<?xml version="1.0" encoding="UTF-8"?>
<!-- edited by hands -->
<Pilots xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="..\XMLSchema\Pilots.xsd">
	<!-- Personal -->
	
	<GamePilot name="El">
    <callsign>#M_pilot_Name_EL</callsign> 
    <full_name>#M_pilot_FName_EL</full_name> 
    <upkeep /> 
    <background>#M_pilot_Back_EL</background> 
    <face_texture>el</face_texture> 
    <sign_texture>IconEL</sign_texture> 
    <piloting>10</piloting> 
    <guns>10</guns> 
    <rockets>10</rockets> 
    <electronic_warfare>10</electronic_warfare> 
    <kills /> 
    <points>0</points> 
    <morale>1</morale> 
    <mapping_name>El_perk</mapping_name> 
    <PerkDefines>
    <perk>Piloting_1</perk> 
    <perk>Gunnery_1</perk> 
    <perk>Missiles_Rockets</perk> 
    <perk>hack_berserk_1</perk> 
    <perk>hack_ship_1</perk> 
    <perk>Systems_1</perk> 
    <perk>AI</perk> 
    </PerkDefines>
  </GamePilot>
  
  <GamePilot name="Bavard">
		<callsign>#M_pilot_Name_Bavard</callsign>
		<full_name>#M_pilot_FName_Bavard</full_name>
		<upkeep/>
		<background>#M_pilot_Back_Bavard</background>
		<face_texture>Bavard</face_texture>
		<sign_texture>IconBavard</sign_texture>
		<piloting>100</piloting>
		<guns>100</guns>
		<rockets>100</rockets>
		<electronic_warfare>100</electronic_warfare>
		<kills/>
		<points>10</points>
		<morale>1</morale>
		<mapping_name>Bavard_perk</mapping_name>
		<PerkDefines/>
	</GamePilot>
	
  <GamePilot name="Joker">
		<callsign>#M_pilot_Name_Joker</callsign>
		<full_name>#M_pilot_FName_Joker</full_name>
		<upkeep/>
		<background>#M_pilot_Back_Joker</background>
		<face_texture>Joker</face_texture>
		<sign_texture>IconJoker</sign_texture>
		<piloting>100</piloting>
		<guns>100</guns>
		<rockets>100</rockets>
		<electronic_warfare>100</electronic_warfare>
		<kills/>
		<points>15</points>
		<morale>1</morale>
		<mapping_name>Joker_perk</mapping_name>
		<PerkDefines/>
	</GamePilot>
  
  <GamePilot name="Ace">
		<callsign>#M_pilot_Name_Ace</callsign>
		<full_name>#M_pilot_FName_Ace</full_name>
		<upkeep/>
		<background>#M_pilot_Back_Ace</background>
		<face_texture>ace</face_texture>
		<sign_texture>IconAce</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points>9</points>
		<morale>1</morale>
		<mapping_name>Ace_perk</mapping_name>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Gunnery_1</perk>
			<perk>snipeOut_1</perk>
		</PerkDefines>
	</GamePilot>
	
  <GamePilot name="Astra">
		<callsign>#M_pilot_Name_Astra</callsign>
		<full_name>#M_pilot_FName_Astra</full_name>
		<upkeep/>
		<background>#M_pilot_Back_Astra</background>
		<face_texture>astra</face_texture>
		<sign_texture>IconAstra</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points>5</points>
		<morale>1</morale>
		<mapping_name>Astra_perk</mapping_name>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Systems_1</perk>
			<perk>Repairman</perk>
			<perk>lucky_1</perk>
		</PerkDefines>
	</GamePilot>

	<GamePilot name="Uel">
		<callsign>#M_pilot_Name_Uel</callsign>
		<full_name>#M_pilot_FName_Uel</full_name>
		<upkeep/>
		<background>#M_pilot_Back_Uel</background>
		<face_texture>Well</face_texture>
		<sign_texture>IconUel</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points>9</points>
		<morale>1</morale>
		<mapping_name>Uel_perk</mapping_name>
		<PerkDefines>
			<perk>Fearless</perk>
			<perk>AI</perk>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Pilot_1</perk>
			<perk>Pilot_2</perk>
			<perk>Pilot_3</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>hack_berserk_1</perk>
			<perk>jinxed_1</perk>
			<perk>summon_berserk_1</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Countermeasures</perk>
			<perk>Shields_Op</perk>
			<perk>Repairman</perk>
			<perk>Engine_Op</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="Uel2">
		<callsign>#M_pilot_Name_Uel2</callsign>
		<full_name>#M_pilot_FName_Uel2</full_name>
		<upkeep/>
		<background>#M_pilot_Back_Uel2</background>
		<face_texture>well_copy</face_texture>
		<sign_texture>IconUel</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points>9</points>
		<morale>1</morale>
		<mapping_name>Uel2_perk</mapping_name>
		<PerkDefines>
			<perk>Fearless</perk>
			<perk>AI</perk>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Pilot_1</perk>
			<perk>Pilot_2</perk>
			<perk>Pilot_3</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>burst_1</perk>
			<perk>burst_2</perk>
			<perk>finesse_1</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Countermeasures</perk>
			<perk>Shields_Op</perk>
			<perk>Repairman</perk>
			<perk>Engine_Op</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="Uel3">
		<callsign>#M_pilot_Name_Uel3</callsign>
		<full_name>#M_pilot_FName_Uel3</full_name>
		<upkeep/>
		<background>#M_pilot_Back_Uel3</background>
		<face_texture>well_copy</face_texture>
		<sign_texture>IconUel</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points>9</points>
		<morale>1</morale>
		<mapping_name>Uel3_perk</mapping_name>
		<PerkDefines>
			<perk>Fearless</perk>
			<perk>AI</perk>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Pilot_1</perk>
			<perk>Pilot_2</perk>
			<perk>Pilot_3</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Rockets_1</perk>
			<perk>Rockets_2</perk>
			<perk>missile_salvo_1</perk>
			<perk>missile_salvo_2</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Countermeasures</perk>
			<perk>Shields_Op</perk>
			<perk>Repairman</perk>
			<perk>Engine_Op</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="Uel4">
		<callsign>#M_pilot_Name_Uel4</callsign>
		<full_name>#M_pilot_FName_Uel4</full_name>
		<upkeep/>
		<background>#M_pilot_Back_Uel4</background>
		<face_texture>well_copy</face_texture>
		<sign_texture>IconUel</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points>9</points>
		<morale>1</morale>
		<mapping_name>Uel4_perk</mapping_name>
		<PerkDefines>
			<perk>Fearless</perk>
			<perk>AI</perk>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Pilot_1</perk>
			<perk>Pilot_2</perk>
			<perk>Pilot_3</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>hack_ship_1</perk>
			<perk>polarization_1</perk>
			<perk>polarization_2</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Countermeasures</perk>
			<perk>Shields_Op</perk>
			<perk>Repairman</perk>
			<perk>Engine_Op</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="Hero">
		<callsign>#M_pilot_Name_Hero</callsign>
		<full_name>#M_pilot_FName_Hero</full_name>
		<upkeep/>
		<background>#M_pilot_Back_Hero</background>
		<face_texture>Hero_egt2</face_texture>
		<sign_texture>IconMain</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points>15</points>
		<morale>1</morale>
		<mapping_name>Hero_pil_perk</mapping_name>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="Lastochka">
		<callsign>#M_pilot_Name_Lastochka</callsign>
		<full_name>#M_pilot_FName_Lastochka</full_name>
		<upkeep/>
		<background>#M_pilot_Back_Lastochka</background>
		<face_texture>Lastocka</face_texture>
		<sign_texture>IconSwallow</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points>5</points>
		<morale>1</morale>
		<mapping_name>Lastochka_perk</mapping_name>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Pilot_1</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>snipeOut_1</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Systems_1</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="Lastochka2">
		<callsign>#M_pilot_Name_Lastochka</callsign>
		<full_name>#M_pilot_FName_Lastochka</full_name>
		<upkeep/>
		<background>#M_pilot_Back_Lastochka</background>
		<face_texture>Lastocka</face_texture>
		<sign_texture>IconSwallow</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points>50</points>
		<morale>1</morale>
		<mapping_name>Lastochka2_perk</mapping_name>
		<PerkDefines>
			<perk>summon_prec_1</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="Alex">
		<callsign>#M_pilot_Name_Alex</callsign>
		<full_name>#M_pilot_FName_Alex</full_name>
		<upkeep/>
		<background>#M_pilot_Back_Alex</background>
		<face_texture>alex</face_texture>
		<sign_texture>IconAlex</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points>25</points>
		<morale>1</morale>
		<mapping_name>Alex_perk</mapping_name>
		<PerkDefines>
			<perk>Pilot_1</perk>
			<perk>Pilot_2</perk>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Gunnery_1</perk>
			<perk>Systems_1</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Rockets_1</perk>
			<perk>missile_salvo_1</perk>
			<perk>polarization_1</perk>
			<perk>Black_Market</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="Aia">
		<callsign>#M_pilot_Name_Aia</callsign>
		<full_name>#M_pilot_FName_Aia</full_name>
		<upkeep/>
		<background>#M_pilot_Back_Aia</background>
		<face_texture>Aya</face_texture>
		<sign_texture>IconAia</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points>90</points>
		<morale>1</morale>
		<mapping_name>Aia_perk</mapping_name>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Pilot_1</perk>
			<perk>Pilot_2</perk>
			<perk>Pilot_3</perk>
			<perk>Pilot_4</perk>
			<perk>Lone_Wolf</perk>
			<perk>Fearless</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>F_Weapon_Laser</perk>
			<perk>Criticals_1</perk>
			<perk>snipeOut_1</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Systems_1</perk>
			<perk>Shields_Op</perk>
			<perk>Engine_Op</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="Sedoy">
		<callsign>#M_pilot_Name_Sedoy</callsign>
		<full_name>#M_pilot_FName_Sedoy</full_name>
		<upkeep/>
		<background>#M_pilot_Back_Sedoy</background>
		<face_texture>sedoy</face_texture>
		<sign_texture>IconSedoy</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points>5</points>
		<morale>1</morale>
		<mapping_name>Sedoy_perk</mapping_name>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Pilot_1</perk>
			<perk>Pilot_2</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>burst_1</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Systems_1</perk>
			<perk>Countermeasures</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="Tramp">
		<callsign>#M_pilot_Name_Tramp</callsign>
		<full_name>#M_pilot_FName_Tramp</full_name>
		<upkeep/>
		<background>#M_pilot_Back_Tramp</background>
		<face_texture>Trump</face_texture>
		<sign_texture>IconTramp</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points>50</points>
		<morale>1</morale>
		<mapping_name>Tramp_perk</mapping_name>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Pilot_1</perk>
			<perk>Pilot_2</perk>
			<perk>Pilot_3</perk>
			<perk>Pilot_4</perk>
			<perk>Tactics</perk>
			<perk>snake_attack_1</perk>
			<perk>snake_attack_2</perk>
			<perk>summon_navy_1</perk>
			<perk>summon_navy_2</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>F_Weapon_HC</perk>
			<perk>cdg_1</perk>
			<perk>snipeOut_1</perk>
			<perk>Criticals_1</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Rockets_1</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="Yana">
		<callsign>#M_pilot_Name_Yana</callsign>
		<full_name>#M_pilot_FName_Yana</full_name>
		<upkeep/>
		<background>#M_pilot_Back_Yana</background>
		<face_texture>Yana</face_texture>
		<sign_texture>IconYana</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points>5</points>
		<morale>1</morale>
		<mapping_name>Yana_perk</mapping_name>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Pilot_1</perk>
			<perk>Pilot_2</perk>
			<perk>Gunnery_1</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Repairman</perk>
			<perk>Countermeasures</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="Cleric">
		<callsign>#M_pilot_Name_Cleric</callsign>
		<full_name>#M_pilot_FName_Cleric</full_name>
		<upkeep/>
		<background>#M_pilot_Back_Cleric</background>
		<face_texture>Kliric</face_texture>
		<sign_texture>IconCleric</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points>25</points>
		<morale>1</morale>
		<mapping_name>Cleric_perk</mapping_name>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Pilot_1</perk>
			<perk>Pilot_2</perk>
			<perk>Pilot_3</perk>
			<perk>Lone_Wolf</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Systems_3</perk>
			<perk>hack_ship_1</perk>
			<perk>hack_ship_2</perk>
			<perk>hack_ship_3</perk>
			<perk>jinxed_1</perk>
			<perk>jinxed_2</perk>
			<perk>Countermeasures</perk>
			<perk>Engine_Op</perk>
			<perk>Shields_Op</perk>
			<perk>hack_berserk_1</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="Alisa">
		<callsign>#M_pilot_Name_Alisa</callsign>
		<full_name>#M_pilot_FName_Alisa</full_name>
		<upkeep/>
		<background>#M_pilot_Back_Alisa</background>
		<face_texture>alisa</face_texture>
		<sign_texture>IconAlice</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points>0</points>
		<morale>1</morale>
		<mapping_name>Alisa_perk</mapping_name>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Pilot_1</perk>
			<perk>Pilot_2</perk>
			<perk>Gunnery_1</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>missile_salvo_1</perk>
			<perk>Systems_1</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="Validol">
		<callsign>#M_pilot_Name_Validol</callsign>
		<full_name>#M_pilot_FName_Validol</full_name>
		<upkeep/>
		<background>#M_pilot_Back_Validol</background>
		<face_texture>validol</face_texture>
		<sign_texture>IconValidol</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points>0</points>
		<morale>1</morale>
		<mapping_name>Validol_perk</mapping_name>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Pilot_1</perk>
			<perk>Pilot_2</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Rockets_1</perk>
			<perk>missile_salvo_1</perk>
			<perk>Systems_1</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="Viper">
		<callsign>#M_pilot_Name_Viper</callsign>
		<full_name>#M_pilot_FName_Viper</full_name>
		<upkeep/>
		<background>#M_pilot_Back_Viper</background>
		<face_texture>viper</face_texture>
		<sign_texture>IconViper</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points>0</points>
		<morale>1</morale>
		<mapping_name>Viper_perk</mapping_name>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Pilot_1</perk>
			<perk>Pilot_2</perk>
			<perk>Pilot_3</perk>
			<perk>Pilot_4</perk>
			<perk>R_Wingman</perk>
			<perk>Tactics</perk>
			<perk>Instructor</perk>
			<perk>summon_navy_1</perk>
			<perk>summon_navy_2</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>F_Weapon_HC</perk>
			<perk>snake_attack_1</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Engine_Op</perk>
			<perk>boost_1</perk>
			<perk>Countermeasures</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="Che">
		<callsign>#M_pilot_Name_Che</callsign>
		<full_name>#M_pilot_FName_Che</full_name>
		<upkeep/>
		<background>#M_pilot_Back_Che</background>
		<face_texture>che</face_texture>
		<sign_texture>IconChe</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points>0</points>
		<morale>1</morale>
