<?xml version="1.0" encoding="UTF-16"?>
<fomod>
  <Name>Adventurers and Travelers</Name>
  <Version>0.4c</Version>
  <Description>Add the NPC adventurer parties to each towns and add 40 travelers to skyrim.

-- Travelers --
They are back and forth between each town and village. 
Destination is randomly chosen from 18 towns and villages and post town.
They wandering around randomly in the city.
Travelers is nearly unarmed civilians.
They will easily be killed by bandits and predators, and player.

-- Adventurers --
Adventurer parties is based in the each town (Whiterun, Riften, Solitude, Markarth, Windhelm, Dawnstar)
The group consisted of 2 Fighters 2 Casters and Rogue.
They are hunting bandit at near the base town locations(for example if whiterun: HaltedStreamCamp, WhiteRiverWatch, etc...) during the day
and return to base town to spend the night.
They do not enter in a dungeon and cave and any outdoor interiors. 

They are will be looting the gold from dead body. when slay the bandit. 
(only looted from corpse, Does not touch the chests and any storages)

------------------

Adventurers and travelers is not hostile to the player. Unless it is attacked.
Adventurers and travelers is not essential.
Adventures and travelers will be respawned when cell reset.

Adventurers respawn point
- Riverwood
- Riften Stables
- Solitude Stables
- Markarth Stables
- Windhelm Stables
- Edge of Dawnstar

Travelers respawn point

- Markarth Stables
- Ivarstead
- Rorikstead
- Dragon Bridge


-- INSTALLATION --
Copy the AdventurersAndTravelers.esp and scripts folder into your Skyrim\Data folder. if you want manual installation.

Recommanded "clean save" If you have an old version, 
http://arwenevecom.ipage.com/Skyrim/Skyrim-Tips.htm#Clean_Save

-- UPDATES --
Meshes Included in a package(Sorry to keep pestering you, and Thank you for the information)

- Ver0.4b -
Facegen data Included in a package.

Some Adventurer's script is updated or disabled, for stability.

"Light" Version released. 
  Number of travelers decreased to 20 (Normal version is 40)
  Number of Adventurers decreased to 35 (Normal version is 60)


- Ver0.4a -
Adventurers combat behavior updated. for correcting freeze or stutter bug(Thank you for information in the comments)

- Ver0.4 -
"gray faces issue" has been resolved probably.
Added one adventurer parties to Dawnstar.
Adventurers max level was decreased to 35.
Wrong equipments was corrected, Redguard and DarkElf rogues.

- Ver0.3a -
Adventurers strengths adjusted. more cheaper equipments and increase health, stamina, magicka.
LipSync problem fixed(Sorry, It was my fault)

- Ver0.3 -
Added two adventurer parties to Windhelm.

Added two adventurer parties to Markarth.

Amount of the adventurer's arrow fixed.

Adventurers sometimes will be looting the gold from dead body. when slay the bandit.

Adventurers to be hostile when the party member is under attack.

- Ver0.2 -
Add Khajiit adventures party to riverwood edge, They will have daytime sleep.

Travelers behavior updated. Stay in town a little longer.

Added two adventurer parties to Solitude.

- Ver0.1 -
Travelers visit more places, when stay in the town.

Added two adventurer parties to Riften.

Travelers is no longer essential.

Decentralized and relocated respawn point. for avoid crush.

Travelers behavior changed for more randomly.

--
Thank you for your comment And I'm sorry about my poor English.
</Description>
</fomod>