<?xml version="1.0" encoding="utf-8"?>
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        <MusicTrack Event="Sounds/music:mis_aftermath:mis_dreissk_02_enable" Sequence="dreissk_02" Stinger="" StingerDelaySeconds="5" StingerMissionFailure="" StingerMissionSuccess="" />
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        <MusicTrack Event="Sounds/music:mis_aftermath:mis_kyd_07_enable" Sequence="kyd_07" Stinger="" StingerDelaySeconds="5" StingerMissionFailure="" StingerMissionSuccess="" />
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        <MusicTrack Event="Sounds/music:mis_aftermath:mis_kyd_08_enable_02" Sequence="kyd_08" Stinger="" StingerDelaySeconds="5" StingerMissionFailure="" StingerMissionSuccess="" />
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        <MusicTrack Event="Sounds/music:mis_aftermath:mis_kyd_07_enable" Sequence="" Stinger="" StingerDelaySeconds="5" StingerMissionFailure="" StingerMissionSuccess="" />
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        <MusicTrack Event="Sounds/music:mis_aftermath:mis_kyd_08_enable_02" Sequence="" Stinger="" StingerDelaySeconds="5" StingerMissionFailure="" StingerMissionSuccess="" />
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        <MusicTrack Event="Sounds/music:mis_climax:mis_kyd_10_climax" Sequence="" Stinger="" StingerDelaySeconds="11" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_climax:mis_kyd_07_climax_01" Sequence="kyd_07" Stinger="" StingerDelaySeconds="11" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_climax:mis_kyd_07_climax_02" Sequence="kyd_07" Stinger="" StingerDelaySeconds="11" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_climax:mis_kyd_09_climax" Sequence="" Stinger="" StingerDelaySeconds="11" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_climax:mis_kyd_11_climax" Sequence="kyd_11" Stinger="" StingerDelaySeconds="11" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_climax:mis_dreissk_01_climax" Sequence="" Stinger="Sounds/music:mis_climax_stinger:mis_dreissk_01_climax_stinger" StingerDelaySeconds="11" StingerMissionFailure="" StingerMissionSuccess="" />
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        <MusicTrack Event="Sounds/music:mis_climax:mis_kyd_06_climax_02" Sequence="" Stinger="" StingerDelaySeconds="11" StingerMissionFailure="" StingerMissionSuccess="" />
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        <MusicTrack Event="Sounds/music:mis_climax:mis_kyd_07_climax_01" Sequence="" Stinger="" StingerDelaySeconds="11" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_climax:mis_kyd_07_climax_02" Sequence="" Stinger="" StingerDelaySeconds="11" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_climax:mis_kyd_09_climax" Sequence="" Stinger="" StingerDelaySeconds="11" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_climax:mis_kyd_11_climax" Sequence="" Stinger="" StingerDelaySeconds="11" StingerMissionFailure="" StingerMissionSuccess="" />
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        <MusicTrack Event="Sounds/music:mis_combat:mis_dreissk_02_combat" Sequence="dreissk_02" Stinger="Sounds/music:mis_combat_stinger:mis_dreissk_02_combat_stinger" StingerDelaySeconds="4" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_combat:mis_kyd_04_combat" Sequence="kyd_04" Stinger="" StingerDelaySeconds="4" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_combat:mis_kyd_05_combat_01" Sequence="kyd_05" Stinger="" StingerDelaySeconds="4" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_combat:mis_kyd_05_combat_02" Sequence="kyd_05" Stinger="" StingerDelaySeconds="4" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_combat:mis_kyd_07_combat_01" Sequence="kyd_07" Stinger="" StingerDelaySeconds="4" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_combat:mis_kyd_07_combat_02" Sequence="kyd_07" Stinger="" StingerDelaySeconds="4" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_combat:mis_kyd_08_combat" Sequence="kyd_08" Stinger="" StingerDelaySeconds="4" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_combat:mis_kyd_11_combat" Sequence="kyd_11" Stinger="" StingerDelaySeconds="4" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_combat:mis_dreissk_02_combat" Sequence="" Stinger="Sounds/music:mis_combat_stinger:mis_dreissk_02_combat_stinger" StingerDelaySeconds="4" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_combat:mis_dreissk_01_combat" Sequence="" Stinger="Sounds/music:mis_combat_stinger:mis_dreissk_01_combat_stinger" StingerDelaySeconds="4" StingerMissionFailure="" StingerMissionSuccess="" />