		<mapping_name>Che_perk</mapping_name>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Pilot_1</perk>
			<perk>Pilot_2</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>burst_1</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Systems_1</perk>
			<perk>Engine_Op</perk>
			<perk>Countermeasures</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="Alexandra">
		<callsign>#M_pilot_Name_Alexandra</callsign>
		<full_name>#M_pilot_FName_Alexandra</full_name>
		<upkeep/>
		<background>#M_pilot_Back_Alexandra</background>
		<face_texture>alexandra</face_texture>
		<sign_texture>IconAlexandra</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points>10</points>
		<morale>1</morale>
		<mapping_name>Alexandra_perk</mapping_name>
		<PerkDefines>
			<perk>Pilot_1</perk>
			<perk>Pilot_2</perk>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>R_Wingman</perk>
			<perk>Tactics</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>F_Weapon_HC</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Systems_1</perk>
			<perk>Engine_Op</perk>
			<perk>boost_1</perk>
			<perk>Countermeasures</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="Natali">
		<callsign>#M_pilot_Name_Natali</callsign>
		<full_name>#M_pilot_FName_Natali</full_name>
		<upkeep/>
		<background>#M_pilot_Back_Natali</background>
		<face_texture>Natalia</face_texture>
		<sign_texture>IconNatalia</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points>10</points>
		<morale>1</morale>
		<mapping_name>Natali_perk</mapping_name>
		<PerkDefines>
			<perk>Pilot_1</perk>
			<perk>Pilot_2</perk>
			<perk>Pilot_3</perk>
			<perk>Pilot_4</perk>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Tactics</perk>
			<perk>Tactics_Exp</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>Gunnery_5</perk>
			<perk>finesse_1</perk>
			<perk>finesse_2</perk>
			<perk>Criticals_1</perk>
			<perk>Criticals_2</perk>
			<perk>snipeOut_1</perk>
			<perk>snipeOut_2</perk>
			<perk>snipeOut_3</perk>
			<perk>cdg_1</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Shields_Op</perk>
			<perk>Countermeasures</perk>
			<perk>Gun_Range</perk>
			<perk>Gun_Dispersion</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="Kalem">
		<callsign>#M_pilot_Name_Kalem</callsign>
		<full_name>#M_pilot_FName_Kalem</full_name>
		<upkeep/>
		<background>#M_pilot_Back_Kalem</background>
		<face_texture>kalem</face_texture>
		<sign_texture>IconKalem</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points>100</points>
		<morale>1</morale>
		<mapping_name>Kalem_perk</mapping_name>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Pilot_1</perk>
			<perk>Pilot_2</perk>
			<perk>Pilot_3</perk>
			<perk>Learner</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Systems_3</perk>
			<perk>Countermeasures</perk>
			<perk>Countermeasures_Exp</perk>
			<perk>Shields_Op</perk>
			<perk>Shields_Exp</perk>
			<perk>Engine_Op</perk>
			<perk>Engine_Exp</perk>
			<perk>Repairman</perk>
			<perk>Repairman_Exp</perk>
			<perk>polarization_1</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="Josef">
		<callsign>#M_pilot_Name_Josef</callsign>
		<full_name>#M_pilot_FName_Josef</full_name>
		<upkeep/>
		<background>#M_pilot_Back_Josef</background>
		<face_texture>Djozeph</face_texture>
		<sign_texture>IconJosef</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points>25</points>
		<morale>1</morale>
		<mapping_name>Josef_perk</mapping_name>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Pilot_1</perk>
			<perk>Pilot_2</perk>
			<perk>Pilot_3</perk>
			<perk>Learner</perk>
			<perk>Lone_Wolf</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>burst_1</perk>
			<perk>burst_2</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Repairman</perk>
			<perk>Tech_Adaptation</perk>
			<perk>Tech_Adaptation_Alien</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="Blade">
		<callsign>#M_pilot_Name_Blade</callsign>
		<full_name>#M_pilot_FName_Blade</full_name>
		<upkeep/>
		<background>#M_pilot_Back_Blade</background>
		<face_texture>Blade</face_texture>
		<sign_texture>IconBlade</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points>90</points>
		<morale>1</morale>
		<mapping_name>Blade_perk</mapping_name>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Pilot_1</perk>
			<perk>Pilot_2</perk>
			<perk>Pilot_3</perk>
			<perk>Pilot_4</perk>
			<perk>Learner</perk>
			<perk>Lone_Wolf</perk>
			<perk>Fearless</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>Criticals_1</perk>
			<perk>snipeOut_1</perk>
			<perk>F_Weapon_Laser</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Rockets_1</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Countermeasures</perk>
			<perk>Repairman</perk>
			<perk>Shields_Op</perk>
			<perk>Engine_Op</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="Heretic">
		<callsign>#M_pilot_Name_Heretic</callsign>
		<full_name>#M_pilot_FName_Heretic</full_name>
		<upkeep/>
		<background>#M_pilot_Back_Heretic</background>
		<face_texture>heretic</face_texture>
		<sign_texture>IconHeretic</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points>5</points>
		<morale>1</morale>
		<mapping_name>Heretic_perk</mapping_name>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Gunnery_1</perk>
			<perk>Systems_1</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="Phantom">
		<callsign>#M_pilot_Name_Phantom</callsign>
		<full_name>#M_pilot_FName_Phantom</full_name>
		<upkeep/>
		<background>#M_pilot_Back_Phantom</background>
		<face_texture>phantom</face_texture>
		<sign_texture>IconPhantom</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points>25</points>
		<morale>1</morale>
		<mapping_name>Phantom_perk</mapping_name>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>polarization_1</perk>
			<perk>Missiles_Rockets</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="Corsair">
		<callsign>#M_pilot_Name_Corsair</callsign>
		<full_name>#M_pilot_FName_Corsair</full_name>
		<upkeep/>
		<background>#M_pilot_Back_Corsair</background>
		<face_texture>corsair</face_texture>
		<sign_texture>IconCorsair</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points>0</points>
		<morale>1</morale>
		<mapping_name>Corsair_perk</mapping_name>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Gunnery_1</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>missile_salvo_1</perk>
		</PerkDefines>
	</GamePilot>
	<!-- Base autopilots -->
	<GamePilot name="BasePilot">
		<callsign>#M_pilot_Name_BasePilot</callsign>
		<full_name>Mothership</full_name>
		<upkeep/>
		<background>#M_pilot_BasePilot</background>
		<face_texture>Base_Controller1</face_texture>
		<sign_texture>IconBase</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points>0</points>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Gunnery_1</perk>
			<perk>Systems_1</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="BasePilot_Engine1">
		<callsign>#M_pilot_Name_BasePilot</callsign>
		<full_name>Mothership</full_name>
		<upkeep/>
		<background>#M_pilot_BasePilot_Engine1</background>
		<face_texture>Engine_Controller1</face_texture>
		<sign_texture>IconBase</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points>0</points>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Engine_Op</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="BasePilot_Engine2">
		<callsign>#M_pilot_Name_BasePilot</callsign>
		<full_name>Mothership</full_name>
		<upkeep/>
		<background>#M_pilot_BasePilot_Engine2</background>
		<face_texture>Engine_Controller2</face_texture>
		<sign_texture>IconBase</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points>0</points>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Engine_Op</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="BasePilot_Engine3">
		<callsign>#M_pilot_Name_BasePilot</callsign>
		<full_name>Mothership</full_name>
		<upkeep/>
		<background>#M_pilot_BasePilot_Engine3</background>
		<face_texture>Engine_Controller3</face_texture>
		<sign_texture>IconBase</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points>0</points>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Piloting_5</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Engine_Op</perk>
			<perk>Engine_Exp</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="BasePilot_System1">
		<callsign>#M_pilot_Name_BasePilot</callsign>
		<full_name>Mothership</full_name>
		<upkeep/>
		<background>#M_pilot_BasePilot_System1</background>
		<face_texture>System_Controller1</face_texture>
		<sign_texture>IconBase</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points>0</points>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Countermeasures</perk>
			<perk>Repairman</perk>
			<perk>Shields_Op</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="BasePilot_System2">
		<callsign>#M_pilot_Name_BasePilot</callsign>
		<full_name>Mothership</full_name>
		<upkeep/>
		<background>#M_pilot_BasePilot_System2</background>
		<face_texture>System_Controller2</face_texture>
		<sign_texture>IconBase</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points>0</points>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Systems_3</perk>
			<perk>Countermeasures</perk>
			<perk>Repairman</perk>
			<perk>Shields_Op</perk>
			<perk>Shields_Exp</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="BasePilot_System3">
		<callsign>#M_pilot_Name_BasePilot</callsign>
		<full_name>Mothership</full_name>
		<upkeep/>
		<background>#M_pilot_BasePilot_System3</background>
		<face_texture>System_Controller3</face_texture>
		<sign_texture>IconBase</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points>0</points>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Systems_3</perk>
			<perk>Systems_4</perk>
			<perk>Countermeasures</perk>
			<perk>Countermeasures_Exp</perk>
			<perk>Repairman</perk>
			<perk>Repairman_Exp</perk>
			<perk>Shields_Op</perk>
			<perk>Shields_Exp</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="BasePilot_Weapon1">
		<callsign>#M_pilot_Name_BasePilot</callsign>
		<full_name>Mothership</full_name>
		<upkeep/>
		<background>#M_pilot_BasePilot_Weapon1</background>
		<face_texture>Weapon_Controller1</face_texture>
		<sign_texture>IconBase</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points>0</points>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Countermeasures</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="BasePilot_Weapon2">
		<callsign>#M_pilot_Name_BasePilot</callsign>
		<full_name>Mothership</full_name>
		<upkeep/>
		<background>#M_pilot_BasePilot_Weapon2</background>
		<face_texture>Weapon_Controller2</face_texture>
		<sign_texture>IconBase</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points>0</points>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Countermeasures</perk>
			<perk>Gun_Range</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="BasePilot_Weapon3">
		<callsign>#M_pilot_Name_BasePilot</callsign>
		<full_name>Mothership</full_name>
		<upkeep/>
		<background>#M_pilot_BasePilot_Weapon3</background>
		<face_texture>Weapon_Controller3</face_texture>
		<sign_texture>IconBase</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points>0</points>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>Gunnery_5</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Countermeasures</perk>
			<perk>Gun_Range</perk>
			<perk>Gun_Dispersion</perk>
		</PerkDefines>
	</GamePilot>
	
	<GamePilot name="BasePilot_BKT">
    <callsign>#M_pilot_Name_BKT</callsign> 
    <full_name>#M_pilot_FName_BKT</full_name> 
    <upkeep /> 
    <background>#M_pilot_Back_BKT</background> 
    <face_texture>Brina_KT</face_texture> 
    <sign_texture>IconBase</sign_texture> 
    <piloting>10</piloting> 
    <guns>10</guns> 
    <rockets>10</rockets> 
    <electronic_warfare>10</electronic_warfare> 
    <kills /> 
    <points>0</points> 
    <morale>1</morale> 
    <mapping_name>Brina_perk</mapping_name> 
    <PerkDefines>
			<perk>Piloting_1</perk>
		</PerkDefines>
  </GamePilot>
  
	<!-- NPC -->
	<GamePilot name="AlienBoss">
		<callsign>#M_pilot_Name_AlienStd</callsign>
		<full_name>Alien</full_name>
		<upkeep/>
		<background>Alien</background>
		<face_texture>noise</face_texture>
		<sign_texture>IconAlien</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Tactics</perk>
			<perk>Tactics_Exp</perk>
			<perk>R_Wingman</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Systems_3</perk>
			<perk>Countermeasures</perk>
			<perk>Alien</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="AlienStd">
		<callsign>#M_pilot_Name_AlienStd</callsign>
		<full_name>Alien</full_name>
		<upkeep/>
		<background>Alien</background>
		<face_texture>noise</face_texture>
		<sign_texture>IconAlien</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Tactics</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Systems_1</perk>
			<perk>Alien</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="AlienTough">
		<callsign>#M_pilot_Name_AlienStd</callsign>
		<full_name>Alien</full_name>
		<upkeep/>
		<background>Alien</background>
		<face_texture>noise</face_texture>
		<sign_texture>IconAlien</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Tactics</perk>
			<perk>Tactics_Exp</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Alien</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="Autopilot">
		<callsign>#M_pilot_Name_Autopilot</callsign>
		<full_name>Autopilot</full_name>
		<upkeep/>
		<background/>
		<face_texture>noise</face_texture>
		<sign_texture>IconOthers</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Systems_1</perk>
			<perk>AI</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="Autopilot_SH">
		<callsign>#M_pilot_Name_SH</callsign>
		<full_name>Autopilot</full_name>
		<upkeep/>
		<background/>
		<face_texture>predtechi</face_texture>
		<sign_texture>IconPred</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="BerserkBot">
		<callsign>#M_pilot_Name_BerserkBot</callsign>
		<full_name>BerserkBot</full_name>
		<upkeep/>
		<background/>
		<face_texture>noise</face_texture>
		<sign_texture>IconBerserk</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Gunnery_1</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Systems_1</perk>
			<perk>AI</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="BerserkLeader">
		<callsign>#M_pilot_Name_BerserkBot</callsign>
		<full_name>BerserkLeader</full_name>
		<upkeep/>
		<background/>
		<face_texture>noise</face_texture>
		<sign_texture>IconBerserk</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Tactics</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Systems_1</perk>
			<perk>AI</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="BerserkLeader2">
		<callsign>#M_pilot_Name_BerserkBot</callsign>
		<full_name>BerserkLeader</full_name>
		<upkeep/>
		<background/>
		<face_texture>noise</face_texture>
