1	%1X%.%2Y%
300	Error
301	Failed to initialize video card.
302	Failed to initialize sound card.
303	Not enough physical memory to run the game. Your system must have at least 512MB of RAM.
304	Not enough virtual memory to run the game. Your system total paging files must be at least 768MB. Please consult the manual that came with your OS.
400	Error
401	Steam must be running to play this game.  Try again by launching game from Steam.
402	Game is not being run as a known Company of Heroes 2 product.  Try again by launching game from Steam.
403	Current Steam account does not own this Company of Heroes 2 product.  Switch Steam accounts and try again.
404	No Valid Steam user.  Check you are fully logged in or switch accounts and try again.
405	Steam is down or you are not logged in fully.  Please restart your Steam client and try again.
1081	Company of Heroes 2
1254	%1HOURS%:%2MINUTES%:%3SECONDS%
1272	%1MINUTES%:%2SECONDS%
1280	CONTINUE
1281	Restart
1285	Mission Accomplished
1286	Mission Failed
1300	Team %1TEAMNUM%
1302	AI
1303	Open
1304	Closed
1305	Open Observer
1308	Click Here To Join
1309	CPU - Easy
1310	CPU - Standard
1311	CPU - Hard
1312	CPU - Expert
1313	Switch Position
1320	Weather
1321	Default
1322	Sunny
1323	Light Rain
1324	Medium Rain
1325	Heavy Rain
1400	Cannot Start Game
1401	%1RESULT%
1410	OK
1411	You must select a Win Condition.
1412	You must select a valid Map.
1413	You cannot start a map with no player slots.
1414	You must select between Auto Teams and Free For All.
1415	You need more teams to play this game type.
1416	You have selected an invalid player type.
1417	Local Skirmish or LAN games should not have remote players.
1418	You must select a valid race.
1419	You must define a player name.
1420	All players must be assigned to a valid team.
1421	All players must be Ready for the game to start.
1422	You have too many local players for the number of available slots.
1423	You must have at least 2 local players to continue this game setup.
1424	At least one slot must be occupied by a human player.
1425	You must have at least two different teams for a valid game setup.
1426	You have selected an invalid option.
1427	You have selected an invalid race.
1428	You need remote players for a multiplayer game.
1429	You cannot close slots when Auto Teams is enabled.
1430	All slots should be occupied by a player, or Closed.
1431	Local Skirmish games require at least 1 human player to continue.
1450	An error has occurred.
1500	AI
1580	Error loading saved game.
1581	Unknown error loading saved game.
1582	Missing scenario "%1SCENARIO%".
1583	Missing scenario "%1SCENARIO%", in scenario pack "%2SCENPACK%".
1584	Missing add-on "%1ADDON%".
1585	The file is not a valid saved game.
1586	This saved game is obsolete.
1606	Waiting for players
1607	LOADING
1608	AUTOSAVING...
1609	%1SCENARIO%_Auto:%2DESCRIPTION%
1610	Counterattack
1700	Easy
1701	Normal
1702	Hard
1703	Expert
1704	Your new settings need to be accepted before you can choose to launch the performance test.
1750	Game Paused
1751	You have been defeated.
1752	Playback
1753	Playback over.
1754	Fatal Scar Error - Execution Paused
1755	Sync-error detected
1756	Data-Sync-error detected - Game data does not match
1757	Fatal AI Error - Execution Paused
1760	%1PLAYERNAME% has been kicked-out of the game.
1780	Exit Game
1782	YES
1783	NO
1785	Abort
1786	Do you wish to abort this scenario?
1787	YES
1788	NO
1790	Restart
1791	Do you wish to restart this mission?
1792	YES
1793	NO
1900	Waiting for player %1PLAYERNAME% to catch up.
1901	Trying to catch up with other systems.
1902	LEAVE
1903	KICK OUT
2500	OK
2501	ACCEPT
2502	CANCEL
2525	whisper
2526	w
2527	msg
2528	m
2529	broadcast
2530	b
2531	team
2532	t
2533	help
2534	h
2535	?
2550	That is not a valid command. Type /help for more info.
2551	Available Commands:
2552	Who do you want to send the message to?
2553	What do you want to say?
2554	What do you want to say?
2555	What do you want to say?
2556	Unrecognized command. Type /help for more info.
2557	/whisper USERNAME MESSAGE
2558	Sends a private MESSAGE to USERNAME.
2559	/team MESSAGE.
2560	Sends a private MESSAGE to all players in your team.
2561	/broadcast MESSAGE.
2562	Sends a MESSAGE to all players in the room you're in.
2563	Type /help COMMAND for information about a specific command.
2750	Parental Control
2751	The current Windows user does not have permission to play Company of Heroes 2.
2800	Mission %1MISSION_NUM%
2810	Congratulations! You've been awarded the %1MEDAL_NAME% for completing %2CAMPAIGN_NAME%.
2850	Failed to find a supported hardware rendering device. Ensure that your system meets the minimum requirements for Company of Heroes 2. Verify that DirectX is properly installed and that you have the latest drivers for your system.
2851	Failed to find a supported hardware rendering device. Ensure that your system meets the minimum requirements for Company of Heroes 2.
2852	Failed to initialize rendering device.
2853	Failed to find a working fullscreen mode.
2854	Failed to set a working mode for the rendering device. This could be due to having an old version of DirectX installed.
2855	Graphics Setup
2856	Company of Heroes 2
2857	An instance of this program is already running.
2900	On
2901	Off
2902	Higher
2903	High
2904	Medium
2905	Low
2906	Far
2907	Near
2908	Shader Model 1
2909	Shader Model 2
2910	Shader Model 3
2911	Shader Model 4
2912	Custom Commander
2913	44100 Hz
2914	22050 Hz
2915	128
2918	256
2920	32
2921	System Configuration
2922	Stereo
2923	Headphones
2924	Surround Sound
2925	SRS Circle Surround
2926	5.1 Discrete
2927	6.1 Discrete
2928	7.1 Discrete
2929	8.1 Discrete
2930	%1WIDTH%x%2HEIGHT% @%3REFRESHRATE%Hz
2931	%1WIDTH%x%2HEIGHT% @%3REFRESHRATE%Hz (widescreen)
2932	Enabled
2933	Disabled
2934	Enable
2935	Disable
2936	Advanced
2937	Custom (Advanced)
2938	1x
2939	2x
2940	4x
2941	8x
2942	16x
2943	Quality
2944	Performance
2945	Balanced
2946	Very Low
2947	Shader Model 2 (Low)
2948	Shader Model 2 (High)
2949	Very Low (VS1/PS1)
2950	Low (VS2/PS1)
2951	Medium (VS2/PS2)
2952	High (VS3/PS3)
2953	Ultra (VS4/PS4)
2954	FSAA
2955	V-Sync
2956	Minimum
2957	Maximum
2958	Window
2959	Windowed
2960	Full Screen
2961	Automatic
2962	Do you wish to keep these settings?
2963	Yes
2964	No
2965	Direct3D 10
2966	None
2967	8x CSAA
2968	8xQ CSAA
2969	16x CSAA
2970	16xQ CSAA
2971	Low Virtual Address Space
2972	These settings require more memory than your system has.  Please lower them to continue.
2973	1 Channel
2974	2 Channels
2975	Great
2976	Good
2977	Average
2978	Poor
2979	%1VALUE% fps
18003	Load Saved Game
19500	Mission Name
21504	Load Replay
22001	Squad Control
22002	Squad Decorators
22005	SELECT
22006	EXTRAS
22007	Mouse Scroll Speed
22008	Playback Frequency
22009	Audio FX
22010	Sound Configuration
22011	ADD
22012	SET DEFAULTS
22013	MAIN MENU
22015	Player Color
22016	Resolution
22017	Shadows
22018	Reflections
22019	Shader Complexity
22020	Brightness
22021	Texture Detail
23001	Online
23002	Host
23003	Join
23004	Back
23070	No map currently selected
25761	ALLIES
25763	AXIS
38070	Requires: %1REQUIREMENTSLIST%
38071	,
38072	...
38073	Must be in territory
38074	Population Cap reached
38076	Disabled
38077	Not enough Resources
38078	Cover
38079	Unable to Perform Actions
38080	%1PREREQS% OR %2PREREQS%
38081	%1PREREQS% AND %2PREREQS%
38082	Not the correct faction.
38083	Must be near Reinforcing Structure or Vehicle
38084	Not enough Squad members
38085	Can't attack: Weapons disabled
38086	Can't move: disabled
38087	NOT %1PREREQS%
38088	Recharging (%1SECONDS% secs left)
38089	Active for %1SECONDS% secs
38090	Producing...
38091	Missing map entry point
38092	Population Cap reached
38094	Ability is active
38100	World
38101	%1SQUADNAME% (%2SQUADNUM%/%3SQUADMAX%)
38102	Select %1BUILDING%
38103	Left-click this button twice to center your screen on the %1BUILDING%.
38104	Need specific terrain
38105	Must be damaged
38106	Must be healed
38107	Stationary
38108	Must be garrisoned
38109	Must be setup in territory
38110	Weapon is not enabled
38111	Team Weapon must be setup
38112	Hero fatigue has been drained
38119	Must be in combat
38120	Hero production limit is reached
38121	Requires: Squad Casualty
38252	(%1HOTKEY%)
38254	%1SQUAD-CURRENT%/%2SQUAD-MAX%
38257	+%1RESOURCE-RATE%
38258	??
38275	Garrisonable Building
38280	Strategic Point can be captured
38281	Strategic Point currently being captured by team %1TEAMNUM%
38282	Strategic Point currently held by team %1TEAMNUM%
38283	This Structures capacity is %1NUMSLOTS%/%2NUMTOTAL%
38284	This structure is full %1NUMSLOTS%/%2NUMTOTAL%
38285	Weapon requires %1NUMROLES% units for capture
38286	Rank %1VETERAN_RANK% Veteran %2SQUAD_NAME% (%3NUM_REMAINING% available)
38287	Left-click to begin Upgrading.
38288	Left-click to call one Reinforcement.
38289	Left-click to begin Deployment.
38290	Left-click to view available Buildings for construction.
38291	Left-click to select Demolition location.
38292	Left-click to select Build location.
38293	%1SQUAD_NAME%
38294	Level %1HERO_LEVEL%
38295	(%1NUM_FATIGUE% left)
38296	Level %1LEVEL_REQ%:
38350	Available: %1NUMAVAILABLE% (%2TIMEUNTILINCREASE%)
38351	%1MINUTES%:%2SECONDS%
38352	Supply limit
38353	Capacity %1CURRENT%/%2MAX%
38900	To All:
38901	To Team:
38902	[All]
38903	[Team]
38904	[SYSTEM]
38905	%1SENDER%:
38906	[Whisper]
38907	[Whisper To]
38910	Select a target
38911	Select a target
38912	Select a target
38913	Left-click on a position to use this ability
38914	Select a target
38915	Click on a position or a target Building
38916	Left-click on a target to use this ability
38920	[TEAM]
38921	[BUGLE]
38922	[GUILD]
38923	[NORMAL]
38924	[WHISPER]
38925	[PARTY]
38926	[TRUMPET]
38927	[SYSTEM]
38954	%1RATING%
38955	+%1RATING%
39250	OBJECTIVES:
39251	BONUS OBJECTIVES:
39252	???
39253	COMPLETE
39254	-INCOMPLETE
39255	Cannot use ability on this target
39257	Mission Complete
39258	Mission Failed
39300	Objective Completed: %1OBJECTIVE_TITLE%
39301	Objective Failed: %1OBJECTIVE_TITLE%
39302	Primary Objective: %1OBJECTIVE_TITLE%
39303	Secondary Objective: %1OBJECTIVE_TITLE%
39307	Objective Updated: %1OBJECTIVE_TITLE%
39320	%1CURRENT%/%2GOAL%
39360	We have less than 400 points
39361	We have less than 300 points
39362	We have less than 200 points
39363	We have less than 100 points
39364	We have less than 50 points
39365	We have less than 25 points
39366	We have less than 500 points
39367	We have less than 750 points
39370	Axis have less than 400 points
39371	Axis have less than 300 points
39372	Axis have less than 200 points
39373	Axis have less than 100 points
39374	Axis have less than 50 points
39375	Axis have less than 25 points
39376	Axis have less than 500 points
39377	Axis have less than 750 points
40530	Easy
40531	Standard
40532	Hard
40533	Expert
40560	Standard Resources
40561	High Resources
40562	Dev Resources
40610	Random Locations
40611	Fixed Locations
40641	500 points
40642	1000 points
40644	250 points
40750	Manpower
40751	Manpower is gained from controlling Territory Sectors.
40752	Munitions
40753	Munitions are gained by Capturing and Securing Munition Territory Sectors.
40754	Fuel
40755	Fuel is gained by Capturing and Securing Fuel Territory Sectors.
40758	Population Cap
40759	Maximum population. Units use up population while active on the battlefield.
40760	Current population.
40780	Manpower Rate
40781	Current Manpower rate per minute. Each unit fielded reduces the Manpower rate per minute.
40782	Munitions Rate
40783	Current Munitions rate per minute.
40784	Fuel Rate
40785	Current Fuel rate per minute
40790	Attack Here!
40791	This option creates an "Attack Here!" signal that your teammates can see.
40792	Defend Here!
40793	This option creates a Defend Here! signal that your teammates can see.
40794	Capture Here!
40795	This option creates a Capture Here! signal that your teammates can see.
40796	Company Commander
40797	Earn Commander Points to unlock powerful special abilities, Reinforcements and unique Units. The more XPs you earn, the more Commander Points you will gain.
40798	Tactical Map
40799	View the Battlefield, plan and manage attacks from the Tactical Map.
40820	Move
40821	Right-click on a location to move there.
40822	Left-click icon then Left-click to attack a specific location.
40823	Attack Move
40824	Units will attack any enemies they encounter en route to their destination.
40825	Left-click icon then Left-click to move to a location.
40828	Attack Ground
40829	Unit will fire on the targeted location until ordered to stop.
40830	Stop
40831	Orders units to stop their current action.
40836	Rally Point
40837	Order units to a Rally Point.
40838	Retreat
40839	Retreat units to the nearest HQ.
40840	Garrison/Embark
40841	Orders Units to enter target Vehicle or Building.
40842	Unload Selected Troops
40843	Order Troops to exit the Building.
40844	Unload Selected Troops
40845	Order Troops to leave the vehicle or building.
40846	Scuttle
40847	Scuttle this Unit or Structure.
40848	Cancel Construction
40852	Next Idle Vehicle
40853	Cycle through Idle Vehicles and Tanks.
40854	Next Idle Infantry
40855	Cycle through Idle Infantry Squads.
40860	Abandon Team Weapon
40861	Orders the crew to abandon the Team Weapon.
40881	Back
40882	Return to the previous menu.
40883	Left-click icon to Halt your Units.
40884	Left-click icon to Retreat.
40885	Left-click icon, left-click target location or select structure, right-click to set a Rally Point.
40950	Menu
40957	Access in-game options.
42750	EVENT CUE ITEM
42751	Event Cue HelpText
42752	This is the help text for an event that has occurred!  Left-click to move to the location of the event.  Right-click to dismiss this icon.
42755	Building Complete: %1NAME%
42758	Squad Complete: %1NAME%
42761	Under Attack!
42762	%1PLAYER% is being Attacked.
42764	Upgrade Complete: %1NAME%
42766	Incoming Enemy!
42767	Enemy have breached the front lines.
42769	Infopoint activated!
42770	An information point has been activated.
42771	Crossing into Enemy Territory!
42772	You are in Enemy Territory.
42774	Ability executed: %1ABILITY%
42777	Unit Sniped!
42778	A Unit has been killed by a Sniper.
42780	%1POINT% is being captured by the enemy!
42783	Tactical Briefing Available
42784	Click to view Tactical Briefing
42786	%1ALLY% under attack!
42787	%1ALLY% is being attacked.
42789	%1PLAYER% has begun phase %2PHASE%
42792	You have captured %1Point%
42795	%1RESOURCE% point has been depleted
42798	Mine Detected!
42800	1 minute remaining
42801	2 minutes remaining
42805	15 minutes remaining
42806	PAK 38 Firing
42810	Church Lost
42811	Town Hall Lost
42812	Troops Surrendered
42813	Reinforcements have arrived!
42814	Reinforcements
42887	*** %1ARMYTYPENAME% player: %2EVENTINFO%
43000	Not enough Manpower.  You need %1AMOUNT%.
43001	Not enough Fuel.  You need %1AMOUNT%.
43002	Not enough munitions.  You need %1AMOUNT%.
43003	Not enough Combat points.  You need %1AMOUNT%.
43005	Production queue is full.
43015	Cannot unload at that location.
43024	Cannot Build at that location.
43025	Must be built on territory points only.
43026	Must Build within Territory.
43027	Must Build within connected Territory.
43028	Cannot Build while location is under being taken
43029	Must Build within command Territory.
43030	Invalid ability target.
43050	Population cap reached. Capture more Territory Sectors to increase Population
43051	Vehicle cap reached
43052	Medic population cap reached
43054	Hero cap reached
43099	An unhandled error has occurred.
43100	Left-click to build the Structure at that location.
43200	%1POINTS%
43209	Select %1TREENAME%
43210	Unavailable
43211	Choose: %1TREENAME%
43212	Are you sure you want to choose %1TREENAME% as your Commander Tree?
43300	Ok
43301	Cancel
43302	Yes
43303	No
43304	Continue
43305	Abort
43306	Accept
43307	Save
43350	Invalid subtitle text (%1LOCID%)
43400	+%1RESOURCE%
43450	Ability obtained: %1ABILITY%
43500	%1HOURS%:%2MINUTES%:%3SECONDS%
43501	%1MINUTES%:%2SECONDS%
43502	%1PERCENT%%%
53548	RESTART MISSION
53549	NEXT MISSION
53550	MAIN MENU
60000	Annihilate
60002	Victory Point Win
60826	Are you sure you want to rename the Profile?
60827	Are you sure you want to delete the Profile?
60830	Are you sure you want to rename the Saved game?
60831	Are you sure you want to delete the Saved game?
60832	The Tutorial hasn't been completed. Play the Tutorial instead?
60833	Invalid Recorded Game.  File may be corrupt or version is incompatible.
60834	Are you sure you want to delete the recorded game?
60835	Are you sure you want to quit the current game?
60836	Are you sure you want to exit to Windows?
60837	Are you sure you want to restart the game?
60851	Profile Name:
60852	Saved Game Name:
60853	Saved Replay Name:
60854	Player
61100	Small
61101	Medium
61102	Large
61103	Extra Large
61121	%1DATE% %2TIME%
61150	Warning: Using the selected Texture Detail on this system may cause performance and visual problems.
61151	Continue
61152	Modify
61153	Warning: Using High Model Quality on this system may cause performance and visual problems.
61154	Warning: Using Ultra Texture Detail on this system will cause stability issues. Please change to a lower texture detail setting.
61155	Warning: Your computer does not have enough memory to optimally run these settings.  You will have long load times and performance stutters.
69793	Name
71750	Close
73007	Warning!
200308	Look out for those Stormtroopers!
503259	Reset default game options
509013	Reset
550001	Connecting
550002	Connecting to the game....
550003	Could not connect to all players in the game.
550004	Disconnected from the game.
550005	You have been disconnected from the game. Press OK to choose another game.
550006	Invalid number of Players
550007	You have chosen a map that can handle fewer players than are currently in the game, choose a map with %1PLAYERS% or more.
550008	Error Starting Game
550009	There was an error starting the LAN game, check all settings and the game version, then try again.
550010	Incompatible game version
550011	You have tried to join a game that is not compatible with the version you are running. Check that you have the same build, and the same command line arguments.
550012	Disconnecting
550013	Shutting down the game...
550014	Host Changed
550015	The host has left, and you have become the new host.
550016	Joining IP game
550017	Please wait, joining the direct IP game.
550018	Join Failed
550019	An error occurred while trying to join the direct IP game.
550020	Hosting Network Error
550021	An error occurred while trying to host a game. Restart the game and try again.
550022	No win conditions are set. Please set at least one win condition before continuing.
550023	The scenario you selected is invalid. Please select a valid scenario.
550024	There aren't enough teams to start a game.
550025	One of the players has not selected a race. Please ensure all players have selected a proper race to play.
550026	This game requires a remote player to start.
550027	Quit to the main menu
550028	Are you sure you want to quit?
550029	Looking up player statistics...
550030	Failed to look up player statistics.
550031	Patch Required
550032	A patch is required to play online, the download is %1NUMMB%MB. Do you wish to download now?
550033	Patch Download Failed
550034	The patch download has failed, returning to the main menu. Please try again later.
550035	Patch Download Failed To Start
550036	The patch download has failed to start, returning to the main menu.
550037	Patch Download Completed
550038	The patch has downloaded successfully. Press OK to quit the game and automatically apply the patch.
550039	Cancel Patch Download?
550040	You will not be able to use Relic Online until this patch has been applied. Continue cancelling the patch download?
550041	You cannot start the game with unfilled slots. Close any currently open slots and try again.
550042	Game Name Inappropriate
550043	The game name you have entered is inappropriate for a multiplayer game.
550044	Network Error
550045	An error has occurred with the network system
550046	Notice
550047	You do not have enough disk space on your hard disk to download the patch. Please free up some disk space and try again.
550050	Game is full
550051	You have been banned from this game
550052	You have been kicked from this game
550053	You have timed out
550060	%1PLAYER% has surrendered and left the game
550061	%1PLAYER% has been kicked from the game
550062	%1PLAYER% has left (timeout)
550063	Wrong password provided.
550100	The match no longer exists
550101	The host did not respond to the connection request
550102	Your connection to the host has timed out
550103	Unable to contact the online server this time
550104	A NAT negotiation failure has occurred. Unable to connect to %1PLAYERLIST%
550105	Incorrect password information was provided
550106	The hosts devmode setting are different from yours
550107	The host of the game is using a different mod than you are.
550108	Wrong version. The host of the game is using a different mod version than you are
550109	Wrong version. The host of the game is using a different application version than you are.
550110	The host of the game is using a different mod than you are.
550111	Wrong version. The host of the game is using a different mod dll version than you are.
550112	Wrong version. The host of the game is using different product data than you are.
550113	Game is full
550114	The name you are trying to use is already in the game
550115	The host of the game is ignoring you
550116	The game is currently being started
550117	You do not have access to the selected game options.\nOne of these actions will allow access:
550118	Join selected game
550119	Select a game
551000	New Player Information
551001	Welcome to the Company of Heroes news page! Here you'll find the latest updates on everything related to Company of Heroes, such as the release of new maps, balance tweaks, and patches. You'll also find exciting announcements for other great Relic titles. Remember, if you don't see it here - it isn't official Relic Online news!
551002	New Player Information
551003	The Chat tab is the hub of your Relic Online experience. Using an IRC-style interface, you can see who is in a channel at any particular time. Talk to your friends, use the whisper function to exchange private messages, and if there are certain people you don't want to talk to, feel free to use the Ignore function and enjoy the silence. If you want to add somebody to your Friends list, right-click on that person's name and add him/her to your list - if they accept your invite, you'll be able to see them on your Friends list whenever they're online. The best thing about Chat? You can use it at any time, even while waiting for a Ranked Match to begin. No need to worry about losing your Ranked Match session - just set your parameters, then come in here and Chat away until the game starts.
551004	New Player Information
551005	Setting up a multiplayer game couldn't be easier, thanks to the Game Setup tab. Here you can choose the map, set victory conditions, leave open slots available for other players to join - even check their spec rating to ensure that the game won't slow down due to a bad connection. With a chat window available, you can talk smack until the game starts.
551006	New Player Information
551007	Listings of games are displayed here. Each game shows the map name, number of players already connected to that game, the maximum number of players for that map, and the average ping of the players connected to that game.
551008	New Player Information
551009	The Statistics screen contains the leaderboards for every permutation you can think of. 1v1 all the way to 4v4, Axis vs Allies, Everyone vs Friends.
551010	New Player Information
551011	The Options screen allows you to turn on and off information boxes.
551012	New Player Information
551013	When creating a game, you can elect to leave it open or restrict it so players can only enter your private game through invitation.
551014	New Player Information
551015	Automatches create games that match players of similar skill, and these games affect online rankings. You can see how many players are looking for a Ranked Match, and can let the system know Preferred Maps, Match Type, and Army preferences. After clicking on Start to accept, you can use the other tabs at the top of the screen and when a Ranked Match is found, you'll automatically enter the gameplay session.
551016	New Player Information
551017	The Game History screen is where you can manage all the information gathered about games you have played. This includes saved games from both the campaigns and skirmishes, as well as any replays you have saved or downloaded.
551018	New Player Information
551019	The Rewards screen displays all the medals, awards and unlockable units you have earned. You can swap out unlockable units for existing units to change your Army's strategy within Classic multiplayer matches.
551020	...
551021	Instructions
551022	Stonewall Objective:\n- You and your team must defend your HQ against successive waves of enemies of increasing difficulty.\n\nResources: \n- Players will obtain resources by defeating the invading enemy units, with more powerful units providing a higher resource value. \n- From time to time, players will receive a free ability for surviving various waves, these abilities only have one use so use them wisely! \n\nSpawning Buildings: \n- The structure in the middle of the map can be used to build and upgrade units. \n- Outpost buildings along the perimeter can provide limited production support, and possess limited reinforcement capabilities. \n- Outpost buildings can provide healing for your units, +10 extra population cap, or a continual manpower bonus. \n- If there is more than one player the outpost buildings will be owned by nobody – the players must decide amongst themselves who will capture each building. \n\nOpposition: \n- As the waves wear on, stronger and deadlier enemies will appear. \n- As the difficulty increases the invaders will come in greater numbers and in multiple directions as well. \n- As each new wave type appears, a warning message and indicator will also appear, informing the player of where the next attack will come from.
551023	Instructions
551024	Panzerkrieg Objective: \n- Go head to head against your foes in Panzerkrieg controlling a single tank. Kill your enemies in order to lower their victory point score. The more formidable your foe, the more Victory Points he will lose for his team after his tank is destroyed. \n\nPick your Tank Ace:\n- Each tank contains different abilities and upgrades, so choose the Tank Ace that best suits your play style. Dominate the field, massacre lowly infantry and watch as your friends flee in terror.\n\nControl the Battlefield: \n- Capture victory points and hold them to slowly chip away at your victory point score. It may not be the most glorious route to victory, but losing isn't so glorious either. \n- In addition to bringing your victory point counter down, each victory point under your control grants access to helpful abilities for controlling the map.\n\n- Control the Mortar Bunker to drop artillery on the battlefield. \n -Capture the Radio Tower for Off-Map Support.\n- Command the Infantry Victory Point to gain access to a more diverse set of Infantry Reinforcements.
551025	Instructions
551026	Assault Objective:\n- Push against your opponents defenses and help your Soldiers win victories to reach the enemy HQ.\n- Destroy the enemy HQ complex.\n\nUnits:\n- Play as a Hero and choose from a Commando, Heavy Weapons Specialist, Medic, Recon, Engineer/Pioneer, Officer, and Sniper.\n- Each unit contains its own unique collection of active and passive abilities.\n\nLevel Progression:\n- Players may level up their Heroes by defeating enemy soldiers and vehicles.\n- As Heroes gain levels the player will be granted resource to improve their Hero.\n- Players may change their Hero choice upon death, retaining all levels and upgrades earned.
551027	Instructions
551028	Domination Objective:\n- Capture and hold islands until the enemy Victory Point ticker reaches zero.\n\n Units: \n- Squads are built from the "Forward Barracks" in the central area of the island.\n- Any island that is fully captured by a team will enable the “Forward Barracks” for that team.\n\n Territory:\n- Capture all of the territory in the island to own that island.\n- If an enemy player destroys the “Forward Barracks” on an island that island will become neutrally owned.\n\n Resources:\n- Players slowly accrue resources over time but also get a big boost every few minutes depending on how many islands are owned by the team.\n- When the timer reaches zero a box of resources will paradrop down on a random island.\n\n Commander Abilities:\n- Capturing more islands will unlock more Commander Abilities for use.\n- Losing islands required for a Commander Ability will result in a loss of the ability as well.
551030	%1PROGRESS% / %2MAXSIZE% MB
551040	Verifying %1PROGRESS% / %2MAXSIZE% MB
555001	Human
555002	Observer
555003	Open this slot
555004	Close this slot
555005	Move to this slot
555006	Request to swap slots with this player
555010	Closed Slot
555011	Open Slot - Click to move to this slot
555012	AI Player
555013	Can not change settings
555014	You can not change game settings while the countdown is on!
555015	Slot Swap Requested
555016	%1player% has requested to trade slots with you, do you accept?
555017	%1player% has accepted your request to swap slots.
555018	%1player% has declined your request to swap slots.
555019	%1player% is too busy to reply to your request to swap slots.
555020	SET READY
555021	SET NOT READY
555022	START GAME
555023	CANCEL COUNTDOWN (%1seconds%)
555024	START NOW!
555025	%1player% is ready and can't swap slots
555026	Add Easy Computer
555027	Add Normal Computer
555028	Add Hard Computer
555029	Add Expert Computer
555030	Countdown cancelled...
555031	The game will start in %1seconds% seconds!
555032	The Countdown was stopped because %1player% left the game!
555033	%1host_player% is starting the game!
555035	Easy Computer Player
555036	Normal Computer Player
555037	Hard Computer Player
555038	Expert Computer Player
555040	%1Player% accepted your invitation to the game.
555041	%1Player% declined your invitation to the game.
555042	%1Player% is in a game and can not accept your invitation
555043	%1Player% is busy and can not accept your invitation.
555044	%1Player% is offline. The invitation has been cancelled.
555045	Your invitation to %1Player% has been cancelled.
555046	Computer %1NUMBER%
555047	Invitation to %1Player% has timed out or been cancelled.
555048	Invitation from %1Player% has timed out or been cancelled.
555049	Connecting
555050	Attempting to join %1Player%'s game....
555051	Failed to join %1Player%'s game.
555052	%1Player% accepted your request to join their game.
555053	%1Player% declined your request to join their game.
555054	%1Player% is in a game and can not accept your request.
555055	%1Player% is busy and can not accept your request.
555056	%1Player% is offline. The request has been cancelled.
555057	Your request to %1Player% has timed out or been cancelled.
555059	The request from %1Player% has timed out or been cancelled.
555060	An automatch invitation from %1Player% was rejected.
555061	A match invitation from %1Player% was rejected.
555062	Cannot invite player
555063	%1Player% is already in the team.
555064	Unable to change to %1AUTO_MATCH_TYPE%. \n\n The following players do not have access: %2PLAYERLIST%.
555065	The team leader was unable to change to %1AUTO_MATCH_TYPE% because the following users do not have access: %2PLAYERLIST%.
555066	The team leader was unable to change to %1AUTO_MATCH_TYPE% because you do not have access.\n %2PURCHASE_TEXT%
555101	Free For All
555102	Automatic
555103	Race Based
555104	Player Selected
555105	Map changed to %1MAPNAME%
555106	%1OPTION% changed to %2OPTIONVALUE%
555107	Win condition changed to %1WINCONDITION%
555108	Map changed to an unknown map
555120	%1Player% has joined the game.
555121	%1Player% has surrendered and left the game.
555122	%1Player% has an incompatible version of map %2MapName% and was kicked from the game.
555123	%1Player% has been kicked from the game.
555124	%1PLAYER% does not have access to required content and was kicked from the game.
555125	%1PLAYER% does not have access to required content and was kicked from the automatch party.
555126	You have been kicked from the automatch party because to you do not have access to required content. %1PURCHASE_TEXT%
555130	%1Player% has an incompatible version of the game. Invitation has been cancelled.
555150	NEWS
555151	CHAT
555152	OPTIONS
555153	PLAY
555154	HOST GAME
555155	GAME - SETUP
555156	JOIN GAME
555157	GAME - READY
555158	LAUNCHING GAME
555159	AUTOMATCH
555160	SEARCHING...
555161	LEADERBOARDS
555162	%1USERNAME% STATS
555163	Move team to this side
555170	Classic Match
555171	Skirmish
555172	Operation: Stonewall
555173	Operation: Panzerkrieg
555174	Operation: Assault
555175	Operation: Domination
555176	All
555177	All Operations
555200	You Won! You are truly a master of strategy, tactics and blowing up anything that gets in your way!
555201	How terrible, you lost! Next time try blowing more stuff up. That might help.
555300	No Game Selected
555400	Incorrect username or password.
555401	The username and password that you have entered are invalid. Please try again.
555402	Relic Online Unavailable
555403	The Relic Online servers are currently unavailable, please try again later.
555404	Success!
555405	Your account has been created successfully, you will now be logged in.
555406	Failed to create account
555407	A server side error has occured while trying to create your account. Please contact customer support.
555408	Invalid Product Key
555409	The product key you have entered is invalid. Please double check that you have properly entered the Product key, and contact customer support if you continue to have problems.
555410	Account name is taken
555411	The specified account name is already in use. Please try another account name.
555412	Secret Answer Required
555413	You must enter an answer to the secret question before continuing.
555414	Secret Question Required
555415	You must choose a secret question before continuing.
555416	Invalid E-mail Address
555417	The e-mail address which you have entered appears to be invalid.
555418	Name too short
555419	The name you supplied is too short
555420	Password too short
555421	The password you have provided is too short. Please ensure that the password is at least 8 characters long.
555422	Passwords do not match
555423	The passwords you have entered do not match. Please ensure that both password fields contain the same information.
555424	Profile Created Successfully
555425	Your new profile has been created successfully.
555426	Invalid Username or Password
555427	The username and password that you have used to attempt to create the profile seem to be invalid.
555428	Unable to create profile
555429	A server-side problem has prevented the creation of the profile. If the problem continues, please contact customer support.
555430	Name not unique
555431	A profile already exists with that name, please change the name and try again.
555432	Connection in progress
555433	Connecting to Relic Online... Please wait...
555434	Joining Issue
555435	Could not join channel %1CHANNELNAME%, it may be full.
555436	Map not found!
555437	The map file required to join that game cannot be found on your machine. Download the map and try again.
555438	Product Key Already Used!
555439	The Product Key entered has already been used to create an online account.
555440	Invalid Profile Name
555441	The profile name you have entered is invalid.
555442	Too Many Profiles
555443	You have exceeded the number of profiles allowed for an account.
555444	Account Name Inappropriate
555445	The account name you have entered is inappropriate.
555446	Profile Name Inappropriate
555447	The profile name you have entered is inappropriate.
555448	Notice
555449	Your account has been suspended. Detailed information has been sent to your email. For any question, please contact an administrator through 1:1 query at  http://www.companyofheroes.com/contact_us
555450	Notice
555451	Your account has been banned. Detailed information has been sent to your email. For any question, please contact an administrator through 1:1 query at  http://www.companyofheroes.com/contact_us.
555452	Notice
555453	You are running a custom mod or have cheats enabled. Ranked matches will be disabled.
556000	%1Player%:
556001	Whisper from %1Player%:
556002	%1Message%
556003	%1Player% has joined the channel
556004	%1Player% has left the channel
556005	Your chat has been temporarily muted for spamming.
556006	Whispered to %1Player%:
556007	%1Player% to team:
556008	Lv. %1level%
556009	That command is not available in game
556100	whisper
556101	w
556102	join
556103	ignore
556104	unignore
556105	ignorelist
556106	help
556107	addfriend
556108	removefriend
556110	reply
556111	r
556112	invite
556113	joinfriend
557000	You must specify someone to chat with.
557001	A message is required if you wish to whisper to someone.
557002	You can't send a whisper to yourself.
557003	Unable to find channel %1ChannelName%
557004	You must specify a channel name to join.
557005	The channel exists, but we failed to join it. Please try again.
557006	The following players were not ignored (they are already being ignored, or you are unable to ignore them): %1PLAYERLIST%
557007	You have ignored %1PLAYER%.
557008	Your ignore list is empty.
557009	You are currently ignoring: %1PLAYERS%
557010	/help - Display help info%N%/whisper [name] [text] - Send a private message to a user.%N%Alternates: /w%N%/reply - Reply to last whisper%N%Alternates: /r%N%/addfriend [name] - Request a friend%N%/removefriend [name] - Remove a friend%N%/join [channel] - Join a different chat channel%N%/ignore [name] - Ignore a user%N%/unignore [name] - Unignore a user%N%/ignorelist - Retrieve ignore list %N%/invite [friend's name] - Invite a friend to the game you are in%N%/joinfriend [friend's name] - Join a friend's game%N%
557011	Invalid Command.
557012	You have requested to be %1PLAYER%'s friend.
557013	Can't add %1PLAYER% as a friend
557014	Friend %1PLAYER% accepted
557015	Couldn't accept %1PLAYER% as a friend
557016	Failed to remove %1PLAYER% as a friend
557017	Couldn't Remove Friend
557018	There is no one to reply to
557019	Unable to send a whisper to %1PLAYER%.
557020	You must specify the name of the person to add as a friend
557021	Must specify the name of at least one person to remove as friend
557022	Cannot ignore %1PLAYER%, invalid user name
557023	You have invited %1PlayerName% to your game.
557024	You must specify a name to invite
557025	You cannot invite a player that is not on your friends list
557026	You must be setting up a game to invite someone to the game
557027	Your invitation could not be sent
557028	Unable to send a whisper to offline user %1PLAYER%.
557029	Unable to send a whisper to unknown user %1PLAYER%.
557030	You must specify a name to join.
557031	You cannot join a player that is not on your friends list.
557032	You must not be setting up a game to join someone else's game.
557033	Your join request could not be sent.
558000	Whisper to this player
558001	Ignore this player
558002	Add this player to your friends list
558003	Remove Friend
558004	Unignore Player
558005	Withdraw Friend Request
558006	Accept Friend Request
558007	Decline Friend Request
558008	Check this player's stats
558009	Invite this player to your game
558010	Join this player's game
559000	Menu
559001	Are you sure you want to logout from Relic Online?
559002	%1PLAYER% is Online.
559003	%1PLAYER% is Offline.
559006	Your relationship with %1PLAYER% has been cleared.
559007	%1PLAYER% has been added to your friends list.
559008	You have chosen not to be %1PLAYER%'s friend.
559009	%1PLAYER% wants to be your friend.
559010	%1PLAYER% has accepted your friend request.
559011	%1PLAYER% has declined your friendship request.
559012	Browsing News.
559013	Looking for a game.
559014	Starting up a game.
559015	Stats.
559016	Changing Options.
559017	In Chat.
559018	Disconnection Issue
559019	You have lost your connection to Relic Online.
559020	Connection Issue
559021	Waiting for reply from Relic Online... Please Wait...
559022	Connection Kicked
559023	You have been kicked from Relic-Online, due to another profile using the same Product Key logging on.
559024	Ranked Match Failed
559025	The system has failed to auto-match. Please try again.
559026	Passwords do not match
559027	The new password you have entered is not the same in both fields. Please input it again.
559028	Password Changed
559029	Your password has been changed successfully.
559030	System Information
559031	Please wait...
559032	Delete Profile
559033	Are you sure you want to delete the profile "%1PROFILE%"?
559034	Password Reset
559035	Your password has been reset successfully. You will get an e-mail shortly with your new password.
559036	Password Reset Failure
559037	The Product Key and/or secret answer that you provided are wrong. Your password has not been reset.
559038	Password Reset Failure
559039	We are unable to reset your account password. The account is either banned or suspended.
559040	Account Details Updated.
559041	Your account details have been updated.
559042	Number of players currently automatching: %1NUMBER%
559043	Number of players automatched with you: %1NUMBER%
559044	Profile Deletion
559045	The profile was deleted successfully.
559046	The profile could not be deleted.
559047	Incorrect password.
559048	The current password is incorrect. Please input it again. If you have forgotten your password please use the password reset feature.
559049	Random
559050	Invalid password.
559051	The password you have entered is invalid. Please input it again.
559052	Classic 1 VS. 1
559053	Classic 2 VS. 2
559054	Classic 3 VS. 3
559055	Classic 4 VS. 4
559056	No veto.
559057	Starting game...
559058	Connecting...
559059	Automatching...
559060	START
559061	STOP
559062	Pending...
559063	Online
559064	Offline
559065	In Game
559066	%1RACE% players: %2NUMBER%
559067	Invited...
559068	In Game
559069	Friend Request
559070	Do you wish to accept this person as a friend?
559071	Definitely remove this friend?
559072	Are you sure you want to remove %1FRIEND% as a friend?
559073	Invited to Game
559074	%1Player% has invited you to join their match, do you accept?
559075	Notification
559076	This profile is currently busy, please try again shortly.
559077	%1PLAYERNAME% is unavailable.
559078	Basic Match
559079	Are you sure you want to remove the following people as friends? %1FRIENDSLIST%
559080	Waiting for player %1PLAYERNAME% to catch up ( lag grace left: %2LAG_GRACE%s ).
559081	%1PLAYER_NAME% is lagging, would you like to vote to kick him from the game? (This player is also lagging for %2NUM_OTHER_PLAYERS%2 other player(s)).
559082	Notice
559083	You have been kicked from the game.
559084	%1PLAYER_NAME% has initiated a vote to kick the following players.
559085	%1PLAYER_NAME% is lagging!\nYou may, if you choose, initiate a vote to kick them.
559086	Check Online Server Status.
559087	Hide medals from campaign: %1Campaign_name%
559088	Hide unawarded medals
559089	REWARDS
559090	GAME HISTORY
559091	CAMPAIGN
559092	START SKIRMISH
559093	%1profile_name%'s skirmish game
559094	Setting up game...
559095	Starting game
559096	An error occurred while starting the game
559097	Bad File
559098	The recorded game file could not be loaded.
559099	The following players could not be unignored: %1PLAYERLIST%
559100	The following players could not be added as friends: %1PLAYERLIST%
559101	The following players are still friends: %1PLAYERLIST%
559102	The host changed to a map you do not currently have, disconnecting
559103	Allies
559104	Axis
559105	Hide saves from %1Campaign name%
559106	Delete File Confirmation
559107	Are you certain you want to delete this file?
559108	Campaign Game
559109	Skirmish Game
559110	Recorded Game
559111	Whisper from %1player_name%: %2message%
559112	Click to start a single player skirmish game
559113	Click to start the countdown to start the game
559114	Click to start the multiplayer game now
559115	Click to toggle your ready status
559116	Click to cancel the countdown
559117	Find games to play online
559118	Setup a game the way you want
559119	Automatically find a game and increase your online rank
559120	Play the single player campaigns
559121	Play an Automatch Game Now!
559122	You need to log in to play automatch
559123	Invitation problem
559124	You have been invited to a game by %1player_name%, but do not have the necessary map file
559125	You have been invited to a game by %1player_name%, but can not join it
559126	Start searching for a game with players at your skill level
559127	Stop searching for a game
559128	Patch Error
559129	Could not execute the patch file:%1patch_file%  Please try to run it manually.
559130	Could Not Add Product Key
559131	Failed to add the key. This account already has a product key for this product.
559132	Hotfix Recommended
559133	We could not detect an update for Vista that allows for higher resolution graphics. We recommend installing this update, as well as updating your video card drivers. Would you like to install the update?
559134	Hide this reminder
559135	Hide this reminder in the future?
559140	%1PLAYER% is hosting a game
559141	%1PLAYER% is hosting an Automatch Team
559142	Notice
559143	You have lost connection to the server.
559144	The following players have been sent a friends request: %1PLAYERLIST%
559200	Invasion of Normandy
559201	Start Invasion of Normandy Campaign
559202	Continue Invasion of Normandy Campaign
559203	To play the Invasion of Normandy Campaign, please purchase the original Company Of Heroes
559204	Liberation of Caen
559205	Start Liberation of Caen Campaign
559206	Continue Liberation of Caen Campaign
559208	Operation Market Garden
559209	Start Operation Market Garden Campaign
559210	Continue Operation Market Garden Campaign
559212	Game Join Request
559213	%1Player% has requested to join your match, do you accept?
559214	Unable to delete currently active profile.
559215	Unable to delete main account profile.
559216	Allied Players:
559217	Axis Players:
559218	Random Players:
559219	Allied Teams:
559220	Axis Teams:
559221	Random Teams:
559222	Looking for Players...
559223	Looking for Available Game...
559224	Setting up Game...
559230	Tiger Ace
559231	Start Tiger Ace Campaign
559232	Continue Tiger Ace Campaign
559234	Profile Renaming
559235	The profile was renamed successfully.
559236	The profile could not be renamed.
559237	Unable to rename currently active profile.
559238	A profile already exists with that name, please change the name and try again.
559239	The profile name you have entered is inappropriate.
559240	You must wait %1days% days, %2hours% hours, %3minutes% minutes, %4seconds% seconds before you can rename this profile.
559241	Unable to rename main account profile.
559242	Invalid Profile Name
559243	The profile name you have entered is invalid.
561000	Total players online:
561001	Players in game:
561002	Players looking for automatches:
561003	Games being played:
561004	Peak number of players:
561005	Peak time:
561006	Games being hosted:
561007	Friends online:
561008	Total games ever played:
561009	Playing a campaign game:
561010	Playing a ranked game:
561011	Playing a skirmish game:
561012	Playing a LAN game:
561013	Playing a custom game:
561250	Creating profile...
561251	Retrieving account creation info...
561252	Attempting to create account...
561253	Changing your password...
561254	Logging in...
561255	Retrieving profile list...
561256	Deleting profile...
561257	Retrieving your secret question...
561258	Attempting to reset password...
561259	Logging out...
561260	Retrieving account details...
561261	Updating account details...
561262	Renaming profile...
561500	Everyone
561501	Friends
561502	Nearby
561503	Currently viewing: %1START% - %2END%
561504	No records.
561505	Sorting By: %1SORT_TYPE%
561506	Rank
561507	Wins
561508	Losses
561509	Streak
561755	< %1NUMBER%
561757	All
561767	%1GAME_TYPE% only
561770	Victory Point
561771	Annihilation
561774	%1GAME_TYPE% ranked win confirmed
561775	%1GAME_TYPE% ranked loss confirmed
561776	%1GAME_TYPE% win confirmed
561777	%1GAME_TYPE% loss confirmed
561780	%1RACE% %2GAME_TYPE% rank increased
561781	%1RACE% %2GAME_TYPE% rank decreased
561782	Your game version is not up to date and a patch is not available for download at this time. Please contact customer support.
561784	%1PROFILE_NAME% failed to connect to %2PLAYER_PROFILE_LIST%
561790	(%1TOTAL% games listed, %2FILTERED% filtered)
561795	%1PROFILE_NAME% failed to connect to the game session.
561797	/%1NUMPLAYERS%
561800	Online
561801	Offline
561802	Pending Requests
561803	Ignored
561804	Pending Accepts
561850	Offline
561851	No Profile Selected
561900	Open Slot
562000	Notice
562001	Please insert your %1PRODUCT_NAME% Disc.
562002	Continue
562003	Cancel
562004	Company Of Heroes 2
562005	Company Of Heroes: Opposing Fronts
562006	Company of Heroes 2
562007	Company of Heroes: Gold Edition
562008	Company of Heroes: Tales of Valor
562010	Recover Account
562011	Please insert your %1PRODUCT_NAME% Disc.
562013	Recover Account
562014	Notice
562015	Performing this action will invalidate the account that this key is currently associated with. This can only be done a limited amount of times. If the key has been used too many times it may also result in your account being banned. Are you sure?
562020	Notice
562021	You don't have a license to use this content.
562022	Enter Product Key
562023	Cancel
562030	Validating Media
562031	Validating Media... Please Wait...
562040	Browsing Medals
562041	Browsing Game History
562042	Automatching
562043	Setting up Skirmish Game
562044	Setting up LAN Game
562045	In a Skirmish
562046	In a Campaign
562047	In a LAN Game
562048	In a Ranked Game
562050	Notice
562051	You have lost connection to the Relic Online server.
562052	Notice
562053	You have re-established your connection to the Relic Online server.
562060	Notice
562061	Sign In will attempt to connect to Relic Online and take you to the Login screen if successful. Would you like to continue?
562070	Please wait...
562071	Please wait while Play Now functionality is initialized...
562080	Notice
562081	The Product Key you entered has successfully been added.
562085	Enter Product Key
562086	Reset Password
562087	An unclaimed %1PRODUCT% key has been discovered on this computer. If you would like to associate it with this account confirm the key is correct and press Submit, otherwise press back.
562088	To obtain a product key, please purchase the game you would like to play at a retail store or online. If you already own a Company of Heroes title, simply enter the product key printed on the back page of your game manual (or provided to you by Steam/D2D).
562090	Notice
562091	You have already registered this product key with your account.
562100	Notice
562101	You do not have any products registered with your account and will be unable to access game content without adding a product key.
562110	Notice
562111	You do not have the necessary data installed to play this campaign.  Please ensure that the appropriate content is properly installed.
562115	Notice
562116	Could not verify media.
562120	Notice
562121	There was an error creating your profile.
562122	Notice
562123	There was an error changing your password.
562124	Notice
562125	There was an error trying to retrieve the secret question associated with your product key.
562126	Notice
562127	Failed to add the product to your account. Please try again later, and contact customer support if the problem persists.
562128	Notice
562129	Unable to retrieve your account details. Please try again later, and contact customer support if the problem persists.
562130	Notice
562131	Unable to update your account details. Please try again later, and contact customer support if the problem persists.
562132	Corruption error
562133	The download is corrupted and will be deleted, please try again.
562135	Continue to Single Player
562136	(Banned)
562137	(Suspended)
562150	Dropped.
563100	Classic 2 VS. 2 AT
563101	Classic 3 VS. 3 AT
563102	Classic 4 VS. 4 AT
563110	Notice
563111	You have been kicked from the automatch party.
563112	%1PLAYER% is leaving the party. A NAT negotiation failure occurred. Unable to connect to %2PLAYERLIST%.
563113	You have been kicked from the automatch party. A NAT negotiation failure occurred. Unable to connect to %1PLAYERLIST%.
563114	%1PLAYER% has been kicked for incompatible game version.
563115	%1PLAYER% has stopped the automatch process.
563120	Invite to team automatch
563121	Start team automatch and invite player
563130	View team stats.
563140	This player's frame rate is expected to be no less then %1FRAMERATE% for a %2NUMBER% player game.
563141	Your framerate for the last %1NUMBER% matches with %2PLAYERNUMBER% players have at worst been: %3FRAMERATELIST%.
563142	You have not played any games of this type.
563150	Finding available players: (%1PROGRESS%)
563151	Connecting to players: (%1PROGRESS%)
563152	Players currently ready: (%1PROGRESS%)
563153	All players have been found.
563154	%1COMPLETE%/%2TOTAL%
563155	Connected to players.
563156	Ready to play!
563160	Incompatible map: %1MAP%
563161	Insufficient license
563162	Incompatible mod. Them: %1THEIRMOD% You: %1YOURMOD%
563163	Incompatible game options
563164	Incompatible mod version. Them: %1THEIRVERSION% You: %1YOURVERSION%
563170	Team Deleted.
563180	Ignore user?
563181	Are you sure you want to ignore %1PLAYERNAME%?
563182	Ignore users?
563183	Are you sure you want to ignore the following people? %1FRIENDSLIST%
563184	Notice
563185	You cannot change to a non-team automatch because there is at least one person on your party.
563190	Assault 2 vs 2
563191	Assault AT 2 vs 2
563192	Assault AT 3 vs 3
563193	Panzerkrieg 2 vs 2
563194	Panzerkrieg AT 2 vs 2
563195	Panzerkrieg AT 3 vs 3
563196	Notice
563197	You do not have access to %1GAME_TYPE%. \n\n %2PURCHASE_TEXT%
563198	Unable to change to %1GAME_TYPE%. \n\n The following players do not have access: %2PLAYERLIST%.
563199	The host was unable to change to %1GAME_TYPE% because the following users do not have access: %2PLAYERLIST%.
563200	The host was unable to change to %1GAME_TYPE% because you do not have access.\n %2PURCHASE_TEXT%
563201	Locked Computer Player
563202	You cannot automatch using the %1ARMY_NAME% army. \n\n %2PURCHASE_TEXT%
563203	You cannot use the %1ARMY_NAME% army. \n\n %2PURCHASE_TEXT%
563210	%1PLAYER%'s Army is using the classic set of units.
563211	Your Army is using the classic set of units. To use custom units, click the Customize Army button.
563212	%1PLAYER%'s Army is using custom units.
563213	Your Army is using custom units. To change the custom units, click the Customize Army button.
563214	Last Played Game
600839	MAP INFO
600847	Instructions
604270	Exit to Windows
604523	Add Product
700502	You are Victorious!
700503	You have been Defeated!
701000	Speaker Configuration
701002	Master Volume
701003	Speech Volume
701004	Music Volume
701005	SFX Volume
701006	Adjusts the speed at which the in-game screen moves when touching the edges of the screen with the cursor.
701007	Anti-Aliasing
701008	Physics
701013	Display Resolution
701015	Full Screen Brightness
701016	Texture Detail
701021	Voices
701026	Key Scroll Speed
701029	Frequency
701034	ACCEPT
701037	CANCEL
701056	For best image quality choose a resolution that matches your display device. Higher settings require a high performance video card.
701057	Reduce blurriness when zooming in on units by using larger textures.  Higher settings require a video card with more RAM.
701065	Adjust Sound Quality
701066	Adjust Music Volume
701067	Adjust SFX and Movie Volume
701068	Adjust Speech Volume
701069	Adjust display brightness while in full screen mode. You can enter full screen mode by pressing ALT+Enter
701070	Enable more realistic simulation of dying units. Requires a faster CPU.
701075	Smooths out jagged edges.  Low uses the FXAA image filter to detect aliasing and reduce it.  Medium and High use the same post processing technique, but improve on it by rendering the world at 225% or 400% resolution for Super Sample anti-aliasing.  These higher settings require a very high performance video card and are likely to impact performance more than any other setting.
701079	Adjust how many Voices can be played at the same time
701080	Adjust Sample Quality
701081	Select the Speaker Configuration that best describes your Audio Setup.
710059	Save Replay
710525	Units Lost
712760	Squad Control
712761	Mouse Scroll Speed
712762	Sticky Selection
712763	Event Cues
712766	Disable the UI for all Event Cues
712773	Disabling Squad Control removes the Global Unit Control decorators from the top right of the in-game UI.
712775	Disabling Sticky Selection allows you to de-select your Units.
712776	Show Paths
712777	Show Subtitles
712778	Show subtitles during movies
712779	Show Player Color
712780	Show all players as unique colors
712781	Show the paths taken by units when they are ordered to move.
801793	%1NUMBERRATE%x
2090700	Territory Point
2090701	Generates Fuel and Munitions resources. Allows construction of Munitions and Fuel posts.
2091400	Capture and Hold these Points to achieve a Capture and Hold Victory.
2091401	Victory Point
2092401	The most well-rounded heavy tank in the war, the Tiger's mix of armor, mobility, and firepower is legendary. The deadly 88mm KwK 36 gun can crush the armor of any enemy tank.
2092402	Tiger PzKpfw VI
2095000	The Special Rifle Command provides tough infantry and mobile units capable of aggressive reconnaissance duties on the battlefield.
2095001	Special Rifle Command
2099250	Supplies
2099300	The Kampfgruppe Headquarters is the primary command structure. Its Pioneers can construct all base buildings once the battle phases are complete.
2099301	Kampfgruppe Headquarters
2099400	Soviet
2099401	Soviet
2099402	USSR
2099450	German
2099451	Wehrmacht
2099452	Wehr
2099501	Panzer Elite
2099651	British
2099700	Strings of razor-sharp barbed wire block access by infantry and cannot be vaulted. Use to block parts of the map or protect flanks.
2099701	Razor Wire
2100000	Machine Gun Emplacements are excellent at suppressing enemy troops.
2100001	Machine Gun Emplacement
2100101	Escalate to Battle Phase 1
2100151	Escalate to Battle Phase 2
2100450	The Regimental Field Headquarters is the primary command structure, producing two of the core infantry units. Losing the RFHQ is detrimental to success on the battlefield.
2100451	Regimental Field Headquarters
2100650	Provides light organic support to command troops (Guards Rifle Infantry, Penal Battalions, Shock Troops) through versatile field guns, mechanized transport, and mobile armor.
2100651	Tankoviy Battalion Command
2101550	Destroyed Field Regimental HQ
2101750	Rough and ready fighting positions offer vital cover from small-arms fire.
2101751	Sandbag Fighting Position
2101900	The Support Weapon Kampaneya units can counter large groups of infantry with heavy machine guns, mortars, and the 76mm field gun.
2101901	Support Weapon Kampaneya
2102050	Light and heavy assault guns, tank destroyers, and Katyusha rocket artillery provide many options for armored combat.
2102051	Mechanized Armor Kampaneya
2103050	Destroyed Kampfgruppe HQ
2105400	Primary defensive structure. Can upgrade to an MG Emplacement, Healing Station or Reinforcement Point.
2105401	Bunker
2106250	Order the unit to Hold Fire.
2106251	Hold Fire
2106252	Left-click icon to Hold Fire.
2106650	Order the unit to Fire.
2106651	Fire at Will
2106652	Left-click icon to Fire at Will.
2114250	Slit trenches provide excellent cover for Infantry, especially from artillery fire. Grenades and incendiary devices are dangerous to units in slit trenches.
2114251	Slit Trench
2116500	Reinforcement Bunker
2116501	Reinforcement Bunker
2117300	Reinforcement Bunker
2121300	Strategic Point
2121301	Strategic Point
2124500	RPzB 54 "Panzerschreck"
2124900	Supplies
2124901	Gives 60 Manpower
2124950	Ammo Box
2124951	Gives Munitions
2125000	Fuel Can
2125001	Gives Fuel
2125050	Gives 25 Action Points
2125051	Lucky Strikes
2134350	Pantherturm
2134450	Wrecked Pantherturm
2134500	Mortar Bunker
2134550	Mortar Bunker
2134650	Dragon's Teeth
2134700	Bunker
2135650	Barge
2135850	%1Player% is now AI-controlled
2135851	has been replaced by AI.
2135852	Booby Trap Triggered
2135900	A booby trap has been triggered!
2137151	Supply Drop
2138350	Out of control
2138400	Out of Control
2138500	Damaged Engine
2138550	Destroyed Engine
2138800	Main Gun Destroyed
2138850	Stunned
2139501	Paratrooper Leg Bag
2140001	TM-35 Mine
2140002	The Soviet TM-35 Mine could badly damage enemy vehicles and its sensitive pressure plates could be set off by infantry.
2141650	Opel Blitz
2142250	Tiger PzKpfw VI
2146000	Opel Blitz Cargo Truck
2146650	Critical!
2146708	%1resource% Point Depleted!
2146709	dropped from the game.
2146712	has been killed.
2146715	cheated!
2146718	Under Attack!
2146727	Host Migrated
2146734	Territory Entered
2146738	Enemy Territory
2146740	Info Point Activated
2146745	Ability Activated
2146900	Bridge Destroyed
2150407	%1Player% has entered phase %2Phase%
2150408	%1Player% has entered phase %2Phase%
2150409	%1Player% Phased Up
2150410	Unit Sniped!
2150414	Mine Detected
2150416	Mine Detected
2150418	Squad Pinned!
2150427	%1Squad% Completed
2150428	%1Squad% Completed
2150429	%1Squad% Completed
2150430	%1Upgrade% Completed
2150436	Casualties Recovered
2150449	Point Secured
2153000	Abandoned MG42 Heavy Machine Gun. Re-crew with infantry.
2153001	MG42 Heavy Machine Gun
2153100	Abandoned GrW 34 8cm Mortar. Re-crew with infantry.
2153101	GrW 34 8cm Mortar
2153850	Destroyed Engine
2153900	Damaged Engine
2153950	Rear Armor Hit
2158650	Host Migrated
2158651	Info Point Activated
2158652	Info Point Activated
2158654	Under Attack!
2158655	Under Attack!
2158656	%1Player% Cheated
2158657	%1Player% Dropped
2158658	%1Player% killed
2158659	Unit Sniped!
2158660	Unit Sniped!
2158661	Squad Pinned!
2158662	Squad Pinned!
2158663	Veterancy Achieved!
2158664	Your Teammate is Under Attack
2158665	Your Teammate is Under Attack
2158666	Your Teammate is Under Attack
2158667	%1Upgrade% Completed
2158668	%1Upgrade% Completed
2158669	Veterancy Achieved!
2158670	Veterancy Achieved!
2158671	Enemy Capturing Point
2158672	Enemy Capturing Point
2158673	Enemy Capturing Point
2158674	%1resource% Point Depleted!
2158675	%1resource% Point Depleted!
2158681	%1Building% Completed
2158682	%1Building% Completed
2158683	%1Building% Completed
2158684	+%1AMOUNT% XP
2158685	Sniped!
2158686	%1ITEM% Obtained
2158687	Point Secured
2158690	Pinned!
2158691	Point Captured
2158692	Infantry under Attack!
2158693	Vehicle under Attack!
2158694	Point Captured
2158695	Point Captured
2158696	Point Captured
2158697	%1Squad% Reformed!
2161100	Immobilized
2161150	Hit Mine!
2163050	The anti-tank Teller mine is only triggered by vehicles.
2164550	Destroyed!
2164850	Gunner Killed
2164900	Bridge Destroyed
2198050	Sniper
2199250	Rangers
2200100	Effective against massed infantry, but must be properly positioned.
2200101	DShK 38 Heavy Machine Gun
2200201	Shock Troops
2204000	0
2260156	%1Player% 's settings are too high and are lagging the game!
2260157	%1Player% 's settings are too high and are lagging the game!
2260158	%1Player% 's settings are too high and are lagging the game!
2260159	Your current audio and video settings are too high and are lagging the game!
2260160	Your current audio and video settings are too high and are lagging the game!
2260161	Your current audio and video settings are too high and are lagging the game!
3000226	Sound Quality
3000252	Returning to old settings in %1seconds%.
11000242	XP
11001343	Infantry
11001344	Airborne
11001345	Armor
11001346	Defensive
11001347	Blitzkrieg
11001348	Terror
11001349	Made up of courageous volunteers and brave leaders, the American Army is a bold and decisive force that is capable of accomplishing any task it is given with speed and ease.
11001350	The Wehrmacht forces are known and feared throughout Europe as an army to be reckoned with, quickly overwhelming and destroying any opposition.
11001351	The American Infantry Commander's focus is on making the most out of the common soldier.  He has access to devastating howitzers, may inspire his troops to act heroically, and uses subterfuge and camouflage to setup flanks and ambushes.
11001352	The greatest strength behind an Airborne Commander is his ability to react to anywhere on the battlefield. Whether he needs paradropped troops, immediate anti-tank assistance, or a deadly bombing run, the Airborne commander can always call in support from above.
11001353	Directing an armored force with a vast range of skills and tactics, the Armor Commander prefers a mobile force over a static one.  Between powerful deployments like the Calliope or Pershing, equipping armor-piercing rounds, and initiating raids, the Armor Commander always keeps his opposition on their toes.
11001354	Defensive Commanders are inclined to hold their territory, poised and ready to strike the moment their enemy shows weakness. Backed by reactive artillery and Flak 88s, defensive commanders use specialized tactics to prevent losses, maintain their economy, and fortify territory.
11001355	Blitzkrieg Commanders act with speed and ferocity, ready to mobilize at a moment’s notice. They use their blitzkrieg tactics to stimulate their economy, bombard their opponent with rocket barrages, and call in elite Stormtroopers and the epic Tiger Tank.
11001356	Terror Commanders gain their reputation from relentless artillery and psychological subterfuge. Having access to V1 Rockets, King Tigers, and propaganda, Terror Commanders boast a vast arsenal of weaponry to take on the offensive.
11001359	Enter Name
11001406	Level %1level%
11001724	Ability cost reduced by %1datavalue%
11001725	Ability cost increased by %1datavalue%
11001726	Ability manpower cost reduced by %1datavalue%
11001727	Ability manpower cost increased by %1datavalue%
11001728	Ability munitions cost reduced by %1datavalue%
11001729	Ability munitions cost increased by %1datavalue%
11001730	Ability duration time reduced by %1datavalue%
11001731	Ability duration time increased by %1datavalue%
11001732	Ability max range reduced by %1datavalue%
11001733	Ability max range increased by %1datavalue%
11001734	Ability recharge time reduced by %1datavalue%
11001735	Ability recharge time increased by %1datavalue%
11001736	Weapon accuracy reduced by %1datavalue%
11001737	Weapon accuracy increased by %1datavalue%
11001738	Camouflage conceal radius reduced by %1datavalue%
11001739	Camouflage conceal radius increased by %1datavalue%
11001742	Reduces capture rate by %1datavalue%
11001743	Increases capture rate by %1datavalue%
11001744	Construction rate reduces by %1datavalue%
11001745	Construction rate increases by %1datavalue%
11001747	Weapon cooldown reduced by %1datavalue%
11001750	Weapon cooldown increased by %1datavalue%
11001751	Fuel cost reduces by %1datavalue%
11001752	Fuel cost increases by %1datavalue%
11001753	Manpower cost reduced by %1datavalue%
11001755	Manpower cost increased by %1datavalue%
11001757	Munitions cost reduces by %1datavalue%
11001758	Munitions cost increases by %1datavalue%
11001763	Weapon damage reduced by %1datavalue%
11001764	Weapon damage increased by %1datavalue%
11001765	Squad size reduces by %1datavalue%
11001766	Squad size increases by %1datavalue%
11001767	Camouflage detection radius reduced by %1datavalue%
11001768	Camouflage detection radius increased by %1datavalue%
11001769	Reduces max health by %1datavalue%
11001770	Increases max health by %1datavalue%
11001773	Turret rotation speed reduces by %1datavalue%
11001775	Turret rotation speed increases by %1datavalue%
11001776	Max squad size reduces by %1datavalue%
11001777	Max squad size increases by %1datavalue%
11001778	Production speed reduces by %1datavalue%
11001779	Production speed increases by %1datavalue%
11001780	Weapon range reduces by %1datavalue%
11001781	Weapon range increases by %1datavalue%
11001782	Increases chance to avoid incoming fire by %1datavalue%
11001783	Reduces chance to avoid incoming fire by %1datavalue%
11001784	Armor increases by %1datavalue%
11001785	Armor decreases by %1datavalue%
11001786	Player received experience reduced by %1datavalue%
11001787	Player received experience increased by %1datavalue%
11001788	Squad received experience reduced by %1datavalue%
11001789	Squad received experience increased by %1datavalue%
11001790	Received penetration reduced by %1datavalue%
11001791	Received penetration increased by %1datavalue%
11001792	Received suppression reduced by %1datavalue%
11001793	Received suppression increased by %1datavalue%
11001794	Recoups %1datavalue% fuel on death
11001795	Recoups %1datavalue% fuel on death
11001796	Recoups %1datavalue% munition on death
11001797	Recoups %1datavalue% munition on death
11001798	Recoups %1datavalue% fuel cost on death
11001799	Recoups %1datavalue% fuel cost on death
11001800	Recoups %1datavalue% manpower cost on death
11001801	Recoups %1datavalue% manpower cost on death
11001802	Reinforcement radius reduces by %1datavalue%
11001803	Reinforcement radius increases by %1datavalue%
11001821	Weapon reload time reduced by %1datavalue%
11001822	Weapon reload time increased by %1datavalue%
11001824	Decreases manpower scavenged by %1datavalue%
11001825	Decreases fuel scavenged by %1datavalue%
11001826	Decreases sight range by %1datavalue%
11001827	Decreases speed by %1datavalue%
11001828	Decreases fuel cost by %1datavalue%
11001829	Decreases manpower cost by %1datavalue%
11001830	Decreases manpower cost by %1datavalue%
11001831	Decreases munitions cost by %1datavalue%
11001832	Decreases production speed by %1datavalue%
11001833	Decreases repair rate by %1datavalue%
11001834	Decreases weapon penetration by %1datavalue%
11001835	Decreases suppression by %1datavalue%
11001837	Increases manpower scavenged by %1datavalue%
11001838	Increases fuel scavenged by %1datavalue%
11001839	Increases sight range by %1datavalue%
11001840	Increases speed by %1datavalue%
11001841	Increases fuel cost by %1datavalue%
11001842	Increases manpower cost by %1datavalue%
11001843	Increases manpower cost by %1datavalue%
11001844	Increases munitions cost by %1datavalue%
11001845	Increases production speed by %1datavalue%
11001846	Increases repair rate by %1datavalue%
11001847	Increases weapon penetration by %1datavalue%
11001848	Increases suppression by %1datavalue%
11002188	The venerable 7.62mm M1910 Maxim heavy machine gun can lay down sustained fire that is capable of suppressing even large groups of infantry. Wheeled carriage is mobile.
11002190	Shock Troops combine aggressive spirit with light body armor for close-range assaults. An arsenal of grenades combined with the PPSh-41 submachine guns are effective up close.
11002219	Mobile assault troops with body armor and a deadly short-range arsenal of grenades and submachine guns.
11003471	CUT - Conti, hang on - we're on our way!
11003472	CUT - Aldric, don't worry - we're on our way!
11003473	Flank that MG! Grenades!
11003480	Sergeant, keep your eyes peeled, there’s an HMG guarding the bridge ahead.
11003492	Our weapons are shit against that Halftrack - use the Panzerschreck!
11003692	Game Setup
11003778	Novyy Rogachik
11003803	tell
11003805	msg
11003848	Returning to Area of Engagement
11003866	Decreases fuel cost by %1datavalue%
11003867	Increases fuel cost by %1datavalue%
11003880	There are too many players for the selected game type and at least one player will be kicked from the game. Do you want to continue?
11003890	Unable to connect to the server.  The server may be down or there could be a problem with your network connection.
11003918	Purchase
11004136	The server has too many users logged in at the moment. Please try again later.
11004621	Rank %1LEVEL%
11004718	View Info
11004775	%1%/%2%
11004790	Capture this point
11004794	The Anit Tank Gun will penetrate vehicle armor, but has reduced effectiveness against infantry
11004795	This point is out of supply, capture the connecting territories to increase your fuel income
11004796	Select your Pioneers and then right-click on your Puma to start repairs
11004797	You have enough resources to bring another Puma into the battle
11004798	You have sufficient resources to get the first level of Vehicle Veterancy
11004799	You have sufficient resources to get the second level of Vehicle Veterancy
11004800	You have sufficient resources to get the final level of Vehicle Veterancy
11004801	The first level of veterancy for the Puma makes them harder to hit, increasing evasion by 15%
11004802	The second level of veterancy increases the main gun's range by 12.5%
11004803	For the final level of veterancy the main gun of the Puma gets a 30% damage increase
11004868	Decreases build time by %1datavalue%
11004869	Increases build time by %1datavalue%
11005148	Increases rotation speed by %1datavalue%
11005149	Decreases rotation speed by %1datavalue%
11005201	Home
11005338	Sort by:
11005770	Error!
11005771	An unknown error occurred, please try again later.
11005790	This application must be launched from the Company of Heroes Online Launcher. It can be downloaded from http://www.companyofheroes.com/.\n\n
11005791	Error
11005829	Not retreating
11005899	Easy
11005930	surrendered!
11005932	%1Player% Surrendered!
11005934	%1Player% Surrendered!
11005982	You have been disconnected.
11005983	The game will continue, you will receive a win or loss.
11006591	Dispatch Conscript Squad
11006597	Infantry Commander Squad
11006602	Repair
11006603	Load Armor Piercing Shells
11006604	Load High Explosive Shells
11006605	Hold Fire
11006606	Throw Grenade
11006607	Throw Molotov Cocktail
11006608	Deployment Zone
11006609	Slit Trench
11006612	Flamethrower Upgrade
11006613	PPSh-41 Sub Machine Guns
11006615	Fear Propaganda Artillery
11006622	Mortar Barrage
11006623	105mm Howitzer
11006624	No Deployment Structure
11006655	Machine Gun Emplacements are excellent at suppressing Enemy Troops.
11006656	Machine Gun Emplacement
11006657	Withdraw
11006670	Combat Engineer Squad
11006676	HM-38 120mm Mortar Squad
11006677	PM-41 82mm Mortar Squad
11006678	T-34/76 Medium Tank
11006679	Conscript Infantry Squad
11006680	Command Squad
11006681	M-42 45mm Anti-tank Gun
11006687	100 munitions
11006689	Build Menu
11006691	Basic Build Menu
11006693	25 munitions
11006695	Add Medic Station
11006696	Add a Mechanic's Depot
11006706	For Mother Russia!
11006707	Infantry Commander
11006708	AT Package upgrade
11006709	Plant Demolition Charge
11006719	SU - 85
11006720	SU-85 Tank Destroyer
11006721	SU-85 Medium Tank Destroyer
11006726	Infantry
11006727	Vehicles
11006733	Salvage Structure
11006745	Throw a Grenade.
11006747	Molotov cocktails deliver explosively flammable liquid that can burn for a long duration and deliver excruciating and often deadly injuries to enemy infantry.
11006749	Airburst propaganda leaflets make targeted soldiers question the morality of their actions.
11006766	Strafing Run
11006767	Booby Trap Building
11006768	T-70 Light Tank
11006769	IS-2 Heavy Tank
11006770	ISU-152 Heavy Assault Gun
11006774	Set Deployment Point
11006775	Sets the point where units will produce
11006776	Deployment Zone
11006777	Panzer III
11006779	Panzer III
11006781	Henschel Bombing Run
11006782	Henschel Recon Run
11006783	MG42 LMG
11006784	MG42 LMG
11006785	Panzerschreck
11006787	MP40 SMG
11006788	Throw Grenade
11006803	DP-28 Light Machine Gun Squad
11006805	Artillery Barrage
11006806	Suppression Fire
11006807	Activate the ability by clicking on the ability. This is a timed ability and will only be active for a duration.
11006810	Incendiary Mortar Barrage
11006811	Motorcycle
11006813	Rocket Barrage
11006814	M2HB .50 cal Machine Gun
11006815	Equip the Half-track with a M2HB .50 cal Machine Gun, Allows the unit to attack without having a squad garrisoned inside
11006818	132mm Rocket Barrage
11006829	Armor Piercing Rounds
11006831	Increased Penetration for a 30 second duration.
11006832	High Explosive Rounds
11006833	Fire high explosive rounds for 16 seconds
11006842	Convert Ambient Building
11006850	Medic
11006851	Replace Casualties. Must be in proximity to a HQ or Half-track to Reinforce.
11006852	Reinforce Heavy Machine Gun Team
11006853	Good vs. Infantry
11006854	Utilizes a 7.62mm M1910 Maxim Heavy Machine Gun to lay down an enormous amount of firepower that is capable of dealing heavy damage and suppressing infantry. Armor piercing bullets are effective against Light Vehicles.
11006855	M1910 Maxim Heavy Machine Gun Team
11006856	Basic Build Menu
11006857	Infantry Deployment Structure
11006858	Vehicle Deployment Structure
11006862	Ba-64 Armored Car
11006867	Light Recon Vehicle
11006868	The T-34 Medium Tank combines good armor, machine guns, and a versatile 76mm main gun. Wide tracks and a 500hp diesel engine provide mobility and speed.
11006869	The T-70 Light Tank is mobile and has good armor for a light tank. The 45mm gun resides in a one-man turret; commander has to choose targets, fire guns, and direct the driver.
11006870	The SU-85 Tank Destroyer employs a high-velocity 85mm D-5 main gun which is highly accurate even at extreme ranges. The gun can penetrate the rear armor of any enemy tank.
11006871	The BM-13 Katyusha rocket truck carries 16 132mm rockets. Cheap but effective, 'Stalin's Organ' and its fearsome-sounding projectiles have a detrimental effect on enemy morale.
11006875	Off Map Deployment Zone
11006878	Mamayev Hill
11006889	Demolish German Assets
11006902	Primary Tank Production Structure.
11006915	SdKfz 234 "Puma" Armored Car
11006916	"Puma" Armored Car
11006918	Unlock incendiary grenade ability.
11006919	Grenade upgrade
11006922	HE Upgrade
11006923	unlocks HE shots
11006924	AP Upgrade
11006930	Upgrade to T34-85
11006931	increase damage 30%, range 15%.
11006960	Guards Army
11006961	No Deployment Structure
11006962	Infantry
11006963	Vehicles
11006964	Build Menu
11006965	Fear Propaganda
11006972	The 76mm ZiS-3 is a versatile field gun that can hit armored and soft targets. It gives Soviet forces a reliable and effective counter to a broad range of enemy forces.
11006973	ZiS-3 76mm Divisional Field Gun
11006978	105mm Howitzer Artillery Gun
11006979	105mm Howitzer Emplacement
11006980	ML-20 152mm Gun-Howitzer
11006981	25 Pounder Artillery Gun
11006985	Wehr
11006986	Wehrmacht
11006987	Osttruppen Squad
11006988	Pioneer Squad
11006989	Weapon team
11006990	Heavy Machine Gun Team
11006992	Hmg upgrade
11006993	Mortar Upgrade
11006994	Entrench
11006995	Toggle on and off
11006996	Grenadiers
11006997	Sniper
11006998	Panzerbuchse 41 AT Squad
11007000	Cloaks, Reduces chance to be hit
11007001	2x RPzB 54 "Panzerschreck"
11007002	Magnetic mine
11007004	Pak 40 7.5cm Anti-tank Gun
11007005	Armored Car
11007006	StuG III Ausf. G Assault Gun
11007007	Pak 43 88mm Anti-tank gun
11007008	Deployment structure
11007009	Panther PzKpfw V Medium Tank
11007010	Moves slowly when not near grenadiers or panzer grenadiers squads. Can build trenches
11007011	Pioneers are basic combat troops whose primary tasks are building structures, creating or clearing battlefield obstacles, and attacking enemy defensive positions.
11007013	The Grenadier is the core infantry soldier of the German army. These troops are trained and experienced, capably led, and well equipped--the equal of any soldier in the war.
11007014	German snipers are well trained, armed with accurate G43 rifles with high-quality optics, and issued specially made ammunition for improved hit probability.
11007015	Light anti Tank weapon, has low armor penetration but high mobility and moderate damage.
11007016	One of the most effective weapons of its kind, a high rate of fire, accuracy, and excellent penetration make every vehicle on the battlefield vulnerable to the 7.5cm Pak 40.
11007017	Fast moving scout vehicle, cannot attack without an upgrade
11007018	The SdKfz 251 Half-track is a robust and reliable MG-armed vehicle that offers good protection against small-arms fire and provides a stable firing platform for troops inside.
11007019	Armored car, can upgrade to 50mm gun.
11007020	Adding the high velocity StuK 40 7.5cm gun to the StuG III creates a true multirole assault gun. Capable of destroying tanks at great range as well as smashing defenses and enemy concentrations with high-explosive rounds.
11007021	The versatile Panzer IV has been updated through the war with increasingly powerful guns and more effective armor to maintain its effectiveness as a frontline battle tank.
11007022	Known by its nickname "Brummbär," this heavy assault gun has a 15cm howitzer in an armored casemate. It brings its gun into close range and smashes the enemy with 40kg shells.
11007023	Germany's premier medium tank, the Panther has great frontal protection but weaker side and rear armor. The deadly KwK 42 75mm main gun provides excellent armor penetration.
11007024	One of the heaviest wheeled anti-tank guns of the war, the 88mm PaK 43 is capable of using long range, accuracy, and penetration to destroy any armored vehicle.
11007025	Panzergrenadiers
11007026	Panzergrenadiers are well-trained infantry who can fight infantry or vehicles when properly equipped. These elite infantry carry assault rifles and grenades.
11007027	Sniper Nest
11007028	cloaked building
11007029	Panzer IV Medium Tank
11007030	Sturmpanzer IV "Brummbär"
11007031	Reduces chance of being hit, takes time to entrench. Weapons disabled while entrenching
11007032	Cloak unit after 4 seconds, also reduces chance of being hit.
11007033	Vehicle Building
11007034	builds vehicles
11007036	SdKfz 251 Half-track
11007037	motorcycle
11007038	Activate the ability by clicking on an enemy infantry squad.
11007039	Combat Engineers can build field defenses, repair vehicles and structures, and perform light combat duties.
11007040	Conscripts are basic soldiers with a minimum of combat training and experience. Capable in static locations, but cannot move and fire.
11007041	Assault troops equipped with short range Submachine guns.
11007042	Recon Troops can be upgraded with sniper rifles.
11007043	Combat Engineers are basic combat troops whose primary tasks are building structures, creating or clearing battlefield obstacles, and attacking enemy defensive positions.
11007044	Basic troops with little combat training or experience. The backbone and bulk of the Soviet Army. Often lost in large numbers, they can be truly effective with good support.
11007046	Armed with the PM-41 82mm Mortar for accurate indirect fire.
11007047	Call in a new Command Squad if your original squad is killed.
11007048	More powerful APCR rounds increase the armor penetration of the AT Gun
11007049	High Explosive shells are added to the AT Gun's ammunition stockpile.
11007050	Sub Machine Guns are added to the squad.
11007060	Donkey
11007074	Advanced Build Menu
11007075	M5 Half-track Transport
11007076	M4A2 Sherman
11007077	Light Machine Gun Troops
11007078	KV-1 Heavy Tank
11007079	KV-1 Heavy Tank
11007080	SU-76M Assault Gun
11007081	Light Artillery Barrage
11007084	M3A1 Light Scout Car
11007085	Replace Casualties. Must be in proximity to a HQ or Half-track to Reinforce.
11007086	Reinforce Squad
11007087	Anti-Tank Grenade
11007088	Load Armorer Piercing Ammunition
11007089	Snipe Infantry
11007091	PPSH41 SMG
11007092	Increases rate of fire of the unit.
11007094	Fragmentation shells
11007095	Unlocks indirect fire
11007102	Armor piercing rounds
11007103	Increases damage against all targets and increases armor penetration.
11007104	DP Light Machine Gun
11007105	Abandoned M1910 Maxim Heavy Machine Gun. Re-crew with infantry.
11007106	M1910 Maxim HMG
11007109	Loader Dead
11007110	Driver Dead
11007111	Gunner Dead
11007112	Equips Conscripts with Anti-Tank Grenades with a 20% chance of causing Engine Damage to vehicles
11007118	T34-85 Upgrade
11007119	Break Suppression
11007120	Activate the ability by clicking on the ability. This is a timed ability and will only be active for a duration.
11007121	Requires 14 Squad Members
11007122	Requires 8 Squad Members
11007123	Requires 20 Squad Members
11007124	Merge Conscript Squads
11007125	Merge the current and target Conscript squads together to form one large squad
11007126	Support Armor Korps
11007127	The Support Armor Korps provides mobile fire support and air protection to infantry and armored forces. Hard-hitting assault guns can tackle a variety of targets.
11007128	Heavy Panzer Korps
11007129	The Heavy Panzer Korps supports the deployment of the heaviest vehicles in the German army, suited to mobile warfare against the most powerful opponents.
11007131	Sturm Armory
11007132	Grenadiers, Pak 38, StuG III
11007133	Infanterie Kompanie
11007134	Barracks
11007136	MG42 Heavy Machine Gun Team
11007137	Once set up, the MG42's amazing rate of fire can rapidly suppress infantry within its arc of fire. 1200 rounds per minute causes all but the very foolhardy to hug the dirt.
11007138	Sidecar with MG42
11007140	Doubles line of sight
11007141	Radio Equipment
11007142	Sprint and fire faster for a short duration. All Conscripts in 30 meters are also inspired.
11007143	G43
11007144	Improved rifles provide more damage
11007145	Radio
11007146	Unlock artillery barrage ability
11007147	Mortar Barrage
11007148	Short mortar barrage at target location
11007149	Camouflage
11007151	Radios
11007152	Flares
11007153	Grants flare ability, which reveals line of sight in an area
11007154	Panzerfaust
11007155	Fires panzerfaust, high damage and can immobilize vehicles but short range and long cooldown
11007156	flamethrower
11007158	Meaning 'tank terror', the Panzerschreck gives infantry a very credible, powerful anti-tank weapon.
11007159	Panzerfaust
11007160	Unlock Panzerfaust ability, effective against light vehicles and deals high mobility damage to tanks.
11007161	Allows Grenadiers and Panzer Grenadiers to fire Panzerfaust
11007162	Panzerfaust Package
11007163	Fire a short-range Panzerfaust anti-tank weapon at the targeted enemy vehicle.
11007164	Fire Panzerfaust
11007165	Gewher 43 Grenadiers Upgrade
11007166	Upgrade Grenadier's basic weapon to a Gewher 43 Rifle
11007169	Camouflage
11007170	Camouflage conceals the AT Gun giving it a First Strike ambush bonus against Enemy Units.
11007173	Execute
11007174	Click to execute deserter squads. Remaining squads will receive a bonus to attack and courage for the duration of the mission.
11007180	Heroic Charge
11007181	Panzergrenadiers and nearby infantry sprint and shoot more often for the duration
11007182	Bundled Model 24 Grenades
11007183	Throws a baled load of seven Model 24 grenades at the target location.
11007184	Bundled Grenades
11007185	Throws bundled grenades at the target, deals high damage to infantry
11007186	Demolition Charges
11007187	throw a demolition charge at the target location. Does very high damage against fortifications and heavy tanks
11007189	Reduces the damage of infantry AT weapons
11007191	Armor Skirts
11007193	Extra Armor
11007195	Penal Battalion
11007196	'Independent thinkers', vicious criminals, and hardened troops serving time for minor offenses are given a chance to redeem themselves through blood--theirs or the enemy's.
11007197	Guards Rifle Infantry
11007198	Considered elite amongst the Soviet forces due to their extensive combat training and experience; given the best equipment and sent to the most challenging battlefields.
11007201	RGD-33 Fragmentation Grenade
11007202	A squad member will throw an RGD-33 anti-personnel grenade. Effective against enemy troops in cover.
11007203	Improved Traverse
11007205	HE rounds
11007207	Engine Assisted Turret
11007209	Close defense system
11007210	Grants close defense ability
11007214	in Negative Cover
11007218	Grenade Assault Ability
11007219	The Squad will break and become immune to suppression for the duration of the ability and attempt to assault the targeted area with a Grenade.
11007262	Entrench
11007264	1 Command Point
11007284	MG42 LMG
11007285	MP44
11007286	Equip this Squad with a MP44 Sub Machine Gun.
11007287	MP44 Sub Machine Gun
11007288	Effective anti-infantry squad, equipped with Satchel Charge explosives. Can be upgraded with Flamethrowers.
11007289	Defend the Ridge
11007290	Germans are pressing hard against the ridge - hold your ground against them. Hold at least two positions on the ridge.
11007291	Village Held
11007292	Ridge Lost
11007293	LEFT-CLICK to call in Conscripts
11007294	Re-take the point
11007295	Enemy spotted
11007296	Elite Enemy spotted
11007297	New Squad granted
11007298	LEFT-CLICK the Suppression ability
11007299	LMG squads can suppress Enemy squads
11007300	Defend the Village Control Points
11007301	The Germans will attempt to push us back across the river, hold the village at all costs - ensure they do not take any more ground.
11007302	Barracks Control granted
11007303	Re-crew the AT Gun
11007304	Draw the Panzers into the AT Guns
11007305	Lure the Panzers back into the village and into the path of our hidden AT guns.
11007306	Lure Panzer into the Village
11007307	Clear the Point
11007308	Re-take the Ridge
11007309	Our T-34s are pushing deep into enemy lines; rally up your infantry squads and re-take the ridge at once!
11007310	Ridge taken.
11007311	The Conscript Squad will charge at and attempt to bayonet attack enemy infantry units.
11007312	The Conscript Squad will throw a Molotov Cocktail that damages infantry in an area over time.
11007313	Left-click ability, left-click target. Effective against static infantry.
11007314	target enemy
11007315	Throw an Anti-Tank grenade at a targeted enemy vehicle.
11007316	Throw an Anti-Tank grenade at a targeted enemy vehicle.
11007317	Suppress the Panzer-Grenadiers
11007323	The American-built M3A1 Scout Car's four-wheel drive gives good mobility for scouting. Two machine guns provide cover when transporting a single infantry squad.
11007327	The Kliment Voroshilov KV-1 heavy tank offers robust armor and a versatile 76mm gun. One of the first true heavy tanks, it also mounts a machine gun in the rear of its turret.
11007329	The 82mm mortar crew will fire four rounds into the target area.
11007330	The squad will barrage the targeted area with a rapid succession of mortars.
11007331	Activate the ability by targeting a position.
11007332	The squad will fire an incendiary mortar that burns infantry and structures in the area.
11007333	Camouflages the Recon Squad, and can sense enemy infantry in the Fog of War.
11007334	Activate the ability by toggling the ability on and off. The ability cannot be used in negative cover will automatically toggle off when retreating and when walking past negative cover.
11007335	toggle on/off
11007336	Team Weapon Squad loses mobility and ability to reface but gains a cover bonus
11007338	Toggle ability.
11007339	Activate the ability by clicking on the ability. This is a timed ability and will only be active for a duration.
11007340	Activate the ability by clicking on the ability. This is a timed ability and will only be active for a duration.
11007341	Increases suppression rate on the LMG for a 15 second duration.
11007342	Breaks any suppression effects on the squad and grants suppression immunity for 8 seconds.
11007354	Commander - you should be able to call in more assault squads from the Barracks, now.
11007355	Expand Munitions Depot
11007356	Further Expand Munitions Depot
11007357	The M4A2 Sherman Medium Tank is Good against all target types but needs to use speed to avoid anti tank weapons
11007358	Lock Down
11007359	Effective reconnaissance vehicle. Garrisoned troops can fire out of the Scout Car.
11007360	Transports infantry. Transported troops can fire out of the M5. Light armor is easily penetrated.
11007361	Medium Tank
11007362	Assault Guns like the SU-76M are cheap and versatile, mounting a good gun on a lightly armored chassis. Its role is to move with infantry, destroying any obstacles they encounter.
11007363	Effective against light armor and structures. Lightly armored.
11007364	Effective against enemy armor at long range. Inaccurate when firing on the move.
11007365	Effective against most targets. Weak to anti-tank guns and infantry anti-tank weapons.
11007366	Can enter Recon Mode. Effective against infantry and light vehicles.
11007367	Effective against all targets. Weak to heavy anti-tank, heavy tanks.
11007368	Effective against most targets. Weak to heavy anti-tank weapons.
11007369	Named for Joseph Stalin himself, the IS-2 marries a heavy but slow-firing 122mm gun with a squat shape and a good armor envelope that adds great survivability.
11007370	Effective against static vehicles, structures. Weak to heavy anti-tank. Slow rate of fire.
11007371	A potent combination of thick armor and a heavy but slow-firing 152mm gun-howitzer gives this multi-role heavy assault gun an awe-inspiring battlefield presence.
11007372	The M5 Half-track is a lend-lease provision to the Soviet Union. The open-topped M5 is spacious enough to carry two squads, and its .50cal machine gun provides good firepower.
11007373	Effective against light vehicles, light tanks. Avoid frontal engagements.
11007374	Barrage weapon. Effective against static infantry and structures.
11007375	Barrage weapon. Effective against static infantry, light vehicles, and structures.
11007376	Armored Vehicle. Good vs. Snipers
11007377	Basic Build Menu
11007379	Village Lost
11007380	Reinforcements Arrived
11007391	Hunt down the T-34
11007392	Rendezvous with allied forces
11007393	Acquire a Panzerschrek
11007394	Order 227
11007395	Target a friendly territory. When used, the players retreat point is changed to the target territory for the duration of the ability, units inside this territory are immune to suppression and conscript squads will automatically throw molotov cocktails.
11007396	Suppression Fire
11007401	target enemy
11007402	Activate the ability by clicking an enemy infantry squad.
11007404	A Squad member will attack the target location with a flamethrower for a short duration.
11007405	A squad member will scorch the target location with a flamethrower for a short duration.
11007406	Effective against armored targets. Weak to anti-tank weapons.
11007407	The addition of a larger turret and more powerful ZiS-S-53 85mm gun to the robust and mobile T-34 gives this medium tank improved performance against enemy armor.
11007408	T-34/85 Medium Tanks
11007409	A slow-falling parachute flare reveals the target area.
11007410	reveals target area
11007411	Flare
11007412	Flare
11007413	Soviet snipers are a product of advanced schools that teach amazing long-range marksmanship. Snipers choose high-value targets for maximum tactical impact.
11007414	Scout Sniper Squad
11007416	Suppression Fire
11007417	Badanov IX NKVD Infantry Division
11007421	Replace Casualties. Must be in proximity to an HQ or Half-track to reinforce.
11007422	Reinforce Weapon
11007423	Replace Casualties. Must be in proximity to a HQ or Half-track to Reinforce.
11007424	Reinforce Weapon
11007425	Repair
11007426	The Leichte Mechanized Kompanie provides mobile units and a strong anti-tank base to supplement hard-hitting Panzergrenadier infantry.
11007427	Leichte Mechanized Kompanie
11007430	The 120mm HM-38 mortar fires a 16kg high-explosive bomb at great range. The projectiles have a long travel time, but when they arrive, they do so impressively.
11007431	Highly mobile mortar teams provide effective indirect fire support on the battlefield. Their high-angle attack can hit targets hidden behind cover or buildings.
11007432	Deploys a squad of conscripts to the targeted location
11007433	The M-42 45mm anti-tank gun has a high rate of fire but lacks real punch. However, when used in numbers and attacking from the flank, the M-42 can damage even medium tanks.
11007434	Light vehicle.Eeffective at scouting and killing lone infantry
11007435	The 152mm ML-20 is a devastatingly effective heavy artillery piece. Its big shells can deliver massive damage to almost any target.
11007436	Wire Cutters
11007437	Destroys barbed wire
11007438	Left-click and target enemy barbed wire.
11007439	Plants a powerful explosive charge capable of destroying structures, killing enemies, and punching holes in ice.
11007440	Three 82mm smoke shells are fired at the target area. Smoke blocks line of sight and can protect your troops from enemy targets while they maneuver.
11007441	Fire Smoke Barrage
11007442	Hold Fire
11007443	Toggle ability.
11007444	All infantry and team weapon units on the map gain increased combat effectiveness and infantry run at increased speed.
11007446	Ramming Maneuver
11007447	Twin 85-HP GAZ-203 Engine
11007448	Improves the T70's speed and acceleration
11007452	Telescopic Sights
11007453	Improves the range and sight radius of the Su 85
11007454	Soviet tankists can use their own tank as a thirty-ton battering ram, smashing into enemy tanks with the hope of disabling them.
11007455	Left-click ability and left-click enemy vehicle. T-34 needs a clear route.
11007456	Plant Mines
11007457	Activate the ability by clicking on a position
11007458	Semi-automatic Breach
11007459	Mines are good at defending vulnerable positions.
11007460	Improves the rate of fire of the vehicle
11007461	Mortar Barrage
11007462	The 120mm mortar crew will fire six rounds into the targeted area. The first round takes some time, but subsequent rounds arrive rapidly.
11007463	Hold fire until explicitly ordered to attack.
11007464	Focused Sight
11007465	Crew focuses on scanning forward of their vehicle to reveal distant targets.
11007466	Light Artillery Barrage
11007467	High Explosive Ammunition Package
11007468	Gives the 76mm AT Gun the ability to fire High Explosive Rounds.
11007469	76MM High Explosive Ammunitions Package
11007470	HE Shells
11007471	Unlocks lockdown ability, lets the su 76 fire long range high explosive shots against fortifications
11007472	High Explosive Rounds
11007473	HE Shells
11007474	Unlocks the high explosive shot ability
11007475	High Explosive Shot
11007476	Fire a high-explosive shot with higher damage and area-effect but reduced armor penetration
11007477	ml-20s 152mm gun
11007478	Flares
11007479	Unlocks the flare ability
11007480	Flares
11007481	Flares
11007482	Fires a barrage of high explosive shots at the location
11007483	The ZiS-3 can fire in an artillery role, delivering a quick barrage of high-explosive shells at good range.
11007484	Artillery Barrage
11007485	The 152mm ML-20 crew will fire four 44kg high-explosive shells and deliver devastating damage at long range to any target in the vicinity.
11007486	Refunds the munitions cost of the building and destroys the building
11007487	Quad 50
11007488	Adds 2 more 50 caliber machine guns to the unit.
11007489	Improved Sights
11007490	Improves the range of the weapon
11007491	Semi Automatic Rifles
11007492	Reduces the recharge time on the snipe ability
11007493	Mortar Barrage
11007494	The Squad will Barrage the targeted area with a rapid succession of mortars.
11007497	Generates Munitions income and secures the sector when placed on a territory point.
11007498	Munitions Cache
11007499	Generates Fuel income and secures the sector when placed on a territory point.
11007500	Fuel Cache
11007501	Mortar Barrage
11007502	The GrW 34 Mortar Squad will fire four 8cm mortar rounds into the targeted area.
11007503	Mesh C
11007504	Close Defence System
11007505	Fires Grenades out around the tank, damaging nearby units.
11007507	Sturm Armory
11007512	BM-13 Katyusha Rocket Truck
11007513	Reinforce a depleted squad near base buildings, 251 Half-tracks, or Command Posts.
11007514	Reinforce
11007515	Barrage Weapon. Left-click ability, left-click target area.
11007516	The BM-13 fires all sixteen of its 132mm rockets, filling the target area with lethal explosions and shrapnel.
11007517	The SU-76M can fire its ZiS-3 76mm gun in an artillery role, delivering a quick barrage of high-explosive shells.
11007518	Left-click the ability, left-click the ground or enemy unit. Fires 6 rounds.
11007519	Fires a series of Artillery Shells at the targeted location.
11007520	target enemy position
11007521	Anti-Tank Rifles
11007522	Adds anti tank rifles to additional squad members, allows the squad to damage light vehicles
11007523	Optics
11007525	camo upgrade
11007526	Camouflaged uniforms
11007527	Allow the squad to hide when stationary in cover
11007528	Remote Firing Mechanism
11007529	Optics
11007530	Smoke Canisters
11007531	Smoke Canisters
11007532	Unlocks Smoke Barrage Ability
11007533	Smoke Barrage
11007534	Fires three 8cm smoke mortar bombs into the target area.
11007535	Grenadier Grenade Package
11007536	Gives Grenadiers the ability to throw Grenades
11007537	Flamethrowers
11007538	Add anti infantry flame throwers
11007539	Walking Stuka Rockets
11007540	add rockets to the half-track to barrage emplacements and vehicles
11007541	Stuka Rockets
11007542	GrW 34 Mortar Team
11007543	GrW 34 8cm mortar teams provide effective indirect fire support on the battlefield. A high angle can hit targets behind objects, and a good rate of fire can saturate the area.
11007544	Remote Fire
11007545	Enables entrench ability
11007547	Trench
11007548	Builds a trench, provides a defensive bonus to units garrisoned inside
11007549	DP Light Machine Guns
11007550	Each DP light machine gun equals the firepower of three standard M1891/30 infantry rifles.
11007551	Panzerfaust
11007552	Demolition Pack
11007553	Throws a demolition pack at the target location, effective against structures and immobile units.
11007554	Conscript Mortar Training
11007555	Conscript Sniper Training
11007556	Conscript Maxim HMG Training
11007557	Infantry Anti-Tank Training
11007558	HM-38 120mm Mortar Package
11007559	53-K 45mm AT Gun Package
11007560	HM-38 120mm Mortar Package
11007561	PM-41 82mm Mortar Package
11007562	M1910 Maxim Heavy Machine Gun Package
11007563	Mosin-Nagant Sniper Rifle Package
11007564	ZiS-3 76mm AT Gun Package
11007565	85mm Tank Gun Upgrade Package
11007567	T-34/85 85mm Gun Upgrade
11007569	Mortar Bunker
11007570	PTRD-41 14.5mm Anti Tank Rifle
11007571	50.cal m2hb Machine Gun Package
11007572	Mortar Barrage
11007573	Fire a Mortar Barrage at the target location
11007574	M31b2(T48) Armored Recovery Vehicle
11007575	Advanced Repair
11007578	Conscript Maxim HMG Training
11007579	Conscript Mortar Training
11007580	Conscript Sniper Training
11007581	Infantry Anti-Tank Training
11007582	Conscript Zis-3 76mm AT-Gun Training
11007583	50.cal m2hb Machine Gun
11007584	50.cal Quad Anti Aircraft Gun
11007585	76mm Self Propelled Gun Research
11007586	T-34 Slopped Armor Upgrade
11007587	T-34/85 85mm Gun Upgrade
11007588	Recover Wrecked Vehicle
11007589	Unlocks the mortar upgrade on conscripts
11007590	Unlock sniper upgrade on conscript squads
11007591	Unlock the HMG upgrade on conscript squads
11007592	Unlock at gun upgrade on conscript squads
11007593	Anti Tank rifles for engineers
11007594	add a mortar to the squad.
11007595	Adds an anti-tank gun to the squad.
11007596	add a mortar to the squad.
11007597	Add a heavy machine gun to the squad.
11007598	Add a sniper rifle to the squad.
11007599	Adds an anti-tank gun to the squad.
11007600	adds a heavy machine gun to the gaz truck
11007601	Anti-air Package
11007602	Known affectionately as the 'Meat Chopper', the four .50-cal machine guns are also effective against aircraft.
11007605	Unlock AT Grenade ability
11007606	adds a 76mm gun to the gaz truck
11007607	adds an 85mm gun to the t34
11007609	Upgrades all T34s to the 85mm gun
11007610	Adds increased armor to all T34s
11007617	Radio Transmitter
11007618	Vehicle Repair Facility
11007619	Watchtower
11007620	Mosin-Nagant Sniper Rifle Package
11007621	Add a sniper rifle to the squad.
11007622	Sniper Training Upgrade
11007623	Scoped Rifle
11007624	Increases the range and accuracy of the Mosin-Nagant Rifle
11007625	Increases the range and accuracy of the Mosin-Nagant Rifle
11007626	Scoped Rifle
11007668	Mosin-Nagant Sniper Scope Package
11007669	Adds a Sniper Scope to the Mosin-Nagant Rifle increasing weapon range and accuracy. Also adds an ability to Snipe.
11007670	Vatutin XI Shock Armor Company
11007671	Zhukov III Shock Support Division
11007672	Molotov VII Guard Infantry Division
11007673	Shock Motor Heavy Tactics
11007674	Zhukov III Shock Support Division
11007675	Molotov VII Guard Infantry Division
11007676	Konev XXII Guard Armor Company
11007677	Guard Rifle Combined Arms Tactics
11007678	PTRS 41 Anti-tank Rifles
11007679	Field Repairs
11007680	PTRS 41 Semi Auto Anti Tank Rifle
11007682	The semi-automatic PTRS 41 fires 14.5mm rounds that can pierce light armor and smash defenses.
11007683	Strafing run effective against infantry and light vehicles. Can damage heavier armor.
11007684	IL-2 Sturmovik will loiter over the battlefield, strafing targets of opportunity with its powerful 23mm cannons.
11007685	Il-2 Sturmovik Attacks
11007686	Soviet War Machine
11007687	IS-2 Heavy Tank
11007688	Reinforce
11007689	reinforce
11007690	reinforce
11007691	reinforce
11007692	reinforce
11007693	reinforce
11007694	reinforce
11007695	reinforce
11007696	Reinforce
11007697	Reinforce
11007698	Reinforce
11007699	Reinforce
11007700	Reinforce
11007701	Reinforce
11007703	Bunker
11007704	Lockdown mode
11007705	Locks down and prepares to fire. allows the unit to attack. Increases line of sight but limits it to a cone in front of the unit.
11007706	Black Out
11007707	IL-2 Precision Bombing Strike
11007708	IL-2 Strafe Support
11007709	Field Repairs
11007710	Soviet War Machine
11007711	While active, all medium and heavy vehicles that are lost will be replaced by T-34 Medium Tanks.
11007712	While active, all deployed vehicles will heal over time
11007713	An IS-2 Heavy Tank can be ordered in from the Tankoviy Battalion Command.
11007714	IL-2 Sturmovik will loiter over the battlefield, strafing targets of opportunity with its powerful 23mm cannons.
11007715	Order an air strike with a bomber dropping its payload. Covers a large consistent area.
11007716	Call in 2 KV-1s to fight for you
11007717	Call in 3 Veteran T34/85s from off-map to fight for you permanently
11007718	Dig In
11007720	Molotov Cocktails
11007721	Supplies Conscript squads with Molotov Cocktails that when thrown deal damage to an area over time
11007722	Oorah!
11007723	A battlecry, shouted in unison, motivates Conscripts to move faster.
11007724	Battle Phase 2
11007725	Battle Phase 2
11007726	Battle Phase 2
11007727	Battle Phase 2
11007728	Generates Fuel income and secures the sector when placed on a territory point.
11007729	Fuel Cache
11007730	Production Buildings
11007731	Panzerbuchse 41 AT Rifle
11007732	12 command points
11007733	5 command points
11007734	7 Command Points
11007735	6 Command Points
11007736	7 Command Points
11007737	5 command points
11007738	10 command points
11007739	4 command points
11007740	5 command points
11007741	6 Command Points
11007742	7 Command Points
11007743	Flakpanzer IV Ostwind
11007744	Elefant Heavy Tank Destroyer
11007746	Bergtiger
11007747	Oorah!
11007748	Battle Phase 2
11007749	Oorah Upgrade
11007750	Supplies Conscripts with Courage allowing them to shout fiercely at their enemies.
11007751	Panzerwerfer 42 Multiple Rocket Launcher
11007752	Grenadier Depots
11007753	Plants a demolition charge at the target location, effective against structures.
11007754	Plant Demolition Charge
11007755	Hazard Removal Package
11007756	Grants minesweeper and wire cutters.
11007757	Fuel Structure
11007758	Munitions Structure
11007759	Munitions Cache
11007760	Basic Build Menu
11007761	Basic Build Menu
11007762	Basic Build Menu
11007763	Command Squad
11007765	Medic
11007766	Medic Bunker
11007767	Command Bunker
11007768	Flame Mines
11007769	Damage over time
11007770	Low armor penetration but cheap
11007771	S-Mines
11007772	Can only have 1 Command Bunker at a time
11007773	Deploys an ISU-152 heavy assault gun to the target location.
11007774	Long range artillery unit
11007775	Howitzer
11007776	Bereich Festung
11007777	Bereich Festung
11007778	Bereich Festung
11007780	Mine unlock
11007781	Flame Mine Unlock
11007782	Mine Unlock
11007783	Allows building of standard mines
11007784	S-mine unlock
11007785	Allows building of S-mines
11007786	Allows building of flame mines
11007787	Flame mine unlock
11007788	Bereich Festung
11007789	Bereich Festung
11007790	Bereich Festung
11007792	Panzerwerfer Research
11007793	Flammenwerfers
11007794	Equip this Half-track with two Flammenwerfers. Transport space is cut to accommodate the huge fuel reservoir.
11007795	Flame Projectors
11007796	Mobile Medic Station Upgrade
11007797	Button Vehicle
11007798	Machine gun fire shatters vehicle vision blocks, reducing movement speed and rate of fire.
11007799	MP44 Sub-Machine Gun
11007800	Build Menu
11007801	build defenses
11007802	Hazard Removal Package
11007803	Double MG
11007804	Doubles damage on unit
11007805	Recon spotter
11007806	Doubles line of sight
11007807	Allows Grenadiers to construct Munitions and Fuel Depot.
11007809	Required for Panzergrenadiers, 251 Half-track, 222 Scout Car, Pak40 Anti-tank gun.
11007810	Required for StuG III Assault Gun, Flakpanzer IV Ostwind, Panzer IV Medium Tank.
11007811	Flamethrower
11007812	Target a location to use flamethrower at the target area.
11007813	A squad member will scorch the target location with a flamethrower for a short duration.
11007814	Plants a demolition charge at the target location, effective against structures.
11007815	Plant Demolition Charge
11007816	Pioneers lose a bit of firepower as a mine detector replaces one of their MP-40 SMGs.
11007817	Hazard Removal Package
11007818	Generates Munitions income and secures the sector when placed on a territory point. Increased durability compared to standard Munitions Cache.
11007819	Generates Fuel income and secures the sector when placed on a territory point. NOTE: ONLY ONE RESOURCE STRUCTURE CAN BE PLACED IN ANY GIVEN TERRITORY
11007820	Generates Munitions income and secures the sector when placed on a territory point. NOTE: ONLY ONE RESOURCE STRUCTURE CAN BE PLACED IN ANY GIVEN TERRITORY
11007821	Panzergrenadiers get improved short-range firepower with the MP40- Sub-Machine Gun.
11007822	Throw a Grenade.
11007823	Allows for access to Panzerwerfer
11007824	This heavy tank destroyer has a massive armor envelope and one of the most potent guns ever mounted on a fighting vehicle: The 88mm Pak43. Weighing 65 tons, it is slow to react.
11007826	Barrage weapon. Effective against static infantry and structures.
11007827	The Panzerwerfer 42 mounts a ten-tube 15cm Nebelwerfer launcher on an armored half-track chassis. The saturation barrage is deadly against infantry and other light targets.
11007828	Designed to counter enemy fighter-bombers, this anti-aircraft support tank uses a rapid-firing 3.7cm gun to frequently engage soft ground targets. A deadly and rare vehicle.
11007829	Alpine Infantry
11007835	S-Mine Field
11007836	Lays down Anti-Personnel S-Mines randomly in a large radius; includes warning points on boundaries of radius.
11007837	An MG42 Heavy Machine Gun is emplaced inside and fires on a fixed arc to the front of the bunker.
11007838	MG42 Heavy Machine Gun
11007839	Field Defenses
11007840	Build Menu
11007841	Reinforce Weapon
11007842	Replace Casualties. Must be in proximity to an HQ or Half-track to reinforce.
11007843	M-42 45mm Anti-tank Gun
11007844	Mine Field Border
11007845	S-Mine Field
11007846	15cm Rocket Barrage
11007847	The Panzerwerfer fires ten high-explosive 15cm rockets in a rapid high-angle barrage.
11007848	Target Position
11007849	Target Position
11007850	The Infanterie Kompanie provides the core Grenadier Infantry with the support they need to seize territory and set up a strong defensive front.
11007851	All tanks in friendly territory move faster
11007852	Tank Coordination
11007853	120mm Mortar Unlock
11007854	120mm Mortar Crews can now be constructed from the force recon, replaces 82MM Mortar Crews
11007856	ISU-152 reloads 25% faster.
11007857	Radio Intercept
11007858	Intercepts enemy radio transmissions providing valuable intel on enemy actions.
11007859	Commander Presence
11007860	All Infantry accuracy and weapon ROF is increased if they share the same territory as the Commander.
11007861	Fear Propaganda Artillery
11007862	Airburst propaganda leaflets make targeted soldiers question the morality of their actions.
11007863	Commissar
11007864	A Commissar is attached to the Conscript Squad. Conscript Squads become more accurate and very resistant to suppression. They can no longer retreat.
11007865	Passive
11007866	Passive
11007867	Effective against infantry. Can cause enemy to flee or be suppressed.
11007868	Off Map Artillery
11007869	Artillery is fired from off map to the targeted location.
11007870	Modal Ability
11007871	Bunker Unlock
11007872	Allows Engineer squads to construct bunkers. This is a stronger defensive structure than a MG nest.
11007874	IL-2 Support
11007875	An IL-2 attack plane loiters around the targeted territory for a duration and attacks all enemy units that it encounters.
11007876	Modal Ability
11007877	Passive
11007878	Passive
11007879	Always on. Enemy actions are logged in the event queue.
11007880	Passive
11007881	(PASSIVE) ML-20 152mm Howitzer
11007882	The 152mm ML-20 is a devastatingly effective heavy artillery piece. Its big shells can deliver massive damage to almost any target.
11007883	Effective against static targets and structures. Must be protected.
11007884	Artillery Emplacements Unlock
11007885	Combat Engineers can now build Artillery Emplacements.
11007886	Building
11007887	M-30 Katyusha Rocket Batteries
11007888	3 M-30 Katyushas arrive from off-map and saturates the targeted location with 36 rockets and then drives off map.
11007889	Modal Ability
11007890	IL-2 Precision Bombing Strike
11007891	The IL-2 will make a high-speed bombing run, clustering four FAB-50 50kg bombs into the target area.
11007892	Left-click to select ability, left-click to target area.
11007893	Field Repairs
11007894	While active, all vehicles on the field repair damage. They must not be in combat.
11007895	Timed Ability
11007896	Black Out
11007897	While active, Friendly units no longer show up on Enemy Mini-map. Enemy Players also do not receive in combat pings for the duration.
11007898	Timed Ability
11007899	IS-2 Heavy Tank
11007900	Effective against most targets.
11007901	An IS-2 Heavy Tank can be ordered in from the Tankoviy Battalion Command building.
11007902	Guard Troops Advanced Weapon Package
11007903	Guard Troops get 2 more AT Rifles or 2 more DP Machine Guns per upgrade.
11007904	Passive
11007905	Guard Troops DP LMG Package
11007906	Guard Troops has the option to upgrade to have 2x DP LMGs.
11007907	Passive
11007908	For Mother Russia
11007909	All infantry and team weapon units on the map gain increased combat effectiveness and infantry run at increased speed.
11007910	Timed Ability
11007911	M31B2(T48)ARV Veteran Mechanics
11007912	The M31B2(T48)ARV recovers wrecks 50% faster
11007913	Passive
11007914	Soviet War Machine
11007915	While active, heavy and medium vehicles lost will be replaced by T-34 Medium Tanks.
11007916	Timed Ability. Duration 30s.
11007917	Barbed Wire Fields
11007918	Engineers get the ability to build a field of barbed wires
11007919	Wrecked KV-1
11007920	Wrecked Ostwind Flak Panzer
11007921	Wrecked Panther
11007922	Wrecked Panzer III
11007923	Wrecked Panzer IV
11007924	Wrecked Panzerwerfer
11007925	Wrecked SdKfz 251 Half-track
11007926	Wrecked StuG III
11007927	Wrecked Stug IV
11007928	Wreck SU-76m
11007929	Wrecked SU-85
11007930	Wrecked T-34
11007931	Wrecked M31b2 T48 Armored Recovery Vehicle
11007932	Wrecked T-70 Light Tank
11007933	Wrecked Tiger Heavy Tank
11007934	Wrecked Elefant
11007935	Wrecked IS-2
11007936	Wrecked ISU-152
11007937	Wrecked Brummbar
11007938	ISU-152 Heavy Assault Gun
11007939	Passive
11007940	The ISU-152 Heavy Assault Gun can be ordered in from the Mechanized Armor Kampaneya building.
11007941	IS-2
11007942	Heavily armored tank available for construction
11007943	Passive
11007944	Katyusha Rocket Truck Unlock
11007945	Katyusha Rocket truck available for construction at the Tank Depot
11007946	Passive
11007948	Vehicle used to recover wrecked vehicles available for construction
11007949	Passive
11007950	120mm Mortar Crew Training
11007951	120mm Mortar Crews receive special training allowing them to fire mortars faster and more accurately at long distances.
11007952	Passive
11007953	Shock Troops
11007954	Passive
11007955	Shock Troops effective at close-range combat can be ordered in from the Special Rifle Command building.
11007956	Penal Battalion troops can be ordered in from the Special Rifle Command building.
11007957	Special Command Troops
11007958	Penal Battalion Unlock
11007959	Elite Guards Rifle Infantry can be ordered in from the Special Rifle Command building.
11007960	Special Command Troops
11007961	Guards Rifle Infantry
11007963	Battle Phase 2
11007967	Better vs. Infantry
11007968	Replaces the PM-41 82mm mortar.
11007970	Special Command Troops
11007971	Enemy build actions, global upgrades, and unit deployments are displayed in the event queue.
11007972	PASSIVE
11007976	Barrage weapon. Effective against infantry, light targets, and structures.
11007978	Effective against all static targets.
11007982	Special Command Troops
11007987	The heavy HM-38 120mm mortar can be ordered in at the Support Weapon Kampaneya building.
11007988	HM-38 120mm Mortar Squad
11007989	120mm Mortar Crew
11007990	120mm Mortar Crews receive special training allowing them to fire Mortars faster and be more accurate at long distances.
11007992	Stronger Defensive structure that can be garrisoned.
11007993	Combat Engineers can now build Artillery Emplacements.
11007994	(PASSIVE) Bunker
11007995	(PASSIVE) Commander Presence
11007996	All Infantry accuracy and weapon ROF is increased if they share the same territory as the Commander.
11007997	(PASSIVE) Commissar
11007998	A Commissar is attached to the Conscript Squad. Conscript Squads become more accurate and very resistant to suppression. They can no longer retreat.
11007999	Guards Rifle Infantry can be ordered in from the Special Rifle Command building.
11008000	Guards Rifle Infantry
11008001	Guard Troops get 2 more AT Rifles or 2 more DP LMG Machine Guns per upgrade
11008002	(PASSIVE) Guard Troops Advanced Weapon Packages
11008003	Guard Troops has the option to upgrade to have 2x DP LMGs.
11008004	(PASSIVE) Guard Troops DP LMG Package
11008005	Heavily armored tank available for construction
11008006	(PASSIVE) IS-2
11008007	The ISU-152 Heavy Assault Gun can be ordered in from the Mechanized Armor Kampaneya building.
11008008	ISU-152 Heavy Assault Gun
11008009	ISU-152 reloads 25% faster.
11008011	BM-13 'Katyusha' rocket artillery truck available for construction from the Tankoviy Battalion Command
11008012	(PASSIVE) BM-13 'Katyusha' Rocket Artillery
11008013	The M31B2(T48)ARV recovers wrecks 50% faster
11008014	(PASSIVE) M31B2(T48)ARV Veteran Mechanics
11008015	Vehicle used to recover wrecked vehicles available for construction
11008017	Allows the construction of Penal Battalion from the Special Rifle Command.
11008018	Penal Battalion
11008019	(PASSIVE) Radio Intercept
11008020	Intercepts enemy radio transmissions providing valuable intel on enemy actions.
11008021	Shock Troops
11008022	Shock Troops effective at close range combat can be ordered in from the Special Rifle Command building.
11008023	(PASSIVE) Tank Coordination
11008024	All tanks in supply territory passively moves faster
11008025	(PASSIVE) Artillery Emplacements
11008026	Passive
11008027	Withdrawing!
11008029	Scared!
11008030	Kleist Terror Armor Company
11008033	Double Infantry AT Efforts
11008034	Manpower Blitz
11008035	HQ rewards you with 900 Manpower for outstanding bravery. Manpower rate is reduced to 50% for 3 minutes after triggering this ability.
11008037	APCR Shells Upgrade
11008038	King Tiger Reinforcement
11008039	The Germans are advancing too fast! We can't stop them!
11008042	7 Command Points
11008043	5 command points
11008050	Sir, we could not stop them! They have taken the fields!
11008051	That's one of them. Now torch the second one.
11008056	Incoming Half-track! Main road!
11008058	Sir! They have tanks! We won't be able to stop them!
11008061	(PASSIVE) Double Infantry AT Efforts
11008062	Panzergrenadiers are given two Panzerschrecks when upgraded.
11008063	(PASSIVE) APCR Shells
11008075	Command Point 6
11008076	Command Point 7
11008077	A single, very powerful King Tiger Heavy Tank is allocated to the battlefield.
11008086	King Tiger Heavy Tank
11008087	King Tiger Heavy Tank
11008088	StuG Reinforcement
11008089	Calls in a StuG III
11008090	Comrades, we're going to take advantage of this weather, and drive the Germans out of the Moscow region.
11008092	They've pulled back to defensive positions somewhere around here, here and here.  We will need to gather intelligence on these positions before we commit our assault forces.
11008093	Scouts will move forward, taking advantage of the forest cover where possible, and report back to me with details on the fascist positions.
11008094	Excellent work! Now we can begin our assault.
11008095	It is so cold commander, we can't fight in this weather.
11008096	Stay in cover to to shield yourself from the wind.  It may not keep you warm, but it will keep you alive.
11008097	We will warm ourselves with the enemy's fires and in the Soviet houses once we take them back.
11008098	Theirs tanks just sit idle. The cold must have turned their oil to sludge. Destroy with detonation charges while they can't fight back.
11008099	We must take and hold that depot, in order to supply reinforcements.
11008100	And we must do it quickly!  The men can not stand prolonged exposure to the extreme cold.  They can warm themselves at the depot.
11008101	Comrade Lieutenant!  Engineers are now available to assist you.
11008102	Thank you, Comrade Starshina!  We'll put them to work right away, we need to construct facilities here at once.
11008103	Comrade Lieutenant, my men can also recover that stalled half track.  It should prove useful in protecting your men from the cold.
11008104	We will continue our advance.  There should be another German depot near here.
11008105	Scouts, I will need reconnaissance of this area at once.
11008106	Again, you prove yourselves quite capable.  But our work isn't done yet comrades.
11008107	There is at least one more depot, across the river to the northeast.  We should scout ahead carefully though, the Germans surely know we're coming by now.
11008108	Reports are that the final depot is well defended, making a frontal attack difficult. We may be able to hijack one of the supply trucks and sneak into the depot.
11008109	Once we are in the depot, plant the detonation charges on the tanks and get out. Without their tanks they won't be able to breach the Moscow defenses.
11008110	We have been spotted! Hurry up and destroy those tanks!
11008111	Okay, were done. Now get out!
11008113	Abandoned
11008114	Camouflage
11008115	The Sniper will Camouflage when in heavy or light cover.
11008116	The Sniper will Camouflage when in heavy or light cover.
11008117	Slowed
11008118	Commander, I have been ordered to brief you on the situation.
11008119	Contact! South road!
11008120	Germans! South access road!
11008121	They're pushing on the south!
11008122	Reinforce the southern position!
11008123	The south is being overwhelmed!
11008124	We have lost the south; re-take it quickly, before they press their advantage!
11008125	Central road, we have incoming!
11008126	They are coming down the central road!
11008127	The central position is under attack!
11008128	Defenses on the central position are failing!
11008129	The Central Road needs aid!
11008130	We have lost the center!  Re-take it quickly, before they press their advantage!
11008131	German contact on the northern pass!
11008132	Northern pass, we have contact!
11008133	Contact! North!
11008134	The north pass is breaking!
11008135	Commander, north pass needs help!
11008136	We have lost the north pass, re-take it quickly, before they press their advantage!
11008137	Maxim gunner down. Re-crew that MG.
11008138	Commander, get someone on that HMG - now!
11008139	Panzergrenadiers to the north! Suppress them before they can grenade our trenches!
11008140	We are deploying additional Maxim squads to the ridge, commander.
11008141	Maxim HMGs on site.
11008142	We cannot hold the ridge against these numbers; commander, pull back your forces and begin to shore up defenses in the village
11008143	We are dropping artillery to cover your withdraw!
11008144	Blyad! The artillery's coming up too short!
11008145	All batteries, cease fire! You are hitting friendlies!
11008146	Contact!
11008147	A probe attack - testing our defenses.
11008148	Enemy tanks are coming in. We have AT guns in the village; get them to the front line!
11008149	Incoming artillery! Get down!
11008150	Make ready, comrades - I think fritz is announcing himself.
11008151	Another barrage - they have zeroed us in!
11008152	Another wave! All forces, fall back and defend the headquarters!
11008153	Where are those fucking reinforcements?!
11008154	There is no end to them - we cannot hold!
11008155	Look, Comrades! Our tankists have arrived!
11008156	Now is our chance - the T-34s are pushing deep into the enemy lines.
11008157	Rally your forces, commander - we are re-taking the ridge
11008164	Suppressive Volley Fire
11008165	Rapid rifle fire from the Mosin-Nagant Rifle will force enemy units to the ground and keep them moving slowly for a short period of time.
11008169	Commander, engineers are ready to set up defenses in the village.
11008170	In addition, Command Troops are now available from the Barracks.
11008171	Comrade, the Germans will be upon us soon.
11008172	4 command points
11008173	6 Command Points
11008174	2 command points
11008175	1 Command Point
11008176	4 command points
11008177	Pak 40 has high penetration and moderate rate of fire. Small area of effect and inaccurate against small targets.
11008178	Light vehicle with weak armor but strong weapons.
11008179	light vehicle with weak armor but strong weapons, can hurt other vehicles
11008180	October 3, 1941
11008181	10:30am
11008182	Mtsensk, Moscow Region
11008183	Defend this Territory
11008184	Defend the Ridge
11008185	The Germans are pressing hard towards Moscow. Defend the three points along the ridge and do not let them encircle you!
11008186	Ridge Held
11008187	Ridge Lost
11008188	Move a squad to the lost strategic point
11008189	Re-take the lost point before the Germans can encircle you!
11008190	Re-crew the Maxim HMG
11008191	Re-crew the Maxim HMG
11008192	Re-take the lost point
11008193	Suppress the Panzergrenadiers
11008194	Panzer Grenadiers
11008195	HMGs Available
11008196	Defend the Village
11008197	The ridge has been lost.  Shore up defenses in the village and repel the next German wave - do not let them circle you!
11008198	Village Held
11008199	Village Lost
11008200	Time to prepare defenses
11008201	
11008202	Engineers available
11008203	Defend the HQ
11008204	Re-take the Ridge
11008205	With the arrival of our T-34s, we now have the initiative - re-take the ridge for The Motherland!
11008206	Ridge Taken
11008207	Use the HMG to suppress those Panzergrenadiers!
11008208	Quick, suppress the Panzergrenadiers with the HMG!
11008210	Partisan Squad
11008211	Partisan Troops
11008212	Partisans will deploy from the map edge or any available buildings.
11008214	Builds Pioneers and Grenadiers. Allow reinforcement of nearby infantry squads.
11008216	This advanced four-wheel-drive scout car has good speed, and sloped armor adds protection from small arms. The available 2cm autocannon and MG34 machine gun provide solid firepower.
11008217	SdKfz 221 Scout Car
11008222	Hold your fire; we do not want to give our position away.
11008238	ML-20 152mm Gun-Howitzer
11008239	Heavy Artillery Barrage
11008240	Effective against most targets.
11008241	Defensive Weapons
11008242	The crew of the IS-2 throw grenades from the turret of their tank.
11008243	Defensive Weapons Activated
11008244	RG-42 Anti-Personnel Grenade
11008245	The RG-42 is a simple grenade with a powerful concussive force and a high fragmentation radius; capable of shredding packed infantry.
11008246	Left-click ability, left-click target. Large blast radius.
11008257	HMG toggles between accurate aimed fire that does less suppression and more damage, and general suppressing fire that does suppression, but little damage.
11008258	Damage/Suppression Toggle
11008260	20mm gun upgrade
11008261	Train Station
11008262	Unsustainable Rate of Fire
11008263	Increased rate of fire for the duration of the ability, once the ability is over rate of fire is reduced for the same duration.
11008264	Cannot entrench on ice
11008265	Cannot entrench on ice
11008266	Stalingrad Rail Station
11008267	Scorched Earth
11008268	Support is on the way
11008269	The Miraculous Winter
11008270	Stalingrad
11008271	Stalingrad Aftermath
11008272	The Land Bridge to Leningrad
11008273	Panzer Hunting
11008274	Radio Silence
11008275	Lublin
11008276	Behind Enemy Lines
11008277	Poznan Citadel
11008278	Halbe
11008279	The Reichstag
11008280	ROKS-3 Flamethrower
11008281	Flamethrowers are deadly but add a risk of explosive death to the Combat Engineer squad.
11008282	Flammenwerfer 35 Flamethrower
11008283	Flamethrowers add a risk of explosive death to the Pioneers if hit by incoming projectiles.
11008284	Granata!
11008285	Have a limonka with your tea!
11008286	Here is a gift for you!
11008287	Use a grenade!
11008288	Throwing grenade
11008289	Burn, you bastards!
11008290	Cold?  This will keep you warm!
11008291	Light them up!
11008292	Benzine bomb away!
11008293	Cook it in the shell!
11008294	This is going to stink!
11008295	Have a drink, friends!
11008296	Hot enough for you?
11008297	Die in a fire!
11008298	Cheers
11008299	A gift from the Soviet people!
11008300	Burn!
11008301	Oorah!
11008302	Oorah!
11008303	Oorah!
11008304	Yes comrade
11008305	Right away comrade
11008306	As you say, comrade
11008307	Yes?
11008308	Da?
11008309	Tak
11008310	What needs done?
11008311	Orders understood
11008312	Executing
11008313	You heard the orders, comrades
11008314	We will make the Red Army proud
11008315	Make it so, comrades
11008316	We will do our duty
11008317	We understand
11008318	Will that be all, comrade?
11008319	Executing!
11008320	Following orders!
11008321	Right away!
11008322	No problems, comrade!
11008323	It will be done!
11008324	Yes, comrade!
11008325	Immediately, comrade!
11008326	We will not fail the motherland!
11008327	Do it!
11008328	I receive you, comrade!
11008329	Understood!
11008330	We will do what needs done!
11008331	You can count on us, comrade!
11008332	We have our orders, comrades!
11008333	Da!
11008334	Looking for the target
11008335	Check your weapons comrades, here we go.
11008336	With me, comrades.
11008337	We must not fail the People.
11008338	To battle, comrades
11008339	Fire at will
11008340	Conscripts engaging
11008341	We will make you proud, comrade
11008342	We rejoice at the chance to kill the enemy
11008343	We do what we must
11008344	We are ready for battle
11008345	Enagaging the dogs
11008346	Kill the bastards
11008347	We do not need prisoners
11008348	We are on the attack
11008349	Moving to attack
11008350	We have the target
11008351	Target acknowledged, comrade
11008352	Attacking
11008353	Engaging
11008354	Attack!
11008355	Za Rodinu! Za Stalina!
11008356	For the Motherland!
11008357	Fix bayonets!
11008358	Show them hell, comrades!
11008359	What are you waiting for?  FIRE!
11008360	Open fire!
11008361	Show them how the Red Army fights!
11008362	There is no retreat!
11008363	Ruin the bastards!
11008364	Your safety is on, fool!  Fire fire fire!
11008365	Ducking will not save you!  Killing the enemy will!
11008366	Send them right to hell!
11008367	Rapid fire!
11008368	Engage the fuckers!
11008369	Aimed fire!
11008370	They will know they are in a fighting real men!
11008371	Stalin is counting on us!
11008372	You want to be a hero?  Attack!
11008373	A medal or a bullet!
11008375	Fuck them!
11008376	Fuck you!
11008377	Fucking attack!
11008378	Shoot!  Shoot!
11008379	Kill them all!
11008380	Engage!
11008381	No mercy!
11008382	Fire!  Fire! Fire!
11008383	Death to cowards!
11008384	The enemy must die!
11008385	Shoot straight!
11008386	Who wants to be a hero?
11008387	Send them to the devil!
11008388	They will know we were here!
11008389	They will sing songs about us comrades!
11008390	Get that fucking machine gun!
11008391	Silence that machine gun!
11008392	Make HIM duck!
11008393	Eliminate that gun crew!
11008394	Fuck!  Shut that machine gun down!
11008395	Enage that machine gun!
11008396	Fuck them up before they fuck us up!
11008397	I.  Hate. Machine guns!
11008398	Aim at the vision blocks!
11008399	Get that tank's attention!
11008400	Rejoice!  This is a heroic way to die, comrades!
11008401	Bullets against armor is not ideal!
11008402	We may die, but we die fighting!
11008403	It will run out of bullets eventually!
11008404	Where is our anti-tank support?
11008405	This is not good, comrades!
11008406	Take out that gun!
11008407	Destroy that cannon!
11008408	Quickly, while it is reloading!
11008409	Engaging anti-tank gun!
11008410	Do not shoot at the gun, shoot at the CREW!
11008411	Taking anti-tank gun under fire
11008412	Kill them before they reload!
11008413	We'll take it away from them!
11008414	Keep your eyes open, comrades.
11008415	Is it time to go hunting?
11008416	Yuri, stop playing with your dick, we are moving out.
11008417	We are off to battle, comrades.
11008418	Forward!
11008419	Let the NKVD worry about prisoners.  Shoot to kill.
11008420	Heroes are not born, comrades.
11008421	Combat formation, we are moving out
11008422	Engage on sight
11008423	Conscripts moving out
11008424	Moving to engage
11008425	We will seek the enemy
11008426	Safeties off, comrades
11008427	If it moves, kill it
11008428	If it is not Soviet, it dies
11008429	We have plenty of ammunition, comrades.  Use it.
11008430	Looking to engage
11008431	Searching for targets
11008432	It is time to fight, comrades
11008433	Patrolling
11008434	On patrol
11008435	Seeking the enemy
11008436	Be bold, comrades
11008437	We will engage on sight
11008438	Looking for targets
11008439	Probing the enemy lines
11008440	Attack orders understood, comrade
11008441	Death to the enemy
11008442	Moving to battle
11008443	Weapons ready
11008444	You know what to do, comrades.
11008445	Shoot straight, shoot often
11008446	It is time for battle, comrades
11008447	I will buy a drink for the first one who kills an enemy
11008448	Kill on sight
11008449	We are going into the thick of it!
11008450	Get in there!
11008451	Death to the enemies of the people!
11008452	Go! Go! Go!
11008453	Ooorah ooorah ooorah!
11008454	We will have it up…I hope.
11008455	I would rather be shooting at the enemy.
11008456	We will build it
11008457	Task understood
11008458	Hammers and sickles, comrades
11008459	Vodka when we are done, comrade?
11008460	If that is what you want, comrade
11008461	No, Goloubov, you can not be excused.  Dig!
11008462	Start digging men, we need a trench here at once!
11008463	I hate digging in frozen ground
11008464	This is permafrost!
11008465	Get those bags filled and stacked!
11008466	Pretend they are bags of gold, comrades.
11008467	Sandbag wall in progress!
11008468	Protection is always welcome!
11008469	Get it built!
11008470	Then use your hands, but get those bags filled!
11008471	Sandbags, here!
11008472	The next fucking digger that hits me with dirt will regret it!
11008473	Dig!
11008474	We will take it for the Soviet People.
11008475	Securing the objective
11008476	Making this Soviet Territory
11008477	It will be ours
11008478	To each according to their needs
11008479	Taking it is one thing.  Holding it is another.
11008480	Comrades, that point must be secured
11008481	There will be no excuse for failure
11008482	Take it
11008483	Securing
11008484	Understood
11008485	We have to take that territory, comrades
11008486	If you want it, we will take it
11008487	That territory is valuable
11008488	A shame to let the enemy keep that
11008489	We must have that
11008490	Inch by inch, we take back what is ours
11008491	It will be part of the motherland
11008492	The enemy cannot keep us from it
11008493	If you think it is valuable, we will take it
11008494	Make it ours
11008495	Taking the objective
11008496	Yes comrade, we will secure it
11008497	There is our objective
11008498	We need to take that point, comrades
11008499	Secure that fucking point!
11008500	We must not let the bastards have this territory!
11008501	They will have to dig us out of this territory!
11008502	Liberate that territory!
11008503	This land belongs to the People!
11008504	I do not care who else wants it, it is ours!
11008505	We will take back every inch of Soviet land!
11008506	Take back our motherland!
11008507	Get that objective!
11008508	Take it for Stalin!
11008509	Do not let bullets scare you, comrades.  Take that point!
11008510	We need to secure this area!
11008511	We must take and hold this ground!
11008512	What the hell are you doing? Take that fucking point!
11008513	We will show them how Soviets do it!
11008514	Hold here, comrades
11008515	Stop
11008516	Stop here
11008517	Stopping, comrade
11008518	We will hold here, comrade
11008519	Waiting for orders
11008520	Halt
11008521	Halting, comrades
11008522	Hold position
11008523	Holding
11008524	Waiting
11008525	Stop and be quiet
11008526	This is far enough
11008527	Here
11008528	Stop!
11008529	Halt!
11008530	Take cover here!
11008531	Holding!
11008532	Holding here!
11008533	Fucking stop!
11008534	Get inside
11008535	Occupy that structure
11008536	Set up in there
11008537	This looks nice
11008538	It might keep the rain off
11008539	Enter the building
11008540	It will be warmer in there
11008541	It will keep the wind off
11008542	Boarding
11008543	Get onboard
11008544	Climb in, comrades
11008545	This might be better than walking
11008546	Inside.  It is warmer!
11008547	You can warm up inside!
11008548	Get inside that fucking building!
11008549	Inside!  Now!
11008550	Take cover in there!
11008551	We hold inside!
11008552	Take that building!
11008553	Get the fuck inside!
11008554	We can take cover in there!
11008555	Man that building!
11008556	Take up position inside!
11008557	Stop playing with yourself and get inside!
11008558	Do you want to die in the street?  Inside!
11008559	Set up defenses inside!
11008560	Get in the fucking vehicle
11008561	I do not care if you get carsick!
11008562	Mount up!
11008563	Get onboard now!
11008564	Hurry, inside the vehicle!
11008565	Our ride will not wait!
11008566	Climb on!
11008567	Entering transport!
11008568	In! In! In!
11008569	To the vehicle, comrades!
11008570	Get on the vehicle!
11008571	We are boarding now!
11008572	Get.  In. The.  Fucking. Vehicle!
11008573	Man that machine gun
11008574	Get on that gun
11008575	Manning heavy machine gun
11008576	Get a crew on that HMG
11008577	Set up that tube
11008578	Mortar manned
11008579	I need three men on that mortar now!
11008580	Taking the mortar, comrade
11008581	Get that AT gun set up at once
11008582	Three men on that gun, now
11008583	Ready that gun for action
11008584	Set up that AT gun
11008585	Manning artillery
11008586	I need a gunner and loaders on that field piece
11008587	Prepare that field piece
11008588	We are manning the field gun
11008589	Get that HMG set up now!
11008590	Prepare that HMG at once!
11008591	Crew that heavy machine gun!
11008592	I want that gun firing now!
11008593	Set up that tube!
11008594	Fire that mortar!
11008595	Rounds in the tube at once!
11008596	We are taking the mortar!
11008597	Securing AT gun!
11008598	Get that gun firing!
11008599	The rounds go in HERE!  Fire that gun!
11008600	Do you want an invitation?  Man that gun!
11008601	Securing field piece!
11008602	Fire that fucking cannon!
11008603	That cannon! Crew it now!
11008604	Moving
11008605	On the march
11008606	Forward, comrades
11008607	Here we go
11008608	We are away
11008609	The first step is the hardest, comrades
11008610	Moving out
11008611	On our way
11008612	Forward…march!
11008613	Get those boots tight
11008614	It will get the blood flowing
11008615	Stay in my footprints, it will be easier
11008616	That is a long walk through snow
11008617	We are moving
11008618	Move out
11008619	Check your gear, we are moving
11008620	Departing
11008621	We will get there
11008622	Moving to location
11008623	It is time to march comrades
11008624	We are relocating, comrades
11008625	Off we go
11008626	We will need new boots soon
11008627	Check your foot banadages, we are moving
11008628	We have a long way to go, comrades
11008629	Check your laces, this will be a long walk
11008630	We will get there or die trying
11008631	Over there?
11008632	It will take some time, comrade
11008633	That is a long march
11008634	Move!
11008635	Double time!
11008636	Get moving!
11008637	Move!  Move! Move!
11008638	Forward!
11008639	March!
11008640	On the way!
11008641	Go go go!
11008642	Quickly!
11008643	Fucking move!
11008644	We are displacing!
11008645	Executing move orders!
11008646	Relocating!
11008647	Run for it!
11008648	Move your lazy asses!
11008649	We have to go! Now!
11008650	Move!  Now!
11008651	Moving out!
11008652	We must move!
11008653	We are pulling out!
11008654	Stop fucking around and move!
11008655	Comrades, we can not stay here!
11008656	Move like your life depended on it!
11008657	You do not want to die here!  Move!
11008658	We will get there!
11008659	Rolling out!
11008660	Extended march, now!
11008661	Quick march!
11008662	We do not have all day!  Forward march!
11008663	Now, comrades!
11008664	Pick up that weapon
11008665	We waste nothing
11008666	That submachine gun will be useful
11008667	Do not leave that SMG for the enemy
11008668	That is a very large rifle
11008669	Get that anti-tank rifle
11008670	Securing light machine gun
11008671	More firepower is always welcome
11008672	Get that anti-tank launcher
11008673	We will have it
11008674	Pick up that fucking weapon!
11008675	What are you looking at?  Pick it up!
11008676	Get that  SMG!
11008677	A submachine gun!  Get it!
11008678	Pick up that rifle!
11008679	Get that PTRS
11008680	Get that LMG!
11008681	Take that LMG!
11008682	Get that Panzerschreck!
11008683	Get it!
11008684	Fall back to base
11008685	Falling back, comrade
11008686	Back to base, at once
11008687	Returning to base, comrade
11008688	We are exfiltrating
11008689	Retreat!
11008690	Pull back!
11008691	We must fall back!
11008692	Moving back to base!
11008693	To the rear!
11008694	Let us depart, comrades!
11008695	Falling back now!
11008696	Go!
11008697	We are done here!
11008698	Return to base!
11008699	Run for it!
11008700	Fall back!  Fall back NOW!
11008701	Get out of here!
11008702	Run, comrades, run!
11008703	We have orders to fall back!
11008704	Conscripts here
11008705	Riflemen ready
11008706	Your orders, comrade?
11008707	Da, comrade?
11008708	We fight for Stalin
11008709	The Red Army, at your service
11008710	Soldiers ready
11008711	My ears are frozen.  Did you want something?
11008712	What are your orders?  It is cold out here!
11008713	Anything would be better than freezing
11008714	Standing by and freezing
11008715	It is safe behind this wall
11008716	Shame to leave these sandbags
11008717	Our asses are hanging out here
11008718	We serve the People, but could we serve someplace safer?
11008719	Yes comrade?
11008720	Awaiting orders!
11008721	You have orders?
11008722	Ready!
11008723	We are ready!
11008724	Squad standing by!
11008725	How can we help?
11008726	Comrade!
11008727	We serve!
11008728	There are no cowards here!
11008729	Waiting for your command!
11008730	Your command?
11008731	Orders?
11008732	What do you have for us?
11008733	Conscripts ready and willing!
11008734	What!
11008735	We have things to do, comrade
11008736	What is it this time, comrade?
11008737	What do you want?
11008738	Now is not a good time!
11008739	Outside
11008740	Leave the building
11008741	Exiting the building
11008742	We are leaving this position
11008743	Grab your things, we are leaving
11008744	Bundle up, we are leaving
11008745	But it is warm in here!
11008746	Disembark
11008747	Unload
11008748	Get out
11008749	Unloading
11008750	We walk from here Comrades
11008751	Time to walk
11008752	I don't care if it's cold. Get up!
11008753	Much better than slogging through snow!
11008754	Out! Out! Out!
11008755	On the street, now!
11008756	Abandon the building!
11008757	We are leaving!
11008758	Get outside, now!
11008759	Exit!
11008760	Get out of the building!
11008761	Bail out!
11008762	Everyone off!
11008763	Get off!
11008764	Jump out now!
11008765	Abandon the vehicle!
11008766	The ride is over!
11008767	Out!
11008768	Jump!
11008769	It is finished.
11008770	Construction is complete.
11008771	That took too long, comrades!  Next time you must be faster.
11008772	Would you rather be digging graves, Dmitri?
11008773	Who needs engineers when you have strong Soviet backs?
11008774	Now that is how you stack sandbags, comrades!
11008775	That was not so hard, comrades.
11008776	I think Petrov pulled his groin, but it is done!
11008777	This may actually stop a few bullets.
11008778	We are done.
11008779	That is a good looking trench!  Shall we get in?
11008780	There is no shame in manual labor!
11008781	Trench complete.
11008782	Now we just need to keep the snow out of it
11008783	We could have just piled up snow
11008784	It is done!
11008785	Sandbags complete!
11008786	We have finished!
11008787	It should be deeper, but it is done!
11008788	Shovels will win this war, not rifles!
11008789	This land now belongs to the People and Workers of the Soviet Union.
11008790	It is now under our control.
11008791	Area secured
11008792	Good work comrades, this now belongs to us
11008793	The hard part will be keeping it
11008794	See what happens when we work together, comrades?
11008795	We have the point.
11008796	Objective secured, we will defend it to the death
11008797	We have it
11008798	Well done, comrades, the point is ours
11008799	We have the  point secured but the enemy wants it back!
11008800	Not one step backwards, this is our territory now!
11008801	We must defend this territory!
11008802	Come dig us out, you bastards!
11008803	Hold this ground for the People!
11008804	This piece of dirt is ours now!
11008805	We earned this territory, we will keep it!
11008806	For the Rodina!
11008807	Soviet territory reclaimed!
11008808	Ours!  It is ours!
11008809	Man down!
11008810	We are bleeding, comrade!
11008811	We are taking losses!
11008839	We are pinned!
11008840	They have us pinned down!
11008841	Keep your heads down!
11008842	We are being suppresed!
11008843	We are being chewed up!
11008844	We can not advance under this fire!
11008845	Fuck.  Fuck. FUCK!
11008846	I fucking hate this!
11008847	We are exposed here!
11008848	Get us out of here!
11008849	We are in a kill zone!
11008850	Find cover!
11008851	This is not how I wanted to die!
11008852	Incoming! Sniper!
11008853	Sniper! Get down!  Get down!
11008854	MG has us ranged!
11008855	MG! We need support!
11008856	Comrade, we need to get out of here!
11008857	We can not hold long here!
11008858	Hug the dirt, comrades!
11008859	Target destroyed!
11008860	Threat elimnated!
11008861	Enemy down!
11008862	Good work, comrades!
11008863	Fuck you!
11008864	There is more where that came from!
11008865	Who wants to be next?
11008866	That will show them!
11008867	We fucked them up!
11008868	They will learn to fear us!
11008869	Ooorah!
11008870	One less to worry about!
11008871	One by one, we are killing them off!
11008872	It is dead!
11008873	Got you, you bastard!
11008874	Enemy destroyed!
11008875	Anti-tank gun destroyed!
11008876	That gun is destroyed!
11008877	Gun destroyed, comrade!
11008878	Good shooting men!
11008879	Tube neutralized!
11008880	Mortar threat eliminated!
11008881	Mortar destroyed!
11008882	We have taken out an enemy mortar!
11008883	Machine gun destroyed
11008884	Machine gun eliminated!
11008885	Machine gun no longer a threat!
11008886	Keep shooting straight, comrades!
11008887	Armor destroyed!
11008888	We did it!  We took down an armor unit!
11008889	Under fire!
11008890	We are taking fire!
11008891	Incoming round!
11008892	Enemy is engaging us!
11008893	We are being shot at!
11008894	Taking fire!
11008895	Engaged!
11008896	Enemy contact!
11008897	They are shooting at us!
11008898	Enemy fire!
11008899	We are under fire!
11008900	Aimed fire on our position!
11008901	Probing fire!
11008902	We are in combat!
11008903	Conscripts under attack!
11008904	We have found the enemy!
11008905	The enemy has found us!
11008906	Return fire!
11008907	Contact!
11008908	Shoot back, comrades!
11008909	Be brave, comrades!
11008910	Taking aimed fire!
11008911	The enemy has targeted us!
11008912	The enemy has us ranged!
11008913	Fire incoming!
11008914	Contact with the enemy, comrade!
11008915	They appear to be angry at us!
11008916	They are trying to kill us!
11008917	Fuck me!
11008918	I am getting tired of this shit!
11008919	You would think they would be out of bullets by now!
11008920	Flamethrower!
11008921	Scatter!
11008922	Fucking flamethrower!
11008923	They are trying to burn us out!
11008924	Sniper!
11008925	A sniper has us ranged!
11008926	We are being sniped!
11008927	Take cover! Sniper!
11008928	Mortar rounds incoming!
11008929	Mortar attack!
11008930	Incoming!  Get down!
11008931	Mortar has us sighted!
11008932	Mortar!
11008933	Enemy tube is attacking us!
11008934	Machine gun!
11008935	We are under suppressive fire!
11008936	MG engaging us!
11008937	Contact!  Enemy machine gun!
11008938	HMG! Keep your heads down!
11008939	Taking machine gun fire!
11008940	AT gun engaging us!
11008941	Under AT gun attack!
11008942	AT gun has our range!
11008943	Taking anti-personel fire!
11008944	Enemy Armor!
11008945	Under armor attack!
11008946	Under attack by enemy armor!
11008947	Fucking ARMOR is engaging us!
11008948	Armor  has spotted us!
11008949	Incoming!
11008950	Artillery incoming!
11008951	Artillery attack!
11008952	Airstrike!
11008953	Enemy aircraft!
11008954	Grenade!
11008955	Granata!
11008956	Watch out, grenade!
11008957	Get down! Grenade!
11008958	Take cover!
11008959	Grenades!
11008960	Squad at full strength!
11008961	Fresh meat has arrived
11008962	Your predecessor died a hero
11008963	We are ready to go, comrades
11008964	Replacements have arrived
11008965	Squad replenished
11008966	We are as ready as we can be
11008967	The new men have arrived
11008968	Ok, that's the last one!
11008969	Mosin-Nagant Sniper Rifles
11008970	Unlocks a snipe ability on the guards troops
11008971	ROKS-3 Flamethrower
11008972	Very few weapons are more effective at close quarters than a flamethrower.
11008973	Sniper Shot
11008974	Instant kill 1 infantry unit
11008975	PPSh-41 Submachine Gun Package
11008976	The PPSh-41 Submachine guns fire small rounds at short ranges, but with a high rate of fire.
11008977	Crew will stop firing and repair their own vehicle.
11008978	Crew Repair
11008979	ROKS-3 Flamethrower
11008980	Flamethrower
11008981	ROKS-3 Flamethrower
11008982	Fire Smoke Shell
11008984	37mm Spade Mortar Barrage
11008985	Fire Incendiary Armor Piercing Rounds
11008986	RG-42 Suppression Grenade
11008987	Assaults the infantry with a succession of grenades. Grenades do little damage but pins any infantry instantly.
11008988	Target Enemy
11008989	A squad member will attack the target location with a flamethrower for a short duration.
11008990	Flame Sweep
11008991	Crew switches to incendiary armor-piercing ammunition for better armor penetration and damage.
11008992	The squad will barrage the targeted area with a rapid succession of mortar shells.
11008993	Grenade
11008995	Conscript Deployment
11008996	Allows Conscript squads to be deployed
11008997	Dispatch Conscript Squad
11008998	Deploys a squad of conscripts to the targeted location
11008999	Barbed Wire Field
11009000	The barbed wire field will slow down any infantry moving through the field but will not affect vehicles.
11009001	Enemy vehicle Buttoned
11009002	Barbed Wire
11009003	Smoke Grenade
11009004	Smoke grenades discharge a thick gray smoke cloud on the Shock Troops' position.
11009006	A JU-87D Stuka will dive in and drop a 50kg bomb on the target location. Capture points are neutralized if hit.
11009008	Medic Station
11009009	A Stuka Bomber dives at a targeted location, pretending to bomb the targeted area.
11009010	Medics are dispatched to the bunker to treat nearby injured units.
11009011	Command Post
11009012	Allows reinforcement of nearby infantry
11009015	Infantry units in trenches are issued special powerful grenades for defensive use.
11009016	Soviet Infantry units in trench throw the special sleeved RGD-33 that has a larger fragmentation blast.
11009017	Fragmentation Trench Grenade
11009018	Locked Down
11009019	MG42 LMG
11009020	The MG-42 is one of the best machine guns in the war, offering an unparalleled rate of fire.
11009022	Passive
11009024	Half-track Improved Assembly Line
11009025	MG42 Light Machine Gun
11009026	Mortar Barrage
11009027	The 250/7 Half-track will barrage the targeted area with six 8cm high-explosive mortar rounds.
11009028	Assault Support Reinforcement
11009029	Light Mortar Half-track 250 Reinforcements
11009030	Munitions Pillage
11009031	When enemy territories are reverted to neutral, they reward 10 munitions.
11009032	Bonus on reverted territories.
11009033	KV-8 Flamethrower Tank
11009034	A KV-8 Flamethrower Tank can be ordered in from the Tankoviy Battalion Command building.
11009035	Territory Pillage
11009036	Earn munitions for taking enemy territory away from them.
11009037	Kar 98k Rifle Grenade Package
11009038	The Grenadiers will upgrade their rifles to enable them to fire grenades.
11009039	Gewehr 43 Rifle Grenade
11009042	Rifle Grenade Shot
11009043	Grenadiers fire a 30mm high-explosive Gewehrsprenggranate rifle grenade.
11009044	Gives Grenadiers the ability to throw Grenades further
11009045	Grenadier Rifle Grenade Shot
11009046	Effective against light vehicles, medium tanks, assault guns.
11009047	Effective against all medium tanks, heavy tanks, heavy assault guns. Weak to artillery and mortar fire.
11009048	Effective against infantry and structures. Weak to anti-tank weapons.
11009049	Effective against all armor. Weak to infantry anti-tank, mobile tanks.
11009050	Effective vs aircraft, light targets. Weak to anti-tank weapons, tanks.
11009051	Effective against all armored vehicles. Weak to infantry anti-tank.
11009052	Effective against most targets. Weak to heavy anti-tank, assault guns.
11009053	Effective against light vehicles, armored vehicles, defenses and structures.
11009054	Effective against all targets. Weak to massed anti-tank weapons.
11009055	Effective direct fire against armored targets. Barrage soft targets.
11009058	Effective against infantry at long range. Versatile abilities.
11009059	Heavy Machine Guns are effective against massed infantry.
11009060	Effective at medium range vs infantry. Can be upgraded with anti-tank weapons.
11009061	Can be upgraded to clear mines and cut wire, or equipped with a flamethrower.
11009062	Effective against infantry and support weapons. Weak to light vehicles.
11009063	Can be upgraded to clear mines and cut wire, or equipped with a flamethrower.
11009064	Cheap troops. Effective when fighting in cover.
11009065	Effective against infantry and support weapon teams.
11009066	Equipped with rifles and grenades. Effective at medium/long range against enemy infantry.
11009069	10.5cm Howitzer Barrage
11009070	The leFH 18 Field Howitzer fires a heavy barrage of 10.5cm rounds into the targeted area.
11009071	Calls in a Light Mortar Half-track 250 to help assault enemy strongholds.
11009072	All Half-track upgrades cost 50% cheaper
11009073	Point Neutralized!
11009074	Point Enabled
11009075	Enable Point
11009076	Repair a destroyed resource point.
11009077	Reactivates a resource point so it can be captured.
11009078	Enable Point
11009079	Reactivates a resource point so it can be captured.
11009080	Repair destroyed resource point.
11009081	Incendiary Mortar Barrage
11009082	Fires an incendiary chemical round at the target location, burning infantry caught in the area.
11009083	Smoke Barrage
11009084	Fires three 8cm smoke mortar bombs into the target area.
11009085	Build Sniper Cover
11009086	This rough slit trench provides good protection to infantry, snipers, mortars, and heavy machine guns.
11009087	Trench
11009088	3 command points
11009089	Effective vs infantry, sniper teams, infantry support weapons, aircraft.
11009090	12 Command Points
11009091	7 Command Points
11009092	4 Command Points
11009518	MP44 Assault Rifle
11009519	MP44 Assault Rifle
11009521	Elite Group of Panzer Grenadier Squads arrive from off map via half-track to assist in the assault permanently
11009522	Assault Infantry Reinforcements
11009523	10 Command Points
11009949	Infantry.  On us.  Follow your big sister.
11009950	Infantry forward!  They will not stand against us!
11009951	Infantry on us.  We will cut a swath through the enemy.
11009952	Follow us infantry.  We will lead you to victory.
11009953	Follow us!   We will clear a path to victory!
11009954	Follow us, soldiers.   We will clear a path for you.
11009955	Follow us into battle!
11009956	Let us lead the way!
11009957	We will clear a path!  Come!
11009958	Let us lead the way to victory.
11009959	Da, comrade
11009960	Da, da
11009961	Orders received
11009962	Ackknowledged
11009963	Executing orders
11009964	We will do it
11009965	Yes comrade
11009966	We have our orders comrades
11009967	Very well
11009968	As you say
11009969	On it!
11009970	It will be done!
11009971	Do it!
11009972	We heard you!
11009973	Da!
11009974	Orders received!
11009975	We're trying!
11009976	Hurry!
11009977	Working on it!
11009978	Ackknowledged!
11009979	Attacking infantry
11009980	I have infantry in my sights
11009981	Putting rounds on enemy infantry
11009982	Gunner, take out those enemy troops
11009983	Enemy infantry under fire
11009984	Fire on that infantry
11009985	Enemy armor engaged
11009986	Target that vehicle
11009987	Gunner, get that vehicle
11009988	Light that enemy armor up
11009989	Armored vehicle in our sights
11009990	Load armor piercing rounds
11009991	A bigger main gun would be nice
11009992	We are light armor, you know?
11009993	T34 engaging the enemy
11009994	Gunner, wake them up
11009995	T34 executing attack order
11009996	Crew, we are attacking
11009997	Tank destroyer confirms order
11009998	Driver, point us at that target
11009999	Would be easier with a turret
11010000	85 millimetre on target
11010001	Get this Suchka firing
11010002	We have the target
11010003	Firing 76 millimetre
11010004	SU76 will engage the enemy
11010005	T70 will attack
11010006	45 millimetre loaded
11010007	Light armor is better than no armor
11010008	T70 acknowledges
11010009	Target!
11010010	Fire main gun!
11010011	Attack!
11010012	For the Motherland!
11010013	Kill those fuckers!
11010014	Govno!  Attack!
11010015	Reload!
11010016	Fire!   Fire!
11010017	Kill them!
11010018	For the Rodina!
11010019	Kill that bastard!
11010020	Die!
11010021	Fuck them up!
11010022	Yob tvoyu mat!
11010023	Take out those infantry!
11010024	Infantry!
11010025	Kill them quickly!
11010026	Infantry engaged!
11010027	Get that armor!
11010028	Enemy Armor!
11010029	Target that vehicle now!
11010030	Stop fucking around and shoot it!
11010031	Fire on that armor!
11010032	Attacking enemy armor!
11010033	Morgaly vikalyu, padla !
11010034	Shoot the vehicle first!
11010035	T34 attacking!
11010036	Target!
11010037	Do not fuck with a T34!
11010038	We will bury it!
11010039	Moving to attack!
11010040	Get this T34 in the fight!
11010041	SU85 attacking!
11010042	Fire the 85!
11010043	85 millimetre on target!
11010044	Infantry tracking augmented.  Enemy is revealed.
11010045	Infantry tracking improved!
11010046	Tracking infantry.  Now we can see the svolloch's.
11010047	76 millimetre loaded!
11010048	SU76 attacking!
11010049	Assault gun  attacking!
11010050	Firing!
11010051	SU76 has target!
11010052	Tracking infantry!
11010053	T70 firing
11010054	Fire the 45!
11010055	Attacking!
11010056	Range of view improved!
11010057	Focus forward!  Eyes wide!
11010058	Range of view has been improved.
11010059	Fire at will
11010060	Seeking targets
11010061	We will destroy our enemies
11010062	Moving out
11010063	Guns loaded, we are moving
11010064	Moving into combat
11010065	Da, comrade
11010066	Forward focus.  Eyes wide, comrades.
11010067	T34 ready for action
11010068	Medium armor on the move
11010069	SU85 seeking targets
11010070	85mm loaded and ready
11010071	SU76 moving into combat
11010072	We will enage on sight
11010073	T70 on patrol
11010074	We will find them
11010075	Long distance patrol, move out
11010076	Good thing we have a full tank of fuel
11010077	We are going on a long trip
11010078	All the way over there?
11010079	Shooting anything that moves!
11010080	Combat patrol!  Go!
11010081	Seek and destroy!
11010082	Move out!
11010083	Engage on sight!
11010084	Moving, weapons free!
11010085	We are sure to find something to kill!
11010086	Get this deathtrap moving, it's a long trip!
11010087	Check the fuel, we have to go far!
11010088	Fire and maneuver!
11010089	Halt
11010090	Stopping here
11010091	Awaiting orders
11010092	Stopping
11010093	Put it in neutral driver
11010094	Pull up here
11010095	Vehicle stopped
11010096	Stop!
11010097	Halt!
11010098	Hit the brakes!
11010099	Moving out
11010100	On the move
11010101	Moving
11010102	Put it in gear you fucking idiot
11010103	Go that way
11010104	Move to that posistion
11010105	On the way
11010106	We will get there
11010107	Button up, we're moving
11010108	Go
11010109	Get us there, driver
11010110	That's not a short drive
11010111	No time to sightsee
11010112	Piss now comrades, it's a long trip
11010113	Glad we're not walking
11010114	Going now
11010115	You want us all the way over there?
11010116	If you insist
11010117	T34 moving out
11010118	T34 on the move
11010119	Da, T34 moving
11010120	SU85 moving
11010121	SU85 on the way
11010122	Relocating SU85
11010123	SU76 moving
11010124	Get this Suchka moving
11010125	SU76 relocating
11010126	T70 on the way
11010127	Light armor on the move
11010128	T70 repositioning
11010129	Go!
11010130	Move!
11010131	Floor it!
11010132	Stop fucking around and go!
11010133	Get this piece of shit moving!
11010134	Go go go!
11010135	Moving out!
11010136	On the move!
11010137	Moving!
11010138	We move!
11010139	Get out of here!
11010140	On the way!
11010141	Here we go!
11010142	Charge!
11010143	Forward!
11010144	T34 moving out!
11010145	T34 rolling!
11010146	SU85 on the move!
11010147	SU85 moving!
11010148	SU76 moving out!
11010149	SU76 on the way!
11010150	T70 getting out of here!
11010151	Not a good place for a T70!
11010152	Way over there! Go!
11010153	That will take awhile!
11010154	You sure about that?
11010155	Moving out!  Way out!
11010156	We will get there!
11010157	It is in range, barely!
11010158	We will need refueling soon!
11010159	Ram that fascist tank!
11010160	We have lost a sector
11010161	Ramming speed!
11010162	T34 crewed, loaded and ready!
11010163	T34 ready
11010164	Knock that svolloch into next week!
11010165	Assault gun ready for action!
11010166	Launch a light artillery barrage.
11010167	Tank destroyer here
11010168	Suchka here, what do you need?
11010169	SU76, go ahead.
11010170	You needed fire support?
11010171	Light tank ready
11010172	We may be small, but we're fast!
11010173	Get up some speed and ram that zalupa! (Dickhead)
11010174	The enemy is taking our territory!
11010175	Our opponents are seizing a sector!
11010176	We have lost a sector!
11010177	Enemy forces are securing our territory!
11010178	Our main gun is gone!
11010179	Our primary gun is polnyi pizdets (FUBAR)
11010180	We're hit and having trouble moving!
11010181	T34 reporting!
11010182	T34 here!
11010183	SU85 combat ready!
11010184	Assault gun, in the fight!
11010185	SU76 ready!
11010186	SU76 here!
11010187	T70 in combat!
11010188	T70 reporting!
11010189	We heard you the first time.
11010190	What? WHAT?
11010191	Again?  Really?
11010192	Blyat!
11010193	Now you're just being annoying.
11010194	Bailing out!
11010195	We're burning!
11010196	No!
11010197	Fuuuuuck!
11010198	Get out!
11010199	We are on fire!
11010200	They've killed us!
11010201	Abandon vehicle!
11010202	Out out out!
11010203	Fucking motherfuckers!
11010204	Polnyi pizdets!
11010205	Chyort voz'mi!
11010206	Tvoyu mat!
11010207	We're hit!
11010208	Arrrrrgh!
11010209	Launch light artillery barrage!
11010210	Fire light artillery barrage!
11010211	Scatter the enemy with light artillery.
11010212	Our engine's been hit!  We're in trouble!
11010213	They hit our engine! We're in the shit!
11010214	Target destroyed
11010215	Target eliminated
11010216	We fucked him up
11010217	Target is fucked
11010218	Enemy down
11010219	One less enemy
11010220	Another kill
11010221	Fuck with me again
11010222	It's ours
11010223	That's a kill
11010224	Enemy armor destroyed!
11010225	Nailed that armor!
11010226	We fucked that armor in the ass! [laugh]
11010227	Enemy vehicle is kaput!
11010228	Scout car destroyed!
11010229	Light vehicle is no more!
11010230	We've taken out a hal-ftrack!
11010231	Half-track burning!
11010232	A half-track is no match for a tank
11010233	Tracked vehicle disabled!
11010234	Panzer 4 down!
11010235	Fucked up that Panzer!
11010236	We destroyed a StuG!
11010237	Assault gun is disabled
11010238	Anti-aircraft vehicle destroyed
11010239	Look at that Ostwind burn!
11010240	Brummbär down!
11010241	We've destroyed a Brummbär!
11010242	That was a tough bastard!
11010243	Panther is out of the fight!
11010244	Fuck I'm glad they don't have many of those!
11010245	It was a big fucking target!
11010246	Panzerjäger neutralized!
11010247	Ferdinand, Elefant, whatever it is, it's dead!
11010248	Infantry killed!
11010249	Troops destroyed
11010250	Enemy infantry is dead
11010251	Poor bastards didn't have a chance!
11010252	Machine gun crew killed
11010253	Showed that fucking machine gun!
11010254	AT gun destroyed!
11010255	We took out an AT gun!
11010256	Mortar crew is dead!
11010257	Shell this, bastards!
11010258	We got it!
11010259	One less bastard!
11010260	Fuck with me now!
11010261	You die to Soviet might!
11010262	We got another one!
11010263	They will run out eventually!
11010264	We can do this all day!
11010265	For the Motherland!
11010266	Yes!
11010267	Got him!
11010268	You can't outsmart bullet!
11010269	We have them!
11010270	See you in hell!
11010271	Die!  Die!
11010272	It's dead!
11010273	That is how you do it, comrades!
11010274	Taking light vehicle fire
11010275	Scout car is attacking us!  Ha!
11010276	Half-track is firing on us
11010277	Tracked vehicle has engaged us
11010278	Taking Panzer fire!
11010279	Panzer attacking!
11010280	Under enemy Panzer attack!
11010281	StuG has our range!
11010282	StuG is firing on us!
11010283	Enemy assault gun firing!
11010284	AA vehicle firing on us!
11010285	Ostwind engaging us!
11010286	Brummbär!
11010287	A Panther has us ranged!
11010288	Tiger!
11010289	Fuck, Elefant!
11010290	Infantry engaging us!
11010291	Taking small arms fire!
11010292	Infantry!  Watch for AT weapons!
11010293	Enemy troops engaging us!
11010294	Enemy armor firing!
11010295	Incoming fire!  Armor!
11010296	Shit!  Enemy armor!
11010297	Engaged by armor!
11010298	Taking machinegun fire!
11010299	Heavy machine gun firing at us!
11010300	Machinegun fire!
11010301	Watch it!  AT gun!
11010302	AT gun is ranging us!
11010303	Anti-tank gun is shooting at us!
11010304	Incoming mortar rounds!
11010305	Look out, mortar!
11010306	Taking indirect fire!
11010307	T34 under attack
11010308	T34 taking fire
11010309	T34 has been fired on!
11010310	T34 under enemy fire!
11010311	SU85 under attack!
11010312	Assault gun taking fire!
11010313	They're shooting at our SU85!
11010314	SU85 taking fire!
11010315	SU76 taking fire!
11010316	SU76 under attack!
11010317	Suchka under fire!
11010318	Enemy attacking SU76!
11010319	T70 taking fire!
11010320	T70 is under attack!
11010321	T70 taking enemy fire!
11010322	Light tank is under fire!
11010323	Watch it!  Incoming!
11010324	Heads up, we're taking fire!
11010325	Getting loud out there!
11010326	I hope this armor holds!
11010327	Rounds incoming!
11010328	We've been targetted!
11010329	They're shooting at us!  US!
11010330	Glad you're not infantry, eh comrade?
11010331	Incoming!
11010332	We've been spotted!
11010333	They have our range!
11010334	ISU-152 has been deployed
11010335	Heavy assault gun needs orders
11010336	IS-2 heavy tank standing by
11010337	We have idle units
11010338	Iosef Stalin tank ready
11010339	KV-1 heavy tank on station
11010340	T-34 ready for combat
11010341	We have a new T-34 standing by
11010342	SU-85 tank destroyer ready
11010343	A KV-1 heavy tank is on the field
11010344	We have a new SU-85 to deploy
11010345	Units need your orders
11010346	Light tank ready for orders
11010347	T-70 light tank has arrived
11010348	SU-76 Assault Gun standing by
11010349	Engine hit!
11010350	They got the motor!
11010351	Fuck, the engine is damaged!
11010352	We took one in the ass!
11010353	We are losing the transmission!
11010354	Put that engine fire out!
11010355	T34 reports engine damage!
11010356	SU85 motor is damaged!
11010357	SU76 engine is hit
11010358	Motor #1 is disabled!
11010359	Main gun damaged!
11010360	Main gun lost!
11010361	Get us out of here!
11010362	Fuck!  Main gun lost!
11010363	They took out our main gun!
11010364	We lost our teeth!
11010365	T34 reports main gun disabled!
11010366	85 millimetre disabled!
11010367	76 millimetre gun disabled!
11010368	45 millimetre is gone!
11010369	Incoming artillery!  Move!
11010370	Incoming, get out of here!
11010371	We are in a kill zone!
11010372	They are firing for effect!
11010373	Enemy aircraft!
11010374	Enemy air support!
11010375	Evasive manuevers, aircraft incoming!
11010376	They're trying to hit us from the air!
11010377	Watch out!
11010378	Alert!
11010379	We have a situation here!
11010380	Commander, we need orders!
11010381	This could be bad!
11010382	Oh shit!
11010383	Fuck me!
11010384	IL2 Strafing Attack
11010385	IL2 plane circles the target area
11010386	IL2 Bombing Run
11010387	The IL-2 will make a high-speed bombing run, dropping a FAB-50 50kg bomb on the target.
11010388	Fortify The Perimeter
11010389	Assault Infantry Division
11010391	Increased Grenadier Squad Size
11010392	Increase Grenadier Squad Size by an extra member.
11010393	All bunkers are now Command Bunkers. Command Bunkers are much more durable and allow nearby infantry to reinforce.
11010394	Effective against infantry at long range. Versatile abilities.
11010395	The Grenadier is the core infantry soldier of the German army. These troops are trained and experienced, capably led, and well equipped--the equal of any soldier in the war.
11010396	Grenadiers
11010397	Panzergrenadiers are well trained mechanized infantry who can fight infantry or vehicles when equipped. These elite infantry are well armed with assault rifles and grenades.
11010398	Effective at medium range vs infantry. Can be upgraded with anti-tank.
11010399	Panzer Grenadiers
11010400	Field Infirmary
11010401	Medics are dispatched to the Regimental Field Headquarters to treat nearby injured infantry.
11010402	Lockdown State
11010403	AT Package
11010404	Urban Warfare Package
11010405	Transports two squads of infantry. Weak to anti-tank guns, mortars, infantry anti-tank.
11010406	Heals nearby infantry units
11010407	Two flame projectors can be used to deadly effect against infantry in cover or in the open.
11010408	Battle Phase 2
11010409	Osttruppen Squad
11010410	Stuka Bombing Run
11010411	Stuka airplane performs a bombing run at the target location
11010412	Got you!
11010413	Field gun eliminated!
11010414	Dead!
11010415	Enemy squad is down!
11010416	Bury the poor bastard!
11010417	Their ass is grass and I'm the lawn mower!
11010418	Enemy dispatched!
11010419	Enemy infantry snuffed out!
11010420	One more down!
11010421	Direct hit!
11010422	Light enemy armor destroyed!
11010423	Enemy armor nullified!
11010424	Fascist tank totaled!
11010425	Enemy Armor annihilated!
11010426	One less Fascisti tank!
11010427	One less effective!
11010428	Flamethrower down!
11010429	Target obliterated!
11010430	Enemy mortar team destroyed!
11010431	Heavy machine gun silenced!
11010432	Target down!
11010433	Mortar team terminated!
11010434	HMG silenced!
11010435	Fuck yes that was a good shot!
11010436	I have taken out an AT crew!
11010437	One less machine gunner!
11010438	That's it!
11010439	Enemy eliminated!
11010440	Bury 'em!
11010441	That machine gun is dead!
11010442	Damn! I am good!
11010443	Flame this!
11010444	I have taken out a squad!
11010445	Lucky shot, but I'll take it!
11010446	Oorah Unlock
11010447	Mortar team wiped out!
11010477	Hazard Removal Package
11010478	Vehicle Crew Repair Training
11010479	Vehicle crews gain an ability to repair battlefield damage on their vehicles once they leave combat.
11010480	Partisan Troops
11010481	Send in the Conscripts!
11010482	4 Command Points
11010483	Send in the Conscripts!
11010484	Call in 5 Conscript Squads to fight for you permanently.
11010485	4 Command Points
11010486	Recon Overflight
11010487	Available planes will fly a high speed loiter of the targeted area.
11010488	Available planes will fly a high speed loiter of the targeted area.
11010489	Recon Overflight
11010490	(PASSIVE) Vehicle Crew Repair Training
11010491	Vehicle crews repair battlefield damage on their vehicles once they leave combat.
11010492	(PASSIVE) Hit the Dirt!
11010493	Conscripts gain the "Hit the Dirt!" ability; when it is active, they seek ground for protection but will not move.
11010494	Helps keep vehicles in the action.
11010496	Ramming Maneuver
11010497	Advanced Mechanics
11010498	All vehicle build time is now instant
11010499	Not one step back!
11010500	Losing a Victory Point Territory triggers a free Conscript reinforcement to appear on the battlefield
11010501	Rapid Conscription
11010502	Command releases reserve Conscript squads to replace combat losses suffered while the ability is active.
11010503	Battle Phase 3
11011321	Shock Rifle Frontline Tactics
11011322	NKVD Rifle Border Patrol Tactics
11011323	NKVD Rifle Disruption Tactics
11011324	Guard Support Division
11011325	Guard Motor Coordination Tactics
11011326	Stunned
11011327	One of the heaviest wheeled anti-tank guns of the war, the 88mm PaK 43 is capable of using long range, accuracy, and penetration to destroy any armored vehicle.
11011328	Pak 43 88mm AT Gun
11011329	Extra Retreat
11011330	All squads (enemy and allied) that retreat for the duration of this ability will suffer a 1 minute stun upon reaching their retreat location.
11011331	Extra Retreat
11011332	All squads (enemy and allied) that retreat for the duration of this ability will suffer a 1 minute stun upon reaching their retreat location.
11011334	Follow us to victory!  Quickly!
11011335	Follow behind us.   We will clear a bloody path.
11011336	We will lead the Red Army to victory.
11011337	Focus forward.  What do you see?
11011338	Now we can really see where we're going.
11011339	Focus sight forward!  Eyes open!
11011340	Faster, comrades!  We are indestructible!
11011341	Doubling sight radius.  Infantry in view.
11011342	Now we can really see!
11011343	Tracking infantry.   They have no where to hide.
11011344	Da, comrade
11011345	Da, da
11011346	Orders received
11011347	Acknowledged
11011348	Executing orders
11011349	We will do it
11011350	Yes comrade
11011351	We have our orders comrades
11011352	Very well
11011353	As you say
11011354	On it!
11011355	It will be done!
11011356	Do it!
11011357	We heard you!
11011358	Da!
11011359	Orders received!
11011360	We're trying!
11011361	Hurry!
11011362	Working on it!
11011363	Acknowledged!
11011364	We have a target
11011365	Heavy tank on the attack
11011366	Heavy tank confirms target
11011367	Attacking
11011368	We will attack that target
11011369	Target confirmed
11011370	Attacking infantry
11011371	I have infantry in my sights
11011372	Putting rounds on enemy infantry
11011373	Enemy armor engaged
11011374	Target that vehicle
11011375	Gunner, get that vehicle
11011376	Light that enemy armor up
11011377	Armored vehicle in our sights
11011378	Load armor piercing rounds
11011379	Heavy tank engaging armor
11011380	We are attacking enemy armor
11011381	IS 2 attacking
11011382	Iosef Stalin tank on the offensive
11011383	We will pulverize it
11011384	There will be nothing left but a memory
11011385	Heavy assault gun enaging
11011386	ISU 152 attacking
11011387	152mm gun is loaded
11011388	IS2 attack orders confirmed
11011389	KV 1 will engage the enemy
11011390	Voroshilov tank attacking
11011391	KV 1 attacking
11011392	KV-1 will take it out
11011393	Heavy tank engaging infantry!
11011394	Infantry has no chance against our heavy tank!
11011395	We have infantry under our guns!
11011396	Hah!  It is just infantry!
11011397	At last, a real target!
11011398	Target that armor!
11011399	Heavy tank firing on enemy armor!
11011400	We must take out that armored vehicle!
11011401	We will destroy it!
11011402	Target the vehicle!
11011403	Gunner, that vehicle, destroy it!
11011404	Enemy armor! Fire!
11011405	IS-2 has the target!
11011406	IS-2 taking out the target!
11011407	IS-2 will claim another victim!
11011408	IS-2 engaging!
11011409	IS-2 firing!
11011410	IS-2 confirms target!
11011411	Roll right over them!
11011412	Send them running!
11011413	Crush them beneath our treads!
11011414	Target acquired!
11011415	Load and fire concrete piercing round.
11011416	Fire concrete piercing projectile, comrade.
11011417	A concrete piercing round will bring that crashing down.
11011418	Flatten it with a concrete piercing round.
11011419	ISU-152 has the target!
11011420	IS-152 Taking out the target!
11011421	152 millimetre loaded!  Fire!
11011422	ISU-152 firing!
11011423	ISU-152 confirms distant target!
11011424	ISU-152 getting the range!
11011425	Mow them down!
11011426	No escape!
11011427	Now they feel the fear!
11011428	Chase them back to hell!
11011429	KV-1 on the target!
11011430	Gunner get the 76 loaded, we have a target!
11011431	KV-1 is attacking!
11011432	KV-1 has distant target!
11011433	Gunner, our target is way over there!
11011434	That is a long shot for a 76 millimetre!
11011435	Target!
11011436	Fire main gun!
11011437	Attack!
11011438	For the Motherland!
11011439	Kill those fuckers!
11011440	Shit!  Attack!
11011441	Reload!
11011442	Fire!   Fire!
11011443	Kill them!
11011444	IS-2 on combat patrol
11011445	IS-2 moving, weapons ready
11011446	IS-2 seeking targets
11011447	ISU-152 confirms search and destroy
11011448	ISU-152 will engage all targets enroute
11011449	Assault gun seeking targets
11011450	KV-1 on combat patrol
11011451	KV-1 rolling, weapons hot
11011452	KV-1 main gun loaded and moving
11011453	Fire at will
11011454	Seeking targets
11011455	We will destroy our enemies
11011456	Moving out
11011457	Guns loaded, we are moving
11011458	Moving into combat
11011459	Da, comrade
11011460	Long distance patrol, move out
11011461	This will burn a lot of fuel
11011462	We are going on a long trip
11011463	All the way over there?
11011464	'Shooting anything that moves!
11011465	Combat patrol!  Go!
11011466	Seek and destroy!
11011467	Move out!
11011468	Engage on sight!
11011469	Moving, weapons free!
11011470	We are sure to find something to kill!
11011471	Get this deathtrap moving, it's a long trip!
11011472	Check the fuel, we have to go far!
11011473	Fire and maneuver!
11011474	Heavy tank halting
11011475	Driver, stop here
11011476	Vehicle…halt
11011477	Hold here
11011478	Stopping
11011479	Here?
11011480	If you insist
11011481	Stop, NOW!
11011482	Driver, STOP!
11011483	HALTING!
11011484	Driver, move out
11011485	We are moving
11011486	Heavy tank on the move
11011487	Moving is good
11011488	Move orders confirmed
11011489	Move
11011490	Go
11011491	That way, driver
11011492	Driver, we need to go
11011493	Displacing
11011494	Move us over there, driver
11011495	I think we have enough fuel
11011496	That will take awhile
11011497	It is a long way from here comrade
11011498	Do not expect us there soon
11011499	As fast as we can comrade
11011500	That is not a short trip
11011501	Much can happen between here and there
11011502	IS-2 moving out
11011503	IS-2 on the move
11011504	IS-2 has move orders
11011505	IS-2 confirms
11011506	ISU-152 moving out
11011507	ISU-152 on the way
11011508	Heavy Assault Gun confirms
11011509	ISU-152 rolling
11011510	KV-1 moving out
11011511	KV-1 on the move
11011512	KV-1 has move orders
11011513	KV-1 confirms destination
11011514	Move!  Move!
11011515	Get this thing in gear!
11011516	Heavy cavalry moving!
11011517	We are moving now!
11011518	Go!
11011519	Get moving!
11011520	We are on the move!
11011521	Heavy armor is on the way!
11011522	We will get there at once!
11011523	Go!  Go! Go!
11011524	Quickly, move!
11011525	That way driver, now!
11011526	Driver, move us!
11011527	A heavy tank on ice?
11011528	We are not a sled comrade
11011529	Are you sure that ice is thick enough?
11011530	Yes, they want us to cross the ice, driver
11011531	Wish us luck crossing that ice comrade
11011532	IS-2 moving!
11011533	IS-2 rolling!
11011534	IS-2 has the destination!
11011535	IS-2 confirms move!
11011536	ISU-152 rolling!
11011537	ISU-152 on the move!
11011538	ISU-152 confirms!
11011539	ISU-152 has move orders!
11011540	KV-1 moving!
11011541	KV-1 on the move!
11011542	KV-1 has the location!
11011543	KV-1 will get there or die trying!
11011544	Heavy tank here
11011545	Yes?
11011546	You have orders?
11011547	Heavy tank standing by
11011548	You need heavy armor support?
11011549	IS-2 here
11011550	Stalin tank
11011551	IS-2
11011552	Assault gun
11011553	ISU-152 standing by
11011554	You need the BIG guns?
11011555	KV-1 here
11011556	KV-1 standing by
11011557	KV-1 ready
11011558	Awaiting orders
11011559	YES?
11011560	WHAT?
11011561	Awaiting command!
11011562	We need orders!
11011563	Heavy armor here!
11011564	Heavy cavalry standing by!
11011565	Heavy armor ready for action!
11011566	We are ready for action!
11011567	Give us a target!
11011568	We await your command!
11011569	We serve the People!
11011570	You want something dead, you have the right unit!
11011571	Yes!
11011572	Yes comrade!
11011573	Standing by!
11011574	We are not a toy
11011575	Do not play with us!
11011576	What do you need?  What?
11011577	Do not waste our time!
11011578	Again?
11011579	Bailing out!
11011580	We're burning!
11011581	No!
11011582	Fuuuuuuuuck!
11011583	Get out!
11011584	We are on fire!
11011585	They've killed us!
11011586	Abandon vehicle!
11011587	Out out out!
11011588	Breached!
11011589	Bastards!
11011590	We are done!
11011591	Go fuck yourself!
11011592	We're hit!
11011593	Arrrrrgh!
11011594	Not like this!
11011595	We die like men!
11011596	We are destroyed!
11011597	Armor breached!
11011598	I think that was a hit!
11011599	Enemy armor is burning!
11011600	Look at it burn!
11011601	Heavy tank reports enemy armor destroyed!
11011602	Nothing could live through that!
11011603	Armored car is no more!
11011604	Heavy tank reports an armored car destroyed!
11011605	That half-track is finished!
11011606	Half-track destroyed!  Next time give us a real target!
11011607	Half-track burning!
11011608	Easy target!  Half-track eliminated!
11011609	Panzer is on fire!  Good shot!
11011610	Nailed it!  Panzer is out of action!
11011611	Poor StuG never had a chance!
11011612	Enemy assault gun is now wreckage!
11011613	Flakpanzer is no longer a threat!
11011614	Ostwind destroyed!
11011615	Brummbär is wrecked!
11011616	We took out a Brummbär!
11011617	Panther on fire!
11011618	Hit!  Panther is finished!
11011619	Tiger disabled!  They are not so tough!
11011620	We confirm a Tiger kill!
11011621	We bagged an Elefant!
11011622	Heavy tank destroyer is burning!
11011623	Infantry down!
11011624	I almost feel sorry for them!
11011625	We have destroyed a machinegun!
11011626	That's a kill!  AT gun is finished!
11011627	That must hurt!  Enemy mortar team down!
11011628	We have destroyed a scout car!
11011629	We report a light armor kill!
11011630	Half-track killed!
11011631	Half-track has been destroyed
11011632	T-34 kill!  What a waste!
11011633	Good hit!  Enemy T-34 is burning!
11011634	We took out a tank destroyer!
11011635	We have destroyed an SU-85!
11011636	They are finished!  SU-76 kill confirmed!
11011637	We have destroyed an assault gun!
11011638	Enemy light tank is on fire!
11011639	Too easy!  Light tank destroyed!
11011640	We have taken out an enemy IS-2!
11011641	We have destroyed an ISU-152!
11011642	Enemy KV-1 is no longer a threat!
11011643	Reporting infantry kill!
11011644	No contest!  Infantry down!
11011645	Enemy armor destroyed!
11011646	He is done for! Armored target is finished!
11011647	We have killed a Maxim team
11011648	AT gun destroyed!
11011649	Enemy mortar silenced!
11011650	Enemy infantry dead!
11011651	We have taken out an enemy squad!
11011652	One less enemy squad!
11011653	Enemy infantry killed!
11011654	We have an armor kill!
11011655	Enemy armor is on fire!
11011656	Enemy armor is now debris!
11011657	We fucked that armor up!
11011658	Reporting enemy armor destroyed!
11011659	Good!  I hate AT guns!
11011660	Enemy anti-tank gun is destroyed!
11011661	Well done gunner!  AT gun is history!
11011662	We got it!  Enemy anti-tank gun down!
11011663	Mortar team is…in pieces [chuckle]
11011664	They actually exploded!  Enemy mortar team down!
11011665	HMG destroyed!
11011666	We have eliminated a machine gun team!
11011667	IS-2 reports a kill!
11011668	Do not fuck with an IS-2!
11011669	Stalin tank has another kill!
11011670	Heavy assault gun reports a kill!
11011671	ISU-152 here.  Target down!
11011672	ISU-152 claims another kill!
11011673	KV-1 here!  Target down!
11011674	KV-1 has scored a kill!
11011675	We did it!  KV-1 has removed the target!
11011676	Target down!
11011677	Kill!  That is a kill!
11011678	Good shooting!
11011679	That is the fate of all our enemies!
11011680	We bring glory to the Red Army!
11011681	Red Army Armor is the best!
11011682	Another victory!
11011683	Got the bastards!
11011684	They did not stand a chance!
11011685	Target destroyed!
11011686	It was no match for us!
11011687	Drinks are on me comrades!  Good work!
11011688	Burn in hell!
11011689	Die!
11011690	Fuck you!
11011691	We got them!
11011692	Ha!  One less threat!
11011693	Too funny!  Armored car is firing on us!
11011694	Scout car has engaged us!
11011695	Are they serious?  Half-track firing on us!
11011696	Suicidal bastards in a half-track!
11011697	Taking fire from a Panzer 4!
11011698	Panzer 4 has our range!
11011699	Watch it! Panzer 4 is firing on us!
11011700	A StuG is attacking us!
11011701	There!  It is a StuG!
11011702	Enemy assault gun is firing!
11011703	Flakpanzer?  Do not make me laugh!
11011704	Ostwind is plinking at us!
11011705	Brummbär firing!  That is one hell of a gun!
11011706	Sturmpanzer firing on us!
11011707	TIGER!  Tiger firing!
11011708	Shit!  Elefant is firing on us!
11011709	Watch it! Panzerschreck!
11011710	Taking enemy Panzerschreck fire!
11011711	Enemy armor attacking!
11011712	Taking fire from enemy armor!
11011713	MG42 is tickling us!
11011714	Under attack by a MG42!  Cheeky bastards!
11011715	AT gun firing on us!
11011716	Careful!  That's an anti-tank gun!
11011717	Taking mortar fire!
11011718	Mortar!  Incoming rounds!
11011719	Ha ha!  Armored car has engaged us!
11011720	Taking fire from a scout car!
11011721	What the?  Half-track is actually firing on us!
11011722	Fools!  Half-track enagaging
11011723	Enemy T-34!
11011724	Contact! Enemy T-34!
11011725	SU-85 is attacking us!
11011726	We are under SU-85 fire!
11011727	SU-76!  One of theirs!
11011728	We're taking hits!  SU-76 fire!
11011729	It is so cute!  T-70 attacking us!
11011730	Enemy T-70 firing!
11011731	Damn!  Enemy IS-2 there!
11011732	It is an enemy ISU-152!  That is one hell of a gun!
11011733	Enemy KV-1 shooting at us!
11011734	Contact!  Enemy infantry!
11011735	There!  Infantry firing on us!
11011736	Armor has enagaged us!
11011737	That is enemy armor!
11011738	Enemy Maxim!
11011739	Enemy AT-gun!
11011740	Enemy mortar!
11011741	Enemy infantry!
11011742	We are taking infantry fire!
11011743	Infantry engaging us!
11011744	Determined bastards!  Enemy infantry!
11011745	AT gun!  AT gun is firing!
11011746	That was close!  AT gun attacking us!
11011747	Enemy anti-tank gun!
11011748	Watch it!  Enemy AT gun
11011749	Anti-tank fire!  There!
11011750	Mortar!
11011751	Where are those mortar rounds coming from!
11011752	HMG firing on us!
11011753	Enemy machine gun!
11011754	IS-2 under attack!
11011755	IS-2 taking fire!
11011756	IS-2 in combat!
11011757	Incoming!  IS-2 is under fire!
11011758	IS-2 here!  Enemy contact!
11011759	ISU-152 under attack!
11011760	ISU-152 taking fire!
11011761	ISU-152 in combat!
11011762	Incoming!  ISU-152 is under fire!
11011763	ISU-152 reports enemy contact!
11011764	They are firing on us!  KV-1 is under fire!
11011765	I heard THAT one!  KV-1 taking fire!
11011766	KV-1 under attack!
11011767	Under attack!  KV-1 under attack!
11011768	KV-1 is enaged!
11011769	Watch it!  Incoming!
11011770	Heads up, we're taking fire!
11011771	Getting loud out there!
11011772	I hope this armor holds!
11011773	Rounds incoming!
11011774	We've been targetted!
11011775	They're shooting at us!
11011776	Glad you're not infantry, comrade?
11011777	Incoming!
11011778	We've been spotted!
11011779	They have our range!
11011780	Heavy tank taking fire!
11011781	They are firing on our heavy tank!
11011782	Our heavy tank has been targetted
11011783	Taking fire!  Our armor should hold!
11011784	Heavy tank in combat!
11011785	Contact!  Heavy tank has contact!
11011786	Bastards are shooting at us!
11011787	Gunner, follow those tracers!
11011788	Engine hit!
11011789	They got the motor!
11011790	Fuck, the engine is damaged!
11011791	We took one in the ass!
11011792	We are losing the transmission!
11011793	Put that engine fire out!
11011794	Engine damaged!  We are crippled!
11011795	IS-2 has taken engine damage!
11011796	152 here!  Engine is hit!