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        <MusicTrack Event="Sounds/music:mis_combat:mis_kyd_05_combat_01" Sequence="" Stinger="" StingerDelaySeconds="4" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_combat:mis_kyd_05_combat_02" Sequence="" Stinger="" StingerDelaySeconds="4" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_combat:mis_kyd_07_combat_01" Sequence="" Stinger="" StingerDelaySeconds="4" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_combat:mis_kyd_07_combat_02" Sequence="" Stinger="" StingerDelaySeconds="4" StingerMissionFailure="" StingerMissionSuccess="" />
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        <MusicTrack Event="Sounds/music:mis_approach:mis_kyd_05_approach" Sequence="kyd_05" Stinger="" StingerDelaySeconds="2" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_approach:mis_kyd_07_approach" Sequence="kyd_07" Stinger="" StingerDelaySeconds="2" StingerMissionFailure="" StingerMissionSuccess="" />
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        <MusicTrack Event="Sounds/music:mis_approach:mis_dreissk_01_approach" Sequence="" Stinger="" StingerDelaySeconds="2" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_approach:mis_dreissk_02_approach" Sequence="" Stinger="" StingerDelaySeconds="2" StingerMissionFailure="" StingerMissionSuccess="" />
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        <MusicTrack Event="Sounds/music:mis_enable:mis_kyd_08_enable_02" Sequence="kyd_08" Stinger="" StingerDelaySeconds="5" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_enable:mis_dreissk_01_enable" Sequence="" Stinger="" StingerDelaySeconds="5" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_enable:mis_dreissk_02_enable" Sequence="" Stinger="" StingerDelaySeconds="5" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_enable:mis_kyd_03_enable" Sequence="" Stinger="" StingerDelaySeconds="5" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_enable:mis_kyd_07_enable" Sequence="" Stinger="" StingerDelaySeconds="5" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_enable:mis_kyd_08_enable_01" Sequence="" Stinger="" StingerDelaySeconds="5" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_enable:mis_kyd_08_enable_02" Sequence="" Stinger="" StingerDelaySeconds="5" StingerMissionFailure="" StingerMissionSuccess="" />
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        <MusicTrack Event="Sounds/music:mis_defend:cbt_05_light_01" Sequence="" Stinger="" StingerDelaySeconds="3" StingerMissionFailure="" StingerMissionSuccess="" />
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        <MusicTrack Event="Sounds/music:mis_defend:cbt_08_light_01" Sequence="" Stinger="" StingerDelaySeconds="3" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_defend:exp_03_dark_01" Sequence="" Stinger="" StingerDelaySeconds="3" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_defend:exp_03_dark_04" Sequence="" Stinger="" StingerDelaySeconds="3" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_defend:exp_08_ominous_01" Sequence="" Stinger="" StingerDelaySeconds="3" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_defend:mis_dreissk_01_approach" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_defend:mis_dreissk_02_approach" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
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        <MusicTrack Event="Sounds/music:mis_explore:exp_02_searching_02" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_explore:exp_02_searching_03" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_explore:exp_03_dark_01" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_explore:exp_03_dark_02" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
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        <MusicTrack Event="Sounds/music:mis_explore:exp_07_somber_01" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_explore:exp_07_somber_02" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_explore:exp_08_ominous_01" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_explore:exp_09_longing_01" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
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    <MusicBucket BucketFlags="" BucketName="Manual - Escort" FarZombiesRequired="0" Location="Manual" ManualDuration="300" MaxMoralePercent="100" MaxTrackDelaySeconds="30" MinMoralePercent="0" MinTrackDelaySeconds="20" NearZombiesRequired="0" NearZombieStopThreshold="0" NewTrackDelaySeconds="25" Priority="2" StopTrackDelaySeconds="0">
