// ----------------------------------------------------------------
// Armament: Launcher Rifle HandGun Knife None
// GunType: Shotgun, Handgun, AssaultRifle, SniperRifle, MachineGun, SubmachineGun
// Ammunition 357cal 375cal 38cal 45cal 50cal 120cal 4_7mm 5_45mm 5_56mm 5_70mm 7_62mm 9_mm Rocket None Cst0 Cst1 ... Cst30
// Stance: Lying = 0, Ducking = 1, StandingHip = 2, StandingAim = 3
// Quality: Each bullet fired lowers quality by one, weapon breaks when quality drops to 0, can be restored by repair,
// Note: StanceFactor adds to regular stance modifier: Lying = 1.0, Ducking = 0.9, StandingHip = 0.3, StandingAim = 0.8
// R@s: You can now use weapon ids 7001-7999. Basically all ids can be chosen freely except ammo.

//	id  type

// AK-47 ===========================================================================================================================
Weapon (1, Rifle)
{
 /// RESOURCES
	ResourceId 271
	ShotEffectId 340
	Icon 0 112 160 112 40
	Picture 1 3 4 3
	AnchorPoint 0.0 1.1 0.1

 /// SPECIFICATIONS
	GunType AssaultRifle
	Weight 4300
	Price 4483
	Ammunition 7_62mm
	ClipSize 30
	Quality 1400

 /// STATS
	Damage 38
	BestRange 33.5
	RPM 623
	StanceFactor 0 0.65
	StanceFactor 1 0.5
	StanceFactor 2 0.3
	StanceFactor 3 0.4
	Burst 4
	Auto 30

	Deliverable
}

// M4 Carbine ======================================================================================================================
Weapon (2, Rifle)
{
 /// RESOURCES
	ResourceId 190	
	ShotEffectId 536
	Icon 0 560 80 112 40
	Picture 1 7 2 3
	AnchorPoint 0.0 1.1 0.25

 /// SPECIFICATIONS
	GunType AssaultRifle
	Weight 2520
	Price 4409
	Ammunition 5_56mm
	ClipSize 30
	Quality 650
	
 /// STATS
	Damage 33
	BestRange 27.5
	RPM 749
	StanceFactor 0 0.85
	StanceFactor 1 0.75
	StanceFactor 2 0.55
	StanceFactor 3 0.65
	Burst 5
	Auto 30

	Deliverable
}

// FN SCAR-H CQB ===================================================================================================================
Weapon (3, Rifle)
{
 /// RESOURCES
	ResourceId 191
	ShotEffectId 538
	Icon 0 112 40 112 40
	Picture 0 5 9 3
	AnchorPoint 0.0 1.2 0.1

 /// SPECIFICATIONS
	GunType AssaultRifle
	Weight 3580
	Price 6707
	Ammunition 7_62mm_Nato
	ClipSize 20
	Quality 800

 /// STATS
	Damage 42
	BestRange 40.0
	RPM 567
	StanceFactor 0 0.9
	StanceFactor 1 0.8
	StanceFactor 2 0.6
	StanceFactor 3 0.7
	Burst 3
	Auto 10

	Deliverable
}

// Barrett M82 =====================================================================================================================
Weapon (4, Rifle)
{
 /// RESOURCES
	ResourceId 366
	ShotEffectId 539
	Icon 0 672 120 112 40
	Picture 1 0 3 3
	AnchorPoint 0.0 1.2 -0.9

 /// SPECIFICATIONS
	GunType SniperRifle
	Weight 12900
	Price 20420
	Ammunition 50cal
	ClipSize 11
	Quality 600

 /// STATS
	Damage 70
	BestRange 110.0
	StanceFactor 0 0.5
	StanceFactor 1 0.2
	StanceFactor 2 0.01
	StanceFactor 3 0.1
	RPM 20
}

// HK USP ==========================================================================================================================
Weapon (5, HandGun)
{
 /// RESOURCES
	ResourceId 437
	ShotEffectId 3963
	Icon 0 224 0 112 40
	Picture 0 3 0 2
	AnchorPoint 0.0 0.5 -1.8

 /// SPECIFICATIONS
	GunType Handgun
	Weight 789
	Price 1556
	Ammunition 45cal
	ClipSize 12
	Quality 900

 /// STATS
	Damage 30
	BestRange 15.0
	RPM 956
	StanceFactor 0 0.95
	StanceFactor 1 0.9
	StanceFactor 2 0.8
	StanceFactor 3 0.9


	Deliverable
}

// M16A1 ===========================================================================================================================
Weapon (6, Rifle)
{
 /// RESOURCES
	ResourceId 438
	ShotEffectId 537
	Icon 0 336 80 112 40
	Picture 1 4 2 3
	AnchorPoint 0.0 1.0 0.0

 /// SPECIFICATIONS
	GunType AssaultRifle
	Weight 2890
	Price 6539
	Ammunition 5_56mm
	ClipSize 30
	Quality 450

 /// STATS
	Damage 33
	BestRange 40.0
	RPM 579
	StanceFactor 0 0.9
	StanceFactor 1 0.85
	StanceFactor 2 0.4
	StanceFactor 3 0.7
	Burst 3


	Deliverable
}

// Combat knife ====================================================================================================================
Weapon (7, Knife)
{
 /// RESOURCES
	ResourceId 439
	Icon 0 224 160 112 40
	Picture 1 2 2 2

 /// SPECIFICATIONS
	Weight 600
	Price 300
	Quality 1000

 /// STATS
	Damage 10
	BestRange 1.5

	Deliverable
}

// HK G41 ==========================================================================================================================
Weapon (8, Rifle)
{
 /// RESOURCES
	ResourceId 2985
	ShotEffectId 3964
	Icon 0 784 40 112 40
	Picture 0 0 7 3
	AnchorPoint 0.0 1.3 0.0

 /// SPECIFICATIONS
	GunType AssaultRifle
	Weight 4100
	Price 5824
	Ammunition 5_56mm
	ClipSize 40
	Quality 1000

 /// STATS
	Damage 36
	BestRange 36.0
	RPM 604
	StanceFactor 0 1
	StanceFactor 1 0.8
	StanceFactor 2 0.5
	StanceFactor 3 0.7
	Burst 3

	Deliverable
}

// HK53 ============================================================================================================================
Weapon (9, Rifle)
{
 /// RESOURCES
	ResourceId 2987
	ShotEffectId 3965
	Icon 0 672 40 112 40
	Picture 0 6 6 3
	AnchorPoint 0.0 1.3 -0.1

 /// SPECIFICATIONS
	GunType SubmachineGun
	Weight 3050
	Price 3586
	Ammunition 5_56mm
	ClipSize 30
	Quality 1000

 /// STATS
	Damage 34
	BestRange 26.0
	RPM 791
	StanceFactor 0 1
	StanceFactor 1 0.95
	StanceFactor 2 0.7
	StanceFactor 3 0.9
	Burst 3
	Auto 30

	Deliverable
}

// FAMAS G2 ========================================================================================================================
Weapon (10, Rifle)
{
 /// RESOURCES
	ResourceId 3431
	ShotEffectId 3966
	Icon 0 112 120 112 40
	Picture 1 0 1 3
	AnchorPoint 0.0 0.9 0.2

 /// SPECIFICATIONS
	GunType AssaultRifle
	Weight 3610
	Price 6040
	Ammunition 5_56mm
	ClipSize 25
	Quality 750

 /// STATS
	Damage 37
	BestRange 37.0
	RPM 600
	StanceFactor 0 1
	StanceFactor 1 0.9
	StanceFactor 2 0.65
	StanceFactor 3 0.9
	Burst 3

	Deliverable
}

// FN FAL Carbine ==================================================================================================================
Weapon (11, Rifle)
{
 /// RESOURCES
	ResourceId 3129
	ShotEffectId 3967
	Icon 0 224 120 112 40
	Picture 1 3 0 3
	AnchorPoint 0.0 1.0 -0.2

 /// SPECIFICATIONS
	GunType AssaultRifle
	Weight 4450
	Price 9043
	Ammunition 7_62mm_Nato
	ClipSize 20
	Quality 850

 /// STATS
	Damage 41
	BestRange 54.0
	RPM 423
	StanceFactor 0 0.6
	StanceFactor 1 0.45
	StanceFactor 2 0.2
	StanceFactor 3 0.35
	Burst 3

	Deliverable
}

// HK G3A4 =========================================================================================================================
Weapon (12, Rifle)
{
 /// RESOURCES
	ResourceId 3127
	ShotEffectId 3968
	Icon 0 896 80 112 40
	Picture 0 0 8 3
	AnchorPoint 0.0 1.2 -0.5

 /// SPECIFICATIONS
	GunType AssaultRifle
	Weight 4500
	Price 7722
	Ammunition 7_62mm_Nato
	ClipSize 20
	Quality 1100

 /// STATS
	Damage 42
	BestRange 47.0
	RPM 482
	StanceFactor 0 0.7
	StanceFactor 1 0.6
	StanceFactor 2 0.1
	StanceFactor 3 0.3
	Burst 2
	Auto 20

	Deliverable
}

// SG 552 Commando =================================================================================================================
Weapon (13, Rifle)
{
 /// RESOURCES
	ResourceId 3329
	ShotEffectId 3969
	Icon 0 0 40 112 40
	Picture 0 3 3 3
	AnchorPoint 0.0 1.0 -0.3

 /// SPECIFICATIONS
	GunType AssaultRifle
	Weight 3200
	Price 5450
	Ammunition 5_56mm
	ClipSize 30
	Quality 900

 /// STATS
	Damage 37
	BestRange 27.0
	RPM 744
	StanceFactor 0 1
	StanceFactor 1 0.9
	StanceFactor 2 0.75
	StanceFactor 3 0.9
	Burst 3
	Auto 30

	Deliverable
}

// Steyr AUG-A2 ====================================================================================================================
Weapon (14, Rifle)
{
 /// RESOURCES
	ResourceId 3203
	ShotEffectId 3970
	Icon 0 784 120 112 40
	Picture 0 3 2 3
	AnchorPoint 0.0 1.3 0.6

 /// SPECIFICATIONS
	GunType AssaultRifle
	Weight 3600
	Price 5909
	Ammunition 5_56mm
	ClipSize 30
	Quality 700

 /// STATS
	Damage 36
	BestRange 38.0
	RPM 589
	StanceFactor 0 1
	StanceFactor 1 0.9
	StanceFactor 2 0.6
	StanceFactor 3 0.8
	Burst 3
	Auto 30