		<sign_texture>IconBerserk</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Systems_3</perk>
			<perk>Countermeasures</perk>
			<perk>AI</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="BerserkHeavy">
		<callsign>#M_pilot_Name_BerserkBot</callsign>
		<full_name>BerserkLeader</full_name>
		<upkeep/>
		<background/>
		<face_texture>noise</face_texture>
		<sign_texture>IconBerserk</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Tactics</perk>
			<perk>Fearless</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Systems_3</perk>
			<perk>Countermeasures</perk>
			<perk>Shields_Op</perk>
			<perk>AI</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="BerserkSuper">
		<callsign>#M_pilot_Name_BerserkBot</callsign>
		<full_name>BerserkLeader</full_name>
		<upkeep/>
		<background/>
		<face_texture>noise</face_texture>
		<sign_texture>IconBerserk</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Tactics</perk>
			<perk>Tactics_Exp</perk>
			<perk>R_Wingman</perk>
			<perk>Fearless</perk>
			<perk>Elite</perk>
			<perk>Hard_to_Kill</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>Gunnery_5</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Missiles_4</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Systems_3</perk>
			<perk>Systems_4</perk>
			<perk>Countermeasures</perk>
			<perk>Shields_Op</perk>
			<perk>AI</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="DispetcherKFNI">
		<callsign>#M_pilot_Name_Dispetcher</callsign>
		<full_name>Dispetcher KFNI</full_name>
		<upkeep/>
		<background/>
		<face_texture>kfni</face_texture>
		<sign_texture>IconKFNI</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="DispetcherRebel">
		<callsign>#M_pilot_Name_Dispetcher</callsign>
		<full_name>Dispetcher Rebel</full_name>
		<upkeep/>
		<background/>
		<face_texture>rebels</face_texture>
		<sign_texture>IconOthers</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="DispetcherUFT">
		<callsign>#M_pilot_Name_Dispetcher</callsign>
		<full_name>Dispetcher UFT</full_name>
		<upkeep/>
		<background/>
		<face_texture>UFT_Logo</face_texture>
		<sign_texture>IconUFT</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="DispetcherVKS">
		<callsign>#M_pilot_Name_Dispetcher</callsign>
		<full_name>Dispetcher VKS</full_name>
		<upkeep/>
		<background/>
		<face_texture>Navi</face_texture>
		<sign_texture>IconNavi</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="GreenRecruitAce">
		<callsign>#M_pilot_Name_RecruitAce</callsign>
		<full_name>Green Recruit Ace</full_name>
		<upkeep/>
		<background/>
		<face_texture>Recruit</face_texture>
		<sign_texture>IconGreen</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Tactics</perk>
			<perk>Tactics_Exp</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="GreenRecruitHyperAce">
		<callsign>#M_pilot_Name_RecruitAce</callsign>
		<full_name>Green Recruit Ace</full_name>
		<upkeep/>
		<background/>
		<face_texture>Recruit</face_texture>
		<sign_texture>IconGreen</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Piloting_5</perk>
			<perk>Tactics</perk>
			<perk>Tactics_Exp</perk>
			<perk>R_Wingman</perk>
			<perk>Hard_to_Kill</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>Gunnery_5</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Missiles_4</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Systems_3</perk>
			<perk>Systems_4</perk>
			<perk>Countermeasures</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="GreenRecruitOfficer">
		<callsign>#M_pilot_Name_RecruitOfficer</callsign>
		<full_name>Green Recruit Officer</full_name>
		<upkeep/>
		<background/>
		<face_texture>Recruit</face_texture>
		<sign_texture>IconGreen</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Tactics</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Systems_1</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="GreenRecruitPilot">
		<callsign>#M_pilot_Name_RecruitPilot</callsign>
		<full_name>Green Recruit Pilot</full_name>
		<upkeep/>
		<background/>
		<face_texture>Recruit</face_texture>
		<sign_texture>IconGreen</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Systems_1</perk>
			<perk>Missiles_Rockets</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="GreenRecruitSuperAce">
		<callsign>#M_pilot_Name_RecruitAce</callsign>
		<full_name>Green Recruit Ace</full_name>
		<upkeep/>
		<background/>
		<face_texture>Recruit</face_texture>
		<sign_texture>IconGreen</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Tactics</perk>
			<perk>Tactics_Exp</perk>
			<perk>R_Wingman</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Systems_3</perk>
			<perk>Countermeasures</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="GreyHyperAce">
		<callsign>#M_pilot_Name_OthersAce</callsign>
		<full_name>Grey Master</full_name>
		<upkeep/>
		<background/>
		<face_texture>grey</face_texture>
		<sign_texture>IconGray</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Piloting_5</perk>
			<perk>Tactics</perk>
			<perk>Tactics_Exp</perk>
			<perk>R_Wingman</perk>
			<perk>Hard_to_Kill</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>Gunnery_5</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Missiles_4</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Systems_3</perk>
			<perk>Systems_4</perk>
			<perk>Countermeasures</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="GreyMaster">
		<callsign>#M_pilot_Name_OthersAce</callsign>
		<full_name>Grey Master</full_name>
		<upkeep/>
		<background/>
		<face_texture>grey</face_texture>
		<sign_texture>IconGray</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Tactics</perk>
			<perk>Tactics_Exp</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="GreyOfficer">
		<callsign>#M_pilot_Name_OthersOfficer</callsign>
		<full_name>Grey Enforcer</full_name>
		<upkeep/>
		<background/>
		<face_texture>grey</face_texture>
		<sign_texture>IconGray</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Tactics</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Systems_1</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="GreyPilot">
		<callsign>#M_pilot_Name_OthersPilot</callsign>
		<full_name>Grey Pilot</full_name>
		<upkeep/>
		<background/>
		<face_texture>grey</face_texture>
		<sign_texture>IconGray</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Systems_1</perk>
			<perk>Missiles_Rockets</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="GreySuperAce">
		<callsign>#M_pilot_Name_OthersAce</callsign>
		<full_name>Grey Master</full_name>
		<upkeep/>
		<background/>
		<face_texture>grey</face_texture>
		<sign_texture>IconGray</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Tactics</perk>
			<perk>Tactics_Exp</perk>
			<perk>R_Wingman</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Systems_3</perk>
			<perk>Countermeasures</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="Guardian">
		<callsign>#M_pilot_Name_Guardian</callsign>
		<full_name>Guardian</full_name>
		<upkeep/>
		<background>Guardian</background>
		<face_texture>predtechi</face_texture>
		<sign_texture>IconPred</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Alien</perk>
			<perk>Tactics</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="GuardianHigh">
		<callsign>#M_pilot_Name_Guardian</callsign>
		<full_name>Guardian</full_name>
		<upkeep/>
		<background>Guardian</background>
		<face_texture>predtechi</face_texture>
		<sign_texture>IconPred</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Piloting_5</perk>
			<perk>Tactics</perk>
			<perk>Tactics_Exp</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>Gunnery_5</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Fearless</perk>
			<perk>Elite</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Alien</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="HunterAce">
		<callsign>#M_pilot_Name_OthersAce</callsign>
		<full_name>Hunter Ace</full_name>
		<upkeep/>
		<background/>
		<face_texture>eger</face_texture>
		<sign_texture>IconHunter</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Tactics</perk>
			<perk>Tactics_Exp</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="HunterHyperAce">
		<callsign>#M_pilot_Name_OthersAce</callsign>
		<full_name>Hunter Ace</full_name>
		<upkeep/>
		<background/>
		<face_texture>eger</face_texture>
		<sign_texture>IconHunter</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Piloting_5</perk>
			<perk>Tactics</perk>
			<perk>Tactics_Exp</perk>
			<perk>R_Wingman</perk>
			<perk>Hard_to_Kill</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>Gunnery_5</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Missiles_4</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Systems_3</perk>
			<perk>Systems_4</perk>
			<perk>Countermeasures</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="HunterOfficer">
		<callsign>#M_pilot_Name_OthersOfficer</callsign>
		<full_name>Hunter Officer</full_name>
		<upkeep/>
		<background/>
		<face_texture>eger</face_texture>
		<sign_texture>IconHunter</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Tactics</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Systems_1</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="HunterPilot">
		<callsign>#M_pilot_Name_OthersPilot</callsign>
		<full_name>Hunter Pilot</full_name>
		<upkeep/>
		<background/>
		<face_texture>eger</face_texture>
		<sign_texture>IconHunter</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Systems_1</perk>
			<perk>Missiles_Rockets</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="HunterSuperAce">
		<callsign>#M_pilot_Name_OthersAce</callsign>
		<full_name>Hunter Ace</full_name>
		<upkeep/>
		<background/>
		<face_texture>eger</face_texture>
		<sign_texture>IconHunter</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Tactics</perk>
			<perk>Tactics_Exp</perk>
			<perk>R_Wingman</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Systems_3</perk>
			<perk>Countermeasures</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="InocoAgent">
		<callsign>#M_pilot_Name_InocoAgent</callsign>
		<full_name>InoCo Agent</full_name>
		<upkeep/>
		<background/>
		<face_texture>Inoco</face_texture>
		<sign_texture>IconInoco</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Tactics</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Countermeasures</perk>
			<perk>Countermeasures_Exp</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="InocoDispetcher">
		<callsign>#M_pilot_Name_Dispetcher</callsign>
		<full_name>InoCo Dispetcher</full_name>
		<upkeep/>
		<background/>
		<face_texture>Inoco</face_texture>
		<sign_texture>IconInoco</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="InocoEnforcer">
		<callsign>#M_pilot_Name_InocoEnforcer</callsign>
		<full_name>InoCo Enforcer</full_name>
		<upkeep/>
		<background/>
		<face_texture>Inoco</face_texture>
		<sign_texture>IconInoco</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>F_Weapon_Laser</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Shields_Op</perk>
			<perk>Repairman</perk>
			<perk>Countermeasures</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="InocoHyperAce">
		<callsign>#M_pilot_Name_InocoOfficer</callsign>
		<full_name>InoCo Officer</full_name>
		<upkeep/>
		<background/>
		<face_texture>Inoco</face_texture>
		<sign_texture>IconInoco</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Piloting_5</perk>
			<perk>R_Wingman</perk>
			<perk>Hard_to_Kill</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>Gunnery_5</perk>
			<perk>F_Weapon_Laser</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Missiles_4</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Systems_3</perk>
			<perk>Systems_4</perk>
			<perk>Shields_Op</perk>
			<perk>Shields_Exp</perk>
			<perk>Repairman</perk>
			<perk>Repairman_Exp</perk>
			<perk>Countermeasures</perk>
			<perk>Countermeasures_Exp</perk>
			<perk>Engine_Op</perk>
			<perk>Engine_Exp</perk>
			<perk>Gun_Range</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="InocoOfficer">
		<callsign>#M_pilot_Name_InocoOfficer</callsign>
		<full_name>InoCo Officer</full_name>
		<upkeep/>
		<background/>
		<face_texture>Inoco</face_texture>
		<sign_texture>IconInoco</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>R_Wingman</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>F_Weapon_Laser</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Systems_3</perk>
			<perk>Shields_Op</perk>
			<perk>Repairman</perk>
			<perk>Repairman_Exp</perk>
			<perk>Countermeasures</perk>
			<perk>Countermeasures_Exp</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="InocoOperative">
		<callsign>#M_pilot_Name_InocoOperative</callsign>
		<full_name>InoCo Operative</full_name>
		<upkeep/>
		<background/>
		<face_texture>Inoco</face_texture>
		<sign_texture>IconInoco</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Tactics</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Countermeasures</perk>
			<perk>Countermeasures_Exp</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="InocoPilot">
		<callsign>#M_pilot_Name_InocoPilot</callsign>
		<full_name>InoCo Pilot</full_name>
		<upkeep/>
		<background/>
		<face_texture>Inoco</face_texture>
		<sign_texture>IconInoco</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Gunnery_1</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Systems_1</perk>
			<perk>Repairman</perk>
			<perk>Countermeasures</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="InocoSuperAce">
		<callsign>#M_pilot_Name_InocoOfficer</callsign>
		<full_name>InoCo Officer</full_name>
		<upkeep/>
		<background/>
		<face_texture>Inoco</face_texture>
		<sign_texture>IconInoco</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>R_Wingman</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>F_Weapon_Laser</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Systems_3</perk>
			<perk>Systems_4</perk>
			<perk>Shields_Op</perk>
			<perk>Repairman</perk>
			<perk>Repairman_Exp</perk>
			<perk>Countermeasures</perk>
			<perk>Countermeasures_Exp</perk>
			<perk>Engine_Op</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="KfniAce">
		<callsign>#M_pilot_Name_KfniAce</callsign>
		<full_name>KFNI Ace</full_name>
		<upkeep/>
		<background/>
		<face_texture>kfni</face_texture>
		<sign_texture>IconKFNI</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Tactics</perk>
			<perk>Tactics_Exp</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="KfniHyperAce">
		<callsign>#M_pilot_Name_KfniAce</callsign>
		<full_name>KFNI Ace</full_name>
		<upkeep/>
		<background/>
		<face_texture>kfni</face_texture>
		<sign_texture>IconKFNI</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Piloting_5</perk>
			<perk>Tactics</perk>
			<perk>Tactics_Exp</perk>
			<perk>R_Wingman</perk>
			<perk>Hard_to_Kill</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>Gunnery_5</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Missiles_4</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Systems_3</perk>
