//This Texture is made by Rafaël De Jongh and is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License.
// You are not allowed to alter, distribute or use this work for commercial purposes Without Permission of the author: Rafaël De Jongh
"Vertexlitgeneric"
{
	"$basetexture" "models\weapons\v_models\seph m4\v_m4a1_main"
	"$bumpmap"     "models\weapons\v_models\seph m4\v_m4a1_main_normal"
	"$normalmapalphaenvmapmask" "1"
	"$envmap" "env_cubemap"
	"$envmaptint" "[ 0.07 0.07 0.07 ]"

	"$phong"     "1"
	"$phongexponent"  "24"
	"$phongboost"   "0.7"
	"$phongfresnelranges"      "[1 3 6]"
	"$phongtint"                   "[0.8 1.1 1.3]" 
	"$phongexponenttexture" 	"models\weapons\v_models\seph m4\v_m4a1_main_exponent"
	"$phongalbedotint"		"1"
        	"$phongalbedoboost" "38"

	"$rimlight" 	"1"
	"$rimlightexponent" 	"88"	
	"$rimlightboost"	"0.2"
	"$rimmask" 	"1"
}