	Deliverable
}

// IMI Tavor TAR-21 ================================================================================================================
Weapon (15, Rifle)
{
 /// RESOURCES
	ResourceId 3606
	ShotEffectId 3971
	Icon 0 672 0 112 40
	Picture 0 0 2 3
	AnchorPoint 0.0 1.2 0.4

 /// SPECIFICATIONS
	GunType AssaultRifle
	Weight 3270
	Price 6710
	Ammunition 5_56mm
	ClipSize 30
	Quality 650

 /// STATS
	Damage 39
	BestRange 35.0
	RPM 650
	StanceFactor 0 0.95
	StanceFactor 1 0.9
	StanceFactor 2 0.6
	StanceFactor 3 0.9
	Burst 5

	Deliverable
}

// Type-85 =========================================================================================================================
Weapon (16, Rifle)
{
 /// RESOURCES
	ResourceId 3476
	ShotEffectId 3972
	Icon 0 336 0 112 40
	Picture 0 0 1 3
	AnchorPoint 0.0 1.2 0.2

 /// SPECIFICATIONS
	GunType SubmachineGun
	Weight 1900
	Price 2966
	Ammunition Cst3
	ClipSize 30
	Quality 800

 /// STATS
	Damage 27
	BestRange 17.0
	RPM 861
	StanceFactor 0 0.85
	StanceFactor 1 0.7
	StanceFactor 2 0.45
	StanceFactor 3 0.6
	Burst 4
	Auto 30
}

// FN Minimi Para ==================================================================================================================
Weapon (17, Rifle)
{
 /// RESOURCES
	ResourceId 3128
	ShotEffectId 3973
	Icon 0 896 0 112 40
	Picture 1 0 0 3
	AnchorPoint 0.0 1.3 -1.3

 /// SPECIFICATIONS
	GunType MachineGun
	Weight 7100
	Price 6258
	Ammunition 5_56mm
	ClipSize 200
	Quality 1000

 /// STATS
	Damage 37
	BestRange 40.0
	RPM 518
	StanceFactor 0 0.35
	StanceFactor 1 0.2
	StanceFactor 2 0.05
	StanceFactor 3 0.15
	Burst 12
	Auto 50

	Deliverable
}

// HK21 ============================================================================================================================
Weapon (18, Rifle)
{
 /// RESOURCES
	ResourceId 3124
	ShotEffectId 3974
	Icon 0 672 80 112 40
	Picture 0 6 8 3
	AnchorPoint 0.0 1.3 -0.5

 /// SPECIFICATIONS
	GunType MachineGun
	Weight 7920
	Price 11641
	Ammunition 7_62mm_Nato
	ClipSize 50
	Quality 1400

 /// STATS
	Damage 43
	BestRange 67.5
	RPM 281
	StanceFactor 0 0.3
	StanceFactor 1 0.15
	StanceFactor 2 0.05
	StanceFactor 3 0.1
	Burst 8
	Auto 40

	Deliverable
}

// RPK-74 ==========================================================================================================================
Weapon (19, Rifle)
{
 /// RESOURCES
	ResourceId 2993
	ShotEffectId 5595
	Icon 0 224 40 112 40
	Picture 0 3 4 3
	AnchorPoint 0.0 1.2 -0.2

 /// SPECIFICATIONS
	GunType MachineGun
	Weight 4700
	Price 6269
	Ammunition 5_45mm
	ClipSize 45
	Quality 1500

 /// STATS
	Damage 36
	BestRange 40.0
	RPM 549
	StanceFactor 0 0.35
	StanceFactor 1 0.25
	StanceFactor 2 0.1
	StanceFactor 3 0.2
	Burst 10
	Auto 65

	Deliverable
}

// SLP Tactical Shotgun ============================================================================================================
Weapon (20, Rifle)
{
 /// RESOURCES
	ResourceId 3361
	ShotEffectId 3975
	Icon 0 0 120 112 40
	Picture 0 2 9 3
	AnchorPoint 0.0 0.8 -0.8

 /// SPECIFICATIONS
	GunType Shotgun
	Weight 3356
	Price 2777
	Ammunition 120cal
	ClipSize 7
	Quality 750

 /// STATS
	Damage 78
	BestRange 18.0
	RPM 617
	StanceFactor 0 1
	StanceFactor 1 1
	StanceFactor 2 0.9
	StanceFactor 3 0.9
	Spread 7

	Deliverable
}

// Dragunov SVD ====================================================================================================================
Weapon (21, Rifle)
{
 /// RESOURCES
	ResourceId 3012
	ShotEffectId 3976
	Icon 0 448 120 112 40
	Picture 1 6 1 3
	AnchorPoint 0.0 1.1 -0.3

 /// SPECIFICATIONS
	GunType SniperRifle
	Weight 4310
	Price 14000
	Ammunition Cst2
	ClipSize 10
	Quality 1200

 /// STATS
	Damage 47
	BestRange 79.0
	RPM 260
	StanceFactor 0 0.8
	StanceFactor 1 0.6
	StanceFactor 2 0.2
	StanceFactor 3 0.4

	Deliverable
}

// HK PSG-1 ========================================================================================================================
Weapon (22, Rifle)
{
 /// RESOURCES
	ResourceId 3125
	ShotEffectId 3977
	Icon 0 0 0 112 40
	Picture 0 3 6 3
	AnchorPoint 0.0 1.1 0.2

 /// SPECIFICATIONS
	GunType SniperRifle
	Weight 7200
	Price 13959
	Ammunition 7_62mm_Nato
	ClipSize 20
	Quality 1000

 /// STATS
	Damage 42
	BestRange 79.5
	RPM 219
	StanceFactor 0 0.85
	StanceFactor 1 0.5
	StanceFactor 2 0.1
	StanceFactor 3 0.3

	Deliverable
}

// M24A1 ===========================================================================================================================
Weapon (23, Rifle)
{
 /// RESOURCES
	ResourceId 3505
	ShotEffectId 3978
	Icon 0 224 80 112 40
	Picture 0 0 5 3
	AnchorPoint 0.0 1.0 -2.0

 /// SPECIFICATIONS
	GunType SniperRifle
	Weight 5490
	Price 12730
	Ammunition 7_62mm_Nato
	ClipSize 5
	Quality 900

 /// STATS
	Damage 44
	BestRange 78.0
	RPM 200
	StanceFactor 0 1
	StanceFactor 1 0.5
	StanceFactor 2 0.1
	StanceFactor 3 0.25

	Deliverable
}

// AKS-74U =========================================================================================================================
Weapon (24, Rifle)
{
 /// RESOURCES
	ResourceId 2992
	ShotEffectId 3979
	Icon 0 896 120 112 40
	Picture 1 0 4 3
	AnchorPoint 0.0 0.8 -5.6

 /// SPECIFICATIONS
	GunType AssaultRifle
	Weight 2710
	Price 2624
	Ammunition 5_45mm
	ClipSize 30
	Quality 1100

 /// STATS
	Damage 32
	BestRange 21.0
	RPM  784
	StanceFactor 0 0.9
	StanceFactor 1 0.8
	StanceFactor 2 0.7
	StanceFactor 3 0.8
	Burst 5
	Auto 30

	Deliverable
}

// FN P90 ==========================================================================================================================
Weapon (25, HandGun)
{
 /// RESOURCES
	ResourceId 3219
	ShotEffectId 5596
	Icon 0 336 40 112 40
	Picture 0 8 9 2
	AnchorPoint 0.0 0.5 -1.9

 /// SPECIFICATIONS
	GunType SubmachineGun
	Weight 2540
	Price 5206
	Ammunition 5_70mm
	ClipSize 50
	Quality 800

 /// STATS
	Damage 35
	BestRange 23.5
	RPM 876
	StanceFactor 0 1
	StanceFactor 1 0.9
	StanceFactor 2 0.75
	StanceFactor 3 0.8
	Burst 3
	Auto 50

	Deliverable
}

// HK MP5K =========================================================================================================================
Weapon (26, HandGun)
{
 /// RESOURCES
	ResourceId 3113
	ShotEffectId 5605
	Icon 0 448 40 112 40
	Picture 0 8 7 2
	AnchorPoint 0.0 0.8 -3.5

 /// SPECIFICATIONS
	GunType SubmachineGun
	Weight 2780
	Price 2462
	Ammunition 9_mm
	ClipSize 30
	Quality 950

 /// STATS
	Damage 29
	BestRange 14.5
	RPM 827
	StanceFactor 0 1
	StanceFactor 1 0.95
	StanceFactor 2 0.9
	StanceFactor 3 0.95
	Burst 5
	Auto 30

	Deliverable
}

// Ingram MAC-10 ===================================================================================================================
Weapon (27, HandGun)
{
 /// RESOURCES
	ResourceId 3426
	ShotEffectId 5606
	Icon 0 0 80 112 40
	Picture 0 8 3 2
	AnchorPoint 0.0 0.5 -1.6

 /// SPECIFICATIONS
	GunType SubmachineGun
	Weight 2840
	Price 2526
	Ammunition 45cal
	ClipSize 30
	Quality 400

 /// STATS
	Damage 32
	BestRange 15.0
	RPM 821
	StanceFactor 0 0.9
	StanceFactor 1 0.85
	StanceFactor 2 0.75
	StanceFactor 3 0.8
	Burst 5
	Auto 30

	Deliverable
}

// TEC-9 ===========================================================================================================================
Weapon (28, HandGun)
{
 /// RESOURCES
	ResourceId 3462
	ShotEffectId 5607
	Icon 0 560 0 112 40
	Picture 0 6 1 2
	AnchorPoint 0.0 0.7 -2.9

 /// SPECIFICATIONS
	GunType SubmachineGun
	Weight 1230
	Price 2802
	Ammunition 9_mm
	ClipSize 32
	Quality 300

 /// STATS
	Damage 29
	BestRange 14.0
	RPM 873
	StanceFactor 0 0.95
	StanceFactor 1 0.9
	StanceFactor 2 0.8
	StanceFactor 3 0.85
	Burst 6
	Auto 30

	Deliverable
}

// Thompson M1A1 ===================================================================================================================
Weapon (29, Rifle)
{
 /// RESOURCES
	ResourceId 3610
	ShotEffectId 3980
	Icon 0 448 0 112 40
	Picture 0 3 1 3
	AnchorPoint 0.0 1.1 -0.1

 /// SPECIFICATIONS
	GunType SubmachineGun
	Weight 4800
	Price 1582
	Ammunition 45cal
	ClipSize 30
	Quality 600