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        <MusicTrack Event="Sounds/music:mis_escort:drone_darkmelody_01" Sequence="" Stinger="" StingerDelaySeconds="5" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_escort:drone_darkmelody_02" Sequence="" Stinger="" StingerDelaySeconds="5" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_escort:drone_exploration_01" Sequence="" Stinger="" StingerDelaySeconds="5" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_escort:drone_exploration_03" Sequence="" Stinger="" StingerDelaySeconds="5" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_escort:drone_ominous_01" Sequence="" Stinger="" StingerDelaySeconds="5" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_escort:drone_tension_01" Sequence="" Stinger="" StingerDelaySeconds="5" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_escort:exp_02_searching_02" Sequence="" Stinger="" StingerDelaySeconds="5" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_escort:exp_02_searching_03" Sequence="" Stinger="" StingerDelaySeconds="5" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_escort:exp_03_dark_02" Sequence="" Stinger="" StingerDelaySeconds="5" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_escort:exp_08_ominous_02" Sequence="" Stinger="" StingerDelaySeconds="5" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_escort:mis_dreissk_01_enable" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_escort:mis_dreissk_02_enable" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
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    <MusicBucket BucketFlags="" BucketName="Manual - DroneCue" FarZombiesRequired="0" Location="Manual" ManualDuration="180" MaxMoralePercent="100" MaxTrackDelaySeconds="65" MinMoralePercent="0" MinTrackDelaySeconds="45" NearZombiesRequired="0" NearZombieStopThreshold="0" NewTrackDelaySeconds="20" Priority="2" StopTrackDelaySeconds="0">
      <Tracks>
        <MusicTrack Event="Sounds/music:mis_drones:drone_darkmelody_01" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_drones:drone_darkmelody_02" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_drones:drone_exploration_01" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_drones:drone_exploration_02" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_drones:drone_exploration_03" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_drones:drone_exploration_04" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_drones:drone_ominous_01" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_drones:drone_ominous_02" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_drones:drone_ominous_03" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_drones:drone_tension_01" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_drones:drone_tension_02" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
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    </MusicBucket>
    <MusicBucket BucketFlags="SkipDelay" BucketName="Manual - EscortLead" FarZombiesRequired="0" Location="Manual" ManualDuration="150" MaxMoralePercent="100" MaxTrackDelaySeconds="30" MinMoralePercent="0" MinTrackDelaySeconds="20" NearZombiesRequired="0" NearZombieStopThreshold="0" NewTrackDelaySeconds="25" Priority="1" StopTrackDelaySeconds="0">
      <Tracks>
        <MusicTrack Event="Sounds/music:mis_escort:drone_darkmelody_01" Sequence="" Stinger="" StingerDelaySeconds="5" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_escort:drone_darkmelody_02" Sequence="" Stinger="" StingerDelaySeconds="5" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_escort:drone_exploration_01" Sequence="" Stinger="" StingerDelaySeconds="5" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_escort:drone_exploration_03" Sequence="" Stinger="" StingerDelaySeconds="5" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_escort:drone_ominous_01" Sequence="" Stinger="" StingerDelaySeconds="5" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_escort:drone_tension_01" Sequence="" Stinger="" StingerDelaySeconds="5" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_escort:exp_02_searching_02" Sequence="" Stinger="" StingerDelaySeconds="5" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_escort:exp_02_searching_03" Sequence="" Stinger="" StingerDelaySeconds="5" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_escort:exp_03_dark_02" Sequence="" Stinger="" StingerDelaySeconds="5" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_escort:exp_08_ominous_02" Sequence="" Stinger="" StingerDelaySeconds="5" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_escort:mis_dreissk_01_enable" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_escort:mis_dreissk_02_enable" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