			<perk>Systems_4</perk>
			<perk>Countermeasures</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="KfniOfficer">
		<callsign>#M_pilot_Name_KfniOfficer</callsign>
		<full_name>KFNI Officer</full_name>
		<upkeep/>
		<background/>
		<face_texture>kfni</face_texture>
		<sign_texture>IconKFNI</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Tactics</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Systems_1</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="KfniPilot">
		<callsign>#M_pilot_Name_KfniPilot</callsign>
		<full_name>KFNI Pilot</full_name>
		<upkeep/>
		<background/>
		<face_texture>kfni</face_texture>
		<sign_texture>IconKFNI</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Systems_1</perk>
			<perk>Missiles_Rockets</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="KfniSuperAce">
		<callsign>#M_pilot_Name_KfniAce</callsign>
		<full_name>KFNI Ace</full_name>
		<upkeep/>
		<background/>
		<face_texture>kfni</face_texture>
		<sign_texture>IconKFNI</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Tactics</perk>
			<perk>Tactics_Exp</perk>
			<perk>R_Wingman</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Systems_3</perk>
			<perk>Countermeasures</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="LlanovarAce">
		<callsign>#M_pilot_Name_LlanovarAce</callsign>
		<full_name>Llanovar Ace</full_name>
		<upkeep/>
		<background/>
		<face_texture>LS</face_texture>
		<sign_texture>IconLS</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Tactics</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Countermeasures</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="LlanovarOfficer">
		<callsign>#M_pilot_Name_LlanovarOfficer</callsign>
		<full_name>Llanovar Officer</full_name>
		<upkeep/>
		<background/>
		<face_texture>LS</face_texture>
		<sign_texture>IconLS</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Systems_1</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="LlanovarPilot">
		<callsign>#M_pilot_Name_LlanovarPilot</callsign>
		<full_name>Llanovar Pilot</full_name>
		<upkeep/>
		<background/>
		<face_texture>LS</face_texture>
		<sign_texture>IconLS</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Gunnery_1</perk>
			<perk>Systems_1</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="LlanowarRebel">
		<callsign>#M_pilot_Name_LlanowarRebel</callsign>
		<full_name>Llanowar Rebel</full_name>
		<upkeep/>
		<background/>
		<face_texture>LS</face_texture>
		<sign_texture>IconLS</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Gunnery_1</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Missiles_4</perk>
			<perk>Missiles_5</perk>
			<perk>Systems_1</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="OthersAce">
		<callsign>#M_pilot_Name_OthersAce</callsign>
		<full_name>Civil Ace</full_name>
		<upkeep/>
		<background/>
		<face_texture>zbrod</face_texture>
		<sign_texture>IconOthers</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Tactics</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="OthersHyperAce">
		<callsign>#M_pilot_Name_OthersAce</callsign>
		<full_name>Civil Ace</full_name>
		<upkeep/>
		<background/>
		<face_texture>zbrod</face_texture>
		<sign_texture>IconOthers</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Piloting_5</perk>
			<perk>Tactics</perk>
			<perk>Hard_to_Kill</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>Gunnery_5</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Missiles_4</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Systems_3</perk>
			<perk>Systems_4</perk>
			<perk>Countermeasures</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="OthersOfficer">
		<callsign>#M_pilot_Name_OthersOfficer</callsign>
		<full_name>Civil Officer</full_name>
		<upkeep/>
		<background/>
		<face_texture>zbrod</face_texture>
		<sign_texture>IconOthers</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Tactics</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Systems_1</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="OthersPilot">
		<callsign>#M_pilot_Name_OthersPilot</callsign>
		<full_name>Civil Pilot</full_name>
		<upkeep/>
		<background/>
		<face_texture>zbrod</face_texture>
		<sign_texture>IconOthers</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Gunnery_1</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Systems_1</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="OthersSuperAce">
		<callsign>#M_pilot_Name_OthersAce</callsign>
		<full_name>Civil Ace</full_name>
		<upkeep/>
		<background/>
		<face_texture>zbrod</face_texture>
		<sign_texture>IconOthers</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Tactics</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Systems_3</perk>
			<perk>Countermeasures</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="PatrolAce">
		<callsign>#M_pilot_Name_PatrolAce</callsign>
		<full_name>Patrol Ace</full_name>
		<upkeep/>
		<background/>
		<face_texture>Patrol</face_texture>
		<sign_texture>IconPatrol</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Tactics</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="PatrolHyperAce">
		<callsign>#M_pilot_Name_PatrolAce</callsign>
		<full_name>Patrol Ace</full_name>
		<upkeep/>
		<background/>
		<face_texture>Patrol</face_texture>
		<sign_texture>IconPatrol</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Piloting_5</perk>
			<perk>Tactics</perk>
			<perk>Hard_to_Kill</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>Gunnery_5</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Missiles_4</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Systems_3</perk>
			<perk>Systems_4</perk>
			<perk>Countermeasures</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="PatrolOfficer">
		<callsign>#M_pilot_Name_PatrolOfficer</callsign>
		<full_name>Officer</full_name>
		<upkeep/>
		<background/>
		<face_texture>Patrol</face_texture>
		<sign_texture>IconPatrol</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Tactics</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Systems_1</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="PatrolPilot">
		<callsign>#M_pilot_Name_PatrolPilot</callsign>
		<full_name>Patrol Pilot</full_name>
		<upkeep/>
		<background/>
		<face_texture>Patrol</face_texture>
		<sign_texture>IconPatrol</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Gunnery_1</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Systems_1</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="PatrolSuperAce">
		<callsign>#M_pilot_Name_PatrolAce</callsign>
		<full_name>Patrol Ace</full_name>
		<upkeep/>
		<background/>
		<face_texture>Patrol</face_texture>
		<sign_texture>IconPatrol</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Tactics</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Systems_3</perk>
			<perk>Countermeasures</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="Pirate">
		<callsign>#M_pilot_Name_PirateMessanger</callsign>
		<full_name>Tough Pirate</full_name>
		<upkeep/>
		<background/>
		<face_texture>Pirate</face_texture>
		<sign_texture>IconPirate</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Systems_1</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="PirateCaptain">
		<callsign>#M_pilot_Name_PirateCaptain</callsign>
		<full_name>Pirate Captain</full_name>
		<upkeep/>
		<background/>
		<face_texture>Pirate</face_texture>
		<sign_texture>IconPirate</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Tactics</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="PirateHyperAce">
		<callsign>#M_pilot_Name_PirateCaptain</callsign>
		<full_name>Pirate Captain</full_name>
		<upkeep/>
		<background/>
		<face_texture>Pirate</face_texture>
		<sign_texture>IconPirate</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Piloting_5</perk>
			<perk>Tactics</perk>
			<perk>Hard_to_Kill</perk>
			<perk>Criticals_1</perk>
			<perk>Criticals_2</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>Gunnery_5</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Missiles_4</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Systems_3</perk>
			<perk>Systems_4</perk>
			<perk>Countermeasures</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="PirateMessanger">
		<callsign>#M_pilot_Name_PirateMessanger</callsign>
		<full_name>Tough Pirate</full_name>
		<upkeep/>
		<background/>
		<face_texture>Pirate</face_texture>
		<sign_texture>IconPirate</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Systems_1</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="PirateRookie">
		<callsign>#M_pilot_Name_PirateRookie</callsign>
		<full_name>Rookie Pirate</full_name>
		<upkeep/>
		<background/>
		<face_texture>Pirate</face_texture>
		<sign_texture>IconPirate</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Gunnery_1</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Systems_1</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="PirateSuperAce">
		<callsign>#M_pilot_Name_PirateCaptain</callsign>
		<full_name>Pirate Captain</full_name>
		<upkeep/>
		<background/>
		<face_texture>Pirate</face_texture>
		<sign_texture>IconPirate</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Tactics</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>Criticals_1</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Missiles_4</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Systems_3</perk>
			<perk>Countermeasures</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="PirateTough">
		<callsign>#M_pilot_Name_PirateTough</callsign>
		<full_name>Tough Pirate</full_name>
		<upkeep/>
		<background/>
		<face_texture>Pirate</face_texture>
		<sign_texture>IconPirate</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Tactics</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Systems_1</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="RecruitAce">
		<callsign>#M_pilot_Name_RecruitAce</callsign>
		<full_name>Recruit Ace</full_name>
		<upkeep/>
		<background/>
		<face_texture>Recruit</face_texture>
		<sign_texture>IconWildHunt</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Tactics</perk>
			<perk>Fearless</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="RecruitHyperAce">
		<callsign>#M_pilot_Name_RecruitAce</callsign>
		<full_name>Recruit Ace</full_name>
		<upkeep/>
		<background/>
		<face_texture>Recruit</face_texture>
		<sign_texture>IconWildHunt</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Piloting_5</perk>
			<perk>Tactics</perk>
			<perk>Tactics_Exp</perk>
			<perk>R_Wingman</perk>
			<perk>Fearless</perk>
			<perk>Hard_to_Kill</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>Gunnery_5</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Missiles_4</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Systems_3</perk>
			<perk>Systems_4</perk>
			<perk>Countermeasures</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="RecruitOfficer">
		<callsign>#M_pilot_Name_RecruitOfficer</callsign>
		<full_name>Recruit Officer</full_name>
		<upkeep/>
		<background/>
		<face_texture>Recruit</face_texture>
		<sign_texture>IconWildHunt</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Tactics</perk>
			<perk>Fearless</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Systems_1</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="RecruitPilot">
		<callsign>#M_pilot_Name_RecruitPilot</callsign>
		<full_name>Recruit Pilot</full_name>
		<upkeep/>
		<background/>
		<face_texture>Recruit</face_texture>
		<sign_texture>IconWildHunt</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Systems_1</perk>
			<perk>Missiles_Rockets</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="RecruitSuperAce">
		<callsign>#M_pilot_Name_RecruitAce</callsign>
		<full_name>Recruit Ace</full_name>
		<upkeep/>
		<background/>
		<face_texture>Recruit</face_texture>
		<sign_texture>IconWildHunt</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Tactics</perk>
			<perk>Fearless</perk>
			<perk>Tactics_Exp</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Systems_3</perk>
			<perk>Countermeasures</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="TemplHyperAce">
		<callsign>#M_pilot_Name_TemplAce</callsign>
		<full_name>Templar Magister</full_name>
		<upkeep/>
		<background/>
		<face_texture>Templar</face_texture>
		<sign_texture>IconTemplar</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Piloting_5</perk>
			<perk>Tactics</perk>
			<perk>Tactics_Exp</perk>
			<perk>R_Wingman</perk>
			<perk>Hard_to_Kill</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>Gunnery_5</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Missiles_4</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Systems_3</perk>
			<perk>Systems_4</perk>
			<perk>Countermeasures</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="TemplMaster">
		<callsign>#M_pilot_Name_TemplAce</callsign>
		<full_name>Templar Magister</full_name>
		<upkeep/>
		<background/>
		<face_texture>Templar</face_texture>
		<sign_texture>IconTemplar</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Tactics</perk>
			<perk>Tactics_Exp</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="TemplOfficer">
		<callsign>#M_pilot_Name_TemplOfficer</callsign>
		<full_name>Templar Crusader</full_name>
		<upkeep/>
		<background/>
		<face_texture>Templar</face_texture>
		<sign_texture>IconTemplar</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Tactics</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Systems_1</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="TemplPilot">
		<callsign>#M_pilot_Name_TemplPilot</callsign>
		<full_name>Templar Knight</full_name>
		<upkeep/>
		<background/>
		<face_texture>Templar</face_texture>
		<sign_texture>IconTemplar</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Systems_1</perk>
			<perk>Missiles_Rockets</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="TemplSuperAce">
		<callsign>#M_pilot_Name_TemplAce</callsign>
		<full_name>Templar Magister</full_name>
		<upkeep/>
		<background/>
		<face_texture>Templar</face_texture>
		<sign_texture>IconTemplar</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Tactics</perk>
			<perk>Tactics_Exp</perk>
			<perk>R_Wingman</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Systems_3</perk>
			<perk>Countermeasures</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="Trader">
		<callsign>#M_pilot_Name_Trader</callsign>
		<full_name>Trader</full_name>
		<upkeep/>
		<background/>
		<face_texture>trade</face_texture>
		<sign_texture>IconTrader</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Gunnery_1</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Systems_1</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="TraderGuard">
		<callsign>#M_pilot_Name_TraderGuard</callsign>
		<full_name>Trader Guard</full_name>
		<upkeep/>
		<background/>
		<face_texture>trade</face_texture>