 /// STATS	
	Damage 33
	BestRange 15.0
	RPM 667
	StanceFactor 0 0.8
	StanceFactor 1 0.75
	StanceFactor 2 0.6
	StanceFactor 3 0.7
	Burst 4
	Auto 30
}

// AKM =============================================================================================================================
Weapon (30, Rifle)
{
 /// RESOURCES
	ResourceId 2991
	ShotEffectId 3981
	Icon 0 0 160 112 40
	Picture 1 6 4 3
	AnchorPoint 0.0 1.2 -0.5

 /// SPECIFICATIONS
	GunType AssaultRifle
	Weight 3140
	Price 5488
	Ammunition 7_62mm
	ClipSize 30
	Quality 1200

 /// STATS
	Damage 37
	BestRange 35.5
	RPM 648
	StanceFactor 0 0.65
	StanceFactor 1 0.5
	StanceFactor 2 0.3
	StanceFactor 3 0.4
	Burst 4
	Auto 30

	Deliverable
}

// Mk 14 Mod 0 EBR =================================================================================================================
Weapon (31, Rifle)
{
 /// RESOURCES
	ResourceId 3558
	ShotEffectId 3982
	Icon 0 448 80 112 40
	Picture 0 6 5 3
	AnchorPoint 0.0 1.3 -2.9

 /// SPECIFICATIONS
	GunType SniperRifle
	Weight 5100
	Price 11076
	Ammunition 7_62mm_Nato
	ClipSize 20
	Quality 1000

 /// STATS
	Damage 42
	BestRange 64.5
	RPM 336
	StanceFactor 0 0.85
	StanceFactor 1 0.75
	StanceFactor 2 0.4
	StanceFactor 3 0.6
	Burst 2

	Deliverable
}

// VSS Vintorez ====================================================================================================================
Weapon (32, Rifle)
{
 /// RESOURCES
	ResourceId 3126
	ShotEffectId 3983
	Icon 0 112 0 112 40
	Picture 0 0 0 3
	AnchorPoint 0.0 1.0 -0.2

 /// SPECIFICATIONS
	GunType SniperRifle
	Weight 2600
	Price 7333
	Ammunition Cst1
	ClipSize 20
	Quality 700

 /// STATS
	Damage 40
	BestRange 45.0
	RPM 533
	StanceFactor 0 1
	StanceFactor 1 0.95
	StanceFactor 2 0.45
	StanceFactor 3 0.75
	Burst 2
	Auto 10

	Silencing 90

	Deliverable
}

// Remington M870 ==================================================================================================================
Weapon (33, Rifle)
{
 /// RESOURCES
	ResourceId 3646
	ShotEffectId 3984
	Icon 0 112 80 112 40
	Picture 0 6 4 3
	AnchorPoint 0.0 0.7 0.1

 /// SPECIFICATIONS
	GunType Shotgun
	Weight 3200
	Price 2271
	Ammunition 120cal
	ClipSize 8
	Quality 800

 /// STATS
	Damage 70
	BestRange 16.0
	RPM 671
	StanceFactor 0 1
	StanceFactor 1 0.9
	StanceFactor 2 0.85
	StanceFactor 3 0.85
	Spread 6

	Deliverable
}

// HK G11 ==========================================================================================================================
Weapon (34, Rifle)
{
 /// RESOURCES
	ResourceId 3686
	ShotEffectId 3985
	Icon 0 784 80 112 40
	Picture 0 3 7 3
	AnchorPoint 0.0 1.4 0.0

 /// SPECIFICATIONS
	GunType AssaultRifle
	Weight 3600
	Price 8950
	Ammunition 4_7mm
	ClipSize 50
	Quality 600

 /// STATS
	Damage 35
	BestRange 40.0
	RPM 770
	StanceFactor 0 1
	StanceFactor 1 0.9
	StanceFactor 2 0.55
	StanceFactor 3 0.8
	Burst 3
}

// Enfield L85A2 ===================================================================================================================
Weapon (35, Rifle)
{
 /// RESOURCES
	ResourceId 3653
	ShotEffectId 5597
	Icon 0 336 120 112 40
	Picture 1 3 1 3
	AnchorPoint 0.0 1.0 0.4

 /// SPECIFICATIONS
	GunType AssaultRifle
	Weight 3820
	Price 5831
	Ammunition 5_56mm
	ClipSize 30
	Quality 700

 /// STATS
	Damage 37
	BestRange 37.5
	RPM 591
	StanceFactor 0 0.9
	StanceFactor 1 0.8
	StanceFactor 2 0.55
	StanceFactor 3 0.75
	Burst 3
	Auto 30

	Deliverable
}

// S&W Model 64 ====================================================================================================================
Weapon (36, HandGun)
{
 /// RESOURCES
	ResourceId 4205	
	ShotEffectId 5608
	Icon 0 112 200 112 40
	Picture 0 8 0 2
	AnchorPoint 0.0 0.5 -1.9

 /// SPECIFICATIONS
	GunType Handgun
	Weight 681
	Price 820
	Ammunition 38cal
	ClipSize 5
	Quality 400

 /// STATS
	Damage 26
	BestRange 14.5
	RPM 855
	StanceFactor 0 0.85
	StanceFactor 1 0.8
	StanceFactor 2 0.5
	StanceFactor 3 0.75
	DisableAttachments

	Deliverable
}

// FN Barracuda ====================================================================================================================
Weapon (37, HandGun)
{
 /// RESOURCES
	ResourceId 4161
	ShotEffectId 5609
	Icon 0 896 160 112 40
	Picture 1 6 0 2
	AnchorPoint 0.0 0.7 -3.7

 /// SPECIFICATIONS
	GunType Handgun
	Weight 1050
	Price 1378
	Ammunition 357cal
	ClipSize 6
	Quality 800

 /// STATS
	Damage 34
	BestRange 15.0
	RPM 698
	StanceFactor 0 0.9
	StanceFactor 1 0.85
	StanceFactor 2 0.4
	StanceFactor 3 0.8
	DisableAttachments

	Deliverable
}

// Desert Eagle XIX ================================================================================================================
Weapon (38, HandGun)
{
 /// RESOURCES
	ResourceId 4204	
	ShotEffectId 5610
	Icon 0 0 200 112 40
	Picture 1 8 0 2
	AnchorPoint 0.0 0.4 -2.5

 /// SPECIFICATIONS
	GunType Handgun
	Weight 1715
	Price 2750
	Ammunition 357cal
	ClipSize 9
	Quality 550

 /// STATS
	Damage 34
	BestRange 17.5
	RPM 673
	StanceFactor 0 0.9
	StanceFactor 1 0.85
	StanceFactor 2 0.5
	StanceFactor 3 0.7

	Deliverable
}

// Glock 17 ========================================================================================================================
Weapon (39, HandGun)
{
 /// RESOURCES
	ResourceId 4289
	ShotEffectId 5611
	Icon 0 224 200 112 40
	Picture 0 0 9 2
	AnchorPoint 0.0 0.5 -1.9

 /// SPECIFICATIONS
	GunType Handgun
	Weight 625
	Price 1950
	Ammunition 9_mm
	ClipSize 17
	Quality 800

 /// STATS
	Damage 29
	BestRange 16.5
	RPM 1021
	StanceFactor 0 0.95
	StanceFactor 1 0.9
	StanceFactor 2 0.9
	StanceFactor 3 0.9

	Deliverable
}

// Glock 18 ========================================================================================================================
Weapon (40, HandGun)
{
 /// RESOURCES
	ResourceId 4290	
	ShotEffectId 5612
	Icon 0 0 240 112 40
	Picture 0 6 7 2
	AnchorPoint 0.0 0.5 -1.9

 /// SPECIFICATIONS
	GunType Handgun
	Weight 620
	Price 2280
	Ammunition 9_mm
	ClipSize 17
	Quality 900

 /// STATS
	Damage 29
	BestRange 17.5
	RPM 1010
	StanceFactor 0 0.95
	StanceFactor 1 0.9
	StanceFactor 2 0.9
	StanceFactor 3 0.9
	Burst 4

	Deliverable
}

// Beretta 92F =====================================================================================================================
Weapon (41, HandGun)
{
 /// RESOURCES
	ResourceId 4270
	ShotEffectId 5613
	Icon 0 336 200 112 40
	Picture 1 5 3 2
	AnchorPoint 0.0 0.5 -2.1

 /// SPECIFICATIONS
  	GunType Handgun
	Weight 970
	Price 1783
	Ammunition 9_mm
	ClipSize 15
	Quality 650

 /// STATS
	Damage 29
	BestRange 16.0
	RPM 1003
	StanceFactor 0 0.95
	StanceFactor 1 0.9
	StanceFactor 2 0.9
	StanceFactor 3 0.9

	Deliverable
}

// Beretta 93R =====================================================================================================================
Weapon (42, HandGun)
{
 /// RESOURCES
	ResourceId 4271
	ShotEffectId 5614
	Icon 0 448 200 112 40
	Picture 1 7 3 2
	AnchorPoint 0.0 0.5 -2.1

 /// SPECIFICATIONS
	GunType Handgun
	Weight 1170
	Price 2320
	Ammunition 9_mm
	ClipSize 15
	Quality 600

 /// STATS
	Damage 29
	BestRange 16.0
	RPM 1016
	StanceFactor 0 0.95
	StanceFactor 1 0.9
	StanceFactor 2 0.9
	StanceFactor 3 0.9
	Burst 3
	Auto 15

	Deliverable
}

// AutoMag III =====================================================================================================================
Weapon (43, HandGun)
{
 /// RESOURCES
	ResourceId 4291
	ShotEffectId 5615
	Icon 0 560 200 112 40
	Picture 1 3 3 2
	AnchorPoint 0.0 0.4 -2.9

 /// SPECIFICATIONS
	GunType Handgun
	Weight 1280
	Price 3220
	Ammunition 7_62mm_Nato
	ClipSize 8
	Quality 400

 /// STATS
	Damage 39
	BestRange 18.5
	RPM 670
	StanceFactor 0 0.8
	StanceFactor 1 0.7
	StanceFactor 2 0.5
	StanceFactor 3 0.6

	Deliverable
}

// SPAS-15 =========================================================================================================================
Weapon (44, Rifle)
{
 /// RESOURCES
	ResourceId 3741
	ShotEffectId 5598
	Icon 0 784 0 112 40
	Picture 0 6 2 3
	AnchorPoint 0.0 1.0 -0.2

 /// SPECIFICATIONS
	GunType Shotgun
	Weight 3900
	Price 3003
	Ammunition 120cal
	ClipSize 8
	Quality 500

