{
	"id":"junk_pirates_cutlass",  # this id must match what's in the spreadsheet
	"specClass":"projectile",
	"type":"ENERGY",
	"size":"MEDIUM",
	"turretSprite":"graphics/junk_pirates/weapons/junk_pirates_cutlass_turret_base.png",
	"turretGlowSprite":"graphics/junk_pirates/weapons/junk_pirates_cutlass_turret_glow.png",
	"hardpointSprite":"graphics/junk_pirates/weapons/junk_pirates_cutlass_hardpoint_base.png",
	"hardpointGlowSprite":"graphics/junk_pirates/weapons/junk_pirates_cutlass_hardpoint_glow.png",
	"glowColor":[200,200,255,255],
	"turretOffsets":[13, 5, 13, -5],
	"turretAngleOffsets":[0, 0],
	"hardpointOffsets":[15, 5, 15, -5],
	"hardpointAngleOffsets":[0],
	"barrelMode":"ALTERNATING", # or LINKED.  whether barrels fire at the same time or alternate.
	"animationType":"GLOW",
	"autocharge":true,  # whether the weapon will continue charging and fire if the LMB is tapped instead of held
	"projectileSpecId":"junk_pirates_cutlass_shot",  # projectile that will be fired
	"fireSoundTwo":"energy_pulse",
}