Scriptname AAABuch1QuestScript extends ObjectReference  
{Disabled erstes Buch-Licht}

Quest property SilberQuest2 auto
ObjectReference Property Licht Auto
int property Taken auto
 
Event OnActivate(ObjectReference akActionRef)
	if (akActionRef == Game.GetPlayer())
		 SilberQuest2.SetObjectiveDisplayed(80)
	        SilberQuest2.SetStage(80)
              Licht.Disable()
		GoToState("Taken")
	endif
EndEvent
 
State Taken
	; Do nothing
EndState