;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 6
Scriptname QF_TGDisband_01000D62 Extends Quest Hidden

;BEGIN ALIAS PROPERTY Cynric_Endell
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Cynric_Endell Auto
;END ALIAS PROPERTY

;BEGIN ALIAS PROPERTY BrawlOpponent
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_BrawlOpponent Auto
;END ALIAS PROPERTY

;BEGIN ALIAS PROPERTY Brynjolf
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Brynjolf Auto
;END ALIAS PROPERTY

;BEGIN ALIAS PROPERTY Maven
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Maven Auto
;END ALIAS PROPERTY

;BEGIN ALIAS PROPERTY CorruptGuardMarker
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_CorruptGuardMarker Auto
;END ALIAS PROPERTY

;BEGIN ALIAS PROPERTY Sapphire
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Sapphire Auto
;END ALIAS PROPERTY

;BEGIN ALIAS PROPERTY BrawlOpponentDelvin
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_BrawlOpponentDelvin Auto
;END ALIAS PROPERTY

;BEGIN ALIAS PROPERTY Unmid_Snow_Shod
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Unmid_Snow_Shod Auto
;END ALIAS PROPERTY

;BEGIN ALIAS PROPERTY Mercer_Frey
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Mercer_Frey Auto
;END ALIAS PROPERTY

;BEGIN ALIAS PROPERTY BrawlOpponentVex
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_BrawlOpponentVex Auto
;END ALIAS PROPERTY

;BEGIN ALIAS PROPERTY Vekel_the_Man
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Vekel_the_Man Auto
;END ALIAS PROPERTY

;BEGIN ALIAS PROPERTY CorruptGuard
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_CorruptGuard Auto
;END ALIAS PROPERTY

;BEGIN ALIAS PROPERTY Delvin_Mallory
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Delvin_Mallory Auto
;END ALIAS PROPERTY

;BEGIN ALIAS PROPERTY Vex
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Vex Auto
;END ALIAS PROPERTY

;BEGIN ALIAS PROPERTY Thrynn
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Thrynn Auto
;END ALIAS PROPERTY

;BEGIN ALIAS PROPERTY BrawlOpponentMercer
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_BrawlOpponentMercer Auto
;END ALIAS PROPERTY

;BEGIN ALIAS PROPERTY Jarl_Laila_Law_Giver
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Jarl_Laila_Law_Giver Auto
;END ALIAS PROPERTY

;BEGIN ALIAS PROPERTY Niruin
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Niruin Auto
;END ALIAS PROPERTY

;BEGIN ALIAS PROPERTY Maul
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Maul Auto
;END ALIAS PROPERTY

;BEGIN ALIAS PROPERTY RiftenJailMercerFreyandNiruinMarker
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_RiftenJailMercerFreyandNiruinMarker Auto
;END ALIAS PROPERTY

;BEGIN ALIAS PROPERTY RiftenToniliaandVekelJailMarker
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_RiftenToniliaandVekelJailMarker Auto
;END ALIAS PROPERTY

;BEGIN ALIAS PROPERTY RiftenJailDelvinandVexandCynricEndellMarker
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_RiftenJailDelvinandVexandCynricEndellMarker Auto
;END ALIAS PROPERTY

;BEGIN ALIAS PROPERTY Vipir_the_Fleet
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Vipir_the_Fleet Auto
;END ALIAS PROPERTY

;BEGIN ALIAS PROPERTY RiftenJailBrynjolfandMavenandThrynnMarker
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_RiftenJailBrynjolfandMavenandThrynnMarker Auto
;END ALIAS PROPERTY

;BEGIN ALIAS PROPERTY Tonilia
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Tonilia Auto
;END ALIAS PROPERTY

;BEGIN ALIAS PROPERTY BrawlOpponentBrynjolf
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_BrawlOpponentBrynjolf Auto
;END ALIAS PROPERTY

;BEGIN ALIAS PROPERTY Rune
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Rune Auto
;END ALIAS PROPERTY

;BEGIN ALIAS PROPERTY BrawlOpponentMaven
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_BrawlOpponentMaven Auto
;END ALIAS PROPERTY

;BEGIN ALIAS PROPERTY RiftenMaulandVipirJailMarker
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_RiftenMaulandVipirJailMarker Auto
;END ALIAS PROPERTY

;BEGIN ALIAS PROPERTY Dirge
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Dirge Auto
;END ALIAS PROPERTY

;BEGIN ALIAS PROPERTY RiftenJailSapphireandRuneandDirgeMarker
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_RiftenJailSapphireandRuneandDirgeMarker Auto
;END ALIAS PROPERTY

;BEGIN FRAGMENT Fragment_0
Function Fragment_0()
;BEGIN CODE
SetObjectiveDisplayed (20, 1)
;END CODE
EndFunction
;END FRAGMENT

;BEGIN FRAGMENT Fragment_5
Function Fragment_5()
;BEGIN CODE
SetObjectiveDisplayed (35, 1)
;END CODE
EndFunction
;END FRAGMENT

;BEGIN FRAGMENT Fragment_1
Function Fragment_1()
;BEGIN CODE
;Move guard to guard marker
Alias_CorruptGuard.GetActorRef().Enable()
Alias_CorruptGuard.GetActorRef().Moveto(Alias_CorruptGuardMarker.GetRef())
Alias_CorruptGuard.GetActorRef().EvaluatePackage()
;END CODE
EndFunction
;END FRAGMENT

;BEGIN FRAGMENT Fragment_4
Function Fragment_4()
;BEGIN CODE
SetObjectiveCompleted (30, 1)
SetObjectiveDisplayed (40, 1)
;END CODE
EndFunction
;END FRAGMENT

;BEGIN FRAGMENT Fragment_3
Function Fragment_3()
;BEGIN CODE
SetObjectiveDisplayed (30, 1)
DialogueRiftenMaul.reset()
DialogueRiftenMaul.setstage(40)
;END CODE
EndFunction
;END FRAGMENT

;END FRAGMENT CODE - Do not edit anything between this and the begin comment

Quest Property DialogueRiftenMaul Auto