11011797	Engine damage!  KV-1 has engine damage!
11011798	Main gun damaged!
11011799	Main gun lost!
11011800	Get us out of here!
11011801	Fuck!  Main gun lost!
11011802	They took out our main gun!
11011803	Main gun is gone!
11011804	Sookin sin!   Our main gun is gone!
11011805	We've lost the 85 millimetre
11011806	Damn!  152 millimetre gun is disabled!
11011807	KV-1 reports main gun damage!
11011808	Treads damaged!
11011809	We've lost the treads!
11011810	They've damaged the drive wheels
11011811	We have transmission damage!
11011812	Fuck!  They have slowed us down!
11011813	Treads blown!  We're crippled!
11011814	We are limping!
11011815	IS-2 reports mobility damage!
11011816	The treads!  ISU-152 reports tread damage!
11011817	KV-1 suffering mobility damage
11011818	Artillery rounds!
11011819	Incoming barrage!
11011820	Barrage! Artillery barrage on our location!
11011821	Artillery!  We must move!
11011822	Enemy aircraft!
11011823	Enemy air support!
11011824	Evasive manuevers, aircraft incoming!
11011825	They're trying to hit us from the air!
11011826	They are trying to burn us out!
11011827	Molotov!
11011828	Deep snow!  Be careful driver!
11011829	That is very deep snow!
11011830	We are in a kill zone!
11011831	This does not look good!
11011832	Watch it!
11011833	We have a situation here!
11011834	Commander, we need orders!
11011835	This could be bad!
11011836	Oh shit!
11011837	Fuck me!
11011838	Firing barrage
11011839	Barrage target confirmed
11011840	Unleashing barrage!
11011841	Saturation fire on target
11011842	BM-13 firing all rockets
11011843	Katyusha barrage on the way
11011844	Rockets on the way
11011845	Salvo!  Salvo!
11011846	We will pummel the target!
11011847	Ripple fire!
11011848	Orders received
11011849	We'll do it
11011850	Got it
11011851	Yes comrade
11011852	Acknowledged
11011853	As you say
11011854	We serve the People
11011855	It will be done
11011856	Understood
11011857	Da
11011858	Da, we will do it!
11011859	Right away!
11011860	Executing orders!
11011861	Right!
11011862	We hear you comrade!
11011863	We have our orders!
11011864	Following orders
11011865	Following instructions!
11011866	You can count on us!
11011867	Za Rodina!
11011888	Half-track attacking
11011889	Half-track will engage
11011890	M5 attacking
11011891	Moving M5 to battle
11011892	Getting this truck in the fight
11011893	Attacking
11011894	On the attack
11011895	Half-track has a target
11011896	M5 is off to war!
11011897	Half-track here!  Attack orders received!
11011948	The enemy has only 50 points remaining
11011949	We have hammered the enemy down to 50 points
11011950	Victory is in our grasp.  The enemy has 25 points remaining
11011951	We are close to victory, press on. The enemy has 25 points remaining
11011952	We have reduced our foes to 100 points
11011953	Our opponents have 300 points remaining.  Increase your efforts
11011954	Do not let up, the enemy still has 300 points
11011955	We fight bravely for the Reich.  The enemy is down to 200 points
11011956	The adversary has slipped to 100 points
11011957	Well done.  We have forced the enemy down to 200 points
11011968	Looking for the enemy!
11011969	M5 will engage on sight!
11011970	Half-track on combat patrol
11011971	M5 confirms combat patrol!
11011972	M5 here!  We are on combat patrol!
11011973	Fill up the tank, we have a long trip
11011974	On long range patrol
11011975	M5 on patrol
11011976	Half-track patrolling
11011977	M5 seeking targets
11011978	Half-track stopping
11011979	M5 stopping here
11011980	Driver halt
11011981	This is good driver
11011982	That is far enough
11011983	Hit the brakes!
11011984	Stop here!
11011985	Halt!
11011986	Katyusha in position
11011987	Katyusha pulling up here
11011988	Structure upgraded
11011989	An ally has lost their headquarters
11011990	Allied headquarters destroyed
11011991	Our industry grows to support us
11011992	Building upgrade is complete
11011993	We have finished upgrading a structure
11011994	Production upgrade accomplished
11011995	We are down to 25 points.  Do not let them defeat us
11011996	Redouble your efforts.  We are down to 200 points
11011997	We are in a dangerous situation.  100 points remaining
11011998	We have 200 points remaining
11011999	The enemy is gaining a foothold.  We are down to 300 points
11012000	We have 300 points remaining
11012001	We have 100 points remaining
11012002	The enemy is in our allies' rear area
11012003	We are close to defeat.  25 points remaining
11012004	We have 50 points remaining
11012005	The situation is becoming critical.  We have only 50 points remaining
11012006	Our comrade's HQ is under attack
11012007	We have increased production options
11012008	Long distance move confirmed
11012009	Get us way over there driver
11012010	Careful in that snow, driver
11012012	Katyusha confirms remote destination
11012013	Get moving, that is a long drive
11012014	Turn up the heater, its cold out there!
11012015	Moving
11012016	M5 moving
11012017	Half-track has move orders
11012018	Let us go driver
11012019	Move out
11012020	Destination confirmed
11012034	Get this half-track out of here!
11012035	M5 moving!
11012036	Move now!
11012037	Half-track is moving now!
11012038	Katyusha is leaving!
11012039	Katyusha has move orders!
11012040	Move this Katyusha now!
11012041	Katyusha is moving
11012042	Rocket truck on the way
11012043	Half-track relocating
11012044	Da, Katyusha on the move
11012045	Go!
11012046	Moving!
11012047	On the way!
11012048	We are suffering losses
11012049	We have a forward structure under attack
11012050	Frontier building has been lost
11012051	An infantry squad has been killed
11012052	The enemy has destroyed one of our forward installations
11012053	Our options increase
11012054	We now have access to additional units and upgrades
11012055	We have been granted access to superior arms and soldiers
11012056	Work completed on structure upgrade
11012057	We have enhanced the structure as ordered
11012058	Upgrades to our building have been accomplished
11012059	As ordered, structure upgrade is complete
11012060	Manufacturing capability has been increased
11012061	We are now authorized to request more powerful units
11012062	The enemy is attacking one of our forward buildings
11012063	Ready!
11012064	Standing by!
11012065	Katyusha ready!
11012066	Katyusha is eager for action!
11012067	M5!
11012068	Half-track!
11012069	Half-track here
11012070	Standing by
11012071	Awaiting orders
11012072	Yes comrade?
11012073	M5 ready
11012074	Katyusha ready
11012075	You have orders?
11012076	We need orders!
11012077	Katyusha waiting for orders
11012078	What do you want THIS time?
11012079	We haven't got all day!
11012080	Fucking hell, comrade!
11012081	This is Katyusha!  Get on with it!
11012082	I am losing patience!
11012083	Halft-rack is burning!
11012084	Fucking American piece of shit is busted!
11012085	That's it!  This half-track is finished!
11012086	Damage critical!
11012087	They shot us to shit!
11012088	Katyusha disabled!
11012089	Bail out!
11012090	Watch out, those rockets are going to blow!
11012091	M5 disabled
11012092	This truck is done!
11012098	I'm on fire!
11012099	We are fucked!
11012110	Target destroyed
11012111	We killed it
11012112	Enemy armor destroyed
11012113	Enemy armor is down
11012114	Confirming kill
11012115	That is a kill
11012116	We destroyed the target
11012117	Target neutralized
11012133	HMG is no longer a threat
11012134	Katyusha confirms lethal damage to enemy armor
11012135	Rockets on target!  Enemy armor destroyed!
11012136	HMG silenced!
11012137	We got that sniper!
11012138	We took out a mortar!
11012139	Enemy mortar neutralized!
11012140	Katyusha confirms infantry kill!
11012141	We got it!
11012142	That is a good kill!
11012143	Die!
11012144	We claim a kill!
11012145	Rockets have destroyed an enemy squad
11012146	Barrage successful!
11012147	Good hit! Rockets on target, enemy down
11012148	AT gun destroyed
11012149	Enemy field gun out of action
11012150	Mortar is no longer a threat
11012151	Enemy infantry down
11012152	We have destroyed enemy armor
11012153	Infantry kill confirmed
11012154	We have an enemy squad
11012155	We have eliminated an enemy mortar
11012156	We have destroyed an AT gun
11012157	One less enemy field gun!
11012158	Sniper dead!
11012159	Good job!
11012160	Enemy MG is silenced
11012161	We have killed an enemy MG crew
11012162	Well done!
11012171	Taking fire!
11012172	Our vehicle is under attack!
11012173	Enemy is firing on our vehicle
11012174	Our vehicle is in contact with the enemy
11012177	We are under attack.  Vehicle is under attack!
11012193	Vehicle is under armor attack!
11012194	Our vehicle is taking AT fire!
11012195	AT gun firing at our vehicle!
11012196	Enemy armor is engaging our vehicle!
11012197	Vehicle under infantry attack
11012198	Enemy armor!
11012199	Damn it!  Our vehicle is under armored attack!
11012200	Field gun firing on our vehicle!
11012201	Katyusha under attack by enemy armor!
11012202	Enemy anti-tank gun engaging our Katyusha!
11012203	Rocket truck taking AT fire!
11012204	Rocket truck has been enaged by armor!
11012205	AT fire!
11012206	Katyusha under attack!
11012207	Rocket truck taking fire!
11012208	Armored car attacking us!
11012209	Scout car is firing on us!
11012210	StuG!  StuG firing!
11012211	Panzerwerfer shooting at us!
11012212	They are shooting at our vehicle!
11012213	Pak 43 has our range!
11012214	Katyusha under Panzerwerfer attack!
11012215	Assault gun has enagaged us!
11012216	Taking HMG fire
11012217	They've got a machinegun on us!
11012218	Infantry!  Infantry firing on our vehicle!
11012219	Tiger!  We are going to die!
11012220	Panzer IV has us in range!
11012221	Taking fire from a Panzer IV
11012222	Oh shit…that's a Tiger
11012223	We have lost a panzer
11012224	Our panzer forces have been reduced by one
11012225	The enemy has destroyed a panzer
11012226	We have lost a squad
11012227	We are losing soldaten
11012228	The enemy has dealt us a blow
11012229	One of our panzers has been destroyed
11012230	We have lost a Pak gun
11012231	We have casualties
11012232	The enemy is inflicting losses upon us
11012233	A mortar team has been killed
11012234	The enemy has killed a machinegun crew
11012235	We have lost an HMG team
11012236	We have lost a grenatwerfer squad
11012237	Our brave infantry is dying
11012238	They took out a track!  We're crippled!
11012239	There goes the motor!
11012240	Axle is damaged!
11012241	Katyusha reporting engine damage!
11012242	Half-track here!  Our motor has been hit!
11012243	We have taken heavy damage!
11012245	They're turning us into scrap!
11012246	Damage is severe!
11012247	We can't take much more of this!
11012248	Our MG is out!
11012249	We've lost our machinegun!
11012250	Engine damaged!
11012251	We're losing the motor!
11012252	Engine block is cracked!
11012253	We are limping!
11012254	We can barely move!
11012255	Shit!  That slowed us down
11012256	We are weaponless!
11012257	We have been slowed to a crawl!
11012258	Incoming!
11012259	Artillery!
11012260	Artillery strike!  Move!
11012261	Incoming barrage!  Get out of here now!
11012262	Enemy has this area targetted!
11012263	Something bad is about to happen!
11012264	Get this thing out of here!
11012265	Enemy barrage!
11012266	Enemy aircraft!
11012267	Airstrike!
11012268	Look out, airstrike!
11012269	That snow looks very deep!
11012270	Shit!  Artillery!  Move!
11012271	Watch that deep snow driver!
11012272	Do not get us stuck in that snow, idiot!
11012273	Repair while you have the time.
11012274	Quickly!  Start repairs!
11012275	You should start repairs.
11012276	Let's get repairs going!
11012277	Repair now.  While you're not being shot at.
11012278	Da comrade
11012279	We will do it
11012280	Orders received
11012281	Da!
11012282	Carrying out our orders!
11012283	Right away
11012284	Scout car acknowledges orders
11012285	For Stalin
11012286	It will be done
11012287	As you say
11012288	Gunner get that MG!
11012289	Fire on the machinegunners!
11012290	Kill that sniper!
11012291	Fire on the armor!
11012292	Sniper!  Get the sniper!
11012293	Scout car attacking
11012294	Gunner let them know we are here
11012295	We see the target
11012296	Firing on mortar crew!
11012297	AT gun!  Get the fucking AT gun!
11012298	On the attack
11012299	Firing on the scum!
11012300	I love my job!
11012301	Engaging anti-tank gun!
11012302	Firing on enemy armor!
11012303	We will fuck that mortar crew!
11012304	Target the mortar gunner
11012305	Fire on that target
11012306	Mortar is the target
11012307	Attacking
11012308	Scouting into enemy territory
11012309	Scout car on combat patrol
11012310	Moving to attack
11012311	M3 acknowledges combat movement
11012312	Move and fire!
11012313	Gunner, engage all enemies enroute
11012314	Probing enemy lines
11012315	Long trip, be ready for anything
11012316	We are seeking the enemy!
11012317	We are on long range combat patrol
11012318	Halt!
11012319	Driver stop!
11012320	Halt
11012321	Stopping here
11012322	We are halting
11012323	Machinegun target confirmed
11012324	Moving
11012325	Moving into enemy territory
11012326	Long distance move confirmed
11012327	Get moving
11012328	Relocating
11012329	Moving now
11012330	Faster!
11012331	Go driver!
11012332	Scout car is on the way
11012333	We are pulling out!
11012334	Taking us out of here!
11012335	We are moving out
11012336	There!  Go!
11012337	Over there driver!
11012338	Driver get us over there
11012339	Floor it!
11012340	We have our destination
11012341	Off we go!
11012342	Fuck them up!
11012343	Crossing enemy lines
11012344	We are leaving!
11012345	Take out that sniper
11012346	Check the fuel, we have a long drive
11012347	That is hostile territory
11012348	Leaving friendly territory
11012349	Engaging armor
11012350	Going
11012351	On the way
11012352	Sniper in our sights
11012353	White Scout car ready for orders!
11012354	M3 Scout Car here
11012355	We will engage the enemy machinegunners
11012356	Fire!
11012357	Scout car will engage!
11012358	Orders?
11012359	Scout car!
11012360	Yes?
11012361	Scout car
11012362	M3!
11012363	You have orders for us?
11012364	We are ready!
11012365	Tell us what you need!
11012366	Enemy armor targetted
11012367	Scout car has the target!
11012368	What!
11012369	What do you want now?
11012370	Stop wasting our time!
11012371	One of these days comrade…
11012372	Comrade you are starting to annoy me
11012373	I am burning!
11012374	Everyone out!
11012375	This piece of shit is done for!
11012376	I should have been a tankist!
11012377	We are fucked!
11012378	We took out an enemy half-track!
11012379	We destroyed a Panzerwerfer!
11012380	Half-track is no longer a threat!
11012381	Enemy infantry down!
11012382	We have killed an enemy squad!
11012383	Good shooting gunner!
11012384	Target is no more!
11012385	Threat destroyed!
11012386	We are killing the enemy!
11012387	We fucked them good!
11012388	Enemy MG crew is dead!
11012389	One less mortar crew!
11012390	Enemy machinegunners dead!
11012391	Enemy AT crew is dead!
11012392	Scout car reports AT gun destroyed!
11012393	We showed that fucking sniper!
11012394	Bagged a sniper!
11012395	Enemy scout car is destroyed!
11012396	Enemy mortar silenced!
11012397	We have destroyed an enemy scout car!
11012398	Enemy infantry!
11012399	Under infantry attack!
11012400	Fuck me!  Elefant!
11012401	Watch it, Ostwind firing on us!
11012402	German scout car is attacking!
11012403	We are under attack!
11012404	Scout car reports enemy contact!
11012405	Enemy contact!
11012406	We have been engaged!
11012407	M3 is under attack!
11012408	AT gun is trying to kill us!
11012409	Taking machinegun fire!
11012410	AT gun!
11012411	Enemy armor!
11012412	Enemy tank is firing on us!
11012413	My god, a Tiger!
11012414	Panther!  Panther has us!
11012415	Under Stug attack!
11012416	MG firing on us!
11012417	Careful!  Stug is trying to enage us!
11012418	Taking hits!
11012419	Scout car under fire!
11012420	M3 Scout Car is under attack!
11012421	They are shooting at us!
11012422	In combat!  Scout car is in combat!
11012423	Fuck!  We are hit!
11012424	Our MG is out!
11012425	That hurt!
11012426	Enemy fire!
11012427	Wake up and shoot gunner!
11012428	Bastards put a hole in our engine!
11012429	They got our motor!
11012430	Transmission is damaged!
11012431	We have lost the main gun!
11012432	We have been crippled!
11012433	We got it
11012434	We are taking mortar fire!
11012435	The motor is warmed up
11012436	It is cold back here with the gun
11012437	Move out
11012438	Enemy scout car is firing on us!
11012439	Mortar rounds incoming!
11012440	Target destroyed
11012441	Artillery!
11012442	AIRSTRIKE!
11012443	Enemy aircraft!
11012444	Barrage incoming!
11012445	Scout car reports an enemy kill
11012446	Enemy artillery!
11012447	Incoming artillery!
11012448	Grenata!
11012449	Use a grenade!
11012463	Da, comrade
11012464	Yes?
11012466	You have orders?
11012472	We are ready for anything
11012480	Guards awaiting orders
11012483	Silence that fucking mortar!
11012484	Take out that AT gun!
11012485	Put AT rifle fire on that tank!
11012486	Fuck that machine gun up!
11012487	Shut that MG down!
11012488	Get the LMG on that flamethrower!
11012489	Get the LMG on those infantry now!
11012490	Take out that flamethrower!  Use the LMG!
11012491	Thumbs out of your asses, the AT gun is our target!
11012492	For the Rodina, attack!
11012493	At them, Guards!
11012494	We have to take out that mortar crew now!
11012495	Guards, we attack!
11012496	Attack!
11012497	Kill them all!
11012498	No mercy!
11012499	Engaging artillery!
11012500	Za Stalina, attack!
11012501	Za Rodina, fire!
11012502	We will bury them!
11012503	Quickly, take out that artillery crew!
11012504	Their armor is paper thin
11012505	We are attacking enemy infantry!
11012506	I want those fucking troops dead, comrades!
11012507	It is just infantry, kill them!
11012508	Hit THAT vehicle with the AT rifle!
11012509	We must silence that mortar
11012510	Our target is the machine gun
11012511	Destroy that machine gun before it destroys us
11012512	Neutralize that anti-tank gun
11012513	The field gun is our target
11012514	Eliminate that mortar crew
11012515	Attacking
11012516	On the attack
11012517	We will not hurt them, comrades, but we WILL get their attention
11012518	Shoot at the vision blocks, we might get lucky
11012519	Try to shoot at the rear, the armor is thinner there
11012520	This is how you become a Hero of the Soviet Union
11012521	Mow those infantry down!
11012522	Engaging
11012523	Fire on the infantry
11012524	Fire on that armor!
11012525	Give them a headache in that tin can!
11012526	Kill the infantry!
11012527	Get that artillery
11012528	We have our attack orders
11012529	They will not know what hit them
11012530	We will kill it
11012531	Engaging infantry
11012532	It is as good as dead
11012535	Move out!
11012536	We are moving out to engage!
11012537	Load your weapons comrades, we are moving to combat!
11012538	Shut the hell up, this is a long range patrol!
11012539	Pack your shit comrades, this is a long trip!
11012540	Tighten those foot bandages,  we still have a long way to go!
11012541	Moving out on long range patrol
11012542	Keep your eyes open, we have a long way to go
11012543	Get ready for a long patrol, comrades
11012544	Keep that PTRS ready, we're moving out
11012545	Don't sling that PTRS Yuri, this is a combat patrol
11012546	Combat patrol, keep the DP-28 ready
11012547	I want that LMG ready to deploy in an instant
11012548	Safeties off, we're moving into combat
11012549	Secure your gear, comrades, we're going into action
11012550	Comrades, we are off to seek the enemy
11012551	Move out, combat formation
11012552	Weapons ready; we move
11012563	Guards
11012564	Guards
11012565	Guards
11012566	Guards
11012567	Guards
11012568	Guards
11012569	Guards
11012570	Guards
11012571	Guards
11012572	Guards
11012573	Moving to capture!
11012574	Capture orders acknowledged!
11012575	Comrade Stalin wants that territory!
11012576	We will take it!
11012577	We will liberate that territory
11012578	We are taking back that territory
11012579	We will snatch it back from the enemy
11012580	The enemy will not hold that land for long, comrades
11012581	Take it from them, Guards!
11012582	Could we capture something closer?
11012583	We will capture it when we eventually get there.
11012584	We have a distant target to capture, comrades.
11012585	Moving to capture
11012586	We will claim it for the Motherland
11012587	It will be Soviet territory
11012588	We will make it ours
11012589	If you want it, we will take it
11012590	We deliver new territory to the Soviet
11012591	That territory will belong to the People
11012592	We have capture orders, comrades
11012593	Squad, halt
11012594	Halting
11012595	We hold here, comrades
11012596	Stopping
11012597	This is far enough comrades
11012598	This looks like a lovely spot for a picnic
11012599	Take a break, comrades
11012600	Here?
11012601	If you say so, comrade
11012602	Halt
11012603	We need to get that LMG inside now!
11012604	In there! Now!
11012605	Secure that building!
11012606	Moving inside!
11012607	We'll be safer in there!
11012608	Take cover in the building!
11012609	Mount up!
11012610	We will ride in style, comrades!
11012611	Get in the half-track, now!
11012612	Inside!  I want that LMG covering the approach
11012613	Let's set up the DP-28 inside
11012614	Cozy, and safer than out here
11012615	Get inside
11012616	Get in
11012617	In there, comrades
11012618	Garrison that structure
11012619	Boarding the half-track
11012620	DP-28 on the window!
11012621	Climb in that half-track, comrades
11012622	Inside, cover the windows
11012623	Get on that weapon!
11012624	Get that thing firing!
11012625	Crew that, now!
11012626	We need a team on that weapon!
11012627	I need men on that machine gun
11012628	Crew that mortar
11012629	We need volunteers on that AT gun
11012630	Man that weapon
11012631	Get a crew on that weapon
11012632	Don't let that weapon go to waste
11012633	Move it comrades!
11012634	We are relocating!
11012635	On the way!
11012636	Move!  Move!
11012637	Double time!
11012638	We are moving, comrades!
11012639	Leaving the area!
11012640	Disengage!
11012641	We are needed elsewhere!
11012642	Good!  I didn't like it here!
11012643	Go! Go! Go!
11012644	We must move now!
11012645	Guards,  follow me!
11012646	Light machine gun team on the move
11012647	LMG team moving out
11012648	DP-28 Guards squad advancing
11012649	Come on comrades, they will need that LMG where we are going
11012650	I am glad I am not carrying the PTRS
11012651	That PTRS gets heavy on a walk, comrade
11012652	Anti-tank riflemen moving
11012653	PTRS team on the move
11012654	We will get there eventually
11012655	That is not a short trip
11012656	The sooner we start, the sooner we get there comrades
11012657	That will take some time
11012658	Get ready for a long walk, comrades
11012659	Stop complaining Ivan, it is a beautiful day for a long walk.
11012660	Moving into the bastard's territory
11012661	Moving to hostile territory
11012662	We're moving into enemy terrritory comrades
11012663	That is enemy territory…for now
11012664	Moving out
11012665	Guards on the move
11012666	Da, moving
11012667	We are moving
11012668	We are on the way
11012669	Walk walk walk, all we do is walk
11012670	Squad, forward
11012671	Guards, we move
11012672	Relocating
11012673	Move orders confirmed
11012683	Pick up that Panzerschreck
11012684	Look, they left us a Panzerschreck
11012685	Petrov, get that LMG
11012686	Shame to let that go to waste, no?
11012687	Get that weapon
11012688	We need somebody on that weapon
11012689	That will be useful
11012690	Get that Panzerschreck, now!
11012691	Pick up that Panzerschreck!
11012692	That Panzerschreck will be useful!
11012693	Don't look at it, pick it up!
11012694	Secure that weapon!
11012695	Squad, we need that weapon!
11012696	Does anybody know how to use that?
11012698	Retreat!
11012699	Fall back!
11012700	To the rear!
11012701	Lets get out of here comrades!
11012702	Guards, fall back now!
11012703	I will take my chances with a commisar!
11012704	Get out of here comrades!
11012705	We're pulling out now!
11012706	We are not staying here!
11012707	Back!
11012708	What?!
11012709	Make it quick!
11012710	Where do you need us!?
11012711	We are ready!
11012712	Comrade!?
11012713	LMG team ready
11012714	We have a DP-28, give us a target
11012715	Anti-tank rifle ready
11012716	You need light anti-tank support?
11012717	Guards squad ready
11012718	Guards squad
11012719	We are awaiting orders
11012720	What do you need?
11012721	Da, Guards here
11012733	This fucking PTRS is getting heavy
11012734	You ever lug a DP-28 around all day?
11012735	What do you fucking want?
11012736	Don't waste our time
11012737	Do not fuck with Guards
11012738	Get out of this building now!
11012739	Leaving the building!
11012740	Get out of this death trap!
11012741	Bailing out!
11012742	Outside, now!
11012743	Out!
11012744	Outside!
11012745	Everyone out
11012746	Get out
11012747	We are getting out
11012748	LMG crew coming out
11012749	Pack up that LMG, we're going outside
11012750	Everyone outside
11012751	Time to leave, comrades
11012752	Squad, dismount
11012753	Everyone out of the half-track
11012754	Pity, I felt safe in there
11012755	Guards, out
11012756	Outside
11012757	We are moving outside
11012758	Territory secured
11012759	The Motherland grows
11012760	Now this land belongs to the Soviet People
11012761	Guards reporting capture complete
11012762	The territory is in our hands
11012768	We're losing men!
11012769	We have lost a comrade!
11012770	He died like a hero!
11012771	We will not forget his sacrifice!
11012772	They killed Yevgeny! The bastards!
11012773	Fucking hell, they are killing us!
11012774	We are dying here, comrade!
11012775	Taking losses!
11012776	Man down
11012777	Shit, he owed me money!
11012778	Avenge him, comrades!
11012779	He's gone!
11012780	Aaaaaaaaah!
11012781	I'm hit!
11012782	No!
11012783	Fucking MG42 has us pinned!
11012784	I HATE MG42s!
11012785	HMG is pinning us to the ground here!
11012786	MG42!  Get down!
11012787	HMG fire has suppressed us!
11012788	We are pinned!
11012789	We can't move!
11012790	Fuck, they have us pinned!
11012791	Keep your head down!
11012792	Guards squad pinned, we need support!
11012793	Enemy infantry neutralized
11012794	We have taken out an infantry squad
11012795	One less infantry squad to worry about
11012796	We are Guards infantry!  They are dead infantry!
11012797	Flamethrower squad destroyed!
11012798	Fucking construction workers are no match for Guards!
11012799	Armor threat destroyed!
11012800	One less enemy tank!
11012801	That fucking armored car is no more!
11012802	Anti-tank gun destroyed!
11012803	AT crew killed!
11012804	HMG silenced!
11012805	Enemy machine gun crew is down!
11012806	Mortar team eliminated
11012807	Mortar threat destroyed
11012808	We fucked up that half-track, comrades!
11012809	Half-track destroyed!
11012810	Sniper killed!
11012811	We got that fucking sniper!
11012812	PTRS punched through the armor!
11012813	That was a lucky PTRS hit, but I'll take it!
11012814	Enemy down!
11012815	Target destroyed!
11012816	We took it out!
11012817	Threat eliminated!
11012818	We are killing the enemy!
11012819	That's what you get!
11012820	Guards victorious!
11012821	It is no longer a threat!
11012822	We win.  We always win.
11012833	Under infantry attack!
11012834	Enemy infantry has our range!
11012835	Enemy infantry!
11012836	Infantry fire incoming!
11012837	Flamethrower!
11012838	We let a flamethrower get in range!
11012839	They are trying to burn us to death!
11012840	Armor attacking!
11012841	Enemy armor firing on us!
11012842	A fucking tank is shooting at us!
11012843	HMG firing on us!
11012844	We are taking heavy machine gun fire!
11012845	Enemy HMG!
11012846	Mortar rounds incoming!
11012847	We are under mortar fire!
11012848	Sniper!
11012849	Get down!  Sniper!
11012850	Taking sniper fire!
11012851	That armored car will regret shooting at us!
11012852	PTRS squad under light armor fire!
11012853	We are under attack!
11012854	Incoming fire!
11012855	The enemy is firing on us!
11012856	That was not probing fire!
11012857	The enemy is attacking!
11012858	Things are getting hot here, comrade!
11012859	I think they know we are here!
11012860	I fucking HATE getting shot at!
11012861	The bastards are shooting at us!
11012862	We are in the thick of it now!
11012863	We have an LMG!
11012864	We have a DP-28!
11012865	AT rifle ready!
11012866	Now we can fuck up some vehicles!
11012867	We have an LMG
11012868	DP-28 LMG ready
11012869	We now have extra firepower
11012870	Anti-tank rifle is ready for action
11012871	This PTRS will be useful
11012872	We now have an anti-tank rifle
11012873	Incoming artillery!
11012874	Artillery!  Take cover!
11012875	Artillery has our range!
11012876	Look out, grenade!
11012877	Grenade!
11012878	They are throwing grenades!
11012879	Airstrike!
11012880	Oh fuck me, air strike!
11012881	Enemy airstrike!
11012882	Sniper!
11012883	Down, sniper!
11012884	Sniper fire!
11012885	Fuck, grenade!
11012886	Enemy artillery!
11012887	Greeeeeenaaaaaaade!
11013783	Da, tovarisch
11013784	Yes?
11013785	You have a target?
11013786	Sniper ready
11013787	Eager for action
11013788	Who do you want dead?
11013789	My rifle is ready
11013790	Sniper here
11013791	Acknowledged
11013792	Ready for your orders
11013793	Standing by
11013794	Yes comrade?
11013795	I am waiting
11013796	What do you need?
11013797	You have a need?
11013798	Counter-sniping
11013799	Death from the shadows!
11013800	I have the target
11013801	I have it zeroed in
11013802	I will open fire
11013803	Mortar team will die
11013804	Picking off enemy infantry
11013805	They will fear me
11013806	I will kill them
11013807	No mercy
11013808	I am death
11013809	Taking out the machine gunners
11013810	Beginning my stalk
11013811	Infantry is mine
11013812	I will pick that AT crew off one by one
11013813	Lets see who is the better sniper
11013814	That MG has no chance
11013815	Eliminating the target
11013816	Mortar team is the target
11013817	AT gun will be silenced!
11013818	I am firing on anti-tank crew
11013819	I have a clear shot
11013820	Infantry will die!
11013821	I have my prey!
11013822	I am taking out the mortar crew!
11013823	Opening up on MG crew!
11013824	Exhale and squeeze!
11013825	The gun crew is as good as dead!
11013826	I see them!
11013827	Flamethrower is the target!
11013828	HMG is my target!
11013829	Sending the flamethrower squad to hell!
11013830	The infantry will not escape!
11013831	They will not know what hit them!
11013832	Dead before they hear the shot!
11013833	I am attacking an enemy sniper!
11013834	Clean and quick…better than they deserve!
11013835	They cannot escape me!
11013836	Enemy sniper will die!
11013837	Yes comrade, the Mortar team will die!
11013838	Moving to firing position
11013839	Going hunting
11013840	Moving into combat!
11013841	Moving to attack
11013842	Hunting!
11013843	Nothing will stand in my way
11013844	Long range patrol, yes comrade
11013845	I am ready for a long range patrol
11013847	Seek and destroy
11013849	I will engage targets of opportunity!
11013850	Da, going to battle!
11013854	Death on the move!
11013855	I will cleanse the Motherland
11013856	Seeking the enemy in their lair
11013857	Attacking into hostile territory
11013858	I will capture it!
11013859	I will snatch it from them
11013860	They will not keep it from me
11013861	Ours!
11013862	Capturing
11013863	I will take it
11013864	It will soon be ours
11013865	Securing territory
11013866	I will get it for you!
11013867	I can get it done
11013868	Halted!
11013870	Halting
11013871	Holding position!
11013873	Stopping here
11013875	Going to ground
11013877	Here?
11013878	Getting in
11013879	Doing it
11013880	Taking position inside
11013881	Mounting up
11013882	If you say so!
11013883	If that is where you want me
11013884	Boarding half-track!
11013885	Getting in the half-track
11013886	I will hold up in there
11013887	That is a good spot
11013888	Inside!
11013889	Moving inside!
11013890	Right away!
11013891	I will do it!
11013892	Driver, I'm getting inside!
11013893	Looks tight!
11013894	Taking shelter!
11013895	Is that a good place to be?
11013896	Taking cover in there!
11013897	Yes comrade
11013908	I am out of here!
11013909	Moving into enemy territory
11013910	Moving now!
11013911	Position acknowledged!
11013912	Going to location!
11013913	I am going!
11013914	Destination understood!
11013915	Infiltrating
11013916	On the move
11013917	Sniper moving right away!
11013918	Moving
11013919	I am on the way
11013920	Move orders acknowledged
11013921	Over there?
11013926	I am needed elsewhere!
11013927	Going where I am needed
11013928	Leaving!
11013929	In motion
11013930	Relocating
11013931	Displacing
11013963	I am getting the hell out of here!
11013964	Falling back!
11013965	Retreating
11013966	Moving to the rear!
11013967	Returning to base
11013968	What!?
11013969	Sniper standing by!
11013970	Yes?
11013972	Awaiting orders!
11013975	How can I help?!
11013981	Sniper here
11013984	Ready
11013985	Da
11013986	Comrade?
11013987	You want a sniper?
11013988	What do you want this time?
11013989	Do not waste my time
11013990	What the hell do you want?
11013991	Will you stop fucking around and tell me what you need?
11013992	People who annoy me end up dead
11013993	I am leaving!
11013994	Bailing out!
11013995	Getting the hell out of here!
11013996	Leaving the building!
11013997	Where do you need me?
11013998	I liked it in there!
11013999	Out I go!
11014000	It is noisy out there!
11014001	I would rather stay here!
11014002	Dismounting
11014003	Thanks for the ride
11014004	Moving outside
11014005	Leaving shelter
11014006	Exiting the building
11014007	Exiting
11014008	Getting out
11014009	Outside, comrade?
11014010	Outside
11014011	Leaving the half-track!
11014012	I am relocating
11014013	We have the territory
11014014	I have a gift for you, comrade
11014015	Capture complete!
11014016	I have taken the territory
11014017	I have captured it!
11014018	This land is ours!
11014019	I claim this for the Soviet Union
11014020	Territory captured
11014021	I took it
11014022	Area secure
11014023	I'm hit!
11014024	No!
11014025	Aaaaaaah!
11014026	Oh Shit…
11014027	I'm fucked!
11014028	Bastards…
11014029	Sniper…down
11014030	I tried…
11014031	How?
11014032	Script Package 3
11014033	Script Package 3
11014034	Script Package 3
11014035	Script Package 3
11014036	Script Package 3
11014037	Script Package 3
11014038	I am pinned!
11014039	I have been supressed!
11014040	Sniper here!  I am pinned down!
11014041	They have me pinned!
11014042	Get me out of here!
11014043	Fuckers have me bracketed!
11014044	If I move they will take my head off!
11014045	Pinned!
11014046	Suppressive fire!
11014047	God damn it, I am pinned!
11014048	One less mortar crew
11014049	Yes!
11014050	That was a sweet shot
11014051	That had to hurt
11014052	Target is no more
11014053	Bagged another one
11014054	Almost feel sorry for the bastards
11014055	Enemy down
11014056	One shot, one kill
11014057	That was a tough shot
11014058	Ok, I got lucky with that one
11014059	Clean kill.  MG is down
11014060	Flamethrower sent to hell
11014061	AT gun is silenced!
11014062	Mortar neutralized
11014063	Flamethrower is down
11014064	Field gun crew killed
11014065	Who is keeping count of my kills?
11014066	Bang!
11014067	Got the HMG
11014068	Under fire
11014069	I have been spotted
11014070	They are trying to snipe ME!
11014071	Taking sniper fire!
11014072	In contact with enemy infantry
11014073	Enemy infantry firing on me
11014074	Armored car has spotted me
11014075	I am under attack!
11014076	I am under armor attack!
11014077	Armor is attacking!
11014078	Taking MG fire
11014079	HMG has my range!
11014080	Mortar rounds dropping on me!
11014081	Taking indirect fire!
11014082	Field gun is firing on me!
11014083	AT gun is enaging me!
11014084	The enemy is firing on my position
11014085	Taking fire from an armored car!
11014086	Sniper taking fire!
11014087	I am getting shot at here!
11014088	Script Package 3
11014089	Script Package 3
11014090	Script Package 3
11014091	Script Package 3
11014092	Script Package 3
11014093	Script Package 3
11014094	Script Package 3
11014095	Script Package 3
11014096	Script Package 3
11014097	Script Package 3
11014101	Incoming artillery barrage!
11014102	Artillery barrage!
11014103	Watch out!
11014104	Warning!
11014108	Look out, grenade!
11014109	Airstrike!
11014110	Fuck!  Grenade!
11014111	Grenade!
11014112	Down!  Grenade!
11014113	Get out of here!
11014114	I have a bad feeling about this!
11014115	Enemy artillery!
11014116	Enemy aircraft!
11014117	Artillery!
11014118	Fire mortar barrage.
11014119	Go! Go! Go!
11014120	Fire mortar barrage!
11014121	Move your zhopas.   Let's move.
11014122	Fast as you can, team.   Go
11014123	Send mortar barrage to target.
11014124	Run! Quickly!
11014125	Put a mortar barrage on the target!
11014126	Launch a smoke barrage.
11014127	Drop some smoke on those svollochs!
11014128	Hold fire, weapon crew.
11014129	Launch concentrated barrage on the enemy target.
11014130	Fingers off the trigger, team.
11014131	Let loose with a concentrated barrage.
11014132	Hit them long and hard with a concentrated barrage.
11014133	Concentrate barrage on enemy position.
11014134	Drop smoke barrage!
11014135	Put some smoke down!
11014136	We will do it
11014137	Orders received
11014138	Yes comrade
11014139	Da
11014140	As you command
11014141	Right away
11014142	Weapons crew is on the job
11014143	You can count on us comrade
11014144	We serve the People
11014145	Yes
11014146	Of course
11014147	Not a problem
11014148	As you say
11014149	Crew, we have orders
11014150	We'll carry out your orders
11014151	We have our orders
11014152	Executing orders
11014153	Orders received!
11014154	Without delay!
11014155	Yes sir
11014156	From each according to his abilities…
11014157	With pleasure
11014158	Lobbing rounds on infantry!
11014159	We will blow that squad to pieces!
11014160	Mortar attacking infantry!
11014161	Clear the tube and fire!
11014162	Mortar firing!
11014163	Mortar rounds on the way!
11014164	AT gun engaging armor!
11014165	We are firing on a tank!
11014166	Load AP and take out that tank!
11014167	Field gun is firing!
11014168	AT Gun has a target!
11014169	Anti-tank gun will open fire!
11014170	We have infantry in our sights!
11014171	We will mow down the infantry!
11014172	Make that squad crawl!
11014173	MG is firing!
11014174	HMG crew ready to fire!
11014175	Maxim loaded!
11014176	Attack!
11014177	Kill them!
11014178	Take them down!
11014179	No mercy!
11014180	Fire!
11014181	Firing!
11014182	On the attack!
11014183	Bombarding enemy infantry
11014184	Mortar team will fire on enemy infantry
11014185	Firing anti-personnel rounds
11014186	Mortar has infantry target
11014187	Dropping fire on the enemy tank
11014188	Mortar crew firing on enemy armor
11014189	Field gun has a target
11014190	Field gun firing
11014191	Loading AP rounds!
11014192	AT gun has  armor in our sights
11014193	HMG is firing on the target
11014194	Machinegun acknowledges the target
11014195	HMG crew will fire on the target
11014196	We are attacking
11014197	Crew, we are on the attack
11014198	Mortar crew hunting for targets!
11014199	Set that tube up quick if we spot the enemy on the way!
11014200	AT gun moving to attack!
11014201	Field gun on the move, will engage on sight
11014202	Tear that MG down, we're moving to attack!
11014203	Deploy that MG as soon as you see the enemy!
11014204	Moving to attack!
11014205	Move and fire!
11014206	Moving!  We shoot on sight!
11014207	Seeking targets
11014208	Launch artillery barrage.
11014209	Drop some hell on the enemy position.
11014210	Mortar team is seeking targets
11014211	Mortar squad is looking for targets
11014212	Mortar squad on combat patrol
11014213	Moving, tube ready for quick deployment
11014214	Rain destruction on those svollochs.
11014215	Safeties off.
11014216	AT Gun on the hunt
11014217	AT Gun moving to combat
11014218	AT Gun moving to attack
11014219	Get this gun rolling, we need to find targets
11014220	Target them with an artillery barrage.
11014221	Unleash an artillery barrage.
11014222	Team, fire at will.
11014223	Machinegun squad on the hunt
11014224	Machinegun crew on the move, looking for the enemy
11014225	HMG moving to combat
11014226	We are looking for machinegun targets
11014227	MG crew moving to engage the enemy
11014228	On the hunt
11014229	On combat patrol
11014230	Lets go comrades, combat patrol
11014231	We are on patrol
11014232	Move out comrades, we seek the enemy
11014233	Looking for the enemy
11014234	We will engage on sight
11014235	Displacing to combat
11014236	Crew, get moving and keep sharp
11014237	Weapon crew is moving to combat
11014238	Weapon crew will capture it!
11014239	We will take it for you!
11014240	Capture that sector,for Stalin!
11014241	It will be done
11014242	Capturing
11014243	Crew, we have to secure that location
11014244	HMG moving to capture!
11014245	Get that HMG ready to move, we have capture orders!
11014246	They need an MG squad to capture that sector
11014247	We'll capture it and hold it with our HMG
11014248	Set that mortar up here
11014249	Mortar team halting
11014250	AT Crew, halt
11014251	Deploy here
11014252	Get that HMG set up right here
11014253	Gunner, get that MG deployed
11014254	We are stopping here
11014255	Halt
11014256	Crew halt!
11014257	Stop!
11014258	Get that HMG set up in there!
11014259	MG squad moving inside!
11014260	Crew, MG inside now!
11014261	Get the MG set up in that window!
11014262	MG moving inside!
11014263	Crew, get inside and get that MG deployed!
11014264	Moving the MG in there!
11014265	Mortar team, inside
11014266	Move the tube inside!
11014267	Get inside with that mortar!
11014268	MG squad will deploy inside
11014269	Lets get this gun inside comrades
11014270	We will move the MG inside
11014271	Get in there crew, find a good spot for the MG
11014272	MG crew garrisoning  building
11014273	Lets turn that building into a machinegun nest
11014274	I know it was a German vehicle, but they're dead now.  Get inside!
11014275	Germans do know how to build a vehicle
11014276	Crew, load up
11014277	Weapon crew is boarding the vehicle
11014278	Get this mortar out of here!
11014279	Mortar team on the move!
11014280	Tear that mortar down, we're leaving!
11014281	Mortar displacing!
11014282	Mortar team is leaving!
11014283	AT Gun moving!
11014284	Roll that fucking AT gun out of here!
11014285	Lets get this gun out of here!
11014286	Field gun on the move!
11014287	AT gun displacing!
11014288	MG on the move!
11014289	HMG squad displacing!
11014290	Get that fucking MG ready to move!
11014291	Crew, we're moving out of here!
11014292	HMG squad has move orders!
11014293	Go!
11014294	Get moving!
11014295	Move now!
11014296	We must move!
11014297	Time to leave comrades!
11014300	Mortar moving
11014301	Mortar displacing
11014302	Lets set this mortar up over there
11014305	AT gun on the move
11014306	Crew get the field gun moving
11014307	We are relocating this gun
11014310	MG is relocating
11014311	That looks like a good spot for the MG
11014312	Machinegun is displacing
11014313	Crew we're moving
11014314	Get ready to move
11014315	On the move
11014316	Moving
11014317	Move orders received
11014318	Mortar, fall back!
11014319	Tear down that mortar.  We're leaving!
11014320	Get the fucking MG out of here
11014321	Pack up that MG!  We're leaving NOW!
11014322	RETREAT!
11014323	Fall back!
11014324	Lets move to the rear comrades
11014325	Return to base at once
11014326	Weapon crew is returning to base
11014327	Weapon team falling back to base
11014328	Mortar here!
11014329	You need mortar support?
11014330	AT gun ready!
11014331	You have a target?
11014332	HMG ready for action!
11014333	Gun crew standing by!
11014334	Yes comrade?
11014335	You have orders?
11014336	Ready!
11014337	Awaiting command!
11014338	Mortar crew ready
11014339	Mortar ready for orders
11014340	AT gun here
11014341	Field gun standing by
11014342	Machinegun ready
11014343	HMG crew is ready
11014344	Da?
11014345	What do you need?
11014346	Do you need something?
11014347	Yes comrade?
11014348	What shit job do you have for us now>
11014349	I am getting tired of this
11014350	If you have a point, make it!
11014351	Do you make a habit of pissing off people who have big guns?
11014352	What the fuck do you WANT?
11014353	MG crew moving outside!
11014354	Get that MG outside!
11014355	MG team dismounting!
11014356	MG, out!
11014357	Mortar team is leaving the vehicle!
11014358	Get that mortar off this truck!
11014359	Get outside!
11014360	Outside!
11014361	Out!
11014362	We can't stay in here!
11014363	HMG leaving garrison
11014364	Pity, it was a good machinegun nest
11014365	HMG team dismounting
11014366	Ride's over.  Get that MG off this vehicle
11014367	Mortar team leaving the vehicle
11014368	Get off the vehicle and don't drop that tube!
11014369	Get out
11014370	Going outside
11014371	Leaving here
11014372	Come on crew, we're getting out
11014373	We have the point
11014374	The point is ours
11014375	Sector is secured
11014376	We've taken the territory
11014377	Soviet Territory increased
11014378	The Motherland grows
11014379	This is our territory now
11014380	We took it
11014381	Capture complete
11014382	Secured
11014383	We're getting slaughtered!
11014384	Weapon crew taking losses
11014385	They got one of our crew!
11014386	We're one short!
11014387	We need replacements!
11014388	Weapon team is getting shot to pieces!
11014389	The have our range!  We're getting chewed up!
11014390	Weapon team reporting losses
11014391	I can't crew this weapon alone!
11014392	He's hit!  My loader is hit!
11014393	Loader down!
11014394	They're picking us off!
11014395	We're dying!
11014396	They're fucking us up!
11014397	Shit, he's down!
11014398	We're getting fucked!
11014399	Medic!
11014400	Tracking hostile infantry.
11014401	Track enemy infantry, team.  Keep your eyes open.
11014402	Target artillery barrage!
11014403	Launch artillery barrage!
11014404	Slaughter them with artillery barrage!
11014405	Tracking enemy infantry!
11014406	Launch concentrated barrage!
11014407	Enemy infantry exposed and vulnerable.
11014408	Fire artillery barrage!
11014409	Concentrated barrage!  Fire!
11014410	Eyes wide on enemy infantry!
11014411	Target concentrated barrage!
11014412	Expose hostile infantry!
11014413	German armor destroyed!
11014414	German half-track destroyed!
11014415	Panzer IV destroyed!
11014416	StuG is out of action!
11014417	We took out an Ostwind!
11014418	Brummbär is no longer a threat!
11014419	Excellent!  Panther is down!
11014420	We did it!  We did it!  Tiger is down!
11014421	Shit! We actually took out an Elefant!
11014422	Enemy squad is down!
11014423	Enemy MG is down!
11014424	AT gun no longer a threat!
11014425	We took out a mortar team!
11014426	Damned waste of good Soviet armor, but it had to be done!
11014427	Feels wrong destroying Soviet-made vehicles!
11014428	Enemy T34 is wrecked!
11014429	We took out the enemy assault gun!
11014430	We have destroyed a Sutchka!
11014431	Kill!  Enemy T70 destroyed!
11014432	Yes!  We sent that IS-2 to hell!
11014433	Good work!  Enemy ISU-152 out of commission!
11014434	Enemy KV-1 is down!
11014435	Fucking traitor squad is down!
11014436	Traitor MG is quiet now!
11014437	We took out a traitor AT gun!
11014438	They were not true Soviets!
11014439	Enemy infantry down!
11014440	One less enemy squad!
11014441	We killed an enemy squad!
11014442	We fucked up that squad!
11014443	We have ruined their mortar team!
11014444	That mortar won't be bothering us again!
11014445	Enemy HMG is down!
11014446	Ha ha !  That machinegun is fucked!
11014447	Enemy field gun silenced!
11014448	We took out an anti-tank gun!
11014449	AT gun is no longer a threat!
11014450	Enemy armor destroyed!
11014451	We took out an enemy tank!
11014452	Watch that tank burn!
11014453	Under fire from traitor tank
11014454	Traitor infantry is attacking!
11014455	Traitors are attacking!
11014456	Watch it, the traitors are attacking!
11014457	Traitors!
11014458	Enemy infantry!
11014459	Under infantry attack!
11014460	Enemy squad attacking!
11014461	We're taking small arms fire!
11014462	Watch out, infantry!
11014463	Mortar rounds incoming!
11014464	They're lobbing rounds at us!
11014465	Taking indirect fire!
11014466	Enemy mortar!
11014467	Enemy MG!
11014468	Taking machinegun fire!
11014469	AT gun has our range!
11014470	Look out!  Field gun!
11014471	Enemy tank firing on us!
11014472	We have armor contact!
11014473	Watch out for that tank!
11014474	Enemy armor!
11014475	We're under attack!
11014476	Taking fire!
11014477	We have incoming!
11014478	They see us!
11014479	They've opened up on us!
11014480	Watch out!
11014481	Enemy contact!
11014482	The enemy has our range!
11014483	We have lost our headquarters
11014484	Headquarters destroyed
11014485	The enemy is attempting to steal our sector
11014486	We are losing a sector
11014487	Our HQ is under attack
11014488	The enemy has destroyed an anti-tank gun
11014489	We have failed the Fatherland
11014490	We gift the Fatherland with a victory
11014491	We have lost
11014492	The foes are behind our lines.  Headquarters attacked
11014493	We must defend our headquarters
11014494	Victory is ours!
11014495	The enemy is firing on our HQ
11014496	Our base is under attack
11014497	You have allowed the enemy to destroy our base
11014498	Artillery!
11014499	Incoming artillery!
11014500	Enemy barrage!
11014502	Airstrike!
11014503	Enemy aircraft!
11014504	They're attacking from the air!
11014506	Grenade!
11014507	Down grenade!
11014508	Fuck grenade!
11014510	Sniper!
11014511	Enemy sniper!
11014512	Sniper fire!
11014513	4 Command Points
11015628	KV-1 Heavy Tank
11015629	Hintere Panzerwerk
11015631	Maxim was a capitalist
11015632	Shoot well, comrade machinegunners!
11015633	Make them fear the Maxim!
11015634	Soviet anti-tank crews are the best in the world!
11015635	I am glad to see our comrade gunners supporting us
11015636	For the Motherland, comrade gunners!
11015637	That AT-gun is crewed by valiant Soviet men!
11015638	Comrades, we appreciate your mortar support!
11015640	There is a mortar!
11015641	Mortar!
11015642	Burning to death is too good for fascists and traitors
11015650	This war is costing everyone
11015652	Soviet armor makes me proud!
11015653	Communist industry makes that armor possible!
11015654	I see a tank comrades!
11015655	Is that one of our tanks?
11015657	That Capitalist vehicle has been put to  good Communist use
11015663	Katyusha waits for her lover…
11015665	Flamethrowers are cruel weapons!
11015667	Some of those T34s came right off the factory floor and into battle!
11015670	Without pity!
11015671	The land to the peasants!
11015672	The factories to the workers!
11015673	All power to the Soviets!
11015674	Valiant Soviet soldiers are under attack!
11015675	They are fighting us comrades!
11015676	Tell Command we are under attack!
11015677	We will decimate and obliterate the enemy!
11015678	Socialism or death!
11015679	Do not fear a machine gun!
11015680	The State knows what is best, always
11015681	I have no fear, for I serve the People
11015682	We are in combat!
11015683	The dogs are shooting at us!
11015684	Use the tools the State has provided on that armor!
11015685	For the People!
11015686	For Stalin!
11015687	Destroy the fascist Tiger!
11015688	Attack the Tiger like a true Soviet!
11015689	Show no fear!
11015690	Fascist armor is no match for Soviet spirit!
11015691	It cannot kill us all comrades!  Attack!
11015692	We are being fired on!
11015693	The scum think to kill us!
11015694	Fight back!
11015695	Be brave!
11015696	For World Revolution!
11015697	Workers of the Soviet Union!
11015698	There is no higher calling than this
11015699	Stalin said not a single step back!
11015702	Stop the oppression!  Kill that sniper!
11015703	We must silence that field gun!
11015704	Do not let flames frighten you!
11015705	Do no be a coward.  If you burn, you warm the Soviet Union!
11015706	Death to the coward sniper!
11015707	Use that LMG as you were instructed!
11015708	Soviet Workers made that LMG to destroy our enemies!
11015709	Long live our great motherland!
11015710	Glory to Stalin!
11015711	We fight!
11015712	Destroy the bomb-lobbing cowards!
11015713	With me comrades, with me!
11015714	What are you waiting for?
11015715	Proudly!
11015716	Burn the enemies of the people!
11015717	The flames of patriots!
11015719	Another step on the road to Soviet victory
11015720	We do this for Stalin, gladly!
11015721	If we die to this machinegun, we will be heroes!
11015722	Onward!
11015723	Glory to the Soviet Union!
11015724	We will destroy the field gun for Stalin!
11015725	The Motherland calls!
11015726	Arise and fight, heroes of the Soviet Union!
11015727	Make the People proud!
11015728	Put an end to that mortar, the Revolution demands it!
11015729	Fascist tanks are filled with cowards!
11015730	Do not let a little cold lower your spirits, comrades!
11015731	"General Snow" is a true communist, sharing equally with all!
11015733	This cold is much worse for the fascists!
11015737	When we win, I will join the Party
11015739	The COMMUNIST party, fool, not a gathering of drunkards
11015740	Comrade Stalin is a true genius
11015742	Cease that subversive talk, or I will report you!
11015743	Inscribe upon your banner the revolutionary watchword!
11015744	There is no war but the class war comrades!
11015745	Complaining will not win this war.  Dedication will
11015746	Repeat after me: Workers of the world unite you have nothing to lose but your chains!
11015748	Nyet, I will not be quiet!  We should all talk about the Revolution!
11015749	"To each according to their needs" does not mean you need my dinner more than I, comrade!
11015752	I am missing a biscuit!  Stealing is not the Soviet way comrades!
11015754	I am proud to be a Soviet!  Why shouldn't I be?
11015756	Our officers and leaders DO know what they are doing
11015757	I learned much as a Komsomol
11015758	I am not an idealist.  The World Revolution is necessary
11015760	We fight for the future of all mankind
11015761	The weight of history is on our side
11015762	The Soviet People are counting on us
11015763	Our duty is clear
11015764	Take heart men, the enemy fights for a hollow cause
11015765	"Briskly, full speed ahead!"
11015767	Glory to the Workers' and Peasants' Red Army
11015769	Proletarians of all nations, unite!
11015770	Long live our great motherland--the Union of Soviet Socialist Republics
11015772	Workers of the world, unite!
11015782	The Germans rely too much on machine guns!
11015783	Fascist MG!
11015788	Find that sniper!
11015790	Field gun!
11015791	Flamethrower!
11015792	Enemy flamethrower squad!
11015793	Under fire!
11015798	Get down!
11015799	For Stalin, fight back!
11015802	Soviets do not die that easily!
11015804	Anti-tank gun!
11015813	That is a fascist Tiger!
11015814	The scum hides behind the armor of that Tiger!
11015815	Sniper, comrades!
11015816	Panzer?
11015817	Fire coming from that Panzer!
11015818	Enemy armor!
11015819	Watch out for the enemy armor!
11015822	We will defeat them!
11015823	That is enemy fire!
11015824	Contact!
11015825	We have enemy contact!
11015826	The enemy has engaged us!
11015827	We must fight back!
11015828	Return fire!
11015829	They fight for a false cause!
11015830	We are born as equals, we die as equals!
11015833	An injury to one is an injury to all!
11015834	We have lost a comrade!
11015835	The Motherland honors him!
11015836	Another hero falls!
11015837	They cannot kill all of us!
11015846	He died like a true Soviet!
11015847	We will exact vengeance!
11015848	His death will not be in vain!
11015849	Another son of the Motherland is gone!
11015850	G-530 Concrete Piercing Round
11015891	It is true!  Comrade Stalin would not lie!
11015892	Why do you resist the wisdom of Lenin and Marx?
11015893	Serving the People is the highest calling
11015894	We will not shirk
11015895	Some shelter here!
11015896	This will protect us from our enemies!
11015897	Here is good protection!
11015898	We will be safer here
11015899	The cowards are coming from the left!
11015900	The enemy is pushing through on the left!
11015901	Hold the center comrades, hold the center!
11015902	Do not let the dogs break our center!
11015903	We must fight harder, they are breaking our left flank!
11015904	The scum are pushing hard on the right!
11015905	Incoming rounds!
11015906	They have us from the right!  Resist!
11015907	We must hold the right flank!
11015908	Sandbags are fine, but Soviet zeal is our true protection
11015909	Sometimes even true Communists must find shelter!
11015910	Why do you want to throw our lives away?
11015911	We are exposed!
11015912	We should not stay behind this wall like cowards for long!
11015913	A pity this poor beast died for our struggle
11015914	Watch the center, they are pressing us hard!
11015915	This is only a temporary shelter, we must leave this wall soon!
11015916	It is like flowers compared to the stench of fascism!
11016071	That vehicle crew did not believe in their cause strongly enough
11016073	That is what the Soviet system is all about!  Equality for both sexes!
11016098	There is no shame in dying for the right cause
11016107	Comrade Sniper, you make your Soviet sisters proud!
11017391	Crew loads and fires one heavy 53-G-530 concrete-piercing round capable of smashing through any battlefield obstacle to explode at the target location.
11017394	Hazard Removal Package
11017395	Combat engineers lose 25 percent firepower as a mine detector replaces one of their rifles.
11017396	IS-2
11017397	Deploy a Shock Troop squad to the target position.
11017399	Deploy an M1910 Maxim Heavy Machine Gun to the targeted position.
11017400	M1910 Maxim Heavy Machine Gun.
11017402	Mobilize Shock Troops
11017403	Leningrad - Shlisselburg
11017404	Left-click ability, left-click target area or enemy. Effective against hidden targets.
11017406	Recon Mode
11017407	The Tank Commander stands up in the turret and surveys the area.
11017408	Crew Shocked!
11017409	Armor Spalling, Crew killed
11017410	Optics Damaged
11017411	Engine Burning
11017412	Driver Injured
11017413	Loader Injured
11017414	Gunner Injured
11017415	Crew Panic
11017416	Exhaust Damaged
11017417	Armor Weakened
11017418	Vision Block Damaged
11017419	Too many observation posts in sector
11017420	Artillery Barrage
11017421	Fires a series of High Explosive shells at the targeted location.
11017422	target enemy position
11017423	Armor: Very Low, Health: Low, Penetration: Medium, Damage: Medium, ROF: Medium, Range: High, Mobility: Medium
11017424	The SU-76M Assault Gun is Good against Armored Vehicles, Light Tanks, and Medium Tanks. This unit has very weak rear armor. It has the ability to lockdown and fire High Explosive Rounds from afar which are effective against fortifications.
11017425	SU-76M Assault Gun
11017428	Under fire from armored car!
11017429	Armored car attacking!
11017430	Anti-Tank squad attacking!
11017431	Taking fire from anti-tank weapons!
11017432	Partisans, get into camouflage.
11017433	Get into camouflage!
11017434	Conceal under cover of camouflage.
11017435	Hide behind some camouflage.
11017436	Launch assault flare.
11017437	Put up an assault flare.
11017438	Launch assault flare!
11017439	Shoot an assault flare!
11017440	Heavy armor on the attack!
11017441	Light armor on the offensive!
11017442	We have light armor firing on us!
11017443	Under fire from infantry!  Are they crazy?
11017444	Infantry attacking!
11017445	Contact with heavy armor!
11017446	Blyat! We have another tank!
11017447	That heavy machine gun is useless on us!
11017448	Under fire by anti-tank units!
11017449	Mortar fire incoming!
11017453	Fire Tungsten Core shells for a period of time. Deals more damage with a higher chance to penetrate. Increases the chances of causing critical hits to vehicles.
11017454	Guards Troops
11017455	Durability: High, Damage: High, Range: Medium
11017456	Durability: High, Damage: High, Range: Medium
11017457	Well trained and well equipped Russian Troops. Can be upgraded to use various weapon packages to be effective at long range.
11017458	Well trained and well equipped Russian Troops. Can be upgraded to use various weapon packages to be effective at long range.
11017459	Guards Troops
11019146	In the winter of 1942, Soviet Forces struggle to tie up a German army that could relieve Stalingrad
11019147	They call this little known battle the "Rzhev Meatgrinder"
11019148	The Soviet Army lost a million men
11019150	You will attack, and you will not take one step back!
11019152	We will paralyze the enemy with fear
11019153	We will terrify the enemy
11019154	The guns of the Soviet Union sing a song of victory
11019155	Our artillery will pulverize the enemy
11019156	Stavka is dispatching a heavy tank to assist us
11019157	High Command has issued  us an IS-2 heavy tank
11019158	Our industrial might will insure victory
11019159	Factories are working overtime to insure our victory
11019160	Elite Red Banner tanks are at our disposal
11019161	Red Banner T-34 tanks are arriving to guarantee our victory
11019162	Reconnassance aircraft dispatched
11019163	IL-2 overflight in progress
11019164	Our troops are filled with patriotic zeal!
11019165	We call upon the Sons of the Rodina to fight harder!
11019166	Sturmovik strike in progress
11019167	Sturmovik target confirmed
11019168	Airstrike has been authorized
11019169	The Red Army is filled with heroes
11019170	Doubling sight radius!  Infantry in view!
11019171	Tracking infantry!
11019172	Our allies' base is under attack
11019174	The enemy is attacking our allies HQ
11019176	One of our allies has lost their HQ
11019177	Allied HQ has been destroyed
11019178	Building upgrade complete
11019179	Upgrade construction is finished
11019180	The upgrades you ordered are done
11019181	Workers report the structure is upgraded
11019182	Substitute main weapon.
11019183	Change main weapon!
11019184	Change up weapons!
11019185	Swap main weapon!
11019186	Peripheral vision improved.
11019187	Change up main weapon.
11019188	Swap main weapon.
11019189	Change weapons.
11019190	Focus forward.
11019191	Focus forward!
11019192	Swap weapon!
11019216	One of our emplacements is under attack
11019217	The enemy is trying to destroy a structure
11019220	We have lost a defensive structure
11019221	The enemy has taken out one of our buildings
11019229	Brave infantry have made the ultimate sacrifice
11019230	We have lost one of our armored vehicles
11019231	The enemy has destroyed one of our vehicles
11019232	Another vehicle has been lost in the defense of the Rodina
11019233	More of our troops have been lost
11019234	The enemy has killed another infantry squad
11019235	A squad of infantry has been killed.  Death before retreat
11019236	We are taking losses
11019237	Our losses are mounting
11019242	The enemy has dealt us another blow
11019243	We have lost a machine gun crew
11019244	One of our machine guns has been silenced
11019245	We are suffering vehicle losses
11019246	We have lost a mortar crew
11019247	One of our AT guns has been neutralized
11019248	The enemy has silenced one of our anti-tank guns
11019249	We have lost a mortar team
11019251	More losses are being reported
11019252	Our HQ is under attack
11019253	The enemy is attacking our HQ
11019254	Our headquarters is taking enemy fire
11019255	We must protect our HQ
11019256	Our command post is under assault
11019257	We have lost our headquarters
11019258	The enemy has destroyed our HQ
11019259	Losing our HQ will not look good on a report
11019260	The enemy is encroaching on our territory
11019261	We are losing territory
11019262	Our territory is falling into enemy hands
11019263	Enemy forces are attempting to capture our territory
11019264	Enemy forces are neutralizing a sector
11019265	A sector is at risk
11019266	Enemy forces are capturing our supplies
11019267	We are losing supplies to the enemy
11019268	The enemy is taking what we have secured
11019269	Supply sector under attack
11019270	We are losing to the enemy
11019271	We have failed the Rodina.  We have failed ourselves
11019272	A glorious victory, comrade!
11019273	We have made Comrade Stalin proud
11019274	We have lost, but the Revolution will prevail in the end!
11019275	The enemy has the advantage, we must fight harder
11019276	Enemy forces capturing supply sector
11019277	The enemy has taken our supply sector
11019278	The enemy is currently winning
11019279	You are letting the enemy beat us
11019280	NKVD propaganda units standing by
11019281	Soviet Artillery is reloaded and awaiting a target
11019282	Another IS-2 heavy tank is ready for deployment
11019283	Our factories are ready to make an extra push
11019284	Recon aircraft is refueled
11019285	Commissars report troops are highly motivated
11019286	Sturmovik rearmed and standing by
11019287	We can employ propaganda tactics against the enemy
11019288	Red Army Artillery ready to fire
11019289	Heavy Armored support is ready to deploy
11019290	Red Banner forces are ready for deployment
11019291	Elite T-34 tanks are standing by
11019292	Aerial reconnassance standing by
11019293	Our troops can be inspired with just a word
11019294	Sturmovik close air support is available
11019295	Target most vulnerable location!
11019296	Now we can really see what's doing!
11019297	Attack weakest point!
11019298	Hit them where they're weakest!
11019299	Attack where they're most exposed!
11019300	A sector has been cut off
11019301	We have an isolated sector
11019302	Supply lines have been cut
11019303	We need to re-establish our supply lines
11019304	The enemy has cutoff a sector
11019305	Mortar team reports ready for combat
11019306	Mortar team has arrived
11019307	Anti tank gun is ready for action
11019308	We have a new scout car at our disposal
11019309	A new half-track has arrived
11019310	Sniper has arrived
11019311	Half-track has been assigned to our forces
11019312	Katyusha now available
11019313	Sniper now available for duty
11019314	AT gun is ready for combat
11019315	Heavy Machine gun team prepared for combat
11019316	Rocket launcher on the field
11019317	MG squad awaiting orders
11019318	Shtrafbat needs orders
11019319	Shock troops have arrived
11019320	Armored car has reported for duty
11019321	We have a new unit
11019322	New units have arrived
11019323	Shock trooops awaiting deployment
11019324	Guards troops ready for action
11019325	Engineers ready for assignment
11019326	Penal troops are standing by
11019327	Fresh conscripts have arrived
11019328	We have more conscripts at our disposal
11019329	Fresh units on the field
11019330	Units awaiting orders
11019331	Our unit count is increasing
11019332	More units are here
11019333	SU-76 ready for action
11019334	Blitzkrieg the bastards.
11019335	Blitzkrieg!
11019336	Hit the reds hard and fast!
11019337	Blitzkrieg den bastard!
11019338	Fast and hard!  That's how they like it!
11019339	Blitzkrieg those hosenscheißer. (cowards)
11019340	The cowards won't know what hit them!
11019341	Combat engineers are standing by
11019342	Fresh Guards troops are standing by
11019343	Command squad on the field
11019344	Command unit is ready to be deployed
11019345	The enemy has 100 points remaining
11019346	The enemy has only 50 points remaining!
11019347	The enemy has 300 points remaining
11019348	We have taken the enemy down to 50 points
11019349	The enemy is reduced to 200 points
11019350	The enemy is down to 100 points
11019351	The enemy is down to 25 points.  Victory is in our grasp!
11019352	The enemy still has 300 points.
11019353	We have nearly won!  The enemy is down to 25 points.
11019354	Our enemy has only 200 points.
11019355	We must hold the enemy, we are down to our last 25 points!
11019356	We have been reduced to 25 points.  Failure is not rewarded!
11019357	Victory is slipping from our grasp.  We have only 50 points remaining
11019358	A mere 50 points remain before our defeat.
11019359	We have fallen to 100 points.  Do not let this trend continue
11019360	200 points remain.  Double your efforts
11019361	We are down to 100 points
11019362	We have 200 points remaining
11019363	300 points stand between us and defeat
11019364	Our points have fallen to 300
11019365	Durability: High, Damage: Medium, Range: Medium, Mobility: Very High
11019366	This armored car is effective against weapon teams and sniper squads. Can be damaged by small arms occasionally.
11019367	This mobile light half-track can fire an 8cm Mortar barrage and then quickly move. The SdKfz 250 offers reasonable protection to the crew when firing a barrage in combat conditions.
11019368	Summon Reinforcements
11019369	Light Reinforcements
11019370	Heavy Reinforcements
11019371	Medium Reinforcements
11019372	The enemy has taken a sector from us
11019373	Sector lost
11019414	A sector has been cut off
11019415	The enemy has broken our supply lines
11019416	Our lines of supply are disrupted
11019417	A territory is out of contact
11019418	The enemy has driven a wedge in our lines
11019419	An MG42 team is ready for action
11019420	A fresh mortar crew has arrived
11019421	We have a mortar team available for deployment
11019422	A new unit has arrived
11019423	We have field artillery ready for deployment
11019424	Field artillery has arrived
11019425	An HMG team is awaiting orders
11019426	An officer is awaiting orders
11019427	We have a new sniper under our command
11019428	A fresh sniper has arrived
11019429	A Pak gun is ready for orders
11019430	OKW has released a Tiger for our use
11019431	New anti-tank gun has arrived
11019432	A fresh officer has arrived
11019440	Requested units have arrived
11019443	Our forces increase
11019444	A Stug is ready for use
11019447	Rocket vehicle has arrived
11019448	And Elefant Tank Destroyer is ready to be deployed
11019449	You now have command of an Elefant tank destroyer
11019451	You have a Tiger to deploy
11019452	Stug III ready to deploy
11019453	A Panther has arrived from the fatherland
11019454	Panzerwerfer deployed
11019455	Panther ready
11019457	Half-track has arrived
11019458	We have a fresh grenadier squad
11019459	Ostwind ready for deployement
11019460	We have a new scout car
11019461	Scout car has arrived
11019462	A Panzer IV is ready for battle
11019463	A new grenadier squad is ready
11019464	Panzer Grenadiers standing by
11019465	Pioneers ready for assignment
11019466	A squad of Pioneers has arrived
11019467	We have been assigned fresh panzergrenadiers
11019468	Anti-aircraft vehicle has arrived
11019469	We have a new Panzer IV
11019470	Sturmpanzer ready
11019472	We have new units
11019474	Sturmpanzer IV is reporting for duty
11019475	We have a fresh half-track at our disposal
11019476	The enemy is winning
11019477	The risk of defeat is becoming real
11019478	Our foes have the advantage at present
11019479	Victory is slipping from our grasp
11019524	Script Package DLC
11019525	Script Package DLC
11019526	Script Package DLC
11019527	Script Package DLC
11019528	Hold your fire, partisans.
11019529	Safeties on, partisans.
11019530	Script Package DLC
11019531	Script Package DLC
11019532	Script Package DLC
11019533	Script Package DLC
11019534	Script Package DLC
11019535	Safeties off.
11019536	Fire at will, partisans.
11019537	Script Package DLC
11019538	Script Package DLC
11019539	I will put the penal troops to good use
11019540	The Shtrafniki are disposable
11019541	I will insure it is done
11019542	Da comrade
11019543	Do not expect much from these scum
11019544	At them you dogs!
11019545	It is time for you to attack
11019546	Target the mortar
11019547	Distract that tank
11019548	Shtrafniki, you will attack!
11019549	Go after that armor
11019550	Your target is that MG crew
11019551	Shoot that mortar team
11019552	Shtrafniki, charge that armor
11019553	You will attack that AT gun
11019554	The AT gun is your target
11019555	Silence that MG, it is a threat to the REAL soldiers
11019556	Set those svollochs on fire.
11019557	There is your target.  Go kill it
11019558	Burn them all.
11019559	You must attack that artillery
11019560	Now we will hear them scream.
11019561	You will assault the enemy infantry
11019562	Kill them or die trying
11019563	The enemy infantry is your target
11019564	You failed the State before, do not fail it again
11019565	Kill that infantry or I will kill you!
11019566	The infantry must die!
11019567	Attack, you cowards!
11019568	You can only be redeemed by blood
11019569	Destroy that field gun!
11019570	Roast the infantry!
11019571	That squad must die in a fire!
11019572	Attack that mortar!
11019573	Charge the enemy!
11019574	Burn them!
11019575	Attack them now!
11019576	Charge that AT Gun!
11019577	Charge that mortar!
11019578	Flamethrower, advance on that infantry!
11019579	Redeem yourselves!  Take out that machinegun!
11019580	This is what shtrafniki are for!  Charge that MG!
11019581	Do not hesitate, kill them!
11019582	The blocking detachment will shoot anyone who runs
11019583	Attack the artillery!
11019584	Fire your weapons!
11019585	You heard your orders!  Attack!
11019586	Charge the infantry!
11019587	Attack the infantry you dogs!
11019588	Shoot them or I will shoot you!
11019589	After them!
11019590	Penal troops will attack!
11019591	Use the flamethrower!
11019592	Turn them to ash!
11019593	Destroy that artillery!
11019594	Shtrafniki, advance on the enemy
11019595	Flamethrower squad, find something to kill
11019596	You are on combat patrol, Shtrafniki
11019597	Go see where the enemy is
11019598	Find the enemy and draw his fire
11019599	You will be the first to advance on the enemy
11019600	Do not dawdle, go and find the enemy
11019601	Get that flamethrower to the front
11019602	You will move to engage our foes
11019603	Move out to combat!
11019604	Moving to attack the enemy!
11019605	You will advance on the enemy!
11019606	Go and seek the enemy!
11019607	Penal squad heading for battle!
11019608	Keep walking, penal squad.   Soon you'll rest forever.
11019609	Penal squad.  We head for the front lines.
11019610	Keep advancing!  Fingers on your triggers!
11019611	Move to find the enemy, but pace yourself.
11019616	You have work to do Shtrafniki
11019622	Take that territory
11019623	Real soldiers are busy…you must take that territory
11019624	Secure it
11019625	Capture that distant point.  Move.
11019626	Forward.  Take that far point.
11019627	Take it, and remember, there is no looting for Shtrafniki
11019628	Capture it
11019629	Command wants that territory secured
11019630	Go get it
11019631	Take it or die trying
11019632	You will take that territory!
11019633	Relieve the enemy of that sector
11019634	Secure that sector!
11019635	Get that sector for command!
11019636	You must capture it!
11019637	Take that sector from the enemy
11019638	We have a point to capture.
11019639	You will reclaim that territory
11019640	The enemy must not retain that sector
11019641	You are ordered to take an enemy sector
11019642	Shtrafniki have secured a sector
11019643	The sector is secure
11019644	Captured?  You occasionally do something right
11019645	Penal troops have secured a sector.  Resistance must have been light
11019646	You have done what you were told.  Good.
11019647	Shtrafniki, halt
11019648	Halt
11019649	Penal squad halting
11019650	We stop here
11019651	Go no farther
11019652	This is far enough
11019653	I suppose you can rest, though you don't deserve it
11019654	Stop!
11019655	Hold here!
11019656	Stop here!
11019657	Shtrafniki taking casualties!
11019658	I am loosing men!
11019659	He is redeemed in blood, comrades!
11019660	Shtrafniki are meant to die!
11019661	If you are not dying, you are not trying!
11019662	Another Shtrafniki is dead!
11019663	We are taking lethal fire!
11019664	The enemy is taking a toll on the Shtrafniki!
11019665	Penal squad taking losses!
11019666	It's just a Shtrafniki, no great loss!
11019667	Better to die to enemy fire than to be executed!
11019668	There is glory in death!
11019669	The State now forgives him!
11019670	He died for the good of the Soviet Union!
11019671	Everyone deserves a chance at redemption
11019672	Squad get inside
11019673	Load up, I suppose you get to ride now
11019674	Flamethrower, get in the building
11019675	Get inside that vehicle
11019676	I need you inside Shtrafniki
11019677	Stop standing around and get inside
11019678	Flamethrower squad, get inside
11019679	Inside there
11019680	Get out of the open you idiots
11019681	That building.  Occupy it.
11019682	Get in that building
11019683	Shtrafniki, inside now!
11019684	You will garrison that building
11019685	Don't burn it down around us
11019686	Get that flamethrower to a window!
11019687	Inside!
11019688	Go inside!
11019689	Inside you fools!
11019690	Get in there!
11019691	Go inside or be shot!
11019692	Man that MG
11019693	Crew that mortar
11019694	Get that weapon in action!
11019695	Shtrafniki, get on that weapon!
11019696	Crew it!
11019697	There.  Get it working.
11019698	Who can operate that weapon?
11019699	Shtrafniki, we will use this weapon
11019700	Get that field gun ready to fire
11019701	You!  Crew it.
11019702	Shtrafniki move out
11019703	You have your destination
11019704	You must go now
11019705	Script Package DLC
11019706	Script Package DLC
11019707	Script Package DLC
11019708	Script Package DLC
11019709	Go Penal squad, take that building.
11019710	Every inside.   Let's go.
11019711	Script Package DLC
11019712	You will move into enemy territory
11019713	Move!
11019714	Don't stand there!
11019715	Go!
11019716	Shtrafniki its time to go!
11019717	We are done here!
11019718	What are you waiting for?
11019719	This is not a holiday!
11019720	If you don't move…
11019721	Get out of here!
11019722	Shtrafniki, go!
11019723	Get that flamethrower moving
11019724	Flamethrower squad, go
11019725	We will hide in that building.
11019726	On the move, penal squad.
11019727	That flamethrower is needed elsewhere
11019728	Move you fools!
11019729	Move.  Dont make me say it twice!
11019730	Get inside there, penal squad.
11019731	Quickly!
11019732	Head out.   Keep moving.
11019733	How long have we been walking?
11019734	We can't stop now.  We must keep moving.
11019735	It's just a little farther.  Stay strong.
11019736	Script Package DLC
11019737	One foot after the other.   Do not flag.
11019738	We've been walking a long time now.
11019739	Advance to that hostile sector
11019740	For now we must continue on.
11019741	Shtrafniki, occupy the enemy territory
11019742	I am moving the Shtrafniki to enemy territory
11019743	MG42 has pinned down the penal squad!
11019744	The Shtrafniki have been pinned by an MG, the fools!
11019745	Shtrafniki let themselves get pinned! Worthless!
11019746	Penal squad is suppressed!
11019747	Penal troops are supressed!
11019748	Fools, you are pinned!
11019749	Useless!  The fools are pinned!
11019750	Shtrafniki are pinned by a German MG!
11019751	Pinned! How did you let this happen?
11019752	Shtrafniki are pinned!
11019753	Pick up that Panzerschreck!
11019754	Pick up that DP-28!
11019755	The rocket launcher!  Pick.  It. Up!
11019756	Get it!
11019757	Pick it up!
11019758	Grab it and use it!
11019759	Do not let that weapon go to waste you moron!
11019760	You, pick it up
11019761	Somebody get that German weapon, it is for shooting tanks
11019762	Do I have to tell you everthing?  Get that Panzerschreck
11019763	Do any of you idiots know how to use that DP-28?
11019764	Somebody get that weapon
11019765	There, pick it up
11019766	Get that weapon
11019767	Retreat, this one time
11019768	You have been ordered to fall back
11019769	Shtrafniki to the rear
11019770	We are needed back at base
11019771	Retreat!
11019772	Fall back!
11019773	Get out of here, that is an order!
11019774	To the rear!
11019775	Pull out!
11019776	You will leave at once!
11019777	Shtrafniki are ready!
11019778	You need screening troops?
11019779	Flamethrower squad ready
11019780	Penal squad ready to be used!
11019781	I have them ready for action!
11019782	They are not real soldiers, but they will do!
11019783	Penal squad
11019784	What do you need?
11019785	You have a use for these scum?
11019786	You need a suicide squad?
11019787	I have the men ready
11019788	Yes?
11019789	Flamethrower standing by
11019790	Script Package 3
11019791	What?
11019792	Why am I in command of these cowards?
11019793	Who do you think you are?
11019794	Stop that!
11019795	Script Package 3
11019796	That's a kill!
11019797	I don't know how, but Shtrafniki have knocked out a tank!
11019798	Enemy armor destroyed!
11019799	Shtrafniki have destroyed a scout car!
11019800	Flamethrower is out of action!
11019801	Field gun silenced!
11019802	Enemy halft-rack destroyed!
11019803	We got that half-track
11019804	Shtrafniki have killed a sniper!
11019805	Sniper is eliminated!
11019806	We have destroyed a mortar!
11019807	Amazing!  We have taken out an MG!
11019808	MG is silenced!
11019809	Mortar team dead!
11019810	AT crew eliminated!
11019811	Armor out of action!
11019812	We beat them!
11019813	We defeated them!
11019814	Got them!
11019815	They are dead!
11019816	Shtrafniki victorious!
11019817	Enemy eliminated!
11019818	We stopped a tank!
11019819	Target down!
11019820	Enemy is dead!
11019821	We have defeated an enemy squad!
11019822	Enemy squad down!
11019823	Shtrafniki have killed an enemy squad
11019824	We took out the flamethrower
11019825	It's us or them!
11019826	Incoming mortar rounds!  This is where you duck, fools!
11019827	MG is firing on us!
11019828	Taking MG fire!
11019829	Enemy sniper you fools!
11019830	Taking sniper fire!
11019831	We're under mortar attack
11019832	Enemy tank!
11019833	Flamethrower attacking us!
11019834	They're using a flamethrower!
11019835	Machinegun has our range!
11019836	Tank attack!
11019837	We're under armored attack!
11019838	A sniper is firing at us!
11019839	We're under attack!
11019840	Taking fire!
11019841	Contact!
11019842	Enemy contact!
11019843	Shtrafniki has engaged the enemy!
11019844	Penal squad is under fire!
11019845	Yes, they ARE shooting at us, Comrade Obvious!
11019846	Script Package 3
11019847	Script Package 3
11019848	Shtrafniki drawing fire!
11019849	We are engaged with the enemy!
11019850	Under attack!
11019851	Enemy squad attacking!
11019852	Enemy infantry!
11019853	Infantry has spotted us!
11019854	Enemy flamethrower!
11019855	We're taking small arms fire!
11019856	Out of the building Shtrafniki
11019857	Out of the half-track
11019858	You will leave the building
11019859	Get that flamethrower outside
11019860	Flamethrower outside now
11019861	Outside men
11019862	Shtrafniki, get out
11019863	You will get out now
11019864	Leave the half-track
11019865	Out you go
11019866	Get off the vehicle!
11019867	Out!
11019868	Dismount!
11019869	Get out of the building!
11019870	Clear out of that building!
11019871	You are needed outside
11019872	You have been in here long enough
11019873	Penal squad out.
11019874	Get out now!
11019875	Go!
11019876	We are upgraded
11019877	Flamethrower received!
11019878	Upgrade complete!
11019879	Shtrafniki you now have a flamethrower.  Do not burn us all!
11019880	Script Package 3
11019881	Script Package 3
11019882	We have the upgrade
11019883	Flamethrower ready!
11019884	Script Package 3
11019885	Script Package 3
11019886	Sniper!
11019887	Get down, sniper!
11019888	Airstrike!
11019889	Sniper fire!
11019890	Grenade!
11019891	Incoming!
11019892	Oh hell!  Grenade!
11019893	Enemy airstrike!
11019894	Artillery!
11019895	Artillery barrage!
11019896	We have incoming artillery!
11019897	Grenade!
11019898	Enemy aircraft!
11019899	Look out for the grenade!
11019900	Potato masher!
11019901	Grenata!
11019902	Throwing grenade!
11019903	Grenade them!
11019916	Yes?
11019917	Standing by
11019918	Shock Troops awaiting orders
11019919	You want something dead, comrade?
11019920	What do you have for us?
11019921	We attack
11019922	We will make them pay
11019923	Destroy that mortar
11019924	Use the AT rifle
11019925	Using the PTRS
11019926	It's just a tank.
11019927	Target the HMG
11019928	That mortar is our target
11019929	Use the PTRS on that tank!
11019930	Destroy the AT crew
11019931	Light that AT gun up
11019932	Heavy machine gun.  Destroy it.
11019933	We will engage the tank
11019934	Fire the PTRS
11019935	Shock troops on the attack
11019936	Artillery crew in our sights
11019937	No problem, comrade
11019938	Attacking enemy infantry
11019939	Target acknowledged
11019940	We will destroy their infantry
11019941	Executing attack orders
11019942	Enemy infantry!  Attack!
11019943	Close with the infantry!
11019944	It's just a tank, fire!
11019945	Wake that tank crew up!
11019946	Target the field gun!
11019947	Take out that flamethrower!
11019948	Charge the infantry!
11019949	We must kill that mortar crew!
11019950	Attack!
11019951	Charge!
11019952	It is good we have an AT rifle!
11019953	Send that AT crew to hell
11019954	We will silence that mortar!
11019955	I've got something warm for YOU, bastard!
11019956	Fuck that machinegun crew!
11019957	Kill the HMG crew!
11019958	Za Stalina, attack!
11019959	Fire on the armored car
11019960	Kill that artillery crew!
11019961	Kill the fuckers!
11019962	Get in close with the enemy troops!
11019963	Those troops are dead men!
11019964	Annihilate the infantry!
11019965	Death to our enemies!
11019966	The Red Army is coming for you!
11019967	Show them why we are called Shock Troops!
11019968	Attack!  Attack!  Hoorah!
11019969	After them comrades!
11019970	That artillery crew is doomed!
11019971	Moving to attack
11019972	We are on combat patrol comrades
11019973	We have orders to move and engage all enemies
11019974	Safeties off, we're moving into combat
11019975	If you see the enemy, fire
11019976	Searching for the enemy
11019977	Combat patrol orders received
11019978	Weapons ready comrades, we are moving
11019979	Moving into combat
11019980	We are on combat patrol!  Move!
11019981	Distant patrol!
11019982	Moving to engage!
11019983	Shock troops, follow me!  We go to war!
11019984	Shut the fuck up and follow me, we have a lot of ground to cover!
11019985	On long distance combat patrol
11019986	Moving out on deep strike patrol
11019987	Way over there?  We will do it, comrade!
11019988	Last chance to piss comrades,  we have a long patrol ahead.
11019989	Shock
11019990	Shock
11019991	Shock
11019992	Shock
11019993	Shock
11019994	Shock
11019995	Shock
11019996	Shock
11019997	Shock
11019998	Shock
11019999	Moving to capture
11020000	We will secure that territory
11020001	It will be ours
11020002	We will capture the distant target
11020003	We will capture it when we get there
11020004	It will be Soviet territory
11020005	We will take it for the people
11020006	Executing capture orders
11020007	Moving to secure
11020008	If you want it, we will take it, comrade
11020009	Move to capture!
11020010	We will take it from the enemy
11020011	Take it!
11020012	Secure that location!
11020013	We have capture orders!
11020014	Snatch that territory from the bastards
11020015	That is a long way, but we will take it
11020016	Deny the enemy that territory
11020017	The enemy will not hold that territory
11020018	That territory rightfully belongs to the Red Army
11020019	We have secured the area
11020020	It is ours
11020021	Soviet territory has increased
11020022	Bit by bit, we take back what is ours
11020023	Capture complete
11020024	Squad, halt
11020025	Halting
11020026	Stopping
11020027	Take a break, comrades
11020028	We halt here
11020029	Stoyu
11020030	Stopping here
11020031	Hold up
11020032	This is far enough
11020033	We go no farther
11020034	We are taking losses!
11020035	Man down!
11020036	They are killing us!
11020037	Fuck!
11020038	He's hit!
11020039	No!
11020040	Remember him!
11020041	Heroes never really die!
11020042	We are here to die, comrades!
11020043	Shit, he's down!
11020044	Fight to the last man!
11020045	Shock troops taking losses!
11020046	Shock troops taking lethal fire
11020047	You can't kill all of us!
11020048	We will bury him later!
11020049	Inside, men
11020050	Board that half-track
11020051	Inside, comrades, inside!
11020052	That half-track will carry us in style
11020053	In there
11020054	I want all the windows covered
11020055	Inside, and keep an eye out
11020056	We'll set up inside there
11020057	Good cover in there
11020058	Inside, and step back from the windows
11020059	Get in the building!
11020060	Inside that building!
11020061	Take cover in there!
11020062	We are moving into that rat trap, comrades
11020063	Get on that fucking half-track now!
11020064	Get in there!
11020065	Get out of the open!
11020066	We will get inside!
11020067	Half-track, get inside!
11020068	Better than out here!
11020069	Get that MG set up
11020070	Crew that mortar
11020071	On that weapon now!
11020072	Manning weapon!
11020073	Use that weapon!
11020074	Crew that weapon
11020075	Does anyone know how to use this?!
11020076	I need men on that weapon
11020077	Crewing AT gun
11020078	We will man it
11020079	Moving out
11020080	Lets go comrades
11020081	We are on our way
11020082	Good, it was getting boring here
11020083	Will there be something to kill there?
11020084	Beats standing around
11020085	Moving
11020086	Start walking comrades
11020087	On our way
11020088	Destination receieved
11020089	Moving into enemy territory
11020090	Move!
11020091	Move it!
11020092	Relocate!
11020093	We're moving!
11020094	Over there, move!
11020095	Time to leave!
11020096	We're going!
11020097	Let us go elsewhere!
11020098	Moving there now!
11020099	On our way!
11020100	We have orders to move
11020101	If that's where you need us…
11020102	Da, moving
11020103	Dvigatsa
11020104	We move
11020105	Good idea!
11020106	Go! Go!
11020107	Here we go again
11020108	Quickly, move!
11020109	We'll need new boots soon
11020110	You want us all the way over there?
11020111	We have a long walk ahead of us
11020112	Moving to distant location
11020113	We will get there eventually
11020114	It’s lucky we're used to walking all day
11020115	Pace yourself comrades, it is a long way
11020116	We will occupy the enemy sector
11020117	No rest for the wicked, comrades
11020118	We're moving into hostile territory, comrades
11020119	Crossing enemy lines
11020120	German MG has us pinned
11020121	We're taking HMG fire.  We can't move!
11020122	We are pinned!
11020123	Machine gun has us supressed
11020124	HMG!  Keep your heads down!
11020125	They have us supressed
11020126	They have us crawling around like worms!
11020127	MG42 fire is nailing us to the ground!
11020128	Fuck, we are pinned!
11020129	Stay down!
11020130	Get that fucking Panzerschreck
11020131	Panzerschreck!  Get it!
11020132	We will get that Panzerschreck!
11020133	Secure that weapon!
11020134	We need that weapon!
11020135	Pick it up!
11020136	It's ours now!
11020137	Pick that up
11020138	Pick up that 'schrek
11020139	That Panzerschreck will be handy
11020140	Look, they left us a Panzerschreck
11020141	That will be useful
11020142	We can surely use that
11020143	We cannot afford to let that go to waste
11020144	Fall back, comrades
11020145	Withdrawing
11020146	On our way to the rear
11020147	Time to go comrades, time to go
11020148	We are not cowards, we are just following orders
11020149	Retreat!
11020150	Fall back, now!
11020151	We have to get out of here!
11020152	Exfiltrating!
11020153	We will be back!
11020154	What do you want?!
11020155	Is it important?
11020156	What do you want, comrade?
11020157	Ready!
11020158	You need something?
11020159	Shock troops!
11020160	We are ready for anything
11020161	Shock troops here
11020162	Comrade
11020163	Ready
11020164	You have a job for us?
11020165	What is it?
11020166	Tak…
11020167	Privyet
11020168	Do not waste our time
11020169	Do not fuck with us
11020170	Have you nothing better to do?
11020171	We're fighting a war here, in case you missed it
11020172	I am getting sick of your shit
11020173	That's what you get!
11020174	We have taken out a tank!
11020175	Even tanks fear Shock Troops!
11020176	Armored car has been stopped!
11020177	The only burning they'll do now is in hell!
11020178	Enemy AT crew is dead!
11020179	We took out a half-track!
11020180	Half-track destroyed!
11020181	That is one dead sniper!
11020182	One less fucking sneak killer!
11020183	We have taken out a mortar team
11020184	Machine gun crew is dead!
11020185	Dead machine gunners make me smile!
11020186	Now that fucking mortar will be quiet!
11020187	We have taken out a field gun!
11020188	Say hello to the devil for me!
11020189	That is the fate of all our enemies
11020190	They should have suffered more!
11020191	All enemies of the Motherland must die!
11020192	The bastards won't be a problem now!
11020193	More enemies killed!
11020194	Die!
11020195	Who shall we kill next, comrades?!
11020196	Kiss the devil's ass in hell!
11020197	A job well done, comrades!
11020198	We taught those infantry a lesson!
11020199	Enemy troops destroyed!
11020200	Enemy infantry eliminated!
11020201	I was hoping the fuel tank would explode!
11020202	We have killed an enemy squad!
11020203	Mortar incoming!
11020204	That's HMG fire!
11020205	Under machine gun attack!
11020206	Sniper!
11020207	There is a sniper out there!
11020208	Mortar, take cover!
11020209	Tank attack!
11020210	They are trying to burn us!
11020211	Watch out for that flamethrower!
11020212	Enemy MG has us bracketed!
11020213	Enemy tank is firing on us!
11020214	Enemy armor has opened up on us!
11020215	Sniper!  Show yourself, coward!
11020216	Field gun is firing on us!
11020217	We are under attack!
11020218	They are shooting at us!
11020219	Incoming rounds!
11020220	Contact!  Take cover!
11020221	We are taking fire from an AT gun!
11020222	We have made contact with the enemy
11020223	Stupid fucker.  We have an anti-tank rifle!
11020224	Keep shooting, asshole!  We have a PTRS with your name on it!
11020225	The dogs are trying to kill us!
11020226	That is not friendly fire!
11020227	Taking fire!
11020228	We're taking infantry fire!
11020229	Hostile infantry!
11020230	Enemy infantry is engaging us!
11020231	A flamethrower is a coward's tool!
11020232	Taking small arms fire!
11020233	Leaving the building
11020234	Everyone off the 'track
11020235	We are coming out
11020236	The place was full of fleas anyway
11020237	Time to leave our cozy little lovenest, comrades
11020238	Going outside
11020239	We are done in here
11020240	Find cover outside
11020241	Dismounting
11020242	Out
11020243	Bail out!
11020244	Get out!
11020245	Get out of this tin can!
11020246	Get the fuck out of the building!
11020247	We're moving outside!
11020248	Outside
11020249	Everyone out
11020250	We are leaving shelter
11020251	Out!  Now!
11020252	Get outside!
11020253	A little bit better than before
11020254	That will help
11020255	That's better!
11020263	Sniper !
11020264	There, a sniper!
11020265	Enemy airstrike!
11020266	There's a sniper in the area!
11020267	Look out, grenade!
11020268	Incoming artillery!
11020269	Grenade!  Get down!
11020270	Do you hear that?  Airplane!
11020271	Artillery!
11020272	Eat the dirt!
11020273	Find a hole!
11020274	Fuck, grenade!
11020275	They are hitting us from the air!
11020276	Grenade!  Grenade!
11020277	Grenata!
11020278	Well trained and well equipped Russian Troops. Can be upgraded to use various weapon packages to be effective at long range.
11020279	Durability: High, Damage: High, Range: Medium
11020280	Guards Troops
11020281	Durability: High, Damage: High, Range: Medium
11020282	Durability: High, Damage: High, Range: Medium
11020283	Well trained and well equipped Russian Troops. Can be upgraded to use various weapon packages to be effective at long range.
11020284	Well trained and well equipped Russian Troops. Can be upgraded to use various weapon packages to be effective at long range.
11020285	Guards Troops
11020286	Guards Troops
11020287	Durability: Medium, Damage: Medium, Range: Medium
11020288	Durable infantry units with moderate damage. Can upgrade to MG42 LMGs for increased firepower
11020289	Grenadiers
11020290	Durability: Medium, Damage: Very High, Range: Low
11020291	High damage troops. Can be upgraded with Panzerschrecks.
11020292	Panzer Grenadiers
11020293	Panzer Grenadiers
11020294	High damage troops. Can be upgraded with Panzerschrecks.
11020295	Durability: Medium, Damage: Very High, Range: Low
11020678	Battle Phase 1
11020679	Well trained and well equipped Russian Troops. Can be upgraded to use various weapon packages to be effective at long range.
11020680	Durability: High, Damage: High, Range: Medium
11020682	Effective against most targets.
11020683	Il-2 Sturmovik will loiter over the battlefield, strafing targets of opportunity with its powerful 23mm cannons.
11020684	Il-2 Sturmovik Attacks
11020686	Grenadiers
11020687	Grenadiers
11020688	Grenadiers
11020689	Durability: Medium, Damage: Medium, Range: Medium
11020690	Durability: Medium, Damage: Medium, Range: Medium
11020691	Durability: Medium, Damage: Medium, Range: Medium
11020692	Durable infantry units with moderate damage. Can upgrade to MG42 LMGs for increased firepower
11020693	Durable infantry units with moderate damage. Can upgrade to MG42 LMGs for increased firepower
11020694	Durable infantry units with moderate damage. Can upgrade to MG42 LMGs for increased firepower
11022082	I have seen you looking better, Lev Isakovich.
11022083	Colonel Churkin.
11022084	After all these years, I would think you’d welcome a visitor--any visitor.
11022085	Comrade…I fear things are finally drawing to a close for you.
11022086	But before we…resolve your situation, I thought we might reminisce a little.  To that end, I’ve brought a few things I imagine you’ll value more than the usual vodka or cigarettes.
11022087	Before you ask, yes, I’ve read what’s inside.
11022088	Your death was those pages, had anyone else seen them. But, of course, you found another way to the gulag.
11022098	We will drive the invading fascists out of the railway station, and out of Stalingrad!
11022099	Lieutenant Isakovich, you will lead the assault on the square.
11022100	The fascists are well dug in, but are no match for Soviet zeal and our overwhelming numbers!  Do not be discouraged by a few losses.  Charge the sons of whores and show no mercy.  And remember, not one step back!
11022101	Once the square is clear, we can bring in support to help crush the German armor that is sure to be waiting.
11022103	Focus on the Rail Station! Destroy all the Germans defending it!
11022104	The Rail Station, comrade!  Destroy all Germans defending the Rail Station!
11022105	Pick up those weapons, use them against the Germans!
11022106	We can set up a base of operations in those trenches! Get troops in there quickly.
11022107	Excellent work, Comrades!  Now, we take the railway station.
11022108	Keep the pressure on!  Keep attacking!
11022109	You’ll need machine guns and mortars to clear the rats out of the railway station!
11022110	Such destruction...
11022111	Push forward!  Cowards are traitors to the Motherland!
11022112	By order of Comrade Stalin, you are to retake the city from the fascist pigs!
11022113	On my mark...
11022114	Charge!
11022115	Push them off every inch of ground and do not stop until every last invader lies dead at your feet!
11022116	Show them now mercy!
11022117	Any who try to surrender will be shot!
11022118	If they are in buildings, burn them out!
11022119	We must press our advantage before they counter-attack.
11022120	Our goal is here - the rail station.  However, there are entrenched fascists in our path.
11022121	Secure each block on your way through the city.
11022122	Once we have secured these blocks we will authorize the final attack on the rail station.
11022124	They are attacking from the left!
11022125	They are coming from the right!
11022126	We should get those dropped weapons and used them against the fascists!
11022127	They are holed up in that building! Use grenades!
11022128	Incoming fire! Take cover!
11022129	The machine gun!  We need to take out that machine gun!
11022130	MG42 in the rubble!
11022131	Flank the building!  Attack from two directions, use grenades!
11022132	There are mines in the rubble!
11022133	Send in conscripts to clear the mines, or keep to the paths.
11022134	German light armor!
11022135	Stukas!  Take cover!
11022136	That is the last of them here.  Get up!  We have a city to take!
11022137	Fuck me!
11022138	Well done.  Our final challenge lies before us.
11022139	Gather your troops and assault the rail station.  For Stalin!  For the Motherland!
11022140	Artillery batteries have a smoke barrage standing by
11022141	Drop it on the Germans to provide cover from the fascist machine guns.  This should let you get close enough to use grenades.
11022142	Good work, Comrade Captain, but we still have much to do.
11022143	Oh god...there are too many!
11022144	We must retreat!
11022145	We are going to die here, comrades.
11022146	They are running!  The Germans are retreating!
11022149	Stalingrad, yes…that fountain with the crocodile.  But do you remember when we first met, Comrade Isakovich?
11022150	It was outside Moscow, after that terrible summer.  Those were desperate times...
11022156	I am Colonel Churkin of the NKVD.  Major Borodin has been relieved for incompetence, and I have assumed command. Comrades, the fascists are almost upon us.
11022157	As you see, our front line is contracting...again. We no longer have the troop strength or resources to hold the Germans here.
11022158	But, sir!  Isn’t it possible to at least slow down the enemy, to buy time for the civilians to escape?
11022159	Lieutenant...?
11022160	Isakovich, Lev Abramovich, Comrade Colonel.
11022161	Yes, Lieutenant, we CAN slow them. And yes, we MUST buy time—not only for the civilians here—but for Moscow.
11022162	We must also prevent the fascist bastards from capturing any useful supplies--anything that we can’t load onto that train must be destroyed.
11022163	Comrade Lieutenant Isakovich, since you have a grasp of the situation, your unit is tasked with destroying the crop fields and any remaining military assets.
11022164	Our front line won’t hold for long.  You will direct a squad of engineers to destroy any supplies we have left behind.
11022166	As you fall back, you will lure the fascists into town where our engineers have prepared a proper welcome.
11022167	And after assets are destroyed?
11022168	You will fall back to here and protect the train until it departs.
11022169	Once the train has departed, you are to fall back to the rally area near Mtsensk, preserving as many of our men as possible.
11022170	I understand this is your first taste of action, Lieutenant Isakovich.  Are your orders clear?
11022171	Yes, Comrade Colonel Commissar!
11022172	Then execute them!  For the Rodina!  For the Motherland!
11022173	For the Rodina!
11022176	The roads!  Place explosives on the roads!
11022177	Comrades, we need mines on the roads!
11022178	Quickly, we must go before it is too late!
11022179	We must destroy their armor!
11022180	Fall back!  Fall back!
11022181	We cannot hold!  We need more men!
11022183	It was after you ordered the destruction of the bridge that I made a point of keeping an eye on you.  I saw great promise there.
11022184	Dooming my own men showed promise?
11022185	Yes--I expected my officers to follow orders, but few were capable of making hard decisions. So, I was pleased to see you again at Mtsensk...
11022186	You proved you were ready for the difficult challenge at Mtsensk.
11022187	“Difficult” was something our soldiers did every day, Churkin.  Mtsensk approached the impossible.
11022191	Comrade Lieutenant, in a few minutes elements of the 4th Panzer Division are coming down this road, en route to Moscow.
11022192	Your orders are to engage the German armor here, and delay their advance until reinforcements arrive from Moscow.
11022193	We will fight bravely, sir!
11022194	But Comrade Commissar, those reinforcements will need to show up quickly.  We won't be able to hold out for long against a determined armored assault.
11022195	We'll hold the Germans here, at the fork, for as long as possible before falling back to the village.
11022196	I'll keep the anti-tank guns in the village.  At the same time we'll continue to prepare defenses.  Our hope is to ambush the German armor in the village.
11022197	A good plan, Comrade Lieutenant.  Just be wary of attempts to flank the village. The enemy may find the river frozen enough to cross, as well.
11022199	Help has arrived, Comrade Lieutenant!  Counter attack now!
11022201	Take cover! There are too many of them!
11022202	Since we know they are coming, should we not ready some demolitions and mines for them?
11022203	Our lines are breaking!  Send reinforcements!
11022204	Do not let the bastards take our territory!
11022205	Now it is time for revenge!  Fuck them up, comrades!
11022206	There will be no further retreat!  You hold here on penalty of execution!
11022207	Dig in, comrades!  It is time to make a final stand!
11022208	Comrade Lieutenant, we’re low on fuel and out of ammunition.  We’ve been ordered to the rear to resupply.
11022209	I will leave mopping up to you.  Good work holding them here for us.
11022210	Thank you Comrade Captain! The bastards will not forget this day!
11022211	Do svidaniya, Comrade Lieutenant. And good luck!
11022212	Forward men!  Let’s finish these dogs!  Hur RAH!
11022213	Hur RAH!
11022215	Report your status, Lieutenant Isakovich.
11022216	Comrade Commissar, the road to Mtsensk is secure. The men fought for the Rodina like true Communists!
11022217	Yes--you put the Fascist mongrels to the whip today, Comrade SENIOR Lieutenant Isakovich.
11022218	But now we must pull back. We’ve bought valuable time and made the enemy suffer, but the bastards continue to advance on Moscow from other routes.  You and your men will be needed elsewhere, and soon.
11022219	Moscow was a close thing, but we held them…
11022220	There was no question that "General Snow" had favored us.
11022221	Comrade Colonel, I seem to recall that "General Snow" was killing on both sides…
11022230	Comrades, we're going to take advantage of this weather, and drive the Germans out of the Moscow region.
11022231	They've pulled back to defensive positions somewhere around here, here and here.  We'll need a full enemy reconnaissance before we commit our assault forces.
11022232	Scouts are moving into posisition, using forest cover where possible.  You will rendezvous with them and provide demolition support.
11022233	We have limited forces in the area, so the better our reconnaissance, the greater our chances of victory.
11022236	Excellent work! Now we can begin our assault.
11022237	We must take and hold that depot, in order to supply reinforcements.
11022238	We must do this quickly—the men cannot stand prolonged exposure to the extreme cold.  The troops can warm themselves at the depot.
11022240	We risk freezing to death!  Look for fires or structures along our path!
11022241	There, comrades!  We can warm ourselves by that fire.  These Germans will not mind.
11022242	Snipers!
11022243	The cold has crippled the German tanks.  Explosives can ensure they stay that way.
11022244	We will scout the German position.  You stay here and keep warm until then.
11022245	Comrades, our snipers are from Siberia.  This cold is nothing to them!
11022246	Comrade Lieutenant!  Engineers are now available to assist you.
11022247	Thank you, Comrade Sergeant!  We'll put them to work--we need to construct facilities here at once.
11022248	Comrade Lieutenant, my men can also recover that stalled half track.  It should prove useful in protecting your men from the cold.
11022251	We'll continue our advance.  There should be another German depot near here.
11022252	Scouts, I need reconnaissance of this area at once.
11022253	Germans...and they are freezing to death.  Save your ammunition, General Snow will take care of them soon enough.
11022255	You probably know this-but it is fucking freezing!
11022256	Funny, the Siberians do not seem to mind the weather
11022257	Balls of steel..FROZEN steel
11022259	Did you hear that?
11022260	We need to warm up!  We will die if we do not!
11022261	We can reinforce from the half-track
11022262	The bastards do not know we are here...and I bet their asses are even more frozen than ours!
11022263	See those tracks?  The enemy must be near.
11022264	I hope I do not die like that, Yuri.
11022265	We must push harder!  Take out those garrisons!
11022266	I can probably get a view of that forward area.
11022267	Quickly, comrades!  We have our objective and we have surprise!
11022269	Again, you prove yourself quite capable. But our work isn't done yet, comrades.
11022270	There's at least one more depot, across the river to the northeast.  But scouts should advance carefully, as by now the Germans surely know we're coming.
11022272	Comrade Lieutenant! Scouts report German reinforcements approaching our position!
11022273	Man those mortars.  We will bring hell down on them.
11022274	Barrage the river with the mortars! Break the ice!  We can sink the fascist tank!
11022275	If “General Snow” helped us at Moscow, it was simply because his hand found more Germans than Russians.
11022276	No-it was the courage and sacrifice of the Red Army--and the Soviet people--that bled and slowed the enemy.  The fascists would have been warming themselves in a burning Moscow had we not fought so fiercely BEFORE the snows came...
11022277	We did the miraculous at Moscow, but Stalingrad is the true proof of Soviet tenacity--and the weather there gave us no advantage.
11022278	Colonel, what drove us in Stalingrad was the realization that there would be no retreating.  But Moscow had shown us that we could defeat the Germans.  And more importantly, it taught the Germans that they could lose.
11022283	Are your orders clear, Comrade Captain Isakovich?
11022284	Yes, Comrade Colonel.
11022285	I will hold the factory area, and prevent the Germans from pushing us into the river.
11022286	I must also prevent the enemy from attacking the flanks of our comrades to the north and south.
11022287	You must also be ready to stage a counter-attack when the opportunity appears.  We will try to find you more support when that time comes.
11022288	Also, we have reports from fascist prisoners of an elite detachment of Pioneers arriving in Stalingrad.
11022289	You can expect these combat engineers to target defensive structures.  Do not count on walls to protect you.
11022290	What the fuck is that?  RUN!
11022291	Pioneers!  Watch out for mines!
11022292	It is our Katyushas!  Let the bastards dance to the music of Stalin’s organ!
11022293	I think we can clear a path over here.
11022294	Stop pissing about!  We have to clear out the enemy.
11022295	Those fucking Germans.  Flamethrowers, flame cars, mines, screaming bombers.  What is wrong with them?
11022296	We’re fine, we’re fine...my pecker is still attached!
11022298	Comrade Captain, you will now launch your counter attack.
11022300	Well done, Comrade Captain. The Germans are nearly finished in Stalingrad.
11022301	For all the potential I saw in you, at Stalingrad I realized that, unfortunately, you would never reach it.
11022302	And what made you think that?
11022303	You showed me that you still cared too much for the men under your command.
11022305	We finally took the fight out of Fritz today, comrades!
11022306	That’s what you always say, Grigoriy Vilhelmovitch, but the bastards keep coming back!
11022307	No, Yuri-not this time.
11022308	That's enough, men.  The building we need to investigate is just ahead.
11022309	It was a German command post, and in their haste to retreat valuable intelligence may have been left behind.
11022311	Gather it all up, men.
11022313	Out! Everyone out now!
11022316	Comrade Captain!  Hold still, I’ll get you free!
11022317	No…leave me, Yuri.
11022318	But sir--!
11022319	I’m pinned—and Fritz will be here any minute—go on, that’s an order.
11022320	Yes, Comrade Captain. I'm sorry...
11022325	We have to go back for the Captain.  The Fascists don’t even know he’s there.
11022326	Are you sure, Yuri?
11022327	I watched from cover—they moved on past the building, thinking everyone was dead.
11022328	The Germans haven’t left the area.  If we’re spotted, we’ll be in the shit.
11022329	Sergei Mikhailovich, you know we can do this.  And the Captain would do it for us.
11022330	All right.  But we’re on our own--the new Major’s a hard ass, he’d never permit a rescue.
11022331	What he does not know, comrade...
11022332	Shhh!  Do not give away our position!
11022333	The sniper is in that house. There he is...over there, see.
11022334	They have a field gun!  Watch out!
11022335	Panzer Grenadiers!  Take cover and watch for grenades!
11022336	That half-track is patching up their wounded!  Take it out!
11022337	Over there!  The tank went through the wall over there!
11022338	Careful, you never know what is around the corner!
11022339	We cannot just wait here!  We must reach Captain Isakovich!
11022342	Comrade Captain?
11022343	Yuri?  I ordered you back to base.
11022344	Yes, sir. But you did not order me to stay there.  I brought help.
11022345	Major Polivanov let you do this?
11022346	The Major was busy, Comrade Captain.  We exercised initiative. Now, let’s get this building off of you.
11022347	Where have you been, private?
11022348	Preventing the capture of a valiant Soviet officer, Comrade Major!
11022349	That is no excuse for deserting your post.
11022350	I want the rest of these soldiers executed in the morning, in front of the battalion.
11022351	You should remain quiet, Comrade Captain, this had nothing to do with you.  Or did it?
11022352	I believe this Captain is becoming a bad influence.  Put him on the next train to Moscow.
11022354	Were you aware that the day after you left Stalingrad, Major Polivanov was killed by a...sniper?
11022355	I heard about it later, in the hospital.  I wasn’t surprised.
11022356	Ah, yes, your long hospital stay.  Most educational, I should think, with Sergeant Pozharsky sharing the ward.
11022357	Everyone liked Sergeant Ivan Ivanovich Pozharsky. A man truly larger than life.  He took an interest in me, for some reason…
11022360	And that was the last time I saw the Spanish colonel's wife.  From the front, at least.
11022361	Sounds like you enjoyed yourself in Spain, Comrade Sergeant.
11022362	It was something I doubt we’ll see again…French, Germans, Poles, Yankees, Russians, fighting as brothers against the fascists.  A war, yes—but not like this damned war.
11022363	No…nothing could be as bad as Stalingrad.
11022364	At least in Stalingrad, you were never completely cut off.  But, if the devil himself drew a picture of Hell--it would look like Leningrad.
11022365	The Germans had been starving the city for over a year. Each time we tried to push the dogs out, we failed. But we kept trying…
11022371	Comrades, our objective is the town of Shlisselburg.
11022372	We must neutralize the German defenses, and prevent them from breaking out.
11022373	Our comrades from Leningrad are joining the assault, from the west, across the frozen Neva river.
11022374	To win this battle, we must keep the pressure on both sides.  The Leningrad forces are counting on us.
11022375	Artillery support is available, but limited.  We must use it wisely.
11022377	We can expect a counter-attack at any time.
11022378	We must link up with the Leningrad forces!
11022379	Keep the supply lines open!
11022380	We linked up with the Leningrad Front, but the fighting was far from over. There were still pockets of Germans to clear out. They fought like cornered rats.
11022381	And sometimes, they fought like tigers.
11022386	Comrades, that fucking huge tank is killing us!
11022387	We have mines, anti-tank grenades, and demolition charges.
11022388	I don’t know if we can kill that fucking thing, but maybe we can wear it down before it slaughters all of us.
11022389	There is little support available.  We cannot expect reinforcements.
11022390	We must escort the SU-85 tank destroyer into the town.  It can make short work of the Tiger.
11022391	Keep up with our armor and cover our flanks!
11022393	Fuck!  Pull back! Pull back!
11022394	What does it take to stop this bastard?
11022395	The shells just bounce off!
11022396	Fire!  Fire!  Fuck, fire!
11022397	Mines are placed.  Bring the cocksucker to us.
11022398	Keep hitting it!
11022399	That fucking hurt it!  The cowards are running to the north!
11022400	The crew has bailed out!  Quick, secure that monster.
11022401	Recovery vehicles are on the way to move the Tiger.
11022402	We’ve been ordered to defend this new toy until they arrive.
11022403	Command has released more resources to help us, because the Germans will surely return for this.
11022404	And here comes Fritz now.
11022405	We’re ready to go, but we will not be moving fast, Comrade Sergeant.  Your men will have to provide support until we reach our lines.
11022406	Leave it us, Comrade.
11022407	You know, it was Pozharsky and his stories that inspired me to start writing about the war.
11022409	It was something I did to pass the time while mending.  I assumed I’d return to duty soon.
11022410	I never imagined that writing would become my career.
11022411	But the doctors claimed I was unfit to serve as a line officer.  So, when you offered me a position as war correspondent, it seemed better than being a fat clerk, far from the front.
11022412	Now, the life of a clerk sounds very appealing.
11022413	Was being a journalist really worse than being a soldier?
11022414	It was...different.
11022418	Today, we begin to drive Hitler's whores out of Soviet territory once and for all.
11022419	Our Western “allies” have invaded France, making things very uncomfortable for the Germans.
11022420	That also means the Germans will be unable to reinforce their positions here.
11022421	The brigands are also expecting us to hit them in the North, not here in the center of the occupied territory.
11022422	We will have the element of surprise, but German Army Group Center is a powerful force, and they still have air superiority.
11022423	Our objective is the rail station.  To reach it, we will have to hit them with coordinated artillery, armor and infantry assault.
11022425	Send armor or use artillery to weaken a position before assaulting with infantry.
11022426	Once you have made an opening, send the troops in to flush the Germans out.
11022427	German artillery!  Pull back until they stop firing!  We will advance after their barrage!
11022428	Stukas inbound!  Spread your forces out, do not give them a bunched target!
11022429	You may radio for Soviet aviation support.
11022430	You have punched through the second line.  Keep pushing to the rail station.
11022431	You must silence that artillery!
11022432	Take out the German anti-aircraft batteries and you can call in aviation support.
11022433	The dogs are counter-attacking!  Destroy the fascist tanks, call in air support if you need it.  They must not drive you out!
11022434	The Germans are retreating.  Your men fought courageously.
11022435	It was remarkable--in less than three months, we reclaimed what the Germans had held for three years.
11022436	I thought that marching the German prisoners through the streets of Moscow was petty.  But, that was before Lublin.
11022437	Lublin is the last German stronghold between us and the Vistula River.  Once we take Lublin, we have a clear path to Warsaw.
11022438	Our primary objective is the fascist headquarters HERE, at Lublin Castle.  Partisans also report that Soviet soldiers are imprisoned inside the castle
11022439	In addition to the castle, enemy troops are deployed throughout the city.  Expect a hard fight against dug-in troops and armor, with no shortage of mines and booby traps.  We’ll need to take the city block-by-block.
11022440	Fortunately, we’ll have access to SU-122 assault guns, which will prove useful against fortifications and fascist tanks.
11022441	The Germans are mounting an armored counter-attack, aimed at our headquarters!  We must establish a defense at once.
11022442	It is time to assault the castle.  Use the ISU-152s to breach the gate from range.
11022443	We must move quickly if we wish to save any of our comrades being held inside.
11022444	Partisans have reported more German reinforcements on the way.
11022445	Well done, comrades!  The castle is ours!
11022446	Comrade Colonel, the prisoners in the castle were killed by the Germans, but the fascists say there’s a camp nearby where more of our men are being held.
11022447	I believe other units are clearing that area now, Captain.  We must hope it’s not too late for those prisoners.
11022448	Majdenek.
11022449	After what I saw at Majdanek, I got drunk and I stayed drunk for days.
11022450	Yes, you were becoming useless to me. That’s why I sent Sergeant Pozharsky to see you.
11022451	YOU sent him?  He said he was working with Polish partisans and suggested that I write an article about them.
11022452	Comrade Isakovich, let me introduce you to our Polish comrades.  Well, not exactly comrades.
11022453	This young lady is Ania Zielinska.
11022454	I do not like this.  He has no weapon, he will be useless in a fight.
11022455	Relax, Anushka.  My friend Isakovich won’t slow you down.
11022457	Ania knows the location of an informant.
11022458	The Poles are going to convince him to come back with us. You will accompany them.
11022459	My boys and I have another task, but we’ll meet you back here.
11022460	I will not wait for you, "journalist".  If you endanger us I’ll kill you myself.
11022461	The informant is in this camp.
11022463	My partisans will circle the camp, taking up positions here, here and here.
11022464	If we are spotted before we are in position, we die.
11022465	Once in position, snipers must take out German officers first, then deal with forces they send after us.
11022466	While the Germans are distracted, a few of us will move into the camp and grab the informant.
11022467	Once we have the informant, we will disengage and meet up with Pozharsky and his men.
11022469	Hit them now!
11022470	Take out the mortar team!
11022471	Cover us, we are coming out!
11022472	Here is your tongue, Pozharsky. He is ready to talk.  Now where are the supplies you promised us?  They are needed in Warsaw.
11022473	The Red Army knows how to take care of its friends
11022474	And also, its enemies.
11022475	What in the name of God have you DONE, Pozharsky?
11022476	These Poles were capitalists and thieves.  Once the Germans were gone, the Poles would have been fighting us.  And we have been at war far too long. Nothing personal.
11022478	You son of a bitch!
11022479	Comrade?
11022480	You ordered them killed!
11022481	I've ordered many deaths - which specifically are you referring to?
11022482	The Poles, goddamn it!
11022483	I request a transfer; someplace where I won’t have to work for a man like you.
11022484	You disappoint me, Isakovich.  But, perhaps the change of perspective will do you good.
11022485	Report to Colonel Saitov in 8th Guards—he’s not at all like me.  In fact, Saitov’s in command of a Penal Battalion.  Tell their story.
11022489	Comrades, the rest of the Red Army is moving on to the Oder River, and Germany.
11022490	It’s up to us to clear the Fascist vermin from the city, and they have burrowed deep.
11022491	We have to breach the outer redoubts, and then fight our way to the fortress.  However, we cannot risk bringing armor into range until we’ve eliminated the anti-tank weapons on the walls.
11022492	While the Strafniki keep the Germans occupied, we’ll use Snipers, mortars, and engineers to take out the anti-tank guns and breach the walls.  We’ll then exploit the breach with armor and infantry, with the Strafbats in the lead to absorb fire.
11022493	Once we’re inside the outer defenses, armored units will need to be extra vigilant, as the fascists are well supplied with Panzerfausts.
11022495	The wall is breached!  Get armor in there at once!
11022496	Watch the buildings!  The German roaches are everywhere!
11022497	The Strafniki fought and died bravely.  Most were good men, and did not deserve the treatment they received.
11022500	This is the final obstacle between us and Berlin.  They say this is the gate to the Fascist capital.  If so, we are about to batter it down!
11022501	There is no subterfuge today, comrades--only the might of the entire Red Army, smashing the Germans like a hammer.
11022502	We have over two million men, thousands of tanks and aircraft, and enough artillery to flatten mountains.  The fascists cannot win, but we will show no mercy.
11022504	We need those trench lines cleared!  We can’t move the artillery forward until that’s accomplished!
11022505	Establish a headquarters at the indicated location so you can coordinate reinforcements.
11022506	Those 88s are tearing us apart!
11022507	We’re now in range of the German guns on the heights!  Give us targets!
11022508	Now, drive the bastards back!  Break them!
11022509	But all that mattered to the generals was the race to Berlin.  Egos killed men that needn’t have died.
11022510	I suppose egos were at play, comrade, but it was vital that we reached Berlin before the British and Americans.  The future of the Soviet Union depended on the Germans surrendering to us, not our allies.
11022511	But, yes Halbe was perhaps more costly than they had anticipated.
11022513	Berlin.  The lair of the fascist beast.
11022514	Everyone was glad to be there, even me.  We knew it would require blood and sacrifice, but we also knew it would soon be over.
11022516	Before we can take the Reichstag, we must clear the fanatics out of the Swiss Embassy HERE, and the Ministry of the Interior buildig HERE.
11022518	We believe the Germans are storing munitions in the Swiss Embassy, which I am sure we can find a good use for.
11022519	If we take the Ministry of the Interior building, it will give our machine gunners and snipers a commanding position.
11022520	Once we’ve secured those two buildings, we must move on to the Opera House.  With that in our hands, we’ll have an excellent base of operations to mount our final assualt on the Reichstag itself.
11022521	Comrades, this will not be a simple task.  Until the bridges at the rear are repaired, we’ll be without artillery support, and the flak towers are preventing close air support.
11022523	Tigers!
11022524	Artillery support in place, comrades. What would you like for us to flatten?
11022525	Get in there!  Flush them out of the ruins!
11022526	Thousands died to plant that flag.
11022527	The Germans surrendered later that day.  The war was over, but I still had something to do.
11022528	What possessed you to go off alone the next day, wandering around Berlin?
11022529	Because of Stalingrad.
11022530	I don’t understand.
11022531	When I was trapped under the rubble, I was sure I’d die there and that my family wouldn’t know what had become of me--just like the German girl in that photograph might never learn the fate of the man she’d sent it to.  So, I promised myself that if I made it through the war, I’d find this woman and tell her.
11022538	Shooting a Red Army soldier was a foolish thing to do.
11022539	Leaving witnesses alive was even more foolish.
11022540	I didn’t plan on killing anyone—he went for his sidearm, we struggled, and…
11022541	What those men were doing...we should have been better than that.
11022542	You really believe that, don’t you.
11022543	No matter, that’s all in the past.  We must face the present, now...and it’s time for us to part ways.
11022544	You should know that I always considered you a good man, and a good Communist.
11022545	But you were a rotten Stalinist.
11022547	Lev Abramovich Isakovich, you have been found guilty of crimes against the State.  The punishment is death.
11022548	Carry out your orders, comrade.
11022552	Stalin has ordered more purges, and my days are most certainly numbered.
11022553	I devoted my life to the Party, and this is my reward.
11022554	I’ve earned a bullet.  The least I can do is choose which bullet.  So, I think I’ll take yours--the story of Lev Isakovitch deserves a better ending.
11022556	Long live Soviet women, fervent patriots!
11022557	A shameful weapon, but effective!
11022558	The Germans cannot match Soviet innovation!
11022559	Our industry is unmatched!  The T34 is a marvel.
11022560	Rain death on the fascists and traitors, comrades!
11022561	The Maxim was a tool of the Czars, but it served the Revolution as well
11022562	The American workers must long to embrace Communism
11022563	Oorah!
11022564	Uuurrah!  Uuurrah!
11022565	Uuurrrrrrrrraaaaaaaah!
11022566	Uurrah uurrah uurrah!
11022567	Urrrrrrrrrrrah!
11022568	Use radio tower to reveal enemy positions for 15 seconds.
11022752	Reveal Enemy Positions
11022753	Oorah!
11022754	Oorah!
11022755	Oorah!
11022756	Oorah!
11022757	Oorah!
11022758	Wish I could lie around like a Maxim crew
11022759	Give them hell, machine gunners!
11022760	Do not shoot US with that Maxim
11022761	Keep those tanks off us, comrade AT gunner
11022762	Always good to see anti-tank guns
11022763	Aim true, comrade gunners!
11022764	Field gun…good!
11022765	No short rounds this time, comrades
11022766	Keep their heads down for us, comrades!
11022767	Mortar support is good!
11022768	Be careful you don't burn off your pecker. [laugh]
11022769	Moving coffins,all of them
11022770	Armor crews have it easy
11022771	Good  to see one of OUR tanks for a change
11022772	I bet the enemy hates our tanks too!
11022773	Those things are so noisy
11022774	Maybe we can get a ride in that half-track
11022775	Katyusha.  They call them Stalin's Organ.   No, a MUSICAL organ, idiot!
11022776	Going to a barbeque, comrades?
11022777	The T34 is a fine fine tank
11022778	Smell that?  It is not pork.
11022779	I fear her "gun" is bigger than mine.
11022780	Poor bastards
11022781	Careful, Mikail!  You do NOT want to piss THAT woman off.
11022782	War is a man's business, but those girls can really shoot!
11022783	I like mine cooked well done, comrades!
11022784	Katyushas scare me, and they are on OUR side
11022785	The enemy fears the T34
11022786	Must be nice to fight from behind the lines
11022787	Maxim.  An old gun…but a slow one…
11022788	Why don't they call them "Halfwheels" instead?
11022789	It never ends!
11022790	I am sick of this!
11022791	Vision slit!  Aim at the vision slits!
11022792	Them or us comrades!
11022793	Ha! Did you see that shot?
11022794	More bullets!
11022795	I fucking hate machine guns!
11022796	We are going to need a bigger gun!
11022797	Women love heroes comrades!
11022798	I need a drink!
11022799	Are you INSANE?
11022800	That is a shit idea!
11022801	I need a smoke!
11022802	Fucking German tanks!
11022803	I fucking hate armor!
11022804	It is so loud!
11022805	God forgive us!
11022806	Watch that fucking sniper!
11022807	I  fucking hate field guns!
11022808	I  fucking hate flamethrowers!
11022809	I don't want to burn!
11022810	I fucking hate snipers!
11022811	LMG on the target!
11022812	Get that DP28 firing!
11022813	Shit that was close!
11022814	Where do they keep coming from?
11022815	Always with the damned tanks!
11022816	I fucking hate mortars!
11022817	We ARE attacking!
11022818	There!  Fire!
11022819	Shoot straight!
11022820	Burn!  Burn!  BURN!
11022821	A warm Soviet greeting!
11022822	Kill that MG now!
11022823	They will know we are men!
11022824	Quit bitching and fire!
11022825	That gun shield won't save them!
11022826	Attack!
11022827	Kill!  Kill!
11022828	Say your prayers, bastards!
11022829	Mortarman in my sights!
11022830	What are fuck!  This is suicide!
11022831	A bit of cover there!
11022832	We will be safer behind this!
11022833	This is good cover
11022834	Better than no cover, I suppose
11022835	Get behind those sandbags
11022836	Some bastard filled those sandbags, we should use them
11022837	We are too exposed here!
11022838	There is no cover here at all!
11022839	Use that wall!
11022840	That is a bit ripe, comrades
11022841	Stay behind the wall!
11022842	Phew, that stinks!
11022843	I hate fucking cold weather
11022844	A drink would warm us up
11022845	I hear it is always warm in hell, comrades
11022846	I fucking hate this place
11022847	Who has got a smoke?
11022848	What is for dinner?
11022849	I think I need new boots
11022850	Better bored than dead, comrades
11022851	Anyone for a game of cards?
11022852	I think they are watering down the vodka
11022853	I should have been a clerk
11022854	At least we are not farmers
11022855	Look on the bright side.  We could be in a Siberia instead
11022856	I could use a nap
11022857	Are we going to stand around all day?
11022858	Who took my canteen?
11022859	It is peaceful here…for now
11022860	Another glorious day in the Worker's Paradise
11022861	Fuck!  From the left!
11022862	The left!  They are coming from the left flank!
11022863	They are ramming right down our throats!
11022864	They are coming up the middle!
11022865	The bastards snuck up on our left!
11022866	Our right flank is exposed!
11022867	Watch the right flank!  The right!
11022868	They are fucking us up from the right flank!
11022869	Our center is collapsing!
11022870	Walk here, run there
11022871	And her husband was huge!
11022872	A lovely day for a walk
11022873	I would like some nice American boots
11022874	I hear the Americans ride everywhere
11022875	Damn it, I trod in dogshit
11022876	Remember when we used to walk for the fun of it?
11022877	Enjoy the quiet while it lasts, comrades
11022878	The Germans, now THEY have good rations
11022879	Nobody is shooting at us yet.  That is good
11022880	What is your rush?  They are just going to shoot at us when we get there
11022881	So then her sister comes in…
11022882	I am telling you the truth.  Both of them.  At the same time
11022883	Yes, I AM talented
11022884	She has four children now, and is as big as a house
11022885	Damn war, all the women are so skinny now
11022886	A cup of tea would be nice.  With sugar.  You remember sugar?
11022887	All this walking makes me hungry.
11022888	What do you think?  Black bread again.
11022889	Mmm, SPAM.  The Americans know how to eat!
11022890	They are shooting at ME!
11022891	Watch it!
11022892	Stay low!
11022893	I am NOT dying today!
11022894	So shoot back!
11022895	This is not fun!
11022896	I do not like this at all!
11022897	I fucking hate bullets!
11022898	Here we go again!
11022899	German MG!
11022900	MG42!
11022901	I think that's a sniper!
11022902	Damn that AT gun!
11022903	Look out!  Flamethrower!
11022904	That flamethrower is too close!
11022905	I want to go home!
11022906	I think they want to kill us!
11022907	You missed, you bastard!
11022908	They do not know who they are fucking with!
11022909	AT gun!
11022910	My god, it is a Tiger tank!
11022911	Tiger!  This is NOT good
11022912	We are being sniped!
11022913	Panzer!
11022914	Doesn't that Panzer have better things to do?
11022915	Shit, that armor has seen us!
11022916	Where are OUR tanks?
11022917	Blessed is our god, always, now and ever!
11022918	Not today, assholes!
11022919	Shoot back, damn it!  Shoot back!
11022920	I want to kill them all!
11022921	Watch it!  Infantry fire!
11022922	Infantry!
11022923	That was too damned close!
11022924	Get low!
11022925	I am not enjoying this!
11022926	Fuck, I'm hit!
11022927	Aaaaaaah!
11022928	Shit that hurts!
11022929	I can't feel my legs!
11022930	I'm bleeding!
11022931	I fucking hate getting hit!
11022932	Medic!
11022933	I do not want to die!
11022934	I'm sorry.  I'm so sorry!
11022935	NO!
11022936	Tracking enemy infantry.   Eyes wide, ladies.
11022937	Searching for enemy infantry.   Keep alert.
11022938	Unleash artillery barrage on enemy position.
11022939	We suddenly have a better view.
11022940	Fire artillery barrage!
11022941	Eyes forward.  Keep alert.
11022942	Tracking enemy infantry!
11022943	Revealing enemy infantry!
11022944	Artillery barrage on its way.
11022945	Unleash artillery barrage!
11022946	On it!
11022947	It will be done!
11022948	Do it!
11022949	We heard you!
11022950	Da!
11022951	Orders received!
11022952	We're trying!
11022953	Hurry!
11022954	Working on it!
11022955	Ackknowledged!
11022956	Da, comrade
11022957	Da, da
11022958	Orders received
11022959	Ackknowledged
11022960	Executing orders
11022961	We will do it
11022962	Yes comrade
11022963	We have our orders comrades
11022964	Very well
11022965	As you say
11022966	Fire on that armor!
11022967	Attacking enemy armor!
11022968	I will fuck you up!
11022969	Shoot the vehicle first!
11022970	Get that armor!
11022971	Enemy Armor!
11022972	Target that vehicle now!
11022973	Stop fucking around and shoot it!
11022974	Target!
11022975	Fire main gun!
11022976	Attack!
11022977	For the Motherland!
11022978	Kill those fuckers!
11022979	Shit!  Attack!
11022980	Reload!
11022981	Fire!   Fire!
11022982	Kill them!
11022983	For the Motherland!
11022984	Kill that bastard!
11022985	Die!
11022986	Fuck them up!
11022987	Fuck your mother!
11022988	76 millimetre loaded!
11022989	SU76 attacking!
11022990	Assault gun  attacking!
11022991	Firing!
11022992	SU76 has target!
11022993	Hah!  That car is a deathtrap!
11022994	SU85 attacking!
11022995	Fire the 85!
11022996	85 millimetre on target!
11022997	We will destroy the armored car!
11022998	Elefant!  Fire!
11022999	Ostwind in our sights!
11023000	T34 attacking!
11023001	Target!
11023002	Do not fuck with a T34!
11023003	We will bury it!
11023004	Moving to attack!
11023005	Get this T34 in the fight!
11023006	T70 firing
11023007	Fire the 45!
11023008	Attacking!
11023009	Shit!  Tiger!
11023010	That is a fucking Tiger!
11023011	Flakpanzer!  Kill it!
11023012	Take out those infantry!
11023013	Infantry!
11023014	Kill them quickly!
11023015	Infantry engaged!
11023016	Enemy armor engaged
11023017	Target that vehicle
11023018	Gunner, get that vehicle
11023019	Light that enemy armor up
11023020	Armored vehicle in our sights
11023021	Load armor piercing rounds
11023022	A bigger main gun would be nice
11023023	We are light armor, you know?
11023024	Get this Suchka firing
11023025	We have the target
11023026	Firing 76 millimetre
11023027	SU76 will engage the enemy
11023028	Tank destroyer confirms order
11023029	Driver, point us at that target
11023030	Would be easier with a turret
11023031	85 millimetre on target
11023032	T34 engaging the enemy
11023033	Gunner, wake them up
11023034	T34 executing attack order
11023035	Crew, we are attacking
11023036	T70 will attack
11023037	45 millimetre loaded
11023038	Light armor is better than no armor
11023039	T70 acknowledges
11023040	Attacking infantry
11023041	I have infantry in my sights
11023042	Putting rounds on enemy infantry
11023043	Gunner, take out those enemy troops
11023044	Enemy infantry under fire
11023045	Fire on that infantry
11023046	Shooting anything that moves!
11023047	Combat patrol!  Go!
11023048	Seek and destroy!
11023049	Move out!
11023050	Engage on sight!
11023051	Moving, weapons free!
11023052	We're sure to find something to kill!
11023053	Get this deathtrap moving, it's a long trip!
11023054	Check the fuel, we have to go far!
11023055	Fire and maneuver!
11023056	Fire at will
11023057	Seeking targets
11023058	We will destroy our enemies
11023059	Moving out
11023060	Guns loaded, we are moving
11023061	Moving into combat
11023062	Da, comrade
11023063	Keep your eyes open, ladies!
11023064	Long distance patrol, move out
11023065	Good thing we have a full tank of fuel
11023066	We are going on a long trip
11023067	All the way over there?
11023068	SU76 moving into combat
11023069	We will enage on sight
11023070	SU85 seeking targets
11023071	85mm loaded and ready
11023072	T34 ready for action
11023073	Medium armor on the move
11023074	T70 on patrol
11023075	We'll find them.
11023076	Stop!
11023077	Halt!
11023078	Hit the brakes!
11023079	Halt
11023080	Stopping here
11023081	Awaiting orders
11023082	Stopping
11023083	Put it in neutral driver
11023084	Pull up here
11023085	Vehicle stopped
11023086	Bailing out!
11023087	We're burning!
11023088	No!
11023089	Fuck fuck fuck fuck!
11023090	Get out!
11023091	We are on fire!
11023092	They've killed us!
11023093	Abandon vehicle!
11023094	Out out out!
11023095	Everything is fucked!
11023096	We are really fucked!
11023097	Oh shit!
11023098	Fuck you!!
11023099	We're hit!
11023100	Arrrrrgh!
11023101	(death exertion yell) AHHHHHHHH!
11023102	(death exertion yell) AHHHHHHHH!
11023103	Eyes forward!
11023104	Go!
11023105	Move!
11023106	Floor it!
11023107	Stop fucking around and go!
11023108	Get this piece of shit moving!
11023109	Go go go!
11023110	Moving out!
11023111	Get out of here!
11023112	Here we go!
11023113	Charge!
11023114	Forward!
11023115	Way over there! Go!
11023116	That will take awhile!
11023117	You sure about that?
11023118	Moving out!  Way out!
11023119	We will get there!
11023120	It is in range, barely!
11023121	We will need refueling soon!
11023122	SU76 moving out!
11023123	SU76 on the way!
11023124	SU85 on the move!
11023125	SU85 moving!
11023126	T34 moving out!
11023127	T34 rolling!
11023128	T70 getting out of here!
11023129	Not a good place for a T70!
11023130	Moving out
11023131	On the move
11023132	Moving
11023133	Put it in gear
11023134	Go that way
11023135	Move to that posistion
11023136	On the way
11023137	That's not a short drive
11023138	No time time sightsee
11023139	Piss now comrades, it's a long trip
11023140	Glad we're not walking
11023141	Going now
11023142	You want us all the way over there?
11023143	If you insist
11023144	On the move!
11023145	Moving!
11023146	We move!
11023147	On the way!
11023148	SU76 moving
11023149	Get this Suchka moving
11023150	SU76 relocating
11023151	SU85 moving
11023152	SU85 on the way
11023153	Relocating SU85
11023154	T34 moving out
11023155	T34 on the move
11023156	Da, T34 moving
11023157	T70 on the way
11023158	Light armor on the move
11023159	T70 repositioning
11023160	Careful on that ice
11023161	That better be thick enough
11023162	With care driver, I do not know how to swim
11023163	Crossing the ice
11023164	SU76 ready!
11023165	SU76 here!
11023166	SU85 combat ready!
11023167	Assault gun, in the fight!
11023168	T34 reporting!
11023169	T34 here!
11023170	T70 in combat!
11023171	T70 reporting!
11023172	Yes, comrade?
11023173	Ready for orders
11023174	Armored car here
11023175	Scout vehicle standing by
11023176	You need a scout car?
11023177	I command a Suchka,  but I am not one
11023178	SU76, go ahead.
11023179	You needed fire support?
11023180	Assault gun ready for action!
11023181	Tank destroyer here
11023182	T34 crewed, loaded and ready!
11023183	T34 ready
11023184	Light tank ready
11023185	We may be small, but we're fast!
11023186	Ramming enemy armor!
11023187	Hit that dirty svolloch!
11023188	Artillery barrage to target.
11023189	Make them fear lady drivers!
11023190	Knock that tank off its tracks!
11023191	AT gun destroyed!
11023192	We took out an AT gun!
11023193	Scout car destroyed!
11023194	Light vehicle is no more!
11023195	Enemy armor destroyed!
11023196	Nailed that armor!
11023197	We fucked that armor in the ass!
11023198	Enemy vehicle is kaput!
11023204	Brummbär down!
11023205	We've destroyed a Brummbär!
11023206	Panzerjäger neutralized!
11023207	Elefant dead!
11023208	We got it!
11023209	One less bastard!
11023210	Fuck with me now!
11023211	You die to Soviet might!
11023212	We got another one!
11023213	They will run out eventually!
11023214	We can do this all day!
11023215	For the Motherland!
11023216	Yes!
11023217	Got him!
11023218	You can't outsmart bullet!
11023219	We have them!
11023220	See you in hell!
11023221	Die!  Die!
11023222	It's dead!
11023223	That is how you do it, comrades!
11023224	We've taken out a half-track
11023225	Half-track burning!
11023226	A half-track is no match for a tank
11023227	Tracked vehicle disabled!
11023229	Machine gun crew killed
11023230	We showed that fucking machine gun!
11023231	Infantry killed!
11023232	Troops destroyed
11023233	Enemy infantry is dead
11023234	Poor bastards didn't have a chance!
11023238	Mortar crew is dead!
11023239	Shell this, bastards!
11023241	Anti-aircraft vehicle destroyed
11023242	Look at that Ostwind burn!
11023243	Panzer 4 down!
11023244	Fucked up that Panzer!
11023245	That was a tough bastard!
11023246	Panther is out of the fight!
11023251	We destroyed a StuG!
11023252	Assault gun is disabled
11023257	Fuck I'm glad they don't have many of those!
11023258	It was a big fucking target!
11023259	Target destroyed
11023260	Target eliminated
11023261	We fucked him up
11023262	Target is fucked
11023263	Enemy down
11023264	One less enemy
11023265	Another kill
11023266	Fuck with me again
11023267	It's ours
11023268	That's a kill
11023269	Taking light vehicle fire
11023270	Scout car is attacking us!  Ha!
11023273	Enemy armor firing!
11023274	Incoming tank fire!
11023275	Shit!  Enemy armor!
11023276	Engaged by armor!
11023279	Watch it!  AT gun!
11023280	AT gun is ranging us!
11023281	Anti-tank gun is shooting at us!
11023283	Brummbär!
11023284	Fuck, Elefant!
11023285	Watch it!  Incoming!
11023286	Heads up, we're taking fire!
11023287	Getting loud out there!
11023288	I hope this armor holds!
11023289	Rounds incoming!
11023290	We've been targetted!
11023291	They're shooting at us!  US!
11023292	Glad you're not infantry, comrade?
11023293	Incoming!
11023294	We've been spotted!
11023295	They have our range!
11023296	SU76 taking fire!
11023297	SU76 under attack!
11023298	half-track is firing on us
11023299	Tracked vehicle has engaged us
11023303	Infantry engaging us!
11023304	Taking small arms fire!
11023305	Enemy troops engaging us!
11023310	Taking machinegun fire!
11023311	Heavy machine gun firing at us!
11023312	Machinegun fire!
11023314	Incoming mortar rounds!
11023315	Look out, mortar!
11023316	Taking indirect fire!
11023318	AA vehicle firing on us!
11023319	Ostwind engaging us!
11023320	Taking Panzer fire!
11023321	Panzer attacking!
11023322	Under enemy Panzer attack!
11023323	Infantry!  Watch for AT weapons!
11023324	A Panther has us ranged!
11023325	Suchka under fire!
11023326	Enemy attacking SU76!
11023327	SU85 under attack!
11023328	Assault gun taking fire!
11023329	They're shooting at our SU85!
11023330	SU85 taking fire!
11023331	StuG has our range!
11023332	StuG is firing on us!
11023333	Enemy assault gun firing!
11023334	T34 under attack
11023335	T34 taking fire
11023336	T34 has been fired on!
11023337	T34 under enemy fire!
11023338	T70 taking fire!
11023339	T70 is under attack!
11023340	T70 taking enemy fire!
11023341	Light tank is under fire!
11023342	Tiger!
11023343	Engine hit!
11023344	They got the motor!
11023345	Fuck, the engine is damaged!
11023346	We took one in the ass!
11023347	We're losing the transmission!
11023348	Put that engine fire out!
11023349	SU76 engine is hit
11023350	SU85 motor is damaged!
11023351	T34 reports engine damage!
11023352	Motor #1 is disabled!
11023353	Main gun damaged!
11023354	Main gun lost!
11023355	Get us out of here!
11023356	Fuck!  Main gun lost!
11023357	They took out our main gun!
11023358	We lost our teeth!
11023359	76 millimetre gun disabled!
11023360	85 millimetre disabled!
11023361	T34 reports main gun disabled!
11023362	45 millimetre is gone!
11023363	Treads damaged!
11023364	We've lost the treads!
11023365	They've damaged the drive wheels
11023366	We have transmission damage!
11023367	Fuck!  They have slowed us down!
11023368	Incoming artillery!  Move!
11023369	Incoming, get out of here!
11023370	We are in a kill zone!
11023371	They are firing for effect!
11023372	Artillery has our range!
11023373	Enemy aircraft!
11023374	Enemy air support!
11023375	Evasive manuevers, aircraft incoming!
11023376	They're trying to hit us from the air!
11023377	Fucking airstrike!
11023378	Watch out!
11023379	Alert!
11023380	We have a situation here!
11023381	Commander, we need orders!
11023382	This could be bad!
11023383	Oh shit!
11023384	Oh fuck me!
11023385	They are trying to burn us out!
11023386	Molotov!
11023387	Driver, careful in this snow
11023388	Aren't you glad we are not walking in this?
11023389	This is not a safe area!
11023390	We have to get out of here now!
11023393	Fortified Building
11023394	Military Field Hospital
11023395	Flamethrower is the target!
11023396	Death from the shadows!
11023397	I have my prey!
11023398	Opening up on MG crew!
11023399	AT gun will be silenced!
11023400	Exhale and squeeze!
11023401	They are the ones burning now!
11023402	I see them!
11023403	I am taking out the mortar crew!
11023404	I am attacking an enemy sniper!
11023405	Enemy sniper will die!
11023406	Infantry will die!
11023407	They will not know what hit them!
11023408	Dead before they hear the shot!
11023409	HMG is my target!
11023410	Clean and quick…better than they deserve!
11023411	The gun crew is as good as dead!
11023412	The infantry will not escape!
11023413	Yes comrade, the Mortar team will die!
11023414	They cannot escape me!
11023415	Moving into combat!
11023416	Hunting!
11023417	I will engage targets of opportunity!
11023418	Da, going to battle!
11023419	Death on the move!
11023420	I will capture it!
11023421	Ours!
11023422	I will get it for you!
11023423	I can get it done
11023424	Capture complete!
11023425	I have captured it!
11023426	This land is ours!
11023427	Halted!
11023428	Holding position!
11023429	I'm hit!
11023430	Fuck!
11023431	Aaaaaaah!
11023432	Shit…
11023433	I'm hurt!
11023434	Bastards…
11023435	Sniper…down
11023436	I tried…
11023437	How?
11023438	No!
11023439	I served the Motherland!
11023440	Remember me comrades!
11023441	They've ruined my uniform!
11023444	Getting in
11023445	Boarding half-track!
11023446	Driver, I'm getting inside!
11023447	Looks tight!
11023448	Taking position inside
11023449	Looks dirty
11023450	I will hold up in there
11023451	Taking shelter!
11023452	Doing it
11023453	That is a good spot
11023454	Moving now!
11023455	Position acknowledged!
11023456	Going to location!
11023457	I am going!
11023458	Destination understood!
11023459	Sniper moving right away!
11023460	Over there?
11023461	I am needed elsewhere!
11023462	Leaving!
11023463	I am gone from here!
11023464	I have been supressed!
11023465	Sniper here!  I am pinned down!
11023466	They have me pinned!
11023467	Get me out of here!
11023468	Fuckers have me bracketed!
11023469	If I move they will take my head off!
11023470	Pinned!
11023471	Suppressive fire!
11023472	God damn it, I am pinned!
11023473	Immobilized!
11023474	I am getting the hell out of here!
11023475	Falling back!
11023476	Moving to the rear!
11023477	Sniper standing by!
11023478	Yes!
11023479	Awaiting orders!
11023480	How can I help?
11023481	You want me?
11023482	Will you stop fucking around and tell me what you need?
11023483	I am in no mood for flirting!
11023484	Got you!
11023485	Enemy squad is down!
11023486	Dead!
11023487	Enemy mortar team destroyed!
11023488	One less dog!
11023489	Flamethrower down!
11023490	Mortar team wiped out!
11023491	Field gun eliminated!
11023492	Target down!
11023493	I have taken out a squad!
11023494	That was a good shot if I do say so myself!
11023495	HMG silenced!
11023496	Not bad.  Not bad at all.
11023497	Flame this!
11023498	One less machine gunner!
11023499	Lucky shot, but I'll take it!
11023500	I have taken out an AT crew!
11023501	Mortar rounds dropping on me!
11023502	Taking indirect fire!
11023503	Taking MG fire
11023504	I am under armor attack!
11023505	HMG has my range!
11023506	Under fire
11023507	Armored car has spotted me
11023508	I have been spotted
11023509	Field gun is firing on me!
11023510	AT gun is enaging me!
11023511	Armor is attacking!
11023512	I am under attack!
11023513	Sniper!
11023514	The enemy is firing on my position
11023515	Sniper taking fire!
11023516	Taking sniper fire!
11023517	Taking fire from an armored car!
11023518	I am getting shot at here!
11023519	In contact with enemy infantry
11023520	Enemy infantry firing on me
11023521	I am leaving!
11023522	Where do you need me?
11023523	I liked it in there!
11023524	Out I go!
11023525	Bailing out!
11023526	It is noisy out there!
11023527	Getting the hell out of here!
11023528	Leaving the building!
11023529	Leaving the half-track!
11023530	I would rather stay here!
11023531	Airstrike!
11023532	Look out, grenade!
11023533	Shit!  Grenade!
11023534	Grenade!
11023535	Enemy artillery!
11023536	Enemy aircraft!
11023537	Incoming artillery
11023538	Get out of here!
11023539	Artillery barrage!
11023540	Down!  Grenade!
11023541	Artillery!
11023542	We're fucked
11023558	Da, tovarisch
11023559	Yes?
11023560	You have a target?
11023561	Sniper ready
11023562	Eager for action
11023563	Who do you want dead?
11023564	My rifle is ready
11023565	Sniper here
11023566	Acknowledged
11023567	Ready for your orders
11023568	Standing by
11023569	Yes comrade?
11023570	I am waiting
11023571	What do you need?
11023572	You have a need?
11023573	Mortar team will die
11023574	I have the target
11023575	Hell has no fury…[loud whisper]
11023576	Picking off enemy infantry
11023577	I will open fire
11023578	Counter-sniping
11023579	They should be afraid
11023580	I will kill them
11023581	One by one, that AT crew will fall.
11023582	No mercy
11023583	Infantry is in my sights
11023584	Taking out the machine gunners
11023585	I am death
11023586	Beginning my stalk
11023587	Eliminating the target
11023588	Mortar team is the target
11023589	That MG has no chance
11023590	Firing on anti-tank crew
11023591	Let us see who is the better sniper
11023592	I have a clear shot
11023593	Moving to firing position
11023594	Going hunting
11023595	Moving to attack
11023596	Seeking the enemy in their lair
11023597	Attacking into hostile territory
11023598	I am ready for a long range patrol
11023599	Seek and destroy
11023600	I will cleanse the Motherland
11023601	Here I go
11023602	I go to war
11023603	I will snatch it from them
11023604	They will not keep it from me
11023605	Capturing
11023606	I will take it
11023607	It will soon be ours
11023608	Securing territory
11023609	We have the territory
11023610	I have a gift for you, comrade
11023611	I have taken the territory
11023612	I claim this for the Soviet Union
11023613	Territory captured
11023614	I took it
11023615	Area secure
11023616	Halting
11023617	Stopping here
11023618	Going to ground
11023619	Here?
11023620	Is that a good place to be?
11023621	Right away!
11023622	Going inside comrade
11023623	Getting inside
11023624	Moving inside!
11023625	Taking cover in there!
11023626	If you say so!
11023627	Mounting up
11023628	Inside!
11023629	I will do it!
11023630	Moving into enemy territory
11023631	Infiltrating
11023632	On the move
11023633	If that is where you want me
11023634	Move orders received
11023635	Going where I am needed
11023636	In motion
11023637	Relocating
11023638	Displacing
11023639	Sniper on the move
11023640	Retreating
11023641	Returning to base
11023642	Ready
11023643	Da
11023644	Comrade?
11023645	You want a sniper?
11023646	I am needed?
11023647	Do not waste my time
11023648	People who annoy me end up dead
11023649	What the hell do you want?
11023650	Who said women cannot fight?
11023651	Clean kill.  MG is down
11023652	That was an excellent shot
11023653	It is good they suffer
11023654	I bring death to the enemy
11023655	I make my Revolutionary sisters proud
11023656	AT gun is silenced!
11023657	One less mortar crew
11023658	Field gun crew killed
11023659	Flamethrower sent to hell
11023660	Flamethrower is down
11023661	Almost feel sorry for the scum
11023662	Enemy down
11023663	Mortar neutralized
11023664	One shot, one kill
11023665	That was a tough shot
11023666	Yes, I got lucky with that one.  So what?
11023667	Got the HMG
11023668	I am not counting, but…that is another kill
11023669	Bang!
11023670	Dismounting
11023671	Moving outside
11023672	Leaving shelter
11023673	Thanks for the ride
11023674	Exiting the building
11023675	Exiting
11023676	Getting out
11023677	Outside, comrade?
11023678	Outside
11023679	I am relocating
11023680	Script Package 3
11023681	Script Package 3
11023682	Script Package 3
11023683	Script Package 3
11023684	Script Package 3
11023685	Script Package 3
11023686	Script Package 3
11023687	Script Package 3
11023688	Script Package 3
11023689	Script Package 3
11023690	Have a care!
11023691	Watch out!
11023692	Artillery!
11023693	Enemy Artillery!
11023694	Look out, incoming!
11023695	Incoming!
11023696	Airstrike!
11023697	Enemy aircraft!
11023698	Take cover, airstrike!
11023699	At once!
11023700	Get out of the building!
11023701	Moving out to the cold
11023702	Out there!
11023703	Taking HMG fire!
11023704	Going out
11023705	It is cold out there
11023706	Men, fire on that AT gun
11023707	Bail out!
11023708	Fuck me, it looks cold out there
11023709	Get out!
11023710	Exiting!
11023711	We are attacking the AT gun
11023712	Get in the vehicle, now!
11023713	Everyone inside!
11023714	We will have it up!
11023715	Get in the vehicle
11023716	We will build it!
11023717	Get inside
11023718	Get in that fucking building!
11023719	Load the half-track
11023720	In that building men
11023721	On the half-track!  Now!
11023722	Engineers moving inside
11023723	Everyone in the building!
11023724	We'll get in
11023725	We've finished the Shooting Range
11023726	The factory is ready.
11023727	Squad, get in!
11023728	Engineers moving in!
11023729	Stop fucking around and get in!
11023730	Outside men
11023731	Kill that artillery crew
11023732	We will smoke them out
11023733	We have our attack orders
11023734	Attacking infantry
11023735	Attack the infantry!
11023736	Attack!  Attack!
11023737	Shoot that enemy tank!
11023738	Attack
11023739	Taking Mortar fire!
11023740	Taking Sniper fire!
11023741	Incoming mortar fire!
11023742	Sniper!
11023743	Kill that enemy squad
11023744	Enemy troops!
11023745	Shoot at that mortar team
11023746	Attacking
11023747	Machinegun opened up!
11023748	Jump out!
11023749	Dismount
11023750	Shooting Range is complete
11023751	Exit the building
11023752	Exiting
11023753	Thanks for the ride
11023754	We are needed outside
11023755	Men get that mortar
11023756	That HMG is our target
11023757	Kill that fucking squad!
11023758	Keep those weapons firing comrades
11023759	Heavy vehicle production can now begin
11023760	We will attack the HMG
11023761	Yes, they told us to shoot at a tank
11023762	Inside, yes comrade
11023763	Burn them out!
11023764	Make the artillery your target!
11023765	Get them, Engineers!
11023766	We will fire on the target comrade!
11023767	We will open fire!
11023768	Smoke those fuckers out!
11023769	Attack!
11023770	We're under attack
11023771	Engineers report contact!
11023772	Taking fire!
11023773	Field-Gun firing on us!
11023774	At them men!
11023775	We've finished the light factory
11023776	Shit, we're being shot at!
11023777	Open fire!
11023778	Take out that field gun!
11023779	Shit, shoot that flamethrower first!
11023780	HMG is the target!
11023781	Kill that mortar crew!
11023782	Fry that artillery crew!
11023783	We will silence that AT gun!
11023784	Burn them!
11023785	We have the target!
11023786	I see the target!
11023787	Attack orders confirmed!
11023788	Mortar! [pointing] Shoot the mortar crew!
11023789	Kill those machinegunners before they kill us!
11023790	Fire on the enemy infantry!
11023791	Shoot the flamethrower squad!
11023792	God damn it, that's a sniper!
11023793	Watch out!
11023794	AT-Gun has sighted us!
11023795	Contact with enemy infantry!
11023796	We are in contact!
11023797	Under fire!
11023798	Open fire men
11023799	Getting in the structure
11023800	We will engage them
11023801	Enemy armor!
11023802	They're trying to roast us!
11023803	Watch that tank!
11023804	We are in combat!
11023805	God damned flamethrower!
11023806	Enemy machinegun!
11023807	We have been spotted!
11023808	Where is OUR flamethrower?
11023809	Infantry shooting at us!
11023810	Enemy squad has us sighted!
11023811	Weapons ready, we move
11023812	Flamethrower squad is seeking the enemy
11023813	Take down that barbed wire.
11023814	Mark the target, pioneers.
11023815	If you see them, burn them
11023816	We are off to war comrades!
11023817	Weapons at the ready, move out
11023818	Let's go find a fight comrades
11023819	Cut that barbed wire.
11023820	Looking for things to burn
11023821	Seeking the enemy
11023822	Right away comrade
11023823	Mark the target!
11023824	We will get it done comrade
11023825	Cut that wire!
11023826	Use those cutters!
11023827	Without delay
11023828	We have been promised flamethrowers!
11023829	Soon we will have flamethrowers.
11023830	Put a mark on that target!
11023831	Put a mark on the target.
11023832	As you say
11023833	Certainly
11023834	Mark that enemy objective!
11023835	Secure that territory!
11023836	Let's take it comrades!
11023837	We will secure it
11023838	You want it, we'll get it!
11023839	We will secure it for the People!
11023840	Script Package 3
11023841	Engineers taking losses
11023842	We will take it from them
11023843	Engineers halting
11023844	Come Engineers, we have an area to secure
11023845	We have taken it
11023846	This territory is ours
11023847	Engineers have secured a sector
11023848	Halt comrades
11023849	This is our sector now
11023850	Securing the objective
11023851	Once we get there we will secure it
11023852	Capturing
11023853	Moving to secure it
11023854	We stop here
11023855	Taking a break
11023856	This is the spot
11023857	That is far enough men
11023858	Stopping here
11023859	They are killing us!
11023860	Stopping
11023861	Engineer down!
11023862	They are wiping us out!
11023863	Squad halt
11023864	We have casualties!
11023865	We need replacements!
11023866	Reporting Engineer losses!
11023867	Fuck we've lost a man
11023868	Man down!
11023869	The bastards are killing us!
11023870	We are in the shit now!
11023871	Our comrade has fallen!
11023872	We are dying here!
11023873	Move
11023874	It is not easy working in this weather
11023875	Done
11023876	We will construct a Heavy Factory right here
11023877	Engineers move out
11023878	Moving!
11023879	Get moving squad
11023880	Moving out!
11023881	Move now!
11023882	We are on the way
11023883	Use those wire cutters.  Clear a path.
11023884	That barbed wire needed cut!
11023885	Get that target marked.
11023886	We will soon have flamethrowers!
11023887	We will rest here
11023888	Crew that mortar
11023889	Get on that weapon now!
11023890	Can't we find someplace closer to capture?
11023891	I need men on that HMG at once
11023892	He is dead comrades
11023893	Capturing enemy territory
11023894	We will get it operational
11023895	Slogging through the snow
11023896	The enemy will not keep it
11023897	Distant capture
11023898	We have it
11023899	Taking back what is ours
11023900	They won't stop us from taking it
11023901	We're off
11023902	Manning the weapon
11023903	We'll get it firing
11023904	We are on our way!
11023905	Get that thing firing!
11023906	Recon school will be built
11023907	Starting construction
11023908	Right, we'll get there
11023909	I need a crew on that weapon at once!
11023910	Get men on that AT gun
11023911	We will find targets
11023912	Lets go men!
11023913	Destination comfirmed
11023914	That’s a long walk men.  Get moving
11023915	Engineers moving!
11023916	Moving into hostile sector
11023917	Script Package 3
11023918	That's a long walk in this weather
11023919	Bundle up, we have far to go in this cold
11023920	We're going
11023921	We're a little busy here
11023922	Target destroyed!
11023923	Building it
11023924	Flamethrower squad here
11023925	This better be important
11023926	Will you make up my mind?
11023927	Enemy tank destroyed!
11023928	Just tell us already!
11023929	We have to go all the way over there men
11023930	Moving will keep us warm at least
11023931	Lets get going comrades
11023932	Engineers on the way
11023933	This will be difficult in the cold
11023934	Engineers ready!
11023935	We've done it!
11023936	Shame to let this go to waste
11023937	Engineers are pinned!
11023938	Engineer squad on the move!
11023939	Building complete!
11023940	We're not sticking around here!
11023941	We will get there eventually
11023942	Light factory under construction
11023943	Go
11023944	Yes comrade
11023945	We are gone!
11023946	We will get there!
11023947	Get to work men!
11023948	Fall back men
11023949	Pick that up
11023950	Combat engineers!
11023951	We've been ordered to the rear
11023952	Squad, we're pulling back
11023953	Engineers pulling out
11023954	We need that built yesterday!
11023955	That will be useful
11023956	Engineer squad!
11023957	We are returning to base at once
11023958	Get out of here!
11023959	Engineers standing by
11023960	You need engineers?
11023961	If you need it
11023962	You need something built
11023963	We are ready to build it or blow it!
11023964	You need something demolished?
11023965	Retreat!
11023966	Fuck that HMG!
11023967	We toasted them!
11023968	One less enemy half-track!
11023969	HMG has been silenced!
11023970	Time to work comrades!
11023971	What the fuck?
11023972	Engineers report a German sniper kill!
11023973	Fucking German snipers are not that tough!
11023974	Scout car destroyed!
11023975	Fall back!  Fall back!
11023976	Is it time for the cook-out?
11023977	To the rear!
11023978	Get the fuck out of here NOW!
11023979	We took out a flamethrower!
11023980	We destroyed an enemy tank!
11023981	That AT-Gun is quiet now!
11023982	Enemy half-track out of action!
11023983	Engage at will!
11023984	Keep your eyes open!
11023985	We're going hunting comrades!
11023986	This building is ready to train good Soviet soldiers
11023987	Good shooting!
11023988	Enemy flamethrower squad is dead!
11023989	Our superiors are sending us minesweepers.
11023990	We can now train snipers
11023991	I cannot wait for our flamethrowers to arrive.
11023992	Structure complete
11023993	Flamethrower is ready
11023994	We are now equipped with a flamethrower
11023995	We have a flamethrower!
11023996	Light factory is finished
11023997	We killed it!
11023998	We built it as ordered
11023999	We are finished here!
11024000	Target down!
11024001	Smells like…pork [evil laugh]
11024002	There are bound to be enemy along the way!
11024003	They're finished!
11024004	We win!
11024005	We've completed a Heavy Factory
11024006	Enemy squad is dead!
11024007	We took out their infantry
11024008	It's done
11024009	Laying out a shooting range
11024010	That field gun is no longer a problem!
11024011	Well done!
11024012	MG42 has us pinned!
11024013	MG has us pinned!
11024014	That is hostile territory
11024015	Bullets everywhere!  We can't move!
11024016	It's too much! We can't move!
11024017	Might be handy
11024018	Going to visit the enemy
11024019	They have decided to give minesweepers.
11024020	Got it
11024021	Combat patrol, move out
11024022	Fucking German machinegun has us pinned!
11024023	Pinned!  Get us out of here!
11024024	I can't move! MG fire everywhere!
11024025	We will occupy the territory
11024026	Script Package 3
11024027	Yes we can use that
11024028	Shit, they have us locked down!
11024029	Who needs a light? [chuckle]
11024030	Engineers have capture orders
11024031	We are ready to roast the bastards!
11024032	Burn!
11024033	We're in a trap!
11024034	We must get all the way over there men!
11024035	Engineer squad has a flamethrower!
11024036	Scout troops can now be recruited
11024037	Grenade!
11024038	Shit grenade!
11024039	Grenade get down!
11024040	Engineers,  we need repairs.
11024041	If that can be fixed, fix it.
11024042	You can never have too many Panzerschrecks
11024043	Get that Panzerschreck
11024044	That will be a big factory
11024045	Somebody dropped a PTRS
11024046	If you want snipers I suppose you'll need this
11024047	Somebody pick up that AT-Rifle
11024048	Down! Sniper!
11024049	it's a sniper!
11024050	Sniper fire!
11024051	We will burn that target
11024052	Deploying flamethrower
11024053	Watch out for that scout car!
11024054	Fire on that armor!
11024055	For the Motherland, attack!
11024056	Armored car is firing on us!
11024057	Attacking enemy armor
11024058	Engineers acknowledge combat orders
11024059	Light Factory
11024060	Force Recon
11024061	Light Factory
11024062	Light Factory
11024063	Light Factory
11024064	Force Recon
11024066	Armor: Medium, Health: Medium, Penetration: Medium, Damage: Medium, ROF: Medium, Range: Moderate, Mobility: Medium
11024067	The T-34 Medium Tank is good against all targets but must use its speed to avoid anti-tank weapons.
11024068	T-34 Medium Tank
11024069	I hope the rockets haven't frozen to the rails
11024070	The heater is busted, its freezing in here
11024071	Half-track here…freezing, but here
11024072	M5 warmed up and ready to play in the snow
11024073	Ooorah!
11024074	UrrRAH
11024075	Urrrrrrrrrrraaaaaaaaaah!
11024076	Urrah!  Urrah!
11024078	The scrap merchants will be very busy after the war
11024079	Soviet women fight as good as Soviet men
11024080	When I die I want to do it in the open air.  Not in a metal box.
11024081	They say the T-34 is the best tank in the world!
11024082	Never felt safe in one of those
11024083	Our secret weapon is not so secret these days!
11024084	They are trying to cook us!
11024085	Comrade sniper, you are far too pretty to be crawling in the dirt!
11024086	Those mortarmen have it easy
11024087	See comrades, OUR machine guns have wheels.  The fascists must CARRY theirs!
11024088	That half-track is from America?   I guess they are keeping the good stuff for themselves
11024089	I would not want to be the German facing that tank!
11024090	Comrade sniper I would like to buy you a drink some day!
11024091	They will fry us like bacon!
11024092	[singing] Along with greetings from Katyusha.
11024093	Enemy armor!
11024094	We have so many anti-tank guns, but never enough tanks
11024095	AT gun!
11024096	Watch that AT gun!
11024097	[call out] Kill many tanks, comrades!
11024098	That Maxim gunner has a good job
11024099	Enemy Maxim!
11024100	Maxim!  Keep low!
11024101	I like it when the mortars are on OUR side
11024102	I do not envy those Tankists
11024103	Tanks are not safe.  Give me a sandbag or a trench any day.
11024104	Damn it!  Armor!
11024105	See, I told you, those things are big rolling targets!
11024106	They are dropping mortar bombs on us!
11024107	What did we ever do to that mortar crew?
11024108	Hell of a way to die, burned to death
11024109	Kill those mortar men!
11024110	Shoot at the armor?
11024111	Us or them!
11024112	We can do this!
11024113	We must kill them!
11024114	Use the LMG!
11024115	Coward!  Come out from behind that rifle scope!
11024116	Bring up the DP-28!
11024117	Attack!
11024118	Die!
11024119	I told you I was a good cook!
11024120	For my babushka!
11024121	We must make them dead!
11024122	I am getting too good at this!
11024123	For the love of God!  That is a tank!
11024124	Get closer, they can't hurt us if we get closer!
11024125	Comrades!  The machinegun!
11024126	Burn them!
11024127	Nothing personal!
11024128	Shoot at the AT gun!
11024129	Keep shooting!
11024130	Get that MG!
11024131	Za Rodina!
11024132	AT rifle on that tank, if you please!
11024133	Attacking!
11024134	At them!
11024135	Gut them!
11024136	Do not stop shooting!
11024137	Tank!  Use the PTRS!
11024138	Get them!
11024139	After them!
11024140	A Tiger?  This will not end well!
11024141	There!  Get the sniper!
11024142	With pleasure!
11024143	Shut that anti-tank gun down!
11024144	Quickly!  Take out that flamethrower!
11024145	Flamethrower!  Target the flamethrower!
11024146	Yes!
11024147	It was good knowing you comrades!
11024148	Shoot at the Panzer!
11024149	You heard him, attack!
11024150	Shoot at that armor!
11024151	Get behind the wall!
11024152	There is no cover here!
11024153	Our asses are hanging out here!
11024154	Yuck!   Rotten meat…or did Comrade Narine fart again?
11024155	There!  Behind the wall!
11024156	I suspect we will be having this for dinner, bullets and all
11024157	Moving to heavy cover!
11024158	Good cover there!
11024159	Some shelter here!
11024160	We will be safer behind those sandbags
11024161	This is good cover, almost as good as a deep hole
11024162	Better than being in the open!
11024163	There is this restaurant in Kiev that has the best fried pyrohy
11024164	And the owner's daughter is also delicious!
11024165	Is there any bread left?
11024166	I could go for one of those German sausages again
11024167	I would kill for something good to eat.
11024168	Do you think I am too skinny now?
11024169	I miss my babushka's cooking.  She knew how to feed a man!
11024170	Some talk about women, some talk about drink.  Me, I miss the food.  What is so wrong about that?
11024171	I wonder what the Americans put in  Spam?  It is a magical taste!
11024172	A hot bowl of borscht would cut the chill nicely!
11024173	Perhaps I have a tapeworm
11024174	I know what they say about us Russians, but I do NOT like the cold.
11024175	Have you seen what the Germans wear in this shit?
11024176	They never tell you about the smell of battle
11024177	When this war is over, I want to open a restaurant
11024178	No, I did not take your biscuit!   This is dirt, not crumbs!
11024179	Who knows when that will happen
11024180	I could use a week on the Baltic, enjoying the sun
11024181	Right flank!
11024182	They have broken our right flank!
11024183	They are coming throught the center!
11024184	Enemy on the right!  They are flanking us!
11024185	Look left!  They are on the left!
11024186	Watch the left, they are coming through!
11024187	Left, you idiots!  They are on the left!
11024188	Watch the middle!
11024189	The middle is collapsing!
11024190	Have you ever seen a General walking?
11024191	If I don't make it, you can have my boots
11024192	It seems like we have been fighting forever
11024193	Cheer up comrades, this cannot last forever!
11024194	I saw a deer this morning.  A deer, in the middle of this.
11024195	I tried to get them to make me a cook, but they would not listen
11024196	When we get to Berlin, I will look for good German cooking utensils…they have the best steel
11024197	I would like to try some nice American socks
11024198	Sorry comrade, I ate all mine
11024199	I know it is heavy, but babushka gave me that samovar
11024200	I had English tea once.  Awful stuff!
11024201	Coffee is not so bad but I prefer a nice cup of tea
11024202	The Germans do make a good beer!
11024203	Why are you angry?  I told you I did not take your biscuit!
11024204	No, thank you.  Smoking kills your sense of taste and smell!
11024205	I could eat
11024206	Vodka?  That is swill!  I will take a good red wine any day!
11024207	Yes, I AM Russian.  But we are not all required to like vodka!
11024208	The word you are looking for is "hedonist".
11024209	I can almost taste it now…
11024210	Panzer fire!
11024211	Panzer has spotted us!
11024212	Armor is attacking us!
11024213	Watch out, enemy armor!
11024214	Sniper!  Sniper!
11024215	Field gun!
11024216	We are taking fire!
11024217	Oh sweet mother of god, a Tiger!
11024218	Tiger.  That is a Tiger tank!
11024219	They are not playing around!
11024220	Enemy infantry!
11024221	That was too close!
11024222	I did not wet myself!  They shot my canteen!
11024223	Infantry firing on us!
11024224	They have our range!
11024225	We should shoot back!
11024226	Taking fire!
11024227	Keep your heads down!
11024228	I never did anything to THEM!
11024229	Under fire!
11024230	I am sick of being shot at
11024231	Missed me!
11024232	They are lousy shots comrades!
11024233	This has to end!
11024234	Lord save us all!
11024235	That is not friendly!
11024236	That is a rude welcome!
11024237	Not a good way to make friends, is it?
11024238	I do not want to burn!
11024239	Oh, for crying out loud!
11024240	Is it too late to talk about this?
11024241	They are burning us!
11024242	MG42 has our range!
11024243	If Death has a voice, it sounds like a German machinegun!
11024244	Watch it!  That was a field gun!
11024245	That was a sniper!
11024246	Man down!
11024247	I'm hit!
11024248	Help me!
11024249	Mama!
11024250	He's down!  Medic!
11024251	Medic!  We need a medic!
11024252	He is bleeding to death!
11024253	So much blood!
11024254	We are being slaughtered!
11024255	They are killing us!
11024256	Uuurah!
11024257	UuuRAH!
11024258	UUUUUrrah!
11024259	Uurah uurah uurah!
11024260	Uuuuuuuuurrrrrrrraaaaah!
11024261	Did anyone call a tow truck?
11024262	Look at that ass!
11024263	I wonder if it is too late for a mechanic
11024264	T-34 is such a boring name.  We should call it the Boris Tank
11024265	That is the best the Americans can send us?  A Packard would have been nice
11024266	Anyone else sick of that Katyusha song?
11024267	Burn the fuckers!
11024268	I would love to share her "foxhole"!
11024269	[call out]  Hey, assholes?  Get a real job!
11024270	That gunner has a big ass!
11024271	Beats walking, I suppose
11024272	The Americans sent us those half-tracks!  Wonder if they can send Lana Turner too.
11024273	Comrade sniper, my name is Boris!  Come see me  if you want to see how a real man shoots!
11024274	Fire them up!
11024275	I have a dangerous "rocket" too, comrades!
11024276	Do something right for a change, comrade tankists!
11024277	Big gun there comrades.  Compensating?
11024278	Use that AT gun, do not polish it!
11024279	Are you going to fire that field gun today?
11024280	Those bastards have to be deaf by now
11024281	That Maxim gun is older than I am!
11024282	The enemy is over THERE, comrade machinegunner!
11024283	I may have to come back this way later!  Do not shoot me!
11024284	Mortar support is good…when the idiots don't hit us by mistake
11024285	Tankists think they are so special
11024286	Tank crews wear funny hats!
11024287	About time the fucking tanks showed up!
11024288	And that is why I am in the infantry
11024289	Do not put your dicks in that tube!  It is too big anyway!
11024290	Have you ever actually hit anything with that mortar?
11024291	Got a light comrade?  [laugh]
11024292	Enemy mortar should not have fucked with me
11024293	Shit!  They want us to attack armor!
11024294	They ordered us to do what?
11024295	Well fucking attack then!
11024296	Attack, assholes!
11024297	Use that DP-28 or I will take it away from you!
11024298	Will somebody shoot that damned sniper!
11024299	Hey, dumb guy!  Fire that LMG!
11024300	Yeah yeah, attacking!
11024301	Well don't just yell at them!  Shoot!
11024302	Fry them!
11024303	Now, god damn it!
11024304	Any day comrades, any day!
11024305	Get them!
11024306	Shoot the fucking tank!
11024307	Kill that cocksucking mortar!
11024308	HMG!  Take out the HMG!
11024309	FLAME THROWER, idiot!  It throws FLAMES!  Use it!
11024310	Here we go again!
11024311	Take out that field gun!
11024312	Do I have to do everything myself?  Attack!
11024313	Take out that HMG!
11024314	Stop fucking around and attack!
11024315	You have an anti-tank rifle!  Over there is a tank!  Figure it out!
11024316	Kill!
11024317	Shoot them or I shoot you!
11024318	Fucking attack!
11024319	What are you waiting for?
11024320	Use the PTRS on it, stupid!
11024321	I will kill all of them!
11024322	Now I am pissed off!
11024323	Attacking a Tiger?  I told you officers are idiots!
11024324	Shoot that sniper!
11024325	Keep firing!
11024326	Field gun!  Take it out, you dolts!
11024327	Who the fuck let that flamethrower get close?
11024328	Shoot that flamethrower NOW!
11024329	Shoot damn you, shoot!
11024330	Us against a Tiger?  This is fucking ludicrous!
11024331	Yes, we are shooting at a tank with rifles!  Proof we are fools!
11024332	Now, ladies!
11024333	Shoot that armor!  They may die laughing at us!
11024334	Behind the wall is better than lined up in front of it!
11024335	What fucking idiot put us out in the open!
11024336	Get us out of here, or I swear, I will come back from the grave and fuck you in the ass!
11024337	I've eaten worse!
11024338	The wall, fools!  Get behind the wall!
11024339	Quit bitching!  Your feet smell worse than this, Gregor!
11024340	Finally, good cover!  Use it!
11024341	I have a bright idea!  Let us get under cover there!
11024342	Better than nothing!
11024343	Lets take a break behind those sandbags
11024344	Not a bad place to be
11024345	Is the best cover you can find us?
11024346	So a Frenchman, a Spaniard and a German walk into a bar…
11024347	So a farmer lets a Pole, a Latvian and a Russian sleep in his barn…
11024348	[laughter] …then the Russian says "Yes, but the Latvian is picking watermelons!"
11024349	.…what do you get when you cross a German with a pig?
11024350	I am not drinking!  [aside] just this minute
11024351	I'm telling you, that is what I heard.  ALL French women do this!
11024352	Yes yes, I'm sure your mother is a FINE woman.   For a cow!
11024353	No, no, you are right, your face is no joking matter.  It is a tragedy!
11024354	Light a match, for god's sake Narine!  Something crawled up in you and died!
11024355	A witch's tit?  It is much colder than that!  It is like your wife's tit!
11024356	What?  Everyone else thought it was funny!
11024357	I am pissing ice cubes here!
11024358	We need some anti-freeze.  A good 80 proof would work
11024359	That's what your sister said!  Over and over again!
11024360	If you can't take a joke, you must be German!   We shoot Germans, you know!
11024361	Relax comrade…it is just harmless teasing.  But you really should see a doctor about that!
11024362	Yes, I CAN be quiet.  I think.
11024363	What a politruck does not know cannot hurt us
11024364	Wake up!  They are coming from the right!
11024365	Right!  Look right damn you, look right!
11024366	They are coming right up the middle!
11024367	Right flank!  Cover the right!
11024368	Our left flank is breaking!
11024369	Get your heads out of your asses!  They are hitting us on the left!
11024370	Left!
11024371	Hold the center!  Hold it!
11024372	They're breaking through the center!
11024373	High Command always has a plan.  But it is usually a bad one.
11024374	This is a fucking bad idea
11024375	Who's bright idea was this?
11024376	That night with your mother was more fun that this.  And she snores!
11024377	This shit is getting old
11024378	I am not amused
11024379	This is bullshit
11024380	It is a soldier's perogative to complain.  I'm just better at it than most!
11024381	STAVKA enjoys fucking with us
11024382	Didn't we do this yesterday?
11024383	The asshole who came up with this plan is laughing, I am sure
11024384	This is pointless
11024385	No, you shut up!
11024386	I should have been a General, I shit better plans than this
11024387	I bet the German troops don't get fucked around like this
11024388	Officers can kiss my ass.  Every one of them
11024389	I have been a sergeant three times now.  But for some reason, they keep demoting me
11024390	I do not whine!  I point out problems!
11024391	Workers and Peasants Army my ass!
11024392	High Command does not have a clue!
11024393	Shit!  That's a Panzer IV!
11024394	Panzer IV, get down!
11024395	Fucking armor has us!
11024396	That armor has spotted us!
11024397	Cocksucking motherfucking snipers!
11024398	Field gun is shelling us!
11024399	Those are not firecrackers!
11024400	You have got to be kidding me!  That is a Tiger!
11024401	We are about to get fucked by a Tiger!
11024402	Incoming, in case you haven't noticed!
11024403	Under infantry fire!
11024404	No shit?  Those are bullets?  You're a true genius!
11024405	Being shot at here, you know?
11024406	Infantry firing on us!
11024407	We are stuck in now, I suppose!
11024408	I am not joking!  They are shooting at us!
11024409	This is nothing new.  Somebody is always trying to kill me!
11024410	Enemy fire!
11024411	What the hell?
11024412	Shoot at me again, motherfucker!  Shoot at me again!
11024413	You couldn’t hit your mother with that, and she is huge!
11024414	They are not kidding around this time!
11024415	This shit is getting serious!
11024416	It is getting unhealthy around here!
11024417	Shoot at those other guys, not at me!
11024418	If I live through this, I will be nice to everyone from now on!  Oh, who am I kidding?
11024419	We. Are. Being. Shot. At.
11024420	We are targets!
11024421	They want to burn us!
11024422	Who pissed them off?
11024423	I'm pissed off AND pissed on!
11024424	Flamethrower!  Not fucking good!
11024425	Fucking German machine guns!
11024426	MG42 has us!
11024427	Taking AT gun fire
11024428	That was a sniper, asshole, not a bee!
11024429	He's hit!
11024430	Better him than me, but damn!
11024431	Sorry comrade!
11024432	Fuck, we're losing men!
11024433	We're taking casualties!  I can't do this alone!
11024434	We're getting our asses kicked!
11024435	Medic!  Come shut this crybaby up!
11024436	We need a medic!
11024437	Hell of a way to go, even for an asshole like him!
11024438	We are dying here!
11024439	Germans in that building. Bring up the flamethrower and burn them out!
11024440	Heavy Machinegun covering the road!
11024441	We need to flank their position comrade.
11024442	Counterattack coming from the church!
11024443	Eastern bank is cleared. The Germans will surely cross the lake to retake it.
11024444	Maxim machinegun team is on its way to assist you. Hold the enemy off.
11024445	IL2 airstrike is now available comrade.
11024446	We have reports that one of our T34’s has been disabled on the west flank. Cross the lake and secure it.
11024447	There’s the T34.
11024448	German armor!
11024499	IL2 under attack
11024500	Taking ground fire
11024501	Taking heavy fire!
11024502	Ground units engaging us!
11024503	Watch the tracers!
11024504	Flakpanzer!
11024505	Ostwind!  Evade!
11024506	Enemy gunners!
11024507	I felt that!
11024508	They're putting holes in us!
11024509	I think my gunner is hit!
11024510	That was too close!
11024511	IL2 attacking armor
11024512	Armor is the target
11024513	Sturmovik attacking enemy armor
11024514	Da, armor will die
11024515	Strafing infantry
11024516	I will engage the infantry
11024517	I have the infantry lined up
11024518	Making a pass on enemy infantry
11024519	Tigers have thin armor on top
11024520	I have the Tiger
11024521	Panther is mine
11024522	IL2 confirms Panther as target
11024523	Engaging enemy Panzer
11024524	Pazner has no chance
11024525	StuG good as dead
11024526	The StuG won't see us coming
11024527	I hate Flakpanzers!
11024528	Ostwind in my sights
11024529	Making attack run
11024530	Coming in hot
11024531	Guns ready
11024532	Looking forward to it
11024533	Ilyushin Il-2 attacking
11024534	Sturmovik has received attack orders
11024535	IL2 on the attack
11024536	It will die
11024537	Flying Tank attacking
11024538	That's a kill!
11024539	We got it!
11024540	Another kill!
11024541	Target destroyed!
11024542	They never had a chance!
11024543	Sturmovik reports a kill!
11024544	IL2 on station
11024545	Sturmovik needs a target
11024546	Ilyushin Il-2 standing by
11024547	Close Air Support ready
11024548	Pride of the Red Army Air Force!
11024590	Combat Engineers are tasked with constructing or destroying buildings or battlefield obstacles.
11024591	Can be equipped with a ROKS-3 flamethrower
11024592	Scorched Earth Policy
11024593	For the duration of the ability, all owned territories that are being de-captured are bombarded with multiple mortar shells for a duration.
