{
	"id":"disintegrator_shot",
	"specClass":"projectile",
	"spawnType":"BEAM",
	"collisionClass":"RAY",
	"collisionClassByFighter":"RAY_FIGHTER",
	"length":40.0,
	"width":25.0,
	"fadeTime":0.25,
	"fringeColor":[255,0,0,255],
	"coreColor":[255,200,200,255],
	"textureType":"SMOOTH",  # only needed for BEAM spawnType
	"textureScrollSpeed":64.0,
	"pixelsPerTexel":5.0
}