		<sign_texture>IconTrader</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Tactics</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="TriadaAgent">
		<callsign>#M_pilot_Name_TriadaAgent</callsign>
		<full_name>Triada Agent</full_name>
		<upkeep/>
		<background/>
		<face_texture>Triada</face_texture>
		<sign_texture>IconTriada</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Tactics</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Systems_1</perk>
			<perk>Countermeasures</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="TriadaDispetcher">
		<callsign>#M_pilot_Name_Dispetcher</callsign>
		<full_name>Triada Dispetcher</full_name>
		<upkeep/>
		<background/>
		<face_texture>Triada</face_texture>
		<sign_texture>IconTriada</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="TriadaHyperAce">
		<callsign>#M_pilot_Name_TriadaYakuza</callsign>
		<full_name>Triada Yakuza</full_name>
		<upkeep/>
		<background/>
		<face_texture>Triada</face_texture>
		<sign_texture>IconTriada</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Piloting_5</perk>
			<perk>Lone_Wolf</perk>
			<perk>Fearless</perk>
			<perk>Elite</perk>
			<perk>Hard_to_Kill</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>Gunnery_5</perk>
			<perk>Criticals_1</perk>
			<perk>Criticals_2</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Missiles_4</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Systems_3</perk>
			<perk>Systems_4</perk>
			<perk>Countermeasures</perk>
			<perk>Shields_Op</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="TriadaPilot">
		<callsign>#M_pilot_Name_TriadaPilot</callsign>
		<full_name>Triada Pilot</full_name>
		<upkeep/>
		<background/>
		<face_texture>Triada</face_texture>
		<sign_texture>IconTriada</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Lone_Wolf</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Systems_1</perk>
			<perk>Missiles_Rockets</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="TriadaSuperAce">
		<callsign>#M_pilot_Name_TriadaYakuza</callsign>
		<full_name>Triada Yakuza</full_name>
		<upkeep/>
		<background/>
		<face_texture>Triada</face_texture>
		<sign_texture>IconTriada</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Lone_Wolf</perk>
			<perk>Fearless</perk>
			<perk>Hard_to_Kill</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>Criticals_1</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Missiles_4</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Systems_3</perk>
			<perk>Countermeasures</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="TriadaThug">
		<callsign>#M_pilot_Name_TriadaThug</callsign>
		<full_name>Triada Thug</full_name>
		<upkeep/>
		<background/>
		<face_texture>Triada</face_texture>
		<sign_texture>IconTriada</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Lone_Wolf</perk>
			<perk>Fearless</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Systems_1</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="TriadaYakuza">
		<callsign>#M_pilot_Name_TriadaYakuza</callsign>
		<full_name>Triada Yakuza</full_name>
		<upkeep/>
		<background/>
		<face_texture>Triada</face_texture>
		<sign_texture>IconTriada</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Lone_Wolf</perk>
			<perk>Fearless</perk>
			<perk>Hard_to_Kill</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="UFTTrader">
		<callsign>#M_pilot_Name_UFTTrader</callsign>
		<full_name>Trader</full_name>
		<upkeep/>
		<background/>
		<face_texture>UFT_Logo</face_texture>
		<sign_texture>IconUFT</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Gunnery_1</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Systems_1</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="USSAgent">
		<callsign>#M_pilot_Name_USSAgent</callsign>
		<full_name>USS Agent</full_name>
		<upkeep/>
		<background/>
		<face_texture>uss</face_texture>
		<sign_texture>IconUss</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Tactics</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Systems_1</perk>
			<perk>Countermeasures</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="USSDispetcher">
		<callsign>#M_pilot_Name_Dispetcher</callsign>
		<full_name>USS Dispetcher</full_name>
		<upkeep/>
		<background/>
		<face_texture>uss</face_texture>
		<sign_texture>IconUss</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="USSEnforcer">
		<callsign>#M_pilot_Name_USSEnforcer</callsign>
		<full_name>USS Enforcer</full_name>
		<upkeep/>
		<background/>
		<face_texture>uss</face_texture>
		<sign_texture>IconUss</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Tactics</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>F_Weapon_HC</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Shields_Op</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="USSHyperAce">
		<callsign>#M_pilot_Name_USSOfficer</callsign>
		<full_name>USS Officer</full_name>
		<upkeep/>
		<background/>
		<face_texture>uss</face_texture>
		<sign_texture>IconUss</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Piloting_5</perk>
			<perk>Tactics</perk>
			<perk>Tactics_Exp</perk>
			<perk>Hard_to_Kill</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>Gunnery_5</perk>
			<perk>F_Weapon_HC</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Missiles_4</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Systems_3</perk>
			<perk>Systems_4</perk>
			<perk>Repairman</perk>
			<perk>Shields_Op</perk>
			<perk>Shields_Exp</perk>
			<perk>Engine_Op</perk>
			<perk>Countermeasures</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="USSOfficer">
		<callsign>#M_pilot_Name_USSOfficer</callsign>
		<full_name>USS Officer</full_name>
		<upkeep/>
		<background/>
		<face_texture>uss</face_texture>
		<sign_texture>IconUss</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Tactics</perk>
			<perk>Tactics_Exp</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>F_Weapon_HC</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Systems_3</perk>
			<perk>Shields_Op</perk>
			<perk>Countermeasures</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="USSOperative">
		<callsign>#M_pilot_Name_USSOperative</callsign>
		<full_name>USS Operative</full_name>
		<upkeep/>
		<background/>
		<face_texture>uss</face_texture>
		<sign_texture>IconUss</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Tactics</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Systems_1</perk>
			<perk>Countermeasures</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="USSPilot">
		<callsign>#M_pilot_Name_USSPilot</callsign>
		<full_name>USS Pilot</full_name>
		<upkeep/>
		<background/>
		<face_texture>uss</face_texture>
		<sign_texture>IconUss</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Tactics</perk>
			<perk>Gunnery_1</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Systems_1</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="USSSuperAce">
		<callsign>#M_pilot_Name_USSOfficer</callsign>
		<full_name>USS Officer</full_name>
		<upkeep/>
		<background/>
		<face_texture>uss</face_texture>
		<sign_texture>IconUss</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Tactics</perk>
			<perk>Tactics_Exp</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>F_Weapon_HC</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Systems_3</perk>
			<perk>Repairman</perk>
			<perk>Shields_Op</perk>
			<perk>Engine_Op</perk>
			<perk>Countermeasures</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="VksAce">
		<callsign>#M_pilot_Name_VksAce</callsign>
		<full_name>VKS Ace</full_name>
		<upkeep/>
		<background/>
		<face_texture>Navi</face_texture>
		<sign_texture>IconNavy</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Tactics</perk>
			<perk>Tactics_Exp</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="VksISAce">
		<callsign>#M_pilot_Name_VksISAce</callsign>
		<full_name>VKS IS Ace</full_name>
		<upkeep/>
		<background/>
		<face_texture>SB</face_texture>
		<sign_texture>IconNavy</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Tactics</perk>
			<perk>Tactics_Exp</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="VksHyperAce">
		<callsign>#M_pilot_Name_VksAce</callsign>
		<full_name>VKS Ace</full_name>
		<upkeep/>
		<background/>
		<face_texture>Navi</face_texture>
		<sign_texture>IconNavy</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Piloting_5</perk>
			<perk>Tactics</perk>
			<perk>Tactics_Exp</perk>
			<perk>R_Wingman</perk>
			<perk>Hard_to_Kill</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>Gunnery_5</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Missiles_4</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Systems_3</perk>
			<perk>Systems_4</perk>
			<perk>Countermeasures</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="VksOfficer">
		<callsign>#M_pilot_Name_VksOfficer</callsign>
		<full_name>VKS Officer</full_name>
		<upkeep/>
		<background/>
		<face_texture>Navi</face_texture>
		<sign_texture>IconNavy</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Tactics</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Systems_1</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="VksPilot">
		<callsign>#M_pilot_Name_VksPilot</callsign>
		<full_name>VKS Pilot</full_name>
		<upkeep/>
		<background/>
		<face_texture>Navi</face_texture>
		<sign_texture>IconNavy</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Systems_1</perk>
			<perk>Missiles_Rockets</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="VksSuperAce">
		<callsign>#M_pilot_Name_VksAce</callsign>
		<full_name>VKS Ace</full_name>
		<upkeep/>
		<background/>
		<face_texture>Navi</face_texture>
		<sign_texture>IconNavy</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Tactics</perk>
			<perk>Tactics_Exp</perk>
			<perk>R_Wingman</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Systems_3</perk>
			<perk>Countermeasures</perk>
		</PerkDefines>
	</GamePilot>
	<!-- Subservient -->
	<GamePilot name="Abandoned_Factory">
		<callsign>#M_pilot_Abandoned_Factory</callsign>
		<full_name>Abandoned_Factory</full_name>
		<upkeep/>
		<background/>
		<face_texture>noise</face_texture>
		<sign_texture>IconOthers</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Gunnery_1</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Systems_1</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="AutoGun">
		<callsign>#M_pilot_AutoGun</callsign>
		<full_name>AutoGun</full_name>
		<upkeep/>
		<background/>
		<face_texture>trashers</face_texture>
		<sign_texture>IconAutoTurret</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>AI</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="Automat">
		<callsign>#M_pilot_Automat</callsign>
		<full_name>Automat</full_name>
		<upkeep/>
		<background/>
		<face_texture>predtechi</face_texture>
		<sign_texture>IconPred</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Gunnery_1</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Systems_1</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="DialogSystem">
		<callsign>#M_pilot_Station</callsign>
		<full_name>Dialog System</full_name>
		<upkeep/>
		<background/>
		<face_texture>noise2_signal_lost</face_texture>
		<sign_texture>IconOthers</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
--------------------------------------------------------------------------------	
--------------------------------------------------------------------------------	
--------------------------------------------------------------------------------
  <GamePilot name="GoblinWizard">
		<callsign>#M_pilot_GoblinWizard</callsign>
		<full_name>#M_pilot_GoblinWizard_full</full_name>
		<upkeep/>
		<background/>
		<face_texture>GoblinW</face_texture>
		<sign_texture>IconOthers</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
--------------------------------------------------------------------------------	
--------------------------------------------------------------------------------	
--------------------------------------------------------------------------------	
	<GamePilot name="Hint">
		<callsign>#M_pilot_Name_Hint</callsign>
		<full_name>Hint</full_name>
		<upkeep/>
		<background/>
		<face_texture>info</face_texture>
		<sign_texture>IconOthers</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Gunnery_1</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Systems_1</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="LSOffice">
		<callsign>#M_pilot_Name_LSOffice</callsign>
		<full_name>LS Office</full_name>
		<upkeep/>
		<background/>
		<face_texture>LS</face_texture>
		<sign_texture>IconLS</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Gunnery_1</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Systems_1</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="LSPlant">
		<callsign>#M_pilot_Name_LSPlant</callsign>
		<full_name>LS Proc. Plant</full_name>
		<upkeep/>
		<background/>
		<face_texture>LS</face_texture>
		<sign_texture>IconLS</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Gunnery_1</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Systems_1</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="MercBasePilot">
		<callsign>#M_pilot_Name_MercBasePilot</callsign>
		<full_name>MercMothership</full_name>
		<upkeep/>
		<background/>
		<face_texture>recruit</face_texture>
		<sign_texture>IconRecr</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Gunnery_1</perk>
			<perk>Systems_1</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="Miner">
		<callsign>#M_pilot_Name_Miner</callsign>
		<full_name>Miner</full_name>
		<upkeep/>
		<background/>
		<face_texture>noise2_signal_lost</face_texture>
		<sign_texture>IconOthers</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Gunnery_1</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Systems_1</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="Naemn">
		<callsign>#M_pilot_Name_InocoOperative</callsign>
		<full_name>Naemnik</full_name>
		<upkeep/>
		<background/>
		<face_texture>recruit</face_texture>
		<sign_texture>IconWildHunt</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Tactics</perk>
			<perk>Tactics_Exp</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Countermeasures</perk>
			<perk>Countermeasures_Exp</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="Noise_Pilot">
		<callsign>#M_pilot_Name_OthersPilot</callsign>
		<full_name>Civil Pilot</full_name>
		<upkeep/>
		<background/>
		<face_texture>noise2_signal_lost</face_texture>
		<sign_texture>IconOthers</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="Noise_Station">
		<callsign>#M_pilot_Station</callsign>
		<full_name>Station</full_name>
		<upkeep/>
		<background/>
		<face_texture>noise2_signal_lost</face_texture>
		<sign_texture>IconOthers</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="None">
		<callsign>#M_pilot_Station</callsign>
		<full_name>None</full_name>
		<upkeep/>
		<background/>