11024594	Scorched Earth Policy
11024595	Guards Troops
11024596	Durability: High, Damage: High, Range: Medium
11024597	Well trained and well equipped Russian Troops. Can be upgraded to use various weapon packages to be effective at long range.
11024598	Combat Engineers
11024599	Combat Engineers are tasked with constructing or destroying buildings or battlefield obstacles.
11024600	Can be equipped with a ROKS-3 flamethrower
11024602	For the duration of the ability, enemy units in owned territories are bombarded with multiple rockets.
11024603	Vet 1
11024604	Assault Grenades
11024605	Suppression Fire
11024606	Attacks from this unit cause suppression for a period of time
11024607	Each squad member throws a grenade at the target location
11024608	StuG III Ausf. E Assault Gun
11024609	The StuG III Ausfuhrung E (Model E) with the StuK 37 7.5cm gun is effectively mobile artillery, designed to support infantry forces against almost any obstacle they encounter.
11024610	Effective against infantry and structures. Weak to tanks.
11024611	Veteran
11024614	Command releases reserve infantry to replace losses suffered during combat. Forces will be replaced with Osttruppen infantry.
11024615	CP UNLOCK RELIEF INFANTREY
11024616	Strafing Run
11024617	The JU-87D will use its two MG-17 machine guns to target enemy infantry and suppress them.
11024618	Assault Armor Doctrine
11024619	Assault Infantry Doctrine
11024620	Assault Support Doctrine
11024621	Festung Armor Doctrine
11024622	Festung Infantry Doctrine
11024623	Festung Support Doctrine
11024624	Jaeger Armor Doctrine
11024625	Jaeger Infantry Doctrine
11024626	Jaeger Support Doctrine
11024627	Lockdown Mode
11024628	Prevents movement but doubles rate of fire
11024629	Toggle
11024630	Veteran
11024631	Indirect fire at the target area, good vs infantry
11024632	Veteran
11024633	Rapid Fire
11024634	Shoot about 4x as fast for a period of time
11024635	Veteran
11024636	Veteran
11024637	Armor Piercing Shots
11024638	Doubles penetration rating for a period of time
11024639	Veteran
11024640	Everyone outside
11024641	Outside grenadiers
11024642	Everyone out of the building
11024643	Time to leave this love nest
11024644	Pack it up, we're leaving
11024645	Etappenschwein!
11024646	We are not Scheisskommando!
11024647	Are you a tiefflieger?  Get to the point!
11024648	What the fuck do you want?
11024649	Schiesse! Stop that!
11024650	It was so very warm in here
11024651	Everyone off
11024652	Dismount
11024653	Get off, and mind the snow
11024654	Get outside!
11024655	Ride is over, now we walk in this shit
11024656	This is our stop kinder
11024657	It is fucking cold out there
11024658	Climb off
11024659	Grenadiers we're getting out here
11024660	Deploy outside the vehicle
11024661	Jah?
11024662	Einsatzbereit
11024663	Yes?
11024664	Ready!
11024665	Grenadiers!
11024666	Frozen Grenadiers here
11024667	We could use some action to keep warm
11024668	Grenadiers ready
11024669	Awaiting orders
11024670	We are ready for action
11024671	Awaiting orders!
11024672	You have orders?
11024673	What do you need?
11024674	Grenadiers here!
11024675	Grenadier squad!
11024676	We are ready!
11024677	Orders?
11024679	Was ist los?
11024680	Standing by!
11024681	We're ready!
11024682	Everyone outside now!
11024683	A cold hole on the battlefield
11024684	Next time, lets use some hexogen.  Boom!  Instant trench
11024685	We are done!
11024686	Sandbags ready!
11024687	We have finished the sandbags!
11024688	Nothing like filling sandbags to get you warmed up
11024689	Mueller, did you put snow in your sandbags?
11024690	Trench complete
11024691	Join the Werhmact, weild a shovel
11024692	Trench detail complete
11024693	Trench is ready!
11024694	It is ours
11024695	We have secured the sector
11024696	This is now German territory
11024697	Capture complete
11024698	This is a nice spot of land.  And it is ours
11024699	Territory secured
11024700	We dug it, now we should use it!
11024701	We have taken it
11024702	We have liberated this sector
11024703	This is now Reich territory
11024704	Bail out!
11024705	Everyone off!
11024706	Dismount!
11024707	Get off!
11024708	Get out of that vehicle!
11024709	Get out of that hundehütte!
11024710	We're getting out! Now!
11024711	Out! Out!
11024712	Get outside now!
11024713	Grab your shit, we're leaving!
11024714	Get out of this deathtrap!
11024715	It's done
11024716	We've finished it
11024717	Looks done to me
11024718	If I see one more sandbag
11024719	Sandbags done.  For now.
11024720	Off the vehicle!
11024721	Grenadiers dismount!
11024722	We've done it
11024723	How does that look?
11024724	Will this do?
11024725	Don't let us freeze here
11024726	Moving to enemy territory!
11024727	Advancing into hostile territory
11024728	Moving to enemy sector!
11024729	Leaving friendly territory!
11024730	Taking position in enemy territory
11024731	Go!
11024732	Move!
11024733	Mach schnell!  Move!
11024734	That's enemy territory!
11024735	Crossing enemy lines!
11024736	Get fucking moving!
11024737	Get that weapon
11024738	Pick that up
11024739	Get that submachinegun
11024740	Wilhelm, get that oversized rifle
11024741	Schmidt, pick up that MP-40
11024742	Displacing!
11024743	Relocating!
11024744	On the move!
11024745	Moving out!
11024746	Grenadiers moving!
11024747	Frontschwein, it is time to move
11024748	On the way
11024749	Get moving!
11024750	We must go!
11024751	Quickly, move!
11024752	Move out comrades
11024753	Moving to hostile sector
11024754	Grenadiers on the move
11024755	Off we go
11024756	Jahvol
11024757	Forward!
11024758	Advance!
11024759	Pick up your feet!
11024760	We are leaving!
11024761	Double time!
11024762	We're not staying here!
11024763	Go god damn it!
11024764	Follow me!
11024765	Come on!
11024766	Jah we're moving now!
11024767	Move out!
11024768	I want you on that PTRS, Loebenstein
11024769	Rückzug!
11024770	Retreat!
11024771	Fall back!
11024772	Fall back to the rally point!
11024773	Get out of here!
11024774	Retreating!
11024775	Regroup to the rear!
11024776	Get back to base now!
11024777	Squad fall back!
11024778	Grenadiers retreat!
11024779	Pull back!
11024780	Jah?
11024781	Grenadiers
11024782	You need infantry support?
11024783	Got in himmel it is cold!
11024784	How can we help?
11024785	To the rear!
11024786	Get out of here now!
11024787	Grenadiers reporting
11024788	Yes?
11024789	What are your orders?
11024790	Get that SMG now!
11024791	Pick it up!
11024792	Grab that MP-40!
11024793	I need a panzerbüchsenschütze!
11024794	Pick up that PTRS!
11024795	It's a poor excuse for an LMG...but better than nothing
11024796	Pick up that toy the Rus call a light machine gun
11024797	Panzerschreck there, get it
11024798	Get that!
11024799	That Panzerschreck might come in handy
11024800	Pick up that Rus LMG!
11024801	Fall back to base
11024802	Returning to base
11024803	Fall back men
11024804	We've been ordered back to base!
11024805	Breaking contact!
11024806	Get that Panzerschreck now!
11024807	There, the LMG!  Get it!
11024808	Snatch up that Panzerschreck!
11024809	Grenadiers, to the rear, mach schnell
11024810	Rally at our base
11024811	Taking fire!
11024812	Meeting resistance!
11024813	Under fire!
11024814	Enemy contact!
11024815	Grenadiers under fire!
11024816	We're under attack!
11024817	Taking rounds!
11024818	We're a target!
11024819	We are being fired upon
11024820	Mein gott that was close!
11024821	The enemy has us in their sights!
11024822	Flammenwerfer!
11024823	They're trying to burn us!
11024824	Flamethrower!
11024825	Heckenschützen!  Sniper!
11024826	Scharfschütze!
11024827	Rounds incoming!
11024828	Stay low, they've spotted us!
11024829	They're attacking!
11024830	Flamethrower!  Run!
11024831	The bastards are shooting at us!
11024832	The swine are shooting at us!
11024833	Resistance!  Taking fire!
11024834	The enemy has engaged us!
11024835	I felt that one go right by me!
11024836	Heads down!
11024837	MG is kaput!
11024838	We killed a machinegun crew!
11024839	We took out an MG!
11024840	Yes!  Enemy armor destroyed!
11024841	We shot the shit out of that tank!
11024842	I think we have their attention!
11024843	Contact!
11024844	We are in contact with the enemy!
11024845	Receiving fire!
11024846	Our position is under attack!
11024847	Squad under attack!
11024848	Grenadier squad is taking fire1
11024849	Enemy is firing on us!
11024850	We are engaged!
11024851	Getting a bit loud here!
11024852	I think those guys are pissed!
11024853	Sniper fire!
11024854	Look out, grenade!
11024855	Airstrike!
11024856	Grenade!
11024857	Schiesse grenade!
11024858	Granate!
11024859	Incoming!
11024860	Panzer!  We're taking panzer fire!
11024861	Enemy barrage!
11024862	They're hitting us from the sky!
11024863	Get low, incoming!
11024864	Down! Grenade!
11024865	We have a full complement!
11024866	Grenadier squad at full strength!
11024867	That's it! Fully reinforced!
11024868	Reinforcements complete!
11024869	New guys!  Listen to me if you want to live!
11024870	Grenadiers reinforced!
11024871	That's a grenade!
11024872	We have our reinforcements!
11024873	We have a full squad!
11024874	That's everyone!  Grenadiers ready!
11024875	Taking mortar fire!
11024876	Mortar rounds on our position!
11024877	Taking MG fire!
11024878	Under automatic fire!
11024879	Machinegun opened up on us!
11024880	Being shelled by a mortar!
11024881	Sniper!
11024882	Mortar rounds incoming!
11024883	Granatwerfer is pounding us!
11024884	Under mortar fire!
11024885	MG has us!
11024886	Panzer firing on us!
11024887	Taking AT fire!
11024888	Enemy armor has engaged us!
11024889	We've been spotted by enemy armor!
11024890	Enemy panzer!
11024891	MG!
11024892	Heavy machinegun!
11024893	AT gun!
11024894	Pak!  Pak is firing on us!
11024895	AT gun has us!
11024896	Enemy machinegun silenced!
11024897	Grenadiers taking losses!
11024898	We're losing men!
11024899	He died for the fatherland!
11024900	He's hit!
11024901	Grenadier down!
11024902	No!
11024903	Nien nien!  Not like this!
11024904	He's dead!
11024905	They killed Lenni!  Bastards!
11024906	I'm hit!
11024907	Schiesse that hurts!
11024908	So much blood!
11024909	We are taking losses!
11024910	They're killing us!
11024911	Take cover!
11024912	We can't take this!
11024913	They're shooting us to shit!
11024914	We're dying here!
11024918	Sector secure!
11024919	We took it!
11024920	This is ours!
11024921	Territory secure!
11024922	This is German territory now!
11024923	Ours!
11024924	Grenadiers reporting objective captured
11024925	Capture complete!
11024926	We have it!
11024927	More territory for the Reich!
11024928	We have the sector!
11024939	We're pinned!
11024940	We hammered them!
11024941	Target destroyed!
11024942	Enemy eliminated!
11024943	Good work men!
11024944	Nice shooting!
11024945	We fucked them up!
11024946	The swine are dead!
11024947	Bastards had it coming!
11024948	We sent them straight to hell!
11024949	Burn in hell!
11024950	That's a kill!
11024951	Granatwerfer destroyed!
11024952	We took out an anti-tank crew!
11024953	One less enemy mortar!
11024954	Wunderbar!  Enemy mortar destroyed!
11024955	Enemy mortar team eliminated!
11024956	Now that's what I call dead!
11024957	We got them!
11024958	We took out a Pak crew
11024959	Anti-tank crew is no more!
11024960	AT gun silenced!
11024961	They have us bracketed!
11024962	This is a killing zone, get down!
11024963	Eat the dirt men!
11024964	They have us suppressed
11024965	We're taking suppressive fire!
11024966	Grenadiers pinned by heavy fire!
11024967	We can't move!
11024968	We need support, they have us pinned!
11024969	Where is our support?  We're pinned!
11024970	We can do nothing!  We are pinned!
11024971	Can't hold much longer, they have us pinned!
11024972	Schiesse! Their MG pins us down!
11024973	Under heavy machinegun fire!
11024974	Got the swine!
11024975	Seig!  Seig!
11024976	Target eliminated!
11024977	Sniper has us pinned!
11024978	Sniper has us trapped here!
11024979	Fucking machinegun has our range!  We're pinned!
11024980	Pinned by automatic fire!
11024981	MG fire!  We're pinned!
11024982	Pull up your trousers, we're visiting the enemy
11024983	Fire on that MG!
11024984	Kill that machinegunner!
11024985	Engage that armor!
11024986	Fire on that panzer!
11024987	Enemy armor!  Fire!
11024988	Shut that fucking machinegun up!
11024989	Destroy the maschinengewehr!
11024990	The MG is our target!
11024991	Take out that MG crew!
11024992	Kill that MG before it kills us!
11024993	Open that tin can up!
11024994	Kill the Pak crew!
11024995	Fire on the AT gun!
11024996	We must silence that anti-tank gun!
11024997	AT gun is our target
11024998	Grenadiers!  Shoot at the AT gun!
11024999	Fire on that armor!
11025000	Enemy panzer is the target!
11025001	Firing on enemy panzer!
11025002	Firing on enemy AT gun
11025003	AT gun!  Take it out!
11025004	Feuer auf mein Kommando!
11025005	Feuerschutz!
11025006	Attack!
11025007	Fire!  Fire!
11025008	Aimed fire!
11025009	At them!
11025010	Focus and fire!
11025011	Keep firing!
11025012	For the Fatherland! Attack!
11025013	Grenadiers attack!
11025014	To battle!
11025015	Shut that mortar up!
11025016	Put holes in that mortar crew!
11025017	Firing on enemy mortar team!
11025018	Firing on enemy MG!
11025019	Granatwerfer!  Take it down!
11025020	Engage the mortar team!
11025021	Attack!
11025022	Put fire on that mortar!
11025023	Hammer that mortar crew!
11025024	Turn that mortar team to dogmeat!
11025025	Fuck that Pak!
11025026	Ready for action, we're moving into enemy territory
11025027	We move at once to battle
11025028	Lets do a little hunting men
11025029	Move out, and shoot on sight
11025030	We're on combat patrol
11025031	We are on the hunt
11025032	We have jaeger orders
11025033	Advance and fire
11025034	Ready weapons and move out
11025035	Stay low and keep your spacing
11025036	We're visiting our enemy, keep your weapons ready
11025037	Move and fire!
11025038	Kill anything that gets in our way!
11025039	Sichern und laden!  We're on patrol!
11025040	You do know we are grenadiers, not pioneers, jah?
11025041	Sweeping the area!
11025042	We advance into an enemy sector, stay alert
11025043	We're off to war
11025044	Move forward into that enemy sector
11025045	If you see it, shoot it!
11025046	We're taking the fight to the enemy
11025047	Lets go.  'If you see the enemy, shoot him!
11025048	Fire at will.  No, not at Wilhelm, he owes me money.
11025049	Move, comrades, and don't be afraid to fire
11025050	Patrol orders received
11025051	Men, we're on patrol
11025052	Forward to battle
11025053	Firing on enemy anti-tank gun!
11025054	Grenadiers we're moving to combat
11025055	We are on the hunt grenadiers
11025056	Grenadiers, lets go find trouble
11025057	Lets find the enemy.  And kill him
11025058	We're moving into enemy territory
11025059	That's hostile territory.  Be ready for anything
11025060	I hope they don't know we're coming
11025061	We're penetrating behind enemy lines, dumkopf, not penetrating the enemy's behind!
11025062	Time to stir up some shit.  Feuer frei
11025063	We are Spähtrupp
11025065	Advance into the enemy sector
11025066	Reconnaissance by fire
11025067	We're sure to see action in enemy territory
11025068	Get them!
11025069	Jah, understood
11025070	Jahvol
11025071	Use the 'faust on that vehicle!
11025072	Show them our fist!  Panzerfaust that vehicle!
11025073	We have our orders
11025074	We have a job to do men
11025075	Verstanden
11025076	It will be done
11025077	Sehr gutt
11025078	Feed that mortar team a panzerfaust!
11025079	Take out that MG with the panzerfaust!
11025080	Right away!
11025081	For the Fatherland!
11025082	Yes sir!
11025083	Put a Panzerfaust into that tank destroyer!
11025084	Panzerfaust on that IS2 now!
11025085	Feuerstrahl!  Firing Panzerfaust!
11025086	Put a rocket up that mortar team's ass!
11025087	We won't fuck it up
11025088	I don't think a panzerfaust will do much good against that big fucker
11025089	KV-1 needs a rocket in it
11025090	Shoot that T-34
11025091	Use the panzerfaust on that vehicle!
11025092	T-34!  Aim that panzerfaust well!
11025093	Put a rocket in that panzer
11025094	Panzer, meet faust!
11025095	Use the panzerfaust!
11025096	Fire the panzerfaust!
11025097	Panzerfaust on the way!
11025098	Use a rocket!
11025099	Blast it with the panzerfaust!
11025100	Take out that armor!  Use a panzerfaust!
11025101	SU-76 is the panzerfaust target!
11025102	Blow that half-track to bits!
11025103	Put a hole in that T-34
11025104	Jah jah, for the Fatherland
11025105	A panzerfaust should fuck that Sutchka up!
11025106	Light tank, easy meat for the panzerfaust
11025107	Panzerfaust on that T70!
11025108	See if that rocket truck wants one of our rockets!
11025109	Half-track!  Put a rocket in it!
11025110	Blow the shit out of that Katyusha!
11025111	Fire the panzerfaust on that heavy tank!
11025112	Kill them all!
11025113	We have a combat mission men
11025115	Fire!
11025116	Destroy them!
11025117	On the attack
11025118	Attacking
11025119	Engaging the dogs
11025120	Here we go
11025121	Weapons check! We have a mission
11025122	Bury them!
11025123	Fuck them!
11025124	Shoot faster!
11025125	Keep shooting!
11025126	Don't stop until they are all dead!
11025127	Them or us!
11025128	Die!
11025129	I will shit on your grave!
11025130	Attack them Grenadiers!  Attack them!
11025131	Show them what fucking with the Fatherland gets them!
11025132	Don't fuck around!  Kill them!
11025133	Fuck that SU-85 up!
11025135	Squad, we're on the attack
11025136	Nap time is over kinder
11025137	We have a target
11025138	Sehr gutt!
11025139	Verstanden!
11025140	Without delay!
11025141	We are on the job!
11025142	Jahvol!
11025143	Check your gear, we're off to battle
11025144	We see the target
11025145	Lets go boys
11025146	We'll do our best
11025147	Grenadiers, it is time for battle
11025148	Rifles ready
11025149	Men, we attack now
11025150	We are on the offensive men
11025151	Time to kill some bad guys
11025152	It is time to do our part
11025153	Our Schutzenkompanie is on the assault
11025154	Get in there!
11025155	Mount up!
11025156	In the vehicle now!
11025157	Climb in!
11025158	Get inside the vehicle!
11025159	In the vehicle!  Los!
11025160	That's our ride!
11025161	Hurry, get in!
11025162	Get on that vehicle now!
11025163	Everyone on board!
11025164	Load up!
11025165	I need a crew on that mortar
11025166	I need three men on that mortar
11025167	You three, get on that granatwerfer
11025168	Who knows how to operate this gun?
11025169	That Pak needs a Kanonier
11025170	Man that HMG
11025171	You have just volunteered to be a maschinengewehrschütze.
11025172	Get that maschinengewehr operational
11025173	We can use that mörser
11025174	This MG will be useful
11025175	Get in, and hope the heater is working!
11025176	Shut up and mount up.  It's warmer in there
11025177	Inside!
11025178	Squad inside!
11025179	Take up posistions inside!
11025180	Get in the vehicle men
11025181	Good to get out of this weather
11025182	Squad board that vehicle
11025183	Grenadiers, our ride is here
11025184	Better than walking, jah?
11025185	In there!
11025186	Everyone inside
11025187	Quickly, inside!
11025188	Get in that fucking structure!
11025189	Board the vehicle!
11025190	Grenadiers get onboard!
11025191	Take cover in there!
11025192	In that shithole now!
11025193	Faster, get inside!
11025194	Get out of the open!
11025195	Inside and cover the windows!
11025196	Somebody get that Pak working
11025197	Squad, advance
11025198	Grenadiers it is time to go
11025199	Grenadier squad relocating
11025200	Should have brought some skis
11025201	Moving keeps us warm
11025202	Grenadiers moving to destination
11025203	Los!
11025204	Get going
11025205	We're going that way
11025206	Time to go
11025207	I don't care if your boots leak, get moving
11025208	Moving to enemy territory
11025209	That looks like an enemy sector
11025210	Relocating to hostile territory
11025211	Moving to enemy controlled region
11025212	That is not our territory
11025213	This could be an interesting trip
11025214	At least we're not slogging through the mud.  I hate that
11025215	Be alert men, that is enemy territory
11025216	That's a hostile sector
11025217	It would be nice country if it weren't full of our enemies
11025218	Man that MG now!
11025219	Get that machinegun firing!
11025220	I need a gunner and a loader!
11025221	Get that tube set up!
11025222	Crew that MG!
11025223	How hard can it be?  Load shells, pull string, boom!
11025224	We need gunners on that Pak at once
11025225	Now that is a big haubitze
11025226	Schiesse, does anyone know how to aim this?
11025227	We're frontkämpfer, not artillery men, but we'll get it firing.
11025228	Crew that mörser!
11025229	Get that field gun firing!
11025230	Get on that Pak!
11025231	Crew that artillery piece!
11025232	Forward march
11025233	Man that howitzer!
11025234	Get that mortar ready to fire!
11025235	Man that granatwerfer!
11025236	I want a gunner on that Pak now!
11025237	Get that field gun ready!
11025238	Crew that AT gun!
11025239	Inside, out of this cold
11025240	We will secure it
11025241	It will be ours
11025242	Moving to capture
11025243	We'll take it from the swine
11025244	Secure that sector!
11025245	Claiming territory
11025246	We have capture orders
11025247	Lets go get it
11025248	We'll have it
11025249	It will be our territory
11025250	We'll take it right out from under them
11025251	Securing hostile sector
11025252	Lets go men, we're taking territory from the enemy
11025253	Reclaiming that sector
11025254	They won't hold it for much longer!
11025255	Grenadiers, we must take that sector from the enemy!
11025256	Taking enemy territory
11025257	Jah, we will snatch it from them
11025258	We will take that sector from the swine or die trying!
11025259	Los!  We must grab enemy territory!
11025260	Achtung!  We must take control of that enemy sector!
11025261	Break out the ritterkreuzauftrag and start digging
11025262	I think we can do that
11025263	Get digging men
11025264	Digging in frozen ground.  Marvelous
11025265	This ground is  frozen fucking solid.
11025266	We will get it done
11025267	Start filling and stacking those sandbags boys
11025268	Don't we have any Pioneers?
11025269	Sehr gutt, it will be done
11025270	Build what?
11025271	We're on sandbag detail men
11025272	Drop your shovels and grab your rifles!
11025273	That does it!  Sandbags ready!
11025274	We dug a trench!
11025275	We will seize it
11025276	Seizing territory
11025277	If you don't have a shovel use your stalhlhelm, but fill those sandbags now!
11025278	Aus der Traum.  Fill those sandbags
11025279	Drang nach Osten.  And then stack sandbags.
11025280	That's enough sandbags for now!
11025281	Sandbags are done!
11025282	Seizing enemy territory
11025283	Stop
11025284	Halt
11025285	Grenadiers halt
11025286	Halt!
11025287	We will stop here men
11025288	Hold here
11025289	Holding position
11025290	We stop here
11025291	Squad halt
11025292	This is far enough men
11025293	Stop!
11025294	Get in that structure
11025295	Grenadiers inside
11025296	Garrison that building
11025297	Into the building
11025298	Inside now
11025299	Hold!
11025300	Stopping!
11025301	Halting!
11025302	Looks cozy in there
11025303	Squad halt!
11025304	Secure that territory!
11025305	We will take it for you!
11025306	It will belong to the Reich!
11025307	We'll take it from the bastards!
11025308	Capturing enemy sector!
11025309	Capturing!
11025310	Taking control of enemy sector
11025311	Securing!
11025312	Seizing!
11025313	Liberating!
11025314	Taking back what is ours!
11025315	Stopping
11025316	Good place for a rest
11025317	Stop here and do not wander off kinder
11025318	Stoppen
11025319	We wait here
11025320	They can't keep us from it!
11025321	We won't let them have that!
11025322	Taking hostile sector!
11025323	Enemy sector will be neutralized!
11025324	That is our territory!
11025325	Force Recon
11025326	Piercing Shot
11025327	Target a vehicle and fire at it. This shot will pierce any shot-blocking objects.
11025328	Tread Breaker
11025329	Immobilizes target vehicle
11025330	That will hold them off for now, but they won't give up that easily.
11025331	Destroy those resources before the Germans push us back!
11025332	We're running out of time! I've ordered our trucks to evacuate the area.
11025333	Fall back and destroy any resources that were left behind
11025334	The Germans are moving forward!
11025335	Fall back to the train yard! We're going to blow the charges!
11025336	Hurry Comrade! It's only a matter of time before the fascists push us back!
11025337	Sir, we can't hold them back! They have broken through the front line!
11025338	We must use what little time we have to destroy anything that might be of use to the Germans.
11025339	Use flamethrowers to burn down buildings.
11025340	Once those are taken care of, torch the fields to the North and South.
11025341	German forces are approaching! Burn the fields before they break through!
11025342	We cannot let the Germans capture those resources. Torch the fields, now!
11025343	Additional engineers are standing by for your orders
11025344	We have doused the fields with gasoline. Target the haystacks!
11025345	The Germans may push us back, but all they will find is rubble and ashes.
11025346	Well done men. Our comrades' sacrifice will not be in vain. But we can't afford to mourn them now.
11025347	We're loading the last of the supplies on the train and moving out any remaining vehicles.
11025348	These supplies are critical and must be protected at all costs.
11025349	The Germans will try and push through the town using armored vehicles.
11025350	Place mines and demolition charges along the roads to stop their advance.
11025351	I've dispatched additional engineers with anti-tank grenades to your location.  Use them wisely.
11025352	We're almost done! We're moving out the last of the tanks!
11025353	Sir, they've breached the train yard! They're going for our tanks!
11025354	German scout car, West road!
11025355	Another scout car coming in!
11025356	We can't hold them off any longer! Fall back to the bridge!
11025357	But Sir, our forces are still in the fields!
11025358	Get ready Comrades, here they come!
11025360	Get the MG outside now!
11025361	Exiting!
11025362	Abandon the building!
11025363	Tear that gun down and get outside!
11025364	Sector is ours
11025367	We have secured additional territory
11025368	This sector is secured
11025369	It is secure
11025370	Exit the building
11025371	Bailing out!
11025372	Getting out!
11025373	Ride's over!
11025376	Aussteigen!
11025377	Grab your stuff, time to go
11025378	The bed had fleas anyway
11025379	File outside
11025380	Squad dismount!
11025381	Get out!
11025382	Territory captured!
11025383	We're being massacred!
11025384	Leave him! He's dead dammit!
11025385	He's dead!
11025386	MG42 is taking losses!
11025387	They're killing my crew!
11025388	It's too late for a medic!
11025389	To the last fucking man!
11025390	They're killing us all!
11025391	I'm hit!
11025392	Hit!  I'm hit!
11025393	Schiesse! [pained]
11025395	German HMG Crew
11025396	German HMG Crew
11025397	We took it
11025398	Sector secured!
11025399	We've pushed back the frontier!
11025401	German HMG Crew
11025402	German HMG Crew
11025406	Leaving!
11025407	Fall back to base
11025408	Head for the rally point
11025411	Retreat!
11025412	Fall back!
11025413	German HMG Crew
11025414	German HMG Crew
11025415	German HMG Crew
11025416	We are not staying here!
11025417	Get out of here!
11025418	Returning to base
11025419	Moving
11025420	MG squad on the move
11025421	Advancing
11025422	Move!
11025423	Tear it down and go!
11025424	Pack it up!
11025425	Marching through the snow
11025426	Retreat!  Retreat!
11025427	Moving to enemy territory
11025428	That's a hostile sector
11025429	German HMG Crew
11025430	German HMG Crew
11025431	German HMG Crew
11025432	You are really pissing me off!
11025433	German HMG Crew
11025434	German HMG Crew
11025435	German HMG Crew
11025436	Jah jah jah
11025440	You want what this time!
11025441	What what?
11025442	Machinegun squad
11025445	MG support standing by!
11025446	We're exposed here
11025447	HMG!
11025448	HMG here
11025449	You need fire support?
11025450	Find us some cover!
11025451	MG element ready
11025452	Jah?
11025453	We're ready
11025454	Taking fire from enemy Pak
11025455	AT gun is taking shots at us!
11025456	Small arms fire!
11025457	Infantry assault!
11025458	Enemy infantry has made contact!
11025459	Enemy AT gun!
11025460	Taking fire!
11025461	Under fire!
11025462	Enemy contact!
11025463	We have contact!
11025464	We are engaged!
11025465	Contact! Panzer!
11025466	Sniper!
11025467	Sniper fire!
11025468	We're being sniped!
11025469	We took down a Pak crew!
11025470	AT gun team is dead!
11025471	Mortar is shelling us!
11025472	Panzer fire!
11025473	We're under panzer attack!
11025474	Granatwerfer!
11025475	They're lobbing rounds at us!
11025476	Taking mortar fire!
11025477	Taking rounds!
11025478	We're being flanked!
11025479	Air raid!
11025480	Air raid!
11025481	Grenade!
11025482	Grenade!  Get down!
11025483	Who's watching our asses?
11025484	Shit grenade shit shit!
11025485	Enemy artillery!
11025486	Watch the flanks!
11025487	Artillery!
11025488	Grenade Grenade Grenade!
11025489	GrenAAAAAADDDDDDDDEE!
11025490	Enemy fire!
11025491	We are under attack!
11025492	MG squad reports enemy action!
11025493	They're shooting at my crew!
11025494	Fuck!
11025495	They've opened up on us!
11025496	Bastards are trying to flank us!
11025497	They're coming from behind!
11025498	Enemy air raid!
11025499	Taking enemy fire!
11025500	Receiving fire!
11025501	Katyusha destroyed!
11025502	Enemy HMG squad is totten!
11025503	Rocket truck is out of action!
11025504	They should have stayed in the Stammlager!
11025505	Guards troops destroyed!
11025506	They were suicidal, so we obliged them!
11025507	Shock troops taken out
11025508	We have wiped out a Shock squad
11025509	Toter soldat!
11025510	Enemy squad is dead
11025511	We ripped up an enemy squad
11025512	Enemy infantry is tot!
11025513	Better dead than Red!
11025521	Half-track is kaput!
11025525	Hostile machinegunners wiped out!
11025526	We destroyed a half-track!
11025528	Half-track neutralized!
11025529	Target eliminated!
11025530	We have a kill!
11025531	We tore it up
11025532	Enemy down!
11025533	Threat neutralized!
11025534	Good shooting!
11025535	Shot them to shit!
11025536	I love this gun!
11025537	7-9-2 millimeter express fucking post!
11025538	MG42 kill!
11025539	Did we just kill a panzer?
11025540	Panzer is kaput!
11025541	Miracles do happen!  Panzer destroyed!
11025542	Soviet Guards unit wiped out!
11025543	Schiesse!  We just took out a panzer!
11025544	The bonesaw claims another victim!
11025545	We sawed them down!
11025546	We gunned them down!
11025547	Shot dead!
11025548	We got them!
11025549	MG42 firing on enemy panzer? Fucking stupid.
11025550	Attacking panzer
11025551	MG squad attacking enemy half-track
11025552	Fire on that half-track
11025553	Flammenwerfer is priorty target
11025554	Firing on infantry
11025555	MG42 has infantry target
11025556	Destroy that squad!
11025557	Firing on flamethrower team
11025558	Tear those infantry up
11025559	Enemy squad in our sights
11025560	MG42 firing!
11025561	MG squad is on the attack!
11025562	We are attacking!
11025563	Get that tripod set up and fire!
11025564	Putting fire on enemy panzer!
11025565	That's a panzer!
11025566	Open fire!
11025567	Get that gun firing!
11025568	Depress the barrel and fucking hit them!
11025569	There!  Elite infantry!
11025570	Maschinengewehr firing!
11025571	So gut wie tot!
11025572	Hammering enemy infantry
11025573	German HMG Crew
11025574	German HMG Crew
11025575	German HMG Crew
11025576	German HMG Crew
11025577	German HMG Crew
11025578	German HMG Crew
11025579	German HMG Crew
11025580	German HMG Crew
11025581	German HMG Crew
11025582	German HMG Crew
11025583	German HMG Crew
11025584	German HMG Crew
11025585	Attacking
11025586	Opening up
11025587	Suppress that infantry!
11025588	Put that squad in the dirt!
11025589	Keep their heads down!
11025590	Laying down a base of fire
11025591	German HMG Crew
11025592	German HMG Crew
11025593	German HMG Crew
11025594	Machinegun firing
11025595	Jah, attacking
11025596	Ventilate that half-track!
11025597	German HMG Crew
11025598	German HMG Crew
11025599	German HMG Crew
11025600	German HMG Crew
11025601	German HMG Crew
11025602	German HMG Crew
11025603	German HMG Crew
11025604	German HMG Crew
11025605	German HMG Crew
11025606	German HMG Crew
11025607	German HMG Crew
11025608	German HMG Crew
11025613	Incendiary rounds loaded
11025615	We will fire anti-armor rounds
11025616	German HMG Crew
11025617	Armor piercing rounds loaded
11025620	German HMG Crew
11025621	MG42 team confirms
11025622	Flamethrower!  Shoot it!
11025623	HMG squad will get it done
11025624	Following orders
11025625	Verstanden
11025626	Quickly, get that flamethrower!
11025627	Targetting half-track!
11025628	Engaging veteran squad
11025629	Firing on the structure!
11025630	Shoot that building!  Fill it full of holes!
11025631	Those guys seem to know what they're doing!  Kill them!
11025632	German HMG Crew
11025633	Orders are clear
11025634	On it!
11025635	We'll do it!
11025636	German HMG Crew
11025637	Getting it done!
11025638	Jahvol!
11025639	German HMG Crew
11025640	German HMG Crew
11025641	Right away
11025642	Sehr gutt!
11025643	Yes sir!
11025644	Get inside now!
11025645	Mount up!
11025646	Set up inside
11025647	Pick a good window
11025648	Get on!
11025649	Get moving!
11025650	German HMG Crew
11025651	We're leaving!
11025652	Forward
11025653	Get moving squad
11025654	German HMG Crew
11025655	Take cover in there!
11025656	Squad, into the building!
11025657	The building!  Get in the building!
11025658	Get that MG set up inside!  Los!
11025659	Move it, in there, now!
11025660	This will make a good MG nest
11025661	Get in the half-track
11025662	Climb on
11025663	Has to be warmer in there.
11025664	Mount up squad
11025665	Find a door
11025666	Inside.  And no fires, the smoke will give us away
11025667	German HMG Crew
11025668	German HMG Crew
11025669	German HMG Crew
11025670	German HMG Crew
11025671	German HMG Crew
11025672	German HMG Crew
11025673	German HMG Crew
11025674	Tear that MG down, we're moving
11025677	On the move
11025678	Los!
11025679	We can't stay here!
11025680	Moving to the front
11025681	That's enemy territory
11025682	My feet are fucking freezing
11025684	German HMG Crew
11025685	German HMG Crew
11025686	German HMG Crew
11025687	German HMG Crew
11025688	German HMG Crew
11025689	German HMG Crew
11025691	It will keep the wind off at least
11025692	German HMG Crew
11025693	German HMG Crew
11025694	Combat patrol!
11025695	Crew, we're on patrol!
11025696	On patrol
11025697	German HMG Crew
11025698	Advancing to the front
11025699	Snow always fucks things up
11025700	Searching for targets behind the lines
11025701	German HMG Crew
11025702	German HMG Crew
11025703	Lets find some targets men!
11025704	German HMG Crew
11025705	German HMG Crew
11025706	German HMG Crew
11025707	German HMG Crew
11025708	German HMG Crew
11025709	MG42 team is on patrol
11025710	Be ready to deploy at once, we're moving
11025711	Seek and destroy!
11025712	On first sight of enemy, I want that MG firing in 5 seconds.
11025713	We'll set up and shoot anything we find
11025714	Moving to attack
11025716	Halt!
11025717	Squad halt!
11025718	Squad halt
11025722	Load up!
11025723	Our ride is here!
11025724	Stopping!
11025725	We're stopping here
11025726	Halting
11025727	Halted
11025728	Capturing hostile sector
11025729	Securing enemy territory
11025730	Capturing
11025731	Winter combat patrol? Fucking wonderful!
11025732	Moving to capture
11025733	Taking land from the enemy
11025734	We'll capture it
11025735	We can take it
11025736	We will secure it!
11025737	It will be secured!
11025738	Jahvol, capturing!
11025739	Veteran
11025740	Oorah
11025741	Increased accuracy and movement speed
11025742	Veteran
11025743	Veteran
11025744	AT Grenade
11025745	Deals damage to vehicles
11025746	Hollow Charge shot
11025747	High damage to vehicles
11025748	Veteran
11025749	The fascists are pushing forward!
11025750	We must secure a perimeter before we can advance!
11025751	I have assigned some Katyushas to your command, Comrade Captain. They should prove useful in flushing the German rats out of the city.
11025752	Well done, Comrade Captain. This section of the city is now under our control.
11025753	Watch out! Pioneers!
11025754	Excellent work, Comrade. I'm sending in reinforcements to hold the area.
11025755	Incoming Artillery! Clear the area!
11025756	Flammenwagen! Fall back! Fall back!
11025757	Hold your ground Comrades! Don't let them push us back!
11025758	This is where we turn the tide, Comrades!
11025759	We will push the fascists out of Stalingrad, block by block if we must!
11025760	We must clear the roads before we can push forward. Take care of those AT guns!
11025761	Reinforcements coming in!
11025762	Comrade Captain, you will now launch your counter attack.
11025763	Additional T-34 tanks have been released to your command.
11025764	Well done, Comrade. The Germans are almost finished in Stalingrad.
11025765	Watch out, Panzer tank!
11025766	The Germans have set up Artillery somewhere within the area.
11025767	Try to locate it and we'll give the Germans a taste of their own medicine.
11025768	Excellent work, Comrade Captain. Now use those Howitzers against the fascists.
11025769	That's one of the emplacements. Locate the second one.
11025770	Comrade Captain, there is a third bridge to the North.
11025771	If you can secure it, I will be able to send additional reinforcements to assist you.
11025772	Well done, Comrade Captain. Reinforcements are on the way.
11025773	Tank Shock
11025774	Suppresses the target unit
11025775	Veteran
11025776	Veteran
11025777	Veteran
11025778	Creeping Barrage
11025779	Fires an advancing barrage of artillery shells in the selected direction.
11025780	Mechanized Armor Kampaneya
11025781	Mines
11025782	Plant mine at location
11025783	Veteran
11025784	Button vehicle
11025785	Target vehicle loses mobility and ability to attack for a period of time
11025786	veteran
11025787	Veteran
11025788	veteran
11025789	DLC
11025790	DLC Guard Infantry Division
11025792	DLC Upgrade
11025793	Stuka Bombing Strike
11025794	Stuka Bombing Decoy
11025798	Call in a ton of things!
11025799	Airburst Rounds
11025800	Fire shells with a larger area of effect
11025801	Slow Rocket Barrage
11025802	Gradually fire rockets at the target area
11025803	Repair target vehicle
11025804	Crew Shock Shot
11025805	Causes a Crew Shocked critical on the target vehicle
11025806	Canister Shot
11025807	Larger area of effect shot.
11025808	Crew Shock Shot
11025809	Causes a Crew Shocked critical on the target vehicle
11025810	Veteran
11025811	Fire Barrage
11025812	Deploys fire at target area
11025813	Veteran
11025814	Veteran
11025815	Veteran
11025816	Veteran
11025817	Veteran
11025818	Fire Pit
11025819	Generates heat in the cold weather, and stops nearby infantry from freezing.
11025820	Conscript Assault Package Upgrade
11025821	Conscript DP-28 LMG Package
11025822	Scorch Territory
11025823	Veteran
11025824	Veteran
11025825	Veteran
11025826	RPG-43 Anti-Tank Grenade
11025827	Soviet troops rely on bravery and an accurate throwing arm to deliver this short-range but effective anti-tank grenade. Shaped-charge technology helps penetrate armor.
11025828	Veteran
11025829	Veteran
11025830	Barbed Wire Field
11025831	Place barbed wire field at location
11025832	Veteran
11025833	Hit the Dirt!
11025834	Conscripts gain the "Hit the Dirt!" ability; when it is active, they seek ground for protection but will not move.
11025835	Mark Vehicle
11025836	Targeted vehicle is subject to an increase in focused fire from nearby opponents.
11025837	Target enemy vehicle
11025838	The SdKfz 250/7 Mortar Half-track with its 8cm mortar can provide vital battlefield support for infantry forces.
11025840	SdKfz 250/7 Mortar Half-track
11025841	Smoke Bombs
11025842	Large smoke pots are dropped on the battlefield, blocking line of sight.
11025843	Tiger Tank
11025844	The most well-rounded heavy tank in the war, the Tiger's mix of armor, mobility, and firepower is legendary. The deadly 88mm KwK 36 gun can crush the armor of any enemy tank.
11025845	Fragmentation Bomb
11025846	High-explosive fragmentation bombs are dropped on the target location.
11025847	Panzer Tactician
11025848	All armored vehicles use their equipped smoke dischargers to prevent themselves from being seen.
11025849	Field Repairs
11025850	Grenadiers and Panzergrenadiers are able to repair vehicles in the field.
11025851	Pak 43 Emplacement
11025852	Pioneers and Sturmpioneers are able to construct powerful Pak 43 88mm anti-tank emplacements.
11025853	Hull Down
11025854	Pioneers, Grenadiers and Panzer Grenadiers are able to set German armor in an immobile Hull Down position, increasing defenses and damage.
11025855	M3A1 Scout Car Assault
11025856	Railway Artillery Support
11025857	Infantry squads garrisoned in the M3A1 Scout car unleash a vicious rain of grenades.
11025858	Off-map railway artillery will fire three large caliber shells at the designated target.
11025859	Scavenge
11025860	Pioneers are able to salvage resources from wrecks and abandoned vehicles.
11025861	Sector Artillery
11025862	Enemy units entering a targeted sector are barraged with  10.5cm artillery.
11025863	Ambush Camouflage
11025864	Grenadiers, Panzer Grenadiers, and HMGs can be upgraded with better camouflage, concealing them in cover or deep snow. Attacking enemy units while in camouflage will briefly increase their damage.
11025865	Model 24 Stun Grenades
11025866	Grenadiers and Panzer Grenadiers can throw Model 24 stun grenades, which will stun enemy infantry.
11025867	Jaeger Light Infantry Upgrade
11025868	Grenadiers and Panzergrenadiers can be upgraded with this package which adds two G43 rifles and includes training in interrogation.
11025869	Tactical Movement
11025870	All infantry are ordered to move at their fastest available speed for the duration of the ability. Does not affect anti-tank gun squads.
11025871	Light Artillery Barrage
11025872	A light artillery barrage from nearby 7.5 cm le.IG 18 infantry support guns can scatter enemy forces.
11025873	Radio Posts
11025875	Emergency War Speed
11025876	Vehicles can temporarily increase their speed but risk engine damage at the end of the ability.
11025877	Tank Awareness
11025878	Infantry are able to detect enemy vehicles, which are displayed on the mini-map.
11025879	Camouflage Nets
11025880	Pioneers are able to set up immobile camouflage nets over vehicles.
11025881	Model 24 Stun Grenade
11025882	Model 24 Stun Grenades will do light damage and temporarily shock infantry units in an area.
11025883	Camouflage nets
11025884	Pioneers are able to set up immobile camouflage nets over vehicles.
11025885	Emergency War Speed
11025886	Vehicles can temporarily increase their speed but risk engine damage at the end of the ability.
11025887	Tactical Movement
11025888	All infantry are ordered to move at their fastest available speed for the duration of the ability. Does not affect anti-tank gun squads.
11025889	Hull Down
11025890	Pioneers, Grenadiers and Panzer Grenadiers are able to set German armor in an immobile Hull Down position, increasing defenses and damage.
11025891	Hull Down Release
11025892	Releases vehicle from Hull Down mode.
11025893	Scavenge
11025894	Pioneers are able to salvage resources from wrecks and abandoned vehicles.
11025895	Light Artillery Barrage
11025896	A light artillery barrage from nearby 7.5 cm le.IG 18 infantry support guns can scatter enemy forces.
11025897	Panzer Tactician
11025898	All tanks use their equipped smoke dischargers to prevent themselves from being seen.
11025899	Railway Artillery Support
11025900	Off-map railway artillery will fire three large-caliber shells at the designated target.
11025901	Sector Artillery
11025902	Any enemy units entering a targeted sector are barraged with  10.5cm artillery.
11025903	Fragmentation Bomb
11025904	High-explosive fragmentation bombs are dropped on the target location.
11025905	Smoke Bombs
11025906	Large smoke pots are dropped on the battlefield, blocking line of sight.
11025907	Strafing Run
11025908	The JU-87D will use its two MG-17 machine guns to target enemy infantry and suppress them.
11025909	Scavenge
11025910	Pioneers are able to salvage resources from wrecks and abandoned vehicles.
11025911	Field Repairs
11025912	Grenadiers and Panzergrenadiers are able to repair vehicle damage in the field.
11025913	Relief Infantry
11025914	Command releases reserve Osttruppen squads to replace combat losses suffered while the ability is active.
11025915	Ambush Camouflage
11025916	Infantry in cover can camouflage themselves from enemies. Ambushing enemy units while camouflaged will briefly increase the squads damage.
11025917	SdKfz 250/7 Mortar Half-track
11025918	SdKfz 250/7 Mortar Half-track
11025919	The SdKfz 250/7 Mortar Half-track with its 8cm mortar can provide vital battlefield support for infantry forces.
11025920	New vehicle - 250/7 Mortar Half-track - available from the Leichte Mechanized Kompanie building.
11025921	Tiger Tank Unlock
11025922	Allows the requisition of the renowned Tiger Heavy Tank from the Heavy Panzer Korps.
11025923	New vehicle - Tiger PzKpfw VI - available.
11025924	Flares
11025925	Reveals and marks a target area. Enemy units in the target area will be automatically attacked by artillery for a duration
11025926	Speed Boost
11025927	Unit moves more quickly for a period of time
11025928	Barrage
11025929	PTRS-41 Anti Tank Rifle
11025930	Squad is equipped with two PTRS-41 anti-tank rifles
11025931	Veteran
11025932	(PASSIVE) Panzer Tactician
11025933	All armored vehicles get an ability which uses equipped smoke dischargers to prevent themselves from being seen.
11025934	Field Repairs Unlock
11025935	Grenadiers and Panzergrenadiers are able to repair vehicles in the field.
11025936	(PASSIVE) Pak 43 Emplacement
11025937	Pioneers and Sturmpioneers are able to construct powerful Pak 43 88mm anti-tank emplacements.
11025938	(PASSIVE) Hull Down
11025939	Pioneers are able to set German armor in an immobile Hull Down position, increasing defense, accuracy and reducing reload times.
11025940	Scavenge Unlock
11025941	Pioneers are able to salvage resources from wrecks and abandoned vehicles.
11025942	Field Construction Unlock
11025943	Regular infantry are able to construct bunkers and mines.
11025944	Radio Posts Unlock
11025945	Pioneers can construct radio posts that will reveal enemy units in an area on the mini-map.
11025946	Emergency War Speed Unlock
11025947	Vehicles can temporarily increase their speed but risk engine damage at the end of the ability.
11025948	(PASSIVE) Tank Detection Unlock
11025949	Infantry are able to detect enemy vehicles due to their particular noise signatures.
11025950	(PASSIVE) Camouflage Nets Unlock
11025951	Pioneers are able to set up immobile camouflage nets over vehicles.
11025952	(PASSIVE) Model 24 Stun Grenades
11025953	Grenadiers and Panzer Grenadiers can throw Model 24 stick grenades, which will stun enemy infantry.
11025954	(INTEL) CP UNLOCK G34
11025955	Combat Infantry can be upgraded with this package which adds two G43 rifles and includes training in interrogation.
11025956	Deny resources to the enemy by destroying the territory point.
11025959	Mines
11025960	The anti-tank Teller mine is only triggered by vehicles.
11025963	Primary defensive structure. Can upgrade to an MG Emplacement, Healing Station or Reinforcement Point.
11025964	Bunker
11025965	Radio Post
11025966	Radio posts will reveal enemy units in the immediate area on the mini-map.
11025967	(PASSIVE) Ambush Camouflage
11025968	Grenadiers, Panzer Grenadiers or HMGs can be upgraded with better camouflage, concealing them in cover or deep snow.
11025969	Jaeger Light Infantry
11025970	Conscripts can upgrade to replace three of their rifles with PPSh-41 Submachine Guns for better short-range firepower.
11025971	(PASSIVE) Conscript Assault Package
11025972	Barbed Wire Fields
11025973	Engineers gain the ability to build a field of barbed wire.
11025974	9 Command Points
11025975	Armored Vehicle Detection
11025976	Conscripts and elite infantry are able to detect enemy vehicles due to their particular noise signatures.
11025977	3 Command Points
11025978	1 Command Point
11025979	1 Command Point
11025980	2 Command Points
11025981	4 Command Points
11025982	2 Command Points
11025983	5 Command Points
11025984	3 Command Points
11025985	3 Command Points
11025986	8 Command Points
11025987	2 Command Points
11025988	3 Command Points
11025989	1 Command Point
11025990	3 Command Points
11025991	11 Command Points
11025992	2 Command Points
11025993	4 Command Points
11025994	7 Command Points
11025995	7 Command Points
11025996	12 Command Points
11025997	7 Command Points
11025998	4 Command Points
11025999	6 Command Points
11026000	4 Command Points
11026001	6 Command Points
11026002	SdKfz 250/7 Mortar Half-track
11026003	2 Command Points
11026004	4 Command Points
11026005	2 Command Points
11026006	5 Command Points
11026007	3 Command Points
11026008	2 Command Points
11026009	1 Command Point
11026010	Cover or Deep Snow
11026011	5 Command Points
11026012	5 Command Points
11026013	Armored Vehicle Detection
11026014	Conscripts and elite infantry are able to detect enemy vehicles at about double their sight range due to the vehicle's particular noise signatures.
11026015	Advanced Build Menu
11026016	2 Command Points
11026017	5 Command Points
11026018	Hit the Dirt!
11026019	Conscripts seek ground for protection but will not move.
11026020	T-34/85 Medium Tank
11026021	Replaces the T-34/76 Medium Tank
11026022	The T-34/85 and its more powerful 85mm gun can be ordered in from the Tankoviy Battalion Command.
11026023	(PASSIVE) T-34 Ramming Maneuver
11026024	T-34 and T-34/85 gain the ability to ram other vehicles.
11026026	Target a vehicle and cause a Crew Shocked critical.
11026027	Vehicle Crew Self Repair
11026028	Vehicle crews repair battlefield damage on their vehicles once they leave combat.
11026029	Veteran
11026030	6 Command Points
11026031	leFH 18 Artillery
11026032	This light 10.5cm Field Howitzer doesn't have the destructive power of some Soviet artillery, but it counters with a good rate of fire and reasonably long range.
11026033	Mark Vehicle
11026034	Targeted vehicle is subject to an increase in focused fire from nearby friendly forces.
11026035	8 Command Points
11026036	4 Command Points
11026037	8cm fire for effect!
11026038	schwere Granatwerfer barrage coming up!
11026039	(4) (5) (6) rounds, rapid fire!
11026040	Barrage on the way
11026041	Mortar barrage! Hang it! Fire! Fire! Fire!
11026042	Jah, barrage on your target
11026043	We have a barrage target
11026044	Going to rapid fire
11026045	8cm heavy mortar rounds.  Fuck that building.
11026046	Hammer that building. Full barrage.
11026047	Granatwerfer team understands
11026048	Jah, got it
11026049	We'll make it so
11026050	Count on us
11026051	Jah, verstanden
11026052	Jahvol!
11026053	Right away!
11026054	At once!
11026055	We understand
11026056	Confirmed!
11026057	Affirmative!
11026058	Good plan!
11026059	Attacking infantry
11026060	Wir werden sie töten!
11026061	Attacking structure!
11026062	Blasting the building
11026063	Kill the infantry!
11026064	Hit that weak top armor!
11026065	Putting rounds on that structure
11026066	Mortar team has a good target
11026067	Drop fire through the roof!
11026068	3 kilos of high explosives.  A present for the infantry!
11026069	Panzer in the target area!
11026070	We will hit that panzer where the armor is weakest!
11026071	Attacking panzer
11026072	Attacking!
11026073	Granatwerfer crew will attack
11026074	Mortar crew on the attack!
11026075	High explosive rounds ready
11026076	Fire support on the way
11026078	Wir werden angreifen!
11026079	Up 4, left 2mils. On that building.
11026080	We have a fire mission!
11026081	Fire support on the way!
11026082	Range to structure confirmed, firing!
11026083	Fire on the infantry!
11026084	We will drop hell on that panzer
11026085	Enemy panzer!  Send him some 8cm love!
11026086	Jah, attacking
11026087	Blasting enemy soldaten
11026088	Drop 81mm death on that squad!
11026089	Attacking building
11026090	Anti-personnel fire mission
11026091	Raining high explosives on infantry!
11026092	Granatwerfer 34 firing!
11026095	Load fragmentation and fire
11026096	Dropping fire on the building
11026097	Enemy squad at the indicated range and azimuth
11026098	Infantry ranged, firing
11026099	Move. Hit anything you find.
11026100	Looking for targets
11026101	We are now jager
11026102	Moving into enemy sector, be ready to fire quickly
11026104	Moving to combat
11026105	Moving, deploy the tube on contact
11026106	We're moving to combat
11026107	Seeking the enemy!
11026108	Keep at least five rounds ready!
11026109	We are advancing to the front
11026110	Fire on anything enroute!
11026111	Fighting our way into enemy territory
11026114	Capturing
11026115	Taking enemy territory
11026116	Securing territory
11026117	We'll push them out of the sector
11026118	Jahvol, we'll take the enemy sector
11026119	Lets secure that sector!
11026120	Mortar team will capture it!
11026121	Making it ours!
11026122	Capture orders received
11026123	Jah, we'll have it
11026124	Mortar team has taken the target
11026125	It is ours!
11026126	We have taken this sector!
11026127	My crew has secured this sector
11026128	We have secured it
11026129	Sector is secure!
11026130	Territory is now ours
11026131	Our zones of control have increased
11026134	Team, halt
11026135	Halt!
11026137	Get set up here
11026138	We're stopping here
11026139	Stop now!
11026140	Stopping!
11026143	Stop
11026144	Granatwerfer taking losses!
11026145	We've lost a man!
11026146	They got my loader!
11026147	He's dead!
11026148	Taking losses!
11026149	I'm hit!
11026150	Is that my blood? oder veir? Wessen Blut?
11026151	Medic! Ah fuck it…
11026152	Mortar team suffering losses
11026153	We have casualties!
11026154	Casualties!
11026155	I think that one [gurgle]
11026164	Mount up!
11026165	Inside, now!
11026166	It is warmer in there
11026167	Board the half-track
11026168	Get in the half-track and out of this weather
11026169	Find an entrance
11026170	Crew, we have a ride
11026171	Get in!
11026172	Climb on the half-track!
11026173	That half-track will give us a lift
11026174	Get in there
11026175	Take cover in there!
11026176	Mount the half-track!
11026177	Warm up inside
11026178	Go inside
11026179	slit trench!
11026180	I know we can't use the mortar in there, just get inside!
11026181	Everyone in the building!
11026182	There!  Get in there!
11026183	Inside!
11026184	Fucking snow everywhere
11026185	Moving to enemy territory
11026186	Move it!
11026187	Los!  Los!
11026188	Get going!
11026189	Let's go!
11026190	Moving
11026191	Get moving, and watch your footing!
11026192	Watch that deep snow - 60 kilos of mortar on my fucking back!
11026193	Come on now, move it!
11026194	On the move
11026195	Tear that tube down we're moving
11026196	I need to get some of those Russian Boots
11026197	Everything is worse in this weather
11026198	That's a hostile sector we're moving to
11026199	Moving as instructed
11026200	The enemy controls that sector
11026201	It's damned cold for a walk
11026202	That's hostile territory
11026203	We will relocate
11026204	Moving to a new position
11026205	Mortar team on the move
11026206	Get moving!
11026207	Mach schnell!
11026208	Retreat!
11026211	Fall back and regroup!
11026212	Mortar team, fall back!
11026213	zurückgreifen (zoorookgryfen)
11026214	Falling back
11026215	Get out of here!
11026216	Moving to rally position
11026217	Schiesse!  Pull back!
11026218	Mortars!
11026219	Mortar element!
11026220	Jah?
11026221	Mortar team is exposed!
11026222	Granatwerfer is in an exposed position
11026223	Granatwerfer team
11026224	Awaiting fire mission
11026225	You need indirect fire?
11026226	Mortar team awaiting orders
11026227	What are your orders
11026228	Freezing here
11026229	Stiener's lips froze to the tube
11026230	Scheisskerl!
11026231	Get to it or leave us alone!
11026232	What now asshole?
11026233	Scheisskopf
11026235	Infantry target wiped out!
11026236	Enemy squad killed!
11026237	We shredded an enemy squad!
11026238	HE rounds did the job!  Infantry down!
11026239	We took out the infantry!
11026240	Feind Kader getötet
11026241	Half-track destroyed!
11026242	We destroyed a half-track!
11026243	Enemy half-track is kaput!
11026244	HMG squad is dead!
11026245	Machinegunner meat.
11026246	We took out an enemy mortar crew!
11026247	Enemy granatwerfer shut down!
11026248	Enemy Pak crew is dead!
11026249	We have blown the shit out of that Pak crew
11026250	Panzers have thin armor on top!  Or at least that one did!
11026251	We have destroyed an enemy panzer!
11026252	Panzer has been wiped out!
11026253	Building destroyed
11026254	We brought the house down!  Literally!
11026255	Structure flattened!
11026256	We have a panzer kill!
11026257	8cm rounds work well against panzers!
11026258	Panzer destroyed!
11026259	That's a good kill!  Enemy panzer destroyed!
11026260	That's a kill
11026261	We claim another kill
11026262	Effective salvo, enemy killed!
11026263	We're inflicting losses on the enemy!
11026264	Like bowling!
11026265	3kg of hexogen explosiv!
11026266	drei Kilogramm Sprengstoff Hexogen!
11026267	Ha!  That must have hurt!
11026268	We got them!
11026269	Enemy down!
11026270	Damn but we're good!
11026271	Another kill!
11026272	Die!
11026273	Target is neutralized!
11026274	Granatwerfer claims another victim!
11026275	Sniper!
11026276	Taking sniper fire!
11026277	Sniper contact!
11026278	Taking mortar fire!
11026279	Enemy mortar has our range!
11026280	Incoming mortar fire!
11026281	Counter-mortar fire!
11026282	Panzer fire!
11026283	Panzer contact!
11026284	Contact!  Panzer
11026285	Under infantry attack!
11026286	Mortar team is being assaulted!
11026287	Small arms fire!  Infantry contact!
11026288	Taking fire from an enemy Pak
11026289	Enemy AT gun is firing on us!
11026290	Pak!  Pak firing on us!
11026291	Enemy contact!
11026292	The enemy has made contact!
11026293	We're taking fire!
11026294	Mortar squad under attack!
11026295	Grenatwerfer team is being fired upon!
11026296	They're shooting at my crew!
11026297	The enemy has spotted us!
11026298	Taking fire!
11026299	We've been spotted!
11026300	Contact!
11026301	Enemy fire!
11026302	Taking hostile fire!
11026303	Under fire!  Mortar team is under fire!
11026304	Schiesse!  Enemy fire!
11026305	Get the fuck out of here!
11026306	Leaving this schiessehaus!
11026307	Outside now!
11026308	Out we go!
11026309	Dismount!
11026310	Everyone off the vehicle!
11026311	Outside, into the cold!
11026312	Better cold than dead!  Outside!
11026313	Everyone hit the street
11026314	Time to leave
11026315	Remember how you got in? Go out the same way you fucking dummy!
11026316	Outside crew
11026317	We're moving back outside
11026318	Dismount
11026319	Everyone off
11026320	Ride is over
11026321	Thanks for the ride
11026322	It is fucking cold out there
11026323	I hate the cold
11026324	Fucking snow
11026325	Grenade!
11026326	Incoming artillery!
11026327	Artillery! Deckung nehmen!
11026328	Down grenade!
11026329	We're being flanked here!
11026330	Air raid!
11026331	They're flanking us!
11026332	Luftangrief!
11026333	Granate vunter
11026334	Enemy at our flanks!
11026335	Enemy airstrike!
11026336	Well done, we're all promoted!
11026337	Artillery!  Take cover!
11026338	We earned that!
11026339	Watch the flank!
11026340	We will kill the communist bastards
11026341	Gunner!  Vehicle!
11026342	What are they doing in a Stug? No matter, fire
11026343	Rus!  Fire!
11026344	Enemy Ostwind is the target
11026345	Stalin can suck my dick!  Fire!
11026346	Firing on vehicle!
11026347	Targetting enemy Sturmpanzer
11026348	Kill those communist bastards!
11026349	Blow Ivan back to hell!
11026350	Good idea!
11026351	By your command!
11026352	Jahvol!  Pak crew understands!
11026353	Pak crew carrying out orders!
11026354	On our honor!
11026355	It will be done!
11026356	Verstanden
11026357	Pak crew will carry out your orders
11026358	AT gun confirms orders
11026359	PaK acknowledges
11026360	Jah, Pak crew will do it
11026361	We can do it
11026362	Armored target confirmed
11026363	Fucking peasants!  Kill them!
11026364	Engaging enemy armor
11026365	Firing on enemy panzer
11026366	Enemy panzer ranged
11026367	Firing on enemy light panzer
11026368	Fire on that T-34
11026369	Tracking a T-70
11026370	Firing on SU-76
11026371	Target the T-34
11026372	Gunner, target that assault gun
11026373	Confirmed, engaging SU-85
11026374	Heavy panzer.  Fire on that IS-2
11026375	We will hammer that tank destroyer
11026376	Pak firing on IS-2
11026377	Engage the heavy assault panzer
11026378	Engage their armor!
11026379	Half-track.  Fire
11026380	Firing on half-track
11026381	ISU-152 is the target
11026382	KV-1 in our sights
11026383	Fire on the Katyusha
11026384	Rocket truck targetted
11026385	Firing on KV-1
11026386	Heavy panzer!  Fire fire fire!
11026387	Enemy light armor in our sights!
11026388	Take out that enemy squad!
11026389	Attacking heavy panzer!
11026390	Panzer!  Fire!
11026391	Firing on enemy panzer!
11026392	We will destroy that light panzer!
11026393	Infantry is the target!
11026394	Get the enemy heavy!
11026395	Medium panzer!  Take it out!
11026396	Light panzer targetted!
11026397	Engaging enemy medium!
11026398	Firing on enemy infantry!
11026399	Blast the Russians!
11026400	Engage the Soviets
11026401	We have the target!  Medium panzer!
11026402	We're on the move!  Keep it loaded!
11026403	Finding a new firing location!
11026404	Target seeking!
11026405	Moving to attack!
11026406	That's not one of our Panzer Ivs
11026407	Seeking targets
11026408	Pak on the hunt
11026409	Bringing death to the Rus
11026410	Firing on Ivan
11026411	Hunting behind the lines
11026412	Move out and be ready
11026413	Moving to enemy territory
11026414	Lets see if we can't track the enemy
11026415	Pushing this thing through the snow is not fun
11026416	At least tanks should be easy to track in this shit
11026417	We'll get it!
11026418	Pak crew will take it!
11026419	Making it German territory!
11026420	Taking objective
11026421	Good kill
11026422	Moving to capture
11026423	Target destroyed
11026424	Capturing enemy sector
11026425	Crew we are taking enemy territory
11026426	We will get it for you
11026427	We took it!
11026428	Capture complete!
11026429	This is ours now!
11026430	We have it and we'll hold it
11026431	Minen!
11026432	This sector belongs to the Reich
11026433	This is German territory
11026434	We're in a minefield!
11026435	It's a bit cold but it's ours now
11026436	Another piece of this frozen hell belongs to us
11026437	Halt!
11026438	Halting!
11026439	Crew, halt!
11026440	Deploy here
11026441	Minefield!
11026442	Enemy Elefant is shooting at us!
11026443	Pak halting
11026444	Stop here and don't let the wheels freeze up
11026445	Stopping, but I'd rather keep moving in this weather.
11026446	Stop
11026450	We're losing crewmen!
11026456	Bastards!  They're picking us off one by one
11026457	We've lost a man!
11026458	Pak team taking losses
11026459	Pak taking casualties!
11026461	They got my loader!
11026464	They're killing my crew
11026467	AT Gun Crew
11026468	AT Gun Crew
11026469	AT Gun Crew
11026470	AT Gun Crew
11026471	AT Gun Crew
11026472	AT Gun Crew
11026473	AT Gun Crew
11026474	AT Gun Crew
11026475	AT Gun Crew
11026476	AT Gun Crew
11026477	AT Gun Crew
11026478	AT Gun Crew
11026479	AT Gun Crew
11026480	AT Gun Crew
11026481	AT Gun Crew
11026482	AT Gun Crew
11026483	AT Gun Crew
11026484	AT Gun Crew
11026485	AT Gun Crew
11026486	AT Gun Crew
11026487	Moving!
11026488	Moving to new firing position!
11026489	AT gun displacing!
11026490	Pak on the move!
11026491	Pull this bastard!
11026492	Pak moving!
11026493	We ate the horse, remember?  Now start pulling!
11026494	AT Gun Crew
11026495	I fucking hate moving through snow!
11026496	Pack it up and start pulling
11026497	AT gun rolling to destination
11026498	On the way
11026499	Pak is moving
11026500	Push and pull, we have to go
11026501	Quit bitching and start pulling, we have to move
11026502	Pak crew is on the move
11026503	Crossing enemy lines
11026504	We're moving to the other guy's territory
11026505	Moving to hostile sector
11026506	Moving to the front lines
11026507	Snow will be difficult to cross
11026508	Needs skis instead of wheels
11026509	I hate moving this heavy bastard in the winter
11026510	This thing is hard to pull through the snow
11026511	AT Gun Crew
11026512	AT Gun Crew
11026513	AT Gun Crew
11026514	AT Gun Crew
11026515	AT Gun Crew
11026516	AT Gun Crew
11026517	AT Gun Crew
11026518	AT Gun Crew
11026519	AT Gun Crew
11026520	AT Gun Crew
11026521	Ready and waiting!
11026522	AT gun needs orders!
11026523	Pak ready!
11026524	Need to kill some panzers?
11026525	Jah!
11026526	Pak crew is ready!
11026527	Pak loaded for panzer hunting
11026528	AT gun here
11026529	Ready
11026530	Pak here
11026531	Glad the gun shield blocks some wind
11026532	Freezing but ready
11026533	You must be joking!
11026534	We heard you the first time asshole!
11026535	You are a poor excuse for an officer
11026536	Who put you in charge, anyway?
11026537	It's too goddamned cold out here!
11026538	We keep blowing up T-34s but they keep making more!
11026539	T-70 is an easy kill when they stand still!
11026540	Pak crew reports IS-2 kill!
11026541	Enemy SU-85 is wreckage!
11026542	We destroyed a tank destroyer!
11026543	T-34 is now a wreck!
11026544	Armor like tissue paper!  T-70 destroyed!
11026545	SU-76 kill!
11026546	Enemy assault gun destroyed!
11026547	We cracked open an ISU-152
11026548	Heavy assault gun destroyed!
11026549	IS-2 is kaput!
11026550	Stalin's organ?  More like Stalin's collection of tiny little pieces!
11026551	We got a medium panzer!
11026552	We blew that medium panzer to shit!
11026553	Katyusha destroyed!
11026554	We shut that fucking MG down!
11026555	Enemy AT gun destroyed!
11026556	We took out an enemy Pak!
11026557	Leichter panzer kaput!
11026558	We took out a Katyusha!
11026559	KV-1 heavy panzer destroyed!
11026560	KV-1 destroyed
11026561	That was a glorious explosion!  Rocket truck blown up!
11026562	Enemy light panzer destroyed
11026563	Heavy panzer destroyed!
11026564	We took out a heavy panzer!
11026565	That mortar won't be fucking with us again!
11026566	Mortar crew is now leberwurst!
11026567	Enemy HMG team blown to hell!
11026568	We hammered an enemy squad!
11026569	Infantry squad destroyed!
11026570	Enemy killed!
11026572	Pak reports target eliminated!
11026573	That was harder than it looked!
11026574	Nice shooting!
11026575	We got them!
11026576	Nailed them!
11026577	We have a kill!
11026578	Panzer is engaging us!
11026579	Enemy panzer has our range!
11026580	Alert!  Taking panzer fire!
11026581	Enemy AT gun is dueling us!
11026582	Enemy panzer!
11026583	Enemy Sturmpanzer firing on us!
11026584	That's a Tiger shooting at us! We're fucked!
11026585	Taking fire from enemy Stug!
11026586	Schiesse!  Tiger firing on us!
11026587	Christ that is a big gun!  Enemy Stupa firing at us!
11026588	Enemy assault gun firing on us!
11026589	Flakpanzer is firing at us!
11026590	Enemy Ostwind!
11026591	Contact!  Enemy anti-tank gun!
11026592	Fuck!  Panther firing at us!
11026593	Taking fire from enemy Pak
11026594	Flamethrower!
11026595	Enemy Panzer IV is attacking!
11026596	Look out, that's not one of our Panzer IV's!
11026597	Watch out, flamethrower!
11026598	Enemy squad attacking!
11026599	Under infantry attack!
11026600	Small arms fire!
11026601	Mortar has our range!
11026602	Incoming mortar fire!
11026603	Taking indirect fire!
11026604	Mortar fire!
11026605	Taking sniper fire!
11026606	Enemy sniper!
11026607	Sniper!
11026608	AT Gun Crew
11026609	AT Gun Crew
11026610	AT Gun Crew
11026611	AT Gun Crew
11026612	AT Gun Crew
11026613	AT Gun Crew
11026614	AT Gun Crew
11026615	AT Gun Crew
11026616	AT Gun Crew
11026617	AT Gun Crew
11026618	AT Gun Crew
11026619	AT Gun Crew
11026620	AT Gun Crew
11026621	AT Gun Crew
11026622	AT Gun Crew
11026623	AT Gun Crew
11026624	AT Gun Crew
11026625	AT Gun Crew
11026626	AT Gun Crew
11026627	AT Gun Crew
11026628	Enemy barrage!
11026629	Alert!
11026630	Down, airstrike!
11026631	Airstrike!
11026632	Watch the flanks!
11026633	They're trying to hit us from the rear!
11026634	Don't let them flank us!
11026635	They're flanking us!
11026636	Granate!
11026637	Grenade, move!
11026638	Grenade grenade grenade!
11026639	Down, grenade!
11026640	Grenade!
11026641	Incoming!
11026642	Air raid!
11026643	German Medium Tank
11026644	German Medium Tank
11026645	German Medium Tank
11026646	German Medium Tank
11026647	German Medium Tank
11026648	German Medium Tank
11026649	German Medium Tank
11026650	German Medium Tank
11026651	German Medium Tank
11026652	German Medium Tank
11026653	Jahvol!
11026654	We'll do it!
11026655	Verstanden!
11026656	Acknowledged!
11026657	Sehr gutt!
11026658	Executing!
11026659	Jah we'll get it done!
11026660	You can count on this crew!
11026661	We have our orders!
11026662	Got it!
11026663	Carrying out orders
11026664	Orders understood
11026665	We'll get it done
11026666	Consider it done
11026667	Jah, understood
11026668	Verstanden
11026669	Our orders are clear
11026670	Jahvol
11026671	Right
11026672	Without delay
11026673	Engage that panzer!
11026674	Gunner!  Target! Heavy panzer!
11026675	Fire on that medium tank!
11026676	Leichtpanzer is the target!
11026677	Medium! Fire!
11026678	Blow that light panzer to hell!
11026679	Pound that enemy tank!
11026680	Heavy panzer!  Load! Fire!
11026681	Attacking!
11026682	Firing!
11026683	Making contact!
11026684	Engaging!
11026685	Keep firing!
11026686	Target!
11026687	On the attack!
11026688	Load, Engage!
11026689	Fire on the target!
11026690	Load! Fire!
11026691	Fire!  Fire!
11026692	Fire until I tell you otherwise!
11026693	We have it!
11026694	Shell up! Fire!
11026695	Ostwind is engaging!
11026696	Flakpanzer on the attack!
11026697	Hammer those soldiers with the 37!
11026698	Ostwind firing on infantry targets!
11026699	Get that Flak 43 firing!
11026700	Flakpanzer engaging enemy squad!
11026701	Stug has the target!
11026702	Stug engaging enemy panzer!
11026703	Jahvol, Stug has panzer target!
11026704	Assault gun firing!
11026705	Stug firing on hostile tank!
11026706	Sturmgeschütz confirms attack orders!
11026707	Gunner, enemy panzer is the target!
11026708	Panzer IV firing on enemy kampfwagen!
11026709	Panzer IV has the target!
11026710	Panzer IV will engage enemy panzer!
11026711	Panzer IV on the attack!
11026712	Panzer IV here!  Target confirmed!
11026713	Stupa will destroy it!
11026714	Blow that building to shit!
11026715	Sturmpanzer is on the attack!
11026716	Stupa taking the fight to the enemy!
11026717	Our Sturmpanzer will level that building
11026718	Sturmpanzer has a target!
11026719	Gunner, infantry target!
11026720	Target!
11026721	Enemy squad!  Fire!
11026722	Destroy those soldaten!
11026723	Panzer IV will attack
11026724	Gunner we have a target
11026725	Target confirmed
11026726	Nibelungenwerkes finest is off to battle
11026727	Moving to attack
11026728	Attack orders confirmed
11026729	We will pound it to rubble
11026730	Our 150 will turn it to dust
11026731	A 37mm makes a mess of infantry
11026732	Attacking
11026733	Ostwind engaging infantry
11026734	Making contact
11026735	Stug on the attack
11026736	Sturmgeschütz engaging light panzer
11026737	Our 75mm will make short work of that light panzer
11026738	Sturmpanzer on the attack
11026739	We have the target
11026740	Panzer IV attacking enemy medium tank
11026741	Verstanden, Panzer IV targeting medium panzer
11026742	It will be destroyed
11026743	Acknowledged. Panzer out
11026744	Stupa will attack
11026745	We have a target bearing
11026746	Sturmpanzer confirms target
11026747	We'll roll right over them
11026748	Flakpanzer is opening up
11026749	Engaging soldaten
11026750	Show them what German steel can do
11026751	Pour fire on that infantry
11026752	Cut that infantry down
11026753	Hunting!
11026754	Combat patrol, go!
11026755	Jah, on patrol!
11026756	If it isn't ours run it over or blow it up!
11026757	Moving to combat!
11026758	Maneuver and fire!
11026759	On the prowl!
11026760	Searching for targets!
11026761	Looking for the enemy!
11026762	If it moves kill it!
11026763	Understood, find and destroy
11026764	Driver go.  Gunner engage on contact
11026765	Looking for contact
11026766	Seeking targets. All weapons ready, ihr scheisser? Remember what happened in Kiev last time?
11026767	On patrol
11026768	Engaging everything enroute
11026769	Moving to attack, jah
11026770	Jah, combat patrol
11026771	Crew we are on combat patrol. Check your fuel, check your loads, check your balls.
11026772	Patrol orders, verstanden
11026773	Gunner, check your load, we're on patrol
11026774	Looking for trouble. Hoping not to find it to be honest.
11026775	Ostwind on the hunt
11026776	Flugzeug, panzer, infantry…if you see it, shoot it
11026777	Stug looking for targets
11026778	Lets take this Stug hunting
11026779	Panzer IV on the hunt
11026780	Panzer IV, not sexy but we can deal with anything we find.
11026781	Sturmpanzer will seek and destroy
11026782	Taking our Stupa out for a hunt
11026783	Halt!
11026784	Stop!
11026785	Driver stop!
11026786	Panzer IV stopping
11026787	Ostwind stopping
11026788	Stug stopping
11026789	Driver, stop here
11026790	Stopping
11026791	Put it in neutral
11026792	Stoppen Stupa sofort
11026793	Panzer IV is out of action!
11026794	<Crackle> Panzer IV down! pfft!
11026795	<Crackle> Sturmpazner is disabled! Pfft!
11026796	<Crackle> Stug kaput!…pfft!
11026797	Get out before it blows!
11026798	We're on fire!
11026799	We're out of action!
11026800	Bail out!
11026801	Schiesse!  We're finished!
11026802	Our flakpanzer is done for!
11026803	Our flakpanzer is kaput!
11026804	Fucking hell! Stug knocked out!
11026805	They've turned us to scrap!
11026806	No!
11026807	Watch out, the ammo might blow!
11026808	Our Stupa is disabled!
11026809	Panzer IV is a combat loss!
11026810	This Stug is out of action!
11026811	Floor it!
11026812	Full power!
11026813	Get us out of here!
11026814	Moving!
11026815	On the way now!
11026816	We must get out of here!
11026817	Movement orders!
11026818	Go go!
11026819	Don't coddle the engine!
11026820	Driver!  That way!
11026821	There!
11026822	We must move!
11026823	Mach schnell!
11026824	Germany is that way!
11026825	Jah, moving!
11026826	Got it, we're going!
11026827	Get this Stug moving!
11026828	Move!
11026829	Like the wind!
11026830	Jahvol, Ostwind on the way!
11026831	Stug rolling out!
11026832	Sturmgeschütz displacing!
11026833	Panzer IV moving!
11026834	Get this verdamnten Panzer out of here!
11026835	Stupa is on the move!
11026836	Sturmpanzer is rolling out!
11026837	Put it in gear Kleiner
11026838	Moving out
11026839	On the move
11026840	Displacing
11026841	Kampfwagen moving
11026842	Redeploying
11026843	Destination confirmed
11026844	We will get there
11026845	Driver get us there. And don't hit every bump on the way.
11026846	We're off
11026847	Rolling
11026848	Get moving
11026849	Move orders received
11026850	Crew we're moving
11026851	Relocating. Make sure the travel locks are off, jah?
11026852	Moving to destination
11026853	On the way
11026854	Jah moving
11026855	Ostwind relocating
11026856	Flakpanzer crew, we're moving! Hans look up, Wilfred…just…keep out of the way.
11026857	Ostwind moving.  Gunner, how's our ammo?
11026858	Stug is moving
11026859	Sturmgeschütz on the move
11026860	Driver put this Stug in gear
11026861	Panzer IV displacing
11026862	Redeploying Panzer IV. Dump the shit shell - quick!
11026863	Moving Panzer IV to new location
11026864	Stupa unterwegs
11026865	Sturmpanzer is relocating
11026866	Driver get this Stupa on the move
11026867	Careful there is ice on our route
11026868	I hope that ice holds
11026869	Shit. Watch the ice or we'll end up in the fucking water!
11026870	Crossing the ice?
11026871	Ostwind!
11026872	What?
11026873	Keep it short!
11026874	Orders?
11026875	Stug ready!
11026876	Panzer IV standing by!
11026877	Awaiting orders!
11026878	Kampfwagen is ready!
11026879	Panzer here
11026880	We need orders!
11026881	Stupa standing by!
11026882	Jah?
11026883	You need something?
11026884	Ostwind standing by
11026885	Ready for orders
11026886	Ostwind loaded and ready
11026887	Stug here
11026888	Assault gun standing by
11026889	Panzer IV ready
11026890	Panzer IV
11026891	Stupa ready
11026892	Sturmpanzer
11026893	Fasse dich kurz
11026894	Fahr zur Hölle!
11026895	Zum Donnerwetter!
11026896	I will slam your fucking fingers in this hatch. Repeatedly.
11026897	Does that give you pleasure?
11026898	Enemy AT gun destroyed!
11026899	Pak crew is dead!
11026900	Scout car is full of holes!
11026901	Scout car didn't have a chance!
11026902	Heavy panzer destroyed!
11026903	Light panzer destroyed!
11026904	Enemy panzer is out of action!
11026905	We fucked that heavy panzer!
11026906	Enemy medium tank destroyed!
11026907	Enemy kampfwagen kaput!
11026908	It's amazing what a few pounds of well-aimed steel can do!
11026909	Enemy light panzer is now a wreck!
11026910	Make sure it's knocked out.
11026911	ISU-152  annihilated!
11026912	Kaput! Der ISU-152 ist kaput!
11026913	Fuck that Rus heavy panzer!
11026914	IS-2 destroyed!
11026915	Target silenced!
11026916	Reporting target destroyed!
11026917	That's a good kill!
11026918	Enemy unit destroyed!
11026919	We have killed the enemy!
11026920	Another victory for our crew!
11026921	No chance against German steel!
11026922	Die!
11026923	We gave them a chance to surrender...didn't we?
11026924	Enemy dead!
11026925	Good kill!
11026926	We killed them!
11026927	Give us another target!
11026928	We need another target!
11026929	Sent them straight to hell!
11026930	Tell the devil I said hello!
11026931	Enemy MG squad wiped out!
11026932	Kill!  Enemy half-track is burning!
11026933	Enemy half-track destroyed!
11026934	Enemy half-track is out of action!
11026935	We have killed a machinengehwer crew!
11026936	Enemy squad destroyed!
11026937	Enemy infantry dead!
11026938	Squad is no longer a threat!
11026939	We turned those soldaten to meat!
11026940	IS-2 disabled!
11026941	ISU-152 destroyed!
11026942	We took out a KV-1! Ha!
11026943	Rus machinegun crew  blown to pieces!
11026944	Maxim crew taken out!
11026945	Grenatwerfer silenced!
11026946	Enemy mortar destroyed!
11026947	Enemy mortar crew is dead!
11026948	Enemy assault gun destroyed!
11026949	We fucking smashed the bare-assed Ferdinand
11026950	That took some doing!  T-34 destroyed!
11026951	A T-34 with a German crew might be lethal!  That one wasn't!
11026952	IS-2 heavy panzer destroyed!
11026953	We have destroyed a Stalin panzer
11026954	No wonder they call it the "little bitch"!
11026955	We have taken out an SU-76
11026956	SU-85 is no longer a threat!
11026957	Not much of a tank destroyer, was it?
11026958	Kill!  SU-85 is burning!
11026959	We claim an SU-85 kill!
11026960	T-34 disabled!
11026961	T-34 destroyed!
11026962	KV-1 is no more!
11026963	We blew the hell out of that T-70!
11026964	KV-1 heavy panzer is no longer a threat!
11026965	That used to be a KV-1!
11026966	German Medium Tank
11026967	That is a good kill
11026968	German Medium Tank
11026969	Another kill
11026970	Rus light panzer destroyed!
11026971	German Medium Tank
11026972	German Medium Tank
11026973	Good work crew, that's a kill
11026974	Target destroyed
11026975	German Medium Tank
11026976	Taking fire!
11026977	Contact!  Scout car!
11026978	Scout car is firing on us!
11026979	Under attack!
11026980	Taking panzer fire!
11026981	Under fire from enemy panzer!
11026982	Contact!  Enemy panzer!
11026983	Enemy panzer firing on us!
11026984	Engaged by enemy panzer!
11026985	Panzer!
11026986	Pak!
11026987	Taking AT fire!
11026988	Anti-tank gun firing on us!
11026989	We're taking Pak fire!
11026990	Scheisse!  ISU-152 has our range!
11026991	Heavy panzer!  IS-2!
11026992	We've been spotted!
11026993	AT-rifle fire!
11026994	Incoming!
11026995	Taking PTRS fire!
11026996	In combat!
11026997	We are under fire!
11026998	They are shooting at us!
11026999	Rounds incoming!
11027000	Engaged!
11027001	Enemy contact!
11027002	PTRS is firing on us!
11027003	Ostwind is under attack!
11027004	Flakpanzer is in contact with the enemy!
11027005	Half-track!
11027006	Taking fire from that half-track!
11027007	Half-track has engaged us!
11027008	There!  Half-track firing on us!
11027009	IS-2 is trying to kill us!
11027010	Small arms fire!
11027011	Enemy soldaten!
11027012	Under infantry attack!
11027013	Infantry contact!
11027014	Enemy squad is trying to engage!
11027015	ISU-152!
11027016	KV-1!
11027017	Contact!  Heavy machinegun!
11027018	Taking automatic fire!
11027019	MG!
11027020	Machinegun squad is firing on us!
11027021	Taking mortar fire!
11027022	Granatwerfer!
11027023	Mortar!
11027024	Mortar rounds dropping on us!
11027025	Enemy assault gun firing on us!
11027026	Under atttack!  SU-76!
11027027	T-34!
11027028	T-34 firing on us!
11027029	Contact!  T-34!
11027030	Watch it!  Panzerschreck!
11027031	My god!  IS-2!  Shiesse!
11027032	Ostwind is taking fire!
11027033	Flakpanzer is in combat!
11027034	Stug engaged by tank destroyer!
11027035	Stug reports contact!
11027036	SU-85 firing!
11027037	SU-85 firing on our Panzer IV!
11027038	Tank destroyer!
11027039	Contact! Contact!
11027040	Receiving fire!
11027041	T-34! Ostwind needs support!
11027042	T-34 is in combat with our Stug!
11027043	A T-34 is hunting our Sturmpanzer!
11027044	Panzer IV reports T-34 contact!
11027045	KV-1 has opened fire!
11027046	Combat!
11027047	T-70 shooting at us!
11027048	Stupa under attack!
11027049	KV-1 heavy panzer!
11027050	Panzer IV reports engine damage!
11027051	We've lost the engine!  Sturmpanzer is immobile!
11027052	Our Stug lost the engine!
11027053	Reporting heavy engine damage!
11027054	Our engine is kaput!
11027055	Ostwind immobilized!
11027056	They got flakpanzer's engine!
11027057	Send pioneers!  Our Stug has lost the engine!
11027058	We need repairs!  Panzer IV reporting engine damage!
11027059	Stupa shut down, they got our motor!
11027060	Stug here!  Our 7.5cm is destroyed!
11027061	They took out our 37mm!
11027062	Panzer IV needs repairs; main gun destroyed!
11027063	Main gun is out of action!
11027064	We lost our main gun!
11027065	Fuck!  The 150 cannon is disabled!
11027066	Our Ostwind has lost the main gun!
11027067	Stug has lost main gun!
11027068	Panzer IV reports main gun disabled!
11027069	Damn it!  Sturmpanzer main gun destroyed!
11027070	Stupa is crippled!  Need repairs!
11027071	Panzer IV has taken mobility damage!
11027072	Our drivetrain is damaged! We've slowed to a crawl!
11027073	They got our tracks!  Stug needs repairs!
11027074	Ostwind reports transmission damage!
11027075	Enemy barrage!
11027076	Taking artillery fire!
11027077	Enemy artillery!
11027078	Button up, incoming artillery!
11027079	Alarm!  Artillery!
11027080	Luftangrief!
11027081	Air raid!
11027082	Enemy aircraft!
11027083	Close the hatches, enemy aircraft!
11027084	Swine are hitting us from the air!
11027085	German Medium Tank
11027086	German Medium Tank
11027087	Grenade!
11027088	German Medium Tank
11027089	Achtung!  Grenate
11027090	German Medium Tank
11027091	German Medium Tank
11027092	Granate!
11027093	They're throwing grenades!
11027094	Watch that snow!
11027095	That snow is too deep!
11027096	German Medium Tank
11027097	German Medium Tank
11027098	Putting up a blind!
11027100	Digging in here!
11027102	Creating some cover.
11027104	Making a blind.
11027105	Moving into my nest
11027106	Preparing an ambush site
11027107	Readying an ambush!
11027108	Firing position finished
11027113	Sehr gutt
11027114	Yes
11027115	Jahvol
11027116	Got it
11027117	Verstanden
11027118	Will do.
11027119	Understood
11027120	Doing it
11027121	It is as good as done
11027122	You can rely on me
11027123	Consider it done
11027124	Without delay
11027125	It will be no problem
11027126	Orders confirmed
11027127	Acknowledged
11027128	Firing on gun crew!
11027129	That cannon will need a new crew!
11027130	Popping the flamethrower!
11027131	Taking out flammenwerfer!
11027132	Initiating contact!
11027133	Firing!
11027134	Scharfschütze attacking
11027135	Attacking!
11027136	I am on the attack!
11027137	I have a clear shot!
11027138	Going for headshots!
11027139	That will be his last breath
11027140	Opening up on infantry!
11027141	Firing on infantry!
11027142	MG team in my scope!
11027143	Machine gun crew sighted in!
11027144	Mortar will be kaput!
11027145	Taking out a mortar team!
11027146	Enemy sniper missed his opportunity
11027147	Counter-sniping!
11027148	Eliminating Pak crew
11027149	I have the AT crew in my sights
11027150	I will snuff his candle
11027151	On target
11027152	Target is in my sights
11027153	A squeeze away from death
11027154	Just one shot
11027155	Jahvol, target will die
11027156	I am death
11027157	Scoping target
11027158	They are right to fear me
11027159	I have the target
11027160	Firing on enemy infantry
11027161	Infantry will cease to exist
11027162	MG crew will die
11027163	One by one, I will kill that MG team
11027164	Firing on mortar crew
11027165	I will silence that mortar team
11027166	No such thing as professional courtesy
11027167	That heckenschützen will die
11027168	Moving to new firing position!
11027169	Scharfschutze on the move!
11027170	I am moving to a better vantage point!
11027171	Looking for targets!
11027172	I am on the hunt!
11027173	Moving on alert
11027174	Firing on the run
11027175	Moving to a better position
11027176	Finding a new angle
11027177	Looking for targets
11027178	I am hunting targets
11027179	On target sweep
11027180	I will find them and kill them
11027181	Looking for things to snipe
11027182	Moving to combat
11027183	Moving to capture!
11027184	Taking territory!
11027185	Seizing the sector!
11027186	I will capture it!
11027187	I will secure it
11027188	I will be exposed while securing it
11027189	That is best left for soldaten
11027190	I am der dieb
11027191	Stealing it
11027192	Like a thief
11027193	I have taken this territory
11027194	Territory secure!
11027195	I have taken the sector!
11027196	This is now our sector
11027197	I have secured this sector
11027198	Territory is now German
11027199	I have taken land for the Reich
11027200	I have made this territory ours
11027201	Reporting sector capture
11027202	Sector secure
11027203	Stopping!
11027204	Halting!
11027205	Sniper holding.
11027206	Holding position
11027207	Standing my ground
11027208	I will hold here
11027209	I'm hit!
11027210	Schiesse!
11027211	I think I'm…
11027212	That hurts a great deal…
11027213	Gott!  I am hit!
11027214	Fuck that hurts!
11027215	Nein!
11027216	[burning exertion]
11027217	[burning exertion]
11027218	[burning exertion]
11027219	[gunshot exertion]
11027220	[gunshot exertion]
11027221	[gunshot exertion]
11027222	[gunshot exertion]
11027223	[gunshot exertion]
11027224	In there?
11027225	Javol, going inside
11027226	Getting in!
11027227	Moving inside!
11027228	You want me in there?
11027229	Should be safer
11027230	Loading!
11027232	Getting in the half-track!
11027233	Boarding!
11027234	Setting up inside
11027235	Support position coming up
11027236	I will move inside
11027237	Going in
11027238	Moving in there
11027239	Getting inside
11027240	Getting into cover
11027241	Safer in there
11027242	Mounting half-track
11027243	Sniper going for a ride
11027244	On the move!
11027245	Moving out of here!
11027246	On my way!
11027247	Getting my ass out of here!
11027248	Leaving this verdamnt area!
11027249	Going elsewhere!
11027250	Off I go!
11027251	Moving!
11027252	Sniper is on the move!
11027253	With haste!
11027254	Moving out
11027255	Sniper moving
11027256	Sharpshooter is on the move
11027257	Sniper displacing
11027258	Sniper on the move
11027259	Moving
11027260	Jah, I go
11027261	Destination confirmed
11027262	I'll get there
11027263	Jah, moving
11027264	I'm pinned!
11027265	Mein gott!  I am pinned!
11027266	Scheisse!  Sniper pinned down!
11027267	Swine have pinned me!
11027268	Pinned!  I need support
11027269	They have me pinned here!
11027270	I am taking suppressive fire!
11027271	Suppressive fire on my position!
11027272	God damn it I am pinned!
11027273	Sniper pinned here!
11027274	Falling back!
11027275	Retreating!
11027276	Moving to the rear!
11027277	Falling back
11027278	Returning to base
11027279	Ready!
11027280	Sniper ready!
11027281	Sharpshooter ready for orders!
11027282	Scharfshutze ready for battle!
11027283	Here!
11027284	Sniper here
11027285	You need a sharpshooter?
11027286	I'm an excellent marksmen
11027287	Scharfshutze
11027288	Sniper reporting
11027289	Klugscheisser!
11027290	Are you serious?
11027291	Zum Donnerwetter
11027292	Do not trifle with me
11027293	I m not amused
11027294	Kanoniers dead!
11027295	Pak gun neutralized!
11027296	Flamethrower stopped!
11027297	Enemy flamethrower is no more!
11027298	I got it!
11027299	Target down!
11027300	Bang bang!
11027301	I am so good!
11027302	Bastard is dead for sure!
11027303	You do not come back from that!
11027304	And stay down!
11027305	MG crew wiped out!
11027306	Shut that HMG down!
11027307	Enemy squad is dead!
11027308	Infantry target down!
11027309	Mortar target down!
11027310	I sent that mortar crew to hell!
11027311	Pak crew snuffed out
11027312	I have silenced an AT gun
11027313	Flammenwerfer team is dead
11027314	Flamethrower is no longer a threat
11027315	Bang
11027316	Dead with a squeeze
11027317	Enemy down
11027318	Clean headshot
11027319	Target is no more
11027320	Sometimes I even impress myself
11027321	That was a good shot
11027322	Sniper reports a kill
11027323	I got the swine
11027324	Easy shot
11027325	That made a mess
11027326	One well placed bullet
11027327	I've finished an MG crew
11027328	HMG is no longer a threat
11027329	Mortar team is no more
11027330	Granatwerfer ist kaput
11027331	Scout car firing on me!
11027332	Engaged by scout car!
11027333	Taking fire from enemy panzer!
11027334	Under panzer attack!
11027335	Taking fire from AT gun
11027336	Pak is firing on me!
11027337	Enemy contact!
11027338	I am in contact with the enemy!
11027339	I've been spotted!
11027340	They see me!
11027341	Taking fire!
11027342	Engaged!
11027343	Taking small arms fire!
11027344	Infantry has spotted me!
11027345	Taking heavy automatic fire!
11027346	MG is firing at me!
11027347	Taking mortar fire!
11027348	Mortar has my location!
11027349	Heckenschützen!  Enemy sniper!
11027350	Taking counter-sniper fire!
11027351	Getting the hell out of this building!
11027352	Exiting the building!
11027353	I am leaving this place!
11027354	I need to get outside!
11027355	Out I go!
11027356	Outside!
11027357	Exiting!
11027358	Leaving!
11027359	Getting off!
11027360	Going on foot!
11027361	Leaving structure
11027362	Leaving the building
11027363	Abandoning the structure
11027364	Getting out
11027365	Moving outide
11027366	Going outside
11027367	Leaving
11027368	On my way out
11027369	Dismounting
11027370	Leaving vehicle
11027381	Enemy artillery!
11027382	Artillery!
11027383	Airstrike!  Nieder!  Nieder!
11027384	Achtung!  Air raid!
11027385	Grenade!
11027386	Down!  Grenade
11027387	Shit!
11027388	Grenade!
11027389	Enemy barrage!
11027390	Incoming!
11027391	Enemy aircraft
11027392	They are attacking from the air
11027393	I have incoming here
11027394	It is about to rain steel
11027395	Trench
11027396	Veteran
11027397	Artillery Attack
11027398	Artillery attack on the target area
11027399	DP28 LMG
11027400	Keep those panzers off our backs!
11027401	Pak crews have it easy
11027402	Look at them, lounging around
11027403	Hey, is that door knocker loaded?
11027404	Panzer support!
11027405	Loud, cranky, and handy!
11027406	Panzer crews get all the girls
11027407	Panzerbesatzung are treated well
11027408	I love this Sturmgewehr!
11027409	Now I see why they call it an assault rifle!
11027410	I smell pork!
11027411	Wouldn't catch me with petrol strapped to my back
11027412	Hey, do you use benzine or farts in that thing?
11027413	Verbrenne sie!  Verbrenne sie!
11027414	Burn burn burn!
11027415	I HATE tanks!
11027416	I've got the left!
11027417	That panzer is going to fuck us up!
11027418	Get on the ball or that panzer will kill us all!
11027419	Shoot the arschloch!
11027420	Get them!
11027421	There!  Good cover there!
11027422	Do they ever run out of men?
11027423	Fire faster!
11027424	They have to be fucking joking!  We're infantry!  That's a panzer!
11027425	Send those tube-stuffers straight to hell!
11027426	Sandbags are filled, may as well use them
11027427	Nail that MG crew!
11027428	Here we go again, serving the glorious Fatherland
11027429	Nice and safe behind those sandbags
11027430	For the Reich this, for the Fatherland that.  Heil my cock!
11027431	Shut up and get it done
11027432	Das stinkt mir!
11027433	This shit again?
11027434	Your mama dresses you funny!
11027435	Sometimes I think I enjoy this!
11027436	Who pissed those guys off?
11027437	Them or us!
11027438	Schweinepriester!
11027439	I hate getting shot at
11027440	I'm getting tired of this
11027441	After them!
11027442	No fucking end to this!
11027443	We can do this!
11027444	I see you, you bastard!
11027445	What a brilliant plan
11027446	Fuck the fatherland, I'm doing this because I hate YOU!
11027447	If I were an officer things would be different
11027448	Fuckers are hiding behind that gun shield!
11027449	Use your knarre!
11027450	You're a grenadier, not a küchenbulle!  Fire!
11027451	Hey Spund!  The enemy is over THAT way!
11027452	Kill that panzer, they say! Hah, like it's easy!
11027453	Eat my shit!
11027454	Kill!
11027455	We have to do what?
11027456	We always get the shit jobs
11027457	He ducked!  The bastard ducked!
11027458	Not so tough when we can see you!
11027459	Get the loader!
11027460	I AM shooting!
11027461	Fucking bolt is stuck again!
11027462	Clearing my side!
11027463	New guys stay on my ass!
11027464	That guy is fast!
11027465	I slept with your mother!  And she still owes me money!
11027466	I fucking hate when they have machine guns!
11027467	Fucking flammenwerfer!
11027468	Kill those swine before they burn us all!
11027469	Hit them!
11027470	Breathe and squeeze!
11027471	We'll put that gun crew in the ground!
11027472	Pull your god damned triggers!
11027473	That fucking Maxim!
11027474	Show yourself you sneaky arschworm!
11027475	Get a real machinegun, you primitive bastards!
11027476	You actually think you can kill something with that ancient piece of shit?
11027477	More busywork?
11027478	Should have joined the Luftwaffe
11027479	You never see the officers doing this shit
11027480	Get behind that carcass!
11027481	I'll be behind that wall if you need me!
11027482	I quite hate being shelled
11027483	It stinks but it might stop a bullet
11027484	That wall is a good place to hide!
11027485	My schwanz is swinging in the breeze here!
11027486	I bet the Russian troops don't get fucked around like this
11027487	Flammenwerfer!  Run like hell!
11027488	Damn! Panzers look bigger when they're shooting!
11027489	I want a hot meal and a good beer too
11027490	People in hell want icewater too, Schmitt.  Stop talking and let's get it done
11027491	You're not burning me, you bastard!
11027492	What the hell is this all about?
11027493	Pak firing!
11027494	I have a bad feeling about this
11027495	Somebody remind me why we're here again?
11027496	I suppose we'll just have to do it
11027497	Maybe they'll run out of ammo!
11027498	Run and you're dead, new guy!
11027499	I'll shoot the first man that runs myself!
11027500	Stand and fight!
11027501	We're sitting targets out here!
11027502	Take some of them with us!
11027503	This will cure a hangover!
11027504	I don't see him!  Where's that sniper?
11027505	Fucking AT guns!
11027506	I saw a Russian piss in the barrel of one of those once.  So I shot his dick off!
11027507	Not more fucking panzers!
11027508	Where are OUR panzers?
11027509	I've been in worse cover!
11027510	Moving to better cover!
11027511	This will do in a pinch!
11027512	Keep low and pray like hell!
11027513	Find a hole! It's the shrapnel more than the blast
11027514	One of these days I think I'm going to snap
11027515	Your sister is a whore, your mother is a whore, and your father shits in his hat!
11027516	Who taught those infantry how to shoot?
11027517	Schiesse I wish I wasn't sober!
11027518	That enemy squad is stubborn!
11027519	Listen Backpfeifengesicht, we don’t care what you think
11027520	Ich bin völlig im Arsch!
11027521	This hurts a lot!
11027522	He was an asshole but he was our asshole!
11027523	Too damned cold out
11027524	Bieber was a drecksack and I'm glad he's dead
11027525	Never did like the cold
11027526	I'd rather be shot than freeze to death
11027527	Verdamnnt scheisser I'm tired
11027528	Halts maul!  I work twice as hard as any man in this squad.
11027529	We're getting chewed up!
11027530	Your stories are boring.  Verpiss dich!
11027531	No!
11027532	I'm not always angry.  Just when you're around
11027533	Like hell I cheat.  You just can't play cards
11027534	I think we'll win eventually, yes.  But I don’t think any of us will live to see it
11027535	Before the war?  I helped run a bordello.
11027536	We're dying out here!  Where is our support?
11027537	You are much too cheerful, spung
11027538	My rifle, a pistol, two knives, three grenades, and my dick.  I'm always well armed
11027539	Enemy on our left!
11027540	They're breaking our center
11027541	Watch the left flank you dolts!
11027542	He's done for, leave him!
11027543	They're coming right up the middle!
11027544	The line is breaking!
11027545	Shit, the left!
11027546	I don't want to go out like this!
11027547	Fuck!
11027548	Schiesse!
11027549	They're hitting us on the right!
11027550	Hold the right flank!
11027551	Watch it, enemy coming from the right!
11027552	We had this girl back in Aachen who could do it standing on her head and singing
11027553	Yes, really, a whorehouse.  The mayor was one of our best customers too until we called in his credit
11027554	It's gone, the English bombed it last month.
11027555	Peter, do you have any of that brandy left?
11027556	Beats walking
11027557	Thin armor, but it might stop rifle fire
11027558	Ever see one of those fire at night?  Beautiful!
11027559	That's good German engineering!  We don't just strap rockets on a lorry
11027560	Glad those guys are on our side
11027561	Hey, keep their heads down for us!
11027562	Those Knochensäge really scare the enemy.  Scheisse, they scare me too
11027563	Hey, watch where you aim that bone saw!
11027564	No short rounds, jah?
11027565	Always glad to have granatwerfer support
11027566	XS1
11027567	XS1
11027568	XS1
11027569	XS1
11027570	XS1
11027571	XS1
11027572	XS1
11027573	Dinner, anyone?
11027574	This hasn't rotted yet?
11027575	Those bastards are tougher than they look
11027576	Sometimes I'm glad I'm just a simple soldier…Pioneers have it tougher than we do
11027577	He may be a good shot, but he never has to smell the blood and shit
11027578	Damn Panzerschreks are heavy, but I'm glad we have it!
11027579	Hans, watch that backblast this time!  My eyebrows have just started to grow back!
11027580	I don't think they'll be repairing that
11027581	Do you think it will start?
11027582	Can't take two steps without tripping over a wreck
11027583	Build 200 German Half-tracks
11027584	Build 200 M3 scout cars and 200 M5 half-tracks
11027585	Kill 300 enemy infantry with half-tracks
11027586	Upgrade 30 M3A1 scout cars with .50cal MGs
11027587	Add Flamenwerfer flame projectors to 20 German Half-tracks
11027588	Upgrade 20 M5 half-tracks to the M17 Quad
11027589	I think the 88 is the only good Pak
11027590	They call the little ones door-knockers
11027591	We have the best panzers in the world
11027592	But those things break down all the time
11027593	Like I said, I despise flamethrowers.  It's inhuman
11027594	At least that flamethrower is on our side
11027595	Nobody makes machine guns like we do
11027596	Ever look at a Maxim?  Stone age. Stone age.
11027597	I took ballistics in school.  Fascinating subject. Things go up, things go down.
11027598	Next best thing to a howitzer, mortars are
11027599	Friendly Pak there
11027600	Bet they get tired of pushing that Pak
11027601	Fine German steel there
11027602	Our panzers scare me
11027603	Igittigitt
11027604	Poor thing
11027605	I still think those things should be outlawed
11027606	Wish the seats in those things had some padding
11027607	Better than a lorry, but they're still deathtraps
11027608	I'm qualified on the MG-42 you know
11027609	It's a fine weapon, the MG-42.  Much better than the MG-34
11027610	One of our grenatwerfers there
11027611	Always worried one of those mortar rounds will fall short
11027612	Pioneers have a tough job
11027613	I have a lot of respect for those guys
11027614	Werner Von Braun knew my father.   You know, the rocket scientist. My father inseminated horses on his family's estate.
11027615	Those things are as accurate as spitting in the wind
11027616	You know, the Soviet snipers can hit a head-sized target at 500m. Think about that next time you wander out for a shit huh?
11027617	Wonder if the crew survived?
11027618	Such a pity
11027619	Bet there's some good salvage there
11027620	Shooting at  a Panzer is not a good idea!
11027621	If that Panzer didn't see us before, he sees us now!
11027622	Put a rocket up his ass, see how he likes that!
11027623	Watch the backblast!
11027624	It's just an AT gun!  Come on!
11027625	Keep that Pak crew pinned down!
11027626	Flamethrower has to go!
11027627	Somebody please shoot that flammenwerfer team!
11027628	You never get used to that smell!
11027629	I almost feel bad about burning them alive.  Almost
11027630	Come on, we can do this!
11027631	It has to be done!
11027632	I'll need to clean my weapon after this!
11027633	Cover me, trying to flank!
11027634	I'm taking the left!
11027635	Moving up the middle!
11027636	Here we go again!
11027637	Die!
11027638	We can take them!
11027639	Keep at them!
11027640	This never gets easy!
11027641	We have to do this!
11027642	Aim!  Aimed fire!
11027643	Give them hell!
11027644	We must follow our orders!
11027645	Forward!
11027646	Enemy in my sights!
11027647	I think I got one!
11027648	They look as scared as we are!
11027649	Cover your side!
11027650	Let me worry about it, mind your own lane!
11027651	They don't give up easy!
11027652	I think we have them outmatched!
11027653	Time to finish this!
11027654	I love this MP-44!
11027655	We should all have Sturmgewehrs! You get a sturmgewehr! You get a sturmgewehr! Everyone gets sturmgewehrs!
11027656	I am so sick of machine guns!
11027657	Flank it!  Hit that MG from the side!
11027658	Close with that crew!
11027659	Quickly, get inside the tube range!
11027660	Rush him, it's the best way!
11027661	Maybe he'll miss next time!
11027662	This is too exposed!
11027663	There is no cover here!
11027664	This won't do us much good!
11027665	Light cover there!
11027666	That's good cover!
11027667	That should keep the rain off!
11027668	They can't see us behind that wall!
11027669	Wall!
11027670	I know it stinks but get behind that carcass
11027671	There's some cover, if we can stand the smell
11027672	Take cover behind the sandbags
11027673	Use those sandbags.
11027674	I used to teach mathematics
11027675	Took a job as an accountant when I got married
11027676	I liked teaching
11027677	Saw one of my first students the other day.  He's an officer now.
11027678	Chewed me out for not saluting, but I had my hands full. I thought he was being a real prick.
11027679	Then he laughed and told me who he was, gave me a bottle of schnapps.
11027680	It was good schnapps, but somebody stole it.
11027681	Anything not nailed down will walk off it seems
11027682	It is a sad thing when you cannot trust your comrades
11027683	I was going to share if it hadn't been stolen
11027684	War turns us all into animals
11027685	I asked to be in artillery.  I'm very good at math
11027686	Guess they needed infantry that day instead
11027687	I do feel sorry for them, but we have to win this war
11027688	There's no excuse for some things, even in war
11027689	That bottle of schnapps would be nice now, to warm us up
11027690	This cold cuts right to the bone
11027691	I don't remember winters like this when I was growing up
11027692	They're charging our center!
11027693	Hold fast!  They're pushing the middle!
11027694	Our center is collapsing!  Hold them!
11027695	Flankers on our left!
11027696	Enemy!  Left flank!
11027697	We need to shore up the left flank!
11027698	Here they come from the right!
11027699	Watch the right!
11027700	Our right flank is weak!
11027701	It'll be over soon enough once we get started
11027702	I like to think our commanders know what they're doing
11027703	We have a lot of good men in command
11027704	They can't all be dolts
11027705	Don't be such a mündungsschoner
11027706	This isn't so bad
11027707	I've had worse duty
11027708	We should try to be quiet
11027709	Doesn't seem like a bad plan
11027710	This should go well
11027711	We have something to do at least
11027712	I was getting bored playing cards
11027713	I was about to finish reading my book.  For the tenth time
11027714	I will help you with your taxes later, we have things to do
11027715	One foot in front of the other
11027716	Easy enough, I would think
11027717	Better than sitting around telling lies
11027718	Don't be so lazy
11027719	Somebody has to do it.  This time it's us
11027720	This will be over soon
11027721	Panzer!
11027722	Spread out!  Panzer!
11027723	Enemy armor!
11027724	Oh hell it's a panzer!
11027725	Watch it, that panzer is hunting us!
11027726	Don't stand still when a panzer is attacking!
11027727	Watch that AT gun!
11027728	Pak!  Pak!
11027729	Flamethrower!  Run!
11027730	Run for it!  Flamethrower!
11027731	That was too close for comfort!
11027732	They shot another canteen!
11027733	Be brave men!
11027734	We're Germans, we can survive this!
11027735	Reloading!
11027736	They're everywhere!
11027737	Of course I'm scared!
11027738	I don't like the looks of this!
11027739	Return fire!
11027740	Shoot back at them!
11027741	They missed that time!
11027742	Infantry formation!  Not ours!
11027743	That guy waved at me!
11027744	That's just rude!
11027745	Their tactics are obvious!
11027746	Don't let them get  close!
11027747	Infantry has our range!
11027748	Cover up, mortar!
11027749	I hate being shelled!
11027750	Granatwerfer rounds!
11027751	Tackle that Maxim from the side!
11027752	Spread out more, it can't track us all!
11027753	We need to kill that MG crew quick!
11027754	Don't let that Maxim keep us pinned!
11027755	Find that Heckenschütze!
11027756	Killing us one by one!
11027757	He's hit!
11027758	Gott in himmel, they're chewing us up!
11027759	Not another one!
11027760	I really wanted to die in bed!
11027761	Somebody write my wife!
11027762	We need a medic!
11027763	Stop the bleeding!
11027764	Medic!
11027765	I'm done!
11027766	It's over for him!  Move on!
11027767	Leave some panzers for us!
11027768	A real man fights a panzer at close range!
11027769	I hope that panzer leaves something for us to kill
11027770	Don't want to be a panzer crewman.  Too removed from the real fighting. I want to see that particular look when you put a bullet into a man's gut.
11027771	I like flamethrowers!
11027772	A flammenwerfer is an excellent tool, but I still prefer a rifle or knife
11027773	You pin them, we'll kill them!
11027774	Loving your work!
11027775	You mortarmen should try frontline work sometime!
11027776	We might need that granatwerfer support, but I'd rather just shoot the enemy
11027777	German cannons are the best in the world
11027778	The enemy fears our Pak
11027779	Nothing like having one of our panzers nearby
11027780	Panzers like that are why we'll win this war
11027781	It got in the way, and it died
11027782	This is war, we can't worry about dumb animals - apart from the infantry.
11027783	It is good to burn the enemy.  Makes them scared and makes them dead
11027784	Our half-tracks are much better than those cheap American ones
11027785	One day we'll all ride in half-tracks
11027786	The enemy shits himself when our MG opens fire
11027787	They hate the sound of the MG-42.  I find it pleasing
11027788	If you can't shoot them, bomb them, I say
11027789	I always appreciate mortar support
11027790	I have a lot of respect for Pioneers
11027791	Those guys are tougher than they look.
11027792	Much better than a Stalin organ!
11027793	I don't care who we got the idea from, those rockets kill the enemy
11027794	I think I would make a good sniper. I can hold my shit and piss for days.
11027795	This wreck is fresh
11027796	Look at the holes in that thing - pretty ragged shooting to be honest.
11027797	I wonder what took it out
11027798	Yes!  Kill them!
11027799	Jahvol, with pleasure!
11027800	Don't waste that panzerschrek!
11027801	Feed them a rocket!
11027802	Aim low, below the gun shield!
11027803	Hit it from the sides, the crew is exposed!
11027804	Fuck that flamethrower crew up!
11027805	Try to burn me?  I will kill you!
11027806	Now this is fun!  Burn!
11027807	Listen to them scream!  Fire good!
11027808	I'll send them all to hell!
11027809	Hahahah die!
11027810	48!  I think that was 48!
11027811	Oh yes!
11027812	Now we fight!  Wunderbar
11027813	Nothing personal freund!  Well, maybe a little!
11027814	Kill them all!
11027815	Mercy is for the weak!
11027816	Win at any cost!
11027817	I'm taking out the right!
11027818	That one is mine!
11027819	I've got that one!
11027820	That's my kill!
11027821	Good as dead!
11027822	Get in their faces!
11027823	They're pissing themselves!
11027824	Scream you pigs, scream!
11027825	This is living!
11027826	One more!  Let me get just one more!
11027827	They die easy!
11027828	This is a good day to kill!
11027829	They can't stop me!
11027830	I was born to kill!
11027831	Can never get enough of this!
11027832	This assault rifle is excellent!
11027833	Might be TOO easy with MP-44's
11027834	Shutting that machinegun down!
11027835	Going after the MG crew!
11027836	Fucking mortar team is meat!
11027837	I will shove my rifle up that crew's ass!
11027838	Hold still you sneaky bastard!
11027839	Come out and face me you fucking heckenschütze!
11027840	We're just targets out here!
11027841	Totally out in the open!
11027842	There's a bit of cover!
11027843	There's some protection there if you're worried!
11027844	They'll have a hard time getting us behind here!
11027845	Heavy cover?  There's no challenge in that!
11027846	Use the wall!
11027847	Safe as your mama's bosum!
11027848	Should I carve off a few steaks?
11027849	That is an interesting smell
11027850	We can pick them off behind these sandbags
11027851	Good, sandbags
11027852	I don't see what all the fuss is
11027853	I like fighting…Killing those swine is proper man's work
11027854	Yes, this war was necessary.  How could you ask that?
11027855	47, maybe a few more, but I don't count them unless I'm sure
11027856	Don't you count your kills too?
11027857	I'm proud of my work, what's wrong with that?
11027858	I could add you to the list.  It would be easy
11027859	I don't make threats…
11027860	Cold blooded?  Nothing cold blooded about me, I get quite worked up
11027861	Makes the job easier when you can enjoy it
11027862	I make a little game out of it sometimes
11027863	I don't always shoot to kill
11027864	A wounded enemy makes the rest of them scared
11027865	An enemy's screams of pain makes our men more bold
11027866	That's always a good thing, making the enemy scream
11027867	Quit complaining.  It's warm in hell and we'll be there soon enough
11027868	I like the cold, keeps me alert
11027869	This is refreshing weather, don't you think?
11027870	They're coming right down our throats!
11027871	Hold the line you pussies!
11027872	You're letting them break the line!
11027873	Contact!  Left!
11027874	There, on the left!
11027875	Get the left, they're pushing through!
11027876	Targets on the right!
11027877	They're flanking from the right!
11027878	Right flank!
11027879	I don't care, as long as there's fighting soon
11027880	No, I think of other things sometimes.  Fights I've had in the past for instance
11027881	I AM being quiet. You'll know when I'm being loud
11027882	I don't like fighting women though.  They're just mean
11027883	Lets get this done and get to the killing
11027884	We don’t always have the best plan, but that's ok
11027885	A bad plan always makes the fight more interesting
11027886	I like a challenge
11027887	Sometimes it's nice to just kill them, but it's better when I have to work at it
11027888	It keeps me sharp
11027889	If it's too easy it makes you soft, and soft is dead
11027890	I will be sad when this war is over.  I can't imagine being a untergefreiter
11027891	Quickly kameraden, there is fighting to be done
11027892	Maybe this will be a challenge
11027893	It's all part of the plan
11027894	Stop standing around and get to it
11027895	I heard gunfire in that direction.  Good
11027896	Like I said, I enjoy my work
11027897	Just relax and savor the moment.   It may be your last
11027898	I joined the Wehrmacht to fight!
11027899	Panzer!
11027900	Don't give that panzer an easy target!
11027901	You missed, you armored piece of shit!
11027902	Panzer fire!
11027903	Enemy panzer thinks he has us!  Ha!
11027904	Don't be afraid, it's just a panzer!
11027905	That gunner can't shoot for shit!
11027906	Enemy Pak!
11027907	Scatter!  Flamethrower!
11027908	You're not burning me!
11027909	Now that's more like it!  The enemy is fighting back!
11027910	Hah, they're shooting at us!
11027911	Missed me again!
11027912	I will kill you before you kill me, count on it!
11027913	Schwiner!
11027914	The dogs are trying to kill us!
11027915	There are quite a few of them!  Good!
11027916	Now it's our turn!
11027917	Ok, that was closer than I'd like!
11027918	Not good enough!
11027919	Who taught those guys how to shoot?  Pathetic!
11027920	You call that shooting?  I'll show you shooting!
11027921	Hey arschlechers!  You missed!
11027922	You can't take me!
11027923	You're not good enough!
11027924	Saftladen!
11027925	Reiss dich am riemen!  It's just infantry!
11027926	We have incoming!
11027927	Find that mortar!
11027928	Fucking mortars!
11027929	You can't hit shit with that Maxim, can you?
11027930	They're trying to pin us with that Maxim!
11027931	Don't let that Maxim pin you down!
11027932	Piece of shit Maxim!
11027933	Sniper!
11027934	Find me that sniper!
11027935	Himmel, arsch und Zwirn!  I'm hit!
11027936	Jah, he's dead!  So what?
11027937	We've all got to die sometime!
11027938	I saw that one coming!  It hurts too!
11027939	Jah, they got me!
11027940	Valhalla!
11027941	We're down a man!
11027942	We need reinforcements!
11027943	I'll be waiting for you in hell…
11027944	Man down!  Do I have to do everything myself!
11027945	Keep those panzers off us!
11027946	We appreciate your support, Pak gunners!
11027947	Our mighty panzers are with us!
11027948	It is good to see panzer support!
11027949	Spread fear and flame!
11027950	There is a purity to fire
11027951	Show them what German guns can do!
11027952	Keep us well covered, maschinengewehr crew!
11027953	Grenatwerfer team, be ready to support us!
11027954	Aim that mortar true!
11027955	Keep sharp on that Pak!
11027956	Good to see we have anti-panzer support
11027957	Panzers lead us to victory
11027958	Nobody builds better than Germans.  Nobody
11027959	Waste like this will end when we win this war
11027960	See what the enemy does to animals?  That's why we must defeat him. You want him doing that in your town?
11027961	Righteous fire to cleanse our enemies
11027962	That is a sturdy transport
11027963	That Sonderkraftfahrzeug is a handsome vehicle, don't you think?
11027964	Our machine guns are vital to our success
11027965	I find the sound of the MG-42 quite pleasant.  It sounds like victory
11027966	We have the best trained mortar crews in the world - they could drop a bomb into your mother's ass from 1800m
11027967	Those soldiers can drop a mortar round through a chimney
11027968	I admire those hard working, hard fighting Pioneers
11027969	Pioneers, I salute you!  Keep up the good work!
11027970	That is an inspiring display of German technology
11027971	Rockets are the future
11027972	Our sharpshooters are unmatched
11027973	Waste of good materials
11027974	Pioneers can salvage much from this
11027975	A monument to battle
11027976	Strike at the enemy panzer!
11027977	It is crewed by inferiors!  Do not fear that panzer!
11027978	Bring that panzer down!
11027979	We will defeat this panzer or die trying!
11027980	Get around that Pak crew and fire!
11027981	Pak!  I'll take the left side!
11027982	Do not waste time!  Take that flammenwerfer out at range!
11027983	Flamethrower!  Destroy them before they close!
11027984	The enemy must burn!
11027985	We will scorch our foes!
11027986	Attack!
11027987	For the fatherland! For the Reich!
11027989	Sehr gutt, kill them all!
11027990	This is proper work!
11027991	Our enemies must fall!
11027992	They fall before us!
11027993	They cannot stand the might of the Wehrmacht!
11027994	Show them how Germans do it!
11027995	Do as you were trained!
11027996	Fire!  Fire!
11027997	That's it!  Crush our enemies!
11027998	After them!
11027999	Press them hard!
11028000	They are weak and will break!
11028001	We must not show mercy!
11028002	Do not hesitate!
11028003	Remember your training soldaten!
11028004	Our victory is assured!
11028005	They are no match for us!
11028006	Show no fear!
11028007	Have courage!
11028008	With vigor, attack!
11028009	Feed them German steel!
11028010	We are the hammer of the Werhmacht!
11028011	Shatter them with our assault rifles!
11028012	Charge that MG or all is lost!
11028013	That machinegun must be silenced!
11028014	There!  Mortar crew!  Eliminate them!
11028015	Enemy mortar is this way!  Attack!
11028016	Kill the coward sniper!
11028017	One sniper cannot kill us all!  Attack!
11028018	Do not leave us in the open for long
11028019	We give the enemy an easy target here!
11028020	Duck behind there!
11028021	There's some cover there!
11028022	This is good cover!
11028023	This will make a good fighting position
11028024	Behind the wall, quickly!
11028025	See that wall?
11028026	We do many unpleasant things for the Reich, but gladly
11028027	This beast can still be useful
11028028	Let us reap the rewards of our labor
11028029	Notice how the complaining about filling sandbags stops as soon as the bullets start flying?
11028030	No, I do believe we are doing the right thing
11028031	It is our destiny and our right to do this
11028032	Yes, I thought about joining the party before the war.
11028033	We must do this.  The alternative is unthinkable
11028034	I like the Americans though.  They just don't quite understand yet
11028035	It's kill or be killed at the basest level.
11028036	Communism is a spreading rot.  It must be stopped
11028037	The English are fools but they're not all bad
11028038	Germany is crowded - we need space for the greater German peoples.
11028039	For your sake I will pretend I didn't hear that.  You should not say such things though
11028040	We have great leaders.  Look at how much we've accomplished in a few short years.
11028041	The Reich will be victorious, I know this in my bones
11028042	We have hard work ahead of us before our ultimate victory
11028043	Maybe we join with the Americans and British and push the Russians back out of Europe.
11028044	Maybe then, the Bolsheviks understand what they're up against, jah?
11028045	We are Teutons, we can stand a little cold
11028046	Thoughts of victory keep me warm
11028047	I just imagine the Reich at peace, me sitting in front of a fireplace with my kinder.  It helps
11028048	Brace the center!
11028049	They're concentrating on our center
11028050	Watch the middle, it grows weak!
11028051	The dogs are on our left!
11028052	Enemy on the left!
11028053	They enemy is hitting our left flank!
11028054	The swine are coming hard on the right!
11028055	There!  Bastards on our right!
11028056	Right flank!  Right flank!
11028057	For the Fatherland
11028058	For the Reich
11028059	We do this for the German people
11028061	Jahvol, that's a good plan
11028062	Do not shirk your duty to the Fatherland
11028063	Come soldaten, there is work to be done
11028064	Complaining shows poor character.  It does not become a German
11028065	Follow the orders we have been given
11028066	It is not wise to question orders
11028067	I am confident in our leadership
11028068	I have no doubt this is a good plan
11028069	Gladly we do this
11028070	I will do anything the Reich requires
11028071	I am not a martinet.  I simply choose to trust our leaders
11028072	We have our commands
11028073	Carry out our orders
11028074	We must not delay
11028075	Another step on the road to victory
11028077	Enemy panzer, seek cover!
11028078	It may not be a German panzer but it can still kill!
11028079	We could use some anti-panzer support!
11028080	Enemy panzer!  Be brave!
11028081	What would Old Shatterhand do to a panzer?
11028082	Enemy panzer!  Crude but effective!
11028083	Watch out for that Pak!
11028084	The enemy Pak has us sighted!
11028085	Scatter!  Flamethrower!
11028086	They want to burn us!  The irony!
11028087	Buckle down and fight back!
11028088	Return fire!
11028089	Push them back!
11028090	We have training and discipline! Use it!
11028091	Hold them!
11028092	Hold and be ready to counter-attack!
11028093	They are weaklings!
11028094	Be men!
11028095	Fight back!
11028096	We have destiny on our side!
11028097	We can take this and give it back!
11028098	Stand firm!
11028099	Their troops are inferior!
11028100	The enemy infantry is poorly trained!  Control your fear!
11028101	We will weather this infantry assault!
11028102	That squad cannot defeat us!
11028103	For the Reich, hold the line!
11028104	Stay low and ride the barrage out!
11028105	They can't shell us forever!
11028106	If they hit you it will be luck, not skill!
11028107	Laughable!  That Maxim fires as slow as my rifle!
11028108	That ancient machinegun is no real threat!
11028109	The enemy uses antiques against us!
11028110	Go straight down that Maxim crew's throat!
11028111	Cowards shoot from the shadows!
11028112	Enemy sharpshooter!
11028113	He died for the Fatherland!
11028114	He fought well for Germany!
11028115	There is glory in death!
11028116	God watches over him now!
11028117	Sacrifices must be made!
11028118	Ach, I'm hit!
11028119	Gott.  I am wounded!
11028120	I gladly give my life!
11028121	I'm dying but the Reich lives on!
11028122	Nein!  I have work to do!
11028123	Defend Leningrad Tiger
11028124	Capture 5 Heavy Tanks
11028125	Spot first Enemy Tiger
11028126	Spot first Enemy IS-2
11028127	Spot first Enemy IS-2
11028128	Kill 10 Heavy Tanks with AT Guns
11028129	Kill 5 Tigers with Infantry
11028130	Kill 25 Tigers
11028131	1 Command Point
11028132	Build 20 IS-2s
11028133	Build 20 Tigers
11028134	Build 20 KV-1s
11028135	Repair 10 IS-2 critical
11028136	Kill 50 Enemy medium tanks
11028137	Capture 10 Panzer Ivs
11028139	Capture 10 Panthers
11028140	Capture 10 T-34s
11028141	Destroy 150 light vehicles with medium tanks
11028142	Kill 1000 infantry with medium tanks
11028143	Build 150 T-34s
11028144	Build 100 Panzer Ivs
11028145	Build 50 Panthers
11028146	Kill 200 enemy infantry units with German mortars
11028147	Kill 200 enemy infantry units with Soviet mortars
11028148	Build 10 of each type of mortar squad
11028149	Capture 10 enemy mortars
11028150	Use the German smoke barrage 20 times
11028151	Kill 20 enemy vehicles with mortar fire
11028152	Kill 50 enemy infantry units in the campaign with mortars
11028153	Build 75 T-70 Light Tanks
11028154	Build 100 222 Armored Cars
11028155	Destroy 150 enemy light vehicles
11028156	Kill 500 infantry with light vehicles
11028157	Kill 15 medium tanks with light vehicles
11028158	Have 25 T-70s and 25 222 Armored Cars achieve veterancy level 3
11028159	Capture 10 T-70s
11028160	Kill 5 IS-2s with Infantry
11028161	Kill 25 IS-2s
11028162	Mobility kill on Heavy Tank with mines
11028163	Build 50 of each assault gun type
11028164	Destroy 75 Enemy assault guns
11028165	Kill 150 infantry with SU-76 barrage
11028166	Destroy 40 heavy tanks with assault guns
11028167	Reach vet 3 with each assault gun at least once
11028168	Capture 15 assault guns
11028169	Kill an Elefant with an SU-76
11028170	Kill 50 assault guns with infantry
11028171	Kill 25 assault guns with aircraft
11028172	Kill 1500 enemy infantry
11028173	Cause 250 casualties on panzer grenadiers
11028174	Build 2500 grenadiers and 2500 conscripts
11028175	Build 2500 grenadiers and 2500 conscripts
11028176	Build Elite infantry 1000 Guard troops, 1000 Panzer Grenadiers, 500 shock troops, 500 NKVD
11028177	Snipe 200 infantry
11028178	Destroy 30 medium tanks with infantry anti-tank weapons
11028179	Kill 500 enemy infantry units with German HMGs
11028180	Kill 300 enemy infantry units with Soviet HMGs
11028181	Build 50 of each HMG squad
11028182	Capture 20 enemy HMGs
11028183	Kill 20 enemy vehicles with HMGs
11028184	Kill 200 German vehicles with AT Guns
11028185	Kill 200 Soviet vehicles with AT Guns
11028186	Build 10 of each type of AT Gun
11028187	Capture 20 enemy AT guns.
11028188	Build 10 of every AT gun in the game (45mm, 76mm, 75mm, 88mm)
11028189	Destroy 20 structures with AT guns.
11028190	Kill 500 Infantry with Artillery
11028191	Limit 3 Radio Posts
11028192	Kill 50 German tanks with Soviet artillery
11028193	Fire 200 of each type of artillery barrage
11028194	Capture 20 Enemy artillery weapons
11028195	Destroy 100 artillery pieces.
11028196	Destroy 50 enemy structures with Artillery.
11028197	Destroy 25 buildings with assault guns.
11028198	Must not be in combat
11028199	Artillery!  We must move!
11028200	Enemy barrage!
11028201	Artillery!
11028202	Enemy aircraft!
11028203	Look out, airstrike!
11028204	Luftangrief!  Get us out of here!
11028205	T-34!  We're being shot at by a T-34!
11028206	Indirect fire incoming!
11028207	We are under mortar attack!
11028208	Taking AT rifle fire!
11028209	Armor is engaging our halftrack!
11028210	Enemy armor is engaging us!
11028211	Enemy panzer firing on us!
11028212	Taking AT fire!
11028213	AT gun is firing on us!
11028214	Fuck, panzer fire!
11028215	Enemy tanks shooting at us!
11028216	Granatwerfer taking  fire!
11028217	Mortar 'track under attack!
11028218	Half-track is under fire!
11028219	Half-track under fire!
11028220	251 is taking fire!
11028221	We are under attack!
11028222	Small arms fire!
11028223	Infantry fire!
11028224	Taking machinegun fire!
11028225	Enemy MG is firing on us!
11028226	Enemy T-34 is trying to kill us!
11028227	PTRS!  Enemy anti-tank rifle!
11028228	Taking rocket fire!
11028229	SU-85 has our range!
11028230	Tank destroyer is firing on us!
11028231	Der schwanzlutscher!  AT rifle!
11028232	Infantry has engaged us!
11028233	Engine is hit!
11028234	They got the engine!
11028235	Panzerwerfer hit!  Engine is damaged!
11028236	Granatwerfer reporting engine damage
11028237	Secondary weapon damage!
11028238	Our MG is kaput
11028239	Engine damage!  251 has engine damage!
11028240	We lost the MG
11028241	The tracks!  Panzerwerfer reports track damage!
11028242	251 reports track damage!
11028243	Scheisse!  Our granatwerfer is crippled
11028244	251/2 reports drivetrain damage
11028245	We copy!
11028246	Firing mortar barrage!
11028247	Incendiary barrage confirmed!
11028248	It will be done!
11028249	We are on it!
11028250	Half-track acknowledges orders!
11028251	Got it!
11028252	Smoking the target!
11028253	Without delay!
11028254	Incendiaries loaded
11028255	Right away
11028256	We copy orders
11028257	Rocket barrage on the way
11028258	Mortar barrage on the way
11028259	We have the barrage target
11028260	We will incenerate the target area!
11028261	Orders receieved
11028262	Granatwerfer firing
11028263	We'll do it
11028264	For the fatherland
11028265	Pull over here!
11028266	Halt!  Stopp!
11028267	Vollbremsung!
11028268	Half-track halting
11028269	Halt
11028270	Stopping
11028271	We have the target!
11028272	Everyone out!  Half-track is kaput!
11028273	Half-track engaging!
11028274	We're done for!
11028275	Move!
11028276	We're moving!
11028277	Gas it driver!
11028278	Time to go!
11028279	Moving out
11028280	Gut! Hier ist total tote Hose
11028281	Rolling
11028282	Granatwerfer en route
11028283	Mortar carrier is moving
11028284	Sonderkraftfahrzeug 251/2 on the way
11028285	Cross country in the snow…glad we have tracks!
11028286	Driver get moving and watch for deep snow
11028287	Standing by!
11028288	Was wollen sie?
11028289	Half-track ready!
11028290	Jah?
11028291	Flammpanzerwagen here
11028292	You need something put to the torch?
11028293	hetz mich nicht so!
11028294	Will you get to the fucking point?
11028295	Mach keine Zicken
11028296	Anti-tank gun destroyed!
11028297	We have taken out a field gun!
11028298	That is a kill!
11028299	We have killed it!
11028300	Target is no more!
11028301	We have eliminated the target!
11028302	Target down!
11028303	We have done it!  Target destroyed!
11028304	Enemy MG crew is dead!
11028305	We have shut down an enemy machinegun!
11028306	That mortar is silent now!
11028307	Enemy mortar destroyed!
11028308	One less enemy sniper!
11028309	Half-track reports enemy sniper is down!
11028310	Flammpanzerwagen reports AT gun destroyed
11028311	We lit that Pak crew on fire
11028312	Enemy armor is destroyed
11028313	We have taken out the enemy armor
11028314	Target destroyed
11028315	That's a kill
11028316	Kaput!
11028317	Mortar carrier reports enemy killed
11028318	Panzerwerfer reports a kill
11028319	Our rockets found their mark
11028320	Granatwerfer has taken out an enemy unit
11028321	Enemy MG is no more
11028322	We have killed the MG crew
11028323	Enemy squad down
11028324	One less enemy squad
11028325	We have killed an infantry squad
11028326	Mortar crew is dead
11028327	Enemy mortar team is kaput
11028328	Shoot on sight, lets move!
11028329	Moving to combat!
11028330	Combat patrol, go!
11028331	Move and fire!
11028332	Patrol orders receieved!
11028333	On combat patrol
11028334	Moving to engage
11028335	Eyes open, we're moving into combat
11028336	On the move, weapons ready
11028337	Patrolling
11028338	Driver stop this half-track
11028339	Stop here
11028340	Open fire!
11028341	Bail out!
11028342	Fire!  Fire!
11028343	Half-track is
11028344	We are leaving!
11028345	Move! Mach schnell!
11028346	Go!
11028347	Flammpanzerwagen on the move
11028348	251/16 moving
11028349	Flame vehicle on the way
11028350	Ich bin soweit!
11028351	You have need of us?
11028352	Granatwerfer ready
11028353	Mortar carrier waiting for orders
11028354	Half-track awaiting orders
11028355	I hope you have orders, it's cold out here
11028356	Half-track on the attack
11028357	Guns on target! Fire fire!
11028358	Gunner open fire!
11028359	Burn them!
11028360	We will light them up!
11028361	Attacking
11028362	Flammpanzerwagen attacking
11028363	Engaging with flamethrower
11028364	Half-track attacking
11028365	Sonderkraftfahrzeug 251 on the attack
11028366	Mortar half-track here.  Engine is hit
11028367	Main weapon destroyed!
11028368	Fucking bastards! They took out our main weapon!
11028369	Main weapon is out!
11028370	We're crippled!
11028371	Panzerwerfer stopping here
11028372	Panzerwerfer halting
11028373	This panzerwerfer is fucked!
11028374	Our Panzerwerfer is out of action!
11028375	We're shot to hell!  Panzerwerfer crew bailing out!
11028376	<Crackle> Half-track! We lost our <pffft> Halftrack  <pop>!
11028377	Panzerwerfer displacing!
11028378	Panzerwerfer is relocating!
11028379	Get this Panzerwerfer out of here!
11028380	Driver get us there
11028381	Half-track is moving
11028382	Panzerwerfer confirms move orders
11028383	Rocket carrier on the move
11028384	Driver get this Panzerwerfer moving
11028385	We are ready!
11028386	Awaiting orders!
11028387	You have a rocket target?
11028388	Panzerwerfer is ready for action
11028389	Half-track ready
11028390	Give us something to do before our tracks freeze
11028391	Unit ready…and our heater is working too!
11028392	Was willst du?
11028393	Stop mucking about and tell me what you want
11028394	Wunderbar!  Enemy armor is destroyed
11028395	Enemy tank is scrap!
11028396	Well done crew!  Enemy unit destroyed!
11028397	It is no more!
11028398	Enemy squad is on fire!
11028399	We have turned the enemy infantry into ash!
11028400	Barrage away!
11028401	Firing all rockets!
11028402	Laying down heavy smoke!
11028403	Rockets!
11028404	Dropping smoke on target
11028405	Smoke barrage on the way
11028406	We will burn them out
11028407	Rockets away
11028408	Obscuring target area
11028409	Firing rockets
11028410	Enemy armor is engaging our Panzerwerfer
11028411	Panzerwerfer taking fire from enemy tank!
11028412	We are taking anti-tank fire here!
11028413	Half-track under Pak fire!
11028414	Panzerwerfer under attack!
11028415	Rocket carrier is taking fire!
11028416	Katyusha is trying to reload us…in reverse!
11028417	Panzerwerfer has taken engine damage!
11028418	Panzerwerfer reports limited mobility!
11028419	Incoming!
11028420	Artillery inbound!
11028421	We're in the target zone!
11028422	Look out, deep snow!
11028423	Driver watch out for that deep snow!
11028424	Schiesse that snow is too deep!
11028425	Look out!
11028426	Watch it!
11028427	Achtung!
11028428	Halt
11028431	Stop
11028438	Very well
11028439	Understood
11028440	Acknowledged
11028441	Heavy panzer confirms orders
11028442	Orders received
11028443	Verstanden
11028444	As you say
11028445	On it
11028446	Sehr gutt
11028447	Right away
11028448	We hear you!
11028449	Verstanden!
11028450	Got it!
11028451	Your orders are clear!
11028452	Doing it!
11028453	It will be done
11028454	We have our orders
11028455	Jah we'll do it
11028456	Executing orders!
11028457	Jahvol
11028458	Destroying light armor!
11028459	T-34!  Take it out!
11028460	Light tank!  Fire!
11028461	Shame to waste good shells on such a pitful target
11028462	Half-track in our sights!
11028463	Destroy that Soviet piece of shit!
11028464	Destroy that half-track!
11028465	A T-34 is no match for a heavy panzer!
11028466	Enemy heavy panzer!  Attack!
11028467	Heavy armor in our sights!
11028468	Let us see who has the better heavy, huh?!
11028469	Fire on that half-track!
11028470	Destroy that building!
11028471	Fire on that structure!
11028472	Bring that building down now!
11028473	Engaging AT gun!
11028474	It will be a beautiful explosion!
11028475	Mortar crew is the target!
11028476	Firing on mortar!
11028477	MG crew must die!
11028478	SU-85 is the target!
11028479	Attacking!
11028480	Tiger on the attack!
11028481	Tiger confirms attack orders!
11028482	Contact!  Enemy anti-tank gun!
11028483	You want something dead, you call a Tiger!
11028484	AT gun!  Kill it!
11028485	Soft target! Don't waste heavy shells. Fuck it! Hammer them!
11028486	Heavy panzer has attack orders!
11028487	Target recognized!
11028488	Elefant is attacking!
11028489	Schwere Panzerjager is engaging the enemy!
11028490	Rotate on target! Fire! Fuck this pig is slow.
11028491	German steel and German engineering. Haha. Good luck!
11028492	All guns! Fire!
11028493	Eliminate that machinegun!
11028494	Heavy machinegun has no chance!
11028495	Gunner, fire!
11028496	Contact!  Fire!
11028497	Zeil fuer!
11028498	Panther is attacking!
11028499	Silence that granatwerfer!
11028500	Fire! Fire!
11028501	Destroy it!
11028502	SU-85! Kill it quick!
11028503	Panzer V has engaged!
11028504	Put a 75mm round on that target!
11028505	That squad must die!
11028506	I want all guns on that infantry squad!
11028507	Infantry target confirmed!
11028508	Take out those troops!
11028509	Light armor will not know what hit them
11028510	Thin armor is the same as no armor
11028511	Engaging enemy panzer
11028512	Their armor is like toys
11028513	Light panzer?  Too easy
11028514	Turning it to rubble
11028515	We will roll right over them
11028516	It will be a tomb
11028517	Heavy panzer on the attack
11028518	It will be destroyed
11028519	We have the target
11028520	Gunner there is your target
11028521	Load main gun, we have a target
11028522	Attacking
11028523	SU-85 is the target. SU-85 will die
11028524	Tiger will destroy the target
11028525	88mm on target
11028526	Attack, but watch the blind spots
11028527	Elefant has a target
11028528	Lets show them what a heavy panzer can do
11028529	Panzerjager engaging the enemy
11028530	88 load. Aim. Fucking kill it!
11028531	Panther has a target
11028532	We will turn that SU-85 into scrap
11028533	Panzerkampfwagen 5 on the attack
11028534	75mm on target
11028535	Use main and secondary weapons.
11028536	Put all weapons on that fucking squad.
11028537	Enemy squad in our sights
11028538	Search and destroy!
11028539	Advancing into enemy territory
11028540	Search and destroy orders received
11028541	Patrolling into enemy sector
11028542	Driver, get us there!  Gunner, kill everything!
11028543	Combat patrol orders received!
11028544	Blitz them!
11028545	Patrolling our sector
11028546	Get ready for fire and maneuver. Remember our training.
11028547	Watch for incursions
11028548	Heavy panzer on combat patrol
11028549	Moving to our sector.  Gunner be ready for anything
11028550	Two priorities. Kill everything. Get to our destination
11028551	Crew we're going hunting
11028552	Heavy panzer on the hunt
11028553	We will seek and we will destroy
11028554	Brings me back to my blitzkrieg days.
11028555	Moving to attack
11028556	Moving out, ready for combat
11028557	On patrol
11028558	Patrol orders received
11028559	Tiger on combat patrol
11028560	Panzerkampfwagen Tiger seeking targets
11028561	Tiger here, moving to combat
11028562	Move out, but be ready to halt and engage!
11028563	Shit - we should be waiting for targets, not moving like a panzer.
11028564	Take off the travel locks - get ready for targets.
11028565	Panther is on patrol
11028566	Panther here, moving out on combat patrol
11028567	Panther - shitty transmission, great gun. We're going to need both.
11028568	Halt!
11028569	Stop!  Stop now!
11028570	Hit the brakes!
11028571	Stopping
11028572	Tiger stop now.
11028573	Panther is stopping
11028574	Elefant halting
11028575	Panther will stop here
11028576	Tiger stopping
11028577	Driver stop this Elefant here
11028578	No!
11028579	They got the ammo! Everyone ou…..
11028580	Our Heavy Panzer is out of action!
11028581	We're burning!  Elefant is burning!
11028582	Grab your gear and get out before it blows!
11028583	Abandon the vehicle!
11028584	I can't believe it!  They destroyed my beautiful Tiger!
11028585	Schiesse schiesse that hurts!
11028586	No no no no not like this no!
11028587	It is no use crew, we are finished.  Abandon the Tiger
11028588	They got our Panther!
11028589	Elefant is disabled!  Bailing out!
11028590	Panther here!  We're on fire and bailing out!
11028591	Get out of this fucking Panther now, it is kaput!
11028592	We're dead!
11028593	This heavy Panzer is a combat loss
11028594	Everyone out!  This Elefant is finished!
11028595	Panzer V here, we're bailing out!
11028596	They beat us!  Elefant out of action!
11028597	Tiger reporting!  We're done for!
11028598	Floor it!
11028599	Full power, go!
11028600	Get us out of here driver!
11028601	Moving!
11028602	On the way now!
11028603	We have to get out of here!
11028604	Movement orders!
11028605	Go go go!
11028606	Don't spare the throttle!
11028607	Driver get us out of here!
11028608	There!  We must go there!
11028609	Quickly, we must move!
11028610	Mach Schnell!
11028611	Tiger moving!
11028612	Tiger displacing!
11028613	Get this Tiger rolling!
11028614	We are getting this Tiger out of here!
11028615	Elefant moving!
11028616	Get this big bastard moving!
11028617	Slowest. Porsche. Ever.
11028618	Get this Elefant out of here
11028619	Hang on…got it...Panther has coordinates!
11028620	Panther moving out!
11028621	Get this Panther moving at once!
11028622	Moving now!
11028623	Heavy panzer on the move
11028624	In gear, moving out
11028625	Driver get us there
11028626	On the way
11028627	We're moving
11028628	Heavy Panzer rolling out
11028629	We'll get there
11028630	Move orders confirmed
11028631	These things use a lot of fuel, you know?
11028632	Heavy Panzer on the way
11028633	If that is where you need us
11028634	Moving into enemy territory
11028635	We are moving to an enemy sector
11028636	Going to enemy-held region
11028637	That is hostile territory
11028638	We can get there
11028639	Lets see them try to stop us
11028640	Moving
11028641	Tiger on the move
11028642	Tiger rolling out
11028643	We confirm Tiger move orders
11028644	Take this Tiger over there driver
11028645	Elefant on the move
11028646	Elefant relocating
11028647	Elefant displacing
11028648	Elefant confirms move orders
11028649	Panther moving
11028650	Panther has move orders
11028651	Get this Panther moving
11028652	Panther confirms relocation
11028653	Careful driver…ice and heavy panzers are a bad combination
11028654	Get us across that ice…carefully
11028655	Are you sure you want a heavy panzer on ice?
11028656	Watch the ice
11028657	I do not like driving over ice
11028658	Heavy Panzer here!
11028659	Heavy Panzer is ready!
11028660	Tiger here!
11028661	Ready! [in german]
11028662	What do you need?
11028663	Orders!
11028664	Standing by!
11028665	Tiger ready!
11028666	Elefant standing by!
11028667	Elefant needs orders!
11028668	Panzerjager ready for action!
11028669	Panther ready for action!
11028670	Tiger needs orders!
11028671	Panther here!
11028672	Panzer V awaiting orders!
11028673	Standing by
11028674	Awaiting orders
11028675	Jah?
11028676	How can we help?
11028677	Heavy panzer ready for orders
11028678	Heavy panzer here
11028679	Tiger
11028680	Panzerkampfwagen Tiger awaiting orders
11028681	Tiger ready
11028682	Elefant here
11028683	Schwerer Panzerjägerr ready
11028684	You need an Elefant?
11028685	Panther ready
11028686	Fueled and loaded, Panther is ready
11028687	You need Panther support?
11028688	What the hell do you want this time?
11028689	We do not have time for games
11028690	Get to the point or stop bothering us
11028691	Fuck!  What now?
11028692	Dumkopf, can't you see we are busy!
11028693	AT gun destroyed
11028694	We have taken out an anti-tank gun!
11028695	Pak crew is dead!
11028696	One less AT gun!
11028697	Yes!  AT crew is kaput!
11028698	AT gun defeated!
11028699	Why do they call them armored cars?
11028700	Enemy scout car destroyed!
11028701	We have eliminated a scout car!
11028702	That scout car is totten
11028703	Blew right through their armor!
11028704	Look at that enemy tank burn!
11028705	Enemy armor destroyed!
11028706	Armored target is no more!
11028707	They didn't stand a chance!  Enemy panzer is dead
11028708	Good hit!  Enemy panzer destroyed!
11028709	They really stink when they burn!
11028710	Kill!  That's an armor kill!
11028711	Enemy panzer is kaput!
11028712	We claim another armor kill!
11028713	One less enemy panzer!
11028714	Gott verdammt noch mal alle in die Hölle. Where do they all come from?
11028715	SU-85 is no longer a threat!
11028716	Heavy assault gun destroyed!
11028717	We have taken out an ISU-152!  Not so tough!
11028718	German Heavy Armor
11028719	German Heavy Armor
11028720	Target silenced!
11028721	German Heavy Armor
11028722	German Heavy Armor
11028723	German Heavy Armor
11028724	German Heavy Armor
11028725	German Heavy Armor
11028726	Heavy Panzer reports target destroyed!
11028727	That's a good kill!
11028728	Enemy unit destroyed!
11028729	We have killed the enemy!
11028730	Another victory for our crew!
11028731	No chance against good German steel and discipline!
11028732	Die!
11028733	They had no chance against our heavy panzer
11028734	Enemy dead!
11028735	What we could do with another thousand tigers
11028736	Tiger claims another victim
11028737	Panzerkampfwagen Tiger reporting enemy killed
11028738	That's a kill!  Elefant reports a kill!
11028739	Elefant has destroyed the target! [german]
11028740	Ferdinand, Elefant, that doesn't matter.  To the enemy were are simply…Death.
11028741	Panther reports a kill!
11028742	Another kill for our Panther!
11028743	Panther has destroyed the target!
11028744	Enemy half-track destroyed!
11028745	Watch that half-track burn!
11028746	Enemy MG squad has been destroyed!
11028747	Schlacten…it was a slaughter
11028748	That AT rifle did him no good!
11028749	That half-track was full of fuel or something
11028750	One less enemy MG!
11028751	We have killed a machinegun crew!
11028752	Enemy infantry wiped out!
11028753	Heavy panzer reports infantry target destroyed!
11028754	You'd think they'd learn to run away when they see heavy panzers!
11028755	Penal squad destroyed!  They got that idea from us you know?
11028756	Killing infantry is no challenge!
11028757	Enemy squad destroyed!
11028758	Fucking suicidal bastards.
11028759	Poor bastards picked the wrong side!
11028760	Ha!  Enemy IS-2 is knocked out!
11028761	It was big, but it was easy!  ISU-152 is kaput!
11028762	That KV-1  was no match for us!
11028763	We have killed a Maxim squad!
11028764	I can't believe they still use Maxims!
11028765	Enemy mortar silenced!
11028766	Granatwerfer crew is destroyed!
11028767	We have killed a mortar team!
11028768	We have shut that tube down!
11028769	Russian Assault gun knocked out.
11028770	SU-76 destroyed
11028771	T-34 is done for!
11028772	Well done crew! That T-34 is out of action!
11028773	I saw a KV-1 knock out five Panzer IVs last year . So…fuck him!
11028774	Enemy KV-1 destroyed!
11028775	We have taken out an SU-76
11028776	Big gun, shitty armor, dead crew.
11028777	Not much of a tank destroyer, was it?
11028778	Kill!  SU-85 is burning!
11028779	We keep killing them, Stalin keeps finding more!
11028780	We claim an SU-85 kill!
11028781	T-34 destroyed!
11028782	The T-34 isn't THAT tough!
11028783	That T-70 had soup cans for armor!
11028784	My canteen has thicker armor than that T-70!
11028785	Who sneezed?  That T-70 just exploded! [laugh]
11028786	Light armor is as bad as no armor!
11028787	That Maxim is engaging us!
11028788	Maxim HMG firing on us!
11028789	Taking light vehicle fire!
11028790	Enemy scout car!  Firing at us!
11028791	We have been engaged by a scout car!
11028792	That fool!  Scout car is attacking us! Do we have any spare paint?
11028793	Enemy panzer has engaged us
11028794	Enemy tank has opened fire!
11028795	Look out, enemy panzer!
11028796	There!  Enemy tank!
11028797	Taking AT fire!
11028798	Anti-tank gun is firing on us!
11028799	Heavy panzer reports….heavy panzer fire!
11028800	Engaged by enemy heavy panzer!
11028801	Enemy heavy tank is firing on us!
11028802	Heavy panzer reporting anti-tank fire!
11028803	Enemy AT gun firing!
11028804	We are under Pak fire!
11028805	Taking tank destroyer fire!
11028806	ISU-152 has opened fire on us!
11028807	Under fire!
11028808	Rounds incoming!
11028809	Enemy contact!
11028810	Heavy Panzer is in combat!
11028811	We are under attack!
11028812	Taking rocket fire!  Katyusha!
11028813	Riding out a Katyusha barrage!
11028814	Taking AT rifle fire!
11028815	PTRS fire!  They might scratch the paint!
11028816	I suppose if they were very lucky they could give us a headache with that AT rifle!
11028817	Enemy light armor!
11028818	Enemy light armor is attacking us!
11028819	This will be a fight!  Heavy armor has engaged us!
11028820	Under light armor attack!
11028821	Taking artillery fire!  Button up!
11028822	They are shooting at us!
11028823	Heavy panzer taking enemy fire!
11028824	Incoming artillery!
11028825	Contact!  We have contact!
11028826	Tiger taking fire!
11028827	Tiger is under attack!
11028828	Tiger here!  We are in combat!
11028829	Tiger reports enemy contact!
11028830	Our Tiger has been engaged!
11028831	Elefant reporting enemy fire!
11028832	Elefant is taking fire!
11028833	They are shooting at our Elefant!
11028834	Elefant has engaged the enemy!
11028835	They have spotted us.  But we're in an Elefant, so no surprise there!
11028836	Panther taking hostile fire!
11028837	Panther under attack!
11028838	Panzer V reports enemy contact!
11028839	Panther has been engaged by the enemy!
11028840	Our Panther is in combat!
11028841	Enemy half-track is firing on us!
11028842	Half-track has opened fire!
11028843	Taking fire from that half-track!
11028844	Fools in a half-track are firing on us!
11028845	This schiesse is getting serious! IS-2 firing on us!
11028846	Taking small arms fire!
11028847	Engaged by infantry
11028848	Heavy panzer is under infantry attack!  Why am I shouting this?
11028849	IS-2!  Contact IS-2!
11028850	They have big balls or tiny brains, or both.  Heavy panzer under infantry attack!
11028851	Infantry firing on us!
11028852	ISU-152 ! Shit! They call it the beastkiller!
11028853	KV-1 is firing on us!
11028854	Taking machinegun fire!
11028855	MG is firing on us! Have your spare vision blocks ready.
11028856	Taking indirect fire!
11028857	Enemy mortar rounds incoming!
11028858	Taking mortar fire!
11028859	Sounds like rain!  MG firing on us!
11028860	Button up, it's a granatwerfer!
11028861	Watch out!  That Maxim might scratch our paint!
11028862	SU-76 is firing on us!
11028863	Soviet Assault Gun firing on us!
11028864	Contact!  T-34!
11028865	We are under fire!
11028866	Under attack by enemy T-34
11028867	AT rifle firing on us!   Brave…but stupd!
11028868	Idiots think they can damage us with that PTRS!
11028869	Taking KV-1 fire!
11028870	Under attack by assault gun!
11028871	There!  SU-76 is attacking us!
11028872	SU-85 firing on us!
11028873	Careful, that 85mm can actually hurt us!
11028874	Hear that?  They are shooting at us!
11028875	I think they're trying to kill us!  SU-85 firing on us
11028876	I almost felt that.  Heavy panzer under attack!
11028877	Taking fire from a T-34
11028878	T-34 fire!  Careful, they always travel in packs!
11028879	T-70 trying to distract us!
11028880	Soviet light tank has engaged us!
11028881	Enemy T-70 firing on our heavy panzer!
11028882	Heavy panzer reporting engine damage!
11028883	Tiger reports heavy engine damage!
11028884	Our engine is damaged!
11028885	Fuck!  We're losing the engine!
11028886	They hit us in the ass!  Engine is damaged!
11028887	We're hit!  Elefant reports engine damage!
11028888	Panther reports heavy engine damage!
11028889	We've lost our engine!  This Tiger is not going anywhere!
11028890	Schiesse, they got our engine!
11028891	They got our Maybach!  Panther is immobilized!
11028892	We've lost our main gun!
11028893	We need Pioneer support!  Main gun destroyed!
11028894	Bastards took out our cannon!  We need repairs!
11028895	Fuck! Main gun is out - recoil compensators?
11028896	PaK 43 is gone!  We've lost our main gun!
11028897	The 75 is out. Can we fix it?
11028898	Tiger reports main gun destroyed! Check defensive measures!
11028899	We've lost our main gun!  Tiger has no main gun!
11028900	They took out our 88!
11028901	We lost the main gun!  Panther lost main gun!
11028902	We lost a track!
11028903	Transmission is shot! We're crawling!
11028904	Panther reports reduced mobility!  We need repairs!
11028905	Elefant here!  We've lost our transmission!
11028906	Our Tiger is reduced to a crawl!
11028907	Suffering mobility damage!
11028908	Something is wrong with the drive wheels!
11028909	Something hit the transmission!  Our Tiger is limping!
11028910	They've crippled us!  Elefant is crippled!
11028911	Our Panther is crippled!
11028912	Artillery!
11028913	Incoming!
11028914	Watch out!  Artillery!
11028915	Achtung!  Artillery!
11028916	Hatches closed!  Airstrike!
11028917	They're hitting us from the air!
11028918	Heavy panzer reports enemy air activity!
11028919	Luftangreif!
11028920	German Heavy Armor
11028921	German Heavy Armor
11028922	German Heavy Armor
11028923	German Heavy Armor
11028924	German Heavy Armor
11028925	German Heavy Armor
11028926	German Heavy Armor
11028927	German Heavy Armor
11028928	Deep snow!
11028929	Look out, that snow is too deep!
11028930	German Heavy Armor
11028931	German Heavy Armor
11028935	Project complete!
11028936	It's done
11028938	It's ready to use
11028939	That thing you asked for is ready
11028943	Pioneers have finished!
11028944	We have orders!
11028945	Yavol!
11028946	We've done it!
11028947	Jah, Javol!
11028948	Understood
11028949	Understood
11028950	We've got our orders, now move out
11028951	Pioneers will see it is done
11028952	Javol
11028953	Let's go burn them!
11028954	Let them taste FIRE!
11028955	Burn them! BURN THEM!
11028956	Roast that howitzer!
11028957	The panzer!  Fire on the panzer!
11028958	Pioneers, open fire on that tank!
11028959	Shoot the crew!  Shut that Pak down!
11028960	Hammer the anti-tank gun!
11028961	Shut that enemy flamethrower down!
11028962	They're playing with fire and about to get burnt!
11028963	Shoulder weapons! We attack!
11028964	Action!
11028965	Target here! Fire!
11028966	Give Fire Pioneers!
11028967	Show your steel Pioneers!
11028968	Give them steel! Fire Pioneers! Fire!
11028969	Time to engage
11028970	Our turn to attack
11028971	Fire!
11028972	Shoot!
11028973	Fire! Fire!
11028974	Infantry target!
11028975	Attack the infantry!
11028976	Attack Pioneers! Attack the infantry!
11028977	Engage that MG! You are pioneers!
11028978	With me! Fire on that MG!
11028979	Fire on that mortar!
11028980	Shoot the mortar crew!
11028981	The howitzer is our target!
11028982	Burn them to ashes
11028983	We'll give them a taste of fire
11028984	Let them eat flame
11028985	Pioneers, we will fire on that panzer
11028986	Panzer is our target
11028987	Pioneers engaging Pak crew
11028988	AT gun is the target
11028989	Pioneers, we attack
11028990	Attacking
11028991	Pioneers engaging!
11028992	On the offensive
11028993	Remember your training, pick your targets jah?
11028994	We move to attack!
11028995	Attack!
11028996	Fire on those troops
11028997	Engaging enemy infantry
11028998	Attacking machinegun
11028999	Pioneers, engage that machine gun crew
11029000	Mortar team is our target
11029001	We will silence that mortar
11029002	Kill the howitzer crew
11029003	We are hunters now!
11029004	Come on! Let's find a fight!
11029005	Combat ready. Compt
11029006	Find some trouble!
11029007	Fire at anything that moves
11029008	On the hunt!
11029009	Flammenwerfer squad seeking targets
11029010	Flamethrower team moving to attack
11029011	Moving, we'll burn them all
11029012	Come on, we have combat patrol
11029013	Pioneers moving into enemy territory
11029014	We will stand and engage. Come
11029015	Patrolling our territory
11029016	Pioneers on the hunt
11029017	We take the fight to them, compt
11029018	We have combat patrol
11029019	Clear your actions. Ready for a fight
11029020	Who we meet, we kill
11029021	We built it!
11029022	Done!
11029023	Here you go!
11029024	Bunker complete
11029025	Bunker is ready
11029026	That is a sturdy bunker
11029027	Field fortress complete
11029028	Infanterie Kompanie is ready for use
11029029	Leichte Mechanized Kompanie complete
11029030	We have built the Leichte Mechanized Kompanie
11029031	Support Armor Bataillon is complete
11029032	We can now construct panzers
11029033	Heavy Panzer Bataillon complete
11029034	Heavy panzer factory complete
11029035	Jah, we can build that!
11029036	Let's get building
11029037	We have building orders
11029038	Pioneers have building orders
11029039	We'll have it up
11029040	Pioneers, we're building a bunker
11029041	We have construction work to do
11029042	We must do bunker construction
11029043	We'll put a bunker in
11029044	Starting on a field fortress
11029045	We'll build the Infanterie Kompanie right here
11029046	Starting construction of Leichte Mechanized Kompanie
11029047	Leichte Mechanized Kompanie under construction
11029048	Building Support Armor Bataillon
11029049	Support Armor Bataillon coming right up!
11029050	Heavy Panzer Bataillon under construction
11029051	We will build you the Heavy Panzer Bataillon
11029052	Never much fun building in winter
11029053	Good news is, building it will keep us warm
11029054	To the objective!
11029055	We will capture it or die trying!
11029056	We will take it for Germany!
11029057	Pioneers moving to take location!
11029058	Depend on us, we will capture it
11029059	On our honor, it will be ours.
11029060	Rely on it! We will capture location
11029061	Pioneers taking objective
11029062	Capturing location
11029063	Moving to objective
11029064	Moving to take location
11029065	Pioneers moving to objective
11029066	That is unclaimed territory.  We shall change that
11029067	We will take it. Pioneers moving
11029068	Depend on us to capture it
11029069	Lets snatch it from them
11029070	Pioneers will take that from them
11029071	The enemy shall not keep that
11029072	Liberating hostile territory
11029073	Securing enemy sector
11029074	We've added to the fatherland
11029075	We claimed it for the Fatherland
11029076	We have liberated the objective
11029077	Germany now holds the victory point
11029078	Pioneers reporting objective captured
11029079	Halt
11029080	Hold here
11029081	Stop
11029082	Hold position
11029083	Hold position pioneers
11029084	Stop here men
11029085	This is a good place to stop
11029086	Pioneers halting
11029087	Pioneer squad halt
11029088	We are stopping here
11029092	We're losing men!
11029093	I'm burning!
11029094	Pioneer squad taking casualties!
11029096	They're chewing us up!
11029101	Pioneer squad suffering losses!
11029102	They're killing us!
11029104	Defensive positions! Inside! Now!
11029105	Get in there
11029106	In there, now!
11029107	Inside! To cover!
11029108	Load up in there
11029109	Inside
11029110	Get in the half-track now!
11029111	Mount up now!
11029112	You sure you want a flamethrower inside a building?
11029113	Take positions inside there
11029114	Inside, man the windows
11029115	Flamethrower team moving inside
11029116	Go in
11029117	Climb in the half-track
11029118	Pioneers, mount up
11029119	We're going for a ride Pioneers
11029120	Bring that weapon to bear!
11029121	To positions! Let's bring it around!
11029122	Let's get on that weapon!
11029123	Crew that AT gun
11029124	Manning HMG
11029125	Crewing mortar
11029126	Pioneers crewing anti-tank gun
11029127	Pioneers crewing a heavy machinegun
11029128	Pioneers on mortar duty
11029129	We must move or die!
11029130	Stay here and we're dead!
11029131	Cover and run! Cover and run!
11029132	You want to die? Move it!
11029133	Faster. Move like pioneers!
11029134	GO GO GO!
11029135	Go!
11029136	Move out
11029137	Forward!
11029138	Mach schnell!
11029139	Man that weapon
11029140	Let's move it
11029141	Move out pioneers
11029142	Okay, we're going.
11029143	Move your feet pioneers
11029144	We're moving
11029145	We need to get that weapon operational
11029146	We will crew that
11029147	Let's go pioneers
11029148	Pioneer squad moving out
11029149	With me
11029150	Javol, we are moving
11029151	Time to move out of here
11029152	On our way
11029153	Und here we go
11029154	Moving to hostile sector
11029155	Advancing on enemy territory
11029156	Pioneers, we're crossing enemy lines
11029157	Moving to enemy territory
11029158	So much snow!
11029159	I hate walking through snow
11029160	We should build snowshoes
11029161	Move out and watch for signs of frostbite
11029162	We're pinned!
11029163	We're nailed down by suppressive fire!
11029164	Sniper!  Take cover!
11029165	Schiesse!  They've got us in a kill zone!
11029166	Pioneers are pinned!
11029167	HMG has us pinned!
11029168	That fucking MG has our number!  We're pinned!
11029169	Pinned by machinegun fire!
11029170	I can't believe that antique has us pinned!
11029171	Maxim has us pinned down!  We need support!
11029172	Salvaging an AT rifle!
11029173	Spoils of war!
11029174	It is ours now!
11029175	The things people throw away!
11029176	Get that Panzerschreck!
11029177	Get that PTRS
11029178	Pick that up
11029179	Look what I found
11029180	This will be useful
11029181	Gutt, a panzerschrek
11029182	Back to base! Fall back!
11029183	We must regroup! Retreat!
11029184	Get out of here! Retreat!
11029185	This is hopeless! Retreat!
11029186	Pioneers falling back
11029187	We must return to base
11029188	Okay, fall back to base
11029189	We cannot win here! Retreat!
11029190	We are getting out of here.
11029191	Rally at our base
11029192	Pioneers!
11029193	Ready!
11029194	Pioneer squad!
11029195	You want something?
11029196	Pioneers ready for anything!
11029197	Flamethrower squad here
11029198	You need something warmed up?
11029199	Pioneers here
11029200	Pioneers awaiting orders
11029201	You need something built…or blown up?
11029202	Don't you have anything better to do?
11029203	Why do you torment us?
11029204	You're enjoying this aren't you?
11029205	If you don't stop that!
11029206	God damn it! Quit it!
11029207	We lit them up!
11029208	They're warmer now in hell!
11029209	It does smell like pork!
11029210	Enemy AT gun disabled
11029211	Pioneers have taken out an AT gun
11029212	Blew that scout car to hell!
11029213	Enemy armor destroyed!
11029214	Enemy armor neutralized!
11029215	We've taken out an enemy flamethrower squad!
11029216	Hostile flammenwerfer squad is dead!
11029217	Their war is over, jah. Target destroyed!
11029218	Mortar neutralized!
11029219	Target eliminated!
11029220	We shot them to shit!
11029221	Pioneers reporting target destroyed!
11029222	Enemy kill!
11029223	We wiped out a mortar crew!
11029224	We took out a half-track!
11029225	Nailed that half-track!
11029226	HMG has been silenced!
11029227	MG crew is dead!  Good work Pioneers!
11029228	We killed an enemy squad!
11029229	Enemy troops killed!
11029230	Got that coward sniper!
11029231	Enemy sniper is dead!
11029232	Scout car has engaged us!
11029233	Armored car firing on us!
11029234	Contact!  Enemy armor!
11029235	Enemy panzer has spotted us!
11029236	Taking fire from AT gun
11029237	Enemy Pak is firing on us!
11029238	They're trying to burn US!
11029239	Flammenwerfer!  Scatter!
11029240	Under flamethrower attack!
11029241	Contact!
11029242	We have resistance!
11029243	Enemy has spotted us!
11029244	We are in contact with the enemy!
11029245	Light armor has spotted us!
11029246	Shit!  Heavy panzer firing on us!
11029247	I think we're fucked!  That's a heavy panzer!
11029248	Light armor is trying to kill us!
11029249	Under fire!
11029250	Enemy troops attacking!
11029251	Infantry contact!
11029252	Contact!  Infantry!
11029253	Taking small arms fire!
11029254	Taking MG fire!
11029255	HMG has our range!
11029256	We're drawing machinegun fire!
11029257	Receiving mortar fire!
11029258	We're taking indirect fire!
11029259	Sniper is hunting us!
11029260	It's a sniper!
11029261	Sniper!
11029262	Get out of the building now!
11029263	Out out, get outside!
11029264	Unloading
11029265	Moving outside!
11029266	Lets get out of this thing!
11029267	Pioneers dismount!
11029268	Dismounting!
11029269	Leaving
11029270	Everyone out of the building
11029271	Assemble outside
11029272	Out, now
11029273	Pioneers are leaving the building
11029274	Get out of the half-track
11029275	End of the line, everyone out
11029276	It is damned cold out there
11029277	I hate winter
11029278	But it is warm in here
11029279	Flamethrower ready!
11029280	We can burn the swine now!
11029281	Things are heating up!  Flamethrower ready!
11029282	We now have a flamethrower
11029283	Flammenwerfer is ready
11029284	Who ordered a flamethrower?
11029285	Incoming barrage!
11029286	Artillery!  Take cover!
11029287	Enemy artillery!
11029288	They're firing a barrage!
11029289	Airstrike!
11029290	Airstrike inbound!
11029291	Enemy aircraft!
11029292	Grenade!
11029293	Down grenade!
11029294	Achtung! Grenade!
11029295	Fuck it’s a grenade!
11029296	Got in himmel, a grenade!
11029297	Sniper!
11029298	Get down!  Sniper!
11029299	Taking sniper fire!
11029300	Getting flamethrower ready!
11029301	Flamethrower request submitted!
11029302	A flamethrower is on the way!
11029303	We've ordered a flamethrower
11029304	Requistioning a flamethrower
11029305	Asking Supply for a flamethrower
11029306	Haubitze confirms orders
11029307	We have our orders
11029308	Orders received
11029309	Verstanden
11029310	Confirmed!
11029311	Jahvol!
11029312	We copy
11029313	Doing it!
11029314	We'll make you proud
11029315	Getting it done!
11029316	We understand!
11029317	Artillery officer confirms!
11029319	Feuerpause
11029320	Cease fire
11029321	Cease fire!
11029322	Lock open the breech
11029323	Stop firing!
11029325	Fire mission completed!
11029327	Howitzer standing down
11029328	My crew has been hit!
11029329	Barrage on the way
11029330	Haubitze unleashing hell!
11029331	They got my loader!
11029332	Loader is down
11029333	I'm hit!
11029334	He's dead!
11029337	Raining steel on our enemies!
11029338	Battery firing
11029339	Executing fire mission!
11029340	Batteriechef confirms barrage target
11029341	Firing for effect
11029346	Shot!
11029348	Artillery ready
11029349	Jah!
11029350	Artillery battery!
11029351	Howitzer crew standing by
11029352	Haubitze!
11029353	A target would be good!
11029354	We've kept the gun from freezing
11029355	You have a fire mission?
11029356	We need target coordinates
11029357	Ready to fire!
11029358	Haubitze
11029359	Can't use grease in this weather
11029360	It's too fucking cold for games
11029361	Quit fucking with us
11029362	We don’t appreciate that
11029363	You are a schiesskopf!
11029364	Your mother was much nicer
11029365	Medium armor target destroyed
11029366	We hammered an ISU-152
11029367	Infantry eliminated
11029368	HMG no longer a threat
11029369	IS-2 destroyed!
11029370	Enemy panzer knocked out
11029371	KV-1 out of action
11029372	Mortarmen killed
11029373	Grenatwerfer team eliminated
11029374	We blew the shit out of that machinegun crew
11029375	They're dead now
11029376	Rockets are no match for precise artillery.  Katyusha turned to scrap
11029377	Enemy light panzer destroyed
11029378	Panzer target destroyed
11029379	King of the battlefield!
11029380	Maxim crew is dead
11029381	We have silenced a mortar
11029382	Got them!
11029383	Enemy SU-85 out of action
11029384	Good shooting
11029385	We confirm a T-34 kill
11029386	We have silenced a Maxim team
11029387	Enemy destroyed
11029388	We have destroyed a rocket truck
11029389	We have destroyed a light tank
11029390	Enemy AT gun destroyed
11029391	Enemy squad destroyed
11029392	SU-76 is an easy kill.  No armor on top
11029393	We confirm an infantry kill
11029394	We have a medium panzer kill
11029395	We wiped out a mortar crew
11029396	Poor bastards…enemy squad has been blown to shit
11029397	We fucked that squad up
11029398	That squad didn't stand a chance
11029399	Target eliminated
11029400	Almost feel sorry for them
11029401	Enemy anti-tank crew is in pieces
11029402	There's nothing left of that MG crew but pieces
11029403	That's a kill
11029404	T-70 destroyed
11029405	Enemy panzer is shooting at us!
11029406	Haubitze crew under attack!
11029407	Artillery team is under attack
11029408	They're firing on our position
11029409	Taking fire!
11029410	Sniper!
11029411	We're under attack!
11029412	Enemy contact!
11029413	Armor firing on our position!
11029414	Enemy panzer has our range!
11029415	Taking fire from enemy tank!
11029416	Contact!
11029417	Taking fire!
11029418	They're shooting at my crew!
11029419	Our battery is under fire!
11029420	Flamethrower!
11029421	Taking small arms fire!
11029422	Mortar shelling us!
11029423	Under sniper attack!
11029424	Flammenwerfer!  We're fucked!
11029425	Scatter, flamethrower!
11029426	Taking Pak fire!
11029427	Under attack by AT gun!
11029428	Schiesse, a sniper is in range!
11029429	Incoming mortar rounds!
11029430	Mortar has our range!
11029431	Under flamethrower attack!
11029432	Infantry assaulting our position!
11029433	Taking indirect fire!
11029434	We're under infantry assault!
11029435	Counter-battery  get down!
11029436	They're trying to flank us!
11029437	Grenade!
11029439	Get down grenade!
11029440	Look out grenade!
11029441	Grenade!
11029442	Grenade!
11029443	Watch the flank!
11029444	Air raid!
11029445	Alert! They're getting behind us!
11029446	Watch the rear!
11029447	Enemy aircraft!
11029448	Enemy artillery!
11029449	Incoming!
11029450	Panzer Grenadiers
11029451	Panzer Grenadiers
11029452	Panzer Grenadiers
11029453	Panzer Grenadiers
11029454	Panzer Grenadiers
11029455	Panzer Grenadiers
11029456	Panzer Grenadiers
11029457	Panzer Grenadiers
11029458	Panzer Grenadiers
11029459	Panzer Grenadiers
11029460	Panzer Grenadiers
11029461	Panzer Grenadiers
11029462	Panzer Grenadiers
11029463	Panzer Grenadiers
11029464	Panzer Grenadiers
11029465	Panzer Grenadiers
11029466	Panzer Grenadiers
11029467	Panzer Grenadiers
11029482	Yes sir!
11029483	Panzer Grenadiers
11029484	Panzer Grenadiers
11029485	Acknowledged!
11029486	Panzer Grenadiers
11029487	Verstanden!
11029488	Panzer Grenadiers
11029489	We hear you!
11029490	Doing our best!
11029491	Panzer Grenadiers
11029492	Panzer Grenadiers
11029493	Panzer Grenadiers
11029494	Jahvol
11029495	Panzer Grenadiers
11029496	Panzergrenadiers will get it done
11029497	Panzer Grenadiers
11029498	Immediately
11029499	Without delay
11029500	Attack that panzer!
11029501	Panzer Grenadiers
11029502	Panzer!  Fire!
11029503	Use the damned panzerschreck on it!
11029504	Panzer Grenadiers
11029505	Panzer Grenadiers
11029506	Fire on that panzer!
11029507	Panzer Grenadiers
11029508	Panzer Grenadiers
11029509	Pound that AT crew!
11029510	Kill the gunner!  The Pak gunner!
11029511	Pour it on that anti-tank gun!
11029512	Panzer Grenadiers
11029513	Panzer Grenadiers
11029514	Panzer Grenadiers
11029515	Light that Pak up!
11029516	Attack!
11029517	On the assault!
11029518	Attacking!
11029519	Fire!
11029520	Get them!
11029521	Panzer Grenadiers
11029522	Panzer Grenadiers
11029523	Panzer Grenadiers
11029524	Give them hell my Schützen!
11029525	Panzer Grenadiers
11029526	Panzer Grenadiers
11029527	Use the panzerschreck!
11029528	Panzer Grenadiers
11029529	Fire the stovepipe!
11029530	Put a fucking 8cm rocket up their ass!
11029531	Action!
11029532	Panzer Grenadiers
11029533	Panzer Grenadiers
11029534	Panzer Grenadiers
11029535	Fire!  Fire!
11029536	Panzer Grenadiers
11029537	Panzer Grenadiers
11029538	Panzer Grenadiers
11029539	Panzer Grenadiers
11029540	Panzer Grenadiers
11029541	Panzer Grenadiers
11029542	Show them why it's called a Tank Terror!
11029543	Panzer Grenadiers
11029544	Put fire on that machinegun!
11029545	Kill that fucking MG crew!
11029546	Concentrate on that HMG!
11029547	Panzer Grenadiers
11029548	Panzer Grenadiers
11029549	Panzer Grenadiers
11029550	Send that machinegun crew to hell!
11029551	Panzer Grenadiers
11029552	Mortar crew is our target!
11029553	Panzer Grenadiers
11029554	Panzer Grenadiers
11029555	Kill that mortar team!
11029556	Panzer Grenadiers
11029557	Hammer that mortar squad!
11029558	Panzer Grenadiers
11029559	Engage those bastards with the mortar!
11029560	Panzer Grenadiers
11029561	Panzer Grenadiers
11029562	Panzer Grenadiers
11029563	Panzergrenadiers will attack
11029564	Engaging target
11029565	Assaulting the target
11029566	Ready to fire
11029567	Lets get them men
11029568	Panzer Grenadiers
11029569	Panzer Grenadiers
11029570	Panzer Grenadiers
11029571	Schützen on the attack
11029572	Panzer Grenadiers
11029573	Aimed fire on that target
11029574	Panzer Grenadiers
11029575	Ready weapons, we attack
11029576	Panzer Grenadiers
11029577	Moving to assault
11029578	We have our target
11029579	Panzer Grenadiers
11029580	Hunt and destroy!
11029581	Schützen on the hunt!
11029582	Lets find the enemy.  Then kill him!
11029583	Weapons ready, lets move!
11029584	Achtung!  We're off to battle!
11029585	Panzergrenadiers, combat patrol
11029586	Panzer Grenadiers
11029587	Panzer Grenadiers
11029588	Panzer Grenadiers
11029589	Schützen we're going hunting
11029590	Panzer Grenadiers
11029591	Search and kill
11029592	We'll find them and kill them
11029593	Stay alert, we're moving out
11029594	Panzer Grenadiers
11029595	Panzer Grenadiers
11029596	Panzer Grenadiers
11029597	Move out in combat formation
11029598	Marching to battle
11029599	Panzer Grenadiers
11029600	Panzer Grenadiers
11029601	Panzer Grenadiers
11029602	Panzer Grenadiers
11029603	Penetrating enemy territory
11029604	Eyes on - we're not in Karlstadt any more.
11029605	Panzer Grenadiers
11029606	Panzer Grenadiers
11029607	Assaultiing behind the lines
11029608	Panzer Grenadiers
11029609	Panzer Grenadiers
11029610	Launching incursion
11029611	Keep the ofenrohr ready - enemy territory right?
11029612	Panzer Grenadiers
11029613	Moving to hostile sector.  Maybe we can try out the panzerschreck
11029614	Lets go start some trouble
11029615	Panzer Grenadiers
11029616	Panzer Grenadiers
11029617	Panzer Grenadiers
11029618	Panzer Grenadiers
11029619	Let's move. Take the tank terror. Ha! I love that name.
11029620	It's ready!
11029621	Put your tools away!
11029622	All thumbs you! I hope you shoot better than you build.
11029623	Look, we've dug another fucking hole!
11029624	Trench complete!
11029625	It is done
11029626	Task complete
11029627	Panzer Grenadiers
11029628	Panzer Grenadiers
11029629	We've done it
11029630	Panzer Grenadiers
11029631	I'm a highly trained panzergrenadier, not a fucking shit bagging pioneer.
11029632	Kleines Schanzzeug? - fucking shitty shovel is what it is.
11029633	Trench ready
11029634	Our home away from home is ready
11029635	Panzer Grenadiers
11029638	Trench complete, but we'll need new shovels
11029639	Frozen ground makes it tough, but it's done
11029640	Sandbags, quickly!
11029641	Shut up and start filling those bags!
11029642	Panzer Grenadiers
11029643	Dig to das China!
11029644	Break out the shovels!
11029645	Get to work men
11029646	Stop your bitching and get it done
11029647	Sooner we start the sooner we finish
11029648	Panzer Grenadiers
11029649	Panzer Grenadiers
11029650	Panzer Grenadiers
11029651	Panzer Grenadiers
11029652	Dig this, cut that, chop those, shoot them. Fuck.
11029653	Panzer Grenadiers
11029654	Filling sandbags
11029655	Put down that panzerschreck and start filling sandbags
11029656	Panzer Grenadiers
11029657	Panzer Grenadiers
11029658	I don't care if its frozen. Dig!
11029659	Don't just pile up snow, dig a trench
11029660	We'll take it!
11029661	Panzer Grenadiers
11029662	Panzer Grenadiers
11029663	Securing!
11029664	Capturing territory!
11029665	More territory for the fatherland!
11029666	Panzer Grenadiers
11029667	Panzer Grenadiers
11029668	Panzer Grenadiers
11029669	Panzer Grenadiers
11029670	Panzer Grenadiers
11029671	Snatch it back from the swine!
11029672	Taking enemy sector!
11029673	Capturing hostile territory!
11029674	Push the swine out of that sector!
11029675	We'll take it
11029676	Panzer Grenadiers
11029677	Taking territory for the Reich
11029678	Panzer Grenadiers
11029679	Panzer Grenadiers
11029680	Securing location
11029681	Capturing objective
11029682	Panzer Grenadiers
11029683	It's as good as ours
11029684	Panzer Grenadiers
11029685	We'll hold this sector.
11029686	We'll take it from them
11029687	Lebensraum? Who's going to be left to live here?
11029688	Panzer Grenadiers
11029689	Panzer Grenadiers
11029690	Panzer Grenadiers
11029691	Panzer Grenadiers
11029692	They won't keep us from it
11029693	Panzer Grenadiers
11029694	Panzerschreck team will take the enemy sector
11029695	Panzer Grenadiers
11029696	Panzer Grenadiers
11029697	We have a panzerschreck and soon we'll have more territory.  This is turning into a nice day
11029698	Take the territory.  And don't fucking bunch up.
11029699	Panzer Grenadiers
11029700	Panzer Grenadiers
11029701	Territory claimed!
11029702	We have the sector!
11029703	Panzer Grenadiers
11029704	We have seized it!
11029705	Panzer Grenadiers
11029706	Panzer Grenadiers
11029707	Location captured!
11029708	It's in our hands now!
11029709	Panzer Grenadiers
11029710	Panzer Grenadiers
11029711	We've captured it
11029712	Panzer Grenadiers
11029713	Panzer Grenadiers
11029714	Grid point 778 604 is taken.
11029715	Panzer Grenadiers
11029716	Panzer Grenadiers
11029717	German territory increases.
11029718	Territory taken.  Push on
11029719	Watch for counterattacks!
11029720	Halt!
11029721	Stop!
11029722	Hold!
11029723	Schützen, stop!
11029724	Squad halt!
11029725	Freeze!
11029726	Halt
11029727	Panzergrenadiers halt
11029728	Panzer Grenadiers
11029729	Panzer Grenadiers
11029730	Stop
11029731	Rest your dogs.
11029732	Stop here
11029733	Panzer Grenadiers
11029734	Squad halt
11029735	Panzer Grenadiers
11029736	Panzer Grenadiers
11029737	Panzer Grenadiers
11029738	Relax, have a seat, take a shit. Whatever.
11029739	Panzer Grenadiers
11029740	Panzer Grenadiers
11029741	He's dead!
11029742	He's down!
11029743	Panzer Grenadiers
11029744	Taking losses!
11029745	Panzer Grenadiers
11029746	We have casualties!
11029747	Panzer Grenadiers
11029748	Panzer Grenadiers
11029749	Papa!
11029750	Panzer Grenadiers
11029751	I'm bleeding!
11029752	Panzer Grenadiers
11029753	Schiesse, I'm hit!
11029754	Bitte, hilf uns!
11029755	Panzer Grenadiers
11029757	Panzer Grenadiers
11029758	Panzer Grenadiers
11029762	Panzer Grenadiers
11029763	Panzer Grenadiers
11029767	Panzer Grenadiers
11029768	Panzer Grenadiers
11029770	Get inside now!
11029771	Achtung!  In there!
11029772	Panzer Grenadiers
11029773	Take cover inside!
11029774	Panzer Grenadiers
11029775	Panzer Grenadiers
11029776	Inside!  And get that Panzerschreck to a window!
11029777	Panzer Grenadiers
11029778	Panzer Grenadiers
11029779	Panzer Grenadiers
11029780	I know it's technically impossible to shoot a panzerschreck from an enclosed position. Don't read the fucking manual next time and you won't care so much!