 /// STATS
	Damage 72
	BestRange 20.0
	RPM 563
	StanceFactor 0 1
	StanceFactor 1 0.9
	StanceFactor 2 0.7
	StanceFactor 3 0.8
	Spread 7
 
	Deliverable
}

// Mini-14 =========================================================================================================================
Weapon (45, Rifle)
{
 /// RESOURCES
	ResourceId 3957
	ShotEffectId 5599
	Icon 0 672 200 112 40
	Picture 0 0 4 3
	AnchorPoint 0.0 1.0 0.0

 /// SPECIFICATIONS
	GunType SniperRifle
	Weight 2900
	Price 4015
	Ammunition 5_56mm
	ClipSize 20
	Quality 500

 /// STATS
	Damage 36
	BestRange 38.5
	RPM 420
	StanceFactor 0 0.9
	StanceFactor 1 0.8
	StanceFactor 2 0.5
	StanceFactor 3 0.8

	Deliverable
}

// SKS =============================================================================================================================
Weapon (46, Rifle)
{
 /// RESOURCES
	ResourceId 4049
	ShotEffectId 5600
	Icon 0 784 200 112 40
	Picture 0 0 3 3
	AnchorPoint 0.0 1.0 -0.7

 /// SPECIFICATIONS
	Weight 3850
	Price 3870
	GunType SniperRifle
	Ammunition 7_62mm
	ClipSize 10
	Quality 1200

 /// STATS
	Damage 39
	BestRange 37.5
	RPM 410
	StanceFactor 0 0.95
	StanceFactor 1 0.9
	StanceFactor 2 0.45
	StanceFactor 3 0.7

	//Deliverable
}

// CAWS ============================================================================================================================
Weapon (47, Rifle)
{
 /// RESOURCES
	ResourceId 3719
	ShotEffectId 5601
	Icon 0 560 120 112 40
	Picture 0 3 8 3
	AnchorPoint 0.0 1.1 0.1

 /// SPECIFICATIONS
	GunType Shotgun
	Weight 3700
	Price 4288
	Ammunition 120cal
	ClipSize 10
	Quality 600

 /// STATS
	Damage 80
	BestRange 19.0
	RPM 588
	StanceFactor 0 0.95
	StanceFactor 1 0.8
	StanceFactor 2 0.7
	StanceFactor 3 0.8
	Burst 3
	Spread 7
 
	Deliverable
}

// M72 LAW =========================================================================================================================
Weapon (48, Launcher)
{ /// RESOURCES
	ResourceId 3838
	ShotEffectId 3925
	Icon 0 448 160 112 40
	Picture 0 0 6 3

 /// SPECIFICATIONS
	Ammunition Rocket
	Weight 3700
	Price 3450
	ClipSize 1
	Quality 100

 /// STATS
	Damage 150
	BestRange 100.0
	RPM 60
	StanceFactor 0 1
	StanceFactor 1 0.9
	StanceFactor 2 0.5
	StanceFactor 3 0.7

	Deliverable
}

// Rocket Rifle  ===================================================================================================================
Weapon (49, Rifle)
{
 /// RESOURCES
	ResourceId 4051
	ShotEffectId 5602
	Icon 0 672 160 112 40
	Picture 1 6 9 3	
	AnchorPoint 0.0 1.1 0.1

 /// SPECIFICATIONS
	Weight 4500
	Price 14300
	Ammunition Rocket
	ClipSize 5
	Quality 150

 /// STATS
	Damage 130
	BestRange 30.0
	RPM 60
	StanceFactor 0 1
	StanceFactor 1 0.9
	StanceFactor 2 0.7
	StanceFactor 3 0.7

//	Deliverable
}

// Automatic Rocket Rifle ==========================================================================================================
Weapon (50, Rifle)
{
 /// RESOURCES
	ResourceId 4052
	ShotEffectId 5603
	Icon 0 784 160 112 40
	Picture 0 3 5 3

 /// SPECIFICATIONS
	Weight 5300
	Price 22000
	Ammunition Rocket
	ClipSize 5
	Quality 200

 /// STATS
	Damage 120
	BestRange 30.0
	RPM 120
	StanceFactor 0 1
	StanceFactor 1 0.9
	StanceFactor 2 0.7
	StanceFactor 3 0.7
	Burst 5
  
//  Deliverable	
}

// M79 Grenade Launcher ============================================================================================================
Weapon (51, Rifle)
{
 /// RESOURCES
	ResourceId 4155
	ShotEffectId 5604
	Icon 0 336 160 112 40
	Picture 0 5 0 3	

 /// SPECIFICATIONS
	Weight 2700
	Price 3000
	Ammunition Grenade
	ClipSize 1
	Quality 200

 /// STATS
	Damage 150
	BestRange 50.0
	RPM 60
	StanceFactor 0 1
	StanceFactor 1 0.9
	StanceFactor 2 0.7
	StanceFactor 3 0.7
  
	Deliverable
}

// Machete =========================================================================================================================
Weapon (52, Knife)
{
 /// RESOURCES
	ResourceId 4865
	Icon 0 112 240 112 40
	Picture 1 0 8 3

 /// SPECIFICATIONS
	Weight 900
	Price 100
	Quality 1000

 /// STATS
	Damage 12
	BestRange 1.5
}

// Axe =============================================================================================================================
Weapon (53, Knife)
{
 /// RESOURCES
	ResourceId 4864
	Icon 0 336 240 112 40
	Picture 1 3 8 3

 /// SPECIFICATIONS
	Weight 1800
	Price 150
	Quality 1000

 /// STATS
	Damage 15
	BestRange 1.5
}

// HK MP5SD3 =======================================================================================================================
Weapon (54, Rifle)
{
 /// RESOURCES
	ResourceId 2988
	ShotEffectId 5616
	Icon 0 560 40 112 40
	Picture 1 7 8 3
	AnchorPoint 0.0 1.3 -0.1

 /// SPECIFICATIONS
	GunType SubmachineGun
	Weight 2800
	Price 3734
	Ammunition 9_mm
	ClipSize 30
	Quality 1000

 /// STATS
	Damage 29
	BestRange 16.5
	RPM 819
	StanceFactor 0 1
	StanceFactor 1 0.95
	StanceFactor 2 0.7
	StanceFactor 3 0.9
	Burst 5

	Deliverable
}

// FN Five-seven ===================================================================================================================
Weapon (55, HandGun)
{
 /// RESOURCES
	ResourceId 5594
	ShotEffectId 3963
	Icon 0 560 160 112 40
	Picture 0 8 1 2
	AnchorPoint 0.0 0.5 -1.8

 /// SPECIFICATIONS
	GunType Handgun
	Weight 610
	Price 3518
	Ammunition 5_70mm
	ClipSize 20
	Quality 900

 /// STATS
	Damage 29
	BestRange 20.0
	RPM 938
	StanceFactor 0 0.95
	StanceFactor 1 0.9
	StanceFactor 2 0.8
	StanceFactor 3 0.9

	Deliverable
}

// HK G36C =========================================================================================================================
Weapon (56, Rifle)
{
 /// RESOURCES
	ResourceId 5914
	ShotEffectId 6802
	Icon 0 896 40 112 40
	Picture 8 3 0 3
	AnchorPoint 0.0 1.4 -0.4 

 /// SPECIFICATIONS
	GunType AssaultRifle
	Weight 2820
	Price 4704
	Ammunition 5_56mm
	ClipSize 30
	Quality 1000

 /// STATS
	Damage 36
	BestRange 31.5
	RPM 684
	StanceFactor 0 1
	StanceFactor 1 0.9
	StanceFactor 2 0.7
	StanceFactor 3 0.8
	Burst 4
	Auto 10

	Deliverable
}

// HK MP7 ==========================================================================================================================
Weapon (57, HandGun)
{
 /// RESOURCES
	ResourceId 5917
	ShotEffectId 6808
	Icon 0 896 240 112 40
	Picture 8 3 2 2
	AnchorPoint 0.0 0.5 -2.4  

 /// SPECIFICATIONS
	GunType SubmachineGun
	Weight 1200
	Price 6502
	Ammunition Cst8
	ClipSize 40
	Quality 1000

 /// STATS
	Damage 28
	BestRange 19.0
	RPM 912
	StanceFactor 0 1
	StanceFactor 1 0.9
	StanceFactor 2 0.8
	StanceFactor 3 0.9
	Burst 4
	Auto 10
}

// FN F2000 Tactical ===============================================================================================================
Weapon (58, Rifle)
{
 /// RESOURCES
	ResourceId 6061    
	ShotEffectId 6801
	Icon 0 560 240 112 40
	Picture 8 3 1 3
	AnchorPoint 0.0 1.1 0.4  

 /// SPECIFICATIONS
	GunType AssaultRifle
	Weight 3600
	Price 8251
	Ammunition 5_56mm
	ClipSize 30
	Quality 850

 /// STATS
	Damage 36
	BestRange 34.5
	RPM 693
	StanceFactor 0 1
	StanceFactor 1 0.9
	StanceFactor 2 0.7
	StanceFactor 3 0.8
	Burst 3
	Auto 12

	Deliverable
}

// AN-94 ===========================================================================================================================
Weapon (59, Rifle)
{
 /// RESOURCES
	ResourceId 6063
	ShotEffectId 6800
	Icon 0 896 200 112 40
	Picture 8 6 0 3
	AnchorPoint 0.0 0.9 -0.4  

 /// SPECIFICATIONS
	GunType AssaultRifle
	Weight 3850
	Price 4853
	Ammunition 5_45mm
	ClipSize 30
	Quality 1000

 /// STATS
	Damage 35
	BestRange 32.5
	RPM 653
	StanceFactor 0 0.95
	StanceFactor 1 0.9
	StanceFactor 2 0.45
	StanceFactor 3 0.7
	Burst 2

	Deliverable
}

// KRISS Vector ====================================================================================================================
Weapon (60, Handgun)
{
 /// RESOURCES
	ResourceId 6614
	ShotEffectId 6806
	Icon 0 448 240 112 40
	Picture 8 0 1 3
	AnchorPoint 0.0 -0.3 -3.4

 /// SPECIFICATIONS
	GunType SubmachineGun
	Weight 1900
	Price 6714
	Ammunition 45cal
	ClipSize 13
	Quality 700

 /// STATS
	Damage 31
	BestRange 18.0
	RPM 899
	StanceFactor 0 1
	StanceFactor 1 1
	StanceFactor 2 0.8
	StanceFactor 3 0.9
	Burst 4