		<face_texture>noise</face_texture>
		<sign_texture>IconOthers</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="PirateOutpost">
		<callsign>#M_pilot_Name_PirateOutpost</callsign>
		<full_name>Pirate Outpost</full_name>
		<upkeep/>
		<background/>
		<face_texture>pirate</face_texture>
		<sign_texture>IconPirate</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Gunnery_1</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Systems_1</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="PirateTrader">
		<callsign>#M_pilot_Name_PirateTrader</callsign>
		<full_name>Pirate Trader</full_name>
		<upkeep/>
		<background/>
		<face_texture>pirate</face_texture>
		<sign_texture>IconPirate</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Gunnery_1</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Systems_1</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="RecruitAce_angelrevenge">
		<callsign>#M_pilot_Name_RecruitAce</callsign>
		<full_name>Recruit Ace</full_name>
		<upkeep/>
		<background/>
		<face_texture>recruits2</face_texture>
		<sign_texture>IconWildHunt</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Tactics</perk>
			<perk>Fearless</perk>
			<perk>Tactics_Exp</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Systems_3</perk>
			<perk>Countermeasures</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="RecruitAce_apocalypserider">
		<callsign>#M_pilot_Name_RecruitAce</callsign>
		<full_name>Recruit Ace</full_name>
		<upkeep/>
		<background/>
		<face_texture>recruits11</face_texture>
		<sign_texture>IconWildHunt</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Tactics</perk>
			<perk>Fearless</perk>
			<perk>Tactics_Exp</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Systems_3</perk>
			<perk>Countermeasures</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="RecruitAce_blacklegion">
		<callsign>#M_pilot_Name_RecruitAce</callsign>
		<full_name>Recruit Ace</full_name>
		<upkeep/>
		<background/>
		<face_texture>recruits8</face_texture>
		<sign_texture>IconWildHunt</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Tactics</perk>
			<perk>Fearless</perk>
			<perk>Tactics_Exp</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Systems_3</perk>
			<perk>Countermeasures</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="RecruitAce_fireaxe">
		<callsign>#M_pilot_Name_RecruitAce</callsign>
		<full_name>Recruit Ace</full_name>
		<upkeep/>
		<background/>
		<face_texture>recruits3</face_texture>
		<sign_texture>IconWildHunt</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Tactics</perk>
			<perk>Fearless</perk>
			<perk>Tactics_Exp</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Systems_3</perk>
			<perk>Countermeasures</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="RecruitAce_goldgrifon">
		<callsign>#M_pilot_Name_RecruitAce</callsign>
		<full_name>Recruit Ace</full_name>
		<upkeep/>
		<background/>
		<face_texture>recruits12</face_texture>
		<sign_texture>IconWildHunt</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Tactics</perk>
			<perk>Fearless</perk>
			<perk>Tactics_Exp</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Systems_3</perk>
			<perk>Countermeasures</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="RecruitAce_kimmeria">
		<callsign>#M_pilot_Name_RecruitAce</callsign>
		<full_name>Recruit Ace</full_name>
		<upkeep/>
		<background/>
		<face_texture>recruits5</face_texture>
		<sign_texture>IconWildHunt</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Tactics</perk>
			<perk>Fearless</perk>
			<perk>Tactics_Exp</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Systems_3</perk>
			<perk>Countermeasures</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="RecruitAce_kismet">
		<callsign>#M_pilot_Name_RecruitAce</callsign>
		<full_name>Recruit Ace</full_name>
		<upkeep/>
		<background/>
		<face_texture>recruits6</face_texture>
		<sign_texture>IconWildHunt</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Tactics</perk>
			<perk>Fearless</perk>
			<perk>Tactics_Exp</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Systems_3</perk>
			<perk>Countermeasures</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="RecruitAce_morgenstern">
		<callsign>#M_pilot_Name_RecruitAce</callsign>
		<full_name>Recruit Ace</full_name>
		<upkeep/>
		<background/>
		<face_texture>recruits1</face_texture>
		<sign_texture>IconWildHunt</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Tactics</perk>
			<perk>Fearless</perk>
			<perk>Tactics_Exp</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Systems_3</perk>
			<perk>Countermeasures</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="RecruitAce_nomads">
		<callsign>#M_pilot_Name_RecruitAce</callsign>
		<full_name>Recruit Ace</full_name>
		<upkeep/>
		<background/>
		<face_texture>recruits7</face_texture>
		<sign_texture>IconWildHunt</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Tactics</perk>
			<perk>Fearless</perk>
			<perk>Tactics_Exp</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Systems_3</perk>
			<perk>Countermeasures</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="RecruitAce_shinegard">
		<callsign>#M_pilot_Name_RecruitAce</callsign>
		<full_name>Recruit Ace</full_name>
		<upkeep/>
		<background/>
		<face_texture>recruits9</face_texture>
		<sign_texture>IconWildHunt</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Tactics</perk>
			<perk>Fearless</perk>
			<perk>Tactics_Exp</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Systems_3</perk>
			<perk>Countermeasures</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="RecruitAce_stardragoon">
		<callsign>#M_pilot_Name_RecruitAce</callsign>
		<full_name>Recruit Ace</full_name>
		<upkeep/>
		<background/>
		<face_texture>recruits4</face_texture>
		<sign_texture>IconWildHunt</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Tactics</perk>
			<perk>Fearless</perk>
			<perk>Tactics_Exp</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Systems_3</perk>
			<perk>Countermeasures</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="RecruitAce_stardust">
		<callsign>#M_pilot_Name_RecruitAce</callsign>
		<full_name>Recruit Ace</full_name>
		<upkeep/>
		<background/>
		<face_texture>recruits10</face_texture>
		<sign_texture>IconWildHunt</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Tactics</perk>
			<perk>Fearless</perk>
			<perk>Tactics_Exp</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Systems_3</perk>
			<perk>Countermeasures</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="RecruitOfficer_angelrevenge">
		<callsign>#M_pilot_Name_RecruitOfficer</callsign>
		<full_name>Recruit Officer</full_name>
		<upkeep/>
		<background/>
		<face_texture>recruits2</face_texture>
		<sign_texture>IconWildHunt</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Tactics</perk>
			<perk>Fearless</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="RecruitOfficer_apocalypserider">
		<callsign>#M_pilot_Name_RecruitOfficer</callsign>
		<full_name>Recruit Officer</full_name>
		<upkeep/>
		<background/>
		<face_texture>recruits11</face_texture>
		<sign_texture>IconWildHunt</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Tactics</perk>
			<perk>Fearless</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="RecruitOfficer_blacklegion">
		<callsign>#M_pilot_Name_RecruitOfficer</callsign>
		<full_name>Recruit Officer</full_name>
		<upkeep/>
		<background/>
		<face_texture>recruits8</face_texture>
		<sign_texture>IconWildHunt</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Tactics</perk>
			<perk>Fearless</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="RecruitOfficer_fireaxe">
		<callsign>#M_pilot_Name_RecruitOfficer</callsign>
		<full_name>Recruit Officer</full_name>
		<upkeep/>
		<background/>
		<face_texture>recruits3</face_texture>
		<sign_texture>IconWildHunt</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Tactics</perk>
			<perk>Fearless</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="RecruitOfficer_goldgrifon">
		<callsign>#M_pilot_Name_RecruitOfficer</callsign>
		<full_name>Recruit Officer</full_name>
		<upkeep/>
		<background/>
		<face_texture>recruits12</face_texture>
		<sign_texture>IconWildHunt</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Tactics</perk>
			<perk>Fearless</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="RecruitOfficer_kimmeria">
		<callsign>#M_pilot_Name_RecruitOfficer</callsign>
		<full_name>Recruit Officer</full_name>
		<upkeep/>
		<background/>
		<face_texture>recruits5</face_texture>
		<sign_texture>IconWildHunt</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Tactics</perk>
			<perk>Fearless</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="RecruitOfficer_kismet">
		<callsign>#M_pilot_Name_RecruitOfficer</callsign>
		<full_name>Recruit Officer</full_name>
		<upkeep/>
		<background/>
		<face_texture>recruits6</face_texture>
		<sign_texture>IconWildHunt</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Tactics</perk>
			<perk>Fearless</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="RecruitOfficer_morgenstern">
		<callsign>#M_pilot_Name_RecruitOfficer</callsign>
		<full_name>Recruit Officer</full_name>
		<upkeep/>
		<background/>
		<face_texture>recruits1</face_texture>
		<sign_texture>IconWildHunt</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Tactics</perk>
			<perk>Fearless</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="RecruitOfficer_nomads">
		<callsign>#M_pilot_Name_RecruitOfficer</callsign>
		<full_name>Recruit Officer</full_name>
		<upkeep/>
		<background/>
		<face_texture>recruits7</face_texture>
		<sign_texture>IconWildHunt</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Tactics</perk>
			<perk>Fearless</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="RecruitOfficer_shinegard">
		<callsign>#M_pilot_Name_RecruitOfficer</callsign>
		<full_name>Recruit Officer</full_name>
		<upkeep/>
		<background/>
		<face_texture>recruits9</face_texture>
		<sign_texture>IconWildHunt</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Tactics</perk>
			<perk>Fearless</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="RecruitOfficer_stardragoon">
		<callsign>#M_pilot_Name_RecruitOfficer</callsign>
		<full_name>Recruit Officer</full_name>
		<upkeep/>
		<background/>
		<face_texture>recruits4</face_texture>
		<sign_texture>IconWildHunt</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Tactics</perk>
			<perk>Fearless</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="RecruitOfficer_stardust">
		<callsign>#M_pilot_Name_RecruitOfficer</callsign>
		<full_name>Recruit Officer</full_name>
		<upkeep/>
		<background/>
		<face_texture>recruits10</face_texture>
		<sign_texture>IconWildHunt</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Tactics</perk>
			<perk>Fearless</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="RecruitPilot_angelrevenge">
		<callsign>#M_pilot_Name_RecruitPilot</callsign>
		<full_name>Recruit Pilot</full_name>
		<upkeep/>
		<background/>
		<face_texture>recruits2</face_texture>
		<sign_texture>IconWildHunt</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Systems_1</perk>
			<perk>Missiles_Rockets</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="RecruitPilot_apocalypserider">
		<callsign>#M_pilot_Name_RecruitPilot</callsign>
		<full_name>Recruit Pilot</full_name>
		<upkeep/>
		<background/>
		<face_texture>recruits11</face_texture>
		<sign_texture>IconWildHunt</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Systems_1</perk>
			<perk>Missiles_Rockets</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="RecruitPilot_blacklegion">
		<callsign>#M_pilot_Name_RecruitPilot</callsign>
		<full_name>Recruit Pilot</full_name>
		<upkeep/>
		<background/>
		<face_texture>recruits8</face_texture>
		<sign_texture>IconWildHunt</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Systems_1</perk>
			<perk>Missiles_Rockets</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="RecruitPilot_fireaxe">
		<callsign>#M_pilot_Name_RecruitPilot</callsign>
		<full_name>Recruit Pilot</full_name>
		<upkeep/>
		<background/>
		<face_texture>recruits3</face_texture>
		<sign_texture>IconWildHunt</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Systems_1</perk>
			<perk>Missiles_Rockets</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="RecruitPilot_goldgrifon">
		<callsign>#M_pilot_Name_RecruitPilot</callsign>
		<full_name>Recruit Pilot</full_name>
		<upkeep/>
		<background/>
		<face_texture>recruits12</face_texture>
		<sign_texture>IconWildHunt</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Systems_1</perk>
			<perk>Missiles_Rockets</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="RecruitPilot_kimmeria">
		<callsign>#M_pilot_Name_RecruitPilot</callsign>
		<full_name>Recruit Pilot</full_name>
		<upkeep/>
		<background/>
		<face_texture>recruits5</face_texture>
		<sign_texture>IconWildHunt</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Systems_1</perk>
			<perk>Missiles_Rockets</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="RecruitPilot_kismet">
		<callsign>#M_pilot_Name_RecruitPilot</callsign>
		<full_name>Recruit Pilot</full_name>
		<upkeep/>
		<background/>
		<face_texture>recruits6</face_texture>
		<sign_texture>IconWildHunt</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Systems_1</perk>
			<perk>Missiles_Rockets</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="RecruitPilot_morgenstern">
		<callsign>#M_pilot_Name_RecruitPilot</callsign>
		<full_name>Recruit Pilot</full_name>
		<upkeep/>
		<background/>
		<face_texture>recruits1</face_texture>
		<sign_texture>IconWildHunt</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Systems_1</perk>
			<perk>Missiles_Rockets</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="RecruitPilot_nomads">
		<callsign>#M_pilot_Name_RecruitPilot</callsign>
		<full_name>Recruit Pilot</full_name>
		<upkeep/>
		<background/>
		<face_texture>recruits7</face_texture>
		<sign_texture>IconWildHunt</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Systems_1</perk>
			<perk>Missiles_Rockets</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="RecruitPilot_shinegard">
		<callsign>#M_pilot_Name_RecruitPilot</callsign>
		<full_name>Recruit Pilot</full_name>
		<upkeep/>
		<background/>
		<face_texture>recruits9</face_texture>
		<sign_texture>IconWildHunt</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Systems_1</perk>
			<perk>Missiles_Rockets</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="RecruitPilot_stardragoon">
		<callsign>#M_pilot_Name_RecruitPilot</callsign>
		<full_name>Recruit Pilot</full_name>
		<upkeep/>
		<background/>
		<face_texture>recruits4</face_texture>
		<sign_texture>IconWildHunt</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Systems_1</perk>
