sys_IncludeFileList =
{
 	"include/vector3.script",
	"AI/shipFormation.script",
	"AI/Case_TransformResult.script",
	"AI/Case_Attack.script",
	"AI/Case_AttackFrontal.script",
	"AI/Case_Defend.script",
	"AI/Case_Eject.script",
	"AI/CalculatePilotSkills.script",
	"AI/Case_RescuePodDestruction.script",
	"AI/JamRocket.script",
	"AI/mshipHangarDispatcher.script",
	"AI/escortDispatcher.script",
	"AI/group_formation.script",
	"AI/perkDispatcher.script",
	"AI/Specials.script",
	"AI/PortalInterface.script",
	"AI/ShipPoisoning.script",
	"include/FloodTradeStations.script",
	"include/create_flight_2.script",
	"include/Create_clouds.script",
	"include/LevelUp.script",
	"include/PilotProperties.script",
	"include/ObjectInfo.script",
	"include/NextTutorialStep.script",
	"include/Stocks.script",
	"include/MotherShipDeadMovie.script",
	"include/MotherShipDeadAction.script",
	"include/DockStation.script",
	"include/RandomObjects.script",
	"include/ObjectList.script",
	"include/TeleportingStuff.script",
	"include/Recruits.script",
	"include/CostOfPirates.script",
	"include/DeclareRelations.script",
	"include/NewTriggers.script",
	"include/RandomContacts.script",
	"include/RandomFmerc.script",
	"include/OutOfMission.script",
	"include/Respawn.script",
	"include/DefStation.script",
	"include/MineField.script",
	"include/Anomalies.script",
	"include/RespawnProg.script",
	"include/gw.script",

--	"include/Respawn-3.script", -- альтернативный респаун. Не раскомменчивать!
--	"include/AutoTest1.script", -- первый полуавтоматический тест на Краш движка и скриптов секторов.
--	"include/AutoTest2.script", -- второй стресс-тест на сохранение в каждом секторе. Требует до 2Гб свободного дискового пространства.
--	Активируется снятием комментария и запуском новой игры.
 
	"include/PlayLists.script"
}