	Deliverable
}

// ARES DSR-1 ======================================================================================================================
Weapon (61, Rifle)
{
 /// RESOURCES
	ResourceId 6613
	ShotEffectId 6810
	Icon 0 672 240 112 40
	Picture 8 6 1 3
	AnchorPoint 0.0 1.2 0.0   

 /// SPECIFICATIONS
	GunType SniperRifle
	Weight 5900
	Price 17357
	Ammunition Cst9
	ClipSize 5
	Quality 700

 /// STATS
	Damage 60
	BestRange 95.0
	RPM 65
	StanceFactor 0 0.8
	StanceFactor 1 0.7
	StanceFactor 2 0.2
	StanceFactor 3 0.25 
}

// Striker =========================================================================================================================
Weapon (62, Rifle)
{
 /// RESOURCES
	ResourceId 6612
	ShotEffectId 6803
	Icon 0 784 240 112 40
	Picture 8 0 2 3
	AnchorPoint 0.0 1.0 -0.2 

 /// SPECIFICATIONS
	GunType Shotgun
	Weight 4200
	Price 4729
	Ammunition 120cal
	ClipSize 12
	Quality 400

 /// STATS	
	Damage 90
	BestRange 17.0
	RPM 629
	StanceFactor 0 0.9
	StanceFactor 1 0.8
	StanceFactor 2 0.6
	StanceFactor 3 0.8
	Burst 4
	Spread 6
}

// PP2000 ==========================================================================================================================
//Weapon (63, HandGun)
//{ /// RESOURCES
// 	Weight 1400
//	Price 3875
//  ResourceId 6063	
// 	ShotEffectId 340         // not final
	
 /// STATS	
//	Damage 27
//	BestRange 22
//	StanceFactor 0 1
//	StanceFactor 1 0.95
//	StanceFactor 2 0.9
//	StanceFactor 3 0.95
//  RPM 600
//  Burst 5
//	ClipSize 40
//	GunType SubMachineGun
// 	Ammunition 9_mm
//	Quality 850
	
//	Icon 0  0 800 112 40
//	Picture 8 5 2 2
	
//	AnchorPoint 0.0 1.1 0.1    // not final
//}

// HK M27 IAR ======================================================================================================================
Weapon (64, Rifle)
{
 /// RESOURCES
	ResourceId 6142	
	ShotEffectId 6804
	Icon 0 112 800 112 40
	Picture 8 7 2 3
	AnchorPoint 0.0 0.9 -0.4 

 /// SPECIFICATIONS
	GunType MachineGun
	Weight 3600
	Price 6307
	Ammunition 5_56mm
	ClipSize 100
	Quality 1200

 /// STATS	
	Damage 37
	BestRange 40.0
	RPM 567
	StanceFactor 0 0.55
	StanceFactor 1 0.4
	StanceFactor 2 0.2
	StanceFactor 3 0.35
	Burst 8

	Deliverable
}

// M1911A1 =========================================================================================================================
Weapon (65, HandGun)
{
 /// RESOURCES
	ResourceId 6611
	ShotEffectId 6809
	Icon 0 224 800 112 40
	Picture 8 0 3 2
	AnchorPoint 0.0 0.7 -2.4

 /// SPECIFICATIONS
	GunType Handgun
	Weight 1080
	Price 721
	Ammunition 45cal
	ClipSize 7
	Quality 1000

 /// STATS
	Damage 32
	BestRange 11.0
	RPM 881
	StanceFactor 0 0.95
	StanceFactor 1 0.9
	StanceFactor 2 0.8
	StanceFactor 3 0.9
}

// 9A-91 ===========================================================================================================================
Weapon (74, Rifle)
{
 /// RESOURCES
	ResourceId 6255
	ShotEffectId 6807
	Icon 0 784 800 112 40
	Picture 8 6 4 3
	AnchorPoint 0.0 0.8 -0.5  

 /// SPECIFICATIONS
	GunType AssaultRifle
	Weight 2100
	Price  6394
	Ammunition Cst1
	ClipSize 20
	Quality 800

 /// STATS
	Damage 33
	BestRange 17.0
	RPM 849
	StanceFactor 0 0.85
	StanceFactor 1 0.75
	StanceFactor 2 0.6
	StanceFactor 3 0.65
	Burst 4

	Deliverable
}

// CZ Scorpion Evo III =============================================================================================================
Weapon (75, Rifle)
{
 /// RESOURCES
	ResourceId 6229
	ShotEffectId 6805
	Icon 0 896 800 112 40
	Picture 8 0 5 3
	AnchorPoint 0.0 1.2 0.0  

 /// SPECIFICATIONS
	GunType SubmachineGun
	Weight 2100
	Price 4838
	Ammunition 9_mm
	ClipSize 30
	Quality 700

 /// STATS
	Damage 30
	BestRange 20.0
	RPM 843
	StanceFactor 0 0.9
	StanceFactor 1 0.8
	StanceFactor 2 0.5
	StanceFactor 3 0.8
	Burst 3 

	Deliverable
}

// Scimitar ========================================================================================================================
Weapon (76, Knife)
{
 /// RESOURCES
	ResourceId 6791
	Icon 0  0 840 112 40
	Picture 8 3 5 3

 /// SPECIFICATIONS
	Weight 1800
	Price 1000
	Quality 1000

 /// STATS
	Damage 20
	BestRange 1.5
}

// ------------------------------------------------------------------------------------------------------------
// DLC WEAPONS
// ------------------------------------------------------------------------------------------------------------

// SCAR-L Standard (Urban) =========================================================================================================
Weapon (70, Rifle)
{
 /// RESOURCES
	ResourceId 6071
	ShotEffectId 538
	Icon 0 448 800 112 40
	Picture 8 3 4 3
	AnchorPoint 0.0 1.1 0.25

 /// SPECIFICATIONS
	GunType AssaultRifle
	Weight 3284
	Price 4100
	Ammunition 5_56mm
	ClipSize 30
	Quality 850

 /// STATS
	Damage 37
	BestRange 41.0
	RPM 673
	StanceFactor 0 1
	StanceFactor 1 0.95
	StanceFactor 2 0.65
	StanceFactor 3 0.8
	Burst 4
}

// SCAR-L Standard (Desert) ========================================================================================================
Weapon (71, Rifle)
{
 /// RESOURCES
	ResourceId  6072
	ShotEffectId 538
	Icon 0 336 800 112 40
	Picture 8 0 4 3
	AnchorPoint 0.0 1.1 0.25

 /// SPECIFICATIONS
	GunType AssaultRifle
	Weight 3284
	Price 4100
	Ammunition 5_56mm
	ClipSize 30
	Quality 850

 /// STATS
	Damage 37
	BestRange 41.0
	RPM 673
	StanceFactor 0 1
	StanceFactor 1 0.95
	StanceFactor 2 0.65
	StanceFactor 3 0.8
	Burst 4
	Auto 30
}

// M4 Commando (Jungle) ============================================================================================================
Weapon (72, Rifle)
{
 /// RESOURCES
	ResourceId 6069
	ShotEffectId 536
	Icon 0 672 800 112 40
	Picture 8 2 3 3
	AnchorPoint 0.0 1.1 0.25

 /// SPECIFICATIONS
	GunType AssaultRifle
	Weight 2440
	Price 4000
	Ammunition 5_56mm
	ClipSize 20
	Quality 750

 /// STATS
	Damage 33
	BestRange 29.0
	RPM 705
	StanceFactor 0 0.95
	StanceFactor 1 0.9
	StanceFactor 2 0.65
	StanceFactor 3 0.8
	Burst 5
	Auto 30
}

// M4 Commando (Night) =============================================================================================================
Weapon (73, Rifle)
{
 /// RESOURCES
	ResourceId 6070
	ShotEffectId 536
	Icon 0 560 800 112 40
	Picture 8 5 3 3
	AnchorPoint 0.0 1.1 0.25

 /// SPECIFICATIONS
	GunType AssaultRifle
	Weight 2440
	Price 4000
	Ammunition 5_56mm
	ClipSize 20
	Quality 750

 /// STATS
	Damage 33
	BestRange 29.0
	RPM 705
	StanceFactor 0 0.95
	StanceFactor 1 0.9
	StanceFactor 2 0.65
	StanceFactor 3 0.8
	Burst 5
	Auto 30
}


// ------------------------------------------------------------------------------------------------------------
// ATTACHMENTS
// ------------------------------------------------------------------------------------------------------------

// Pistol suppressor ===============================================================================================================
Attachment (90, HandGun)
{
 /// RESOURCES
	ResourceId 4461
	ShotEffectId 4479
	Icon 0 168 320 56 40
	Picture 0 9 5 1

 /// SPECIFICATIONS
	Weight 250
	Price 650

 /// STATS
	Silencing 95

	Deliverable
}

// Sniper scope 12x ================================================================================================================
Attachment (95, Rifle)
{
 /// RESOURCES
	ResourceId 4463
	Icon 0 112 320 56 40
	Picture 0 6 3 2

 /// SPECIFICATIONS
	Weight 450
	Price  3900

 /// STATS
	Accuracy 35

	Deliverable
}

// ACOG 4x =========================================================================================================================
Attachment (96, Rifle)
{
 /// RESOURCES
	ResourceId 4469
	Icon 0 56 320 56 40
	Picture 0 9 2 1	

 /// SPECIFICATIONS
	Weight 120
	Price 3100

 /// STATS
	Accuracy 25

	Deliverable
}

// Reflex sight ====================================================================================================================
Attachment (97, Rifle)
{
 /// RESOURCES
	ResourceId 4462
	Icon 0 0 320 56 40
	Picture 0 9 6 1

 /// SPECIFICATIONS
	Weight 240
	Price 2800

 /// STATS
	Aimtime 15
	Accuracy 10

	Deliverable
}

// Eotech scope ====================================================================================================================
Attachment (98, Rifle)
{
 /// RESOURCES
	ResourceId 4462
	Icon 0 336 320 56 40
	Picture 0 9 4 1

 /// SPECIFICATIONS
	Weight 240
	Price 2650

 /// STATS
	Aimtime 25

	Deliverable
}

// Sights set ======================================================================================================================
Attachment (7100, Handgun)
{
 /// RESOURCES
	ResourceId 13000
	Icon 60 728 920 56 40
	Picture 60 0 9 2

 /// SPECIFICATIONS
	Weight 180
	Price  900

 /// STATS
	Accuracy 6

	Deliverable
}

// Grip kit ========================================================================================================================
Attachment (7101, Handgun)
{
 /// RESOURCES
	ResourceId 13000
	Icon 60 840 920 56 40
	Picture 60 4 9 2