11029781	There!  Take cover in there!
11029782	Get in the vehicle.  And make sure that panzerschreck isn't loaded!
11029783	Mount up, and leave room for the panzerschreck
11029784	Climb on men
11029785	Get on!
11029786	Climb in!  Mach schnell!
11029787	Get that stovepipe in the vehicle!
11029788	Panzer Grenadiers
11029789	Get in the vehicle!
11029790	Panzer Grenadiers
11029791	Panzer Grenadiers
11029792	Panzer Grenadiers
11029793	Panzer Grenadiers
11029794	Panzer Grenadiers
11029795	Get inside
11029796	Moving inside
11029797	Panzer Grenadiers
11029798	Taking cover in there
11029799	We'll set up inside there
11029800	Panzer Grenadiers
11029801	Mount up
11029802	Board that vehicle
11029803	First class battle taxi. Driver, a reichsmark extra if you turn us around and head for fucking Germany!
11029804	Everyone on board
11029805	Get inside and warm up
11029807	Driver, turn the heater up
11029808	Get in.  And hope they don't drive us over thin ice
11029809	Load that AT gun!
11029810	Panzer Grenadiers
11029811	Get on that Pak!
11029812	Panzer Grenadiers
11029813	Panzer Grenadiers
11029814	Get that howitzer ready!
11029815	Load that haubitze!
11029816	Panzer Grenadiers
11029817	Panzer Grenadiers
11029818	Get that MG firing!
11029819	Man that MG at once!
11029820	Panzer Grenadiers
11029821	Fire that granatwerfer!
11029822	Panzer Grenadiers
11029823	Make that mortar sing!
11029824	Get that Pak firing at once
11029825	Stop clowning around and load that AT gun
11029826	Panzer Grenadiers
11029827	Panzer Grenadiers
11029828	Panzer Grenadiers
11029829	Who knows how to fire a howitzer?
11029830	Panzer Grenadiers
11029831	Berger, you are our new kanonier
11029832	Panzer Grenadiers
11029833	I need volunteers to man that MG
11029834	Panzer Grenadiers
11029835	You three, get that machinegun ready
11029836	Panzer Grenadiers
11029837	I need men on that mortar
11029838	Crew that tube
11029839	Panzer Grenadiers
11029840	Panzer Grenadiers
11029841	Panzer Grenadiers
11029842	Los!
11029843	Panzer Grenadiers
11029844	Panzer Grenadiers
11029845	Panzer Grenadiers
11029846	Go!  Go!
11029847	Advance!
11029848	Panzer Grenadiers
11029849	Forward!
11029850	Panzer Grenadiers
11029851	Schützen, advance!
11029852	Panzer Grenadiers
11029853	Move!
11029854	Quickly!
11029855	Panzer Grenadiers
11029856	Double time!
11029857	We're leaving!
11029858	Panzer Grenadiers
11029859	Move out!
11029860	On our way!
11029861	Panzer Grenadiers
11029862	Panzer Grenadiers
11029863	Moving to enemy territory!
11029864	Panzer Grenadiers
11029865	Lets go visit the bastards!
11029866	Panzer Grenadiers
11029867	Going to hostile sector!
11029868	We're moving to the front!
11029869	We've been ordered to the front!
11029870	Moving
11029871	AT squad moving out
11029872	Panzer Grenadiers
11029873	Panzerschreck to the front, we're moving
11029874	Panzer Grenadiers
11029875	Panzer Grenadiers
11029876	One foot after the other kinder
11029877	Auszug
11029878	Panzer Grenadiers
11029879	Panzer Grenadiers
11029880	Panzer Grenadiers
11029881	Panzer Grenadiers
11029882	Panzer Grenadiers
11029883	Panzergrenadiers moving out
11029884	Squad moving out
11029885	Moving to hostile territory
11029886	Panzer Grenadiers
11029887	Moving to the front
11029888	Ostfront. Fucking hell I'd give anything to fight the Westerners. Those Americans are always complaining about pioneer spam.
11029889	Panzer Grenadiers
11029890	Lets take that new Ofenrohr over to the enemy
11029891	Panzer Grenadiers
11029892	Ready that fucking stovepipe, Wilfried. We're moving to the front
11029893	Panzer Grenadiers
11029894	Panzer Grenadiers
11029895	Moving into Indianer country
11029896	Marching through the snow…
11029897	Try to stay on the packed snow
11029898	It will be slow going in the snow
11029899	Keep moving, keep warm
11029900	We're pinned!
11029901	Panzer Grenadiers
11029902	Panzer Grenadiers
11029903	Support!  We need support!
11029904	Keep your heads down!
11029905	They have us eating dirt!
11029906	Under suppression!
11029907	Panzergrenadiers supressed!
11029908	Panzer Grenadiers
11029909	Panzer Grenadiers
11029910	Panzer Grenadiers
11029911	Panzer Grenadiers
11029912	Panzer Grenadiers
11029913	We're pinned by machinegun fire!
11029914	Panzer Grenadiers
11029915	That MG has us pinned! Any lower and I'm going to be fucking this ground.
11029916	Panzer Grenadiers
11029917	Pinned by automatic fire!
11029918	Sniper! Stay down!
11029919	Sniper has us pinned! Fucking sniper - who deploys those fucking bastards!
11029920	Get that PTRS!
11029921	Pick that AT rifle up!
11029922	Grab that LMG!
11029923	Get that DP-28 now!
11029924	Get it!
11029925	Use that!
11029926	Get the SMG!
11029927	Put that MP-40 to use!
11029928	Pick up that panzerschreck!
11029929	We can use that 'schreck!
11029930	Fuck, that's a big rifle. 14.5mm? Scheisse.
11029931	Lieber, get that PTRS
11029932	Get that Rus LMG
11029933	Somebody grab that DP-28, a little extra firepower can't hurt
11029934	Pick that up
11029935	It's ours now
11029936	Wunderbar, an MP-40
11029937	Who wants this submachinegun?
11029938	Can always use a Panzerschrek
11029939	Get that Panzerschreck
11029940	Fall back!
11029941	Panzer Grenadiers
11029942	Panzer Grenadiers
11029943	Retreat!
11029944	Panzer Grenadiers
11029945	Panzer Grenadiers
11029946	Panzer Grenadiers
11029947	Move to the rear!
11029948	Panzer Grenadiers
11029949	Break contact!
11029950	Rally back at base!
11029951	Panzer Grenadiers
11029952	Panzer Grenadiers
11029953	Panzer Grenadiers
11029954	Panzer Grenadiers
11029955	To the rear
11029956	To the rally point
11029957	Pulling out men, no pop shot for us today.
11029958	Fall back
11029959	Break it off, we're leaving
11029960	Panzer Grenadiers
11029961	Panzer Grenadiers
11029962	Panzer Grenadiers
11029963	Panzer Grenadiers
11029964	Panzer Grenadiers
11029965	Panzer Grenadiers
11029966	Panzer Grenadiers
11029967	Panzer Grenadiers
11029968	Panzer Grenadiers
11029969	Our asses are hanging out here!
11029970	We're exposed here!
11029971	This is not a good place to be waiting!
11029972	I'm going to get my schwanz shot off out here!
11029973	Ready!
11029974	Standing by!
11029975	Panzer Grenadiers
11029976	Bereit!
11029977	Was ist los?
11029978	Panzer Grenadiers
11029979	Panzerschreck ready!
11029980	Panzerschreck  standing by!
11029981	Jah!
11029982	What do you need!
11029983	Panzer Grenadiers
11029984	Ready, with our asses hanging out
11029985	You know what I don't see here Feldwebel? Fucking cover.
11029986	Here we are, behind the sandbags
11029987	Jah. Hey! Fucker, stick close to this wall!
11029988	Panzergrenadiers
11029989	Schützen here
11029990	Yes?
11029991	Jah?
11029992	Ready for orders and loaded for panzers
11029993	Jah, we're ready for anything.
11029994	Standing by
11029995	I hope you need us someplace warmer
11029996	Schiesse it is cold
11029997	Ready...and freezing
11029998	I never thought I'd miss Afrika.
11029999	Sich verpissen!
11030000	Leck mich!
11030001	Don't make me shove this panzerschreck up your ass
11030002	Make up our minds!
11030003	Have you read the boy who cried wolf?
11030004	Pak crew is dead!
11030005	Enemy armor destroyed!
11030006	We took out an AT gun!
11030007	That Pak is kaput!
11030008	Panzer destroyed!
11030009	Enemy panzer is now scrap!
11030010	Panzer Grenadiers
11030011	Panzer Grenadiers
11030012	Der schwanzlutscher ist kaput!
11030013	That's a kill!
11030014	Panzer Grenadiers
11030015	My Schützen made a kill!
11030016	Panzer Grenadiers
11030017	Enemy killed!
11030018	Panzer Grenadiers
11030019	Target destroyed!
11030020	Panzer Grenadiers
11030021	We claim a kill!
11030022	Good work Schutzen!
11030024	We got it!
11030025	Die!
11030026	Light panzer destroyed!
11030027	MG crew is no more!
11030028	We took down that MG crew!
11030029	Haha! Watch it burn!
11030030	Schwererpanzer destroyed!
11030031	Enemy heavy panzer destroyed!
11030032	Granatwerfer crew killed!
11030033	Mortar silenced!
11030034	Heavy panzer firing on us!
11030035	Taking panzer fire here!
11030036	Heavy panzer trying to kill us!
11030037	Enemy panzer has opened up!
11030038	That's panzer fire!
11030039	We're taking Pak fire!
11030040	Anti-tank gun firing!  Hey asshole, we're Panzergrenadiers, not Panzers!
11030041	Light panzer firing on us!
11030042	AT gun has sighted us!
11030043	They're flaming us!
11030044	Flammenwerfer!
11030045	Leichterpanzer!
11030046	Flamethrower!
11030047	Verdammt noch mal!
11030048	Panzer Grenadiers
11030049	Schutzen under fire!
11030050	Panzergrenadiers under fire!
11030051	Taking fire!
11030052	Panzer Grenadiers
11030053	Panzer Grenadiers
11030054	Panzer Grenadiers
11030055	Panzer Grenadiers
11030056	Panzer Grenadiers
11030057	Panzer Grenadiers
11030058	Enemy contact!
11030059	Panzer Grenadiers
11030060	Contact!
11030061	Enemy engaging!
11030062	Under attack!
11030063	Shit they're shooting at us!
11030064	We have that heavy panzer's attention now!
11030065	In combat!
11030066	We've been spotted!
11030067	Light panzer opened up!
11030068	Taking fire from that cute little panzer! Fucking adorable. Like a puppy. Kill it.
11030069	Shit!  Heavy panzer!
11030070	We're in the shit now!
11030071	Panzer Grenadiers
11030072	That was too close!  Taking fire!
11030073	Panzer Grenadiers
11030074	Panzer Grenadiers
11030075	Panzer Grenadiers
11030076	Panzer Grenadiers
11030077	Panzer Grenadiers
11030078	Taking automatic fire!
11030079	Machinegun firing on us!
11030080	Enemy MG has opened up!
11030081	They're firing on us!
11030082	MG!
11030083	Alert!
11030084	Bastards are trying to kill us!
11030085	Mortar fire!
11030086	Grenatwerfer firing on us!
11030087	Taking indirect fire!  It's a mortar!
11030088	Things are getting hot here!
11030089	Mortar!
11030090	Sniper!  Sniper firing on us!
11030091	Get down, sniper!
11030092	Take cover!
11030093	Fucking sniper!
11030094	Everyone outside now!
11030095	Panzer Grenadiers
11030096	Get out!  Get out!
11030097	Leave the building!  Now!
11030098	Panzer Grenadiers
11030099	Panzer Grenadiers
11030100	Outside!  Schnelle!
11030101	Bail out!
11030102	Panzer Grenadiers
11030103	Jump out!
11030104	Ride's over!
11030105	Get out of this piece of shit!
11030106	Panzer Grenadiers
11030107	Panzer Grenadiers
11030108	Everyone off!
11030109	Everyone outside
11030110	Back outside
11030111	Panzer Grenadiers
11030112	Leave the building
11030113	Out we go
11030114	Hop out. Now!
11030115	Dismount
11030116	Panzer Grenadiers
11030117	Panzer Grenadiers
11030118	End of the road you bastards
11030119	Jump out squad
11030120	Back out into the cold my friends
11030121	Bundle up we're going back outside
11030122	Everyone off, and mind the ice
11030123	I think it was colder in the vehicle
11030124	Granata!
11030125	Grenade!
11030126	Verdammte grenade!
11030127	Look out grenade!
11030128	Down!  Grenade!
11030129	They're throwing grenades!
11030130	Artillery!
11030131	Take cover, artillery!
11030132	Incoming artillery!
11030133	Airstrike!  Find cover!
11030134	Air raid! Der Teufel wird los sein!
11030135	German Armored Car
11030136	German Armored Car
11030137	German Armored Car
11030138	German Armored Car
11030139	German Armored Car
11030140	Orders received
11030141	Understood
11030142	Jah jah
11030143	Jah, recon will do it
11030144	Mission understood
11030145	It will be done
11030146	We'll do it
11030147	Panzerspähwagen acknowledges
11030148	222 Carrying out orders
11030149	Jahvol
11030150	Targeting enemy armor!
11030151	Engaging enemy kampfwagen!
11030152	Firing on Pak crew!
11030153	We will fire on that AT gun!
11030154	Firing 2cm!
11030155	Firing on infantry!
11030156	Target!
11030157	Fire!
11030158	Attacking!
11030159	Attacking infantry!
11030160	Infantry!  Fire!
11030161	Hammer that MG crew!
11030162	Firing on enemy machine gun!
11030163	Mortar crew engaged!
11030164	Taking out enemy mortar!
11030165	Sniper is the target!
11030166	I have a sniper in my sights!
11030167	Engaging armor
11030168	Panzer target acknowledged
11030169	Engaging infantry
11030170	Infantry is the target
11030171	We have the target
11030172	Attacking
11030173	On the attack
11030174	We will eliminate the infantry
11030175	Targeting MG
11030176	Attacking machine gun crew
11030177	Firing on mortar crew
11030178	Granatwerfer in our sights
11030179	Engaging sniper
11030180	Sniper will die
11030181	Moving to engage!
11030182	Search and destroy!
11030183	Looking for targets in our territory
11030184	On combat patrol
11030185	Recon patrol moving out
11030186	We will find the enemy and kill them
11030187	We will find the enemy and engage them
11030188	Patrolling our territory
11030189	Territory sweep in progress
11030190	Advancing into hostile territory
11030191	Halt!
11030192	Stop!  Stop damn you!
11030193	Driver, halt
11030194	Stopping
11030195	Pull up here
11030196	Bailing out!
11030197	Crew get out!
11030198	222 is out of action!
11030199	We're fucked!
11030200	No!
11030201	Get moving!
11030202	Go!  Go!
11030203	Move driver move!
11030204	Scout car moving out!
11030205	We have our orders!
11030206	Get us there driver!
11030207	Floor it!
11030208	Moving!
11030209	Punch it!
11030210	Get us out of here!
11030211	On the move
11030212	Moving behind our lines
11030213	Scout car rolling out
11030214	Waffenwagen is moving
11030215	222 on the move
11030216	Moving to friendly territory
11030217	First gear.  Jah, up and to the left
11030218	Take us there driver
11030219	Move orders received
11030220	We are moving
11030221	Lets go
11030222	Moving to secured sector
11030223	Moving into enemy sector
11030224	Advancing into enemy territory
11030225	Scouting behind enemy lines
11030226	Penetrating enemy lines
11030227	Scout car ready!
11030228	Did you need something?
11030229	Ready!
11030230	Orders?
11030231	We need orders!
11030232	Leichter Panzerspähwagen reporting
11030233	Scout car awaiting orders
11030234	zweihundertzzweiundwanzig
11030235	Ready for action
11030236	You need some reconnaisance?
11030237	Scout car here, warmed up and ready to go
11030238	Engines are warm
11030239	What the fuck do you want?
11030240	Stop messing about!
11030241	Was wollen sie!
11030242	What?
11030243	We don't have time for this nonsense
11030244	AT gun is destroyed!
11030245	Enemy Pak is kaput!
11030246	We took out the enemy scout car!
11030247	Enemy light armor destroyed!
11030248	Ha! They are fucked now!
11030249	Good shooting if I do say so myself!
11030250	Enemy destroyed!
11030251	Got that bastard!
11030252	One less enemy of the fatherland!
11030253	Enemy half-track is junk!
11030254	Got that half-track!
11030255	MG silenced!
11030256	That was messy!  Enemy MG crew is down
11030257	Almost feel sorry for them.  Infantry destroyed
11030258	222 reports infantry kill
11030259	Granatwerfer eliminated!
11030260	We took out the mortar crew!
11030261	Enemy light armor is no more!
11030262	Fucked up that sniper!
11030263	Sniper down!
11030264	Light armor destroyed!
11030265	Infantry eliminated!
11030266	Enemy squad is dead!
11030267	Enemy armored car has engaged us!
11030268	Taking enemy panzer fire!
11030269	Enemy tank has our range!
11030270	AT gun is firing on us!
11030271	Taking anti-tank fire!
11030272	Light armor firing on us!
11030273	Enemy scout car!
11030274	Taking AT rifle fire!
11030275	Enemy infantry is engaging us!
11030276	Small arms fire!
11030277	Enemy troops have opened up!
11030278	Fucking PTRS!  Enemy infantry has anti-tank rifles!
11030279	Enemy tank is firing on us!
11030280	Engaged by light armor!
11030281	Engaged by medium panzer!
11030282	Fuck, that's a heavy tank!
11030283	Command, heavy tank has engaged us!
11030284	Taking infantry fire!
11030285	Infantry firing on us!
11030286	Scout car reports contact with enemy machinegun
11030287	Machinegun fire incoming!
11030288	Look out!  AT fire!
11030289	We're under attack!
11030290	Taking fire!
11030291	They have our range!
11030292	We're taking fire!
11030293	Mortar rounds incoming!
11030294	Mortar fire!
11030295	Taking indirect fire!
11030296	Engine is kaput!
11030297	The engine is fucked!
11030298	Main gun damaged!
11030299	We have lost the main gun!
11030300	Schiesse!  We're hurt bad!
11030301	Panzerspähwagen taking heavy damage!
11030302	Our transmission is out!
11030303	They took out the driveshaft!  We're crippled!
11030304	Scheisse! Artillery
11030305	Enemy artillery!
11030306	Airstrike kommt!
11030307	Luftangreif!
11030308	Artillery!  Move!
11030309	Incoming!
11030554	Target empty civilian building.
11030555	Merge
11030556	Bring a squad up to full strength by filling their ranks with Conscript Infantry. Cannot merge with Scout Sniper Squads.
11030557	Pilfer Weapons
11030558	Take weapons from fallen soldiers.
11030559	Damn it, they have one of our Tigers.  Bring it down
11030560	Targetting enemy Elefant
11030561	Firing on enemy Panther
11030562	Yes, it's a Panzer IV.  Now shoot it!
11030563	Firing on enemy Panzer IV
11030564	That's not OUR Stug!  Fire!
11030565	Get that Stug!
11030566	Blow that Ostwind sky high!
11030567	Flakpanzer is the target!
11030568	That is not one of our Stupas!
11030569	Take out that Sturmpanzer!
11030570	Don't let them use that Tiger against us! Take it out!
11030571	Fuck!  Tiger!  Enemy Tiger!
11030572	That's not a friendly!  Fire on the Elefant!
11030573	They have an Elefant!  Fire!
11030574	The tracks, take out the Panther's tracks!
11030575	Fuck that Panther up!
11030576	We're under attack!
11030577	Taking hits!
11030578	We've been spotted!
11030579	The enemy has engaged us!
11030580	Pak is under fire!
11030581	Under fire!
11030582	Taking fire from Soviet forces!
11030583	Here comes Ivan!
11030584	The slav bastards are trying to kill us!
11030585	Ivan is attacking!
11030586	We're getting quite good at this job!
11030587	Pak crew promoted!
11030588	Unit promoted!
11030589	They've given us a field promotion!
11030590	Fucking Communists must die!
11030591	Soviet Swine!  Gun them down!
11030592	Open up on the Red bastards!
11030593	Cut the Soviets down!
11030594	Tear those Russ new assholes!
11030595	Mow Ivan down!
11030596	Fire on the Soviets!
11030597	Russians will learn about our bone saw
11030598	Get ready to fire on those Reds
11030599	Laying fire on Soviets
11030600	Red Army unit has engaged us!
11030601	Soviets!  I could smell them before they started shooting!
11030602	Bolsheviks! They'll die just the same - and no one to pray for the godless fuckers.
11030603	Reds!
11030604	Stalin's little girls are here!
11030605	Red Army contact!
11030606	Russians are attacking!
11030607	Here comes the Soviet horde!
11030608	What the fuck does OOORAH mean
11030609	Brace yourselves, here comes Ivan!
11030610	Crew, we're promoted!
11030611	MG42 crew has been promoted!
11030612	We are the best machinegun crew in the army!
11030613	Promoted!
11030614	Let's see - for service to the fatherland - a promotion! Wee. Good for us
11030615	MG team has been promoted
11030616	Gunner, Panzer IV is the target!
11030617	Wake that Panzer IV up!
11030618	Attack the Stug!
11030619	Fire on that Stug!
11030620	Enemy Flakpanzer!  Fire
11030621	Hammer the Flakpanzer's Keksdose
11030622	Sturmpanzer!  Enemy Sturmpanzer!  Fire!
11030623	Get that ugly fucking Stupa!
11030624	Engage the Tiger, it's not one of ours!
11030625	Fire on that Tiger!
11030626	Fuck, fire on that Elefant! Maybe we'll get lucky!
11030627	Shoot the Elefant!
11030628	Put fire on the captured Panther!
11030629	Hammer that Panther!
11030630	Panzer IV, jahvol
11030631	Stug is our target
11030632	We will fire on the hostile Flakpanzer
11030633	Sturmpanzer confirmed.  Pity
11030634	No joke? A Tiger?
11030635	Did you just say "attack that Elefant?"
11030636	Jahvol, attacking hostile Panther
11030637	The Enemy has one of our Panzer IVs!
11030638	Enemy Panzer IV
11030639	Contact!  Stug!
11030640	Enemy Stug!
11030641	Enemy Flakpanzer firing on us!
11030642	Ostwind attacking us!
11030643	Under fire!  Enemy Sturmpanzer!
11030644	Enemy Sturmpanzer!
11030645	The enemy has a Tiger!
11030646	That Tiger is hostile!
11030647	Fucking scum have an Elefant!
11030648	That's a hostile Elefant!
11030649	Panther is firing on us!
11030650	Enemy Panther!
11030651	Watch it, mines!
11030652	Achtung!  Minen!
11030653	Creeping Jesus we're in a mine field!
11030654	Minefield!
11030655	Attacking Soviet forces!
11030656	Kill those Slavic sons of whores!
11030657	Fire on those Soviet pigs!
11030658	Attacking the Rus!
11030659	Die, you communist mother lovers!
11030660	Rus, you die now!
11030661	Kill those Soviet bastards!
11030662	Sending the Communists to hell…oh, wait, they're already there!
11030663	Firing on Red Army unit!
11030664	Dead Soviets coming up!
11030665	Stop them here or start learning Russian.
11030666	Destroy those communist dogs!
11030667	Dropping hell on Ivan
11030668	Fuck you Ivan
11030669	Stalin can kiss my ass!
11030670	Red Army units engaged!
11030671	Time to die you Slavic bastards!
11030672	Fire on the Soviets!
11030673	Send Ivan home in a coffin!
11030674	Bolshevik swine!
11030675	Kill those Red bastards!
11030676	Chase them all the way back to Moscow!
11030677	Send those dogs back to Stalin in a box!
11030678	Engaging Red Army element!
11030679	Firing on Red Army forces!
11030680	After those Bolshevik swine!
11030681	Kill the Red whores!
11030682	Kill Ivan!
11030683	The Red bastards are as good as dead!
11030684	Attacking Ivan
11030685	Putting down Stalin's dogs
11030686	Putting the fear of God in Ivan
11030687	The People's Army can go to hell!
11030688	Picking off the Communist bastards
11030689	Firing on Red Army unit
11030690	Ivan will die!
11030691	Jah, we'll kill Ivan!
11030692	Confirmed, attacking Soviet forces!
11030693	Kill Ivan!
11030694	We're taking the fight to Ivan!
11030695	Attack the Soviets!
11030696	Get those Russian bastards!
11030704	Verstanden!  Attacking Soviets!
11030705	Jahvol!  Ivan will die!
11030706	Engaging Red Army unit!
11030707	Take down that Red Army unit!
11030708	Gunner, let those Reds have it!
11030709	Kill those Communist cock suckers!
11030710	Fire on the Soviets!
11030718	Attacking the Russian dogs
11030719	Fucking Bolsheviks.  We'll kill them
11030721	Jah, attacking Rus
11030722	Red Army target confirmed
11030723	We will lay fire on the Soviets
11030724	Firing on Soviet unit
11030725	Jah, Soviet target
11030726	Engaging Red Army unit
11030727	We'll attack Ivan
11030728	Pioneers engaging Soviet forces
11030729	Attack that Red Army unit
11030730	Bolsheviks will die
11030731	Sniper attacking Red Army unit
11030732	I will engage the Soviets
11030733	Soviet target confirmed
11030734	Crew, we're attacking the Soviets
11030735	Engaging Soviet forces
11030739	Paying Ivan a visit
11030740	We'll get those Red bastards
11030741	Attacking Soviet unit
11030775	Smell that?  Soviets!
11030776	Ivan!  And he shoots as bad as he smells!
11030777	Here comes Ivan!
11030778	The Russians are coming!
11030779	We're under Soviet attack
11030780	Soviet forces are engaging us!
11030781	Fucking Rus bastards are attacking!
11030782	Ivan is shooting at us!
11030783	The Russians are attacking!
11030784	Taking Soviet fire!
11030785	Enemy contact! Soviet forces!
11030786	Contact!  Ivan!
11030787	Sowjetischer swinen!
11030788	We're under fire!  Red Army!
11030789	Red Army unit has engaged us!
11030790	Communists attacking!
11030791	I think that's Ivan!
11030792	Kommunisten!
11030793	Soviets!
11030794	Under fire from Soviet forces!
11030795	Enemy contact!  It's Ivan
11030796	Stalin's arselickers are attacking!
11030797	Contact! Soviets!
11030798	We're taking fire from Red Army unit
11030799	Red Army is attacking!
11030800	I'm so sick of these Russian assholes!
11030801	Fucking Ivan never quits!
11030802	Taking fire!  Ivan!
11030803	Engaged by Red Army forces!
11030804	The Soviets are attacking!
11030805	Fucking Reds are attacking!
11030806	We're under fire!  Soviets!
11030807	Stalin sent his dogs!
11030809	Bolsheviks!
11030810	Soviet forces are attacking!
11030811	Ivan is here!
11030812	That's Ivan!
11030813	Red Army unit attacking!
11030814	Taking fire from Ivan!
11030815	Under Russian attack!
11030816	Taking Soviet fire!
11030817	Soviets!
11030818	Contact!  Red Army!
11030819	Communist bastards!
11030820	Bolshevik swine are shooting at me!
11030821	Taking fire from Ivan!
11030822	Red Army units attacking!
11030823	Ivan has my location!
11030824	Soviet forces have spotted me!
11030825	We're engaged with Red Army forces
11030826	Red Army units are engaging us!
11030827	Red bastards are attacking!
11030828	Rus swine are trying to kill us!
11030829	Contact!  Ivan!
11030830	Taking fire from Ivan!
11030831	Fucking Russians are attacking!
11030832	We're taking fire from Soviet forces
11030833	Ivan is attacking!
11030834	Soviet forces attacking!
11030835	Taking fire from the Reds!
11030836	Bolsheviks attacking!
11030837	Here come the Russians!
11030838	Red Army elements have opened up!
11030839	Ivan is attacking!
11030840	Under fire, Soviet forces!
11030841	Contact!  Soviet contact!
11030842	Ivan has engaged us!
11030843	Russians!
11030844	Stalin's dogs are attacking!
11030845	Soviets!
11030846	Bolshevik bastards!
11030847	The Reds are firing on us!
11030848	Fucking untermenchen!
11030849	We're taking fire from Ivan!
11030850	Here come the Soviets!
11030851	Contact!  Red Army!
11030852	Rus attacking!
11030853	Soviets attacking!
11030854	Ivan is attacking!
11030855	Contact!  Soviets!
11030856	Soviet forces have engaged!
11030857	We're under fire!  Russian forces!
11030858	Ivan is attacking!
11030859	Russians!
11030860	Taking Soviet fire!
11030861	We're taking fire from from Red Army elements!
11030862	Red Army units attacking!
11030863	Bolsheviks!
11030864	Ivan!
11030865	We're a force to be reckoned with now!
11030866	You can teach an old dog new tricks!
11030867	We've learned something useful today!
11030868	Grenadiers are getting better!
11030869	Experience is the best teacher!
11030870	We get better every day
11030871	Grenatwerfer crew, we're promoted!
11030872	We have a promotion!
11030873	They have promoted us!
11030874	Sehr gutt!  We're promoted!
11030875	We are now veterans!
11030876	Mortar team promoted!
11030877	Promotion received!
11030878	What doesn't kill you…
11030879	Do this shit long enough you get good at it
11030880	We're veterans now!
11030881	Schutzen we've been promoted!
11030882	Panzergrenadiers promoted!
11030883	They've given us a Halseisen!   And not posthumously!
11030884	Our efforts have been rewarded!
11030885	We've been promoted men!
11030886	Promoted!  I guess we had a halsschmerzen!
11030887	We're veterans now
11030888	Pioneers promoted
11030889	Another medal!
11030890	Danke for the promotion
11030891	I grow more skillful
11030892	Finally, rewarded for my skill
11030893	My record speaks for itself
11030894	I am becoming a legend
11030895	Well done crew!  We have a promotion!
11030896	We are veterans.
11030897	Jah, we deserved a promotion!
11030898	About time we got promoted!
11030899	Promoted!
11030900	We are the best!
11030901	Panzer IV has a veteran crew!
11030902	Panzer IV promoted!
11030903	Stug here!  Crew ready for promotion!
11030904	Stug has been promoted
11030905	Flakpanzer promoted!
11030906	Our Ostwind has been promoted!
11030907	Sturmpanzer promoted!
11030908	Our Stupa is crewed by veterans now!
11030909	Vehicle crew has been promoted!
11030910	Veterancy achieved!
11030911	Our skill increases!
11030912	Command has promoted us!
11030913	Crew, we've earned a promtion
11030914	We're veterans now!
11030915	Practice makes perfect
11030916	My Tiger crew grows more elite
11030917	Elefant here, thanks for the promotion!
11030918	Our Elefant crew has been promoted!
11030919	We're becoming veterans!
11030920	Crew, you've earned a promotion!
11030921	Promoted!
11030922	We've been promoted
11030923	That's earned us a promotion
11030924	Promotion confirmed!
11030925	Women love heroes!
11030926	We're getting better!
11030927	Fire enough rockets, you get really good at it!
11030928	Panzerwerfer grows more proficient
11030929	Good work crew, we've been promoted.
11030930	Flammenwerfer grows more deadly
11030931	Sehr gutt!  We've been promoted!
11030932	Wunderbar!  We've been promoted!
11030933	We keep getting better and better
11030934	My crew is excellent!
11030935	We've been promoted!
11030936	We're getting good at this job!
11030937	Attack that Tiger!
11030938	Target the Panzer IV!
11030939	Panzer IV! Fire on the Panzer IV!
11030940	That's an enemy Elefant!  Fire!
11030941	Enemy Panzer IV, fire!
11030942	That's not one of our Stugs! Fire!
11030943	Panzer IV!  Fire!
11030944	Captured Stupa!  Fire!
11030945	Attacking enemy Ostwind!
11030946	Enemy Panther!  Take it out!
11030947	They have a Tiger!  Fire!
11030948	Schiesse! that's an enemy Panther!  Load AP and fire!
11030949	Fire!  That's an enemy Tiger!
11030950	Get that Elefant!
11030951	Captured Sturmpanzer!  Engage!
11030952	Enemy Panther!  Attack!
11030960	Fire on the Sturmpanzer!
11030961	Engaging captured Stug
11030962	Fire on the Elefant!
11030963	Get that enemy Stupa!
11030964	Attack the Panther!
11030965	Enemy Flakpanzer is the target!
11030966	Take out that Ostwind!
11030967	Fire on that Tiger!
11030968	Fire on the Elefant!
11030969	Take out that captured Stug!
11030970	Panzer IV!  Take it out!
11030971	Hostile Elefant! Fire!
11030972	Target!  Enemy Panzerjager!
11030973	Attacking captured Panzer IV!
11030974	Fire on that Panther!
11030975	That's an enemy Panther!  Fire!
11030976	Fire on that enemy Stupa!
11030977	Fire on the Flakpanzer!
11030978	Hammer that Ostwind!
11030979	Shoot the shit out of that Panzer IV!
11030980	Gunner!  Target that Tiger!
11030981	Put fire on that Tiger!
11030982	Attack that hostile Sturmpanzer!
11030983	Stug!  Fire on the Stug!
11030984	Give it to that Stug!
11030985	Gunner, Stug!  Fire! Fire!
11030986	Attack that Ostwind!
11030987	Put fire on that Flakpanzer!
11030988	Sturmpanzer!  Fire on it!
11030989	Enemy Stug is the target!
11030990	Gunner, engage that Sturmgeshutz
11030991	Fire on the Flakpanzer!
11030992	Fire on that Stupa!
11030993	Tiger Tiger Tiger!
11030994	I know what it is!  Fire on that Tiger!
11030995	Tickle that Elefant!
11030996	Gunner fire on the Elefant!
11030997	Target the Panther!  The enemy Panther!
11030998	Enemy Panther is the target!
11030999	Panzer IV! Fire.
11031000	Stug!  Fire!
11031001	Shot!  Shot on Panzer IV!
11031002	Dropping 8cm rounds on the Panther!
11031003	It has thin armor on top.  We can destroy that Elefant!
11031004	Panzer IV downrange! Fire!
11031005	They have no top armor, this will be easy!
11031006	Blow them out of that Ostwind!
11031007	Firing on enemy Stug!
11031008	Engage the enemy Sturmpanzer!
11031009	Enemy Ostwind targetted!
11031010	Enemy Elefant!  Shoot the Elefant!
11031011	Blast that Sturmpanzer!
11031012	Fire on the Tiger!
11031013	Pound that Elefant!
11031014	Panther!  Fire!
11031015	Drop fire on that captured Tiger!
11031016	Tiger!  Kill that enemy Tiger!
11031017	Get that Stug!
11031018	Captured Panzer IV!  Open fire!
11031019	Fire on the Sturmpanzer!
11031020	Turn that Ostwind to scrap!
11031021	Knock out that Flakpanzer!
11031022	Target the Stug!
11031023	Panzer IV!  Shoot the Panzer IV
11031024	Captured Elefant is our target!
11031025	Shoot the Stupa!
11031026	Give that Stupa hell!
11031027	Attack that Tiger, it's not one of ours!
11031028	Elefant!  Shoot the Elefant!
11031029	That is not our Panther!  Attack!
11031030	Fire on that Panther!
11031031	Elefant!  Fire!
11031032	Stug is our target!
11031033	Enemy Sturmpanzer, fire!
11031034	Target the Ostwind!
11031035	Engaging Panzer IV!
11031036	Flakpanzer is the target!
11031037	Elefant!  Shoot the enemy Elefant!
11031038	Engage that Stug!
11031039	They have a Panzer IV!  Attack it!
11031047	Tiger!  Attack the enemy Tiger!
11031048	Engage that captured Panzer IV!
11031049	Attacking Panzer IV!
11031050	That’s an enemy Stug!  Attack!
11031051	Fire on that Stug!
11031052	Fuck that Flakpanzer up!
11031053	Shoot at that Stupa!
11031054	Fire on that Tiger!
11031055	Tiger! Tiger!  Shoot the Tiger!
11031056	Enemy Panther!  Fire!
11031057	Engaging enemy Panther!
11031058	Fire on that Elefant!
11031059	Attack that Tiger!
11031060	Fire on the Panther!
11031061	Get that fucking Panther!
11031062	Shoot that Stupa!
11031066	Mortars
11031067	Medium Tanks
11031068	Light Vehicles
11031069	Infantry
11031070	Heavy Machine Guns
11031071	Heavy Tanks
11031072	Anti-Tank Guns
11031073	Assault Guns
11031074	Artillery
11031075	Armored Personnel Carriers
11031139	Attacking enemy Sturmpanzer
11031140	You want US to attack an Elefant?  Jahvol…
11031141	We will engage the Ostwind
11031142	Jah, enaging Panzer IV
11031143	A Panther?  Are you mad?
11031144	Enemy Stug will be engaged
11031145	For the love of Christ, that's a Tiger
11031146	How did they get one of our Sturmpanzers?  No matter, we'll attack
11031147	They have one of our Elefants.  So we'll attack it.
11031148	You want us to attack an Ostwind? Not one of ours, I hope
11031149	Attacking enemy Panzer IV
11031150	We're engaging an enemy Panther.  This will not be fun
11031151	Enemy Stug?  Right, attacking
11031152	An enemy Tiger? Really?
11031153	We will attack the captured Sturmpanzer
11031154	You want us to attack an Elefant?
11031155	An Ostwind?  Jah, we'll attack that flakpanzer
11031156	Jah, engaging captured Panzer IV
11031157	They have one of our Panthers?
11031158	Enemy Stug is our target
11031159	A Tiger?
11031160	We confirm Sturmpanzer target
11031161	Us attack an Elefant?  Jahvol
11031162	Ostwind, jah
11031163	Panzer IV?  Target confirmed
11031164	We will engage the enemy Panther
11031165	Enemy Stug is our target
11031166	Attacking enemy Tiger
11031167	Blast that Sturmpanzer
11031168	Do not let them keep that Elefant!
11031169	Kill the Ostwind, jah
11031170	We will crush that captured Panzer IV
11031171	Enemy Panther confirmed
11031172	We will blow them out of that Stug
11031173	It will be interesting fighting a Tiger
11031174	Jahvol, attacking captured Sturmpanzer
11031175	In a war full of terrible decisions, this is the fucking worst one yet.
11031176	Firing on enemy Ostwind
11031177	Panzer IV?  Jah, we will attack it
11031178	Prepping fire mission, enemy Panther
11031179	They have a Stug?  Not for long.
11031180	Attacking enemy Tiger
11031181	Attacking enemy Sturmpazner
11031182	Jah, hostile Elefant confirmed
11031183	Enemy Ostwind confirmed
11031184	Panzer IV is our target
11031185	Panther?  Jah, engaging
11031186	Attacking enemy Stug
11031187	Engaging enemy Tiger
11031188	Making contact with enemy Sturmpanzer
11031189	Jah, we'll go after the captured elefant
11031190	That is not one of our Ostwinds?
11031191	Pioneers attacking captured Panzer IV
11031192	Firing on Panther, jah
11031193	Attacking enemy Stug
11031194	Attack a Tiger?  Marvelous
11031202	Enemy Tiger!
11031203	Tiger is trying to fuck us!
11031204	We're taking Stupa fire!  Jesus Joseph and Mary that's a big gun!
11031205	Contact!  Enemy Elefant!
11031206	Panther has opened up on us!  What the hell?
11031207	Taking fire from enemy Panther!
11031208	Elefant!
11031209	Captured Stug attacking!
11031210	Panzer IV has spotted us!  ENEMY Panzer IV!
11031211	Was is los?  Panzer IV firing on us!
11031212	Enemy Stug attacking!
11031213	Sturmpanzer firing on us!
11031214	Flakpanzer!  They've got one of our Ostwinds!
11031215	Enemy Flakpanzer!
11031216	Tiger attacking! What is this shit?
11031217	Tiger firing on us!
11031218	How the hell did they get a Stupa!
11031219	That's not one of our Elefants!
11031220	Verdammte Scheisse!  Panther firing on us!
11031221	Gottverdammt, they have one of our Panthers!
11031222	Holy Mother of…Elefant is firing on us!
11031223	Captured Stug engaging us!
11031224	Panzer attacking.  Panzer IV!
11031225	Panzer IV is attacking!
11031226	Stug firing on us! This is crazy!
11031227	Sturmpanzer is engaging us!
11031228	They're using one of our flakpanzers!
11031229	Der abschaum have one of our Ostwinds!
11031230	Schiessse that's a Tiger!
11031231	Tiger!  A fucking Tiger is shooting at us!
11031232	Shit, they have one of our Stupas!
11031233	Elefant is targetting us!
11031234	The enemy is using a Panther!
11031235	Bastards are using a Panther against us!
11031236	Gott in Himmel, that's an Elefant!
11031237	Stug is firing on us!
11031238	Our vehicle is taking fire from a Panzer IV
11031239	Panzer IV attacking us
11031240	Contact!  Enemy Stug!
11031241	Under attack by enemy Sturmpanzer!
11031242	Taking autocannon fire!  Enemy has one of our Flakpanzers!
11031243	Ostwind engaging us!
11031244	That's an enemy Tiger!
11031245	Contact!  Tiger!
11031246	Stupa firing on us!  They have a Stupa!
11031247	The enemy is using an Elefant against us!
11031248	Panther contact!  They have one of our Panthers!
11031249	Enemy Panther!
11031250	Uh oh!  Enemy Elefant!
11031251	We're being attacked by a Stug!
11031252	Engaged by captured Panzer IV!
11031253	Beute Panzer IV is firing on us! (Boyta)
11031254	Stug attacking us!
11031255	Enemy Sturmpanzer!
11031256	Schiesse!  Enemy Flakpanzer!
11031257	Ostwind is fucking firing on us!
11031258	A Tiger is firing on us!
11031259	That's an enemy Tiger!
11031260	Sturmpanzer!  Enemy Sturmpanzer!
11031261	They have one of our Elefants!
11031262	Enemy Panther is firing on us!
11031263	The enemy has a Panther!
11031264	Fuck!  Elefant firing on us!
11031265	Schiesse!  Enemy Stug!
11031266	That's not a friendly!  Enemy Panzer IV!
11031267	Taking fire from captured Panzer IV!
11031268	Stug!  Enemy Stug!
11031269	Taking fire!  That's not one of our Stupas!
11031270	Enemy Ostwind firing on us!
11031271	Enemy Flakpanzer!
11031272	Es ist furchtbar!  Tiger!
11031273	Tiger attacking us!
11031274	Sturmpanzer attacking!  Not one of ours!
11031275	That Elefant has us sighted!
11031276	Enemy Panther!
11031277	Ein Hund, der den Panther bezwingt!
11031278	lch werde sterben!  Elefant!
11031279	Enemy Stug!
11031280	We're being attacked!  Captured Panzer IV!
11031281	Panzer IV attacking!
11031282	Stug firing on us!
11031283	Stupa!  Enemy Stupa!
11031284	They have an Ostwind!
11031285	Enemy Flakpanzer!
11031286	Tiger!  Contact Tiger!
11031287	Taking fire from a Tiger!
11031288	Captured Stupa is firing on us!
11031289	Enemy Elefant!
11031290	Captured Panther on the field!
11031291	Look out, enemy Panther!
11031292	This is bad!  Enemy has an Elefant!
11031293	Enemy Stug has our range!
11031294	Enemy has a Panzer IV!
11031295	Panzer IV!  Enemy Panzer IV!
11031296	Stug is attacking us!
11031297	Enemy Sturmpanzer!
11031298	Autocannon fire!  Captured Ostwind!
11031299	Enemy Flakpanzer!
11031300	Enemy Tiger!
11031301	Tiger!
11031302	Enemy Stupa!
11031303	Enemy Elefant here!
11031304	Gott in Himmel, Panther attacking!
11031305	Shit in my stahlhelm, that's a Panther!
11031306	Give us strength!  Enemy Elefant!
11031307	Enemy Stug!
11031308	Contact!  Panzer IV!
11031309	Enemy Panzer IV!
11031310	Stug!
11031311	The enemy has a Sturmpanzer!
11031312	They're using a Flakpanzer against us!
11031313	Ostwind firing on us!
11031314	Lord be merciful, a Tiger!
11031315	A Tiger is firing on me!
11031316	Enemy Sturmpanzer bombarding me!
11031317	Elefant firing on me!
11031318	Contact!  Enemy Panther!
11031319	Enemy Panther!
11031320	Enemy Elefant!
11031321	Taking fire from a Stug
11031322	I'm taking Panzer IV fire!
11031323	Enemy Panzer IV
11031324	Enemy Stug in contact!
11031325	That's a verdammt Sturmpanzer!
11031326	Enemy Flakpanzer!
11031327	Ostwind has me!
11031338	Yes, we'll get it done!
11031339	Osttruppen will carry out orders!
11031340	Hilfswilliger doing it
11031341	You can count on Osttruppen.  No, really, you can
11031343	We understand our orders
11031344	Confirmed
11031345	We have to kill that sniper before he kills us
11031347	Shoot at that mortar crew
11031348	We will shoot at that sniper
11031349	Attack that Tiger!
11031350	Kill that Tiger.  Somehow!
11031352	We are going to battle, Osttruppen
11031353	Attack men, attack
11031354	Don't dick around, attack that MG
11031355	Attacking enemy squad
11031356	Attacking enemy mortar squad
11031357	Attacking enemy machinegun
11031358	It's us or them, men.  Let's make it them
11031360	We will attack
11031361	Jah, we're attacking
11031363	Elefant!  Shoot at the big fucker!
11031364	Take out that Ostwind
11031365	They want us to attack that Sturmpanzer.  No, I'm serious, a Sturmpanzer
11031366	The Stug is our target!
11031367	Target the assault gun!
11031368	An Elefant?  It was good knowing you, my friends
11031369	You are not joking?  A Panther?
11031370	That was a German assault gun, you know?
11031371	We can take the Ostwind
11031372	That Panzer won't be easy
11031373	Fuck!  Ok, attacking the Sturmpanzer!
11031374	Sweet Jesus, you want us to attack an Elefant?
11031375	Panther!  Attack the Panther!
11031376	Mother of God, that Panther won't be easy!
11031377	Fire on the Flakpanzer!
11031378	Attacking Panzer IV!
11031379	We can do this!  Attack the Panzer IV
11031380	Attack the Brummbar!
11031381	Good God, a Tiger?
11031383	Attacking!
11031385	Get that flamethrower team!
11031386	We're attacking!
11031387	Osttruppen, attack!
11031388	Attack!
11031389	Fire at will!
11031392	Flamethrower!  Stop the flamethrower!
11031393	Get after them!
11031394	Start shooting!
11031395	Fire!  Fire!
11031398	Take out that AT gun!
11031399	AT gun must be shut down!
11031401	We have a target, let's go
11031402	Kill that mortar crew!
11031403	Attacking mortar!
11031404	Kill that god damned sniper!
11031405	Fuck up that machinegun crew!
11031406	Enemy infantry!  Fire!
11031408	We must silence that MG!
11031409	Sniper!  Kill him!
11031412	Firing on enemy troops!
11031413	Enemy field gun is our target men
11031414	Come on Osttruppen, AT gun is our target
11031417	Moving to battle
11031418	They've put us on combat patrol
11031419	We're off to battle!
11031424	We've been ordered to seek the enemy
11031425	Check your gear, we're moving to the front
11031426	Moving to combat!
11031427	On patrol!
11031429	We're on patrol
11031443	We have to take that sector
11031444	Osttruppen, we have capture orders
11031445	I don't know what's there.  But we're ordered to take it
11031448	We'll try to take it!
11031449	We have to secure that location!
11031450	Let's take that location!
11031452	Jah, we'll try to take it
11031453	Osttruppen here, we have captured a sector
11031454	Good work Osttruppen, we have taken it for the Germans
11031458	We have it!
11031459	Mission complete, we have the sector
11031460	It's ours now!
11031461	Territory increased, as ordered
11031465	Stop!
11031466	Squad halt!
11031467	Halt
11031468	Ostttruppen, halt
11031469	We're taking losses!
11031470	They're fucking us up!
11031471	Losing men here!
11031472	Man down!
11031473	We're in a minefield!
11031474	Holy Mother of Christ, a minefield!
11031475	Landmines!
11031476	I'm hit!
11031477	Fuck!
11031484	Get the fuck in there now!
11031486	On the half-track, now!
11031488	Half-track! Get inside!
11031489	Get in!
11031490	Everyone inside at once!
11031491	Take cover in there!
11031492	In there!
11031496	Get in there men
11031497	They're giving us a ride
11031499	I need everyone in that half-track
11031500	File into that building
11031501	We're moving inside.  Get on the windows
11031502	Getting in
11031503	We need to be in there
11031509	Moving!
11031510	On our way!
11031513	Osttrupen, march
11031517	We are moving
11031518	We're on the move!
11031519	Moving out!
11031520	Move out!
11031521	Time for a change of scenery
11031522	We're needed elsewhere
11031523	Listen up, we have move orders
11031529	We're pinned!
11031530	They have us pinned down here!
11031531	Pinned!  We need help!
11031532	Shit, we're pinned!
11031533	There's no way forward!  We're pinned!
11031534	Fall back to base
11031535	Retreat!
11031536	Fall back!
11031537	Get the fuck out of here!  Go!
11031538	Back to base, double time
11031539	Osttruppen ready
11031540	Osttruppen here
11031541	Ready as we'll ever be
11031542	I suppose you have orders?
11031543	Osttruppen!
11031544	Hilfswilliger here!
11031545	Osttruppen awaiting orders!
11031546	I suppose you need cannon fodder?
11031547	Hilfswilliger
11031548	Ready!
11031549	We are not your whipping boys
11031550	One day, German, one day…
11031551	This shit is getting tiresome!
11031552	What now?
11031553	Would you treat Germans this way?  I don't think so!
11031554	That's the way.  Mortar squad wiped out
11031555	Osttrupen reporting.  We have defeated a mortar team
11031556	AT gun destroyed!
11031557	That MG can't hurt us now
11031558	We fucked that mortar crew up!
11031559	Enemy mortar is out of action!
11031560	We killed an enemy squad!
11031561	MG is no longer fucking with us!
11031562	Enemy infantry is fucked!
11031563	We have taken down an AT gun
11031567	AT gun destroyed.  Good work Osstrupen
11031569	We killed it!
11031570	We beat their asses good!
11031572	Enemy AT gun knocked out!
11031574	It's dead now!
11031575	Target dead!
11031576	Enemy machinegun is fucked!
11031577	Good shooting!
11031583	Enemy machinegun crew has been killed
11031584	See, we can do the job as good as a "real" German
11031585	We got it
11031590	Target destroyed
11031591	Stug!
11031592	Panzer IV firing on us!
11031593	Contact!  Fuck, it's an Elefant!
11031595	We're under attack!
11031596	Taking autocannon fire!  Ostwind!
11031597	We're done for!  That's a Panther!
11031598	Assault tank firing on us!  That's a fucking big gun!
11031599	Taking fire from enemy Panzer IV
11031600	Enemy Stug attacking!
11031602	A fucking huge tank is shooting at us!
11031603	Enemy Panther has spotted us!
11031605	Tiger!  Tiger!
11031606	They have a Tiger!  And it's shooting at us!
11031607	We're taking fire from a Sturmpanzer!
11031609	Taking fire!
11031610	Enemy contact!
11031611	Ostttruppen under attack!
11031612	Osttruppen reports enemy contact!
11031613	We've been engaged!
11031614	Enemy Ostwind!
11031615	Taking automatic weapons fire!
11031616	Contact infantry!
11031617	We're drawing fire!
11031618	Under small arms fire!
11031619	Sniper fire!
11031620	They're trying to snipe us!
11031621	They're lobbing mortar rounds at us!
11031622	MG!  Bastards are firing on us!
11031623	Mortar!
11031624	Incoming fire!
11031625	Enemy tank attacking!
11031626	We're under attack by an AT gun!
11031627	Enemy armor!
11031628	Scout car has spotted us!
11031629	Enemy scout car attacking!
11031633	Taking fire from field gun!
11031637	Off the half-track!
11031639	Out!
11031640	Outside at once!
11031641	Everyone out!
11031642	Get out!
11031643	Out! Out!
11031644	We walk from here
11031645	Let's get out of this dump
11031646	Back to the great outdoors
11031648	Abandon the vehicle!
11031649	Everyone off the half-track
11031650	Getting out
11031652	Everyone out
11031653	Back outside men
11031654	File outside
11031655	We're getting better at this!
11031656	See, we can learn as well as a German!
11031657	Damn, we are getting good!
11031661	Enemy aircraft spotted
11031662	They're calling in artillery here
11031663	We're about to get hammered by artillery
11031664	Enemy artillery is on the way
11031665	We should move, they're shelling this area
11031666	We're going to be hit from the air
11031667	Grenade!
11031668	Airstrike!
11031669	Incoming!
11031670	Barrage incoming!
11031671	Air Raid!
11031672	Grenade down fuck get down!
11031673	Grenaaaaaade!
11031675	We are winning
11031676	Victory is likely
11031677	We are doing well
11031678	We have the advantage for now
11031679	Russian unit!  Fire!
11031680	Kiss my ass Russ!
11031681	Oh no you don't Ivan!
11031682	Gunner, get those communist dogs!
11031683	We have a Red Army unit under fire!
11031684	Fuck Joe Stalin! And fuck you too Ivan!
11031685	Fire on those Bolshevik scum!
11031686	Ivan will die
11031687	Ready to engage Soviet forces
11031688	Preparing to fire on Red Army unit
11031689	Ivan!
11031690	We're under attack!  Red Army!
11031691	Those Russians look pissed!
11031692	Fucking Rus are trying to kill us!
11031693	Reds are shooting at us!
11031694	Fucking Communists are attacking!
11031695	Red Army attacking!
11031696	Contact!  Soviet forces!
11031697	Soviets attacking!
11031698	Wait's over, Ivan is attacking!
11031699	We're veterans now!
11031700	Crew, we've been promoted!
11031701	We have veterancy!
11031702	Jah, we did a good job, we deserve this promotion!
11031703	Practice makes perfect!
11031704	They're giving us a medal!
11031705	It's not one of ours!  Fire on that Panzer IV!
11031706	Attacking Panzer IV!
11031707	Gunner!  Enemy Stug!
11031708	Stug is the target!
11031709	Shoot the Flakpanzer!
11031710	Fire on that Ostwind!
11031711	Sturmpanzer!  Fire!
11031712	Fire on the Stupa!
11031713	Put that Tiger down!
11031714	Stop that Tiger!
11031715	Attacking enemy Elefant!
11031716	Elefant!  Try for the flanks!
11031717	Keep firing until that Panther is dead! Or we are!
11031718	Panther engaged!
11031719	Training Pak on enemy Panzer IV
11031720	Attacking captured Stug
11031721	Jah, laying gun on Ostwind
11031722	Sight in on that Sturmpanzer
11031723	They have a Tiger?
11031724	Getting the range to enemy Elefant
11031725	Captured Panther in our sights
11031726	Contact! Captured Panzer IV!
11031727	Panzer IV is firing on us!
11031728	Contact!  Captured Stug!
11031729	Stug attacking us!
11031730	Contact!  Enemy Flakpanzer!
11031731	Ostwind!
11031732	Now I see why the Amis call them Brummbar!
11031733	Enemy Stupa!
11031734	God damned Tiger firing on us!
11031735	Damn! Enemy Tiger!
11031736	Enemy Panther has us!
11031737	That's a Panther!
11031738	Contact!  Captured Elefant!
11031739	Elefant!  Enemy Elefant!
11031740	We're under fire!  Enemy Panzer IV
11031741	Panzer IV is attacking us!
11031742	That's a captured Stug!
11031743	Stug is firing on us!
11031744	Enemy Flakpanzer!
11031745	Ostwind! We're taking fire from an Ostwind!
11031748	We're being attacked by a Tiger! I am not amused!
11031749	Oh hell!  Enemy Tiger!
11031752	Captured Panther firing on us!
11031753	Enemy Panther!
11031754	Taking hits!
11031755	That's not friendly fire!
11031756	Enemy attacking!
11031757	They're not fucking around!
11031758	Field gun is taking fire!
11031759	Battery engaged!
11031760	Enemy forces!
11031761	We're being shot at!
11031762	Under attack!
11031763	Soviets attacking!
11031764	Minen!
11031765	We've wandered into a minefield!
11031766	Landmines!
11031767	Schiesse we're in a minefield!
11031768	Finally, they've promoted us!
11031769	A Promotion?  Does that mean a bigger liquor ration too?
11031770	Crew, we've earned a promotion!
11031771	Our veteran status is confirmed!
11031772	Promotion received!
11031773	Haubitze crew promoted!
11031774	Fucking Bolsheviks, die!
11031775	Kill those communist bastards!
11031776	Fuck those Red assholes! That sounded bad.
11031777	I'm personally going to shove my rifle up Stalin's ass!
11031778	Hey Rus, I have something for you!  Want to see?
11031779	Fire on the Red Army unit!
11031780	There!  Fire on Ivan!
11031781	Target the Communists!
11031782	Soviets!  Fire!
11031783	Kill the Reds!
11031784	I love killing Reds!
11031785	Time to die Ivan!
11031786	I'm going to enjoy killing these Communists!
11031787	The Soviet dogs will die!
11031788	Keep sending men, Stalin!  I'll keep killing them!
11031789	Communism is our true enemy!
11031790	We must destroy the entire Red Army!
11031791	Kill the Stalinists!
11031792	Stalin's dogs must die!
11031793	Killing Soviets is our duty!
11031794	Reds attacking!
11031795	Soviets!
11031796	Fuck, it's Ivan!
11031797	Ivan can't shoot for shit, but he shoots a LOT!
11031798	God damned Communists don't know when to quit!
11031799	It is Ivan!
11031800	Damn it, Red Army!
11031801	The Stalinists attack!
11031802	Communists!
11031803	Contact! Soviet forces!
11031804	Ivan, you don't know how to shoot!
11031805	Red Army unit!
11031806	Soviets!
11031807	Reds firing on us!
11031808	I'll get you for that, you communist fuck!
11031809	Soviets attacking!
11031810	We're taking fire from the Stalinists!
11031811	Filthy Soviets!
11031812	Communists firing on us!
11031813	Red Army units!
11031814	Assault Flare
11031815	Left-click icon then Left-click to Reverse Move to a location.
11031816	Unit will reverse to the specified location.
11031817	Reverse Move
11031818	Increases sight range, but focuses sight into a forward cone.
11031819	Focused Sight
11031820	Resource Requisition
11031821	When activated, the player immediately receives 60 munitions and 60 fuel, but munitions and fuel income are reduced to zero for 4 minutes.
11031822	4 Command Points
11031823	2 Command Points
11031824	Drops a flare which reveals enemy troops in a large radius, decreasing weapon accuracy and increasing received accuracy.
11031825	3 Command Points
11031826	We have mine-laying to do here
11031827	Mining the approach
11031828	Jah, we'll put mines in!
11031829	Mining detail!
11031830	Moving to clear wire
11031831	That wire must be cleared
11031832	Clear that wire!
11031833	Get that wire down
11031834	If there are mines, we'll find them
11031835	Sweeping for mines
11031836	Pioneers!  Clear those mines!
11031837	Clearing minefield!
11031838	Jah clearing mines
11031839	Looking for mines
11031840	We're on minesweeping duty
11031841	We have to clear that minefield!
11031842	Sperber Infrared Scope
11031843	Switching to incendiary armor piercing.
11031844	Phosphor kugel
11031845	Loading incendiary rounds.
11031846	Fuck Geneva! Load AP incendiary!
11031847	Gives the vehicle special extended sight that will reveal enemy units in the fog of war, on the mini-map and the battlefield.
11031848	Commencing barrage
11031849	Dropping a barrage on the target
11031850	Barrage away!
11031851	Barraging target!
11031852	Load rifle grenade
11031853	Using rifle grenades
11031854	Use rifle grenades!
11031855	Feuer gewehrgranate!
11031856	Sending them a gift basket
11031857	Throw bundled grenades
11031858	Stielhandgranate away!
11031859	Get a grenade bundle ready!
11031860	Changing focus
11031861	Zooming scope
11031862	Focus changed!
11031863	Changing view angle!
11031864	5 Command Points
11031865	Command Tank
11031866	Limit of one Panzer IV Command Tank at a time.
11031867	A command tank that can improve nearby armored forces can be ordered from Support Armor Korps.
11031868	Resource requisiton on the way
11031869	Additional resources are now available.
11031870	Surplus resources are now ready for use.
11031871	Illuminating target area
11031872	Launching flares
11031873	Flares reloaded
11031874	Stuka dropping anti-personnel ordinance
11031875	Stukas have re-armed
11031876	Stuka on bombing run
11031877	JU-87 on suppression run
11031878	Stuka will strafe the enemy
11031879	JU-87 ready for panzer busting
11031880	Smoke cannisters are now available
11031881	We have installed smoke generators on our panzers
11031882	Panzers can now use smoke
11031883	Nachtsichtgerat active
11031884	Infrared optics are available
11031885	We can now see in the dark
11031886	Pioneers are constructing a panzer revetment
11031887	Pioneers will build cover for our Panzer
11031888	Panzer is deploying hull down
11031889	Command tank on the field
11031890	We have a Panzer commander
11031891	Our Panzer forces have a new leader
11031892	Schwerer Gustav is firing
11031893	Railway cannon firing salvo
11031894	Railway cannon has reloaded
11031895	Pioneers will salvage what they can
11031896	We will search the battlefield for anything salvagable
11031897	Our Pioneers are scavenging for useful items
11031898	We are stripping the rear for reinforcements
11031899	Command is sending us Osttruppen
11031900	We have additional Osttruppen available
11031901	Pre-sighted artillery ready to fire
11031902	Sector artillery firing
11031903	Artillery is coving the sector
11031904	We will ready an ambush from cover
11031905	Our troops are preparing an ambush
11031906	The enemy will not see them until it is too late
11031907	Blinding the enemy
11031908	Using blind grenades
11031909	The enemy will be blinded for a short time
11031910	Mach schnell!
11031911	Troops are fast marching
11031912	Our men are moving at double time
11031913	Light artillery battery is firing
11031914	Light howitzer is ready for another salvo
11031915	Light haubitze salvo on the way
11031916	Stuka will provide close air support
11031917	Stukas ready for strafing mission
11031918	Ju-87 is hunting panzers
11031919	Our vehicles will move with alacrity
11031920	All vehicles are at full speed
11031921	We will wring every ounce of speed from our Panzers
11031922	Our panzer crews are on full alert
11031923	Panzer crews are extra vigilant
11031924	Panzers are
11031925	Pioneers are constructing vehicle camouflage
11031926	We will conceal our vehicles from enemy eyes
11031927	We will hide them from the enemy
11031928	Stuka will bomb the target
11031929	Stukas ready for bombing mission
11031930	Stuka is dive bombing
11031931	The 152mm ML-20 is a devastatingly effective heavy artillery piece. Its big shells can deliver massive damage to almost any target.
11031932	Stuka Close Air Support
11031933	A Stuka JU-87 will patrol the designated area, targeting enemy units with heavy 37mm cannons.
11031934	12 Command Points
11031935	Conscript Repair Kit
11031936	(PASSIVE) Conscript Repair Kit
11031937	This light 10.5cm Field Howitzer doesn't have the destructive power of some Soviet artillery, but it counters with a good rate of fire and reasonably long range.
11031938	10.5cm leFH 18 Artillery
11031939	Repair
11031940	1 Command Point
11031941	Mobilize Fresh Conscript Squad
11031942	Dispatch a fresh Conscript Squad to the target position.
11031943	Captain Isakovich is gathering intel. We must cover his position, but Fritz has us hemmed in with snipers. We can use scout cars to flush them out so we can then support Isakovich.
11031944	That's one sector cleared of snipers.
11031945	Captain Isakovich is trapped in the rubble! Get an engineer over there to dig him out before Fritz finds him!
11031946	Comrade Isakovich is dead...we couldn't reach him in time.
11031947	The engineers are working to free Captain Isakovich. Hold this sector until we can move the Captain.
11031948	Commander, a support truck is on the way to help defend Comrade Isakovich.
11031949	We've almost cleared the rubble. Just hold on.
11031950	Captain Isakovich has been captured (or killed)'
11031951	Recon has located fuel and weapon caches nearby. Retrieve them to bolster our supplies.
11031952	Another sector cleared.
11031953	Cross that damn river and hold position on the eastern bank! Use Molotovs and grenades to clear trenches.
11031954	Armor support incoming. Push forward and capture the German HQ! Use the SU-76's barrage to demolish German garrisons.
11031955	The Germans are preparing a counter-attack. Fortify this territory and weather the assault.
11031956	German armor incoming.
11031957	This will be their last push. Hold the sector.
11031958	We've destroyed the bulk of their armor. Clear out the remaining enemy garrisons and Shlisselburg is ours.
11031959	The 2nd Shock Army is breaking through on the Volkhov Front.
11031960	That's done it. The remaining German forces are falling back. We can begin re-building supply lines into Leningrad.
11031961	Our allies from the 2nd Shock Army are nearly past the German defenses. Capture high-ground territory to hasten their advance.
11031962	We must force the Germans to fall back before we call for heavy armor support. Clear and capture the territories surrounding the castle.
11031963	Scouts report Panzerwerfer rockets to the northeast.
11031964	The northwest is covered by fucking 88mm anti-tank guns.
11031965	Our HQ is under attack.
11031966	Panzerwerfer firing!
11031967	Elefant spotted! Keep your distance! The Elefant has remarkable range, but it is vulnerable to flanking by turreted tanks.
11031968	Heavy armor support has arrived. Use the ISU-152s to breach the castle gate.
11031969	Protect the ISU-152s; they are vulnerable to panzerschrecks and swift German armor.
11031970	German tanks are hunting our 152s. Keep them protected.
11031971	We've lost a 152! Keep the other safe; we have no replacements!
11031972	We've lost the 152s. We can't breach the wall before the prisoners are executed.
11031973	German infantry is approaching from the south to reinforce the castle. Cover the main road, and eliminate those troops.
11031974	Enemy tanks and armored support are stationed to the southeast. Command advises ZiS-3 and T-34 deployment.
11031975	Officer down.
11031976	Another officer down.
11031977	Officers eliminated.
11031978	The informant is in a cabin nearby. Let's move.
11031979	German forces are surrounding our position. We have to protect the informant. Fend off the attackers and buy us time to make an escape.
11031980	They can't have much left. If we can weather this attack, we'll have a clear path out of here.
11031981	Now, move out and protect the informant. Pozharsky is waiting.
11031982	To sow confusion, place demolition charges near the German barracks. We'll detonate them to draw attention away from the informant's cabin.
11031983	We can wait by this fire; our scouts must be nearby.
11031984	Shit! Ambush!
11031985	Nice of you to join us'
11031986	We half-expected you to be frozen solid by now.
11031987	Hah, not from this little breeze! You stay here and keep warm; we will go scout the German position.
11031988	The cold has crippled the German tanks. 'Explosives will ensure they stay that way.
11031989	Comrade Lieutenant! Engineers are now available to assist you.
11031990	Thank you, Comrade Sergeant!' We'll put them to work -- we need to construct facilities here at once.
11031991	Comrade Lieutenant, we have met up with some engineers stranded by the blizzard.
11031992	Not just us, these German tanks have been crippled by the cold.
11031993	Excellent, you can get to work demolishing the Krauts' tanks while they are frozen.
11031994	We'll continue our advance.' There should be another German depot nearby
11031995	Excellent job, but our work is not done. Judging by the German presence here, there must be a large fuel depot in the area.
11031996	Burn, you svoloch!
11031997	Take that, you sukin syn!
11031998	*Cheering*
11031999	That was for Aleksei, you bastards.
11032000	Sosi hui!
11032001	Always glad to kill the Marxist bastards!
11032002	Osttruppen!  Attack the Soviets!
11032005	Attacking Red Army unit!
11032006	Death to Communists!
11032007	I fucking hate communists!
11032008	Kill those Stalin loving swine!
11032009	Contact!  Red Army!
11032010	We've made contact with a Soviet unit!
11032011	The Reds are in contact!
11032012	Red swine!
11032013	Communists attacking!
11032014	Fucking Marxists!
11032015	Taking fire! Red Army unit!
11032044	Did we hold them? Or did the weather?
11032045	Barrage weapon. Effective against infantry, light targets, and structures.
11032047	%1Squad% suffering Cold
11032048	%1Squad% suffering Cold
11032049	%1Squad% suffering Cold
11032050	%1Squad% Freezing
11032051	%1Squad% Freezing
11032052	%1Squad% Freezing
11032053	Vehicle Buttoned
11032054	ZiS-6 Cargo Truck
11032055	Flamethrower Attack
11032056	Target area is carpeted with flames.
11032057	Officer
11032058	German Officer
11032062	IL2 Strafing Attack
11032063	IL-2 Sturmovik will loiter, strafing targets of opportunity with its powerful 23mm cannons.
11032064	Sprint
11032065	Squad will move at maximum speed.
11032066	Veteran
11032067	Bonuses apply only to moving vehicles.
11032068	Veteran
11032069	Blitzkrieg Tactics
11032070	Tanks employ well-practiced Blitzkrieg tactics, fully utilizing the capacities of their vehicle to execute rapid maneuvers and thereby avoid enemy fire.
11032071	Inspire
11032072	Veteran
11032073	Dig In
11032074	Troops dig themselves a shallow fighting pit for extra protection.
11032075	Counter Barrage
11032076	The team will automatically counter-barrage enemy artillery weapons that fire within range.
11032077	Conscripts are basic soldiers with a minimum of combat training and experience. Effective against infantry.
11032078	Control the battlefield with defenses.
11032079	Construct all of the buildings required to order units.
11032080	Hold fire until explicitly ordered to attack.
11032081	Demonstrating pure ingenuity, Soviets can repair any damaged structure, vehicle, or bridge.
11032082	Steady Driving
11032083	Vehicle will move more slowly to provide a stable firing platform, increasing rate of fire and accuracy for any soldiers in the vehicle.
11032084	Veteran
11032085	Mark Target
11032086	Directed fire is applied against target enemy vehicle or squad.
11032087	Veteran
11032088	'Katyusha' BM-13 truck can cover a large area with its 16 82mm rockets. They fire in rapid succession using its barrage ability.
11032089	'Katyusha'
11032090	The distinctive sound of the Katyusha was a psychological threat to the enemies of the Soviet Union.
11032091	A mixed combat group of infantry and supporting vehicles.
11032092	Combat Group
11032093	Fires a barrage of rockets at the targeted location.
11032094	Target enemy position.
11032096	Durability: Medium, Damage: High, Range: High, Mobility: High
11032097	The Katyusha is highly mobile truck that can quickly launch a devastating barrage of rockets. Low accuracy makes it more effective against emplacements and infantry.
11032098	Can be scavenged for supplies and ammunition.
11032099	Supply Cache
11032100	Supply Cache
11032102	Veteran
11032103	Target Weak Point
11032104	Loads and fires a Gr. 39 high-explosive anti-tank round that immediately stuns the enemy vehicle crew.
11032105	Two semi-automatic G43 rifles add increased firepower. The squad can cross into enemy areas undetected and interrogate enemy casualties to reveal their comrades' positions.
11032106	Jaeger Infantry Package
11032107	Artillery Field Officer
11032108	An Artillery Field Officer specializing in supporting troops can be deployed from the Infanterie Kompanie Building.
11032109	Diversion Squad
11032110	Command an allied squad to draw enemy fire.
11032111	Concentrated Fire
11032112	This experienced front-line Officer can direct and motivate nearby soldiers and vehicle crews to fight harder.
11032113	Coordinated Barrage
11032114	All available artillery pieces, mortars and rocket artillery in range will barrage the target location.
11032115	Significantly increases sight radius. Infantry can be tracked through the fog of war appearing on the mini-map.
11032116	Tracking
11032117	Cargo Truck
11032118	An Opel Blitz supply truck can ensure a greater return of resources from owned territories.
11032119	Reconnaissance Overflight
11032120	Available aircraft will make a reconnaissance pass on the targeted location to reveal enemy forces.
11032121	Riegel 43 Anti-tank Mine
11032122	Allows the SdKfz 251 to lay Riegel-43 heavy anti-tank mine.
11032123	(PASSIVE) Spotting Scope
11032124	Unlocks an upgrade on vehicles that equips the commander with spotting scopes, allowing them to see farther when the vehicle is stationary.
11032125	Heightened awareness from the vehicle crew tracks nearby infantry.
11032126	(PASSIVE) Improvised Garrison
11032127	Unlocks the ability for pioneers to convert tank wrecks to garrisonable positions.
11032128	Pioneers are able to convert the targeted tank wreck to a garrisonable position.
11032129	Improvised Garrison
11032130	Veteran
11032131	Veteran
11032132	Veteran troops will fight harder for their fallen comrades with well-aimed fire.
11032133	(PASSIVE) Half-track Riegel Anti-Tank Mine
11032134	The half-track is able to lay the heavy Riegel 43 anti-tank mine, which causes heavy damage and can break tank treads.
11032135	Kill 5 KV-1s with infantry
11032136	Repair 5 of each listed vehicle critical
11032137	Repair 10 Tiger criticals
11032138	Slow Fire Barrage
11032139	Veteran
11032140	Slow Fire Barrage
11032141	Veteran
11032142	Slow Fire Barrage
11032143	Veteran
11032144	Kill 10 SU-85s
11032145	Kill 100 infantry with ZiS-3 Field Gun Light Artillery Barrage ability
11032146	RGD-1 Smoke Grenade
11032147	The RGD-1 Smoke Grenade discharges a thick gray smoke cloud, which obscures line of sight.
11032148	Kill 150 light vehicles with medium tanks
11032149	Defend Leningrad Tiger
11032150	Keep IS-2 alive for 8 minutes
11032151	Kill 50 enemy medium tanks
11032152	Complete the Radio Silence Mission
11032153	Complete the mortar challenge
11032154	Kill 50 enemy infantry units in the campaign with mortars
11032155	Keep your half-tracks alive
11032156	Complete the HMG challenge
11032157	Complete the AT gun challenge
11032158	Complete the artillery challenge
11032159	Use 10 of each type of mortar barrage
11032160	Kill 150 light armored vehicles
11032161	Build 10 of each type of artillery
11032162	Squad is equipped with two DP-28 Light Machine Guns effective at close range.
11032163	Kill a heavy tank with mines
11032164	Ania
11032165	Tank Command
11032166	Veteran tankists inspire nearby infantry to move more quickly.
11032167	Isakovich
11032173	Veteran
11032174	Partisan Squad
11032175	Reinforce a depleted squad near base buildings or M5 Half-tracks.
11032176	Reinforce
11032177	Reinforce a depleted squad near base buildings or M5 Half-tracks.
11032178	Reinforce a depleted squad near base buildings or M5 Half-tracks.
11032179	Reinforce
11032180	Reinforce
11032181	Reinforce a depleted squad near base buildings or M5 Half-tracks.
11032182	Reinforce a depleted squad near base buildings or M5 Half-tracks.
11032183	Reinforce
11032184	Reinforce
11032185	Effective at disrupting enemy territory. Armed with a Soviet M1910 Maxim Heavy Machine Gun
11032186	Young men and women fight behind the lines using whatever weapons they are able to scrounge or steal. Partisans know the countryside well and can disrupt enemy supply lines.
11032187	Partisan M1910 Maxim HMG Squad
11032188	Smoke Barrage
11032189	Fires smoke shells at the target area. Smoke blocks line of sight.
11032190	The KV-1 Heavy Tank is effective against all targets, but it is slow moving and vulnerable to flanking attacks.
11032191	KV-1 Heavy Tank
11032629	Escalate to Battle Phase 3
11032630	Required for Sturmpanzer IV, Panzerwerfer 42 Rocket Launcher, Panther, Commander Heavy Tanks.
11032631	Battle Phase 1
11032632	Battle Phase 4
11032633	Battle Phase 4
11032634	Battle Phase 3
11033648	I am Colonel Churkin of the NKVD. Major Borodin has been relieved for incompetence, and I have assumed command.
11033649	Comrades, the fascists are almost upon us. Our front line is contracting... again! We no longer have the resources to hold the Germans here...
11033650	But sir! We have to slow them down, we can buy time for the civilians to escape!
11033651	Lieutenant...?
11033652	Isakovich, Lev Abramovich Comrade Colonel.
11033653	Yes Lieutenant we MUST buy time... not only for the civilians here, but for Moscow!
11033654	We must also prevent the German bastards from capturing our supplies- anything we can't load onto that train MUST be destroyed!
11033682	If "General Winter" helped us at Moscow, it was simply because his hand found more Germans than Russians.
11033684	No. It was the courage and sacrifice of the Red Army, and the Soviet people, that bled and slowed the enemy.
11033686	The fascists would have been warming themselves in a burning Moscow had we not fought so fiercely BEFORE the snows came...
11033696	After what I saw at Majdanek, I got drunk and I stayed drunk for days.
11033697	Yes, you were becoming useless to me.
11033698	Useless? Do you even understand how it felt to see that? On top of everything else?
11033699	I suppose I do, having read your notebooks.  But we had to win a war.
11033700	Yes, we had to win. But did it ever matter to you how we won?
11033701	We did what we had to. I did what I had to.
11033703	That's why I sent Sergeant Pozharsky to see you.
11033778	Millions died to raise that flag.
11033779	The irony was that the Reichstag had not been in use since Hitler came to power.  All those graves, for a photograph.
11034083	Ah, yes, your long hospital stay.
11034085	Most educational, I should think, with Sergeant Pozharsky sharing the ward.
11034088	Sargeant Pozharsky was certainly larger than life.  Being in his ward made the time pass quicker.
11034185	High Fuel Point
11034186	High Fuel Point
11034187	High Munitions Point
11034188	+8 Fuel per minute.
11034189	+8 Munitions per minute.
11034190	Flamethrower
11034191	Flame Saturation
11034192	Saturates the targeted area with a long burst of fire, incinerating everything in the area.
11034193	+8 Munitions per minute
11034194	High Munitions Point
11034195	+8 Fuel per minute
11034196	High Fuel Point
11034197	The fires of ideology burn bright.  Flamethrowers burn brighter.
11034198	The Russian Winter of 1941 was the coldest of the 20th century
11034199	Armored vehicles are always more vulnerable from the rear.
11034200	Troops in cover are harder to kill or suppress. Use this to your advantage.
11034201	Flamethrower
11034202	Flamethrower
11034207	Deploy a sniper squad to the target position.
11034208	Mobilize Sniper Team
11034209	We must stiffen our resolve!  We are down to 75 points
11034210	The end is near.  We have been reduced to 5 points!
11034211	I fear we are losing.  We have 10 points remaining
11034212	The enemy can taste defeat!  They only have 10 points remaining
11034213	The enemy is down to 75 points
11034214	We make our people proud!  The enemy is down to 5 points!
11034215	IS-2 Specialist
11034216	One Tank Army
11034217	Sibling Rivalry (Soviet)
11034218	Sibling Rivalry (German)
11034219	Top of the Food Chain
11034220	King Tiger
11034221	The Best Offense is a Good Defense
11034222	Can't Touch This
11034223	Kill 300 infantry squads and achieve veterancy rank 3 with 10 KV-8s
11034224	KV-8 Specialist
11034225	Can't Repel Firepower of this Magnitude!
11034226	Death from Afar
11034227	Elefant Frenzy
11034228	Tank Hunter
11034229	Deadly Purpose
11034230	Ramming Speed!
11034231	Multi-talented
11034232	Light Snack
11034233	Evenly Matched
11034234	Panzer IV Specialist
11034235	Massacre
11034236	Not Simply Anti-Air
11034237	Outrun and Outgun
11034238	Up Close and Personal
11034239	It's Super Effective!
11034240	Sniper Hunter
11034241	Flame On!
11034242	More Than Just a Personnel Carrier
11034243	No-Fly Zone
11034244	Now That's What I Call Recon
11034245	M3A1 Specialist
11034246	Don't Let Them Get Close!
11034247	Penetrating Performance
11034248	Use the ZiS-3 Field Gun High Explosive Rounds ability 75 times
11034249	Knife through Butter
11034250	"Pak"s Quite a Punch
11034251	Pak43 Specialist
11034252	Unstoppable Force
11034253	Long Distance Combat
11034254	Never Know What Hit 'Em
11034255	Outranged
11034256	Wrong Place, Wrong Time
11034257	Sitting Ducks
11034258	Missiles Everywhere!
11034259	Death from Above
11034260	Rocket Siege
11034261	Infantry Awareness
11034262	A Tool for Every Occasion
11034263	With Extreme Difficulty
11034264	Oorah!
11034265	Burn Baby Burn
11034266	Panzergrenadier Specialist
11034267	Commando Style
11034268	Heavy Weapons
11034269	Stealing the Spotlight
11034270	To the Frontlines!
11034271	Flanking Maneuvers
11034272	Satchel of Trouble
11034273	Torched
11034274	Infantry Annihilator
11034275	Sturmpanzer IV Specialist
11034276	Destined for Destruction
11034277	StuG Lover
11034278	Nothing Left Standing
11034279	Beast Killer
11034280	Tank Destroyer
11034281	SU-76 Specialist
11034282	Indirect but Deadly
11034283	Special Ingredients
11034284	Brotherly Love (German)
11034285	Shooting Gallery
11034286	Brotherly Love (Soviet)
11034287	Direct Indirect Fire
11034288	Lucky Shot
11034289	Kinslayer
11034290	Target Practice
11034291	Bigger is Better
11034292	Made with Intent
11034293	MG42 Specialist
11034294	Heavy Machine Gun Hero
11034295	Hit the Deck!
11034296	Tougher Meat
11034297	PM-41 82mm Mortar Specialist
11034298	Mortar Hero
11034299	HM-38 120mm Mortar Specialist
11034300	The IS-2 gains 4% increased armor penetration.
11034301	The IS-2 gains veterancy 10% faster.
11034302	The IS-2 reloads 4% faster.
11034303	Tiger PzKpfw VIs gain veterancy 10% faster.
11034304	Tiger PzKpfw VIs have 4% increased armor penetration.
11034305	Tiger PzKpfw VIs have 2% more armor.
11034306	The KV-8 gains veterancy 10% faster.
11034307	KV-1s have 5% increased rotation rate and 4% increased armor penetration.
11034308	KV-1s have 5% increased damage.
11034309	The enemy has 75 points remaining.  You appear suited for command
11034310	The People anticipate our victory. The enemy has 10 points remaining.
11034311	The enemy has 5 points remaining.  No mercy
11034312	We are wearing our enemy down.  They only have 250 points remaining
11034313	You are showing weakness.  We are down to 75 points
11034314	The enemy is gaining a foothold.  We are down to half our points
11034315	The enemy is about to defeat us.  We have only 10 points remaining
11034316	The end is near.  We have 5 points remaining
11034317	Panther PzKpfw Vs have 3% increased armor protection.
11034318	T-34/85s gain veterancy 10% faster.
11034319	T-34/76's ramming ability has 10% increased range.
11034320	T-34/76s gain 4% increased weapon penetration.
11034321	Panzer IVs have 4% increased weapon penetration.
11034322	Panzer IVs gain veterancy 10% faster.
11034323	Panzer IVs build 10% faster.
11034324	Flakpanzer IV Ostwinds have 5% faster weapon reload.
11034325	The Flakpanzer IV Ostwind forward facing machine guns now inflict a small amount of suppression.
11034326	T-70s have 4% increased weapon penetration.
11034327	T-70s have 5% increased armor protection.
11034328	SdKfz 221/222 Scout Cars have 4% increased accuracy.
11034329	SdKfz 221/222 Scout Cars have 5% increased armor protection.
11034330	SdKfz 251 Half-track's Flame Projector upgrade costs 5% less.
11034331	M5 Half-tracks have 4% increased accuracy.
11034332	M5 Half-track's M17 Quad AA package builds 5% faster and costs 3% less.
11034333	M3A1 Scout Cars have 5% increased armor protection.
11034334	M3A1 Scout Cars gain veterancy 10% faster.
11034335	M-42 45mm Anti-tank Guns have 10% increased rotation rate.
11034336	M-42 45mm Anti-tank Guns have 4% increased health and 3% increased damage.
11034337	ZiS-3 Field Guns reload 4% faster.
11034338	The ZiS-3 Field Gun Light Artillery Barrage ability costs 3% less to use.
11034339	Pak40 Anti-tank Guns have 4% faster weapon reload speed.
11034340	Pak40 Anti-tank Guns build 10% faster.
11034341	Pak43 Anti-tank Guns gain veterancy 10% faster.
11034342	Pak43 Anti-Tank Guns build 10% faster.
11034343	ML-20 152mm Gun-Howitzers barrage ability fires 3% more accurately.
11034344	ML-20 152mm Gun-Howitzer recharges 5% faster.
11034345	ML-20 152mm Gun-Howitzers fire 4% faster.
11034346	leFH 18 Howitzer gains veterancy 10% faster.
11034347	leFH 18 Artillery Barrage ability recharges 5% faster.
11034348	BM-13 Katyushas rockets have 4% increased penetration.
11034349	Blow It All Up!
11034350	BM-13 Katyushas gain veterancy 10% faster.
11034351	Panzerwerfers recharges 5% faster.
11034352	Panzerwerfers have 4% increased armor penetration.
11034353	Grenadiers' Panzerfaust ability costs 4% less.
11034354	Grenadier rifles cooldown 5% faster between shots.
11034355	Conscript rifles cooldown 5% faster between shots.
11034356	Conscripts' Molotov Cocktails can be thrown 7% farther.
11034357	Panzergrenadiers gain veterancy 10% faster.
11034358	Panzergrenadiers have 3% increased accuracy.
11034359	Guards have 2% increased armor penetration.
11034360	Guard rifles are 3% more accurate.
11034361	Shock Troop SMG's are 3% more accurate.
11034362	Shock Troops receive 10% less suppression.
11034363	Penal Battalions' Satchel Charge ability costs 3% less.
11034364	Penal Battalion rifles are 3% more accurate.
11034365	Sturmpanzer IV "Brummbars" reload 4% faster.
11034366	Sturmpanzer IV "Brummbars" gain veterancy 10% faster.
11034367	StuG IIIs have 4% increased armor penetration.
11034368	StuG IIIs build 5% faster and gain veterancy 5% faster.
11034369	ISU-152s reload 4% faster.
11034370	ISU-152s have 4% increased armor and a 5% faster rotation rate.
11034371	SU-85s have 4% increased armor penetration.
11034372	SU-76s gain veterancy 10% faster.
11034373	The SU-76 Barrage recharges 5% faster.
11034374	MG42 Incendiary Armor Piercing rounds cost 2% less to use.
11034375	MG42 Heavy Machine Guns have a 4% increased rate of fire.
11034376	MG42 Heavy Machine Guns cooldown 2% faster between shots.
11034377	M1910 Maxim Heavy Machine Guns gain 10% more experience.
11034378	M1910 Maxim Heavy Machine Guns have a 4% increased rate of fire.
11034379	M1910 Maxim Heavy Machine Guns cooldown 2% faster between shots.
11034380	Heavy Machine Guns gain 10% more experience.
11034381	Heavy Machine Guns have 3% increased armor penetration.
11034382	The PM-41 82mm Mortar abilities recharge 10% faster.
11034383	PM-41 82mm Mortars have 4% increased armor penetration.
11034384	PM-41 82mm Mortars gain veterancy 10% faster.
11034385	GrW 34 8cm Mortars gain veterancy 10% faster.
11034386	GrW 34 8cm Mortars abilities recharge 10% faster.
11034387	GrW 34 8cm Mortars auto-fires 5% more accurately.
11034388	HM-38 120mm Mortar team dispatch recharges 10% faster.
11034389	HM-38 120mm Mortars gains veterancy 10% faster.
11034392	Mines are good at defending vulnerable positions.
11034393	Mines
11034398	Artillery Barrage
11034399	Fires an artillery attack at the area
11034400	HM-38 120mm Mortar Squad
11034403	HM-120mm Mortar
11034404	Replaces the 82mm Mortar with the 120mm Mortar
11034405	IL-2 Strafing Run
11034406	Classic Hotkeys
11034407	Use classic hotkey assignments instead of the new grid based hotkey assignments.
11034408	Conscripts replace two of their rifles with PPSh-41 Submachine Guns for better short-range firepower.
11034409	Rapid Conscription
11034410	Build 250 Panthers and 250 T-34/85s
11034411	Build 200 Elefants and 200 KV-1s
11034412	Build 200 Tigers and 200 IS-2s
11034413	Heavy Tank Production I
11034414	Heavy Tank Production II
11034415	Elefants and KV-1s build 10% faster.
11034416	Tiger PzKpfw VI , IS-2, and Elefant dispatch abilites recharge 10% faster.
11034417	Medium Tank Production I
11034418	Panther PzKpfw Vs build 10% faster and the T-34/85 dispatch ability recharges 10% faster.
11034419	Medium Tank Production II
11034420	T-34/76s, Panzer IVs, and Flakpanzer IV Ostwinds build 10% faster.
11034421	T-70s, SdKfz 221/222 Scout Cars, and M3A1 Scout Cars build 10% faster.
11034422	Light Vehicle Production I
11034423	M5 Half-tracks and SdKfz 251 Half-tracks build 10% faster.
11034424	Light Vehicle Production II
11034425	Sturmpanzer IV "Brummbars" and SU-85s build 10% faster, and the ISU-152 dispatch ability recharges 10% faster.
11034426	Assault Gun Production I
11034427	SU-76s and StuG IIIs build 10% faster.
11034428	Assault Gun Production II
11034429	BM-13 Katyushas and Panzerwerfers build 10% faster.
11034430	Artillery Production I
11034431	ML-20 152mm Gun-Howitzers and leFH 18 Artillery build 10% faster.
11034432	Artillery Production II
11034433	Pak40, Pak43, and ZiS-3 Field Guns build 10% faster.
11034434	Anti-tank Gun Production I
11034435	Pak43 Anti-tank Guns and ZiS-3 Field Guns build 10% faster
11034436	AT Gun Production II
11034437	M1910 Maxim Heavy Machine Gun teams and MG42 Heavy Machine Gun teams build 10% faster.
11034438	Heavy Machine Gun Production I
11034439	Mortar Production I
11034440	GrW 34 8cm and PM-41 82mm mortars build 10% faster, and the HM-38 120mm mortar dispatch ability recharges 10% faster.
11034441	Conscripts, Grenadiers, and Panzer Grenadiers build 10% faster.
11034442	Infantry Production I
11034443	Penal Battalions build 10% faster, Shock Troop and Guard dispatch abilities recharge 10% faster.
11034444	Infantry Production II
11034445	Careful sniper here
11034446	Ania must survive
11034447	Ania must survive
11034448	Ania survived
11034449	You lost one of your squads
11034450	You lost one of your squads
11034451	Eliminate the German Officers
11034452	Eliminate the German Officers as quickly as possible.
11034453	German Officers eliminated,
11034454	German Officers survived, you should be ashamed
11034455	Capture the informant
11034456	Capture the informant and get information from them. Protect Ania while she gets the information
11034457	We captured the informant.
11034458	You could not get the information from the informant
11034459	Destroy the Radio Tower
11034460	Destroy the Radio Tower
11034461	Destroy the Radio Tower to stop local reinforcements from coming
11034462	Local reinforcements won't be called in
11034463	You did not stop reinforcement
11034464	Capture the Area: Ania needs to liberate her Polish partisan squads
11034465	Liberate the prisoners
11034466	Liberate the prisoners by capturing the territory and killing the German in the camp
11034467	Partisans available to help if needs be
11034468	Partisans not saved
11034469	Interrogate the Informant
11034470	Eliminate the Officers
11034471	The German officers have been eliminated.
11034472	Ania must survive.
11034473	Ania survived
11034474	Ania! She's ... gone.
11034475	We have the informant. Now find us a clear path out of here.
11034476	The informant is dead. You disappoint me, Ania.
11034477	Look there -- prisoners. Free them and we gain valuable allies.
11034478	Liberate those prisoners. Their knowledge of the camp could help us.
11034479	Thank you for saving us! We will be eternally grateful for this.
11034480	Thank God we found you alive.
11034481	We will be around to help if you need our assistance.
11034482	Enemy vehicles incoming!
11034483	We can start a fire to distract enemy troops.
11034484	Look there. Light that campfire to distract the guards.
11034485	More fire pits. As before, ambush the enemy when they approach the fire.
11034486	Destroy that structure.
11034487	Ivan's in the camp! I will radio for support.
11034488	Capturing Points and Resources
11034489	Cover
11034490	Directional Cover
11034491	Range and Combined Arms
11034492	Snow
11034493	Vaulting
11034865	S-Mine Field
11034867	Lays down Anti-Personnel S-Mines randomly in a large radius; includes warning points on boundaries of radius.
11034869	Build 30 IS-2s.
11034870	Achieve three levels of veteran status with 5 IS-2s.
11034871	Use the IS-2's Defensive Weapons ability 50 times.
11034872	Kill 200 infantry with IS-2s.
11034873	Destroy 10 Tiger PzKpfw VIs with IS-2s.
11034874	Destroy 10 IS-2 with Tiger PzKpfw VIs.
11034875	Destroy 20 T-34/76s with Tigers.
11034876	Destroy 10 T-34/85s with Tigers.
11034877	Kill 50 enemies with a single Tiger PzKpfw VI.
11034878	Destroy 20 Panzerwerfers with KV-1s.
11034879	Destroy 20 Flakpanzer IV Ostwinds with KV-1s.
11034880	Destroy 25 Panzer IVs with KV-1s.
11034881	Achieve three levels of veteran status with 5 KV-8s.
11034882	Kill 300 infantry with KV-8s.
11034883	Destroy 25 heavy tanks with Elefants.
11034884	Destroy 40 T-34/76s with Elefants.
11034885	Kill 30 enemies with each of 5 different Elefant tanks.
11034886	Destroy 50 medium tanks with Panther PzKpfw Vs.
11034887	Destroy 30 heavy tanks with Panther PzKpfw Vs.
11034888	Build 50 T-34/85s.
11034889	Destroy 10 heavy tanks with T-34/85s.
11034890	Use the T-34/76 ramming ability 50 times.
11034891	Kill 100 infantry with T-34/76s.
11034892	Destroy 20 vehicles with T-34/76s.
11034893	Destroy 50 T-70s with Panzer IVs.
11034894	Destroy 25 T-34/76s with Panzer IVs.
11034895	Achieve three levels of veteran status with 15 Panzer IVs.
11034896	Build 50 Panzer IVs.
11034897	Kill 250 HMG team members with Flakpanzer IV Ostwinds.
11034898	Kill 250 Mortar team members with Flakpanzer IV Ostwinds.
11034899	Destroy 100 light vehicles with Flakpanzer IV Ostwinds.
11034900	Destroy 75 light vehicles with T-70s.
11034901	Kill 150 AT Gun team members with T-70s.
11034902	Kill 200 HMG team members with SdKfz 222 Scout Cars.
11034903	Kill 200 Mortar team members with SdKfz 222 Scout Cars.
11034904	Kill 50 snipers with SdKfz 222 Scout Cars.
11034905	Upgrade 60 SdKfz 251 Half-tracks with Flame Projectors.
11034906	Kill 250 infantry with M5 Half-tracks.
11034907	Upgrade 60 M5 Half-tracks with the M17 Quad AA package.
11034908	Kill 15 enemies with each of 20 different M3A1 Scout Cars.
11034909	Achieve three levels of veteran status with 40 M3A1 Scout Cars.
11034910	Destroy 75 SdKfz 222 Scout Cars with M-42 45mm AT Guns.
11034911	Build 80 M-42 45mm Anti-tank Guns.
11034912	Destroy 15 medium tanks with M-42 45mm Anti-tank Guns.
11034913	Destroy 75 medium tanks with ZiS-3 Field Guns.
11034914	Use the ZiS-3 Field Gun Light Artillery Barrage ability 75 times.
11034915	Explosivist
11034916	Destroy 100 light vehicles with Pak40 Anti-Tank Guns.
11034917	Build 100 Pak40 Anti-Tank Guns.
11034918	Destroy 15 medium tanks with Pak40 Anti-Tank Guns.
11034919	Achieve 3 levels of veteran status with 10 Pak43 Anti-Tank Guns.
11034920	Build 250 Pak43 Anti-Tank Guns
11034921	Destroy 5 IS-2s with Pak43 Anti-Tank Guns.
11034922	Destroy 5 Elefant tanks with ML-20 Howitzers.
11034923	Kill 500 infantry with ML-20 152mm Gun-Howitzers.
11034924	Destroy 50 leFH 18 team members with ML-20 Gun-Howitzers.
11034925	Destroy 30 vehicles with leFH 18 Artillery.
11034926	Kill 50 mortar team members with leFH 18 Artillery.
11034927	Kill 50 HMG team members with leFH 18 Artillery.
11034928	Destroy 30 enemy buildings with BM-13 Katyushas.
11034929	Kill 300 infantry with BM-13 Katyushas.
11034930	Use the BM-13 Katyusha 132mm Barrage ability 75 times.
11034931	Kill 30 enemies with 15 different BM-13 Katyushas.
11034932	Kill 600 infantry with Panzerwerfers.
11034933	Use the Panzerwerfer Rocket Barrage 30 times.
11034934	Use Grenadiers' Panzerfaust ability 50 times.
11034935	Destroy 50 light vehicles with Grenadiers.
11034936	Destroy 5 heavy tanks with Grenadiers.
11034937	Use the Conscripts' Oorah! Ability 100 times.
11034938	Use Conscripts' Molotov Cocktail ability 80 times.
11034939	Kill 500 enemy infantry with Conscripts.
11034940	Earn three levels of veteran with 20 Panzergrenadier squads.
11034941	Kill 300 Conscripts with Panzergrenadiers.
11034942	Kill 15 enemies with each of 25 different Panzergrenadier squads.
11034943	Upgrade 120 Guards with PTRS
11034944	Destroy 40 vehicles with Guards.
11034945	Kill 40 Panzer Grenadiers with Guards.
11034946	Shock Troops take 5% less damage
11034947	Kill 70 Heavy Machine Gun team members with Shock Troops.
11034948	Kill 70 Mortar team members with Shock troops.
11034949	Use the Penal Battalion's Satchel Charge ability 40 times.
11034950	Kill 70 Mortar Team members with Penal Battalions.
11034951	Kill 300 infantry with Penal Battalions.
11034952	Kill 250 Conscripts with Sturmpanzer IV "Brummbars."
11034953	Earn three levels of veteran with 10 Sturmpanzer IV "Brummbars."
11034954	Kill 40 enemies with a single Sturmpanzer IV "Brummbar."
11034955	Destroy 30 T-34/76s with StuG IIIs.
11034956	Build 60 StuG IIIs.
11034957	Destroy 80 vehicles with StuG IIIs.
11034958	Destroy 25 enemy buildings with ISU-152s.
11034959	Destroy 50 vehicles with ISU-152s.
11034960	Destroy 25 Panther PzKpfw Vs with ISU-152s.
11034961	Destroy 10 Tiger PzKpfw VIs with ISU-152s.
11034962	Destroy 15 heavy tanks with SU-85s.
11034963	Achieve three levels of veteran status with 20 SU-76s.
11034964	Destroy 40 light vehicles with SU-76s.
11034965	Destroy 200 infantry with SU-76s.
11034966	Use the SU-76 Barrage ability 100 times.
11034967	Use MG42 Incendiary Armor Piercing Rounds 100 times.
11034968	Destroy 30 light vehicles with MG42 Heavy Machine Guns.
11034969	Kill 100 M1910 Maxim HMG team members with MG42 HMGs.
11034970	Kill 300 Conscripts with MG42 HMGs.
11034971	Earn three levels of veteran with 15 MG42 HMG teams.
11034972	Kill 500 infantry with M1910 Maxim Heavy Machine Guns.
11034973	Kill 100 MG42 HMG team members with M1910 Maxim HMGs.
11034974	Kill 300 Grenadiers with M1910 Maxim HMGs.
11034975	Kill 15 enemies with each of 10 different M1910 Maxim HMGs.
11034976	Kill 600 infantry with Heavy Machine Guns.
11034977	Destroy 100 light vehicles with Heavy Machine Guns.
11034978	Build 80 PM-41 82mm Mortar teams.
11034979	Use the PM-41 82mm Mortar Barrage ability 40 times.
11034980	Destroy 25 SdKfz 222 Scout Cars with PM-41 82mm Mortars.
11034981	Achieve three levels of veteran status with 20 PM-41 82mm Mortar Teams.
11034982	Destroy 50 Mortar team members with GrW 34 8cm Mortars.
11034983	Kill 300 infantry with GrW 34 8cm Mortars.
11034984	Kill 15 enemies with each of 25 different GrW 34 8cm Mortars.
11034985	Build 100 HM-38 120mm Mortar teams.
11034986	Kill 200 infantry with HM-38 120mm Mortars.
11034987	Destroy 15 enemy buildings with HM-38 120mm Mortars.
11034988	Achieve three levels of veteran status with 20 HM-38 120mm Mortars.
11034989	Build 20 Tiger PzKpfw VIs.
11034990	Build 20 IS-2s.
11034991	Build 40 Elefants.
11034992	Build 200 KV-1s.
11034993	Build 50 Panther PzKpfw Vs.
11034994	Build 40 T-34/85s.
11034995	Build 30 T-34/76s.
11034996	Build 30 Panzer IVs.
11034997	Build 30 Flakpanzer IV Ostwinds.
11034998	Build 50 T-70s.
11034999	Build 50 SdKfz 222 Scout Cars.
11035000	Build 50 M3A1 Scout Cars.
11035001	Build 70 M5 Half-tracks.
11035002	Build 70 SdKfz 251 Half-tracks.
11035003	Build 50 Sturmpanzer IV "Brummbars."
11035004	Build 10 ISU-152s.
11035005	Build 50 SU-85s.
11035006	Build 70 SU-76s.
11035007	Build 70 StuG IIIs.
11035008	Build 15 ML-20 152mm Gun-Howitzers.
11035009	Build 15 leFH 18 Artillery pieces.
11035010	Build 60 BM-13 Katyushas.
11035011	Build 60 Panzerwerfers.
11035012	Build 300 M-42 45mm Anti-tank Guns.
11035013	Build 60 Pak40 Anti-tank Guns.
11035014	Build 80 M1910 Maxim Heavy Machine Gun teams.
11035015	Build 80 MG42 Heavy Machine Gun teams.
11035016	Build 60 GrW 34 8cm Mortar teams.
11035017	Build 60 PM-41 82mm Mortar teams.
11035018	Build 50 HM-38 120mm Mortar teams.
11035019	Build 100 Conscript squads.
11035020	Build 100 Grenadier squads.
11035021	Build 60 Panzer Grenadier squads.
11035022	Build 60 Shock Troops.
11035023	Build 60 Guard squads.
11035024	Build 60 Penal Battalions.
11035025	Elefants reload 4% faster.
11035026	Elefants' rotation speed is increased by 11%.
11035027	Elefants gain veterancy 10% faster.
11035028	Kill 300 infantry with Shock Troops.
11035029	Build 50 Shock Troops.
11035031	The Germans have a radio in that camp.
11035032	There's an infirmary in that camp. Capture it and we can re-purpose a few German medical supplies.
11035033	Infirmary here
11035034	Private
11035035	Senior Private
11035036	Corporal
11035037	Senior Corporal
11035038	Junior Sergeant
11035039	Sergeant
11035040	Senior Sergeant
11035041	Master Sergeant
11035042	Sergeant Major
11035043	Warrant Officer
11035044	Senior Warrant Officer
11035045	Junior Lieutenant
11035046	Lieutenant
11035047	Senior Lieutenant
11035048	Captain
11035049	Senior Captain
11035050	Major
11035051	Lieutenant Colonel
11035052	Colonel
11035053	Brigadier General
11035054	Standard Territory Point
11035055	Munitions Point
11035056	Fuel Point
11035057	Territory Point low
11035059	Anti-Tank Gun Ambush Tactics
11035060	All mobile anti-tank gun crews can hide their weapon and camouflage themselves.
11035061	Anti-Tank Gun Ambush Tactics
11035062	Anti-tank gun squad puts Maskirovka camouflage training into practice.
11035063	Campfire to ignite
11035064	We've been spotted! Remain in cover!
11035065	5 Command Points
11035066	The barbed wire field will slow down any infantry moving through the field, making them more vulnerable, but it will not affect vehicles.
11035067	Command Point 5
11035096	German forces are approaching! Reinforce the front line!
11035097	There's too many of them!
11035098	Don't let any of the bastards through!
11035099	We won't last long! We need reinforcements!
11035100	I'm sending more men to your location, Comrade Lieutenant. Call in more conscript squads if you have to!
11035101	Hold the line, Comrades! Our engineers need more time!
11035102	What's going on? Did we scare them off?
11035103	Sukin sin! Stukas! Take cover!
11035104	We can't hold this position any longer! Fall back to the trucks!
11035105	I'm sending additional reinforcements your way.
11035106	Set up defensive positions and defend those supplies at all costs.
11035107	More of them! They're trying to flank us!
11035108	Well done, Comrade Lieutenant. The supply trucks are moving out.
11035109	Have those engineers place explosives on any supplies that were left behind.
11035110	We could not stop them! The Germans have secured the assets!
11035111	Well done, Comrade. We have denied the Germans access to any of our supplies.
11035112	Sir! They are bringing in vehicles!
11035113	We have a special surprise for the German bastards…
11035114	Use flamethrowers to burn down those houses and set the surrounding fields on fire.
11035115	Flamethrower engineers have been dispatched to your location.
11035116	What the hell are you doing! We're trapped!
11035117	Torch the fields before they push through!
11035118	Ebat' kopat'! Scout car inbound!
11035119	Place mines on the roads!  More German vehicles are sure to come!
11035120	Quickly Comrade! Place some mines on the roads!
11035121	They've got explosives!  Don't let them near our tanks!
11035122	There is nothing more you can do! Fall back to the bridge!
11035123	Comrade Lieutenant your orders were to protect our supplies at all costs! I don't care how many men it took!
11035124	KV-8 Heavy Flamethrower Tank
11035125	Use 45mm Main Gun
11035126	KV-8 Flamethrower Tank
11035127	A KV-8 Flamethrower Tank can be ordered in from the Tankoviy Battalion Command building.
11035128	Effective against infantry and light vehicles.
11035130	Increases short-range effectiveness against infantry.
11035132	Do not have minesweeper upgrade.
11035134	No Flamethrower equipped
11035140	Considered elite amongst the Soviet forces due to their extensive combat training and experience. Given the best equipment and sent to the most challenging battlefields.
11035141	Equipped with rifles and grenades. Effective at medium/long range against enemy infantry.
11035142	Guards Troops
11035145	Operation Case Blue was the code name for the German offensive into the Caucasus.  Originally devised to seize vital Soviet oil fields, the operation changed focus to the capture of the symbolic city of Stalingrad.
11035146	The Battle of Stalingrad was one of the most costly in history.  In the six months of conflict there, as many as 850,000 Axis soldiers were either killed or captured.  The Soviet Union lost well over half a million soldiers and civilians.
11035147	The dogs have called for help! Get to cover and prepare an ambush!
11035148	Throw Satchel Charge
11035149	Satchel Charges are bundles of explosives that do heavy damage to structures and any other nearby targets.
11035150	Effective and large blast radius can damage most targets.
11035151	Heavy Factory
11035152	B-4 203mm Heavy Artillery
11035153	Veteran
11035154	Veteran
11035155	203mm Artillery Barrage
11035156	203mm Artillery Barrage
11035157	Basic troops with little combat training or experience. The backbone and bulk of the Soviet Army. Often lost in large numbers, they can be truly effective with good support.
11035158	Basic troops with little combat training or experience. Conscripts can merge into most infantry squads and capture abandoned team weapons and vehicles.
11035159	Composed of "allies" of Germany, Osttruppen squads are less well equipped and motivated than German units.
11035160	Effective against light static targets. Weak armor necessitates mobility.
11035163	Veteran
11035164	Veteran
11035165	Veteran
11035166	Not Dug In
11035167	Place demo charge here
11035168	Anti-tank gun crews can hide their weapon and camouflage themselves, but when they do, their movement speed is decreased.
11035169	(PASSIVE) Anti-Tank Gun Ambush Tactics
11035170	Soviet troops nicknamed the Battle of Stalingrad the "Street Fighting Academy."
11035171	Ten thousand men of the 13th Guards Rifle Division were sent into Stalingrad on September 13th, 1942. Three thousand died in the first day; fewer than 300 survived the battle.
11035172	Soviet Shock Troops are experienced urban combatants. Armed with PPsH-41 submachine guns, they excel at close-quarters battle.
11035173	Soviet Guards formations are created from units that distinguished themselves in action. They are experienced, motivated, and well-equipped by Soviet standards
11035174	Soviet Combat Engineers became quite adept at improvisation during the war, often repairing and reusing enemy weapons and equipment.
11035175	The NKVD, or People's Commissariat for Internal Affairs, preceded the KGB. They had enormous political and military power during the Great Patriotic War.
11035176	The Molotov cocktail --  a common incendiary grenade -- was named after a Soviet politician by Finnish troops during the Winter War of 1939,
11035177	The venerable PM M1910 Maxim Machinegun was originally designed in 1884.
11035178	In the early years of the war, Soviet anti-tank guns were capable of defeating all German tank threats.
11035179	One of the most widely used German tanks in the war, the Panzer IV was versatile and reliable. It remained in production throughout the war.
11035180	Poland was invaded by both Germany and the Soviet Union in 1939. Polish partisans struggled against both forces throughout the war.
11035181	The Armia Krajowa (Home Army) supported the Polish government in exile and fought both Germans and Soviets. Supported by Moscow, Polish Communist Partisans fought the Germans and the Armia Krajowa.
11035182	When Soviet forces approached Warsaw in August 1944, the Polish Home Army called for a general uprising in the city, to throw the Germans out. The uprising failed. Soviet forces did not intervene.
11035183	The Polish city of Poznan was one of many designated "Festung" (Fortress) cities.  The German defenders of these Festungen were expected to fight to the last man, slowing the Soviet advance at great cost.
11035184	Penal Battalions, or "Shtrafbats," were formed from liberated POWs, criminals, dissidents and soldiers with disciplinary problems. Three months of penal duty was commonly a death sentence.
11035185	Penal battalions were often used as disposable troops, given the most dangerous tasks. NKVD "blocking detachments" ensured these troops would not retreat.
11035186	The Russian winter of 1941 was the coldest of the 20th century.
11035187	Elements of the German army came within 10 kilometers of Moscow before fierce resistance and the harsh winter finally halted their advance.
11035188	By the start of Operation Iskra in January 1943, Leningrad had been under siege and poorly supplied for 16 months. Millions starved.
11035189	Supplies for the besieged city of Leningrad could sometimes be brought across Lake Ladoga, constantly under fire from German ground and air forces.  The ice road constructed on the lake in the winter of 1941 became known as the "Road of Life".
11035190	Operation Iskra (Spark) was the Soviet offensive to break the siege of Leningrad. It was only partially successful.
11035191	Both the Germans and Soviets made extensive use of snipers in the Battle of Stalingrad.
11035192	Holding as much as 90 percent of the city, German forces were never able to fully drive the tenacious Soviet defenders out of Stalingrad.
11035193	The average life expectancy of a Soviet soldier in Stalingrad was less than a day.
11035194	After the link-up of Soviet forces from the Volkhov and Leningrad Fronts, many German units were trapped between the Soviets and Lake Ladoga.
11035195	Slow, heavy, produced in small numbers, and mechanically unreliable, the German Tiger tank was still greatly (and rightly) feared by its opponents.
11035196	While the opening of the land bridge to Leningrad was an important victory for the Soviets, German forces remained in control of much of the area around Leningrad. It would be another year before the siege was fully lifted.
11035197	The true goals of Operation Bagration caught the Germans by surprise. They were expecting an attack from the North;  the Soviets focused their offensive on Army Group Centre.
11035198	Operation Bagration began on the third anniversary of the German invasion of the Soviet Union.
11035199	Soviet partisans in the occupied territories were very effective during Operation Bagration, sabotaging German rail lines and communications.
11035200	Lublin Castle was used by the Germans as a prison.
11035201	The Soviet ISU-152 Assault Gun remained in service until the 1970s and could even be used to deliver nuclear ordinance.
11035202	Soviet counterattacks in the Moscow region managed to drive the Germans back from the capital, but they remained in striking distance for much of the war.
11035203	The German 9th Army was trapped by Soviet forces in the Spree Forest. They attempted a breakout through the village of Halbe.
11035204	In the final days of the war, many German units attempted to move west, where they could surrender to American and British forces rather than face capture by the Soviets.
11035205	The Reichstag building was the home of the German Weimar Republic parliament. After catching fire in 1933, the building was not used for any significant purpose.
11035206	The Battle of Berlin was costly for both sides.
11035209	This blizzard has caught a German armored column by surprise, comrade.
11035210	They are completely bogged down.
11035211	Move in to eliminate those German vehicles while the cold weather lasts.
11035212	But be careful: General Winter will not spare you if you remain exposed to the cold.
11035213	You will need to raid German supplies for ammunition.
11035214	The fascists hold the major crossroads, Comrade.
11035215	Dislodge them and we can send you additional reinforcements.
11035216	Your troops are equipped with flares.
11035217	Use them to scout out locations without exposing yourself.
11035218	But hurry, you must accomplish your mission before the blizzard lifts and the Germans can regroup.
11035219	Well done, Comrade.
11035220	Conscripts and combat engineers are moving in to reinforce your troops.
11035221	Many thanks, brother!
11035222	My partisans are at your disposal.
11035223	Just point us at the fascists.
11035224	We are preparing to pull our lines back, Comrade, but we cannot leave the fascists anything to use against us.
11035225	Use your Katyusha rocket trucks and other troops to destroy any structure the Germans have built or occupied.
11035226	There are several abandoned Katyushas hidden in the ruins.
11035227	Use infantry to recover them.
11035228	If you can secure strategic points, we can delay the retreat to give you more time.
11035229	Destroying buildings the Germans have yet to occupy will also give you more time.
11035230	Good luck, Comrade
11035231	You are running out of time, Comrade.
11035232	We must withdraw if you cannot buy us more time.
11035233	Your force has broken through the Soviet lines.
11035234	Use your mobility and firepower to dislodge the Bolsheviks from as many positions as possible.
11035235	Capturing enemy points will gain you supplies.
11035236	But Soviet counter attacks are likely once a point is captured.
11035237	Stuka aircraft will provide you with reconnaissance and air support once you have taken a few points.
11035238	The Russians are not expecting you, so use speed and surprise to your advantage.
11035239	Six high-ranking Bolsheviks are located in this area.
11035240	Locate and assassinate these officers to cripple Soviet command in the region.
11035241	Beware. Each officer is well defended.
11035242	Use alternate approaches to flank the enemy and take out your targets.
11035243	You are behind enemy lines, so you will have to raid Russian supplies for ammunition.
11035244	Additional troops have arrived to support you.
11035245	Take heed. The Bolsheviks have increased their patrols.
11035246	Take care. More Soviet patrols are covering the area.
11035247	Radio intercepts indicate Soviet snipers have been dispatched to hunt you down.
11035248	Light armor is being sent against you.
11035249	Fascists!
11035250	Call in the Shock Troops to attack their flank!
11035251	Germans!
11035252	Call in the tanks!
11035253	We are under attack!
11035254	Bombing run on this position!
11035255	The Bolsheviks are readying to attack our positions.
11035256	They will send their hordes from these locations.
11035257	You have a brief window to prepare your defenses.
11035258	Additional resources and artillery support will become available as you hold back successive waves.
11035259	This point is of strategic value, Comrade.
11035260	We cannot allow it to fall into German hands.
11035261	The Germans will be attacking across the frozen river, so use the ice to your advantage.
11035262	Additional troops and resources will arrive as you hold back successive German waves.
11035263	Good luck, Comrade.
11035264	Make sure the informant gets to safety, my friends. We have a camp to secure.
11035265	Get to the rendezvous point.
11035266	Surely more enemy troops have been alerted to our presence. Their numbers are too great.
11035267	Keep to the shadows and avoid direct conflict, but retaliate if you must.
11035268	What of the informant?
11035269	Bring him to the extraction point -- alive.
11035270	You're all here, and our loose-lipped friend still lives.
11035271	Many Polish soldiers escaped the enemy camp thanks to our efforts.
11035272	A successful operation. Now let us return to comrade Pozharsky.
11035273	Bring Ania to the extraction point
11035274	Get Ania to the extraction point to get back to Pozharski. The informant will be waiting for us there
11035275	Reached extraction point
11035276	Partisan Granatewerfer 81mm Mortar Squad
11035277	Partisan Granatewerfer 81mm Mortar Squad
11035278	Partisan MG42 HMG Squad
11035279	Partisan MG42 HMG Squad
11035280	Partisan PM-41 82mm Mortar Squad
11035281	Partisan PM-41 82mm Mortar Squad
11035282	Young men and women fight behind the lines using whatever weapons they are able to scrounge or steal. Partisans know the countryside well and can disrupt enemy supply lines.
11035283	Young men and women fight behind the lines using whatever weapons they are able to scrounge or steal. Partisans know the countryside well and can disrupt enemy supply lines.
11035284	Young men and women fight behind the lines using whatever weapons they are able to scrounge or steal. Partisans know the countryside well and can disrupt enemy supply lines.
11035285	Young men and women fight behind the lines using whatever weapons they are able to scrounge or steal. Partisans know the countryside well and can disrupt enemy supply lines.
11035286	Young men and women fight behind the lines using whatever weapons they are able to scrounge or steal. Partisans know the countryside well and can disrupt enemy supply lines.
11035287	Young men and women fight behind the lines using whatever weapons they are able to scrounge or steal. Partisans know the countryside well and can disrupt enemy supply lines.
11035288	Young men and women fight behind the lines using whatever weapons they are able to scrounge or steal. Partisans know the countryside well and can disrupt enemy supply lines.
11035289	Young men and women fight behind the lines using whatever weapons they are able to scrounge or steal. Partisans know the countryside well and can disrupt enemy supply lines.
11035290	Young men and women fight behind the lines using whatever weapons they are able to scrounge or steal. Partisans know the countryside well and can disrupt enemy supply lines.
11035291	Young men and women fight behind the lines using whatever weapons they are able to scrounge or steal. Partisans know the countryside well and can disrupt enemy supply lines.
11035292	Use sight-blocking objects and abilities like Smoke Grenades to prevent the enemy from spotting your troops. Be aware that the enemy may do the same thing.
11035293	Use the Mobilize ability. Conscripts are readily available to capture territory and abandoned weapons/vehicles.
11035294	Cover is often directional, and heavy weapons have firing arcs. Hit the enemy from the side or rear to do more damage and avoid heavy-weapons fire
11035295	Use grenades to damage enemies behind cover or in structures.
11035296	Smoke grenades and shells can conceal you from the enemy for a short time, allowing squads to recover from suppression or move to better cover.
11035297	The shortest distance between two points is a straight line. Low obstructions (like walls and fences) can be vaulted. With an infantry squad selected, mouse over the obstruction and right-click once the pointer changes to the Vault indicator.
11035298	Dispatches a Partisan squad to the targeted position.
11035299	Don't be afraid to sacrifice Conscripts. Soviet doctrine considers troops expendable in furtherance of the tactical or strategic objectives.
11035300	Mobilize Anti-Infantry Partisans
11035301	Dispatches a Partisan squad to the targeted position.
11035302	Engineers can plant demolitions charges, effective against all targets, and detonate them when enemies approach.
11035303	Mobilize Anti-Vehicle Partisans
11035304	Flamethrowers are area weapons that ignore cover, ignite structures, and strike fear in the hearts of your enemies.
11035305	Engineers can plant lethal anti-tank and anti-personnel mines. Try placing these on expected enemy routes.
11035306	Ice can be destroyed by explosive, ballistic, and flame weapons. If ice breaks beneath a squad, the squad will submerge and die.
11035307	German Panzergrenadiers are elite troops with powerful submachine guns and bundled grenades.
11035308	Basic infantry weapons such as rifles and submachine guns are nearly useless against tanks and other armored vehicles.
11035309	Use your Maxim squads (or captured MG42s) to suppress enemy squads.  Once pinned, enemy squads can't move or attack.
11035310	Face your heavy machine guns and anti-tank guns. They do you no good if they're pointing the wrong way.
11035311	Deep snow greatly reduces infantry movement speed.
11035312	Units exposed to extreme cold will eventually die. Watch the thermometer gauge and seek warmth or shelter before the gauge empties.
11035313	Infantry squads and weapon teams can be reinforced when near a friendly half-track.
11035314	Due to training and equipment, Soviet Snipers are immune to extreme weather, but they are still slowed by deep snow.
11035315	Freezing troops can warm themselves by fires or inside structures.
11035316	Getting into cover stops (but does not remove) the cumulative effects of extreme cold.
11035317	The Katyusha Rocket Truck excels at producing massive, rapid swaths of destruction, but its accuracy is poor.
11035318	Tanks are one of your best tools to deal with enemy emplacements such as bunkers and machinegun nests.
11035319	Engineers with the Hazard Removal Package upgrade can safely detect and defuse enemy mines.
11035320	Scout cars, trucks and half-tracks are especially vulnerable to anti-vehicle weapons.
11035321	Scout cars are effective counters to enemy snipers.
11035322	The HM-38 120mm heavy mortar has a large, devastating area of effect, but be sure to keep friendly troops out of the impact zone.
11035323	The German 88mm PaK43 is capable of defeating any tank on the battlefield, at very long range. Use mortars, airstrikes, artillery, or infantry assault to take these out before sending your armor in.
11035324	The SU-76 is effective against light or medium tanks and can barrage an area with indirect fire, but it is vulnerable from the rear.
11035325	Infantry units can be equipped with a variety of anti-vehicle weapons, from anti-tank grenades to anti-tank rifles.
11035326	Enemy vehicles can easily be tracked in the snow.
11035327	Build 300 Pak43 Anti-tank Guns.
11035328	Build 100 ZiS-3 Field Guns
11035329	Conscript Assault Package Upgrade
11035330	Conscripts replace three of their rifles with PPSh-41 Submachine Guns for better short-range firepower.
11035332	Fires a slow barrage at target area.
11035333	Slow Barrage
11035336	Defend all three territories on the ridge
11035337	Defend all three territories in the village
11035338	Trench walls provide optimal (green) cover
11035339	Place mines or demolition charges
11035340	Fall back to the village
11035341	Engineers can be upgraded with ROKS-3 flamethrowers
11035342	Crew the ZiS-3 anti-tank guns
11035343	Time left...
11035344	Use T-34s to help re-take the ridge
11035345	Capture all territory on the ridge, OR...
11035346	Destroy all enemy forces on the ridge
11035347	Not one step back.
11035348	Combat Engineers are extremely useful. They can plant mines and demolitions, build structures, repair vehicles and equip flamethrowers.
11035350	I'm freezing out here. Let's shoot these krauts and get back to the village.
11035351	Push forward! Clear the Soviet trenches!
11035352	Keep them on the ice!
11035353	Sink the panzers! Break the ice with grenades or demolitions!
11035354	German infantry is approaching the ridge in considerable numbers.
11035355	We must hold these three positions, although our weapon support is limited.
11035356	More Maxim HMGs will arrive soon, but for now you must rely on conscripts and good cover.
11035357	When an opportunity presents itself, we will push forward and secure the roads into Mtsensk.
11035358	Commanders
11035359	Abilities
11035360	Building Construction
11035361	Combined Arms
11035362	Defensive Positions
11035363	Flanking
11035364	Garrisoning
11035365	Hard Counters
11035366	Line of Sight
11035367	Reinforcing
11035368	Repair
11035369	Fuel and Munitions Resource
11035370	Retreat
11035371	Spawning
11035372	Suppression and Retreat
11035373	Team Weapons
11035374	Vehicle Armor
11035375	Vehicle Criticals
11035376	Vehicle Abandon
11035377	Veterancy
11035378	Fires a series of artillery shells slowly at the target location.
11035379	The crew fires single 132mm rockets over a longer period of time.
11035384	Some description for this skin.
11035385	Some description for this skin.
11035386	(H) Late War Factory Pattern
11035387	(L) Late War Factory Pattern
11035388	(M) Late War Factory Pattern
11035389	Some description for this skin.
11035390	(H) Field Applied Whitewash Pattern
11035391	Some description for this skin.
11035392	(H) Three Color Disruptive Pattern
11035396	the awards you will test
11035397	Soviet 20th Army
11035398	Soviet 16th Army
11035399	Defend against Soviet attack
11035400	20th Mechanized Division
11035401	Retaliate and gain ground
11035402	Surround the Soviets
11035403	Cut off the Soviet escape
11035404	Some description for this skin.
11035405	(H) Winter Cobblestone West Front
11035406	Some description for this skin.
11035407	(H) Three Color Leningrad Front
11035408	Some description for this skin.
11035409	Some description for this skin.
11035410	(L) Three Color Leningrad Front
11035411	(M) Three Color Leningrad Front
11035412	Some description for this skin.
11035413	(H) Two Tone Bryansk Front
11035414	Move! Move! Move! Let's go, Comrades!
11035415	Stay behind cover! Use grenades and Molotovs to keep them back!
11035416	There are critical military assets that could not be evacuated in time.
11035417	Order our engineers to wire them with explosives and destroy them before the Germans push us back.
11035418	Leave nothing for the Germans!
11035419	Hurry comrade, we cannot waste any time!
11035420	Quickly, torch the houses and the fields!
11035421	Oh God! There's fire everywhere! <Screams>
11035422	Stock up on munitions before the Germans attack.
11035423	Our headquarters is still operational. Use it to request additional conscripts and engineers.
11035424	The Germans are almost here! We need to leave!
11035425	We're running out of time! Leave your things and just go!
11035426	Shooting Blind
11035427	The sniper can construct a shooting blind, allowing him to camouflage anywhere.
11035428	Demonstrating pure ingenuity, Conscripts can repair any damaged structure, vehicle, or bridge.
11035429	Demonstrating pure ingenuity, Conscripts can repair any damaged structure, vehicle, or bridge.
11035430	Cold Weather
11035431	MISSION OBJECTIVES:\n\n-Find and destroy German vehicles.\n\n-Clear the crossroads to receive valuable reinforcements.\n\nSPECIAL CONDITIONS:\n\n-Cold weather  will slow and eventually kill troops out of cover or away from heat sources.\n\n-Resources are only available from picking up ammunition caches.\n\n-No Commander abilities are available in this challenge.
11035432	A long-duration barrage fires mortar rounds at regular intervals into the target area.
11035433	A long-duration barrage fires mortar rounds at regular intervals into the target area.
11035434	Three 120mm smoke shells are fired at the target area. Smoke blocks a unit's ability to see and can protect your troops from enemy targets while they maneuver.
11035435	Veteran
11035436	Artillery Field Officer
11035437	This Lieutenant Colonel of Artillery and his retinue provide artillery support and drive to nearby troops.
11035438	Opel Blitz Cargo Truck
11035439	This unit can lockdown on territories and increase resource income.
11035440	Lockdown
11035441	Immobilizes the vehicle within a sector, increasing resource acquisition.
11035442	Panzer IV Command Tank
11035443	This command version of the Panzer IV carries extra radios for better coordination and control of nearby military forces.
11035444	Blitzkrieg
11035445	MISSION OBJECTIVES:\n\n-Capture points on the map to win the mission.\n\n-Losing all your infantry will end the mission; you need them to capture objectives.\n\nSPECIAL CONDITIONS:\n\n-You will command a small mechanized force and cannot build more units.\n\n-You gain one-time resource amounts each time you capture an enemy point.\n\n-Capturing points also unlocks commander abilities. \n
11035446	Schildkroteberg
11035447	MISSION OBJECTIVES:\n\n-Defeat successive waves of attackers to achieve victory.\n\n-You must protect your Headquarters structure; its destruction will mean mission failure.\n\nSPECIAL CONDITIONS:\n\n-You receive additional resources between waves, along with a small constant trickle.\n\n-You will have a brief initial window to setup your first defenses.\n\n-Commander abilities unlock as you defeat enemy waves.
11035448	Officer Assassination
11035449	MISSION OBJECTIVES:\n\n-Locate and assassinate Red Army officers to achieve victory.\n\n-Losing all your units will result in mission failure.\n\nSPECIAL CONDITIONS:\n\n-You cannot build units but will receive limited reinforcements after killing a few officers.\n\n-Resources are only available by picking up Soviet supply caches in the field.\n\n-No Commander abilities are available in this challenge.
11035450	Indirect Fire
11035451	MISSION OBJECTIVES:\n\n-Find and destroy German structures and German-held structures within the allotted time.\n\n-The mission ends when the timer runs out.\n\nSPECIAL CONDITIONS:\n\n-Destroy neutral structures and capture strategic points to gain additional time.\n\n-There are several abandoned Katyusha Rocket Trucks located in the field, which you may recrew and repair.\n\n-You can only build a few troop types (Combat Engineers, Conscripts, and Snipers).\n\n-Once you gain 1 Command Point, you can call in additional Fresh Conscripts at no resource cost.
11035452	Winter Defense
11035453	MISSION OBJECTIVES:\n\n-Defeat successive waves of attackers.\n\n-Allowing the enemy to capture the Watchtower will result in mission failure.\n\nSPECIAL CONDITIONS:\n\n-You receive resources and reinforcements between waves.\n\n-You cannot establish base structures but can build defenses.\n\n-Once you gain 1 Command Point, you can call in additional Frontoviki Conscripts at no resource cost.
11035454	Encirclement at Smolensk
11035455	MISSION OBJECTIVES:\n\n-Take two Watchtowers to link up with your ally.\n\n-Destroy Soviet field HQs to encircle Smolensk.\n\n-Prevent any escape from the city.\n\nSPECIAL CONDITIONS:\n\n-The Soviets hold a plateau in the center of the map that is inaccessible to troops, but within range of artillery.\n\n-Both sides begin play with substantial forces and can build all units available in 1941.
11035456	Brody Tank War
11035457	MISSION OBJECTIVES:\n\n-Hold the map's Victory Points for four days and nights to achieve victory.\n\n-Only your side has a Victory Ticker -- if it reaches zero, the scenario will fail.\n\nSPECIAL CONDITIONS:\n\n-You can summon armor reinforcements for free at dawn on Days 2, 3, and 4.\n\n-If you wait to summon Medium or Heavy reinforcements on the later days, you will receive bonus tanks as a reward.\n\n-Both sides begin play with substantial forces and can build all units available in 1941.
11035458	Faceoff at Rostov
11035459	MISSION OBJECTIVES:\n\n-Take and hold the Victory Points to win the match.\n\n-As in a standard Victory Point match, holding more VPs than the enemy decreases their Ticker.\n\n-Forcing the enemy's Ticker to zero results in victory.\n\nSPECIAL CONDITIONS:\n\n-If the enemy holds more Victory Points than you, your units will either capture territory more quickly or be produced more quickly.\n\n-If you hold more Victory Points, the enemy will receive additional units with which to raid your positions.\n\n-No blizzards will occur, but cold weather applies and can kill infantry out of cover or away from heat sources.\n\n-Both sides begin play with substantial forces and can build all units available in 1941.
11035460	Capture Soviet-held points.
11035461	%1LEVEL%: Capture %2NUMBER% additional Soviet Positions
11035463	Anti-tank Grenade Package
11035464	Issues effective but short-range RPG-43 anti-tank grenades to all conscript troops.
11035466	Look at these tracks, Fritz has been this way. There must be a camp nearby.
11035467	%1LEVEL% Awarded.
11035468	BRONZE
11035469	SILVER
11035470	GOLD
11035471	Trap! Detonates in %1TIME% seconds.
11035472	So... cold...
11035473	I... just need to stop to warm up a bit
11035474	This chill... it's in my bones now
11035475	I... I can't feel my legs anymore
11035476	Slogging through snow this deep is really going to slow us down.
11035477	This camp... it must have been left by the advance team... but where are they?
11035478	The scouts, we're saved!
11035479	Scheisse! Russian snipers!
11035480	You made it.  Good!  We thought you might have frozen to death.
11035481	Hah, not from this little breeze, this cold is nothing!
11035482	You stay here and keep warm, we will go scout the German position.
11035483	We can put up some flares to gauge the enemy's defenses.
11035484	Comrade Lieutenant! We took cover in this house when we heard gunfire, but we are ready to serve!
11035485	Sir! We had to take shelter from the cold, but we are ready to aid your effort!
11035486	We can put up a flare from here to scout out the enemy approach.
11035487	Lieutenant, you can now call in conscript squads to aid your efforts.
11035488	Sir, we can commandeer that half-track to aid our troops
11035489	We must hold the region at any cost!
11035490	Many brave men sacrificed themselves that day. Not a single Soviet soldier survived to enjoy their victory.
11035491	Squads will warm up when garrisoned in a building
11035492	Capture the Forward Outpost
11035493	Assault and capture the German Forward Outpost.
11035494	Retake the region from the Germans
11035495	The Germans have fallen back to key positions in this region. Take out each position using the limited forces available.
11035496	German forces have been destroyed.
11035497	Get your troops to a heat source
11035498	Found warmth
11035499	These conscripts are freezing to death
11035500	Use fires to warm your squads
11035501	Meet with the advance snipers
11035502	Met with advance snipers
11035503	Scout approaches to the German Forward Outpost
11035504	Forward Outpost captured.
11035505	Snipers are immune to the effects of cold
11035506	Use the Sniper's 'Flare' ability to safely scout ahead.
11035507	Scout approaches to the German fuel depot
11035508	Fuel depot captured.
11035509	Garrison an abandoned vehicle to commandeer it for your use.
11035510	Troops near a friendly half-track can reinforce.
11035511	Capture the fuel depot
11035512	Assault and capture the German Fuel Depot.
11035513	Secure the final German outpost
11035514	Final outpost captured
11035515	More Germans are falling back to this position with numbers. Prepare an ambush, victory will secure the region.
11035516	Defeat the German reinforcements
11035517	Your troops are freezing, find a nearby heat source to warm your troops
11035518	Your troops have succumbed to the cold
11035519	Rendezvous with the sniper team that was sent ahead to scout the area
11035520	Your troops didn't make the rendezvous with the scouts
11035521	Scout the approaches to the German Forward Outpost to aid in planning an attack
11035522	Failed to reach the first outpost
11035523	Scout the approaches to the German Fuel Depot to aid in planning your attack
11035524	Failed to scout the German Fuel Depot
11035525	Gain control over the final German outpost, securing the region.
11035526	Failed to gain control of the final German outpost
11035531	Hold the point.
11035532	%1LEVEL%: Defeat %2NUMBER% waves
11035533	Wave %1WAVE%
11035534	Wave %1WAVE% Complete!
11035535	Script Package DLC
11035536	Target eliminated!
11035537	Script Package DLC
11035538	Dupek (asshole) down!
11035539	Under fire!
11035540	Good work brothers!
11035541	A Polish welcome!
11035542	Do not mess with Polska!
11035543	Script Package DLC
11035544	Script Package DLC
11035545	Enemy bastard dead!
11035546	Threat eliminated!
11035547	Welcome to Poland!
11035548	Script Package DLC
11035549	That is how we treat trespassers!
11035550	Script Package DLC
11035551	Script Package DLC
11035552	Script Package DLC
11035553	Script Package DLC
11035554	Script Package DLC
11035555	Plant demo charges!
11035556	Partisans, plant those charges.
11035557	Partisans taking fire!
11035558	Script Package DLC
11035559	Script Package DLC
11035560	Under attack!
11035561	Script Package DLC
11035562	Script Package DLC
11035563	Enemy contact!
11035564	Script Package DLC
11035565	Script Package DLC
11035566	Script Package DLC
11035567	Yes, brother?
11035568	You have orders?
11035569	Partisans, retreat.
11035570	Partisans are ready.
11035571	Tak!
11035572	We fight for Poland!
11035573	Squad standing by.
11035574	Retreat!
11035575	They have us pinned!
11035576	Cholera! (Damn it) They're tearing us up!
11035577	Partisans pinned!
11035578	Under heavy fire!
11035579	Partisans!  Retreat!
11035580	Partisans!  Pull back!
11035581	We will live to fight another day.
11035582	We await your command!
11035583	Script Package DLC
11035584	Mortar down!
11035585	Mortar team is no more!
11035586	Script Package DLC
11035587	Who's next?!
11035588	Mortar destroyed!
11035589	Mortar silenced!
11035590	Now what do you want?
11035591	Partisans ready!
11035592	You have orders?
11035593	Whatever you need!
11035594	I'm a little busy.
11035595	Now is not a good time.
11035596	Already!  What?  WHAT?
11035597	Again?  Seriously?
11035598	Script Package DLC
11035599	Script Package DLC
11035600	Script Package DLC
11035601	Script Package DLC
11035602	Script Package DLC
11035603	Script Package DLC
11035604	Script Package DLC
11035605	Script Package DLC
11035606	Script Package DLC
11035607	Everyone out of the building.
11035608	Leave the building.  Go.
11035609	Script Package DLC
11035610	Script Package DLC
11035611	Script Package DLC
11035612	Script Package DLC
11035613	Script Package DLC
11035614	The bastards are shooting back!
11035615	They are shooting at us!
11035616	Partisans engaged!
11035617	We have found the enemy!
11035618	Partisans!  Return fire!
11035619	Down!  DOWN!
11035620	Partisans!  Find cover!
11035621	Script Package DLC
11035622	Script Package DLC
11035623	Script Package DLC
11035624	Script Package DLC
11035625	Script Package DLC
11035626	Script Package DLC
11035627	Script Package DLC
11035628	Script Package DLC
11035629	Everyone get out!
11035630	Script Package DLC
11035631	Mortar fire incoming!
11035632	Sniper!
11035633	In range of enemy mortar!
11035634	Script Package DLC
11035635	Script Package DLC
11035636	Set those explosives to blow!
11035637	We're in their sights!
11035638	Script Package DLC
11035639	Set charges to blow those fascists to hell.
11035640	Do not let them kill you!
11035641	Script Package DLC
11035642	Enemy infantry attacking!
11035643	We die for Poland!
11035644	Their soldiers are shooting back!
11035645	Script Package DLC
11035646	Partisans out.
11035647	Script Package DLC
11035648	Out!  Out!
11035649	Script Package DLC
11035650	Script Package DLC
11035651	Script Package DLC
11035652	Script Package DLC
11035653	Get out!  Now!
11035654	Script Package DLC
11035655	Script Package DLC
11035656	Script Package DLC
11035657	Script Package DLC
11035658	Get out of the building!
11035659	Vacate the building!
11035660	Script Package DLC
11035661	Pinned down!
11035662	Script Package DLC
11035663	Script Package DLC
11035664	Script Package DLC
11035665	Script Package DLC
11035666	Script Package DLC
11035667	Script Package DLC
11035668	Script Package DLC
11035669	Script Package DLC
11035670	Murder that mortar crew!
11035671	Partisans! Attack!
11035672	We fight for Polska!
11035673	Kill those fascist bastards!
11035674	Take the fight to the fascists.
11035675	Script Package DLC
11035676	Kill them all!
11035677	Script Package DLC
11035678	Partisans!  On me!
11035679	Script Package DLC
11035680	Partisans!  Kill the Fascisti infantry!
11035681	Kill the arrogant bastards!
11035682	Partisans.  Advance and kill.
11035683	Script Package DLC
11035684	Script Package DLC
11035685	Script Package DLC
11035686	Script Package DLC
11035687	Script Package DLC
11035688	Script Package DLC
11035689	Script Package DLC
11035690	Forward Partisans.
11035691	Quiet that mortar!
11035692	That mortar crew needs to die!
11035693	Script Package DLC
11035694	Push them back!
11035695	Send the  huns running!
11035696	Forward.  Take the sniper.
11035697	Script Package DLC
11035698	Find a soldier and shoot him.
11035699	Script Package DLC
11035700	Script Package DLC
11035701	Take out that mortar crew.
11035702	Yes!
11035703	Tak!
11035704	Understood!
11035705	Partisans here.
11035706	Do not let that sniper live.
11035707	Tak.
11035708	Of course.
11035709	Partisans!  We must silence that mortar.
11035710	Script Package DLC
11035711	Script Package DLC
11035712	Do not give an inch!
11035713	We fight for a free Poland.
11035714	Script Package DLC
11035715	Script Package DLC
11035716	Script Package DLC
11035717	We fight for our families!
11035718	Script Package DLC
11035719	Partisans, on me.   Attack!
11035720	Script Package DLC
11035721	Script Package DLC
11035722	Script Package DLC
11035723	Script Package DLC
11035724	Script Package DLC
11035725	Script Package DLC
11035726	Script Package DLC
11035727	Script Package DLC
11035728	Script Package DLC
11035729	Script Package DLC
11035730	Script Package DLC
11035731	Script Package DLC
11035732	Script Package DLC
11035733	Script Package DLC
11035734	Script Package DLC
11035735	Script Package DLC
11035736	Script Package DLC
11035737	Script Package DLC
11035738	Script Package DLC
11035739	Script Package DLC
11035740	Script Package DLC
11035741	Move out!
11035742	Partisans!  Forward!
11035743	Partisans, move out.
11035744	Let's go, partisans!  March!
11035745	Pawel, pay attention.   Let's go.
11035746	Partisans.  Forward.
11035747	We can't stay here.  We have to move.
11035748	Time to move, Partisans.
11035749	Script Package DLC
11035750	Script Package DLC
11035751	Script Package DLC
11035752	Script Package DLC
11035753	Time to move!
11035754	On our way!  Let's go!
11035755	Script Package DLC
11035756	Script Package DLC
11035757	Partisans!  Take that point!
11035758	Move it, partisans!  We have an objective to take.
11035759	Let's go partisans!   Capture that point for Poland.
11035760	We need that point, partisans!  Attack!
11035761	This now belongs to Poland!
11035762	Protect yourselves, partisans, but take that point.
11035763	Partisans!  Capture that target!
11035764	We need that point, partisans.
11035765	As we move to our destination, do not hesitate to kill.
11035766	Partisans!  Move out!
11035767	Move and take out all opposition.
11035768	Move forward and engage as necessary.
11035769	Partisans.  Kill anyone who stands in our way.
11035770	On the move, partisans!  Eyes open!
11035771	Keep moving, partisans!
11035772	Excellent work.  Area secure.
11035773	Script Package DLC
11035774	Script Package DLC
11035775	Partisans.  Finger off your triggers.
11035776	Partisans, hold your fire.
11035777	Fingers back on your triggers.
11035778	Fire at your discretion.
11035779	Fire when ready.
11035780	Hold it here, brothers.
11035781	Point captured!
11035782	Point captured.   If we had vodka, we would drink it.
11035783	Area secure!
11035784	Objective taken.  Now we just have to keep it.
11035785	Stop and stay quiet.
11035786	Halt!
11035787	Hold it!
11035788	Script Package DLC
11035789	Script Package DLC
11035790	Script Package DLC
11035791	Script Package DLC
11035792	Script Package DLC
11035793	Script Package DLC
11035794	Script Package DLC
11035795	Script Package DLC
11035796	Script Package DLC
11035797	Script Package DLC
11035798	Script Package DLC
11035799	Run! Quickly!
11035800	Partisans! Go! Go! Go!
11035801	Run.  Quickly.
11035802	Fast as you can.  Go.
11035803	Partisans promoted!
11035804	The Russians have promoted us?
11035805	Partisans actually rise in the ranks!
11035806	Raise a toast to our promotion!
11035807	Whatever is necessary.
11035808	It will be done!
11035809	Kill those fascist bastards.
11035810	They came a long way to die.
11035811	They will suffer for what they have done.
11035812	Show them we do not fear them.
11035813	Script Package DLC
11035814	Script Package DLC
11035815	Script Package DLC
11035816	Script Package DLC
11035817	Script Package DLC
11035818	The huns are on the attack!
11035819	Script Package DLC
11035820	Script Package DLC
11035821	Script Package DLC
11035822	Script Package DLC
11035823	Script Package DLC
11035824	Script Package DLC
11035825	Script Package DLC
11035826	Script Package DLC
11035827	Script Package DLC
11035828	Tank crew uses the pintle-mounted MG42 for additional defense against infantry and aircraft.
11035829	Tank crew uses the pintle-mounted MG42 for additional defense against infantry and aircraft.
11035830	Assault Gun crew uses the pintle-mounted MG42 for additional defense against infantry and aircraft.
11035831	Crew uses the potent 'Dushka' 12.7mm Heavy Machine Gun against infantry and aircraft targets.
11035832	Crew uses the potent 'Dushka' 12.7mm Heavy Machine Gun against infantry and aircraft targets.
11035833	Move squads into cover near the river
11035834	Minsk
11035835	MISSION OBJECTIVES:\n\n-Take and hold the Victory Points to win the match.\n\n-Holding more Victory Points than the enemy decreases their Ticker.\n\n-Forcing the enemy's Ticker to zero results in victory.\n\nSPECIAL CONDITIONS:\n\n-All enemy squads begin play as level 1 veterans.
11035836	Moscow Lines
11035837	MISSION OBJECTIVES: \n\n-Take and hold the Victory Points to win the match.\n\n-Holding more Victory Points than the enemy decreases their Ticker.\n\n-Forcing the enemy's Ticker to zero results in victory.\n\nSPECIAL CONDITIONS:\n\n-Cold weather will slow and eventually kill troops out of cover or away from heat sources.\n\n-Blizzards will dramatically increase the effects of cold weather.
11035838	Moscow Approach
11035839	MISSION OBJECTIVES: \n\n-Take and hold the Victory Points to win the match.\n\n-Holding more Victory Points than the enemy decreases their Ticker.\n\n-Forcing the enemy's Ticker to zero results in victory.\n\nSPECIAL CONDITIONS:\n\n-Cold weather will slow and eventually kill troops out of cover or away from heat sources.\n\n-Blizzards will dramatically increase the effects of cold weather.
11035840	Pripyat River
11035841	MISSION OBJECTIVES: \n\n-Take and hold the Victory Points to win the match.\n\n-Holding more Victory Points than the enemy decreases their Ticker.\n\n-Forcing the enemy's Ticker to zero results in victory.\n\nSPECIAL CONDITIONS:\n\n-German infantry use Jaeger Light Infantry packages making Grenadiers and Panzergrenadiers more deadly to other infantry.
11035842	Leningrad Approach
11035843	MISSION OBJECTIVES: \n\n-Take and hold the Victory Points to win the match.\n\n-Holding more Victory Points than the enemy decreases their Ticker.\n\n-Forcing the enemy's Ticker to zero results in victory.\n\nSPECIAL CONDITIONS:\n\n-Cold weather will slow and eventually kill troops out of cover or away from heat sources.\n\n-Blizzards will dramatically increase the effects of cold weather.
11035844	Oka River
11035845	MISSION OBJECTIVES: \n\n-Take and hold the Victory Points to win the match.\n\n-Holding more Victory Points than the enemy decreases their Ticker.\n\n-Forcing the enemy's Ticker to zero results in victory.\n\nSPECIAL CONDITIONS:\n\n-Cold weather will slow and eventually kill troops out of cover or away from heat sources.\n\n-Blizzards will dramatically increase the effects of cold weather.
11035846	First Kharkov
11035847	MISSION OBJECTIVES: \n\n-Take and hold the Victory Points to win the match.\n\n-Holding more Victory Points than the enemy decreases their Ticker.\n\n-Forcing the enemy's Ticker to zero results in victory.
11035848	The Crimea
11035849	MISSION OBJECTIVES: \n\n-Take and hold the Victory Points to win the match.\n\n-Holding more Victory Points than the enemy decreases their Ticker.\n\n-Forcing the enemy's Ticker to zero results in victory.
11035850	Crew uses the potent 'Dushka' 12.7mm Heavy Machine Gun against infantry or aircraft targets.
11035851	Crew uses the potent 'Dushka' 12.7mm Heavy Machine Gun against infantry and aircraft targets.
11035852	Tank crew uses the pintle-mounted MG42 for additional defense against infantry and aircraft.
11035853	Tank crew uses the pintle-mounted MG42 for additional defense against infantry and aircraft.
11035854	Assault Gun crew uses the pintle-mounted MG42 for additional defense against infantry and aircraft.
11035855	Tank crew uses the pintle-mounted MG42 for additional defense against infantry and aircraft.
11035856	Tank crew uses the pintle-mounted MG42 for additional defense against infantry and aircraft.
11035860	Ability Unlocked!
11035863	Everybody out.
11035865	Shoot the officer!
11035866	Capture complete.
11035867	Area taken!
11035868	Capture complete!
11035869	Attack!
11035871	Partisans out.
11035872	Everybody out!
11035874	Out of the building.
11035875	That's how to do it.
11035876	That will show those fascist bastards.
11035877	Not so tough, are they?
11035878	They die just like us.
11035880	A sniper has us in their sights!
11035881	Rot in hell!
11035882	Another dead fascist!
11035883	The enemy is attacking!
11035884	Under enemy fire!
11035885	They die just like us!
11035886	Can't stay here forever.  Let's move.
11035887	Time to move.
11035888	Partisans under attack!
11035889	Point taken.
11035890	Let's go.  We need to move.
11035893	How do you like that!
11035894	Not so tough now, are you!?
11035895	Grab some cover!  We're under fire!
11035896	Time is short.  Let's keep moving.
11035897	Sniper! Find some cover!
11035898	Fall back.
11035899	Retreat!
11035903	Partisans ready!
11035904	Resistance fighters ready!
11035905	Here to free the Polish people!
11035906	Awaiting orders!
11035916	Ready to kill the fascist dogs!
11035918	Out of the building!  Quickly!
11035919	What? What? What?!
11035921	Let's move outside!
11035926	Partisans ready.
11035928	What are your orders?
11035929	Resistance fighters ready.
11035934	Now what do you want?
11035935	Under attack by infantry!
11035936	An MG42 is targeting us!
11035937	There's a sniper!
11035938	Under mortar fire!
11035944	We're taking heavy machine gun fire!
11035946	We're under attack by an anti-tank gun!
11035947	Sniper!
11035949	AT gun is laying down fire!
11035950	Partisans under mortar attack!
11035954	Grenade!
11035955	Potato masher!
11035969	It's a goddamn grenade!
11035976	Sniper down!
11035977	Another smug bastard dead.
11035979	That's what I like to see…
11035980	Revenge is sweet.
11035981	Fascists bastards have us pinned!
11035988	Under fire! Can't move!
11035989	They're killing us here!
11035990	Officer down.
11035991	MG42!  Keep your heads down!
11035992	It's a goddamn mortar!
11035993	See you in hell, Hans!
11035997	Small arms fire incoming!
11036001	Officer down!
11036002	Die you Nazi bastard!
11036003	That sniper will never kill another partisan!
11036004	Got that goddamn sniper!  Good!
11036005	That mortar is dead!
11036008	Officer eliminated!
11036010	Take out the sniper!
11036011	Decommission that officer.
11036014	Attack.
11036017	Kill the mortar crew.
11036020	Understood…
11036021	Yes.
11036022	Right away.
11036028	Take out that heavy machine gun.
11036029	Quiet that mortar.
11036030	Exterminate the sniper
11036032	Take out that heavy machine gun!
11036036	Silence that machine gun!
11036039	Kill the sniper.
11036040	Shoot the officer.
11036045	Silence that machine gun.
11036048	Machine gun down!
11036049	Who wants a new MG42!?
11036050	One less engineer!
11036051	We shut that machine gun up!
11036053	Light a fire to lure them in.
11036058	Thank you.  That mortar was giving me a migraine!
11036059	One more dead pioneer!
11036060	That mortar team is done!
11036063	No one's putting you back together!
11036065	Destroy the truck!
11036066	Take out the truck!
11036068	Build a fire to pull them in.
11036069	Let's get their attention with a campfire.
11036070	It will be done.
11036071	Tak.
11036072	Done.
11036073	Okay, okay.
11036074	On my way.
11036075	Attack the truck!
11036076	Send hans to hell.
11036077	Kill the Nazi dogs.
11036085	Get inside.
11036086	Quickly.  Get in.
11036089	Let's go.   Inside.
11036092	Everyone in.
11036093	Stop.
11036094	Halt!
11036096	Stop!
11036097	Halt.
11036100	Wait.
11036101	Stay put.
11036102	Get inside!
11036103	Let's move!
11036104	Time to move!
11036105	Forward.  Let's go.
11036106	Move!
11036107	Forward!
11036108	We better keep moving.
11036109	Keep moving!
11036110	Move your dupa (ass)!  Let's go!
11036111	Move your dupa (ass) .  Let's go.
11036113	Quickly! Get in!
11036116	Let's go!   Inside!
11036118	We need to move!
11036120	Everyone inside!
11036123	Kill the Fascisti!
11036124	Sniper!
11036125	Forward to attack.
11036127	Move to attack!
11036128	On the move.  Fingers on your triggers.
11036129	Move and fire!
11036130	Slaughter the officer!
11036132	Take that mortar!
11036133	Quiet that mortar!
11036134	Silence that officer!
11036135	Kill the officer and the rest will follow!
11036138	Kill the fascists.
11036139	Move to attack.
11036140	Cut off the head and you kill the beast.
11036142	Sieze the area!
11036143	Retire that officer.  Permanently.
11036144	Capture the point.
11036147	Sieze the area.
11036148	Take control of the area.
11036152	Probe for enemies.
11036154	Kill everything in our  path.
11036157	Advance and kill.
11036158	Frangible incendiary bottles are issued to all Conscripts.
11036159	Molotov Package
11036160	Combat Engineer Reinforcements
11036161	Call in two squads of Combat Engineers to help repair your destroyed HQ.
11036163	Casualty Interrogation
11036164	Interrogate enemy casualties to briefly reveal all enemy positions on the mini-map.
11036165	Complete a Heavy Tank intelligence bulletin
11036166	Heavy Tank Service Ribbon
11036167	Complete a Medium Tank intelligence bulletin
11036168	Medium Tank Service Ribbon
11036169	Complete a Light Vehicle intelligence bulletin
11036170	Light Vehicle Service Ribbon
11036171	Complete an Assault Gun Intelligence Bulletin
11036172	Assault Gun Service Ribbon
11036173	Complete an Infantry Intelligence Bulletin
11036174	Infantry Service Ribbon
11036175	Complete a HMG intelligence bulletin
11036176	HMG Service Ribbon
11036177	Complete a Mortar intelligence bulletin
11036178	Mortar Service Ribbon
11036179	Complete an Anti-tank Gun Intelligence Bulletin
11036180	Anti-Tank Gun Service Ribbon
11036181	Complete an Artillery Intelligence Bulletin
11036182	Artillery Service Ribbon
11036183	Complete the entire Heavy Tank bulletin class
11036184	Heavy Tank Specialist
11036185	Complete the entire Artillery bulletin class
11036186	Artillery Specialist
11036187	Complete the entire Assault Gun bulletin class
11036188	Assault Gun Specialist
11036189	Complete the entire AT Gun bulletin class
11036190	Anti-Tank Gun Specialist
11036191	Complete the entire HMG bulletin class
11036192	Heavy Machine Gun Specialist
11036193	Complete the entire Infantry bulletin class
11036194	Infantry Specialist
11036195	Complete the entire Light Vehicle bulletin class
11036196	Light Vehicle Specialist
11036197	Complete the entire Medium Tank bulletin class
11036198	Medium Tank Specialist
11036199	Complete the entire Mortar bulletin class
11036200	Mortar Specialist
11036201	Breach the city walls
11036202	Establish a foothold in the city
11036203	Capture territory
11036204	Weak wall section
11036205	Establish Forward Position in city
11036206	Clear out the two major German outposts in the city
11036207	Capture or destroy the Outpost
11036208	Capture or destroy the City Hall
11036209	Capture the Citadel
11036210	Capture the final German defensive position in Fort Winery
11036211	Search for imprisoned Penal Battalions
11036212	Guard Armies were issued better weapons like the improved T-34/85 with its more potent gun and heavy 120mm mortar. Improved training and knowledge allows crews to repair their own vehicles.
11036213	Guard Armies were underpinned by versatile infantry. Providing short-range SMGs to conscripts boosts infantry combat capabilities while IL-2 aircraft and heavy 152mm artillery pulverize a variety of enemy types.
11036214	Use the intel gathering capabilities of the army within an army; NKVD code breakers can track enemy orders while effective air cover and propaganda drops dissuade enemy infantry.
11036215	Shock armies are equipped with heavy break through weapons; durable Shock Troops and ISU-152 heavy assault guns can break enemy lines while special training helps identify enemy tanks for bombing strikes.
11036216	Engage enemy heavy tanks and troops; IS-2 Heavy Tanks and KV-8 flamethrowers can engage heavily defended locations along with sub machine gun armed Shock Troops. Aggressive action is backstopped by camouflage anti-tank guns.
11036217	Pioneer Reinforcements
11036218	Call in two squads of Pioneers to repair your wrecked HQ.
11036219	The Panzerwerfer will automatically counter-barrage enemy artillery weapons that fire within range.
11036220	Enemy artillery weapons are located and fired upon while Counter Barrage is in effect.
11036221	Counter Barrage
11036222	Transfer Orders
11036223	Withdraw the targeted unit from the battlefield. Use to reclaim the unit's population cost.
11036224	Play a Victory Point game
11036225	Victory Point Game Played
11036226	Victory Point Game Won
11036227	Win a Victory Point game
11036228	Play an Annihilate game
11036229	Annihilate Game Played
11036230	Annihilate Game Won
11036231	Win an Annihilate game
11036232	Win a Victory Point game by bringing your opponent to zero points with a 500 or greater point lead
11036233	Total Victory
11036234	By order of Comrade Stalin, you are to re-take the city from the facist pigs.
11036235	Drive them from it's streets.
11036236	Burn them from it's buildings.
11036237	Push them off every inch of ground and do not stop until every last German lies dead at your feet.
11036238	Show them no mercy!
11036239	Those who turn and run, will be shot.
11036240	Those who attempt surrender; will be shot.
11036241	You are soldiers of the Soviet Union; Not. One. Step. Back.
11036242	Incoming Stuka!
11036243	Up the hill, comrades - to glory!
11036244	Keep moving - do not stop!
11036245	Off the boats, now!
11036246	Pick up the weapons of the fallen; move!
11036247	Get those squads moving, up the hill!
11036248	Replacements, move up!
11036249	Move up the hill, drive them back!
11036250	Charge! Drive the fascists from their holes!
11036251	StuG!
11036252	Keep moving; our fighters will deal with them.
11036253	Their line is breaking, they run like cowards!
11036254	HMG north of the breach, they have the main route covered.
11036255	Flank the location and clear with grenades.
11036256	Comrade, use a grenade!
11036257	This HmG is tearing us apart!
11036258	Keep advancing, comrade! He cannot stop you all!
11036259	What are you doing? Stay out of its firing arc!
11036260	Call in more shock troops, comrade commander
11036261	Comrade; those fucking howitzers are going to annihilate our troops.
11036262	Move up, locate and destroy them quickly!
11036263	Barrage incoming!
11036264	Forward, they will not target close to their own!
11036265	Another artillery barrage!
11036266	Close ground!
11036267	German MG42 up ahead; we should look for another flanking route.
11036268	One gun is down; destroy the other.
11036269	Artillery guns are down.
11036270	Comrade, a Panzer IV has been spotted in the ruins to the north.
11036271	Locate an anti-tank weapon to use against it.
11036272	Panzer IV is down - you should have a clear attack on the Rail Station!
11036273	A German Pak 40 has been spotted in the ruins
11036274	Comrade, 'requisition' it for our own use.
11036275	On that weapon, take possession!
11036276	Chyort voz'mi! Deflection - fire again!
11036277	Oh no! It's turning! Fire!
11036278	There are too many - we must retreat!
11036279	Retreat! We must retreat!
11036280	A frontal assault is suicide!
11036281	You will attack the German line, or you will die by my pistol!
11036282	Now, move!
11036283	Pick up those weapons!
11036284	We need those weapons!
11036285	Our shock troops have smoke grenades, we should use them!
11036286	Maybe we can flank their line - through the ruins to the east and west.
11036287	Keep it up! They're taking losses!
11036288	Comrade, we have located civilians - they are holed up in a building to the west.
11036289	Oh shit, German counter-attack!
11036290	We're cut off, we need assistance!
11036291	We need help, we have civilians trapped - the Germans are all around us!
11036292	Someone hurry; we can't hold them off for much longer!
11036293	We have lost contact with the encircled building, commander
11036294	Thank you, commander - I thought we were done for.
11036295	Let's get these civilians back to the river - go.
11036296	Win a Victory Point game with a 400 or greater point lead
11036297	Overwhelming Might
11036298	Win a Victory Point game with 100 or less points remaining
11036299	Challenging Victory
11036300	Lose a Victory Point game by reaching zero points with a 100 or less point difference
11036301	Heartbreaking Loss
11036302	Win a game despite having twice as many deaths as kills
11036303	Blood Toll
11036304	End a game having killed twice as many units as were lost
11036305	Attrition
11036306	End a game with the majority of kills from German vehicles
11036307	Panzer Krieg
11036308	End a game with the majority of kills from German infantry
11036309	Fusilier
11036310	Win a game as Soviet despite having three times as many deaths as kills
11036311	Human Wave
11036312	End a game with the majority of kills from Soviet vehicles
11036313	Soviet Vehicle Specialist
11036314	End a game with the majority of kills from Soviet infantry
11036315	Soviet Infantry Specialist
11036316	End a game with the majority of kills from German team weapons
11036317	German Team Weapon Specialist
11036318	End a game with the majority of kills from Soviet team weapons
11036319	Soviet Team Weapon Specialist
11036320	Play a game as Soviets
11036321	Soviet Battle Ribbon
11036322	Play a game as Germans
11036323	German Battle Ribbon
11036324	Finish a skirmish or a multiplayer game
11036325	To the Last Bullet
11036326	Capture two vehicles or five team weapons in a single game
11036327	War Materiel
11036328	Spend over 1500 munitions in one match
11036329	War Footing Munitions 1
11036330	Spend over 750 fuel in one match
11036331	War Footing Fuel 1
11036332	Spend over 2000 munitions in one match
11036333	War Footing Munitions 2
11036334	Spend over 1000 fuel in one match
11036335	War Footing Fuel 2
11036336	Spend over 2500 munitions in one match
11036337	War Footing Munitions 3
11036338	Spend over 1250 fuel in one match
11036339	War Footing Fuel 3
11036340	Spend over 7500 resources in one match
11036341	Command Economy
11036342	Build 10 or more bunkers in one match
11036343	Staunch Defense
11036344	I am authorizing artillery support in your area. Use it wisely, Comrade.
11036345	They are taking cover in those buildings! Take them out!
11036346	Secure access to the bridges!
11036347	The fascists will not renounce control of this area without a fight.
11036348	Gather your men and prepare for a counter-attack.
11036349	I am sending T-34's to assist you.
11036350	You can request armor reinforcements from our heavy factory.
11036351	That seems to be the last of them...
11036352	They're attacking our flanks!
11036353	Incoming tanks!
11036354	Push forward and destroy the enemy base!
11036355	I fucking hate those bunkers!
11036356	Locate and destroy it
11036357	Excellent work, Comrade Captain. This will give us some room to breathe.
11036358	Play a 45 minute or longer game against Soviets
11036359	Delaying the Inevitable
11036360	Win a skirmish versus one AI
11036361	War Games 1
11036362	Win a skirmish versus two AIs
11036363	War Games 2
11036364	Win a skirmish versus three AIs
11036365	War Games 3
11036366	Win a skirmish versus four AIs
11036367	War Games 4
11036368	Play 250 Victory Point games
11036369	Victory Point Game Played Medallion
11036370	Win 100 Victory Point games
11036371	Victory Point Game Won Medallion
11036372	Play 250 Annihilate games
11036373	Annihilate Game Played Medallion
11036374	Win 100 Annihilate games
11036375	Annihilate Game Won Medallion
11036376	Win 25 Victory Point games by bringing your opponent to zero points with a 500 or greater point lead
11036377	Total Victory Medallion
11036378	Win 50 Victory Point games with a 400 or greater point lead
11036379	Overwhelming Might Medallion
11036380	Win 25 Victory Point games with 100 or less points remaining
11036381	Challenging Victory Medallion
11036382	Lose 25 Victory Point games by reaching zero points with a 100 or less point difference
11036383	Heartbreaking Loss Medallion
11036384	Win 25 games despite having twice as many deaths as your opponent
11036385	Blood Toll Medallion
11036386	Win 25 games having killed twice as many units as were lost
11036387	Attrition Medallion
11036388	End 15 games with the majority of kills from German vehicles
11036389	Panzer Krieg Medallion
11036390	End 15 games with the majority of kills from German infantry
11036391	Fusilier Medallion
11036392	Lose three times the number of units but still Win in 15 games as Soviets
11036393	Human Wave Medallion
11036394	End 15 games with the majority of kills from Soviet vehicles
11036395	Soviet Vehicle Specialist Medallion
11036396	End 15 games with the majority of kills from Soviet infantry
11036397	Soviet Infantry Specialist Medallion
11036398	End 15 games with the majority of kills from German team weapons
11036399	German Team Weapon Specialist\n Medallion
11036400	End 15 games with the majority of kills from Soviet team weapons
11036401	Soviet Team Weapon Specialist Medallion
11036402	Play 500 games as Soviets
11036403	Soviet Battle Medallion
11036404	Play 500 games as Germans
11036405	German Battle Medallion
11036406	Finish 500 skirmishes or multiplayer games
11036407	To the Last Bullet Medallion
11036408	Capture two vehicles or five team weapons in 25 different games
11036409	War Materiel Medallion
11036410	Spend over 1500 munitions in each of 15 games
11036411	War Footing Munitions Medallion 1
11036412	Spend over 750 fuel in each of 15 games
11036413	War Footing Fuel Medallion 1
11036414	Spend over 2000 munitions in each of 15 games
11036415	War Footing Munitions Medallion 2
11036416	Spend over 1000 fuel in each of 15 games
11036417	War Footing Fuel Medallion 2
11036418	Spend over 2500 munitions in each of 15 games
11036419	War Footing Munitions Medallion 3
11036420	Spend over 1250 fuel in each of 15 games
11036421	War Footing Fuel Medallion 3
11036422	Spend over 7500 resources in each of 15 games
11036423	Command Economy Medallion
11036424	Build 10 or more bunkers in each of 15 games
11036425	Staunch Defense Medallion
11036426	Play 50 games, 45 minutes or longer against Soviets
11036427	Delaying the Inevitable Medallion
11036428	Win 100 skirmishes versus one AI
11036429	War Games Medallion 1
11036430	Win 100 skirmishes versus two AIs
11036431	War Games Medallion 2
11036432	Win 100 skirmishes versus three AIs
11036433	War Games Medallion 3
11036434	Win 100 skirmishes versus four AIs
11036435	War Games Medallion 4
11036436	8 Command Points
11036437	4 Command Points
11036438	Command Point 5
11036439	Battle Phase 4
11036440	Battle Phase 4
11036441	9 Command Points
11036442	2 Command Points
11036443	Command Point 3
11036444	Command Point 2
11036445	Command Point 3
11036446	Command Point 2
11036447	Command Point 3
11036448	Command Point 2
11036449	Command Point 4
11036450	Command Point 4
11036451	1 Command Point
11036452	3 Command Points
11036453	Pintle-mounted MG42 machine gun
11036454	Pintle-mounted MG42 machine gun
11036455	LEFT-CLICK to select squads
11036456	Select your squads
11036457	Take cover behind objects
11036458	Move into craters for cover
11036459	Stuka Strike
11036460	Reclaim Stalingrad
11036461	Panzer IV Destroyed
11036462	Clear the German Line
11036463	Clear the German Line
11036464	German line broken
11036465	Eliminate the MG with a Grenade
11036466	Flank the HMG
11036467	HMG Eliminated
11036468	Avoid HMG fire
11036469	Flanking route
11036470	Destroy the German Howitzers
11036471	Howitzers Destroyed
11036472	Destroy the Howitzer
11036473	Destroy the Panzer IV
11036474	Destroy the Panzer IV
11036475	Panzer IV Destroyed
11036476	Their HMG is down - advance!
11036478	%1Player% is lagging!
11036479	Produce the most infantry in a multiplayer match
11036480	Category Leader: Infantry Produced
11036481	Lose the least number of infantry in a multiplayer match
11036482	Category Leader: Infantry Casualties
11036483	Kill the most infantry in a multiplayer match
11036484	Category Leader: Infantry Killed
11036485	Obtain the most veterancy experience with infantry in a multiplayer match
11036486	Category Leader: Infantry Veterancy
11036487	Produce the most vehicles in a multiplayer match
11036488	Category Leader: Vehicles Produced
11036489	Lose the least number of vehicles in a multiplayer match
11036490	Category Leader: Vehicles Lost
11036491	Destroy the most vehicles in a multiplayer match
11036492	Category Leader: Vehicles Destroyed
11036493	Obtain the most veterancy experience with vehicles in a multiplayer match
11036494	Category Leader: Vehicle Veterancy
11036495	Build the most buildings in a multiplayer match
11036496	Category Leader: Buildings Built
11036497	Lose the least number of buildings in a multiplayer match
11036498	Category Leader: Buildings Lost
11036499	Destroy the most buildings in a multiplayer match
11036500	Category Leader: Buildings Destroyed
11036501	Collect the most manpower in a multiplayer match
11036502	Category Leader: Manpower Collected
11036503	Collect the most munitions in a multiplayer match
11036504	Category Leader: Munitions Collected
11036505	Collect the most fuel in a multiplayer match
11036506	Category Leader: Fuel Collected
11036507	Collect the most total resources in a multiplayer match
11036508	Category Leader: Total Resources Collected
11036509	Spend the most manpower in a multiplayer match
11036510	Category Leader: Manpower Spent
11036511	Spend the most munitions in a multiplayer match
11036512	Category Leader: Munitions Spent
11036513	Spend the most fuel in a multiplayer match
11036514	Category Leader: Fuel Spent
11036515	Spend the most total resources in a multiplayer match
11036516	Category Leader: Total Resources Spent
11036517	Capture the most territories in a multiplayer match
11036518	Category Leader: Territories Captured
11036519	Seize the most territories in a multiplayer match
11036520	Category Leader: Territories Seized
11036521	Lose the least number of territories in a multiplayer match
11036522	Category Leader: Territories Lost
11036523	Complete Campaign Mission 01 on Conscript Difficulty
11036524	Stalingrad Rail Station - Conscript
11036527	Complete Campaign Mission 02 on Conscript Difficulty
11036529	Complete Campaign Mission 03 on Conscript Difficulty
11036530	Complete Campaign Mission 04 on Conscript Difficulty
11036531	Complete Campaign Mission 05 on Conscript Difficulty
11036532	Complete Campaign Mission 06 on Conscript Difficulty
11036533	Complete Campaign Mission 07 on Conscript Difficulty
11036534	Complete Campaign Mission 08 on Conscript Difficulty
11036535	Complete Campaign Mission 09 on Conscript Difficulty
11036536	Complete Campaign Mission 10 on Conscript Difficulty
11036537	Complete Campaign Mission 11 on Conscript Difficulty
11036538	Complete Campaign Mission 12 on Conscript Difficulty
11036539	Complete Campaign Mission 13 on Conscript Difficulty
11036540	Complete Campaign Mission 14 on Conscript Difficulty
11036541	Scorched Earth - Conscript
11036542	Support is on the Way - Conscript
11036543	The Freeze - Conscript
11036544	Stalingrad - Conscript
11036545	Stalingrad Aftermath - Conscript
11036546	Land Bridge to Leningrad - Conscript
11036547	Tiger Hunting - Conscript
11036548	Radio Silence - Conscript
11036549	Lublin - Conscript
11036550	Behind Enemy Lines - Conscript
11036551	Poznan Citadel - Conscript
11036552	Halbe - Conscript
11036553	The Reichstag - Conscript
11036554	Complete the entire campaign on Conscript difficulty
11036555	Campaign Completion - Conscript
11036556	Complete the entire campaign on Captain difficulty
11036557	Campaign Completion - Captain
11036558	Complete the entire campaign on General difficulty
11036559	Campaign Completion - General
11036560	Complete a Theater of War mission on Easy with a Bronze Star
11036561	ToW - Bronze - Easy
11036562	Complete a Theater of War mission on Medium with a Bronze Star
11036563	ToW - Bronze - Medium
11036564	Complete a Theater of War mission on Hard with a Bronze Star
11036565	ToW - Bronze - Hard
11036566	Complete a Theater of War mission on Easy with a Silver Star
11036567	ToW - Silver - Easy
11036568	Complete a Theater of War mission on Medium with a Silver Star
11036569	ToW - Silver - Medium
11036570	Complete a Theater of War mission on Hard with a Silver Star
11036571	ToW - Silver - Hard
11036572	Complete a Theater of War mission on Easy with a Gold Star
11036573	ToW - Gold - Easy
11036574	Complete a Theater of War mission on Medium with a Gold Star
11036575	ToW - Gold - Medium
11036576	ToW - Gold - Hard
11036577	Complete a Theater of War mission on Hard with a Gold Star
11036578	Complete the Theater of War Challenge: Blitzkrieg on Conscript difficulty
11036579	Blitzkrieg - Conscript
11036580	Complete the Theater of War Challenge: Officer Assassination on Conscript difficulty
11036581	Officer Assassination - Conscript
11036582	Complete the Theater of War Challenge: Defense of Schildkroteberg on Conscript difficulty
11036583	Defense of Schildkroteberg - Conscript
11036584	Complete the Theater of War Challenge: Cold Weather on Conscript difficulty
11036585	Cold Weather - Conscript
11036586	Complete the Theater of War Challenge: Winter Defense on Conscript difficulty
11036587	Winter Defense - Conscript
11036588	Complete the Theater of War Challenge: Indirect Fire on Conscript difficulty
11036589	Indirect Fire - Conscript
11036590	Complete the Theater of War Scenario: Encirclement at Smolensk on Conscript difficulty
11036591	Encirclement at Smolensk - Conscript
11036592	Complete the Theater of War Scenario: Faceoff at Rostov on Conscript difficulty
11036593	Faceoff at Rostov - Conscript
11036594	Complete the Theater of War Scenario: Brody Tank War on Conscript difficulty
11036595	Brody Tank War - Conscript
11036596	Complete the Theater of War Scenario: General Winter on Conscript difficulty
11036597	General Winter - Conscript
11036598	Complete the Theater of War Battle: Leningrad Approach on Conscript difficulty
11036599	Leningrad Approach - Conscript
11036600	Complete the Theater of War Battle: Battle of the Crimea on Conscript difficulty
11036601	Complete the Theater of War Battle: Battle of Oka River on Conscript difficulty
11036602	Complete the Theater of War Battle: First Battle of Kharkov on Conscript difficulty
11036603	Complete the Theater of War Battle: Moscow Lines on Conscript difficulty
11036604	Complete the Theater of War Battle: Battle of Minsk on Conscript difficulty
11036605	Complete the Theater of War Battle: Moscow Approach on Conscript difficulty
11036606	Complete the Theater of War Battle: Battle of Pripyat River on Conscript difficulty
11036607	Battle of the Crimea - Conscript
11036608	Battle of Oka River - Conscript
11036609	First Battle of Kharkov - Conscript
11036610	Moscow Lines - Conscript
11036611	Battle of Minsk - Conscript
11036612	Moscow Approach - Conscript
11036613	Battle of Pripyat River - Conscript
11036614	4 Command Points
11036615	2 Command Points
11036616	1 Command Point
11036617	%1PLAYER% has been kicked from the game
11036618	has been kicked from the game.
11036619	2 Command Points
11036620	3 Command Points
11036621	8 Command Points
11036622	5 Command Points
11036623	11 Command Points
11036624	12 Command Points
11036625	6 Command Points
11036626	4 Command Points
11036627	12 Command Points
11036628	4 Command Points
11036629	8 Command Points
11036630	4 Command Points
11036631	Command Point 5
11036632	Command Point 5
11036633	12 Command Points
11036634	8 Command Points
11036635	6 Command Points
11036636	6 Command Points
11036637	4 Command Points
11036638	Command Point 5
11036639	5 Command Points
11036640	2 Command Points
11036641	5 Command Points
11036642	3 Command Points
11036643	2 Command Point
11036644	2 Command Points
11036645	Command Point 5
11036646	2 Command Points
11036647	Command Point 5
11036648	5 Command Points
11036649	9 Command Points
11036650	7 Command Points
11036651	8 Command Points
11036652	12 Command Points
11036653	2 Command Points
11036654	8 Command Points
11036655	10 Command Points
11036656	Battle Phase 2
11036657	Battle Phase 3
11036658	Conscript Infantry are given rudimentary training in field repairs for captured or Soviet vehicles.
11036659	2 command points
11036660	Spotting Scopes
11036661	Vehicle commanders apply spotting scopes to improve their targeting capabilities by increasing line of sight.
11036662	Pintle-mounted MG42 machine gun
11036663	Pintle-mounted MG42 machine gun
11036664	MG42 Heavy Machine Gunner
11036665	Pintle-mounted MG42 machine gun
11036666	Pintle-mounted MG42 machine gun
11036667	MG42 Heavy Machine Gunner
11036668	Pintle-mounted MG42 machine gun
11036669	Pintle-mounted MG42 machine gun
11036670	Assault Gun crew uses the pintle-mounted MG42 for additional defense against infantry and aircraft.
11036671	Assault Gun crew uses the pintle-mounted MG42 for additional defense against infantry and aircraft.
11036672	DShK 38 12.7mm Heavy Machine Gun
11036673	DShK 38 12.7mm Heavy Machine Gun
11036674	DShK 38 12.7mm Heavy Machine Gun
11036675	DShK 38 12.7mm Heavy Machine Gun
11036676	Where the enemy is strongest we strike. Our firepower is without comparison.
11036681	Pintle-mounted MG42 machine gun
11036682	Pintle-mounted MG42 machine gun
11036683	Guard Rifle Test Unlock 2
11036684	Our troops can do more thanks to their superior training and newer weapons.
11036687	Capture or destroy the Outpost, located at the square in the west of the city
11036688	Capture or destroy the City Hall, located at the market square in the east of the city
11036689	I remember Ania as a fearless sniper and the most passionate soldier I'd ever met.
11036690	3 Command Points
11036692	Survive for 4 days without losing all your VP tickers
11036693	Until Dusk
11036694	Keep your VP tickers from reaching 0. (Day %1DAY% of 4)
11036695	The road is clear. Now, to liberate our brothers and sisters.
11036696	Passionate, but lacking compassion for the Germans invading her homeland.
11036697	With each shot, a German dies. We cannot afford to miss.
11036698	Until Dawn
11036699	Fire Smoke Barrage
11036700	Fire Smoke Barrage
11036701	Ania, that officer is making for the radio!
11036702	German Sniper
11036703	Enemy sniper!
11036704	Stay down! Use cover to approach, and eliminate that sniper.
11036705	Get a crew on those anti-tank guns! Now!
11036706	The Germans are overtaking the ridge! Push them back!
11036707	We are losing the village! Repel the enemy infantry!
11036708	The ridge is overwhelmed! Mtsensk is lost...
11036709	The Germans have taken the village! Mtsensk is lost...
11036710	Stuka bomber incoming! Clear the central plaza!
11036711	We are exploring a compound east of your position. Keep us safe, comrades.
11036712	Commander, we've found a German command post but no sign of the enemy.
11036713	Thank you for seeing to those German snipers.
11036714	My squad will gather up intel and return to HQ shortly.
11036715	Take the Soviet machine-gun!
11036716	Capture that Soviet HMG!
11036717	Hold the German HQ! We must prevent the enemy from reinforcing!
11036718	We've lost the German headquarters. Enemy reinforcements are closing in...
11036719	Deal with that Pak-43 before it destroys our armor! Flank and eliminate the crewmen.
11036720	SU-76 assault guns reporting in. We can shell the enemy from range, commander.
11036721	Scheisse! Barrage the rocket trucks before they crack our defenses!
11036722	Repel the Soviets! If we lose the headquarters, we'll be cut off from High Command.
11036723	Fall back to the supply yard and factory! We must maintain the blockade!
11036724	There are too many of them! Retreat!
11036725	Deserters and cowards will not be tolerated. If you wish to see Deutschland again, stand and fight.
11036726	Rocket barrage! Clear the impact zone!
11036727	We have repelled most German reinforcements, and the castle's defenders are spread thin.
11036728	Anticipate less infantry resistance when we assault the castle.
11036729	Many of the enemy's infantry reinforcements have reached the castle.
11036730	Prepare for greater infantry resistance when we make our assault.
11036731	German bombers! Keep away from the castle!
11036732	We'll breach the castle wall from range when the 152s arrive.
11036733	Howitzer barrage! Get down!
11036734	Infirmary: Heal your squads by moving them close to the building
11036735	Spotting Scope
11036736	Ania, there's a German transport truck in that camp. If the enemy officer mobilizes, we'll never catch up on foot.
11036737	Then we must immobilize or destroy the transport. Use a demolition charge if necessary.
11036738	Destroy the truck or place some demolition charges at the exit.
11036739	I'll find our talkative kolega, although he may need a little persuasion.
11036740	Keep watch, and stay in cover.
11036741	Ania, we have several allied squads concealed nearby.
11036742	Signal to them if necessary, but we must not draw unwanted attention.
11036743	Another German howitzer is barraging an allied command post. Look to the north, near the lake.
11036746	1 Command Point
11036747	Enemy transport is on the move!
11036748	Destroy it! Use explosives or take out the driver!
11036749	Take that German flamethrower!
11036751	Eliminate enemy mortar teams
11036752	German mortars in the woods! Push up and take them out, quickly!
11036753	The IS-2’s A-19 and later D-25 122mm main guns fired a very effective high explosive round excellent against infantry and field positions. For close range protection the IS-2 relied on two DT machine guns and the fearsome DShK 12.7mm heavy machine gun. The crew could also lob F1 grenades from the open turret hatches.
11036754	Soviet heavy tanks were effective but generally crude vehicles delivered in quantities that proved overwhelming to the German enemy. 3500+ ‘Iosef Stalin’ tanks were produced, three times the number of the vaunted German Tiger. IS-2 crews who could survive their initial battlefield exposure learned to use the powerful 122mm gun and heavy armor of their tank to great effect.
11036755	Two part ammunition for the 122mm main gun of the IS-2 made for a very slow rate of fire compared to the heavy German tanks. A trained IS-2 crew might fire 2-3 rounds per minute, maybe one quarter of the rate of fire of a Tiger. The Armor Piercing BR-471 from the powerful 122mm gun could smash through well over 120mm of steel plate at 500m, so a single hit would often be enough.
11036756	The SdKfz 181 or PzKpfw VI Tiger was armed with the very impressive KwK 36 88mm gun, which had fantastic accuracy due to a flat trajectory, high velocity, and excellent optics. Tigers were imposing vehicles, built to handle the massive size of the 88mm gun, and covered with armor that was 100mm thick on the front plate. It could slug it out with Soviet heavy tanks at ranges well over 1000m.
11036757	The penetration of the KwK 36 88mm gun of the Tiger was high by most contemporary standards, but was most impressive when using the tungsten-cored Panzergranate 40 ammunition. By mid-war, scarcity of tungsten meant the German forces had to rely on less effective conventional AP rounds to deal with the thousands of Soviet tanks facing them across the Eastern Front.
11036758	Only 1355 PzKpfw VI 'Tigers' were produced, but their impact was legendary. Every enemy tank was thought a Tiger, and they were imagined to lurk behind every hill or copse of trees. The Tiger’s toughness meant it could rule the battlefield and destroy dozens of targets. For example, Michael Wittmann claimed over 30 British Tanks and armored vehicles in 15 minutes at Villers Bocage in 1944.
11036759	The KV-1 was the most powerful tank on the Eastern Front during the German invasion in 1941. The thick armor could deflect almost all German tank or anti-tank gun rounds of the era, and its F-34 76mm main gun outclassed its opposition. By mid-war, the big German tanks were more or less immune to the 76mm gun, but lightly armored tanks and halftracks were easily destroyed.
11036760	The KV-1 was more than a match for the lighter Panzer IV. The 76mm main gun of the KV-1 could easily destroy the earlier models of Panzer IV, but by 1943 the German tank was improved with a high velocity 75mm gun and thickened armor. The unreliable KV-1 could account for large numbers of enemies but the tank was eventually displaced by the T-34 and its close cousin, the IS-2.
11036761	KV-8s were variants of the heavily armored KV-1 (Kliment Voroshilov) armed with an ATO flamethrower and a 45mm main gun in place of the 76mm. The KV-8 was a fearsome weapon with massive psychological effect against infantry. Compressed air or engine exhaust would be used to project bursts of thickened fuel out to 120m.
11036762	The ‘Elefant’ was a heavy tank destroyer first encountered at Kursk in 1943. The Elefant was based on the chassis of Porsche’s failed contender for the Tiger project. The Pak 43 88mm and thick armor meant an effective anti-tank vehicle even at ranges exceeding 2000m, but Kursk revealed the drawbacks of the design; extreme weight, mechanical unreliability, and a lack of protection from infantry.
11036763	The Elefant, initially known as the Ferdinand, could allegedly destroy Soviet T-34s at over 4000m with its extremely powerful 88mm gun. 200mm of frontal armor was nearly impenetrable, but at 70 tons, and with a very limited traverse on the main gun, the Elefant was best used in defense to blunt the massed attacks of Soviet medium tanks.
11036764	Elefants had one of the best kill to loss records of any tank destroyer in WW2. During the battle of Kursk, the Heavy Tank Destroyer Battalion claimed over 300 kills, while their losses of 13 – almost none through direct damage – meant a 10:1 success rate.
11036765	The Panther had an inauspicious debut on the Kursk battlefield, most succumbing to mechanical difficulties. Rushed into service to counter the Soviet T-34, the SdKfz 171 Panther’s mix of mobility, protection, and firepower were unparalleled. The Panther had better frontal protection than a Tiger, and its KwK 42 L/70 75mm main gun had incredible armor penetration.
11036766	The T-34/85 differed from earlier tanks with the adoption of a larger turret ring and a redesigned turret carrying the 85mm ZiS-S-53 or D-5 gun, each capable of over 100mm of armor penetration at 500m. More importantly, the larger turret led directly to tactical improvements; the commander could now fight the tank instead of also loading the gun, and radios were added to all vehicles.
11036767	A number of German tanks were rammed by T-34s at the Battle of Kursk. In addition, artillery pieces and even anti-tank guns can be crushed by courageous, if occasionally suicidally brave Soviet tank crews. Ramming a 30 ton vehicle at 30 km/h into another tank would generate a fantastic amount of force, able to knock off treads or even stun or disable a crew.
11036768	When the T-34/76 was first encountered by the Germans after the start of Barbarossa in 1941, its revolutionary design came as shock. Sloped armor offered great protection at a lighter weight, and the F-34 76mm gun was very versatile, offering good penetration and a high explosive round for infantry and defenses. When properly commanded, the T-34/76 was extremely capable.
11036769	The SdKfz 161 Panzer IV was a common part of German Panzer Divisions until 1944. Initially deployed as an infantry support tank with a short-barreled 75mm gun, the tank evolved over the years and was never removed from front line service. With a high velocity KwK 40 gun and additional armor, the Panzer IV, while dated, was still a very effective tank versus infantry and even heavy tanks.
11036770	The Panzer IV presents a generational gap in military thinking when compared to the T-34. While comparable in weight, the T-34 had superior protection and better mobility on rough ground. The Panzer IVs were managed by professional and experienced crews with effective command and radios. Less than 9000 Panzer IVs were produced but the Soviets could counter with over 55,000 T-34s.
11036771	The Ostwind was a dedicated self-propelled AA tank developed in 1944. The rapid firing 37mm FlaK 43 was effective against low flying aircraft and also brutally potent against light vehicles, light fortifications, and concentrated infantry. Within seconds, the 37mm cannon could put dozens of high explosive rounds onto fixed weapons like mortars, anti-tank guns, and heavy machine guns.
11036772	The Ostwind’s 37mm FlaK 43 could penetrate 30mm of armor at 500m, meaning it was deadly against light vehicles. The armor penetrating high explosive rounds (Panzer Sprenggranate) were designed to pierce steel plate and explode within the vehicle, shredding the crew, detonating ammunition, and exploding the fuel tanks. At 150 rounds per minute, this destructive potential was amplified many times.
11036773	The T-70 was built in large numbers during 1942 and 1943 and it was used as a reconnaissance tank and to support infantry. Its failing; the tank commander was very busy in his one man turret having to acquire targets, load and fire the gun, man the machine gun, and direct the driver. The 45mm gun was effective though, especially against lightly armored vehicles.
11036774	T-70s and other light vehicles were used for raiding and flanking enemy gun emplacements along with the frequent use of cavalry units! The T-70s combined mobility, a reasonably effective gun, and decent armor protection for their size. But, by 1943 the light tank had fallen out of favor in the Soviet Army as production of the T-34 reached a rate of some 1300 tanks a month.
11036775	The German Leichter Panzerspahwagen, or light reconnaissance vehicle, had good mobility and high speed provided by a V8 gas engine, but despite four wheel drive off road performance was limited, and the recon role eventually fell to half-tracks. The rapid firing KwK 30 2cm autocannon was effective against aircraft and ground targets using high explosive armor-piercing rounds.
