Scriptname AAAHorrorFloorScript3 extends ObjectReference  

ObjectReference  Property Blood1 Auto
ObjectReference  Property Blood2 Auto
ObjectReference  Property Puppe Auto
Sound Property HorrorSound Auto

Auto State Trigger
      Event OnTriggerEnter(ObjectReference triggerRef)
	Actor actorRef = triggerRef as Actor
               if (actorRef == game.GetPlayer())                     
                           HorrorSound.Play(self)                       
                           Puppe.Disable()
                           gotoState ("done")
                    endif
       EndEvent
endState

STATE done

endSTATE
