Scriptname AAA2ActicateMannequipDarkHouse2Script extends ObjectReference  

ObjectReference Property Puppe1 Auto
ObjectReference Property Puppe2 Auto
ObjectReference Property Puppe3 Auto

Auto State Trigger
      Event OnTriggerEnter(ObjectReference triggerRef)
	Actor actorRef = triggerRef as Actor
               if (actorRef == game.GetPlayer())
                    gotoState ("done")
                    Puppe1.Enable(True)
                    Puppe2.Enable(True)
                    Puppe3.Enable(True)                 
	         endif
       EndEvent
endState

STATE done

endSTATE