<GameTokensLibrary Name="ph_Threat">
 <GameToken Name="ThreatLevelName" Type="String" Value="No Threat" LocalOnly="1"/>
 <GameToken Name="ThreatLevel" Type="Int" Value="0" LocalOnly="1"/>
 <GameToken Name="ThreatPoints" Type="Int" Value="0" LocalOnly="1"/>
 <GameToken Name="ThreatX" Type="Int" Value="0" LocalOnly="1"/>
 <GameToken Name="ThreatY" Type="Int" Value="0" LocalOnly="1"/>
 <GameToken Name="ThreatAITerritoryName" Type="String" Value="AITerritoryAA01" LocalOnly="0"/>
</GameTokensLibrary>