11036776	The SdKfz 221/222 had enough well-sloped armor to protect itself against most rifle and light machine gun rounds. As long as the crew did not expose themselves in the open-topped turret, the 222’s available 2cm autocannon could easily shred any infantry or snipers with a rate of fire that exceeded 300 rounds per minute. If that failed, there was always the coaxial MG.
11036777	The SdKfz 251/16 ‘Flammpanzerwagen’ was one of 22 variants of the ‘Hanomag’ half-track. These lightly armored half-tracks were explicitly ordered not to lead attacks, but when they got to their attack point, multiple flamethrowers could project approximately 550l of burning fuel over 40m from the vehicle. The fear of burning to death is a powerful motivator to flee the battlefield.
11036778	The M5 half-track was built almost exclusively for lend-lease to the Soviet Union and other allied nations. The Soviet army had no domestic armored personnel carriers, so the M5 was loved for its versatility, powerful engines, and the punch of the heavy .50cal machine gun. 10 soldiers could be carried into battle with decent protection against light weapons and fragmentation.
11036779	1000 M17 half-tracks were delivered to the USSR via lend-lease. Anti-aircraft vehicles were required, and this need was addressed by mounting four M2 .50cal MGs into a powered turret on the M5 half-track. Later on in the war as the Luftwaffe essentially disappeared from the Eastern skies, these vehicles were frequently trained against ground targets and were affectionately called ‘Meat Choppers’.
11036780	M3A1 Scout Cars were used in a variety of roles as command cars, reconnaissance vehicles, and prime movers for light artillery. Over 3000 of these lightly armored 4 wheel drive vehicles were delivered to the USSR. The scout car could be armed with 3 or more machine guns and could carry a small squad of infantry.
11036781	Veteran users of the M3A1 appreciated its ability to deliver large volumes of firepower and get away quickly. In urban battles, despite its open top, its machine guns were able to engage the upper floors of defended buildings.
11036782	The 45mm M1942 or M-42 Anti-tank gun had a rapid rate of fire; a combination of a small shell and a semi-automatic breach. 20 or more rounds a minute were easily achievable by even a moderately trained crew. Small, rapid firing guns are very effective counters to light vehicles like armored cars because the gun can be moved easily to acquire a target and then put a lot of shells down range.
11036783	Over 45,000 of the 45mm 53-K and later the more effective M-42 version, were produced. Despite the development of even more powerful guns like the 57mm ZiS-2 or the 76mm ZiS-3, the 45mm weapons saw service until the very end of the war. Up to 20 guns were allocated to anti-tank gun regiments, where the volume of fire of so many massed guns would certainly be daunting even to heavily armored tanks.
11036784	Germans on the receiving end of fire from the ZiS-3 76mm gun called it the ‘Ratsch-Bum’ or ‘Crash- Boom’. It had a high velocity shot, and at 76mm was one of the most powerful weapons on the battlefield of the time, so when its shells arrived, they arrived hard. This versatile weapon was capable of destroying medium tanks frontally and heavy tanks from the side.
11036785	The ZiS-3 76mm Divisional Field Gun had unequaled flexibility, and over 103,000 examples were produced. Loved for its light weight, accuracy, and variety of HE and AP shells, debate about its primary use is indicative of its versatility; Soviet doctrine states that any gun on the battlefield is a defacto anti-tank gun, but is the ZiS-3 an AT gun that can fire like an artillery piece or vice versa?
11036786	Killing a light vehicle with a PAK 40 would be akin to smashing a fly with a high velocity 75mm armor-piercing projectile. Using Panzergranate 40 ammunition, the PAK 40 could penetrate over 120mm of angled armor at 500m, more than enough for any heavy tank, never mind light vehicles.
11036787	When the Germans first encountered the T-34 and KV-1 there was an immediate sinking realization that most of the available anti-tank armament was woefully insufficient. The 75mm PAK 40 in development at the time was prioritized and by 1943 was fielded in large numbers. The PanzerAbwehrKanone 40 could penetrate the armor of any Allied or Soviet tank, even late war heavy tanks like the IS-2.
11036788	The 88mm PAK 43 was used in the defense of the German exclave of East Prussia into the Reich itself. It was a powerful weapon in a defensive role where its mass and lack of mobility was offset by its range, especially in the wide plains of Eastern Europe where there were few places for tanks to hide. However, finding experienced crews to man the weapon became a challenge by late 1944. .
11036789	The PAK 43 was the most powerful anti-tank gun on the battlefield. The same 88mm weapon was mounted in King Tigers, Elefants, and Jagdpanthers amongst others, where its fearsome penetration allowed it to kill any enemy vehicle out to more than 1000m. The PAK 43/41 variant was mounted on the carriage of a field howitzer, but lacked portability at a weight of 4500kg.
11036790	Soviet Doctrine affirmed that any gun on the battlefield that could engage an enemy tank became a defacto anti-tank gun. The ML-20 152mm gun-howitzer was called on frequently to engage even heavy German armor with direct and indirect fire. In fact, some batteries were issued armor piercing shells. The same weapon was mounted on the ISU-152 where it became known as the ‘Zveroboy’ or ‘Beast Killer’.
11036791	The Soviet Army valued artillery – large weapons massed in huge numbers delivering massive weights of fire. Mortars, medium artillery, and heavy divisional or corps artillery in 122mm, 152mm, and 203mm calibers were brought to bear on their unfortunate targets, usually the poor infantrymen huddled in a hole. A single 152mm shell was equivalent to almost 4 British 25pounders.
11036792	Counterbattery fire was critical to the success of an attack. The ML-20 had two things that the standard German field artillery did not have; 17km of range and a high explosive shell that weighed almost 45kg. The Soviets could regularly muster a massive disparity of medium and heavy artillery. In battles like Bagration and Seelow Heights, Soviet weapons were arranged at a density of 300 per km.
11036793	The le FH18’s 105mm shell, was by no means the most powerful round, but could still be very effective against vehicles. Even if artillery doesn’t hit a tank or vehicle directly, the explosive front and hardened steel from the projectile would blast outwards at almost 8000m/s, shredding tires, knocking off treads, piercing light armor, and sometimes even knocking vehicles completely upside down.
11036794	Artillery could be well-directed onto fixed weapons and emplacements where the high explosive rounds could deliver unbelievable carnage. Artillery fire is akin to a science, and both accuracy and time on target – multiple artillery rounds from multiple guns all arriving at one time – could be achieved. Enemies were smashed by massive weight of fire before they could retreat or get under cover.
11036795	Katyushas, or more appropriately, the BM-13, was considered a secret weapon during the first years of the war and only allocated to politically reliable NKVD regiments. The ability for the weapon to completely saturate almost two football fields with 132mm high explosive rockets, and the fearsome sound it made caused deep psychological distress on its targets.
11036796	As the war progressed, more and more variants of the Katyusha were created. The launcher assembly was easy to produce and very modular and it was applied to Soviet and Lend-Lease trucks, light tanks, tractors, and even small four wheel drives. Special Guards Mortar Regiments were formed and trained to fire barrages from their four launch vehicles and quickly reposition to avoid counterbattery fire.
11036797	The German army used large numbers of rocket launchers, both static and mobile. The same 15cm rockets fired by the Nebelwerfer 6-barreled launcher were mounted in a 10 rocket configuration on an armored Maultier half-track. While not as accurate as standard artillery, the weapon was effective at saturation bombardment and the noise typical of rocket artillery added extra flavor to the battlefield.
11036798	The Panzerwerfer 42 with its 10-barreled launcher could ripple fire or fire single rockets as required. A slower barrage, especially directed by an observer could allow for more accurate fire within reason – rockets are naturally prone to more physical factors than standard artillery rounds and were occasionally unpredictable.
11036799	Panzerfausts (“Tank Fist”) were issued infantry units of the German army in vast numbers – some allege a production run of nearly 7 million of the 5 service variants. The largest Panzerfausts could defeat over 200mm of armor, enough to destroy any tank in Allied service. The weapon’s ubiquity forced the Soviets to change tactics, allocating platoons of infantry to protect their tanks.
11036800	German infantry anti-tank training stressed aggressive action in engaging enemy tanks. A variety of weapons both standard and field modified were used, including anti-tank guns of all calibers, Panzerfausts and Panzerschrecks, mines, Molotovs, pole charges, and grenades of several types. Smoke or anti-tank trenches were often employed to allow infantry to close with an enemy tank and destroy it.
11036801	The cry of ‘Urrah!’ from Soviet infantry caused fear in German soldiers. A Russian writer said: ‘There was something terrible but also something sad and melancholy in this long cry...You could hear the sadness of a soul parting with everything it had loved, calling on its nearest and dearest…to lift their heads and hear for the last time the voice of a father, a husband, a son or a brother.”
11036802	Molotov cocktails have an interesting and murky past. Allegedly developed in the Spanish Civil war, and encountered in Finland by Soviet troops, this often improvised, but frequently manufactured device was derisively named after the Soviet Foreign Minister by Finnish troops. The measure of the incendiary’s success was how rapidly it spread to almost all armies involved in WW2.
11036803	When the term ‘grenadier’ was created in the German army in 1942, the previously named ‘Schutzen’ of the armored battalions were also renamed. Panzer Grenadiers often rode into battle in support of tanks using armored half-tracks. Panzergrenadier battalions were amongst the strongest maneuver elements of an attack and were typically armed with a higher proportion of automatic weapons.
11036804	Panzergrenadiers were able to bring large amounts of firepower to bear using their own light machine guns and a variety of weapons carried by their half-tracks. Well trained soldiers were supported by mortars, heavy machine gun platoons, anti-tank sections, infantry guns, and self-propelled artillery. In effect, they could tackle any enemy – armored or otherwise – encountered on the battlefield.
11036805	The PTRS-41 was a semi-automatic rifle that fired a 14.5mm armor piercing round at over 1000m/s. Its high penetration could disable components of heavy vehicles, and knock out light tanks, half-tracks and scout cars. The PTRS proved to be versatile, and was effective against emplaced weapons and even low flying aircraft. In urban areas, its heavy round could smash brick walls with ease.
11036806	The ‘Guards’ designation was an honorific applied to units in the Soviet Army who had proven themselves through distinguished action. Special banners and badges were issued to the soldiers to build pride and camaraderie. Guards Rifle units were considered elite amongst the infantry with excellent marksmanship skills, and they were issued equipment befitting experienced front line soldiers.
11036807	The Soviet Command employed a number of ‘Shock Armies’ which were specially created to smash through enemy defensive lines. Large numbers of artillery and heavy self-propelled guns were allocated and Shock infantry were a critical part of the equation, as were their weapons. Infantry divisions in these armies had a 70% ratio of ‘avtomat’, or some 7000 sub machine guns to 3000 rifles.
11036808	Lt. General Vasily Chuikov, Red Army; “Carry your Tommy Gun (SMG) on your shoulder; take ten to twelve grenades. Timing and surprise will then be on your side. Go in grenade first, you after; always with a grenade first and you after. At every step danger lurks. Act more ruthlessly with your grenade, your Tommy Gun, your dagger, your spade! Always be prepared for the unexpected. Look Sharp!…”
11036809	Penal Battalions – called Shtrafbats – were created by Stalin’s infamous, ‘not one step back’ order 227. Soldiers, or ‘shtrafniki’, often convicted of battlefield offenses such as ‘cowardice’, were led by disgraced officers. Contrary to belief, these penal troops were often ably led and effective. Because few of the men in these squads had anything to lose they were given very challenging assignments.
11036810	Soldiers in penal battalion squads, especially very poorly trained individuals or particularly loathsome criminals, were placed into ‘trampler’ squads and ordered across minefields. The standard Soviet ration of 100 grams of vodka a day was rarely enough to convince a sane man to walk into a minefield, but several rations, consumed consecutively, might induce a certain level of stupid bravery.
11036811	The Sturmpanzer IV, known colloquially as the Brummbar, used a Panzer IV chassis, but mounted a 15cm StuH 43 gun in a distinctive boxy casemate. It was intended to support infantry, as it was employed to do at the Battle of Kursk, where the 40kg shell it fired could rapidly reduce defensive concentrations. On occasion, the large shells could even be used in a direct role against vehicles.
11036812	The 300 or so Sturmpanzers built during WW2 were organized into several independent battalions (or Abteilungs). As a testimony to their effectiveness, some were shipped back and forth from the Eastern Front to the West and back again. In a better time, the passport of a Sturmpanzer crew might have shown stamps from the Soviet Union, Italy, Belgium, France, Poland, Hungary, and East Prussia
11036813	The StuG III (Sturmgeschutz or ‘assault gun’) was the most common armored fighting vehicle of the German army in WW2. A powerful 75mm gun was mounted into the chassis of a Panzer III. Iterations led to a versatile, compact vehicle. Often employed as a tank destroyer with the longer barreled 75mm L48, the Stug IIIs were organized with the artillery arm of the army and were referred to as ‘guns’.
11036814	Turrets add weight and complexity to the construction of a vehicle, in addition to limiting the gun size. The largest gun fitted to a Panzer III was a low velocity 75mm almost completely ineffective against tanks and the higher velocity 50mm KwK 39 was outclassed by 1942. The StuG III however, a very stable firing platform, could mount the powerful StuK 40 L/48, which could easily destroy T-34s
11036815	On paper, the 152.4mm main gun of the ISU-152 could not penetrate the armor of the heaviest German tanks encountered on the Eastern Front – at least at normal combat ranges. However, paper rarely matters on the battlefield where steel and explosives rule. The ISU-152 quickly earned the name ‘Beast Killer’ for its ability to literally shatter Panthers and Tigers. Oh my.
11036816	Soviet Assault Guns tended towards the massive, mounting guns of 122mm or more. Based on the same chassis as the IS-2 but mounting a 152mm gun howitzer, the big ISU was a true multirole vehicle. Most targets were engaged with direct fire using massive shells. Armor piercing, high explosive and special heavy rounds of 56kg that could smash through more than 1m of concrete, were all employed.
11036817	The Tiger and Panther tanks faced in 1943 spurred new Soviet weapon development. The SU-122’s howitzer was replaced with a potent D-5 gun. Over 2000 SU-85s were built. The T-34/85 armed with the same gun relegated the tank destroyer to obsolescence, despite its effectiveness. The later SU-100, delightfully nicknamed the ‘Pizdets vsemu’ or ‘F-ing end to everything’, replaced the SU-85 after 1944.
11036818	The SU-76M had a high angle of fire that enabled it to throw its relatively small shells out to almost 17km. What it lacked in power was made up for in numbers. Assault guns were grouped into flexible batteries of 2 or more vehicles where their fire could be effectively coordinated, or they could provide mutual support when attacking enemy armor or supporting infantry.
11036819	14,000 of the 10 tonne SU-76M were produced during WW2. The vehicle was compact, quiet, maneuverable, and armed with a powerful dual-role ZiS-3 76.2mm gun. The ‘Suchka’ was a true assault gun, supporting attacking infantry against a variety of targets. The open fighting position made the tank vulnerable to grenades or mortars, but allowed the crew to better communicate with nearby infantry units.
11036820	A variety of 7.92mm ammunition was used in German small arms. Incendiary armor piercing rounds – often tungsten or steel-cored with added phosphorous – were issued to the Luftwaffe to use against enemy aircraft. While rare on the battlefield, these rounds were on occasion utilized by snipers and machine gun crews for increased ballistic performance and the ability to engage lightly armored targets.
11036821	The MG42 is one of the iconic weapons of WW2. The extremely high rate of fire, some 1200 rounds per minute, had a purpose. On the ‘empty battlefield’ of the period after the 1870s, military forces became wildly dispersed because of more dangerously lethal weapons. When seen, the enemy had to be engaged emphatically and quickly. The MG42 was one answer to increase what was called the ‘Lethality Index’.
11036822	Modern General Purpose Machine Guns owe their lineage to the MG34, but the MG42 certainly achieved more notoriety which spawned many imitators. GPMGs like the MG42 could be used in the light role with a bipod, or attached to a tripod for accurate long-range fire and suppression. A quick change barrel made for more consistent performance and less down time, meaning the crews were that much more lethal.
11036823	The venerable M1910 Maxim machine gun was little changed from the guns that fought in the Great War or the Russian Civil War from 1917. In pure homage to the phrase ‘if it ain’t broke, don’t fix it’, the M1910 fought through the Great Patriotic War as well. Lugged around on an iconic Sokolov mount, the 65kg weapon could quickly engage targets with about 600 of its effective 7.62mm rounds.
11036824	Countless M1910 Maxims were produced during WW2, and their crews loved their rugged reliability. The water-cooled barrel was heavy, but could be used in sustained fire roles to severely inhibit movement of enemy forces. Veteran crews often removed the cumbersome gun shield, which was of little benefit except to occasionally deter less skilled snipers from attempting a headshot on the gunner.
11036825	A poem from the late 19th century noted the already potent effect of modern machine guns. “Whatever happens, we have got the Maxim gun, and they have not.” What was true in 1898 remained true in 1941 when the robust Soviet version of the design was used against invading German forces. The M1910 Maxim would happily chew through countless 250 round belts of ammunition, hour after hour.
11036826	Machine Guns are designed to do two things; kill enemy forces, and suppress enemy forces so they can be more readily killed. Establishing fire superiority is key – by forcing the enemy down, your own forces can engage them. In a defensive position, machine guns can rapidly fill the battlefield with very discouraging amounts of highly lethal jacketed lead.
11036827	Machine guns firing standard rifle rounds, including the M1910 Maxim and the MG42, could reliably penetrate 5-7mm of steel. Most light armored vehicles carried approximately 6-8mm of armor, meaning there was very little margin of error of protection for the crew. Bigger 12.7mm machine guns like the DShk 38 would punch through a half-track or armored car with complete ease.
11036828	81mm or 8cm was a standard mortar caliber in WW2. The Soviets chose 82mm, allegedly so any stocks of ammunition captured by enemy forces could not be used. Mortar tactics matter more than a 1mm change in caliber, and Soviet artillery tactics were relatively sophisticated, relying on good intelligence, an effective fire plan, and aggressive displacement of their tubes to maintain supporting fire.
11036829	Mortars could be effective weapons even against light vehicles. The Soviet 82mm mortar fired a bomb weighing approximately 3.5kg that would easily crush a light vehicle from above, and could possibly even penetrate the top hull armor of a tank. Pinpoint accuracy is not a strong point of mortars, but barrage fire was intended to fill an area of about 2 football fields with lethal shards of steel.
11036830	The Soviet army learned from their mistakes during the disastrous losses of 1941-42, and commanders and front line forces were gradually honed into an effective fighting force. While the army was basically rebuilt almost three times in the first 18 months of the war, later losses were lower in comparison, and these veteran troops became the core of the army that would later take Berlin.
11036831	High value targets for mortars – in either attack or defense – include emplaced team weapons like machine guns and other mortars. Denying mortar coverage to the enemy could mean the difference between victory and defeat, and the forces that could silence their opponent's supporting weapons first were almost assured a victory.
11036832	Mortars are very good at attacking static or slow moving targets, like infantry. Advancing infantry move at relatively predictable rates and bursts of speed cannot be maintained for very long. Mortars also offer few places to hide; their high angle trajectory is able to plunge down behind cover, or if the soldier in question is particularly unlucky, score a direct hit into a foxhole.
11036833	German GrW 34 8cm mortars could engage targets, often sight unseen, at ranges exceeding 2000m. While generally outranged by equivalent enemy mortars - both the Soviet PM-41 82mm and the US M1 81mm mortar had ranges of 3000m - German crews were exceedingly well trained and able to maintain a high rate of fire. The sudden arrival of a large barrage of mortar bombs often proved appallingly decisive.
11036834	After the Germans had been on the receiving end of the Soviet HM-38 120mm mortar they immediately copied it. The 120mm fired a 16kg bomb over 5500m and had the firepower of a 122mm howitzer in a uniquely mobile package at one tenth the weight of a conventional gun. As Soviet propaganda once stated; ‘One out of two German soldiers has the Iron Cross. One out of two Soviet soldiers has a mortar.’
11036835	Crews of the 120mm Soviet mortars could stay far behind the lines and still cover a considerable area of the front. More importantly, the fact that they were far back and mobile meant a better chance of survival than the frontoviki facing a German MG42 at 100m. The 120mm bomb could deliver also considerable destruction, especially when plunging through the roof of a building harboring the enemy.
11036836	At the respective pinnacles of armored development for the Germans and Soviets were the Tigers (and Later Tiger IIs) and the IS-2, named after Joseph Stalin himself. These tanks illustrated diverse approaches to design; main armament differed dramatically, as did the quality of production, crew protection, and design complexity. IS-2s were almost comically menacing, Tigers massive and foreboding.
11036837	Technically not a tank, the Elefant/Ferdinand tank destroyer and the KV-1 were the heaviest fighting vehicles from each army on the battlefield at Kursk, although it’s likely the Elefant and its 88mm had a bigger impact. Interestingly, the new ‘medium’ Panther tank seen for the first time was almost as heavy as the KV-1 although both paled in comparison to the 65 tonne Elefant.
11036838	No statistic is so telling as a comparison of production numbers between Soviet and German industry. There is no doubting the tactical superiority of the Panther – it was a better version of the T-34 that the Germans had encountered in 1941. But 6000 Panthers could never defeat over 55,000 T-34s. Even at an oft-quoted kill ratio of nearly 3 to 1 the math doesn’t add up.
11036839	After WW2, the great variety of armored fighting vehicles – light tanks, medium tanks, heavy tanks, tank-destroyers, assault guns, self-propelled guns – disappeared in favor of the multi-role Main Battle Tank. But in WW2, it was the medium tank and its derivatives based on chassis of the T-34, Panzer III/IVs, and M4 Shermans that comprised the bulk of production and bore the brunt of combat.
11036840	No environment proves or refutes utility faster than a battlefield. This forced evolution separates the wheat from the chaff. Vehicles like the T-70 and 222 gradually disappeared from the battlefield in favor of more refined or more capable designs like the T-34 (faster and better armed) and the 250 series half-tracks (better cross country mobility). The M3 on the other hand remained well liked.
11036841	The Soviet army had no half-track or troop transport equivalent until Lend-lease M2s and M5s started to show up in late 1942. The Germans used armored SdKfz 251 half-tracks to carry their Panzer Grenadiers into battle. However, due to lack of numbers, generally only one company in a battalion would be mounted in half-tracks, the rest of the soldiers making due with truck transport.
11036842	Big guns are satisfying. The 152mm and 15cm guns on the ISU-152 and Sturmpanzer IV had only twice the muzzle diameter of the Soviet 76.2mm ZiS-3 or German 7.5cm guns, but fired a shell that was up to 7 times heavier. That’s a tremendous amount of kinetic energy, which in combination with high explosive chemical energy, can turn almost any number of tons of concrete or steel into micro-fine particles of dust.
11036843	SU-76Ms and StuG IIIs essentially had the same job but were quite different in design. StuGs were fully armored and enclosed, whereas the SU-76 was open to the elements. Its crews called it the ‘Suchka’ or ‘Little Bitch’, but there’s no saying if that was affectionate or not. German crews had little bad to say about their assault guns, which had powerful armament and offered relative comfort.
11036844	Katyushas are really emblematic of the type of design ingenuity practiced by the Russians during WW2. They created a weapon that was practical and effective, could be produced in light factories by unskilled labor, and could be mounted on anything from lend-lease Studebakers to KV-1 tanks. Apart from firing rockets, the Panzerwerfer had little in common with the rough and ready Katyushas.
11036845	The number one killer on the battlefield? Field Artillery. Guns – generally based on size – would be allocated and commanded at the regiment, battalion, division, corp, or even army level. The goal of the field artillery was to deliver large volumes of lethal fire against the enemy, a job that both the ML-20 and the FH-18 excelled at.
11036846	Until the advent of the 100mm BS-3, the Soviets really had no towed anti-tank gun that could offer penetration to match the German 75mm PaK 40. Therefore, they had to make do with a variety of guns in 45, 57, and 76mm calibers. 23,000 Pak 40s were produced and were extremely effective weapons, but the Soviets produced over 43,000 53-K and M-42s in 45mm, and over 100,000 76.2mm guns.
11036847	The PaK43 had wheels and a carriage from the 105mm FH18, but at over 4300kg it could hardly be called mobile. Its ability to destroy any Soviet tank on the battlefield and cover about 4km of front was impressive but for every PaK 43 the Germans deployed, the Soviets could counter with about 50 ZiS-3s. Story of the war.
11036848	Modern machine gun tactics evolved in the later years of WW1. It was eventually determined that marching soldiers across No Man’s Land into swarms of bullets was unsustainable. As infantry learned to use mobility and aggressiveness to counter MGs, MG crews developed flanking fire, interlocking fire, interdiction fire into rear areas and dead ground, and the use of lighter more mobile MGs.
11036849	Mortars are generally the only ‘organic’ indirect fire available to rifle regiments and are usually manned by the infantry as opposed to artillerymen. Dedicated heavy weapon sections and their officers were commanded with the tasks of siting the weapons for local attack or defense.  These heavy weapon sections delivered a lot of the available firepower of an attacking rifle company.
11036850	At the tip of the spear of any attack is the infantry. No other force can hold ground as effectively but no other arm of the land battle is so misunderstood in many ways. Less than 20% of those ‘million man armies’ were front line infantry, but they received a tragically disproportionate number of casualties.  A typical German Grenadier battalion had about 715 men – 99 were front line soldiers.
11036851	More elite forces could be considered force multipliers, either because of training, better equipment, specialization, or in the case of the Penal troops – nothing to lose. Man for man, the higher caliber of training for Guards units would have a bigger impact on the battlefield because they could hit a bit harder, hold out longer, and slow down the enemy just that little bit more.
11036852	Panzer IVs were in production for the whole duration of the war and encompassed some 10 variants. Probably the ultimate version, the Panzer IV Ausf H, was equipped with a high velocity 75mm main gun, and offered better survivability via increased armor protection on the front and turret top, and the addition of side skirts to protect against anti-tank rifles and shaped charge weapons.
11036853	New HUD Feature Available!
11036854	Partisan Snipers
11036855	Young men and women fight behind the lines using whatever weapons they are able to scrounge or steal.
11036856	%1OBJECTIVE% (%2TIME%)
11036857	The fascists outnumber us!
11036858	Ha! Look at the cowards run!
11036859	Where the hell are those mines!
11036860	Set up Sniper Cover
11036861	Set up a covered position that provides camouflage for snipers.
11036862	Generates Fuel and Munitions resources. Allows construction of Munitions and Fuel posts.
11036863	Territory Point
11036864	Show XP Kickers
11036865	Show floating text above units for XP they gain.
11036866	Hide XP Kickers
11036867	But, sir, we can still use some of this equipment to aid the civilian evacuation.
11036868	We cannot risk having those assets fall into German hands. Destroy them at once!
11036869	Sir, are you sure all the civilians have cleared out?
11036870	We are out of time. Detonate the explosives!
11036871	This town may fall to the fascists, but all they will find is rubble and ashes.
11036872	Comrade Lieutenant, requisition flamethrowers from the trainyard and burn this town to the ground.
11036873	Order your men to set the houses on fire. Once that is done, have them torch the surrounding fields.
11036874	Good job, Comrade.  Fritz will regret ever stepping foot on Soviet territory.
11036875	Friendly artillery is covering the riverbank with a propaganda barrage.
11036876	September 1942; Stalingrad, USSR - The first recollection from Isakovich, the important battle of Stalingrad that marked the first decisive win for the Soviets versus the Fascists. The Russians finally push to the Stalingrad train station and recapture the position amidst horrific casualties in a symbol to demonstrate their resolve to the Germans.
11036877	October 1941; Outskirts of Moscow, USSR - The Germans close in on Moscow. Desperate times are here. If Moscow is lost, all is lost. The only victory at this battle is buying time.
11036878	October 1941; Outskirts of Moscow, USSR - With the edge of Moscow just 60 km away, The Russians try an early deployment of T-34’s to stop the German advance.
11036879	January 1941; Outskirts of Moscow, USSR - The Russian winter catches the Germans unprepared and exhausted. The Soviets, willing to sacrifice all, use the cold to their advantage to buy more crucial time. Soldiers are freezing to death, perhaps even just losing their minds. The freezing Russian winter has taken its toll but, after a few months, the Soviets prove better equipped to cope with the cold and find just enough fire-power to repel the advance of the German army.
11036880	September 1942; Stalingrad, USSR - The German counter-attack has pushed to the doorstep of an important northern tank factory. The Red Army must clear out the Germans and resume production of one of their greatest weapons- the T-34.
11036881	October 1942; Stalingrad, USSR - With the Germans on the defensive, Isakovich pushed through their territory looking for important information telling the location of their reinforcement positions.
11036882	January 1943; Outskirts of Leningrad, USSR - Isakovich is hearing about this battle from the recollections of another. After more than a year of Siege, the Red Army breaks through to the city-proper of Leningrad by assaulting a German position at the Neva River.
11036883	January 1943; Outskirts of Leningrad, USSR - The second recollection that Isakovich hears from Pozharski- the story of the Red Army capturing the first of the feared German Tiger Tank. After taking the land-bridge to Leningrad, the Germans launched a nasty counter-attack. This battle takes place with a few Tiger Tanks devastating Soviet forces near a village.
11036884	June 1944; Byelorussia, USSR - With news of the Allies breaking ground at Normandy, the Soviets launch a massive offensive named Operation Bagration. This battle is one of many during that time.
11036885	Summer, 1944; Lublin, Poland - The horrors of the war are beginning to present themselves in a major way during this important thrust into Poland. The player will need heavy usage of artillery and air support to break the German position.
11036886	Summer, 1944; Poland - Isakovich decides to follow Pozharski behind enemy lines to sabotage a German troop camp.
11036887	February 1945; Poznan, Poland - The Red Army has pushed to Poznan, a massive German stronghold. Many of the Germans are held up in the citadel itself. The player must crack through the walls and set up forces for the final push on German’s entrenched in the citadel.
11036888	April 1945; Halbe, Germany - Pushing into Germany, the Red Army surrounds one of the last strong German positions. Soviet command wants them destroyed, even though it seems like they could just be left as the army progresses to Berlin.
11036889	April 1945; Berlin, Germany - The Germans fight like men possessed to protect Berlin. The forces around the Reichstag are hardened Veterans. The player must clear roadblocks and push through.
11036890	Bruised
11036891	Bloodied
11036892	Beaten
11036893	Move into position around the German camps.
11036894	Target the officers first, then deal with any retaliating forces.
11036895	Armia Krajowa
11036896	Set up Sniper Cover: Use this ability to create your own camouflaged cover
11036897	Camouflage: Get near cover objects to go into camouflage mode
11036898	General Winter
11036899	MISSION OBJECTIVES: \n\n-Take and hold the Victory Points to win the match.\n\n-As in a standard Victory Point match, holding more VPs than the enemy decreases their Ticker.\n\n-Forcing the enemy's Ticker to zero results in victory.\n\nSPECIAL CONDITIONS:\n\n-Cold weather will slow and eventually kill troops out of cover or away from heat sources.\n\n-Blizzards will dramatically increase the effects of cold weather; this scenario begins in a blizzard.\n\n-Both sides begin play with a handful of troops but can build all units available in 1941.
11036900	Build 60 Panzerwerfers.
11036901	Upgrade 30 Penal Battalions with flamethrowers.
11036902	Brother, you're wounded. You should return to the infirmary and make use of those German supplies.
11036903	It is only a scratch...but thank you.
11036904	This wound is deep. Perhaps I should return to the infirmary.
11036905	The Germans must have medical supplies nearby.
11036906	Look for an infirmary or medical camp, so we can bandage these wounds.
11036907	Yes, Ania. I could do with a little less blood in my boots.
11036908	I am glad to have you with me, brothers. We do this bloody work for the good of Polska.
11036909	For Polska.
11036910	Destroy 15 Flakpanzer IV Ostwinds with Guards.
11036911	Destroy 30 SdKfz 222 Scout Cars with Guards.
11036912	Ania! German reinforcements are coming!
11036913	Where?
11036914	They approach from the south to investigate the camps we've cleared.
11036915	Glad we are out of there
11036916	Press on. Our objective is close.
11036919	Kill 500 infantry with Sturmpanzer IV "Brummbars."
11036920	Destroy 400 Katyushas with Panthers
11036921	Destroy 30 Katyushas with Panther PzKpfw Vs.
11036922	Panther PzKpfw Vs have 5% increased maximum movement speed.
11036923	Armored Assassin
11036924	Achieve three levels of veteran status with 25 Panthers.
11036925	Kill 50 T-70s with Panther PzKpfw Vs.
11036926	Panther PzKpfw Vs gain veterancy 10% faster.
11036927	Invulnerable
11036928	Use the SdKfz 250/7 Half-track's Mortar Barrage 25 times.
11036929	Use the SdKfz 250/7 Half-track's Smoke Barrage 25 times.
11036930	Use the Sdkfz 250/7 Half-track's Incendiary Barrage 25 times.
11036931	The SdKfz 250/7 Mortar Half-track's abilities recharge 10% faster.
11036932	Mobile Bombardment
11036933	Soviet Sniper Teams reload 5% faster.
11036934	Master Flanker
11036935	Snipe 70 Mortar team members.
11036936	German Snipers have 4% increased armor.
11036937	Sniper Hero
11036938	Kill 25 enemies with each of 15 different German Snipers.
11036939	Combat Engineer rifles cooldown 5% faster between shots.
11036940	Never Make an Engineer Mad
11036941	Upgrade 100 Combat Engineers with flamethrowers.
11036942	Kill 200 infantry with Combat Engineers.
11036943	Barbed Wire and TM-35 mines build 10% faster.
11036944	Battlefield Menace
11036945	Bunkers build 10% faster.
11036946	Hold the Line
11036947	Don't Step on the Grass
11036948	Teller Mines and Mine Fields cost 6% less munitions.
11036949	I have an idea.
11036950	Get to cover; I'm going to light that campfire. We'll ambush the enemy when they investigate.
11036951	Who lit that fire?
11036952	Feuer im Freien. Stay alert.
11036953	After them! Schnell!
11036954	Show yourself you sneaky arschwurm!
11036955	Let's get them!
11036956	Time to die you Slavic bastards!
11036957	Sniper!  Stay down!
11036958	Sniper has us pinned! Verdammt  sniper!  - who deploys those bastards!
11036959	Red Army target confirmed, Mortar
11036960	buildbunkers
11036961	Build 30 Bunkers.
11036962	Construct 120 mine field quadrants.
11036963	Plant 15 Teller AT Mines.
11036964	Build 150 Barbed Wire pieces.
11036965	Cover: Use this object to hide from the enemy
11036966	Campfire: Interact with fire to attract enemies
11036967	Plant 20 Soviet TM-35 mines.
11036968	Build 50 Pak43 Anti-Tank Guns.
11036969	The Germans are advancing through the fields!
11036970	Comrade Lieutenant, torch the fields before they push through!
11036971	You have done well holding off the Fascisti, but we still need more time.
11036972	Gather your men and prepare a last line of defense.
11036973	Ready your weapons, Comrades, and remember: these supplies must be protected at all costs!
11036974	Command Point 2
11036975	Driver Injured
11036976	Top Gunner Killed
11036977	Machine gunner is dead. Repair to restore full functionality.
11036978	The driver has been injured, temporarily disabling movement.
11036979	Crew Shock
11036980	The crew has been temporarily incapacitated by repeated strikes.
11036981	Engine Damage
11036982	The engine has been damaged, restricting the top speed of the vehicle. Repair to restore full functionality.
11036983	Heavy Engine Damage
11036984	Catastrophic damage to the engine limits top speed to a crawl. Repair to restore full functionality.
11036985	Main Gun Destroyed
11036986	The main gun has been destroyed. Repair to restore full functionality.
11036987	Quad .50 Mount Destroyed
11036988	The .50cal Maxson turret has been destroyed. Repair to restore full functionality.
11036989	Exhaust Damaged
11036990	The exhaust has been damaged, limiting top speed. Repair to restore full functionality.
11036991	Gunner Injured
11036992	The gunner has been injured, disabling the main gun temporarily.
11036993	Complete Campaign Mission 01
11036994	Complete Campaign Mission 01
11036995	Vision Blocked
11036996	Glass vision blocks are shattered, briefly disabling weapon targeting.
11036997	Main Gun Loader Injured
11036998	The main gun loader has been injured. Main gun reload times increased.
11036999	Immobilized
11037000	Damage to the drivetrain has immobilized the vehicle. Repair to restore full functionality.
11037001	Conscripts and Grenadiers have 3% increased accuracy
11037002	On screen Resource Warnings
11037003	Turning 'On' will put insufficient resource warnings on screen instead of disabling buttons for options you cannot afford.
11037004	Recruit Training: Infantry
11037005	Recruit Training: Half-track
11037006	Sdkfz 251 Half-tracks and M5 Half-tracks have 5% increased armor protection.
11037007	T-34/76s and Panzer IVs gain 3% increased vehicle rotation.
11037008	Recruit Training: Tank
11037009	MG42 Heavy Machine Guns and M1910 Maxim Heavy Machine Guns have 2% increased accuracy
11037010	Recruit Training: Heavy Machine Gun
11037011	PM-41 82mm and GrW 34 8cm Mortars auto-barrage fires 2% more accurately.
11037012	Recruit Training: Mortar
11037013	Pak40 and ZiS-3 76mm Divisional Field Guns have 2% increased armor penetration.
11037014	Recruit Training: Anti-tank Gun
11037015	Alpha Locked
11037016	Command releases reserve Conscript squads to replace combat losses suffered while the ability is active.
11037017	Not suppressed or pinned
11037018	Veteran
11037019	Polish snipers will hold fire until given an attack command. Try to attack from maximum weapon range, and prioritize dangerous enemies.
11037020	Interact with campfire to set on fire and ambush enemies
11037021	Military Field Hospital will heal the owner's squad
11037022	Military Field Hospital: Heal your squads by moving them close to the building
11037023	Campfire: Can be set to attract enemies
11037027	Main Gun
11037033	Get to the Informant's camp
11037034	The informant is located in the northern camp in the area
11037035	Get Ania to the informant's hideout
11037036	The informant is in the building. Eliminate threats around the camp and get Ania close to the building
11037037	Protect Ania until she gets out
11037038	You need to protect Ania from reinforcements coming towards the camp while she retrieves the informant.
11037041	Partisans
11037042	Partisans
11037043	Partisans
11037044	Young men and women fight behind the lines using whatever weapons they are able to scrounge or steal. Partisans know the countryside well and can disrupt enemy supply lines.
11037045	Young men and women fight behind the lines using whatever weapons they are able to scrounge or steal. Partisans know the countryside well and can disrupt enemy supply lines.
11037046	Young men and women fight behind the lines using whatever weapons they are able to scrounge or steal. Partisans know the countryside well and can disrupt enemy supply lines.
11037047	Partisan allies
11037048	Partisans
11037049	Prison: Destroy the gate to liberate the Polish partisan squads
11037050	Until the two German forces can link up, Soviets convoys will continue to bring supplies to the defenders of the city.
11037051	This is Ochev to all elements - we are coming up on the village, reduce speed.
11037052	There was a tank battle here - look at the carcasses.
11037053	They look like they've been here for months; perhaps since last Spring.
11037054	Does anyone see anything?
11037055	Negative - but plenty of places for an ambush..
11037056	Agreed, stay alert.
11037057	Contact!
11037058	God dammit!
11037059	That Brummbar carcass will think twice before engaging us again
11037060	I am so glad you are on point, Ochev, I feel safer already.
11037061	Shut your mouth, Vasili, or you will have latrine duty for a month.
11037062	Ah! Blyat! Tiger!
11037063	Rear Tank down! Vasili, turn around and fire!
11037064	Deflection! His armor's too thick!
11037065	He took my turret! I'm pulling back!
11037066	Pull back, commander - pull your forces back, get out of there!
11037067	Commander, we cannot let a Tiger roam freely behind our lines.
11037068	We are sending additional forces, but they are all we can spare - destroy that Tiger!
11037069	Ok, what have we got?
11037070	Mines and Demolition packs; we could set them and lure the Tiger into a trap.
11037071	We also have AT rifles; but I doubt they'll do much against that hide.
11037072	There might be left over weapons in the village itself.
11037073	There he is, hold fire!
11037074	I think he can only see directly ahead; don't let him see us until we're ready.
11037075	Fuck, these AT rifles are useless!
11037076	He's turning tail and running!
11037077	He will likely run for the air field north of here.
11037078	It's going further north!
11037079	We blew its treads off, it's stuck!
11037080	Yes! Take that, you svoloch!
11037081	We should set up a wide defense around the Tiger - the Germans will be here soon.
11037082	Good news is, it will run.  Bad news? The engine is damaged; first-gear is the best I can give you.
11037083	It will take some time before we can actually start rolling.
11037084	What is taking so long?
11037085	I am not used to repairing German tanks!
11037086	Maybe we could ask the Germans for help.
11037087	Come on, hurry up - how hard can it be?
11037088	I am going as quickly as I can!
11037089	Blyad! Someone get up on that mounted MG42 and help out!
11037090	That's it; engine's running - we're ready to go!
11037091	The Tiger's taking damage!  We should stop and attempt repairs!
11037092	Shit, they immobilized it - get those treads repaired!
11037093	Alright, treads are back on - let's go!
11037094	We should stick to roads, we'll move faster and can mobilize troops easier!
11037095	Excellent work, comrade - with this Tiger, we can find weaknesses to exploit.
11037096	This will not make Command happy, comrade.
11037097	Ebat-kopat! Germans in the village.
11037098	They're attempting to encircle us!
11037099	Commander, we have word an Elephant Tank Destoyer has arrived north of the airfield.
11037100	This will be an excellent chance to test the capabilities of our new prize, comrade.
11037101	It will likely not risk entering the village - we should take the fight to it.
11037102	The Elephant is a fixed-forward gun tank destroyer.
11037103	Head-on, I have no doubt it will make short work of us - we must keep moving.
11037104	Circle around it - don't let it get a bead on us.
11037105	This is it - keep moving, do not stop!
11037106	Good work, Comrade - I would call that a successful test.
11037107	We will get the Tiger back to our lines, you may want to inform Command of our success.
11037697	Veteran
11037698	Counter Barrage
11037699	Play the single player campaign
11037700	Play skirmishes online or with the AI
11037701	Learn how to play COH2 through videos, text tips and a playable mission
11037702	Play Battles, Challenges, and Co-op Scenarios in the Theater of War campaigns
11037703	Customize your army appearance, Commander rosters, and Intelligence Bulletin loadouts
11037704	View saved replays of past games
11037705	Adjust gameplay, video, and audio options
11037706	Exit game
11037707	Browse the Steam store
11037708	Continue with your most recent save game
11037709	Start a new campaign on the Eastern Front
11037710	Load a saved game
11037711	Replay an unlocked mission
11037712	Return to main menu
11037713	Play the current campaign
11037714	Enables advanced features such as shadows to make the game look better. Higher settings require a high performance video card.
11037715	Selects method for displaying snow tracks.  Low and Medium will determine the detail of the tracks.  High will enable deformation of the terrain.  High is only available on video cards that support DirectX 11 features.  Low will give the best performance.
11037716	Automatically detect the best graphics options for your computer at your selected resolution
11037717	Easy difficulty - for players new to CoH and RTS games
11037718	Medium difficulty - for those familiar with RTS games
11037719	Hard difficulty - for the expert CoH player
11037720	Load selected save game
11037721	Play selected archive mission
11037722	Start a new campaign on the Eastern Front
11037723	Continue in-progress campaign
11037724	Back to game
11037725	Save the current game
11037726	Load a previously saved game
11037727	Restart this mission
11037728	Adjust audio, video, and gameplay options
11037729	Quit to the main menu. No experience or other rewards will be granted. Unsaved progress will be lost
11037730	Name your save game
11037731	Return to main menu
11037732	Play an automatched, ranked game
11037733	Play a custom game with friends or AI
11037734	Select map to play
11037735	Invite Steam friends to join your game
11037736	Set up additional game options
11037737	Start custom game
11037738	Cannot begin custom game without opponents
11037739	Switch army
11037740	Select loadout
11037741	Add AI opponent in this slot
11037742	Move to this slot
11037743	Amount of victory points each team starts the game with
11037744	Determines how starting locations are distributed
11037745	Amount of resources each player starts the game with
11037746	Condition that must be met in order for a team to win
11037747	Select a map to play on
11037748	Close and accept changes
11037749	Select one or more match types to search for
11037750	Search for opponents matched to your skill level
11037751	View the battlefield in its final state
11037752	Continue to the post-game lobby
11037753	Return to main menu
11037754	Play/stop video
11037755	Fullscreen
11037756	Click for a detailed description of the year's events
11037757	Switch army
11037758	Play 1941 campaign
11037759	Play 1942 campaign
11037760	Play 1943 campaign
11037761	Play 1944 campaign
11037762	Play 1945 campaign
11037763	Purchase this campaign from the Steam store to unlock
11037764	Switch to Soviet campaign
11037765	Switch to German campaign
11037766	Back to main menu
11037767	Select difficulty
11037768	Back to main menu
11037769	Show Soviet loadouts
11037770	Show German loadouts
11037771	Rename this loadout
11037772	Back to main menu
11037773	Previous commander archetype
11037774	Next Commander archetype
11037775	View all commander archetypes
11037776	Select loadout intelligence bulletins
11037777	Customize army appearance
11037778	Drag and drop to select
11037779	Select to display bulletins in this category
11037780	Drag and drop to select
11037781	Must select a skin before continuing
11037782	Slow down playback
11037783	Replay playback speed
11037784	Speed up playback
11037785	Play/pause playback
11037786	View selected player's perspective
11037787	Jaeger Infiltration Tactics
11037788	The squad does not appear on the enemy's mini-map if they are not in combat.
11037789	Incoming Stug! We need anti-tank support!
11037790	They're attacking one of our positions!
11037791	Another Panzer tank!
11037792	Incoming artillery!
11037793	Artillery fire! Take cover!
11037794	Incoming!
11037795	They've got a lock on our position! We need to move!
11037832	Penal Battalion troops have a Flamethrower upgrade available
11037833	Soviet Command's Deadline
11037834	Weapon Broken
11037836	ISU-152 on site
11037837	“The enemy must not find a single railway-engine, not a wagon, not a pound of bread nor a glass of petrol. All the farms must hand their herd to the official bodies and be sent to the rear (of the USSR). Everything else…must be destroyed.” Joseph Stalin, in a radio address, July 3 1941
11037838	Comrade, get up that hill!
11037839	Get up there and flank that HMG!
11037840	Silence those howitzers, comrade!
11037841	Panzer IV!
11037842	Comrade, get out of line of sight of it.
11037843	Your shock troops are too valuable to lose and your weapons will not even scratch it.
11037844	Comrade, that Panzer is going to be an annoyance as we advance.
11037845	The conscripts will keep it occupied - you need to find something to take it out with.
11037846	Capture that Pak 40!
11037847	Take out that Panzer IV!
11037848	There are too many, we must run!
11037849	Comrades, move up and take the weapons of the fallen!
11037850	Use the smokescreen to retrieve those weapons!
11037851	Now, comrades - charge!
11037852	Look, an AT gun!
11037853	The cold has not been kind to this thing - I doubt it will be much use.
11037854	Oh shit, he's seen us! Run!
11037855	Sign in to access online features
11037856	Failure is not an option; we will send you no more conscripts until you destroy that Tiger!
11037857	It was a simple task to destroy that Tiger, but even that you are incapable of accomplishing.
11037858	Play previous missions to unlock
11037859	Delete save file
11037860	1 Command Point
11037861	3 Command Points
11037862	4 Command Points
11037863	5 Command Points
11037864	2 Command Points
11037866	The crew's precision gun laying enables a single 152mm artillery shell to be fired directly on target.
11037867	Precision Strike
11037868	Concentrated Barrage
11037869	This veteran crew is able to fire a more accurate 132mm rocket barrage into a concentrated area.
11037870	This veteran mortar crew can fire a single heavy 120mm mortar with pinpoint accuracy.
11037871	Precision Strike
11037872	This veteran crew can fire a single 82mm mortar round with extreme accuracy.
11037873	Precision Strike
11037874	Veteran
11037875	Veteran
11037876	Veteran
11037877	Veteran
11037878	Alright, sir. We've reached the forward position and will begin to establish an outpost...
11037879	Excellent, we are sending air recon your way to get the lay of the land.
11037880	Blyat!  There's German forces directly outside of our position! We need reinforcements at once!
11037881	Sorry, Comrade, a large enemy contingent just cut us off from you. You're on your own.
11037882	What the hell do you mean on our own?!
11037883	Don't be a pizda.  The Germans don't know your position yet. Just take that damned town back.
11037884	Yes, sir! Comrades, hurry the hell up and finish getting this outpost established!
11037885	The Germans are currently unaware of our presence.  We can use this to our advantage, but we've got to hurry!
11037886	If we take the nearby territory from the Germans we can use their resources to prepare our forces.
11037887	Excellent work men! Now, secure the area and build up a strike force to hit the Germans!
11037888	Yes, sir
11037889	Work fast! You'll need to hit them hard with everything you've got. You will not be able to match their strength if they have time to react.
11037890	We have reports of a German counter attack force coming from the east.
11037891	Men! We've received intel of a counter attack coming your way! Watch your east flank.
11037892	A German counter attack is reported to be coming from the west.
11037893	Word has just come in of a German force coming along the west road!
11037894	We've received word of an incoming air strike, watch out!
11037895	German Stukas heading your way!
11037896	Blyad! That last German Air Strike knocked out our communications. We're completely cutoff!
11037897	I know this area well. There's a radio tower on the east banks of the lake that could be commandeered to reestablish communications.
11037898	Then we need to get our zhopas over there. Until we do so, we are running blind. We can't even call in air support.
11037899	Communication has been re-established.
11037900	Where in the hell have you been?
11037901	Sir, our radio tower was hit by a German air strike. We had to commandeer the German's tower to regain communications.
11037902	I don't give a shit about your excuses! We need the Germans out of that area now!
11037903	Yes, sir!
11037904	We've broken through their defensive line! We need to keep pushing through to root them from their strongholds in the city.
11037905	Men, one of our IL-2 bombers just became available. It is at your disposal.
11037906	Special delivery, comrades! The Germans were nice enough to give us an opening, so we thought you may like some Katyushas to play with.
11037907	Excellent work! We've taken their HQ.  We almost have the svolochs! Let's take out their last stronghold!
11037908	Hah! The German dogs will have a harder time now that we've taken their Vehicle Depot! We just need to hit their HQ and they'll have nowhere left to hide.
11037909	We've taken the town! The last of the German cowards are retreating. Excellent work, comrades!
11037910	Great, we've got the territory! Now hurry, the German bastards will know our position!
11037911	Blyat! We're running blind out here!
11037912	It's all going to hell!  We need to get communications reestablished with HQ!  Now!
11037913	We need some damn air support!
11037914	It would be helpful if we could get some fucking air support from HQ!
11037915	The Germans are here! We need to get communications back up so we know when they are coming.
11037916	Germans! Get those communications back up already!
11037917	Stuka! We're fish in a barrel here without intel
11037918	Sukin Syn! We need to know when these airstrikes are coming!
11037919	Sir, there are German forces stuck on the island to the west. We control the only road off...
11037920	Now they are the fish in a barrel!  We could bomb the hell out of the bastards!
11037921	OKA RIVER VALLEY, RUSSIA, USSR\nNovember 1941\n\nThe German advance into Soviet Russia has finally slowed. The fascists are on Moscow’s doorstep, but they are overextended and ill-prepared for the brutality of the Russian winter.\n\nA mechanized column making for the Moscow siege has been caught by a sudden temperature drop. Two squads of hardened Guards infantrymen have been sent to eliminate the crippled vehicles before the weather lifts.\n\nAdditional troops are nearby but cannot approach while the Germans hold a critical crossroads.
11037922	During the blizzard, units must remain warm or perish from the cold. Use cover to prevent heat loss and campfires to regain heat.
11037923	Use your Guards’ Flare ability to locate and identify targets. Do not stumble in blind.
11037924	Look for opportunities to steal enemy supplies and heavy weapons.
11037925	Enemy supply caches provide valuable Munitions. This can make the difference between success and failure.
11037926	Combat Engineers can build campfires to keep troops warm.
11037927	OUTSIDE MOSCOW, RUSSIA, USSR\nNovember 1941\n\nAlthough the Wehrmacht would not re-establish systematic sniper training until 1942 – largely in response to the effectiveness of Soviet snipers in Stalingrad – there were a smaller number of well-trained Scharfschutzen deployed during Operation Barbarossa.\n\nTwo of these marksmen are assigned to a small strike force of Panzergrenadiers sent to penetrate Soviet lines defending Moscow.
11037928	Set Snipers to Hold Fire and place them in cover. They will stay hidden and scout enemy positions.
11037929	Enemy supply caches provide valuable Munitions and Manpower. This can make the difference between success and failure.
11037930	Each Soviet officer has a unique set of forces defending his position. Make sure to scout positions and be ready to react to counter-attacks.
11037931	Once you eliminate a few officers, the Soviets will increase patrols in the area.
11037932	Snipers were effective counters to static weapons. At the very least, if weapon crew members could not be killed, they could be effectively pinned. Even the weapons themselves became valid targets as sniper rounds – sometimes armor piercing – could smash the barrels and actions of heavy machine guns or penetrate the tube of a mortar. However, if the sniper was revealed to an astute machine gun or mortar team, chances were a brief exchange of fire would result in a dead sniper.
11037933	The German Army reinstated their sniper training programs in 1942 after being on the receiving end of a Soviet training program that allegedly produced some 430,000 snipers and sharpshooters. German snipers were well trained with an emphasis on camouflage and concealment and they used specially manufactured rifle rounds and high quality optics for their fantastic rifles, meaning reliable kills out to 1000m.
11037934	Combat Engineers were tasked with a challenging array of battlefield tasks. They would build or dismantle defenses, plant minefields, and force crossings, regularly under fire of all kinds. Small groups of combat engineers were often formed into assault squads to provide infantry companies with the organic capability to tackle battlefield obstacles or assault enemy buildings and defended positions with flamethrowers or explosives.
11037935	Combat Engineers have a simple task; to ensure their comrades can live, fight, and maneuver effectively on the battlefield, and to deny the same luxuries to the enemy. An amazing amount of preparation went into a typical battlefield of WW2 – fields of barbed wire or mines could funnel movement of enemy forces – or they could act as force multipliers; a minefield could take the place of a rifle company in protecting a flank or avenue of advance.
11037936	German Pioneers with their years of combat experience had developed the craft of field defenses to an art form. Bunkers and trenches would be built in well protected areas with mutual and interlocking fields of fire. Attacking forces could rarely isolate single bunkers without coming under fire from other fortifications. No defensive line is impermeable so merely slowing an attack was the goal; time is a luxury on the battlefield that defenses could buy in spades.
11037937	German forces viewed minefields as a critical part of their defensive actions, and even made use of them in offensive actions as a means of protecting open flanks. German minefields were well sited and concealed. Germans were masters of trickery with their minefields; mines were booby trapped, anti-lift measures were employed, antipersonnel mines were liberally sprinkled around, and minefields were covered by machine guns to deter mine clearing attempts.
11037938	Extra military training paid off in a number of ways; infantry were more comfortable with their roles on the battlefield, weapon familiarity became second nature, and camaraderie was improved through more effective training exercises.
11037939	Military vehicles and their use improve in lockstep. Physical improvements are made to increase durability and decrease costs, and tactical familiarity brought changes in the training regimens of the crews. Training is evolutionary – those that absorb the lessons would increase their chance of survival.
11037940	Tanks are complex machines requiring a well-trained crew with effective leadership, awareness, and functional competency. German Panzer crews were both well trained and battlefield tested, and this combination allowed them to overcome the early technical superiority of the Soviet T-34.
11037941	Heavy Machine Guns relied on a well-oiled crew to keep the gun maintained and firing. Changing barrels, reloading, cleaning actions, plus moving a heavy weapon and carrying thousands of rounds of ammunition across an active and dynamic battlefield was a demanding amount of effort.
11037942	Both German and Soviet armies made extensive use of medium and large mortars and their crews needed to immerse themselves in the artillery command systems that managed their deployment and target selection.
11037943	World War 2 anti-tank guns could often score a 95% accuracy on a 1 meter square target at 800m. Accuracy was important, but round selection and target acquisition were required before a shot was ever fired.
11037944	Deploy a Penal Battalion squad to the target position
11037945	Sneak in the informant camp
11037946	Select Difficulty:
11037947	Begin
11037948	MISSIONS
11037949	Save Scenario
11037950	NEW CAMPAIGN
11037951	Continue Scenario
11037952	Archive Scenario
11037953	SAVED MISSIONS
11037954	Campaign
11037955	Continue
11037956	New
11037957	Saved
11037958	Archives
11037959	Back
11037960	Ok
11037961	Cancel
11037962	Options
11037963	Sound
11037964	Graphics
11037965	Gameplay
11037966	ON
11037967	OFF
11037968	Accept
11037969	Back
11037970	Someone is lagging the game.  Do you wish to kick them?
11037971	Kick
11037972	Abstain
11037973	Load Game
11037974	Load
11037975	Cancel
11037976	Image Quality
11037977	Snow Detail
11037978	Auto Detect
11037979	Paused
11037980	Resume
11037981	Save
11037982	Load
11037983	Restart
11037984	Options
11037985	Quit
11037986	Save Game
11037987	NAME:
11037988	Save
11037989	Cancel
11037990	Kampfgruppe Headquarters [F1]
11037991	Select your Kampfgruppe Headquarters. Double-click to center camera on building.
11037992	Infanterie Kompanie [F2]
11037993	Select your Infanterie Kompanie building. Double-click to center camera on building.
11037994	Leichte Mechanized Kompanie [F3]
11037995	Select your Leichte Mechanized Kompanie building. Double-click to center camera on building.
11037996	Support Armor Korps [F4]
11037997	Select your Support Armor Korps. Double-click to center camera on building.
11037998	Heavy Panzer Korps [F5]
11037999	Select your Heavy Panzer Korps. Double-click to center camera on building.
11038000	Detonate!
11038001	Main Menu
11038002	Campaign
11038003	Online & Skirmish
11038004	Tutorials
11038005	Theater of War
11038006	Customizer
11038007	Replay
11038008	Options
11038009	Exit to Windows
11038010	Sign in to Relic Connect
11038011	VISIT THE STEAM STORE
11038012	Logged into Relic Connect as:
11038013	SSO Status:
11038014	STORE FRONT
11038015	Press Any Key
11038016	Scenario
11038017	OBJECTIVES
11038018	Personal
11038019	Overview
11038020	Graphs
11038021	Units
11038022	Construction
11038023	Construction
11038024	URL Loading... Please Wait.
11038025	Watch Replay
11038026	© SEGA. All rights reserved. Developed by Relic Entertainment Inc.   Uses Miles Sound System.  Copyright © 1991-2014 by RAD Game Tools, Inc.  MPEG Layer-3 playback supplied with the Miles Sound System from RAD Game Tools, Inc.  MPEG layer-3 audio compression technology licensed by Fraunhofer IIS and THOMSON multimedia. Company of Heroes 2 uses Havok: © Copyright 2012 Havok.com Inc. (or its licensors).  All Rights Reserved.  See www.havok.com for details.  Uses Autodesk® Scaleform® Copyright © 2012, Autodesk, Inc.  All rights reserved.   SEGA, the SEGA logo, Relic Entertainment and Company of Heroes are either registered trademarks or trademarks of SEGA Corporation. SEGA is registered in the U.S. Patent and Trademark Office. All other trademarks, logos and copyrights are property of their respective owners.
11038027	Damage Dealt
11038028	Captures
11038029	Lost
11038030	Units Killed
11038031	Fog of War
11038032	TaskBar
11038033	On
11038034	Back
11038035	Replay
11038036	Sir, we are in position outside the walls of Poznan.
11038037	General Chuikov, this is Colonel-General Kolpakchi of the 69th Army.
11038038	We want the honour of capturing Poznan. We can take this city - why don't you rest up for Berlin?
11038039	We also have our eyes set on capturing this city, Colonel-General.
11038040	We will not be content to just sit back and provide support to you here.
11038041	Then we attack from two fronts. Inform your men that we are attacking from the east, and watch your fire.
11038042	69th army! New orders! Withdraw from battle at once!
11038043	General Chuikov, I have been instructed to leave this in your hands. Good luck.
11038044	Comrades!  We are progressing too slowly! We must push harder to capture Poznan, and soon.
11038045	We will not be given infinite resources to accomplish this. Resources are required elsewhere!
11038046	Soviet Command has given us an ultimatum. Accomplish the mission by the following deadline or face losing supplies, men and equipment.
11038047	Soviet Command patience is wearing thin, comrades!
11038048	We have just received word from Soviet Command. We get no more supplies. No more units. No more support.
11038049	We fight, or we die.
11038050	Our first task is to breach these outer walls and capture some territory inside Poznan.
11038051	Expect heavy defenses from the Poznan wall, and watch out for attacks from the redoubts on your flanks.
11038052	The bridge is out!
11038053	We must find another way through!
11038054	Sir, some of the forward troops have spotted some places where the wall looks to be in bad condition.
11038055	We may be able to break the wall down with some mortar fire.
11038056	Bring in the ISU-152 from reserves; something that heavy may be able to topple the wall and roll through.
11038057	Either way is easier than trying to get that bridge repaired under all that incoming fire.
11038058	Sir, we have breached the wall.
11038059	Good work. Now take out their defenses from behind and capture some territory. We need a beachhead.
11038060	We're through the wall over on this side. You really should hurry up.
11038061	We have secured some territory inside Poznan's walls.
11038062	Comrades, we have cracked the nut! Their defenses have fallen, and we have breached the walls of Poznan!
11038063	Let's press on into the city.
11038064	Keep your wits about you, men.  We could get ambushed anywhere.
11038065	We're at the west square.
11038066	We are approaching the outpost over here.
11038067	We're at the market square.
11038068	Good. Move in and capture the city hall.
11038069	General Chuikov, we are approaching the city hall over here on the east flank.
11038070	We have the square, sir.
11038071	Good work, now start rallying the troops to take on the second square.
11038072	General Chuikov, we have secured the first square. Hurry up over there.
11038073	Both squares have been secured, sir.
11038074	Excellent work.
11038075	We have secured the second square, sir.
11038076	That's both of them secure, then. Good work.
11038077	General Chuikov, we have the second square and are moving on towards the fortress.
11038078	General Chuikov, we have secured both squares. If you ever feel like joining in, let us know.
11038079	Sir! It's possible that one of these command buildings we're targetting is where they're holding a number of prisoners of war.
11038080	How many men are we talking about?
11038081	We're not entirely sure, sir, but reports suggest it could be twenty or thirty soldiers.
11038082	Troops! Your orders are now to CAPTURE those buildings!  If you can, get inside and look for our comrades.
11038083	Colonel-General Kolpakchi, did you hear that? We may have POWs in one of those command buildings.  So capture them DON'T destroy them.
11038084	We heard, General Chuikov.
11038085	Sir! We have found our comrades!
11038086	Then equip them and get them ready to fight.
11038087	They have sat on the sidelines too long - now it is their time to honor their country.
11038088	General Chuikov, we have searched the command building and have found our incarcerated comrades!
11038089	They are under my command now, and will help us with our fight.
11038090	Sir, both of the enemy command buildings were destroyed before we could search them. Our comrades are almost certainly dead.
11038091	Then we must honor their sacrifice by doubling our efforts against the remaining Germans. Punish those that held them!
11038092	Now it's time to take on our final objective; the Citadel to the north. That is where all of the remaining German forces will be. One more push, brothers.
11038093	We're into the courtyard!
11038094	This is Generalmajor Mattern. We surrender.
11038095	We have the fortress. Poznan is ours.
11038096	Theater of War
11038097	Co-op Scenarios
11038099	Solo AI Battles
11038101	Solo Challenges
11038103	CONTINUE
11038104	Scenario Name
11038105	Easy
11038106	Medium
11038107	Hard
11038108	Launch
11038109	Cancel
11038110	Back
11038111	Back
11038112	OVERALL
11038113	German Campaign
11038114	Soviet Campaign
11038115	Tutorials
11038116	Back
11038117	Back
11038118	Buy new Company of Heroes 2 content!
11038121	Start Game
11038122	Stop Searching
11038123	Start Searching
11038124	Start Match
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11038136	Server side call failure.
11038137	Failed NAT negotiation.
11038138	Invalid password.
11038139	Wrong mod version.
11038140	Wrong executable version.
11038141	Wrong Mod DLL version.
11038142	Data mismatch.
11038143	Unknown error.
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11038145	User already in session.
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11038149	Starting...
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11038151	Players Found
11038152	Players Wanted
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11038154	The host of this party has timed out.
11038155	Connection failed, check your internet connection.  If problem persists, restart Company of Heroes 2 and Steam.
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11038167	Invalid password.
11038168	Wrong mod version.
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11038171	Data mismatch. Restart Steam and update Company of Heroes 2.
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11038173	The host of this game has selected a map that is too small to accommodate all players.
11038174	This user is already in another game.
11038175	You are being ignored.
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11038182	Server error.
11038183	Click Sign In To Relic Connect.
11038184	Server Unavailable.
11038185	Unable to connect to Steam.
11038186	Steam Payment Server Unavailable.
11038187	XLSP Server Unavailable.
11038188	World
11038189	Lobby
11038190	Loading
11038191	Searching
11038192	Player Found
11038193	AI
11038194	Open
11038195	Closed
11038196	Ready
11038197	Unready
11038221	Improves anti-infantry capability with area-effect weapon.
11038222	Improves anti-infantry capability with area-effect weapon.
11038223	Improves Battlefield Mine Detection (passive) and unlocks Cut Barbed Wire (ability)
11038224	Improves Battlefield Mine Detection (passive) and unlocks Cut Barbed Wire (ability)
11038225	T-70 Light Tank
11038226	Abandoned T-70; re-crew with infantry
11038227	Cheap troops. Effective when fighting in cover.
11038228	Left-click to select ability, left-click on enemy vehicle target. Effective vs all vehicles.
11038229	Left-click to select ability, left-click on enemy vehicle target. Effective vs all vehicles.
11038230	Left-click ability, left-click target location. Effective against infantry.
11038231	Left-click ability, left-click target location. Effective against infantry.
11038232	Equipped with rifles and grenades. Effective at medium/long range against enemy infantry.
11038233	Two DP LMGs. Improved anti-infantry. Unlocks Button Vehicle Ability.
11038234	Two DP LMGs. Improved anti-infantry. Unlocks Button Vehicle Ability.
11038235	Two heavy PTRS rifles improve anti-vehicle and anti-structure capability.
11038236	Two heavy PTRS rifles improve anti-vehicle and anti-structure capability.
11038237	Abandoned 222 Armored Car; re-crew with infantry
11038238	Abandoned 222 Armored Car; re-crew with infantry
11038239	SdKfz 222 Armored Car
11038240	SdKfz 222 Armored Car
11038241	Abandoned Sturmpanzer IV; re-crew with infantry
11038242	Abandoned Sturmpanzer IV; re-crew with infantry
11038243	Sturmpanzer IV
11038244	Sturmpanzer IV
11038245	Abandoned Elefant; re-crew with infantry
11038246	Abandoned Elefant; re-crew with infantry
11038247	Elefant
11038248	Elefant
11038249	Abandoned 251 Half-track; re-crew with infantry
11038250	Abandoned 251 Half-track; re-crew with infantry
11038251	SdKfz 251 Half-track
11038252	SdKfz 251 Half-track
11038253	Abandoned 250 Mortar Half-track; re-crew with infantry
11038254	Abandoned 250 Mortar Half-track; re-crew with infantry
11038255	Abandoned Flakpanzer IV; re-crew with infantry
11038256	Abandoned Flakpanzer IV; re-crew with infantry
11038257	Abandoned; re-crew with infantry
11038258	Abandoned; re-crew with infantry
11038259	Abandoned; re-crew with infantry
11038260	Abandoned; re-crew with infantry
11038261	Abandoned Panther; re-crew with infantry
11038262	Abandoned Panther; re-crew with infantry
11038263	Abandoned Command Tank; re-crew with infantry
11038264	Abandoned Command Tank; re-crew with infantry
11038265	Abandoned Panzer IV; re-crew with infantry
11038266	Abandoned Panzer IV; re-crew with infantry
11038267	Abandoned Panzerwerfer 42; re-crew with infantry
11038268	Abandoned Panzerwerfer 42; re-crew with infantry
11038269	Abandoned StuG III E; re-crew with infantry
11038270	Abandoned StuG III E; re-crew with infantry
11038271	Abandoned StuG III G; re-crew with infantry
11038272	Abandoned StuG III G; re-crew with infantry
11038273	Abandoned; re-crew with infantry
11038274	Abandoned; re-crew with infantry
11038275	Abandoned; re-crew with infantry
11038276	Abandoned; re-crew with infantry
11038277	Abandoned; re-crew with infantry
11038278	Abandoned; re-crew with infantry
11038279	Abandoned; re-crew with infantry
11038280	Abandoned; re-crew with infantry
11038281	Abandoned; re-crew with infantry
11038282	Abandoned; re-crew with infantry
11038283	Abandoned; re-crew with infantry
11038284	Abandoned; re-crew with infantry
11038285	Abandoned; re-crew with infantry
11038286	Abandoned Tiger; re-crew with infantry
11038287	Abandoned Tiger; re-crew with infantry
11038288	Abandoned Tiger; re-crew with infantry
11038289	Abandoned Tiger; re-crew with infantry
11038290	Abandoned; re-crew with infantry
11038291	Abandoned; re-crew with infantry
11038292	Abandoned; re-crew with infantry
11038293	Abandoned; re-crew with infantry
11038294	Abandoned; re-crew with infantry
11038295	Abandoned; re-crew with infantry
11038296	Abandoned; re-crew with infantry
11038297	Abandoned; re-crew with infantry
11038298	Abandoned IS-2; re-crew with infantry
11038299	Abandoned IS-2; re-crew with infantry
11038300	Abandoned; re-crew with infantry
11038301	Abandoned ISU-152; re-crew with infantry
11038302	Abandoned 'Katyusha'; re-crew with infantry
11038303	Abandoned 'Katyusha'; re-crew with infantry
11038304	Abandoned KV-1; re-crew with infantry
11038305	Abandoned KV-1; re-crew with infantry
11038306	Abandoned KV-8; re-crew with infantry
11038307	Abandoned KV-8; re-crew with infantry
11038308	Abandoned M3 Scout Car; re-crew with infantry
11038309	Abandoned M3 Scout Car; re-crew with infantry
11038310	Abandoned M5 Half-track; re-crew with infantry
11038311	Abandoned M5 Half-track; re-crew with infantry
11038312	Abandoned SU-76; re-crew with infantry
11038313	Abandoned SU-76; re-crew with infantry
11038314	Abandoned SU-85; re-crew with infantry
11038315	Abandoned SU-85; re-crew with infantry
11038316	Abandoned; re-crew with infantry
11038317	Abandoned; re-crew with infantry
11038318	Abandoned; re-crew with infantry
11038319	Abandoned; re-crew with infantry
11038320	Abandoned T-70; re-crew with infantry
11038321	Abandoned; re-crew with infantry
11038322	Abandoned; re-crew with infantry
11038323	Panther PzKpfw V
11038324	Panther PzKpfw V
11038325	Panzer IV Command Tank
11038326	Panzer IV Command Tank
11038327	Panzer IV Medium Tank
11038328	Panzer IV
11038329	Panzerwerfer 42
11038330	Panzerwerfer 42
11038331	StuG III E
11038332	StuG III E
11038333	StuG III G
11038334	StuG III G
11038335	IS-2 Heavy Tank
11038336	IS-2 Heavy Tank
11038337	ISU-152 Heavy Assault Gun
11038338	ISU-152 Heavy Assault Gun
11038339	BM-13 Katyusha
11038340	BM-13 Katyusha
11038341	KV-8 Flamethrower Tank
11038342	KV-8 Flamethrower Tank
11038343	M3A1 Light Scout Car
11038344	M3A1 Light Scout Car
11038345	M5 Half-track
11038346	M5 Half-track
11038347	SU-76M Assault Gun
11038348	SU-76M Assault Gun
11038349	T-34/76 Tank
11038350	T-34/76 Tank
11038351	T-34/85
11038352	T-34/85
11038353	T-70 Light Tank
11038354	Duration 10s.
11038355	Soviet Officers maintain an iron grip on their command subordinates and often have to make life-or-death decisions at a moment's notice.
11038357	Soviet Officer Placeholder extra text.
11038358	Soviet Officers maintain an iron grip on their command subordinates and often have to make life-or-death decisions at a moment's notice.
11038359	Toggle Ability. Increases vehicle sight radius. Disables main gun.
11038361	Eliminate the officer before he calls in reinforcement
11038362	Effective at disrupting enemy territory. Armed with a Soviet PM-41 82mm Mortar
11038363	Effective at disrupting enemy territory. Armed with German 8cm mortar
11038364	Effective at disrupting enemy territory. Armed with German 8cm mortar
11038365	Effective at disrupting enemy territory. Armed with stolen German Kar 98k Infantry Rifles.
11038366	Effective at disrupting enemy territory. Armed with stolen German Kar 98k Infantry Rifles
11038367	Effective at disrupting enemy territory. Armed with a stolen German MG42 Heavy Machine Gun
11038368	Effective at disrupting enemy territory. Armed with a stolen German MG42 Heavy Machine Gun
11038369	Effective at disrupting enemy territory. Armed with Soviet Mosin-Nagant Infantry Rifles
11038370	Effective at disrupting enemy territory. Armed with Soviet Mosin-Nagant Infantry Rifles
11038371	Effective at disrupting enemy territory. Armed with a Soviet PM-41 82mm Mortar
11038372	Effective against static targets and structures. Must be protected.
11038373	Barrage Weapon. Left-click ability, left-click target area.
11038374	Barrage Weapon. Left-click ability, left-click target area.
11038375	Effective against anything it hits. Weak to artillery fire or infantry.
11038376	Super-heavy field artillery like the B-4 can fire massive 100kg shells that have a very large lethal radius and can penetrate even hardened targets.
11038377	B-4 203mm Super Heavy Artillery
11038378	KV-8 Heavy Flamethrower Tank
11038379	The KV-8 swaps the standard 76mm gun from the KV-1 for a 45mm main gun and an ATO-41 flame projector. This "breakthrough" tank is deadly to infantry targets and light vehicles.
11038380	Effective against static targets and structures. Must be protected.
11038381	Super Heavy Artillery Barrage
11038382	Barrage Weapon. Left-click ability, left-click target area.
11038383	Four super-heavy artillery rounds are fired at the selected target. Artillery barrages from the B-4 pack twice the explosive power and shell weight of the 152mm ML-20.
11038384	Barrage Weapon. Left-click ability, left-click target area.
11038385	Barrage Weapon. Left-click ability, left-click target area.
11038386	Barrage Weapon. Left-click ability, left-click target area.
11038387	Barrage Weapon. Left-click ability, left-click target area.
11038388	Barrage Weapon. Left-click ability, left-click target area.
11038389	Partisans Squads Available:
11038392	Barrage Weapon. Left-click ability, left-click target area.
11038393	Barrage Weapon. Left-click ability, left-click target area.
11038394	Barrage Weapon. Left-click ability, left-click target area.
11038395	Left-click ability, left-click target area. Blocks line of sight.
11038396	Left-click ability, left-click target area. Blocks line of sight.
11038397	Left-click ability, left-click target area. Blocks line of sight.
11038398	Left-click ability, left-click target area. Blocks line of sight.
11038399	Barrage Weapon. Left-click ability, left-click target area.
11038400	Barrage Weapon. Left-click ability, left-click target area.
11038401	Barrage Weapon. Left-click ability, left-click target area.
11038402	Barrage Weapon. Left-click ability, left-click target area.
11038403	Total number of Partisans Squads Available:
11038404	Three 120mm smoke shells are fired at the target area. Smoke blocks a unit's ability to see and can protect your troops from enemy targets while they maneuver.
11038405	Dispatch Partisan Squads: Use this ability to call in some specialized partisan squads.
11038406	Four super-heavy artillery rounds are fired at the selected target. Artillery barrages from the B-4 pack twice the explosive power and shell weight of the 152mm ML-20.
11038407	Effective against infantry, light vehicles. Toggle main weapons.
11038408	Effective against infantry, light vehicles. Toggle main weapons.
11038409	The KV-8 swaps the standard 76mm gun from the KV-1 for a 45mm main gun and an ATO-41 flame projector. This "breakthrough" tank is deadly to infantry targets and light vehicles.
11038410	The Kliment Voroshilov KV-1 heavy tank offers robust armor and a versatile 76mm gun. One of the first true heavy tanks, it also mounts a machine gun in the rear of its turret.
11038411	Effective against most targets. Weak to heavy anti-tank weapons.
11038412	Barrage Weapon. Left-click ability, left-click target area.
11038413	The crew fires single 132mm rockets over a longer period of time.
11038414	Barrage Weapon. Left-click ability, left-click target area.
11038415	Barrage Weapon. Left-click ability, left-click target area. Fires four rockets.
11038416	But Ania...Its so dangerous they reinforced the area earlier
11038417	Left-click to target. Low damage, but better range than thrown grenade.
11038418	Timestamp
11038419	Player Action
11038420	COLLECTION RATE
11038421	SMOLENSK, RUSSIA, USSR\nJuly 27, 1941\n\nOperation Barbarossa, the German invasion of the Soviet Union, is just over a month old.\n\nField Marshal Fedor von Bock is now sending his Army Group Center toward the town of Smolensk. He has directed the Second Panzer Group to close in from the south, while the Third Panzer Group approaches from the north.\n\nThe Red Army will do anything to escape this trap.
11038422	BRODY, UKRAINE, USSR\nLate June, 1941\n\nIt is the opening days of the German invasion of the Soviet Union. The Wehrmacht's Army Group South is driving into the Ukraine, overwhelming Red Army forces.\n\nField Marshal Kleist's First Panzer Group is driving toward Kiev across the Bug River. Six different Red Army mechanized corps have been mobilized to counter-attack near the town of Brody.\n\nThe Panzer advance must be stopped -- regardless of the cost.
11038423	Wire Cutters
11038425	Secure the two Watchtowers to link up with your ally.
11038426	Secure the Soviet field HQs.
11038427	Prepare to stop a Russian breakout attempt.
11038428	Destroy the Russian vehicle convoy.
11038429	Convoy destroyed.
11038430	Soviet convoy escaped Smolensk.
11038431	Until Breakout
11038432	Artillery Incoming
11038433	Destroy to cripple soviet production.
11038434	Wire Cutters are used to cut through barbed wire fences or barbed wire fields.
11038436	IL-2 Sturmovik
11038437	IL-2 Sturmovik
11038438	IL-2 Sturmovik
11038439	IL-2 Sturmovik
11038440	IL-2 Sturmovik
11038441	IL-2 Sturmovik
11038442	IL-2 Sturmovik
11038443	IL-2 Sturmovik
11038444	IL-2 Sturmovik
11038445	Effective against soft or armored ground targets
11038446	Effective against soft or armored ground targets
11038447	Effective against soft or armored ground targets
11038448	Effective against soft or armored ground targets
11038449	Effective against soft or armored ground targets
11038450	Effective against soft or armored ground targets
11038451	Effective against soft or armored ground targets
11038452	Effective against soft or armored ground targets
11038453	Effective against soft or armored ground targets
11038454	The heavily armored IL-2 Sturmovik is one of the most effective ground attack aircraft in any army. A variety of weapons can be carried, from cannon to bombs.
11038455	The heavily armored IL-2 Sturmovik is one of the most effective ground attack aircraft in any army. A variety of weapons can be carried, from cannon to bombs.
11038456	The heavily armored IL-2 Sturmovik is one of the most effective ground attack aircraft in any army. A variety of weapons can be carried, from cannon to bombs.
11038457	The heavily armored IL-2 Sturmovik is one of the most effective ground attack aircraft in any army. A variety of weapons can be carried, from cannon to bombs.
11038458	The heavily armored IL-2 Sturmovik is one of the most effective ground attack aircraft in any army. A variety of weapons can be carried, from cannon to bombs.
11038459	The heavily armored IL-2 Sturmovik is one of the most effective ground attack aircraft in any army. A variety of weapons can be carried, from cannon to bombs.
11038460	The heavily armored IL-2 Sturmovik is one of the most effective ground attack aircraft in any army. A variety of weapons can be carried, from cannon to bombs.
11038461	The heavily armored IL-2 Sturmovik is one of the most effective ground attack aircraft in any army. A variety of weapons can be carried, from cannon to bombs.
11038462	The heavily armored IL-2 Sturmovik is one of the most effective ground attack aircraft in any army. A variety of weapons can be carried, from cannon to bombs.
11038463	The T-34 Medium Tank combines good armor, machine guns, and a versatile 76mm main gun. Wide tracks and a 500hp diesel engine provide mobility and speed.
11038464	The ZiS-6 cargo truck fills multiple roles in the Soviet Army. Soviet trucks are typically tough and reliable, and the ZIS is no exception.
11038465	Refugee
11038466	Cheap troops. Effective when fighting in cover.
11038467	Conscript Infantry are basic soldiers with a minimum of combat training and experience.
11038468	Conscript Infantry are basic soldiers with a minimum of combat training and experience.
11038469	Conscript Infantry are basic soldiers with a minimum of combat training and experience.
11038470	Conscript Infantry
11038471	Conscript Infantry
11038472	Conscript Infantry
11038473	Guards Rifle Infantry
11038474	Considered elite amongst the Soviet forces due to their extensive combat training and experience; given the best equipment and sent to the most challenging battlefields.
11038475	Equipped with rifles and grenades. Effective at long range against enemy infantry.
11038476	Shock Troops combine aggressive spirit with light body armor for close-range assaults. An arsenal of grenades and available PPSh 41 submachine guns are effective up close.
11038477	Effective at close/medium range when equipped with PPSh 41 SMGs.
11038478	Ania is a member of the Home Army--the Armia Krajowa--Polish patriots committed to freeing Poland.
11038479	Veteran sniper. Extremely effective against infantry.
11038480	Lev Isakovich is a former soldier injured in Stalingrad. He has returned to the front to document the course of the war.
11038481	Effective against infantry.
11038482	Medic
11038483	Soviet battlefield medics are often insanely brave and will risk life and limb for their comrades.
11038484	Searching as Axis: %1PERCENT_AXIS%%%\nSearching as Allies: %2PERCENT_ALLIES%%%
11038485	Improves Battlefield Mine Detection (passive) and unlocks Cut Barbed Wire (ability)
11038486	Improves Battlefield Mine Detection (passive) and unlocks Cut Barbed Wire (ability)
11038487	Improves anti-infantry capability with area-effect weapon.
11038488	Improves anti-infantry capability with area-effect weapon.
11038489	Effective in large numbers.
11038490	Composed of "allies" of Germany, Osttruppen squads are less well equipped and motivated than German units.
11038491	Effective in numbers when placed into cover or garrison.
11038492	Artillery Field Officer
11038493	This Lieutenant Colonel of Artillery and his retinue provide artillery support and drive to nearby troops.
11038494	Call in fire from all artillery units. Effective against static targets and defenses.
11038495	Call in fire from all artillery units. Effective against static targets and defenses.
11038496	Osttruppen
11038497	Grenadier
11038498	MG42 Heavy Machine Gun
11038499	JU-87 Stuka
11038500	JU-87 Stuka
11038501	Tiger PzKpfw VI
11038502	Tiger PzKpfw VI
11038503	Effective against all targets. Weak to massed anti-tank weapons.
11038504	Effective against all targets. Weak to massed anti-tank weapons.
11038505	The most well-rounded heavy tank in the war, the Tiger's mix of armor, mobility, and firepower is legendary. The deadly 88mm KwK 36 gun can crush the armor of any enemy tank.
11038506	The most well-rounded heavy tank in the war, the Tiger's mix of armor, mobility, and firepower is legendary. The deadly 88mm KwK 36 gun can crush the armor of any enemy tank.
11038507	The JU-87D Stuka fulfills a number of ground attack roles. It is the only divebomber in the war that can approach a near vertical dive for increased accuracy.
11038508	The JU-87D Stuka fulfills a number of ground attack roles. It is the only divebomber in the war that can approach a near vertical dive for increased accuracy.
11038509	The JU-87D Stuka fulfills a number of ground attack roles. It is the only divebomber in the war that can approach a near vertical dive for increased accuracy.
11038510	The JU-87D Stuka fulfills a number of ground attack roles. It is the only divebomber in the war that can approach a near vertical dive for increased accuracy.
11038511	The JU-87D Stuka fulfills a number of ground attack roles. It is the only divebomber in the war that can approach a near vertical dive for increased accuracy.
11038512	The JU-87D Stuka fulfills a number of ground attack roles. It is the only divebomber in the war that can approach a near vertical dive for increased accuracy.
11038513	The JU-87D Stuka fulfills a number of ground attack roles. It is the only divebomber in the war that can approach a near vertical dive for increased accuracy.
11038514	The JU-87D Stuka fulfills a number of ground attack roles. It is the only divebomber in the war that can approach a near vertical dive for increased accuracy.
11038515	The JU-87D Stuka fulfills a number of ground attack roles. It is the only divebomber in the war that can approach a near vertical dive for increased accuracy.
11038516	The JU-87D Stuka fulfills a number of ground attack roles. It is the only divebomber in the war that can approach a near vertical dive for increased accuracy.
11038517	Effective against most ground targets.
11038518	Effective against most ground targets.
11038519	Effective against most ground targets.
11038520	Effective against most ground targets.
11038521	Effective against most ground targets.
11038522	Effective against most ground targets.
11038523	Effective against most ground targets.
11038524	Effective against most ground targets.
11038525	Effective against most ground targets.
11038526	Effective against most ground targets.
11038527	Barrage Weapon. Effective against static targets. Fire and relocate.
11038530	Fire Pit
11038531	Barrage Weapon. Left-click ability, left-click target area.
11038532	Barrage Weapon. Left-click ability, left-click target area.
11038533	Left-click ability, left-click target area. Fires 12 Rounds.
11038534	Left-click ability, left-click target area. Fires 6 Rounds.
11038535	Barrage Weapon. Effective against static targets and heavy structures.
11038536	Barrage Weapon. Effective against static targets and heavy structures.
11038537	This command version of the Panzer IV carries extra radios for better coordination and control of nearby military forces.
11038538	Player units in the same owned sector as the Command Tank will receive defensive modifiers.
11038539	Military units in the same owned sector as the Command Tank will receive defensive modifiers.
11038540	Panzer IV Command Tank
11038541	Barrage Weapon. Effective against static targets. Fire and relocate.
11038542	Reinforcements Available. You can select each level only once. Waiting to call in heavy reinforcements will mean more tanks overall.
11038543	Requires: No other upgrades
11038544	Already upgraded
11038545	Right-click on damaged object, or select Repair and left-click.
11038546	Repair vehicles, structures, or bridges.
11038547	Day 2 - Reinforcements approaching
11038548	Day 3 - Reinforcements approaching
11038549	Day 4 - Reinforcements approaching
11038550	Hold out until nightfall
11038551	Receiving reinforcements: Manpower and Fuel Boosts
11038552	Receiving reinforcements: Infantry & Fuel
11038553	Receiving reinforcements: Infantry
11038554	Receiving reinforcements: Tanks
11038555	Receiving reinforcements: Tanks
11038556	Receiving reinforcements: Resource Boost
11038557	Soviets receiving reinforcements
11038558	Germans receiving reinforcements
11038559	ARMY VALUE
11038560	RESOURCE FLOAT
11038561	POINTS HELD
11038562	Workhorse of the Soviet tank armies; good armor, two machine guns, versatile 76mm gun, good mobility.
11038563	Workhorse of the Soviet tank armies; good armor, two machine guns, versatile 76mm gun, good mobility.
11038564	Improved version of standard T-34; robust and well armored. Good armor penetration from 85mm gun.
11038565	Improved version of standard T-34; robust and well armored. Good armor penetration from 85mm gun.
11038612	Fast, mobile, decent armor, recon mode, and a hard-hitting gun in a small package.
11038613	Fast, mobile, decent armor, recon mode, and a hard-hitting gun in a small package.
11038614	Low profile, with a powerful 85mm gun capable of frontally engaging all but the heaviest tanks.
11038615	Low profile, with a powerful 85mm gun capable of frontally engaging all but the heaviest tanks.
11038616	A true multi-role vehicle with good anti-tank and artillery capabilities.
11038617	A true multi-role vehicle with good anti-tank and artillery capabilities.
11038618	Hold on, men. Friendly reconnaissance plane is inbound.
11038619	The Germans have a strong defensive position ahead.
11038620	You must secure that territory before our forces can keep pushing forward.
11038621	Those Anti-Tank guns will tear apart our tanks.
11038622	Take them out and I'll be able to provide armored reinforcements.
11038623	Excellent work, Comrades. The road is now under our control.
11038624	Sir, we've taken out their Anti-Tank support!
11038625	Well done, Comrade. Armor support has been dispatched to your location.
11038626	Additional support is on the way. Keep pushing forward!
11038627	The might of the Red Army is behind you! We will not let them push us back!
11038628	Reinforcements have been dispatched! Give them hell!
11038629	Blyat! Panther tank!
11038630	We have come too far to be pushed back. Heavy tank support is on its way!
11038631	We need to take out those fucking AT guns!
11038632	We have strict orders from Marshal Konev to avoid strongholds and continue our advance towards Berlin.
11038633	Divide your forces into two separate flanks and encircle the town.
11038634	Remember, we must control BOTH exits to the town if we are to stop the cowards from escaping.
11038635	It's only a matter of time before the Germans discover our plan.
11038636	Use all resources at your disposal and secure those exits at once!
11038637	We don't have much room to maneuver in these woods. Keep an eye out for Panzerschrecks!
11038638	Well done Comrade. The German rats have nowhere to run now.
11038639	Comrade! You cannot waste any time!
11038640	The Germans are now aware of our plans to encircle the town.
11038641	Expect heavy enemy resistance.
11038642	They are sending reinforcements from the town!
11038643	Mortar half-track! Take it out!
11038644	Germans in the treeline!
11038645	Take out that hill!
11038646	Ambush!
11038647	I don't think these are all civilians...
11038648	When in doubt- shoot!
11038649	We have reports that the German Ninth Army is trying to retreat to the West.
11038650	We must not let them escape. Hold the road and railway and prevent any Germans from getting through.
11038651	The Germans are well aware of the encirclement. Expect them to fight hard to break out.
11038652	The Germans are not yet aware of the encirclement. We will catch them off-guard when they try to evacuate.
11038653	Here they come!
11038654	Sir, we have movement by the railway!
11038655	I can't tell if they are soldiers... Should we let them go?
11038656	I told you to shoot, dammit! Shoot them before they shoot us!
11038657	They won't give up that easily. Keep an eye on any other exits to the town.
11038658	Stand ready Comrades! The fascists are not done yet!
11038659	It seems the Germans have given up for now.
11038660	Shall we proceed into the town, Comrade Commissar?
11038661	There is no need for that. They have nowhere to go. We will deal with them later.
11038662	We cannot afford to have the Germans flee to the West. Do not let them escape!
11038663	German forces have escaped our encirclement. The Red Army will not tolerate this failure!
11038664	This mobile anti-tank gun has light rounds but a high rate of fire. Hit from angles for best effect.
11038665	This mobile anti-tank gun has light rounds but a high rate of fire. Hit from angles for best effect.
11038666	A versatile weapon that can punch through armored targets and also fire artillery barrages.
11038667	A versatile weapon that can punch through armored targets and also fire artillery barrages.
11038668	Fire Pits cannot be built in blizzard conditions.
11038669	M5 Half-track. Two infantry squads can be carried. Protects against cold weather.
11038670	M5 Half-track. Two infantry squads can be carried. Protects against cold weather.
11038671	M3A1 Scout Car; good mobility, two machine guns, and transports a single infantry squad.
11038672	M3A1 Scout Car; good mobility, two machine guns, and transports a single infantry squad.
11038674	ML-20 152mm Gun-Howitzer. A well-placed ML-20 can reach most of the battlefield with its barrages.
11038675	ML-20 152mm Gun-Howitzer. A well-placed ML-20 can reach most of the battlefield with its barrages.
11038676	A thick and extremely durable reinforced gate
11038677	B-4 203mm Super Heavy Artillery; static weapon that fires massive shells able to obliterate targets.
11038678	A 45mm gun or a deadly flame projector give the KV-8 a fearsome battlefield presence.
11038679	A 45mm gun or a deadly flame projector give the KV-8 a fearsome battlefield presence.
11038680	Dispatch a Guards Rifle Infantry squad to the target position
11038681	Lublin Castle Gate
11038682	This heavily armored but slow tank has a versatile main gun and numerous secondary weapons.
11038683	This heavily armored but slow tank has a versatile main gun and numerous secondary weapons.
11038684	This heavily armored but slow tank has a versatile main gun and numerous secondary weapons.
11038685	Barrage weapon. Effective against infantry, light targets, and structures.
11038686	The Katyusha's 16 rockets can cover an area of nearly two football fields in destructive force.
11038687	The Katyusha's 16 rockets can cover an area of nearly two football fields in destructive force.
11038688	Nicknamed the Zveroboy or 'Beast Killer', it could smash enemy Tigers, Panthers, and Elefants.
11038689	Nicknamed the Zveroboy or 'Beast Killer', it could smash enemy Tigers, Panthers, and Elefants.
11038690	Powerful but slow loading 122mm gun is good against all targets. Heavy front armor adds durability.
11038691	Powerful but slow loading 122mm gun is good against all targets. Heavy front armor adds durability.
11038692	The heavily armored IL-2 Sturmovik is one of the most effective ground attack aircraft in any army.
11038693	The heavily armored IL-2 Sturmovik is one of the most effective ground attack aircraft in any army.
11038694	The heavily armored IL-2 Sturmovik is one of the most effective ground attack aircraft in any army.
11038695	The heavily armored IL-2 Sturmovik is one of the most effective ground attack aircraft in any army.
11038696	The heavily armored IL-2 Sturmovik is one of the most effective ground attack aircraft in any army.
11038697	The heavily armored IL-2 Sturmovik is one of the most effective ground attack aircraft in any army.
11038698	The heavily armored IL-2 Sturmovik is one of the most effective ground attack aircraft in any army.
11038699	The heavily armored IL-2 Sturmovik is one of the most effective ground attack aircraft in any army.
11038700	The heavily armored IL-2 Sturmovik is one of the most effective ground attack aircraft in any army.
11038701	Builds headquarters and field structures. Can be equipped to assault and destroy enemy structures.
11038702	Builds headquarters and field structures. Can be equipped to assault and destroy enemy structures.
11038703	Can buy battlefield success with their lives, but good commanders will rely on their versatility.
11038704	Can buy battlefield success with their lives, but good commanders will rely on their versatility.
11038705	Can buy battlefield success with their lives, but good commanders will rely on their versatility.
11038706	Can buy battlefield success with their lives, but good commanders will rely on their versatility.
11038707	Suppress and ultimately kill even large groups of infantry with sustained machine gun fire.
11038708	Suppress and ultimately kill even large groups of infantry with sustained machine gun fire.
11038709	Fires a heavy bomb with a long flight, but delivers great firepower against a variety of targets.
11038710	Fires a heavy bomb with a long flight, but delivers great firepower against a variety of targets.
11038711	Light battlefield artillery for engaging enemy defenses or supporting attacking infantry.
11038712	Light battlefield artillery for engaging enemy defenses or supporting attacking infantry.
11038713	Front Line Commander
11038714	Front Line Commander
11038715	Critical link between Soviet Command and the troops on the ground.
11038716	Critical link between Soviet Command and the troops on the ground.
11038717	Elite rifle infantry with superior marksmanship skills and effective anti-personnel grenades.
11038718	Elite rifle infantry with superior marksmanship skills and effective anti-personnel grenades.
11038719	Penal Battalions must succeed in their assaults or die trying.
11038720	Penal Battalions must succeed in their assaults or die trying.
11038721	Mobile assault troops with body armor and a deadly short-range arsenal of grenades and submachine guns.
11038722	Mobile assault troops with body armor and a deadly short-range arsenal of grenades and submachine guns.
11038723	Effective against infantry. Armed with rifles and machine guns.
11038724	Effective against vehicles. Armed with scavenged anti-armor weapons.
11038725	Elite Rifle Infantry with superior marksmanship skills and effective anti-personnel grenades.
11038726	Cheap troops. Effective when fighting in cover. Versatile upgrades.
11038727	Cheap troops. Effective when fighting in cover. Versatile upgrades.
11038728	Cheap troops. Effective when fighting in cover. Versatile upgrades.
11038729	Tens of millions of refugees were forced from their homes as two titanic armies struggled back and forth across Europe.
11038730	Sees and chronicles the heroism of the Soviet Soldier.
11038731	Mobile assault troops with body armor and a deadly short range arsenal of grenades and SMGs.
11038732	Elite Rifle Infantry with superior marksmanship skills and effective anti-personnel grenades.
11038733	Effective against most targets. Weak to anti-tank guns and infantry anti-tank weapons.
11038734	Workhorse of the Soviet tank armies; good armor, two machine guns, versatile 76mm gun, good mobility.
11038735	Carries cargo.
11038736	Carries multiple squads across water barriers.
11038737	Assault Boat.
11038738	Steam Train
11038739	Soviet engines and rolling stock have a wider track gauge than trains in Europe. Destroying these trains denies the use of Soviet railroads to the enemy.
11038740	Excellent armor and an even better gun. The Tiger can tackle any foe on the battlefield.
11038741	Excellent armor and an even better gun. The Tiger can tackle any foe on the battlefield.
11038742	Excellent armor and an even better gun. The Tiger can tackle any foe on the battlefield.
11038743	Excellent armor and an even better gun. The Tiger can tackle any foe on the battlefield.
11038744	Legendary ground attack aircraft that can deliver a wide variety of ordinance.
11038745	Legendary ground attack aircraft that can deliver a wide variety of ordinance.
11038746	Legendary ground attack aircraft that can deliver a wide variety of ordinance.
11038747	Legendary ground attack aircraft that can deliver a wide variety of ordinance.
11038748	Legendary ground attack aircraft that can deliver a wide variety of ordinance.
11038749	Legendary ground attack aircraft that can deliver a wide variety of ordinance.
11038750	Legendary ground attack aircraft that can deliver a wide variety of ordinance.
11038751	Legendary ground attack aircraft that can deliver a wide variety of ordinance.
11038752	Legendary ground attack aircraft that can deliver a wide variety of ordinance.
11038753	Legendary ground attack aircraft that can deliver a wide variety of ordinance.
11038754	Versatile main gun, good range, and a compact chassis. An effective support vehicle.
11038755	Versatile main gun, good range, and a compact chassis. An effective support vehicle.
11038756	Low-velocity high explosive weapon is ineffective against armor but good against soft targets.
11038757	Low-velocity high explosive weapon is ineffective against armor but great against soft targets.
11038758	Red Army
11038759	Wehrmacht
11038760	Mobile, scout car that can hit infantry, flank support weapons, and kill snipers. Add a 2cm cannon for more firepower.
11038761	Mobile, scout car that can hit infantry, flank support weapons, and kill snipers. Add a 20mm cannon for more firepower.
11038762	Ten 15cm rockets can make short work of enemy troop clusters. Armored cab offers light protection.
11038763	Ten 15cm rockets can make short work of enemy troop clusters. Armored cab offers light protection.
11038764	Versatile weapons, good armor, and decent mobility make the Panzer IV a solid frontline tank.
11038765	Versatile weapons, good armor, and decent mobility make the Panzer IV a solid frontline tank.
11038766	Extra radios on the Panzer IV provide more effective coordination of nearby units.
11038767	Extra radios on the Panzer IV provide more effective coordination of nearby units.
11038768	Amazing frontal protection and a high velocity 75mm gun make the Panther deadly versus enemy armor.
11038769	Amazing frontal protection and a high velocity 75mm gun make the Panther deadly versus enemy armor.
11038770	Rapid-firing 3.7cm flak gun can target aircraft but also shred light ground targets.
11038771	Rapid-firing 3.7cm flak gun can target aircraft but also shred light ground targets.
11038772	Static artillery with good range. Particularly threatening to massed forces.
11038773	Static artillery with good range. Particularly threatening to massed forces.
11038774	Eliminate German vehicles caught in the cold.
11038775	%1LEVEL%: Destroy %2NUMBER% additional German vehicles
11038776	Carries troops across forbidding battlefields, protecting against small arms and weather exposure.
11038777	Carries troops across forbidding battlefields, protecting against small arms and weather exposure.
11038778	Clear the German guards to allow reinforcements to arrive.
11038779	Use campfires to warm your troops.
11038780	Blizzard Conditions
11038781	Warning: Cold front will lift in 10 minutes.
11038782	Until Cold Lifts
11038783	Cold Front Lifting
11038784	Clear the crossroad to gain reinforcements.
11038785	Reinforcements inbound.
11038786	Standard 8cm mortar mounted in a lightly armored mobile half-track chassis. Fire and move.
11038787	Standard 8cm mortar mounted in a lightly armored mobile half-track chassis. Fire and move.
11038788	Time Left
11038789	Destroy the German structures before time runs out.
11038790	%1LEVEL%: Destroy %2NUMBER% additional German structures
11038791	Massive and slow moving, but armed with a potent 88mm main gun. Engage at range.
11038792	Massive and slow moving, but armed with a potent 88mm main gun. Engage at range.
11038793	Destroy neutral buildings for extra time.
11038794	+1 min.
11038795	Officer Assassinated
11038796	Target Officer
11038797	A short-range heavy assault gun for smashing infantry, buildings, and the occasional tank.
11038798	A short-range heavy assault gun for smashing infantry, buildings, and the occasional tank.
11038799	Engage any vehicle, tank, or structure with this effective high-velocity 7.5cm anti-tank gun.
11038800	Engage any vehicle, tank, or structure with this effective high-velocity 7.5cm anti-tank gun.
11038801	%1LEVEL%: Assassinate %2NUMBER% additional Soviet officers.
11038802	Assassinate the Soviet Officers.
11038803	Reinforcements have arrived
11038804	Incredibly potent anti-tank gun. Immobile due to its size, but can punch through any armor.
11038805	Incredibly potent anti-tank gun. Immobile due to its size, but can punch through any armor.
11038806	You have %1TIME% seconds to set up.
11038807	Enemies are coming.
11038808	Defend your Headquarters.
11038809	Headquarters destroyed!
11038810	Blizzard Conditions Subsiding
11038811	The semi-automatic PTRS 41 fires 14.5mm rounds that can pierce light armor and smash defenses.
11038812	The semi-automatic PTRS 41 fires 14.5mm rounds that can pierce light armor and smash defenses.
11038813	The PPSh-41 Submachine guns fire small rounds at short ranges, but with a high rate of fire.
11038814	Submachine guns increase short-range combat effectiveness.
11038815	Improves anti-infantry capability with area-effect weapon.
11038816	Improves anti-infantry capability with area-effect weapon.
11038817	Known affectionately as the 'Meat Chopper', the four .50 cals are also effective against aircraft
11038818	Known affectionately as the 'Meat Chopper', the four .50-cal machine guns are also effective against aircraft.
11038819	Improves anti-infantry and anti-air capabilities. Can no longer transport soldiers.
11038820	Improves anti-infantry and anti-air capabilities. Can no longer transport soldiers.
11038821	Improves anti-infantry defense. Basic protection against aircraft.
11038822	Improves anti-infantry defense. Basic protection against aircraft.
11038823	Crew uses the potent 'Dushka' 12.7mm Heavy Machine Gun against infantry or aircraft targets.
11038824	Crew uses the potent 'Dushka' 12.7mm Heavy Machine Gun against infantry and aircraft targets.
11038825	Improves anti-infantry defense. Basic protection against aircraft.
11038826	Improves anti-infantry defense. Basic protection against aircraft.
11038827	Crew uses the potent 'Dushka' 12.7mm Heavy Machine Gun against infantry and aircraft targets.
11038828	Crew uses the potent 'Dushka' 12.7mm Heavy Machine Gun against infantry and aircraft targets.
11038829	Each DP light machine gun equals the firepower of three standard M1891/30 infantry rifles.
11038830	Each DP light machine gun equals the firepower of three standard M1891/30 infantry rifles.
11038831	Combat engineers lose 25 percent firepower as a mine detector replaces one of their rifles.
11038832	Combat engineers lose 25 percent firepower as a mine detector replaces one of their rifles.
11038833	Pioneers lose a bit of firepower as a mine detector replaces one of their MP-40 SMGs.
11038834	Pioneers lose a bit of firepower as a mine detector replaces one of their MP-40 SMGs.
11038835	Flamethrowers add a risk of explosive death to the Pioneers if hit by incoming projectiles.
11038836	Flamethrowers add a risk of explosive death to the Pioneers if hit by incoming projectiles.
11038837	Tank crew uses the pintle-mounted MG42 for additional defense against infantry and aircraft.
11038838	Tank crew uses the pintle-mounted MG42 for additional defense against infantry and aircraft.
11038839	Tank crew uses the pintle-mounted MG42 for additional defense against infantry and aircraft.
11038840	Tank crew uses the pintle-mounted MG42 for additional defense against infantry and aircraft.
11038841	Tank crew uses the pintle-mounted MG42 for additional defense against infantry and aircraft.
11038842	Tank crew uses the pintle-mounted MG42 for additional defense against infantry and aircraft.
11038843	Pintle machine gun offers some 1200 rounds per minute of extra protection.
11038844	Pintle machine gun offers some 1200 rounds per minute of extra protection.
11038845	Pintle machine gun offers some 1200 rounds per minute of extra protection.
11038846	Pintle machine gun offers some 1200 rounds per minute of extra protection.
11038847	Pintle machine gun offers some 1200 rounds per minute of extra protection.
11038848	Pintle machine gun offers some 1200 rounds per minute of extra protection.
11038849	Pintle machine gun offers some 1200 rounds per minute of extra protection.
11038850	Pintle machine gun offers some 1200 rounds per minute of extra protection.
11038851	Improved anti-infantry capability. Can no longer transport soldiers.
11038852	Improved anti-infantry capability. Can no longer transport soldiers.
11038853	Two flame projectors can be used to deadly effect against infantry in cover or in the open.
11038854	Two flame projectors can be used to deadly effect against infantry in cover or in the open.
11038855	Improves anti-vehicle capability. Equip Squad with 2 Panzerschrecks.
11038856	Improves anti-vehicle capability. Equip Squad with 1 Panzerschreck.
11038857	Meaning 'tank terror', the Panzerschreck gives infantry a very credible, powerful anti-tank weapon.
11038858	Meaning 'tank terror', the Panzerschreck gives infantry a very credible, powerful anti-tank weapon.
11038859	The MG-42 is one of the best machine guns in the war, offering an unparalleled rate of fire.
11038860	The MG-42 is one of the best machine guns in the war, offering an unparalleled rate of fire.
11038861	Improved anti-infantry capability. Does not fire on the move.
11038862	Improved anti-infantry capability. Does not fire on the move.
11038863	Pintle machine gun offers some 1200 rounds per minute of extra protection.
11038864	Pintle machine gun offers some 1200 rounds per minute of extra protection.
11038865	Assault Gun crew uses the pintle-mounted MG42 for additional defense against infantry and aircraft.
11038866	Assault Gun crew uses the pintle-mounted MG42 for additional defense against infantry and aircraft.
11038867	Assault Gun crew uses the pintle-mounted MG42 for additional defense against infantry and aircraft.
11038868	Assault Gun crew uses the pintle-mounted MG42 for additional defense against infantry and aircraft.
11038869	An MG42 Heavy Machine Gun is emplaced inside and fires on a fixed arc to the front of the bunker.
11038870	An MG42 Heavy Machine Gun is emplaced inside and fires on a fixed arc to the front of the bunker.
11038871	Improves defensive capabilities.
11038872	Improves defensive capabilities.
11038873	Medics are dispatched to the bunker to treat nearby injured units.
11038874	Medics are dispatched to the bunker to treat nearby injured units.
11038875	Improves unit preservation; keeps veteran squads alive.
11038876	Improves unit preservation; keeps veteran squads alive.
11038877	Allows reinforcement of nearby infantry
11038878	Allows reinforcement of nearby infantry
11038879	Bring reduced squads back to maximum capacity and effectiveness.
11038880	Bring reduced squads back to maximum capacity and effectiveness.
11038881	Issues effective but short-range RPG-43 anti-tank grenades to all conscript troops.
11038882	Improves anti-tank, anti-light-vehicle capability on core Soviet Infantry.
11038883	Can field repair any damaged vehicles.
11038884	Conscript Infantry are given rudimentary training in field repairs for captured or Soviet vehicles.
11038885	Medics are dispatched to the Regimental Field Headquarters to treat nearby injured infantry.
11038886	Improves unit preservation.
11038887	Improves unit preservation.
11038888	Medics are dispatched to the Regimental Field Headquarters to treat nearby injured infantry.
11038889	Improves the effectiveness of Conscripts against infantry.
11038890	Frangible incendiary grenades are issued to all Conscripts.
11038891	Enables construction of Leichte Mechanized Kompanie building.
11038892	Enables construction of Leichte Mechanized Kompanie building.
11038893	Required for Panzergrenadiers, 251 Half-track, 222 Scout Car, Pak40 Anti-tank gun.
11038894	Required for Panzergrenadiers, 251 Half-track, 222 Scout Car, Pak40 Anti-tank gun.
11038895	Enables construction of Support Armor Korps building.
11038896	Enables construction of Support Armor Korps building.
11038897	Required for StuG III Assault Gun, Flakpanzer IV, Panzer IV Medium Tank.
11038898	Required for StuG III Assault Gun, Flakpanzer IV Ostwind, Panzer IV Medium Tank.
11038899	Enables construction of Heavy Armor Korps building.
11038900	Enables construction of Heavy Armor Korps building.
11038901	Required for Sturmpanzer IV, Sturmpanzer IV, Panzerwerfer 42 Rocket Launcher, Panther.
11038902	Required for Sturmpanzer IV, Panzerwerfer 42 Rocket Launcher, Panther,  Commander Heavy Tanks.
11038903	Provides the Grenadier Infantry with support to seize territory and set up a strong defensive front.
11038904	Provides the Grenadier Infantry with support to seize territory and set up a strong defensive front.
11038905	Provides mobile units and a strong anti-tank base to supplement the hard-hitting Panzergrenadiers.
11038906	Provides mobile units and a strong anti-tank base to supplement the hard-hitting Panzergrenadiers.
11038907	Provides fire support, anti-tank duties, and air protection to infantry and armored forces.
11038908	Provides fire support, anti-tank duties, and air protection to infantry and armored forces.
11038909	Allows the deployment of the heaviest armored units.
11038910	Allows the deployment of the heaviest armored units.
11038915	ROSTOV, RUSSIA, USSR\nNovember 27, 1941\n\nThe harsh Russian winter has shown itself, doing what the Red Army alone could not: slowing the Wehrmacht's advance into the Soviet Union.\n\nThe First Panzer Army has taken the eastern-most point of the front, the city of Rostov – where the Don River flows into the Sea of Azov. But this has left them overextended, and the Soviet 37th Army has launched a counter-attack.\n\nHitler himself has ordered that the city be held, so tactical retreat is out of the question.
11038916	If the enemy holds one or two more Victory Points than you, your troops will capture all points more quickly.
11038917	Upgrade tanks to have top gunners to make them more effective against infantry.
11038918	If the enemy holds all Victory Points on the map, your units will be produced more quickly.
11038919	OUTSKIRTS OF MOSCOW, RUSSIA, USSR\nEarly December, 1941\n\nThe German offensive into the Soviet Union has stalled on the doorstep of the Russian capital. The coldest winter in 50 years – and the sacrifice of countless Soviet defenders – has stalled the Wehrmacht's Operation Typhoon.\n\nNow, under the brutal conditions of a blizzard, the Red Army must push back against the Germans – no matter the cost.
11038920	During Blizzard conditions, infantry out of cover will freeze to death.
11038921	Combat engineers can build campfires to keep the troops warm.
11038922	Snipers are immune to the effects of cold.
11038923	Soviet artillery positioned on the central bluff can deal a lot of damage to troops massed at a fixed position.
11038924	The Grenadier’s Panzerfaust ability allows even basic infantry to damage vehicles.
11038925	Aggressive Panzergrenadiers and long-range support from mortar teams are good ways to overcome Soviet anti-tank guns.
11038926	You may summon reinforcements at the dawn of each day, but each level can only be called in once. Waiting to summon your heavy reinforcements until the last day will gain you more tanks overall.
11038927	Your victory point ticker goes down whenever you do not control a Victory Point, even if it is left neutral.
11038928	Although you will have plenty of vehicles, remember that only infantry can capture Victory Points.
11038929	EASTERN UKRAINE, USSR\nSeptember 1941\n\nOperation Barbarossa, the German invasion of the Soviet Union, is underway and advancing with lightning speed. Fast-moving Panzer elements are smashing through Red Army defenses, and the Soviets are in disarray.\n\nOne small column has driven far behind enemy lines – now they must strike quickly at vulnerable targets before the Red Army can recover.
11038930	Stay on the move. Expect Soviet air units to strike back after you secure a point.
11038931	Use full four-man squads to recrew vehicles. This way you will always have at least one infantryman left, who can be reinforced.
11038932	Watch out for minefields. Look for vehicle wrecks and pitted ground as clues to their location.
11038933	NEAR LENINGRAD, RUSSIA, USSR\nDecember 1941\n\nThe coming of winter has slowed the German advance, but it remains up to the soldiers of the Red Army to hold out when the fascists make their assaults.\n\nA small band of Red Army soldiers must hold a single point by a frozen river.
11038934	Use Conscripts and their Merge ability to keep specialist squads fully manned.
11038935	Demolition charges placed on the ice can bring down even the heaviest tank with the right timing.
11038936	You will receive reinforcements after defeating waves of enemy attackers.
11038937	KIEV, UKRAINE, USSR\nJuly, 1941\n\nThe Wehrmacht is overrunning the Ukraine, and the Red Army must pull back or be destroyed. But they will not leave supplies for the enemy to use against them.\n\nAs the main force prepares to pull out of Kiev, use a small force to eliminate any structures the Germans have occupied.
11038938	Capture points to gain extra time to find and eliminate your targets.
11038939	Katyushas are great at taking down large civilian buildings.
11038940	Bunkers and other hardened structures require concentrated firepower to destroy.
11038941	PRIPYAT RIVER VALLEY, BELORUSSIA, USSR\nJuly, 1941\n\nThe Soviets have launched an aggressive counter-attack against the Wehrmacht forces driving into Belorussia. Large numbers of Red Army troops are approaching a field headquarters guarding the German flanks.\n\nThe Bolsheviks will soon see why the Grenadiers stationed there have come to call the place Schildkroteberg – "Turtle Town".
11038942	Bunkers make for excellent anti-infantry defenses, especially when upgraded to machinegun nests.
11038943	The Soviets will not only send infantry at you. Make sure to prepare for the arrival of armor.
11038944	Use fast units to hunt down enemies attacking from long range.
11038945	CRIMEAN PENINSULA, USSR\nOctober, 1941\n\nThe Wehrmacht's Army Group South is driving down the Crimean Peninsula separating the Black Sea and the Sea of Azov. Their target is the city of Sevastopol, where the Red Army is putting up a spirited defense.
11038946	PRIPYAT RIVER VALLEY, BELORUSSIA, USSR\nJuly, 1941\n\nThe Wehrmacht's march through the Ukraine and Belorussia continues unabated.\n\nMuster Red Army forces to blunt their assault as they drive into the heartland of the Soviet Union.
11038947	NEAR TULA, RUSSIA, USSR\nNovember 1941\n\nAs the bitter Russian winter sets in, the Wehrmacht's advance into Russia has slowed considerably. The Oka River is one of the last barriers between Army Group Centre and Moscow.\n\nIn this case, however, the cold may favor the invaders, as the great river is now iced over and passable.
11038948	NEAR MOSCOW, RUSSIA, USSR\nDecember 1941\n\nThe blood of the Soviet people and the cold of the Russian winter have stalled the German assault on Moscow.\n\nNow, the Red Army must prepare a counter-attack, to ensure the Wehrmacht is deprived of its prize.
11038949	VOLGA RIVER VALLEY, RUSSIA, USSR\nNovember 1941\n\nThe German push toward Moscow continues, and every Soviet man and woman is called to fight.\n\nThe capital must not fall to the fascists!
11038950	MINSK, BELORUSSIA, USSR\nLate June, 1941\n\nThe German invasion is underway, and the Belorussian capital of Minsk is directly in the Wehrmacht's crosshairs.\n\nThe Russian defenders must hold the German advance back so that a counter-attack can be mustered.
11038951	NEAR LENINGRAD, RUSSIA, USSR\nNovember 1941\n\nAlthough the Wehrmacht's major focus is on taking Moscow, the city of Leningrad remains a coveted prize as well.\n\nArmy Group North has been aiming to take the old Tsarist capital since Barbarossa began.
11038952	KHARKOV, UKRAINE, USSR\nOctober, 1941\n\nThe Red Army looks to hold the industrial city of Kharkov against the might of the Wehrmacht.\n\nA bloody battle awaits the German forces intent on taking the city from them.
11038954	AI
11038955	Empty
11038956	Team 1
11038957	Team 2
11038958	1v1
11038959	2v2
11038960	3v3
11038961	4v4
11038962	Public
11038963	Private
11038964	Invite
11038965	Options
11038966	Map Options
11038967	Victory Points
11038968	Starting Locations
11038969	Starting Resources
11038970	Win Condition
11038971	Back
11038972	Back
11038973	Lobby
11038974	Chat
11038975	The core infantry soldier of the German army; trained, experienced, versatile, and well equipped.
11038976	The core infantry soldier of the German army; trained, experienced, versatile, and well equipped.
11038977	The core infantry soldier of the German army; trained, experienced, versatile, and well equipped.
11038978	Twelve hundred rounds per minute; can rapidly suppress infantry within its arc of fire.
11038979	Twelve hundred rounds per minute; can rapidly suppress infantry within its arc of fire.
11038980	Light battlefield artillery for engaging enemy defenses or supporting attacking infantry.
11038981	Light battlefield artillery for engaging enemy defenses or supporting attacking infantry.
11038982	Osttruppen squads are less well equipped and motivated than German units.
11038983	Osttruppen squads are less well equipped and motivated than German units.
11038984	Panzergrenadier are well-trained infantry armed with assault rifles and grenades.
11038985	Panzergrenadier are well trained mechanized infantry well armed with assault rifles and grenades.
11038986	Panzergrenadier are well-trained infantry armed with assault rifles and grenades.
11038987	Freezing Squad
11038988	This squad's movement speed and rate of fire have been reduced due to the effects of the cold. Get them to a heat source to restore the squad to full strength.
11038989	Builds headquarters and field structures. Can be equipped to assault and destroy enemy structures.
11038990	Builds headquarters and field structures. Can be equipped to assault and destroy enemy structures.
11038991	A one-man squad, well trained, armed with an accurate rifle, and able to kill with every shot.
11038992	A one-man squad, well trained, armed with an accurate rifle, and able to kill with every shot.
11038993	The Regimental Field Headquarters is the primary command structure, producing two of the core infantry units. Losing the RFHQ is detrimental to success on the battlefield.
11038994	The primary command structure required to build Combat Engineers and Conscript Infantry.
11038995	The primary command structure required to build Combat Engineers and Conscript Infantry.
11038996	The primary command structure required to build Combat Engineers and Conscript Infantry.
11038997	The primary command structure required to order in Pioneers.
11038998	The primary command structure required to order in Pioneers.
11038999	The Special Rifle Command provides tough infantry and units capable of aggressive reconnaissance duties.
11039000	The Special Rifle Command provides tough infantry and units capable of aggressive reconnaissance duties.
11039001	Order traditional turreted tanks for exploiting mobile combat, M5 Half-tracks carry supporting infantry.
11039002	Order traditional turreted tanks for exploiting mobile combat, M5 Half-tracks carry supporting infantry.
11039003	Orders in the majority of Soviet light and heavy assault guns, rocket artillery, and tank destroyers.
11039004	Orders in the majority of Soviet light assault guns, rocket artillery, and tank destroyers.
11039005	Hypothermic Squad
11039006	Defense against infantry and vehicles using heavy machine guns, mortars, and a 45mm anti-tank gun.
11039007	Defense against infantry and vehicles using heavy machine guns, mortars, and a 76mm field gun.
11039008	This squad is suffering from hypothermia. Squad members will die due to the cold if they are not moved next to a heat source.
11039009	Strings of razor-sharp barbed wire block access by infantry and cannot be vaulted.
11039010	Strings of razor-sharp barbed wire block access by infantry and cannot be vaulted.
11039011	The dense strip of barbed wire will slow down any infantry moving through the field, making them more vulnerable, but it will not affect vehicles.
11039012	The barbed wire field will slow down infantry moving through the field, will not affect vehicles.
11039013	The barbed wire field will slow down infantry moving through the field, will not affect vehicles.
11039014	Machine Gun Emplacements are excellent at suppressing enemy troops.
11039015	Machine Gun Emplacements are excellent at suppressing enemy troops.
11039016	Rough and ready fighting positions offer vital cover from small-arms fire.
11039017	Rough and ready fighting positions offer vital cover from small-arms fire.
11039018	The Soviet TM-35 Mine has enough explosive force to badly damage enemy vehicles.
11039019	The Soviet TM-35 Mine is powerful and has relatively sensitive pressure plates.
11039020	The barbed wire field will slow down any infantry moving through the field but will not affect vehicles.
11039021	The barbed wire field will slow down any infantry moving through the field but will not affect vehicles.
11039022	The dense strip of barbed wire will slow down any infantry moving through the field but will not affect vehicles.
11039023	The barbed wire field will slow down any infantry moving through the field but will not affect vehicles.
11039024	Generates Munitions income and secures the sector when placed on a territory point.
11039025	Generates Munitions income and secures the sector when placed on a territory point.
11039026	Generates Fuel income and secures the sector when placed on a territory point.
11039027	Generates Fuel income and secures the sector when placed on a territory point.
11039028	New vehicle - Panzer IV Command Tank - available.
11039029	Escape to the extraction point
11039030	Destroy the munition cache with demo charges to gain access to territory
11039031	Driver Killed
11039032	New unit - Artillery Field Officer - available.
11039033	An Artillery Field Officer specializing in supporting troops can be deployed from the Infanterie Kompanie Building.
11039034	Timed ability, affecting all player infantry. Duration: 20s
11039035	All infantry are ordered to move at their fastest available speed for the duration of the ability. Does not affect anti-tank gun squads.
11039036	Order in; Delivers 16 rounds.
11039037	A light artillery barrage from nearby 7.5 cm infantry support guns can scatter enemy forces.
11039038	Upgrade available on Panzergrenadiers, Grenadiers.
11039039	G43 rifles for increased firepower. Interrogation of enemy casualties to reveal positions.
11039040	The SdKfz 250/7 Mortar Half-track can be ordered in from the Leichte Mechanized Kompanie building. Its 8cm mortar can provide vital battlefield support for infantry forces.
11039041	The SdKfz 250/7 Mortar Half-track can be ordered in from the Leichte Mechanized Kompanie building.
11039042	New vehicle - SdKfz 250/7 - available.
11039043	Left-click target location. 30 seconds between each shell.
11039044	Off-map railway artillery will fire three large caliber shells at the designated target.
11039045	Aircraft will fly over and reveal the targeted location.
11039046	Available aircraft will make a reconnaissance pass on the targeted location to reveal enemy forces.
11039047	Timed ability, duration 120 seconds. Replaces up to three squads.
11039048	Command releases reserve infantry to replace losses suffered during combat. Forces will be replaced with Osttruppen Infantry.
11039049	Apply to owned territory. Will barrage enemies in territory. Duration: 45s
11039050	Enemy units entering a targeted sector are barraged with  10.5cm artillery.
11039051	Left-click ability, left-click target. Plane will attack targets of opportunity.
11039052	A Stuka JU-87 will patrol the designated area, targeting enemy units with heavy 37mm cannons.
11039053	A JU-87D Stuka will dive in and drop a 50kg bomb on the target location. Capture points are neutralized if hit.
11039054	Target enemy troop concentrations, buildings, armor, or resource points.
11039055	A JU-87D Stuka will dive in and drop a 50kg bomb on the target location. Capture points are neutralized if hit.
11039056	Left-click ability, left-click target.
11039057	Left-click ability, left-click target.
11039058	Active; Set in owned territory.
11039059	Gameplay Resolution
11039060	Throws a baled load of seven Model 24 grenades at the target location.
11039061	Throws a baled load of seven Model 24 grenades at the target location.
11039062	Adjust the resolution of the game world independent of the display resolution.  Lowering this can improve performance.
11039063	A command tank that can improve nearby armored forces can be ordered from Support Armor Korps.
11039064	High-explosive fragmentation bombs are dropped on the target location.
11039065	Large smoke pots are dropped on the battlefield, blocking line of sight.
11039066	Left-click ability, left-click target.
11039067	The JU-87D will use its two MG-17 machine guns to target enemy infantry and suppress them.
11039068	An Opel Blitz cargo truck can ensure a greater return of resources from owned territories.
11039069	Secure territories if built within the territory capture zone.
11039070	All bunkers are now Command Bunkers. Much more durable and allow Infantry nearby to reinforce.
11039071	Mine can break tread of enemy vehicles.
11039072	The SdKfz 251 half-track is able to lay a Riegel 43 heavy anti-tank mine.
11039073	Left-click ability, left-click target vehicle.
11039074	Grenadiers or Panzergrenadiers; Increased firepower and training in interrogations and infiltration.
11039075	Adds two Gewehr 43 rifles for increased firepower.
11039076	New vehicle - SdKfz 250/7 - available from the Leichte Mechanized Kompanie building.
11039077	The SdKfz 250/7 Mortar Half-track with its 8cm mortar can provide vital battlefield support for infantry forces.
11039078	Pioneers are able to construct powerful Pak 43 88mm anti-tank emplacements.
11039079	Pak 43s are immobile but can rotate.
11039080	Smoke blocks line of sight. Use smoke to reposition or cover a retreat.
11039081	All armored vehicles use their equipped smoke dischargers to prevent themselves from being seen.
11039082	Upgrade available. Sight increases automatically once vehicle stops.
11039083	Vehicle commanders are equipped with spotting scopes that allow them to see farther when stationary.
11039084	Increase line of sight when vehicle is stopped.
11039085	25%
11039086	50%
11039087	66%
11039088	75%
11039089	100%
11039090	150%
11039091	200%
11039092	4:1
11039093	(%1LEVEL%) - %2NAME%
11039094	Snipers display amazing long-range marksmanship and should hit high-value targets for maximum effect.
11039095	Identified vehicles are displayed on the mini-map.
11039096	Infantry are able to detect enemy vehicles due to their particular noise signatures.
11039097	Allows the requisition of the Tiger Heavy Tank from the Heavy Panzer Korps.
11039098	New vehicle - Panzer IV Command Tank - available from the Support Armor Korps.
11039099	Player's units in the same owned sector as the Command Tank will receive defensive modifiers.
11039100	New unit - Artillery Field Officer - available.
11039101	An Artillery Field Officer specializing in supporting troops can be deployed from the Infanterie Kompanie Building.
11039102	Keep your head down.
11039103	All available artillery pieces, mortars and rocket artillery in range will barrage the target location.
11039104	Left-click ability, left-click target position. Stuns infantry for 5 seconds, reducing weapon range and movement.
11039105	Timed ability, affecting all player infantry. Duration: 20s
11039106	All infantry are ordered to move at their fastest available speed for the duration of the ability. Does not affect anti-tank gun squads.
11039107	Left-click ability, left-click target vehicle.
11039108	Left-click ability, left-click enemy casualty.
11039109	Left-click ability, left-click target.
11039110	A light artillery barrage from nearby 7.5 cm le.IG 18 infantry support guns can scatter enemy forces.
11039111	Left-click ability, left-click target location.
11039112	Smoke blocks line of sight. Use smoke to reposition or cover a retreat.
11039113	Left-click target location.
11039114	Player immediately receives 60 munitions and 60 fuel, but income is set to zero for four minutes.
11039115	Take resources now.
11039116	Apply to owned territory. Will barrage enemies in territory. Duration: 45s
11039117	Active; Plane will loiter, attacking targets of opportunity.
11039118	Active; Plane will loiter, attacking targets of opportunity.
11039119	Order on location.
11039120	Active; set in owned territory.
11039121	An Opel Blitz cargo truck can ensure a greater return of resources from owned territories.
11039122	The JU-87D will use its two MG-17 machine guns to target enemy infantry and suppress them.
11039123	Large smoke pots are dropped on the battlefield, blocking line of sight.
11039124	Left-click ability, left-click target area.
11039125	Left-click and target enemy troop concentrations, buildings, armor or resource points.
11039126	Active; Order on location.
11039127	Timed ability, duration 120 seconds. Replaces up to three squads. New squads requisitioned upon losing 4 soldiers.
11039128	50th Army
11039129	2nd Panzer Army
11039130	11th Guards Army
11039131	XXVII Corps
11039132	Liberate the town of Orscha from the Germans
11039133	Secure the nearby territories
11039134	Continue to push back the German forces
11039135	Re-establish communication lines.
11039136	Re-establish communication with the main Soviet Forces.
11039137	Break through the German defensive lines
11039138	Gain access to the town by breaking through the German defensive line
11039139	Capture the German HQ and Vehicle Depot
11039140	Effective vs infantry, light vehicles.
11039141	Effective vs infantry, light vehicles.
11039142	Throws a baled load of 7 Model 24 grenades at the target location.
11039143	Throws a baled load of 7 Model 24 grenades at the target location.
11039144	Bundled Model 24 Grenades
11039145	Bundled Model 24 Grenades
11039146	Effective vs infantry, light vehicles.
11039147	Left-click ability, left-click target area. Effective vs infantry, light vehicles.
11039148	Throws a baled load of seven Model 24 grenades at the target location.
11039149	Throws a baled load of seven Model 24 grenades at the target location.
11039150	Throws a baled load of 7 Model 24 grenades at the target location.
11039151	Throws a baled load of seven Model 24 grenades at the target location.
11039152	Right-click on damaged object or select Repair and left-click.
11039153	Right-click on damaged object or select Repair and left-click.
11039154	Provides an accuracy bonus against the target.
11039155	Provides an accuracy bonus against the target.
11039156	Barrage Weapon. Left-click ability, left-click target area.
11039157	Barrage Weapon. Left-click ability, left-click target area.
11039158	Left-click ability, left-click target area. Blocks line of sight.
11039159	Left-click ability, left-click target area. Blocks line of sight.
11039160	Barrage Weapon. Left-click ability, left-click target area.
11039161	Left-click ability, left-click target area. Blocks line of sight.
11039162	Left-click ability, left-click target area. Blocks line of sight.
11039163	Barrage Weapon. Left-click ability, left-click target area.
11039164	Barrage Weapon. Left-click ability, left-click target area.
11039165	Barrage Weapon. Left-click ability, left-click target area.
11039166	Barrage Weapon. Left-click ability, left-click target area.
11039167	Barrage Weapon. Left-click ability, left-click target area.
11039168	Units get a First Strike bonus attacking units while camouflaged, which briefly increases their damage.
11039169	Click and target position, causes infantry to crawl and reduces their range for 5 seconds.
11039170	Plant on likely routes of advance. Mine is triggered by vehicles only.
11039171	Select a Pioneer Squad, left-click ability, left-click target vehicle.
11039172	The SdKfz 250/7 Mortar Half-track with its 8cm mortar can provide vital battlefield support for infantry forces.
11039173	The Pak 43 is immobile but can rotate to fire on its target.
11039174	All armored vehicles use their equipped smoke dischargers to prevent themselves from being seen.
11039175	Smoke blocks line of sight. Use smoke to reposition or cover a retreat.
11039176	Left-click ability, left-click target vehicle.
11039177	Left-click ability, left-click target vehicle.
11039178	Left-click to target. Low damage, but better range than thrown grenade.
11039179	Grenadiers fire a 30mm high-explosive Gewehrsprenggranate rifle grenade.
11039180	Grenadiers fire a 30mm high-explosive Gewehrsprenggranate rifle grenade.
11039181	Effective against infantry and structures.
11039182	Effective against infantry or structures.
11039183	Gr. 39 HEAT round stuns the enemy vehicle crew.
11039184	Gr. 39 HEAT round stuns the enemy vehicle crew.
11039185	Effective against armored vehicles.
11039186	Effective against armored vehicles.
11039187	The gun crew can deliver a quick six-round artillery barrage effective against light targets.
11039188	The gun crew can deliver a quick six-round artillery barrage effective against light targets.
11039189	Fires four massive 203mm rounds, each with twice the explosive power of 152mm artillery.
11039190	Fires four massive 203mm rounds, each with twice the explosive power of 152mm artillery.
11039191	Sixteen 132mm rockets fill the target area with lethal explosions and shrapnel.
11039192	Sixteen 132mm rockets fill the target area with lethal explosions and shrapnel.
11039193	The crew fires single 132mm rockets over a longer period of time.
11039194	The crew fires single 132mm rockets over a longer period of time.
11039195	Barrage Weapon. Left-click ability, left-click target area.
11039196	Barrage Weapon. Left-click ability, left-click target area.
11039197	Left-click ability, left-click target area. Pick high-value target.
11039198	Team #1
11039199	Team #2
11039200	The crew will fire four high-explosive shells, causing extensive damage to the target area.
11039201	The crew will fire eight high-explosive shells, causing extensive damage to the target area.
11039202	Fires a series of artillery shells slowly at the target location.
11039203	Fires a series of artillery shells slowly at the target location.
11039204	Fires a series of artillery shells slowly at the target location.
11039205	The crew's precision gun laying enables a single 152mm artillery shell to be fired directly on target.
11039206	The SU-76M can fire its ZiS-3 76mm gun in an artillery role, delivering a quick barrage of high-explosive shells.
11039207	The SU-76M can fire its ZiS-3 76mm gun in an artillery role, delivering a quick barrage of high-explosive shells.
11039208	A long-duration barrage fires mortar rounds at regular intervals into the target area.
11039209	A long-duration barrage fires mortar rounds at regular intervals into the target area.
11039210	A long-duration barrage fires mortar rounds at regular intervals into the target area.
11039211	A long-duration barrage fires mortar rounds at regular intervals into the target area.
11039212	Three 120mm smoke shells are fired at the target. Can protect your troop maneuvers from enemy sight.
11039213	Three 120mm smoke shells are fired at the target. Can protect your troop maneuvers from enemy sight.
11039214	Three 82mm smoke shells are fired at the target. Can protect your troop maneuvers from enemy sight.
11039215	Three 82mm smoke shells are fired at the target. Can protect your troop maneuvers from enemy sight.
11039216	The 82mm mortar crew will fire four rounds into the target area.
11039217	Six rounds are fired at high angle into the target area. Long travel time for first round.
11039218	Six rounds are fired at high angle into the target area. Long travel time for first round.
11039219	The 82mm mortar crew will fire four rounds into the target area.
11039220	Left-click target area. Affected squads are pinned or forced to retreat.
11039222	Airburst propaganda leaflets make targeted soldiers question the morality of their actions.
11039223	The IL-2 will make a high-speed bombing run, clustering four FAB-50 50kg bombs into the target area.
11039224	Effective against most targets.
11039225	The IL-2 will make a high-speed bombing run, clustering four FAB-50 50kg bombs into the target area.
11039226	Reveal enemy units.
11039227	Available planes will fly a high speed loiter of the targeted area.
11039228	Effective against most targets. Left-click ability, left-click target area.
11039229	The IL-2 will make a high-speed bombing run, clustering four FAB-50 50kg bombs into the target area.
11039230	Effective against most targets. Left-click ability, left-click target area.
11039231	IL-2 Sturmovik will loiter, strafing targets of opportunity with its powerful 23mm cannons.
11039232	Il-2 Sturmovik will loiter, strafing targets of opportunity with its powerful 23mm cannons.
11039233	Effective against most targets.
11039234	Effective against most targets.
11039235	Left-click on target vehicle. Vehicle receives more damage from attacking forces.
11039236	Target an enemy vehicle. IL-2 Plane marks the target vehicle for 60 seconds.
11039237	Deploys an IS-2 heavy tank to the target location
11039238	Upgrade with Flamethrowers.
11039239	Effective vs massed infantry.
11039240	Deploy a Penal Battalion squad to the target position
11039241	Mobilize Penal Battalion Squad
11039242	Mobilize Penal Battalion Squad
11039243	Effective at short range against infantry.
11039244	Soviet troops need bravery and a good throwing arm to deliver this short-range anti-tank grenade.
11039245	Soviet troops need bravery and a good throwing arm to deliver this short-range anti-tank grenade.
11039246	Explosive incendiary burns for a long duration and deals deadly injuries to enemy troops.
11039247	Explosive incendiary burns for a long duration and deals deadly injuries to enemy troops.
11039248	An RGD-33 anti-personnel grenade has good distance and an effective blast pattern.
11039249	An RGD-33 anti-personnel grenade has good distance and an effective blast pattern.
11039250	A big, simple grenade with a powerful concussive force and a large blast radius.
11039251	A big, simple grenade with a powerful concussive force and a large blast radius.
11039252	Left-click ability, left-click target. Smoke lasts for about 30s.
11039253	Left-click ability, left-click target. Smoke lasts for about 30s.
11039254	Left-click ability, left-click target. Smoke lasts for about 12s.
11039255	Left-click ability, left-click target. Smoke lasts for about 12s.
11039256	Soviet tankists can use their own tank as a thirty-ton battering ram, smashing into enemy tanks with the hope of disabling them.
11039257	Soviet tankists can use their own tank as a thirty-ton battering ram, smashing into enemy tanks with the hope of disabling them.
11039258	Right-click on damaged object, or select Repair and left-click.
11039259	Right-click on damaged object, or select Repair and left-click.
11039260	Right-click on damaged object, or select Repair and left-click.
11039261	Left-click ability, left-click target vehicle. Duration: 20s, or until fire is interrupted.
11039262	Left-click ability, left-click target vehicle. Duration: 20s, or until fire is interrupted.
11039263	Provides negative cover to infantry.
11039264	Provides negative cover to infantry.
11039265	Left-click on target squad. Conscripts use the weapons of the target squad.
11039266	Bring a squad up to full strength with Conscript Infantry. Cannot merge with Scout Sniper Squads.
11039267	Left-click on target squad. Conscripts use the weapons of the target squad.
11039268	Bring a squad up to full strength with Conscript Infantry. Cannot merge with Scout Sniper Squads.
11039269	Left-click on target territory point.
11039270	Left-click on target territory point.
11039271	Reveals for approximately 35s.
11039272	Reveals for approximately 35s.
11039273	Boosts combat effectiveness of all infantry and team weapons. Greatly increases the speed of mobile infantry units. Duration 60s. Units are weakened after ability duration.
11039274	Improved durability, combat bonuses, and infantry will move at maximum speed.
11039275	Timed ability, duration 120 seconds. Replaces up to two squads. New squads requisitioned upon losing 6 soldiers.
11039276	Attacks enemy units in allied territories, duration 45 seconds.
11039277	Duration 30s. Replaces up to six medium or heavy vehicles.
11039278	While active, all medium and heavy vehicles that are lost will be replaced by T-34 Medium Tanks.
11039279	Duration 30s. Vehicles appear on the mini-map. Range is approx. double unit sight radius.
11039280	Duration 12s. Improves combat effectiveness. Infantry move at maximum speed.
11039281	Duration: 10 seconds. Infantry move at maximum speed.
11039282	Duration 20s. For every veteran that falls, the accuracy of surrounding squads is increased.
11039283	Duration 20s. For every veteran that falls, the accuracy of surrounding squads is increased.
11039284	Effective at dispersing nearby infantry.
11039285	Effective at dispersing nearby infantry.
11039286	Duration 20s.
11039287	Duration 20s.
11039288	Duration 10s.
11039289	Duration 20s. Enemy infantry appear on the mini-map.
11039290	Duration 20s.
11039291	Duration 15s. Vehicle is immobile and weapons are inactive.
11039292	Duration 15s. Vehicle is immobile and weapons are inactive.
11039293	Duration 10s. Infantry move at maximum speed.
11039294	Duration 10s. Infantry move at maximum speed.
11039295	Duration 30s. Vehicle is immobile and weapons are inactive.
11039296	Duration 30s. Vehicle weapons are inactive.
11039297	Toggle ability. Anti-tank gun moves at a slower speed when toggled on.
11039298	Toggle ability. Increases sight radius, but focuses sight forward.
11039299	Toggle ability. Increases sight radius in front of the vehicle, reducing max speed as well as peripheral vision.
11039300	Toggle ability. Cannot use ability when suppressed or pinned.
11039301	Toggle ability. Cannot use ability when suppressed or pinned.
11039302	Hold fire.
11039303	Order the unit to Hold Fire.
11039304	Toggle ability.
11039305	Toggle ability.
11039306	Toggle ability.
11039307	Crew switch from 45mm main gun to ATO-41 Flame Projector.
11039308	Hold fire until explicitly ordered to attack.
11039309	Hold fire until explicitly ordered to attack.
11039310	Toggle ability. Will hold fire until ordered to attack or hold fire is off.
11039311	Toggle ability. Will hold fire until ordered to attack or hold fire is off.
11039312	Toggle Ability. Increases vehicle sight radius. Disables main gun.
11039313	Toggle ability. Cannot use ability when suppressed or pinned.
11039314	Demonstrating pure ingenuity, Conscripts can repair any damaged structure, vehicle, or bridge.
11039315	The heavy HM-38 120mm mortar squad can be ordered in at the Support Weapon Kampaneya building.
11039316	Partisans are irregular military units who harass invading armies, attacking small groups of forces and destroying targets of opportunity behind the lines.
11039317	Timed. Duration 20s.
11039318	Timed. Duration 30s.
11039319	Crew switches to incendiary armor-piercing ammunition for better armor penetration and damage.
11039320	Crew switches to incendiary armor-piercing ammunition for better armor penetration and damage.
11039321	Fast-moving tanks are harder to hit.
11039322	Fast-moving tanks are harder to hit.
11039323	Duration 20s. Infantry are revealed on the mini-map.
11039324	Duration 20s. Infantry are revealed on the mini-map.
11039325	Lightning War Doctrine
11039326	Name
11039327	Efficiency
11039328	Infantry DMG
11039329	Vehicle DMG
11039330	Lost
11039331	Produced
11039332	Most Damage From
11039333	5 Command Points
11039814	4 Command Points
11039815	Kill the Russian dogs!
11039816	Shoot them down!
11039817	Die you communist bastard!
11039818	Die du Hurensohn! (you son of a bitch!)
11039819	Send these aetheists to hell!
11039820	Send them running to Uncle Joe!
11039821	Time for these schweinehunds (pig dogs) to die!
11039822	Get these dummbatz! (dumb asses)
11039823	They are mine!
11039824	They have no discipline!
11039825	For the Fatherland!
11039826	They fight light cockroaches!
11039827	With me!  Attack!
11039828	Target acquired!  Attack!
11039829	God is with us!
11039830	Take out the tank!
11039831	Kill that drecksack (dirtbag)  tank!
11039832	Russian armor?!  Don't make me laugh!
11039833	Eyes on the target!  Attack!
11039834	Put that tank out of our misery!
11039835	Find cover!
11039836	We have no cover!
11039837	They are murdering us!
11039838	Stand your ground!
11039839	The enemy is attacking!
11039840	Under enemy fire!
11039841	The Russian dogs are shooting back!
11039842	We cannot let them beat us!
11039843	Do not give in!
11039844	The schweinehunds are on the attack!
11039845	Stay low!
11039846	Do not be cowed!
11039847	These Russians can't shoot worth schiess. (shit)
11039848	Show no fear!
11039849	The Reds found their backbone!
11039850	Tank!
11039851	Russian armor!  Find cover!
11039852	Red Army armor!  Run for cover!
11039853	They have tanks!?
11039854	Gottverdammt! (Goddammit!)   Tanks!
11039855	Medic!
11039856	I need a medic!
11039857	I'm hurt!  Help!
11039858	I don't want to die like this…
11039859	Not like this…
11039860	Godless bastards…
11039861	I cannot die here in this pissloch… (piss hole)
11039862	Don't let me die here…
11039863	Lucky goddamn shot…
11039864	Look what these communist dogs did to me…
11039865	My wife, my children…(grunts with pain) they need me.
11039866	Huhrensohn.  (son of a bitch)
11039867	How did those idiots manage to hit me!
11039868	Schnell!  Medic!
11039869	What did do they to me?
11039870	I'm so cold…
11039871	What a  godforsaken hell hole is this…
11039872	Do not leave me here, mein freund (my friend)…
11039873	I do not deserve to die like this.
11039874	Do not let those dogs steal my boots.
11039875	Point your rifle and pull the trigger!
11039876	Stand und shoot!  Stand und shoot!
11039877	Victory will be ours!  Keep firing!
11039878	Do not be afraid!  They dogs die quickly!
11039879	Fire children!  Fire!
11039880	Push children!  Push!
11039881	They're more frightened than you!  Shoot!
11039882	Attack!  The swinehunts are breaking!
11039883	Keep firing!
11039884	Fire at will!  There are many to kill!
11039885	They will not hold the line!
11039886	Look how they cower!
11039887	Kill the Godless bastards!
11039888	Shoot!  They cannot hold!
11039889	We can beat them!  Attack!
11039890	Crack that steel!
11039891	Shatter that tank!
11039892	Stand your ground!
11039893	Kill the panzer!
11039894	Take it off its tracks!
11039895	Don't leave us here with our arsche (ass) hanging out.
11039896	We are totally exposed…
11039897	Get behind something!
11039898	The enemy is on the offensive!
11039899	Scheiss!  They're shooting!
11039900	The communists come!
11039901	The Reds attack!
11039902	These dogs do not give up!
11039903	Under attack!
11039904	As many as we kill, more keep coming!
11039905	Stop the advance!
11039906	Fich dich!  (Fuck you!)
11039907	Hold the line!
11039908	They come again!
11039909	Why won't these schwanzes give up!
11039910	Let them waste their bullets!  They can't hit scheiss!
11039911	Keep your heads down!
11039912	These kackbratze (shit heads) are persistant!
11039913	Stay low until they need to reload!
11039914	Mutterficker! (Motherfucker!)
11039915	Jesus Christos…look what they did to me…
11039916	The bastard shot me…
11039917	Nein, nein, nein, nein, nein…
11039918	I feel numb…
11039919	If this bullet doesn't kill me,  the cold surely will.
11039920	I'm so tired of being so cold…
11039921	To die in such a miserable place…
11039922	What pisser thought this was a good idea.
11039923	Let them keep their verdammte (damn) country…
11039924	We don't even have winter uniforms…
11039925	Gottverdammt…this hurts…
11039926	Need a medic!
11039927	Now I'll never see Munich again…
11039928	I'll never see mein Klaudia…
11039929	To die like this…for what?
11039930	So stupid…
11039931	Something for the pain…
11039932	Fick! (Fuck!)
11039933	(groaning in horrible pain) Verdammte!
11039934	Tell mein liebchen (sweet heart) I love her...
11039935	For the grateful Fatherland and the glorious struggle.
11039936	Honor and blood!
11039937	Medals grow on trees!  Right where they bury heroes!
11039938	Fire!  They are pissing their pants now!
11039939	Sons of Germany!  Attack!
11039940	To battle!  To battle!
11039941	I smell their fear!  Crush them!
11039942	End their struggle!
11039943	Careful now!  Pick your shots!
11039944	Send them running back to their mamas!
11039945	Everyone fire!
11039946	Wall of fire!
11039947	Make these pigs bleed!
11039948	We are crushing them!
11039949	Do not let up!  Fire!
11039950	Crush that tin can!
11039951	Fire on the armor!  Bust it open!
11039952	I want that tank in flames!
11039953	Mach schnell! Pop that tank!
11039954	Take out that tank!
11039955	Run for cover!  'Mach schnell!
11039956	Get out of the line of fire!
11039957	We need cover! They're slaughtering us!
11039958	Those schweinehund are shooting at us!
11039959	The red bastards are attacking!
11039960	The Russians are coming!
11039961	The reds are on the attack!
11039962	These peasants have the gall to attack?!
11039963	Down Olof!  Do you want to lose your head!
11039964	Find cover, men!  That you means you, Deiter!
11039965	Good thing these morons don't know how to shoot!
11039966	They make up for their lack of aim with more bullets!
11039967	They're coming in hard!
11039968	They attack like animals!
11039969	Do not break the line!
11039970	Hit the tank!  Like we trained!
11039971	Stop that tank!
11039972	Russian armor is no match for us!
11039973	Crack that tank!
11039974	Shatter that armor!
11039975	I can't move!
11039976	I'm hit!
11039977	Help me!
11039978	My leg!
11039979	I think it's broken!
11039980	I'm bleeding out!
11039981	Can you see where I'm shot?
11039982	I'm thirsty.
11039983	How long have I been laying here?
11039984	My glasses?  Have you seen my glasses?
11039985	Karl?  Is that you?
11039986	Help me stop the blood!
11039987	I can't find my glasses.
11039988	Bitte, I need a medic.
11039989	Why are you ignoring me?
11039990	Can't you see I'm hurt?
11039991	Help me, for god's sake…
11039992	So thirsty.
11039993	Water?  Bitte…
11039994	Why will no one help me?
11039995	Choose your targets!  Take them out!
11039996	Push them into the open!  Shoot!
11039997	Klaus!  Aim carefully!
11039998	Kurt!  Do not stop firing!
11039999	We are done when they are dead!
11040000	They will retreat or die!
11040001	When it clicks like that, it's time to reload!
11040002	Watch the left!
11040003	Here we go!  Follow me!
11040004	Fight for your brothers!
11040005	Watch your ammo!
11040006	Every man has fear!  Fight and keep each other alive!
11040007	Careful, don't bunch up!
11040008	Cut them down!
11040009	Do not stop!  Attack!
11040010	Crush that Ivan tank!
11040011	Smash that Red Armor!
11040012	Stop that armor in its tracks!
11040013	Take out the verdammte tank!
11040014	Tank!   Who has a panzerfaust!?
11040015	We're too exposed!
11040016	Friedrich! Find some cover!
11040017	Get behind something!
11040018	Under heavy attack!
11040019	Get your heads down!
11040020	Taking fire!
11040021	Ammo! I need ammo!
11040022	Who has a grenade!?
11040023	Hold your ground!
11040024	Find cover and pick your targets!
11040025	Get off the ground and fire your rifle!
11040026	Infantry, take them out!
11040027	Find cover!  FIND COVER!
11040028	Heavy contact!
11040029	They're charging us!
11040030	Ivan tank!
11040031	Quickly, we must- SCHEISSE!
11040032	Tank!  Get behind something heavy!
11040033	Enemy tanks on the move!
11040034	Run! Their tanks are coming!
11040035	Don't bother with a medic…
11040036	I'm too far gone…
11040037	They will have to amputate…
11040038	I just need morphine…enough to finish me…
11040039	Bitte, bitte…
11040040	Morphine, bitte…or a bullet…
11040041	Put me out of my misery.
11040042	Do not to try to save me…
11040043	There is no saving this…
11040044	Communist bastards...
11040045	I'm no good to anyone now…
11040046	Find my arm, please… find it...
11040047	Shoot me!  Please!  Stop this torture!
11040048	One bullet and the pain will stop.
11040049	I'd commit suicide, but I don't want to go to hell.
11040050	Friedrich… help me
11040051	Why…why…
11040052	Why couldn't they just kill me?
11040053	This is how I die?  Like this?
11040054	Medic. MEDIC!!
11040055	Kill Fritz!
11040056	Shoot the fascists!
11040057	Stop the fascist oppressors!
11040058	Dirty Svoloch!
11040059	Die you Nazi bastard!
11040060	For the Soviet people!
11040061	Dat' pizdy! (Kick ass!)
11040062	Kill the filthy dogs!
11040063	Exterminate the vermin!
11040064	For the Rodina!
11040065	Their blood will feed our soil!
11040066	Murder the beasts!
11040067	Kill the capitalist pigs!
11040068	Show the master race who the real master is!
11040069	All power to the Soviets!
11040070	Even their tanks cannot stop us!
11040071	Armor is no match for the power of people!
11040072	Kill the Capitalist war machine!
11040073	Stop the tank in its tracks!
11040074	Crack it like a nut and roast what's inside!
11040075	Exposed and under fire!
11040076	We need cover! They're killing us!
11040077	Find cover or die!
11040078	If we die, we die for the revolution!
11040079	Not one step back!
11040080	They shot Vassily!
11040081	They want us dead!
11040082	Stay strong, comrades!
11040083	The facscists attack!
11040084	They can't kill all the Soviet people!
11040085	We die for the Rodina!
11040086	Let them waste their bullets!
11040087	Under fire!
11040088	Keep your heads down!
11040089	Their bullets will not find me!
11040090	Incoming tanks!  Find cover, comrades!
11040091	The cowards come in tanks!
11040092	Their tanks are no match for the power of proletariat!
11040093	Not even their tanks will save them!
11040094	We will turn that into scrap!
11040095	Medic!
11040096	I'm dying here…
11040097	I'm hurt!  HURT!
11040098	Oh, my God…oh my God…
11040099	My leg…where's my fucking leg…
11040100	Someone help me!
11040101	Doctor!
11040102	It hurts…ohhh…
11040103	I need morpine!   The pain…
11040104	It feels like it's there, but it's not.
11040105	I need to stop the bleeding…
11040106	(tearful) I can't feel my leg...
11040107	Those fucking Fascist pigs…
11040108	I need a medic!
11040109	Look what they've done to me…
11040110	Help me up!  Don't leave me here!
11040111	Blood…so much blood!
11040112	I don't want to die here…not here.
11040113	Wait, wait, wait…find me a medic!
11040114	Maybe now I'm out of this fucking war…
11040115	Send Hans to hell!
11040116	Fight, Comrades!
11040117	Put the Fascisti out of their misery!
11040118	Bury them!
11040119	For Stalin!
11040120	Glory to the revolution!
11040121	Kill the enemies of the people!
11040122	Not one more step on Soviet soil!
11040123	Kill the capitalists!
11040124	Your destruction is inevitable!
11040125	Workers unite!
11040126	Cut down our enemies!
11040127	Show no mercy!
11040128	Obliterate the enemy!
11040129	Kill them without pity!
11040130	Take these tanks for the people!
11040131	Tanks can be killed just like their drivers.
11040132	Crush their armor!
11040133	Do not let them advance!
11040134	Destroy the Fascisti tank!
11040135	This is crazy!  We need cover!
11040136	We are sitting ducks!
11040137	We cannot win like this!
11040138	Fascist doblo yebs! (dick heads)
11040139	Kill us and more will follow!
11040140	You cannot kill the revolution with bullets!
11040141	Hans wants us all dead!
11040142	Fascists on the attack!
11040143	You can break our bodies but not our resolve!
11040144	We eat Fascist bullets for breakfast!
11040145	Do not lose faith!
11040146	They come to kill us all!
11040147	Ebat-kopat! (Oh, shit!)
11040148	Long live the Red Army!
11040149	No retreat!
11040150	Not even their armor can crush our spirit!
11040151	Tanks!
11040152	Enemy armor!
11040153	Now we have tanks?!
11040154	Enemy tanks on the move!
11040155	Don't leave me like this!
11040156	I feel so cold…
11040157	Is there a medic!?
11040158	I'm bleeding out!
11040159	Please, PLEASE! Find a medic for me!
11040160	This is bad…very bad…
11040161	This is how it ends?  Here?  Like this?
11040162	I'm afraid…comrade…please…
11040163	Fucking murdering fascist pigs!
11040164	I can't move, but I can still shoot!  Give me a gun!
11040165	They will pay for what they did to me!
11040166	Do you think I'm going to lose my leg?
11040167	I didn't wake up today thinking it would be my last!
11040168	I need medical attention!
11040169	Where's the medic?  Where the fuck is he!?
11040170	Did the medic get shot too?
11040171	I'm hit!  Help me!  Comrades!
11040172	Don't let me die in the mud like this…
11040173	Sukin Syn!
11040174	At least my balls are still intact…
11040175	Take the fight to the fascists!
11040176	Send them running back to Bavaria!
11040177	Kill them all!
11040178	Shoot these Aryan bastards!
11040179	Punish them for what they have done!
11040180	Kill each and every one!
11040181	Take no prisoners! We can't afford the food!
11040182	A bullet for every Nazi bastard!
11040183	For the motherland!
11040184	They came for a fight!  Let's give them one!
11040185	They will die here!  And their Reich will die with them!
11040186	Death to fascism!
11040187	Kill the German beast!
11040188	Death to the invaders!
11040189	Every bullet means an enemy dead!
11040190	Don't let them hide in their tanks!
11040191	They're armor will not save them!
11040192	Turn those tanks into tombs!
11040193	Come Comrades!   There is nothing to fear!
11040194	Fascist tanks cannot stop the Red Army!
11040195	We need to find cover, brothers!
11040196	Kill me and another will come!
11040197	There's no turning back now!
11040198	There is no force which can enslave us!
11040199	Look how they try to kill us!
11040200	Don't lose faith in the power of the people!
11040201	We will never bow to the fascist opressors!
11040202	Hold your positions!  Do not show fear!
11040203	Our forces our uncountable!
11040204	You will never defeat the Rodina!
11040205	Keep shooting, you fascists bastards!   You can't hit shit!
11040206	Three of yours will die for every one of ours!
11040207	We are not the French!  We will not fold!
11040208	These fascists have some fight in them!
11040209	Do not bow to these mudacks!
11040210	Now the svoloch's send their tanks!
11040211	We have faced worse than this!
11040212	Fascist armor on the attack!   Not one step back!
11040213	German tanks advancing!
11040214	Tanks!  Find cover!
11040215	Shoot me!  Please!  Stop this agony!
11040216	I do not want to live without my legs.
11040217	This war is over for me…
11040218	Send the medic to someone else.  I do not want to live like this!
11040219	Help me, please!  I can't stand the pain!
11040220	I'm dying!
11040221	Now I will never see Berlin burn!
11040222	I cannot bear this…
11040223	Look what those beasts did to me!
11040224	I need morphine!  Enough to kill me!
11040225	Comrade, please.  End this misery.
11040226	No, no, no, do not move me…
11040227	I'm beyond saving…
11040228	Sweet oblivion.  That's all I ask for.
11040229	Put me out of my pain.  Somebody…
11040230	This fucking war…
11040231	This proves there is no God…
11040232	Are all my friends dead as well?
11040233	Why won't someone help me?
11040234	You wouldn't let a dog suffer this way…
11040235	Time for them to die!
11040236	You will all die here!  Just like Napoleon's army!
11040237	Send the fascists to their graves!
11040238	Drive out the invaders!
11040239	Fight to the death!
11040240	Push the fascists back!
11040241	Make every bullet count!
11040242	Do not leave any alive!
11040243	Fight to avenge the blood of our brothers!
11040244	Send them running!
11040245	Kill the murderers!
11040246	Aim for the gray!
11040247	Use every last bullet!
11040248	Blood for blood!
11040249	Death for death!
11040250	Show them what we think of their tanks!
11040251	Firing on enemy armor!
11040252	Take out the tank!
11040253	Turn it into junk!
11040254	Do not let the armor through!
11040255	Better to die as a hero than live as coward!
11040256	Defend the motherland to the end!
11040257	Do not let the fascists advance!
11040258	We will fight to our last drop of blood!
11040259	You will never kill us all!
11040260	We will tell our grandchildren of this day.
11040261	The enemy is attacking!
11040262	We are born as one and will die as one!
11040263	Stay low, my brothers!
11040264	Comrades!  Keep your heads down!
11040265	Stand your ground!
11040266	For Stalin!
11040267	We fight for our brothers!
11040268	We will have our revenge.
11040269	Do not despair!
11040270	They are throwing everything they have at us!
11040271	Enemy armor!  Grab some cover!
11040272	Ebat'-kopat'! (Oh, Shit!) Tanks!
11040273	Where did those tanks come from?
11040274	Tanks!  Get behind something, brothers!
11040275	Medic!  Over here!
11040276	I can't move my legs…
11040277	Help my wounded brothers.  I can wait.
11040278	I just need something for the pain…
11040279	I'm shot..
11040280	Bastards shot me in the back…
11040281	I can't find my gun…
11040282	I can't move, but I can still shoot!  Give me a damn gun!
11040283	Why can't I feel my legs?
11040284	Fascists pigs will pay for this…
11040285	I will take some of those svoloch's with me.
11040286	So much blood…
11040287	I need some help here…
11040288	I am broken.
11040289	Someone!
11040290	Don't let me die without a gun in my hand!
11040291	I am hurt but, I can hold on.
11040292	Others are hurt worse.
11040293	Why am I so cold?
11040294	Help the others first.
11040295	We have our orders. My squad will search the area for German maps and documents.
11040296	Your task is to find and eliminate the enemy snipers. Clear us a safe path back to headquarters, comrade.
11040297	Manpower Rate
11040298	Munitions Rate
11040299	Fuel Rate
11040300	Possible Enemy Approach
11040301	Storm Doctrine
11040302	Spearhead Doctrine
11040303	Joint Operations Doctrine
11040304	Fortified Armor Doctrine
11040305	5 Command Points
11040306	5 Command Points
11040307	12 Command Points
11040308	11 Command Points
11040309	Most Valuable Unit
11040310	Damage Dealt: %1dd%
11040311	Life Duration: %1ld%
11040312	Damage Taken: %1dt%
11040313	Number of Kills: %1nk%
11040314	Number of Deaths: %1nd%
11040315	Terror Tactics
11040316	Armored Assault Tactics
11040317	Terror – to cause fear. Short-range Shock Troops, flamethrower-equipped KV-8 tanks, 152mm heavy artillery, morale-sapping propaganda, and 50kg bombs delivered by the IL-2; scared yet?
11040318	Heavy and mobile armored warfare; mix the power of the IS-2 Heavy Tank with the mobility of the T-34/85 for armored versatility. Air power can destroy enemy forces identified arriving on the battlefield.
11040319	Support armored operations; Guards Troops and camouflaged anti-tank guns can screen the flanks of armored columns while IL-2 ground attack aircraft and heavy assault guns destroy fortifications or enemy Pak concentrations.
11040320	Mechanized Support Tactics
11040321	Build strategies around your core conscript soldiers; more effectively trained and heavily armed conscripts are resilient under MG fire, can repair supporting armor, and will have their losses in combat replaced.
11040322	Conscripts Support Tactics
11040323	Anti-Infantry Tactics
11040324	Kill or drive off your enemy’s vital infantry forces; shock troops provide short-range attack power while artillery and the fearsome flamethrower equipped KV-8 are terribly effective against infantry.
11040325	Exterminator
11040326	Meat Shield
11040327	Core Combatant
11040328	Number Produced: %1np%
11040329	Incendiary Artillery Barrage
11040330	Incendiary Artillery Barrage
11040331	Ania, there are dead partisans all around this path.
11040332	Seems like they were trying to escape.
11040333	Let's follow this path.  It must lead to the prison.
11040334	Fire Artillery
11040335	Heavy Artillery
11040336	Heavy Artillery
11040337	Dig In cannot be used while on ice.
11040338	
11040339	35th Infantry Division
11040340	Shoot them.
11040341	Kill them all.
11040342	Send Hans to hell!
11040343	Take your revenge.
11040344	Kill them all!
11040345	Shoot them down!
11040346	Kill the pigs.
11040347	Open fire.
11040348	Hit them hard!
11040349	Open fire!
11040350	Weapons ready.
11040351	Fire at will.
11040352	Throw a smoke grenade.
11040353	Set up some sniper cover.
11040354	Place the demolitions…
11040355	Plant the charges!
11040356	Fire if necessary.
11040357	Toss a smoke grenade.
11040358	Fire if you have to.
11040359	Let's hide behind a smoke grenade.
11040360	Throw a smoke grenade!
11040361	Run!
11040362	Send up a flare.
11040363	Launch a flare.
11040364	Hold your fire.
11040365	Light up the area with a flare.
11040366	Put up a flare.  Let's see what we have here.
11040367	Set the charges.
11040368	Snipers, make a blind.
11040369	Snipers,  get into cover.
11040370	Plant the charges.
11040371	Move!  Quickly!
11040372	Run.
11040373	Quickly.  Move.
11040374	Toss a smoke grenade!
11040375	Lob a smoke grenade!
11040376	Set the charges!
11040377	Safeties on.
11040378	Do not fire…
11040379	Rig the charges!
11040380	Dig In cannot be used while in water.
11040381	It is probably linked to an antenna somewhere in the forest.
11040382	If we can disable it, we'll have fewer enemy reinforcements to contend with.
11040383	Beware! They've mined the area!
11040384	Clear out! There's a bomb!
11040385	Commanders-
11040386	The Soviets are trying to retake Rostov.
11040387	It is up to you to stop them.
11040388	Both armies are prepared to commit heavy resources to the fight.
11040389	If the enemy controls more of the map than you do, high command will make additional assets available to you.
11040390	Be warned: The enemy is likely to employ the same tactic, so expect fierce counter-attacks after taking an enemy point.
11040391	Rapid capture tactics are now active, Commander.
11040392	More soldiers are now at your disposal, Commander.
11040393	Additional resources are now at your disposal.
11040394	Troops production has been accelerated, Commander.
11040395	Soviet troops are massing in response.
11040396	The Bolsheviks are trying to make a stand in the city of Smolensk.
11040397	But they have been unable to defend their flanks and we almost have them encircled.
11040398	You are to link up with your ally to cut them off completely.
11040399	Two key points guard the road into Smolensk.
11040400	You must take them from the Soviets.
11040401	Be warned: The Soviets have a series of artillery batteries on the nearby ridge.
11040402	Well done.
11040403	Now, we must tighten the noose by securing the approaches on either side of the ridge.
11040404	The Red Army has established field command there --
11040405	Destroy those structures.
11040406	Excellent.
11040407	The Soviets are now trapped in Smolensk.
11040408	We can expect the Red Army to attempt to break out along either of the routes we've closed off.
11040409	Prepare your forces to thwart any escape.
11040410	A Soviet mechanized convoy is approaching.
11040411	We cannot allow them to escape Smolensk.
11040412	Destroy that armor!
11040413	Well done. You are both up for commendation.
11040414	Unacceptable! The Soviets have escaped with their tanks!
11040415	The fascist invasion is upon us, Comrades.
11040416	It is our duty to hold the Germans back.
11040417	There are four strategic locations nearby.
11040418	If we cannot hold these, we will be unable to stop the fascists.
11040419	You are to hold the area for four days and nights.
11040420	Expect reinforcements at the dawn of each new day.
11040421	Well done, Comrades.
11040422	Reinforcements await your orders to deploy.
11040423	A new day dawns, Comrades.
11040424	Reinforcements are waiting to deploy.
11040425	Daybreak is here, Comrades.
11040426	Summon your final reinforcements and hold through another day and night.
11040427	We hold too few strategic points, Comrade commander.
11040428	We will not hold long at this rate.
11040429	We must retake some ground or all is lost!
11040430	Well done, Comrades!
11040431	You have shown the fascists the cost of invading the Motherland.
11040432	Withdraw! The fascists have overrun you!
11040433	Comrades, the hour is dire.
11040434	The fascists are mere kilometers from Moscow itself.
11040435	But they have underestimated the resolve of the Soviet People --
11040436	And the fierceness of the winter.
11040437	Waves of bitter cold and blowing snow are battering both armies.
11040438	When the blizzard is active, take care to keep troops under cover or by campfires lest they freeze to death.
11040439	Your Combat Engineers can build additional campfires to keep your troops warm.
11040440	Note that air support is impossible during Blizzard conditions.
11040441	We must win this battle if the capital is to stand.
11040442	The weather is worsening again.
11040443	Blyat! The cold is back.
11040444	Get someplace warm before we all freeze to death.
11040445	The wind is picking up again.
11040446	General Winter is back, Comrades. Find shelter.
11040447	The weather is taking a turn for the worse.
11040448	The Blizzard is lifting.
11040449	The weather is clearing.
11040450	Ah, the cold front has lifted.
11040451	The cold is lessening at last.
11040452	Clearer weather - for now.
11040453	The weather has lifted, Comarades.
11040454	Best take advantage of it.
11040456	Command Point Earned!
11040457	Vehicle Stats
11040458	Infantry Stats
11040459	%1ABILITY% Now Unlocked!
11040460	Blyat! Ambush!
11040461	The bastards never had a chance!
11040462	Blyat!  Those German tanks have this approach covered.
11040463	If we're going to get past them we'll need to get a Tankoviy Battalion Command set up.
11040464	Then we can build an SU-85 to take the kraut armor out.
11040465	13th Guards Rifle Division
11040466	71st Infantry Division
11040467	8th Guards Army
11040468	Festung Posen Garrison
11040469	69th Army Rifle Division
11040470	327th Rifle Division
11040471	502nd Heavy Panzer Battalion
11040472	3rd Shock Army
11040473	Remnants of Berlin Defense Forces
11040474	More Shock Troops are available for deployment, comrade!
11040475	We have the pak 40!
11040476	Good, there's a flanking position through the ruins - get it over there!
11040477	Another HMG
11040478	We need to blind it before we can attempt a flank.  Use a smoke grenade.
11040479	Help! This is Corporal Aleks; we are requesting support!
11040480	We are pinned in an apartment building one kilometer north of the docks.
11040481	We have civilians, the Germans are all around us - please help!
11040482	Commander Selection Available!
11040483	Gr. 39 HEAT round stuns the enemy vehicle crew.
11040484	Gr. 39 HEAT round stuns the enemy vehicle crew.
11040485	Gr. 39 HEAT round stuns the enemy vehicle crew.
11040486	Gr. 39 HEAT round stuns the enemy vehicle crew.
11040487	Gr. 39 HEAT round stuns the enemy vehicle crew.
11040488	Effective against armored vehicles.
11040489	Effective against armored vehicles.
11040490	Effective against armored vehicles.
11040491	Effective against armored vehicles.
11040492	Effective against armored vehicles.
11040493	Loads and fires a Gr. 39 high-explosive anti-tank round that immediately stuns the enemy vehicle crew.
11040494	Loads and fires a Gr. 39 high-explosive anti-tank round that immediately stuns the enemy vehicle crew.
11040495	Loads and fires a Gr. 39 high-explosive anti-tank round that immediately stuns the enemy vehicle crew.
11040496	Loads and fires a Gr. 39 high-explosive anti-tank round that immediately stuns the enemy vehicle crew.
11040497	Loads and fires a Gr. 39 high-explosive anti-tank round that immediately stuns the enemy vehicle crew.
11040498	Target Weak Point
11040499	Target Weak Point
11040500	Target Weak Point
11040501	Target Weak Point
11040502	Target Weak Point
11040503	Veteran
11040504	Veteran
11040505	Veteran
11040506	Veteran
11040507	Veteran
11040508	Commanders unlock at 1 CP!
11040510	Top Cover
11040511	Suppressed squads are ineffective - move them into cover
11040512	Additional Shock Troops Deployed
11040513	Mobilize Shock Troops now available!
11040514	HMG fire pins units, rendering them useless
11040515	Incoming Artillery!
11040516	Capture the Anti-Tank Gun
11040517	Obtain Pak40
11040518	RIGHT-CLICK the sandbags to VAULT
11040519	Capture Pak40
11040520	Destroy Panzer IV
11040521	Move to Flank the Panzer
11040522	Stalingrad Rail Station
11040523	Clear the Railstation
11040524	Railstation Captured
11040525	Rescue the trapped civilians
11040526	Civilians rescued
11040527	Civilians lost
11040528	Defending soldiers left:
11040529	Defeat soldiers around the building
11040530	Capture a territory to increase your amount of munition available
11040531	Fires eight 75mm smoke mortars into the target area.
11040532	Left-click ability, left-click target area. Blocks line of sight.
11040533	Artillery Smoke Barrage
11040534	Follow the truck. It must be going towards the informant's camp.
11040535	Effective against infantry.
11040536	Barrage Weapon. Effective against infantry.
11040537	Areas of the map can be bombarded with incendiary rounds to burn infantry and deny access.
11040538	Areas of the map can be bombarded with incendiary rounds to burn infantry and deny access.
11040539	The informant told me there are some Polish prisoners in a camp nearby.
11040540	We can't leave our own people behind. Let's go!
11040541	Camouflage
11040542	Camouflage
11040543	KwK 30 2cm Autocannon
11040544	Increases effectiveness against infantry and light vehicles.
11040545	The KwK 2cm cannon gives the 222 increased firepower against infantry and penetration against light vehicles.
11040546	Mortar Team Upgrade
11041144	Keep off the main road as much as possible. We don't want the enemy seeing us and calling for reinforcements.
11041145	Alright Ania,but if we see some Opel drive by...lets shoot the driver to rid ourselves of any potential reinforcements
11041146	Defensive Mine Field
11041147	Defensive Wire Field
11041427	Lev Abramovich Isakovich...
11041428	Blyad sookin syn!
11041429	I come all the way from Moscow to this remote piss hole and this is how you greet your old commanding officer?
11041430	What do you want from me, Colonel?
11041431	I wanted to show you something.
11041432	Recognize this?
11041433	I’ve held it for many years.  All the years you’ve been here.
11041434	What you wrote on these pages could condemn a man several times over. But before that happens, comrade, first I need to know the truth.
11041435	The truth?
11041437	Keep moving, men!  Move!!
11041438	Lieutenant, I have no weapon!
11041439	So find one!  Go!  Forward!  For the Motherland!
11041441	By orders of Comrade Stalin... All who retreat are traitors to the motherland!
11041442	Turn back and fight damn you!
11041443	FIRE!
11041444	They were warned... Now... ATTACK!
11041450	Hold up, men.  Careful!
11041451	Kapitulira, Kapitulira... Bitte... bitte. Gnardzeigen, bitte!
11041453	Yes.  Stalingrad.  I remember those Germans tried to surrender and...
11041454	We won a glorious victory that day...
11041455	Glorious?
11041456	Apparently, you see it differently.
11041457	Tell me, comrade, when did you begin to lose faith in the cause?  When we first met, you were a true believer.
11041458	In my men.  I always believed in them.
11041461	'I am Colonel Churkin. I have assumed command.
11041470	I can still see their faces as they stood there, stunned.
11041471	We sacrificed a few to save a city.
11041472	You showed great courage that day, comrade.
11041473	Abandoning my men showed great courage?
11041474	Yes!  We were victorious!  We faced an enemy that seemed unstoppable.  We did what was necessary to keep the Germans from taking Moscow.
11041475	You had proved you were ready for the difficult challenge we faced at Mtsensk
11041476	What was asked of our men at Mtsensk approached the impossible
11041480	Our victory that day halted the advance of the fascist oppressors. We stopped them.  Delayed them.  Which forced them to face the brutal winter to come.
11041481	But at what cost?  You were always willing to sacrifice so many brave men.  Were their lives really so cheap?
11041482	I did not have the luxury to agonize over every soldier I sent to die.  They understood what was at stake and their bravery bought us the time we needed to do what was necessary.
11041489	Every hard-fought battle was necessary to teach a lesson, Comrade.  To show us that we could defeat the Germans.
11041490	And this drove our troops to fight with great determination in Stalingrad.
11041491	What drove us in Stalingrad was order 227. Our soldiers had no choice.  It was fight or die!
11041492	There is no retreat!  Not one step back! By order 227, anyone who retreats will be shot on the spot! Executed as a coward and a traitor!
11041494	What makes him think we would want to retreat?
11041495	So are we still shooting at Germans? Or just each other?
11041496	Perhaps the enemy should save their bullets and just let us shoot each other.
11041500	But really, comrades, there is no other option.  The only way we’re going to survive this day is to advance.
11041501	We understand Lieutenant Comrade.  We are with you to the end!
11041502	Like we have a choice.
11041505	It was in Stalingrad when I realized you were losing control of your command.
11041506	Why?  Because I didn’t send all my men to die?  Because I fought by their side?
11041507	You had your orders!  We all did!
11041508	My men trusted me!
11041509	You were never with us! Admit it!
11041510	A good officer follows orders!  Without question!
11041531	Why should they have died? They only tried to save me.
11041532	Their orders weren't to rescue you, but to defeat the enemy.  An army without discipline is nothing but a mob.
11041533	I knew you could inspire men with your words, but did you understand the hard choices that needed to be made?  The sacrifices?
11041534	I had a lot of time to think about those men and what they did for me. And the price they paid for their bravery.
11041538	Cheer up, my friend.  Why so down in the mouth?  You're alive!  We must celebrate that and drink to the memories of our comrades who cannot!
11041539	How can I celebrate after what I have seen?
11041540	So drink to forget... It works for me.
11041541	Yes, but every night when I close my eyes, I’m back in Stalingrad.
11041542	At least in Stalingrad, you still had food.  Leningrad was completely cut off.  The Germans starved the city for over year. Do you know what that kind of suffering does to people?  It turns them into animals who will do anything to survive.  Anything. But survive we did.
11041549	It was Pozharsky and his stories that started me on my path as a writer.
11041550	You wanted me to inspire the troops with my words. But apart from the bravery of our soldiers, I found nothing inspiring about what I saw.
11041555	It was remarkable.  In less than three months, we reclaimed what the Germans had held for three years.
11041556	Yes, but even in the wake of such a victory, somehow it was necessary to march the German prisoners through the streets of Moscow. How petty.
11041557	The more the war turned in our favor, the worse things became.
11041558	Majdenek.
11041567	I thought it might do you good to see how a real Soviet soldier gets things done.
11041578	There, my Polish friend.  All that you bargained for, and more besides. The Red Army knows how to take care of its friends
11041580	What in the name of God have you DONE, Pozharsky?
11041585	Cutting it a little close, Lieutenant?
11041586	Majdanek, partisans... murder!?
11041587	This is what you want to send?!
11041588	Yes. The people need to hear this
11041589	They need your words to inspire them, not fill them with despair.
11041590	Don’t you see how dangerous this is to the war effort?
11041591	What is dangerous is pretending none of it happened.
11041592	Those words will NOT leave this room.
11041593	You cannot hide the truth forever!
11041594	You are not thinking straight. A change of perspective will do you good.  Report to Colonel Saitov in the 8th Guards.
11041595	You're assigning me to a penal battalion? This is a death sentence...
11041596	Go tell their story Lieutenant!
11041597	While you still can.
11041600	The Strafniki fought and died bravely.  Most were good men, and did not deserve the treatment they received. This was a cold truth I found on both sides of the battlefield.
11041603	Cease fire! Cease fire!
11041604	We might as well call the fascists and tell them we're here!
11041605	We can't keep chasing them through the woods.  We need to change our tactics...
11041607	They died in the thousands just to have a chance to surrender to the Americans.
11041614	Berlin - the last stronghold of those fascists who still had the will to fight.
11041615	It had been four brutal years. A  long and bloody road.  But this was their homeland and we knew they would fight to the end.  Final victory would not come easily.
11041621	I remember thinking our victory would bring some closure or somehow
11041622	justify the sacrifices made. That there would be some sense of vindication that what we'd done was for a greater good. But this was so far from where we started.
11041623	I tried to live with what I had seen. But every night my mind raced.  I couldn’t sleep.  Not for a year. I knew what I had to do. To honor those men, those soldiers, the truth had to be told.
11041625	So I tried to defect...
11041627	When I saw how you had betrayed us, I personally signed the orders to send you to the Gulag.
11041628	I once read that in war, the first casualty is truth.
11041629	What is inside that book is nothing but truth, Comrade. All the men who fought so hard, all of their heroism... It’s in those pages. Our victory only brought a different tyranny.
11041630	I made my peace long ago with the truth.
11041631	If that means my death, let them do what they must.
11041633	We all reap what we sow, comrade.
11041641	Comrade Isakovich, when they sent me your book after your arrest, I must admit I never read it. Until the day I learned that I was not to survive Comrade Stalin’s next purge.
11041643	That is why I came to talk to you.
11041645	I’ve devoted my life to the motherland and now I know I have one last duty left to perform.
11041646	I've earned a bullet... The least I deserve is to choose which bullet. So I'll take yours - the stories of our brave soldiers need to be told.
11041777	The time has come to push the fascists out of Stalingrad Comrades!
11041778	Lieutenant Isakovich, you will lead the assault.
11041779	Charge from the docks to the square.  Once it's clear, we can bring in support to help crush the German armor that is sure to be waiting.
11041780	The fascists are well dug in, but their persistence is no match for Soviet zeal and our overwhelming numbers!
11041781	Do not be discouraged by a few losses. Kill these fascists and show no mercy!
11041782	Comrade Lieutenant Isakovich, while our men continue to load the train, your unit will be tasked with evacuating and destroying any remaining military assets.
11041783	First, hold the enemy at the front line while our supply trucks are evacuated. Once they depart, lure the fascists into town where our engineers have planted explosives.
11041784	Destroy anything that might be of use to the Germans and then fall back to the rail yard, where you must protect the train until it departs.
11041785	When the train leaves, evacuate to the rally point across the bridge.
11041786	Are you prepared to execute your orders Lieutenant Isakovich?
11041787	For the Rodina!  The motherland!
11041788	German infantry approaches the ridge in great numbers.
11041789	Although our weapon support is limited, we must hold these three positions.
11041790	More Maxim HMGs will arrive soon, but for now you must rely on conscripts and good cover.
11041791	When an opportunity presents itself, we will push forward and secure the roads into Mtsensk.
11041792	Comrades, I think we can all agree- we are freezing our balls off out here. But then...so are the fascists! We will take advantage of this weather, and drive the Germans out of the area around Moscow.
11041793	They've pulled back to defensive positions somewhere around here.
11041794	Scouts are moving into position here. You will rendezvous with them and provide demolition support.
11041795	We have limited forces comrades. Stay warm and stay alive!
11041796	Comrades- the motherland must be reclaimed!  We have nowhere to go but forward to victory!
11041797	We will hold the area near the factory and then push through the city to the German position.  We'll need to be careful of flank attacks
11041798	Be ready to stage a counter-attack when the opportunity arises.
11041799	Fascist prisoners have informed us that the Germans will be moving armored divisions forward for attack.  I'll try to find you more support when that time comes.
11041800	Stalingrad is ripe for the taking, Comrade Captain, but we need intelligence on the movements of nearby German divisions.
11041801	They must have had a forward headquarters in this region, but German snipers have us boxed in, most likely to delay our advance while their Panzer divisions prepare a counter-attack.
11041802	You will clear the area of snipers, then search for any intelligence. We have a limited window before they muster another attack.
11041803	Yes, Comrade Colonel!
11041804	Comrades, we’re the first men across the river in more than a year!
11041805	But now we must capture the German headquarters in the town of Shlisselburg.
11041806	Once captured, we must not lose the HQ as we turn to flush out those German dogs. If we push our luck, we might even link up with our allies to the east.
11041807	Armor support is on its way. Use these troops to demolish enemy garrisons and destroy Panzers.
11041808	Good work neutralizing the Tiger Tanks, comrades. Now we have an opportunity we must take advantage of.
11041809	Command wants us to capture that beast of a tank and take it back to HQ, to study it and prove it’s not invincible.
11041810	The enemy isn’t going to like this and they’ve taken positions in the village. I’m sure they’ll try to recapture, or even destroy, our prize tank.
11041811	Command has reinforcements en route, so for now we’ll capture and repair the Tiger, and then extract it back to base.
11041812	We must not let this opportunity slip through our fingers, Comrades! This Tiger will be ours!
11041813	This day keeps getting worse.
11041814	This is going to be damn near impossible without recon support. We’re blind to those Stuka’s and cut off from central command! We’re sitting ducks unless we push forward.
11041815	If want to risk it, we can try to use a local tower to get back our communications.
11041816	But either way, we still need to push through the German defenses protecting the city, which are somewhere around here… and here.
11041817	Once we’re in the city, we need to eliminate the two German strongholds. There’s no turning back now, comrades!
11041818	Lublin is the last German stronghold between us and the Vistula River. Once we take Lublin, we have a clear path to Warsaw.
11041819	Our primary objective is the fascist headquarters here, at Lublin Castle. Partisans also report that Soviet soldiers are imprisoned inside of it.
11041820	Of course, it won’t be as easy as rolling up to the castle. Enemy troops are deployed throughout the city. Expect infantry and team weapons in the urban center here, heavy armor in the fields here, and artillery to the northeast.
11041821	Once we’ve secured the outskirts, you’ll have access to ISU-152 assault guns. Use them to breach the castle gate and free our comrades from the Fascisti prison.
11041822	The informant is in this camp.
11041823	My men have discovered German officers at positions here, here, and here. We need to take them out before we can move the informant. Be careful not to let any officers get away, or else we’ll have to abort the mission.
11041824	While the Germans are distracted, a few of us will move into the camp and grab the informant.
11041825	Once we have the informant, we will disengage and meet up with Pozharsky and his men.
11041826	Comrades, the rest of the Red Army is moving on to the Oder River, and Germany.
11041827	We have the privilege of clearing the fascist vermin from the city, but they have burrowed deep.
11041828	We have to breach the outer redoubts, and then fight our way through the city and on to the fortress.  However, we cannot risk bringing armor into range until we've eliminated the anti-tank weapons on the walls.
11041829	We will have some air support providing reconnaissance while we punch through the wall. We'll then exploit the breach with armor and infantry.
11041830	Once we're inside the outer defenses, we will push through the city securing the outposts in the square and at the town hall.
11041831	Then finally we will corner the rats at the citadel.
11041832	What is left of the German 9th Army is trying to break through our lines and linkup with their 12th Army. We’re going to cut them off and make sure that doesn’t happen.
11041833	Your first objective is to secure the road to Halbe. Once you have established a supply line, proceed through the surrounding forests and encircle the town. The Germans are holed-up there,  waiting for a chance to break through.
11041834	We will not let them escape, comrades. Remember what they've done to our homeland, our people. We will show the fascists no mercy!
11041835	Before we can take the Reichstag, we must clear the fanatics out of the Ministry of the Interior building here.
11041836	We believe the Germans are storing munitions within, which I am sure we can find a good use for.
11041837	Once secured, we must move on to the Opera House, where the enemy is entrenched in great numbers.  With that in our hands, we’ll push across the plaza, through heavy fortifications, and assault their last line of defense in front of the Reichstag itself.
11041838	Comrades, do not be discouraged by our casualties.  The time of victory is nearly at hand. Capture the Reichstag and we will crush what is left of the German morale. We will see the Soviet flag fly from its roof!
11041839	Grants Manpower and orders in Pioneers. Upgrades Battle Phase.
11041840	Grants Manpower and orders in Pioneers. Upgrades Battle Phase.
11041841	Orders in MG42 Heavy Machine Gun Team, GrW 34 Mortar Team, Sniper, and Grenadier Squads.
11041842	Orders in MG42 Heavy Machine Gun Team, GrW 34 Mortar Team, Sniper, and Grenadier Squads.
11041843	Orders in Panzergrenadiers, 251 Half-track, 221 Scout Car, Pak 40 7.5cm Anti-Tank Gun.
11041844	Orders in Panzergrenadiers, 251 Half-track, 221 Scout Car, Pak 40 7.5cm Anti-Tank Gun.
11041845	Orders in StuG III, Flakpanzer IV Ostwind, Panzerwerfer 42 Rocket Launcher, Panzer IV Medium Tank.
11041846	Orders in StuG III, Flakpanzer IV Ostwind, Panzer IV Medium Tank.
11041847	Orders in Sturmpanzer IV Assault Gun, Panther, Elefant Tank Destroyer and other heavy units.
11041848	Orders in Sturmpanzer IV Assault Gun, Panther, Panzerwerfer 42 Rocket Launcher.
11041849	Can accept one squad.
11041850	Can accept one squad.
11041851	Grants Manpower. Orders in Combat Engineers and Conscript Infantry.
11041852	Grants Manpower. Orders in Combat Engineers and Conscript Infantry.
11041853	Grants Manpower. Orders in Combat Engineers and Conscript Infantry.
11041854	Orders in Special Command Troops, M3A1 Scout Car and Scout Sniper Squads.
11041855	Orders in Penal Troops, M3A1 Scout Car and Scout Sniper Squads.
11041856	Orders in M5 Half-track, T-70m Light Tank, T-34/76 Medium Tank, ZIS-3 76mm Field Gun, and special command tanks.