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    </MusicBucket>
    <MusicBucket BucketFlags="SkipDelay" BucketName="Manual - Drone" FarZombiesRequired="0" Location="Manual" ManualDuration="180" MaxMoralePercent="100" MaxTrackDelaySeconds="65" MinMoralePercent="0" MinTrackDelaySeconds="45" NearZombiesRequired="0" NearZombieStopThreshold="0" NewTrackDelaySeconds="20" Priority="1" StopTrackDelaySeconds="0">
      <Tracks>
        <MusicTrack Event="Sounds/music:mis_drones:drone_darkmelody_01" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_drones:drone_darkmelody_02" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_drones:drone_exploration_01" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_drones:drone_exploration_02" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_drones:drone_exploration_03" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_drones:drone_exploration_04" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_drones:drone_ominous_01" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_drones:drone_ominous_02" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_drones:drone_ominous_03" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_drones:drone_tension_01" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:mis_drones:drone_tension_02" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
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    </MusicBucket>
    <MusicBucket BucketFlags="" BucketName="Infested - Trouble" FarZombiesRequired="100" Location="Exploration" ManualDuration="0" MaxMoralePercent="100" MaxTrackDelaySeconds="0" MinMoralePercent="0" MinTrackDelaySeconds="0" NearZombiesRequired="7" NearZombieStopThreshold="2" NewTrackDelaySeconds="30" Priority="3" StopTrackDelaySeconds="13">
      <Tracks>
        <MusicTrack Event="Sounds/music:exp_infested_trouble:cbt_04_normal_02" Sequence="" Stinger="" StingerDelaySeconds="7" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_infested_trouble:cbt_05_normal_02" Sequence="" Stinger="" StingerDelaySeconds="7" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_infested_trouble:cbt_06_heavy_01" Sequence="" Stinger="" StingerDelaySeconds="7" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_infested_trouble:cbt_07_normal_01" Sequence="" Stinger="" StingerDelaySeconds="7" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_infested_trouble:cbt_07_heavy_01" Sequence="" Stinger="" StingerDelaySeconds="7" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_infested_trouble:cbt_07_heavy_02" Sequence="" Stinger="" StingerDelaySeconds="7" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_infested_trouble:cbt_11_heavy_01" Sequence="" Stinger="" StingerDelaySeconds="7" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_infested_trouble:dreissk_01_climax" Sequence="" Stinger="" StingerDelaySeconds="7" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_infested_trouble:dreissk_02_climax" Sequence="" Stinger="" StingerDelaySeconds="7" StingerMissionFailure="" StingerMissionSuccess="" />
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    </MusicBucket>
    <MusicBucket BucketFlags="" BucketName="Danger - Trouble" FarZombiesRequired="50" Location="Exploration" ManualDuration="0" MaxMoralePercent="100" MaxTrackDelaySeconds="0" MinMoralePercent="0" MinTrackDelaySeconds="0" NearZombiesRequired="7" NearZombieStopThreshold="2" NewTrackDelaySeconds="30" Priority="3" StopTrackDelaySeconds="13">
      <Tracks>
        <MusicTrack Event="Sounds/music:exp_danger_trouble:cbt_05_normal_02" Sequence="" Stinger="" StingerDelaySeconds="7" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_danger_trouble:cbt_06_normal_01" Sequence="" Stinger="" StingerDelaySeconds="7" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_danger_trouble:cbt_07_normal_02" Sequence="" Stinger="" StingerDelaySeconds="7" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_danger_trouble:cbt_08_normal_01" Sequence="" Stinger="" StingerDelaySeconds="7" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_danger_trouble:cbt_09_normal_01" Sequence="" Stinger="" StingerDelaySeconds="7" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_danger_trouble:dreissk_01_combat" Sequence="" Stinger="" StingerDelaySeconds="7" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_danger_trouble:dreissk_02_combat" Sequence="" Stinger="" StingerDelaySeconds="7" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_infested_trouble:cbt_04_normal_02" Sequence="" Stinger="" StingerDelaySeconds="7" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_infested_trouble:cbt_05_