Scriptname AAASIlverMineTrapScript extends ObjectReference  
{Script, welches für das fallen in die Tieferen Schächte der Silberfall-Mine verantwortlich ist...}

ObjectReference Property DisObject auto

Event OnTriggerEnter(ObjectReference akActionRef)
	if(akActionRef == Game.GetPlayer()) ; This condition ensures that only the player will trigger this code
		DisObject.disable() 
	endif
EndEvent