11041857	Orders in M5 Half-track, T-70m Light Tank, T-34/76 Medium Tank.
11041858	Orders in SU-76m Assault Gun, SU-85 Tank Destroyer, BM-13 Katyusha Rocket Truck, and special command-specific heavy assault guns.
11041859	Orders in SU-76m Assault Gun, SU-85 Tank Destroyer, BM-13 Katyusha Rocket Truck.
11041860	Orders in M1910 Maxim Heavy Machine Gun, PM-41 82mm Mortar, M-42 45mm Anti-Tank Gun.
11041861	Orders in M1910 Maxim Heavy Machine Gun, PM-41 82mm Mortar, ZiS-3 76mm Divisional Field Gun.
11041862	Left-click to select, left-click drag to create a line. Can be cut or destroyed.
11041863	Block access. Cannot be crossed by infantry.
11041864	Affects friendly and enemy infantry. Use to slow movement near key map locations.
11041865	Affects friendly and enemy infantry. Use to slow movement near key map locations.
11041866	6 Population
11041867	6 Population
11041868	Offers protection, but not durable.
11041869	Offers protection, but not durable.
11041870	Use to protect flanks or routes of advance.
11041871	Use to protect flanks or routes of advance.
11041872	Barbed Wire will slow down all infantry that pass through.
11041873	Barbed Wire will slow down all infantry that pass through.
11041874	Generates an additional 3 Fuel per minute. Build on flag in captured territory.
11041875	Build on flag in captured territory.
11041876	Generates an additional 5 Munitions per minute. Build on flag in captured territory.
11041877	Build on flag in captured territory.
11041878	Mortar Barrage
11041879	Barrage Weapon. Left-click ability, left-click target area.
11041880	The GrW 34 Mortar Squad will fire four 8cm mortar rounds into the targeted area.
11041881	We have no Shock Troops left to send, commander.
11041882	You will need to press the attack with conscripts
11041883	Push forward, do not stop until you drive them from the Railstation!
11041884	Do not be discouraged by losses, call in more conscripts!
11041885	Onward, comrades - drive them from your city!
11041886	Comrades, we've sent you some extra fire power to help root the German swine out of their strongholds!
11041887	Military Field Hospital: Heal your squads by moving them close to the building
11041888	Military Field Hospital will heal the owner's squad
11041889	12 Command Points
11041890	G43 rifles for increased firepower. Interrogation of enemy casualties to reveal positions.
11041891	Upgrade available on Panzergrenadiers, Grenadiers.
11041892	Two semi-automatic G43 rifles add increased firepower. The squad can cross into enemy areas undetected and interrogate enemy casualties to reveal their comrades' positions.
11041893	Jaeger Infantry Package
11041894	1 Command Point
11041895	4 Command Points
11041896	3 Command Points
11041897	1 Command Point
11041898	3 Command Points
11041899	1 Command Point
11041900	2 Command Points
11041901	2 Command Points
11041902	5 Command Points
11041903	3 Command Points
11041904	2 Command Points
11041905	2 Command Points
11041906	8 Command Points
11041907	2 Command Points
11041908	3 Command Points
11041909	5 Command Points
11041910	3 Command Points
11041911	11 Command Points
11041912	Does not function within player's command sector, and does not prevent sector from being captured.
11041913	Officer Transport Truck
11041914	The Soviet TM-35 Mine has enough explosive force to badly damage enemy vehicles.
11041915	The Soviet TM-35 Mine has enough explosive force to badly damage enemy vehicles.
11041918	The anti-tank Teller mine is only triggered by vehicles.
11041919	Teller Mines
11041920	Lays down Anti-Personnel Mines randomly in a large radius; includes warning points on boundaries of radius.
11041921	S-Mine Field
11041922	Lays down Anti-Personnel S-Mines randomly in a large radius; includes warning points on boundaries of radius.
11041923	Lays down Anti-Personnel Mines randomly in a large radius, includes warning points on boundaries of radius
11041924	Informant Team
11041925	Mtsensk is secure! The German bastards will not forget this day.
11041926	In addition, Guards Rifle infantry are available from the barracks.
11041927	You must not let the Germans secure those territories!
11041928	But Sir, our troops…
11041929	Comrade Captain, gather your men and secure a perimeter!
11041930	Continue pushing forward and secure the bridges leading to the enemy stronghold.
11041931	Leave your things! We must go, now!
11041932	German forces are on the edge of town. Evacuate immediately. Leave your belongings. Evacuate the town immediately.
11041933	German forces have secured control of the area. Your failure will not be tolerated!
11041934	The heavy HM-38 120mm mortar squad can be ordered in at the Support Weapon Kampaneya building.
11041935	Replaces the PM-41 82mm mortar.
11041936	Camouflage disables upon firing the anti-tank gun.
11041937	All mobile anti-tank gun crews can hide their weapon and camouflage themselves.
11041938	Targeted vehicle is subject to an increase in focused fire from nearby friendly forces.
11041939	Targeted vehicle is subject to an increase in focused fire from nearby opponents.
11041940	Special Command Troops
11041941	Reveals enemy units.
11041942	Areas of the map can be bombarded with incendiary rounds to burn infantry and deny access.
11041943	Barrage weapon. Effective against infantry.
11041944	Airburst propaganda leaflets make targeted soldiers question the morality of their actions.
11041945	Effective against infantry and light vehicles.
11041946	Demonstrating pure ingenuity, Conscripts can repair any damaged structure, vehicle, or bridge.
11041947	Right-click on damaged object or use Repair ability.
11041948	Right-click on damaged object or use Repair ability.
11041949	Requires upgrade on Conscripts. Increases short-range effectiveness against infantry.
11041950	Timed ability, duration 90 seconds. Replaces up to two squads.
11041951	Duration 30s. Vehicles appear on the mini-map.
11041952	Duration 30s. Vehicle is immobile and weapons are inactive.
11041953	Effective against all static targets.
11041954	Vehicles can be equipped with spotting scopes that allow them to see farther when stationary.
11041955	Effective against most targets.
11041956	Can only be detected at close range or when in combat.
11041957	Can only be detected at close range or when in combat.
11041958	Can only be detected at close range or when in combat.
11041959	Can only be detected at close range or when in combat.
11041960	Pak 40 7.5cm Anti-tank Gun
11041962	Tens of millions of refugees were forced from their homes as two titanic armies struggled back and forth across Europe.
11041963	Oorah ability increases unit speed and fire rate for a limited time
11041964	help
11041965	quit
11041966	invite
11041967	emote
11041968	clear
11041969	kick
11041970	ignore
11041971	time
11041972	ping
11041973	fps
11041974	roll
11041975	leave
11041976	M-42 45mm AT Gun
11041977	M-42 45mm AT Gun
11041978	ZiS-3 76mm Field Gun
11041979	ZiS-3 76mm Field Gun
11041980	B-4 203mm Heavy Artillery
11041981	B-4 203mm Heavy Artillery
11041982	DShK-38 Heavy Machine Gun
11041983	DShK-38 Heavy Machine Gun
11041984	HM-38 120mm Mortar
11041985	HM-38 120mm Mortar
11041986	PM-41 82mm Mortar
11041987	PM-41 82mm Mortar
11041988	Reduces accuracy of incoming fire by half.
11041989	Veteran
11041990	Sniper will dig a shallow fighting pit for extra protection.
11041991	Reduces accuracy of incoming fire by half.
11041992	Reduces accuracy of incoming fire by half.
11041993	Reduces accuracy of incoming fire by half.
11041994	Veteran
11041995	An engine fire temporarily reduces the speed of the vehicle.
11041996	The engine has been damaged, restricting the top speed of the vehicle. Repair to restore full functionality.
11041997	The engine has been damaged, restricting the top speed of the vehicle. Repair to restore full functionality.
11041998	Catastrophic damage to the engine limits top speed to a crawl. Repair to restore full functionality.
11041999	The gun loader is dead, reducing reload speed as the crew adjusts. Repair to restore full functionality.
11042000	Machine gunner is dead. Repair to restore full functionality.
11042001	Engine damage limits top speed and makes the vehicle easier to hit. Repair to restore full functionality.
11042002	Engine damage limits top speed and makes the vehicle easier to hit. Repair to restore full functionality.
11042003	Catastrophic damage to the engine limits top speed to a crawl. Repair to restore full functionality.
11042004	Catastrophic damage to the engine limits top speed to a crawl. Repair to restore full functionality.
11042005	Damage to the sighting systems has reduced weapon accuracy.
11042006	The sniper can construct a shooting blind, allowing him to camouflage anywhere.
11042007	Put your sniper in cover to hide.
11042008	Put your sniper in cover to hide.
11042009	Effective against tanks and light vehicles.
11042010	Effective against tanks and light vehicles. Can be triggered by infantry.
11042011	Effective against tanks and light vehicles. Can be triggered by infantry.
11042012	Effective against infantry.
11042013	Effective against infantry.
11042014	Duration 60s. Active enemy artillery will be fired upon.
11042015	Toggle Ability. Immobilizes unit and disables the use of other barrages when toggled on.
11042016	Duration 60s. Active enemy artillery will be fired upon.
11042017	Toggle Ability. Immobilizes unit and disables the use of other barrages when toggled on.
11042018	Enemy down!
11042019	Target obliterated!
11042020	Tank!
11042021	Incoming armor!
11042022	Fascist armor!
11042023	Germans on the attack!
11042024	Enemy fire!
11042025	They're coming!
11042026	Get out of the line of fire!
11042027	Down!  DOWN!  Heads down!
11042028	Contact!
11042029	Run for cover!
11042030	We have an enemy vehicle for the taking.
11042031	Who can drive?
11042032	If the Germans don't want it, we'll take.
11042033	Vasily!  Get that enemy vehicle started.
11042034	The fascists left us a present?  Who wants to see if it works?
11042035	Somebody get that enemy vehicle moving!
11042036	Grab that enemy vehicle!
11042037	The Germans left us a gift!   Take it!
11042038	Get the dead fascists out of that!  Maybe we can use it!
11042039	So it smells like death? So what?  See if it runs!
11042040	We have been promoted.
11042041	We rise in the ranks.
11042042	We have been decorated for valor.
11042043	We have been rewarded for our bravery.
11042044	Field promotion!
11042045	Enemy armor?  Now what?
11042046	Rifles aren't much good against a tank.
11042047	Enemy armor!
11042048	Tanks! Now what?!
11042049	These Germans and their mudak (asshole) tanks.
11042050	If they open the hatch we can lob a grenade.
11042051	What do they expect us to do?
11042052	Did someone lay some mines out there?
11042053	Let's use a grenade.
11042054	Someone throw a grenade.
11042055	Time to use a grenade.
11042056	Throwing grenade!
11042057	Tossing grenade!
11042058	Using grenade!
11042059	Dropping a grenade on those bastards!
11042060	Grenade on its way!
11042061	Vasily!  Throw a grenade!
11042062	Let's see how like this?!
11042063	Valentin is dead.   For that the fascists will suffer.
11042064	The fascists must answer for what they have done to us.
11042065	We must honor the sacrifice of our lost comrades.
11042066	Follow me!   Fight to honor those we have lost!
11042067	They can take our lives, but not our will!
11042068	For the motherland!
11042069	The enemy must want to die!  Why else would they come here?!
11042070	They will pay many times over for what they have done!
11042071	For our families!  For our friends!   For the Rodina!
11042072	Come, brothers!   We have fascists to kill!
11042073	Let's go!  Down in the trench!
11042074	DP-28's on the way.
11042075	DP-28's have been requisitioned.
11042076	Guards!  In the bunker!
11042077	Everyone in the trench.
11042078	Guards.  In the bunker.
11042079	DP-28's on the way!
11042080	With DP-28's,  the fascists will die even faster.
11042081	Soon we will have DP-28's!
11042082	With DP-28's, the enemy will not stand a chance.
11042083	Enemy tanks.  Incoming.
11042084	We have our new toys.
11042085	Our DP-28's are here.  Now we are unstoppable.
11042086	Incoming armor,  Find cover.
11042087	Enemy tanks?   Get out of the line of fire.
11042088	Heads down, comrades!
11042089	DP-28's have arrived!
11042090	Our new weapons are here!
11042091	Our DP-28's  have arrived.   Now the enemy will pay.
11042092	Comrades!  DP-28's for everyone!
11042093	Ivan!  Dimitri!  On me!
11042094	There is no retreat!
11042095	Go!  GO!
11042096	Guards!  Forward!
11042097	Spread out!
11042098	Keep your heads down!
11042099	Don't make an easy target!
11042100	Aim if you're going to shoot!
11042101	That's it!  Forward!
11042102	Put these Germans in the ground!
11042103	Over there!   Here they come!
11042104	These svolochs want us dead!
11042105	Keep moving!  Stay low!
11042106	German tank!
11042107	Down!  Get down!
11042108	Tank!  Don't give 'em a target!
11042109	Don't let 'em see us!
11042110	Move! Move!  MOVE!
11042111	Don't just stand there!  Move!
11042112	Guards!  Stand your ground!
11042113	Fire!  FIRE!
11042114	Attack!
11042115	Break their will!
11042116	Who needs ammo!?
11042117	No prisoners!
11042118	Find a target!
11042119	Keep firing and keep your heads down!
11042120	My rifle is jammed! Sukin Sin! (Son of a bitch)
11042121	Who has more ammo?
11042122	Follow me comrades!  This way!
11042123	Anatoly.  Bogdon.   On me.
11042124	Who needs ammo?
11042125	Don't bunch up.
11042126	Let's make them bleed.
11042127	Follow me, comrades.   This way.
11042128	This is crazy…
11042129	There they are…
11042130	Make each bullet count, comrade.
11042131	Shoot them down!
11042132	There are no Soviet prisoners of war.  Only traiters.
11042133	Direct hit!
11042134	We got it!
11042135	That had to hurt!
11042136	That's what I like to see!
11042137	One less enemy!
11042138	Nice hit!
11042139	Another dead fascist!
11042140	Good job, comrades!
11042141	The Special Rifle Command provides tough infantry and mobile units capable of aggressive reconnaissance duties on the battlefield.
11042142	Provides traditional medium and heavy tanks to support more mobile warfare. Half-tracks can carry infantry in support, and light tanks can reconnoitre the battlefield.
11042143	Provides traditional medium tanks to support more mobile warfare. Half-tracks can carry infantry in support, and light tanks can reconnoitre the battlefield.
11042144	Light assault guns, tank destroyers, and Katyusha rocket artillery provide many options for armored combat.
11042145	Get those charges on the enemy!
11042146	Take out that target!
11042147	Throw those explosives!
11042148	Heave those charges!
11042149	Put those charges where they need to go!
11042150	Charges on the target!
11042151	Throw the charges!
11042152	Prove your courage and be redeemed!
11042153	We have been given another chance to die for the Motherland!
11042154	Penal Squad!  Forward!  Prove you are not cowards!
11042155	Redeem yourselves!
11042156	Do not be afraid to die!  Everyone dies!
11042157	We have no where to go but forward!
11042158	We're all dead anyway!  So let's die as heroes!
11042159	Get those charges on the target.
11042160	Toss the charges and try not to die.
11042161	Throw the charges
11042162	We die which ever direction we go…so we might as well go forward.
11042163	Since none of us will make it, we have nothing left to lose.
11042164	This is a death sentence, so we might as well die fighting.
11042165	Attack that enemy tank!
11042166	Blow that tank to hell!
11042167	Crush that enemy armor!
11042168	Stop that tank!
11042169	My gun is jammed!
11042170	Kill them all!
11042171	Do not falter!
11042172	Forward!
11042173	Stay strong!
11042174	Shtrafbats advance!
11042175	Death before dishonor!
11042176	Pick your targets!
11042177	Do not let them advance!
11042178	Over there!  Over there!
11042179	Attack that enemy tank.
11042180	Blow that panzer to hell.
11042181	Crush that enemy armor.
11042182	Stop that tank in its tracks.
11042183	Prove we are worthy of the Red Army.
11042184	We have nothing left to lose, brothers.
11042185	Let us prove we are not cowards.
11042186	Comrades, on me!  Fire at will!
11042187	Take some those fascsists bastards with us!
11042188	If we are to sentenced to die, let us die as heroes.
11042189	Make those Fascist bastards bleed.
11042190	If we have to die, they have to die.
11042191	Our only choice is to fight to the death.
11042192	Penal battalion.  Attack!
11042193	Put them in their graves!
11042194	No retreat!
11042195	Shoot!
11042196	Follow me!
11042197	Comrades, on me!  Fire at will!
11042198	Let us die as heroes!
11042199	Make those Fascist bastards bleed!
11042200	We die for the rodina!
11042201	Fight to the death!
11042202	Penal battalion!  Attack!
11042203	Penal Squad!  In the bunker!
11042204	Everyone in the trench!
11042205	Penal squad.  Get in the bunker.
11042206	Everyone.  In the trench.
11042207	Requisition the vehicle!
11042208	The enemy left it!  We take it!
11042209	Penal squad!  Steal that vehicle!
11042210	Take that vehicle!  Finders keepers!
11042211	Steal that enemy vehicle!
11042212	Ignore the stink and steal that vehicle.
11042213	Take that fascist war machine.
11042214	Penal Squad.  Hotwire that vehicle.
11042215	Get inside that enemy vehicle.
11042216	Take that enemy vehicle.
11042217	One more down!
11042218	That's how we do it in Minsk!
11042219	Enemy obliterated!
11042220	Target eliminated!
11042221	Who's the coward now?!
11042222	Another dead Fascisti bastard!
11042223	A coward couldn't have done that!
11042224	One step closer to Berlin!
11042225	We did it!
11042226	Target down!
11042227	Down!  DOWN!   We have tanks!
11042228	Enemy armor!  Shtrafbats, find cover!
11042229	The fascists send tanks!
11042230	Blyat!  Tanks!
11042231	Here they come!
11042232	Fascisti on the attack!
11042233	Stupid fucking war!
11042234	Everybody!   Stay down!
11042235	Can't go forward, can't go back!
11042236	Keep your heads down!
11042237	A firing squad would have been easier.
11042238	Now tanks?  What's next?!
11042239	Tanks!? This day just keeps getting worse.
11042240	Incoming armor.   Find some cover.
11042241	Do not show fear!
11042242	We cannot retreat!
11042243	Incoming armor!  Get down!
11042244	Tank!
11042245	I am getting tired of this shit!
11042246	Will this day never end!
11042247	Enemy advancing!
11042248	Penal squad under fire!
11042249	Shtrafbats! Find cover!
11042250	If we die, you die!
11042251	Flame Throwers for everyone!
11042252	Flame throwers are here!
11042253	We have flame throwers!
11042254	Now we can really bring them hell.
11042255	We have our flame throwers.  Let's fire up some Fascisti!
11042256	Flame throwers for everyone.
11042257	We have ordered flame throwers!
11042258	Flame throwers on the way!
11042259	Flame throwers are coming!
11042260	Soon we will have flame throwers.
11042261	We're getting flame throwers.
11042262	We have flame throwers on the way.
11042263	We have proven ourselves, comrades!
11042264	Brothers, we have been redeemed!
11042265	We have been honored for our bravery!
11042266	Do you believe we've been promoted?
11042267	They promoted us!  Us!
11042268	Our sacrifices today must be not be in vain!
11042269	We fight to honor the fallen.
11042270	For what they have done today, the fascists must pay.
11042271	Tear them apart with a grenade.
11042272	Drop a grenade on the svollochs.
11042273	Use a grenade.
11042274	Bullet for bullet!  Death for death!
11042275	Honor the sacrifice of our comrades!
11042276	Make the Fascisti regret this day!
11042277	Fight for our fallen brothers!
11042278	Blind them with a smoke grenade!
11042279	Hide behind a smoke grenade!
11042280	Use a smoke grenade!
11042281	Throw a smoke grenade!
11042282	Let's see how they like a grenade!
11042283	Put a grenade up their zhopas!
11042284	Blow those bastards to bits!
11042285	Lob a grenade!
11042286	Throw a grenade!
11042287	Use a grenade!
11042288	'They cannot stand against us! Fire!
11042289	Crush them now!
11042290	Break their will!
11042291	With me!  Attack!
11042292	Ready weapons!  Attack!
11042293	Do not give them time to reload!
11042294	Cut them down!
11042295	No mercy!
11042296	Hard and fast!
11042297	MOVE! MOVE!
11042298	On me, brothers.
11042299	Over there.
11042300	Kill the Fascisti.
11042301	Find a target.
11042302	Aim and fire.
11042303	Move.  Move!
11042304	Throw a smoke grenade.
11042305	Let us hide behind a smoke grenade.
11042306	Blind them with a smoke grenade.
11042307	Drop a smoke grenade.
11042308	Brothers, we must distract that tank.
11042309	We are not equipped to take out a tank.
11042310	We must stop that Fascisti tank.
11042311	We have an enemy tank.
11042312	Come, comrades!  To battle!
11042313	No quarter!
11042314	Send them running!
11042315	Time to end this!
11042316	Do you smell their fear!
11042317	They are pissing their pants now!
11042318	Send them to hell!
11042319	Now it's our turn!
11042320	Push them back!  PUSH THEM BACK!
11042321	Rolling fire!
11042322	Fight!
11042323	Shoot those svollochs!
11042324	Bring them death!
11042325	Shock troops attack!
11042326	Shock troops.  In the trench.
11042327	Shock troops.   In the bunker.
11042328	Use the trench!  Go!
11042329	Get in the bunker!  Move!
11042330	Get get that enemy vehicle started.
11042331	Air out the fascist stink and take that vehicle.
11042332	Shock troops.  Make that vehicle ours.
11042333	Claim that vehicle for the Red Army.
11042334	If the driver's dead, that vehicle is ours.
11042335	Requisition that vehicle!  Move!
11042336	Shock troops!  Take that vehicle!
11042337	Take that vehicle for the Rodina!
11042338	Appropriate that vehicle!
11042339	Claim that vehicle!
11042340	Enemy down!  Permanently!
11042341	That's a kill!
11042342	Acquired and killed!
11042343	There's no putting that one back together!
11042344	Target destroyed!
11042345	One less enemy asshole!
11042346	Good shot!
11042347	Target liquidated!
11042348	That's how it's done!
11042349	Dead!
11042350	Under fire!
11042351	Stay low!
11042352	Keep your heads down!
11042353	Down, down!
11042354	Give them nothing!
11042355	Here they come!
11042356	Panzers!  Find cover!
11042357	Blyat!  Tanks!
11042358	We have tanks!
11042359	Enemy armor incoming!
11042360	We have panzers…stay low.
11042361	Tanks!  Just thought you might want to know.
11042362	The bastards brought their tanks.
11042363	Enemy armor on the move.
11042364	We will prevail!
11042365	Do not give an inch!
11042366	Yuri get your head down!
11042367	No retreat!  No surrender!
11042368	Shock troops under attack!
11042369	We're under attack!
11042370	Fuck these tanks!
11042371	Enemy armor!  Under fire!
11042372	We are panzer bait!
11042373	Svolloch tanks!
11042374	Now the hun will die by the hundreds.
11042375	PPSH-41's for everyone.
11042376	We have our PPSH-41's.
11042377	Are PPSH-41's are finally here!
11042378	Machine guns for everyone!
11042379	We have our machine guns!
11042380	Our PPSH-41's will soon be here.
11042381	Our PPSH-41's are on the way.
11042382	Comrades, we are getting submachine guns.
11042383	Soon we will have machine guns!
11042384	Submachine guns are coming!
11042385	Submachine guns are on the way!
11042386	We have been promoted!
11042387	Moving up the ranks!
11042388	We have been honored for our courage, comrades!
11042389	Promotions all around!
11042390	Our squad has been promoted!
11042391	Engineers, use your wire cutters.
11042392	Take out that barbed wire..
11042393	Did you bring your wire cutters, comrade?
11042394	Engineers, plant the charges.
11042395	Plant demolition charges!
11042396	Set the charges!
11042397	Set those charges to blow!
11042398	Use your wire cutters!
11042399	Engineers!  Wire cutters!  Now!
11042400	Comrades!  Cut through that barbed wire!
11042401	Explosives planted!
11042402	Charges set!
11042403	Demo charges set, comrade.
11042404	Explosives planted.
11042405	They killed Arkady!  Do not let the fascists live!
11042406	Fight for those who died this day!
11042407	They're sacrifice inspires us to fight harder!!
11042408	We fight to honor our fallen!  Death to the Fascisti!
11042409	Comrades, set the explosives.
11042410	Prepare and plant exposive charges.
11042411	Plant the demolition charges!
11042412	Fight for our fallen comrades.   Make the enemy pay.
11042413	The more of us they kill, the more of them will die.
11042414	We fight for those who died this day.
11042415	Fascist tank! How do we take it out?
11042416	Enemy tank!  What do we do?
11042417	Who has a panzerfaust!?
11042418	A tank!?  We should have planted mines!
11042419	Explosive charges ready to blow.
11042420	We're all set to blow those fascists to hell.
11042421	Ready to blow!
11042422	Barbed wire cut!
11042423	We're through the barbed wire!
11042424	The barbed wire is cut, comrade.
11042425	What needs to be cut, has been cut.
11042426	Barbed wire cut.  We can move.
11042427	Combat engineers!  Attack!
11042428	Engineers!  'Take the fight to the Fascisti!
11042429	Tank?  Sukin sin. (son of a bitch)
11042430	Attack a tank?  Seriously?
11042431	Attack the tank?  With what?
11042432	Fascist tank.  Look for cover.
11042433	Put down your tools.  We have fascists to kill.
11042434	Stop building, start killing.
11042435	Engineers.  'Take the fight to the Fascisti.
11042436	There's a reason we're called combat engineers.
11042437	A rifle is just another tool.
11042438	We're builders, but we're also soldiers.
11042439	Fire at will, engineers!
11042440	You were trained to shoot, so shoot!
11042441	Shoot those svollochs!
11042442	Keep firing, engineers!  Don't let up!
11042443	Show the fascists how we fight!
11042444	Kill them!  Shoot them!
11042445	Engineers!  Use your rifles!
11042446	Aim engineers!  Cut them down!
11042447	Keep firing, engineers!  Don't let up!
11042448	Kill the dirty svolochs!
11042449	Engineers!  In the bunker!  Go! Go! Go!
11042450	Jump in the trench, engineers!  Heads down!
11042451	Engineers.  Into the bunker.  Let's go.
11042452	Down in the trench, engineers.   Don't mind the mud.
11042453	Engineers!  Take the vehicle!  Go!
11042454	Get that enemy vehicle going!  Get inside!
11042455	Hurry!  We can use that enemy vehicle!   Grab the wheel!
11042456	An enemy vehicle!  Ours for the taking!
11042457	Comrades, let's claim that enemy vehicle for the people!
11042458	Take that vehicle, engineers.   Get it moving.
11042459	Engineers, see if you can get that vehicle started.
11042460	The fascists left us a present.   Let's show them how grateful we are.
11042461	German engineering.  Let's take advantage of it.  Get in.
11042462	We can't just abandon a perfectly good fascist war machine, can we?
11042463	Enemy target obliterated!
11042464	Enemy destroyed!
11042465	That's how it's done!
11042466	One less fascist to kill!
11042467	For the motherland!
11042468	Death to the fascist dogs!
11042469	I do enjoy a good explosion!
11042470	Another dirty svolloch (bastard) down!
11042471	One more fascist dolboeb (dickhead) dead!
11042472	Good job engineers!  Target down!
11042473	Tank!  Blyat!  Run!
11042474	Enemy tank!  Run for cover!
11042475	Fascist tank!  Find cover!
11042476	Enemy armor!  Engineers under fire!
11042477	Engineers!  Under fire!
11042478	Under attack!  Engineers on me!
11042479	The fascists are attacking!   Do not let them advance!
11042480	Germans!  They're attacking us!
11042481	The dolboeb's are shooting at us!
11042482	Incoming fire!   Find some cover, engineers!
11042483	Enemy armor.   Engineers under fire.
11042484	Is it too late plant mines?
11042485	German armor?  This is not good, brothers.
11042486	No one said there'd be tanks.
11042487	German tanks!   Chyort voz'mi!  (Dammit!  Oh, shit!)
11042488	Now we are really fucked!
11042489	Engineers under attack by enemy armor!
11042490	We have enemy armor!   Hide!
11042491	Stop building, start ducking.
11042492	Put down your tools and get behind something!
11042493	Heads down, engineers!   Enemy fire incoming!
11042494	We're builders, not killers!  Why are are they shooting at us!
11042495	The fascist pigs are trying to kill us!
11042496	Hold the line, engineers!
11042497	We have flamethrowers!
11042498	Flamethrowers are here.  I love playing with fire.
11042499	We have flamethrowers.   Now the enemy has nowhere to hide.
11042500	We have our mine detectors!
11042501	We have mine detectors.  Now we can walk with confidence.
11042502	Mine detectors have arrived to help us avoid unpleasant surprises.
11042503	Soon we will have flame throwers!
11042504	Flamethrowers have been requisitioned.  I cannot wait.
11042505	Flamethrowers are coming, comrades.   Now we will show those fascist bastards.
11042506	Mine detectors are on the way, men!
11042507	Soon we will have mine detectors.
11042508	Mine detectors have been ordered, engineers.
11042509	Our flamethrowers are here!   Let's roast some Fascisti!
11042510	Our mine detectors have come!
11042511	Anti-tank mines set to go.
11042512	Mines planted.   Now we wait.
11042513	Howitzer ready to rain death on the enemy.
11042514	Engineers!  Build a munitions depot!
11042515	We need to lengthen our lines!  Build a munitions depot!
11042516	Set up a munitions depot!  Right here!
11042517	More munitions are needed!   Build a depot to hold them!
11042518	Engineers!  Plant some anti-tank mines!
11042519	Surprise the enemy!  Plant some mines!
11042520	Engineers.  Mine the road!   Let's pop some tanks!
11042521	Lay a trap, engineers!  Lay some mines!
11042522	Engineers!  We need an artillery emplacement!
11042523	Set up a howitzer to rain death on the fascists!
11042524	Brothers,  build an artillery emplacement!
11042525	Set up artillery!   Bring death to the fascist dogs!
11042526	Engineers!  Lay some barbed wire!
11042527	Secure the area with barbed wire!
11042528	Protect the area with barbed wire!
11042529	Engineers!   Let's move.   We need barbed wire!
11042530	Build a fuel depot!  We need the resources!
11042531	Engineers!  Here!   Put up a fuel depot!
11042532	Comrades, over here!   Construct a fuel depot!
11042533	Soviet engineers!  We need a fuel depot!
11042534	Engineers, we need a munitions depot here.
11042535	Comrades.  'We must reinforce with a munitions depot here.
11042536	The Red Army needs another munitions depot.
11042537	Build us a munitions depot, brothers.   It will lead us to victory.
11042538	Engineers.  'Plant some anti-tank mines on the approach.
11042539	Surprise is often the best weapon.  Plant some mines.
11042540	We need anti-tanks mines over here.
11042541	Plant some mines, engineers.
11042542	We need some heavy artillary.  Set up a howitzer.
11042543	Engineers, construct a howitzer emplacement.
11042544	We must soften up the enemy by setting up some artillery.
11042545	Let's welcome the fascists with the fire of a Howitzer.
11042546	Engineers.  Secure the area with barbed wire.
11042547	Engineers, barricade with barbed wire.
11042548	Comrades,  can you lay some barbed wire?
11042549	Put up some barbed wire to keep the enemy at bay.
11042550	Build us a fuel depot.   We need the resources.
11042551	Construct a fuel depot for the Soviet people.
11042552	Engineers.  We need a fuel depot over here.
11042553	Comrades, build us a fuel depot.
11042554	Howitzer emplacement complete.
11042555	Munitions depot complete, comrade.
11042556	Munitions depot ready.
11042557	Fuel depot finished.
11042558	This fuel depot now belongs to the people.
11042559	Mines planted!
11042560	Mines all set!
11042561	Howitzer emplacement complete!
11042562	Howitzer in place!
11042563	Fuel depot done!
11042564	Fuel depot constructed!
11042565	Munitions depot complete!
11042566	Munitions depot set to go!
11042567	Barbed wire up!
11042568	Barbed wire in place to tear off fascist flesh!
11042569	We've had a field promotion!
11042570	We have been promoted!
11042571	We rise in the ranks, engineers!
11042572	We have been promoted for our bravery, brothers!
11042573	Let us raise a toast to our promotion!
11042574	Triggers free.
11042575	Weapons free.
11042576	Fire at will
11042577	Safeties off.
11042578	Run.  Go.
11042579	Move quickly.
11042580	Run! Go!
11042581	Move!  Move!
11042582	Go! Go!  Quickly!
11042583	Use a flare to light the way.
11042584	Pierce the darkness with a flare.
11042585	Launch a flare to see ahead.
11042586	Light the way!
11042587	Launch a flare!
11042588	Fast as you can.  Go.
11042589	Hold your fire.
11042590	Fingers off your triggers.
11042591	Safeties on.
11042592	Do not fire your weapon.
11042593	Honored for our fearlessness.
11042594	Promotions all around.
11042595	We rise in the ranks, brothers!
11042596	It's no less than we deserve.
11042597	About time we were promoted!
11042598	Kill shot.
11042599	Enemy dead.
11042600	Fascist down.
11042601	Bullseye!
11042602	Target down!
11042603	Dead on!
11042604	Did you see the look on his face?!
11042605	Surprise!
11042606	Nice shot, comrade.
11042607	Target eliminated!
11042608	Under fire!
11042609	Blyat!  They see us!
11042610	Snipers under attack!
11042611	Low!  Stay low!
11042612	Down!  Down!
11042613	Find some cover!
11042614	We have their attention!
11042615	We need to relocate!
11042616	Incoming shit storm!
11042617	Run for cover!
11042618	Fascisti tank.
11042619	We must stop that tank.
11042620	They won't know what hit them.
11042621	Silent and deadly.
11042622	Bring them down.
11042623	Squeeze the trigger.
11042624	Aim well.
11042625	Shoot to kill!
11042626	Silence them.
11042627	Take the shot.
11042628	Stop that tank!
11042629	Kill the enemy tank!
11042630	Cut them down!
11042631	Aim and fire!
11042632	Murder the blyat!
11042633	Kill the fucking Fascisti!
11042634	Take them out!
11042635	Hit them hard!
11042636	Do not miss!
11042637	Pull the trigger!
11042638	Reinforce a depleted squad near base buildings or M5 half-tracks.
11042639	Reinforce a depleted squad near base buildings or M5 half-tracks.
11042640	Reinforce a depleted squad near base buildings or M5 half-tracks.
11042641	Reinforce a depleted squad near base buildings or M5 half-tracks.
11042642	Reinforce a depleted squad near base buildings or M5 half-tracks.
11042643	Reinforce a depleted squad near base buildings or M5 half-tracks.
11042644	Reinforce a depleted squad near base buildings or M5 half-tracks.
11042645	Reinforce a depleted squad near base buildings or M5 half-tracks.
11042646	Reinforce a depleted squad near base buildings or M5 half-tracks.
11042647	Reinforce a depleted squad near base buildings or M5 half-tracks.
11042648	Reinforce a depleted squad near base buildings or M5 half-tracks.
11042649	Reinforce a depleted squad near base buildings or M5 half-tracks.
11042650	Reinforce a depleted squad near base buildings or M5 half-tracks.
11042651	Reinforce a depleted squad near base buildings or M5 half-tracks.
11042652	Reinforce a depleted squad near base buildings or M5 half-tracks.
11042653	Reinforce a depleted squad near base buildings or M5 half-tracks.
11042654	Reinforce a depleted squad near base buildings or M5 half-tracks.
11042655	Reinforce a depleted squad near base buildings or M5 half-tracks.
11042656	Reinforce a depleted squad near base buildings or M5 half-tracks.
11042657	Reinforce a depleted squad near base buildings or M5 half-tracks.
11042658	Reinforce a depleted squad near base buildings or M5 half-tracks.
11042659	Reinforce a depleted squad near base buildings or M5 half-tracks.
11042660	Reinforce a depleted squad near base buildings or M5 half-tracks.
11042661	Reinforce a depleted squad near base buildings or M5 half-tracks.
11042662	Reinforce a depleted squad near base buildings or M5 half-tracks.
11042663	Reinforce a depleted squad near base buildings or M5 half-tracks.
11042664	Reinforce a depleted squad near base buildings or M5 half-tracks.
11042665	Reinforce a depleted squad near base buildings or M5 half-tracks.
11042666	Reinforce a depleted squad near base buildings or M5 half-tracks.
11042667	Reinforce a depleted squad near base buildings or M5 half-tracks.
11042668	Reinforce a depleted squad near base buildings or M5 half-tracks.
11042669	Reinforce a depleted squad near base buildings or M5 half-tracks.
11042670	Reinforce a depleted squad near base buildings or M5 half-tracks.
11042671	Reinforce a depleted squad near base buildings or M5 half-tracks.
11042672	Reinforce a depleted squad near base buildings or M5 half-tracks.
11042673	Reinforce a depleted squad near base buildings or M5 half-tracks.
11042674	Reinforce a depleted squad near base buildings or M5 half-tracks.
11042675	Reinforce a depleted squad near base buildings or M5 half-tracks.
11042676	Reinforce a depleted squad near base buildings or 251 half-tracks.
11042677	Reinforce a depleted squad near base buildings or 251 half-tracks.
11042678	Reinforce a depleted squad near base buildings or 251 half-tracks.
11042679	Reinforce a depleted squad near base buildings or 251 half-tracks.
11042680	Reinforce a depleted squad near base buildings or 251 half-tracks.
11042681	Reinforce a depleted squad near base buildings or 251 half-tracks.
11042682	Kill the fascist bastard!
11042683	Take the shot!
11042684	Attack!
11042685	Fire!
11042686	Shoot them down!
11042687	Murder the svollochs!
11042688	Plant them!
11042689	Do not miss!
11042690	Kill them all!
11042691	Shoot them!
11042692	Shoot to kill.
11042693	Take them out.
11042694	Do it.
11042695	Kill them.
11042696	Take the shot.
11042697	Squeeze the trigger.
11042698	Hold your breath.  Fire.
11042699	End the war for them.
11042700	Distract that tank.
11042701	We have a tank.
11042702	Sniper under fire!
11042703	Taking fire!
11042704	They see us!
11042705	The fascists attack.
11042706	Snipers!  Find cover!
11042707	How'd they see us?
11042708	Now we're in the shit!
11042709	Get down!  Down!
11042710	We're spotted!
11042711	Taking heat!
11042712	Kill shot!
11042713	One shot kill!
11042714	Done!
11042715	Got it!
11042716	Target eliminated!
11042717	One shot.  One kill.
11042718	That's how it's done!
11042719	Good shot!
11042720	One less Fascisti!
11042721	That's it!
11042722	A promotion.
11042723	We've been rewarded.
11042724	Rising in the ranks.
11042725	Squad promoted.
11042726	Honored for our valor!
11042727	Hold your fire.
11042728	Safeties on.
11042729	Weapons up.
11042730	Do not fire.
11042731	Move.  Move.
11042732	Light the way!
11042733	Launch a flare!
11042734	Light the way with a flare.
11042735	Send up a flare.
11042736	Launch a flare.
11042737	Run!
11042738	Move!
11042739	Go!
11042740	Run.  Go.
11042741	Fast as you can.  Go.
11042742	Weapons free.
11042743	Fire when ready.
11042744	Safeties off.
11042745	Fire at will.
11042746	Duration 20s. Infantry fire with greater accuracy while vehicles fire faster.
11042747	Command Point 2
11042748	3rd Panzer Corps
11042749	48th Panzer Corps
11042750	22nd Mechanized Corps
11042751	22nd Mechanized Corps
11042752	Status: Tickers holding even.
11042753	Status: Gaining %1NUMBER% VP Tickers per minute.
11042754	Status: Losing %1NUMBER% VP Tickers per minute.
11042755	Destroy all frozen German tanks while they are defenseless.
11042756	Destroy the German tanks. (%1NUMDESTROYED% / %2NUMTOTAL%)
11042757	You are flooding the chat, please slow down.
11042758	This channel supports the following chat commands:
11042759	* Invalid command.  Type /help for a list of commands.
11042760	The current time is: %1DATE% %2TIME%
11042761	Average FPS: %1FPS%
11042762	has joined the match.
11042763	has left the match.
11042764	has moved slots.
11042765	- Exits COH2.
11042766	<user> - Invites the specified user to your current Match.
11042767	<text> - Emotes the specified text.
11042768	- Clears the chat window of all text.
11042769	<user> - Kicks the specified user from the Party.  Only useable by the host.
11042770	<user> - Ignores all chat from the specified user.
11042771	- Prints the current local time.
11042772	- Prints your current ping to other players.
11042773	- Prints your average FPS over the last few frames.  Only usable in-game.
11042774	<N> <M> - Produced a random number between N and M.
11042775	- Leaves the current channel.
11042776	1 Command Point
11042777	2 Command Points
11042778	3 Command Points
11042779	- Prints this help.
11042780	<Chat Here>
11042783	Effective against static targets and structures. Must be protected.
11042784	Can be destroyed, keep infantry close.
11042785	Player triggered.
11042786	Molotov Package from Headquarters.
11042787	7 Command Points
11042788	3 Command Points
11042789	6 Command Points
11042790	6 Command Points
11042791	2 Command Points
11042792	2 Command Points
11042793	2 Command Points
11042794	Oorah cannot be used while suppressed or pinned.
11042796	Defend the front line
11042797	Front line defended
11042798	The Germans have breached the front line
11042799	Reinforce squad
11042800	Merge Conscripts into squad to reinforce
11042801	Reinforcements have been killed
11042802	Prevent German advance
11042803	Use grenades against enemy clusters
11042804	Prevent the Germans from advancing
11042805	Protect supply trucks
11042806	Protect the supply trucks until they depart
11042807	Conscript's 'Merge' ability reinforces squads to full strength.
11042808	Squads behind cover take less damage
11042809	Garrison buildings for cover
11042810	Destroy Artillery
11042811	Destroy Vehicles
11042812	Destroy remaining assets using demolition packs
11042813	Supplies destroyed
11042814	The Germans have captured the supplies
11042815	Prevent Capture
11042816	Engineers
11042817	Enemy Vehicle
11042818	Scorch the Earth
11042819	The Germans have taken control of the territories
11042820	Flamethrowers
11042821	Retrieve Flamethrowers from the trainyard
11042822	Burn houses
11042823	Ignite the houses
11042824	Houses torched
11042825	The Germans have secured the territory
11042826	Target haystacks using flamethrowers
11042827	Torch the fields to the North and South
11042828	Fields torched
11042829	The Germans have captured the fields
11042830	Use 'Flamethrower Attack' to set buildings on fire
11042831	Engineers can be upgraded to carry flamethrowers.
11042832	Northern fields under attack
11042833	Southern fields under attack
11042834	Defend the trainyard
11042835	Held off attacks
11042836	Critical assets have been lost
11042837	Place mines
11042838	Place mines on roads leading to the trainyard
11042839	Defenses set up
11042840	No defenses were placed
11042841	Prevent the Germans from securing the trainyard
11042842	Trainyard defended
11042843	The Germans secured the train yard
11042844	HQ - Request reinforcements
11042845	Additional squads can be requested through the Headquarters
11042846	Munitions
11042847	Time to prepare defenses
11042848	The Trainyard has been breached
11042849	Explosives
11042850	Fall back to the bridge
11042851	Bridge reached
11042852	Soviet forces have been destroyed
11042853	Stationary Squad
11042854	Cover or Deep Snow
11042855	Stationary Squad
11042856	Stationary Squad
11042857	2 Command Points
11042858	2 Command Points
11042859	2 Command Points
11042860	Cover or Deep Snow
11042861	Cover or Deep Snow
11042862	Cover or Deep Snow
11042863	Cover or Deep Snow
11042864	Stationary
11042865	Order the unit to Hold Fire.
11042866	Toggle ability.
11042867	Hold Fire
11042868	Removes camouflage, allowing infantry to be seen by nearby enemy units.
11042869	Barrage off cooldown
11042872	Can only be detected at close range or when in combat.
11042873	Toggle to remove camouflage.
11042874	Ambush Camouflage
11042875	Watch for deep snow  -  it will slow your troops down but can also camouflage them in blizzard conditions.
11042876	The Riegel 43 is a long bar mine that is specifically designed to cause damage to tracks or wheels, immobilizing the vehicle that triggers the mine. The Riegel can only be triggered by vehicles.
11042877	Blizzards are particularly treacherous. Units cannot see as far, and the harmful effect of cold is magnified.
11042878	Broken ice will refreeze more quickly in blizzard conditions.
11042879	Build fires before Blizzards approach to warm your troops.
11042880	The cold weather is pervasive and deadly. Use cover, garrison buildings, or troop-carrying vehicles to keep your infantry warm and alive.
11042881	Cold troops are indicated by a descending blue thermometer. They will slow down and eventually die in the cold.
11042882	Units will leave tracks as they move around the world. Watch for tell-tale clues about your enemy's forces.
11042883	Infantry units will tend to avoid deep snow where possible. That makes paths and roads likely spots for ambushes or mines.
11042884	Deep snow can be blasted away by explosives and artillery.
11042885	"I was killed near Rzhev, \nIn a nameless bog, \nIn fifth company, \nOn the Left flank, \nIn a cruel air raid." \n \nThe poem by Alexander Tvardovsky describes the human cost of the massive operations in and around "The Rzhev Meat Grinder", where Soviet forces lost more than 1 million dead and injured.\n \nBoth combatant armies will struggle to keep their infantry alive in the bitter cold, where blizzards and ice are treacherous. Control the battlefield and flatten the Rzhev Salient once and for all.
11042886	Twenty Soviet divisions were trapped in the 'Minsk Pocket', created by a massive encirclement in a stunning display of German martial prowess and command. \n \n300 000 Soviet troops were captured, perhaps half again that number killed or wounded, along with more than 4500 tanks and 10 000 guns. \n \nThousands of troops fought their way through the German lines to rejoin their comrades. Small groups of infantry could move around the heavily forested battlefield, ambushing enemy troops and attacking vehicles.
11042887	The Pripyat River and the marshes that follow its meandering course was an obstacle to the German advance into the Soviet Union in 1941, and a similar problem when the Soviets finally returned in 1944 during Operation Bagration. \n \nIn the intervening years, partisan forces waged an effective campaign behind the lines using river crossings and forested areas to blunt the military advantage of their enemy. \n \nSeizing key territory objectives is the key to this strategic area.
11042895	Replays
11042896	Hit the Dirt Off
11042897	Switch between holding fire and automatic attacking.
11042898	Hold Fire
11042899	The outpost is ours.
11042900	Excellent. We've put extra squads at your disposal to aid your efforts.
11042901	Most cover on the battlefield is directional. Keep cover objects between your troops and your enemies for maximum protection.
11042904	Choose vehicle reinforcements to summon to your aid. Each level can only be chosen once per mission.
11042905	Click to Open Selection Menu
11042906	No bonus units for waiting to use Light Reinforcements
11042907	Summon 2 T-70 Light Tanks
11042908	Wait until Day 3 to get 1 bonus T-70 Light Tank
11042909	Summon 2 T-34/76 Medium Tanks
11042910	Wait until Day 3 to get 2 bonus T-34/76 Medium Tanks; until Day 4 to get 3 bonus T-34/76 Medium Tanks and 1 bonus KV-1 Heavy Tank.
11042911	Summon 2 KV-1 Heavy Tanks
11042912	[All]
11042913	[Team]
11042945	TM-35 Mine
11042946	September 1942\n\nStalingrad, USSR\n\nGermany and the USSR signed a pact of non-aggression before the invasion of Poland in 1939, but their alliance would be short-lived. In the summer of 1941, Hitler launched Operation Barbarossa, ordering four million German soldiers to invade the Soviet Union across a front spanning three thousand kilometers. During the first months of Barbarossa, Stalin and his generals struggled to mount a defense, but soon the Germans had pushed too far into a vast nation protected by a massive army and a hostile winter. By the fall of 1942, the German army had reached Stalingrad (now Volgograd), but the city was far from defenseless. Lev Isakovich met thousands of conscripts on the shores of the Volga River, where he ushered them into the besieged city. \n\n“The Red Army and Navy and the whole Soviet people must fight for every inch of Soviet soil, fight to the last drop of blood for our towns and villages. Onward, to victory! ” \n     – Joseph Stalin
11042947	September 1941\n\nOutskirts of Moscow, USSR \n\nNearly a year before the Wehrmacht reached Stalingrad, the Red Army struggled to answer the threat of Operation Barbarossa. Towns and villages throughout the western USSR were evacuated as military forces dug in and prepared for the German assault. However, the power of the Blitzkrieg overwhelmed many Soviet armies, as trained and disciplined Grenadier divisions swept across the battlefield with brutal efficiency. Stalin was desperate to prevent an attack on Moscow and would send thousands of soldiers to die in their attempts to slow the German advance. On the outskirts of the capital, Isakovich met Colonel Churkin for the first time. \n\n“In the Soviet Army, it takes more courage to retreat than advance.”\n     – Joseph Stalin
11042948	October 1941\n\nMtsensk, USSR \n\nAfter their desperate ploy to slow the German advance, Churkin and Isakovich fell back to Mtsensk -- a fortified village barely sixty kilometers from Moscow. The Wehrmacht would come in great numbers, with powerful Panzer tanks, and the Soviets could not rely on scorched earth so close to the capital. With only a handful of Maxim machine guns and anti-tank weapons, Churkin’s division would be spread thin and vulnerable to flanking. With no Soviet armor to oppose them, the Panzers would surely overwhelm Mtsensk and secure a path to Moscow. \n\n “We leafed through a series of the Front newspaper. I came across the following phrase in a leading article: 'The much battered enemy continued his cowardly advance.'”\n     – Vasily Grossman, Soviet War Correspondent
11042949	January 1942 \n\nOutskirts of Moscow, USSR \n\nThe Russian winter of 1941 transformed every battlefield on the Eastern Front.  While they struggled with frozen roads and blinding snowstorms, the Soviets adapted far better than their enemy. The Wehrmacht was woefully unprepared for the cold; tanks were immobilized, supply routes blocked, and thousands froze to death. While the harsh winter killed on both sides, it was a saving grace for the Red Army in their defense of Moscow. \n\n“We have severely underestimated the Russians, the extent of the country, and the treachery of the climate. This is the revenge of reality.” \n     – General Heinz Guderian, Wehrmacht
11042950	September 1942 \n\nStalingrad, USSR \n\nThe symbolic city of Stalingrad remained a key battlefield for more than five months, starting in the autumn of 1942. It was characterized by vicious close-quarters combat, infantry attrition, Luftwaffe bombing, and the perilous Volga river crossing. For the Red Army, the enemy would be not only the Wehrmacht but also a new imperative from Comrade Stalin: Order 227. With this new order, Soviet troops were forbidden to retreat without a senior officer’s command. Newly formed “blocking detachments” opened fire on soldiers retreating without permission. Isakovich detested the order but carried out his duty, fighting alongside his troops to reclaim the city named for their great leader.\n\n“He ordered us to stand fast and save Stalingrad. So we knew then that it was 'do or die.' We could not retreat.” \n     – Lt. General Vasily Chuikov, Red Army
11042951	October 1942 \n\nStalingrad, USSR \n\nIn a public address, Hitler vowed that the German army would never abandon Stalingrad. However, dwindling supplies and the approaching winter placed a heavy burden on German forces in the city.  With intelligence on the Wehrmacht’s weakening support, the Red Army might have cleared the city by breaking German supply lines. To that end, Isakovich and a single recon squad pushed into enemy territory to search for German maps and documents revealing Wehrmacht positions and supply routes. The risks were great, but Isakovich foresaw greater rewards – a battle won decisively, and Soviet lives spared. \n\n“There was a time when I led soldiers to battle, thinking I was doing my duty as a Russian patriot. However, I understood that we have been cheated, that people needed peace. . .  Therefore, my military career had to end.” \n     – Marshal Aleksandr Vasilevsky, Red Army
11042952	January 1943 \n\nShlisselburg, east of Leningrad, USSR \n\nAs victory at Stalingrad drew closer for the Red Army, the northern city of Leningrad (now Saint Petersburg) was withering under a German supply blockade. For over a year, the Wehrmacht pillaged and destroyed shipments of food and military equipment. The Soviets launched Operation Spark in January 1943 to secure a supply line into Leningrad, but German forces maintained the siege long after Spark’s modest success. Ivan Pozharsky fought on the Volkhov Front, pushing west into the town of Shlisselburg, while soldiers from the Leningrad Front pushed east across the frozen Neva River. \n\n“The city is dead. There is no electricity, no trams. Warm rooms are rare. No water. Almost the only form of transport is sleds, carrying corpses in plain coffins...The city is dying as it has lived for the last half year - clenching its teeth.” \n     – Nikolai Markevich, Leningrad Journal
11042953	January 1943 \n\nOutskirts of Leningrad, USSR \n\nIn the wake of Operation Spark, the city of Leningrad was safe from German capture and better supplied than it had been in more than a year. The new supply line was a godsend for the starving civilian populace, and soldiers on the Leningrad Front benefitted as well. The next Soviet offensive near Leningrad would be less successful, and the siege would last until January 1944. Shortly after Operation Spark, the Red Army acquired a fearful German weapon that demanded a Soviet answer. \n\n“Fire armor-piercing shells and HE shells at the sprocket, the idler and the tracks. This will stop the tank. Fire at the wheels with HE shells. Also, when attacking a tank, use AT grenades and mines…” \n     – Soviet Artillery Journal
11042954	June 1944 \n\nOrsha, Belarus \n\nIn the summer of 1943, the Soviets claimed victory in the battle of Kursk, the largest tank conflict in history. By the early autumn, German Army Group Center was in full retreat, and the Siege of Leningrad would soon be over. The Red Army launched Operation Bagration in June 1944, to push German forces out of Belarus and eastern Poland. The Vitebsk-Orsha Offensive saw the Soviets opposing the Third Panzer Army near Vitebsk and the Fourth Army near Orsha.  Isakovich was now a journalist – chronicler of the Soviet war effort. He would observe the battle at Orsha, listen to soldiers’ stories, and write words of inspiration. By Churkin’s order, there would be no words of dissent. \n\n“If we come to a minefield, our infantry attacks exactly as it were not there.” \n     – General Georgy Zhukov, Red Army
11042955	July 1944 \n\nLublin, Poland \n\nHitler and Stalin had invaded Poland as allies in 1939, but five years later their armies clashed on many of the same battlefields. By July of 1944, the Red Army had retaken the Ukraine and Belarus, and their next offensive aimed to push the Wehrmacht out of eastern Poland.  The city of Lublin was a vital target on the path to Warsaw—it served as a headquarters for Nazi operations in Poland. Thousands of Polish civilians lived and died at the whim of Nazi commandants. On the fringe of the city, a larger camp hid the greatest horrors of World War II. Isakovich was sent to report on the battle at Lublin and the atrocities at Majdanek.\n\n“It is the writer’s duty to tell the terrible truth, and it is a reader’s civic duty to learn this truth. To turn away, to close one’s eyes and walk past is to insult the memory of those who have perished.”\n     – Vasily Grossman, Soviet War Correspondent
11042956	August 1944 \n\nRural Poland \n\nThe Third Reich stole away Poland’s autonomy, classified its people as sub-human, and sent thousands to die in camps. The Polish armed forces numbered in the hundreds of thousands, and thousands more fought as militia, but many Poles despised Germany and the USSR in equal measure. The Red Army refused aid to the Polish Home Army during the bloody Warsaw Uprising in the autumn of 1944. The city was torn apart, and nearly two hundred thousand civilians died. As the Red Army approached Warsaw, Isakovich and Pozharsky allied with a group of Polish partisans to infiltrate a German camp. \n\n“Every act of violence committed by partisans must be punished immediately.”\n     – General Albert Kesselring, Luftwaffe
11042957	February 1945 \n\nPoznan, Poland \n\nThe Red Army did not capture Warsaw until January 1945, more than three months after the Wehrmacht crushed the Polish Home Army’s desperate uprising. With his forces abandoning the Polish capital, Hitler established a Festung (fortress) in the western city of Poznan. Here a Wehrmacht garrison supported by the 9th Army would attempt to hold off the advancing Red Army. Poznan was built around a medieval citadel that the Germans used as a last line of defense, but stone walls and ramparts could not stop the Soviet advance.  Isakovich wrote of the Red Army’s reckless assault and the tenacity of its cornered enemy.\n\n“The Russian colossus... has been underestimated by us... Whenever a dozen divisions are destroyed, the Russians replace them with another dozen.” \n     – General Franz Halder, Wehrmacht
11042958	April 1945 \n\nHalbe, Germany \n\nSoviet forces had secured territory in Austria and Germany by the spring of 1945. They would soon begin a devastating artillery barrage on Berlin and mount their final assault on the Third Reich.  As the Soviets approached the German capital, they showed no mercy to the remaining Wehrmacht defenders. The Red Army left German villages and cities ravaged and defenseless in their wake, rather than rushing to Berlin. At Halbe, Isakovich witnessed the destruction of the German Ninth Army as it struggled to escape encirclement.\n\n “A German general would peacefully take off his trousers and go to bed, having marked on the map that the enemy was sixty kilometers away, and we would attack this general at midnight.”\n     – Major Babadzhanyan of the 395th Rifle Regiment
11042959	April 1945 \n\nBerlin, Germany \n\nStalin demanded the capture of Berlin. He rightly predicted a conflict with western allies over who would control Germany after the war, and as such he urged Soviet commanders to claim victory before the United States. Much of the German capital was demolished by a sustained barrage from thousands of Soviet artillery guns, as a force of over two million soldiers encircled the city. Soon, Hitler would be dead, his army in chaos, and his thousand-year Reich undone. All that remained for the USSR was the capture of The Reichstag, Germany’s symbolic landmark and historic seat of power. \n\n“And I wanted to shout, to call to all our brothers, our soldiers, who are lying in the Russian, Ukrainian, Belorussian and Polish earth, who sleep for ever on the fields of our battles: ‘Comrades, can you hear us? We’ve done it!’” \n     – Vasily Grossman, Soviet War Correspondent
11042970	Rzhev Frontline (4-6)
11042971	Kholodnaya Ferma Battlefield (4)
11042972	Pripyat River Spring Frontline (2-4)
11042973	Minsk Pocket Frontline (2-4)
11042974	Moscow Outskirts Frontline (4)
11042975	Oka River Battlefield (4-6) DLC.
11042976	Steppes Battlefield (6-8) DLC.
11042977	City 17 Fall Frontline (6-8)
11042978	City 17 Winter Battlefield (6-8)
11042982	*PLACEHOLDER DESCRIPTION*\n\nFrozenScrum Battlefield\n\nOn 1 September 1939, Germany and Slovakia—a client state in 1939—attacked Poland.[46] On 3 September France and Britain, followed by the countries of the Commonwealth,[47] declared war on Germany but provided little support to Poland other than a small French attack into the Saarland.[48] Britain and France also began a naval blockade of Germany on 3 September which aimed to damage the country's economy and war effort.
11042983	*PLACEHOLDER DESCRIPTION*\n\nKholodnaya Ferma Frontline\n\nToo weak to resist Japan, China appealed to the League of Nations for help. Japan withdrew from the League of Nations after being condemned for its incursion into Manchuria. The two nations then fought several battles, in Shanghai, Rehe and Hebei, until the Tanggu Truce was signed in 1933. Thereafter, Chinese volunteer forces continued the resistance to Japanese aggression in Manchuria, and Chahar and Suiyuan.
11042984	*PLACEHOLDER DESCRIPTION*\n\nResistance\n\nThe start of the war is generally held to be 1 September 1939, beginning with the German invasion of Poland; Britain and France declared war on Germany two days later. Other dates for the beginning of war include the start of the Second Sino-Japanese War on 7 July 1937.\n\nIf you're listening to this, remember: You are the resistance.
11042985	2 Command Points
11042991	The Soviet ISU-152 is a heavy tank and can crush things that medium tanks cannot.
11042992	The Match has started!
11042993	The Match has ended!
11042994	Cover is dynamic. It can be destroyed by combat or created by battlefield debris. Some units can build objects capable of providing cover.
11042995	Heavy cover (green) is better than light cover (yellow), and roads provide negative (red) cover. Avoid leaving infantry in negative cover.
11042996	Infantry can vault over many cover objects like fences by right clicking directly on the obstacle. Use this to take shortcuts, or hop back into cover if your units are surprised or under attack.
11042997	The ISU-152 Heavy Assault Gun can be ordered in from the Mechanized Armor Kampaneya.
11042998	An IS-2 Heavy Tank can be ordered in from the Tankoviy Battalion Command.
11042999	The heavy HM-38 120mm mortar can be ordered in at the Support Weapon Kampaneya building.
11043000	Camouflage disables upon firing the anti-tank gun.
11043001	Anti-tank gun crews can hide their weapon and camouflage themselves.
11043002	Conscripts can upgrade to replace three of their rifles with PPSh-41 Submachine Guns for better short range firepower.
11043003	Toggle ability on Conscript Infantry. Cannot use ability when suppressed or pinned.
11043004	Conscripts gain the "Hit the Dirt!" ability; when it is active, they seek ground for protection but will not move.
11043005	Guards Rifle Infantry can be ordered in from the Special Rifle Command building.
11043006	A KV-8 Flamethrower Tank can be ordered in from the Tankoviy Battalion Command building.
11043007	Shock Troops effective at close range combat can be ordered in from the Special Rifle Command building.
11043008	Vehicle crews repair battlefield damage on their vehicles once they leave combat.
11043009	When equipped, increases vehicle line of sight when the vehicle is stopped.
11043010	Vehicle commanders apply spotting scopes to improve their targeting capabilities by increasing line of sight.
11043011	Must be in cover or deep snow
11043012	Stationary
11043013	Right-click to re-crew.
11043014	Barrage Weapon. Effective against static targets and heavy structures.
11043015	Right-click to re-crew.
11043016	Pak 40 7.5cm AT Gun
11043020	Hold fire until explicitly ordered to attack.
11043021	Hold Fire
11043023	in Combat
11043024	in Combat
11043025	in Combat
11043026	Not Engine or Tread Damaged
11043027	This experienced front-line Officer can direct and motivate nearby soldiers and vehicle crews to fight harder.
11043028	Shooting Blind
11043033	Player triggered.
11043035	The area around the slit trench is littered with barbed wire.
11043036	Durable roof cover is added to the slit trench to prevent the intrusion of enemy projectiles
11043037	Adds durability and protection to units in the slit trench.
11043038	A GrW 34 8cm Mortar Team occupies the slit trench.
11043039	Can barrage enemy forces.
11043040	The areas around the slit trench are liberally sown with S-Mine anti-personnel mines.
11043041	Prevents incursions by enemy infantry.
11043042	Encumbers infantry attempting to move through the area; does not affect vehicles.
11043043	Counter Barrage
11043044	in Combat
11043045	Stationary
11043046	2 Command Points
11043047	The squad can cover themselves and camouflage their position.
11043048	Effective for ambushes. Toggle ability; while active the crew will not move.
11043050	Steady Driving
11043052	The Sniper Team will camouflage themselves and stay in position.
11043053	Effective for ambushes. Hold fire to observe enemy forces. Moving breaks camouflage.
11043054	Riegel 43 Anti-tank Mine
11043055	Riegel 43 Anti-tank Mine
11043056	Rebuild Kampfgruppe Headquarters.
11043057	Rebuild your Regimental Field Headquarters.
11043058	Increases short-range effectiveness against infantry.
11043059	Veteran
11043060	The team will automatically barrage enemy artillery weapons that fire within range.
11043061	Toggle Ability. Disables the use of other barrages when toggled on.
11043062	Flakpanzer IV 'Ostwind'
11043063	Flakpanzer IV 'Ostwind'
11043064	Manpower
11043065	Manpower is the basic resource used for purchasing troops and buildings.
11043066	Manpower
11043067	Manpower is the basic resource used for purchasing buildings and troops. There is a Manpower upkeep for large armies - the larger the army, the lower the income rate.
11043068	Munitions
11043069	Munitions are used for upgrades and using abilities. Increase Munitions income rate by connecting more captured territory to the base territory or by securing already captured points with Munitions caches.
11043070	Current Munitions
11043071	The amount of munitions you currently have available.
11043072	Fuel
11043073	Fuel is used to purchase vehicles and tier requirements.
11043074	Fuel
11043075	Fuel is used for purchasing vehicles, buildings, and German Battle Phases. Increase Fuel income rate by connecting more captured territory to the base territory or by securing already captured points with Fuel caches.
11043076	Riegel 43 Anti-tank Mine
11043077	Blizzard approaching!
11043078	Blizzard is upon us!
11043079	Blizzard has lifted!
11043080	Mortar Squads have a Barrage ability they can target here
11043081	SU-76s have a Barrage ability they can target here
11043082	Conscripts have Molotov Cocktails they can use here
11043083	ISU-152's have a Piercing Shot ability they can target here
11043084	Shock Troops have Smoke Grenades they can throw here to cover your approach
11043085	Snipers can set up cover here
11043086	Move your infantry into cover here
11043087	Move your infantry into heavy cover here
11043088	Beware of leaving units out in the open here
11043089	Beware of deep snow here
11043090	Flank the enemy here
11043091	Combat Engineers can place demo charges here
11043092	You can set your base building's Rally Point here
11043093	Conscripts have Anti-Tank Grenades they can use here
11043094	Your commander can call in an IL-2 Sturmovik Attack here
11043095	Your commander can call in an IL-2 Sturmovik Bombing Run here
11043096	Your commander can call in a Recon Overflight here
11043098	Hold Fire: Snipers will hold fire until told to shoot at their targets so they can set up tactically before attacking
11043099	Nearby Conscripts can Merge into this squad
11043100	PTRS-41 Anti-Tank Rifle
11043102	Mortars! Move your squads -- they are being attacked.
11043103	6 Command Points
11043104	7 Command Points
11043105	12 Command Points
11043106	5 Command Points
11043107	3 Command Points
11043109	We've got their attention now. Get away from the alarm and take aim.
11043110	Free us.
11043111	Can you help us?
11043112	They will kill us...help!!
11043113	There's a German Stug coming up the river. Now we're fucked!
11043114	We can drown it! Quick, barrage the river with the mortars!  Break the ice!  Sink that fascist tank!
11043115	Summary of XP Earned
11043116	Match XP Earned:
11043117	Total XP Earned:
11043118	Unlocked Rewards
11043119	Bonus XP Earned:
11043120	Teller Mines
11043121	Teller Mines
11043122	Teller Mines
11043123	Teller Mines
11043124	Teller Mines
11043126	No other equipped weapon
11043127	Use anti-tank weapons
11043128	Already upgraded
11043129	Left-click target location. 30 seconds between each shell.
11043130	9 Command Points
11043161	Secure territory
11043162	Clear path using Demo Charges
11043163	Secure the perimeter
11043164	Territories secured
11043165	All Soviet forces have been killed
11043166	Katyusha Rocket Launchers
11043167	Katyusha support
11043168	Spot area for Katyushas Barrage
11043169	Secure and hold the territory
11043170	Clear path using Demo Charges
11043171	Capture and hold the bridge territories
11043172	Bridge territories secured
11043173	Stop the German Counter-Attack
11043174	German counter-attack defeated
11043175	German forces have regained control of the bridges
11043176	Armor Reinforcements
11043177	T-34 Support
11043178	Heavy Factory
11043179	Heavy Factory unlocked
11043180	Capture the enemy base
11043181	Enemy base secured
11043182	Locate and destroy German artillery
11043183	German artillery destroyed
11043184	German Artillery
11043185	Incoming Artillery
11043186	Artillery fire
11043187	Northern bridge
11043188	Secure the Northern bridge
11043189	Bridge secured
11043190	Soviet Reinforcements
11043191	Breach the main gate
11043192	Guard Rifle Infantry have Smoke Grenades they can throw here to cover your approach
11043193	Shock Troops have Grenades they can use here
11043194	Fire concrete piercing projectile!
11043195	I'll shoot on the move, just keep it steady driver.
11043196	A concrete piercing round with crush it!
11043197	Smash that building!
11043198	Level that structure!  Bring it down!
11043199	Vladimir, slow down and scan for targets.
11043200	Fire while you drive.   Just watch where you're going.
11043201	Slow down and keep steady! I'll take care of the faschisty!
11043202	Driver, keep steady!
11043203	Fire while you drive!
11043204	The crew need to get their bearings!
11043205	The crew's been knocked senseless!
11043206	Blyat!  We're blind!
11043207	Can't see anything!  Sukin syn!
11043208	Loader has been wounded!
11043209	The gunner's out of action!  Hang on!
11043210	Exhaust damaged!  We've lost mobility!
11043211	Engine damaged.  Mobility hampered.
11043212	We're stuck!  Broken!  We need repairs!
11043213	Main gun is totally useless.
11043214	Crew is momentarily out of action!
11043215	Crew needs to pull themselves together.
11043216	Crew is blinded!
11043217	Bastards blinded us!
11043218	Shit, they  injured our ammo loader!
11043219	Ammo loader needs to recover!
11043220	Exhaust damaged!  Mobility slowed!
11043221	Engine damaged!  Mobility compromised!
11043222	Blyat!  We are paralyzed!  We need repairs!
11043223	They destroyed our main gun!
11043224	Our crew is temporarily out of commission!
11043225	Or crew can't do shit.  Hold on!
11043226	We can't see a damn thing!
11043227	Line of sight is completely blocked!
11043228	Our loader's been hit.   Hold on!
11043229	We got problems with our loader!
11043230	We took a hit!   Moving slowly!
11043231	Engine damaged.  Mobility blyat!
11043232	We're off our tracks!  We need repair!
11043233	Our primary gun is useless!
11043234	The crew are hurt.  Give us a second.
11043235	We need a moment to recover.
11043236	Can't see anything!
11043237	We're blind!
11043238	Our loader's been hit.   She can function, but not quickly!
11043239	Our gunner was knocked cold.  Hold a moment!
11043240	We took some damage!  Moving slow!
11043241	We're having some trouble with mobility!
11043242	Immobilized.  Need repairs!
11043243	They took our main gun!
11043244	Crew is stunned!   Hold on!
11043245	Crew is temporarily out of commission!
11043246	Our line of sight is gone!
11043247	We cannot see where we're going!
11043248	Loader hurt!  Rate of fire impacted!
11043249	Gunner unconscious!  Trying to revive him!
11043250	Exhaust system damaged!  Mobility impaired!
11043251	Engine hit.  Mobility affected!
11043252	We have been immobilized!
11043253	Our main gun is now useless!
11043254	Tank crew cannot function.
11043255	Tank crew incapacitated.
11043256	The bastards blinded us!
11043257	We cannot see!
11043258	Our gunner has been wounded.
11043259	Our gunner has taken a hit.
11043260	Exhaust damaged!  Moving slowly.
11043261	Engine damaged!  Mobility compromised!
11043262	We are paralyzed!
11043263	Main gun is out of action.
11043264	Crew has been paralyzed!
11043265	Our crew is hurt!  Give us time!
11043266	We can't see sheiss!
11043267	Why can't we see?!
11043268	Our gunner is down.
11043269	Our gunner needs to be revived.
11043270	Exhaust damaged!  Mobility kaput!
11043271	Engine damaged.  Mobility wertlos! (worthless)
11043272	Scheisse!  We're immoblized!
11043273	Our main gun is gone!
11043274	We've taken damage!  Give us moment!
11043275	Our crew is hurt!  We need time to regroup!
11043276	We can't see!  We're blind here!
11043277	We've lost our line of sight!
11043278	We have injuries!  Our rate of fire is reduced!
11043279	Our gunner has been badly injured!
11043280	Scheibenkleister!  (Fudge!) Exhaust is damaged!
11043281	Our engine has taken damage!
11043282	Immobilized!  Need repair!
11043283	Our main gun has been destroyed!
11043284	Hanomag crew incapacitated!
11043285	We are temporarily paralyzed!
11043286	We are blind!
11043287	We cannot see anything!
11043288	Rate of fire decreased!  Our loader is hurt!
11043289	Our gunner is unconscious!
11043290	Exhaust damaged!  Running slow!
11043291	Engine damaged!
11043292	Half-track is crippled!
11043293	Main gun is kaput!
11043302	The primary command structure required to build Combat Engineers and Conscript Infantry.
11043303	Grants Manpower. Orders in Combat Engineers, Conscript Infantry.
11043304	The Regimental Field Headquarters is the primary command structure, producing two of the core infantry units. Losing the RFHQ is detrimental to success on the battlefield.
11043305	Regimental Field Headquarters
11043310	B-4 203mm Super Heavy Artillery; static weapon that fires massive shells able to obliterate targets.
11043311	Effective against anything it hits. Weak to artillery fire or infantry.
11043312	Super-heavy field artillery like the B-4 can fire massive 100kg shells that have a very large lethal radius and can penetrate even hardened targets.
11043313	B-4 203mm Super Heavy Artillery
11043314	Loss Condition: Do not lose all your infantry.
11043315	All Infantry Lost.
11043316	+%1MANPOWER% Manpower +%2MUNITIONS% Munitions
11043317	Moving and firing on the enemy.
11043318	Fire in motion.
11043319	Attack on the move.
11043320	Move slowly.  Aim carefully.
11043321	Launch concentrated barrage.
11043322	Fire concentrated barrage
11043323	Send concentrated barrage to target.
11043324	Rain down concentrated barrage.
11043325	Send death with Katyusha rocket barrage.
11043326	Katyusha rocket barrage will decimate the target.
11043327	Inspire fear with Katyusha rocket barrage.
11043328	Launch Katyusha rocket barrage.
11043329	Partisans rescued!
11043330	Exclusive Collector's Edition Pin
11043331	Exit game
11043332	Open gameplay, video, and audio options menu
11043335	Personal XP Boost - Purchase in the Steam Store!
11043336	Group XP Boost - Purchase in the Steam Store!
11043337	Event XP Boost - Granted for participation in special events
11043338	Smoke Grenades temporarily block Line of Sight.
11043339	Capture Anti-Tank Gun
11043340	Capture German Anti-Tank Gun
11043341	Capture that Anti-Tank gun!
11043342	A German Anti-Tank gun has been spotted in the ruins
11043343	We have the Anti-Tank gun!
11043344	Damn those snipers! Get to the scout car.
11043345	Sisters, get your hands dirty.  We have repairs.
11043346	Let's get this fixed while we still can.
11043347	Initiate repairs.   Let's get this done.
11043348	Time for repairs!
11043349	Let's fix this!
11043350	Quickly!  Start repairs!
11043351	Pop up topside and take a look around.
11043352	Poke your head out.  Anything interesting out there?
11043353	Lift the hatch and look around.  What do you see?
11043354	Take a look around!
11043355	Let's see what we have here?!
11043356	Quick reconnaissance!
11043357	Climb up top and see what's doing.
11043358	Poke your head out and see what you can see.
11043359	Climb from the turret and take a look around.
11043360	Open the hatch and eyeball the area.
11043361	Open the hatch and take look around!
11043362	Poke your head out and see what's happening!
11043363	Veteran
11043364	See if that can be repaired.
11043365	We need that repaired.   Quickly.
11043366	Engineers, bring your tools.  We have work to do.
11043367	Battlefield repairs are necessary.
11043368	Battlefield repairs here!
11043369	Repair that!  Quickly!
11043370	We need repairs!
11043371	Take it out with a panzerfaust!
11043372	Attack with the panzerfaust!
11043373	Fire the panzerfaust!
11043374	Blow it to hell with the panzerfaust!
11043375	The panzerfaust!  Use it!
11043376	Destroy it with the panzerfaust!
11043377	Use a rifle grenade!
11043378	Launch a rifle grenade!
11043379	Put a rifle grenade on the miststück! (Bastard.)
11043380	Rifle grenade!  Fire!
11043381	Blow it to scheiss with a rifle grenade!
11043382	Blow that scheissekopf (shithead) to bits!
11043383	Direct fire on the target!
11043384	Mark the target!
11043385	Aim and fire on the target!
11043386	Pinpoint target and fire!
11043387	We are being given some new equipment.
11043388	New weaponry is on the way.
11043389	We are being outfitted with new equipment.
11043390	New toys are in transit, brothers.
11043391	Brand new equipment is incoming.
11043392	Soon we will have deadly new weaponry.
11043393	Upgrade complete.
11043394	We have our new weapons, brothers.
11043395	We have been outfitted with new weapons.
11043396	The fatherland has given us new weapons.
11043397	Our new equipment has arrived.
11043398	With our new weaponry, we are unbeatable.
11043399	BATTLE HONORS.\nAccepting this honor will upgrade your Faceplate border, award you with a number of fully-unlocked Intelligence Bulletins, and reset your level to one.
11043400	Take that enemy vehicle!  Schnell!
11043401	That vehicle now belongs to the Fatherland!  Take it!
11043402	It's Russian junk, but maybe it still runs!
11043403	Grenadiers, grab that Red Army vehicle.  GO!
11043404	Take that enemy vehicle.
11043405	If the driver's dead, that vehicle is ours.
11043406	Requisition that enemy vehicle.  Schnell!
11043407	I don't care if smells like cabbage.  Take the vehicle.
11043408	Our recently deceased enemy has given us a gift.
11043409	Can you get the Russian piece of shit started?
11043410	Attention, squad!  We have been promoted!
11043411	Grenadiers rising in the ranks!
11043412	Our squad has been honored for its bravery.
11043413	We've been promoted, but does that include a pay raise?
11043414	We have been deemed worthy of a promotion!
11043415	Claim that vehicle for the panzer grenadiers!
11043416	Get that vehicle!
11043417	Steal that stück scheisse! (Piece of shit.)
11043418	We need that vehicle!  Take it!
11043419	Panzer Grenadiers,  steal that abandoned vehicle.
11043420	The russkies won't be needing that vehicle. Take it.
11043421	Hose that vehicle out.  We can use it.
11043422	It's an inferior vehicle, but let's take it anyway.
11043423	Enough with the walking.   Take that enemy vehicle.
11043424	Do you think we can get that stück scheisse (piece of shit) started?
11043425	Our elite force has been promoted.
11043426	The best of the best is now even better.
11043427	The Panzergrenadiers have been promoted!
11043428	They honor the panzer grenadiers with a promotion!
11043429	The cream of the crop rises to the top!
11043430	Steal that enemy vehicle!
11043431	Claim that vehicle for the pioneers!
11043432	Liberate that enemy vehicle!
11043433	See if that vehicle still runs!
11043434	So what if it smell like a dead Russian!  Take it.
11043435	It's a scheisse vehicle, but maybe it still runs.
11043436	Our Communist friends have left us a parting gift.
11043437	See if you can get that piece of junk started.
11043438	Push out the bodies and pirate that vehicle.
11043439	Appropriate that enemy vehicle.
11043445	Our little squad has been promoted.
11043446	We just earned a promotion.
11043447	Decorated for bravery, brothers.
11043448	Honored for our murderous efficiency.
11043449	We rise in the ranks as a team.
11043450	Our bravery has been recognized!
11043451	Our service has been rewarded!
11043452	We have been promoted!
11043453	We have been honored for our valor!
11043454	Promoted for our patriotism!
11043455	Our destruction has been rewarded!
11043456	We have been promoted for our efforts!
11043457	A promotion for all the Ivans we have killed.
11043458	We rise in the ranks for our contribution!
11043459	A promotion for us all!
11043460	We have achieved a new rank!
11043461	We rise in the ranks by raining death.
11043462	Our superiors have promoted us!
11043463	We our commended for our courage!
11043464	Apparently, we have been promoted!
11043465	Adjust the Master Volume
11043466	Switch to Lobby view to customize map or automatch options
11043467	Switch to Chat view to talk with other players in your party
11043468	Select a map for this match. This will determine the maximum amount of players in the game
11043469	Switch to automatch public game
11043470	Switch to custom private game
11043471	Invite Steam friends to join your game
11043472	Customize map starting resources and victory conditions
11043473	Custom game size is determined by map size
11043474	Start a custom game with the current players and options
11043475	Cannot change map options in an automatched game
11043476	Select to search for 1v1 games
11043477	Select to search for 2v2 games
11043478	Select to search for 3v3 games
11043479	Select to search for 4v4 games
11043480	Remove this player from the game
11043481	Add an AI player into this slot
11043482	Switch to this slot. Glowing indicates that this player would like to trade spots with you
11043483	This is an AI player
11043484	This player is the game host
11043485	Select your loadout
11043486	Select the difficulty of this AI player
11043487	Personal XP Boost
11043488	Click here to switch army
11043489	Current army
11043490	Light vehicle winter swatch
11043491	Light vehicle summer swatch
11043492	Medium vehicle winter swatch
11043493	Medium vehicle summer swatch
11043494	Heavy vehicle winter swatch
11043495	Heavy vehicle summer swatch
11043496	Accept Battle Honors?\n Your level will be reset to one, but you will be awarded a new Faceplate border and multiple Intelligence Bulletins.
11043497	German Officers were experienced and capable of strong battlefield leadership.
11043498	German Officers were experienced and capable of strong battlefield leadership.
11043499	Start automatching - this will put you in a queue to be matched with other players of a similar skill level
11043500	Stop automatching
11043501	Cannot change options while searching
11043502	Continue to post-game stats
11043503	View the battlefield in its final state
11043504	Group XP Boost
11043505	Event XP Boost
11043506	Match XP is gained through in-game actions, including dealing damage, taking damage, and constructing buildings
11043507	Personal XP Boost - Purchase in the Steam store!
11043508	Group XP Boost - Purchase in the Steam store!
11043509	Enemies Revealed!
11043510	Player is Lagging
11043511	Anti-tank Grenade Package from Headquarters.
11043512	Molotov Package from Headquarters.
11043513	Temperatures on the Eastern Front could drop to -40 degrees centigrade. At that temperature, exposed flesh could freeze in less than 5 minutes.
11043514	Burn through with phosphorus rounds!
11043515	Fire phosphorus rounds!
11043516	Armor piercing rounds!  Go!
11043517	Phosphorus rounds will punch a hole through anything.
11043518	Use your armor piercing phosphorus rounds.
11043519	We will be burn through them with phosphorus.
11043520	Dig in!
11043521	Dig in and set up!
11043522	Get that HMG in a foxhole!
11043523	Dig in HMG team!
11043524	Dig a foxhole.
11043525	Dig in and set up.
11043526	Get that fixed!
11043527	Repair that!  Schnell!
11043528	Pioneers!  That needs to be repaired!
11043529	Put that back together!  Go!
11043530	That is in need of repair, pioneers.
11043531	Get that repaired immediately.
11043532	It won't fix itself.  Find your tools and get to work.
11043533	Grab your tools.  Repairs are needed there.
11043534	Our minesweepers will soon arrive!
11043535	Minesweepers have been ordered!
11043536	We have our flamethrowers.
11043537	Now those reds will burn!
11043538	Pioneers, our minesweepers have arrived.
11043539	Now we can sweep for enemy mines.
11043540	We have our minesweepers!
11043541	Pioneers!  Minesweepers are here!
11043542	We need a fuel cache to keep our machines moving.
11043543	Construct a fuel cache at this position.
11043544	We have been ordered to build a fuel cache.
11043545	Construct a fuel cache at this location!
11043546	We're running low on ammo.  We need a munitions cache.
11043547	Quickly!  Construct a munitions cache!
11043548	Our troops need a munitions cache at this location.
11043549	Construct us a munitions cache!
11043550	We need a bunker here, pioneers.
11043551	Let's build bunker here.
11043552	Who's up for building a bunker?
11043553	Build us a bunker, pioneers!
11043554	Protect the perimeter with some barbed wire.
11043555	Lay barbed wire, but not try not to cut yourself.
11043556	Lets tear up the enemy with some barbed wire.
11043557	Lay some barbed wire!
11043558	Let's surprise the enemy with some anti-tank mines.
11043559	We've been instructed to lay anti-tank mines.
11043560	Place anti-tank mines in the path of approaching armor.
11043561	Lay anti-tank mines at this strategic location!
11043562	Plant some anti-personnel mines, pioneers.
11043563	Put anti-personnel mines here and we will strike fear in the enemy.
11043564	Anti-personnel mines would do nicely here.
11043565	Lay anti-personnel mines at this location.
11043566	Pioneers, we need a howitzer emplacement here.
11043567	105 millimeter Howitzer emplacement needed.
11043568	Set up a Howitzer emplacement at this location.
11043569	Build a howitzer emplacement here!
11043570	Fuel cache building complete.
11043571	The fuel cache is finished.  Put out that cigarette.
11043572	Fuel cache finished!
11043573	Fuel cache ready!
11043574	Munitions cache ready to go.
11043575	Munitions cache constructed.
11043576	Munitions cache constructed!
11043577	Munitions cache done!
11043578	We have finished building the bunker.
11043579	Bunker is ready.   Who's up for pinochle?
11043580	Bunker is built!
11043581	Bunker construction complete!
11043582	Barbed wire fence finished.
11043583	Barbed wire is up.
11043584	Barbed wire up!
11043585	Barbed wire fence finished!
11043586	Anti-tanks mine planted and set.
11043587	We've placed the anti-tank mines.  Now let them pass.
11043588	Anti-tanks mines planted!
11043589	Anti-tanks mines in place!
11043590	Anti-personnel mines in place.
11043591	Anti-personnel mines planted. Watch where you step.
11043592	Anti-personnel mines planted!
11043593	Anti-personnel mines set to kill!
11043594	Howitzer emplacement complete.
11043595	Howitzer emplacement complete!
11043596	The fatherland needs another fuel cache!
11043597	We have been commanded to build a munitions cache!
11043598	We need a bunker constructed!
11043599	We need barbed wire here!
11043600	Plant anti-tanks mines before the enemy arrives!
11043601	Place anti-personnel mines, pioneers!
11043602	Start digging trenches!
11043603	We need defensive trenches!  Schnell!
11043604	Get to digging!  We need trenches!
11043605	We need cover.   Dig a trench.
11043606	We need defensive trenches.
11043607	Start digging a damn trench.
11043608	We need trenches here.
11043609	Dig trenches, grenadiers!
11043610	The trench is ready..
11043611	The trench is dug.
11043612	Trench finished!
11043613	Trench done!
11043614	Soon we will have MG42's!
11043615	Heavy machine guns will soon be ours!
11043616	MG42's will soon be in our hands!
11043617	MG42's have been requisitioned.
11043618	The fatherland is furnishing us with MG42's.
11043619	Who's strong enough to carry an MG42?
11043620	We have been promised MG42's.
11043621	Deiter tells me our new MG42's will soon be here.
11043622	We can mow down Ivan with our new MG42's!
11043623	MG42's are here!
11043624	Ivan won't know what him now that we have MG42's.
11043625	Our MG42's have arrived.
11043626	Sniper, hold fire.
11043627	Safety on, sniper.
11043628	Halten feuer. (Hold fire.)
11043629	Finger off the trigger.
11043630	Fire at will.
11043631	Safeties off.
11043632	Fire if necessary.
11043633	Feel free to take out the enemy.
11043634	Dig in!
11043635	Get in a foxhole!
11043636	Dig a foxhole!
11043637	Get low!  In a foxhole!
11043638	Dig a foxhole, sniper.
11043639	Dig in, sniper.  Stay low.
11043640	Get yourself in a foxhole.
11043641	Hide yourself in a foxhole.
11043642	Sniper!  Build a blind!
11043643	Sniper!  Get into camouflage!
11043644	Sniper, create some camouflage.
11043645	Sniper, make a blind.
11043646	Camouflage complete!
11043647	Sniper hidden!
11043648	Sniper hiding in plain sight.
11043649	Sniper lying in wait.
11043650	A bundled grenade will blow them to bits.
11043651	Throw a bundled grenade and cover your ears.
11043652	Throw a bundled grenade!
11043653	Blow them to bits with a bundled grenade!
11043654	Rip them apart!!
11043655	Toss a bundled grenade!
11043656	Panzer Grenadiers.  Mark the target.
11043657	Mark the target.   We don't want to miss.
11043658	Direct fire on the target!
11043659	Mark the target!
11043660	Target marked!
11043661	Mark the enemy for death!
11043662	Panzerschrecks have been requisitioned!
11043663	Soon our panzerschrecks will be here.
11043664	Panzerschrecks are coming!
11043665	Panzerschrecks will soon be arriving.
11043666	Panzerschrecks have been ordered for the Panzer Grenadiers .
11043667	Panzerschreck's are now in route.
11043668	The quartermaster is sending us panzerschrecks.
11043669	We soon will Panzerschrecks to take out tanks.
11043670	Panzershcrecks for everyone!
11043671	Panzerschrecks are here!
11043672	Who wants a panzerschreck?
11043673	We finally have our panzerschrecks.
11043674	Script Package 3
11043675	Script Package 3
11043676	Script Package 3
11043677	Script Package 3
11043678	Script Package 3
11043679	Script Package 3
11043680	Trench is complete.
11043681	Trench is finished.
11043682	Script Package 3
11043683	Script Package 3
11043684	Script Package 3
11043685	Script Package 3
11043686	Script Package 3
11043687	Script Package 3
11043688	Script Package 3
11043689	Script Package 3
11043690	Mortar team.  Hold your fire.
11043691	Stand down, mortar team.  Hold fire.
11043692	Wait for the order to resume firing.
11043693	Hold, mortar team.  Wait for the order.
11043694	Drop some shells on those kackbratze.  (shitheads)
11043695	Let's bring some hell down on them.
11043696	Target those reds with a mortar barrage.
11043697	Wake those schweinehund up with a mortar barrage.
11043698	Bring hell down on them!
11043699	Target the reds with a mortar barrage!
11043700	Rain death!
11043701	Barrage those bastards!
11043702	Mortar team.  Drop some smoke
11043703	Put some smoke down and blind the enemy.
11043704	Barrage the enemy with smoke!
11043705	Drop smoke and blind the enemy!
11043706	Barrage the area with smoke!
11043707	Hide our troops behind smoke!
11043708	We meet fire with fire.
11043709	They attack us, we attack them.
11043710	We answer them with a rain of death.
11043711	Counter barrage!
11043712	They attack us, we attack them!
11043713	Fight fire with fire, mortar team!
11043714	Target the weakest point and take it out.
11043715	Attack it where its most vulnerable.
11043716	Hit it where its weakest!
11043717	Target the weakest point!
11043718	Mortar team.  Fire at will.
11043719	Mortar team.  Firing can resume.
11043720	Weapons free, mortar team.
11043721	Mortars free to fire again.
11043722	Event XP Boost - Granted for participation in special events
11043723	Combined total of all XP earned this match
11043724	Completed mission on Conscript difficulty
11043725	Completed mission on Captain difficulty
11043726	Completed mission on General difficulty
11043727	Next unlock:
11043728	Level %1LEVEL%: %2CURRENTXP%/%3LEVELXP% XP
11043729	Current Rank: %1RANKNAME%
11043730	Current Battle Honors level: %1PRESTIGE%
11043731	Send messages to all players
11043732	Target vehicle's weakest point.
11043733	Hit where it will hurt them most!
11043734	Attack where it's vulnerable.
11043735	Target the weakest point!
11043736	Hit them where they're weakest!
11043737	Put a shell where they're weakest!
11043738	Attack the vehicle's weakest point!
11043739	Aim where they're weakest!
11043740	Hit where it will hurt them most!
11043741	Take it out where it's weakest.
11043742	Ordering blitzkrieg attack.
11043743	Speed and power right through them.
11043744	Blitzkrieg die dummbatz!
11043745	Blitzkrieg!
11043746	Blitzkrieg assault!
11043747	Hard and fast!
11043748	Fast and furious!
11043749	Blitzkrieg the pigs!
11043750	They won't know what hit them!
11043751	Roll right over them!
11043752	Hanomag mortar barrage!
11043753	Rain death on them.
11043754	Blow those bastards back to Siberia.
11043755	Dropping  shells on the sweinhunds.
11043756	Launching mortar barrage.
11043757	Bringing death down on them.
11043758	Firing mortar.
11043759	Death from above.
11043760	Smoke barrage launched.
11043761	Bombarding them with smoke.
11043762	Blind them with smoke.
11043763	Smoke the bastards out.
11043764	Veil the area with smoke.
11043765	Let us attack under cover of smoke.
11043766	Drop some fire on those red dogs.
11043767	Lob fire on those peasants.
11043768	Launch an incendiary barrage on those bastards.
11043769	Rain fire on the hosenscheißer. (cowards)
11043770	Let's burn them out.
11043771	Lay some fire on them.
11043772	Let's roast some Russians.
11043773	Time for them to burn.
11043774	Fight fire with fire.
11043775	Retaliate.
11043776	They hit us.  We hit them harder.
11043777	Begin counter barrage.
11043778	Do not let their impertinence go unanswered.
11043779	Half-track.  Pound them back.
11043780	Enemy positions revealed.
11043781	Enemy infantry detected.
11043782	Now the Russians cannot hide.
11043783	We can find the enemy where they hide.
11043784	Rocket barrage away.
11043785	Launching rocket barrage.
11043786	Panzerwerfer rockets on their way.
11043787	Put a rocket up their Arschloch.
11043788	Rocket bombardment begun.
11043789	Hanomag raining terror and death.
11043790	Rocket barrage launched.
11043791	Panzerwerfer launched.
11043792	We have asked for an MG42!
11043793	We will be retrofitted for an MG42.
11043794	An MG42 is on the way!
11043795	Soon we will have an MG42!
11043796	MG42 turret is ready.
11043797	Our machine gun turret has been installed.
11043798	MG42 turret ready!
11043799	Turret top gunner ready to kill!
11043800	We are getting our own MG42.
11043801	Soon we will have a machine gun turret!
11043802	Turret top gunner en route!
11043803	We have ordered an MG42!
11043804	Our MG42 has arrived.
11043805	Turret top gunner here.
11043806	Our MG42 is here!
11043807	We have machine gun turret!
11043808	We can now see the enemy more clearly.
11043809	We can more easily detect enemy infantry.
11043810	Foot soldiers cannot hide from us now.
11043811	A better vantage point on enemy infantry.
11043812	Hit them with artillery.
11043813	Target artillery barrage.
11043814	Drop shells on the dogs.
11043815	Target them with artillery.
11043816	Target artillery barrage!
11043817	Bring hell down on them!
11043818	Counter their artillery with our own.
11043819	Meet their artillery with our own barrage.
11043820	They fire on us, we fire on them.
11043821	They barrage us, we barrage them.
11043822	They hit us!  We hit them!
11043823	Counter barrage!
11043824	Our tank will soon have a heavy machine gun turret..
11043825	A heavy machine gun turret will soon be installed.
11043826	We will be retrofitted with a .50 caliber machine gun turret.
11043827	A .50 Caliber machine gun has been requisitioned.
11043828	We are getting a heavy machine gun turret!
11043829	We have requisitioned a heavy machine gun turret!
11043830	An M45 Quadmount has been requisitioned.
11043831	We have ordered an M45 Quadmount Krautmower.
11043832	Soon we will have an M45 Quadmount meat grinder.
11043833	M45 Quadmount retrofit imminent.
11043834	M45 Quadmount ordered!
11043835	M45 Quadmount on its way!
11043836	Our .50 caliber machine gun turret has arrived.
11043837	Our Heavy machine gun turret is here.
11043838	Heavy machine gun turret installed!
11043839	Heavy machine gun turret ready for action!
11043840	M45 Quadmount ready to mow down the enemy.
11043841	Our Krautmower is ready to grind some meat.
11043842	Our M45 Quadmount  is here!
11043843	M45 Krautmower ready and loaded!
11043844	The Support Weapon Kampaneya units can counter large groups of infantry with heavy machine guns, mortars and light anti-tank support.
11043845	Granata!
11043846	Have a limonka with your tea!
11043847	Here is a gift for you!
11043848	Use a grenade!
11043849	Throwing grenade
11043850	Burn, you bastards!
11043851	Cold?  This will keep you warm!
11043852	Light them up!
11043853	Benzine bomb away!
11043854	Cook it in the shell!
11043855	This is going to stink!
11043856	Have a drink, friends!
11043857	Hot enough for you?
11043858	Die in a fire!
11043859	Cheers
11043860	From the Soviet People, a gift!
11043861	Burn!
11043862	Oorah!
11043863	Oorah!
11043864	Oorah!
11043865	Yes comrade
11043866	Right away comrade
11043867	As you say, comrade
11043868	Yes!
11043869	Da!
11043870	Tak
11043871	We will do it
11043872	Orders understood
11043873	Executing
11043874	You heard the orders, comrades
11043875	We will make the Red Army proud
11043876	Make it so, comrades
11043877	We will do our duty
11043878	We understand
11043879	Will that be all, comrade?
11043880	Executing!
11043881	Following orders!
11043882	Right away!
11043883	No problem, comrade!
11043884	It will be done!
11043885	Yes, comrade!
11043886	Immediately, comrade!
11043887	We will not fail the motherland!
11043888	Do it!
11043889	I hear you, comrade!
11043890	Understood!
11043891	We will do what needs done!
11043892	You can count on us, comrade!
11043893	We have our orders, comrades!
11043894	Da!
11043895	Attacking the target
11043896	Check your weapons comrades, here we go.
11043897	With me, comrades.
11043898	We must not fail the People.
11043899	To battle, comrades
11043900	Fire at will
11043901	Conscripts engaging
11043902	We will make you proud, comrade
11043903	We rejoice at the chance to kill the enemy
11043904	We do what we must
11043905	We are ready for battle
11043906	Enagaging the dogs
11043907	Kill the bastards
11043908	We do not need prisoners
11043909	We are on the attack
11043910	Moving to attack
11043911	We have the target
11043912	Fight for the motherland!
11043913	Attacking
11043914	Engaging
11043915	Attack!
11043916	Za Rodinu! Za Stalina!
11043917	For the Motherland!
11043918	Fix bayonets!
11043919	Show them hell, comrades!
11043920	What are you waiting for?  FIRE!
11043921	Open fire!
11043922	Show them how the Red Army fights!
11043923	There is no retreat!
11043924	Ruin the bastards!
11043925	Your safety is on, fool!  Fire! FIRE!
11043926	Running will not save you!  Killing the enemy will!
11043927	Send them right to hell!
11043928	Rapid fire!
11043929	Engage the svollochs!
11043930	Aim before you shoot!
11043931	They will know they are fighting real men!
11043932	Comrade Stalin is counting on us!
11043933	You want to be a hero?  Then attack!
11043934	A medal or a bullet!
11043935	OooooooooooooooooRAH!
11043936	Kill the Fascisti!
11043937	Drive them back to Berlin!
11043938	Do not retreat!
11043939	Shoot!  Shoot!
11043940	Kill them all!
11043941	Engage!
11043942	No mercy!
11043943	Fire!  Fire! Fire!
11043944	Death to cowards!
11043945	The enemy must die!
11043946	Shoot straight!
11043947	Who wants to be a hero?
11043948	Bury the bastards!
11043949	They will know we were here!
11043950	They will sing songs about us, comrades!
11043951	Get that blyat machine gun!
11043952	Silence that machine gun!
11043953	They have no where to run!
11043954	Eliminate that gun crew!
11043955	Sukin syn!  Shut that machine gun down!
11043956	Enage that machine gun!
11043957	Kill the fascists before they kill us!
11043958	I.  Hate. Machine guns!
11043959	Aim at the vision blocks!
11043960	Get that tank's attention!
11043961	Do not despair!  We die as heroes!
11043962	Bullets against armor!  Are you kidding?
11043963	We may die, but we die fighting!
11043964	It will run out of bullets eventually!
11043965	Where is our anti-tank support?!
11043966	This is not good, comrades!
11043967	Take out that gun!
11043968	Destroy that cannon!
11043969	Quickly, while it is reloading!
11043970	Engaging anti-tank gun!
11043971	Do not shoot at the gun, shoot at the CREW!
11043972	Firing on anti-tank gun!
11043973	Kill them before they reload!
11043974	We'll take it away from them!
11043975	Keep your eyes open, comrades.
11043976	Is it time to go hunting?
11043977	Yuri, wake up!  We're moving moving out.
11043978	We are off to battle, comrades.
11043979	Forward!
11043980	Let the NKVD worry about prisoners.  Shoot to kill.
11043981	Heroes are not born, comrades.
11043982	Combat formation, we are moving out
11043983	Engage on sight
11043984	Conscripts moving out
11043985	Moving to engage
11043986	We will seek the enemy
11043987	Safeties off, comrades
11043988	If it moves, kill it
11043989	Moving out.  Eyes open.
11043990	We have plenty of ammunition, comrades.  Use it.
11043991	Looking to engage
11043992	Searching for targets
11043993	It is time to fight, comrades
11043994	Patrolling
11043995	On patrol
11043996	Seeking the enemy
11043997	Be bold, comrades
11043998	We will engage on sight
11043999	Looking for targets
11044000	Probing the enemy lines
11044001	Attack orders understood, comrade
11044002	Death to the fascists.
11044003	Moving to battle
11044004	Weapons ready
11044005	You know what to do, comrades.
11044006	Shoot straight, shoot often
11044007	It is time for battle, comrades
11044008	A drink for the first man who kills a Fascisti.
11044009	Kill on sight
11044010	We are going into the thick of it!
11044011	Get in there!
11044012	Death to the enemies of the people!
11044013	Go! Go! Go!
11044014	Ooorah! OORAH!
11044015	We will have it up…lets just hope it stays up
11044016	I would rather be shooting at the enemy.
11044017	We will build it
11044018	Task understood
11044019	Hammers and sickles, comrades
11044020	Vodka when we are done, comrade?
11044021	If that is what you want, comrade
11044022	No, Goloubov, you can not be excused.  Dig!
11044023	Start digging men, we need a trench here at once!
11044024	I don't care if the ground is frozen.  Dig harder.
11044025	This is permafrost!
11044026	Get those bags filled and stacked!
11044027	Pretend they are bags of gold, comrades.
11044028	Sandbag wall in progress!
11044029	Protection is always welcome!
11044030	Get it built!
11044031	Get those bags filled!
11044032	Sandbags, here!
11044033	The next digger who hits me with dirt will regret it!
11044034	Dig!
11044035	We will take it for the Soviet People.
11044036	Securing the objective
11044037	Making this Soviet Territory
11044038	It will be ours
11044039	To each according to their needs
11044040	Taking it is one thing.  Holding it is another.
11044041	Comrades, that point must be secured
11044042	There will be no excuse for failure
11044043	Take it
11044044	Securing
11044045	Understood
11044046	We have to take that territory, comrades
11044047	If you want it, we will take it
11044048	That territory will be useful
11044049	A shame to let the enemy keep that
11044050	We must have that
11044051	Inch by inch, we take back what is ours
11044052	It will be part of the motherland
11044053	The enemy cannot keep us from it
11044054	If you think it is valuable, we will take it
11044055	Make it ours
11044056	Taking the objective
11044057	Yes comrade, we will secure it
11044058	There is our objective
11044059	We need to take that point, comrades
11044060	Secure that fucking point!
11044061	We must not let the bastards have this territory!
11044062	They will have to drag us out of this territory!
11044063	Liberate that point!
11044064	This land belongs to the People!
11044065	I do not care who else wants it, it is ours!
11044066	We will take back every meter of Soviet land!
11044067	Take back our motherland!
11044068	Get that objective!
11044069	Take it for Stalin!
11044070	Do not let bullets deter you, comrades.  Take that point!
11044071	We need to secure this area!
11044072	We must take and hold this ground!
11044073	What the hell are you doing? Take that fucking point!
11044074	We will show them how Soviets do it!
11044075	Hold here, comrades
11044076	Stop
11044077	Stop here
11044078	Da.  Stopping
11044079	We will hold here, comrade
11044080	Awaiting orders
11044081	Halt
11044082	Halting.
11044083	Hold position
11044084	Holding
11044085	Waiting
11044086	Stop and keep your mouths shut.
11044087	We wait here.
11044088	Here is good.
11044089	Stop!
11044090	Halt!
11044091	Take cover here!
11044092	Holding!
11044093	Holding here!
11044094	Blyat!  Stop!
11044095	Get inside
11044096	Occupy that structure
11044097	Set up in there
11044098	Conscripts.  Inside.
11044099	It might keep the rain off
11044100	Enter the building
11044101	It will be warm in there
11044102	It will keep the wind off
11044103	Boarding.
11044104	Get onboard
11044105	Climb in, comrades
11044106	This is better than walking
11044107	Inside.  It is warmer!
11044108	You can warm up inside
11044109	Get inside that blyat building!
11044110	Inside!  Now!
11044111	Take cover in there!
11044112	We'll hold inside!
11044113	Take that building!
11044114	Get the hell inside!
11044115	We can take cover in there!
11044116	Man that building!
11044117	Take up positions inside!
11044118	Stop day dreaming and get inside!
11044119	Do you want to die in the street?  Inside!
11044120	Set up defenses inside!
11044121	Get in the fucking vehicle
11044122	I do not care if you get carsick!
11044123	Mount up!
11044124	Get onboard now!
11044125	Hurry, inside the vehicle!
11044126	Our ride will not wait!
11044127	Climb on!
11044128	Entering transport!
11044129	In! In!
11044130	To the vehicle, comrades!
11044131	Get in the vehicle!
11044132	We are getting in!
11044133	Get.  In. The.  Vehicle!
11044134	Man that machine gun
11044135	Get on that gun
11044136	Manning heavy machinegun
11044137	Get a crew on that HMG
11044138	Set up that tube
11044139	Mortar crewed
11044140	I need three men on that mortar now
11044141	Taking the mortar, comrade
11044142	Get that AT gun set up at once
11044143	Three men on that gun, now
11044144	Ready that gun for action
11044145	Set up that AT gun
11044146	Manning artillery
11044147	I need a gunner and loaders on that field piece
11044148	Prepare that field piece
11044149	We are manning the field gun
11044150	Get that MG set up now!
11044151	Prepare that MG at once!
11044152	Crew that heavy machine gun!
11044153	I want that gun firing now!
11044154	Set up that tube!
11044155	Fire that mortar!
11044156	Rounds in that tube!  Do it!
11044157	We are taking the mortar!
11044158	Securing AT gun!
11044159	Get that gun firing!
11044160	The rounds go in HERE!  Fire that gun!
11044161	Do you want an engraved invitation?  Man that gun!
11044162	Securing field piece!
11044163	Fire that cannon!
11044164	That cannon! Crew it now!
11044165	Moving
11044166	On the march
11044167	Forward, comrades
11044168	Here we go
11044169	We are away
11044170	The first step is the hardest, comrades
11044171	Moving out
11044172	On our way
11044173	Forward…march!
11044174	Ignore the holes in  your boots.  Go!
11044175	It will get the blood flowing.  March.
11044176	Stay in my footprints, it will be easier
11044177	That is a long walk through snow
11044178	We are moving
11044179	Move out
11044180	Check your gear, we are moving
11044181	Departing
11044182	We will get there
11044183	Moving to location
11044184	It is time to march comrades
11044185	We are relocating, comrades
11044186	Off we go
11044187	We will need new boots soon
11044188	Bandage your blisters.  We are moving
11044189	We have a long way to go, comrades
11044190	Check your laces, this will be a long walk
11044191	We will get there or die trying
11044192	Over there?  Really?
11044193	It will take some time tovarisch
11044194	Blyat.  That is a long march
11044195	Move!
11044196	Double time!
11044197	Get moving!
11044198	Move!  Move! Move!
11044199	Forward!
11044200	March!
11044201	On the way!
11044202	Go go go!
11044203	Quickly!
11044204	Asshole!  Move!
11044205	We are displacing!
11044206	Executing move orders!
11044207	Relocating!
11044208	Run for it!
11044209	Move your lazy asses!
11044210	We have to go! Now!
11044211	Move!  Now!
11044212	Moving out!
11044213	We must move!
11044214	We are pulling out!
11044215	Stop playing with your hui and move!
11044216	Comrades, we can not stay here!
11044217	Move like your life depended on it!  It does!
11044218	If you do not want to die here, move!
11044219	We will get there!
11044220	Rolling out!
11044221	Extended march, now!
11044222	Quick march!
11044223	We don't have all day!  Forward march!
11044224	Now, comrades!
11044225	Pick up that weapon
11044226	We waste nothing
11044227	That submachine gun will be useful
11044228	Do not leave that SMG for the enemy
11044229	That is a very large rifle
11044230	Get that anti-tank rifle
11044231	Securing light machine gun
11044232	More firepower is always welcome
11044233	Get that anti-tank launcher
11044234	We will get it
11044235	Pick up that fucking weapon!
11044236	What are you looking at?  Pick it up!
11044237	Get that  SMG!
11044238	A submachine gun!  Get it!
11044239	Pick up that rifle!
11044240	Get that PTRS
11044241	Get that LMG!
11044242	Take that LMG!
11044243	Get that panzerschrek!
11044244	Get it!
11044245	Fall back to base
11044246	Falling back, comrade
11044247	Back to base, at once
11044248	Returning to base, comrade
11044249	Retreat.
11044250	Retreat!
11044251	Pull back!
11044252	We must fall back!
11044253	Moving back to base!
11044254	To the rear!
11044255	Let us depart, comrades!
11044256	Falling back now!
11044257	Go!
11044258	We are done here!
11044259	Return to base!
11044260	Run for it!
11044261	Fall back!  Fall back NOW!
11044262	Get out of here!
11044263	Run, comrades, run!
11044264	We have orders to fall back!
11044265	Conscripts here
11044266	Riflemen ready
11044267	Your orders, comrade?
11044268	Da, tovarisch!
11044269	We fight for Comrade Stalin
11044270	Red Army, at your service
11044271	Soldiers ready
11044272	My ears are frozen.  Did you want something?
11044273	What are your orders?  It is cold out here!
11044274	The men say they are freezing
11044275	I think I have snow in my pants.
11044276	It is safe behind this wall
11044277	Shame to leave these sandbags
11044278	Our zhopas are hanging out here
11044279	We serve the People, but could we serve someplace safer?
11044280	Yes comrade?
11044281	Awaiting orders!
11044282	You have orders?
11044283	Ready!
11044284	We are ready!
11044285	Squad standing by!
11044286	How can we help?
11044287	Comrade!
11044288	We serve!
11044289	There are no cowards here!
11044290	Waiting for your command!
11044291	Your command?
11044292	Orders?
11044293	What do you have for us?
11044294	Conscripts ready and willing!
11044295	What!?
11044296	Make up your mind.
11044297	What is it this time, comrade?
11044298	What do you want now?
11044299	Now is not a good time!
11044300	Outside
11044301	Leave the building
11044302	Exiting the building
11044303	We are leaving this position
11044304	Grab your things, we are leaving
11044305	Bundle up, we are leaving
11044306	Not so warm out there
11044307	Disembark
11044308	Unload
11044309	Get out
11044310	Unloading
11044311	Comrades from here we walk
11044312	Time to walk
11044313	I don't care if it's cold. Get out!
11044314	Da, we are slogging through the snow again
11044315	Out! Out!
11044316	On the street, now!
11044317	Abandon the building!
11044318	We are leaving!
11044319	Get outside, now!
11044320	Exit!
11044321	Get out of the building!
11044322	Bail out!
11044323	Everyone off!
11044324	Get off!
11044325	Jump out now!
11044326	Abandon  vehicle!
11044327	This ride is over!
11044328	Out!
11044329	Jump!
11044330	It is finished.
11044331	Construction is complete.
11044332	That took too long, comrades!  Next time we must be faster.
11044333	Would you rather be digging graves, Dmitri?
11044334	Who needs engineers when you have strong Soviet backs?
11044335	Now that is how you stack sandbags, comrades!
11044336	That was not so hard, comrades.
11044337	I think Petrov pulled his groin, but it is done!
11044338	This will stop a few bullets.
11044339	We are done.
11044340	That is a good looking trench!  Shall we get in?
11044341	There is no shame in manual labor!
11044342	Trench complete.
11044343	Now we just need to keep the snow out of it
11044344	Hmm, maybe we should have just piled up snow
11044345	It is done!
11044346	Sandbags complete!
11044347	We have finished!
11044348	It could be deeper, but it is done!
11044349	Shovels will win this war, not rifles!
11044350	This now belongs to the People and Workers of the Soviet Union.
11044351	It is now under our control.
11044352	Area secured
11044353	Good work comrades, this now belongs to us
11044354	The hard part will be keeping it
11044355	See what happens when we work together, comrades?
11044356	We have the point.
11044357	Objective secured, we will defend it to the death
11044358	We have it
11044359	Well done, comrades, the point is ours
11044360	We have the  point secured but the enemy wants it back!
11044361	Not one step back!  This is our territory now!
11044362	We must defend this territory!
11044363	This land belongs to all of us!!
11044364	Hold this ground for the People!
11044365	This piece of dirt is ours now!
11044366	We earned this territory. We WILL keep it!
11044367	For the Rodina!
11044368	Soviet territory reclaimed!
11044369	Ours!  It is ours!
11044370	Man down!
11044371	We are bleeding, comrade!
11044372	We are taking losses!
11044400	We are pinned!
11044401	They have us pinned down!
11044402	Keep your heads down!
11044403	We are being suppresed!
11044404	We are being chewed up!
11044405	We can't advance under this fire!
11044406	Blyat.  Blyat.  BLYAT!
11044407	This is really pissing me off!
11044408	We are exposed here!
11044409	Get us out of here!
11044410	We are in a kill zone!
11044411	Find cover!
11044412	This is not how I wanted to die!
11044413	Incoming! Sniper!
11044414	Sniper! Get down!  Get down!
11044415	MG has us ranged!
11044416	MG! We need support!
11044417	Comrade, we need to get out of here!
11044418	We can't hold long here!
11044419	Hug the dirt comrades!
11044420	Target destroyed!
11044421	Threat elimnated!
11044422	Enemy down!
11044423	Good work, comrades!
11044424	How do you like that?!
11044425	There is more where that came from!
11044426	Who wants to be next?
11044427	That'll show them!
11044428	Svolloch down!
11044429	They will learn to fear us!
11044430	Ooorah!
11044431	One less to worry about!
11044432	One by one, we are killing them off!
11044433	It is dead!
11044434	Got you, you bastard!
11044435	Enemy destroyed!
11044436	Anti-tank gun destroyed!
11044437	That gun is destroyed!
11044438	Gun destroyed tovarisch!
11044439	Good shooting men!
11044440	Tube neutralized!
11044441	Mortar threat eliminated!
11044442	Mortar destroyed!
11044443	We have taken out an enemy mortar!
11044444	Machine gun destroyed
11044445	Machine gun eliminated!
11044446	Machine gun no longer a problem!
11044447	Keep shooting straight comrades!
11044448	Armor destroyed!
11044449	We did it!  We took down an armor unit!
11044450	Under fire!
11044451	We are taking fire!
11044452	Incoming rounds!
11044453	Enemy is engaging us!
11044454	We are being shot at!
11044455	Taking fire!
11044456	Engaged!
11044457	Enemy contact!
11044458	They are shooting at us!
11044459	Enemy fire!
11044460	We are taking fire!
11044461	Aimed fire on this position!
11044462	Probing fire!
11044463	We are in combat!
11044464	Conscripts under attack!
11044465	We have found the enemy!
11044466	The enemy has found us!
11044467	Return fire!
11044468	Contact!
11044469	Shoot back, comrades!
11044470	Be brave comrades!
11044471	Taking fucking fire!
11044472	We are targets!
11044473	The enemy has us ranged!
11044474	Fire incoming!
11044475	Contact with the enemy!
11044476	They appear to be angry at us!
11044477	They are trying to kill us!
11044478	Shit!  They are shooting!
11044479	I am getting tired of this shit!
11044480	You'd think they'd be out of bullets by now!
11044481	Flamethrower!
11044482	Scatter!
11044483	Fucking flamethrower!
11044484	They are trying to burn us out!
11044485	Sniper!
11044486	A sniper has us ranged!
11044487	We are being sniped!
11044488	Take cover! Sniper!
11044489	Mortar rounds incoming!
11044490	Mortar attack!
11044491	Incoming!  Get down!
11044492	Mortar has us sighted!
11044493	Mortar!
11044494	Enemy tube is attacking us!
11044495	Machine gun!
11044496	MG fire!
11044497	MG engaging us!
11044498	Contact!  Enemy machine gun!
11044499	MG! Keep your heads down!
11044500	Taking machine gun fire!
11044501	AT gun engaging us!
11044502	Under AT gun attack!
11044503	AT gun has our range!
11044504	Taking anti-personel fire!
11044505	Enemy Armor!
11044506	Under armor attack!
11044507	Under attack by enemy armor!
11044508	Blyat!  ARMOR is engaging us!
11044509	Armor  has spotted us!
11044510	Incoming!
11044511	Artillery incoming!
11044512	Artillery attack!
11044513	Airstrike!
11044514	Enemy aircraft!
11044515	Grenade!
11044516	Granata!
11044517	Watch out, grenade!
11044518	Get down! Grenade!
11044519	Take cover!
11044520	Grenades!
11044521	Squad at full strength!
11044522	Fresh meat has arrived!
11044523	Your predecessor died a hero!
11044524	We are ready to go, comrades!
11044525	Replacements have arrived!
11044526	Squad replenished!
11044527	We are as ready as we can be
11044528	The new men have arrived
11044529	Ok, that's the last one!
11044530	Take that panzerschreck.    We may need it.
11044531	Don't leave that panzerschreck.   Pick it up.
11044532	Pick up that MG42.   It might prove useful.
11044533	Someone grab that MG42.  Schnell!
11044534	Take fire for the fatherland.  We need a diversion.
11044535	Show yourselves.   Draw fire!   A diversion is needed.
11044536	Squad!  Divert attention and take fire.
11044537	Divert fire!
11044538	Draw attention!   Create a diversion!
11044539	Draw attention and take fire!
11044540	Fight harder.  Shoot straighter.   We must not fail.
11044541	Concentrate your fire.
11044542	Focus!  Fight!   Fire on the enemy!
11044543	Concentrate your fire!
11044544	Focus!  Fire on the enemy!
11044545	Fight harder!  We must not fail!
11044546	Coordinated barrage.  Fire on the target.
11044547	Together.  Artillery.   Destroy the target.
11044548	Simultaneous barrage!   Death to the enemy.
11044549	Coordinated barrage!  Fire on the target!
11044550	Artillery!  Destroy the target!
11044551	Simultaneous barrage!
11044552	Mark the target.  Bring hell down on them.
11044553	Direct fire on the target!
11044554	Mark target.  Destroy them.
11044555	Mark target!  Kill them!
11044556	Mark the target!
11044557	Direct fire on the target!
11044558	I have been promoted?!
11044559	My service have been recognized.
11044560	A promotion!  Danke!
11044561	I cannot rise in the ranks much higher!
11044562	Honored for my service!
11044563	Indeed.
11044564	Ja.
11044565	Of course.
11044566	What do you need?
11044567	Ja!
11044568	Right away!
11044569	Understood!
11044570	Jawohl!
11044571	Destroy that armor!
11044572	Stop that tank!
11044573	Crush that enemy armor.
11044574	Destroy the Russian tank.
11044575	Cut them down.  End their suffering.
11044576	If we don't kill them, the NKVD will.
11044577	Put those peasants out of their misery!
11044578	Cut them down!
11044579	Take our that mortar.
11044580	Silence that mortar.
11044581	Silence that mortar!
11044582	Destroy that mortar!
11044583	Show the red bastards what a real army can do.
11044584	This world is ours!  Take it.
11044585	These peasants must die.
11044586	Do not let them stand in our way.
11044587	If they want to die, accommodate them!
11044588	They cannot stand against the Fatherland.
11044589	They are not cowards, but they are not soldiers.
11044590	Show the red bastards that history is against them!
11044591	Sweep them away!
11044592	Make them suffer!
11044593	We must be victorious!
11044594	Kill them all!
11044595	Do not let them live!
11044596	Take no prisoners!
11044597	Show no mercy!
11044598	Cut them down!  Clear a path!
11044599	Our victory is inevitable!
11044600	Point taken. You are to be commended.
11044601	The area is now ours.  Excellent.
11044602	The area has been secured.   Good work.
11044603	That ground belongs to us now.
11044604	Capture the area!
11044605	Take that point!  Move!
11044606	Liberate that point, men.  Move.
11044607	That area needs to be ours.  Capture it.
11044608	Move quickly and seize that point.
11044609	Take that point for Germany.
11044610	Move forward troops.
11044611	Fight your way forward!
11044612	Fight your way forward.   Advance.
11044613	Clear a path forward!
11044614	Forward!   Let no enemies stand in our way.
11044615	Advance and kill anyone who resists.
11044616	Advance and clear a path forward.
11044617	Troops!  Move out.
11044618	Soldiers of the Reich.   Capture that point.
11044619	That point is our objective.  Take it.
11044620	Seize that point! Schnell!
11044621	That territory needs to be taken.
11044622	Area secure!  Gut!
11044623	Point appropriated.  Danke.
11044624	Point taken!  Good work!
11044625	We now control the area.  Splendid.
11044626	Halt!
11044627	Anhalten!
11044628	Hold here, men.
11044629	Squad, halt.
11044630	Hold up, men.
11044631	Sich halten.  (Wait)
11044632	Get in the building!  Schnell!
11044633	Into the building!  Everyone!
11044634	In the building.  Schnell.
11044635	Everyone in the building.
11044636	Climb into the trench.
11044637	Down in the trench!
11044638	Squad!  Into the trench!
11044639	Squad.  Into the trench.
11044640	Alright, men.  Forward.
11044641	Move out, men.
11044642	Squad!  Double time.  Move.
11044643	We have ground to cover.  Let's go.
11044644	Squad!  Double time.  Move!
11044645	Advance on the position.
11044646	Vortreten! (Advance) Go!
11044647	Let's go, squad.   Forward.
11044648	Get the lead out, squad.  Move.
11044649	Move out, men!
11044650	Forward, men!
11044651	Move!  Move!  Schnell!
11044652	Go! Go! Go!
11044653	Shake a leg!  Move!
11044654	Under fire!  Cannot move!
11044655	Trapped and under fire!
11044656	We are pinned down!
11044657	Retreat!
11044658	Abandon position.  Retreat.
11044659	Officer reporting.
11044660	Javohl!
11044661	Lieutenant Colonel at your command.
11044662	Officer reporting!
11044663	I await your orders, kommandant..
11044664	Orders!
11044665	Yes, sir!
11044666	At your command!
11044667	Seriously?
11044668	Always with the poking.
11044669	Get in the half-track.  Go.
11044670	Into the half-track.  Move.
11044671	Into the half-track! Go!
11044672	Get in the half-track!
11044673	Men.  Take the half-track.
11044674	Troops.  Into the half-track.
11044675	Out of the half-track!
11044676	Get out of the half-track!  Move!
11044677	Exit the half-track!
11044678	Out of the half-track.  Let's go.
11044679	Get out of the half-track.  Move.
11044680	Exit the half-track.
11044681	Everybody out of the trench!
11044682	Out of the trench!
11044683	Get out of that trench!  Move!
11044684	Out of trench.  Everyone.
11044685	Everybody out of the trench.
11044686	Vacate the trench.   Move.
11044687	Target taken out!
11044688	Victory!
11044689	Target down!
11044690	One less red to deal with!
11044691	Target destroyed!
11044692	Good shot!
11044693	Target eliminated!
11044694	We are unstoppable!
11044695	That is how it is done.
11044696	Enemy dead!
11044697	Enemy terminated!
11044698	Fixed machine gun tearing us up!
11044699	Machine gun on our position!
11044700	Under heavy machine gun fire!
11044701	Incoming armor!
11044702	Tank is advancing!
11044703	Enemy on the attack!
11044704	The Reds are attacking
11044705	Officer under fire!
11044706	The bastards fighting back!
11044707	We have small arms fire!
11044708	Enemy Infantry advancing!
11044709	Gottverdammt mortar!
11044710	They're dropping shells on our heads!
11044711	Incoming mortar fire!
11044712	Sniper!
11044713	We have a sniper!
11044714	Everyone out of the building!
11044715	Out of the building! Schnell!
11044716	Everyone outside!  Go!
11044717	Out of the building.  Now!
11044718	Evacuate the building.
11044719	Everyone out of the building.
11044720	Grenade!
11044721	We have a grenade!
11044722	Grenade!  Get down!
11044723	Incoming airstrike!
11044724	Grab some cover!  Airstrike!
11044725	Use an AT grenade on that blyat tank!
11044726	Toss that AT-Grenade and try not to blow off your zhopa. (Ass)
11044727	Throw that AT grenade and knock that tank off its treads.
11044728	Hit that tank with AT grenade!
11044729	Blow that tank to back Berlin!
11044730	Pop that tank with an AT-grenade!
11044731	Heave that AT grenade!  Take out that tank!
11044732	Split that tank wide open!
11044733	The fewer we are, the harder we fight.
11044734	Make them sorry they ever stepped foot in the motherland.
11044735	Do not let these huns get away with what they have done.
11044736	If we're to die today, let us die like men!
11044737	These svollochs are really starting to piss me off!
11044738	Fight or die!  There is no retreat!
11044739	Our enemies will pay today in blood!
11044740	They cannot kill us all!
11044741	Pile up some sandbags.  Put your back into it.
11044742	Get off your ass and set up some sandbags.
11044743	Pile up some sandbags!
11044744	Stack some sandbags!  We need cover!
11044745	Sand bags are up and my back is out.
11044746	Sand bags are set up and I am sweating like a pig.
11044747	Sand bag wall finished!
11044748	Sand bags piled high!
11044749	Counter barrage off
11044750	Send messages to team only
11044751	Stationary
11044752	Not Moving
11044753	Not Moving
11044754	Not moving, not in combat. Must be in cover or deep snow.
11044755	Barrage off cooldown
11044756	Veteran
11044757	Toggle Ability. Disables the use of other barrages when toggled on.
11044758	The team will automatically barrage enemy artillery weapons that fire within range.
11044759	Counter Barrage
11044760	Ambush Camouflage
11044761	Not in Combat
11044762	Allied Victory Points
11044763	Your team's total remaining Victory Points. If this hits zero you lose!
11044764	Enemy Victory Points
11044765	Enemy team's total remaining Victory Points. If this hits zero you win!
11044766	Game Length
11044767	The amount of time the game has been going on.
11044768	Victory Point Control
11044769	The ownership status of capturable Victory Points on the battlefield.
11044770	Kill Count
11044771	The number of enemies this unit has killed.
11044772	Veterancy Rank 1
11044773	Each rank of Veterancy can increase the combat effectiveness or unlock special abilities.
11044774	Health
11044775	This unit's health value. If this gets low, the unit has a greater chance of dying to enemy attacks.
11044776	Abandoned Pak 40 Anti-tank gun. Re-crew with infantry.
11044777	Right-click to re-crew. Minimum capture size is 2, maximum is 3.
11044778	Right-click to re-crew.
11044779	Right-click to re-crew. Minimum capture size is 2, maximum is 3.
11044780	Right-click to re-crew. Minimum capture size is 2, maximum is 3.
11044781	Right-click to re-crew. Minimum capture size is 2, maximum is 3.
11044782	Right-click to re-crew. Minimum capture size is 2, maximum is 3.
11044783	Abandoned DShK-38 Heavy Machine Gun. Re-crew with infantry.
11044784	Right-click to re-crew. Minimum capture size is 2, maximum is 3.
11044785	Abandoned HM-38 120mm Mortar. Re-crew with infantry.
11044786	Abandoned PM-41 82mm Mortar. Re-crew with infantry.
11044787	Right-click to re-crew. Minimum capture size is 2, maximum is 3.
11044788	Right-click to re-crew. Minimum capture size is 2, maximum is 3.
11044789	Right-click to re-crew. Minimum capture size is 2, maximum is 3.
11044790	Abandoned PM-41 82mm Mortar. Re-crew with infantry.
11044791	Right-click to re-crew. Minimum capture size is 2, maximum is 3.
11044792	Right-click to re-crew. Minimum capture size is 2, maximum is 3.
11044793	Right-click to re-crew. Minimum capture size is 2, maximum is 3.
11044794	Right-click to re-crew.
11044795	Abandoned DShK-38 Heavy Machine Gun. Re-crew with infantry.
11044796	Abandoned ZiS-3 76mm Divisional Field Gun. Re-crew with infantry.
11044797	Abandoned ZiS-3 76mm Divisional Field Gun. Re-crew with infantry.
11044798	Abandoned M-42 45mm Anti-tank Gun. Re-crew with infantry.
11044799	Abandoned M-42 45mm Anti-tank Gun. Re-crew with infantry.
11044800	Right-click to re-crew.
11044801	Right-click to re-crew. Minimum capture size is 2, maximum is 3.
11044802	Right-click to re-crew.
11044803	Right-click to re-crew. Minimum capture size is 2, maximum is 3.
11044804	Right-click to pick up.
11044805	Right-click to pick up.
11044806	Right-click to pick up.
11044807	Right-click to pick up.
11044808	Right-click to pick up.
11044809	Right-click to pick up.
11044810	Right-click to pick up.
11044811	Right-click to pick up.
11044812	Right-click to pick up.
11044813	Right-click to pick up.
11044814	Right-click to pick up.
11044815	Right-click to pick up.
11044816	Right-click to pick up.
11044817	Right-click to pick up.
11044818	Right-click to pick up.
11044819	Abandoned weapon. Pick up to equip squad.
11044820	Abandoned weapon. Pick up to equip squad.
11044821	Abandoned weapon. Pick up to equip squad.
11044822	Abandoned weapon. Pick up to equip squad.
11044823	Abandoned weapon. Pick up to equip squad.
11044824	Abandoned weapon. Pick up to equip squad.
11044825	Abandoned weapon. Pick up to equip squad.
11044826	Abandoned weapon. Pick up to equip squad.
11044827	Abandoned weapon. Pick up to equip squad.
11044828	Abandoned weapon. Pick up to equip squad.
11044829	Abandoned weapon. Pick up to equip squad.
11044830	Abandoned weapon. Pick up to equip squad.
11044831	Abandoned weapon. Pick up to equip squad.
11044832	Abandoned weapon. Pick up to equip squad.
11044833	MP-40 Sub machine gun
11044834	Panzerfaust 60
11044835	RPzB 54 "Panzerschreck"
11044836	Not Moving
11044837	Veteran
11044838	Hull down that vehicle!
11044839	Get that vehicle hulled down!
11044840	Hull it down!
11044841	Pioneers, hull down that vehicle.
11044842	Get that vehicle hulled down.
11044843	Put that vehicle in a defensive posture.
11044844	Unleash defensive smoke.
11044845	Hide behind defensive smoke!
11044846	They can't hit what they can't see.
11044847	Release defensive smoke!
11044848	They can't hit what they can't see!
11044849	Hide behind some smoke!
11044850	Defensive smoke.
11044851	Smoke released.
11044852	Hiding in plain sight.
11044853	Defensive smoke!
11044854	Release smoke!
11044855	Blind the enemy with smoke!
11044856	Plant anti-tank mines!
11044857	Put down treadbusters!
11044858	Plant anti-tank mines.
11044859	Plant tread buster tank mines.
11044860	Lay some mines with the half-track.
11044861	Use anti-tank mines to immobilize enemy armor.
11044862	Get a get good close look!
11044863	With a spotting scope we can watch them piss their pants.
11044864	Now we can see them before they see us.
11044865	Use your spotting scope!
11044866	Now we can see what we're killing!
11044867	Get close and personal!  Use your scope!
11044868	Spotting scope in use.
11044869	Target with spotting scope.
11044870	Now we can see those schweinhunds sweat.
11044871	Now we can see them shit themselves!
11044872	Now we see twice as close!
11044873	Looking closer!
11044874	Now we can see twice as far.
11044875	Our line of sight has doubled.
11044876	Objects now appear twice as close.
11044877	Now we can see twice as far!
11044878	Spotting scope available!
11044879	Our line of sight has doubled!
11044880	Spotting scope at our disposal.
11044881	Now we can see them sweat.
11044882	Now we can see twice as far.
11044883	Now we see twice as far!
11044884	Spotting scope available!
11044885	We have doubled our line of sight!
11044886	Grenadiers, get into camouflage.
11044887	Camouflage yourself.
11044888	Grenadiers.  Use your camouflage.
11044889	Panzer Grenadiers, get into camouflage.
11044890	Squad,  hide in plain sight.
11044891	Conceal yourself.  Put on your camouflage.
11044892	Pioneers, don camouflage.
11044893	Get into camouflage.
11044894	Conceals yourselves under cover of camouflage.
11044895	Camouflage complete.
11044896	In camouflage and lying in wait.
11044897	Hidden and waiting.
11044898	Hiding in plain sight.   Ready for ambush.
11044899	Concealed and ready to attack.
11044900	Fully camouflaged and lying in wait.
11044901	Concealed and ready to strike.
11044902	Hidden from view.  Lying in wait.
11044903	Camouflage complete.   Waiting to attack.
11044904	We have been promised new G43 rifles!
11044905	Who wants a new G43 rifle?!
11044906	We are getting new G43's'.
11044907	Semi-automatic rifles are on the way!
11044908	G43's are on the way!
11044909	Soon we will have G43 rifles!
11044910	The brass has ordered us new rifles.
11044911	G43's have been requisitioned.
11044912	Our G43's are here!  Now we can finish this verdammt war!
11044913	We have our new G43's!  Let's kill some reds!
11044914	With our new G43's, Ivan will die twice as fast..
11044915	With our new G43 rifles, the reds will fall even faster.
11044916	Our new rifles have arrived!
11044917	We have our G43's!
11044918	We have G43's.  Now we can kill with impunity.
11044919	Our G43 rifles have arrived.
11044920	Get the wounded enemy to tell all.
11044921	Convince the casualty to talk.
11044922	Elicit intelligence from that dying Ivan.
11044923	Push on the wound if you have to, but get that bastard to talk.
11044924	Make the Russian pig squeal.
11044925	Interrogate that injured enemy and do not be gentle.
11044926	Get that dying dog to give away his comrades.
11044927	Make him scream.  But make him talk.
11044928	The enemy coward gave up his comrades.
11044929	The wounded red spilled his guts.
11044930	Enemy positions revealed.
11044931	The enemy gave up the intel.
11044932	The pig squealed and gave away his comrades.
11044933	We have our intelligence.   Enemies revealed.
11044934	We made him talk and now we kill his comrades.
11044935	He told us what we need to know right before he died.
11044936	Fragmentation bombing run has begun.
11044937	Fragmentation bombs will decimate their infantry.
11044938	Stuka fragmentation bombing imminent.
11044939	Stukas inbound to strafe the target.
11044940	Stukas on their way to strafe the enemy.
11044941	Stukas sent to strafe the area.
11044942	Railway artillery launched.
11044943	Railway artillery raining death
11044944	Railroad artillery on the enemy.
11044945	Relief infantry inbound.
11044946	Relief infantry is on the move.
11044947	Hold strong.  Relief infantry is on its way.
11044948	Artillery barrage on the enemy.
11044949	Artillery barrage has been fired.
11044950	Artillery barrage to target.
11044951	Inbound stuka dropping smoke.
11044952	Stuka smoke drop heading for target.
11044953	Stuka smoke drop imminent.
11044954	Stuka reconnaissance flight in the air.
11044955	Reconnaissance flight approaching target area.
11044956	The enemy cannot hide from eyes in the sky.
11044957	Stuka bombers in the air.
11044958	Stuka bombing run inbound.
11044959	Five hundred pound bomb on its way.
11044960	Stuka AT support patrolling the area.
11044961	Stuka AT support approaching the target.
11044962	Stuka AT support inbound.
11044963	Marching double time.
11044964	Our troops are moving more quickly now.
11044965	Our soldiers are inspired to move faster.
11044966	Light artillery barrage launched.
11044967	Light artillery fired.
11044968	Hitting the enemy with light artillery.
11044969	Fragmentation bombing can begin at any time.
11044970	Stuka ready to strafe enemy troops.
11044971	Railway artillery support ready.
11044972	Relief infantry is now available.
11044973	Long-range artillery is at your command.
11044974	Stuka smoke drop ready to fly.
11044975	Reconnaissance Stuka fueled and ready to fly.
11044976	Stuka bombers ready for orders.
11044977	Stuka AT support standing by for orders.
11044978	Infantry ready to move quickly.
11044979	Light artillery barrage ready to launch.
11044980	Stuka loaded to go with fragmentation bombs.
11044981	Stuka strafe run available.
11044982	Railway artillery at the ready.
11044983	Relief infantry trained and ready to go.
11044984	Long-range artillery now available.
11044985	Stuka available to drop smoke.
11044986	Reconnaissance flight ready at your disposal.
11044987	Stuka bombers fueled and ready to go.
11044988	Stuka AT support primed to go.
11044989	Infantry can march double-time at your command.
11044990	Light artillery awaits your orders.
11044991	Stuka fragmentation bombers now available.
11044992	Stuka can strafe at your command.
11044993	Railway artillery primed and loaded.
11044994	Relief infantry ready for reinforcement.
11044995	Long-range artillery ready for orders.
11044996	Stuka prepared to drop smoke.
11044997	Reconnaissance flight set to go.
11044998	Stuka bombers available at your directive.
11044999	Stuka AT support ready to take out enemy armor.
11045000	Infantry rested and ready to advance rapidly.
11045001	Light artillery barrage at your command.
11045002	Vehicles can now be hulled down into a defensive posture.
11045003	Vehicles can be hulled down.  Increasing defensive posture.
11045004	Defensive smoke now available for armor.
11045005	Tanks now have defensive smoke capabilities.
11045006	Half-tracks now retrofitted with Anti-tank mines .
11045007	Half-tracks can lay Riegel Anti-Tank mines.
11045010	Ambush Camouflage now available.
11045011	Camouflage can now be used to ambush the enemy.
11045012	Jaeger light infantry ready for duty.
11045013	Jaeger light infantry ready to fight.
11045014	Conscripts!  On your bellies!
11045015	Down!  Down!  On the ground!
11045016	Drop to the ground!  Get flat!
11045017	Conscripts!  Hit the dirt!
11045018	Conscripts.  Hug the ground.
11045019	Get down, conscripts.  On your bellies.
11045020	We are installing a flame thrower.
11045021	We will soon be retrofitted with fire!
11045022	Soon we will have our flame thrower!
11045023	Our flame thrower will soon be here!
11045024	Flammpanzerwagen reporting for duty.
11045025	Flame projectors are now installed.
11045026	Flammpanzerwagen ready!
11045027	Flame projectors installed!
11045028	We have defensive smoke.
11045029	We can now hide behind smoke.
11045030	They cannot see us behind a veil of smoke.
11045031	We disappear in a puff of smoke.
11045032	Trigger defensive smoke!
11045033	Release defensive smoke!
11045034	Hide behind smoke!
11045035	Camouflage with smoke!
11045036	Crew, get that repaired.
11045037	Let's get repairs going.  Quickly.
11045038	Now's the time to repair!
11045039	Fix it now!  While you can!
11045040	We have time to repair. Don't waste it.
11045041	Repair this tank while you still can, comrade.
11045042	Repair while you can, comrade!
11045043	Quickly!  Start repairs!
11045044	Repair your vehicle while you still can.
11045045	Fix that vehicle before they start shooting again.
11045046	Get that vehicle repaired!
11045047	Repair vehicle while you can!
11045048	I don't care what you use, just patch it up!
11045049	Vladimir, see what you can do with that engine.
11045050	Repair while you can!
11045051	Quickly!  Start repairs!
11045052	Let's get this repaired while we're not getting shot at.
11045053	Alyona!  Kristina!   Time to start repairs.
11045054	Get this fixed while we can!
11045055	Repair crew!  Get to work!
11045056	Weapon crew,  get into camouflage.
11045057	Weapon crew.   Conceal yourself.
11045058	Use camouflage.  Lie in wait.
11045059	Camouflage on, weapon crew.
11045060	That needs repaired.  See what you can do.
11045061	Repairs needed over there.  Move out.
11045062	Can you repair that.  Let's hope so.
11045063	That needs repaired!
11045064	Repairs needed over there!
11045065	Make yourself useful!  Fix that!
11045066	Conscripts.  Join up with that squad.
11045067	You will replace those who have met an untimely end.
11045068	The squad needs your help.  Fall in.
11045069	Join that squad and fight together.  Do not fail us.
11045070	Conscripts, that squad needs more men.
11045071	You have been reassigned to another squad!
11045072	Conscripts!  Help out that squad!
11045073	Join that squad!  They need more men!
11045074	That squad needs help!   You will fight with them.
11045075	That squad has lost men!  Link up with them!
11045076	Vehicle marked for priority attack.
11045077	All vehicles now can be detected.
11045078	Fear propaganda unleashed.
11045079	IL-2 reconnaissance mission in the air.
11045080	ILYUSHIN IL-2 bomb strike imminent.
11045081	All lost tanks to be replaced by T-34's.
11045082	Penal battalion to make up losses.
11045083	Target vehicle marking available.
11045084	Vehicle detection now available.
11045085	More propaganda is available to be dropped on the Fascisti.
11045086	IL2 available for reconnaissance flight.
11045087	IL2 bomb strike may now be called in.
11045088	The Soviet War machine is ready to send replacement tanks.
11045089	Penal units are ready for rapid conscription.
11045090	%1LATENCY% ms
11045091	Target vehicle has been marked.
11045092	No vehicle can now hide from Red Army.
11045093	Dropping propaganda on the enemy.
11045094	IL-2 reconnaissance mission underway.
11045095	ILYUSHIN IL-2 bombing run commenced.
11045096	A T-34 will be substituted for any lost tank.
11045097	All causalities to be replaced by penal units.
11045098	Vehicle has been marked for destruction.
11045099	All enemy vehicles located.
11045100	Raining propaganda at the targeted location.
11045101	IL-2 reconnaissance flight initiated.
11045102	IL-2 bombing run inbound.
11045103	Lose a tank and we will send a T-34 to replace it.
11045104	Shtrafbats will fill the ranks of any lost squads.
11045105	Marked vehicle will be obliterated.
11045106	We now have the location of every vehicle on the map.
11045107	Propaganda opening the eyes of the enemy.
11045108	Reconnaissance mission in progress.
11045109	IL-2 bomb strike heading for target.
11045110	Any tank lost will be replaced with reasonably new T-34.
11045111	Shtrafbats will take the place of any casualties.
11045112	Vehicles can be marked and targeted.
11045113	Detection of enemy vehicles can now be achieved.
11045114	You can now use propaganda against the enemy again.
11045115	IL2 ready for reconnaissance.
11045116	IL2 bomb strike available to rain death.
11045117	Destroyed tanks can now be replaced with T34's.
11045118	Penal units are available to replace casualties.
11045119	Marking and targeting of vehicles is now available.
11045120	Enemy vehicle detection can be utilized.
11045121	Fear propaganda can once again be unleashed.
11045122	IL2 recon flight gassed up and set to go.
11045123	IL2 ready and loaded to bring destruction.
11045124	T34's now available to replace any lost tanks.
11045125	Casualties can now be replaced with penal units.
11045126	Crews can now repair their own vehicles.
11045127	All crews have been trained to repair damaged vehicles.
11045128	Ambush camouflage now available.
11045129	You can now use camouflage to ambush the enemy.
11045130	Conscripts can now use evasive tactics.
11045131	Evasive tactics now available for any conscript.
11045132	Targeted repairs can now be accomplished.
11045133	Any structure or vehicle can now be repaired.
11045134	Blind that tank!
11045135	Take out their line of sight!
11045136	Fire on the drivers window slot!
11045137	Cut off their line of  sight!
11045138	Command Points
11045139	Commander abilities are unlocked as you gain more Command Points.
11045140	Death from above.
11045141	Eyes on enemy.  Commencing attack.
11045142	Enemy tank terminated.
11045143	Ivan is no more.
11045144	Red Army spotted.  Attacking.
11045145	Enemy spotted.  Coming in for the kill.
11045146	Enemy armor spotted.  Engaging.
11045147	Engaging enemy armor.
11045148	Engaging enemy below.
11045149	Targeting enemy.
11045150	Targeting enemy tank.
11045151	Russian tank crushed.
11045152	Red tank silenced.
11045153	Eyes on enemy armor.  Engaging.
11045154	Infantry down.
11045155	Armor has been eliminated.
11045156	Russian tank in my sights.
11045157	Eyes on infantry.  Engaging.
11045158	Targeting infantry.
11045159	Enemy infantry decimated.
11045160	Infantry spotted.   Commencing attack.
11045161	Infantry in my sights.   Attacking.
11045162	That tank is now twisted metal.
11045163	Red Army infantry below.   Look how they run.
11045164	I see the enemy.   Engaging.
11045165	Red army armor below.  Commencing attack.
11045166	Observing infantry.   Preparing to engage.
11045167	Target eliminated.
11045168	Enemy down.
11045169	Enemy expunged.
11045170	They didn't see that one coming.
11045171	Red Army infantry exterminated.
11045172	Target destroyed.
11045173	I'm catching hell up here!
11045174	They're trying to clip my wings!
11045175	Die schweinhunds are shooting at me!
11045176	Stuka under fire!
11045177	They're tearing me apart!
11045178	Enemy fire!
11045179	Scheisse!  I'm hit!
11045180	Stuka under fire.
11045181	I'm in the crosshairs!
11045182	Stuka under attack.
11045183	Under attack!
11045184	Stuka taking fire!
11045185	Heading to target location.
11045186	Stuka inbound.
11045187	Stuka in the air.
11045188	Stuka en route.
11045189	Stuka flying to target.
11045195	Total resource value of armies over time
11045196	Combined resource value of unspent resources over time
11045197	Territory points held over time
11045198	Total amount of damage this player's units have dealt to enemy units or structures.
11045199	Number of infantry and vehicles this player killed
11045200	Number of infantry and vehicles this player lost
11045201	Number of territories this player captured
11045202	Number of territories this player lost to an enemy
11045203	Number of this unit type produced
11045204	Number of this unit type lost
11045205	Damage done by this unit type to infantry
11045206	Damage done by this unit type to vehicles
11045207	Damage to cost ratio for this unit type. Higher is better
11045208	The unit type this unit type received the most damage from
11045209	Squad, upgrade, or building produced
11045210	What time during the game this item was produced
11045211	Toggle display of this player
11045212	Name of player
11045213	Name of unit type
11045214	Infantry stats for all produced infantry units.
11045215	Vehicle stats for all produced vehicle units.
11045216	We cannot afford to supply anymore troops.
11045217	Logistics prohibits us from sending more troops.
11045218	No more Red Army soldiers are available.
11045219	You must win with the army you have, comrade.
11045220	We cannot afford to supply anymore troops.
11045221	Our logistics will not allow anymore troops.
11045222	We cannot command any more troops.
11045223	Central command cannot send any more troops.
11045224	Awarded to the unit type with the highest resource damage dealt
11045225	Awarded to the unit type with the highest number of kills
11045226	Awarded to the unit type with the highest number of deaths
11045227	Awarded to the unit type produced the most
11045229	Mobilized Conscripts are basic rifle infantry who can Merge with other squads and use the Oorah! ability
11045230	Order 227 Status
11045231	On
11045232	View Battlefield
11045233	Continue
11045234	VICTORY!
11045235	DEFEAT
11045236	CONTINUE
11045237	Personal XP Boost
11045238	Group XP Boost
11045239	Event XP Boost
11045240	Categories
11045241	Army Commanders
11045242	Loadouts
11045243	Intelligence Bulletins
11045244	Bulletin #1
11045245	Bulletin #2
11045246	Bulletin #3
11045247	Roster
11045248	Commanders
11045249	Bulletins
11045250	Skins
11045251	Vehicle Appearance
11045252	Light Vehicles
11045253	Medium Vehicles
11045254	Heavy Vehicles
11045255	Summer
11045256	Winter
11045257	All Skins
11045258	Winter Light Vehicle Skins
11045259	Summer Light Vehicle Skins
11045260	Winter Medium Vehicle Skins
11045261	Summer Medium Vehicle Skins
11045262	Winter Heavy Vehicle Skins
11045263	Summer Heavy Vehicle Skins
11045264	Armies
11045265	Edit
11045266	Featured Store Items
11045267	Store
11045268	3 Command Points
11045269	In 1944 the Red Army began producing T-34 tanks with 85mm main guns, vastly improving the tank's armor penetration against late-war Panzers.
11045270	Issues effective but short-range RPG-43 anti-tank grenades to all conscript troops.
11045271	Improves anti-tank, anti-light-vehicle capability on core Soviet infantry.
11045272	Issues effective but short-range RPG-43 anti-tank grenades to all conscript troops.
11045273	Anti-tank Grenade Package
11045274	Frangible incendiary grenades are issued to all Conscripts.
11045275	Improves the effectiveness of Conscripts against infantry and structures.
11045276	Frangible incendiary grenades are issued to all Conscripts.
11045277	Molotov Package
11045278	Molotov Package from Headquarters
11045279	Molotov Package from Headquarters
11045280	Anti-tank Grenade Package from Headquarters
11045284	Hold Fire
11045285	Hold fire until explicitly ordered to attack.
11045286	Toggle ability.
11045287	Overview of loadouts
11045288	Customize Commander selections
11045289	Customize Intelligence Bulletin selections
11045290	Customize vehicle appearance skins
11045291	Edit German loadouts
11045292	Edit Soviet loadouts
11045293	Build 30 Pak43 Anti-Tank Guns.
11045294	Kill 20 vehicles with IS-2s.
11045295	Snipe 70 Heavy Machine Gun team members.
11045296	Merge in conscripts to reinforce the Maxim crew
11045297	Two snipers nearby
11045298	Clear enemy snipers from marked sectors
11045299	Snipers eliminated
11045300	One sniper nearby
11045301	Escort an engineer to Isakovich
11045302	Extraction in progress
11045303	Isakovich was killed
11045304	Engineers arriving at HQ
11045305	Hold out until Isakovich is freed
11045306	Isakovich extracted
11045307	Defend the field headquarters
11045308	Stay close to Isakovich
11045309	Time to Extraction
11045310	Population Cap Increased
11045311	Retrieve munitions and fuel caches
11045312	Resource caches recovered
11045313	Retrieve mortar and MG42 team weapons
11045314	Team weapons recovered
11045315	Regimental Field Headquarters [F1]
11045316	Select your soviet Regimental Field HQ. Double-click to center camera on building.
11045317	Special Rifle Command [F2]
11045318	Select your Special Rifle Command building. Double-click to center camera on building.
11045319	Support Weapon Kampaneya [F3]
11045320	Select your Support Weapon Kampaneya building. Double-click to center camera on building.
11045321	Tankoviy Battalion Command [F4]
11045322	Select your Tankoviy Battalion Command building. Double-click to center camera on building.
11045323	Mechanized Armor Kampaneya [F5]
11045324	Select your Mechanized Armor Kampaneyay building. Double-click to center camera on building.
11045325	Secure the eastern riverbank
11045326	Riverbank secured
11045327	Destroyed
11045328	Destroy the German Howitzer
11045329	Capture
11045330	Destroy or capture the second howitzer
11045331	Capture the German HQ sector
11045332	Enemy sector captured
11045333	Set rally points here for faster squad deployment
11045334	Field HQ:  Infantry can now reinforce and heal at this location
11045335	Defend the German HQ sector
11045336	Sector defended
11045337	Reclaim the German HQ sector
11045338	Enemies remaining...
11045339	Destroy the two remaining strongholds
11045340	German forces are in retreat
11045341	German stronghold destroyed
11045342	Capture two high-ground territories
11045343	Sight Radius Increased
11045344	High ground captured
11045345	Capture the Lublin market square
11045346	Capture two of three marked territories
11045347	German bombers are covering this area
11045348	Target castle gate with ISU-152s
11045349	Bring an ISU-152 to either position
11045350	Breach the castle gate with ISU-152s
11045351	Castle gate breached
11045352	ISU-152s destroyed
11045353	Lublin Castle Gate
11045354	Protect ISU-152s from enemy tanks
11045355	Eliminate German reinforcements
11045356	Reinforcements eliminated
11045357	Enemy reinforcements reached the castle
11045358	Intercept squads approaching from the south
11045359	German Reinforcements
11045360	Incoming Light Artillery Barrage
11045361	Panzerwerfer targeting your squads
11045363	Auto Fire
11045364	Weapons are free to engage any available target.
11045365	Disabled during a blizzard.
11045370	German weapons recovered from the ridge
11045371	Left-click to cancel construction.
11045372	Icons_ability_german_build_camouflage
11045373	Ania and her snipers can build a cover object that provides camouflage.
11045374	Flak towers set up around Berlin prevented most Soviet aircraft from providing close air support.
11045375	Berlin's streets were a maze of rubble and discarded items during the final days. Check every corner and alleyway for salvageable equipment.
11045376	Ania can light a campfire to attract enemies and ambush them.
11045377	The German forces defending Berlin were cobbled together from remnants of various divisions.
11045378	Many German forces attempted break-outs during the night, trying to cross Soviet lines and make for the western allies to surrender.
11045382	The Citadel and the rest of the fortress around the city of Poznan were built in the early19th century under Prussian rule.
11045383	Time until Blizzard
11045384	Secure the Road to Halbe
11045385	Road secured
11045386	Soviet forces have been defeated
11045387	Secure the territory
11045388	Territory secured
11045389	Incoming tank support
11045390	Eliminate German Anti-tank support
11045391	Anti-tank support eliminated
11045392	Shock Troop reinforcements
11045393	Armor Support
11045394	Encircle the town
11045395	Perimeter secured
11045396	German Forces have escaped
11045397	Secure and hold the railway
11045398	Railway secured
11045399	Secure and hold the road
11045400	Secure and hold the Western road
11045401	Road secured
11045402	German Awareness of encirclement: %1PERC%%%
11045403	Prevent Escape
11045404	Prevent German forces from escaping
11045405	Enemy forces destroyed
11045406	Germans Escaped: %1ESCAPED% of %2TOTAL%
11045407	Surrender
11045408	Off-map railway artillery will fire three large-caliber shells at the designated target.
11045409	Depleted infantry squads can be Reinforced here
11045410	Combat Engineer Squad
11045411	Combat Engineer Squad
11045412	Assault Gun crew uses the pintle-mounted MG42 for additional defense against infantry and aircraft.
11045413	Assault Gun crew uses the pintle-mounted MG42 for additional defense against infantry and aircraft.
11045414	Wrecked Bridge
11045415	Wrecked Bridge
11045416	Wrecked Bridge
11045417	Wrecked Bridge
11045418	Wrecked Bridge
11045419	Wrecked Bridge
11045420	Wrecked Bridge
11045421	Wrecked Bridge
11045422	Repair with Combat Engineers or Pioneers.
11045423	Repair with Combat Engineers or Pioneers.
11045424	Repair with Combat Engineers or Pioneers.
11045425	Repair with Combat Engineers or Pioneers.
11045426	Repair with Combat Engineers or Pioneers.
11045427	Repair with Combat Engineers or Pioneers.
11045428	Repair with Combat Engineers or Pioneers.
11045429	Repair with Combat Engineers or Pioneers.
11045430	Repair with Combat Engineers or Pioneers.
11045431	Repair with Combat Engineers or Pioneers.
11045432	Repair with Combat Engineers or Pioneers.
11045433	Repair with Combat Engineers or Pioneers.
11045434	Repair with Combat Engineers or Pioneers.
11045435	Repair with Combat Engineers or Pioneers.
11045436	Repair with Combat Engineers or Pioneers.
11045437	Repair with Combat Engineers or Pioneers.
11045438	Bridge
11045439	Bridge
11045440	Bridge
11045441	Bridge
11045442	Bridge
11045443	Bridge
11045444	Bridge
11045445	Bridge
11045446	Bridge
11045447	Bridge
11045448	Bridge
11045449	Bridge
11045450	Bridge
11045451	Bridge
11045452	Bridge
11045453	Bridge
11045454	Bridge
11045455	Foot Bridge
11045456	Bridges can be crossed by any unit.
11045457	Bridges can be crossed by any unit.
11045458	Bridges can be crossed by any unit.
11045459	Bridges can be crossed by any unit.
11045460	Bridges can be crossed by any unit.
11045461	Bridges can be crossed by any unit.
11045462	Bridges can be crossed by any unit.
11045463	Bridges can be crossed by any unit.
11045464	Bridges can be crossed by any unit.
11045465	Bridges can be crossed by any unit.
11045466	Bridges can be crossed by any unit.
11045467	Bridges can be crossed by any unit.
11045468	Bridges can be crossed by any unit.
11045469	Bridges can be crossed by any unit.
11045470	Bridges can be crossed by any unit.
11045471	Bridges can be crossed by any unit.
11045472	Bridges can be crossed by any unit.
11045473	Foot bridges can be crossed by infantry only.
11045474	Can be destroyed and rebuilt if repaired.
11045475	Can be destroyed and rebuilt if repaired.
11045476	Can be destroyed and rebuilt if repaired.
11045477	Can be destroyed and rebuilt if repaired.
11045478	Can be destroyed and rebuilt if repaired.
11045479	Can be destroyed and rebuilt if repaired.
11045480	Can be destroyed and rebuilt if repaired.
11045481	Can be destroyed and rebuilt if repaired.
11045482	Can be destroyed and rebuilt if repaired.
11045483	Can be destroyed and rebuilt if repaired.
11045484	Can be destroyed and rebuilt if repaired.
11045485	Can be destroyed and rebuilt if repaired.
11045486	Can be destroyed and rebuilt if repaired.
11045487	Can be destroyed and rebuilt if repaired.
11045488	Can be destroyed and rebuilt if repaired.
11045489	Can be destroyed and rebuilt if repaired.
11045490	Can be destroyed and rebuilt if repaired.
11045491	Can be destroyed and rebuilt if repaired.
11045492	Surrender?
11045493	Surrender
11045494	Fight on
11045497	Blizzard conditions are imminent.
11045498	Blizzard imminent!
11045499	Blizzard conditions are in now effect.
11045500	Caution. Blizzard!
11045501	Blizzard is passing. Normal weather is returning.
11045502	Blizzard is passing
11045503	Conditions clear. The blizzard is gone.
11045504	The blizzard is gone.
11045505	Warning!  Your troops are freezing to death.
11045506	Troops are dying in the cold.
11045507	Blizzard conditions are imminent.
11045508	Blizzard imminent!
11045509	Blizzard conditions are in now effect.
11045510	Caution. Blizzard!
11045511	Blizzard is passing. Normal weather is returning.
11045512	Blizzard is passing
11045513	Conditions clear. The blizzard is gone.
11045514	The blizzard is gone.
11045515	Warning!  Your troops are freezing to death.
11045516	Troops are dying in the cold.
11045520	(2) Kholodny Ferma Winter
11045521	'Kholodny' translates roughly in Russian as 'the cold one'. Several villages in Russia and the Ukraine share variations on this name, but all are in parts of this vast region where temperatures can reach fatally low levels. \n \nMany of the Isbas (small wooden farmhouses) in this area have been destroyed in prior conflicts, so shelter is at a premium. \n \nKeep your troops alive by using cover, fire, and half-tracks.
11045522	The temperate steppe is a region of rolling grasslands, small stands of trees, and scattered villages.\n \nFrom time immemorial, vast armies have clashed on the expansive plains that cover wide swaths of Eastern Europe, turning this region into one of history's greatest killing grounds. \n \nArmor can move rapidly across the gently rolling terrain, slowed only occasionally by shallow rivers. Players are challenged to hold resource points on this large open map where forces are spread thin.
11045523	Kholodny Ferma Frontline (2)
11045524	The headwaters of the Oka River start near the ancient citadel town of Orel where they flow east until they merge with the mighty Volga, eventually passing Stalingrad, the site of one of the largest battles in human history. \n \nThe Oka is a beautiful sight in winter, but its fragile ice can doom friend and foe alike, and the bitter cold can take a toll on the unprepared...or unwary. \n \nReaching the enemy is impossible without crossing the Oka at some point - Battlefield resources are distributed on both shores.
11045526	Smoke grenades or barrages can be used to block line of sight, covering your approach to enemy defenses.
11045527	Long-range artillery strikes are useful for weakening enemy defenses before attacking.
11045528	Your shock troops cannot damage that tank!
11045529	Shock Troop RG-42 Grenade now available!
11045531	Mobilize Conscripts are now available!
11045532	Capturing territory points or Victory Points in the game requires infantry, either on foot or in a half-track.
11045533	There are two ways to capture points in Company of Heroes 2. You can right-click on the point with your selected infantry or move infantry into the capture zone surrounding the point.
11045534	You cannot capture a point if enemy infantry are nearby. Clear out enemy infantry to be able to capture Victory Points or territory points.
11045535	Military units arrive from the map edge in your base area. They will move to any rally point set by the player, using the closest arrival point on the map.
11045536	If the enemy is in your base, killing your units, use your rally point to send new units away from the attacking enemy so you can counterattack.
11045537	Some maps contain territories outside the players' bases where units can arrive from off the battlefield. Place your rally point in one of these captured territories and units will arrive at that location.
11045538	Units arriving from off the battlefield will automatically move to the building that ordered them, unless there is a rally point set.
11045539	Units are ordered from base buildings. Select the base buildings, or use the building tabs located above the command card. You don't have to go back to your base to order units.
11045540	All normal territories on the map provide fuel and munitions.
11045541	Munitions are generally used for upgrades that improve unit capabilities, or for abilities like grenades, air-strikes, and artillery barrages.
11045543	All players start with the same Manpower rate. Manpower is the primary resource used to purchase units. Your Manpower income decreases as your army grows.
11045544	Capturing hostile territory will deny resources to your opponent.
11045545	Special resource points can be found on some maps. Those points grant greater fuel or munitions rates than normal resource points when you capture them.
11045546	Successful players rarely maintain a large amount of unspent resources. Convert resources to units at every opportunity.
11045547	Check the game statistics and graphs after each match to analyze your resource production and consumption. Look for large amounts of accumulated resources left unspent during the game.
11045548	Combined arms are the key to winning a match. Use observer units to find the enemy, prepare flanking maneuvers, and use indirect fire to clear entrenched positions.
11045549	Preserving your units allows you to reinforce, and those units will maintain any earned veterancy. Retreat! Retreating is a core feature of the game, not an admission of failure!
11045550	If you want to build a lot of vehicles, you need fuel. To increase your fuel income rate, put fuel caches on resource points you capture.
11045551	You can put multiple Combat Engineer or Pioneer squads on a building to speed up its construction.
11045552	If your buildings are too close together, they're more vulnerable to enemy artillery, and your base sector will be harder to navigate.
11045553	Infantry can be suppressed by Heavy Machine Guns like the Maxim, M2HB, MG42 or other emplaced weapons. They can eventually be pinned and locked in place by incoming fire.
11045554	While suppressed or pinned, infantry take less damage...for a while. Eventually, the damage-mitigating effects of being pinned wear off and the squad will start taking more hits.
11045555	Suppressed or pinned troops will survive long enough for you to react. Watch for your opponent targeting your pinned troops with mortars, artillery or grenades.
11045556	Machine guns can suppress large numbers of infantry. Keep your infantry squads spread out to avoid them all being suppressed. Use free squads to flank the machine gun.
11045557	Facing your machine guns is critical. They're only effective if the end that fires the bullets is facing towards the enemy.
11045558	Use the True Sight system to place your machine guns in hidden areas. They suppress infantry very quickly and can be effective ambush weapons.
11045559	Heavy machine guns counter grouped infantry by suppressing their movement. However, you should protect your machine guns with other weapons, or use grenades and mortars against suppressed or pinned infantry.
11045560	Using special abilities can help infantry counter the suppressing effects of machine guns. Smoke can prevent a machine gun engaging your troops, and abilities like 'Oorah!' allow conscripts to try to run past machine guns.
11045561	With cover, what you see is what you get. A stone wall is better cover than a wooden fence, a crater in the ground provides all-around cover, while a wall is directional cover.
11045562	If you want to throw a lot of grenades or use special attacks, capture munitions points, or secure regular resource points with munitions caches.
11045563	Abilities in Company of Heroes 2 all have different target types, time limits, recharge times, and other attributes. Read the ability help-text for specifics.
11045564	A properly targeted ability can change the course of an engagement. A well-timed grenade throw can kill multiple enemy soldiers, forcing your opponent to react.
11045565	Almost all units have a special ability, or a new ability unlocked with research or an upgrade. Review the help-text for specifics.
11045566	Abilities cover the gamut from a single infantry grenade packing 200 grams of explosive to a railway artillery shell weighing more than a tonne.
11045567	Retreating is critical to pulling units out of danger so they can fight another day.
11045568	Suppressed infantry can return to your base by giving them a retreat order.
11045569	Discretion is sometimes the better part of valor. Falling back to your base can allow you to mount another attack by reinforcing your squads.
11045570	Sometimes you must sacrifice a squad so others can retreat.
11045571	Enemy flamethrower! Fire!
11045572	German tanks! Get down!
11045573	Any squad with at least one surviving member can be reinforced at your base or near a half-track.
11045574	Reinforcing squads has several advantages; it's cheaper and faster than building a new squad, and the squad also maintains any veteran skills they've earned.
11045575	Watch for the reinforce icon on your squads. When it is active, it means you are close enough to a building or a half-track to reinforce your squad.
11045576	The Soviet army can reinforce troops in the field by using conscript soldiers. Conscripts can merge with under-strength squads of nearly any type.
11045577	German forces can also reinforce from bunkers upgraded to a Command Post.
11045578	Weapons like mortars, heavy machine guns, and anti-tank guns are powerful parts of a well-balanced army.
11045579	Anti-tank guns are effective counters to light and heavy vehicles but have trouble penetrating the front armor of the heaviest tanks. Try to get flank shots on enemy tanks.
11045580	Anti-tank guns have long range but require spotters to reveal distant targets. Use nearby units to scout forward positions for your anti-tank crews.
11045581	Smart placement of your team weapons is important. Use them to cover each other and to cover parts of the map you want defended.
11045582	True Sight works beautifully with weapons that can hit hard and hit rapidly. Place your mortars, heavy machine guns, and anti-tank guns in spots where the enemy least expects.
11045583	Mortars, machine guns, and anti-tank guns are vulnerable to close-range infantry assault, grenades, and artillery.
11045584	There are two important questions to ask when choosing a command roster: 'when' and 'which one'. Choosing early allows you to pre-empt your opponent, but choosing later allows you to react to your enemy's choice.
11045585	Create a versatile roster of commanders to be able to react to battlefield conditions. After all, 'no plan survives first contact with the enemy'.
11045586	Buildings can be occupied by your infantry forces. These buildings provide cover and can allow your infantry to view and cover large parts of the map.
11045587	If you garrison a building, watch out for your enemy using flame throwers, satchel charges, or demolitions. These weapons are designed to bring down buildings, killing all inside.
11045588	Objects taller than infantry will block their line of sight. High walls, buildings, and trees can all hide the passage of enemy troops.
11045589	True Sight necessitates a certain amount of reconnaissance so you can see what your enemy is doing.
11045590	See that dark area on the map? It could be hiding an enemy tank.
11045591	True Sight can provide some great cat-and-mouse battles. Lure your enemy in, and hit them with a hidden surprise.
11045592	Units that garrison buildings on the map can see 360 degrees around the building they are in. Taller buildings allow them to see further.
11045593	Vehicles, base buildings, and bridges can all be repaired by Combat Engineers, Pioneers, Sturmpioneers, or Rear Echelon Troops.
11045594	Vehicles can receive several different types of damage when hit. Their weapons can be disabled, their engines or tracks can be knocked out, or they can receive temporary damage.
11045595	Vehicle criticals can be repaired by Combat Engineers, Pioneers, Rear Echelon Troops, Sturmpioneers - or in the case of US Forces, the vehicle crews themselves.
11045596	Vehicles can be abandoned when hit by enemy fire. Capture enemy vehicles with infantry, or recapture your own abandoned vehicles.
11045597	Sometimes the best option is to destroy abandoned vehicles before they can be used against you.
11045598	Abandoned vehicles have usually taken a severe beating. Be careful about capturing an abandoned vehicle during combat; you may lose it and your capturing infantry.
11045599	Abandoned vehicles require infantry to capture. The bigger the vehicle, the more crew members they require.
11045600	A versatile army can counter most threats. Mix anti-tank and anti-infantry forces into your command.
11045601	Using combined arms is a versatile but resource-intensive strategy for the Soviets.
11045602	German forces are versatile, and German base buildings can provide a versatile mix of units for combined arms tactics.
11045603	Infantry can vault over any low wall by right clicking on it. Use this to take shortcuts, avoid exposure to cold, get into cover when attacked, or flank an enemy position.
11045604	Vehicles have thinner rear and side armor. Position your anti-tank weapons to attack the sides or rear of enemy tanks.
11045605	Use facing and reverse on your tanks to keep the thicker front armor towards the enemy. Your tanks will survive longer against all but the biggest anti-tank weapons.
11045606	Heavy front and rear armor offers very little protection from mines.
11045607	Call a surrender vote for your team.  If the vote passes, your team will forfeit the match. You will still be awarded all due experience and bonus rewards
11045608	Vote to surrender. If enough players vote to surrender, the match will be forfeited.
11045609	Vote to continue the game. To victory!
11045610	Veteran units are indicated by stars over their tactical icons. These units perform better than their non-veteran comrades.
11045611	Keep veteran units alive and maintain their veterancy by reinforcing lost squad members. Repair veteran crews' vehicles for the same reason.
11045612	Flanking is a critical part of gameplay. Flanking allows you to expose enemy units using directional cover, avoid thick frontal vehicle armor, and force enemies to turn to face you.
11045613	Use True Sight to hide the advance of your units so you can flank enemy forces.
11045614	You can flank tactically. Use your forces to flank and achieve a better combat position against the enemy.
11045615	Anti-tank guns are very effective versus heavy armor but their lack of mobility and exposed crew members make them weak to attacking infantry.
11045616	Standard infantry rifles and machine guns do no damage to tanks.
11045617	Hard counters tend to be very effective against certain targets but are often able to be countered themselves. Anti-tank guns are effective against tanks but can be countered by infantry.
11045618	All armies can build various types of defensive positions to help protect their infantry.
11045619	Defensive positions can be built, or you can take advantage of cover in the field of battle to set up a defensive position.
11045620	Defensive positions should utilize combined arms for versatile protection. Mixing mortars, heavy machine guns, and anti-tank guns makes a defensive position harder to knock out.
11045621	Make sure you have good sight lines from your defensive positions, so the enemy cannot infiltrate close to your troops.
11045622	Units deal more damage up close due to higher weapon accuracy and rate of fire.
11045623	Rapid-fire weapons like submachine guns are more effective up close. Assault troops should be moved close to enemy forces for maximum effectiveness.
11045624	Battles generally take longer at long range and can be over in a hurry at short range.
11045625	Lays down Anti-Personnel S-Mines randomly in a large radius; includes warning points on boundaries of radius.
11045626	View Profile
11045627	View the rewards you earned this game
11045629	Good shot! Sent the bastards to an icy grave.
11045630	Radio Tower
11045631	You have recently called a vote. You must wait before calling another.
11045632	Capture territory across the river
11045633	Throw smoke grenades with Guards Rifle Infantry
11045634	When captured and in supply, the Radio Tower will allow squads or vehicles to be deployed from the sector. The new units will be deployed from the sector closest to the rally point.
11045635	Hit the Dirt Off
11045636	Capture territory inside Poznan's wall
11045637	Frontoviki Conscripts are more experienced and have access to Molotov Cocktails and a submachine gun upgrade
11045638	Mobilize calls in a Penal Battalion, more dangerous and versatile than mere Conscripts
11045639	Fresh Conscripts
11045640	Frontoviki Conscripts
11045641	Penal Battalion
11045642	When this bar is active, Order 227 is enacted for a short time. While active, any retreating units will be shot by the Soviet Commissar near your HQ.
11045643	Camouflage
11045644	Snipers in cover
11045645	Camouflage
11045646	Snipers in cover or in deep snow will camouflage themselves from their enemies.
11045647	Snipers in cover will camouflage themselves from their enemies.
11045649	Units affected are more aware of incoming fire, reducing damage.
11045650	Command Radio Net
11045651	HQ integrity: %1HEALTH%%%
11045653	Sector lost in %1SECONDS% seconds
11045654	Disable Lockdown
11045655	Disable the Lockdown ability to regain mobility.
11045656	Cease Counter Barrage
11045657	Disable the Counter Barrage ability to regain mobility and allow the main gun to acquire targets.
11045659	Return to 360-degree observation.
11045660	Exit Focused Sight
11045661	Weapons Free
11045662	Allow the squad to acquire and attack available targets.
11045665	Stuka Bombing Strike
11045668	Toggle ability.
11045669	Order the unit to Fire.
11045670	Order the unit to Hold Fire.
11045671	Order the unit to Fire.
11045672	RPG! Stand back!
11045673	Watch the backblast!
11045674	SCHIESSEN PANZERFAUST! Vorsicht! Eyes and ears ladies!
11045675	Those fausts are disposable! Fire the goddamned thing!
11045676	Pulling igniter! Here it goes!
11045677	Throwing bundled grenade!
11045678	This will blow them back to hell!
11045679	Gebalte Ladung! Here comes the big one you fucking bastards!
11045680	The devil with you!
11045681	Grenade out!
11045682	Cover me, anti-tank grenade on the way!
11045683	Maybe THIS will slow you down!
11045684	Get a molotov over there!
11045685	Hurry up! Light the bottle!
11045686	Light it up! Now throw you stupid bastard!
11045687	Petrol bomb, now!
11045688	Pulling pin. Grenade out!
11045689	Take. That. You. Assholes. [extreme bitterness and hatred]
11045690	Shock troops! Grenades, now!
11045691	Have a goddamn grenade.
11045692	Fragmentation grenade out!
11045693	Grenade! Fragmentation!
11045694	Grenade out!
11045695	Get your heads down, throwing grenade!
11045696	A gift for you from the people!
11045697	Fucking take it!
11045698	Satchel out! Get down!
11045699	Explosive pack! Prishju!
11045700	Laying smoke! Laying smoke! Smoke out!
11045701	Smoke cover! Smoke Grenades!
11045702	RGD smoke grenades!
11045703	Smoke out! Get ready you bastards!
11045704	We have reports of infantry freezing to death. I don't expect that's good for morale.
11045705	Soldiers are freezing. Move them to cover immediately.
11045706	You have soldiers freezing. Is that a reflection of your command capabilities?
11045707	Winter comes the same time every year and still you manage to lose men.
11045708	A squad is succumbing to the cold.
11045709	Are your men Soviets? How can they be freezing? Have you not planned for winter?
11045710	Are you going to pave the way to Berlin with the frozen corpses of your men?
11045711	There are reports of your soldiers freezing. Their weapons and clothing belong to the state.
11045712	You are responsible for your soldiers. If they freeze to death, they cannot die fighting the enemy.
11045713	Freezing troops dying under YOUR command is an inefficient use of state resources.
11045714	Reinforce a depleted squad near base buildings or M5 half-tracks.
11045715	Reinforce a depleted squad near base buildings or M5 half-tracks.
11045716	Reinforce a depleted squad near base buildings or M5 half-tracks.
11045717	Reinforce a depleted squad near base buildings or M5 half-tracks.
11045718	Reinforce a depleted squad near base buildings or M5 half-tracks.
11045719	Reinforce a depleted squad near base buildings or M5 half-tracks.
11045720	Reinforce a depleted squad near base buildings or M5 half-tracks.
11045721	Reinforce a depleted squad near base buildings or M5 half-tracks.
11045722	Reinforce
11045723	Reinforce
11045724	Reinforce
11045725	Reinforce
11045726	Reinforce
11045727	Reinforce
11045728	Reinforce
11045729	Reinforce
11045733	Man the mortars
11045734	Now hurry and warm yourselves. We need to scout the German position.
11045735	Blyat, we lost another squad!
11045736	If we can just take the next outpost, command will send help.
11045737	MG42 HMG Team
11045738	MG42 HMG Team
11045739	Artillery Officer
11045740	Artillery Officer
11045741	Pak 43 AT Gun
11045742	Pak 43 AT Gun
11045743	Pak 40 AT Gun
11045744	Pak 40 AT Gun
11045745	Sturmpanzer I V
11045746	Sturmpanzer I V
11045747	Elefant
11045748	Elefant
11045749	Mortar Half-track
11045750	Mortar Half-track
11045751	leFH 18 Artillery
11045752	leFH 18 Artillery
11045753	Flakpanzer IV
11045754	Flakpanzer IV
11045755	Panther PzKpfw V
11045756	Panther PzKpfw V
11045757	Panzer IV Command Tank
11045758	Panzer IV Command
11045759	Panzer IV
11045760	Panzer IV
11045761	Panzerwerfer 42
11045762	Panzerwerfer 42
11045764	StuG III - E
11045765	StuG III - G
11045766	StuG III - G
11045771	Combat Engineers
11045772	Combat Engineers
11045773	Conscript Squad
11045774	Conscript Squad
11045775	Conscript Squad
11045776	Conscript Squad
11045777	M1910 Maxim HMG
11045778	DShK 38 HMG
11045779	HM-38 Mortar Squad
11045780	HM-38 Mortar Squad
11045782	PM-41 Mortar Squad
11045783	Partisan Mortar Squad
11045784	Partisan Mortar Squad
11045785	Partisan HMG Squad
11045786	Partisan HMG Squad
11045787	Partisan HMG Squad
11045788	Partisan HMG Squad
11045789	Partisan Mortar Squad
11045791	Sniper Squad
11045794	Guards Infantry
11045795	ISU-152 Assault Gun
11045798	BM-13 Katyusha
11045800	KV-8 Tank
11045805	B-4 Heavy Artillery
11045807	ML-20 Howitzer
11045809	M5 Half-track
11045810	M-42 AT Gun
11045811	M-42 AT Gun
11045812	ZiS-3 Field Gun
11045816	Opel Blitz Truck
11045817	Abandon Fighting Pit
11045818	Resume mobile operations.
11045819	Back in the Fight
11045820	Break Camouflage
11045821	Use Flame Projector
11045822	Crew switch from ATO-41 Flame Projector to the 45mm main gun.
11045823	Combat Mode
11045824	The Tank Commander returns to sighting for the main gun.
11045825	Vehicle MG42 HMG
11045826	Bunker MG42 HMG
11045827	Vehicle MG42 HMG
11045828	Vehicle MG42 HMG
11045829	Bunker MG42 HMG
11045830	Vehicle MG42 HMG
11045831	Panzerschreck
11045832	Panzerschreck
11045833	Panzerschreck
11045834	Panzerschreck
11045835	Vehicle MG42 HMG
11045836	Vehicle MG42 HMG
11045837	Flamethrower
11045838	Flamethrower
11045839	Mobile Medic Upgrade
11045840	Mobile Medic Upgrade
11045841	Vehicle MG42 HMG
11045842	Vehicle MG42 HMG
11045843	Vehicle MG42 HMG
11045844	Vehicle MG42 HMG
11045845	AT Grenade Package
11045846	AT Grenade Package
11045847	Vehicle DShK 38 HMG
11045848	Vehicle DShK 38 HMG
11045849	Vehicle DShK 38 HMG
11045850	Vehicle DShK 38 HMG
11045851	PPSh-41 SMG Package
11045852	PTRS 41 AT Rifles
11045853	PTRS 41 AT Rifles
11045854	Nearby Penal Battalions can Merge into this squad
11045855	Mortars! Move your squads
11045856	Theater of War - 1941 - Battles
11045857	Complete all Theater of War Battles in 1941
11045858	ToW - Bronze Completion
11045859	Complete all Theater of War missions with a bronze star
11045860	ToW - Challenge Completion
11045861	Complete all Theater of War challenges
11045862	Theater of War - 1941 - Scenarios
11045863	Complete all Theater of War Co-op Scenarios in 1941
11045864	Theater of War - 1941 - Conscript
11045865	Theater of War - 1941 - Captain
11045866	Theater of War - 1941 - General
11045867	Theater of War - 1941 - Challenges - General Gold
11045868	Theater of War - 1941 - Challenges - Gold
11045869	Theater of War - 1941 - Challenges
11045870	Theater of War - 1941 - Challenges - Silver
11045871	Complete all Theater of War Challenges in 1941
11045872	Complete all Theater of War missions in 1941 on Conscript difficulty
11045873	Achieve a gold star on all Theater of War Challenges in 1941
11045874	Complete all Theater of War missions in 1941 on General difficulty
11045875	Complete all Theater of War missions in 1941 on Captain difficulty
11045876	Achieve a silver star on all Theater of War Challenges in 1941
11045877	Complete all Theater of War Challenges on General difficulty with a gold star
11045878	Hunt down the Tiger in the Village
11045879	Hunt down the Tiger
11045880	Escort the Allied Tanks
11045881	Incoming Reinforcements on South Road
11045882	Reinforcements Arriving via South Road
11045883	Destroy the Tiger
11045884	Enemy Armor Spotted
11045885	Tiger's last known position
11045886	Exfiltrate the Tiger
11045887	Re-crew the Tiger
11045888	Get the Tiger to the South Road
11045889	Prevent the Tiger from being destroyed
11045890	Tiger Health
11045892	Cease counter-barrage operations and return to normal fire duties.
11045893	Troops abandon their fighting pit and regain mobility.
11045894	Cease counter-barrage operations and return to normal fire duties.
11045895	Weapons are free to engage any available target.
11045896	Cease counter-barrage operations and return to normal fire duties.
11045897	Cease counter-barrage operations and return to normal fire duties.
11045898	Troops abandon their fighting pit and regain mobility.
11045899	Troops abandon their fighting pit and regain mobility.
11045900	Cease Ambush Tactics
11045901	The anti-tank gun squad resumes moving at normal speed.
11045902	Order the unit to resume engaging available enemies.
11045903	The squad removes their camouflage and resumes normal operations.
11045904	Order the unit to engage enemies.
11045905	Order the unit to engage enemies.
11045906	Hold Fire
11045907	Weapons Free
11045908	The Sniper Team reveals itself.
11045909	Sniper abandons fighting pit.
11045910	Dig In
11045911	Abandon Fighting Position
11045912	Order the unit to freely engage enemies.
11045913	Order the unit to freely engage enemies.
11045914	Order the unit to freely engage enemies.
11045915	Order the unit to freely engage enemies.
11045916	+7 Fuel per minute.
11045917	+11 Munitions per minute
11045918	+3 Fuel and +5 Munitions per minute
11045919	Acts as a territory resource point. Grants +4 fuel, +6 munitions.
11045920	Default Soviet Loadout
11045921	Default German Loadout
11045922	Hold Fire
11045923	Weapons Free
11045924	Hold Fire
11045925	Weapons Free
11045926	This vehicle moves more slowly, but the rate of fire and accuracy of any soldiers in the vehicle are increased.
11045927	Command Tank
11045928	KwK 30 2cm Autocannon
11045929	Converting the SdKfz 221 arrmored car to a more powerful 222 armored car requires the addition of a larger turret mounting the KwK 30 2cm autocannon.
11045930	Adds the rapid-firing 2cm cannon that can effectively engage infantry, light vehicles, and aircraft.
11045931	Improves effectiveness against infantry, light vehicles, and aircraft.
11045932	2cm Autocannon
11045933	Infantry squads can pick this item up
11045934	Not Moving
11046086	There are three resources on the battlefields in Company of Heroes 2: manpower, munitions and fuel.
11046087	Every army starts with the same manpower value, and the rate you earn goes down as your army size increases.
11046088	Bigger armies take more manpower to field; smaller armies take less manpower. As your army gets larger, your manpower rate slows due to upkeep.
11046089	If you lose large numbers of forces, your manpower rate increases.
11046090	In order to increase the amount of munitions and fuel you earn, you must seize the initiative and capture strategic points on the battlefield.
11046091	Capturing more territory will see you rewarded with a higher resource rate to continue the fight.
11046092	Only soldiers or support weapons can capture territories.
11046093	Moving infantry squads within the white capture zone of the territory will start the capture.
11046094	You can also select a squad and capture the territory point.
11046095	You cannot capture a territory with enemy squads nearby.
11046096	You must remain vigilant and ensure the territory is connected to your base.
11046097	If the territory is not connected then the territory will flash on the mini-map.
11046098	By constructing fuel and munitions caches on your territory points, you can increase your resource rates even further, and force the enemy to destroy the cache before they can capture the territory.
11046099	Use your pioneers to build caches, and watch for Soviet Combat Engineers attempting the same thing.
11046100	Only one cache can be built on each point.
11046101	Most maps also have special resource points that grant a larger amount of a specific resource.
11046102	Capturing and holding those territories can give you an edge on the battlefield.
11046103	Your pioneers are experts at building structures and defenses. Soviet forces are supported by their Combat Engineers.
11046104	In addition, some infantry squads can also build defenses and other structures.
11046105	Just as importantly, pioneers and combat engineers can repair buildings, vehicles and bridges.
11046106	Build menus can be found on the command panel of the unit. There are two types: production buildings and field defenses.
11046107	Production buildings will be able to order in the soldiers and vehicles that comprise your army.
11046108	Field defenses prevent the enemy from moving freely around the battlefield.
11046109	Order your pioneers to build a structure from the list. Not all areas of the map will support the construction of a building.
11046110	The area must be clear, and some buildings can only be built in Command Territory or on territory that is in supply.
11046111	While the building is selected, if you want to cancel the order, simply right-click anywhere and it will cancel the selection.
11046112	To confirm the order, simply left-click on a valid territory and the squad will move to begin construction.
11046113	Certain structures like bunkers must be faced to cover key objectives. These buildings will show you their direction of facing.
11046114	Face it in the direction you want with the mouse and left-click again to confirm.
11046115	You can cancel a structure under construction at any time by selecting the cancel construction button in the command panel.
11046116	When a building is completed, it will also activate a selection tab above the command card.
11046117	You can select buildings from this location from anywhere and order units, set rally points, or see what is currently in the queue waiting to be deployed.
11046118	When you require additional military forces, select from the appropriate base structure and select the forces you wish to deploy.
11046119	When they arrive on the battlefield, units will move to the building they were deployed from, unless a rally point is set.
11046120	Rally points can be set for units by selecting the rally point option from the building, or by selecting the building and right-clicking on the map.
11046121	Each building can have a unique rally location. Units will arrive as close and as quickly as they can to the set rally point.
11046122	You can cancel a unit deployment by left-clicking on the portrait of the unit in the production queue.
11046123	Your forces – and your enemy – can perform a large number of actions on the battlefield, from throwing grenades to dropping barrages of artillery on concentrations of enemy forces.
11046124	Many of these 'abilities' necessitate certain pre-requisites such as a munitions cost to activate, or that a specific building be constructed. The ability itself will make clear its requirements.
11046125	There are also a variety of ability types. Some abilities require you to set a target, while others are timed.
11046126	Toggled abilities give you the option of ordering the unit into one of two states.
11046127	Abilities, like this grenade attack, are triggered by activating the ability and targeting a unit or an area.
11046128	The squad must move into range before the chosen soldier can throw his grenade. This range is displayed when the ability is activated.
11046130	Timed abilities are triggered by activating the ability.
11046131	All timed abilities have an active duration, and when the duration of the ability runs out, the ability is deactivated and begins a recharge.