normal_02" Sequence="" Stinger="" StingerDelaySeconds="7" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_infested_trouble:cbt_06_heavy_01" Sequence="" Stinger="" StingerDelaySeconds="7" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_infested_trouble:cbt_07_normal_01" Sequence="" Stinger="" StingerDelaySeconds="7" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_infested_trouble:cbt_07_heavy_01" Sequence="" Stinger="" StingerDelaySeconds="7" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_infested_trouble:cbt_07_heavy_02" Sequence="" Stinger="" StingerDelaySeconds="7" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_infested_trouble:cbt_11_heavy_01" Sequence="" Stinger="" StingerDelaySeconds="7" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_infested_trouble:dreissk_01_climax" Sequence="" Stinger="" StingerDelaySeconds="7" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_infested_trouble:dreissk_02_climax" Sequence="" Stinger="" StingerDelaySeconds="7" StingerMissionFailure="" StingerMissionSuccess="" />
      </Tracks>
    </MusicBucket>
    <MusicBucket BucketFlags="" BucketName="Protected - Trouble" FarZombiesRequired="0" Location="Exploration" ManualDuration="0" MaxMoralePercent="100" MaxTrackDelaySeconds="0" MinMoralePercent="0" MinTrackDelaySeconds="0" NearZombiesRequired="7" NearZombieStopThreshold="2" NewTrackDelaySeconds="30" Priority="3" StopTrackDelaySeconds="13">
      <Tracks>
        <MusicTrack Event="Sounds/music:exp_protected_trouble:cbt_04_normal_01a" Sequence="" Stinger="" StingerDelaySeconds="7" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_protected_trouble:cbt_04_normal_01b" Sequence="" Stinger="" StingerDelaySeconds="7" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_protected_trouble:cbt_05_normal_01" Sequence="" Stinger="" StingerDelaySeconds="7" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_protected_trouble:cbt_08_normal_02" Sequence="" Stinger="" StingerDelaySeconds="7" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_protected_trouble:cbt_10_heavy_01" Sequence="" Stinger="" StingerDelaySeconds="7" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_protected_trouble:cbt_11_normal_01" Sequence="" Stinger="" StingerDelaySeconds="7" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_protected_trouble:dreissk_01_approach" Sequence="" Stinger="" StingerDelaySeconds="7" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_protected_trouble:dreissk_02_approach" Sequence="" Stinger="" StingerDelaySeconds="7" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_danger_trouble:cbt_05_normal_02" Sequence="" Stinger="" StingerDelaySeconds="7" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_danger_trouble:cbt_06_normal_01" Sequence="" Stinger="" StingerDelaySeconds="7" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_danger_trouble:cbt_07_normal_02" Sequence="" Stinger="" StingerDelaySeconds="7" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_danger_trouble:cbt_08_normal_01" Sequence="" Stinger="" StingerDelaySeconds="7" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_danger_trouble:cbt_09_normal_01" Sequence="" Stinger="" StingerDelaySeconds="7" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_danger_trouble:dreissk_01_combat" Sequence="" Stinger="" StingerDelaySeconds="7" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_danger_trouble:dreissk_02_combat" Sequence="" Stinger="" StingerDelaySeconds="7" StingerMissionFailure="" StingerMissionSuccess="" />
      </Tracks>
    </MusicBucket>
    <MusicBucket BucketFlags="" BucketName="Base - Negative" FarZombiesRequired="0" Location="Home" ManualDuration="0" MaxMoralePercent="45" MaxTrackDelaySeconds="120" MinMoralePercent="0" MinTrackDelaySeconds="70" NearZombiesRequired="0" NearZombieStopThreshold="0" NewTrackDelaySeconds="0" Priority="1" StopTrackDelaySeconds="20">
      <Tracks>
        <MusicTrack Event="Sounds/music:base_negative:drone_darkmelody_01" Sequence="" Stinger="" StingerDelaySeconds="5" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:base_negative:drone_darkmelody_02" Sequence="" Stinger="" StingerDelaySeconds="5" StingerMissionFailure="" StingerMissionSuccess="" />
      </Tracks>
    </MusicBucket>
    <MusicBucket BucketFlags="" BucketName="Base - Neutral" FarZombiesRequired="0" Location="Home" ManualDuration="0" MaxMoralePercent="85" MaxTrackDelaySeconds="120" MinMoralePercent="45" MinTrackDelaySeconds="70" NearZombiesRequired="0" NearZombieStopThreshold="0" NewTrackDelaySeconds="0" Priority="1" StopTrackDelaySeconds="13">
      <Tracks>