			<perk>Missiles_Rockets</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="RecruitPilot_stardust">
		<callsign>#M_pilot_Name_RecruitPilot</callsign>
		<full_name>Recruit Pilot</full_name>
		<upkeep/>
		<background/>
		<face_texture>recruits10</face_texture>
		<sign_texture>IconWildHunt</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Systems_1</perk>
			<perk>Missiles_Rockets</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="SpaceLab">
		<callsign>#M_pilot_Name_SpaceLab</callsign>
		<full_name>Space Lab</full_name>
		<upkeep/>
		<background/>
		<face_texture>zbrod</face_texture>
		<sign_texture>IconOthers</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Gunnery_1</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Systems_1</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="Trener">
		<callsign>#M_pilot_Name_Trener</callsign>
		<full_name>Trener</full_name>
		<upkeep/>
		<background/>
		<face_texture>35</face_texture>
		<sign_texture>IconRecr</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points>0</points>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>Gunnery_5</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Countermeasures</perk>
			<perk>Gun_Range</perk>
			<perk>Gun_Dispersion</perk>
			<perk>snipeOut_1</perk>
		</PerkDefines>
	</GamePilot>
	<!-- Quests -->
	<GamePilot name="m1_TriadaAgent">
		<callsign>#M_pilot_Name_TriadaAgent</callsign>
		<full_name>Triada Agent</full_name>
		<upkeep/>
		<background/>
		<face_texture>1</face_texture>
		<sign_texture>IconTriada</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m1_Pirat">
		<callsign>#M_pilot_Name_PirateCaptain</callsign>
		<full_name>Pirate Captain</full_name>
		<upkeep/>
		<background/>
		<face_texture>2</face_texture>
		<sign_texture>IconPirate</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m1_DispTriada">
		<callsign>#M_pilot_Name_Dispetcher</callsign>
		<full_name>Dispetcher Triada</full_name>
		<upkeep/>
		<background/>
		<face_texture>3</face_texture>
		<sign_texture>IconTriada</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m1_AttasheTriada">
		<callsign>#M_pilot_Name_Attashe</callsign>
		<full_name>Attashe Triada</full_name>
		<upkeep/>
		<background/>
		<face_texture>86</face_texture>
		<sign_texture>IconTriada</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m1_GrafterVKS">
		<callsign>#M_pilot_Name_VksOfficer</callsign>
		<full_name>VKS Officer</full_name>
		<upkeep/>
		<background/>
		<face_texture>4</face_texture>
		<sign_texture>IconNavy</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m1_SaviourKFNI">
		<callsign>#M_pilot_Name_KfniOfficer</callsign>
		<full_name>KFNI Officer</full_name>
		<upkeep/>
		<background/>
		<face_texture>5</face_texture>
		<sign_texture>IconKFNI</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="Alice">
		<callsign>#M_pilot_Name_Alice</callsign>
		<full_name>Alice</full_name>
		<upkeep/>
		<background/>
		<face_texture>6</face_texture>
		<sign_texture>IconOthers</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="Natalia">
		<callsign>#M_pilot_Name_Natalia</callsign>
		<full_name>Natalia</full_name>
		<upkeep/>
		<background/>
		<face_texture>8</face_texture>
		<sign_texture>IconNatalia</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="Filine">
		<callsign>#M_pilot_Name_Filine</callsign>
		<full_name>Filine</full_name>
		<upkeep/>
		<background/>
		<face_texture>7</face_texture>
		<sign_texture>IconTrader</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="Rey">
		<callsign>#M_pilot_Name_Rey</callsign>
		<full_name>Rey</full_name>
		<upkeep/>
		<background/>
		<face_texture>10</face_texture>
		<sign_texture>IconTrader</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="Dispetcher">
		<callsign>#M_pilot_Name_Dispetcher</callsign>
		<full_name>Dispetcher</full_name>
		<upkeep/>
		<background/>
		<face_texture>noise2_signal_lost</face_texture>
		<sign_texture>IconOthers</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="Donneli">
		<callsign>#M_pilot_Name_Donneli</callsign>
		<full_name>Donneli</full_name>
		<upkeep/>
		<background/>
		<face_texture>11</face_texture>
		<sign_texture>IconOthers</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m2_Recruit">
		<callsign>#M_pilot_Name_RecruitOfficer</callsign>
		<full_name>Recruit Officer</full_name>
		<upkeep/>
		<background/>
		<face_texture>12</face_texture>
		<sign_texture>IconWildHunt</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m2_LabsDispetcher">
		<callsign>#M_pilot_Name_Dispetcher</callsign>
		<full_name>Labs Dispether</full_name>
		<upkeep/>
		<background/>
		<face_texture>13</face_texture>
		<sign_texture>IconOthers</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="LastochkaForThird">
		<callsign>#M_pilot_Name_Lastochka</callsign>
		<full_name>#M_pilot_FName_Lastochka</full_name>
		<upkeep/>
		<background>#M_pilot_Back_Lastochka</background>
		<face_texture>Lastocka</face_texture>
		<sign_texture>IconSwallow</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points>5</points>
		<morale>1</morale>
		<mapping_name>Astra_perk</mapping_name>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Gunnery_1</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Missiles_4</perk>
			<perk>Missiles_5</perk>
			<perk>Systems_1</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="m3_Recruit">
		<callsign>#M_pilot_Name_RecruitOfficer</callsign>
		<full_name>Recruit Officer</full_name>
		<upkeep/>
		<background/>
		<face_texture>87</face_texture>
		<sign_texture>IconWildHunt</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m3_WildKats">
		<callsign>#M_pilot_Name_PirateCaptain</callsign>
		<full_name>Pirate Captain</full_name>
		<upkeep/>
		<background/>
		<face_texture>14</face_texture>
		<sign_texture>IconPirate</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m45_Thunderer">
		<callsign>#M_pilot_Name_KfniAce</callsign>
		<full_name>KFNI Officer</full_name>
		<upkeep/>
		<background/>
		<face_texture>15</face_texture>
		<sign_texture>IconKFNI</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m45_Trasher">
		<callsign>#M_pilot_Name_Trasher</callsign>
		<full_name>Pirate Trasher</full_name>
		<upkeep/>
		<background/>
		<face_texture>trashers</face_texture>
		<sign_texture>IconPirate</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="Matt">
		<callsign>#M_pilot_Name_Matt</callsign>
		<full_name>Matt</full_name>
		<upkeep/>
		<background/>
		<face_texture>16</face_texture>
		<sign_texture>IconTrader</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="Karl">
		<callsign>#M_pilot_Name_Karl</callsign>
		<full_name>Karl</full_name>
		<upkeep/>
		<background/>
		<face_texture>18</face_texture>
		<sign_texture>IconTrader</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="Kertis">
		<callsign>#M_pilot_Name_Kertis</callsign>
		<full_name>Kertis</full_name>
		<upkeep/>
		<background/>
		<face_texture>17</face_texture>
		<sign_texture>IconOthers</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="Mechanic">
		<callsign>#M_pilot_Name_Mechanic</callsign>
		<full_name>Mechanic</full_name>
		<upkeep/>
		<background/>
		<face_texture>81</face_texture>
		<sign_texture>IconOthers</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="Shahter">
		<callsign>#M_pilot_Name_Shahter</callsign>
		<full_name>Shahter</full_name>
		<upkeep/>
		<background/>
		<face_texture>75</face_texture>
		<sign_texture>IconOthers</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m51_USSAgent">
		<callsign>#M_pilot_Name_USSAgent</callsign>
		<full_name>USS Agent</full_name>
		<upkeep/>
		<background/>
		<face_texture>88</face_texture>
		<sign_texture>IconUss</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="Squint">
		<callsign>#M_pilot_Name_Squint</callsign>
		<full_name>Squint</full_name>
		<upkeep/>
		<background/>
		<face_texture>19</face_texture>
		<sign_texture>IconPirate</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="Treasurer">
		<callsign>#M_pilot_Name_Treasurer</callsign>
		<full_name>Treasurer</full_name>
		<upkeep/>
		<background/>
		<face_texture>20</face_texture>
		<sign_texture>IconPirate</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m6c_USSAgent">
		<callsign>#M_pilot_Name_USSAgent</callsign>
		<full_name>USS Agent</full_name>
		<upkeep/>
		<background/>
		<face_texture>89</face_texture>
		<sign_texture>IconUss</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="Moisha">
		<callsign>#M_pilot_Name_Moisha</callsign>
		<full_name>Moisha</full_name>
		<upkeep/>
		<background/>
		<face_texture>85</face_texture>
		<sign_texture>IconOthers</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="CaravanMaster">
		<callsign>#M_pilot_Name_CaravanMaster</callsign>
		<full_name>Caravan Master</full_name>
		<upkeep/>
		<background/>
		<face_texture>91</face_texture>
		<sign_texture>IconUFT</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m6c_GuardVKS">
		<callsign>#M_pilot_Name_VksAce</callsign>
		<full_name>VKS Officer</full_name>
		<upkeep/>
		<background/>
		<face_texture>92</face_texture>
		<sign_texture>IconNavy</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="Sedoy_no">
		<callsign>#M_pilot_Name_Sedoy_no</callsign>
		<full_name>Sedoy</full_name>
		<upkeep/>
		<background/>
		<face_texture>sedoy</face_texture>
		<sign_texture>IconOthers</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m6_PrisonerVKS">
		<callsign>#M_pilot_Name_VksOfficer</callsign>
		<full_name>VKS Officer</full_name>
		<upkeep/>
		<background/>
		<face_texture>22</face_texture>
		<sign_texture>IconNavy</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="ComplaintBureauVKS">
		<callsign>#M_pilot_Name_ComplaintBureauVKS</callsign>
		<full_name>Complaint Bureau VKS</full_name>
		<upkeep/>
		<background/>
		<face_texture>Navi</face_texture>
		<sign_texture>IconNavy</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="BattleOperationVKS">
		<callsign>#M_pilot_Name_BattleOperationVKS</callsign>
		<full_name>Battle Operation VKS</full_name>
		<upkeep/>
		<background/>
		<face_texture>Navi</face_texture>
		<sign_texture>IconNavy</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="LegalDepartmentVKS">
		<callsign>#M_pilot_Name_LegalDepartmentVKS</callsign>
		<full_name>Legal Department VKS</full_name>
		<upkeep/>
		<background/>
		<face_texture>Navi</face_texture>
		<sign_texture>IconNavy</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="ClippingServiceVKS">
		<callsign>#M_pilot_Name_ClippingServiceVKS</callsign>
		<full_name>Clipping Service VKS</full_name>
		<upkeep/>
		<background/>
		<face_texture>23</face_texture>
		<sign_texture>IconNavy</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m7b_ClippingServiceTriada">
		<callsign>#M_pilot_Name_ClippingServiceTriada</callsign>
		<full_name>Clipping Service Triada</full_name>
		<upkeep/>
		<background/>
		<face_texture>24</face_texture>
		<sign_texture>IconTriada</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m7b_ManagerTriada">
		<callsign>#M_pilot_Name_TriadaManager</callsign>
		<full_name>Manager Triada</full_name>
		<upkeep/>
		<background/>
		<face_texture>Triada</face_texture>
		<sign_texture>IconTriada</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m7b_InocoAgent">
		<callsign>#M_pilot_Name_InocoAgent</callsign>
		<full_name>InoCo Agent</full_name>
		<upkeep/>
		<background/>
		<face_texture>25</face_texture>
		<sign_texture>IconInoco</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m7b_8b_Roem">
		<callsign>#M_pilot_Name_TriadaAgent</callsign>
		<full_name>Triada Agent</full_name>
		<upkeep/>
		<background/>
		<face_texture>26</face_texture>
		<sign_texture>IconTriada</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m7c_Recruit">
		<callsign>#M_pilot_Name_RecruitOfficer</callsign>
		<full_name>Recruit Officer</full_name>
		<upkeep/>
		<background/>
		<face_texture>27</face_texture>
		<sign_texture>IconGreen</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m7c_Dispetcher">
		<callsign>#M_pilot_Name_Dispetcher</callsign>
		<full_name>Dispetcher</full_name>
		<upkeep/>
		<background/>
		<face_texture>28</face_texture>
		<sign_texture>IconGreen</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m7c_Commander">
		<callsign>#M_pilot_Name_KfniCommander</callsign>
		<full_name>KFNI Commander</full_name>
		<upkeep/>
		<background/>
		<face_texture>29</face_texture>
		<sign_texture>IconKFNI</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m7d_Trader">
		<callsign>#M_pilot_Name_Trader</callsign>
		<full_name>Trader</full_name>
		<upkeep/>
		<background/>
		<face_texture>30</face_texture>
		<sign_texture>IconTrader</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m7e_KfniAce">
		<callsign>#M_pilot_Name_KfniAce</callsign>
		<full_name>KFNI Ace</full_name>
		<upkeep/>
		<background/>
		<face_texture>33</face_texture>
		<sign_texture>IconKFNI</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m7f_Dikkens">
		<callsign>#M_pilot_Name_InocoDikkens</callsign>
		<full_name>Boss InoCo</full_name>
		<upkeep/>
		<background/>
		<face_texture>32</face_texture>
		<sign_texture>IconInoco</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m8a_Pirate">
		<callsign>#M_pilot_Name_PirateTough</callsign>
		<full_name>Pirate</full_name>
		<upkeep/>
		<background/>
		<face_texture>34</face_texture>
		<sign_texture>IconPirate</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m8a_Alone">
		<callsign>#M_pilot_Name_SmugglerAlone</callsign>
		<full_name>Smuggler Alone</full_name>
		<upkeep/>
		<background/>
		<face_texture>36</face_texture>
		<sign_texture>IconOthers</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m8a_Marko">
		<callsign>#M_pilot_Name_Marko</callsign>
		<full_name>Minister Marko</full_name>
		<upkeep/>
		<background/>
		<face_texture>37</face_texture>
		<sign_texture>IconPirate</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m8a_President">
		<callsign>#M_pilot_Name_President</callsign>
		<full_name>Pandora president</full_name>
		<upkeep/>
		<background/>
		<face_texture>38</face_texture>
		<sign_texture>IconPirate</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m8c_SafetyOfficer">
		<callsign>#M_pilot_Name_SafetyOfficer</callsign>
		<full_name>Safety officer</full_name>
		<upkeep/>
		<background/>
		<face_texture>40</face_texture>
		<sign_texture>IconKFNI</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m8c_AgentKFNI">
		<callsign>#M_pilot_Name_AgentKFNI</callsign>
		<full_name>Agent KFNI</full_name>
		<upkeep/>
		<background/>
		<face_texture>41</face_texture>
		<sign_texture>IconKFNI</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m8d_Tito">
		<callsign>#M_pilot_Name_Tito</callsign>
		<full_name>Tito</full_name>
		<upkeep/>
		<background/>
		<face_texture>43</face_texture>
		<sign_texture>IconTrader</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m8d_Shinji">
		<callsign>#M_pilot_Name_Shinji</callsign>
		<full_name>Shinji</full_name>