11046132	Toggle abilities are triggered by activating and deactivating the ability.
11046133	Most abilities have a cooldown duration associated with them.
11046134	Heavy machine guns and aircraft strafing runs can suppress and pin troops, preventing them from advancing.
11046135	These weapons include the German MG-42 and the Soviet Maxim heavy machine guns.
11046136	When suppressed the squad will go to a prone position to minimize their profile.
11046137	They will be protected, reasonably, but not for long.
11046138	If your squads are no longer under fire, the suppressed troops will eventually come out of suppression and be ready for full combat.
11046139	Also, it is very important to note that suppressed squads make it far easier for other squads nearby to be suppressed. Machine guns can cover large areas, so keep your squads reasonably spread out. A single machine gun can suppress many infantry squads.
11046140	Suppressed squads in a prone position will be less combat effective; they shoot less often and with less accuracy.
11046141	If you allow your suppressed squads to stay suppressed for too long, they will become pinned. Pinned squads will not be able to move, fire or capture points.
11046142	As I said, suppressed or pinned squads are briefly harder for the enemy to hit.
11046143	But unless you can respond quickly, either by killing the enemy machine gun with another squad or blocking their line of sight with smoke to break contact, the best course of action is to fall back or retreat.
11046144	Retreating is not an admission of failure. It is a way to keep your highly trained and veteran troops alive.
11046145	The Retreat command can be found at the top right corner on the command panel.
11046146	Retreating squads will take the shortest path back to Headquarters, and because they are moving quickly, they are far harder to hit.
11046147	It is wise to make sure your fallback path is reasonably safe before the retreat command is given.
11046148	Squads reduced in strength can be quickly reinforced at the Headquarters and sent back into battle.
11046149	All commanders need to mold their forces to suit their command style and to seize and control the objectives of the battlefields
11046150	Access the Army Customizer screen from the main menu.
11046151	First, choose the Army you are going to command.
11046152	Start with your army commanders. You can select up to three for your army.
11046153	Commanders provide access to abilities, new units and special attacks. Some commanders are more defensive, others aggressive.
11046154	You can see what kind of access each commander has to special abilities and units by mousing over their portraits.
11046155	Having a versatile set of commanders allows you to react to what your enemy does on the battlefield.
11046156	Secondly, choose from the dozens of intel bulletins that you might have unlocked. Each intel bulletin must be earned by your success on the battlefield, so some may be unavailable.
11046157	Intelligence Bulletins are grouped by category and will grant your army special bonuses. Choose up to three to complement your strategies.
11046158	You can also change your vehicle appearance with new camouflage patterns approved by the Oberkommando der Wehrmacht. Both summer and winter patterns have been developed.
11046159	Each change saves automatically in the selected loadout.
11046160	New content will be made available to you as you climb the ranks, allowing you even more customization options to suit your particular style of command.
11046161	Once you reach the battlefield, you must earn at least one command point to access your command loadout.
11046162	Select one of your commanders at your leisure. You can pre-empt the enemy with an aggressive strategy, or wait to react to your opponent’s choice.
11046163	Each component of the commander loadout takes a certain number of command points to open, so more powerful options will occur later in the battle.
11046164	The majority of your command points are gained during combat, so take the fight to the enemy and earn your rewards!
11046165	For your infantry, cover can often mean the difference between victory or death.
11046166	Almost every object you encounter on the battlefield will provide some level of protection for your troops.
11046167	There are many types of cover on the battlefield. Most cover your infantry will encounter early in the game is directional cover.
11046168	You MUST keep cover between yourself and your enemy. Craters, on the other hand, protect your troops from any direction.
11046169	Secondly, different cover types have different levels of durability and protection. A stone wall offers better protection than a wooden fence.
11046170	Cover is represented by a shield icon displayed over your unit icons and on the mouse cursor.
11046171	Light cover is represented by a yellow shield.
11046172	Heavy cover is represented by a green shield.
11046173	Poor cover, like you find when exposed on a road, has a red shield. This is a terrible place to be caught under fire.
11046174	A unit that is not in any cover has no shield icon at all.
11046175	When you have a squad selected, the mouse cursor will indicate the quality and distribution of cover on the battlefield.
11046176	Cover points change color to reflect the cover type: yellow, green or red. They also provide an approximate destination for the squad members.
11046177	When you find your enemies in cover, you should fall back on simple military training. Use weapons like grenades or other explosives to dislodge your opponent, or flank them.
11046178	Because cover is directional, flanking your enemy means they no longer benefit from cover and you can inflict far more damage.
11046179	Unit position and facing in combat is very important on the battlefield as well, so being able to attack an enemy unit from the flank can give you a decisive advantage.
11046180	Units in cover have defensive bonuses and are difficult to attack from the front. Flanking the position and getting into close range will negate the cover bonus and even the odds.
11046181	Directional weapons like the heavy machine gun are very vulnerable to being attacked from the flank.
11046182	Use your infantry's ability to vault to find new flanking routes, or take shortcuts for faster flanking attacks.
11046183	Flanking is also a great tactic to use against enemy armor, where you can get shots on the lighter side and rear armor.
11046184	Always look for opportunities to flank the enemy, and always try to protect your flanks.
11046185	You will undoubtedly hear a lot of F-words on the battlefield, but the most important one is Flank.
11046186	Our soldiers faced temperatures below -40 on their drive to Moscow, and few human beings can operate effectively in those temperatures.
11046187	Unless you prepare for the arrival of General Winter, your soldiers will suffer for your failures and die of exposure.
11046188	In the open, your troops will suffer from the effects of cold. They will slow down and eventually die.
11046189	Use Cover. It won’t allow your troops to warm up, but it will prevent them from freezing and give them some protection in combat.
11046190	Watch your troops for their current state – a blue thermometer indicates freezing, a red indicates warming.
11046191	You can protect your troops more fully by garrisoning buildings, moving your troops in halftrack personnel carriers, or by building fires with your pioneers.
11046192	The Soviets will likely attempt the same. Even the Russians don’t enjoy -40, regardless of what they say.
11046193	Watch for their fires built by Combat Engineers and destroy their halftracks wherever they are found.
11046194	But it gets better – or worse, perhaps. Blizzards and strong winds can increase your exposure, causing your troops to freeze faster.
11046195	They can, however, camouflage themselves in deep snow to take advantage of the cover of the weather.
11046196	Incoming blizzards are indicated by the stop watch, and you may encounter several blizzards in a typical battle.
11046197	Certain abilities like airstrikes will be unavailable in blizzards, so you might take advantage of the bad weather to seize ground.
11046198	Just be sure when you are attacking that you pay attention to ice you encounter.
11046199	Ice can be damaged by the passage of your tanks and vehicles, and destroyed by heavy weapons such as mortars, anti-tank guns, and artillery, sending unlucky units to a hypothermic death.
11046200	Ice will eventually refreeze, and it freezes faster during blizzards – another reason it might be wise to attack under the cover of this very inclement weather.
11046201	Watch for deep snow around the battlefield. Cross it if you must, but be aware that it will slow your troops.
11046202	Covering areas of deep snow with machine guns or mortars is an important tactical consideration. The snow can also be blasted away, so watch for artillery concentrations in deep snow. It might presage an enemy attack.
11046203	When placed over deep snow, the mouse cursor will change letting you know what you are facing.
11046204	Even vehicles will find their movements somewhat slowed by deep snow, although not to the extent of infantry.
11046205	Finally, both infantry and vehicles will leave tracks in deep snow that will be visible to other combatants.
11046206	Battlefield knowledge is vital to tactical success, but no commander has a perfectly clear picture of the battle space or what their enemies are doing.
11046207	Your units cannot see everywhere at once, nor can they see behind objects that you would expect to block their line of sight.
11046208	In Company of heroes 2, all objects on the battlefield taller than a soldier affect Line Of Sight.
11046209	Notice how your forces cannot see behind this building?
11046210	This "TrueSight" system can be used tactically against the enemy to set up ambushes.
11046211	Scouting for enemy locations is very important to avoid being ambushed.
11046212	Line of sight is dynamic. Burning vehicles and smoke can obscure your forces ability to see, whereas destroying large buildings or blowing holes in walls will allow your units to see into previously blocked areas.
11046213	Team weapons are capable of inflicting very high levels of damage on infantry and armored vehicles.
11046214	Weapons like heavy machine guns, mortars and anti-tank guns need a crew to operate and can only attack enemy units that are within their arc of fire.
11046215	To reposition a team weapon, right click and hold on the position you want to move to, dragging the mouse in the direction you want to face and then release.
11046216	The weapon team will move to that location and set up. You can also change their facing in-place. Right-click and hold on the weapon, then drag in the direction you'd like them to face and release.
11046217	If your team weapon is under fire and at risk of being destroyed, you could retreat. But note that anti-tank guns are so large that they cannot retreat at all.
11046218	This makes them very vulnerable to being flanked.
11046219	If a mortar or anti-tank gun is attacked and they drop below the minimum crew size of two, or the weapon is destroyed, the remaining crew will withdraw from the map.
11046220	When a team weapon crew withdraws or is killed, the weapon is dropped on the field. The weapon can then be re-crewed by an infantry squad by right-clicking on the weapon.
11046221	Killing the enemy with their own weapons is value enough, but it also means you don’t need to requisition your own heavy weapons.
11046222	The Soviets can maintain their weapon teams at full fighting strength by merging conscripts with the team weapon squad as losses are taken. This makes them durable fighting units.
11046223	A smart commander knows two key factors about the battlefield:  they must know the effect of range and movement on combat, and they must know how to utilize strong mixes of units to create effective tactical forces.
11046224	Weapons are less accurate at long ranges, but long range weapons like rifles still have an advantage over short range weapons like submachine guns.
11046225	Closing the combat range will increase the rate of fire and accuracy of infantry weapons, making close-range combat more lethal.
11046226	Submachine guns excel at close-range combat; however, you have to be careful when closing ground on the enemy.
11046227	Units that are moving will suffer an accuracy penalty – rifles more, submachine guns less – so it can be dangerous approaching a stationary enemy in a good position.
11046228	Combined arms is about finding versatile sets of weapons that work well in attack or defense against a variety of threats.
11046229	Combined-arms tactics are usually built around two to three different types of anti-infantry or anti-tank weapons.
11046230	Mixing a heavy machine gun and a mortar is an effective tactic.
11046231	The machine gun can suppress the infantry and the mortars, which typically have a difficult time hitting moving units, can easily target the suppressed infantry.
11046232	Now add an anti-tank gun to the mix for a very powerful force.
11046233	The machine gun can protect the mortar and the anti-tank gun from infantry, while the anti-tank gun can engage armored vehicles.
11046234	Swap in tanks or assault guns for mobile firepower, or substitute your anti-tank gun with infantry equipped with panzerfausts or panzerschrecks  for a different variation.
11046235	The Soviets are learning from us. Their powerful mortars and heavy armor give them a strong base for potent combined arms forces.
11046237	Your infantry now captures more rapidly.
11046238	Your infantry now captures normally.
11046239	Your units now train more rapidly.
11046240	Your units now train normally.
11046241	Supply Caches Provide Resources
11046242	Search the nearby farmsteads to find your other targets.
11046243	Time has run out!
11046244	Squad One is armed with PTRS rifles effective against light vehicles.
11046245	Squad Two can use its Button Vehicle ability to paralyze vehicles.
11046246	Use Conscripts to recrew enemy anti-tank guns.
11046247	Minefield
11046248	Panzerfaust Firing
11046249	Cover or Deep Snow
11046250	Stationary
11046252	Select base buildings to produce new squads
11046253	Cover or Deep Snow
11046254	Cover or Deep Snow
11046255	Blizzards occur randomly throughout the match. When the clock appears, you have 60 seconds to prepare before the full force of the blizzard arrives.
11046256	Engineer-laid explosives have an icon above them that gives you control of the detonation. Use good timing for devastating results!
11046257	Quickly cycle through your idle infantry and vehicles to make sure you don't leave valuable troops standing around doing nothing.
11046258	Each squad has an icon that keeps track of the number of enemies it has killed.
11046259	The small clock icon on unit decorators indicates an idle squad.
11046260	Weapon upgrades such as flamethrowers are indicated by white silhouettes beneath the squad's decorator.
11046261	Passive abilities can provide boosts to combat effectiveness, add skills, or even unlock new units. These abilities do not need to be activated to provide benefit.
11046262	A blue skull indicates a squad is freezing to death. Get them to a fire or into shelter quickly or it will be too late!
11046263	Many active abilities must wait for a short time before being used again. This 'cooldown' is represented by a timer on the ability's icon.
11046265	Abandoned PPSH41 Submachine Gun; pick up with infantry.
11046266	Abandoned PPSH41 Assault Rifle; pick up with infantry.
11046267	Right-click to pick up.
11046268	Right-click to pick up.
11046269	Right-click to pick up.
11046270	Right-click to pick up.
11046271	Abandoned DP-28 Light Machine Gun; pick up with infantry.
11046272	Abandoned DP-28 Light Machine Gun; pick up with infantry.
11046273	Abandoned Flamethrower ROKS-3; pick up with infantry.
11046274	Abandoned Flamethrower ROKS-3; pick up with infantry.
11046275	Abandoned ROKS-2 Flamethrower; pick up with infantry.
11046276	Abandoned ROKS-3 Flamethrower; pick up with infantry.
11046277	Right-click to pick up.
11046278	Right-click to pick up.
11046310	Right-click to pick up.
11046311	Right-click to pick up.
11046312	Abandoned PTRS 41 Semi Auto Anti Tank Rifle; pick up with infantry.
11046313	Abandoned PTRS 41 Semi Auto Anti Tank Rifle; pick up with infantry.
11046314	PPSH41 Submachine Gun
11046315	PPSH41 Assault Rifle
11046316	Go comrade,  take this.  Now go.
11046317	Take this comrade. Go!
11046318	Comrade, take this.
11046319	You'd better go now comrade.
11046320	It's best that you go now Comrade.
11046321	Goodbye comrade.
11046322	Dosvidania comrade.
11046323	Farewell comrade.
11046324	MG42 Light Machine Gun
11046325	MG42 Light Machine Gun
11046326	Right-click to pick up.
11046327	Right-click to pick up.
11046328	Abandoned MG42 Light Machine Gun; pick up with infantry.
11046329	Abandoned MG42 Light Machine Gun; pick up with infantry.
11046330	Flammenwerfer 35
11046331	Flammenwerfer 35
11046332	Flammenwerfer 35
11046333	Flammenwerfer 35
11046334	Right-click to pick up.
11046335	Right-click to pick up.
11046336	Right-click to pick up.
11046337	Right-click to pick up.
11046338	Abandoned Flammenwerfer 35; pick up with infantry.
11046339	Abandoned Flammenwerfer 35; pick up with infantry.
11046340	Abandoned Flammenwerfer 35; pick up with infantry.
11046341	Abandoned Flammenwerfer 35; pick up with infantry.
11046342	Abandoned Panzerschreck; pick up with infantry.
11046343	Abandoned Flammenwerfer 35; pick up with infantry.
11046344	Right-click to pick up.
11046345	Right-click to pick up.
11046346	Abandoned Flammenwerfer 35; pick up with infantry.
11046347	Abandoned Flammenwerfer 35; pick up with infantry.
11046348	Right-click to pick up.
11046353	Right-click to collect.
11046354	Right-click to collect.
11046355	Can be scavenged for supplies and ammunition.
11046356	Supply Cache
11046357	Fuel Cache
11046358	Right-click to collect.
11046359	Can be scavenged for fuel.
11046360	Right-click to collect.
11046361	Ammunition Cache
11046362	Right-click to collect.
11046363	Can be scavenged for supplies and ammunition.
11046364	Can be scavenged for supplies and ammunition.
11046365	Ammunition Cache
11046366	Right-click to pick up.
11046367	Can be scavenged for munitions.
11046368	Right-click to collect.
11046369	Ammo Box
11046370	Can be scavenged for munitions.
11046371	Can be scavenged for munitions.
11046372	Right-click to collect.
11046373	Right-click to collect.
11046374	Right-click to pick up.
11046375	Right-click to pick up.
11046376	Can be scavenged for munitions.
11046377	Right-click to collect.
11046378	Right-click to pick up.
11046379	Collect item and return it to your HQ. Right-click to pick up.
11046380	Can be scavenged for fuel.
11046381	Right-click to pick up.
11046382	Supply Cache
11046383	Supply Cache
11046384	Supply Cache
11046385	Fuel Cache
11046386	XP Summary
11046387	Match & XP Rewards
11046388	Last XP Unlocks
11046389	Next XP Unlocks
11046390	Use hold fire so as not to alert enemies to your presence
11046391	The German outpost is nearby; we can move to cover to camouflage our approach.
11046392	Number of Officers remaining:
11046393	Howitzer Target
11046394	Blyat! That tank is working!
11046395	Right-click to pick up.
11046396	Right-click to pick up.
11046397	Right-click to pick up.
11046398	Right-click to pick up.
11046399	Right-click to pick up.
11046400	Flammenwerfer 35
11046401	Right-click to pick up.
11046402	Right-click to pick up.
11046403	Right-click to pick up.
11046404	Demo Charge
11046405	Right-click to pick up.
11046406	Right-click to pick up.
11046407	Right-click to pick up.
11046408	Right-click to pick up.
11046409	Right-click to pick up.
11046410	Right-click to pick up.
11046411	PPSH41 Assault Rifle
11046412	PTRS-41 Anti-Tank Rifle
11046413	Right-click to pick up.
11046414	Right-click to pick up. Weapon cannot be crewed by snipers
11046415	Right-click to pick up. Weapon cannot be crewed by snipers
11046416	Right-click to pick up. Weapon cannot be crewed by snipers
11046417	Right-click to pick up. Weapon cannot be crewed by snipers
11046418	Right-click to pick up. Weapon cannot be crewed by snipers
11046419	Right-click to pick up. Weapon cannot be crewed by snipers
11046420	Right-click to pick up. Weapon cannot be crewed by snipers
11046421	Right-click to pick up. Weapon cannot be crewed by snipers
11046422	Right-click to pick up.
11046423	Abandoned weapon. Pick up to equip squad.
11046424	Right-click to pick up.
11046425	Right-click to pick up.
11046426	Right-click to pick up.
11046427	Right-click to pick up.
11046428	Right-click to pick up. Weapon cannot be crewed by snipers
11046429	Right-click to pick up. Weapon cannot be crewed by snipers
11046430	Right-click to pick up. Weapon cannot be crewed by snipers
11046431	Abandoned HM-38 120mm Mortar. Re-crew with infantry.
11046432	Right-click to recrew.
11046433	Eliminate enemy squads near Isakovich
11046434	Command left us with very little. We will need to locate discarded munitions in the village for our demolitions.
11046435	These mines won't damage that armor much, but they should shake the crew up a little for a time.
11046436	Get to Isakovich! German troops are closing in!
11046437	We've found a crate of anti-tank grenades. Share them with our conscripts and penal squads.
11046438	I don't think he'll let us lure him out of the airfield.
11046439	Dispatches specially equipped Conscripts with weapons capable of damaging the Tiger.
11046440	We have to go back for the Captain. The Fascists don't even know he's there!
11046441	Are you certain, Yuri? Major Polivanov will not permit a rescue attempt.
11046442	They haven't seen him; I'm certain. We must free the Captain! I won't leave him to die!
11046443	As you say, Yuri. Find an engineer. We go to free the Captain.
11046444	Conscript Infantry specially trained and equipped for anti-tank duties.
11046445	Equipped with rifles and anti-tank grenades.  Effective at short range against enemy armor.
11046446	Armed with anti-tank grenades, these conscripts have shown exceptional anti-armor prowess in the field.
11046447	Anti-Tank Conscript Squad
11046448	Anti-Tank Conscript Squad
11046449	We have no more conscripts available - we will have to finish him with what we have.
11046450	Commander, our forces have almost been wiped out!
11046451	We should lay demolition packs and lure the Tiger to them.
11046452	There must be some abandoned AT weapons around we could use.
11046453	We have plenty of AT grenades; we just need to get close enough to throw them!
11046454	Anti-Tank rifles... if we flank the Tiger, we might be able to damage its rear armor!
11046455	Repair with Combat Engineers or Pioneers.
11046456	Repair with Combat Engineers or Pioneers.
11046457	Wrecked Bridge
11046458	Look at the Germans run. They aren't so tough without their tank.
11046459	Left-click ability, left-click target area.
11046460	Hulldown.
11046461	Right-click to re-crew.
11046462	Not in Hull Down.
11046463	Half-track Riegel 43 Anti-Tank Mine
11046464	A replay already exists with that name, please change the name and try again.
11046466	Ice can support the weight of heavy tanks, but it is considerably weakened and more vulnerable to breaking under artillery fire.
11046467	Shock Troops
11046468	Shock Troops
11046482	Take those conscripts and use them to replenish our shock troops by the front line.
11046483	You will need those engineers to destroy the remaining assets! Keep them safe!
11046484	Sir, we can use some of this equipment to hold off the Germans, or even aid the evacuation!
11046485	All the engineers are dead! We won't be able to destroy the assets!
11046486	Shit. I can't believe we're doing this...
11046487	Madness... This is our town! Our lands!
11046488	We've doused the fields with gasoline. Be careful, comrade!
11046489	Our forces are still in the fields!
11046490	We cannot let the Germans advance. Torch the fields, now!
11046491	Sir, mines won't be enough if their vehicles push through.
11046492	We can use those T-34's to…
11046493	Negative. Those assets are required elsewhere. Make do with what you have.
11046494	Those Shock Troops have invaluable equipment and training. Keep them safe!
11046495	Ready your weapons, Comrades, and remember: the trainyard must be protected at all costs!
11046497	If our forward lines spot for them, they'll be much more effective!
11046498	Sir, we have secured one of the bridges!
11046499	Excellent. Set up defenses and proceed to the second bridge.
11046500	We have reports of German forces approaching your position. Do not let them push you back!
11046501	We cannot afford to lose ground! Secure those territories at once!
11046502	Forward, Comrades! Into their base!
11046515	Type
11046516	Date
11046517	For every unit in this squad that falls, the accuracy of surrounding squads is increased.
11046518	Inspiring Veterans
11046519	Inspired
11046520	Oorah!
11046521	This squad moves at maximum speed.
11046522	Oorah!
11046523	This squad moves at maximum speed and has increased combat effectiveness.
11046524	Camouflaged
11046525	This squad is camouflaged. Moving will break the effect.
11046526	Armored Vehicle Detection
11046527	Enables detection of enemy vehicles within the fog of war.
11046528	Steady Driving
11046529	Fight to reclaim the sector! Do not submit!
11046530	If we cannot hold a sector, we must fight to retake it!
11046531	This vehicle moves more slowly, but the rate of fire and accuracy of any soldiers in the vehicle are increased.
11046532	This tank is in the presence of a command tank and gains bonuses to combat effectiveness.
11046533	This veteran tank crew is inspiring nearby infantry to move more quickly.
11046534	Tank Command
11046535	Tank Inspiration
11046536	This squad is moving more quickly and shooting more accurately, inspired by nearby veteran tankists.
11046538	You must hold the line!
11046539	Call in more conscript squads if you have to!
11046540	Fall back towards the trainyard and requesition flamethrowers for your engineers.
11046541	We will burn this town to the ground!
11046542	Use your engineers to pickup those flamethrowers.
11046543	This tank provides nearby units with a boost to combat effectiveness.
11046544	Requires Rank %1LEVEL%
11046545	Lay some smoke cover and take out that fucking hill!
11046547	Guards infantry can be upgraded with light machine guns.
11046548	Crew is repairing this vehicle. Vehicle is immobile and weapons are inactive.
11046549	Crew Repair
11046550	Enemies have increased accuracy against this squad.
11046551	Marked Target
11046552	Using incendiary armor-piercing ammunition for better armor penetration and damage.
11046553	Firing Incendiary Armor Piercing Rounds
11046554	Infantry are revealed on the mini-map.
11046555	Infantry Awareness
11046556	Blitzkrieg Tactics
11046557	This tank has increased accuracy and speed and is harder to hit.
11046558	Defensive abilities and damage increased. Immobile.
11046559	Hull Down
11046561	This squad is moving at maximum speed.
11046562	Fast March
11046563	Inspired
11046564	This squad is inspired by nearby veterans' courage. Accuracy increased.
11046565	We have secured one of the exits, Comrade Colonel.
11046566	Good. Keep an eye out for any Germans trying to flee the town, and secure the other exit at once.
11046567	Command Radio Net
11046568	This unit is in the presence of a command tank and takes reduced damage.
11046569	Focus your anti-tank guns on enemy armor.
11046570	Use high-explosive rounds against infantry targets.
11046571	Inspired
11046572	This squad has increased accuracy.
11046573	Watch out for those howitzers. They're killing us!
11046574	Active enemy howitzers are located in the redoubts.
11046575	Take them out with mortar fire or a barrage from our SU-76 guns.
11046576	Mark Vehicle
11046577	There's another Howitzer somewhere in this city, and it's shelling the hell out of us!
11046578	It sounds like it's coming from the Citadel to the north.
11046579	Keep your focus on capturing the two outposts, men. We will get to the Citadel later.
11046580	This vehicle takes increased damage from enemy forces.
11046581	Vehicle Crew Self Repair
11046582	Crew is repairing this vehicle. Vehicle is immobile and weapons are inactive.
11046583	Crew is repairing this vehicle. Vehicle weapons are inactive.
11046584	Use AT guns and grenades to break ice beneath enemies
11046585	We'll need to clear these roadblocks.  Bring up some demolition charges.
11046586	The IS-2's main cannon can also clear them out.
11046587	We'll need to clear these roadblocks.  The IS-2's main cannon could make short work of them!
11046588	That was for Warsaw, you sons of bitches!
11046589	No mercy for the fascists!
11046590	Die, German dogs!
11046591	I will piss on your grave!
11046592	That was for Leningrad!
11046593	Die! All of you die!
11046594	Beg for your lives, dogs!
11046595	Show no mercy, comrades!
11046596	What's wrong, Fritz? Your city doesn't look so good!
11046597	Run away, Fritz - run while you still can!
11046598	You've all lost, you only delay the end!
11046599	The Red Army will destroy every last building in this shithole!
11046600	Where is your Fuhrer now, Fritz?!
11046601	Where is your leader now, Fritz?!
11046602	Your leaders have abandoned you! Flee, you sacks of shit!
11046603	You shit on the wrong hornet's nest!
11046604	They do not realise they have lost, even now they believe their leadership will save them!
11046605	They fight yet they have no hope, stupid bastards!
11046606	What did I tell you, comrade? Berlin before winter!
11046607	We've done what the Yankees could not!
11046608	The Americans better hurry up or there will be nothing left for them to fight.
11046609	I did not think I would see the end, but it is within our grasp!
11046610	Forward!  Command wants the Moltke Bridge taken at once!
11046611	Push them back, comrades!  Drive the facists back across the bridge!
11046612	Oh shit, the bridge is wired, RUN!
11046613	They are fools if they think these roadblocks will stop us!
11046614	I think the Germans are compensating for something with this bridge, aren't you, Fritz?
11046615	Look, the bridge is still intact.
11046616	Intact and clear of Germans - let us move up and secure the opposite side before they try to take it back.
11046617	Our Artillery is still out of range and those flak towers are preventing close air support.
11046618	Boots on the ground and armor in the streets, comrades - we will take Berlin ourselves!
11046619	The Germans will likely be heavily dug in on the streets - we should try to flank through the city blocks when possible.
11046620	Smoke rounds - prepare for a counter-attack!
11046621	Going down this street is suicide! We should flank through the city blocks to the east and west.
11046622	Good work, comrade, these resources will greatly help in the final push.
11046623	Stop those Pioneers! They're going for the Stug!
11046624	Comrade commander, advance forward and secure the ruined Kroll Opera House.
11046625	They will likely have the front entrance heavily defended  - we might find an alternate entrance to the east.
11046626	This was an opera house? What a piece of shit it is now.
11046627	Comrades, hear me!
11046628	The fascists reign ends here!  Across this square is the very symbol of their corruption!
11046629	You will cross the plaza.  You will kill every German you find.
11046630	You will not stop until the flag of the motherland flies from the rooftop!
11046631	For the Motherland! For Russia!
11046632	Access routes into Berlin are re-established; Artillery guns are now available for deployment.
11046633	Comrade - orders from Stalin, do not destroy the Reichstag - take it intact.
11046634	Incoming barrage!
11046635	They have Tigers defending the building!
11046636	We must destroy those tanks before we can assault the Reichstag itself.
11046637	The Tigers are down! Comrades, storm the Reichstag now!
11046638	Commander, good job on taking out that howitzer.
11046639	We've received reports from allied divisions of shelling on their lines - there may be more.
11046640	Sweep the riverbank and find any others - take them out!
11046641	Those Germans were low on shells - there's not enough left to make this gun useful.
11046642	We've found another Howitzer!
11046643	Comrades, another one of those Howitzers!
11046644	Another artillery gun.
11046645	Look, there's another Howitzer.
11046646	Howitzer neutralized!
11046647	We've taken out another gun, only one left!
11046648	Good work, Comrade! That should take some pressure off our allies.
11046649	Comrade commander, the Germans are attempting to re-take our territory!
11046650	The Germans are trying to re-secure territory!
11046651	They are attempting to cut our supply lines, commander!
11046652	Command expected the city to be taken by now, comrade commander.  We are giving you access to artillery - hurry up!
11046653	Close ground and tear them apart!
11046656	Not Available in 1941
11046675	Hull Down
11046676	Defensive abilities increased. Immobile.
11046677	If this unit is lost, it will be replaced by a T-34 Medium Tank.
11046678	Soviet War Machine
11046680	Sir, we now have enough fuel to begin construction of a Tankoviy Battalion
11046681	Sir, we could secure these strategic points to gain extra munitions or fuel.
11046682	Some description for this skin
11046683	We've got the territory! Now, secure it to gain extra munitions or fuel.
11046684	Hah! Look at Fritz going for a swim!
11046685	Set a demolition charge to surprise the approaching enemies.
11046686	Set a demolition charge on that path.
11046687	Poznan, Poland
11046688	February 1945
11046689	Scouts ahead! More squads will be following them!
11046690	Rural Poland
11046691	German officers eliminated
11046692	German officers eliminated
11046693	German officers eliminated
11046694	German officers eliminated
11046695	German officers eliminated
11046696	August 1944
11046697	More scouts ahead coming from the other side!
11046698	Trucks are coming your way. Be prepared!
11046699	Reinforcements
11046700	(6 - 8) Steppes
11046701	Campaign
11046702	Multiplayer
11046703	Skirmish
11046704	Theater of War
11046705	Avoid the HMG's killing zone.
11046706	Only one Artillery Field Officer can be deployed at a time.
11046707	Pripyat River Frontline (2-4)
11046708	(4 - 6) Oka River Winter
11046709	Delete Replay
11046710	Increased line of sight. Main gun disabled.
11046711	Recon Mode
11046712	Holding fire.
11046713	Hold Fire
11046714	Back
11046715	This squad has increased accuracy.
11046716	Inspired
11046717	Increases sight radius, but focuses sight into a forward cone.
11046718	Focused Sight
11046719	Spraying targeted area with flame.
11046720	Spraying Flamethrower
11046721	There are several strategic locations nearby.
11046722	My thanks, commander - it was not looking good.
11046723	Comrades, gather the wounded - we'll take them to the river.
11046724	I... thank you, commander.  We managed to save some, but there were so many who...
11046725	Come, we will bury the dead later - get the wounded to the boats.
11046726	The team will automatically barrage back against enemy artillery weapons that fire within range. Immobilized and cannot use other barrages.
11046727	Counter Barrage
11046728	Hit the Dirt!
11046729	Defensive abilities increased. Immobile.
11046730	Officer Alive
11046731	Officer Alive
11046732	Officer Alive
11046733	Officer Alive
11046734	Officer Alive
11046735	Officer Alive
11046736	Does not function within player's command sector, and does not prevent sector from being captured.
11046737	Commander, take the Anti-Tank Gun through the ruins and destroy that Tank!
11046738	Mobilize Frontoviki Conscript Squad.
11046739	Dispatch a Frontoviki Conscript Squad to the target position
11046740	Officer Alive
11046741	Heavy Machine Gun north of the breach; they have the main route covered.
11046742	Avoid his kill zone.
11046743	Get up there and flank that Heavy Machine Gun!
11046744	I don't think so, Colonel-General.
11046746	Ally Barrage Incoming!
11046747	Airstrike Incoming!
11046748	Now! Go! Before the smoke clears!
11046749	m.01
11046750	m.02
11046751	m.03
11046752	m.04
11046753	m.05
11046754	m.06
11046755	m.07
11046756	m.08
11046757	m.09
11046758	m.10
11046759	m.11
11046760	m.12
11046761	m.13
11046762	m.14
11046763	Kholodny Ferma Frontline (2) DLC.
11046765	Game Name
11046766	Merging allows reinforcement of higher value infantry squads
11046767	There has to be more munitions lying somewhere around here.
11046768	Map Name
11046769	Can you believe this used to be a real city?
11046770	I'm not sure I'll know what to do when I no longer have people shooting at me.
11046771	These zhopas sure love their damned machine guns.
11046772	Loading Replay...
11046773	(L) Winter Cobblestone West Front
11046774	(M) Winter Cobblestone West Front
11046775	(L) Field Applied Whitewash Pattern
11046776	(M) Field Applied Whitewash Pattern
11046777	(L) Three Color Disruptive Pattern
11046778	(M) Three Color Disruptive Pattern
11046779	(M) Two Color Disruptive Pattern
11046780	(L) Two Tone Bryansk Front
11046781	(M) Two Tone Bryansk Front
11046782	(M) Winter Whitewash Voronezh Front
11046783	(M) Three Color Northwestern Front
11046784	(M) Four Color Belorussian Front
11046785	(L) Two Color Karelian Front
11046786	(H) Winter Broad Pattern Kalinin Front
11046787	(H) Three Color Ambush Pattern
11046788	(L) Four Color Disruptive Pattern
11046789	(H) Winter Ambush Pattern
11046790	(M) German Whitewash Pattern
11046793	Lays down Anti-Personnel S-Mines randomly in a large radius; includes warning points on boundaries of radius.
11046794	Effective against infantry.
11046795	Lays down Anti-Personnel S-Mines randomly in a large radius; includes warning points on boundaries of radius.
11046796	Use Conscript's 'Merge' ability to reinforce Shock Troops
11046797	All engineers have been killed
11046798	Destroy the abandoned vehicles
11046799	Destroy the howitzers
11046800	Keep Shock Troops alive
11046801	All Shock Troop squads have been killed
11046802	Order 227 enacted! Commissar dispatched to HQ!
11046803	Order 227 reinstated.
11046804	Order 227 lifted! Commissar dismissed.
11046805	Commissar dismissed in %1TIME% seconds
11046806	Stalin's Five Year Plans led to aggressive industrialization of large parts of the Soviet Union west of the Ural mountains. \n\nSleepy hamlets became nameless industrial centers almost over night, filled with refugees from the hinterlands driven from their farms by forced collectivization and famine. \n\nThese forbidding cities became even more inhospitable with the arrival of winter. Factories turn into fortresses, roads into kill zones, key points must be pried from winter's icy grip and protected from your enemy.
11046807	Stalin's Five Year Plans led to aggressive industrialization of large parts of the Soviet Union west of the Ural mountains. Sleepy hamlets became nameless industrial centers almost over night, filled with refugees from the hinterlands driven from their farms by forced collectivization and famine. Factories turn into fortresses, roads into kill zones, and key points must be held at all costs.
11046810	Switch between holding fire and automatic attacking.
11046811	Weapons are free to engage any available target.
11046812	Hold Fire
11046813	Weapons Free
11046814	Close-in on enemies in cover.
11046815	Panzer IV
11046816	Get out of the Panzer's line of sight
11046817	Throw a Smoke Grenade.
11046818	Suppressed squads are less-useful
11046819	Clear Plaza Defensive Line
11046820	Clear Railstation Defensive Line
11046821	Take out that tank!
11046822	We have the Anti-Tank Gun!
11046823	Flank around them and break their cover!
11046824	Get behind the smoke! They can't shoot us if they can't see us!
11046825	Any of you ever hunted Tank before?
11046826	We might as well throw rocks at it!
11046827	Throw your Grenades over the wall at this HMG
11046828	Combat Mode
11046829	Secure Mode
11046830	Shift the tank crew to Secure Mode, allowing them to capture territory but disabling weapons.
11046831	Shit, reload - hurry!
11046832	Hunt down the Tiger in the Airfield
11046833	Resume normal combat operations, disabling the ability for the crew to capture points.
11046834	Toggle ability. Allows the tank to capture points but disables its weapons.
11046836	Commander, we now have a base established south of the village.
11046838	Those mortars are tearing us apart! Take them out!
11046839	Look, someone left behind their underwear.
11046840	These Germans are really getting on my tits!
11046841	More troops can be built from our base, commander!
11046842	We need more firepower! Requisition Light Machine Guns for our Guards Rifle Infantry.
11046843	I'll give you five rubles for your coat.
11046844	Bunker Medic Station
11046845	Bunker Medic Station
11046846	Command Post
11046847	Bunker Command Station
11046850	That tank carcass will think twice before engaging us again
11046854	No further bonus units for waiting to use Medium Reinforcements
11046855	Medium Reinforcements
11046856	Summon 2 T-34/76 Medium Tanks and a T-70 Light Tank
11046857	Wait until Day 4 to get 1 bonus T-34/76 Medium Tank and 1 bonus KV-1 Heavy Tank.
11046858	Summon 2 KV-1 Heavy Tanks and 2 T-34/76 Medium Tanks
11046859	Heavy Reinforcements
11046861	Command the Soviet Red Army as they fight to repel the Axis war machine. From the infamous Russian winter of 1941 to the fall of Berlin in 1945, lead your troops to victory throughout the most lethal battle in human history. Experience the conflict, heroism and sacrifice of war on the Eastern Front.
11046862	Rapid Conscription
11046863	If this squad is lost, it will be replaced by Conscript Infantry.
11046864	Buttoned Vehicle
11046865	Cannot attack and moves at a greatly reduced rate.
11046866	Camouflage
11046867	Can only be detected at close range or when in combat.
11046868	Fire Incendiary Explosive Round
11046869	The sniper fires the "B.- Patronen", a special explosive incendiary round of such violent effectiveness that it can stun nearby squadmates of the unfortunate target.
11046870	Left-click ability, left-click target squad. Effective against infantry.
11046871	Back
11046872	Click to Close Selection Menu
11046873	Repair vehicles by moving them close to this point.
11046874	Holding this point grants a wide area of observation on the battlefield.
11046875	Prisoner of War
11046876	Rank: %1RANK%
11046877	Intel Bulletin: %1INTEL%
11046878	Commander: %1COMMANDER%
11046879	Skin:%1SKIN%
11046880	Conscript
11046881	Captain
11046882	Camouflage
11046884	You have been banned from online play.
11046885	A member of your party is banned from online play.
11046886	The host of the party you are joining is banned from online play.
11046887	Halbe, Germany
11046888	April 1945
11046889	Stalingrad, USSR
11046890	September 1942
11046891	Former village of Sianno, Belarus Region
11046892	September 1941
11046893	Super Heavy Artillery Barrage
11046894	City17 Spring Battlefield (6-8) DLC.
11046895	Use equipped smoke dischargers to block the enemy's line of sight.
11046896	Blizzard Effects
11046897	While blizzard is happening, artillery weapon scatter and recharge time for barrage abilities are increased.
11046898	Adds two Gewehr 43 rifles for increased firepower.
11046899	Capture and hold Victory Points to win the match.
11046906	Pripyat River Winter Battlefield (2-4) DLC.
11046907	THEATER of WAR
11046908	Year of Conflict
11046909	Missions
11046910	Red Army
11046911	Wehrmacht
11046912	(PASSIVE) Rapid Production
11046913	Your forces are summoned to the front at maximum speed.
11046914	Accelerates production on all units.
11046915	(PASSIVE) Rapid Capture
11046916	Your forces secure territory points at maximum speed.
11046917	Reduces capture time on all points.
11046918	Snipers in cover will camouflage themselves from their enemies.
11046919	Camouflage
11046920	The enemy have less than 300 points
11046921	The enemy have less than 200 points
11046922	The enemy have less than 100 points
11046923	The enemy have less than 75 points
11046924	The enemy have less than 50 points
11046925	The enemy have less than 25 points
11046926	The enemy have less than 10 points
11046927	The enemy have less than 5 points
11046928	We have less than 75 points
11046929	We have less than 10 points
11046930	We have less than 5 points
11046931	Difficulty
11046932	In addition, Guards Rifle Infantry are now available from the Kampaneya.
11046933	Snow this deep will slow our advance. We can move much faster on roads and trails.
11046934	Apologies, comrade. We've been cut off by German forces. You're on your own.
11046935	Thank you, Ania. We owe you a debt.
11046936	With a few borrowed German weapons, perhaps we can assist you.
11046937	But Ania...it's too dangerous. German troops have reinforced the area.
11046938	For Polska.
11046939	Alright. But if an enemy truck approaches, aim for the driver... then take care of any survivors.
11046940	Sir, forward troops have marked weak and damaged sections of the fortress wall.
11046941	We have secured a sector within the outer walls.
11046942	A mortar barrage may be enough to breach weakened parts of the wall.
11046943	Die, fascist!
11046944	Today you die!
11046945	The Germans will have fortified all major roads. We should push through the ruins and alleys to flank their defenses.
11046946	We've got their attention now. Get away from the alarm and take aim.
11046947	Charge! Break the German line!
11046948	Soviet Loadout %1INDEX%
11046949	German Loadout %1INDEX%
11046950	By order of Stalin, there will be no retreating! Cowards will be shot on sight!
11046951	Units in cover survive longer than those in the open.  Look for Yellow and Green Shield Icons on your cursor.
11046952	%1CPU NAME% - %2ALLEGIANCE% - %3RACE%
11046953	%1UPGRADE% - %2UNIT NAME%
11046954	Look for dropped weapons on the battlefield. These can be picked up and used by squads.
11046955	Ally
11046956	Enemy
11046957	Units in negative cover take additional damage from weapons fire. Avoid areas denoted by a red broken shield.
11046958	Infantry squads can pick up dropped weapons
11046959	Use Oorah to increase your Conscripts' effectiveness
11046960	Pioneer with Flamethrower
11046961	Squad replaced with %1NEWSQUAD%!
11046962	Squad replaced with %1NEWSQUAD%!
11046963	Squad replaced with %1NEWSQUAD%!
11046964	Capture The Goverment District
11046965	Destroy Roadblock
11046966	Clear the Moltke Bridge
11046967	Capture the Ministry of the Interior Building
11046968	Clear the Kroll Opera House
11046969	Secure the Lobby
11046970	Secure the Auditorium
11046971	Capture the Reichstag
11046972	Secure the Main Entrance
11046973	Destroy the Tigers
11046974	Incoming Barrage
11046975	Disable German Howitzers
11046976	Stug Crew
11046981	Late in the war, many German vehicles were delivered from the factory with yellow-brown sprayed ins stripes over the raw red-brown primer in a basic attempt at camouflage.
11046982	Most winter camouflage schemes were hand applied in the field with whatever implements were on hand.
11046983	Late in the war, many German vehicles were delivered from the factory with yellow-brown sprayed ins stripes over the raw red-brown primer in a basic attempt at camouflage.
11046984	Late in the war, many German vehicles were delivered from the factory with yellow-brown sprayed ins stripes over the raw red-brown primer in a basic attempt at camouflage.
11046985	Most winter camouflage schemes were hand applied in the field with whatever implements were on hand.
11046986	Most winter camouflage schemes were hand applied in the field with whatever implements were on hand.
11046987	German tanks were usually sent to their units in the base factory 'Dunkelgelb' with additional colors in paste form to be applied to suit specific local requirements. Variations are epic in quantity.
11046988	German tanks were usually sent to their units in the base factory 'Dunkelgelb' with additional colors in paste form to be applied to suit specific local requirements. Variations are epic in quantity.
11046989	German tanks were usually sent to their units in the base factory 'Dunkelgelb' with additional colors in paste form to be applied to suit specific local requirements. Variations are epic in quantity.
11046990	Nearly endless varieties of camouflage were applied in every German armored unit based on local requirements.
11046991	Also called Hinterhalt-tarnung, the ambush pattern hid vehicles in the dappled light under trees.
11046992	After almost endless variations of official techniques German armored vehicle camouflage returned to hard edges and multiple colors.
11046993	Based on the ambush pattern, winter versions swapped the warmer summer colors for harsh greys and whites.
11046994	Hand painted whitewash or lime wash paint was applied with brushes or rags.
11046995	Khaki, sand, and light brown colors camouflage well against foliage baked in the late summer and early fall heat.
11046996	Khaki, sand, and light brown colors camouflage well against foliage baked in the late summer and early fall heat.
11046997	Khaki, sand, and light brown colors camouflage well against foliage baked in the late summer and early fall heat.
11046998	The unique cobblestone pattern helped break up the silhouette of the vehicle.
11046999	The unique cobblestone pattern helped break up the silhouette of the vehicle.
11047000	The unique cobblestone pattern helped break up the silhouette of the vehicle.
11047001	The lighter green and almost orange of the contrasting color suited the more arid conditions of the central front.
11047002	The lighter green and almost orange of the contrasting color suited the more arid conditions of the central front.
11047003	The lighter green and almost orange of the contrasting color suited the more arid conditions of the central front.
11047004	Most winter camouflage was roughly applied by hand. The goal was not to completely cover the vehicle, as pure white would stand out dramatically against darker backgrounds.
11047005	Elaborate camouflage like this three color variant took time to paint and slowed production. It was a luxury the Soviets could not afford.
11047006	Four color camouflage variants appeared during the big Soviet summer offensives of 1944.
11047007	The Karelian front is an area of forest and sandy soil north of Leningrad where the Soviets and Finns fought themselves to a stalemate. These colors reflect those conditions.
11047008	Big blocks of contrasting color are dramatic, but serve to diminish a vehicle's silhouette.
11047009	Radio Transmitter: Use to order military forces.
11047010	Holding this point will allow you to order in military forces via this territory.
11047011	Berlin, Germany
11047012	April 29, 1945
11047013	Units can be ordered in from this location.
11047014	Watch Tower
11047015	Veterancy Rank 2
11047016	Veterancy Rank 3
11047018	No Required Units on the Field
11047019	Destroyed Support Armor Korps
11047023	The capture zone around a territory point allows you to build defenses or perform other actions and capture at the same time.
11047024	You can queue capture orders on territory points. Hold SHIFT and then right-click on the points in the order you want. Your troops will capture them in succession.
11047025	You can flank strategically - find lightly traveled areas on the map where you can maneuver your forces and then attack the enemy from unexpected directions.
11047026	Tiger PzKpfw VI
11047027	Tiger PzKpfw VI
11047028	Another roadblock - our Engineers can destroy them with demolition charges.
11047029	Engineers are moving up to establish a forward base, commander
11047030	Allows the construction of Penal Battalion from the Special Rifle Command.
11047031	Eliminate
11047032	Clear the sector of German forces!
11047033	The Fascists are gaining ground! Don't let them push you back!
11047034	IL-2 Sturmovik Attacks
11047035	IL-2 Sturmovik will loiter over the battlefield, strafing targets of opportunity with its powerful 23mm cannons.
11047036	Duration 30s. Effective against infantry and light vehicles.
11047037	Shooting reveals our location, but we can move to a new cover position to camouflage.
11047038	We can use a flare to get a better look.
11047039	These tanks may be frozen now…but remember - they've killed our comrades.
11047040	If these tanks were working, we'd be dead instead of cold.
11047041	Capturing territory like this will increase our munitions.
11047042	We can reinforce from the half-track, comrade.
11047043	The vodka isn't working…we need to find a fire.
11047044	Cut off, no radio, low on fuel, and surrounded by Germans. Sounds about right.
11047045	The German Army reached the outer suburbs of Moscow on December 2nd, 1941 and were allegedly able to spot the spires of the Kremlin some 20km away. \n \nHeavy winter snows indicated the arrival of General Winter and cases of frostbite and exposure deaths increased dramatically in the German Army. Moscow was spared, and the course of the war permanently altered. \n \nCold weather dictates strategy on this map - keep your troops alive by using cover, buildings, and fires.
11047046	Stalin's Five Year Plans led to aggressive industrialization of large parts of the Soviet Union west of the Ural mountains. \n \nSleepy hamlets became nameless industrial centers almost over night, filled with refugees from the hinterlands driven from their farms by forced collectivization and famine. \n \nFactories turn into fortresses, roads into kill zones, and key points must be held at all costs.
11047047	Eliminates screen tearing by matching frame rate to your display hardware for smoother graphics.  When disabled your video card will have no limits on how high the frame rate can be.
11047049	Unlocks the 'Inspire' veteran ability.
11047050	Unlocks the 'Inspire' veteran ability.
11047051	+1 Fuel and +2 Munitions
11047052	Innovative mechanical techniques improve the squads repair time.
11047053	Troops are far more accurate and have improved durability.
11047054	Combat expertise reduces the risk of repairing while under fire.
11047055	Significant increases in durability.
11047056	Unlocks the 'Inspire' veteran ability.
11047057	Unlocks the 'Inspire' veteran ability.
11047058	Significantly increases weapon accuracy.
11047059	Significantly increases weapon damage.
11047060	Significantly increases armor.
11047061	Significantly increases armor.
11047062	Unlocks the 'Inspire' veteran ability.
11047063	Unlocks the 'Fire Superiority' veteran ability.
11047064	Significantly increases weapon damage.
11047065	Significantly increases weapon accuracy and provides a small armor increase.
11047066	Significant increases in durability.
11047067	Extensive combat and fitness training allows the squad to stay on their toes and remain sharp, increasing mobility and weapon accuracy.
11047068	Unlocks the 'Sprint' veteran ability.
11047069	Unlocks the 'Sprint' veteran ability.
11047070	Significantly increases weapon damage.
11047071	Increased weapon proficiency improves suppression and field control.
11047072	Significantly increases armor.
11047073	Advanced weapon proficiency improves burst control and accuracy.
11047074	Unlocks the 'Precision Strike' veteran ability.
11047075	Unlocks the 'Precision Strike' veteran ability.
11047076	Unlocks the 'Precision Strike' veteran ability.
11047077	Unlocks the 'Precision Strike' veteran ability.
11047078	Increases weapon damage.
11047079	Improved battlefield surveys increase shell accuracy and rate of fire.
11047080	Increases weapon damage.
11047081	Improved battlefield surveys increase shell accuracy and rate of fire.
11047082	Experienced forward observers improve max range.
11047083	Increases weapon damage.
11047084	Experienced forward observers improve max range.
11047085	Significantly increases squad durability.
11047086	Significantly increases armor.
11047087	Significantly increases armor.
11047088	Significantly increases armor.
11047089	Significantly increases armor.
11047090	Significantly increases armor.
11047091	Significantly increases armor.
11047092	Significantly increases armor.
11047093	Significantly increases armor.
11047094	Significantly increases armor.
11047095	Significantly increases armor.
11047096	Significantly increases weapon damage.
11047097	Significantly increases weapon accuracy and provides a small armor increase.
11047098	Significantly increases weapon damage.
11047099	Significantly increases weapon accuracy and provides a small armor increase.
11047100	Significantly increases weapon damage.
11047101	Significantly increases weapon accuracy and provides a small armor increase.
11047102	Significantly increases weapon damage.
11047103	Significantly increases weapon accuracy and provides a small armor increase.
11047104	Significantly increases weapon damage.
11047105	Significantly increases weapon accuracy and provides a small armor increase.
11047106	Unlocks the 'Sprint' veteran ability.
11047107	Unlocks the 'Sprint' veteran ability.
11047108	Increases weapon rate of fire.
11047109	Increased weapon proficiency improves rate of fire and sighting.
11047110	Further increases weapon rate of fire and adds durability.
11047111	Advanced weapon proficiency further improves rate of fire.
11047112	Unlocks the 'Inspire' veteran ability.
11047113	Unlocks the 'Inspire' veteran ability.
11047114	Unlocks the 'Inspire' veteran ability.
11047115	Unlocks the 'Inspire' veteran ability.
11047116	Unlocks the 'Inspire' veteran ability.
11047117	Unlocks the 'Inspire' veteran ability.
11047118	Combat expertise increases squad survivability and weapon control while under fire.
11047119	Significantly increases armor.
11047120	Significantly increases durability.
11047121	Significantly increases durability.
11047122	Advanced SMG training improves weapon accuracy.
11047123	Combat expertise increases squad survivability and weapon accuracy while under fire.
11047124	Weapons training improves accuracy and penetration as well as survivability.
11047125	Significantly increases weapon damage.
11047126	Significantly increases weapon damage.
11047127	Significantly increases weapon damage.
11047128	Combat expertise increases squad survivability and weapon control while under fire.
11047129	Advanced rifle-training improves weapon accuracy and rate of fire. Unlocks Oorah ability.
11047130	Unlocks the 'Secure Mode' veteran ability.
11047131	Unlocks the 'Secure Mode' veteran ability.
11047132	Unlocks the 'Secure Mode' veteran ability.
11047133	Unlocks the 'Secure Mode' veteran ability.
11047134	Unlocks the 'Secure Mode' veteran ability.
11047135	Unlocks the 'Secure Mode' veteran ability.
11047136	Unlocks the 'Secure Mode' veteran ability.
11047137	Unlocks the 'Secure Mode' veteran ability.
11047138	Elite crews gain better control over the vehicle's main gun, improving targeting and weapon range.
11047139	Battle hardened crews gain better control over the vehicle's main gun, improving targeting and rate of fire.
11047140	Battle hardened crews improve main gun targeting and rate of fire.
11047141	Battle hardened crews improve main gun accuracy and rate of fire.
11047142	IS-2 Ace navigates the battle field with ease and fires with greater frequency.
11047143	Elite crews navigate the battlefield with ease as well as fire with greater frequency.
11047144	Elite crews navigate the battlefield with ease as well as fire the main gun with greater frequency.
11047145	Elite crews navigate the battlefield with ease and have an increased awareness of their surroundings.
11047146	Significantly increases weapon damage.
11047147	Significantly increases weapon damage.
11047148	Significantly increases weapon damage.
11047149	Significantly increases weapon damage.
11047150	Significantly reduces damage taken.
11047151	Significantly reduces damage taken.
11047152	Significantly reduces damage taken.
11047153	Significantly reduces damage taken.
11047154	Advanced weapon proficiency improves main gun burst duration and range.
11047155	Battle hardened crews improve vehicle mobility and weapon targeting.
11047156	Unlocks the 'Secure Mode' veteran ability.
11047157	Unlocks the 'Secure Mode' veteran ability.
11047158	Significantly increases weapon damage.
11047159	Significantly reduces damage taken.
11047160	Unlocks the 'Secure Mode' veteran ability.
11047161	Significantly improves weapon damage.
11047162	Significantly reduces damage taken.
11047163	Unlocks the 'Secure Mode' veteran ability.
11047164	Significantly increases weapon damage.
11047165	Significantly reduces damage taken.
11047166	Unlocks the 'Tracking' veteran ability.
11047167	Unlocks the 'Tracking' veteran ability.
11047168	Unlocks the 'Tracking' veteran ability.
11047169	Unlocks the 'Tracking' veteran ability.
11047170	Unlocks the 'Tracking' veteran ability.
11047171	Battle hardened crews fire with greater accuracy and frequency.
11047172	Significantly increases weapon damage and slightly reduces damage taken.
11047173	Increased weapon proficiency improves rate of fire and weapon control.
11047174	Battle hardened crews improve damage output and accuracy.
11047175	Increased tank proficiency improves rate of fire and accuracy.
11047176	Advanced vehicle training improves mobility and reinforcement radius.
11047177	Advanced vehicle training improves vehicle sighting and weapon accuracy.
11047178	Elite crews navigate the battlefield with ease as well as fire with greater accuracy.
11047179	Significantly increases durability.
11047180	Advanced crew training improves rate of fire and target penetration.
11047181	Elite crews fire at greater frequency and sight the main gun significantly quicker.
11047182	Elite crews navigate the battlefield with ease as well as fire the main gun with greater frequency.
11047183	Battle hardened crews improve vehicle mobility and weapon accuracy.
11047184	Battle hardened crews improve vehicle sighting and reinforcement radius.
11047185	Unlocks the 'Tracking' veteran ability.
11047186	Unlocks the 'Tracking' veteran ability.
11047187	Unlocks the 'Tracking' veteran ability.
11047188	Unlocks the 'Tracking' veteran ability.
11047189	Unlocks the 'Tracking' veteran ability.
11047190	Significantly increases weapon damage.
11047191	Significantly increases weapon damage.
11047192	Significantly increases weapon damage.
11047193	Significantly increases weapon damage.
11047194	Significantly improves damage.
11047195	Significantly increases weapon damage.
11047196	Significantly increases weapon damage.
11047197	Significantly reduces damage taken.
11047198	Significantly reduces damage taken.
11047199	Significantly reduces damage taken.
11047200	Significantly increases durability.
11047201	Significantly reduces damage taken.
11047202	Significantly reduces damage taken.
11047203	Significantly reduces damage taken.
11047204	Unlocks the 'Overdrive' veteran ability.
11047205	Unlocks the 'Steady Driving' veteran ability.
11047206	Unlocks the 'Steady Driving' veteran ability.
11047207	Unlocks the 'Steady Driving' veteran ability.
11047208	Unlocks the 'Precision Strike' veteran ability.
11047209	Unlocks the 'Precision Strike' veteran ability.
11047210	Increases weapon damage.
11047211	Increases weapon damage.
11047212	Increases durability.
11047213	Experienced forward observers improve max range.
11047214	Unlocks the 'Precision Strike' veteran ability.
11047215	Significantly increases health.
11047216	Unlocks the 'Precision Strike' veteran ability.
11047217	Unlocks the 'Concentrated Barrage' veteran ability.
11047218	Unlocks the 'Concentrated Barrage' veteran ability.
11047219	Increases weapon damage.
11047220	Improved battlefield surveys increase shell accuracy and rate of fire.
11047221	Unlocks the 'Mark Target' veteran ability.
11047222	Unlocks the 'Field First Aid' veteran ability.
11047223	Unlocks the 'Field First Aid' veteran ability.
11047224	Unlocks the 'Mark Target' veteran ability.
11047225	Unlocks the 'Mark Target' veteran ability.
11047226	Unlocks the 'Mark Target' veteran ability.
11047227	Unlocks the 'Mark Target' veteran ability.
11047228	Unlocks the 'Mark Target' veteran ability.
11047229	Unlocks the 'Mark Target' veteran ability.
11047230	Significantly increases armor.
11047231	Significantly increases armor.
11047232	Significantly increases armor.
11047233	Significantly increases armor.
11047234	Significantly increases armor.
11047235	Advanced rifle-training improves weapon accuracy.
11047236	Increased weapon proficiency improves suppression and field control.
11047237	Advanced rifle-training improves weapon accuracy.
11047238	Combat expertise increases squad survivability and weapon control while under fire.
11047239	Innovative mechanical techniques improve the squads repair time.
11047240	Significantly increases weapon damage.
11047241	Significantly increases weapon damage.
11047242	Significantly increases weapon damage.
11047243	Significantly increases weapon damage.
11047244	Significantly increases weapon damage.
11047245	Combat expertise increases squad survivability and weapon control while under fire.
11047246	Advanced weapon proficiency improves burst control and accuracy.
11047247	Combat expertise increases squad survivability and weapon accuracy.
11047248	Advanced rifle-training improves weapon accuracy.
11047249	Combat expertise reduces the risk of repairing while under fire.
11047250	Significantly increases armor.
11047251	Significantly increases weapon damage.
11047252	Unlocks the 'Fire Incendiary Armor Piercing Rounds' veteran ability.
11047253	Unlocks the 'Fire Incendiary Armor Piercing Rounds' veteran ability.
11047254	Unlocks the 'Fire Incendiary Explosive Round' veteran ability.
11047255	Unlocks the 'Fire Incendiary Explosive Round' veteran ability.
11047256	Significantly increases armor.
11047257	Increases weapon damage.
11047258	Increased weapon proficiency improves rate of fire and sighting.
11047259	Advanced weapon proficiency further improves rate of fire.
11047260	Unlocks the 'Counter Barrage' veteran ability.
11047261	Significantly increases armor.
11047262	Significantly increases weapon damage.
11047263	Unlocks the 'Counter Barrage' veteran ability.
11047264	Improved battlefield surveys increase shell accuracy and rate of fire.
11047265	Experienced forward observers improve max range.
11047266	Unlocks the 'Mark Target' veteran ability.
11047267	Unlocks the 'Mark Target' veteran ability.
11047268	Combat expertise increases squad survivability and capacity to designate firing points.
11047269	Significantly increases armor.
11047270	Advanced officer training improves weapon accuracy and capacity to lead.
11047271	Significantly  increases weapon damage.
11047272	Unlocks the "Bunker Busting Barrage" veteran ability.
11047273	Unlocks the "Target Weak Point' veteran ability.
11047274	Unlocks the "Target Weak Point' veteran ability.
11047275	Unlocks the "Target Weak Point' veteran ability.
11047276	Unlocks the "Target Weak Point' veteran ability.
11047277	Unlocks the "Target Weak Point' veteran ability.
11047278	Unlocks the "Target Weak Point' veteran ability.
11047279	Unlocks the "Target Weak Point' veteran ability.
11047280	Unlocks the "Target Weak Point' veteran ability.
11047281	Unlocks the "Target Weak Point' veteran ability.
11047282	Unlocks the "Target Weak Point' veteran ability.
11047283	Unlocks the "Target Weak Point' veteran ability.
11047284	Significantly increases armor.
11047285	Significantly increases armor.
11047286	Significantly increases weapon damage.
11047287	Significantly increases weapon damage.
11047288	Increased weapon proficiency improves rate of fire and weapon control.
11047289	Increased weapon proficiency improves rate of fire and weapon control.
11047290	Advanced crew training improves rate of fire and target penetration.
11047291	Advanced crew training improves rate of fire and accuracy.
11047292	Veteran tanks receive armored skirts as well as improved rate of fire.
11047293	Significantly reduces damage taken.
11047294	Significantly reduces damage taken.
11047295	Battle hardened crews improve vehicle mobility and rate of fire.
11047296	Significantly reduces damage taken.
11047297	Veteran tanks receive armored skirts as well as improved rate of fire.
11047298	Significantly reduces damage taken.
11047299	Veteran tanks receive armored skirts as well as improved rate of fire.
11047300	Battle hardened crews improve vehicle mobility and rate of fire.
11047301	Significantly increases weapon damage.
11047302	Significantly increases weapon damage.
11047303	Elite crews fire at greater accuracy and frequency.
11047304	Significantly increases weapon damage.
11047305	Battle hardened crews improve vehicle mobility and rate of fire.
11047306	Significantly increases weapon damage.
11047307	Battle hardened crews improve vehicle mobility and rate of fire.
11047308	Unlocks the 'Counter Barrage' veteran ability.
11047309	Unlocks the 'Counter Barrage' veteran ability.
11047310	Significantly reduces damage taken.
11047311	Significantly increases weapon damage.
11047312	Improved battlefield surveys increase shell accuracy and rate of fire.
11047313	Experienced forward observers improve max range.
11047314	Unlocks the 'Infantry Awarness' veteran ability.
11047315	Unlocks the 'Infantry Awarness' veteran ability.
11047316	Unlocks the 'Infantry Awarness' veteran ability.
11047317	Unlocks the 'Infantry Awarness' veteran ability.
11047318	Significantly reduces damage taken.
11047319	Advanced vehicle training improves mobility and reinforcement radius.
11047320	Significantly reduces damage taken.
11047321	Advanced vehicle training improves vehicle sighting and weapon accuracy.
11047322	Significantly increases weapon damage.
11047323	Battle hardened crews improve vehicle sighting and reinforcement radius.
11047324	Significantly increases weapon damage.
11047325	Battle hardened crews improve vehicle mobility and weapon accuracy.
11047326	+2 Fuel
11047327	+4 Munitions
11047328	Unlocks the 'Counter Barrage' veteran ability.
11047329	Unlocks the 'Counter Barrage' veteran ability.
11047330	Significantly increases armor.
11047331	Significantly increases weapon damage.
11047332	Improved battlefield surveys increase shell accuracy and rate of fire.
11047333	Experienced forward observers improve max range.
11047334	Unlocks the 'Blitzkrieg' veteran ability.
11047335	Unlocks the 'Blitzkrieg' veteran ability.
11047336	Unlocks the 'Blitzkrieg' veteran ability.
11047337	Unlocks the 'Blitzkrieg' veteran ability.
11047338	Unlocks the 'Blitzkrieg' veteran ability.
11047339	Unlocks the 'Blitzkrieg' veteran ability.
11047340	Unlocks the 'Blitzkrieg' veteran ability.
11047341	Unlocks the 'Blitzkrieg' veteran ability.
11047342	Unlocks the 'Blitzkrieg' veteran ability.
11047343	Unlocks the 'Blitzkrieg' veteran ability.
11047344	Unlocks the 'Blitzkrieg' veteran ability.
11047345	Unlocks the 'Blitzkrieg' veteran ability.
11047346	Significantly reduces damage taken.
11047347	Advanced crew training improves rate of fire and anti-air capabilities.
11047348	Significantly reduces damage taken.
11047349	Veteran tanks receive armored skirts as well as improved weapon tracking.
11047350	Significantly reduces damage taken.
11047351	Veteran tanks receive armored skirts as well as improved weapon tracking.
11047352	Significantly reduces damage taken.
11047353	Veteran tanks receive armored skirts as well as improved weapon tracking.
11047354	Significantly reduces damage taken.
11047355	Elite crews fire with greater accuracy and range.
11047356	Significantly increases weapon damage.
11047357	Battle hardened crews improve vehicle mobility and rate of fire.
11047358	Significantly increases weapon damage.
11047359	Battle hardened crews improve vehicle mobility and rate of fire.
11047360	Significantly increases weapon damage.
11047361	Battle hardened crews improve vehicle mobility and rate of fire.
11047362	Significantly increases weapon damage.
11047363	Battle hardened crews improve vehicle mobility and rate of fire.
11047364	Significantly increases weapon damage.
11047365	Tiger Ace navigates the battle field with ease and fires with greater frequency.
11047366	Unlocks the 'Counter Barrage' veteran ability.
11047367	Significantly reduces damage taken.
11047368	Significantly increases weapon damage.
11047369	Experienced forward observers improve max range.
11047370	Improved battlefield surveys increase shell accuracy and rate of fire.
11047371	Unlocks the 'Counter Barrage' veteran ability.
11047372	Experienced forward observers improve max range.
11047373	Significantly increases weapon damage and slightly reduces damage taken.
11047374	Significantly increases weapon damage.
11047375	Significantly increases armor.
11047376	Significantly increases weapon damage and provides a small armor increase.
11047377	Can't be used in HQ territory
11047378	Can't be used in enemy territory
11047379	Territory must be in supply
11047380	Duration 15s. Vehicle weapons are inactive.
11047381	Crew is repairing this vehicle. Vehicle weapons are inactive.
11047383	Troops are far more accurate and have improved durability.
11047384	Advanced rifle-training improves weapon accuracy.
11047386	Significantly reduces damage taken.
11047387	Pak 43 88mm Anti-tank gun
11047388	Right-click to re-crew. Minimum capture size is 2, maximum is 3.
11047389	Abandoned Pak 43 Anti-tank gun. Re-crew with infantry.
11047391	Vehicle Crew Self Repair
11047392	Infantry Killed: %1INFANTRY%\nVehicles Destroyed: %2VEHICLES%\nBuildings Destroyed: %3BUILDINGS%\nFriendlies Killed: %4FRIENDLIES%
11047393	Abandoned Pak 43 Anti-tank gun. Re-crew with infantry.
11047394	Right-click to re-crew. Minimum capture size is 2, maximum is 3.
11047395	Right-click to re-crew. Minimum capture size is 2, maximum is 3.
11047396	Right-click to re-crew. Minimum capture size is 2, maximum is 3.
11047397	Right-click to re-crew.
11047398	Right-click to re-crew. Minimum capture size is 2, maximum is 3.
11047411	The bunker is now a command center.  Reinforcements are available.
11047412	The command bunker is now finished and reinforcements can be found.
11047462	Abandoned 10.5cm leFH 18 Howitzer. Re-crew with infantry.
11047463	Abandoned leFH 18 Howitzer. Re-crew with infantry.
11047464	Right-click to re-crew. Minimum capture size is 2, maximum is 3.
11047465	Right-click to re-crew.
11047466	Abandoned ML-20 152mm Gun-Howitzer. Re-crew with infantry.
11047467	Abandoned ML-20 Gun-Howitzer. Re-crew with infantry.
11047470	Squad replaced with %1NEWSQUAD%!
11047471	Destroy the German tanks.
11047547	%1Player% is lagging!
11047548	%1Player% is lagging!
11047549	Available Commanders
11047550	Outskirts of Leningrad
11047551	January 1943
11047552	Equipped with RPG-43 Anti-Tank Grenades
11047553	Anti-Tank Conscript Squad
11047554	Actively moving and repositioning your machine guns or anti-tank guns helps them to avoid mortar and artillery fire.
11047595	Abandoned B-4 203mm Heavy Artillery. Re-crew with infantry.
11047596	Abandoned B-4 203mm Heavy Artillery. Re-crew with infantry.
11047597	Right-click to re-crew.
11047598	Right-click to re-crew.
11047599	Frontoviki Conscripts can be upgraded with submachine guns
11047600	Toggled Ability. Vehicle weapons and movement are disabled. Reduces munition income while active.
11047601	Vehicle crews repair battlefield damage on their vehicles once they leave combat.
11047602	+11 Munitions per minute.
11047603	+3 Fuel and +5 Munitions per minute.
11047607	Credits
11047608	Capture %1NUMBER% Territory Points
11047609	Defeat %1NUMBER% enemy waves
11047610	Destroy %1NUMBER% German vehicles
11047611	Destroy %1NUMBER% German structures
11047612	Assassinate %1NUMBER% Soviet officers
11047613	Wehrmacht Garrison
11047614	BONUS
11047615	The Red Army knows how to take care of its friends
11047616	I have ordered many deaths, which specifically are you referring to?
11047617	Lev Abramovich Isakovich, you have been found guilty of crimes against the State.
11047618	Next Mission
11047619	Kholodny Ferma Spring Frontline (2) DLC.
11047620	Repel the German forces, or die trying
11047622	Effective against all medium tanks, heavy tanks, heavy assault guns. Weak to artillery and mortar fire.
11047634	The Germans have us on the brink of defeat
11047635	They’re moving closer to Moscow
11047636	But winter is here…
11047637	The Germans have us on the brink of defeat
11047638	Two things stand between them and Moscow
11047639	The bravery of our people
11047640	And the brutality of our winter
11047641	The Germans had us on the brink of defeat
11047642	Two things stood between them and Moscow
11047643	The bravery of our people
11047644	And the brutality of our winter
11047645	Oh shit... shit, shit!
11047646	The Global Unit Control can be expanded and contracted on command, using the small metal arrow to the left of each icon row.
11047647	Support the T-34 Tank
11047648	Destroyed Tanks provide cover
11047649	Defend this position
11047650	The Panther might have been one of the most complete tank designs of World War 2 and in many ways presaged the emergence of a single class of versatile and multi-role tanks in the subsequent decades. Its speed and firepower made it an effective hunter of tanks of all sizes including the much lighter Soviet T-70, a relative kitten compared to the fearsome Panther.
11047651	A Panther could be knocked around by a rocket barrage from the BM-13 ‘Katyusha’. There’s a chance its treads could be broken, its engine could catch fire, or the crew could be shaken senseless by explosive concussions. But, more likely than not, the Panther and its crew would survive, now all the more eager to destroy every Katyusha they find.
11047652	The German armed forces utilized dozens of variants of their two primary combat half-tracks. The 251 and smaller 250 were equipped with machine guns, anti-aircraft and anti-tank guns, and even the 8cm infantry mortar. The 250 offered a stable firing platform, it could carry dozens of rounds of ammunition, and – most importantly – it could keep pace with mechanized forces on the move.
11047653	Resources can be increased by securing standard points with fuel or munitions caches built by Combat Engineers, Pioneers and Rear Echelon Troops. High resource points cannot be secured.
11047654	Combat Engineers deployed here
11047655	Maxim HMGs deployed here
11047656	Guards Rifle Infantry deployed here
11047657	AI Battle
11047658	Co-op Scenario
11047659	Solo Challenge
11047660	A captured resource territory without another supply truck
11047661	1 Command Point
11047662	1 Command Point
11047663	Battle Phase 4
11047664	Battle Phase 3
11047665	Light Summer Skin
11047666	Medium Summer Skin
11047667	Heavy Summer Skin
11047668	Light Winter Skins
11047669	Medium Winter Skins
11047670	Heavy Winter Skins
11047673	S-Mine Field
11047674	There are too many players for the selected map, at least one player will be kicked from the game. Do you want to continue?
11047681	Barrage Weapon. Effective against static targets and heavy structures.
11047682	Barrage Weapon. Effective against static targets and heavy structures.
11047683	Right-click to re-crew.
11047684	Right-click to re-crew.
11047685	This light 10.5cm Field Howitzer doesn't have the destructive power of some Soviet artillery, but it counters with a good rate of fire and reasonably long range.
11047686	This light 10.5cm Field Howitzer doesn't have the destructive power of some Soviet artillery, but it counters with a good rate of fire and reasonably long range.
11047687	Abandoned 10.5cm leFH 18 Howitzer. Re-crew with infantry.
11047688	Abandoned 10.5cm leFH 18 Howitzer. Re-crew with infantry.
11047689	leFH 18 Artillery
11047690	leFH 18 Artillery
11047691	Static artillery with good range. Particularly threatening to massed forces.
11047692	Static artillery with good range. Particularly threatening to massed forces.
11047693	Barrage Weapon. Effective against static targets and heavy structures.
11047694	Barrage Weapon. Effective against static targets and heavy structures.
11047695	This light 10.5cm Field Howitzer doesn't have the destructive power of some Soviet artillery, but it counters with a good rate of fire and reasonably long range.
11047696	This light 10.5cm Field Howitzer doesn't have the destructive power of some Soviet artillery, but it counters with a good rate of fire and reasonably long range.
11047697	10.5cm leFH 18 Artillery
11047698	10.5cm leFH 18 Artillery
11047699	leFH 18 Artillery
11047700	leFH 18 Artillery
11047702	When you mobilize Conscripts or Penal Battalions, Order 227 will be enacted for a short time. While active, retreating soldiers may be shot by the Soviet Commissar near your HQ.
11047706	No saved games
11047707	Player List
11047708	Toggle player list visibility.
11047709	Rename this Loadout
11047710	Tiger Health
11047711	Are you sure you want to delete this Save Game?
11047712	Move the snipers into cover to camouflage them
11047713	Use flares here to reveal areas out of your line of sight
11047714	Move the snipers into cover, out of range of the Germans
11047715	While hold fire is active, right click on enemies to attack
11047716	Summary
11047717	Your XP Level
11047718	Use barrage to destroy the ice.
11047719	ISU-152 Granted
11047720	Use 'Transfer Orders' to withdraw specific units.
11047721	Pioneer Attack
11047722	Use barrage to destroy the ice.
11047723	Use barrage to destroy the ice.
11047724	Stalingrad Rail Station - General
11047725	Stalingrad Rail Station - Captain
11047726	Complete Campaign Mission 01 on General difficulty
11047727	Complete Campaign Mission 01 on Captain difficulty
11047728	Complete Campaign Mission 02 on Captain difficulty
11047729	Complete Campaign Mission 02 on General difficulty
11047730	Scorched Earth - Captain
11047731	Scorched Earth - General
11047732	Complete Campaign Mission 03 on Captain difficulty
11047733	Complete Campaign Mission 03 on General difficulty
11047734	Support is on the Way - Captain
11047735	Support is on the Way - General
11047736	Complete Campaign Mission 04 on Captain difficulty
11047737	Complete Campaign Mission 04 on General difficulty
11047738	The Miraculous Winter - Conscript
11047739	The Freeze - Captain
11047740	The Freeze - General
11047741	Stalingrad - Captain
11047742	Stalingrad - General
11047743	Complete Campaign Mission 05 on Captain difficulty
11047744	Complete Campaign Mission 05 on General difficulty
11047745	The Injury - Captain
11047746	The Injury - General
11047747	Complete Campaign Mission 06 on Captain difficulty
11047748	Complete Campaign Mission 06 on General difficulty
11047749	Complete Campaign Mission 07 on Captain difficulty
11047750	Complete Campaign Mission 07 on General difficulty
11047751	Land Bridge to Leningrad - Captain
11047752	Land Bridge to Leningrad - General
11047753	Complete Campaign Mission 08 on Captain difficulty
11047754	Complete Campaign Mission 08 on General difficulty
11047755	Tiger Hunting - Captain
11047756	Tiger Hunting - General
11047757	Complete Campaign Mission 09 on Captain difficulty
11047758	Complete Campaign Mission 09 on General difficulty
11047759	Bagration - Captain
11047760	Bagration - General
11047761	Complete Campaign Mission 10 on Captain difficulty
11047762	Complete Campaign Mission 10 on General difficulty
11047763	Lublin - Captain
11047764	Lublin - General
11047765	Complete Campaign Mission 11 on Captain difficulty
11047766	Complete Campaign Mission 11 on General difficulty
11047767	Behind Enemy Lines - Captain
11047768	Behind Enemy Lines - General
11047769	Complete Campaign Mission 12 on Captain difficulty
11047770	Complete Campaign Mission 12 on General difficulty
11047771	Poznan Citadel - Captain
11047772	Poznan Citadel - General
11047773	Complete Campaign Mission 13 on Captain difficulty
11047774	Complete Campaign Mission 13 on General difficulty
11047775	Halbe - Captain
11047776	Halbe - General
11047777	Complete Campaign Mission 14 on Captain difficulty
11047778	Complete Campaign Mission 14 on General difficulty
11047779	The Reichstag - Captain
11047780	The Reichstag - General
11047781	View credits for Company of Heroes 2
11047782	Autosave in progress, please wait...
11047783	Rank
11047784	Intelligence Bulletin - XP Unlock
11047785	Commander
11047786	Skin
11047787	Faceplate Ribbon
11047788	Faceplate Medallion
11047789	%1REWARD% - %2XP% XP
11047790	Voice Count
11047791	Reverb Quality
11047792	Adjust the amount of environmental reverb in the game.  This feature is not available for dual core PCs.
11047796	Complete the Theater of War Battle: Battle of the Crimea on Captain difficulty
11047797	Complete the Theater of War Battle: Battle of the Crimea on General difficulty
11047798	Battle of the Crimea - Captain
11047799	Battle of the Crimea - General
11047800	Complete the Theater of War Battle: First Battle of Kharkov on Captain difficulty
11047801	Complete the Theater of War Battle: First Battle of Kharkov on General difficulty
11047802	First Battle of Kharkov - Captain
11047803	First Battle of Kharkov - General
11047804	Complete the Theater of War Battle: Leningrad Approach on Captain difficulty
11047805	Complete the Theater of War Battle: Leningrad Approach on General difficulty
11047806	Leningrad Approach - Captain
11047807	Leningrad Approach - General
11047808	Complete the Theater of War Battle: Battle of Minsk on Captain difficulty
11047809	Complete the Theater of War Battle: Battle of Minsk on General difficulty
11047810	Battle of Minsk - Captain
11047811	Battle of Minsk - General
11047812	Complete the Theater of War Battle: Moscow Approach on Captain difficulty
11047813	Complete the Theater of War Battle: Moscow Approach on General difficulty
11047814	Moscow Approach - Captain
11047815	Moscow Approach - General
11047816	Moscow Lines - Captain
11047817	Moscow Lines - General
11047818	Complete the Theater of War Battle: Moscow Lines on Captain difficulty
11047819	Complete the Theater of War Battle: Moscow Lines on General difficulty
11047820	Complete the Theater of War Battle: Battle of Oka River on Captain difficulty
11047821	Complete the Theater of War Battle: Battle of Oka River on General difficulty
11047822	Battle of Oka River - Captain
11047823	Battle of Oka River - General
11047824	Complete the Theater of War Battle: Battle of Pripyat River on Captain difficulty
11047825	Complete the Theater of War Battle: Battle of Pripyat River on General difficulty
11047826	Battle of Pripyat River - Captain
11047827	Battle of Pripyat River - General
11047828	Officer Assassination - Captain
11047829	Officer Assassination - General
11047830	Complete the Theater of War Challenge: Officer Assassination on Captain difficulty
11047831	Complete the Theater of War Challenge: Officer Assassination on General difficulty
11047832	Complete the Theater of War Challenge: Blitzkrieg on Captain difficulty
11047833	Complete the Theater of War Challenge: Blitzkrieg on General difficulty
11047834	Blitzkrieg - Captain
11047835	Blitzkrieg - General
11047836	Complete the Theater of War Challenge: Cold Weather on Captain difficulty
11047837	Complete the Theater of War Challenge: Cold Weather on General difficulty
11047838	Cold Weather - Captain
11047839	Cold Weather - General
11047840	Indirect Fire - Captain
11047841	Indirect Fire - General
11047842	Complete the Theater of War Challenge: Indirect Fire on Captain difficulty
11047843	Complete the Theater of War Challenge: Indirect Fire on General difficulty
11047844	Defense of Schildkroteberg - Captain
11047845	Defense of Schildkroteberg - General
11047846	Complete the Theater of War Challenge: Defense of Schildkroteberg on Captain difficulty
11047847	Complete the Theater of War Challenge: Defense of Schildkroteberg on General difficulty
11047848	Winter Defense - General
11047849	Winter Defense - Captain
11047850	Complete the Theater of War Challenge: Winter Defense on General difficulty
11047851	Complete the Theater of War Challenge: Winter Defense on Captain difficulty
11047852	Brody Tank War - Captain
11047853	Brody Tank War - General
11047854	Complete the Theater of War Scenario: Brody Tank War on Captain difficulty
11047855	Complete the Theater of War Scenario: Brody Tank War on General difficulty
11047856	General Winter - Captain
11047857	General Winter - General
11047858	Complete the Theater of War Scenario: General Winter on Captain difficulty
11047859	Complete the Theater of War Scenario: General Winter on General difficulty
11047860	Faceoff at Rostov - Captain
11047861	Faceoff at Rostov - General
11047862	Complete the Theater of War Scenario: Faceoff at Rostov on Captain difficulty
11047863	Complete the Theater of War Scenario: Faceoff at Rostov on General difficulty
11047864	Encirclement at Smolensk - Captain
11047865	Encirclement at Smolensk - General
11047866	Complete the Theater of War Scenario: Encirclement at Smolensk on Captain difficulty
11047867	Complete the Theater of War Scenario: Encirclement at Smolensk on General difficulty
11047868	Katyusha
11047869	This squad has increased accuracy.
11047870	Inspired
11047871	Reinforce a depleted squad near base buildings or M5 half-tracks.
11047872	Reinforce
11047873	Snipers display amazing long-range marksmanship and should hit high-value targets for maximum effect.
11047874	Effective against infantry and support weapon teams.
11047875	Soviets snipers are a product of advanced schools that teach amazing long-range marksmanship. Snipers choose high-value targets for maximum tactical impact.
11047876	Scout Sniper Squad
11047877	Sniper Squad
11047878	Unlocks the 'Sprint' veteran ability.
11047879	Increases weapon rate of fire.
11047880	Further increases weapon rate of fire and adds durability.
11047881	We linked up with the Leningrad Front, but the fighting was far from over.
11047882	There were still pockets of Germans to clear out.
11047883	They fought like cornered rats.
11047884	'Kholodny' translates roughly in Russian as 'the cold one'. Several villages in Russia and the Ukraine share variations on this name, and fighting in this vast region in the summer months just serves as a reminder that winter will be on its way again soon. \n \nControl the battlefield by maintaining sight lines along roads, and watch for large flanking maneuvers if you focus on seizing the fuel and munitions resources.
11047885	The Pripyat River and the marshes that follow its meandering course was an obstacle to the German advance into the Soviet Union in 1941, but when the rivers and marshes freeze, traditional chokepoints like bridges cease to matter when the ice is frozen thick enough to support the weight of even the heaviest vehicles. \n\nPockets of trees obscure enemy movement, and attacks can come from anywhere. Deny your enemy respite from the cold, and maybe General Winter will offer you his aid.
11047886	IS-2 Heavy Tank
11047887	IS-2 Heavy Tank
11047888	KV-8 Flamethrower Tank
11047889	KV-8 Flamethrower Tank
11047890	SU-76M
11047891	SU-76M
11047892	SU-85 Tank Destroyer
11047893	SU-85 Tank Destroyer
11047894	T-34/76
11047895	T-34/76
11047896	T-34/85
11047897	T-34/85
11047898	221 Scout Car
11047899	221 Scout Car
11047900	Campaign Mission Played
11047901	Play a Campaign mission
11047902	ToW Challenge Played
11047903	Play a Theater of War Challenge
11047904	ToW Scenario Played
11047905	Play a Theater of War Scenario
11047906	Play a Theater of War Battle
11047907	ToW Battle Played
11047908	Play a Comp Stomp
11047909	Comp Stomp Played
11047910	Automatch Match Played
11047911	Play an automatched game
11047912	Crew Stunned!
11047913	Crew Stunned
11047914	A high explosive anti-tank round has penetrated the hull, temporarily disabling the crew.
11047915	M.01 - Bonus Achievement
11047916	Complete one of the bonus achievements for M.01: Stalingrad Rail Station
11047917	Secure this Field Hospital and medics will heal nearby troops.
11047918	Secure this Support Bay and engineers will repair nearby vehicles.
11047919	Slow Fire Barrage
11047920	IL-2 Sturmovik will loiter over the battlefield, strafing targets of opportunity with its powerful 23mm cannons.
11047921	IL-2 Strafe Support
11047922	Available planes will fly a high speed loiter of the targeted area.
11047923	Recon Overflight
11047924	Already at maximum limit of 2 IS-2s.
11047926	Mobile Communications Unit
11047928	An officer has inspired this squad, allowing them to fire with greater accuracy and rate of fire.
11047930	M.01 - German Engineering
11047931	Kill a German tank with a German AT Gun
11047932	M.01 - Compassion in War
11047933	Rescue the trapped civilians
11047934	M.01 - Soviet Zeal
11047935	Complete Mission 01 without calling in additional Shock Troops
11047936	SdKfz 222 Armored Car
11047937	SdKfz 222 Armored Car
11047938	Sturmpanzer IV
11047939	Sturmpanzer IV
11047940	Elefant
11047941	Elefant
11047942	SdKfz 251 Half-track
11047943	SdKfz 251 Half-track
11047944	SdKfz 250/7 Mortar Half-track
11047945	SdKfz 250/7 Mortar Half-track
11047946	Flakpanzer IV 'Ostwind'
11047947	Flakpanzer IV 'Ostwind'
11047948	Panther PzKpfw V
11047949	Panther PzKpfw V
11047950	Panzer IV Medium Tank
11047951	Panzer IV
11047952	Panzerwerfer 42
11047953	Panzerwerfer 42
11047954	StuG III G
11047955	StuG III G
11047956	StuG III E
11047957	Tiger PzKpfw VI
11047958	Tiger PzKpfw VI
11047959	Pak 40 7.5cm Anti-tank Gun
11047960	Pak 40 7.5cm AT Gun
11047961	Pak 43 88mm AT Gun
11047962	Pak 43 88mm AT Gun
11047963	leFH 18 Artillery
11047964	leFH 18 Artillery
11047965	leFH 18 Artillery
11047966	leFH 18 Artillery
11047967	GrW 34 8cm Mortar
11047968	GrW 34 8cm Mortar
11047969	MG42 Heavy Machine Gun
11047970	MG42 Heavy Machine Gun
11047971	MG42 Heavy Machine Gun
11047972	M-42 45mm AT Gun
11047973	M-42 45mm AT Gun
11047974	ZiS-3 76mm Field Gun
11047975	ZiS-3 76mm Field Gun
11047976	B-4 203mm Heavy Artillery
11047977	B-4 203mm Heavy Artillery
11047978	B-4 203mm Heavy Artillery
11047979	B-4 203mm Heavy Artillery
11047980	B-4 203mm Heavy Artillery
11047981	B-4 203mm Heavy Artillery
11047982	ML-20 152mm Gun-Howitzer
11047983	ML-20 152mm Gun-Howitzer
11047984	DShK-38 Heavy Machine Gun
11047985	DShK-38 Heavy Machine Gun
11047986	HM-38 120mm Mortar
11047987	HM-38 120mm Mortar
11047988	Help Indeed
11047989	Rescue all three Partizan squads in the Cold Weather challenge
11047990	M1910 Maxim HMG
11047991	M1910 Maxim Heavy Machine Gun
11047992	PM-41 82mm Mortar
11047993	PM-41 82mm Mortar
11047994	IS-2 Heavy Tank
11047995	IS-2 Heavy Tank
11047996	ISU-152 Heavy Assault Gun
11047997	ISU-152 Heavy Assault Gun
11047998	M.02 - What's Mine is Mine
11047999	Defend the trainyard without placing any mines on the roads
11048000	M.02 - Invaluable Resources
11048001	Keep the Shock Troops alive throughout Mission 2
11048002	BM-13 Katyusha
11048003	BM-13 Katyusha
11048004	M.03 - Hardened Armor
11048005	Re-take the Ridge without losing a vehicle on General difficulty
11048006	M.03 - Mtsensk Mine Field
11048007	Place at least 10 mines before the village defense
11048008	KV-1 Heavy Tank
11048009	KV-1 Heavy Tank
11048010	M.03 - Something Borrowed
11048011	KV-8 Flamethrower Tank
11048012	KV-8 Flamethrower Tank
11048013	Capture at least 3 enemy weapons on the Ridge
11048014	M3A1 Light Scout Car
11048015	M3A1 Light Scout Car
11048016	M5 Half-track
11048017	M5 Half-track
11048018	SU-76M
11048019	SU-76M
11048020	M.04 - Cool Efficiency
11048021	Take all three German outposts in Mission 4 using only snipers
11048022	M.04 - Revenge
11048023	Destroy all 10 tanks in Mission 4
11048024	M.05 - Help from the North
11048025	Secure the Northern bridge in Stalingrad
11048026	M.05 - Some Room to Breathe
11048027	Locate and destroy the enemy howitzers in Stalingrad
11048028	M.05 - The Silent Organs
11048029	Complete Mission 5 without firing the Katyusha rockets
11048030	M.06 - Get Out of the Truck!
11048031	Destroy all the German half-tracks
11048032	M.06 - Repel and Repair
11048033	Complete the mission with at least 50 percent HQ integrity on General difficulty
11048034	M.06 - Scout vs. Sniper
11048035	Kill at least 3 snipers with an M3A1 Scout Car
11048036	M.07 - Direct Fire
11048037	Complete the mission without capturing or deploying a Mortar
11048038	M.07 - Point Blank Demolition
11048039	Destroy the German strongholds from close range on General difficulty
11048040	M.07 - Suchka Specialist
11048041	Earn three ranks of veterancy with an SU-76
11048042	M.08 - No Help Needed
11048043	Complete the “Hunt” without calling in any additional troops
11048044	M.09 - All on Your Own
11048045	Complete Mission 9 without reestablishing radio communication
11048046	M.09 - The Spice of Life
11048047	Create all available types of tank in Mission 9
11048048	M.10 - Gate Crusher
11048049	Breach the gate without losing an ISU-152 on General difficulty
11048050	M.10 - Glass Cannons
11048051	Destroy an Elefant or all Pak-43s before they destroy a vehicle
11048052	M.10 - Zero-Risk Market
11048053	Capture the Lublin market square without losing a soldier or vehicle
11048054	M.11 - Armia Krajowa
11048055	Mobilize all three types of partisan troops during the fight
11048056	M.11 - Snipe the driver
11048057	Snipe the driver of a moving Opel truck
11048058	M.12 - Howitzer Hunter
11048059	Destroyed all the German Howitzer’s in the city of Poznan
11048060	M.12 - Solo Commander
11048061	Capture both squares in Poznan before Colonel-General Kolpakchi’s army
11048062	M.12 - To the Rescue
11048063	Find and rescue the Penal Battalions incarcerated in the city of Poznan
11048064	Abandoned ISU-152; re-crew with infantry
11048065	M.13 - Halbe Massacre
11048066	Allow no Germans to escape the encirclement
11048067	M.13 - The Might of the Red Army
11048068	Complete the Halbe encirclement without producing any additional units
11048069	M.14 - Before the Winter
11048070	Achieve victory in 60 minutes or less
11048071	M.14 - Boots in the Streets
11048072	Complete the mission without building any additional vehicles
11048073	M.14 - Claimed for the Motherland
11048074	Recrew the abandoned Stug, Brummbar and Ostwind
11048075	SU-85 Tank Destroyer
11048076	SU-85 Tank Destroyer
11048077	T-34/76 Tank
11048078	T-34/76 Tank
11048079	T-34/85 Tank
11048080	T-34/85 Medium Tank
11048081	T-34/85 Tank
11048082	T-34/85 Medium Tank
11048083	Abandoned T-34/76; re-crew with infantry
11048084	Abandoned T-34/85 Medium Tank; re-crew with infantry
11048085	Abandoned T-34/85; re-crew with infantry
11048086	Abandoned T-34/76; re-crew with infantry
11048087	T-70 Light Tank
11048088	T-70 Light Tank
11048089	Gold Weather
11048090	Complete the bonus objective in the Cold Weather challenge
11048091	Winter Driver
11048092	Recrew and fully repair a Panzer IV tank during the Cold Weather challenge
11048093	Indirect Gold
11048094	Complete the bonus objective in the Indirect Fire Challenge
11048095	Massive Destruction
11048096	Destroy 75% of the neutral structures during the Indirect Fire Challenge
11048097	Rocket Recovery
11048098	Recrew all the Katyusha trucks on the map during the Indirect Fire Challenge
11048099	Gold Assassin
11048100	Complete the bonus objective in the Officer Assassination Challenge
11048101	Scrounger
11048102	Pick up 80% of the supply caches on the map during the Officer Assassination Challenge
11048103	Sharpshooter
11048104	Use a Sniper to deliver the killing shot to five Soviet officers during the Officer Assassination Challenge
11048105	Armored and Dangerous
11048106	Recrew 10 Soviet vehicles during the Blitzkrieg Challenge
11048107	Clean Sweep
11048108	Clear the entire minefield in the Blitzkrieg Challenge
11048109	Goldkrieg
11048110	Complete the bonus objective in the Blitzkrieg Challenge
11048111	Gold Defense
11048112	Complete the bonus objective in the Winter Defense Challenge
11048113	Panzer Theft
11048114	Recrew and repair a Panzer IV tank during the Winter Defense Challenge
11048115	To the Front
11048116	Call in 20 squads of Fresh Conscripts during the Winter Defense Challenge
11048117	Hard Shell
11048118	Build 3 Panzer IV Medium Tanks during the match during the Defense of Schildkroteberg
11048119	Triple Triple
11048120	Have three squads reach triple veterancy during the Defense of Schildkroteberg
11048121	Turtle Gold
11048122	Complete the bonus objective in the Defense of Schildkroteberg
11048123	I Need No Help
11048124	Do not call in any reinforcements during the Brody Tank War
11048125	Panzer Graveyard
11048126	Destroy 20 German tanks or assault guns during the Brody Tank War
11048127	Cookout
11048128	Build 10 Campfires during the General Winter Scenario
11048129	Half-tracked
11048130	Recrew all of the abandoned German half-tracks on the General Winter Scenario map
11048131	Red Dead
11048132	Kill 20 squads of Soviet Shock Troops or Penal Battalions during Faceoff at Rostov
11048133	Uncompromising
11048134	Complete Faceoff at Rostov without the Soviets ever controlling more Victory Points than you do
11048135	In the Noose
11048136	Kill the Penal Battalion squads attempting to break out alongside the armored convoy during Encirclement at Smolensk.
11048137	Silence the Guns
11048138	Destroy the Soviet Artillery positions on the central plateau in the Encirclement at Smolensk
11048139	Kill the Penal Battalion squads attempting to break out alongside the armored convoy during Encirclement at Smolensk.
11048140	Destroy the Soviet Artillery positions on the central plateau in the Encirclement at Smolensk
11048141	8 Command Points
11048143	Barrage Weapon. Effective against static targets and heavy structures.
11048147	This light 10.5cm Field Howitzer doesn't have the destructive power of some Soviet artillery, but it counters with a good rate of fire and reasonably long range.
11048148	Reinforce
11048149	Reinforce
11048150	Reinforce
11048151	Requires Battle Honors %1PRESTIGE%
11048152	8 Command Points
11048153	(PASSIVE) leFH 18 Artillery
11048154	Barrage Weapon. Effective against static targets and heavy structures.
11048155	Pioneers can construct the light 10.5cm Field Howitzer which doesn't have the destructive power of some Soviet artillery, but it counters with a good rate of fire and reasonably long range.
11048156	(PASSIVE) ML-20 152mm Gun-Howitzer
11048157	Effective against static targets and structures. Must be protected.
11048158	The powerful 152mm ML-20 Gun-Howitzer can be built by Combat Engineers. Its shells can reach vast areas of the battlefield.
11048159	ML-20 152mm Gun-Howitzer
11048160	1 Command Point
11048161	Effective against static targets and structures. Must be protected.
11048162	The powerful 152mm ML-20 Gun-Howitzer can be built by Combat Engineers. Its shells can reach vast areas of the battlefield.
11048163	8 Command Points
11048164	Tankoviy Battalion Command
11048165	Battle Phase 4
11048166	Prepare defenses
11048167	Mines have been placed
11048168	4 Command Points
11048169	Battle Phase 4
11048170	The T-34/85, with its more powerful 85mm gun, can be ordered in from the Tankoviy Battalion Command.
11048171	T-34/85 Medium Tanks
11048172	Replaces the T-34/76 Medium Tank
11048173	Bridges can be crossed by any unit.
11048174	Bridges can be crossed by any unit.
11048175	Can be destroyed and rebuilt if repaired.
11048176	Can be destroyed and rebuilt if repaired.
11048177	Moltke Bridge
11048178	Moltke Bridge
11048179	Bridge
11048180	Bridges can be crossed by any unit.
11048181	Can be destroyed and rebuilt if repaired.
11048182	Wrecked Bridge
11048183	Repair with Combat Engineers or Pioneers.
11048184	Repair with Combat Engineers or Pioneers.
11048185	Bridge
11048186	Bridges can be crossed by any unit.
11048187	Can be destroyed and rebuilt if repaired.
11048188	Foot bridges can be crossed by infantry only.
11048189	Can be destroyed and rebuilt if repaired.
11048190	Foot Bridge
11048191	Bridge
11048192	Bridges can be crossed by any unit.
11048193	Can be destroyed and rebuilt if repaired.
11048194	Already upgraded with DP-28 Light Machineguns
11048195	Already upgraded with PTRS 41 AT Rifles
11048196	Already upgraded with PTRS 41 AT Rifle s
11048197	Already upgraded with DP-28 Light Machinegun s
11048198	8 Command Points
11048199	12 Command Points
11048200	6 Command Points
11048201	4 Command Points
11048202	10 Command Points
11048203	2 Command Points
11048204	6 Command Points
11048205	4 Command Points
11048206	leFH 18 Artillery
11048207	Sound Quality
11048208	Equip engineers with flamethrowers
11048209	HQ - Request engineers and reinforcements
11048210	View your achievements and collected battle honors
11048211	Minsk Pocket Battlefield (2-4) DLC.
11048218	Orsha, Belarus
11048219	June 1944
11048220	Anti-Tank Grenades Upgraded
11048221	Command Pass
11048222	Requires: Leichte Mechanized Kompanie
11048223	You will need to restart the game for these changes to take affect.
11048224	Requires: Heavy Panzer Korps
11048225	Requires: Support Weapon Kampaneya
11048226	Requires: Special Rifle Command
11048227	Requires: Tankoviy Battalion Command
11048228	Requires: Mechanized Armor Kampaneya
11048229	Conscript Difficulty
11048230	Captain Difficulty
11048231	General Difficulty
11048232	Extra military training paid off in a number of ways; infantry were more comfortable with their roles on the battlefield, weapon familiarity became second nature, and camaraderie was improved through more effective training exercises.
11048233	Extra military training paid off in a number of ways; infantry were more comfortable with their roles on the battlefield, weapon familiarity became second nature, and camaraderie was improved through more effective training exercises.
11048234	Officer Training: Infantry
11048235	Veteran Training: Infantry
11048236	Conscripts and Grenadiers have 2% increased accuracy and health.
11048237	Conscripts and Grenadiers have 2% increased accuracy and health.
11048238	Veteran Training: Heavy Machine Gun
11048239	Officer Training: Heavy Machine Gun
11048240	MG42 Heavy Machine Guns and M1910 Maxim Heavy Machine Guns have 2% increased damage and accuracy.
11048241	MG42 Heavy Machine Guns and M1910 Maxim Heavy Machine Guns have 2% increased damage and accuracy.
11048242	Heavy Machine Guns relied on a well-oiled crew to keep the gun maintained and firing. Changing barrels, reloading, cleaning actions, plus moving a heavy weapon and carrying thousands of rounds of ammunition across an active and dynamic battlefield was a demanding amount of effort.
11048243	Heavy Machine Guns relied on a well-oiled crew to keep the gun maintained and firing. Changing barrels, reloading, cleaning actions, plus moving a heavy weapon and carrying thousands of rounds of ammunition across an active and dynamic battlefield was a demanding amount of effort.
11048244	Recruit Training: Assault Gun
11048245	Officer Training: Assault Gun
11048246	Veteran Training: Assault Gun
11048247	Officer Training: Half-track
11048248	Veteran Training: Half-track
11048249	Officer Training: Anti-tank Gun
11048250	Veteran Training: Anti-tank Gun
11048251	Veteran Training: Anti-tank Gun
11048252	Officer Training: Tank
11048253	Veteran Training: Tank
11048254	Officer Training: Mortar
11048255	Veteran Training: Mortar
11048256	Continue
11048257	Continue
11048258	Rank up!
11048259	Destroy at least %1NUMBER% vehicles
11048260	Outskirts of Moscow, USSR
11048261	January 1942
11048262	October 1942
11048263	January 1943
11048264	Shlisselburg, Leningrad Region, USSR
11048265	July 1944
11048266	Lublin, Poland
11048267	At least in Stalingrad, you still had food. Leningrad was completely cut off. The Germans starved the city for over a year.
11048268	Do you know what that kind of suffering does to people? It turns them into animals who will do anything to survive. Anything. But survive we did.
11048269	Press Enter to skip
11048270	Too Close
11048273	Generates Munitions income and secures the sector when placed on a territory point.
11048274	Soviet 37th Army
11048275	Generates an additional 3 Fuel per minute. Build on flag in captured territory.
11048276	Generates an additional 3 Fuel per minute. Build on flag in captured territory.
11048277	Generates Fuel income and secures the sector when placed on a territory point.
11048278	Maximum Rank Reached
11048279	Next Mission
11048280	The StuG III and SU-76 reload 4% faster.
11048281	StuG III's and SU-76s have 6% increased rotation rate
11048282	The StuG III and SU-76 reload 2% faster and have 6% increased rotation rate.
11048283	Pak40 and ZiS-3 76mm Divisional Field Guns have 3% increased armor penetration.
11048284	Pak40 and ZiS-3 76mm Divisional Field Guns have 4% increased armor penetration.
11048285	MG42 Heavy Machine Guns and M1910 Maxim Heavy Machine Guns have 3% increased accuracy.
11048286	MG42 Heavy Machine Guns and M1910 Maxim Heavy Machine Guns reload 10% faster.
11048287	Conscripts and Grenadiers reload 3% faster.
11048288	Conscript and Grenadier rifles cooldown 2% faster between shots and reload 2% faster.
11048289	SdKfz 251 Half-tracks and M5 Half-tracks have 6% increased movement speed
11048290	Sdkfz 251 Half-tracks and M5 Half-tracks gain 5% increased vehicle rotation.
11048291	T-34/76s and Panzer IVs have 4% increased armor protection.
11048292	T-34/76s and Panzer IVs main weapon reloads 5% faster.
11048293	PM-41 82mm and GrW 34 8cm Mortars have 4% increased armor penetration.
11048294	PM-41 82mm and GrW 34 8cm Mortars auto-fire 3% more accurately.
11048295	MAX XP!
11048296	Set up a covered position that provides camouflage for snipers.
11048297	Set up Sniper Cover
11048298	Set up Sniper Cover
11048299	Set up a covered position that provides camouflage for snipers.
11048300	Adjusts the speed at which the in-game screen moves when using the arrow keys.
11048301	Do you want to keep these settings?\n These settings will be reverted in 1 second.
11048302	Do you want to keep these settings?\n These settings will be reverted in %1SECS% seconds.
11048303	Premium Item
11048304	Intelligence Bulletin - Tasks Completed
11048305	Requires: Support Armor Korps
11048306	2nd Shock Army (Volkhov Front)
11048307	67th Army (Leningrad Front)
11048308	German 18th Army
11048313	Rzhev Summer Frontline (4-6)
11048314	Rzhev Winter Battlefield (4-6)
11048315	Field Headquarters
11048316	A forward garrison from which to deploy and reinforce infantry.
11048317	You can't accept invites while in a MP game
11048318	Congratulations! You have earned the maximum amount of experience attainable in a single match
11048319	Bonus XP is gained through the achievement of varied post-game rewards, achievements, and completing Intelligence Bulletin tasks
11048320	Your level progress based on the total XP gained this match
11048321	Allied air support is now under your command
11048322	Demo Charges can clear obstacles
11048323	Upgrade to improve anti-infantry capabilities
11048324	T-34 Tank construction unlocked
11048325	M5 Half-track construction now available
11048326	M5 Half-track available
11048327	Incoming Heavy Artillery
11048328	Are you sure you want to surrender?
11048329	You are offline!
11048331	Completed on Easy difficulty
11048332	Completed on Standard difficulty
11048333	Completed on Hard difficulty
11048334	Not completed on Easy difficulty
11048335	Not completed on Standard difficulty
11048336	Not completed on Hard difficulty
11048337	Load a saved skirmish versus AI opponents
11048338	Cannot load public automatch games
11048339	Launch the currently selected Theater of War mission
11048341	Your current progress through this year, based on the amount and difficulty of missions completed
11048342	This mission is a Scenario - a co-op battle against AI opponents, play with your Steam friends!
11048343	This mission is a Battle - a skirmish versus the AI with special match conditions
11048344	This is a Challenge - a single-player test of skill and cunning
11048345	Back to Campaign navigation
11048346	Play the currently selected mission or save game
11048347	These medals indicate the highest difficulty that you have completed this mission on
11048349	Show Soviet Theater of War missions
11048350	Show German Theater of War missions
11048351	Lays down Anti-Personnel S-Mines randomly in a large radius; includes warning points on boundaries of radius.
11048352	Effective against infantry.
11048353	Effective against infantry.
11048354	Lays down Anti-Personnel S-Mines randomly in a large radius; includes warning points on boundaries of radius.
11048355	Oka River Battlefield (4-6) DLC
11048359	Apply changes and return to main menu
11048360	Return to main menu without applying changes
11048361	Moscow Outskirts Fall Battlefield (4) DLC
11048363	Click to clear this skin selection
11048364	Radio Tent
11048365	An improvised communications center for receiving and transmitting orders
11048366	(6 - 8) Steppes Battlefield
11048367	Moscow Outskirts Fall Battlefield (4)
11048368	Increases weapon damage.
11048369	Improved battlefield surveys increase shell accuracy and rate of fire.
11048610	Moscow Outskirts Fall Frontline (4)
11048611	Our artillery is still out of range, and flak towers in the area are preventing close air support.
11048612	Mechanized Armor Kampaneya
11048613	Moscow Outskirts Fall Battlefield (4)
11048614	Filter alphabetically by game type. Click again to toggle between ascending and descending sorting
11048615	Filter alphabetically by game name. Click again to toggle between ascending and descending sorting
11048616	Filter alphabetically by map name. Click again to toggle between ascending and descending sorting
11048617	Filter by the date the game was saved. Click again to toggle between newest-oldest and oldest-newest sorting
11048618	Delete the selected replay - this cannot be undone!
11048619	Load into the selected replay
11048620	Back to main menu
11048621	Total Infantry Stats
11048622	Total Vehicle Stats
11048623	Reinforce a depleted squad near base buildings or M5 half-tracks.
11048624	Reinforce
11048625	Minimum FPS:
11048626	Maximum FPS:
11048627	Average FPS:
11048628	Performance Test
11048629	Performance Test Results
11048630	Right-click to pick up. Weapon cannot be crewed by snipers
11048631	Right-click to pick up. Weapon cannot be crewed by snipers
11048632	DShK 38 Heavy Machine Gun
11048633	DShK 38 HMG
11048634	DShK 38 Heavy Machine Gun
11048635	DShK 38 HMG
11048636	The performance test allows you to preview your currently selected settings in a graphically intense worst case scenario.  You must click the Accept button to confirm changes in order to run the performance test.
11048637	Are you sure you want to run the performance test?
11048638	ZiS-6 Transport Truck
11048639	ZiS-6 Transport Truck
11048640	ZiS-6 Transport Truck
11048641	ZiS-6 Transport Truck
11048642	ZiS-6 Transport Truck
11048643	ZiS-6 Transport Truck
11048644	ZiS-6 Transport Truck
11048645	ZiS-6 Transport Truck
11048646	Two infantry squads can be carried. Protects against cold weather.
11048647	Two infantry squads can be carried. Protects against cold weather.
11048648	Transports infantry. Transported troops can fire out of the ZiS-6. There is very little protection for troops inside.
11048649	Transports infantry. Transported troops can fire out of the ZiS-6. There is very little protection for troops inside.
11048650	ZiS-6 trucks were rugged and built in large numbers to accomodate a variety of roles, including transporting soldiers.
11048651	ZiS-6 trucks were rugged and built in large numbers to accomodate a variety of roles, including transporting soldiers.
11048652	First Strike Bonus
11048654	Damage is increased for 5 seconds when attacking an enemy unit out of camouflage.
11048657	Anti-tank Rifle Grenade
11048658	Anti-tank Rifle Grenade
11048659	Basic troops with access to Molotov cocktails and submachine guns. Frontoviki conscripts can be effective close-range combatants. Use conscripts to capture abandoned team weapons and vehicles.
11048660	Left-click ability, left-click target vehicle.
11048661	Left-click ability, left-click target vehicle.
11048662	Grenadiers fire a short-range GPG40 anti-tank rifle grenade at the targeted enemy vehicle.
11048663	Grenadiers fire a short-range GPG40 anti-tank rifle grenade at the targeted enemy vehicle.
11048664	Panzergrenadiers are issued a PzB 39 anti-materiel rifle capable of penetrating the armor of light vehicles and even some tanks.
11048665	Panzergrenadiers are issued a PzB 39 anti-materiel rifle capable of penetrating the armor of light vehicles and even some tanks.
11048666	Improves anti-vehicle capability.
11048667	Improves anti-vehicle capability.
11048668	Panzerbusche 39 Anti-tank Rifle
11048669	Panzerbusche 39 Anti-tank Rifle
11048670	Panzergrenadiers are issued a PzB 39 anti-materiel rifle capable of penetrating the armor of light vehicles and even some tanks.
11048671	Panzergrenadiers are issued a PzB 39 anti-materiel rifle capable of penetrating the armor of light vehicles and even some tanks.
11048672	holding even
11048673	+%1NUM%/minute
11048674	-%1NUM%/minute
11048675	%1CURRENT%/%2MAX% (%3RATE%)
11048681	Overdrive
11048682	This vehicle will move faster for a short duration. The vehicles and occupants inside will be harder to hit while the vehicle is moving.
11048683	Overdrive
11048684	Overdrive
11048685	Duration 20s.
11048686	The crew pushes the vehicle’s capabilities to its limits, increasing maneuverability and decreasing the chance to be hit by incoming fire.
11048687	Veteran
11048688	The Panzerbusche 39 rifle fires a very high velocity armor piercing round.
11048689	The Panzerbusche 39 rifle fires a very high velocity armor piercing round.
11048690	PzB 39 AT Rifle.
11048691	PzB 39 AT Rifle.
11048693	SdKfz 222
11048694	SdKfz 222
11048695	SdKfz 222
11048696	The 2cm KwK autocannon provides effective firepower against a variety of targets.
11048697	The 2cm KwK autocannon provides effective firepower against a variety of targets.
11048698	The 2cm KwK autocannon provides effective firepower against a variety of targets.
11048699	Shock Troops could not be reinforced
11048700	Front line territories have been lost
11048701	Supply trucks have been critically damaged
11048702	Panzer IV Ausf F1
11048703	This version of the Panzer IV was armed with the short-barreled KwK 37 7.5cm gun effective against infantry, but lacking performance against enemy tanks.
11048704	Effective vs infantry, light vehicles and structures. Weak to enemy tanks.
11048705	ZSU M17 MGMC
11048706	ZSU M17 MGMC
11048707	This half-track, armed with four .50cal M2 machine guns is equally effective against low flying aircraft and low lying infantry.
11048708	This half-track, armed with four .50cal M2 machine guns is equally effective against low flying aircraft and low lying infantry.
11048709	Improves anti-infantry and anti-air capabilities. Can no longer transport soldiers.
11048710	Improves anti-infantry and anti-air capabilities. Can no longer transport soldiers.
11048711	11048659
11048712	Frontovik Squad
11048713	Fresh Conscript Squad
11048714	Fresh Conscripts
11048715	Accept and save game with the given name
11048716	Close without saving
11048717	Close and save replay with the given name
11048718	Close without saving
11048719	Close and return to main menu
11048720	The MINIMUM number of frames rendered each second during the test
11048721	The MAXIMUM number of frames rendered each second during the test
11048722	The AVERAGE number of frames rendered each second during the test
11048723	Load the selected game
11048724	Cancel load game and return
11048725	Vote to kick this player. If enough players vote to kick, the player will be removed from the game
11048726	Abstain from the vote to kick this player. Abstaining will close this window and will not count towards the vote to remove the player from the game
11048727	Select this option to confirm this action
11048728	Select this option to skip this mission and start the campaign
11048729	Trip Wire Flares
11048730	The Germans are closing in! We must push them back!
11048731	Move! Get off the docks!
11048732	Deal with those machine-guns, Commander!
11048733	One machine-gun is down!
11048734	Commander - focus on the machine-guns!
11048735	German tanks are entering the square!
11048736	Commander, utilize the anti-tank gun and destroy that German armor!
11048737	Remember!  Attempt to flank them if you can!
11048738	Enemy tank down!
11048739	Commander! Focus on those tanks!  Do not waste your time on German infantry.
11048740	That's it! The Germans are starting to break!
11048741	Panzerbuchse 39 Anti-Tank Rifle
11048742	The venerable 7.62mm M1910 Maxim heavy machine gun can lay down sustained fire that is capable of suppressing even large groups of infantry. Wheeled carriage is mobile.
11048743	The venerable 7.62mm M1910 Maxim heavy machine gun can lay down sustained fire that is capable of suppressing even large groups of infantry. Wheeled carriage is mobile.
11048744	Suppress and ultimately kill even large groups of infantry with sustained machine gun fire.
11048745	Suppress and ultimately kill even large groups of infantry with sustained machine gun fire.
11048746	Effective against massed infantry, but must be properly positioned.
11048747	Effective against massed infantry, but must be properly positioned.
11048748	M1910 Maxim Heavy Machine Gun
11048749	M1910 Maxim Heavy Machine Gun
11048750	DShK 38 Heavy Machine Gun
11048751	DShK 38 Heavy Machine Gun
11048752	DShK 38 HMG
11048753	DShK 38 HMG
11048754	The 12.7mm DShK 38 is often nicknamed 'Dushka' or 'Sweetie' but don't mistake this heavy weapon's capabilities to engage soft and lightly armored targets.
11048755	The 12.7mm DShK 38 is often nicknamed 'Dushka' or 'Sweetie' but don't mistake this heavy weapon's capabilities to engage soft and lightly armored targets.
11048756	Suppress even large groups of infantry, and hammer light vehicles with sustained machine gun fire.
11048757	Suppress even large groups of infantry, and hammer light vehicles with sustained machine gun fire.
11048758	Effective against infantry and light vehicles, but must be properly positioned.
11048759	Effective against infantry and light vehicles, but must be properly positioned.
11048760	Anti-Tank squads
11048761	Effective against infantry and light vehicles, but must be properly positioned.
11048762	Effective against infantry and light vehicles, but must be properly positioned.
11048763	Suppress even large groups of infantry, and hammer light vehicles with sustained machine gun fire.
11048764	Suppress even large groups of infantry, and hammer light vehicles with sustained machine gun fire.
11048765	The 12.7mm DShK 38 is often nicknamed 'Dushka' or 'Sweetie' but don't mistake this heavy weapon's capabilities to engage soft and lightly armored targets.
11048766	The 12.7mm DShK 38 is often nicknamed 'Dushka' or 'Sweetie' but don't mistake this heavy weapon's capabilities to engage soft and lightly armored targets.
11048767	DShK 38 Heavy Machine Gun
11048768	DShK 38 HMG
11048769	DShK 38 Heavy Machine Gun
11048770	DShK 38 HMG
11048771	M1910 Maxim Heavy Machine Gun
11048772	M1910 Maxim HMG
11048776	Blitzkrieg Doctrine
11048777	The Infantry doctrine focuses on numerous infantry units supported by artillery to advance on enemy positions. Officers can support rapid infantry pushes while light artillery can quickly react to enemy strongpoints.
11048778	Mechanized forces had a tremendous amount of organic firepower including artillery and mobile mortars to smash enemy defenses.
11048779	The Blitzkrieg doctrine stressed combined operations; aircraft supporting armor which in turn should exploit breakthroughs won by infantry.
11048780	German Infantry Doctrine
11048781	German Mechanized Doctrine
11048782	Soviet Shock Army
11048783	Shock Armies were heavily stacked with heavy weapons and a much greater number of short-range sub machine guns to crush the defensive lines of the enemy.
11048784	Constituted to replace massive losses suffered during the first months of the war and with the need to feed forces into the endless churn of battle, these armies are focused more on infantry.
11048785	Soviet Reserve Army
11048786	Soviet Armies promoted a doctrine of supporting combat arms - elite infantry, air corps reconnaissance and bombing, divisional artillery,and armored divisions created versatile forces.
11048787	Soviet Combined Arms Army
11048789	1 Command Point
11048790	Soviet Irregulars
11048791	Partisans will deploy from the map edge or any available buildings.
11048792	Click and target location to deploy. This unit comes equipped with a variety of anti infantry weapons.
11048793	Mission Failed: Headquarters Destroyed
11048794	Soviet Irregulars are military units who harass invading armies. They are effective against small groups of enemy forces and can destroy targets of opportunity behind the lines.
11048795	Partisans can emerge from any targeted building on the map, or arrive at the closest map edge to their requested location.
11048796	Partisans harass the enemy. Generally not heavily armed, they are versatile hit and run fighters who can use grenades and disrupt territory.
11048797	Soviet Irregulars are military units who harass invading armies. They are effective against small groups of enemy forces and can destroy targets of opportunity behind the lines.
11048798	Eliminate nearby enemies
11048799	Partisans need bravery and a good throwing arm to deliver this short-range anti-tank grenade.
11048800	Left-click to select ability, left-click on enemy vehicle target. Effective vs all vehicles.
11048801	Partisans rely on bravery and an accurate throwing arm to deliver this short-range but effective anti-tank grenade. Shaped-charge technology helps penetrate armor.
11048802	Anti-Tank Grenade
11048803	An RGD-33 anti-personnel grenade has good distance and an effective blast pattern.
11048804	Left-click ability, left-click target. Effective against static infantry.
11048805	A squad member will throw an RGD-33 anti-personnel grenade. Effective against enemy troops in cover.
11048806	RGD-33 Fragmentation Grenade
11048807	Young men and women fight behind the lines using whatever weapons they are able to scrounge or steal. Partisans know the countryside well and emerge from hiding in buildings.
11048808	Young men and women fight behind the lines using whatever weapons they are able to scrounge or steal.
11048809	Young men and women fight behind the lines using whatever weapons they are able to scrounge or steal. Partisans know the countryside well and emerge from hiding in buildings.
11048810	Armed with pilfered Soviet PTRS-41 Anti-tank rifles.
11048811	Armed with Soviet or German Light Machineguns.
11048812	Armed with a Maxim M1910 Heavy Machine Gun
11048813	Partisan Heavy Machine Gun Squad.
11048814	Soviet Irregular Light Machinegun Squad
11048815	Irregular LMG Squad
11048816	Partisan HMG Squad
11048817	Partisan Anti-tank Rifle Squad
11048818	Partisan AT Rifle Squad
11048819	Plant a small anti-personnel mine that triggers a flare launcher when detonated, which reveals the enemy position.
11048820	Left-click ability, left-click target position. Area will be revealed for 8 seconds.
11048821	POMZ Flare Trip Mine
11048822	The Soviet POMZ mine is a small fragmentation mine that has limited range, but when detonated the mine will trigger a flare launcher to reveal the enemy position.
11048823	Field First Aid
11048824	The squad has emergency medical supplies that allow the treatment of other injured soldiers.
11048825	Unlocks the 'Sprint' veteran ability.
11048826	Increases weapon rate of fire.
11048827	Left-click ability, left-click target squad.
11048828	Further increases weapon rate of fire and adds durability.
11048829	Unlocks the 'Sprint' veteran ability.
11048830	Increases weapon rate of fire.
11048831	Further increases weapon rate of fire and adds durability.
11048832	Soviet Irregulars
11048833	Build 60 ZiS-3 Field Guns
11048834	Unlocks the 'Secure Mode' veteran ability.
11048835	Abandoned weapon. Pick up to equip squad.
11048836	RPzB 54 "Panzerschreck"
11048837	Right-click to pick up.
11048838	Right-click to pick up.
11048839	Theater of War brings Company of Heroes 2 players a series of special challenges and missions set on the front lines of World War II. Each group of missions focuses on the battles of a particular year of the war. Unique units and special abilities reflect the state of the combatant armies at that time.
11048840	Test your skills with limited resources and harsh gameplay conditions.\n\nChallenges focus on specific gameplay mechanics and unit types. Units and abilities are restricted in a manner similar to single-player campaign missions.
11048841	Play with a friend in a large scale historical engagement.\n\nScenarios allow you to play co-op games and relive some of the most dramatic engagements of the war. They allow use of the full tech tree for the relevant year, but feature some special mechanics.
11048842	Fight an AI Skirmish against a foe with a specific style.\n\nBattles are traditional "comp stomp" skirmishes with mild spins on enemy behavior. They allow use of the full tech tree for the relevant year.
11048845	Left-click to select, left-click to position.
11048846	Veteran
11048847	Veteran
11048848	Left-click to select, left-click to position.
11048849	Basic gunnery is an obvious prerequisite for success on the battlefield. German weapons, ammunition, and optics were of generally higher quality than Soviet equivalents, but Soviet crews were nonetheless appreciative of the firepower of their little SU-76s.
11048850	Crew members of assault guns and other armored vehicles received at least a modicum of training before departing for far-flung battlefields. Germans received more training than their Soviet counterparts, but many Soviet crews had experience driving heavy farm machinery on collective farms.
11048851	Veteran crews – especially the German crews who didn’t suffer the same attrition as Soviets – often had years of battlefield experience and could get the best out of their ‘guns’. Some of the most famous tank aces of the war, like Michael Wittmann, earned their stripes as commanders of assault guns.
11048852	If an infantryman could survive his first few weeks on the battlefield he could generally be relied upon to avoid doing anything stupid. Being unlucky was another matter, but recognizing when to duck no doubt helped his chances.
11048853	Veteran infantrymen had sometimes served in front line combat for years, eventually learning when to temper aggressive action, when to give in to caution, how to avoid panic, and what it’s like to gauge the feel of a battlefield and take stock of his enemy.
11048854	Experienced drivers were able to pick lines through terrain that would maximize their speed and minimize their exposure to enemy fire. Speed is one thing, arriving at the intended destination was more important.
11048855	There are no ‘half-track aces’ comparable to famous tank commanders in the historical accounts of WW2. Support vehicles rarely receive the recognition they might deserve, but consider that many hundreds of thousands of soldiers were shepherded alive across the violent battlefields of the Eastern Front.
11048856	Training was no substitute for battlefield experience although it would bridge the gap between enthusiasm and experience long enough for a crew to survive. As the war went on however, training became less and less emphasized in both armies.
11048857	Veteran German tank crews probably had dozens of battlefield encounters, often in the same tank, under their belts, whereas their Soviet counterparts might have had a dozen tanks shot out from under them. Both experiences taught valuable lessons.
11048858	Machine guns have a variety of tactical uses include delivering enfilading fire, firing from defilade, overhead fire, grazing and plunging fire. Veteran crews could direct hundreds of rounds a minute from their machine guns into very specific locations.
11048859	More experienced machine gun crews had a strong understanding of their weapon’s ‘tactical competencies’ and were able to site their weapon effectively in defensive and offensive operations so they could protect themselves and engage targets on the battlefield effectively.
11048860	Mortars were not intended to be high accuracy weapons, instead relying on rate of fire and mass to deliver large amounts of fire relatively quickly. But a well-trained mortar crew could be accurate enough – or lucky enough – to drop mortar rounds onto targets as small as an enemy vehicle.
11048861	Experienced mortar crews under veteran leadership could bring a fearsome amount of bombs down on their enemies and maintain a prodigious rate of fire through clockwork timing and physical conditioning.
11048862	Even under battlefield conditions, the flat trajectory and high velocity rounds plus good optics made AT guns often the equivalent of super heavy sniper rifles. AT guns with well-trained crews couldn’t just hit tanks at long range, they could hit specific weaknesses on their targets.
11048863	An experienced anti-tank gun crew could deploy their fearsome weapon to great effect. Firing from defilade, these guns could often destroy dozens of targets at long range before they were ever spotted. One famous Soviet ZiS-3 gun destroyed 33 tanks, 21 armored vehicles, 74 machine guns and killed hundreds of enemy all while traveling 6200km during the course of the war.
11048864	Heavy vehicle summer camouflage pattern.
11048865	Light vehicle summer camouflage pattern.
11048866	Medium vehicle summer camouflage pattern.
11048867	Heavy vehicle winter camouflage pattern.
11048868	Light vehicle winter camouflage pattern.
11048869	Medium vehicle winter camouflage pattern.
11048870	Heavy vehicle summer camouflage pattern.
11048871	Light vehicle summer camouflage pattern.
11048872	Medium vehicle summer camouflage pattern.
11048873	Heavy vehicle summer camouflage pattern.
11048874	Light vehicle summer camouflage pattern.
11048875	Medium vehicle summer camouflage pattern.
11048876	Medium vehicle winter camouflage pattern.
11048877	Left-click ability, left-click target area. Fires 6 Rounds.
11048878	The leFH 18 Field Howitzer fires a heavy barrage of 10.5cm rounds into the targeted area.
11048879	10.5cm Howitzer Barrage
11048880	Barrage off cooldown
11048881	Heavy vehicle winter camouflage pattern.
11048882	Heavy vehicle summer camouflage pattern.
11048883	Heavy vehicle summer camouflage pattern.
11048884	Light vehicle summer camouflage pattern.
11048885	Light vehicle summer camouflage pattern.
11048886	Light vehicle summer camouflage pattern.
11048887	Medium vehicle summer camouflage pattern.
11048888	Medium vehicle summer camouflage pattern.
11048889	Medium vehicle summer camouflage pattern.
11048890	Medium vehicle summer camouflage pattern.
11048891	Heavy vehicle winter camouflage pattern.
11048892	Heavy vehicle winter camouflage pattern.
11048893	Light vehicle winter camouflage pattern.
11048894	Medium vehicle winter camouflage pattern.
11048895	Medium vehicle winter camouflage pattern.
11048896	test
11048897	Barrage Weapon. Left-click ability, left-click target area.
11048898	The GrW 34 Mortar Squad will fire four 8cm mortar rounds into the targeted area.
11048899	Mortar Barrage
11048900	Left-click ability, left-click target area. Blocks line of sight.
11048901	Fires three 8cm smoke mortar bombs into the target area.
11048902	Smoke Barrage
11048903	Counter barrage off
11048904	Counter barrage off
11048905	The crew will fire four high-explosive shells, causing extensive damage to the target area.
11048906	Barrage Weapon. Left-click ability, left-click target area.
11048907	The 152mm ML-20 crew will fire four 44kg high-explosive shells and deliver devastating damage at long range to any target in the vicinity.
11048908	Heavy Artillery Barrage
11048909	Support an aggressive strategy; use supply trucks to augment your munitions or fuel resources, support local attacks with the Artillery Field Officer, shatter enemy infantry attacks with air support, and take the fight to the enemy with the famous Tiger heavy tank.
11048910	Support an aggressive strategy with economic, artillery and air support then smash enemy lines with the powerful Tiger Tank.
11048911	A hard hitting defensive strategy; deploy hard hitting artillery options, use smoke to protect your vehicles  and mask movement, provide more capability by deploying a Command Tank, and destroy enemies from long range with the powerful Pak43 anti-tank gun.
11048912	Support a defensive strategy; control space with artillery to establish a strong front line. Le FH 18 10.5cm howtizers, 250/7 mortar half-tracks, and pre-sited Sector Artillery deny map control to the enemy, while relief infantry can replace any losses.
11048913	Enhance the survivability of your tanks and vehicles; defensive smoke, the ability to go hull-down, and a Panzer IV Command Tank ensure your vehicles can live longer and fight harder, while Spotting Scopes and aerial recon allow you to see threats and engage them at long range wiith the Elefant Heavy Tank Destroyer.it
11048914	Find your enemy and attack them; Aerial reconnaissance and increased vision range on your tanks allows you to spot the enemy. Fix their position and smash them aside with Stuka Bombing Strikes and the deadly Elefant Heavy Tank Destroyer.
11048915	Build a strategy on aggressive infantry and battlefield awareness; support fast and mobile infantry attacks with Stuka  Close Air Support. Use light artillery to defend against counter attacks or blast a hole through enemy lines.
11048916	Stressing the mutual support of air reconnaissance and artillery, the Joint Operations Doctrine allows you to identify targets and rapidly bring a variety of light and heavy artillery options to bear.
11048917	Blitzkrieg, or Lightning War stressed the use of all arms of combat. Aircraft provide close air support to heavy armor driving into enemy territory, all made possible by exploiting breakthroughs won by infantry and artillery.
11048918	Armor provides the spearhead, piercing enemy lines and driving deep into their territory. Tiger tanks absorb punishment and focus, while bombing destroys enemy defenses and 250/7 mortar half-tracks keep infantry at bay.
11048919	Overwhelm your opponent with artillery and concentrated bombing. Tactical Movement allows your infantry to rapidly engage the enemy, while camouflage training allows troops to ambush counter-attacking enemies.
11048920	A hard hitting defensive strategy using long range anti-tank guns supported by well protected armor and heavy artillery.
11048921	Support a defensive strategy with space-controlling artillery; maintain a solid army by replacing losses with relief infantry.
11048922	Your vehicles can live longer and fight harder with better vision, recon, defensive options, the powerful Elefant Heavy Tank Destroyer, and the presence of a Command Tank.
11048923	Use superior optics and recon to find the enemy and then smash them with concentrated bombing and the deadly assault of the Elefant.
11048924	Fast moving and heavily-armed infantry are supported by close air support and light artillery.
11048925	Spot your enemy and disrupt their operations, troop concentrations, and armored spearheads with artillery.
11048926	Provide air cover for your tanks while rapidly moving infantry capture territory from dazed enemy forces.
11048927	Crush enemy defenses with heavy armor and powerful airstrikes. Recon enemy concentrations for mortar half-tracks.
11048928	Focused firepower and the ability to weather enemy counterattacks are hallmarks of this doctrine.
11048929	Kill or drive off your enemy’s infantry forces with short-range shock troops, artillery and flamethrower tanks.
11048930	Better weapons, training, the ability to repair armor, and rapid replacement of losses improve conscripts.
11048931	Guards forces are issued better equipment and have more effective training for armored warfare.
11048932	Counter a variety of threats with well-armed infantry, air cover, and heavy 152mm artillery.
11048933	Support armored operations; establish a strong front but maintain the flexibility to blast enemy concentrations.
11048934	Knowing is half the battle – use intelligence gathering capabilities of the NKVD to avoid being surprised.
11048935	Heavy assault guns and bombing runs can tackle enemy forces identified by durable Shock Troops.
11048936	Hit the enemy hard with powerful weapons and defend your own lines with an anti-tank screen.
11048937	Heavy and medium armor is supported by IL-2 attack aircraft. Enemy forces identified through radio intercepts.
11048938	A pantheon of combat forces guaranteed to cause fear in your enemy.
11048939	In 1941, Soviet vehicles are limited to the M3A1 Scout Car, ZiS-6 Truck, T-70 Light Tank, T-34/76 Medium Tank, KV-1 Heavy Tank, and Katyusha Rocket Truck.
11048940	In 1941, Soviet vehicles are limited to the M3A1 Scout Car, ZiS-6 Truck, T-70 Light Tank, T-34/76 Medium Tank, KV-1 Heavy Tank, and Katyusha Rocket Truck.
11048941	In 1941, German vehicles are limited to the Sdkfz 221/222 Scout Car, Sdkfz 250/251 Half-track, StuG III E Assault Gun, and Panzer IV F1 Medium Tank.
11048942	In 1941, German vehicles are limited to the Sdkfz 221/222 Scout Car, Sdkfz 250/251 Half-track, StuG III E Assault Gun, and Panzer IV F1 Medium Tank.
11048943	In 1941, German vehicles are limited to the Sdkfz 221/222 Scout Car, Sdkfz 250/251 Half-track, StuG III E Assault Gun, and Panzer IV F1 Medium Tank.
11048944	Soviet Armies promoted a doctrine of supporting combat arms - elite infantry, air corps reconnaissance and bombing, divisional artillery,and armored divisions created versatile forces.
11048945	Test your skills with limited resources and harsh gameplay conditions.\n\nChallenges focus on specific gameplay mechanics and unit types. Units and abilities are restricted in a manner similar to single-player campaign missions.
11048946	Play with a friend in a large scale historical engagement.\n\nScenarios allow you to play co-op games and relive some of the most dramatic engagements of the war. They allow use of the full tech tree for the relevant year, but feature some special mechanics.
11048947	Fight an AI Skirmish against a foe with a specific style.\n\nBattles are traditional "comp stomp" skirmishes with mild spins on enemy behavior. They allow use of the full tech tree for the relevant year.
11048948	Theater of War brings Company of Heroes 2 players a series of special challenges and missions set on the front lines of World War II. Each group of missions focuses on the battles of a particular year of the war. Unique units and special abilities reflect the state of the combatant armies at that time.
11048949	Do not show this screen again
11048950	Continue
11048951	Exit
11048952	A Vehicle Repair Facility in the center of the map provides an easy way to restore damaged tanks. Just bring them near the facility and Combat Engineers will get to work.
11048953	Tank crews that achieve veteran status can switch their vehicles to capture mode. This prevents them from firing, but allows them to take and hold points.
11048954	Beware! The German assault into the Soviet Union involves plentiful air support and heavy artillery.
11048955	Flamethrowers will make short work of ice if you issue Attack Ground commands to the squad.
11048956	Watch the clock. You only have a limited time to operate, but can gain extra minutes by capturing points and destroying neutral structures.
11048957	Once the German forces come under attack, they are likely to send out troops to hunt down your artillery.
11048958	Soviet infantry troops are patrolling the area. Be on the lookout for tracks in deep snow and other signs of their passage.
11048959	Keep your half-tracks alive. They are your only way to reinforce squads that take losses.
11048960	The weather is clear in Rostov, but cold weather can still kill infantry out of cover. Use campfires to keep them warm.
11048961	Expect aggressive Soviet counter-attacks when you control two or more Victory Points.
11048962	Soviet Shock Troops are deadly at short range, but have little long range or anti-vehicle firepower.
11048963	Bunkers are an essential part of German defenses. They can be upgraded with heavy machine guns or to allow healing or reinforcement.
11048964	Bridges make for excellent choke points. Defend them with machine gun teams, anti-tank guns or minefields.
11048965	Capturing a Military Field Hospital will allow you to heal injured squads. Just bring them nearby and medics will get to work.
11048966	Capturing a Vehicle Repair Facility provides an easy way to restore damaged tanks. Just bring them near the facility and Pioneers will get to work.
11048967	Panzergrenadiers can upgrade to carry the Panzerbusche 39 anti-tank rifle -- very useful against hardened targets.
11048968	Grenadiers can fire anti-tank rifle grenades. These are very effective against light armor and will even put a dent in a tank.
11048969	In 1941 battles and co-op scenarios, German players choose between three era-specific Commanders: Blitzkrieg, Infantry, and Mechanized.
11048970	The Blitzkrieg Commander allows early war German forces to use air-support and high mobility to strike hard and fast at the enemy.
11048971	The Infantry Commander allows early war German forces to maximize effectiveness at light assault at the cost of some of their anti-vehicle punch.
11048972	The Mechanized Commander allows early war German forces to deploy additional firepower and special vehicle tactics.
11048973	In 1941 battles and co-op scenarios, Soviet players choose between three era-specific Commanders: Combined Arms, Reserve Army, and Shock Army.
11048974	The Combined Arms Commander gives early war Soviet forces access to plentiful support options, from howitzers to air power.
11048975	The Reserve Army Commander makes early war Soviet forces highly resilient, able to replenish losses with conscripts and partisans.
11048976	The Shock Army Commander gives early war Soviet forces tools for the front line, from submachine-gun-wielding Shock Troops and Conscripts to heavy mortars and howitzers.
11048977	In order to equip skins and Intel Bulletins for Theater of War games, add them to the 'Theater of War 1941' loadouts in the customizer.
11048978	Limit of eight Opel Blitz Cargo Trucks
11048979	Brave the bitter cold and pick off a German armored column.
11048980	Use stealth and tactics to locate and kill well-defended Soviet officers.
11048981	Link up with a co-op ally to cut off the Soviet city of Smolensk and prevent a Red Army escape attempt.
11048982	Play with a co-op ally to hold critical points over four days and nights of intense German armored attack.
11048983	Play with a co-op ally to take and hold the city of Rostov against determined Soviet counterattacks.
11048984	Play with a co-op ally to take and hold the Victory Points in the midst of a bitter blizzard.
11048985	Drive a mechanized strike force deep into Soviet territory to smash their defenses.
11048986	Defend a lone watchtower against waves of German attackers.
11048987	Use Katyusha Rocket Trucks to destroy German positions before Soviet forces must pull back.
11048988	Build up a defense and repel waves of Soviet attackers bent on destroying your Headquarters.
11048989	Fight an AI battle against aggressive Guards infantry.
11048990	Fight an AI battle against Germans using Jaeger Light Infantry tactics.
11048991	Fight an AI battle against Soviet cold weather specialists.
11048992	Fight an AI Skirmish in cold weather, against an aggressive German enemy.
11048993	Fight an AI Skirmish against a German enemy using aerial reconnaissance flights despite the cold weather.
11048994	Fight an AI Skirmish against veteran German forces.
11048995	Fight an AI battle in cold weather, battling Soviet shock forces.
11048996	Fight an AI battle against hardened Soviet Guards forces.
11048997	Meaning 'tank terror', the Panzerschreck gives infantry a very credible, powerful anti-tank weapon.
11048998	Improves anti-vehicle capability. Equip Squad with 1 Panzerschreck.
11048999	Meaning 'tank terror', the Panzerschreck gives infantry a very credible, powerful anti-tank weapon.
11049000	RPzB 54 "Panzerschreck"
11049001	Panzerschreck
11049005	Generates an additional 5 Munitions per minute. Build on flag in captured territory.
11049006	Generates an additional 5 Munitions per minute. Build on flag in captured territory.
11049007	Generates an additional 5 Munitions per minute. Build on flag in captured territory.
11049008	Generates an additional 5 Munitions per minute. Build on flag in captured territory.
11049009	Soviet ToW Loadout
11049010	German ToW Loadout
11049011	Level %1LEVEL% - %2RANK%
11049013	Infantry will retreat to the nearest field hospital or headquarters
11049014	Soviet Loadout 1
11049015	Soviet Loadout 2
11049016	Soviet Loadout 3
11049017	Soviet Loadout 4
11049018	Soviet Loadout 5
11049019	Soviet ToW Loadout
11049020	German Loadout 1
11049021	German Loadout 2
11049022	German Loadout 3
11049023	German Loadout 4
11049024	German Loadout 5
11049025	German ToW Loadout
11049026	Last time:
11049027	Best time:
11049028	Generates an additional 3 Fuel per minute. Build on flag in captured territory.
11049029	Generates Fuel income and secures the sector when placed on a territory point.
11049030	Generates an additional 3 Fuel per minute. Build on flag in captured territory.
11049031	Generates an additional 3 Fuel per minute. Build on flag in captured territory.
11049032	Generates an additional 5 Munitions per minute. Build on flag in captured territory.
11049033	Generates an additional 5 Munitions per minute. Build on flag in captured territory.
11049034	Generates Munitions income and secures the sector when placed on a territory point.
11049035	Heavy Reinforcements
11049036	Summon 3 KV-1 Heavy Tanks and 3 T-34/76 Medium Tanks
11049037	No further bonus units for waiting to use Heavy Reinforcements
11049038	No tasks required
11049039	RPzB 54 "Panzerschreck"
11049040	Abandoned weapon. Pick up to equip squad.
11049041	Right-click to pick up.
11049042	Right-click to pick up.
11049043	Abandoned weapon. Pick up to equip squad.
11049044	Abandoned weapon. Pick up to equip squad.
11049045	Abandoned weapon. Pick up to equip squad.
11049046	Panzerschreck
11049047	Panzerschreck
11049048	Panzerschreck
11049049	RPzB 54 "Panzerschreck"
11049050	RPzB 54 "Panzerschreck"
11049051	RPzB 54 "Panzerschreck"
11049052	Duration 12s. Improves rate of fire, accuracy, and movement speed.
11049053	A battlecry, shouted in unison, motivates Conscripts to move faster and fight harder.
11049054	RPzB 54 "Panzerschreck"
11049055	Pioneers can build a 10.5cm Le FH18 Howitzer to barrage enemy positions.
11049056	Infantry and HMGs in cover can camouflage themselves from enemies, making them effective ambushers.
11049057	Return to the multiplayer lobby
11049058	Save a replay of the game you just played for later viewing
11049059	Watch a replay of the game you just played
11049060	Select infantry, right-click on abandoned vehicle to re-crew.
11049061	Select infantry, right-click on abandoned vehicle to re-crew.
11049062	Select infantry, right-click on abandoned vehicle to re-crew.
11049063	Select infantry, right-click on abandoned vehicle to re-crew.
11049064	Select infantry, right-click on abandoned vehicle to re-crew.
11049065	Select infantry, right-click on abandoned vehicle to re-crew.
11049066	Select infantry, right-click on abandoned vehicle to re-crew.
11049067	Select infantry, right-click on abandoned vehicle to re-crew.
11049068	Select infantry, right-click on abandoned vehicle to re-crew.
11049069	Select infantry, right-click on abandoned vehicle to re-crew.
11049070	Select infantry, right-click on abandoned vehicle to re-crew.
11049071	Select infantry, right-click on abandoned vehicle to re-crew.
11049072	Select infantry, right-click on abandoned vehicle to re-crew.
11049073	Select infantry, right-click on abandoned vehicle to re-crew.
11049074	Select infantry, right-click on abandoned vehicle to re-crew.
11049075	Select infantry, right-click on abandoned vehicle to re-crew.
11049076	Select infantry, right-click on abandoned vehicle to re-crew.
11049077	Select infantry, right-click on abandoned vehicle to re-crew.
11049078	Select infantry, right-click on abandoned vehicle to re-crew.
11049079	Select infantry, right-click on abandoned vehicle to re-crew.
11049080	Select infantry, right-click on abandoned vehicle to re-crew.
11049081	Select infantry, right-click on abandoned vehicle to re-crew.
11049082	Select infantry, right-click on abandoned vehicle to re-crew.
11049083	Select infantry, right-click on abandoned vehicle to re-crew.
11049084	Select infantry, right-click on abandoned vehicle to re-crew.
11049085	Select infantry, right-click on abandoned vehicle to re-crew.
11049086	Select infantry, right-click on abandoned vehicle to re-crew.
11049087	Select infantry, right-click on abandoned vehicle to re-crew.
11049088	Select infantry, right-click on abandoned vehicle to re-crew.
11049089	Select infantry, right-click on abandoned vehicle to re-crew.
11049090	Select infantry, right-click on abandoned vehicle to re-crew.
11049091	Select infantry, right-click on abandoned vehicle to re-crew.
11049092	Select infantry, right-click on abandoned vehicle to re-crew.
11049093	Select infantry, right-click on abandoned vehicle to re-crew.
11049094	Select infantry, right-click on abandoned vehicle to re-crew.
11049095	Select infantry, right-click on abandoned vehicle to re-crew.
11049096	Select infantry, right-click on abandoned vehicle to re-crew.
11049097	Select infantry, right-click on abandoned vehicle to re-crew.
11049098	Select infantry, right-click on abandoned vehicle to re-crew.
11049099	Select infantry, right-click on abandoned vehicle to re-crew.
11049100	Select infantry, right-click on abandoned vehicle to re-crew.
11049101	Select infantry, right-click on abandoned vehicle to re-crew.
11049102	Select infantry, right-click on abandoned vehicle to re-crew.
11049103	Select infantry, right-click on abandoned vehicle to re-crew.
11049104	Select infantry, right-click on abandoned vehicle to re-crew.
11049105	Select infantry, right-click on abandoned vehicle to re-crew.
11049106	Select infantry, right-click on abandoned vehicle to re-crew.
11049107	Select infantry, right-click on abandoned vehicle to re-crew.
11049108	Select infantry, right-click on abandoned vehicle to re-crew.
11049109	Select infantry, right-click on abandoned vehicle to re-crew.
11049110	Select infantry, right-click on abandoned vehicle to re-crew.
11049111	Select infantry, right-click on abandoned vehicle to re-crew.
11049112	Select infantry, right-click on abandoned vehicle to re-crew.
11049113	Select infantry, right-click on abandoned vehicle to re-crew.
11049114	Select infantry, right-click on abandoned vehicle to re-crew.
11049115	Select infantry, right-click on abandoned vehicle to re-crew.
11049116	Select infantry, right-click on abandoned vehicle to re-crew.
11049117	Select infantry, right-click on abandoned vehicle to re-crew.
11049118	Select infantry, right-click on abandoned vehicle to re-crew.
11049119	Select infantry, right-click on abandoned vehicle to re-crew.
11049120	Select infantry, right-click on abandoned vehicle to re-crew.
11049121	Select infantry, right-click on abandoned vehicle to re-crew.
11049122	Select infantry, right-click on abandoned vehicle to re-crew.
11049123	Select infantry, right-click on abandoned vehicle to re-crew.
11049124	Select infantry, right-click on abandoned vehicle to re-crew.
11049125	Select infantry, right-click on abandoned vehicle to re-crew.
11049126	Select infantry, right-click on abandoned vehicle to re-crew.
11049127	Select infantry, right-click on abandoned vehicle to re-crew.
11049128	Select infantry, right-click on abandoned vehicle to re-crew.
11049129	Select infantry, right-click on abandoned vehicle to re-crew.
11049130	Select infantry, right-click on abandoned vehicle to re-crew.
11049132	Vehicle Repair Facility. Vehicles nearby this point will be repaired.
11049135	Gain Line of Sight over large portions of the map.
11049136	Will repair the owner's vehicles.
11049137	Use to order military forces.
11049138	Will heal the owners squads.
11049139	Victory Points: Capture a majority on the map to defeat your enemy
11049140	Territory Point: Capture to increase resources and territory coverage.
11049141	Territory Point: Capture to increase resources and territory coverage.
11049142	Territory Point: Capture to increase resources and territory coverage.
11049143	Territory Point: Capture to increase resources and territory coverage.
11049144	Territory Point: Capture to increase resources and territory coverage.
11049145	Territory Point: Capture to increase resources and territory coverage.
11049146	Munitions Point: Capture to increase munitions rate.
11049147	Munitions Point: Capture to increase munitions rate.
11049148	Fuel Point: Capture to increase fuel resources.
11049149	Fuel Point: Capture to increase fuel resources.
11049150	Minimum capture size is 2, maximum is 3.
11049151	Minimum capture size is 2, maximum is 3.
11049152	Minimum capture size is 2, maximum is 3.
11049153	Minimum capture size is 2, maximum is 3.
11049154	Minimum capture size is 2, maximum is 3.
11049155	Minimum capture size is 2, maximum is 3.
11049156	Minimum capture size is 2, maximum is 3.
11049157	Minimum capture size is 2, maximum is 3.
11049158	Minimum capture size is 2, maximum is 3.
11049159	Minimum capture size is 2, maximum is 3.
11049160	Reinforce
11049161	Reinforce
11049162	Reinforce
11049163	Reinforce a depleted squad near base buildings or M5 half-tracks.
11049164	Reinforce a depleted squad near base buildings or M5 half-tracks.
11049165	Reinforce a depleted squad near base buildings or M5 half-tracks.
11049166	Reinforce a depleted squad near base buildings or M5 half-tracks.
11049167	Reinforce a depleted squad near base buildings or M5 half-tracks.
11049168	Reinforce a depleted squad near base buildings or M5 half-tracks.
11049169	Reinforce
11049170	Reinforce
11049171	Reinforce
11049172	Reinforce a depleted squad near base buildings or M5 half-tracks.
11049173	Reinforce a depleted squad near base buildings or M5 half-tracks.
11049174	Reinforce
11049175	Reinforce
11049176	Reinforce a depleted squad near base buildings or M5 half-tracks.
11049177	Reinforce a depleted squad near base buildings or M5 half-tracks.
11049178	Reinforce a depleted squad near base buildings or M5 half-tracks.
11049179	Reinforce a depleted squad near base buildings or M5 half-tracks.
11049180	Reinforce
11049181	Reinforce
11049182	Reinforce
11049183	Reinforce
11049184	Reinforce
11049185	Reinforce a depleted squad near base buildings or M5 half-tracks.
11049186	Reinforce
11049187	Reinforce
11049188	Reinforce
11049189	Reinforce
11049190	Reinforce
11049191	Reinforce
11049192	Reinforce a depleted squad near base buildings or M5 half-tracks.
11049193	Reinforce a depleted squad near base buildings or M5 half-tracks.
11049194	Reinforce a depleted squad near base buildings or M5 half-tracks.
11049195	Reinforce a depleted squad near base buildings or M5 half-tracks.
11049196	Reinforce a depleted squad near base buildings or M5 half-tracks.
11049197	Reinforce
11049198	Reinforce
11049199	Reinforce
11049200	Reinforce
11049201	Reinforce
11049202	Reinforce
11049203	Reinforce
11049204	Veterancy Experience
11049205	Current progress towards the next Veterancy rank. This unit gains experience as it participates in combat.
11049207	Use the Barrage ability to attack enemy units.
11049208	Right-click to pick up. Weapon cannot be crewed by snipers
11049209	Right-click to pick up. Weapon cannot be crewed by snipers
11049210	Right-click to pick up. Weapon cannot be crewed by snipers
11049211	Right-click to pick up. Weapon cannot be crewed by snipers
11049212	Right-click to pick up. Weapon cannot be crewed by snipers
11049213	Right-click to pick up. Weapon cannot be crewed by snipers
11049214	Right-click to pick up. Weapon cannot be crewed by snipers
11049215	Right-click to pick up. Weapon cannot be crewed by snipers
11049216	Right-click to pick up. Weapon cannot be crewed by snipers
11049217	Right-click to pick up. Weapon cannot be crewed by snipers
11049218	Right-click to pick up. Weapon cannot be crewed by snipers
11049219	Right-click to pick up. Weapon cannot be crewed by snipers
11049220	Right-click to pick up. Weapon cannot be crewed by snipers
11049221	Right-click to pick up. Weapon cannot be crewed by snipers
11049222	Right-click to pick up. Weapon cannot be crewed by snipers
11049223	Select infantry, right-click on abandoned vehicle to re-crew.
11049224	Select infantry, right-click on abandoned vehicle to re-crew.
11049225	Select infantry, right-click on abandoned vehicle to re-crew.
11049226	Select infantry, right-click on abandoned vehicle to re-crew.
11049227	Select infantry, right-click on abandoned vehicle to re-crew.
11049228	Select infantry, right-click on abandoned vehicle to re-crew.
11049229	Select infantry, right-click on abandoned vehicle to re-crew.
11049230	Select infantry, right-click on abandoned vehicle to re-crew.
11049231	Select infantry, right-click on abandoned vehicle to re-crew.
11049232	Select infantry, right-click on abandoned vehicle to re-crew.
11049233	Select infantry, right-click on abandoned vehicle to re-crew.
11049234	Select infantry, right-click on abandoned vehicle to re-crew.
11049235	Select infantry, right-click on abandoned vehicle to re-crew.
11049236	Select infantry, right-click on abandoned vehicle to re-crew.
11049237	Select infantry, right-click on abandoned vehicle to re-crew.
11049238	Select infantry, right-click on abandoned vehicle to re-crew.
11049239	Select infantry, right-click on abandoned vehicle to re-crew.
11049240	Select infantry, right-click on abandoned vehicle to re-crew.
11049241	Select infantry, right-click on abandoned vehicle to re-crew.
11049242	Select infantry, right-click on abandoned vehicle to re-crew.
11049243	Select infantry, right-click on abandoned vehicle to re-crew.
11049244	Select infantry, right-click on abandoned vehicle to re-crew.
11049245	Select infantry, right-click on abandoned vehicle to re-crew.
11049246	Select infantry, right-click on abandoned vehicle to re-crew.
11049247	Select infantry, right-click on abandoned vehicle to re-crew.
11049248	Select infantry, right-click on abandoned vehicle to re-crew.
11049249	Select infantry, right-click on abandoned vehicle to re-crew.
11049250	Select infantry, right-click on abandoned vehicle to re-crew.
11049251	Select infantry, right-click on abandoned vehicle to re-crew.
11049252	Select infantry, right-click on abandoned vehicle to re-crew.
11049253	Select infantry, right-click on abandoned vehicle to re-crew.
11049254	Select infantry, right-click on abandoned vehicle to re-crew.
11049255	Select infantry, right-click on abandoned vehicle to re-crew.
11049256	Select infantry, right-click on abandoned vehicle to re-crew.
11049257	Select infantry, right-click on abandoned vehicle to re-crew.
11049258	Select infantry, right-click on abandoned vehicle to re-crew.
11049259	Select infantry, right-click on abandoned vehicle to re-crew.
11049260	Select infantry, right-click on abandoned vehicle to re-crew.
11049261	Select infantry, right-click on abandoned vehicle to re-crew.
11049262	Select infantry, right-click on abandoned vehicle to re-crew.
11049263	Select infantry, right-click on abandoned vehicle to re-crew.
11049264	Select infantry, right-click on abandoned vehicle to re-crew.
11049265	Select infantry, right-click on abandoned vehicle to re-crew.
11049266	Select infantry, right-click on abandoned vehicle to re-crew.
11049267	Select infantry, right-click on abandoned vehicle to re-crew.
11049268	Select infantry, right-click on abandoned vehicle to re-crew.
11049269	Select infantry, right-click on abandoned vehicle to re-crew.
11049270	Select infantry, right-click on abandoned vehicle to re-crew.
11049271	Select infantry, right-click on abandoned vehicle to re-crew.
11049272	Select infantry, right-click on abandoned vehicle to re-crew.
11049273	Select infantry, right-click on abandoned vehicle to re-crew.
11049274	Select infantry, right-click on abandoned vehicle to re-crew.
11049275	Select infantry, right-click on abandoned vehicle to re-crew.
11049276	Select infantry, right-click on abandoned vehicle to re-crew.
11049277	Select infantry, right-click on abandoned vehicle to re-crew.
11049278	Select infantry, right-click on abandoned vehicle to re-crew.
11049279	Select infantry, right-click on abandoned vehicle to re-crew.
11049281	(3) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049282	(3) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049283	(3) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049284	(3) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049285	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049286	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049287	(3) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049288	(3) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049289	(3) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049290	(3) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049291	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049292	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049293	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049294	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049295	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049296	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049297	(3) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049298	(3) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049299	(3) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049300	(3) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049301	(3) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049302	(3) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049303	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049304	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049305	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049306	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049307	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049308	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049309	(3) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049310	(3) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049311	(3) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049312	(3) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049313	(3) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049314	(3) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049315	(3) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049316	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049317	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049318	(3) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049319	(3) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049320	(3) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049321	(3) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049322	(3) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049323	(3) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049324	(3) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049325	(3) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049326	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049327	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049328	(2) -The number on the abandoned vehicle indicates required infantry needed to capture.
11049329	(2) -The number on the abandoned vehicle indicates required infantry needed to capture.
11049330	(2) -The number on the abandoned vehicle indicates required infantry needed to capture.
11049331	(2) -The number on the abandoned vehicle indicates required infantry needed to capture.
11049332	(3) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049333	(3) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049334	(3) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049335	(3) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049336	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049337	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11049340	Radio Transmitter
11049341	Veteran
11049342	An improvised communications center for receiving and transmitting orders
11049343	Abandoned Elefant; re-crew with infantry
11049344	Abandoned Elefant; re-crew with infantry
11049345	The dense strip of barbed wire will slow down any infantry moving through the field but will not affect vehicles.
11049346	The dense strip of barbed wire will slow down any infantry moving through the field, making them more vulnerable, but it will not affect vehicles.
11049347	Eliminate the Panzer IV
11049348	German
11049351	
11049352	Soviet
11049353	Although the Wehrmacht would take Minsk by the end of June, the encircled Soviet defenders continued fighting across Belorussia.
11049354	They inflicted heavy casualties on the Germans and allowed almost a quarter of a million troops to escape and fight another day.
11049355	The southern pincer in the German drive to Moscow faltered and broke against the Soviet defenders around Tula.
11049356	Every advance made by the Second Panzer Army was answered by a Soviet counterattack.
11049357	This road to Moscow was closed.
11049358	By holding back the drive to encircle Moscow, the capital’s defenders would ultimately change the course of the war.
11049359	From that bitter winter onward, the Soviet Union would slowly push the invaders back.
11049360	Soviet victories were few and far between in the opening month of Operation Barbarossa.
11049361	The heroic struggle of encircled Soviet general Ivan Boldin to push through and fight his way back to the Soviet lines showed an early glimmer of the spirited defenses to come.
11049362	Moving quickly and striking hard, the German Eleventh Army broke through the Isthmus of Perekop and drove across the Crimea with great speed.
11049363	Only Sevastopol would hold out against invasion, resisting until July of 1942.
11049364	The Wehrmacht's Army Group South would take Kharkov by October 24th, securing the critical flanks of the advancing attack on Moscow.
11049365	This drove the Red Army back and set the stage for the battle for Stalingrad.
11049366	The Wehrmacht's ability to hold Leningrad in a noose would remain unchallenged until the beginning of 1943.
11049367	Even then, the Soviets wouldn't finally break the siege until January of 1944.
11049368	The Second Panzer Army crossed the Oka River in its drive to Moscow.
11049369	Stalinogorsk would fall on November 22nd and that victory greatly improved the Wehrmacht's chances of taking Tula and then Moscow.
11049370	Excellent. The blizzard shows no sign of lifting.
11049371	Continue your efforts and eliminate the last of the German vehicles.
11049372	A few squads of Soviet infantry, taking advantage of the cold, were able to eliminate an entire German armored column.
11049373	Victories such as this one would weaken the overextended Germans and ultimately save Moscow.
11049374	Well done, Comrade.
11049375	But the fascists are not yet backing down.
11049376	Prepare to repel additional waves of attackers.
11049377	Soviet forces managed to hold Kiev until september 17th, when the encircled city finally fell.
11049378	The German invaders took many prisoners, but found much of the city’s infrastructure utterly destroyed.
11049379	Excellent, Comrade.
11049380	Eliminate the remaining German structures to ensure our retreat from the city.
11049381	This victory, and countless others against the fascists, finally halted the German advance into the Soviet Union.
11049382	Leningrad, moscow and other key cities would stand, and the Red Army would ultimately drive into the heart of Germany itself.
11049383	Good work, Commander.
11049384	The Bolsheviks remain in disarray. Continue to secure the remaining strategic locations.
11049385	Our highly mobile and well disciplined Panzer divisions were devastatingly effective against the poorly organized Soviets.
11049386	Ultimately, only the mud of autumn and the snow of winter would slow the Wehrmacht's advance, allowing the Soviets to finally muster an effective defense.
11049387	Very well done.
11049388	But there are two additional Soviet officers nearby. Eliminate them as well.
11049389	By finding and killing the field officers coordinating Soviet defenses, the Wehrmacht continued to create chaos in the enemy ranks.
11049390	With every slain officer, another nail was driven into the Soviet Union's coffin.
11049391	The Soviets are readying further attacks on your position, Commander.
11049392	make ready to drive back additional waves.
11049393	The Wehrmacht's ability to withstand and utterly crush Red Army counterattacks kept the invasion's momentum strong.
11049394	The Soviets attempted rapid counterstrikes to halt our advance, but this tactic proved to be a miserable failure for them.
11049395	Keep moving!
11049396	Get your squad to the head of the convoy!
11049397	Find those guns and silence them!
11049398	Johann, Wilfred -- take Bertha with you.
11049399	Scheisse!  Bertha's down!  Grenadiers, assault the right flank.
11049400	Soviets in heavy cover - lob a grenade and flush them out!
11049401	Advance! Schnell, schnell!
11049402	Our reinforcements!
11049403	Soviet machine-gun has them pinned!
11049404	Flank that mG! Grenades!
11049405	We've got to get at those guns before it's too late.
11049406	Let's keep moving.  Keep your squads together for now.
11049407	Lieutenant, watch out.  There's a machine-gun guarding the bridge up ahead.
11049408	They have the bridge targeted.  We need to find another crossing.
11049409	They have the bridge targeted.  Second squad, find another crossing.
11049410	Good work! mG neutralized.
11049411	Grab that Anti-Tank Rifle and move out!
11049412	I can hear the guns firing.  We must be close...
11049413	More Russians!  Take cover!
11049414	Our weapons are useless against that halftrack - use the anti-tank rifle!
11049415	Over that wall, let's move!
11049416	We should flank them.   Let's go around these trees.
11049417	Good job! That should take the pressure off the rest of the Kampfgruppe. Now, capture the Victory Point.
11049418	Victory point secured!  Dig in and prepare for the Soviets. Schnell!
11049419	Incoming! I hear incoming panzer! Get to cover!
11049420	Hold the line! Keep those Russians back.
11049421	HQ reports artillery support is available!  Prepare for the second wave!
11049422	More incoming armor!
11049423	Wait...it's one of ours!
11049424	Great work, Kampfgruppe. That looks like the last of them. Get some shut-eye. We arrive at Stalingrad tomorrow.
11049425	The desperate defense and counterattacks in and around Brody managed – at great cost -- to blunt the First Panzer Division’s drive through the Ukraine.
11049426	What’s more, the Red Army proved that its T-34s and KV-1s could face German Panzers.
11049427	The defense of moscow was the first time the Soviet Union managed to definitively push back the Third Reich.
11049428	Operation Typhoon died in the frigid snows of late 1941.
11049429	The capital would stand and from that triumph, so began the long and grueling path to victory.
11049430	The First Panzer Army deflected the initial attempts to retake Rostov, but the Soviet enemy was implacable.
11049431	Although they inflicted heavy losses, the Wehrmacht would be forced to pull out of the city by the end of November.
11049432	Once the Wehrmacht fully encircled Smolensk, the city's fate was sealed.  It would fall in early August.
11049433	300,000 men would be taken  prisoner, further crippling the Soviet Union's ability to resist the invasion.
11049434	Commander, Soviet artillery batteries are shelling Kampfgruppe Lehr's position!
11049435	Take your Panzer Grenadiers and advance up the road.  Deal with any enemies you come across but do not get bogged down.
11049436	A squad of Grenadiers are advancing up the right flank and will rendezvous with you at the river.
11049437	The Battery is located just across, in a field to the north.  Silence those guns and secure the area! Entlassen!
11049438	LEFT-CLICK squads to select them
11049439	Squads with Red icons are Enemies
11049440	Pan the camera here using the Mouse or Arrow Keys
11049441	RIGHT-CLICK the ground to issue move orders
11049442	Select 1st Squad and RIGHT-CLICK to move here
11049443	Squads with flashing Yellow icons are Suppressed
11049444	Squads with flashing Red icons are Pinned
11049445	Squads with a Yellow Shield on their icon are in Light Cover
11049446	Squads with a Yellow Shield on their icon are in Light Cover
11049447	Squads with a Green Shield on their icon are in Heavy Cover
11049448	Squads with a Red Shield on their icon are in Negative Cover and exposed
11049449	Move behind this object for cover
11049450	Some terrain features, like craters, provide natural cover
11049451	This wall can provide troops with heavy cover
11049452	LEFT-CLICK the Grenade Ability
11049453	LEFT-CLICK here to throw a grenade at this squad
11049454	Squads with a Green Shield on their icon are in Heavy Cover
11049455	Take out the MG team with a grenade
11049456	Hold SHIFT and LEFT-CLICK additional squads or units to select multiples
11049457	Clear out the checkpoint
11049458	LEFT-CLICK the Commander Ability
11049459	LEFT-CLICK where you want this Ability to be applied
11049460	Advance towards the guns
11049461	Always try to find different approaches to outflank and surprise the enemy
11049462	Select a squad and RIGHT-CLICK on this Panzerschreck to pick it up
11049463	Select a squad and RIGHT-CLICK on this Anti-Tank Rifle to pick it up
11049464	Neutralize this gun
11049465	Always try and find different approaches to outflank and surprise the enemy
11049466	Some terrain features, like craters, provide natural cover
11049467	With a Panzerschreck equipped squad selected, RIGHT-CLICK on this vehicle to attack it
11049468	With an Anti-Tank Rifle equipped squad selected, RIGHT-CLICK on this vehicle to attack it
11049469	Capture this VP by selecting a squad and moving into its' capture radius
11049470	Vehicles are more vulnerable from behind
11049471	RIGHT-CLICK a capture point to issue a capture order
11049472	RIGHT-CLICK enemy squads and units to issue attack orders
11049475	Reinforce a depleted squad near base buildings or 251 half-tracks.
11049476	Reinforce a depleted squad near base buildings or 251 half-tracks.
11049477	Reinforce a depleted squad near base buildings or 251 half-tracks.
11049478	Reinforce a depleted squad near base buildings or 251 half-tracks.
11049479	Reinforce a depleted squad near base buildings or 251 half-tracks.
11049480	Reinforce a depleted squad near base buildings or 251 half-tracks.
11049482	Rifle Grenade Firing
11049483	Primary defensive structure.
11049484	Game Tips
11049485	Comrades, we have cracked the nut! Their defenses have fallen, and we have secured some territory inside Poznan's walls!
11049486	Soviet command wants me to pass on their congratulations.
11049487	They were ready to pull you out of Poznan, but you proved that it was possible to get the job done.
11049488	Comrades, storm the Reichstag now!
11049489	The Tigers are down! Capture that territory!
11049490	Where did this ditch come from? This wasn't on the maps!
11049491	I think it's the subway, they've collapsed and flooded it. Find somewhere to cross!
11049492	Abandoned Vehicles
11049493	Abilities
11049494	Buildings
11049495	Campaign Tips
11049496	Theater of War Tips
11049497	Capture Points
11049498	Army Composition
11049499	Commanders
11049500	Cover
11049501	Tactical Positioning
11049502	Garrisons
11049503	Hard Counters
11049504	Interface Features
11049505	Ranged Combat
11049506	Unit Preservation
11049507	Repair
11049508	Resources
11049509	Retreating
11049510	Unit Production
11049511	Suppression
11049512	Team Weapons
11049513	True Sight
11049514	Vaulting
11049515	Vehicle Armor
11049516	Vehicle Criticals
11049517	Veterancy
11049518	General Winter
11049519	LEFT-CLICK the Grenade Ability
11049520	Steel yourselves, comrades! Enemy forces are rallying to overwhelm the village.
11049521	German howitzers are still pounding the village. Get our T-34s to the ridge and smash those fucking guns!
11049522	What are you waiting for, Commander? Finish them!
11049523	Gather your forces! Lead the way with armor and crush the enemy!
11049524	Those Panzers are no match for T-34s. Flank them and reclaim the ridge!
11049525	Mtsensk is secure. Well done, comrades. The fascists will learn to fear Soviet armor!
11049526	They have rifle grenades! Stay alert!
11049527	There is no end to them. We cannot hold!
11049528	Engineers taking fire! We can't free the captain!
11049529	I'll kill that damn sniper with my bare hands…
11049530	That tank is crippled; look at the turret. It's no threat to us at the moment.
11049531	Another German howitzer is pounding our ally's command post. Destroy or capture that weapon.
11049532	Friendly artillery will cover the riverbank with a decoy barrage, to suppress the enemy.
11049533	Enemy engineers approach our headquarters. They'll try to plant explosives!
11049534	German explosives on our HQ! Clear out!
11049535	Guard your mortars and artillery. The enemy will hunt them down.
11049536	Defensive Positions
11049537	The remaining German howitzer is targeting our headquarters!
11049541	Take that, you svoloch!
11049542	We should get out and thank the Germans for this tank!
11049543	If we had a few more of these - this war would be over in no time!
11049544	Feels better to be on the other end of this gun.
11049545	What's the matter, Fritz, huh?  You don't seem too happy to see your tank!
11049546	These svolochs die just like we do…
11049547	We will push the Germans back with Soviet steel! Commander, escort our T-34 tank up the hill!
11049548	You must hold the line and prevent the Germans from advancing!
11049549	Blyat!  Those supplies were critical to our war efforts!
11049550	This town may fall to the Fascisti, but all they will find is smoldering ruins.
11049551	We will burn this town to the ground!
11049552	They have anti-tank weapons! Don't let them near our tanks!
11049553	Sir, we've lost one of the trucks!
11049554	Sir, we could not get to the Shock Troops in time!
11049555	Place more mines on the roads!  more German vehicles are sure to come!
11049556	This is madness! This is our town, our lands!
11049557	Sir, mines won't be enough if their vehicles push through. We can use those T-34's to…
11049558	Order 227 is in effect! Anyone who retreats will be shot on sight!
11049559	Another panzer tank!
11049560	If we live, maybe we should look into construction work.
11049561	The Fascists are well-entrenched within the town.  Stay clear of it!
11049562	There is no need for that. Our rear forces will… deal with them.
11049563	Good. Keep an eye out for any Germans trying to flee the town, and secure the other exit.
11049564	Panther tank! Take cover!
11049565	Rendezvous with Second Squad at the Bridge
11049566	Eliminate Soviets along the road
11049567	Kill Soviet Heavy Machine Gun
11049568	Retreat is an act of treason, comrade.
11049569	You disobey the High Command.
11049570	You are a coward and a traitor!
11049571	Traitors will be executed!
11049572	Any other cowards here?
11049573	You have betrayed the Rodina!
11049574	Frontoviki conscripts ready for deployment
11049575	Frontoviki conscripts are now available
11049576	We have Frontoviki squads at our disposal
11049577	Frontoviki squads have arrived to fight
11049578	Penal Battalion troops are now available
11049579	Penal Battalion troops ready for deployment
11049580	We have Penal Battalions at our disposal
11049581	Penal Battalion squads have arrived
11049582	Not one step back, comrades!
11049583	Retreat under penalty of death!
11049584	Stand your ground, for the Rodina.
11049585	Order 227 has been lifted.
11049586	NKVD officers have departed.
11049587	Command has withdrawn Order 227.
11049588	You may now dispatch Frontoviki conscript squads. These soldiers have access to molotov cocktails and submachine guns.
11049589	Steam Train
11049590	Train
11049591	Train
11049592	Train
11049593	Steam Train
11049594	Steam Train
11049595	The German bastards  are getting away!
11049596	Hah, not from this little breeze, this cold is nothing!
11049597	Now hurry and warm yourselves, we need to scout the German position.
11049598	The German’s are just ahead.   If we move into that cover we should be in range.
11049599	Shit!
11049600	The Germans have a radio in that camp.
11049601	There must be an antenna somewhere in the forest.
11049602	If we can disable that antenna, we'll have fewer enemy reinforcements to deal with.
11049603	We must liberate those prisoners.
11049604	Ania, the corpses of our brothers and sisters litter this path…
11049605	It seems like they were trying to escape.
11049606	Scheiß drauf!  Run!
11049607	Shiesse, they've got us!  Run!
11049608	We're done for, retreat!
11049609	There's too many, retreat!
11049610	Run, this isn't worth dying for!
11049611	We're beaten, save yourselves!
11049612	Let's get the hell out of here!
11049613	Gottverdammte! There's too many!
11049614	Locate the Artillery Battery
11049615	Find an Alternate Crossing
11049616	Protect the tanks
11049617	Retrieve the Anti-Tank Rifle
11049618	Alternate Crossing Route
11049619	Neutralize the Artillery
11049620	Artillery Guns Neutralized
11049621	Next Rank: %1RANKNAME%
11049622	Take out the Halftrack with this squad!
11049623	RIGHT-CLICK to pick up this Light Machine Gun
11049624	Stalingrad Rail Station - Captain
11049625	Complete Campaign Mission 01 on Captain difficulty
11049626	Stalingrad Rail Station - General
11049627	Complete Campaign Mission 01 on General difficulty
11049628	Scorched Earth - Captain
11049629	Complete Campaign Mission 02 on Captain difficulty
11049630	Scorched Earth - General
11049631	Complete Campaign Mission 02 on General difficulty
11049632	Support is on the Way - Captain
11049633	Complete Campaign Mission 03 on Captain difficulty
11049634	Support is on the Way - General
11049635	Complete Campaign Mission 03 on General difficulty
11049636	The Miraculous Winter - Captain
11049637	Complete Campaign Mission 04 on Captain difficulty
11049638	The Miraculous Winter - General
11049639	Complete Campaign Mission 04 on General difficulty
11049640	Stalingrad - Captain
11049641	Complete Campaign Mission 05 on Captain difficulty
11049642	Stalingrad - General
11049643	Complete Campaign Mission 05 on General difficulty
11049644	Stalingrad Aftermath - Captain
11049645	Complete Campaign Mission 06 on Captain difficulty
11049646	Stalingrad Aftermath - General
11049647	Complete Campaign Mission 06 on General difficulty
11049648	Land Bridge to Leningrad - Captain
11049649	Complete Campaign Mission 07 on Captain difficulty
11049650	Land Bridge to Leningrad - General
11049651	Complete Campaign Mission 07 on General difficulty
11049652	Tiger Hunting - Captain
11049653	Complete Campaign Mission 08 on Captain difficulty
11049654	Tiger Hunting - General
11049655	Complete Campaign Mission 08 on General difficulty
11049656	Radio Silence - Captain
11049657	Complete Campaign Mission 09 on Captain difficulty
11049658	Radio Silence - General
11049659	Complete Campaign Mission 09 on General difficulty
11049660	Lublin - Captain
11049661	Complete Campaign Mission 10 on Captain difficulty
11049662	Lublin - General
11049663	Complete Campaign Mission 10 on General difficulty
11049664	Behind Enemy Lines - Captain
11049665	Complete Campaign Mission 11 on Captain difficulty
11049666	Behind Enemy Lines - General
11049667	Complete Campaign Mission 11 on General difficulty
11049668	Poznan Citadel - Captain
11049669	Complete Campaign Mission 12 on Captain difficulty
11049670	Poznan Citadel - General
11049671	Complete Campaign Mission 12 on General difficulty
11049672	Halbe - Captain
11049673	Complete Campaign Mission 13 on Captain difficulty
11049674	Halbe - General
11049675	Complete Campaign Mission 13 on General difficulty
11049676	The Reichstag - Captain
11049677	Complete Campaign Mission 14 on Captain difficulty
11049678	The Reichstag - General
11049679	Complete Campaign Mission 14 on General difficulty
11049680	Battle of the Crimea - Captain
11049681	Complete the Theater of War Battle: Battle of the Crimea on Captain difficulty
11049682	Battle of the Crimea - General
11049683	Complete the Theater of War Battle: Battle of the Crimea on General difficulty
11049684	First Battle of Kharkov - Captain
11049685	Complete the Theater of War Battle: First Battle of Kharkov on Captain difficulty
11049686	First Battle of Kharkov - General
11049687	Complete the Theater of War Battle: First Battle of Kharkov on General difficulty
11049688	Leningrad Approach - Captain
11049689	Complete the Theater of War Battle: Leningrad Approach on Captain difficulty
11049690	Leningrad Approach - General
11049691	Complete the Theater of War Battle: Leningrad Approach on General difficulty
11049692	Battle of Minsk - Captain
11049693	Complete the Theater of War Battle: Battle of Minsk on Captain difficulty
11049694	Battle of Minsk - General
11049695	Complete the Theater of War Battle: Battle of Minsk on General difficulty
11049696	Moscow Approach - Captain
11049697	Complete the Theater of War Battle: Moscow Approach on Captain difficulty
11049698	Moscow Approach - General
11049699	Complete the Theater of War Battle: Moscow Approach on General difficulty
11049700	Moscow Lines - Captain
11049701	Complete the Theater of War Battle: Moscow Lines on Captain difficulty
11049702	Moscow Lines - General
11049703	Complete the Theater of War Battle: Moscow Lines on General difficulty
11049704	Battle of Oka River - Captain
11049705	Complete the Theater of War Battle: Battle of Oka River on Captain difficulty
11049706	Battle of Oka River - General
11049707	Complete the Theater of War Battle: Battle of Oka River on General difficulty
11049708	Battle of Pripyat River - Captain
11049709	Complete the Theater of War Battle: Battle of Pripyat River on Captain difficulty
11049710	Battle of Pripyat River - General
11049711	Complete the Theater of War Battle: Battle of Pripyat River on General difficulty
11049712	Officer Assassination - Captain
11049713	Complete the Theater of War Challenge: Officer Assassination on Captain difficulty
11049714	Officer Assassination - General
11049715	Complete the Theater of War Challenge: Officer Assassination on General difficulty
11049716	Blitzkrieg - Captain
11049717	Complete the Theater of War Challenge: Blitzkrieg on Captain difficulty
11049718	Blitzkrieg - General
11049719	Complete the Theater of War Challenge: Blitzkrieg on General difficulty
11049720	Cold Weather - Captain
11049721	Complete the Theater of War Challenge: Cold Weather on Captain difficulty
11049722	Cold Weather - General
11049723	Complete the Theater of War Challenge: Cold Weather on General difficulty
11049724	Indirect Fire - Captain
11049725	Complete the Theater of War Challenge: Indirect Fire on Captain difficulty
11049726	Indirect Fire - General
11049727	Complete the Theater of War Challenge: Indirect Fire on General difficulty
11049728	Defense of Schildkroteberg - Captain
11049729	Complete the Theater of War Challenge: Defense of Schildkroteberg on Captain difficulty
11049730	Defense of Schildkroteberg - General
11049731	Complete the Theater of War Challenge: Defense of Schildkroteberg on General difficulty
11049732	Winter Defense - Captain
11049733	Complete the Theater of War Challenge: Winter Defense on Captain difficulty
11049734	Winter Defense - General
11049735	Complete the Theater of War Challenge: Winter Defense on General difficulty
11049736	Brody Tank War - Captain
11049737	Complete the Theater of War Scenario: Brody Tank War on Captain difficulty
11049738	Brody Tank War - General
11049739	Complete the Theater of War Scenario: Brody Tank War on General difficulty
11049740	General Winter - Captain
11049741	Complete the Theater of War Scenario: General Winter on Captain difficulty
11049742	General Winter - General
11049743	Complete the Theater of War Scenario: General Winter on General difficulty
11049744	Faceoff at Rostov - Captain
11049745	Complete the Theater of War Scenario: Faceoff at Rostov on Captain difficulty
11049746	Faceoff at Rostov - General
11049747	Complete the Theater of War Scenario: Faceoff at Rostov on General difficulty
11049748	Encirclement at Smolensk - Captain
11049749	Complete the Theater of War Scenario: Encirclement at Smolensk on Captain difficulty
11049750	Encirclement at Smolensk - General
11049751	Complete the Theater of War Scenario: Encirclement at Smolensk on General difficulty
11049753	Use Grenades against squads in cover
11049754	Flanking routes are used to outmaneuver enemies
11049755	Secure the Area
11049756	Capture the Victory Point
11049757	Hold off the Soviet Counterattack
11049758	Move a squad into the point's Capture Radius
11049759	Defend the Victory Point
11049760	Trenches provide Heavy Cover
11049761	LEFT-CLICK the Incendiary Artillery Barrage Ability
11049762	LEFT-CLICK here to order an Artillery Strike
11049763	LEFT-CLICK to select your squad
11049764	Hold SHIFT and LEFT-CLICK to select your second squad
11049765	Kampfgruppe Kastner
11049766	Soviet 15th Army
11049767	Eliminate the Heavy Machineguns
11049768	Eliminate the Panzer IV
11049769	Pan the camera with the mouse or arrow keys
11049770	Showcase
11049771	Tutorial Complete
11049772	Congratulations, you've completed the Tutorial, click Ok to go back to the main menu.
11049773	Ok
11049774	Play the single-player campaign, following the Red Army from the defense of Moscow to the fall of Berlin.
11049775	Play in online ranked matches against other players, or setup custom games with AI and human players.
11049776	Play a variety of solo challenges and co-op scenarios based on specific historical battles.
11049777	Play in ranked matches against other Company of Heroes 2 players.
11049778	Play against AI enemies on a random map with standard options.
11049779	Setup a game to your liking and invite friends to play, or setup the perfect AI battle.
11049780	Customize your commander loadouts, vehicle skins and unlocked Intelligence Bulletins.
11049781	Test your skills with limited resources and harsh gameplay conditions.
11049782	Play with a friend in large scale historical engagements.
11049783	Fight an AI Skirmish against an opponent with a specific style.
11049784	Automatch vs. Players
11049785	Automatch vs. AI
11049786	Create Custom Game
11049787	Army Customizer
11049788	Reinforce
11049789	Reinforce
11049790	No infantry were produced
11049791	No vehicles were produced
11049792	Vehicles
11049793	Your pending changes will not take effect until you accept them below.\nAre you sure you want to run the perf test?
11049794	Skirmish at Rzhev
11049795	Retreating units will be shot
11049796	Maintain control of the bridge territories
11049797	This version of the Panzer IV was armed with the short-barreled KwK 37 75mm gun effective against infantry, but lacking performance against enemy tanks.
11049798	Player units in the same owned sector as the Command Tank will receive defensive modifiers.
11049799	Player units in the same owned sector as the Command Tank will receive defensive modifiers.
11049800	This command version of the Panzer IV carries extra radios for better coordination and control of nearby military forces.