 /// SPECIFICATIONS
	Weight 220
	Price  1400

 /// STATS
	Aimtime 10

	Deliverable
}

// Laser sight =====================================================================================================================
Attachment (7102, Handgun)
{
 /// RESOURCES
	ResourceId 13001
	Icon 60 952 920 56 40
	Picture 60 8 9 2

 /// SPECIFICATIONS
	Weight 280
	Price  1700

 /// STATS
	Accuracy 10

	Deliverable
}

// Rifle suppressor ================================================================================================================
Attachment (7103, Rifle)
{
 /// RESOURCES
	ResourceId 13000
	ShotEffectId 4479
	Icon 60 896 920 56 40
	Picture 60 6 9 2


 /// SPECIFICATIONS
	Weight 550
	Price  1990

 /// STATS
	Silencing 85
	
	Deliverable
}

// Folding stock ===================================================================================================================
Attachment (7104, Rifle)
{ /// RESOURCES
	ResourceId 13000
	Icon 60 784 920 56 40
	Picture 60 2 9 2

 /// SPECIFICATIONS
	Weight 850
	Price  1700

 /// STATS
	Aimtime 15

	Deliverable
}

// Gen II sights system ============================================================================================================
Attachment (7105, Rifle)
{
 /// RESOURCES
	ResourceId 13000
	Icon 60 672 920 56 40
	Picture 60 8 8 2

 /// SPECIFICATIONS
	Weight 170
	Price  1850

 /// STATS
	Accuracy 15

	Deliverable
}

// Sniper scope Mk II ==============================================================================================================
Attachment (7106, Rifle)
{
 /// RESOURCES
	ResourceId 4463
	Icon 60 616 920 56 40
	Picture 60 6 8 2

 /// SPECIFICATIONS
	Weight 550
	Price  6550

 /// STATS
	Accuracy 30
	Aimtime 15
}





// =================================================================================================================================
// ================================================== COMBAT EVOLVED WEAPONS =======================================================
// =================================================================================================================================






// AAC Honey Badger ================================================================================================================
Weapon (7001, Rifle)
{
 /// RESOURCES
	ResourceId 12000
	ShotEffectId 5616
	Icon 50 0 0 110 40
	Picture 50 0 0 3
	AnchorPoint 0.0 1.2 -0.3

 /// SPECIFICATIONS
	GunType SubmachineGun
	Weight 2975
	Price 7522
	Ammunition Cst0
	ClipSize 30
	Quality 1000

 /// STATS
	Damage 34
	BestRange 25.0
	RPM 902
	StanceFactor 0 0.9
	StanceFactor 1 0.85
	StanceFactor 2 0.6
	StanceFactor 3 0.8
	Burst 3
	Auto 30

	Deliverable
}

// SV-98 ===========================================================================================================================
Weapon (7002, Rifle)
{
 /// RESOURCES
	ResourceId 12002
	ShotEffectId 3976
	Icon 50 112 0 112 40
	Picture 50 3 0 3
	AnchorPoint 0.0 0.7 -1.3

 /// SPECIFICATIONS
	GunType SniperRifle
	Weight 6200
	Price 14168
	Ammunition Cst2
	ClipSize 10
	Quality 800

 /// STATS
	Damage 47
	BestRange 80.0
	RPM 228
	StanceFactor 0 0.8
	StanceFactor 1 0.6
	StanceFactor 2 0.1
	StanceFactor 3 0.3

	Deliverable
}

// AR-57 ===========================================================================================================================
Weapon (7003, Rifle)
{
 /// RESOURCES
	ResourceId 12001
	ShotEffectId 536
	Icon 50 224 0 112 40
	Picture 50 6 0 3
	AnchorPoint 0.0 1.0 -0.3

 /// SPECIFICATIONS
	GunType AssaultRifle
	Weight 3400
	Price 7868
	Ammunition 5_70mm
	ClipSize 50
	Quality 650

 /// STATS
	Damage 37
	BestRange 30.5
	RPM 688
	StanceFactor 0 1
	StanceFactor 1 0.9
	StanceFactor 2 0.65
	StanceFactor 3 0.8
	Burst 5

	Deliverable
}

// M1A SOCOM 16 ====================================================================================================================
Weapon (7004, Rifle)
{
 /// RESOURCES
	ResourceId 12003
	ShotEffectId 5599
	Icon 50 336 0 112 40
	Picture 50 0 1 3
	AnchorPoint 0.0 1.0 -2.3

 /// SPECIFICATIONS
	GunType SniperRifle
	Weight 3538
	Price 8079
	Ammunition 7_62mm_Nato
	ClipSize 10
	Quality 500

 /// STATS
	Damage 40
	BestRange 49.0
	RPM 275
	StanceFactor 0 0.65
	StanceFactor 1 0.55
	StanceFactor 2 0.2
	StanceFactor 3 0.5
	
	Deliverable
}

// AS VAL ==========================================================================================================================
Weapon (7005, Rifle)
{
 /// RESOURCES
	ResourceId 12004
	ShotEffectId 5616
	Icon 50 448 0 112 40
	Picture 50 3 1 3
	AnchorPoint 0.0 1.0 -0.4

 /// SPECIFICATIONS
	GunType AssaultRifle
	Weight 2960
	Price 8503
	Ammunition Cst1
	ClipSize 20
	Quality 700

 /// STATS
	Damage 40
	BestRange 30.0
	RPM 703
	StanceFactor 0 1
	StanceFactor 1 0.9
	StanceFactor 2 0.45
	StanceFactor 3 0.75
	Burst 2

	Silencing 90

	Deliverable
}

// Kel-Tec RFB =====================================================================================================================
Weapon (7006, Rifle)
{ /// RESOURCES
	ResourceId 12005
	ShotEffectId 3964
	Icon 50 560 0 112 40
	Picture 50 6 1 3
	AnchorPoint 0.0 1.1 -0.2

 /// SPECIFICATIONS
	GunType AssaultRifle
	Weight 3670
	Price 9632
	Ammunition 7_62mm_Nato
	ClipSize 20
	Quality 800

 /// STATS
	Damage 41
	BestRange 57.0
	RPM 412
	StanceFactor 0 0.55
	StanceFactor 1 0.45
	StanceFactor 2 0.2
	StanceFactor 3 0.40

	Deliverable
}

// Magpul PDR ======================================================================================================================
Weapon (7007, Handgun)
{ /// RESOURCES
	ResourceId 12006
	ShotEffectId 3965
	Icon 50 672 0 112 40
	Picture 50 0 2 3
	AnchorPoint 0.0 0.5 -1.9

 /// SPECIFICATIONS
	GunType SubmachineGun
	Weight 2300
	Price 9550
	Ammunition 5_56mm
	ClipSize 30
	Quality 800

 /// STATS
	Damage 35
	BestRange 24.5
	RPM 825
	StanceFactor 0 0.8
	StanceFactor 1 0.8
	StanceFactor 2 0.7
	StanceFactor 3 0.75
	Burst 5
	Auto 30
}

// CZ 52 ===========================================================================================================================
Weapon (7008, HandGun)
{
 /// RESOURCES
	ResourceId 437
	ShotEffectId 3963
	Icon 50 784 0 112 40
	Picture 50 3 2 2
	AnchorPoint 0.0 0.5 -1.9

 /// SPECIFICATIONS
	GunType Handgun
	Weight 950
	Price 1033
	Ammunition Cst3
	ClipSize 8
	Quality 900

 /// STATS
	Damage 26
	BestRange 13.0
	RPM 913
	StanceFactor 0 1
	StanceFactor 1 1
	StanceFactor 2 0.8
	StanceFactor 3 0.9
	
	Deliverable
}

// Browning BAR Mk II ==============================================================================================================
Weapon (7009, Rifle)
{
 /// RESOURCES
	ResourceId 12009
	ShotEffectId 340
	Icon 50 896 0 112 40
	Picture 50 5 2 3
	AnchorPoint 0.0 0.7 -1.4

 /// SPECIFICATIONS
	GunType SniperRifle
	Weight 2798
	Price 9535
	Ammunition Cst4
	ClipSize 10
	Quality 1000

 /// STATS
	Damage 45
	BestRange 56.0
	RPM 335
	StanceFactor 0 0.6
	StanceFactor 1 0.2
	StanceFactor 2 0.05
	StanceFactor 3 0.5

	Deliverable
}

// Browning 1919A6 =================================================================================================================
Weapon (7010, Rifle)
{
 /// RESOURCES
	ResourceId 12010
	ShotEffectId 3974
	Icon 50 0 40 112 40
	Picture 50 0 3 3
	AnchorPoint 0.0 1.0 -1.3

 /// SPECIFICATIONS
	GunType MachineGun
	Weight 14000
	Price 12167
	Ammunition Cst4
	ClipSize 100
	Quality 1200

 /// STATS
	Damage 48
	BestRange 70.0
	RPM 207
	StanceFactor 0 0.3
	StanceFactor 1 0.25
	StanceFactor 2 0.05
	StanceFactor 3 0.15
	Burst 5
	Auto 100

	Deliverable
}

// HK 416  =========================================================================================================================
Weapon (7011, Rifle)
{
 /// RESOURCES
	ResourceId 12011
	ShotEffectId 6807
	Icon 50 112 40 112 40
	Picture 50 3 3 3
	AnchorPoint 0.0 1.0 0.0

 /// SPECIFICATIONS
	GunType AssaultRifle
	Weight 2950
	Price 6482
	Ammunition 5_56mm
	ClipSize 30
	Quality 900

 /// STATS
	Damage 37
	BestRange 34.5
	RPM 642
	StanceFactor 0 1
	StanceFactor 1 0.9
	StanceFactor 2 0.6
	StanceFactor 3 0.8
	Burst 3

	Deliverable
}

// KAC PDW  ========================================================================================================================
Weapon (7012, Rifle)
{
 /// RESOURCES
	ResourceId 12012
	ShotEffectId 3970
	Icon 50 224 40 112 40
	Picture 50 6 3 3
	AnchorPoint 0.0 1.0 -0.4

 /// SPECIFICATIONS
	GunType SubmachineGun
	Weight 2000
	Price 7602
	Ammunition Cst5
	ClipSize 30
	Quality 700

 /// STATS
	Damage 34
	BestRange 23.5
	RPM 872
	StanceFactor 0 0.75
	StanceFactor 1 0.6
	StanceFactor 2 0.35
	StanceFactor 3 0.6
	Burst 4
	Auto 30

