Scriptname ___FiXA extends ObjectReference  

Auto State Trigger
      Event OnTriggerEnter(ObjectReference triggerRef)
	Actor actorRef = triggerRef as Actor
               if (actorRef == game.GetPlayer())
                           Debug.MessageBox("等等...... 为什么房子变得更小了？为什么内部大小和我在外面看到的不一样？")
                           gotoState ("done")
                    endif
       EndEvent
endState

STATE done

endSTATE