		<upkeep/>
		<background/>
		<face_texture>44</face_texture>
		<sign_texture>IconTriada</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m8d_Yanos">
		<callsign>#M_pilot_Name_Yanos</callsign>
		<full_name>Yanos</full_name>
		<upkeep/>
		<background/>
		<face_texture>45</face_texture>
		<sign_texture>IconOthers</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m8d_NachShtab">
		<callsign>#M_pilot_Name_VksAce</callsign>
		<full_name>NachShtab</full_name>
		<upkeep/>
		<background/>
		<face_texture>46</face_texture>
		<sign_texture>IconNavy</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m8d_Patrol">
		<callsign>#M_pilot_Name_VksOfficer</callsign>
		<full_name>Patrol</full_name>
		<upkeep/>
		<background/>
		<face_texture>47</face_texture>
		<sign_texture>IconNavy</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m8d_Templar">
		<callsign>#M_pilot_Name_TemplOfficer</callsign>
		<full_name>Templar Patrol</full_name>
		<upkeep/>
		<background/>
		<face_texture>48</face_texture>
		<sign_texture>IconTemplar</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m8d_Smuggler">
		<callsign>#M_pilot_Station</callsign>
		<full_name>Smuggler</full_name>
		<upkeep/>
		<background/>
		<face_texture>49</face_texture>
		<sign_texture>IconOthers</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m8d_Alfred">
		<callsign>#M_pilot_Name_SirAlfred</callsign>
		<full_name>Sir Alfred</full_name>
		<upkeep/>
		<background/>
		<face_texture>51</face_texture>
		<sign_texture>IconTemplar</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m8e_Unknown">
		<callsign>#M_pilot_Name_Unknown</callsign>
		<full_name>Grey Unknown</full_name>
		<upkeep/>
		<background/>
		<face_texture>53</face_texture>
		<sign_texture>IconGray</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m8e_Shmyga">
		<callsign>#M_pilot_Name_Shmyga</callsign>
		<full_name>Shmyga</full_name>
		<upkeep/>
		<background/>
		<face_texture>Shmiga</face_texture>
		<sign_texture>IconOthers</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m9a_Gorbatenko">
		<callsign>#M_pilot_Name_Gorbatenko</callsign>
		<full_name>Gorbatenko</full_name>
		<upkeep/>
		<background/>
		<face_texture>56</face_texture>
		<sign_texture>IconNavy</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m9a_Voronov">
		<callsign>#M_pilot_Name_Voronov</callsign>
		<full_name>Voronov</full_name>
		<upkeep/>
		<background/>
		<face_texture>57</face_texture>
		<sign_texture>IconNavy</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m9a_Manager">
		<callsign>#M_pilot_Name_9aManager</callsign>
		<full_name>Manager</full_name>
		<upkeep/>
		<background/>
		<face_texture>58</face_texture>
		<sign_texture>IconOthers</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m9a_Pcholkin">
		<callsign>#M_pilot_Name_Pcholkin</callsign>
		<full_name>Pcholkin</full_name>
		<upkeep/>
		<background/>
		<face_texture>59</face_texture>
		<sign_texture>IconOthers</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m9b_Fry">
		<callsign>#M_pilot_Name_ItanFry</callsign>
		<full_name>Itan Fry</full_name>
		<upkeep/>
		<background/>
		<face_texture>54</face_texture>
		<sign_texture>IconUss</sign_texture>
		<piloting>13</piloting>
		<guns>13</guns>
		<rockets>13</rockets>
		<electronic_warfare>14</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Pilot_1</perk>
			<perk>Pilot_2</perk>
			<perk>Tactics</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Systems_1</perk>
			<perk>Countermeasures</perk>
			<perk>Hard_to_Kill</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="m9b_Kane">
		<callsign>#M_pilot_Name_Kane</callsign>
		<full_name>Kane</full_name>
		<upkeep/>
		<background/>
		<face_texture>55</face_texture>
		<sign_texture>IconUss</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m9c_LaVerti">
		<callsign>#M_pilot_Name_LaVerti</callsign>
		<full_name>La Verti</full_name>
		<upkeep/>
		<background/>
		<face_texture>62</face_texture>
		<sign_texture>IconInoco</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m9c_Guard">
		<callsign>#M_pilot_Name_Guard</callsign>
		<full_name>Guard captane</full_name>
		<upkeep/>
		<background/>
		<face_texture>63</face_texture>
		<sign_texture>IconKFNI</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m9c_Kruger">
		<callsign>#M_pilot_Name_Kruger</callsign>
		<full_name>Joh Kruger</full_name>
		<upkeep/>
		<background/>
		<face_texture>64</face_texture>
		<sign_texture>IconPirate</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m9e_Meier">
		<callsign>#M_pilot_Name_Meier</callsign>
		<full_name>Klaus Meier</full_name>
		<upkeep/>
		<background/>
		<face_texture>60</face_texture>
		<sign_texture>IconTrader</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m10_Heretic">
		<callsign>#M_pilot_Name_Heretic</callsign>
		<full_name>#M_pilot_FName_Heretic</full_name>
		<upkeep/>
		<background>#M_pilot_Back_Heretic</background>
		<face_texture>heretic</face_texture>
		<sign_texture>IconHeretic</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points>5</points>
		<morale>1</morale>
		<mapping_name>Heretic_perk</mapping_name>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Lone_Wolf</perk>
			<perk>Tactics</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Rockets_1</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>F_Weapon_HC</perk>
			<perk>Criticals_1</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Countermeasures</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="m10_Phantom">
		<callsign>#M_pilot_Name_Phantom</callsign>
		<full_name>#M_pilot_FName_Phantom</full_name>
		<upkeep/>
		<background>#M_pilot_Back_Phantom</background>
		<face_texture>phantom</face_texture>
		<sign_texture>IconPhantom</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points>25</points>
		<morale>1</morale>
		<mapping_name>Phantom_perk</mapping_name>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>F_Weapon_AC</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Countermeasures</perk>
			<perk>Countermeasures_Exp</perk>
			<perk>Shields_Op</perk>
			<perk>Repairman</perk>
			<perk>Repairman_Exp</perk>
			<perk>Engine_Op</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="m10_Hunter">
		<callsign>#M_pilot_Name_OthersOfficer</callsign>
		<full_name>Zurab</full_name>
		<upkeep/>
		<background/>
		<face_texture>65</face_texture>
		<sign_texture>IconHunter</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m12a_Kishimov">
		<callsign>#M_pilot_Name_Kishimov</callsign>
		<full_name>Kishimov</full_name>
		<upkeep/>
		<background/>
		<face_texture>Kishimov</face_texture>
		<sign_texture>IconNavy</sign_texture>
		<piloting>15</piloting>
		<guns>15</guns>
		<rockets>15</rockets>
		<electronic_warfare>12</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Tactics</perk>
			<perk>Tactics_Exp</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>F_Weapon_HC</perk>
			<perk>Criticals_1</perk>
			<perk>Criticals_2</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Rockets_1</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Countermeasures</perk>
			<perk>Gun_Range</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="m12_Samir">
		<callsign>#M_pilot_Name_Samir</callsign>
		<full_name>Samir</full_name>
		<upkeep/>
		<background/>
		<face_texture>68</face_texture>
		<sign_texture>IconOthers</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m12_Rebel">
		<callsign>#M_pilot_Name_OthersOfficer</callsign>
		<full_name>Pilot</full_name>
		<upkeep/>
		<background/>
		<face_texture>69</face_texture>
		<sign_texture>IconOthers</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m12_LinerPilot">
		<callsign>#M_pilot_Name_OthersPilot</callsign>
		<full_name>Pilot</full_name>
		<upkeep/>
		<background/>
		<face_texture>71</face_texture>
		<sign_texture>IconOthers</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m12_Jamshegi">
		<callsign>#M_pilot_Name_Jamshegi</callsign>
		<full_name>Jamshegi</full_name>
		<upkeep/>
		<background/>
		<face_texture>80</face_texture>
		<sign_texture>IconPirate</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m12_CaptainVKSgraft">
		<callsign>#M_pilot_Name_VksAce</callsign>
		<full_name>Captain VKS</full_name>
		<upkeep/>
		<background/>
		<face_texture>72</face_texture>
		<sign_texture>IconNavy</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m_LiImu">
		<callsign>#M_pilot_Name_LiImu</callsign>
		<full_name>Li Imu</full_name>
		<upkeep/>
		<background/>
		<face_texture>66</face_texture>
		<sign_texture>IconTriada</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m14a_Kair">
		<callsign>#M_pilot_Name_Kair</callsign>
		<full_name>Harry Kair</full_name>
		<upkeep/>
		<background/>
		<face_texture>77</face_texture>
		<sign_texture>IconGray</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m14a_Unknown">
		<callsign>#M_pilot_Name_Unknown</callsign>
		<full_name>Grey Unknown</full_name>
		<upkeep/>
		<background/>
		<face_texture>78</face_texture>
		<sign_texture>IconGray</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m14e_Ranolds">
		<callsign>#M_pilot_Name_Ranolds</callsign>
		<full_name>Oliver Ranolds</full_name>
		<upkeep/>
		<background/>
		<face_texture>35</face_texture>
		<sign_texture>IconInoco</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m14e_InoCo_SC">
		<callsign>#M_pilot_Name_InoCo_SC</callsign>
		<full_name>InoCo Security Chief</full_name>
		<upkeep/>
		<background/>
		<face_texture>83</face_texture>
		<sign_texture>IconInoco</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m14e_Bates">
		<callsign>#M_pilot_Name_Bates</callsign>
		<full_name>Guill Bates</full_name>
		<upkeep/>
		<background/>
		<face_texture>96</face_texture>
		<sign_texture>IconInoco</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="ma_Spike">
		<callsign>#M_pilot_Name_ma_Spike</callsign>
		<full_name>Spike</full_name>
		<upkeep/>
		<background/>
		<face_texture>74</face_texture>
		<sign_texture>IconInoco</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="me_Merc2">
		<callsign>#M_pilot_Name_me_Merc2</callsign>
		<full_name>Merc</full_name>
		<upkeep/>
		<background/>
		<face_texture>mothership_icon</face_texture>
		<sign_texture>IconGreen</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="Scientist">
		<callsign>#M_pilot_Name_Scientist</callsign>
		<full_name>Scientist</full_name>
		<upkeep/>
		<background/>
		<face_texture>38</face_texture>
		<sign_texture>IconOthers</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="Scientist2">
		<callsign>#M_pilot_Name_Scientist</callsign>
		<full_name>Scientist</full_name>
		<upkeep/>
		<background/>
		<face_texture>96</face_texture>
		<sign_texture>IconOthers</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="mailer">
		<callsign>#M_pilot_Name_mailer</callsign>
		<full_name>Mailer</full_name>
		<upkeep/>
		<background/>
		<face_texture>mail</face_texture>
		<sign_texture>IconOthers</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="Tanaka">
		<callsign>#M_pilot_Name_Tanaka</callsign>
		<full_name>Savay Tanaka</full_name>
		<upkeep/>
		<background/>
		<face_texture>86</face_texture>
		<sign_texture>IconTriada</sign_texture>
		<piloting>18</piloting>
		<guns>18</guns>
		<rockets>16</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Pilot_1</perk>
			<perk>Pilot_2</perk>
			<perk>Pilot_3</perk>
			<perk>Pilot_4</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Systems_1</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="Simbiont">
		<callsign>#M_pilot_Name_simbiont</callsign>
		<full_name>simbiont</full_name>
		<upkeep/>
		<background/>
		<face_texture>noise</face_texture>
		<sign_texture>IconBerserk</sign_texture>
		<piloting>15</piloting>
		<guns>15</guns>
		<rockets>15</rockets>
		<electronic_warfare>15</electronic_warfare>
		<kills/>
		<points/>
		<morale>1</morale>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Lone_Wolf</perk>
			<perk>Fearless</perk>
			<perk>Hard_to_Kill</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>Criticals_1</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Missiles_4</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Systems_3</perk>
			<perk>Countermeasures</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="AdmiralVKS_Heder">
		<callsign>#M_pilot_Name_Heder</callsign>
		<full_name>Admiral Heder</full_name>
		<upkeep/>
		<background/>
		<face_texture>90</face_texture>
		<sign_texture>IconNavy</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="Emperor">
		<callsign>#M_pilot_Name_Emperor</callsign>
		<full_name>Emperor Esar</full_name>
		<upkeep/>
		<background/>
		<face_texture>84</face_texture>
		<sign_texture>IconNavy</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m_MinImu">
		<callsign>#M_pilot_Name_MinImu</callsign>
		<full_name>Min Imu</full_name>
		<upkeep/>
		<background/>
		<face_texture>97</face_texture>
		<sign_texture>IconTriada</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m_TanImu">
		<callsign>#M_pilot_Name_TanImu</callsign>
		<full_name>Tan Imu</full_name>
		<upkeep/>
		<background/>
		<face_texture>70</face_texture>
		<sign_texture>IconTriada</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="m17b_Medish">
		<callsign>#M_pilot_Name_Medish</callsign>
		<full_name>Mark Medish</full_name>
		<upkeep/>
		<background/>
		<face_texture>93</face_texture>
		<sign_texture>IconPirate</sign_texture>
		<piloting>10</piloting>
		<guns>10</guns>
		<rockets>10</rockets>
		<electronic_warfare>10</electronic_warfare>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines>
			<perk>Piloting_1</perk>
			<perk>Piloting_2</perk>
			<perk>Piloting_3</perk>
			<perk>Piloting_4</perk>
			<perk>Tactics</perk>
			<perk>Gunnery_1</perk>
			<perk>Gunnery_2</perk>
			<perk>Gunnery_3</perk>
			<perk>Gunnery_4</perk>
			<perk>Criticals_1</perk>
			<perk>Missiles_Rockets</perk>
			<perk>Missiles_2</perk>
			<perk>Missiles_3</perk>
			<perk>Missiles_4</perk>
			<perk>Systems_1</perk>
			<perk>Systems_2</perk>
			<perk>Systems_3</perk>
			<perk>Countermeasures</perk>
		</PerkDefines>
	</GamePilot>
	<GamePilot name="Jah">
		<callsign>#M_pilot_Name_Jah</callsign>
		<full_name>Jah Rastafari</full_name>
		<upkeep/>
		<background/>
		<face_texture>Dja</face_texture>
		<sign_texture>IconOthers</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="Malal">
		<callsign>#M_pilot_Name_Malal</callsign>
		<full_name>Malal</full_name>
		<upkeep/>
		<background/>
		<face_texture>Malala</face_texture>
		<sign_texture>IconOthers</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>
	<GamePilot name="Kuzmich">
		<callsign>#M_pilot_Name_Kuzmich</callsign>
		<full_name>Kuzmich</full_name>
		<upkeep/>
		<background/>
		<face_texture>Kuzmich</face_texture>
		<sign_texture>IconOthers</sign_texture>
		<piloting/>
		<guns/>
		<rockets/>
		<electronic_warfare/>
		<kills/>
		<points/>
		<morale/>
		<mapping_name/>
		<PerkDefines/>
	</GamePilot>

</Pilots>