        <MusicTrack Event="Sounds/music:base_neutral:drone_tension_01" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:base_neutral:drone_tension_02" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
      </Tracks>
    </MusicBucket>
    <MusicBucket BucketFlags="" BucketName="Base - Positive" FarZombiesRequired="0" Location="Home" ManualDuration="0" MaxMoralePercent="100" MaxTrackDelaySeconds="120" MinMoralePercent="80" MinTrackDelaySeconds="70" NearZombiesRequired="0" NearZombieStopThreshold="0" NewTrackDelaySeconds="15" Priority="1" StopTrackDelaySeconds="7">
      <Tracks>
        <MusicTrack Event="Sounds/music:base_positive:base_01_positive_01" Sequence="" Stinger="Sounds/music:base_positive:base_01_positive_stinger_01" StingerDelaySeconds="11" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:base_positive:base_01_positive_02" Sequence="" Stinger="Sounds/music:base_positive:base_01_positive_stinger_01" StingerDelaySeconds="11" StingerMissionFailure="" StingerMissionSuccess="" />
      </Tracks>
    </MusicBucket>
    <MusicBucket BucketFlags="" BucketName="Infested - Calm" FarZombiesRequired="100" Location="Exploration" ManualDuration="0" MaxMoralePercent="100" MaxTrackDelaySeconds="90" MinMoralePercent="0" MinTrackDelaySeconds="50" NearZombiesRequired="0" NearZombieStopThreshold="0" NewTrackDelaySeconds="7" Priority="1" StopTrackDelaySeconds="0">
      <Tracks>
        <MusicTrack Event="Sounds/music:exp_infested_calm:drone_ominous_01" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_infested_calm:drone_tension_01" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_infested_calm:drone_tension_02" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_infested_calm:cbt_04_light_01" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_infested_calm:exp_03_dark_04" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_infested_calm:cbt_05_light_01" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_infested_calm:cbt_07_light_01" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_infested_calm:cbt_08_light_01" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_infested_calm:exp_08_ominous_01" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_infested_calm:dreissk_01_enable" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_infested_calm:dreissk_02_enable" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
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    </MusicBucket>
    <MusicBucket BucketFlags="" BucketName="Danger - Calm" FarZombiesRequired="50" Location="Exploration" ManualDuration="0" MaxMoralePercent="100" MaxTrackDelaySeconds="110" MinMoralePercent="0" MinTrackDelaySeconds="60" NearZombiesRequired="0" NearZombieStopThreshold="0" NewTrackDelaySeconds="10" Priority="1" StopTrackDelaySeconds="0">
      <Tracks>
        <MusicTrack Event="Sounds/music:exp_danger_calm:exp_02_searching_01" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_danger_calm:drone_darkmelody_01" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_danger_calm:drone_darkmelody_02" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_danger_calm:drone_ominous_02" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_danger_calm:drone_ominous_03" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_danger_calm:exp_03_dark_01" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_danger_calm:exp_03_dark_02" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_danger_calm:exp_07_somber_01" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_danger_calm:exp_08_ominous_01" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_danger_calm:exp_09_longing_01" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_danger_calm:dreissk_01_enable" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_danger_calm:dreissk_02_enable" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_infested_calm:drone_ominous_01" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_infested_calm:drone_tension_01" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_infested_calm:drone_tension_02" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_infested_calm:cbt_04_light_01" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_infested_calm:exp_03_dark_04" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_infested_calm:cbt_05_light_01" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_infested_calm:cbt_07_light_01" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_infested_calm:cbt_08_light_01" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_infested_calm:exp_08_ominous_01" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_infested_calm:dreissk_01_enable" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_infested_calm:dreissk_02_enable" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
