
Lilith's Harbinger - Custom Sword and Greatsword
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Description:
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Latest version: 1.0

In this weapon mod I tried to make a more conventional sword than my previous creations while still having the same style in textures and model. I think this one is the most complicated model I've made so far (went a bit nuts with the edge loops resulting in 30k vertices).
 Like in my other mods the weapons have high stats but also require a lot of materials. The base weapons can be upgraded to their "awakened" versions which have +1 base damage and different textures (see pics).


Weapons:

Lilith's Harbinger: Main design. one handed

Lilith's Harbinger (2h): Two-handed version with Battleaxe animations

Lilith's Harbinger (2hGs): Two-handed version with Greatsword animations

Both of the 2-handers count as greatswords.



Stats (2h): base damage 25 (24 on daedric greatsword), speed 0.8, reach 1.4

Stats (1h): base damage 15 (14 on daedric greatsword), speed 1.1, reach 1.1




Crafting requirements(2hs): Daedric smithing, 5 void salts, 8 ebony ingots, 5 daedra hearts, 10 leather strips

Crafting requirements(1hs): Daedric smithing, 3 void salts, 6 ebony ingots, 4 daedra hearts, 5 leather strips



or use the console

1: type "help harbinger" into the console

2: it gives you the IDs. I guess you did this since you found the IDs

3. type "player.additem *id* *amount* " without the * and "


Installion:
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1. Dump the bsa-file and the esp-file inside the data folder into the skyrim's data folder. / or use the mod manager. it should work.

2. check the .esp file and you're ready to go

Uninstallion:
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Just remove the files you added. 