Scriptname AAATeleporttoFourDoors extends ObjectReference  

ObjectReference property XMarker auto
ObjectReference property Licht1 auto
ObjectReference property Torch auto
Sound Property HorrorSound auto
 
Event OnTriggerEnter(ObjectReference akActionRef)
	if akActionRef == Game.GetPlayer()
	     Game.DisablePlayerControls(True, True, True, False, True, False, True)
            Game.GetPlayer().UnequipItem(NewProperty)
            Licht1.Enable(true)
            HorrorSound.Play(Self)
Utility.Wait(4)
           akActionRef.Moveto (XMarker)
Utility.Wait(0.5)
           Game.EnablePlayerControls()
	endif
EndEvent





Light Property NewProperty  Auto  
