{
	"id":"gatling_gun",  # this id must match what's in the spreadsheet
	"specClass":"projectile",
	"type":"BALLISTIC",
	"size":"SMALL",
	"turretSprite":"graphics/weapons/gatling_gun/gatling_gun_turret_00.png",
	"hardpointSprite":"graphics/weapons/gatling_gun/gatling_gun_hardpoint_00.png",	
	"numFrames":4,	
	"frameRate":40,
	"turretOffsets":[12, 0],
	"turretAngleOffsets":[0],
	"hardpointOffsets":[17, 0],
	"hardpointAngleOffsets":[0],	
	"barrelMode":"ALTERNATING", # or LINKED.  whether barrels fire at the same time or alternate.
	"animationType":"MUZZLE_FLASH",  # NONE, GLOW, MUZZLE_FLASH, SMOKE
	"muzzleFlashSpec":{"length":20.0,   # only used if animationType = MUZZLE_FLASH
					   "spread":6.0,
					   "particleSizeMin":6.0,
					   "particleSizeRange":8.0,
					   "particleDuration":0.15,
					   "particleCount":7,
					   "particleColor":[255,240,165,200]},
	"projectileSpecId":"vulcan_shot",  # projectile that will be fired
	"fireSoundOne":"gun_mechanicals_light_up_whirr",
	"fireSoundTwo":"gun_rapid_1",
}