Scriptname SprintBoostAbility extends activemagiceffect  

Event OnEffectStart(Actor Target, Actor Caster)

		
		Game.GetPlayer().ModActorValue("SpeedMult", 350)
		Game.GetPlayer().ModActorValue("CarryWeight", -10)
		
		
		
		
EndEvent

Event OnEffectFinish(Actor Target, Actor Caster)

		Game.GetPlayer().ModActorValue("SpeedMult", -350)
		Game.GetPlayer().ModActorValue("CarryWeight", 10)
		
		
		

endevent


SPELL Property SPELL  Auto  