	Deliverable
}

// Puma .357 Magnum ================================================================================================================
Weapon (7013, Rifle)
{
 /// RESOURCES
	ResourceId 12013
	ShotEffectId 6800
	Icon 50 336 40 112 40
	Picture 50 0 4 3
	AnchorPoint 0.0 0.8 -1.0

 /// SPECIFICATIONS
	GunType SniperRifle
	Weight 2670
	Price 4408
	Ammunition 357cal
	ClipSize 9
	Quality 500

 /// STATS
	Damage 35
	BestRange 30.0
	RPM 408
	StanceFactor 0 0.9
	StanceFactor 1 0.95
	StanceFactor 2 0.6
	StanceFactor 3 0.9

	Deliverable
}

// HK G28 ==========================================================================================================================
Weapon (7014, Rifle)
{
 /// RESOURCES
	ResourceId 12014
	ShotEffectId 3964
	Icon 50 448 40 112 40
	Picture 50 3 4 3
	AnchorPoint 0.0 1.0 -0.6

 /// SPECIFICATIONS
	GunType SniperRifle
	Weight 5900
	Price 10217
	Ammunition 7_62mm_Nato
	ClipSize 20
	Quality 1250

 /// STATS
	Damage 43
	BestRange 60.0
	RPM 357
	StanceFactor 0 0.65
	StanceFactor 1 0.55
	StanceFactor 2 0.2
	StanceFactor 3 0.5
	Burst 2
}

// FAMAE SAF Silenciada ============================================================================================================
Weapon (7015, Rifle)
{
 /// RESOURCES
	ResourceId 12015
	ShotEffectId 5616
	Icon 50 560 40 112 40
	Picture 50 6 4 3
	AnchorPoint 0.0 1.0 -0.1

 /// SPECIFICATIONS
	GunType SubmachineGun
	Weight 2700
	Price 4238
	Ammunition 9_mm
	ClipSize 30
	Quality 1000

 /// STATS
	Damage 30
	BestRange 19.0
	RPM 818
	StanceFactor 0 1
	StanceFactor 1 0.95
	StanceFactor 2 0.7
	StanceFactor 3 0.9
	Burst 5
	Auto 30

	Silencing 90

	Deliverable
}

// ST Kinetics CPW =================================================================================================================
Weapon (7016, HandGun)
{
 /// RESOURCES
	ResourceId 12016    
	ShotEffectId 6808
	Icon 50 672 40 112 40
	Picture 50 0 5 2
	AnchorPoint 0.0 0.5 -2.2 

 /// SPECIFICATIONS
	GunType SubMachineGun
	Weight 1500
	Price 7942
	Ammunition Cst8
	ClipSize 30
	Quality 1500

 /// STATS
	Damage 37
	BestRange 21.0
	RPM 879
	StanceFactor 0 0.8
	StanceFactor 1 0.7
	StanceFactor 2 0.5
	StanceFactor 3 0.65
	Burst 5
	Auto 10

	Deliverable
}

// SVDS Dragunov ===================================================================================================================
Weapon (7017, Rifle)
{
 /// RESOURCES
	ResourceId 12017
	ShotEffectId 3976
	Icon 50 784 40 112 40
	Picture 50 2 5 3
	AnchorPoint 0.0 1.1 -0.2

 /// SPECIFICATIONS
	GunType SniperRifle
	Weight 3900
	Price 12586
	Ammunition Cst2
	ClipSize 20
	Quality 1200

 /// STATS
	Damage 44
	BestRange 72.0
	RPM 306
	StanceFactor 0 0.5
	StanceFactor 1 0.45
	StanceFactor 2 0.1
	StanceFactor 3 0.45

	Deliverable
}

// AEK-919 K =======================================================================================================================
Weapon (7018, HandGun)
{
 /// RESOURCES
	ResourceId 12018
	ShotEffectId 5606
	Icon 50 896 40 112 40
	Picture 50 5 5 2
	AnchorPoint 0.0 0.5 -1.8

 /// SPECIFICATIONS
	GunType SubmachineGun
	Weight 1650
	Price 3890
	Ammunition Cst10
	ClipSize 30
	Quality 300

 /// STATS
	Damage 27
	BestRange 18.0
	RPM 875
	StanceFactor 0 0.9
	StanceFactor 1 0.85
	StanceFactor 2 0.8
	StanceFactor 3 0.85
	Burst 5
	Auto 30

	Deliverable
}

// PKP Pecheneg ====================================================================================================================
Weapon (7019, Rifle)
{
 /// RESOURCES
	ResourceId 12019
	ShotEffectId 3974
	Icon 50 0 80 112 40
	Picture 50 7 5 3
	AnchorPoint 0.0 1.1 -0.2

 /// SPECIFICATIONS
	GunType MachineGun
	Weight 8700
	Price 9863
	Ammunition Cst2
	ClipSize 100
	Quality 1400

 /// STATS
	Damage 48
	BestRange 63.0
	RPM 303
	StanceFactor 0 0.25
	StanceFactor 1 0.2
	StanceFactor 2 0.05
	StanceFactor 3 0.15
	Burst 8

//	Deliverable
}

// PK Machine Gun ==================================================================================================================
Weapon (7020, Rifle)
{
 /// RESOURCES
	ResourceId 12020
	ShotEffectId 5595
	Icon 50 112 80 112 40
	Picture 50 0 6 3
	AnchorPoint 0.0 1.3 -2.4

 /// SPECIFICATIONS
	GunType MachineGun
	Weight 7500
	Price 10896
	Ammunition Cst2
	ClipSize 100
	Quality 1200

 /// STATS
	Damage 49
	BestRange 63.0
	RPM 316
	StanceFactor 0 0.25
	StanceFactor 1 0.2
	StanceFactor 2 0.05
	StanceFactor 3 0.15
	Burst 5
	Auto 65

	Deliverable
}

// Rheinmetall MG3 =================================================================================================================
Weapon (7021, Rifle)
{
 /// RESOURCES
	ResourceId 12021
	ShotEffectId 6804
	Icon 50 224 80 112 40
	Picture 50 3 6 3
	AnchorPoint 0.0 1.3 -0.5

 /// SPECIFICATIONS
	GunType MachineGun
	Weight 10500
	Price 11324
	Ammunition 7_62mm_Nato
	ClipSize 50
	Quality 1600

 /// STATS
	Damage 43
	BestRange 66.0
	RPM 264
	StanceFactor 0 0.35
	StanceFactor 1 0.3
	StanceFactor 2 0.15
	StanceFactor 3 0.2
	Burst 8
}

// VBR PDW 7.92 ====================================================================================================================
Weapon (7022, HandGun)
{
 /// RESOURCES
	ResourceId 12022 
	ShotEffectId 6808
	Icon 50 336 80 112 40
	Picture 50 6 6 2
	AnchorPoint 0.0 0.5 -2.4 

 /// SPECIFICATIONS
	GunType SubMachineGun
	Weight 1500
	Price 5324
	Ammunition Cst6
	ClipSize 20
	Quality 1500

 /// STATS
	Damage 34
	BestRange 19.5
	RPM 960
	StanceFactor 0 0.8
	StanceFactor 1 0.7
	StanceFactor 2 0.5
	StanceFactor 3 0.65
	Burst 2 
}

// Mossberg 590A1 ==================================================================================================================
Weapon (7023, Rifle)
{
 /// RESOURCES
	ResourceId 12023
	ShotEffectId 3984
	Icon 50 448 80 112 40
	Picture 50 0 7 3
	AnchorPoint 0.0 0.7 0.1

 /// SPECIFICATIONS
	GunType Shotgun
	Weight 3200
	Price 2895
	Ammunition 120cal
	ClipSize 7
	Quality 800

 /// STATS
	Damage 75
	BestRange 19.0
	RPM 595
	StanceFactor 0 0.8
	StanceFactor 1 0.65
	StanceFactor 2 0.6
	StanceFactor 3 0.65
	Spread 6

	Deliverable
}

// Diemaco C7A2 ====================================================================================================================
Weapon (7024, Rifle)
{
 /// RESOURCES
	ResourceId 12024
	ShotEffectId 537
	Icon 50 560 80 112 40
	Picture 50 3 7 3
	AnchorPoint 0.0 1.1 -0.3

 /// SPECIFICATIONS
	GunType AssaultRifle
	Weight 3300
	Price 6200
	Ammunition 5_56mm
	ClipSize 30
	Quality 670

 /// STATS
	Damage 36
	BestRange 39.5
	RPM 580
	StanceFactor 0 0.95
	StanceFactor 1 0.85
	StanceFactor 2 0.65
	StanceFactor 3 0.75
	Burst 5

	Deliverable
}

// IMI Galil AR ====================================================================================================================
Weapon (7025, Rifle)
{
 /// RESOURCES
	ResourceId 12025
	ShotEffectId 3981
	Icon 50 672 80 112 40
	Picture 50 6 7 3
	AnchorPoint 0.0 0.8 -0.5

 /// SPECIFICATIONS
	GunType AssaultRifle
	Weight 3950
	Price 10764
	Ammunition 7_62mm_Nato
	ClipSize 30
	Quality 1150

 /// STATS
	Damage 40
	BestRange 63.0
	RPM 364
	StanceFactor 0 0.65
	StanceFactor 1 0.5
	StanceFactor 2 0.3
	StanceFactor 3 0.4
	Burst 3
	Auto 30

	Deliverable
}

// A-91 ============================================================================================================================
Weapon (7026, Rifle)
{
 /// RESOURCES
	ResourceId 12026
	ShotEffectId 5597
	Icon 50 784 80 112 40
	Picture 50 0 8 3
	AnchorPoint 0.0 1.0 0.4

 /// SPECIFICATIONS
	GunType AssaultRifle
	Weight 3970
	Price 6740
	Ammunition 7_62mm
	ClipSize 30
	Quality 700

 /// STATS
	Damage 36
	BestRange 39.0
	RPM 620
	StanceFactor 0 0.85
	StanceFactor 1 0.7
	StanceFactor 2 0.3
	StanceFactor 3 0.65
	Burst 5
	Auto 30

	Deliverable
}

// Steyr Scout =====================================================================================================================
Weapon (7027, Rifle)
{
 /// RESOURCES
	ResourceId 12027
	ShotEffectId 5599
	Icon 50 896 80 112 40
	Picture 50 3 8 3
	AnchorPoint 0.0 0.7 -1.0

 /// SPECIFICATIONS
	GunType SniperRifle
	Weight 2900
	Price 7208
	Ammunition 5_56mm
	ClipSize 30
	Quality 500