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    </MusicBucket>
    <MusicBucket BucketFlags="" BucketName="Protected - Calm" FarZombiesRequired="0" Location="Exploration" ManualDuration="0" MaxMoralePercent="100" MaxTrackDelaySeconds="130" MinMoralePercent="0" MinTrackDelaySeconds="70" NearZombiesRequired="0" NearZombieStopThreshold="0" NewTrackDelaySeconds="15" Priority="1" StopTrackDelaySeconds="0">
      <Tracks>
        <MusicTrack Event="Sounds/music:exp_protected_calm:exp_02_searching_02" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_protected_calm:exp_02_searching_03" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_protected_calm:drone_exploration_01" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_protected_calm:drone_exploration_02" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_protected_calm:drone_exploration_03" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_protected_calm:drone_exploration_04" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_protected_calm:exp_03_dark_03" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_protected_calm:exp_07_somber_02" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_protected_calm:exp_08_ominous_02" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_danger_calm:exp_02_searching_01" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_danger_calm:drone_darkmelody_01" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_danger_calm:drone_darkmelody_02" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_danger_calm:drone_ominous_02" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_danger_calm:drone_ominous_03" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_danger_calm:exp_03_dark_01" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_danger_calm:exp_03_dark_02" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_danger_calm:exp_07_somber_01" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_danger_calm:exp_08_ominous_01" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_danger_calm:exp_09_longing_01" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_danger_calm:dreissk_01_enable" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
        <MusicTrack Event="Sounds/music:exp_danger_calm:dreissk_02_enable" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
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    </MusicBucket>
    <MusicBucket BucketFlags="Interrupt" BucketName="Cue - Ominous" FarZombiesRequired="0" Location="Manual" ManualDuration="30" MaxMoralePercent="100" MaxTrackDelaySeconds="0" MinMoralePercent="0" MinTrackDelaySeconds="0" NearZombiesRequired="0" NearZombieStopThreshold="0" NewTrackDelaySeconds="41" Priority="7" StopTrackDelaySeconds="0">
      <Tracks>
        <MusicTrack Event="Sounds/music:cues:ominous" Sequence="" Stinger="" StingerDelaySeconds="21" StingerMissionFailure="" StingerMissionSuccess="" />
      </Tracks>
    </MusicBucket>
    <MusicBucket BucketFlags="Interrupt" BucketName="Cue - Eulogy" FarZombiesRequired="0" Location="Manual" ManualDuration="30" MaxMoralePercent="100" MaxTrackDelaySeconds="0" MinMoralePercent="59" MinTrackDelaySeconds="0" NearZombiesRequired="0" NearZombieStopThreshold="0" NewTrackDelaySeconds="0" Priority="11" StopTrackDelaySeconds="0">
      <Tracks>
        <MusicTrack Event="Sounds/music:cues:funeral" Sequence="" Stinger="" StingerDelaySeconds="25" StingerMissionFailure="" StingerMissionSuccess="" />
      </Tracks>
    </MusicBucket>
    <MusicBucket BucketFlags="Interrupt" BucketName="Cue - Death" FarZombiesRequired="0" Location="Manual" ManualDuration="5" MaxMoralePercent="100" MaxTrackDelaySeconds="0" MinMoralePercent="0" MinTrackDelaySeconds="0" NearZombiesRequired="0" NearZombieStopThreshold="0" NewTrackDelaySeconds="0" Priority="10" StopTrackDelaySeconds="0">
      <Tracks>
        <MusicTrack Event="Sounds/music:cues:death" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
      </Tracks>
    </MusicBucket>
    <MusicBucket BucketFlags="Interrupt" BucketName="Cue - BoG" FarZombiesRequired="0" Location="Manual" ManualDuration="5" MaxMoralePercent="100" MaxTrackDelaySeconds="0" MinMoralePercent="0" MinTrackDelaySeconds="0" NearZombiesRequired="0" NearZombieStopThreshold="0" NewTrackDelaySeconds="0" Priority="10" StopTrackDelaySeconds="0">
      <Tracks>
        <MusicTrack Event="Sounds/music:cues:bog" Sequence="" Stinger="" StingerDelaySeconds="0" StingerMissionFailure="" StingerMissionSuccess="" />
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