Scriptname ___Test extends ObjectReference  

Quest Property SilberQuest2 Auto

Auto State Trigger
      Event OnTriggerEnter(ObjectReference triggerRef)
	Actor actorRef = triggerRef as Actor
               if (actorRef == game.GetPlayer())
                    gotoState ("done")
               Debug.MessageBox("我听说在溪木镇南方有个废弃的矿井, 有人听到一些奇怪的声音并看到传出奇怪的光。我打算去探索一番，找出传言背后的真相......")
               SilberQuest2.SetObjectiveDisplayed(0)
	        SilberQuest2.SetStage(0) 
               DungMarker.AddToMap()
               Leiche.Enable() 
               Blut1.Enable()
               Blut2.Enable()
               Blut3.Enable()
                 endif
       EndEvent
endState

STATE done

endSTATE


ObjectReference Property DungMarker  Auto  

ObjectReference Property LoadDoor1  Auto  

ObjectReference Property Leiche  Auto  

ObjectReference Property Blut1  Auto  

ObjectReference Property Blut2  Auto  

ObjectReference Property Blut3  Auto  
