{
	"displayName":"Interceptor",
	"hullId":"nom_scarab",
	"variantId":"nom_scarab_assault",
	"fluxVents":0,
	"fluxCapacitors":0,
	"hullMods":[], # array of strings
	
	# mode is either LINKED or ALTERNATING
	# slot ids (WS ***) must match what's in the .ship file
	"weaponGroups":[
		{"mode":"LINKED",
		 "weapons":{
		 			"WS 001":"nom_ultralight_electron_maser",
		 		   },
		}
	],
}