 /// STATS
	Damage 34
	BestRange 45.0
	RPM 526
	StanceFactor 0 0.85
	StanceFactor 1 0.9
	StanceFactor 2 0.55
	StanceFactor 3 0.85

	Deliverable
}

// Walther P99 =====================================================================================================================
Weapon (7028, HandGun)
{
 /// RESOURCES
	ResourceId 437
	ShotEffectId 3963
	Icon 50 0 120 56 40
	Picture 50 6 8 2
	AnchorPoint 0.0 0.5 -1.8

 /// SPECIFICATIONS
	GunType Handgun
	Weight 630
	Price 1457
	Ammunition 9_mm
	ClipSize 7
	Quality 900

 /// STATS
	Damage 29
	BestRange 14.5
	RPM 977
	StanceFactor 0 1
	StanceFactor 1 1
	StanceFactor 2 0.8
	StanceFactor 3 0.9

	Deliverable
}

// Bushmaster M4A3 =================================================================================================================
Weapon (7029, Rifle)
{
 /// RESOURCES
	ResourceId 12029
	ShotEffectId 537
	Icon 50 112 120 112 40
	Picture 50 0 9 3
	AnchorPoint 0.0 1.0 0.0

 /// SPECIFICATIONS
	GunType AssaultRifle
	Weight 2820
	Price 7650
	Ammunition Cst7
	ClipSize 25
	Quality 450

 /// STATS
	Damage 37
	BestRange 47.0
	RPM 510
	StanceFactor 0 0.7
	StanceFactor 1 0.55
	StanceFactor 2 0.25
	StanceFactor 3 0.5
	Burst 3

	Deliverable
}

// Makarov PM
Weapon (7030, HandGun)
{
 /// RESOURCES
	ResourceId 4289
	ShotEffectId 5611
	Icon 50 56 120 56 40
	Picture 50 8 8 2
	AnchorPoint 0.0 0.5 -1.9

 /// SPECIFICATIONS
	GunType Handgun
	Weight 730
	Price 1144
	Ammunition Cst10
	ClipSize 8
	Quality 800

 /// STATS
	Damage 27
	BestRange 13.5
	RPM 904
	StanceFactor 0 1
	StanceFactor 1 1
	StanceFactor 2 0.9
	StanceFactor 3 1

	Deliverable
}

// Barrett M468
Weapon (7031, Rifle)
{
 /// RESOURCES
	ResourceId 12031
	ShotEffectId 536
	Icon 50 224 120 112 40
	Picture 50 3 9 3
	AnchorPoint 0.0 1.0 -0.3

 /// SPECIFICATIONS
	GunType AssaultRifle
	Weight 3300
	Price 8188
	Ammunition Cst7
	ClipSize 25
	Quality 635

 /// STATS
	Damage 35
	BestRange 48.5
	RPM 488
	StanceFactor 0 1
	StanceFactor 1 0.68
	StanceFactor 2 0.45
	StanceFactor 3 0.6
	Burst 4
	Auto 25

	Deliverable
}

// KA-BAR combat knife
Weapon (7032, Knife)
{
 /// RESOURCES
	ResourceId 12032
	Icon 50 336 120 112 40
	Picture 60 4 8 2

 /// SPECIFICATIONS
	Weight 700
	Price 550
	Quality 1000

 /// STATS
	Damage 15
	BestRange 1.5
}

// Beretta ARX-160
Weapon (7033, Rifle)
{
 /// RESOURCES
	ResourceId 12033
	ShotEffectId 538
	Icon 50 448 120 112 40
	Picture 50 6 9 3
	AnchorPoint 0.0 1.1 0.25

 /// SPECIFICATIONS
	GunType AssaultRifle
	Weight 3100
	Price 7284
	Ammunition Cst7
	ClipSize 30
	Quality 850

 /// STATS
	Damage 38
	BestRange 45.0
	RPM 524
	StanceFactor 0 1
	StanceFactor 1 0.9
	StanceFactor 2 0.65
	StanceFactor 3 0.8
	Burst 3
	Auto 30
}

// Ithaca 37 "Stakeout"
Weapon (7034, Rifle)
{
 /// RESOURCES
	ResourceId 12034
	ShotEffectId 3975
	Icon 50 672 120 112 40
	Picture 51 3 0 3
	AnchorPoint 0.0 0.8 -0.8

 /// SPECIFICATIONS
	GunType Shotgun
	Weight 2800
	Price 2651
	Ammunition 120cal
	ClipSize 4
	Quality 900

 /// STATS
	Damage 73
	BestRange 13.0
	RPM 705
	StanceFactor 0 1
	StanceFactor 1 0.9
	StanceFactor 2 0.85
	StanceFactor 3 0.85
	Spread 7

	Deliverable
}

// VSSK Vychlop
Weapon (7035, Rifle)
{
 /// RESOURCES
	ResourceId 12035 // vssk_vychlop_01
	ShotEffectId 3971
	Icon 50 560 120 112 40
	Picture 51 0 0 3
	AnchorPoint 0.0 0.7 -1.0

 /// SPECIFICATIONS
	GunType SniperRifle
	Weight 6500
	Price 20420
	Ammunition 50cal
	ClipSize 5
	Quality 800

 /// STATS
	Damage 58
	BestRange 60.0
	StanceFactor 0 0.5
	StanceFactor 1 0.2
	StanceFactor 2 0.01
	StanceFactor 3 0.1
	RPM 70
}

// AI AWM - no model yet
Weapon (7036, Rifle)
{
 /// RESOURCES
	ResourceId 12036
	ShotEffectId 3971
	Icon 50 560 120 112 40
	Picture 51 0 0 3
	AnchorPoint 0.0 0.7 -1.0

 /// SPECIFICATIONS
	GunType SniperRifle
	Weight 6500
	Price 420
	Ammunition 50cal
	ClipSize 5
	Quality 800

 /// STATS
	Damage 58
	BestRange 60.0
	StanceFactor 0 0.5
	StanceFactor 1 0.2
	StanceFactor 2 0.01
	StanceFactor 3 0.1
	RPM 70
}

// PP19 Bizon
Weapon (7037, Rifle)
{
 /// RESOURCES
	ResourceId 12037
	ShotEffectId 3979
	Icon 50 896 120 112 40
	Picture 51 6 0 3
	AnchorPoint 0.0 0.8 -5.6

 /// SPECIFICATIONS
	GunType SubmachineGun
	Weight 2100
	Price 4209
	Ammunition Cst10
	ClipSize 64
	Quality 1400

 /// STATS
	Damage 28
	BestRange 17.0
	RPM  849
	StanceFactor 0 0.85
	StanceFactor 1 0.75
	StanceFactor 2 0.65
	StanceFactor 3 0.75
	Burst 4
	Auto 40
}

// Steel tube - not finished
Weapon (7038, Knife)
{
 /// RESOURCES
	ResourceId 439
	Icon 50 336 120 112 40
	Picture 60 4 8 2

 /// SPECIFICATIONS
	Weight 250
	Price 10
	Quality 1000

 /// STATS
	Damage 6
	BestRange 1.5
}

// ===============================================================================================================================
// ===============================================================================================================================
// ===============================================================================================================================

// placeholder
Weapon (7039, Rifle)
{
 /// RESOURCES
	ResourceId 12033
	ShotEffectId 538
	Icon 50 448 120 112 40
	Picture 50 6 9 3
	AnchorPoint 0.0 1.1 0.25

 /// SPECIFICATIONS
	GunType AssaultRifle
	Weight 4000
	Price 6300
	Ammunition Cst1
	ClipSize 30
	Quality 850

 /// STATS
	Damage 35
	BestRange 40.0
	RPM 575
	StanceFactor 0 1
	StanceFactor 1 0.9
	StanceFactor 2 0.65
	StanceFactor 3 0.8
	Burst 3
	Auto 30
}

// placeholder
Weapon (7040, Rifle)
{
 /// RESOURCES
	ResourceId 12033
	ShotEffectId 538
	Icon 50 448 120 112 40
	Picture 50 6 9 3
	AnchorPoint 0.0 1.1 0.25

 /// SPECIFICATIONS
	GunType AssaultRifle
	Weight 4000
	Price 6300
	Ammunition Cst1
	ClipSize 30
	Quality 850

 /// STATS
	Damage 35
	BestRange 40.0
	RPM 575
	StanceFactor 0 1
	StanceFactor 1 0.9
	StanceFactor 2 0.65
	StanceFactor 3 0.8
	Burst 3
	Auto 30
}

// placeholder
Weapon (7041, Rifle)
{
 /// RESOURCES
	ResourceId 12033
	ShotEffectId 538
	Icon 50 448 120 112 40
	Picture 50 6 9 3
	AnchorPoint 0.0 1.1 0.25

 /// SPECIFICATIONS
	GunType AssaultRifle
	Weight 4000
	Price 6300
	Ammunition Cst1
	ClipSize 30
	Quality 850

 /// STATS
	Damage 35
	BestRange 40.0
	RPM 575
	StanceFactor 0 1
	StanceFactor 1 0.9
	StanceFactor 2 0.65
	StanceFactor 3 0.8
	Burst 3
	Auto 30
}

// placeholder
Weapon (7042, Rifle)
{
 /// RESOURCES
	ResourceId 12033
	ShotEffectId 538
	Icon 50 448 120 112 40
	Picture 50 6 9 3
	AnchorPoint 0.0 1.1 0.25

 /// SPECIFICATIONS
	GunType AssaultRifle
	Weight 4000
	Price 6300
	Ammunition Cst1
	ClipSize 30
	Quality 850

 /// STATS
	Damage 35
	BestRange 40.0
	RPM 575
	StanceFactor 0 1
	StanceFactor 1 0.9
	StanceFactor 2 0.65
	StanceFactor 3 0.8
	Burst 3
	Auto 30
}

// placeholder
Weapon (7043, Rifle)
{
 /// RESOURCES
	ResourceId 12033
	ShotEffectId 538
	Icon 50 448 120 112 40
	Picture 50 6 9 3
	AnchorPoint 0.0 1.1 0.25

 /// SPECIFICATIONS
	GunType AssaultRifle
	Weight 4000
	Price 6300
	Ammunition Cst1
	ClipSize 30
	Quality 850

 /// STATS
	Damage 35
	BestRange 40.0
	RPM 575
	StanceFactor 0 1
	StanceFactor 1 0.9
	StanceFactor 2 0.65
	StanceFactor 3 0.8
	Burst 3
	Auto 30
}