11049801	Panzer IV Command Tank
11049802	Click to clear this bulletin selection
11049803	Soviet & German Factions
11049804	Engineers can lay anti-vehicle mines.
11049805	Factions
11049806	Duration 12s.  Increases burst duration, decreases accuracy at long range.
11049807	Shock Troops fire their weapons full auto, increasing damage dealt at close-range.
11049808	Full Auto
11049809	Build 60 GrW 34 8cm Mortars, 60 PM-41 82mm Mortars, and 50 HM-38 120mm Mortars
11049810	Achieve three levels of veteran status with 20 PM-41 82mm Mortar Teams
11049811	Destroy 25 Sdkfz 222 Scout Cars with PM-41 82mm Mortars
11049812	Build 80 PM-41 82mm Mortar teams and use their Mortar Barrage ability 40 times
11049813	Kill 15 enemies with each of 25 different GrW 34 8cm Mortar teams
11049814	Destroy 50 Mortar team members with GrW 34 8cm Mortars
11049815	Kill 300 infantry with GrW 34 8cm Mortar teams
11049816	Destroy 15 buildings and achieve three levels of veteran status with 20 HM-38 120mm Mortars
11049817	Build 100 HM-38 120mm Mortar teams and kill 200 infantry with HM-38 120mm Mortars
11049818	Build 30 T-34/76s, 30 Panzer Ivs and 30 Ostwinds
11049819	Build 50 Panther PzKpfw Vs and 40 T-34/85s
11049820	Build 50 T-34/85s and destroy 10 heavy tanks with T-34/85s
11049821	Kill 100 infantry and 20 vehicles with T-34/76s
11049822	Use the T-34/76 ramming ability 50 times
11049823	Destroy 50 T-70s with Panzer IVs
11049824	Destroy 25 T-34/76s with Panzer Ivs
11049825	Build 50 Panzer Ivs and achieve three levels of veteran status with 15 Panzer Ivs
11049826	Destroy 50 T-70s with Panther PzKpfw Vs and achieve three levels of veteran status with 25 Panther PzKpfw Vs
11049827	Destroy 50 medium tanks and 30 heavy tanks with Panther PzKpfw Vs
11049828	Destroy 30 BM-13 Katyushas with Panther PzKpfw Vs
11049829	Destroy 100 light vehicles with Ostwinds
11049830	Kill 250 HMG team members and 250 Mortar team members with Ostwinds
11049831	Build 50 T-70s, 50 Sdkfz 222 Scout Cars, and 50 M3A1 Scout Cars
11049832	Build 70 M5 Halftracks and 70 Sdkfz 251 Halftracks
11049833	Destroy 75 light vehicles with T-70s
11049834	Kill 150 Anti-tank Gun team members with T-70s
11049835	Upgrade 60 M5 Halftracks with the M17 Quad AA package
11049836	Kill 250 infantry with M5 Halftracks
11049837	Kill 15 enemies with each of 20 different M3A1 Scout Cars
11049838	Achieve three levels of veteran status with 40 M3A1 Scout Cars
11049839	Upgrade 60 Sdkfz 251 Halftracks with Flame Projectors
11049840	Use the Sdkfz 250/7 Mortar Halftrack's Mortar Barrage, Smoke Barrage, and Incendiary Mortar Barrage 25 times each
11049841	Kill 50 snipers with Sdkfz 222 Scout Cars
11049842	Kill 200 Heavy Machine Gun team members and 200 Mortar team members with Sdkfz 222 Scout Cars
11049843	Build 60 Shock Troops, 60 Guard Troops, and 60 Penal Battalions
11049844	Build 100 Conscripts, 100 Grenadiers,  and 60 Panzer Grenadiers
11049845	Snipe 70 HMG Team Members and 70 Mortar Team Members
11049846	Kill 70 HMG team members and 70 Mortar team members with Shock Troops
11049847	Build 50 Shock Troops and kill 300 infantry with Shock Troops
11049848	Achieve three levels of veteran status with 20 Panzer Grenadier squads and kill 300 Conscripts with Panzer Grenadier squads
11049849	Kill 15 enemies with each of 25 different Panzer Grenadier squads
11049850	Build 120 Mine Field quadrants and plant 15 Teller AT Mines
11049851	Build 30 bunkers
11049852	Upgrade 30 Penal Battalions with flamethrowers and kill 300 infantry with Penal Battalions
11049853	Use the Satchel Charge ability 40 times and Kill 70 Mortar teams with Penal Battalions
11049854	Kill 40 Panzer Grenadiers with Guards
11049855	Destroy 30 Sdkfz 222 Scout Cars, 15 Ostwinds, and 40 more vehicles with Guards
11049856	Destroy 5 heavy tanks with Grenadiers
11049857	Use Grenadiers' Panzerfaust ability 50 times and destroy 50 light vehicles with Grenadiers
11049858	Kill 25 enemies with each of 15 different German Snipers
11049859	Upgrade 100 Combat Engineers with flamethrowers and kill 200 infantry with Combat Engineers
11049860	Build 150 Barbed Wire pieces and plant 20 Soviet TM-35 mines
11049861	Use the Conscripts' Oorah! Ability 100 times
11049862	Use the Conscripts' Molotov Cocktail ability 80 times and kill 500 enemy infantry with Conscripts
11049863	Kill 100 light vehicles with Heavy Machine Guns
11049864	Kill 600 infantry with Heavy Machine Guns
11049865	Build 80 M1910 Maxim Heavy Machine Gun teams and 80 MG42 Heavy Machine Gun teams
11049866	Achieve three levels of veteran status with 15 MG42s
11049867	Kill 100 M1910 Maxim Heavy Machine Gun team members and 300 Conscripts with MG42 Heavy Machine Guns
11049868	Use MG42 Incendiary Armor Piercing rounds 100 times and destroy 30 light vehicles with MG42 Heavy Machine Guns
11049869	Kill 15 enemies with each of 10 different M1910 Maxim Heavy Machine Guns squads
11049870	Kill 500 infantry with M1910 Maxim Heavy Machine Guns
11049871	Kill 100 MG42 HMG team members and 300 Grenadier squads with M1910 Maxim Heavy Machine Guns
11049872	Build 20 Tiger PzKpfw Vis, 20 IS-2s, and 40 Elefants
11049873	Kill 50 enemies with a single Tiger PzKpfw VI
11049874	Destroy 20 T-34/76s and 10 T-34/85s with  Tiger PzKpfw VI tanks
11049875	Destroy 10 IS-2s with  Tiger PzKpfw VIs
11049876	Kill 300 infantry and achieve three levels of veteran status with 5 KV-8s
11049877	Destroy 10 Tiger PzKpfw VIs with IS-2s
11049878	Destroy 20 Vehicles and kill 200 Infantry with IS-2s
11049879	Build 30 IS-2 and achieve three levels of veteran status with 5 IS-2s
11049880	Kill 30 enemies with each of 5 different Elefant tanks
11049881	Destroy 40 T-34/76 medium tanks with Elefants
11049882	Destroy 25 heavy tanks with Elefants
11049883	Build 60 Pak40 Anti-tank Guns, 30 Pak43 Anti-tank Guns, and 60 ZiS-3 76mm Divisional Field Guns
11049884	Destroy 75 medium tanks with ZiS-3 76mm Divisional Field Guns
11049885	Use the ZiS-3 76mm Divisional Field Gun Light Artillery Barrage ability 75 times
11049886	Achieve three levels of veteran status with 10 Pak43 Anti-tank Guns
11049887	Build 50 Pak43 Anti-tank Guns and kill 5 IS-2 heavy tanks with Pak43s
11049888	Destroy 100 light vehicles with Pak40 Anti-tank Guns
11049889	Build 100 Pak40 Anti-tank Guns and kill 15 medium tanks with Pak40 Anti-tank Guns
11049890	Build 70 SU-76s and 70 StuG IIIs
11049891	Build 50 Sturmpanzer IVs, 10 ISU-152s, and 50 SU-85s
11049892	Destroy 15 heavy tanks with SU-85s
11049893	Destroy 40 Light Vehicles with SU-76s and achieve three levels of veteran status with 20 SU-76s
11049894	Destroy 200 Infantry with SU-76s and use the SU-76 Barrage ability 100 times
11049895	Destroy 30 T-34/76s with StuG IIIs
11049896	Build 60 Stug IIIs and destroy 80 vehicles with Stug IIIs
11049897	Destroy 25 Panthers PzKpfw V and 10 Tiger PzKpfw VIs with ISU-152s
11049898	Destroy 25 buildings and destroy 50 vehicles with ISU-152s
11049899	Achieve three levels of veteran status with 10 Sturmpanzer IV "Brummbars"s and kill 40 enemies with the same Sturmpanzer IV "Brummbar"
11049900	Kill 250 Conscripts and 500 more infantry with Sturmpanzer IV "Brummbars"
11049901	Build 15 ML-20 152mm Gun-Howitzer pieces and 15 leFH 18 Artillery Artillery pieces
11049902	Build 60 BM-13 Katyushas and 60 Panzerwerfers
11049903	Kill 600 infantry with Panzerwerfers
11049904	Use the Panzerwerfer Rocket Barrage 30 times and build 60 Panzerwerfers
11049905	Kill 500 infantry with ML-20 152mm Gun-Howitzers
11049906	Destroy 50 leFH 18 Artillery Howitzer team members with ML-20 152mm Gun-Howitzer
11049907	Destroy 5 Elefant tanks with ML-20 152mm Gun-Howitzers
11049908	Destroy 30 buildings and kill 300 infantry with BM-13 Katyushas
11049909	Use the BM-13 Katyusha 132mm Barrage ability 75 times and kill 30 enemies with each of 15 BM-13 Katyushas
11049910	Destroy 30 vehicles with leFH 18 Artillery
11049911	Kill 50 Mortar team members and 50 HMG team members with leFH 18 Artillery
11049916	Mine Hit!
11049917	Player Profile - view all progression information including Rank, medals, ribbons, and unlocks
11049918	Cold Meter
11049919	Decreases when this unit is cold. If this gets too low, your troops will start freezing to death! Get them to a fire to warm up.
11049926	This feature is locked for Theater of War
11049927	Unable to communicate with the Relic server.  Please check your internet connection.
11049928	Unable to authenticate with Steam. [error -2]
11049929	Disconnected from Relic server. Please try again. [error -3]
11049930	Problem connecting to Steam. [error -4]
11049931	Problem connecting to Steam. [error -5]
11049932	Problem connecting to Steam. [error -6]
11049933	Problem connecting to Steam. [error -7]
11049934	Server error. Disconnected from Relic server. Please try again. [error -8]
11049935	Server error. Disconnected from Relic server. Please try again. [error -9]
11049936	Server error. Connection to Relic server lost. Please try again.
11049937	You are currently banned from online play - some features will be disabled\nTime remaining: %1DAYS% days, %2HOURS% hours, %3MINUTES% minutes, %4SECONDS% seconds
11049938	You are currently suspended from online play - some features will be disabled\nTime remaining: %1DAYS% days, %2HOURS% hours, %3MINUTES% minutes, %4SECONDS% seconds
11049939	Error starting automatch searching.  Party members invalid.
11049940	Error starting automatch searching.  Party members not connected.
11049941	Error starting automatch searching.  Party members not of same faction.
11049942	Error starting automatch searching.  Too many party members for match type.
11049943	RIGHT-CLICK to issue a move order
11049944	Order your squad to move into cover
11049945	Squads will automatically attack any units within range
11049950	Total XP: %1XP%
11049951	XP to Next Rank: %1XP%
11049952	Last Unlocks
11049953	Next Unlocks
11049958	Begin A New Campaign
11049959	Mission 8 - Autosave 1
11049960	Mission 8 - Autosave 2
11049961	Mission 3 - Autosave 1
11049962	Mission 3 - Autosave 2
11049963	Mission 12 - Autosave 1
11049964	Mission 12 - Autosave 2
11049965	Mission 12 - Autosave 3
11049966	Mission 14 - Autosave 1
11049967	Mission 14 - Autosave 2
11049968	Mission 14 - Autosave 3
11049969	August 1942 \n\n5 miles outside Stalingrad \n\nGerman forces en route to reinforce the assault on Stalingrad come under attack by a Soviet ambush in the densely wooded region of Novyy Rogachik.  A young German commander is given the task to push forward and clear out an artillery battery that is shelling the Kampfgruppe. \n\n"The Russian colossus...has been underestimated by us...whenever a dozen divisions are destroyed the Russians replace them with another dozen." \n     – General Franz Halder, Army Chief of Staff
11049970	Engineers can build base buildings
11049971	Red Smoke warns of incoming enemy abilities like Artillery
11049972	Fog of War
11049973	Taskbar
11049974	Mission 10 - Autosave 1
11049975	Complete encirclement before the Germans are aware
11049976	The Germans are aware of the encirclement
11049977	Fire Superiority
11049978	Squad will move towards target at a walk, firing long bursts with their PPSh. Will suppress target squad.
11049979	Squads with flashing '!' indicate they are suppressed.\nSuppressed squads crawl and are less combat effective.
11049980	The Capture radius must be clear of hostile squads or capture progress will halt
11049981	RIGHT-CLICK and hold to issue a facing order towards the Soviet Tank
11049982	Issue a facing order here
11049983	Civilians
11049984	New Faceplate acquired!
11049985	You have been promoted!
11049986	Secure this Watchtower
11049987	Conscript Squad
11049988	Conscript Squads can be called in using the 'Mobilize' ability.
11049989	Supplies located
11049990	Additional engineers can be requested from the Headquaters
11049991	You can merge this squad into other, injured squads
11049992	You can reinforce this squad at a nearby Halftrack
11049993	You can reinforce this squad at your HQ
11049994	Reinforce the front line!
11049995	Place additional mines to stop multiple vehicles
11049996	Select a Conscript squad and right-click the HMG
11050047	You can reinforce this squad at the Military Hospital
11050048	Private Class 1
11050049	Private Class 2
11050050	Private Class 3
11050051	Senior Private Class 1
11050052	Senior Private Class 2
11050053	Senior Private Class 3
11050054	Senior Private Class 4
11050055	Corporal Class 1
11050056	Corporal Class 2
11050057	Corporal Class 3
11050058	Corporal Class 4
11050059	Senior Corporal Class 1
11050060	Senior Corporal Class 2
11050061	Senior Corporal Class 3
11050062	Senior Corporal Class 4
11050063	Junior Sergeant Class 1
11050064	Junior Sergeant Class 2
11050065	Junior Sergeant Class 3
11050066	Junior Sergeant Class 4
11050067	Sergeant Class 1
11050068	Sergeant Class 2
11050069	Sergeant Class 3
11050070	Sergeant Class 4
11050071	Senior Sergeant Class 1
11050072	Senior Sergeant Class 2
11050073	Senior Sergeant Class 3
11050074	Senior Sergeant Class 4
11050075	Master Sergeant Class 1
11050076	Master Sergeant Class 2
11050077	Master Sergeant Class 3
11050078	Master Sergeant Class 4
11050079	Sergeant Major Class 1
11050080	Sergeant Major Class 2
11050081	Sergeant Major Class 3
11050082	Sergeant Major Class 4
11050083	Warrant Officer Class 1
11050084	Warrant Officer Class 2
11050085	Warrant Officer Class 3
11050086	Warrant Officer Class 4
11050087	Senior Warrant Officer Class 1
11050088	Senior Warrant Officer Class 2
11050089	Senior Warrant Officer Class 3
11050090	Senior Warrant Officer Class 4
11050091	Junior Lieutenant Class 1
11050092	Junior Lieutenant Class 2
11050093	Junior Lieutenant Class 3
11050094	Junior Lieutenant Class 4
11050095	Lieutenant Class 1
11050096	Lieutenant Class 2
11050097	Lieutenant Class 3
11050098	Lieutenant Class 4
11050099	Senior Lieutenant Class 1
11050100	Senior Lieutenant Class 2
11050101	Senior Lieutenant Class 3
11050102	Senior Lieutenant Class 4
11050103	Captain Class 1
11050104	Captain Class 2
11050105	Captain Class 3
11050106	Captain Class 4
11050107	Senior Captain Class 1
11050108	Senior Captain Class 2
11050109	Senior Captain Class 3
11050110	Senior Captain Class 4
11050111	Major Class 1
11050112	Major Class 2
11050113	Major Class 3
11050114	Major Class 4
11050115	Lieutenant Colonel Class 1
11050116	Lieutenant Colonel Class 2
11050117	Lieutenant Colonel Class 3
11050118	Lieutenant Colonel Class 4
11050119	Colonel Class 1
11050120	Colonel Class 2
11050121	Colonel Class 3
11050122	Colonel Class 4
11050123	Brigadier General Class 1
11050124	Brigadier General Class 2
11050125	Brigadier General Class 3
11050126	Brigadier General Class 4
11050127	Major General
11050128	Artillery Barrage Incoming!
11050129	Major General
11050137	You can hold the ALT key and press ENTER to toggle between playing in a window and fullscreen.
11050138	Enemy casualties provide vision to their team.\n Either kill them or wait until they bleed out
11050139	(L) Winter Broad Pattern Kalinin Front
11050140	(M) Winter Broad Pattern Kalinin Front
11050141	(M) Two Color Karelian Front
11050142	(H) Two Color Karelian Front
11050143	Light vehicle winter camouflage pattern.
11050144	Medium vehicle winter camouflage pattern.
11050145	Heavy vehicle summer camouflage pattern.
11050146	Medium vehicle summer camouflage pattern.
11050147	Big blocks of contrasting color are dramatic, but serve to diminish a vehicle's silhouette.
11050148	Big blocks of contrasting color are dramatic, but serve to diminish a vehicle's silhouette.
11050149	(L) Two Color Disruptive Pattern
11050150	(H) Two Color Disruptive Pattern
11050151	Light vehicle summer camouflage pattern.
11050152	Heavy vehicle summer camouflage pattern.
11050153	(L) German Whitewash Pattern
11050154	(H) German Whitewash Pattern
11050155	Light vehicle winter camouflage pattern.
11050156	Heavy vehicle winter camouflage pattern.
11050157	Left-click on a target friendly squad. The squad will withdraw from the battlefield.
11050158	Left-click on a position. The new squad will deploy to this position.
11050160	General
11050161	Allows the requisition of the Elefant Tank Destroyer from the Heavy Panzer Korps.
11050162	New vehicle - Elefant Tank Destroyer - available from the Heavy Panzer Korps.
11050163	Allows the requisition of the Elefant Tank Destroyer from the Heavy Panzer Korps.
11050164	12 Command Points
11050165	Not Available in 1941
11050166	12 Command Points
11050167	Effective against vehicles.
11050168	This heavy tank destroyer has a massive armor envelope and one of the most potent guns ever mounted on a fighting vehicle; the 88mm Pak43. Weighing 65 tons, the Elefant's weakness is maneuverability.
11050169	Elefant Tank Destroyer
11050170	Elefant Tank Unlock
11050171	Reinforce
11050172	Reinforce
11050173	Reinforce
11050174	Reinforce
11050175	The punishment is death.
11050176	Play a mission specifically designed to teach you the basics of Company of Heroes 2
11050177	T-34 Reinforcements
11050178	Open the Army Customizer, where you can modify loadouts for Commanders, Intelligence Bulletins, and vehicle Skins
11050179	View your saved Theater of War games
11050180	Gunner Injured
11050181	Enter the Theater of War and view all co-op Scenarios
11050182	Enter the Theater of War and view all single-player Challenges
11050183	Enter the Theater of War and view all historical Battles
11050184	Customize your loadouts with Commanders, Intelligence Bulletins, and Vehicle Skins
11050185	Automatch with other players of similar skill in a ranked game
11050186	Automatch with other players of similar skill against AI opponents
11050187	Create a custom game with friends and AI in which you can modify all game options
11050188	Fight against Easy AI opponents if you're new to CoH2 multiplayer
11050189	Standard AI opponents will actively seek to destroy you. For players familiar with CoH2 multiplayer or RTS games
11050190	Fight against Hard AI opponents if you want to test your skills. For veteran CoH2 players
11050191	Expert AI opponents are ruthless, and will take every opportunity to crush you under their treads. Proceed with extreme caution
11050192	Switch to a ranked game versus other players
11050193	Switch to an automatched game against AI
11050194	Switch to a custom private game
11050195	Tutorial Mission
11050196	Soviet Progress:
11050197	German Progress:
11050198	Reclaim the territory
11050199	Reclaim the bridge territories
11050200	Switch to Automatch versus AI to search for computer opponents
11050201	An Artillery Field Officer specializing in supporting troops is allocated to your command..
11050202	Artillery Field Officer can be deployed to the battlefield. Click and select location to deploy.
11050203	Allows the requisition of the Tiger Heavy Tank to the battlefield.
11050204	New vehicle - Tiger PzKpfw VI - available for deployment. Click and select location to deploy. Versatile and heavily armored.
11050205	The SdKfz 250/7 Mortar Half-track with its 8cm mortar can provide vital battlefield support for infantry forces. Effective against static targets and infantry.
11050206	New vehicle - SdKfz 250/7 - available for deployment. Click and select location to deploy.
11050207	A command tank that improves nearby forces can be deployed to the battlefield.
11050208	New vehicle - Panzer IV Command Tank - available for deployment. Click and select location to deploy.
11050209	Shock Troops effective at close-range combat are put under your command.
11050210	Special Command Troops can be deployed to the battlefield. Click and select location to deploy.
11050211	Elite Guards Rifle Infantry equipped with PTRS anti-tank rifles are put under your command.
11050212	Special Command Troops can be deployed to the battlefield. Click and select location to deploy.
11050213	T-34/85s, with powerful 85mm guns, can be requisitioned for the battlefield.
11050214	Squad of 2. New vehicles - T-34/85s - available for deployment. Click and select location to deploy.
11050216	A KV-8 Flamethrower Tank can be ordered in to the battlefield.
11050217	New vehicle - KV-8 - available for deployment. Click and select location to deploy. Effective against light vehicles and infantry.
11050218	The heavy HM-38 120mm mortar squad can be ordered in to the battlefield. Effective against static targets and infantry.
11050219	New weapon team - HM-38 120mm mortar - available for deployment. Click and select location to deploy.
11050220	The powerful ISU-152 Heavy Assault Gun can be deployed to the battlefield.
11050221	New vehicle - ISU-152 - available for deployment. Click and select location to deploy. Effective against all static targets.
11050222	An IS-2 Heavy Tank can be deployed to the battlefield.
11050223	New vehicle - IS-2 - available for deployment. Click and select location to deploy. Versatile heavy tank effective against infantry and medium armor.
11050224	Allows the requisition of the Elefant Tank Destroyer to the battlefield.
11050225	New vehicle - Elefant Heavy Tank Destroyer - available for deployment. Click and select location to deploy. Effective against armor at long range.
11050226	%1SCENARIO% Autosave
11050227	A saved game already exists with that name, please change the name and try again.
11050228	2cm Autocannon
11050229	Failed to save game, please checks the logs for details!
11050235	RESOURCE INCOME
11050236	MAP CONTROL
11050237	Marksman
11050238	Number of Snipes: %1SNIPES%
11050239	Trapper
11050240	Mines Planted: %1MINES%
11050241	Veteran
11050242	Highest Veterancy: %1VET%
11050243	Pyromaniac
11050244	Flame Weapon Kills: %1FLAMEKILLS%
11050245	Survivalist
11050246	Minutes Spent Alive: %1TIME%
11050247	Strategist
11050248	Bunkers Built: %1BUNKERS%
11050249	Teamkiller
11050250	Friendly Fire Dealt: %1FFDAMAGE%
11050251	Rainmaker
11050252	Artillery Fired: %1SHOTS%
11050253	Resource income rate over time
11050254	Percentage of territory points held over time
11050255	Kills
11050256	Number of enemy units this unit type has killed
11050257	Fuel Income
11050258	Munitions Income
11050259	Manpower Income
11050260	Combined Income
11050261	Unlocks the 'Blitzkrieg' veteran ability.
11050262	Unlocks the 'Blitzkrieg' veteran ability.
11050263	Resources Accrued
11050264	The total amount of resources this player gained during the game
11050265	Specialist
11050266	Abilities Used: %1ABILITIES%
11050267	Demolisher
11050268	Buildings Destroyed: %1KILLS%
11050269	Assassin
11050270	Infantry Kills: %1KILLS%
11050271	Destroyer
11050272	Vehicles Destroyed: %1KILLS%
11050273	Significantly reduces damage taken.
11050274	Veteran tanks receive armored skirts as well as improved weapon tracking.
11050275	Significantly increases weapon damage.
11050276	Battle hardened crews improve vehicle mobility and rate of fire.
11050277	Number Earned: %1RIBBONCOUNT%
11050278	Required Rank (%1RANKNUM%) %2RANKNAME%
11050279	Plants a powerful explosive charge capable of destroying structures, killing enemies, and punching holes in ice.
11050280	Player triggered.
11050281	Plant Demolition Charge
11050282	Left-click to select, left-click to target enemy squad
11050283	Squad will move towards target at a walk, firing long bursts with their PPSh. Will suppress target squad.
11050284	Veteran
11050286	IL-2 Sturmovik air support is now available
11050287	KV-1 Heavy Tank reinforcement is en route
11050288	Destroy the German artillery guns
11050289	Reinforce units here.
11050290	1/4X
11050291	1/2X
11050292	1X
11050293	2X
11050294	4X
11050295	8X
11050296	Replay name can't contain any of the following characters: \ / : * ? " < > |
11050297	Failed to save replay, an unknown error occured.
11050298	Hold the ` key in-game to view the Chat History.
11050299	The camera can be moved using the arrow keys, by moving the mouse cursor to the edge of the screen, or by holding down the middle mouse button.
11050300	Left clicking on the mini-map will move the camera to that location on the map.
11050301	Double tap the BACKSPACE key to reset the camera view.
11050302	Hold down the ALT key to rotate the camera.
11050303	In Multiplayer modes, pressing the zero key on the numpad will open and close the Tactical Map.
11050304	Use the mouse wheel to zoom the camera.
11050305	Hold the SHIFT key while issuing commands to queue them up to be executed one after another.
11050306	Controls
11050307	Attacking a location initiates an 'attack move' during which units will stop to fight enemies along their path instead of blindly running to their destination.
11050308	Double-clicking or holding CTRL and clicking on a squad will select all squads on screen of the same type.
11050309	You can select multiple units by clicking and dragging across the screen.
11050310	The F1-F5 keys select your base buildings. Double tap the key to move the camera to the building's location.
11050311	Hit SPACEBAR to move the camera to the most recent important event on the map.
11050312	Hold CTRL and press a number key to set your selection as a group; this number key can be used to reselect these squads. Double tap the number key to move the Camera to the map position of the group.
11050313	With multiple squads selected, hit tab to sub-select squads. Orders sent in this mode will only be sent to the sub-selected unit.
11050314	Click the arrow next to each row in the Global Unit Control to expand and collpase the display. This feature can be disabled entirely from the options menu.
11050315	Hover your cursor over a selected unit's kill counter to reveal a breakdown of how many and what types of enemies (or friendlies) it has killed.
11050316	Watch for suppressed and pinned warnings over top of your unit information shields. These mean your troops are in serious trouble!
11050317	Suppressed units move slowly and have reduced accuracy but may draw enough fire to flank the enemy position. Retreating will break suppression.
11050318	Pinned troops cannot move or attack but take reduced damage for a short time. They're sitting ducks for indirect fire! Retreat to break the pinned state.
11050319	Not Pinned
11050320	January 1943\n\nShlisselburg, east of Leningrad, USSR \n\nCross the frozen Neva river and open a supply line to the besieged city.\n\nOBJECTIVES:\n\n     - Move troops across the river\n     - Destroy the German artillery guns\n     - Capture territory on the eastern riverbank\n     - Assault the German headquarters\n\nTIPS:\n\n    - Use the “Mobilize” ability to summon fresh Conscript squads\n    - Move your infantry into cover and use their abilities\n    - Use barrage weapons like Mortars to destroy enemy buildings\n    - Counter enemy vehicles with your own vehicles or anti-tank guns
11050323	New Faceplate unlocked at rank %1RANK%
11050324	This player is still viewing the post-game screens
11050325	Provides a vantage point for snipers
11050326	Snipers Nest
11050327	The Engine Damage critical restricts the top speed and rotation rate of the vehicle to half functionality. Repairing the vehicle will restore the engine.
11050328	The Heavy Engine Damage critical will reduce the vehicle's top speed and rotation rate to a crawl. Repairing the vehicle will restore the engine.
11050329	The Immobilized critical is caused by broken treads or drive train damage, which disables all vehicle movement. Full mobility is restored when the vehicle is repaired.
11050330	The Main Gun Destroyed critical cripples the vehicle's primary weapon as well as coaxial machine gun. Hull guns and top mounted gunners will remain functional. Repairs will replace the destroyed gun and restore the vehicle to combat ready status.
11050331	The Top Gunner Killed critical kills the crew member manning the mounted gun, the top gunner will be disabled until the vehicle is repaired.
11050332	The Crew Shock critical temporarily incapacitates the crew, rendering the vehicle immobile and unable to fire. The vehicle will regain full functionality after a few seconds.
11050333	The Driver Injured critical disables vehicle movement until the driver can recover. Full mobility will be restored after a few seconds.
11050334	The Engine Overheated critical temporarily reduces the vehicle's top speed while the engine cools down. Full engine power is restored after a few seconds.
11050335	The Gunner Injured critical temporarily disables the main gun of the vehicle. The main gun will be restored to full functionality after a few seconds.
11050336	The Vision Blocked critical blinds the entire crew for a few seconds. The vehicle can move, but will not be able to fire until crew vision is restored.
11050338	We have detected that you are running old, unsupported drivers for your %s hardware. Please visit %s for instructions on getting the latest drivers for improved performance and stability. Failure to upgrade means the application is much more likely to crash.
11050339	Company of Heroes 2 has detected it is running in compatibility mode.  This is unsupported and should be addressed before launching the game. Attempting to run in compatibility mode will cause the game to run improperly or likely crash.  To solve this, ensure neither Company of Heroes 2 or Steam is running in compatibility mode.
11050340	Company of Heroes 2 was unable to auto detect suitable graphics settings for your computer and has defaulted to the lowest quality settings possible. Please visit the graphics options page to manually configure your system.
11050341	You have selected settings higher than what was automatically detected for your machine. If the game runs slowly, return to the graphics options menu and lower your settings to increase performance.
11050342	Use GRENADE abilities on enemies in buildings
11050343	IL-2 Bombing Run is now available
11050344	Open this player's Steam profile to send them a friend invite and view their stats
11050345	Unlocks an upgrade package on Conscripts that replace three of their rifles with PPSh-41 Submachine Guns for better short-range firepower.
11050346	There is currently a problem with your connection to the server.  Please ensure that your internet connection is active and that you are logged into Steam.  Until the problem is resolved, automatching will be disabled.
11050347	Version #
11050348	Show Unit Descriptions
11050363	Soviet Commander
11050364	Soviet Skin
11050365	German Commander
11050366	German Skin
11050367	Launch Week Special
11050368	LAUNCH WEEK SPECIAL
11050369	Special
11050370	SPECIAL
11050371	Ultimate Commander Bundle
11050372	ULTIMATE COMMANDER BUNDLE
11050373	New
11050374	NEW
11050375	Featured
11050376	FEATURED
11050379	Read More
11050380	CoH2 Community
11050381	Most winter camouflage was roughly applied by hand. The goal was not to completely cover the vehicle, as pure white would stand out dramatically against darker backgrounds.
11050382	(L) Winter Whitewash Voronezh Front
11050383	Light vehicle winter camouflage pattern.
11050384	Unlocks the 'Trip Wire Flares' veteran ability.
11050385	(2) Kholodny Ferma
11050386	(2 - 4) Minsk Pocket
11050387	(2 - 4) Moscow Outskirts
11050388	(2 - 4) Moscow Outskirts Winter
11050389	(2 - 4) Pripyat
11050390	(2 - 4) Pripyat Winter
11050391	(4 - 6) Rzhev
11050392	(4 - 6) Rzhev Winter
11050393	(6 - 8) City 17
11050394	(6 - 8) City 17 Winter
11050398	Most winter camouflage was roughly applied by hand. The goal was not to completely cover the vehicle, as pure white would stand out dramatically against darker backgrounds.
11050399	Heavy vehicle winter camouflage pattern.
11050400	(H) Winter Whitewash Voronezh Front
11050401	Collector's Edition
11050410	Elaborate camouflage like this three color variant took time to paint and slowed production. It was a luxury the Soviets could not afford.
11050411	Light vehicle summer camouflage pattern.
11050412	(L) Three Color Northwestern Front
11050413	Elaborate camouflage like this three color variant took time to paint and slowed production. It was a luxury the Soviets could not afford.
11050414	Heavy vehicle summer camouflage pattern.
11050415	(H) Three Color Northwestern Front
11050416	We Surrender!
11050419	Lure the enemy into the open with a mock surrender and then fire on them while they are exposed.
11050420	Dispatch Partisans
11050421	Call in additional Partisans
11050422	Dispatch Partisans with Anti-Tank Rifles
11050423	Call in additional Partisans equipped with PTRS anti-tank rifles. Can repair structures and vehicles.
11050424	Call in additional Partisans equipped with an M1910 Maxim HMG
11050425	Dispatch Partisans with a Heavy Machine Gun
11050426	Dispatch Partisans with a Mortar
11050427	Call in additional Partisans equipped with a PM-41 82mm Mortar
11050428	Four color camouflage variants appeared during the big Soviet summer offensives of 1944.
11050429	Light vehicle summer camouflage pattern.
11050430	(L) Four Color Belorussian Front
11050431	(H) Four Color Belorussian Front
11050432	Heavy vehicle summer camouflage pattern.
11050433	Four color camouflage variants appeared during the big Soviet summer offensives of 1944.
11050434	Also called Hinterhalt-tarnung, the ambush pattern hid vehicles in the dappled light under trees.
11050435	Medium vehicle summer camouflage pattern.
11050436	(M) Three Color Ambush Pattern
11050437	Also called Hinterhalt-tarnung, the ambush pattern hid vehicles in the dappled light under trees.
11050438	Light vehicle summer camouflage pattern.
11050439	(L) Three Color Ambush Pattern
11050440	After almost endless variations of official techniques German armored vehicle camouflage returned to hard edges and multiple colors.
11050441	Heavy vehicle summer camouflage pattern.
11050442	(H) Four Color Disruptive Pattern
11050443	After almost endless variations of official techniques German armored vehicle camouflage returned to hard edges and multiple colors.
11050444	Medium vehicle summer camouflage pattern.
11050445	(M) Four Color Disruptive Pattern
11050446	Based on the ambush pattern, winter versions swapped the warmer summer colors for harsh greys and whites.
11050447	Medium vehicle winter camouflage pattern.
11050448	(M) Winter Ambush Pattern
11050449	Based on the ambush pattern, winter versions swapped the warmer summer colors for harsh greys and whites.
11050450	Light vehicle winter camouflage pattern.
11050451	(L) Winter Ambush Pattern
11050452	Squads are suppressed. Break line of sight with enemy machine guns.
11050453	Increases squad movement speed for a short time.
11050455	Unable to accept invites while automatching
11050456	Show detailed description text of the selected unit.
11050463	StuG III Ausf. E Assault Gun
11050464	Allows the requestion of the StuG III Ausf. E Assault Gun onto the battlefield.
11050465	Assault Grenadiers
11050466	Deploy Assault Grenadiers equipped with MP40 submachineguns and Model 24 grenades.
11050469	(3) - The number on the abandoned vehicle indicates required infantry needed to capture.
11050470	Abandoned StuG III E; re-crew with infantry
11050471	Select infantry, right-click on abandoned vehicle to re-crew.
11050472	Effective against infantry and structures. Weak to tanks.
11050473	The StuG III Ausfuhrung E (Model E) with the StuK 37 7.5cm gun is effectively mobile artillery, designed to support infantry forces against almost any obstacle they encounter.
11050474	StuG III Ausf. E Assault Gun
11050476	Game version out of date.  Automatch will be unavailable and no XP will be granted.
11050477	Unable to connect to Relic servers.  Automatch will be unavailable and no XP will be granted.
11050479	STARTER COMMANDER PACK
11050480	Starter Commander Pack
11050481	They must be eliminated before the territory can be taken.
11050487	1 Command Point
11050488	1 Command Point
11050489	1 Command Point
11050490	1 Command Point
11050491	"I was killed near Rzhev, \nIn a nameless bog, \nIn fifth company, \nOn the Left flank, \nIn a cruel air raid." \n \nThe poem by Alexander Tvardovsky describes the human cost of the massive operations in and around "The Rzhev Meat Grinder", where Soviet forces lost more than 1 million dead and injured.\n \nControl the battlefield and flatten the Rzhev Salient once and for all.
11050492	The German army took almost six months to fight their way to the outer suburbs of Moscow. \n \nA Russian Fall presages the heavy winter snows soon to come and a desperate German Army seeks to capture Moscow before they suffer the exposure to General Winter. \n \n
11050500	http://community.companyofheroes.com/forum/company-of-heroes-2/faq-known-issues/1166-updating-drivers-for-company-of-heroes-2
11050506	Stalingrad, 1942
11050507	Norilsk Corrective Labor Camp, Siberia 1952
11050513	Error loading replay. The replay file may be invalid.
11050514	Error loading saved game. The save file may be invalid.
11050515	Error loading scenario. The scenario file may be invalid.
11050517	Rendezvous with your ally and fight together
11050518	Capture and hold Victory Points
11050519	Secure the city of Voronezh
11050520	Player 1 cannot produce infantry other than Pioneers. \n Increased Fuel Income  \n Reduced Manpower Income
11050521	Player 2 cannot produce vehicles. \n Increased Manpower Income  \n Reduced Fuel Income
11050522	Destroy barricades to open path
11050523	Destroy barricades to open path for infantry
11050531	Your orders are to take and hold the city of Voronezh, securing Army Group South’s advance toward Stalingrad.
11050532	Our infantry have crossed to the eastern riverbank and into the city, but Panzer forces remain on the western side of the Don.
11050533	We cannot take the city without getting our armor across the river.
11050534	Capture a bridgehead, move armor into the city, and overwhelm the Soviet defenders.
11050535	By July 8th, Fourth Panzer Army had taken Voronezh.
11050536	With its flank secure, Army Group South could now drive along the Don River, toward the oil fields of the Caucasus and to Stalingrad.
11050537	The opening strike of the Case Blue offensive was a success.
11050538	Assault on Voronezh
11050539	VORONEZH, RUSSIA, USSR\nJune 28, 1942\n\nGermany's summer offensive must secure several routes to Stalingrad, but the Red Army holds defensible positions along the Don River. As a part of Case Blue, the Wehrmacht fights to capture and hold the populous Russian city of Voronezh.\n\nGerman infantry forces hold ground within the city, but armor support must break through Soviet defenses and counter enemy tanks.\n\nControl bridges to bring armor into the city, and command a unified army to smash the Soviet defenders.
11050540	MISSION OBJECTIVES:\n\n-Rendezvous with the other player.\n\n-Take and hold the Victory Points to win the match.\n\n-As in a standard Victory Point match, holding more VPs than the enemy decreases their Ticker. Forcing the enemy's Ticker to zero results in victory.\n\nSPECIAL CONDITIONS:\n\n-Player 1 can only produce vehicle units and Pioneers; Player 2 can only produce infantry units.\n\n-Player 1 earns more Fuel income but less Manpower income; Player 2 earns more Manpower income but less Fuel income.\n\n
11050541	Play with a co-op ally: Player 1 (top) commands vehicles; Player 2 (bottom) commands infantry.
11050542	Scouts report that a force of Bolshevik light armor is approaching our Panzer headquarters.
11050543	Soviet armor and elite infantry are moving to assault our Panzer headquarters!
11050544	You must get those Panzers across the river! The infantry cannot hold the city alone!
11050545	Ready your defenses. Light vehicles are moving into the city to repel our infantry!
11050546	Soviet armor is mobilizing to assault our infantry headquarters!
11050547	Enemy forces are driving towards our infantry base!
11050548	The Bolsheviks are breaking. Assault their command sector and finish this!
11050549	Enemy armor will attack the Infantry HQ in:
11050550	More enemy armor will attack the Infantry HQ in:
11050551	Match Found,\n connecting to other players.
11050552	You are experiencing repeated errors connecting to other players.  Please restart Company of Heroes 2 and Steam.  Also, please ensure you have all the ports open required for Steamworks P2P Networking.
11050661	Broadcasting
11050662	Broadcasting live
11050663	Broadcast title:
11050664	Viewers
11050665	Ad currently playing
11050666	Twitch
11050667	Twitch account
11050668	Microphone volume:
11050669	Game volume:
11050670	Mute
11050671	Resolution:
11050672	Frame rate:
11050673	Automatically broadcast when starting a new game:
11050674	Hide the broadcast panel:
11050675	Show the broafcast panel:
11050676	Start broadcast
11050677	Stop broadcast
11050678	Run ad
11050679	Bitrate:
11050680	Twitch is the largest video platform and community for gamers with more than 20 million visitors per month. We want to connect gamers around the world by allowing them to broadcast, watch, and chat from everywhere they play Company of Heroes 2. By joining the Twitch community you can take part in this exciting new experience, start directly broadcasting your gameplay and interacting with a passionate gaming audience hungry to see you play!
11050681	Find out more about Twitch at: Twitch.tv/About
11050682	Becoming a broadcaster is an exciting experience, Twitch allows you to simply and quickly start broadcasting your gameplay while using your microphone to talk to your audience. Every broadcaster who has a Twitch account is given a channel page at Twitch.tv, where people interested in Company of Heroes 2 can tune in and watch you play.
11050683	Find out more about being a broadcaster at: Twitch.tv
11050684	Default starting resolution and bitrate setting:
11050685	Show / hide the broadcast panel:
11050686	Start / stop broadcasting:
11050687	Run ad:
11050688	Mute mic:
11050689	Auto Detect Bandwidth
11050690	Bitrate: %1% KBPS
11050691	Viewers: %1%
11050692	Webcam: %1%
11050693	Twitch Options
11050694	Turn Twitch On
11050695	Turn Twitch Off
11050696	Invalid login / password
11050697	Unable to log-in
11050698	Log-in
11050699	Log-out
11050700	Unable to connect to Twitch
11050701	Bandwidth insufficient for current stream
11050702	Connection lost
11050703	Popular broadcasts
11050704	Current broadcasts
11050705	Active broadcasts
11050706	Your broadcasts
11050707	Sign-up
11050708	Sign-up for Twitch!
11050709	User-name:
11050710	Password:
11050711	Forgot password?
11050712	Broadcasting:
11050713	On
11050714	Off
11050715	Total broadcasting time:
11050716	Current rank:
11050717	Twitch broadcasting ranks:
11050718	Rank 1
11050719	Rank 2
11050720	Rank 3
11050721	Rank 4
11050722	Rank 5
11050723	Rank 6
11050724	Rank 7
11050725	Rank 8
11050726	Rank 9
11050727	Rank 10
11050728	Post Game Survey Tool
11050729	We need your feedback!
11050730	Take the 30 second CoH2 AI Survey
11050731	Participate!
11050732	Cancel
11050733	Submit
11050734	1) In this game, did you find the AI to be too weak or too strong?
11050735	Too Weak
11050736	Weak
11050737	About right
11050738	Strong
11050739	Too strong
11050740	2) If you found the AI to be strong or too strong, at what point during your game did you find it to be too strong?
11050741	Early on in the game
11050742	Somewhere in the middle
11050743	Later on in the game
11050744	The entire time
11050745	Not sure / no opinion
11050746	I did not fint he AI too strong
11050747	3) Do you find the AI to attack with enough variety? Or does it do too much of the same thing?
11050748	Too much of the same thing
11050749	Just enough variety
11050750	Too much variety
11050751	Not sure / no opinion
11050752	4) How often did you find yourself getting baserushed by the AI?
11050753	Never
11050754	Sometimes
11050755	Just enough
11050756	Often
11050757	Too often
11050758	5) Did you find the AI to have too many of a specific vehicle type?
11050759	No, it felt balanced
11050760	Too many infantry
11050761	Too many light vehicles
11050762	Too many tanks
11050763	Not sure / no opinion
11050764	6) Do you consider yourself more of an offensive player (constantly attacking) or a defensive player (constantly defending)?
11050765	Offensive
11050766	Defensive
11050767	Somewhere in the middle
11050768	Not sure / no opinion
11050769	[Twitch]
11050771	Turn broadcasting on or off
11050772	Open the broadcasting options panel
11050773	Broadcasting options
11050774	Open an external browser.
11050775	Open an external browser.
11050776	Log-out of Twitch
11050777	Log-in to your Twitch account
11050778	Create a new Twitch account
11050779	Trouble logging into your Twitch account? Click to open external browser and reset password.
11050780	Broadcast an advertisement
11050781	Detect the optimal bitrate setting for your broadcast
11050782	Auto broadcast
11050783	Hide in-game
11050784	Visit Twitch.tv
11050785	Visit Twitch.tv/About
11050786	Press Shift + F1 to view or hide the Twitch broadcast panel in the HUD
11050787	Press Shift + F2 to start or stop broadcasting on Twitch TV
11050788	Press Shift + F3 to run an advertisement in your Twitch broadcast
11050789	Press Shift + F4 to mute your microphone for Twitch TV
11050790	Twitch Options
11050791	Remember my user-name
11050792	Run ad
11050793	Twitch TV
11050798	Soviet Propaganda Barrage
11050799	Soviet Artillery Overwatch is Active
11050800	The enemy fires artillery shells loaded with Bolshevik propaganda!
11050801	A coward’s tactic, but it will disrupt our infantry.
11050802	Soviet rocket trucks have been spotted in position to bombard strategic locations.
11050803	Anticipate enemy bombardment of any contested territory.
11050804	Soviet artillery overwatch has begun!
11050805	Enemy rocket artillery commencing overwatch!
11050806	We have detected that you are running with multiple monitors.  There is a known issue with this configuration which can cause the game to be pulled out of full-screen mode due to excessive video (GPU) memory usage.  If you find this happening you should disable multi-monitor to prevent this from happening.
11050827	User-name:
11050828	Password:
11050829	Remember Me
11050830	Log-in
11050831	Sign-up
11050832	Forgot password?
11050833	Logged In:
11050834	Log-Out
11050835	Broadcast Title:
11050836	Viewers: %1VIEWERS%
11050837	Broadcasting
11050838	Microphone Volume:
11050839	Game Volume:
11050840	Mute
11050841	Bitrate: %1KBPS% Kbps
11050842	Detect Bitrate
11050843	Server:
11050844	Broadcasting:
11050845	Off
11050846	On
11050847	Twitch is the largest video platform and community for gamers with more than 20 million visitors per month. We want to connect gamers around the world by allowing them to broadcast, watch, and chat from everywhere they play Company of Heroes 2. By joining the Twitch community you can take part in this exciting new experience, start directly broadcasting your gameplay and interacting with a passionate gaming audience hungry to see you play!
11050848	Becoming a broadcaster is an exciting experience, Twitch allows you to simply and quickly start broadcasting your gameplay while using your microphone to talk to your audience. Every broadcaster who has a Twitch account is given a channel page at Twitch.tv, where people interested in Company of Heroes 2 can tune in and watch you play.
11050849	Invalid login/password.
11050850	Unable to login to Twitch.
11050851	Unable to connect to Twitch.
11050852	Unable to start broadcasting.
11050853	Too many frames queuing up. This may result in stuttering. Consider lowering your broadcast bitrate.
11050854	Connection to Twitch lost.
11050855	Resolution:
11050856	Frame Rate:
11050857	Webcam:
11050858	KV-2 Heavy Assault Tank
11050859	Slow moving heavy tank with a very strong gun
11050860	Supply Drop Incoming
11050861	Blitzkrieg Tactics
11050862	Crew Repair
11050863	Crew is repairing this vehicle. Vehicle is immobile and weapons are inactive.
11050864	Repair
11050865	Both German and Soviet armies employed propaganda artillery. Hollow artillery shells packed with leaflets were fired at concentrations of enemy infantry. In game, propaganda artillery demoralizes infantry but has no effect on vehicles.
11050866	The enemy's Overwatch Artillery can fire at your squads if they enter enemy territory while Overwatch is active. Keep your infantry and light vehicles out of enemy territory while Overwatch is active.
11050867	In this scenario, the enemy will fight harder when you play with a human ally rather than a computer-controlled ally.
11050868	Use equipped smoke dischargers to block the enemy's line of sight.
11050869	Smoke blocks line of sight. Use smoke to reposition, cover a retreat, or remove movement imparing effects.
11050870	Panzer Tactician
11050871	No Retreat No Surrender Tactics
11050872	Uses dispatch to get extra infantry units but this will activate order 227 mode killing some of your retreating units
11050873	Uses dispatch to get extra infantry units but this will activate order 227 mode killing some of your retreating units
11050874	Commissar Squad
11050875	High command allows the dispatch of Soviet Commissars, units who inspire nearby infantry.
11050876	No Retreat No Surrender!
11050877	Command musters all available assets to increase resource income, but retreating is no longer possible.
11050878	Scorched Earth Policy
11050879	For the duration of the ability, enemy units in owned territories are bombarded with multiple rockets.
11050880	Veterancy Rank 1
11050881	Veterancy Rank 2
11050882	Veterancy Rank 3
11050883	Fast-moving tanks are harder to hit.
11050884	Tanks employ well-practiced Blitzkrieg tactics, moving at maximum speed to avoid some enemy fire.
11050885	Duration 15s. Vehicle is immobile and weapons are inactive.
11050886	Crew will stop firing and repair their own vehicle.
11050887	(PASSIVE) No Retreat No Surrender!
11050888	Command musters all available assets to increase resource income and infantry build speed, but retreating is no longer possible.
11050889	Commissar Squad
11050890	Commissar Squad provides extra offense and defense to nearby infantry, however if the officer dies all nearby infantry units will shatter and be pinned. Multiple officers will improve this effect.
11050891	Your hardware does not meet the minimum requirements.  Company of Heroes 2 requires at least 2 logical processors (cores or cpus) in order to run.
11050892	Counterattack Tactics
11050893	an aggressive commander tree to force the enemy out of a defensive position
11050894	an aggressive commander tree to force the enemy out of a defensive position
11050895	Unable to connect to Twitch: %1REASON%
11050896	Unable to login to Twitch: %1REASON%
11050897	Unable to start broadcasting: %1REASON%
11050898	Frame queue full.
11050899	Invalid CA certification file.
11050900	API request timed out.
11050901	API request failed.
11050902	No ingest server available.
11050903	Invalid ingest server.
11050904	The Twitch chat subsystem has not been initialized properly.
11050905	Lost connection to the Twitch chat server.
11050906	Could not connect to the Twitch chat server.
11050907	Not in the named Twitch chat channel.
11050908	The request queue is growing too large and the Twitch chat request has been ignored.
11050909	Twitch account user-name.
11050910	Twitch account password.
11050911	Sets the title of the current broadcast on your channel.
11050912	Hide the Twitch broadcast panel in the HUD.
11050913	Automatically start broadcasting when you begin a new game.
11050914	Adjusts the volume the microphone is broadcasted at.
11050915	Mute your microphone for Twitch.
11050916	Adjusts the volume the game is broadcasted at.
11050917	Mute the game for Twitch.
11050918	Adjusts the frame rate to broadcast at.
11050919	Adjusts the maximum bitrate in kilobits per second to broadcast at.
11050920	Broadcast to selected ingest server.
11050921	Toggle broadcasting on and off.
11050922	Press Shift + F5 to send a chat message to your Twitch TV channel from the HUD
11050924	Relic servers are unable to authenticate you with Steam.  Please verify you are connected to Steam.  Automatch will be unavailable and no XP will be granted.
11050925	(PASSIVE) B-4 203mm Howitzer
11050926	The B-4 203mm howitzer can be built by Combat Engineers. It fires a single devastating shot and can be used for direct fire against vehicles.
11050927	Most low walls can vaulted by infantry like Pioneers
11050928	Most low walls can vaulted by infantry like Grenadiers
11050929	Most low walls can vaulted by infantry like Panzergrenadiers
11050930	Soviet Mine Field
11050931	Urban Defense Tactics
11050932	Focused on defending dense urban centers with extreme resilience, this doctrine offers additional means to fight in tight spaces. Forward Headquarters will offer a frontline staging ground to support nearby troops, while traps and incendiary artillery slow the enemy advance.
11050933	A Soviet mine field protects the southern river crossing.
11050934	Reveals for approximately 35s.
11050935	A slow-falling parachute flare reveals the target area.
11050936	Flare
11050940	Osttruppen Doctrine
11050941	Utilize Germany’s allies as support infantry to shore up defenses on the line. Combine these support infantry with experienced German Officers and resources to break enemy attacks and hold valuable ground.
11050942	Osttruppen Squad
11050943	Deploy weak but numerous Osttruppen infantry to the battlefield.
11050944	Osttruppen Squad
11050945	Deploy weak but numerous Osttruppen infantry to the battlefield.
11050946	3 Command Points
11050947	Redistribute Resources
11050948	High command delivers extra Munitions at the cost of Fuel.
11050949	Trench
11050950	Allows German infantry to dig defensive trenches.
11050951	Trench
11050952	A powerful defensive structure that can be garrisoned by infantry units
11050953	(PASSIVE) Trench
11050954	Allows German infantry to dig defensive trenchs.
11050955	M-42 45mm AT Gun
11050956	Special light M-42 45mm AT Gun can be deployed to the battlefield. Click and select location to deploy.
11050988	We have driven deep into the Fascist flanks around Stalingrad.
11050989	If we can link up our armies and take the bridge at Kalach-on-the-Don, we will have trapped the German Sixth Army.
11050990	You and your ally must wrest key locations from the enemy and then move on to take the bridge across the Don.
11050991	Your first targets are the watchtowers in the dockyards on either side of the Don river.
11050992	New orders, Comrades: Capture the watchtowers in the dockyards either side of the Don river!
11050993	The Fascists are moving to retake the watchtowers in the dockyards, Comrades. We must take and hold them again!
11050994	The sacrifices of Stalingrad have bought you this chance to trap the Germans.
11050995	Your first targets are the radio towers on the hills overlooking the river, Comrades.
11050996	New orders: We must capture the radio towers on the hills!
11050997	The Germans are trying to retake those radio towers, Comrades. Focus our forces there.
11050998	First, we must take the checkpoints along the roads into Kalach, Comrades.
11050999	New orders: Capture the checkpoints on the roads leading out of the town!
11051000	New orders: Return to the checkpoints guarding the roads, Comrades.
11051001	Comrades: Move on to secure the nearby fuel depots.
11051002	We must retake those fuel depots, Comrades, before the Germans can make use of them.
11051003	New orders, Comrades: Move to secure the ammunition dumps set up near the town.
11051004	The enemy seeks to retake their munition dumps, Comrades. Do not allow them to!
11051005	Comrades: Concentrate forces on the east riverbank and secure the watchtowers there.
11051006	New orders: return to the watchtowers on the east riverbank.
11051007	New orders: Capture the watchtowers on the west riverbank!
11051008	Redeploy toward the watchtowers on the west bank, Comrades.
11051009	Our first objectives are key points on the frozen river, Comrades. Do not delay!
11051010	New orders, Comrades! Move in to capture the positions on the Don River!
11051011	The Germans are moving to retake the river positions, Comrades. Move your forces to respond.
11051012	This is it! Their last holdout!
11051013	Take out their defenses and secure that bridge!
11051014	Take that point on the bridge, Comrades!
11051015	Excellent. Now hold that point and look out for counterattacks.
11051016	When the Soviet 26th Tank Corps took the bridge at Kalach-on-the-Don in the morning of November 22nd, they sealed the fate of the German forces in Stalingrad.
11051017	After months of the most brutal fighting in the war, the Red Army had encircled and trapped the Fascist invader.
11051018	The Germans have held strong. You have failed the Motherland, Comrades.
11051019	Capture and hold the Victory Points
11051020	Capture the watchtowers overlooking the docks
11051021	Capture the radio towers
11051022	Capture the fuel points
11051023	Capture the munitions points
11051024	Capture the road checkpoints
11051025	Capture the watchtowers on the west riverbank
11051026	Capture the watchtowers on the east riverbank
11051027	Capture the victory points on the river
11051028	Capture the bridge
11051029	Kalach Pincer
11051030	KALACH, RUSSIA, USSR\nNovember 22, 1942\n\nOperation Uranus is in full swing. Now, the massive pincer prepares to close on the sleepy hamlet of Kalach-on-the-Don, some 70 kilometers west of Stalingrad.\n\nThe Soviet 26th Tank Corps attacks from the north, and the 4th Mechanized Corps approaches from the south. Soviet forces must move rapidly to secure key locations and resources about the town before mounting the final attack on the vital bridge across the River Don.
11051031	Well done. Infantry are moving in to secure the position.
11051032	Good. Grenadiers will secure that location.
11051033	Soviet armored units are moving to your position, Commander.
11051034	Caution: Additional enemy armor is moving in.
11051035	Excellent work, but it is not over yet.
11051036	A large force of enemy tanks is headed for you.
11051037	The Grenadiers now in position can provide support against the Soviet counterattack, but you must break them, Commander.
11051038	Clearing enemy positions will gain you supplies and allow infantrymen to move in and secure the area.
11051039	Veteran Riflemen
11051040	M4A3 Sherman Medium Tank
11051041	Forward Headquarters
11051042	Allows ambient buildings to be converted into a forward headquarters. This strongpoint can reinforce, heal and inspire nearby infantry units to fight on.
11051043	Booby Trap
11051044	Allows infantry units to place a trap on a point. when the point is attacked it will automatically cause an artillery attack.
11051077	Chemically treated washable white paint over factory standard olive green helped create the stark bi-tonal winter livery used by the Red Guards.
11051078	(H) Two Tone Don Front
11051080	(M) Two Tone Don Front
11051081	In the wake of Operation Uranus, the resurgent Red Army experimented with many camouflage patterns, including this two-tone olive-and-sand pattern.
11051082	(H) Two Tone Spring Front
11051084	(M) Two Tone Spring Front
11051085	(L) Two Tone Spring Front
11051086	(H) Makeshift Sand Southern Front
11051087	(L) Makeshift Sand Southern Front
11051090	Bold stripes of sand-colored paint were slathered over factory-standard olive paint to create a makeshift camouflage pattern during the defense of the Caucasus.
11051091	M5A1 Stuart
11051092	M7B1 'Priest' Howitzer Motor Carriage
11051093	M8 Greyhound
11051094	M8A1 Howitzer Motor Carriage
11051095	(M) Makeshift Sand Southern Front
11051096	M3 Half-track
11051097	M20 Utility Car
11051098	WC51 Military Truck w/ .50 cal HMG
11051102	Spraying brownish sand color over the factory standard gray made for quickly applied but effective camouflage during the assault on Voronezh.
11051103	(H) Voronezh Improvised Pattern
11051104	(L) Voronezh Improvised Pattern
11051105	(M) Voronezh Improvised Pattern
11051106	During the 1942 assault into the Caucasus, Army Group South favored a mottled brown and green pattern.
11051107	(H) Case Blue Summer Pattern
11051108	(L) Case Blue Summer Pattern
11051109	(M) Case Blue Summer Pattern
11051110	The German Sixth Army painted whitewash over the green camouflage of its vehicles as the battle for Stalingrad carried on into winter.
11051111	(H) Stalingrad Winter Pattern
11051112	(L) Stalingrad Winter Pattern
11051113	(M) Stalingrad Winter Pattern
11051114	M2 60mm Mortar Team
11051115	M1 81mm Mortar Team
11051120	Barrage Weapon. Left-click ability, left-click target area.
11051121	The M1 81mm Mortar Squad will fire a small barrage of mortar rounds into the targeted area.
11051122	Mortar Barrage
11051123	Left-click ability, left-click target area. Blocks line of sight.
11051124	Fires a small number of smoke mortar bombs into the target area.
11051125	Smoke Barrage
11051126	Toggle Ability. Disables the use of other barrages when toggled on.
11051127	The team will automatically barrage enemy artillery weapons that fire within range.
11051128	Cease counter-barrage operations and return to normal fire duties.
11051129	Counter Barrage
11051130	Cease Counter Barrage
11051131	Barrage Weapon. Left-click ability, left-click target area.
11051132	The M2 60mm Mortar Squad will fire a small barrage of mortar rounds into the targeted area.
11051133	Mortar Barrage
11051134	Left-click ability, left-click target area. Blocks line of sight.
11051135	Fires a small number of smoke mortar bombs into the target area.
11051136	Smoke Barrage
11051137	Retry
11051138	Don't show this message for [ %d ] days
11051139	Barracks
11051140	Lieutenant
11051141	Assault Engineer Squad
11051142	Captain
11051143	Lieutenant
11051144	M1919A4 Machine Gun
11051145	M2HB .50 cal Machine Gun Team
11051146	Major
11051147	Paratroopers
11051148	Rear Echelon Troops
11051149	M1 57mm Anti-Tank Gun
11051150	M1 75mm Pack Howitzer
11051151	M10 'Wolverine' Tank Destroyer
11051152	M36 'Jackson' Tank Destroyer
11051153	Mack NO 6x6 Truck
11051154	Booby Trap Territory
11051155	A trap can be placed on a point that will automatically attack enemy units who try to capture that territory.
11051156	Booby Trap Territory
11051157	A trap can be placed on a point that will automatically attack enemy units who try to capture that territory.
11051159	Numerous abilites using german air force
11051160	Major
11051161	Captain
11051162	Sturmpioneer Squad
11051163	Fallschirmjäger
11051164	Field Officer
11051165	MG 42 Heavy Machine Gun
11051166	Granatwerfer 42 120mm Mortar
11051167	Granatwerfer 42 8cm Light Mortar
11051168	Nebelwerfer 41
11051169	Obersoldaten
11051170	Volksgrenadiers
11051171	Pak 40 Anti-Tank Gun
11051172	Panzerbusche 41 28mm Light Anti-Tank Gun
11051173	SdKfz 250 Light Half-track
11051174	SdKfz 251/1 Half-track
11051175	SdKfz 251/17 Flak Half-track
11051176	SdKfz 251/2 Mortar Half-track
11051177	SdKfz 251/20 Half-track w/ Infrared Searchlight
11051178	SdKfz 251/22 Pak Half-track
11051179	sWS Supply Half-track
11051180	SdKfz 251 "Stuka zu Fuß" Half-track
11051181	Hummel Mobile Artillery
11051182	Jagdpanzer IV/70 (V)
11051183	Tiger B 'Königstiger'
11051184	Kübelwagen
11051185	Nashorn Tank Destroyer
11051186	Panther PzKpfw V 'Medium' Tank
11051187	Panzer II Ausf. L 'Luchs' Light Tank
11051188	Panzer IV Ausf J. Medium Tank
11051189	SdKfz 234 Recon Car
11051190	Stug IV Assault Support
11051191	Sturmtiger
11051192	Command Headquarters
11051193	Battlegroup Headquarters
11051194	Mechanized Regiment Headquarters
11051195	Schwerer Panzer Headquarters
11051196	Rifle Command Staff Upgrade
11051197	Weapons Pool Staff Upgrade
11051198	Armored Rifle Staff Upgrade
11051199	Armor Command Staff Upgrade
11051200	Redistribute Resources
11051201	High command delivers extra Munitions at the cost of Fuel.
11051202	The Rifle Company & Support Platoon provides line infantry, half-track support, and mobile healing station.
11051203	Orders in Riflemen, Rear Echelon Troops, and the WC54 ¾ Ton Ambulance.
11051204	The Barracks provides core combat Riflemen and Rear Echelon Troops to help the combat effort, and build defences. The WC54 Ambulance can heal and reinforce troops in the field.
11051205	Battalion Command Post
11051206	The Battalion CP orders in the heaviest units available to the typical battlefield commander including the versatile M4A3 Sherman tank, powerful tank destroyers, and artillery support.
11051207	Major orders in the M4A3 Sherman Medium Tank, M36 'Jackson' Tank Destroyer, and the M8A1 Howitzer Motor Carriage.
11051208	Platoon Command Post
11051209	The Platoon CP orders in support weapons capable of suppressing and smashing concentrations of enemy infantry.
11051210	Orders in the Platoon Commander (Lt.), the versatile M2HB .50cal Heavy Machine Gun, the mobile M20 Utility Car, and the M1 75mm Light Pack Howitzer.
11051211	Orders in the Company Commander (Captain), M1 57mm Anti-tank Gun, M15A1 AA Halftrack, and the M5A1 Stuart Light Tank.
11051212	The Company CP orders in more powerful anti-tank weapons and light armor for aggressive expansion against enemy forces.
11051213	Company Command Post
11051214	The Captain Building provides support with powerful heavy machine guns, light tanks and mobile howitzer weapon teams.
11051215	The Lieutenant Building provides scout infantry, reliable Anti-Tank Guns, and mounted AA halftracks that have a dominating field of fire.
11051216	The Major Building provides units that deal with enemy Armor.
11051217	Click and select location to deploy. This unit will perform better when placed in cover.
11051218	This structure can be built by Pioneers, Osttruppen, Grenadiers and Panzer Grenadiers
11051219	Gives the player 150 Munitions instantly.
11051220	Provides garrison cover.
11051221	B-4 203mm Howitzer
11051222	The B-4 203mm Howitzer can be built by Combat Engineers. It fires a single devastating shot and can be used for direct fire against vehicles.
11051223	8 Command Points
11051224	8 Command Points
11051225	Abandoned B-4 203mm Heavy Artillery. Re-crew with infantry.
11051226	Super heavy soviet artillery gun, Fires a single powerful shot per barrage. Can fire direct shots against vehicle units at short range.
11051227	B-4 203mm Super Heavy Artillery; static weapon that fires massive shells able to obliterate targets.
11051228	B-4 203mm Howitzer
11051229	Effective against anything it hits. Weak to artillery fire or infantry.
11051230	Super-heavy field artillery like the B-4 can fire massive 100kg shells that have a very large lethal radius and can penetrate even hardened targets.
11051231	B-4 203mm Howitzer
11051232	B-4 203mm Howitzer
11051233	B-4 203mm Howitzer
11051234	Voronezh Infantry Commander (Player 2)
11051235	Voronezh Armor Commander (Player 1)
11051240	STEAM STORE
11051241	STORE
11051242	(2) Langreskaya
11051243	This unassuming curve on the road between Ostrov and Tyzlov is the only significant feature of note for many kilometers in any direction. The nearby fields and small farms have no strategic significance, but will ultimately be the last resting place of thousands. Langreskaya is adapted for Company of Heroes 2 from Langres, a community map created by Michael Scharhag (m1chi) for a Relic Map Contest.
11051244	(2) Langreskaya Winter
11051245	This unassuming curve on the road between Ostrov and Tyzlov is the only significant feature of note – apart from pockets of deep snow – for many kilometers in any direction. The nearby fields and small farms have no strategic significance, but will ultimately be the last resting place of thousands. Langreskaya is adapted for Company of Heroes 2 from Langres, a community map created by Michael Scharhag (m1chi) for a Relic Map Contest.
11051246	(2 - 4) Semoskiy
11051247	“…looking back, I recall asking my Zampolit why Stavka was so interested in this dreary little town, what possible reason could there be for taking it. I’ll never forget the answer he gave me – ‘Merely to deny it to the enemy’.” The combination of rural countryside and natural chokepoints means victory will go to the side who can best exploit the landscape.
11051248	(2 - 4) Semoskiy Winter
11051249	An early fall snowstorm and cold temperatures have recently pummeled the region. With little threat of further inclement weather, success in the battles for Semoskiy rely on careful maneuver around areas of deep snow and the assessment of the risk of crossing numerous areas of ice.
11051250	Unlocks the 'Blitzkrieg' ability.
11051251	Unlocks the 'Crew Repair' ability.
11051252	Unlocks the 'Defensive Smoke' ability.
11051253	Excellent armor and an even better gun. The Tiger can tackle any foe on the battlefield.
11051254	Effective against all targets. Weak to massed anti-tank weapons.
11051255	The most well-rounded heavy tank in the war, the Tiger's mix of armor, mobility, and firepower is legendary. The deadly 88mm KwK 36 gun can crush the armor of any enemy tank.
11051256	Tiger PzKpfw VI
11051257	Tiger PzKpfw VI
11051258	Tank crew uses the pintle-mounted MG42 for additional defense against infantry and aircraft.
11051259	Pintle machine gun offers some 1200 rounds per minute of extra protection.
11051260	Tank crew uses the pintle-mounted MG42 for additional defense against infantry and aircraft.
11051261	Pintle-mounted MG42 machine gun
11051262	Vehicle MG42 HMG
11051263	The Bolsheviks continue to hold out in Stalingrad, Commander, but they cannot endure if we cut their supply lines.
11051264	This is a vital route into the besieged city: You are to stop the convoys using the roads.
11051265	A second convoy is approaching, including a Soviet T-34 tank.
11051266	Eliminate that tank and the supply trucks.
11051267	A final convoy is on its way. We have identified several KV heavy tanks in this group.
11051268	You must destroy those heavy tanks and the supply trucks they are guarding.
11051269	It appears the Soviets have eluded you, commander...
11051270	Throughout November of 1942, the Wehrmacht cut more and more Soviet supply lines.
11051271	The Soviet defenders would be reduced to holding a mere 10% of Stalingrad, but despite it all, the city refused to fall.
11051272	Cripple the Soviet convoy
11051273	Destroy an M5 Halftrack or ZIS-6 Supply Truck
11051274	Destroy the T-70 Light Tank
11051275	Destroy both ZIS-6 Supply Trucks
11051276	Destroy the ZIS-6 Supply Truck
11051277	Destroy the T-34 Medium Tank
11051278	Destroy the KV-1 and KV-8 Heavy Tanks
11051279	Destroy all Soviet Vehicles
11051280	Use mines, demolitions, and the Panzerfaust ability to destroy vehicles
11051281	2 Command Points
11051283	This rough slit trench provides good protection to infantry, snipers, mortars, and heavy machine guns.
11051284	Trench
11051285	Can accept one squad.
11051286	5 Command Points
11051288	Sprint
11051289	Squads have increased accuracy and deal additional damage to enemy units for a short duration.
11051290	Ready Up
11051291	Direct Fire Attack
11051292	Click and target enemy vehicle unit. Shorter range accurate attack against vehicles. Requires clear line of fire.
11051293	Aim straight forward and fire the weapon at an enemy vehicle.
11051294	Barrage
11051295	Fires a single powerful shell at the target location
11051296	Single shell is very effective against grouped stationary targets.
11051297	Waiting for match results from server.  Please wait, or press continue to advance to the post match stats.
11051298	Unable to open the invite UI as the Steam Community In-Game setting is disabled.
11051299	Effective against infantry and structures. Weak to tanks.
11051300	Turns grenadiers into a strong close combat unit.
11051301	Mechanized Assault Group
11051302	Deploys a Panzer Grenadier squad in a 250 halftrack to the battlefield.
11051303	Fast moving assault force.
11051304	Assault Grenadiers
11051305	Deploy Assault Grenadiers equipped with MP40 submachineguns and Model 24 grenades.
11051306	Taunt the enemy to fight, beginning the next wave immediately.
11051307	Mechanized Assault Doctrine
11051308	Speed and firepower are utilized to their fullest in a doctrine that focuses on keeping immense pressure on the enemy. Assault Grenadiers allow for early attacks on enemy strongpoints, follow up with an elite mechanized assault group and infantry support StuG III Ausf. E Assault Gun. Finish the enemy with the fearsome Tiger PzKpfw VI Heavy Tank.
11051310	Special Grenadiers can be deployed to the battlefield. Click and select location to deploy.
11051311	StuG III Ausf. E Assault Gun
11051312	Allows the requestion of the StuG III Ausf. E Assault Gun onto the battlefield. Strong vs infantry and light vehicles.
11051314	Assault Grenadiers
11051315	Assault Grenadiers are specially equipped with MP40s and model 24 grenades to clear enemy units out of defensive positions.
11051316	Effective at close range.
11051317	New vehicle - Stug III Ausf.E - available for deployment. Click and select location to deploy.
11051318	3 Command Points
11051319	Model 24 Stielgranate Grenade Assault
11051320	Left-click ability, left-click target. Large blast radius.
11051321	The Model 24 "Potato Masher" grenade is the standard German anti infantry grenade, used to clear enemies out of entrenched positions. Every member of the squad will throw grenades.
11051322	Mechanized Assault Group
11051323	Deploys a Panzer Grenadier squad in a 250 halftrack to the battlefield. Click and select location to deploy.
11051324	A 250 halftrack filled with a Panzer Grenadier squad is put under your command.
11051325	SdKfz 250 Half-track
11051326	The Sdkfz 250 Haltrack is a fast moving light vehicle that can garrison one squad of infantry. The units stationed inside can fire out of the halftrack while benefiting from its protection.
11051327	Carries troops across forbidding battlefields, protecting against small arms and weather exposure.
11051329	Farm House
11051330	Crossroads
11051331	Fields
11051332	Village
11051333	Rail Yard
11051334	North Road
11051335	South Road
11051336	Aid Allies to Eliminate and Capture Soviet Defensive Positions
11051337	Positions Eliminated
11051338	Prepare for the Soviet Counterattack
11051339	Eliminate the Soviet Tanks
11051340	Locate and Destroy Soviet Transports for Additional Munitions
11051341	Destroy Transport
11051342	Defensive Smoke Unlocked
11051343	Repair Unlocked
11051344	Blitzkrieg Unlocked
11051345	MISSION OBJECTIVES:\n\n-Control a single Tiger Tank and eliminate enemy positions.\n\nSPECIAL CONDITIONS:\n\n-As you level up in Veterancy you will unlock additional abilities for your Tiger Tank.\n\n-You have limited resources, spend them wisely.\n\n-You will gain additional resources by completing objectives.\n\n
11051346	Tiger Ace
11051347	Take control of a Tiger Tank and wipe out the Soviet defenses.
11051348	VOLGA RIVER BASIN, RUSSIA, USSR \n\nSeptember 1942\n\nThe Wehrmacht has nearly reached Stalingrad, and the Red Army has struggled to answer the Case Blue advance. Towns and villages throughout the western USSR were evacuated as military forces dug in and prepared for the German assault.\n\nAn early production Tiger Tank has arrived at the front to drive Army Group B toward its goal.
11051349	XP Gained: %1XP%
11051350	The Lieutenant and his command squad are effective infantry and are heavily armed.
11051351	Gains veterancy from nearby allies. Effective at medium range vs. infantry.
11051352	The Captain and his command squad can improve the actions of nearby infantry and are heavily armed.
11051353	Gains veterancy from nearby allies. Effective at medium range vs. infantry and vehicles.
11051354	Gains veterancy from nearby allies. Not an effective combat unit.
11051355	The Major and his command squad can act as a retreat point, call artillery support, and recon the battlefield.
11051357	M1919A4 .30 cal Machine Gun
11051358	M1917 .30 cal Heavy Machine Gun
11051359	M1917 .30 cal Heavy Machine Gun
11051360	Suppress and ultimately kill even large groups of infantry with sustained machine gun fire.
11051361	Suppress and kill even large groups of infantry with sustained machine gun fire.
11051362	A true Heavy Machine Gun capable of suppressing groups of infantry and even destroying light armored vehicles.
11051363	The venerable and powerful M2HB .50cal heavy machine gun can tackle groups of infantry and has a round capable of penetrating the armor of light vehicles.
11051364	The .30 cal M1919A4 Browning machine gun can suppress large groups of infantry. Easier to deploy than other team MGs.
11051365	The .30cal M1917 Browning heavy machine gun can lay down sustained fire that is capable of suppressing and even large groups of infantry. Wheeled carriage is mobile.
11051366	Effective against massed infantry, but must be properly positioned.
11051367	Effective against massed infantry, but must be properly positioned.
11051368	Effective against massed infantry and light vehicles, but must be properly positioned.
11051378	Gr. 39 HEAT round stuns the enemy vehicle crew.
11051379	Effective against armored vehicles.
11051380	Loads and fires a Gr. 39 high-explosive anti-tank round that immediately stuns the enemy vehicle crew.
11051381	Counter barrage off
11051382	Barrage Weapon. Left-click ability, left-click target area.
11051383	The GrW 34 Mortar Squad will fire four 8cm mortar rounds into the targeted area.
11051384	Mortar Barrage
11051385	Counter barrage off
11051386	Left-click ability, left-click target area. Blocks line of sight.
11051387	Fires three 8cm smoke mortar bombs into the target area.
11051388	Smoke Barrage
11051389	Toggle Ability. Disables the use of other barrages when toggled on.
11051390	The team will automatically barrage enemy artillery weapons that fire within range.
11051391	Cease counter-barrage operations and return to normal fire duties.
11051392	Cease Counter Barrage
11051393	Counter Barrage
11051394	Barrage off cooldown
11051395	Barrage off cooldown
11051396	Veteran
11051397	Barrage Weapon. Left-click ability, left-click target area.
11051398	Six rounds are fired at high angle into the target area. Long travel time for first round.
11051399	Barrage Weapon. Left-click ability, left-click target area.
11051400	The 120mm mortar crew will fire six rounds into the targeted area. The first round takes some time, but subsequent rounds arrive rapidly.
11051401	Mortar Barrage
11051402	Three 120mm smoke shells are fired at the target. Can protect your troop maneuvers from enemy sight.
11051403	Left-click ability, left-click target area. Blocks line of sight.
11051404	Three 120mm smoke shells are fired at the target area. Smoke blocks a unit's ability to see and can protect your troops from enemy targets while they maneuver.
11051405	Fire Smoke Barrage
11051406	Barrage Weapon. Left-click ability, left-click target area.
11051407	This veteran mortar crew can fire a single heavy 120mm mortar with pinpoint accuracy.
11051408	Precision Strike
11051409	Main Gun
11051410	Counter barrage off
11051411	Gunner Injured
11051412	Barrage Weapon. Left-click ability, left-click target area.
11051413	The Panzerwerfer fires ten high-explosive 15cm rockets in a rapid high-angle barrage.
11051414	15cm Rocket Barrage
11051415	Veteran
11051416	Weapon Reloading.
11051417	Effective against infantry at long range. Can be upgraded with anti-tank weapons.
11051418	Volksgrenadier squads are reformed from hardened veterans, recovering wounded, and new recruits. They are potent frontline infantry for the Oberkommando.
11051419	High-ranking German officer, effective at supporting troops.
11051420	Lacks direct combat effectiveness, but provides support abilities.
11051421	The Kübelwagen is a very light utility vehicle carrying a machine gun.
11051422	The Kübelwagen fulfills a variety of roles as a light transport and reconnaissance vehicle.
11051423	Halftrack vehicle, can transport and reinforce units.
11051424	Reinforces, can transport troops
11051425	Halftrack vehicle, can transport and reinforce units.
11051426	Reinforces, can transport troops.
11051427	Builds headquarters and field structures. Can be equipped to assault and destroy enemy structures.
11051428	Can be upgraded to clear mines and cut wire, or equipped with a flamethrower.
11051429	Pioneers are basic combat troops whose primary tasks are building structures, creating or clearing battlefield obstacles, and attacking enemy defensive positions.
11051430	Pioneer Squad
11051431	Armed with FG 42 Light Machine Guns, these units are effective against infantry at all ranges.
11051432	Elite Paratrooper infantry who can deploy behind enemy lines. These units are very disciplined, combining excellent offense and defense but with a high cost.
11051433	Barrage weapon. Effective against static infantry and structures.
11051434	GrW 42 8cm light mortar units provide effective indirect fire support on the battlefield. A high angle can hit targets behind objects, and a good rate of fire can saturate the area.
11051435	Light battlefield artillery for engaging enemy defenses or supporting attacking infantry.
11051436	GrW 42 120mm mortar teams provide effective indirect fire support on the battlefield. A high angle can hit targets behind objects, and a good rate of fire can saturate the area.  Packs more punch than the 81mm.
11051437	Barrage weapon. Effective against static infantry and structures.
11051438	Light battlefield artillery for engaging enemy defenses or supporting attacking infantry.
11051439	One of the most effective weapons of its kind, a high rate of fire, accuracy, and excellent penetration make every vehicle on the battlefield vulnerable to the 7.5cm Pak 40.
11051440	Effective against light vehicles, medium tanks, assault guns.
11051441	Engage any vehicle, tank, or structure with this effective high-velocity 7.5cm anti-tank gun.
11051442	Once set up, the MG42's amazing rate of fire can rapidly suppress infantry within its arc of fire. 1200 rounds per minute causes all but the very foolhardy to hug the dirt.
11051443	Heavy Machine Guns are effective against massed infantry.
11051444	Twelve hundred rounds per minute; can rapidly suppress infantry within its arc of fire.
11051445	SdKfz 234 'Puma' Heavy Armored Car
11051446	The SdKfz 234 is an advanced eight-wheel heavy armored car (Schwerer Panzerspähwagen). It mixes good speed, sloped armor for light protection, and its 5cm main gun is effective against light vehicles and tanks.
11051447	Effective vs. light vehicles and light tanks.
11051448	Panzerfüsilier light infantry are armed with rifles and anti-tank rifle grenades.
11051449	Effective against infantry at long range, carry anti-vehicle rifle grenades.
11051450	Panzerfüsilier are light infantry equipped for long range fighting. Armed with rifles and Anti-Tank Rifle Grenades they are effective against infantry and can disable vehicles
11051451	Panzerfüsilier
11051452	Light reconnaissance tank with a 2cm rapid-firing cannon can tackle infantry and light vehicles.
11051453	The Panzer II 'Luchs' Light tank uses its rapid firing 2cm autocannon to decimate infantry and other light targets while having the mobility to recon and get away from heavier foes.
11051454	Effective vs. infantry and other light targets.
11051455	Versatile main gun, good range, and a compact chassis. An effective support vehicle.
11051456	Effective against light vehicles, armored vehicles, defenses and structures.
11051457	Adding the high velocity StuK 40 7.5cm gun to the StuG III creates a true multirole assault gun. Capable of destroying tanks at great range as well as smashing defenses and enemy concentrations with high-explosive rounds.
11051458	StuG III Ausf. G Assault Gun
11051459	StuG III - G
11051460	Versatile weapons, good armor, and decent mobility make the Panzer IV a solid frontline tank.
11051461	Effective against most targets. Weak to heavy anti-tank, assault guns.
11051462	The versatile Panzer IV has been updated through the war with increasingly powerful guns and more effective armor to maintain its effectiveness as a frontline battle tank.
11051463	Panzer IV
11051464	Once setup the Nebelwerfer is capable of dealing damage over a large area from across the map.
11051465	Effective against clumped infantry and static targets.
11051466	Once setup the Nebelwerfer is capable of dealing damage over a large area from across the map.
11051467	Engage light vehicles with this rapid firing 28mm light anti-tank gun.
11051468	Effective against light vehicles.
11051469	Effective light vehicle counter with a high rate of fire and accuracy.
11051470	The Raketenwerfer 43 fires the same rocket as the fearsome Panzerschreck, but at a greater range due to its carriage and breech arrangement.
11051471	Effective against light vehicles, medium tanks, assault guns. Can retreat and garrison most structures.
11051472	Engage any vehicle, tank, or structure with armor-penetrating rockets.
11051473	A small, high-angle fire weapon capable of delivering rapid barrages of 7.5cm artillery shells.
11051474	A light mobile howitzer effective against static positions, infantry, and light vehicles.
11051475	The 7.5cm 'leichtes Infanteriegeschütz 18', or Light Infantry Gun, has a reasonably high rate of fire and while it can provide plunging fire like a mortar, it can also fire a flat trajectory against nearby threats.
11051476	le.IG 18 Support Gun
11051477	7.5cm le.IG 18 Infantry Support Gun
11051478	Veteran infantry squad equipped with an MG34 Light Machine Gun.
11051479	Effective against infantry at long range.
11051480	Effective against all armored vehicles. Weak to infantry anti-tank.
11051481	Germany's premier medium tank, the Panther has great frontal protection but weaker side and rear armor. The deadly KwK 42 75mm main gun provides excellent armor penetration.
11051482	Amazing frontal protection and a high velocity 75mm gun make the Panther deadly versus enemy armor.
11051483	Panther PzKpfw V
11051484	Excellent armor and an even better gun. The Tiger can tackle any foe on the battlefield.
11051485	Effective against all targets. Weak to massed anti-tank weapons.
11051486	The most well-rounded heavy tank in the war, the Tiger's mix of armor, mobility, and firepower is legendary. The deadly 88mm KwK 36 gun can crush the armor of any enemy tank.
11051487	Tiger PzKpfw VI
11051488	Tiger PzKpfw VI
11051489	The SdKfz 182 Tiger B, most commonly known as the 'King Tiger' improves on the already vaunted capabilities of the Tiger by adding a higher-velocity KwK 43 L/71 88mm gun and more effective sloped armor. Powerful, but slow.
11051490	Effective against all targets. Weak to massed anti-tank weapons.
11051491	Excellent armor and an even better gun, the "King Tiger" can tackle any foe on the battlefield.
11051492	The Jagdtiger or 'Hunting Tiger' is one of the most powerful tank destroyers on any battlefield. It's extremely potent 128mm PaK 44 main gun can destroy any enemy tank while armor up to 250mm thick keeps the Jagdtiger on the front lines. Its poor maneuverability is its Achilles' heel.
11051493	Lightly armored tank with a formidable Pak 43 bolted to its hull.
11051494	The low profile Jagdpanzer IV ("Hunting Tank") mounts the Panther's effective 7.5cm L/70 main gun into a well armored sloping superstructure. The Jagdpanzer is a very effective tank destroyer capable of hitting hard from long range.
11051495	Effective against all vehicles, defenses and structures.
11051496	Effective against light vehicles, armored vehicles, defenses and structures.
11051497	Effective against light vehicles, armored vehicles, defenses and structures.
11051498	Jagdtiger mounts one of the most powerful guns ever fitted to a tank destroyer, but the huge vehicle lacks mobility.
11051499	Potent anti-tank capabilities, weak armor.
11051500	High velocity gun gives the Jagdpanzer IV effective capabilities against enemy armor and structures.
11051501	The Sturmmörserwagen 606/4 mit 38cm RW 61, more commonly known as the Sturmtiger, is an assault vehicle capable of firing a 376kg rocket-assisted shell devastating to enemy force concentrations or structures.
11051502	Effective against infantry and structures. Weak to anti-tank weapons.
11051503	A short-range heavy assault gun with a 38cm rocket launcher for smashing infantry, buildings, and even armored vehicles.
11051504	Effective against all massed infantry and structures. Weak versus tanks and anti-tank weaponry.
11051505	Effective against light vehicles. Weak vs. tanks and anti-vehicle weaponry.
11051506	Effective against massed infantry and static targets.  Weak against tanks and anti-tank weaponry.
11051507	Effective against all light vehicles and infantry. Weak to tanks and anti-tank weaponry.
11051508	Can engage any target, but less effective against heavy armor.
11051509	Effective vs. tanks. Weak to anti-tank weaponry.
11051510	Transports infantry. Transported troops can fire out of the M3. Light armor is easily penetrated.
11051511	Effective against infantry and lightly armored vehicles. Weak to tanks and anti-vehicle.
11051512	Effective against tanks and light vehicles. Weak to anti-tank weaponry.
11051513	Effective against massed infantry and static targets.
11051514	Effective against tanks. Weak to infantry.
11051515	Troop transport. Transport a single infantry squad.
11051516	The M8A1 Howitzer Motor Carriage carries the M3 75mm Howitzer in its open-topped turret. Light and maneuverable, the tank can get into position and rain accurate fire down on enemy positions. It can also fire its barrage on the move.
11051517	The M8 Greyhound is a fast armored car that can tackle light vehicles with its 37mm main gun. Its canister shot is able to decimate grouped infantry.
11051518	The M7B1 'Priest' uses the proven Sherman tank chassis mounting a 105mm howitzer for long range artillery barrages capable of damaging or destroying almost any kind of target.
11051519	The M5A1 Stuart uses twin V8 engines for excellent mobility while its 37mm main gun provides versatile firepower against all targets.
11051520	The M4A3 Sherman Medium Tank is armed with a versatile 75mm main gun effective against infantry and light targets but lacks the ability to reliably penetrate enemy armor.
11051521	US Forces field the mobile but relatively fragile M36 Tank Destroyer. While it trades protection for speed, there's no denying its effective 90mm M3 main gun that can penetrate the armor of most enemy vehicles.
11051522	The open-topped M3 is spacious enough to carry two squads and its .50 cal heavy machine gun provides good firepower.
11051523	The M20 Utility Car is used for reconnaissance and engaging infantry targets with its M2HB .50 cal heavy machine gun. The M20 also carries M9 Bazooka anti-tank launchers, which arms the crew when they disembark.
11051524	The M10 'Wolverine' Tank Destroyer's 3" gun has decent armor penetration and its mobility allows it to flank the most heavily armored enemy vehicles.
11051525	The M1 Pack Howitzer fires a light 75mm round. The M1 is light enough to be moved by its crew and can be used against all targets.
11051526	The M1 57mm is the standard frontline anti-tank gun. Its combination of good penetration and excellent accuracy are needed against heavily armored enemy vehicles.
11051527	The WC51 Military Truck is a light vehicle with a mounted .50cal and capable of transporting a single squad of troops.
11051528	A light 75mm howitzer added to the mobile Stuart yields a tank capable of  high angle fire to barrage light targets and concentrations of infantry.
11051529	The M8 Greyhound is fast, maneuverable, and armed with a versatile 37mm main gun.
11051530	A mobile Sherman chassis mounting a 105mm howitzer for long distance, powerful artillery barrages.
11051531	The M5A1 Stuart is a light, nimble tank with a 37mm main gun.
11051532	Versatile tank that can fire high explosive and armor piercing rounds, good vs. most targets.
11051533	Relatively fragile M36 Tank Destroyer has a powerful gun that can outrange most enemy armored vehicles.
11051534	M3 Half-track. Two infantry squads can be carried. Protects against cold weather.
11051535	Mobile and versatile car armed with .50cal heavy machine gun. Crew armed with Bazookas.
11051536	M10 'Wolverine' Tank Destroyer's 3" main gun effective vs. all but the heaviest targets.
11051537	A mobile howitzer capable of firing barrages of light 75mm rounds.
11051538	This weapon is a core part of the defense against armored vehicles.
11051539	Light transport vehicle.
11051540	Rear Echelon Troops are effective defenders and versatile; no army can do without them.
11051541	Riflemen are well-trained infantry armed with assault rifles and grenades.
11051542	Paratroopers are elite infantry armed with assault rifles and grenades.
11051543	Good for crewing team weapons, constructing defenses, hasty battlefield repairs, or last ditch infantry pushes.
11051544	Effective at medium range vs infantry. Can pick up a variety of weapons from the Weapon Racks.
11051545	Effective at medium range vs infantry. Can be upgraded for improved effectivness at short or long range.
11051546	Rear Echelon Troops are often caught up in combat augmenting frontline combat troops. Effective defenders and versatile, no army can do without them.
11051547	Riflemen are well-trained infantry who can fight infantry or light vehicles when properly equipped. They are the backbone of the US Army.
11051548	Paratroopers are elite infantry that are often deployed behind enemy lines to tackle key objectives and sow confusion.
11051549	Barrage weapon. Effective against static infantry and structures.
11051550	Barrage weapon. Effective against static infantry and structures.
11051551	Light and mobile battlefield mortar for engaging enemy defenses or supporting attacking infantry.
11051552	Light battlefield artillery for engaging enemy defenses or supporting attacking infantry.
11051553	The light 60mm mortar provides valuable indirect fire support on the battlefield. The high-angle attack can hit targets hidden behind cover or buildings.
11051554	Highly mobile mortar teams provide effective indirect fire support on the battlefield. Their high-angle attack can hit targets hidden behind cover or buildings.
11051555	Sturmpioneers are tough combat troops whose primary tasks are creating or clearing battlefield obstacles and attacking enemy defensive positions.
11051556	Can be upgraded to clear mines and cut wire. No movement penalties when moving through rough terrain.
11051557	Sturmpioneers are tough combat troops whose primary tasks are creating or clearing battlefield obstacles and attacking enemy defensive positions.
11051558	Fast and good at scouting. Low armor.
11051559	Assault Engineers are tough combat troops whose primary tasks are creating or clearing battlefield obstacles and attacking enemy defensive positions.
11051560	Effective against infantry at close range. No movement penalties when moving through rough terrain.
11051561	Effective at close range.
11051573	Without Pioneers, you cannot scavenge munitions, construct barricades, or place demolition charges. Keep your Pioneer squads safe, and reinforce from a halftrack if necessary.
11051574	Quickly destroy a durable target by sinking it through the ice. Place a demolition charge in a good spot and wait for just the right moment to detonate.
11051575	The Grenadier's Panzerfaust ability can slow or immobilize most vehicles but will do little damage to medium and heavy tanks.
11051576	Mission Failed: Soviet vehicles have escaped
11051577	Mission Failed: German forces eliminated
11051578	Right-click with Pioneers to scavenge munitions
11051579	Right-click with Pioneers to build a barricade
11051580	Scavenge munitions from wrecked vehicles
11051581	Use these reinforcements well; the Kampfgruppe can spare no more.
11051582	MISSION OBJECTIVES:\n\n-Destroy the designated enemy vehicles before they leave the area.\n\nSPECIAL CONDITIONS:\n\nScavenge wrecked vehicles to gain Munitions.\n\n-Very few reinforcements are available, and maximum Manpower is capped at 100.\n\n-Riegel mines can by placed by the German halftrack. They are powerful enough to destroy or severely damage most vehicles.\n\n-Repair barricades to divert enemy vehicles away from roads and onto the ice.
11051583	Convoy
11051584	Use ambush tactics and explosives on a perilous frozen river to cripple a Soviet convoy.
11051585	MISSION OBJECTIVES:\n\n-Defeat successive waves of attackers to achieve victory.\n\n-You must prevent the enemy from capturing the bridge; its capture will mean mission failure.\n\nSPECIAL CONDITIONS:\n\n-Commander abilities allow you to call in additional unit types.\n\n-You can find additional resources around the map, use these to your advantage.\n\n-You will have a brief initial window to setup your first defenses.
11051586	Hold a bridge against waves of German attackers.
11051587	DON RIVER, RUSSIA, USSR\nNovember 18, 1942\n\nForced to wait for air units to be ready, the Red Army has had to delay Operation Uranus at the last minute.\n\nIrregular and Partisan forces have already moved to secure a key bridge across the Don River and must now hold out against determined German attacks.\n\nThe Red Army is on its way, but for now the defenders are on their own.
11051588	Bridge Defense
11051589	The crew will fire eight high-explosive shells, causing extensive damage to the target area.
11051590	Barrage Weapon. Left-click ability, left-click target area.
11051591	The 152mm ML-20 crew will fire eight 44kg high-explosive shells and deliver devastating damage at long range to any target in the vicinity.
11051592	Heavy Artillery Barrage
11051593	The crew will fire high-explosive shells to provide supporting fire in the targeted area.
11051594	Barrage Weapon. Left-click ability, left-click target area.
11051595	The M1 Pack Howitzer crew will fire a small barrage of M48 high-explosive shells at a location.
11051596	High Explosive Barrage
11051597	The crew will fire three high-explosive shells to provide supporting fire in the targeted area.
11051598	Barrage Weapon. Left-click ability, left-click target area.
11051599	The Pack Howitzer crew will fire three high-explosive shells at a location.
11051600	High Explosive Anti-Tank (HEAT) Barrage
11051601	The crew's precision gun laying enables a single 152mm artillery shell to be fired directly on target.
11051602	Left-click ability, left-click target area. Pick high-value target.
11051603	The crew's precision gun laying enables a single 152mm artillery shell to be fired directly on target.
11051604	Precision Strike
11051605	1 Command Point
11051606	Air Dropped Medical Supplies
11051607	Having recieved air support in the form of medical supplies, this unit is inspired to fight on.
11051608	Click and select location to deploy.
11051609	Increases manpower income by 50, retreating disabled.
11051610	Commissar Squad
11051611	This Soviet Commissar with his bodyguard will inspire nearby soviet infantry to fight better.
11051612	Improves infantry units offensive and defensive stats. If the officer dies, nearby units willl instantly shatter and be pinned. Multiple officers will improve the effects.
11051613	1 Command Point
11051614	Forward Headquarters
11051615	Allows ambient buildings to be converted into a forward headquarters. This strongpoint can reinforce, heal and inspire nearby infantry units to fight on.
11051616	6 Command Points
11051617	Click and select occupied ambient building to convert. Allow reinforcement, healing and inspiration of nearby infantry and weapon teams.
11051618	Automatically attacks units who attempt to capture the target territory. The trap has an arming time, if the point starts to be captured during this time it will cancel. Click and target in supply friendly strategic point.
11051619	Digital Collector's Edition
11051620	Default
11051621	Faceplates
11051622	Select your Faceplate.
11051623	Faceplate Selection
11051624	Previous
11051625	Next
11051626	Select the previous Faceplate.
11051627	Select the next Faceplate.
11051629	Soviet: %1WINS%
11051630	German: %1WINS%
11051631	Easy: %1WINS%
11051632	Normal: %1WINS%
11051633	Hard: %1WINS%
11051634	Expert: %1WINS%
11051635	Light M-42 45mm AT gun is a smaller and more mobile anti tank weapon more suited to close quarters situations.
11051636	New weapon team - M-42 45mm AT Gun - available for deployment. Click and select location to deploy.
11051639	Any remaining preparation time will be added to Manpower.
11051640	Error loading saved game. The save file contains DLC which you do not own.
11051641	NEAR STALINGRAD, USSR\nNovember 1942\n\nThe Soviets tenaciously hold on to Stalingrad, despite terrible losses and scarce supplies. The Bolsheviks supply lines must be cut if they are finally going to be driven from the city.\n\nUse a small force of Pioneers and Grenadiers to eliminate Soviet convoys into the city.
11051643	Population Cap Reached. You cannot call in additional Squads.
11051644	Air-Dropped Medical Supplies
11051645	Paradrop medical supplies at a target area. Heals and inspires nearby units when picked up.
11051646	Air-Dropped Medical Supplies
11051647	Paradrop medical supplies at a target area. Heals and inspires nearby infantry and weapon team units when picked up.
11051648	Click and target position. Supplies take some time to arrive. Units will instantly heal and fight harder.
11051649	Allows the player to gain munitions at the cost of manpower. This must be cast on a munitions point and be picked up by troops.
11051650	Cargo planes will fly over a designated Fuel or Munitions point, dropping off resource crates that can be recovered by infantry.
11051651	Supply Drop Zone
11051652	Supply Drop Zone
11051653	Cargo planes will fly over a designated Fuel or Munitions point, dropping off resource crates that can be recovered by infantry.
11051654	Click and target Munitions or Fuel point. Resources are delivered over a period of time. Delivers up to 150 munitions or 50 fuel over 5 drops.
11051655	German ToW 1942 Loadout
11051656	Soviet ToW 1942 Loadout
11051657	Convoy Start
11051658	Convoy Destination
11051659	Convoy Waypoint
11051660	The convoy has spotted a barricade and is diverting to an alternate path.
11051661	Another barricade spotted. The convoy is changing course.
11051662	The convoy is turning back from a barricade.
11051663	Our barricade has diverted the convoy.
11051664	Player Statistics
11051665	Automatch vs Players - Games Played
11051666	Automatch vs AI - Games Played
11051667	1 vs 1
11051668	2 vs 2
11051669	3 vs 3
11051670	4 vs 4
11051671	Total
11051673	The engine has overheated temporarily, restricting the top speed of the vehicle.
11051674	Capture this Panzer to use the hatch MG42!
11051675	Attack Incoming
11051676	Infantry Attack Incoming
11051677	Vehicle Attack Incoming
11051678	Infantry and Vehicle Attack Incoming
11051679	Defend this Point
11051680	Rescue Partisans for Additional Units
11051681	Destroy the Stolen Transport for Additional Resources
11051682	Rescue Partisans
11051683	Destroy Transport
11051684	Defend both bridge ends for %1number% waves
11051685	Prepare for Wave %1number%
11051686	Defend against Wave %1number%. Enemies Remaining:
11051687	Defend against Wave %1number%
11051688	Enemy now has access to flamethrowers
11051689	Pioneers equipped with flamethrowers incoming!
11051690	Enemy now has access to light vehicles
11051691	Enemy now has access to halftrack Flammenwerfers
11051692	Panzergrenadiers incoming!
11051693	Enemy now has access to medium vehicles
11051694	Panzer IVs incoming!
11051695	Final Wave
11051696	%1SOV% : %2GER%
11051699	Tiger PzKpfw VI
11051700	Tiger PzKpfw VI
11051707	Bring a squad up to full strength with Conscript Infantry. Cannot merge with Scout Sniper Squads.
11051708	Left-click ability, Left-click on target squad.
11051709	Merge two 3-man Paratrooper squads into a full 6-man Paratrooper squad.
11051710	Paratrooper Merge
11051711	Hit the Dirt Off
11051712	Not Pinned
11051713	'Cooked' Mk 2 Frag Grenade
11051714	Not Pinned
11051715	Left-click ability, left-click target. Small blast radius.
11051728	Assault Move
11051729	Duration: 10 seconds. Infantry fire accurately while moving.
11051730	By steadying their weapons and moving deliberately, Paratroopers advance on a position with purpose.
11051731	This squad fires more accurately, but is more vulnerable to enemy attacks.
11051732	Tactical Assault
11051733	Attack-Ground commands can destroy enemies with the Tiger’s splash damage.
11051738	Not Pinned
11051739	Suppressing Fire
11051740	Accurate covering fire will force enemy infantry to the ground and keep them moving slowly for a short period of time.
11051741	Slowed
11051742	Use the Tiger's flare ability to scout enemy positions.
11051743	Vehicles are more vulnerable to side or rear attacks, try to keep the enemy from flanking your Tiger.
11051744	Build sandbag walls for better cover, and lay mines in the path of enemy vehicles.
11051745	Pick up the weapons dropped by the enemy for improved firepower.
11051746	If you spot an enemy mortar team, spread out your forces to evade the barrage.
11051747	Use the Merge ability to keep your veteran squads alive.
11051748	Soviet Conscripts wield powerful, but short ranged AT Grenades.
11051749	Guards have the ability to use Button Vehicle, temporarily disabling you.
11051750	Not Pinned
11051751	2 Command Points
11051752	Easy
11051753	Normal
11051754	Hard
11051755	Expert
11051756	Soviet Games Played Breakdown by Difficulty
11051757	German Games Played Breakdown by Difficulty
11051758	Soviet Games Played: %1GAMES%
11051759	German Games Played: %1GAMES%
11051765	Thompson SMG Package
11051766	4x Thompson Submachine Guns
11051767	Submachine guns increase short-range combat effectiveness.
11051768	Classic XP Kickers
11051769	Enabling Classic XP Kickers will show floating XP text above units that are killed rather than above units that score a kill.
11051775	2x M1919A6 LMGs
11051776	The Browning M1919A6 was created in response to the German MG42 and provides mobile fire support.
11051777	Excellent fire support. Fires on the move.
11051778	The Browning M1919A6 was created in response to the German MG42 and provides mobile fire support.
11051783	AS
11051785	Mobilize KV-1 Heavy Tank
11051786	Mobilize KV-2 Heavy Assault Tank
11051787	Mobilize KV-8 Heavy Flamethrower Tank
11051788	Mobilize T-34/76 Medium Tank
11051789	+50 Munitions
11051790	+100 Munitions
11051791	+150 Munitions
11051792	+175 Munitions
11051793	+200 Munitions
11051794	6 Command Points
11051801	Tactical Assault
11051802	Left-click to activate. Duration 10 seconds.
11051803	By steadying their weapons and focusing their fire, paratroopers attack more effectively, but are more vulnerable to enemy attacks.
11051804	SKINS HEAVY BUNDLE
11051805	Featured Commander
11051806	Featured Commanders
11051807	Draw Fire
11051808	Commands a unit to adopt a defensive posture to scout ahead for enemy positions.
11051809	Greatly improves the defensive stats of the unit, but reduces offensive stats
11051810	Draw Fire
11051811	The unit is drawing fire, greatly improved defense but greatly weakened offense.
11051813	Artillery Attack Incoming
11051814	Our offensive into the Caucasus continues, Commander.
11051815	Use your new Tiger heavy tank to drive into the enemy protecting the road to Stalingrad.
11051816	Our infantry will take that position.
11051817	Continue to clear the road so that our operation may continue.
11051818	The road to Stalingrad is almost clear. Continue the good work.
11051819	Show them the power of German engineering.
11051820	One of the Bolsheviks' new KV-2 heavy tanks is arriving, Commander.
11051821	More Soviet heavy tanks inbound, Commander.
11051822	With the incomparable power of the Panzerkampfwagen Tiger, the Wehrmacht broke the Soviet defenders and opened the road to Stalingrad.
11051823	For the remainder of the war, the Tiger would sow fear among Germany’s enemies.
11051824	The Red Army is moving to trap the Fascists in Stalingrad, but to do so, we must be able to use this key bridge across the Don river.
11051825	Now, you must hold it until we arrive.
11051826	Additional Partisans will join you as you hold off successive waves of attackers.
11051827	Ammunition and abandoned weapons can be found in the areas surrounding the bridge.
11051828	Additional Partisan groups are in the area, Comrade.
11051829	Call off your rescue, Comrade. Those Partisans are gone.
11051830	The enemy has captured a supply truck. They are escorting it near the bridge.
11051831	Eliminate it before it can get past you.
11051832	Enemy transport destroyed. Excellent work, Comrade!
11051833	The enemy transport has evaded you.
11051834	German forces incoming.
11051835	The Fascists are driving toward the bridge.
11051836	The next wave is upon you, Comrade.
11051837	The enemy is capturing the bridge! Stop them!
11051838	You must recapture the bridge!
11051839	The Germans have taken the bridge. You have failed the Motherland.
11051840	All is lost. You have failed.
11051841	Countless irregulars and Partisans would help the Red Army in their drive to liberate the Soviet Union from the Fascist invaders.
11051842	By holding key bridges for the Red Army's tank columns, they would play a vital role in the success of Operation Uranus.
11051843	Well done, Comrade.
11051844	Bring these Partisans back to the bridge to join the defense.
11051845	3 Command Points
11051850	This unit is being inspired by a nearby commissar. If the commissar dies the squad's morale will shatter and they will either become pinned or retreat
11051851	Commissar Inspiration
11051852	Time to prepare
11051853	Use Pioneers to scavenge munitions
11051860	Kharkov Pursuit
11051861	Fight an AI battle against an aggressive Partisan detachment.
11051862	MISSION OBJECTIVES: \n\n-Take and hold the Victory Points to win the match.\n\n-Holding more Victory Points than the enemy decreases their Ticker.\n\n-Forcing the enemy's Ticker to zero results in victory.\n\nSPECIAL CONDITIONS:\n\n-Expect the enemy to deploy special Partisan groups to disrupt your supply line.
11051863	Dispatch a squad of Pioneers equipped for mine detection.
11051864	A lightly defended group is approaching, but we expect heavier vehicles to follow.
11051865	Your force is small, so you must scrounge resources in the field.
11051866	Use mines or sink the tank in the river if you must.
11051867	Your Pioneers can erect makeshift barricades to divert the convoy and slow its progress.
11051868	When the enemy spots a barricade, the convoy will be forced to re-route.
11051869	The Wehrmacht repelled early probing attacks across the Don River, but Army Group B never managed to consolidate its defenses.
11051870	The Soviets' Operation Uranus would overwhelm these weakened flanks, ultimately trapping the Sixth Army in Stalingrad and reversing all the German gains of Case Blue.
11051871	Soviet high command pulled back from its assault on Kharkov on May 28th, leaving at least 200,000 men trapped in the so-called "Barvenkovo mousetrap".
11051872	With this victory, the Wehrmacht regained the initiative, launching the ambitious Case Blue summer offensive one month later.
11051873	Trap Arming
11051874	Medical Supplies
11051875	Right click with infantry to pick up this crate of medical supplies. On pickup, nearby infantry units will be healed to full and they will become inspired for a period of time, increasing combat effectiveness.
11051876	Munition Supplies
11051877	Right click with infantry to pick up this crate of Munitions. When picked up, gives an instant boost to Munitions resource.
11051878	Fuel Supplies
11051879	Right click with infantry to pick up this Fuel. When picked up, gives an instant boost to Fuel resource.
11051884	Veteran
11051885	380mm Rocket Attack
11051886	The Sturmtiger fires its massive main gun at the targeted area.
11051887	After firing, the weapon has a long manual reload.
11051888	The Sturmtiger must be reloaded.
11051889	The Sturmtiger must be reloaded.
11051894	380mm Rocket Reload
11051895	The Sturmtiger crew reloads its massive gun.
11051896	Reloading allows the Sturmtiger to fire its main gun again.
11051897	Reloading...
11051898	Reloading...
11051903	Left-click ability, left-click target area. After firing, the weapon has a long manual reload.
11051904	The Sturmtiger fires a massive rocket assisted 38cm shell at the targeted location.
11051905	38cm Rocket Attack
11051906	The Sturmtiger must be reloaded
11051911	Repairing...
11051912	A manual reload is required. The Sturmtiger crew can be killed by enemy fire during the reload and the vehicle left abandoned.
11051913	The Sturmtiger crew reloads its massive gun. The crew is very vulnerable during this reload procedure.
11051914	38cm Rocket Reload
11051915	380mm Rocket Reload
11051920	1 Command Point
11051921	NahVW Grenade Launcher
11051922	The Nahverteidigungswaffe is used to deploy close-range grenades that damage nearby infantry.
11051925	NahVW Grenade Launcher
11051926	The Nahverteidigungswaffe is used to deploy close-range grenades that damage nearby infantry.
11051929	NahVW Grenade Launcher
11051930	The Nahverteidigungswaffe is used to deploy close-range grenades that damage nearby infantry.
11051931	Forward HQ Inspiration
11051932	This unit is being inspired by a nearby Forward HQ, increasing its defense and offense.
11051933	(6 - 8) Faceoff at Rostov
11051934	The city of Rostov-on-Don was occupied for seven months during 1942 and 1943 after being seized during the massive offensive of Operation Fall Blau. The city suffered so much damage that it took a decade to restore after Soviets retook the city during their Operation Little Saturn, which also permanently trapped the German Sixth Army in Stalingrad. \n \nLocated close to the Black Sea, Rostov has a relatively mild winter climate by comparison to other parts of Russia and the Ukraine, so ice is sparse, fragile, and blizzards exceedingly rare..
11051935	(2 - 4) Road to Kharkov
11051936	Kharkov was the one of the most populous regions captured by the Germans in World War 2 and it suffered disastrously. From October 1941 until the city was finally recaptured by Soviet forces of the Steppe Front in August 1943, there were four separate and bloody battles over the city and its surroundings. \n\nThe Road to Kharkov battlefield typifies the northern suburbs of the shattered city where small, dense farming villages line the Kharkiv River. Farmhouses provide natural defensive points and the ability to maneuver by avoiding detection is paramount to victory.
11051937	(2 - 4) Don River
11051938	The Don River for much of its 2000km length, formed the extent of the German advance into the Soviet Union. German forces of Army Group South did cross the Don in Operation Fall Blau in mid-1942, pushing to the Volga at Stalingrad and deeper into the Caucasus, but they were encircled and then decisively defeated by massive Soviet armies unleashed during Operation Uranus. \n \nThis battlefield typifies the meandering course of the great river, frozen during the brutal Russian winter of 1942
11051939	The Sturmtiger is currently reloading.
11051940	German Elite Troops
11051941	Troop Training
11051942	Using superior training methods, units can be taught valuable battlefield experience. Provides an instant increase to the target unit's experience.
11051943	Left click and target friendly unit in HQ territory. Provides a flat addition of experience to any unit.
11051944	Allows the requestion of the Panzer III medium tank onto the battlefield.
11051945	Panzer III
11051946	Troop Training
11051947	Using superior training methods, units can be taught valuable battlefield experience. Provides an instant increase to the target unit's experience.
11051948	Left click and target friendly unit in HQ territory. Provides a flat value of experience to any unit.
11051949	Panzer III
11051950	Allows the requestion of the Panzer III medium tank onto the battlefield.
11051951	New vehicle - Panzer III - available for deployment. Click and select location to deploy. Strong vs infantry.
11051952	Panzer III
11051953	A early war medium tank, the Panzer III has moderate armor and a gun that is effective against infantry but has limited use against armored units.
11051954	Effective against infantry units, weak to armored vehicles.
11051955	Select infantry, right-click on abandoned vehicle to re-crew.
11051956	Abandoned Panzer III; re-crew with infantry
11051957	Tiger Ace
11051958	High command sends in a legendary Tiger Ace. Only one is available, once deployed fuel income will cease and manpower will be reduced by 25% until the Tiger Ace is destroyed.
11051959	High command issues a Tiger Ace, reducing fuel and manpower by 90% and 25% respectively. Effective until the Tiger Ace is destroyed.
11051960	Deploys a veteran Tiger PzKpfw VI to the target location.
11051961	Tiger Ace
11051962	15 Command Points
11051963	Soviet Industry
11051964	KV-1 Heavy Tank
11051965	A KV-1 Heavy Tank can be ordered in to the battlefield.
11051966	KV-2 Heavy Assault Tank
11051967	A KV-2 Heavy Assault Tank can be ordered in to the battlefield.
11051968	A KV-1 Heavy Tank can be ordered in to the battlefield. Durable vehicle unit moderate against all targets.
11051969	New vehicle - KV-1 - available for deployment. Click and select location to deploy.
11051970	5 Command Points
11051971	KV-2 Heavy Assault Tank.
11051972	A KV-2 Heavy Assault Tank can be ordered in to the battlefield. Effective against all targets and heavily armored.
11051973	New vehicle - KV-2 - available for deployment. Click and select location to deploy.
11051974	Soviet Industry
11051975	Divert manpower to the homefront! Vehicle buildtime is decreased; Fuel income is increased while Manpower income is decreased.
11051976	(PASSIVE) Soviet Industry
11051977	Divert manpower to the homefront! Vehicle buildtime is decreased; Fuel income is increased while Manpower income is decreased.
11051978	Vehicles will build almost instantly. Fuel income increased and manpower income reduced.
11051979	Emergency Manpower
11051980	High command delivers extra Manpower at the cost of Fuel.
11051981	High command delivers extra Manpower at the cost of Fuel.
11051982	Instantly grants 500 manpower.
11051983	Emergency Manpower
11051984	6 Command Points
11051985	1 Command Point
11051986	Repair Station
11051987	An immobile repair station that contains its own engineers which will automatically repair nearby vehicles
11051988	Repair Station
11051989	Allows engineers to build an immobile repair station which sends out engineers to repair nearby vehicles.
11051990	Allows engineers to build an immobile repair station which sends out engineers to repair nearby vehicles.
11051991	(PASSIVE) Repair Station
11051992	Present in the Combat Engineer basic build menu.
11051993	Point Inactive
11052204	The Fascist Sixth Army has been trapped in Stalingrad for a month now, Comander.
11052205	But German air support has kept their troops supplied.
11052206	That ends tonight.
11052207	You will lead your armored forces into the German airfield at Tatsinskaya and destroy their aircraft.
11052208	The Soviet raid on Tatsinskaya Airfield cost the Luftwaffe over seventy aircraft and cut the supply routes to the Sixth Army.
11052209	Many of the  men involved in the daring raid paid with their lives, but their accomplishment would finally free Stalingrad from the Germans.
11052210	All our units have been destroyed! You have failed.
11052211	Howitzers have your position! Find them and eliminate them!
11052212	One Howitzer destroyed. Find and kill the other.
11052213	There: Stuka on the airfield.
11052214	Take out any and all aircraft still on the ground.
11052215	Excellent. Continue to destroy those aircraft.
11052216	Only one Stuka remains to be destroyed, Comrade.
11052217	That is all the aircraft on the ground destroyed! Well done!
11052218	There are fuel depots to the north and south of the airfield.
11052219	You can strengthen your forces by securing them, Comrade.
11052220	Good work, Comrade Commander. You may call in an additional tank to bolster your forces.
11052221	Excellent: Both fuel depots captured. You may call in another vehicle.
11052222	Excellent, both fuel depots have been captured! You may now call in a KV-2 Heavy Assault Tank.
11052223	Incoming air strike!
11052224	Stukas on the attack!
11052225	Air attack approaching!
11052226	Stukas on approach!
11052227	Enemy units are on the move to your location to retake the airfield.
11052228	You must hold out against the counterattack, Comrade.
11052229	Vehicle crews can repair their own vehicle, but it costs munitions. The vehicle is also inoperable while it is repairing.
11052230	Veteran tanks can switch into Secure Mode. In this mode they can secure territory points, but their weapons will be disabled.
11052231	Capture the Control Tower
11052232	Destroy Aircraft
11052233	+%1AMOUNT% Munitions
11052234	Soviet T-34 Medium Tanks can ram enemy tanks, causing critical damage to both vehicles
11052235	Repel the Counterattack
11052236	Capture the Fuel Depots
11052237	Tatsinskaya Raid
11052238	Stage an armored assault on a German airfield.
11052239	MISSION OBJECTIVES: \n\n-Capture the Control Tower to secure the airfield. \n\n-Destroy any aircraft you encounter. \n\nSPECIAL CONDITIONS: \n\n-Your forces consist primarily of vehicles, and you cannot build more units. \n\n-You receive munitions for destroying aircraft.\n\n-Secure Fuel Depots to gain access to additional vehicles.
11052240	TATSINSKAYA AIRFIELD, RUSSIA, USSR \nDecember 24, 1942 \n\nOperation Little Saturn is under way to crush the encircled German forces holding out in Stalingrad, but Luftwaffe air support is keeping the trapped German Sixth Army well supplied.\n\nThe Red Army's 24th Tank Corps is headed deep into enemy territory. They must take the German airfield at Tatsinskaya and destroy the aircraft there.
11052241	KV-2 Heavy Assault Tank
11052242	KV-2 Heavy Assault Tank
11052243	KV-2 Heavy Assault Tank
11052244	The Kliment Voroshilov KV-2 heavy assault tank sports a massive M-10 152 mm howitzer as its main weapon.
11052245	The Kliment Voroshilov KV-2 heavy assault tank sports a massive M-10 152 mm howitzer as its main weapon.
11052246	The Kliment Voroshilov KV-2 Heavy Assault Tank sports a massive M-10 152 mm Howitzer as its main weapon.
11052247	Slower and bulkier than the KV-1, this heavy tank packs a massive punch.
11052248	Slower and bulkier than the KV-1, this heavy tank packs a massive punch.
11052249	Slower and bulkier than the KV-1, this heavy tank packs a massive punch.
11052250	The Soviets have abandoned a crippled vehicle.
11052251	Another enemy vehicle lies abandoned.
11052252	More Soviet armor has been abandoned.
11052253	Retreat at the Don
11052254	Fight an AI battle against two Soviet battle groups
11052255	MISSION OBJECTIVES: \n\n-Take and hold the Victory Points to win the match.\n\n-Holding more Victory Points than the enemy decreases their Ticker.\n\n-Forcing the enemy's Ticker to zero results in victory.\n\nSPECIAL CONDITIONS:\n\n-The majority of the territory will start off in your control\n\n-You will be facing off against two AI commanders\n\n-You will have access to the powerful leFH 18 Artillery immediately
11052256	Main Gun: Load High Explosive
11052257	Main Gun: Load Armor Piercing
11052258	The 75mm M48 High Explosive round is effective against infantry and other soft targets.
11052259	The 75mm M61 Armor Piercing round has a better chance of penetrating the armor of enemy tanks.
11052260	Rapid Fire
11052261	The main gun will fire twice as fast for 30 seconds, but the weapon will be disabled for 30 seconds while the barrel cools down.
11052262	Smoke Screen
11052263	Sherman is equipped with a 2" Smoke bomb thrower that will fire four smoke rounds.
11052264	Hedge Cutter
11052265	Metal blades are fitted to the front of the tank, allowing the Sherman to crush heavy objects like hedges.
11052266	.50 cal Browning M2HB Machine Gun
11052267	Mounted M2HB .50 caliber heavy machine gun can engage infantry, light vehicles, and aircraft.
11052268	Four Color Disruptive Pattern
11052269	Your Partisan irregulars have taken the bridge ahead of our advance, Comrade.
11052271	Deploys a KV-1 heavy tank to the target location
11052272	Deploys a KV-2 heavy tank to the target location
11052273	Deploys a KV-8 heavy flamethrower tank to the target location
11052274	Deploys a T-34/76 medium tank to the target location
11052275	Do not fail the People, Comrades!
11052276	The Fascists must not retake them!
11052277	Operation Uranus was the greatest Soviet triumph to date and set the stage for ultimate victory.
11052278	3 Command Points
11052279	Automatch Map Vetoes
11052280	Remaining vetoes: %1REMAINING%/%2MAX%
11052289	Victory in Stalingrad depends on your efforts, Comrade.
11052290	A veto counts as a single vote against a map.  When creating a match, the automatcher will only select among maps that have the fewest number of vetoes.
11052291	Locate and rescue them to have them aid you in your defense.
11052295	A high explosive anti-tank round has distrupted the Jagdtiger's crew, forcing them to regain their bearings in combat.
11052296	Crew Dazed
11052297	Crew Dazed!
11052301	An attack has disrupted the Jagdtiger's crew, forcing them to regain their bearings in combat.
11052302	Crew Dazed
11052303	Crew Dazed!
11052304	Cautious Movement
11052305	The 'Luchs' is more cautious when moving, allowing it to maneuver without being detected at medium distances.
11052310	12.8cm Supporting Fire
11052311	The crew decreases the ammunition cartridge charge size and loads the 28.3 kg HE shells into the main gun for the duration of the ability.
11052312	Spearhead
11052313	Focusing on a frontal assault, the King Tiger has faster turret rotation and a longer sight range, but the turret is locked to 90°.
11052314	Toggle ability. Turret rotation locked to forward 90°, turret can track more quickly and sight range is increased.
11052315	Combat Blitz
11052316	The Panther increases speed while in combat and sacrifices rate of fire and accuracy.
11052317	Toggle ability. Speed is increased but the crew sacrifices firepower.
11052318	Even with the Germans controlling up to ninety percent of the city at one point, the Red Army refused to back down.
11052319	Their tenacity would eventually prevail against the German invader, turning the tide of the entire war.
11052320	The fighting in Stalingrad would continue throughout the fall and winter, with the Soviets sacrificing all to hold on to the city.
11052321	The soldiers of the Soviet Second Guards Army would continue to block German attempts to relieve Stalingrad throughout December.
11052322	Beating back the Fascists' Operation Winter Storm, they would put the final nail in the coffin of the German Sixth Army, who would never break out of Stalingrad.
11052323	Driver Disembark
11052324	The driving squad exits the vehicle.
11052325	No Games to Display
11052328	MG42 Rear Deck Gun
11052329	Precision Strike
11052330	A rear deck MG42 heavy machine gun covers the rear against infantry and light vehicles.
11052331	Left-click ability, left-click target area. Pick high-value target.
11052332	The crew's precision gun laying enables a single 203mm shot to be fired directly on target.
11052335	Rear Deck Gun Field Upgrade
11052336	A captured M2HB Browning .50cal replaces the MG42 on the rear deck, improving damage against all targets and attacking aircraft.
11052337	Select Faceplate Set
11052342	Engine Improvements
11052343	Experienced crew members make simple modifications to improve the massive power plant of the Jagdtiger. These will allow it to move and rotate more responsively.
11052344	Improves Jagdtiger mobility.
11052346	Play count: %1PLAYCOUNT%
11052347	Can be played as: %1TYPES%
11052348	KV-1 Heavy Tank
11052349	The Kliment Voroshilov KV-1 heavy tank offers robust armor and a versatile 76mm gun. One of the first true heavy tanks, it also mounts a machine gun in the rear of its turret.
11052350	Effective against most targets. Weak to heavy anti-tank weapons.
11052351	KV-1 Heavy Tank
11052352	Map size: %1WIDTH% x %2HEIGHT%
11052353	Toggle ability.
11052354	Medical supply planes are on their way.
11052355	Emergency medical air drops are under way.
11052356	Supply planes are heading to the battlefield now, Commander.
11052357	Cargo drops are under way now.
11052358	Assault Grenadiers deployed.
11052359	We now have Assault Grenadiers on the field.
11052360	An Assault Officer has joined our forces.
11052361	Officer on the field.
11052362	Two-fifty halftrack has deployed with Panzer Grenadiers, Commander.
11052363	Mechanized assault group on the field.
11052364	Sturmgeschutz Three version E on the field, Commander.
11052365	Model E assault gun as joined our forces.
11052366	A mighty Tiger tank has joined our forces, Commander.
11052367	Panzerkampfwagen Tiger on the field.
11052368	The Luftwaffe reports it can now paradrop medical supplies on your command, Commander.
11052369	Medical supplies are ready to arrive by air.
11052370	Luftwaffe supply overflights are ready and await your command.
11052371	Resupply by air is now available, Commander.
11052372	Assault Grenadiers can now be summoned to the battlefield.
11052373	Our Assault Grenadiers await your order to deploy, Commander.
11052374	We may now deploy mechanized assault groups, Commander.
11052375	A mechanized assault group awaits your order to deploy, Commander.
11052376	Sturmgeschutz version E is ready to deploy.
11052377	We may now call in model E assault guns, Commander.
11052378	Our men are now fully equipped with entrenching tools.
11052379	Infantry can now construct trenches to reinforce positions.
11052380	M-Forty-two anti-tank gun has reported for duty.
11052381	A new anti-tank gun has arrived on the field of battle.
11052382	Political officer deploying now, Comrade.
11052383	A Commissar has joined our ranks.
11052384	Troops now fight harder and move faster.
11052385	For Mother Russia!
11052386	Forward headquarters ready, Comrade.
11052387	Converting to field headquarters.
11052388	Scorched Earth Policy is now in effect.
11052389	Mortars will bombard any territory the enemy tries to take from us.
11052390	Combat Engineers can now deploy B-4 super-heavy artillery guns.
11052391	Two-hundred and three millimeter artillery is now available, Comrade Commander.
11052392	We can now deploy M-Forty-Two light anti-tank guns.
11052393	M-Forty-two anti-tank guns are ready to deploy.
11052394	We can now sabotage strategic points, Comrade Commander.
11052395	We may now wire traps at key strategic points, lest the enemy try to retake them.
11052396	Political officers are ready to deploy, Comrade Commander.
11052397	A Commissar is prepared to join our forces to help inspire our men.
11052398	You may now unleash our soldiers' patriotic zeal to increase combat effectiveness.
11052399	We shall fight as never before, Commander. Just give the order.
11052400	High Command has authorized converting civilian structures to field headquarters, Commander.
11052401	We can now establish forward headquarters.
11052402	Conscripts can now dig in.
11052403	Our conscript units can now go to ground, Commander.
11052404	Scorched Earth tactics are now at our disposal.
11052405	We may now employ Scorched Earth tactics to protect our territory.
11052406	Unlocks the 'Precision Strike' veteran ability.
11052407	Advanced crew training drastically improves damage output.
11052408	Improved battlefield surveys increase shell accuracy and rate of fire.
11052409	Studded
11052410	Twisted Gold
11052411	Chainlink
11052412	Engraved
11052413	Marksman
11052414	Brass Ornate
11052415	DON RIVER VALLEY, USSR\nDecember 1942\n\nThe Russian winter has once again put an end to German advances into the Soviet Union. The Red Army has launched a massive counteroffensive aimed at erasing all the gains of Case Blue.\n\nAlong the Don River, the Wehrmacht's flank is under attack by two Soviet battle groups, but the Germans are hardly unprepared. A powerful howitzer guards the river crossing, but it is unclear if it will be enough to stem the Soviet tide.
11052416	KHARKOV, UKRAINE, USSR\nMay 1942\n\nThe Red Army has retaken the industrial city of Kharkov, attempting to take the initiative in the second year of its war with the Third Reich. Marshal Timoshenko's forces are overextended, however, and General Paulus and the Wehrmacht's Sixth Army are charged with reoccupying the city.\n\nTimoshenko's forces will not give ground easily, however, and they have successfully mobilized local partisans to help with the defense.
11052417	Secure Sector
11052418	PMD-6 Anti-Personnel Mines
11052419	Small anti-infantry minefields can be constructed by Combat Engineers. These mines are cheap and effective against infantry, but will rarely penetrate vehicles.
11052420	Vehicle blocking Tank Traps can be constructed by Combat Engineers. These barriers will prevent vehicles from passing through.
11052421	Special DShK 38 Heavy Machine Gun can be deployed to the battlefield. Click and select location to deploy
11052422	DShK 38 Heavy Machine Gun
11052423	Tank Traps
11052424	Community Defensive Tree
11052425	Secures the territory and allows it to generate resources if in supply.
11052426	Resources are only generated from territories that are connected to the HQ or another secured territory connected to the HQ.
11052427	A line of steel tank traps. This defensive structure prevents vehicle movement.
11052428	Tank Trap
11052429	DShK 38 Heavy Machine Gun
11052435	2 Command Points
11052436	New weapon team - DShK 38 Heavy Machine Gun - available for deployment. Click and select location to deploy.
11052437	The DShK 38 Heavy Machine Gun is a high damage platform with powerful armor piercing ammunition effective against light vehicles and infantry.
11052438	3 Command Points
11052439	Convert to Mechanized Regiment Headquarters
11052440	Convert to Battlegroup Headquarters
11052441	Convert to Schwerer Panzer Headquarters
11052445	Cut your enemy off and salvage his equipment or booby trap points to cause disarray. When the time comes, requisition the powerful Jagdtiger Tank Destroyer to batter your foe from afar.
11052446	Description Short
11052447	Slash and Burn Tactics [OKW]
11052452	"Jagdtiger" Panzerjäger Tiger Ausf. B
11052453	The intimidating "Jagdtiger" Panzerjäger Tiger Ausf. B with its 128mm PaK 44 can be deployed to the battlefield. This unit has immense range and damage against vehicles.
11052454	Effective against vehicles at long ranges.
11052455	5 Command Points
11052456	Permanently convert the sWS Supply Half-track to the Schwerer Panzer Headquarters. Potent infantry clear threats to the Tiger B 'King Tiger' and the heavy Sturmtiger Assault Gun.
11052457	Permanently convert the  sWS Supply Half-track to the Battlegroup Headquarters, armed with rapid firing 3.7cm Flak cannon.
11052458	Permanently convert the sWS Supply Half-track to the Mechanized Regiment Headquarters to order in versatile light and medium vehicles for anti-infantry and anti-vehicle combat.
11052465	"Jagdtiger" Panzerjäger Tiger Ausf. B
11052471	0 Command Points
11052472	Breakthrough Tactics
11052473	Infantry units are trained to push through enemy lines more quickly. Enemy territory is neutralized quickly.
11052475	Breakthrough Tactics
11052476	1 Command Point
11052477	Infantry units are trained to push through enemy lines more quickly. Enemy territory is neutralized quickly.
11052478	Tank Traps
11052479	Vehicle blocking Tank Traps can be constructed by Combat Engineers. These barriers will prevent vehicles from passing through.
11052480	Present in the Combat Engineer basic build menu.
11052481	2 Command Points
11052482	1 Command Point
11052483	PMD-6 Anti-Personnel Mine
11052484	The Soviet PMD-6 Anti-Personnel Mine is cheap and can be planted quickly. While the mine can be triggered by infantry or vehicles, the mine is not effective against vehicles.
11052485	The Soviet PMD-6 mine is powerful against infantry units but weak against vehicles.
11052486	Blocks access. Cannot be crossed by vehicles.
11052487	Effective against Infantry.
11052488	PMD-6 Anti-Personnel Mines
11052489	Small anti-infantry minefields can be constructed by Combat Engineers. These mines are cheap and effective against infantry, but will rarely penetrate vehicles.
11052490	Present in the Combat Engineer basic build menu.
11052496	2 Command Points
11052497	Booby Trap Capture Point
11052498	A line of steel tank traps. This defensive structure prevents vehicle movement.
11052499	Assault Pioneers are able to rig Capture Points with anti-personnel explosives.
11052500	Enemy infantry will be wounded or killed when capturing the point.
11052501	Assault Pioneers are able to rig Capture Points with booby traps.
11052502	Crew switches to armor-piercing ammunition for better armor penetration.
11052503	Timed. Duration 30s.
11052504	Crew switches to armor-piercing ammunition for better armor penetration.
11052506	Armor Piercing Rounds
11052507	Vehicles can be used to secure territory points once they have achieved one level of veterancy. However, when they are in secure mode, their weapons are disabled.
11052508	Vehicle crews can repair their own vehicle, at the cost of making the vehicle immovable and defenceless for 30 seconds.
11052509	In this challenge, you can earn Munitions by destroying the Stukas parked around the airfield.
11052515	OKW Artillery Barrage
11052516	A light artillery barrage from nearby 7.5 cm le.IG 18 infantry support guns can scatter enemy forces.
11052517	Order in; Delivers 16 rounds.
11052518	A light artillery barrage from nearby 7.5 cm infantry support guns can scatter enemy forces.
11052519	4 Command Points
11052520	Salvage Operations
11052521	Assault Pioneers or Volksgrenadiers are able to salvage resources from abandoned vehicles, vehicle wrecks, and enemy Observation Posts.
11052522	This scenario plays like a Victory Point multiplayer match. However, the Victory Points keep changing locations.
11052523	The trigger for when the Victory Points change locations is based on tickers and on time.
11052532	2 Command Points
11052533	5 Command Points
11052534	(PASSIVE) Salvage Operations
11052535	Allows OKW Assault Pioneers and Volksgrenadiers to salvage Fuel from abandoned vehicles, vehicle wrecks, and enemy Observation Posts.
11052536	2 Command Points
11052537	German Community Defense
11052538	Defensive Fortifications
11052539	Allows Pioneers to construct Tank Traps.
11052540	2 Command Points
11052541	(PASSIVE) Defensive Fortifications
11052542	Allows Pioneers to construct Tank Traps.
11052543	Present in the Pioneer basic build menu.
11052544	Tank Trap
11052545	A line of steel tank traps. This defensive structure prevents vehicle movement.
11052546	A line of steel tank traps. This defensive structure prevents vehicle movement.
11052547	1 Command Point
11052548	Assault Move
11052549	Defensive Positioning
11052550	Suppressive Fire
11052551	CUSTOMIZE YOUR FACEPLATE
11052552	Customize Your Faceplate
11052559	Disabled during a blizzard.
11052560	4 Command Points
11052561	OKW Artillery Strike
11052562	A light artillery barrage from nearby 7.5 cm le.IG 18 infantry support guns can scatter enemy forces.
11052563	Left-click ability, left-click target location.
11052564	A light artillery barrage from nearby 7.5 cm le.IG 18 infantry support guns can scatter enemy forces.
11052571	OKW Artillery Strike
11052572	A light artillery barrage from nearby 7.5 cm le.IG 18 infantry support guns can scatter enemy forces.
11052573	Left-click ability, left-click target location.
11052574	A light artillery barrage from nearby 7.5 cm le.IG 18 infantry support guns can scatter enemy forces.
11052575	4 Command Points
11052576	Disabled during a blizzard.
11052577	Use on wrecked vehicles / team weapons for 5 Fuel, abandoned vehicles for 12 Fuel.
11052583	3 Command Points
11052584	Booby Trap an owned (and in supply) Territory or Resource Point with explosives that trigger when enemies try to recapture.
11052585	Booby Trapping Capture Point!
11052586	Link-up with a co-op ally to take a series of changing Victory Points.
11052587	MISSION OBJECTIVES: \n\n-Take and hold the designated Victory Points to win the match.\n\n-As in a standard Victory Point match, holding more VPs than the enemy decreases their Ticker.\n\n-Forcing the enemy's Ticker to zero results in victory.\n\nSPECIAL CONDITIONS:\n\n-The points on the map that count as Victory Points change periodically throughout the match.\n\n-Points change after a certain number of minutes or Ticker losses.\n\n-Both sides begin play with a handful of troops but can build all units available in 1942.
11052588	German ToW 1941 Loadout
11052589	Soviet ToW 1941 Loadout
11052590	Stalingrad Resistance
11052591	Fight an AI Skirmish against German units benefitting from powerful air support.
11052592	STALINGRAD, RUSSIA, USSR\nOctober, 1942\n\nWar has raged through the city of Stalingrad for over a month now, reducing the city to blown out buildings and smoking ruins.\n\nThe Soviets defend the city inch by inch, all the while looking to the skies as the German Luftwaffe drops bombs on any target they can find.
11052593	Winter Storm
11052594	Fight an AI Skirmish against a German mechanized assault group.
11052595	NEAR STALINGRAD, RUSSIA, USSR\nDecember, 1942\n\nThe Wehrmacht has launched Operation Winter Storm in an attempt to relieve their Sixth Army in Stalingrad.\n\nSoviet forces must block this attack to prevent the fascists from escaping the city.
11052596	MISSION OBJECTIVES: \n\n-Take and hold the Victory Points to win the match.\n\n-Holding more Victory Points than the enemy decreases their Ticker.\n\n-Forcing the enemy's Ticker to zero results in victory.\n\nSPECIAL CONDITIONS:\n\n-Expect the enemy to drop bombs on key locations throughout the battle.\n\n-The enemy will also be supported by special assault grenadiers and multiple Panzer elements.
11052597	Case Blue
11052598	25 Fuel!
11052599	5 Fuel!
11052600	12 Fuel!
11052601	12 Fuel!
11052602	5 Fuel!
11052603	Theater of War Operations
11052604	Operations
11052605	Progress: %1PERCENT%%%
11052609	Allows Assault Pioneers to Booby Trap an owned (and in supply) Capture Point with explosives that trigger when enemies try to recapture.
11052610	3 Command Points
11052611	MISSION OBJECTIVES: \n\n-Take and hold the Victory Points to win the match.\n\n-Holding more Victory Points than the enemy decreases their Ticker.\n\n-Forcing the enemy's Ticker to zero results in victory.\n\nSPECIAL CONDITIONS:\n\n-You have access to additional Manpower, Munitions, and AT Guns from the start of the mission. \n\n-Expect the enemy to deploy heavy armored units to counter your advance.
11052615	(PASSIVE) Booby Trap Capture Point
11052616	Booby Trap Point
11052617	Salvage Operations
11052618	The intimidating "Jagdtiger" Panzerjäger Tiger Ausf. B with its 128mm PaK 44 can be deployed to the battlefield. This unit has immense range and damage against vehicles.
11052621	Strategic Support Company Tech Tree v1 [AEF]
11052622	Description
11052623	Description Short
11052624	0 Command Points
11052625	2 Command Points
11052626	Blank Commander
11052627	3 Command Points
11052628	Paratroopers
11052629	A 'stick' of elite Paratroopers can be paradropped into the battlefield. Paratroopers can specialize at short range firefights or long range combat through their weapon upgrades.
11052630	57mm Anti-Tank Gun (No Crew)
11052631	Paradrop in a 57mm Anti-Tank Gun to the battlefield that can be manned by allied infantry.
11052632	2 Command Points
11052639	Paradrop M1 57mm Anti-Tank Gun
11052640	Paradrop in a M1 57mm Anti-Tank Gun to the battlefield that can be manned by allied infantry. This weapon is effective against armored vehicles.
11052641	4 Command Points
11052642	2 Command Points
11052643	Paradrop .50cal M2HB Heavy Machine Gun
11052644	Paradrop in a .50cal M2HB Heavy Machine Gun to the battlefield that can be manned by allied infantry. This weapon is effective against massed infantry when setup in a defensive position.
11052645	4 Command Points
11052646	AEF Artillery Barrage
11052647	A light artillery barrage from nearby allied infantry support guns can scatter enemy forces.
11052648	Order in; Delivers 16 rounds.
11052649	A light artillery barrage from nearby allied infantry support guns can scatter enemy forces.
11052650	Improved Repair
11052651	AEF Assault Engineers specialize in mechanical repairs resulting in an improved repair speed.
11052652	0 Command Points
11052653	(L) Two Tone Don Front
11052654	4 Command Points
11052655	Disabled during a blizzard.
11052656	AEF Artillery Strike
11052657	A light artillery barrage from nearby allied infantry support guns can scatter enemy forces.
11052658	Left-click ability, left-click target location.
11052659	A light artillery barrage from nearby allied infantry support guns can scatter enemy forces.
11052660	Improved Repair
11052661	AEF Assault Engineers specialize in mechanical repairs resulting in an improved repair speed.
11052662	0 Command Points
11052663	4 Command Points
11052664	Disabled during a blizzard.
11052665	Disabled during a blizzard.
11052666	2 Command Points
11052667	3 Command Points
11052668	Paratroopers
11052669	Two squads of crafty Paratroopers can be called into the field. [Arrives from OFF MAP]
11052670	Paradrop .50 cal M2HB Heavy Machine Gun
11052671	Paradrop in a .50 cal M2HB Heavy Machine Gun to the battlefield that can be manned by allied infantry. This weapon is effective against massed infantry when setup in a defensive position.
11052672	Paradrop M1 57mm Anti-Tank Gun
11052673	Paradrop in a M1 57mm Anti-Tank Gun to the battlefield that can be manned by allied infantry. This weapon is effective against armored vehicles.
11052674	5 Command Points
11052675	Demonstrating pure ingenuity, Soviets can repair any damaged structure, vehicle, or bridge.
11052676	Right-click on damaged object, or select Repair and left-click.
11052677	Repair vehicles, structures, or bridges.
11052678	Assault Engineer Repair
11052679	Demonstrating pure ingenuity, AEF can repair any damaged structure, vehicle, or bridge.
11052680	Right-click on damaged object, or select Repair and left-click.
11052681	Repair vehicles, structures, or bridges.
11052682	Demonstrating pure ingenuity, AEF can really repair any damaged structure, vehicle, or bridge.
11052683	Right-click on damaged object, or select Repair and left-click.
11052684	Repair vehicles, structures, or bridges.
11052685	Improved Assault Engineer Repair
11052686	Close the Pocket
11052687	Artillery zeros in on isolated enemy units to destroy them. Automatically attacks all cut off enemy territories and frontline territories.
11052688	Close the Pocket
11052689	Artillery zeros in on isolated enemy units to destroy them. Automatically attacks all cut off enemy territories. Light mortars bombard all sighted frontline enemy sectors.
11052690	Attacks all enemy territories not in supply and all enemy frontline territories. Duration 45s.
11052691	Close the Pocket Active. Reconnect Territory!
11052692	12 Command Points
11052693	Breakthrough
11052694	Slightly improves the speed of all vehicle units and allows them to decapture points very rapidly.
11052695	9 Command Points
11052696	Breakthrough
11052697	Slightly improves the speed of all vehicle units and allows them to decapture points rapidly.
11052698	Click to activate. Duration 45s.
11052699	Jäger Light Infantry
11052700	Elite infiltration troops who are experts at disrupting enemy supply lines. These units can be deployed from any ambient building.
11052701	3 Command Points
11052702	Paradrop Paratroopers
11052703	The Pathfinders call in two paradropped squads of crafty Paratroopers.
11052704	6 Population Required
11052705	Encirlement Doctrine
11052706	Pathfinders
11052707	Stormtroopers
11052708	Elite infiltration troops who are experts at disrupting enemy supply lines. These units can be deployed from any ambient building.
11052709	Click and select location or building to deploy.
11052710	Stormtroopers
11052711	Elite infiltration troops who are experts at disrupting enemy supply lines and ambush tactics. These units can be deployed from any ambient building.
11052712	Strong at long range vs infantry and ideal for harassing enemy supply lines and flanking attacks.
11052713	12 Command Points
11052714	1920 Experience Awarded
11052715	Urban Assault Doctrine
11052716	Strategic Bombing
11052717	Send in Heinkel He 111 bombers to level the target area. This bombing run has a very wide scatter area and can be cast without vision of the target.
11052718	Send in Heinkel He 111 bombers to level the target area. This bombing run has a very wide scatter area and can be cast without vision of the target.
11052719	Strategic Bombing
11052720	Can be targeted in the fog of war. Has a very long deployment time and a very wide scatter area.
11052721	Forward Supply Station
11052722	Allows ambient buildings to be converted into a Forward Supply Station. This depot will allow infantry to reinforce and automatically repair nearby vehicles.
11052723	Allows ambient buildings to be converted into a Forward Supply Station. This depot will allow infantry to reinforce and automatically repair nearby vehicles. Infantry units can retreat to this structure.
11052724	Forward Supply Station
11052725	Click and select occupied ambient building to convert.
11052726	Urban Assault Panzergrenadiers
11052727	Deploy Urban Assault Panzergrenadiers equipped with flamethrowers and satchel charges, ideal for clearing buildings.
11052728	Urban Assault Panzergrenadiers
11052729	Deploy Urban Assault Panzergrenadiers equipped with flamethrowers and satchel charges, ideal for clearing buildings.
11052730	These special Panzergrenadiers are excellent at clearing out defensive positions but are vulnerable to vehicles.
11052731	Urban Assault Panzer Grenadiers are well-trained elite infantry units who specialize at clearing out defensive positions.
11052732	Effective at close range and against structures.
11052733	Urban Assault Panzergrenadiers
11052734	Flamethrowers add a risk of explosive death if hit by incoming projectiles.
11052735	Improves anti-infantry capability with area-effect weapon.
11052736	Flammenwerfer 35 Flamethrower
11052737	12 Command Points
11052738	12 Command Points
11052739	Unlocks the 'Field First Aid' veteran ability.
11052740	Combat expertise increases squad survivability and weapon control while under fire.
11052741	Advanced rifle-training improves weapon accuracy.
11052742	Unlocks the "Target Weak Point' veteran ability.
11052743	Veteran tanks receive armored skirts as well as improved rate of fire.
11052744	Battle hardened crews improve vehicle mobility and rate of fire.
11052745	Partisan Tactics
11052746	Spy Network
11052747	Using underground infiltration units, temporarily reveal all enemy units on the mini-map.
11052748	4 Command Points
11052749	4 Command Points
11052750	Spy Network
11052751	Using underground infiltration units, temporarily reveal all enemy units on the mini-map.
11052752	Duration 15s. Units and buildings appear on the mini-map.
11052753	Partisan Troops
11052754	Partisans are irregular military units who excel at destroying targets of opportunity behind the lines.
11052756	Osttruppen are a cheap and numerous infantry unit that is of low quality. The units are more effective at shooting when they are placed in a static cover or garrison position.
11052757	Partisan Troops
11052758	Partisans are irregular military units who excel at destroying targets of opportunity behind the lines.
11052759	Target empty civilian building. Partisans can be deployed from ambient building or map edge. Partisans come equipped with random anti-infantry weapons.
11052760	The squad moves slow but has increased sight range and weapon accuracy. Idle squads will try to maintain max weapon range, moving away from attackers.
11052761	+Sight Range, +Weapon Accuracy, -Slower Move Speed
11052762	Squad moves and fires faster at the cost of less accuracy and weapon range. The squad will move through light cover, placeholder for auto-vaulting.
11052763	+Move Faster, +Weapon Rate of Fire, -Reduced Accuracy, -Weapon Range
11052764	The squad's LMG is switched to a setup weapon, allowing the squad to suppress enemy squads.
11052765	Scout State
11052766	The squad holds their fire and use camouflage tactics to scout enemy position, any units in the vicinity of the squad will take increased damage for 5 seconds when attacked.
11052767	Partisan Troops - LMG
11052768	Young men and women fight behind the lines using whatever weapons they are able to scrounge or steal. Partisans know the countryside well and emerge from hiding in buildings.
11052769	+Camouflaged, +Increased Sight Range, +Does Increased Damage to Sighted Targets, -Weapons Disabled, -Cannot Capture Territory, -Slower Speed
11052770	Armed with stolen German K98 rifles and MG42 Light Machine gun. Ideal for long range fighting.
11052771	Young men and women fight behind the lines using whatever weapons they are able to scrounge or steal. Partisans know the countryside well and emerge from hiding in buildings.
11052772	Young men and women fight behind the lines using whatever weapons they are able to scrounge or steal. Partisans know the countryside well and emerge from hiding in buildings.
11052773	Armed with Soviet SVT rifles. Moderate at all ranges.
11052774	Armed with Soviet PPSH sub-machineguns. Ideal at close range.
11052775	Partisan Troops - Rifles
11052776	Partisan Troops - Sub-Machineguns
11052777	Partisan Tank Hunters
11052778	Anti Vehicle Partisans are irregular military units who excel at destroying vehicles behind the lines.
11052779	Toggle ability.
11052780	2 Command Points
11052781	Partisan Tank Hunters
11052782	Anti Vehicle Partisans are irregular military units who excel at destroying vehicles behind the lines.
11052783	Target empty civilian building. Partisans can be deployed from ambient building or map edge. Partisans come equipped with random anti-vehicle weapons.
11052784	Partisan Tank Hunters - PTRS
11052785	Young men and women fight behind the lines using whatever weapons they are able to scrounge or steal. Partisans know the countryside well and emerge from hiding in buildings.
11052786	Armed with Soviet PTRS anti-tank rifles. Ideal at range against soft vehicles.
11052787	Young men and women fight behind the lines using whatever weapons they are able to scrounge or steal. Partisans know the countryside well and emerge from hiding in buildings.
11052788	Partisan Tank Hunters - Panzerschreck
11052789	Armed with stolen German Panzerschreck. Ideal against heavy armor.
11052792	Raketenwerfer 43 Anti-Tank Rocket Launcher
11052793	Raketenwerfer 43 AT Launcher
11052794	The sWS Supply Half-track (schwerer Wehrmachtsschlepper ) can be positioned on any captured territory that is in supply.
11052795	Must be connected in a direct line to HQ territory, can be converted into a structure to build units.
11052796	This half-track is mounted with a rapid-firing 2 cm FlaK 38. Collapsible sides are deployed to give the gun a full range of motion, and the half-track should be placed to provide anti-infantry as well as anti-aircraft support.
11052797	Effective vs. infantry, light vehicles, and aircraft.
11052798	The "Stuka zu Fuß" or "Walking Stuka" Wurfrahmen 40 could get into position rapidly and fire a heavy salvo of six 28cm Wurfkoerper rockets to blast enemy positions.
11052799	Effective vs infantry, structures, and light armor.
11052800	M21 Mortar Half-track
11052801	The M21 mounts the M1 81mm mortar on the chassis of a lightly armored half-track. The mortar can fire a variety of barrage rounds.
11052802	M15A1 AA Half-track
11052803	One 37mm M1A2 Autocannon and twin-linked .50cal MGs provide effective anti-air and anti-infantry support. Fires in a large arc from the rear against ground targets.
11052804	Captain
11052805	Captain
11052806	Lieutenant
11052807	Captain
11052808	With this upgrade, you will no longer need to garrison Officers in this building in order to produce units.
11052809	With this upgrade, you will no longer need to garrison Officers in this building in order to produce units.
11052810	With this upgrade, you will no longer need to garrison Officers in this building in order to produce units.
11052811	With this upgrade, you will no longer need to garrison Officers in this building in order to produce units.
11052812	Mobile 75mm Barrage
11052813	Mobile Smoke Barrage
11052814	Barrage target area with 75mm High Explosive M48 shells.
11052815	Saturate target area with Smoke M89 shells to disrupt sight-lines.
11052816	The Pathfinders are scout infantry who come in ahead of the main paratrooper forces to mark enemy positions and safe landing zones.
11052817	M-42 45mm AT Gun
11052818	You can change the Commanders you take into AI Battles and Co-op Scenarios by editing the Theater of War loadouts in the customizer.
11052819	You bring the appropriate 'ToW 1942 Loadout' into AI Battles set in 1942.
11052820	Co-op Scenarios set in 1942 use the 'ToW 1942 Loadout'. You can edit this in the customizer to contain Commanders from 1941 and 1942.
11052821	AI Battles and Co-op Scenarios set in 1942 use the 'ToW 1942 Loadout'. You can edit this in the customizer to contain Commanders from 1941 and 1942.
11052822	You can change the Commanders in your Theater of War loadouts, but you can only choose Commanders available by the appropriate year.
11052823	You can play Co-op Scenarios solo by adding an AI player to the empty slot on your team.
11052824	Available in 1942 and later.
11052825	Available in 1943 and later.
11052826	Available in 1944 and later.
11052827	Incendiary Bombing Run
11052828	A Stuka will drop incendiary bombs on the target location.
11052829	Incendiary Bombing Run
11052830	A Stuka will drop incendiary bombs on the target location.
11052831	Left-click target. Deals damage over time, effective against infantry.
11052832	PMD-6M Light Anti-Vehicle Mines
11052833	Allows Combat Engineers and Conscripts to build cheap and quick to place anti-vehicle mines that will temporarily stop vehicles.
11052834	Operation Barbarossa
11052835	Victory at Stalingrad
11052836	Allows Combat Engineers to build cheap and quick to place anti-vehicle mines that will temporarily stop vehicles.
11052837	(PASSIVE) PMD-6M Light Anti-Vehicle Mines
11052838	Tank Hunter Tactics
11052839	Present in the Combat Engineer and Conscript basic build menu.
11052840	PMD-6M Light Anti-Vehicle Mines
11052841	The Soviet PMD-6M mine is a cheap and quick to plant anti-vehicle mine. The mine does minor damage but still temporarily stun enemy vehicles.
11052842	Cheap mine, hold shift and queue up multiple to make fields.
11052843	The Soviet PMD-6M mine can slow the advance of enemy vehicles.
11052844	RPG-40 Anti-Tank Grenade Assault
11052845	Conscript squads can assault a target vehicle with multiple smaller RPG-40 anti-tank grenades.
11052846	2 Command Points
11052847	(PASSIVE) RPG-40 Anti-Tank Grenade Assault
11052848	Conscript squads can assault a target vehicle with multiple smaller RPG-40 anti-tank grenades.
11052849	Unlocks this ability on Conscript Squads.
11052850	The Southern Fronts
11052851	Salvage Kit
11052852	Allows Combat Engineers to salvage the resources of vehicle wrecks.
11052853	3 Command Points
11052854	Tank Hunter Tactics
11052855	Engineer Salvage Kits
11052856	Combat Engineers can be upgraded with Salvage Kits, allowing them to gather resources from vehicle wrecks.
11052857	Combat Engineers can be upgraded with Salvage Kits, allowing them to gather resources from vehicle wrecks.
11052858	(PASSIVE) Engineer Salvage Kits
11052859	Unlocks upgrade on Combat Engineer squad.
11052860	Right-click on a wreck to salvage.
11052861	RPG-40 Anti Tank Grenade Assault
11052862	Every member of the squad will assault the target vehicle with anti-tank grenades
11052863	Left-click ability, left-click target vehicle. No area of effect, must hit target to deal damage.
11052873	Main Gun
11052874	Gunner Injured
11052875	28cm Rocket Barrage
11052876	The 'Walking Stuka' fires all six of its powerful 28cm rockets at the targeted area.
11052877	Barrage Weapon. Left-click ability, left-click target area.
11052878	Target Position
11052879	Track Enemy
11052880	Follow the targeted unit, maintaining the unit in track range.
11052881	After the long winter of 1941, the German Wehrmacht launches its massive summer offensive in June of 1942. Codenamed "Case Blue," this operation aims to capture the oil-rich Caucasus region and the city of Stalingrad.
11052882	In the fall and winter of 1942, the Red Army refused to give up on Stalingrad. Then, in the late winter, they launched Operations Uranus and Little Saturn, striking at the exposed German flanks.
11052883	The Third Reich launched its invasion of the Soviet Union on 22 June 1941. Codenamed "Operation Barbarossa," this massive assault involved over 4 million Axis troops and saw the Soviets muster all their resources to hold back the tide.
11052884	You do not own this content. Selecting this map will give you the option to purchase it in the Steam store.
11052885	You have selected a map from a Theater of War operation that you do not own. Click here to open the Steam store and purchase the missing content.
11052886	The host has selected a map from a Theater of War operation that you do not own. Click here to open the Steam store and purchase the missing content.
11052887	The host has selected a map from a Theater of War operation that one or more party members do not own.
11052891	Deploy 20mm Flak38 AA Gun
11052892	Deploys the 20mm Flak38 AA Gun, enabling it to fire.
11052893	While the weapon is deployed, the half-track cannot move.
11052896	Completion
11052897	Retracting Weapon!
11052898	Deploying Weapon!
11052899	Sprint
11052900	The squad is now moving more quickly.
11052901	Sprint
11052902	The unit will move very quickly for a short period of time. Weapons cannot be fired while moving.
11052903	Duration 5s.
11052904	8 Command Points
11052905	3 Command Points
11052906	Sweep Area
11052907	Locks the halftrack in position and starts sweeping the area with the 60 cm infrared searchlight, revealing any enemy units in the area.
11052908	Spawns a set of Engineers who automatically seek out and repair nearby vehicles.
11052909	M1 75mm Pack Howitzer
11052910	M1 75mm Pack Howitzer
11052911	Abandoned M1 75mm Pack Howitzer. Re-crew with infantry.
11052912	Effective against static targets and structures. Must be protected.
11052913	Right-click to re-crew. Minimum capture size is 2, maximum is 3.
11052914	Effective against infantry and structures. Right-click to crew. Weapon cannot be crewed by snipers
11052918	Deploy Pack Howitzer
11052919	The weapon crew deploys the Pack Howitzer, enabling it to fire.
11052920	Complete the Theater of War Challenge: Tiger Ace on Captain difficulty
11052921	Tiger Ace - Captain
11052922	Complete the Theater of War Challenge: Tiger Ace on Conscript difficulty
11052923	Tiger Ace - Conscript
11052924	Complete the Theater of War Challenge: Tiger Ace on General difficulty
11052925	Tiger Ace - General
11052926	Complete the Theater of War Challenge: Convoy on Conscript difficulty
11052927	Convoy - Conscript
11052928	Complete the Theater of War Challenge: Convoy on General difficulty
11052929	Convoy - General
11052930	Complete the Theater of War Challenge: Convoy on Captain difficulty
11052931	Convoy - Captain
11052932	Complete the Theater of War Battle: Retreat at the Don on Conscript difficulty
11052933	Retreat at the Don - Conscript
11052934	Complete the Theater of War Battle: Retreat at the Don on General difficulty
11052935	Complete the Theater of War Battle: Retreat at the Don on Captain difficulty
11052936	Retreat at the Don - General
11052937	Retreat at the Don - Captain
11052938	Kharkov Pursuit - Conscript
11052939	Kharkov Pursuit - General
11052940	Kharkov Pursuit - Captain
11052941	Complete the Theater of War Battle: Kharkov Pursuit on Conscript difficulty
11052942	Complete the Theater of War Battle: Kharkov Pursuit on General difficulty
11052943	Complete the Theater of War Battle: Kharkov Pursuit on Captain difficulty
11052944	Complete the Theater of War Scenario: Assault on Voronezh on Conscript difficulty
11052945	Complete the Theater of War Scenario: Assault on Voronezh on General difficulty
11052946	Complete the Theater of War Scenario: Assault on Voronezh on Captain difficulty
11052947	Assault on Voronezh - Conscript
11052948	Assault on Voronezh - General
11052949	Assault on Voronezh - Captain
11052950	Complete all Theater of War missions in Case Blue on Conscript difficulty
11052951	Theater of War - Case Blue - Conscript
11052952	Theater of War - Case Blue - General
11052953	Theater of War - Case Blue - Captain
11052954	Complete all Theater of War missions in Case Blue on General difficulty
11052955	Complete all Theater of War missions in Case Blue on Captain difficulty
11052956	Weapon Not Deployed!
11052957	Weapon Not Deployed!
11052958	Complete all Theater of War missions in Victory at Stalingrad on Conscript difficulty
11052959	Complete all Theater of War missions in Victory at Stalingrad on General difficulty
11052960	Complete all Theater of War missions in Victory at Stalingrad on Captain difficulty
11052961	Theater of War - Victory at Stalingrad - Captain
11052962	Theater of War - Victory at Stalingrad - General
11052963	Theater of War - Victory at Stalingrad - Conscript
11052964	Direct Fire Mode
11052965	Indirect Fire Mode
11052966	Switch the gun to direct fire mode, firing at a low trajectory directly at a target.
11052967	Switch the gun to a high arc trajectory, allowing it for barrage a target area at maximum range.
11052968	Retract 20mm Flak38 AA Gun
11052969	Tear down Pack Howitzer
11052970	Kalach Pincer - Conscript
11052971	Kalach Pincer - General
11052972	Kalach Pincer - Captain
11052973	Complete the Theater of War Scenario: Kalach Pincer on Conscript difficulty
11052974	Complete the Theater of War Scenario: Kalach Pincer on General difficulty
11052975	Complete the Theater of War Scenario: Kalach Pincer on Captain difficulty
11052976	Tatsinskaya Raid - Conscript
11052977	Tatsinskaya Raid - General
11052978	Tatsinskaya Raid - Captain
11052979	Complete the Theater of War Challenge: Tatsinskaya Raid on Conscript difficulty
11052980	Complete the Theater of War Challenge: Tatsinskaya Raid on General difficulty
11052981	Complete the Theater of War Challenge: Tatsinskaya Raid on Captain difficulty
11052982	Bridge Defense - Conscript
11052983	6 Command Points
11052984	Bridge Defense - General
11052985	Bridge Defense - Captain
11052986	Complete the Theater of War Challenge: Bridge Defense on Conscript difficulty
11052987	Complete the Theater of War Challenge: Bridge Defense on General difficulty
11052988	Complete the Theater of War Challenge: Bridge Defense on Captain difficulty
11052989	Stalingrad Resistance - Conscript
11052990	Stalingrad Resistance - General
11052991	Stalingrad Resistance - Captain
11052992	Winter Storm - Conscript
11052993	Winter Storm - General
11052994	Winter Storm - Captain
11052995	Complete the Theater of War Battle: Stalingrad Resistance on Conscript difficulty
11052996	Complete the Theater of War Battle: Stalingrad Resistance on General difficulty
11052997	Complete the Theater of War Battle: Stalingrad Resistance on Captain difficulty
11052998	Complete the Theater of War Battle: Winter Storm on Conscript difficulty
11052999	Complete the Theater of War Battle: Winter Storm on General difficulty
11053000	Complete the Theater of War Battle: Winter Storm on Captain difficulty
11053001	Less than 2 flamethrowers
11053002	Veterancy Level 4
11053003	Veterancy Level 5
11053009	Weapon Not Deployed!
11053010	75mm Anti-Tank Shot
11053011	The Pack Howitzer targets an enemy vehicle with its 75mm cannon.
11053012	Direct Attack. Left-click ability, left-click target vehicle.
11053013	Deploying Weapon!
11053014	Tearing Down Weapon!
11053015	The weapon crew tears down the Pack Howitzer, enabling it to move (disables abilities).
11053016	Barrage in Progress!
11053017	Anti-Tank Round Firing!
11053018	Anti-Tank Round Firing!
11053019	2 Command Points
11053020	The unit is now moving more quickly and can decapture points very rapidly.
11053021	Breakthrough
11053022	Engine Overheated
11053023	Anti-Tank Rifle Grenade
11053024	Sdkfz 221 Light AT Halftrack
11053025	A mobile unit equipped with a light AT gun capable of defeating light vehicles and tanks.
11053026	Sdkfz 221 Light AT Halftrack
11053027	A mobile unit equipped with a light AT gun capable of defeating light vehicles and tanks.
11053028	Click and select location to deploy. Effective against light armor.
11053029	Mk 2 Frag Grenade
11053030	M23 Smoke Stream Rifle Grenade
11053031	M9A1 AT Rifle Grenade
11053032	Armed with powerful 3.7cm Flak cannon.
11053033	Convert FUEL to MUNITIONS and vice versa.
11053034	Retreat point, available medics can heal nearby infantry.
11053035	Rear Echelon Squad is still alive.
11053036	Maximum Rear Echelon [1] squads reached.
11053038	Truck to be secure locked down
11053039	Truck to be secure locked down
11053040	Truck to be secure locked down
11053041	Scout State
11053042	Unit now has defensive bonuses
11053043	Reinforced Defenses
11053044	Unit now has increased offensive and defensive stats.
11053045	For Mother Russia
11053046	Sharpshooter
11053047	Take aim and fire a single precise shot at the target enemy infantry. Instantly kills the target enemy.
11053048	2 Command Points
11053049	1
11053050	5
11053051	4
11053052	3
11053053	2
11053054	Calling Air Support
11053055	Throw Molotov Cocktail
11053056	Molotov cocktails deliver explosively flammable liquid that can burn for a long duration and deliver excruciating and often deadly injuries to enemy infantry.
11053057	Left-click ability, left-click target location. Effective against infantry.
11053058	Explosive incendiary burns for a long duration and deals deadly injuries to enemy troops.
11053059	Molotov Package from Headquarters
11053060	Observation Mode
11053061	Acting as an observer squad, they have extended sight range but move slower.
11053062	Air Support
11053063	Calls down an airstrike on the target position. The squad must remain stationary while the ability is active.
11053064	Timed Explosive Charge
11053065	Plants a demolition charge on a 5 second timer. A powerful explosive useful against buildings and stationary objects.
11053066	Coming Soon!
11053067	Unlocks the 'Secure Mode' veteran ability.
11053068	Battle hardened crews gain better control over the vehicle's main gun, improving targeting and weapon range.
11053069	Elite crews navigate the battlefield with ease.
11053070	Unlocks the 'Secure Mode' veteran ability.
11053071	Battle hardened crews gain better control over the vehicle's main gun, improving targeting and rate of fire.
11053072	Elite crews navigate the battlefield with ease as well as fire with greater frequency.
11053073	Unlocks the 'Sprint' veteran ability.
11053074	Increased weapon proficiency improves suppression and field control.
11053075	Advanced weapon proficiency improves burst control and accuracy.
11053076	Tank Trap
11053085	Deploy Pack Howitzer
11053086	Tear down Pack Howitzer
11053087	Weapon is busy.
11053088	Bazooka Upgrade
11053089	Squad is equipped with Bazooka anti-tank rocket launchers.
11053090	Tank traps can be built in a line and block all but the very heaviest armored vehicles.
11053092	Unlocks the 'Field First Aid' veteran ability.
11053093	Unlocks the 'Field First Aid' veteran ability.
11053094	Advanced rifle-training improves weapon accuracy.
11053095	Combat expertise increases squad survivability and weapon control while under fire.
11053096	Combat expertise increases squad survivability and weapon control while under fire.
11053097	Advanced rifle-training improves weapon accuracy.
11053098	Rally at Forward Supply Station
11053099	The unit will move quickly to the nearest forward supply station.
11053100	Unit is uncontrollable while rallying.
11053101	Field Ambulance Upgrade
11053102	Allows the vehicle to setup and deploy medics, which heal any injured soldiers in the area.
11053103	Incendiary Mortar Barrage
11053104	Allow mortar squads to fire incendiary shells at the target area.
11053105	Deploy Medics
11053106	2 Command Points
11053107	(PASSIVE) Incendiary Mortar Barrage
11053108	Allow Mortar squads to fire incendiary shells at the target area.
11053109	Available on German Mortar squads.
11053110	Deploy field medics that heal injured infantry in the surrounding area. The ambulance can't be moved while medics are deployed.
11053111	Pack-up field ambulance allowing it to move.
11053112	Pack-up Ambulance
11053113	After the long winter of 1941, the German Wehrmacht launches its massive summer offensive in June of 1942. Codenamed "Case Blue," this operation aims to capture the oil-rich Caucasus region. Case Blue made spectacular early gains, but met with determined resistance around Stalingrad.
11053114	Drive back the enemy with powerful artillery and fast-striking infantry. The fascists cannot hold us back!
11053115	Muster your defenses to fight the enemy street to street and house to house. Plant traps and build forward emplacements to strengthen your line.
11053116	Mobilize early-game infantry and improved resources to overwhelm your opponents and gain early map control.
11053117	Move quickly and strike hard with a variety of units trained for fighting at close quarters. Use vehicles and infantry together to outmaneuver your opponent.
11053118	Barcelona
11053119	Berlin
11053120	Copenhagen
11053121	Geneva
11053122	Kharkov
11053123	Leningrad
11053124	London
11053125	Moscow
11053126	Munich
11053127	Odessa
11053128	Paris
11053129	Stalingrad
11053130	Voronezh
11053131	Officer Attach
11053132	Officer follows the target squad.
11053137	M1918 Browning Automatic Rifle
11053138	Effective against light armor and cover. Fires on the move.
11053139	The M1918 Browning Automatic Rifle or BAR is an excellent support weapon that increases a squad's overall firepower.
11053140	An excellent support weapon that increases a squad's overall firepower.
11053141	Fires an incendiary chemical round at the target location, burning infantry caught in the area.
11053142	Barrage Weapon. Left-click ability, left-click target area.
11053143	Incendiary Mortar Barrage
11053144	Munitions Blitz
11053145	High Command dispatches emergency munitions immediately, but manpower income will be reduced over time.
11053146	Munitions Blitz
11053147	High Command dispatches emergency munitions immediately, but manpower income will be reduced over time.
11053148	Immediately gain 75 munitions now, lose 160 manpower over 4 minutes. Current number of Munition Blitz's active shown on HQ portrait.
11053149	Abandoned M1918 Browning Automatic Rifle; pick up with infantry.
11053150	Right-click to pick up.
11053151	M1918 BAR
11053152	3 Command Points
11053155	Focused Fire
11053156	Using the BARs, the Riflemen focus their fire more intently on targets.
11053157	Left-click to activate.
11053158	Increases weapon penetration by +3, accuracy by 25%.
11053159	Production Line Improvements
11053160	Building has decreased production time.
11053161	Max 4 Munitions Blitz active at one time.
11053162	Garrison Tank Destroyer Command
11053163	Move to and garrison the Tank Destroyer Platoon command building.
11053164	Garrison Heavy Weapons Pool
11053165	Move to and garrison the Heavy Weapons Company command structure.
11053166	Garrison Recon Platoon
11053167	Move to and garrison the Recon & Artillery Platoon command structure.
11053168	Garrison Rifle Company
11053169	Move to and garrison the Rifle Company & Support Platoon command structure.
11053170	Mortar Barrage
11053171	Barrage Weapon. Left-click ability, left-click target area.
11053172	The M21 Half-track will barrage the targeted area with six high-explosive mortar rounds.
11053173	cmdr_soviet_evasive_tactics
11053174	Command musters all available assets to increase resource income, but retreating is no longer possible.
11053175	3 Command Points
11053176	Manpower Blitz
11053177	High Command dispatches emergency manpower immediately, but manpower income will be reduced over time.
11053178	Manpower Blitz
11053179	High Command dispatches emergency manpower. Immediately gain 500 manpower now, lose 200 manpower over 5 minutes.
11053180	Current number of active Manpower Blitz's shown on HQ.
11053181	Manpower income reduced.
11053182	Manpower Blitz
11053183	3 Command Points
11053184	Hold the Line!
11053185	All soviet units will gain large offensive and defensive boosts, but be unable to move.
11053186	Hold the Line!
11053187	All soviet units will gain large offensive and defensive boosts, but be unable to move.
11053188	The unit has increased stats but is unable to move.
11053189	Hold the Line
11053190	Max 4 Manpower Blitz active at one time.
11053191	Boosts the combat effectiveness of all units but prevents movement. Duration 30s.
11053192	Sprint
11053193	Allows German infantry to use the Sprint ability. Increases movement speed for a short period of time.
11053194	Allows German infantry to use the Sprint ability. Increases movement speed for a short period of time.
11053195	(PASSIVE) Sprint
11053196	Ability available on German infantry units.
11053197	Break Supply Line
11053198	Send in a Stuka bomber to neutralize a targeted point with a precision strike, causing the territory to shift into a neutral state.
11053199	Break Supply Line
11053200	Send in a Stuka bomber to neutralize a targeted point with a precision attack, causing the territory to shift into a neutral state.
11053201	Target resource points. Points can be targeted without line of sight.
11053202	Conscript PTRS Package
11053203	Allow conscripts to upgrade to the PTRS anti-tank rifle.
11053204	(PASSIVE) Conscript PTRS Package
11053205	Allow conscripts to upgrade to the PTRS anti-tank rifle.
11053206	Upgrade available on Conscript squad.
11053207	1 Command Point
11053208	PTRS 41 Anti-tank Rifles
11053209	The semi-automatic PTRS 41 fires 14.5mm rounds that can pierce light armor and smash defenses.
11053210	Two heavy PTRS rifles improve anti-vehicle and anti-structure capability.
11053216	IL-2 PTAB Anti-Tank Bombing Run
11053217	Drops a multitude of smaller anti-tank bombs over a wide area.
11053218	IL-2 PTAB Anti-Tank Bombing Run
11053219	Drops a multitude of smaller anti-tank bombs over a wide area.
11053220	Left click on target location. Very effective against vehicles but weak vs infantry.
11053221	Game modes
11053222	Ribbons
11053223	Medals
11053224	Coming Soon - Victory at Stalingrad!
11053225	Crew switches to British supplied high-velocity tungsten rounds for better armor penetration.
11053226	Duration 30s.
11053227	Crew switches to British supplied high-velocity tungsten rounds for better armor penetration.
11053228	Fire Armor-Piercing Discarding-Sabot Rounds
11053229	Repair
11053230	Right-click on damaged object, or select Repair and left-click.
11053231	Repair vehicles, structures, or bridges.
11053232	Rear Echelon Troops can repair any damaged structure, vehicle, or bridge.
11053233	Orders in Riflemen Core Infantry, the M3 Troop Transport Half-track and the M4A3 Sherman Medium Tank.
11053234	Orders in the M2HB 50cal on a WC51 Truck, the M21 Mortar Half-track, M15A1 AA Halftrack, and M8A1 Howitzer Motor Carriage.
11053235	Orders in Pathfinder Scout Infantry, the M20 Scout Car, M5A1 Stuart Light Tank, and the versatile 75mm Pack Howitzer.
11053236	Orders in Assault Engineers, 57mm AT Gun, M8 Greyhound, and the powerful M36 Tank Destroyer,
11053237	Connecting to the Relic servers, please wait...
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11053239	Success!
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11053241	Your game version is out of date.  Please update Company of Heroes 2 before trying again.
11053242	The Relic servers are currently unavailable.  Please try again later.
11053243	The Relic servers were unable to authenticate your Steam account.  Please restart Steam before trying again.
11053244	The Relic servers have unexpectedly declined your connection.  Please restart Company of Heroes 2 before trying again.
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11053246	The Steam authentication servers are currently unavailable.  Please restart Steam before trying again.
11053247	Steam was unable to authenticate your account.  Please restart Steam before trying again.
11053248	Steam must be running to play this game.  Try again by launching the game from Steam.
11053249	The email address you entered contains invalid characters.
11053250	The email address you entered is already in use.
11053251	The email address you entered is inappropriate.
11053252	The email address you entered is invalid.
11053253	You have exceeded the maximum number of allowed profiles.
11053254	An unknown error occurred while creating your account.  Please try again.
11053255	Your email address must contain at least 3 characters.
11053256	Your email address must contain no more than 64 characters.
11053257	Your password must contain at least 8 characters.
11053258	Your password must contain no more than 32 characters.
11053259	The password you entered contains invalid characters.
11053260	Thank you for registering a Company of Heroes 2 account.  A validation email has been sent to the address you provided.  You must verify your email address to unlock the free DLC content.
11053261	Help us stay in touch!\n\nEnter your email below in order to receive electronic communications including important news and updates about Company of Heroes 2.  As a thank you for registering your email address, you will receive two exclusive multiplayer commanders!
11053262	Reconnect
11053263	Reconnect (%1TIME%)
11053264	Email:
11053265	Password:
11053266	Confirm password:
11053267	Create Account
11053276	Pioneers, Grenadiers and elite infantry are able to detect enemy vehicles due to their particular noise signatures.
11053277	Select infantry, right-click on abandoned vehicle to re-crew.
11053278	SdKfz 250/7 Half-track
11053279	SdKfz 250/7 Half-track
11053280	Select infantry, right-click on abandoned vehicle to re-crew.
11053281	(2) -The number on the abandoned vehicle indicates required infantry needed to capture.
11053282	Abandoned 250 Half-track; re-crew with infantry
11053283	StuG III E
11053284	StuG III E
11053293	Ribbon & Medals
11053294	Sign-Up
11053295	Lieutenant Staff Upgrade
11053296	With this upgrade, you will no longer need to garrison a Lieutenant in this building in order to produce units.
11053297	With this upgrade, you will no longer need to garrison a Captain in this building in order to produce units.
11053298	With this upgrade, you will no longer need to garrison a Major in this building in order to produce units.
11053299	Captain Staff Upgrade
11053300	Major Staff Upgrade
11053301	Bundled Grenade
11053302	Left-click ability, left-click target area. Effective vs infantry, light vehicles.
11053303	Fire Panzerfaust
11053304	Fire a Panzerfaust anti-tank weapon at an enemy vehicle.
11053305	Throw Model 24 Grenade
11053306	Only one sWS Support Half-track
11053307	Assault Move Stance
11053308	Equip 1 Panzerschreck Anti Tank Weapon
11053309	Equip 2nd Panzerschreck Anti Tank Weapon
11053310	Combat Package Research (Sturmpioneers)
11053311	Combat Package Research
11053312	Allows the Sturmpioneers to upgrade with a Combat Package. The package includes \nPassive: Cold Immunity \nWeapon: Panzerschrek \nConstruction: Reigal AT Mine
11053313	Research item for the Sturmpioneers.
11053314	Allows the Sturmpioneers to upgrade with a Combat Package. The package includes \nPassive: Cold Immunity \nWeapon: Panzerschrek \nConstruction: Reigal AT Mine
11053315	RPzB 54 "Panzerschreck"
11053316	Panzerschreck
11053317	Meaning 'tank terror', the Panzerschreck gives infantry a very credible, powerful anti-tank weapon.
11053318	Improves anti-vehicle capability. Equip Squad with 1 Panzerschreck
11053319	Meaning 'tank terror', the Panzerschreck gives infantry a very credible, powerful anti-tank weapon.
11053320	RPzB 54 "Panzerschreck"
11053321	Panzerschreck
11053322	Meaning 'tank terror', the Panzerschreck gives infantry a very credible, powerful anti-tank weapon.
11053323	Improves anti-vehicle capability. Equip Squad with 1 Panzerschreck
11053324	Meaning 'tank terror', the Panzerschreck gives infantry a very credible, powerful anti-tank weapon.
11053325	"Jagdtiger" Panzerjäger Tiger Ausf. B
11053326	Rear Deck MG42
11053327	Establish Retreat Point
11053328	The Major acts as a retreat point, allowing other soldiers to retreat to his position.
11053329	
11053330	
11053331	
11053332	
11053333	
11053334	
11053335	
11053336	
11053337	
11053338	
11053339	
11053340	
11053341	Medical supply planes are on their way.
11053342	Emergency medical air drops are under way.
11053343	The Luftwaffe reports it can now paradrop medical supplies on your command.
11053344	Medical supplies are ready to arrive by air.
11053345	Supply planes are heading to the battlefield now, Commander.
11053346	Cargo drops are now under way.
11053347	Luftwaffe supply overflights are ready and await your command.
11053348	Resupply by air is now available, Commander.
11053349	Assault Grenadiers deployed.
11053350	We now have Assault Grenadiers on the field.
11053351	Assault Grenadiers can now be summoned to the battlefield.
11053352	Our Assault Grenadiers await your order to deploy, Commander.
11053353	An Assault Officer has joined our forces.
11053354	Officer on the field.
11053355	Two-fifty halftrack has deployed with Panzer Grenadiers, Commander.
11053356	Mechanized assault group on the field.
11053357	We may now deploy mechanized assault groups, Commander.
11053358	A mechanized assault group awaits your order to deploy, Commander.
11053359	Sturmgeschutz Three version E on the field, Commander.
11053360	Model E assault gun as joined our forces.
11053361	Sturmgeschutz version E is ready to deploy.
11053362	We may now call in model E assault guns, Commander.
11053363	A mighty Tiger tank has joined our forces.
11053364	Panzerkampfwagen Tiger on the field.
11053365	Our men are now fully equipped with entrenching tools.
11053366	Infantry can now construct trenches to reinforce positions.
11053367	Firebombing under way.
11053368	Incendiary bombing run under way.
11053369	You may now call in an incendiary bombing run, Commander.
11053370	Firebombs are loaded and ready to be dropped.
11053371	Elite training under way.
11053372	Our veterans shall defeat the enemy.
11053373	Panzerkampfwagen Three deployed.
11053374	A Panzerkampfwagen Three has joined our forces.
11053375	We may now deploy Panzerkampfwagen Threes.
11053376	Panzer Three medium tanks are ready to deploy.
11053377	An elite Panzerkampfwagen Tiger has joined our forces. No further aid shall be necessary.
11053378	A Tiger Ace is on the field.
11053379	You may now deploy a Tiger Ace at the cost of all further resources.
11053380	A veteran Tiger crew is ready to join the fight.
11053381	Pioneers can now place tank traps.
11053382	Pioneers are now able to construct anti-tank barriers.
11053383	Infiltration specialists have joined the fight.
11053384	Sturmtruppen on the field.
11053385	You may now call in troops with infiltration training, Commander.
11053386	Shock troops ready to deploy.
11053387	Vehicles operating at maximum speed.
11053388	Vehicle crews employing breakthrough tactics.
11053389	Vehicles can be ordered to breakthrough enemy lines, Commander.
11053390	Breakthrough tactics are ready for use, Commander.
11053391	Sector artillery firing.
11053392	Firing sector artillery, Commander.
11053393	Sector artillery is ready for use, Commander.
11053394	Artillery position ready to fire on contested sectors.
11053395	Converting to forward headquarters.
11053396	Readying command and repair post.
11053397	We can now commandeer structures for use as command posts.
11053398	Forward headquarters are now available.
11053399	Panzergrenadiers equipped for urban combat have reported for duty.
11053400	Urban assault specialists on the field.
11053401	Panzergrenadiers with flammenwerfers are ready to deploy.
11053402	Urban assault troops ready, Commander.
11053403	Luftwaffe bombers are on their way.
11053404	Strategic bombing will commence once aircraft reach your position.
11053405	You may now call for heavy bombardment by the Luftwaffe.
11053406	Strategic bombing is now available, Commander.
11053407	We have new resources available.
11053408	New units are ready to deploy.
11053409	Aircraft await your command.
11053410	Artillery positions are ready to fire.
11053411	New items can now be built.
11053412	Combat Engineers can now deploy B-4 super-heavy artillery guns.
11053413	Two-hundred and three millimeter artillery is now available, Comrade Commander.
11053414	M-Forty-two anti-tank gun has reported for duty.
11053415	A new anti-tank gun has arrived on the field of battle.
11053416	We can now deploy M-Forty-Two light anti-tank guns.
11053417	M-Forty-two anti-tank guns are ready to deploy.
11053418	We can now sabotage strategic points, Comrade Commander.
11053419	We may now wire traps at key strategic points, lest the enemy try to retake them.
11053420	Political officer deploying now, Comrade.
11053421	A Commissar has joined our ranks.
11053422	Political officers are ready to deploy, Comrade Commander.
11053423	A Commissar is prepared to join our forces to help inspire our men.
11053424	Troops now fight harder and move faster.
11053425	For Mother Russia!
11053426	You may now unleash our soldiers' patriotic zeal to increase combat effectiveness.
11053427	We shall fight as never before, Commander. Just give the order.
11053428	Forward headquarters ready, Comrade.
11053429	Converting to field headquarters.
11053430	High Command has authorized converting civilian structures to field headquarters, Commander.
11053431	We can now establish forward headquarters.
11053432	
11053433	Conscripts can now dig in.
11053434	Our conscript units can now go to ground, Commander.
11053435	Scorched Earth Policy is now in effect.
11053436	Mortars will bombard any territory the enemy tries to take from us.
11053437	Scorched Earth tactics are now at our disposal.
11053438	We may now employ Scorched Earth tactics to protect our territory.
11053439	KV One heavy tank ready to join the fight.
11053440	Kliment Voroshilov One tank ready for deployment, Comrade.
11053441	Combat Engineers can now construct repair stations.
11053442	Repair stations are ready for construction, Comrade Commander.
11053443	The power of Soviet industry now ensures rapid construction of vehicles and structures.
11053444	The full might of the Soviet Union's mighty factories is now available.
11053445	KV Two Heavy Assault tank deployed.
11053446	A KV Two Heavy Assault tank has joined our forces.
11053447	You may now deploy a KV Two Heavy Assault Tank.
11053448	Kliment Voroshilov Two heavy tank ready for deployment.
11053449	Partisans have joined the fight.
11053450	Irregular forces have joined our cause, Comrade.
11053451	You may now call upon local Partisan forces, Comrade Commander.
11053452	There are local Partisans ready to join forces with us.
11053453	Combat Engineers can now place anti-personnel mines.
11053454	We may now lay anti-personnel mines to greet the enemy.
11053455	Additional partisan fighters are on the field.
11053456	Partisans have arrived with anti-vehicle weapons.
11053457	Partisans are ready to deploy with anti-vehicle weapons.
11053458	We have more partisans and irregulars waiting to join the fight.
11053459	Our local spies are marking enemy positions, Comrade Commander.
11053460	Spy network operational.
11053461	Local spies are ready to reveal enemy positions.
11053462	We have gained access to a spy network.
11053463	Engineers can now place light anti-tank mines.
11053464	Light anti-tank mines are ready to be placed at key locations.
11053465	Combat Engineers can now equip salvage kits.
11053466	Salvage Kits ready to be distributed.
11053467	Conscript squads may now throw volleys of anti-tank grenades.
11053468	Conscripts are now trained in anti-tank grenade assault tactics.
11053469	Heavy machine gun team on the field.
11053470	We have a Dushka HMG, Comrade Commander.
11053471	We may now deploy heavy machineguns, Comrade.
11053472	Dushka HMGs are ready to deploy.
11053473	Engineers can now place tank traps.
11053474	Engineers are ready to build tank traps and obstacles, Comrade.
11053475	We have new resources available.
11053476	New units are ready to deploy.
11053477	Aircraft await your command.
11053478	Artillery positions are ready to fire.
11053479	New items can now be built.
11053480	Rapid Conscription will now replace those who fall to the enemy.
11053481	Conscripts will replenish our forces.
11053482	Rapid Conscription tactics are now at our disposal.
11053483	We may trigger rapid conscription at your command.
11053484	Commander incompatible with loadout
11053485	Rear Echelon +1
11053486	Allows you to requisition an extra Rear Echelon squad for service on the front.
11053487	0 Command Points
11053489	0 Command Points
11053490	Rear Echelon +1
11053491	Allows you to requisition an extra Rear Echelon squad for service on the front.
11053493	Maximum Rear Echelon [2] squads reached.
11053494	Rear Echelon Troops [Max: 2]
11053495	Volley Fire
11053496	Rear Echelon Troops lay down a volume of fire with their rapid-firing carbines. While active, the targeted squad slowly becomes suppressed.
11053497	Duration 15s. Targeted squad is suppressed over time.
11053498	While active, the squad is in danger. Veterancy decreases this penalty [Vet 3 removes it].
11053499	Volley Fire cannot be used while pinned.
11053500	Volley Fire
11053501	This squad fights more effectively but is potentially exposed to danger.
11053502	Volley Fire Active!
11053506	Elite Troops Doctrine
11053507	Luftwaffe Supply Doctrine
11053508	Urban Assault Doctrine
11053509	Encirclement Doctrine
11053510	Partisan Tactics
11053511	Soviet Industry Tactics
11053512	Not One Step Back Tactics
11053513	Tank Hunter Tactics
11053514	Less than 3 sWs Schwerer Wehrmachtschlepper Trucks
11053515	Defensive Tactics (Community)
11053516	7 Command Points
11053517	Riflemen, Paratroopers, Pathfinders, or Officers must be nearby.
11053518	Rifle Training 1
11053519	Rifle Training 2
11053520	Using this ability trains the Rear Echelon Troops. This allows them to use the ability when Riflemen are not nearby.
11053521	Vehicle Crew
11053522	Vehicle crews have limited combat capability but are able to perform emergency repairs on vehicles.
11053523	Weak support infantry. Good for crewing vehicles and emergency battlefield repairs.
11053528	Repair
11053529	Vehicle Crews can do limited repairs to any damaged structure, vehicle, or bridge.
11053530	Right-click on damaged object, or select Repair and left-click.
11053531	Repair vehicles, structures, or bridges.
11053532	Officer must be nearby.
11053533	Assault Engineers must be nearby.
11053534	The squad can quickly repair all critical and a small amount of damage on a vehicle.
11053535	Left-click ability and left-click damaged vehicle.
11053536	Costs Munitions. Repairs all criticals and some damage.
11053537	Repair Critical
11053538	Target must be a vehicle.
11053539	Only one sWS Support Half-track locked down in territory.
11053540	Can't lockdown in the HQ territory.
11053541	Can't lockdown in a territory with a base structure.
11053542	Reinforce a depleted squad near base buildings or 251 half-tracks.
11053543	Reinforce
11053544	Area Repair
11053545	Disable Area Repair
11053546	Disable Area Repair, allowing the vehicle to move.
11053547	Distributes supplies to damaged vehicles in the surrounding area, allowing them to repair themselves. The M3 Halftrack can't be moved and can't fire while the ability is active.
11053548	M6 Anti-Tank Mine
11053549	Lay an M6 Anti-Tank Mine at the target location.
11053550	Left-click ability, left-click target location. Only vehicles will trigger the mine.
11053553	M7 Light Anti-Tank Mine
11053554	The M7 Light Anti-Tank Mine is effective against light vehicles, but when grouped can deal effective damage to heavy vehicles.
11053555	Effective vs. light vehicles. Grouped mines may disable heavy vehicles.
11053556	Command: Assault
11053557	+Move Faster, +Weapon Rate of Fire, -Reduced Accuracy, -Weapon Range
11053558	Squads around the officer move and fires faster at the cost of less accuracy and weapon range. The squad will move through light cover, placeholder for auto-vaulting.
11053559	Available Now
11053560	Now Available
11053561	New Content
11053563	Osttruppen Cover Bonus
11053564	The units accuracy is increased
11053565	Command: Defense
11053566	+Sight Range, +Weapon Accuracy, -Slower Move Speed
11053567	Squads around the officer moves slow but has increased sight range and weapon accuracy. Idle squads will try to maintain max weapon range, moving away from attackers.
11053570	Vehicle Buttoned
11053571	Cannot attack and moves at a greatly reduced rate.
11053572	Buttoned Vehicle
11053573	Reinforce a depleted squad near base buildings or 251 half-tracks.
11053574	Reinforce
11053575	Unlocks the 'Field First Aid' veteran ability.
11053576	Significantly increases armor.
11053577	Significantly increases weapon damage.
11053578	The Sturmtiger is currently reloading
11053579	NahVW Grenade Launcher
11053580	The Nahverteidigungswaffe is used to launch a close-range grenade at a targeted position
11053581	Aiming NahVW...
11053582	Effective against static targets and structures. Must be protected.
11053583	Right-click to re-crew. Minimum capture size is 2, maximum is 3.
11053584	Abandoned KV1; re-crew with infantry
11053585	Select infantry, right-click on abandoned vehicle to re-crew.
11053586	(3) - The number on the abandoned vehicle indicates required infantry needed to capture.
11053587	KV1 Heavy Tank
11053588	KV1 Heavy Tank
11053589	Select infantry, right-click on abandoned vehicle to re-crew.
11053590	Select infantry, right-click on abandoned vehicle to re-crew.
11053596	Strategic Support Company Tech Tree v2 [AEF]
11053597	Garrisoned Lieutenant (Tech v2)
11053598	Lieutenant Dispatched (Tech v1)
11053599	Lieutenant In HQ or garrisoned (Tech v2)
11053600	Captain Dispatched
11053602	Lieutenant garrisoned (Tech v1)
11053603	Lieutenant in HQ (Tech v1)
11053604	Captain garrisoned or in HQ (Tech v2)
11053605	Major Dispatched (Tech v1)
11053606	Captain garrisoned (Tech v2)
11053607	Captain Dispatched (Tech v1)
11053608	Captain Garrisoned (Tech v2)
11053609	Lieutenant Dispatched (Tech v1)
11053610	Major Garrisoned (Tech v2)
11053611	Lieutenant garrisoned (Tech v2)
11053612	Lieutenant Dispatched (Tech v1)
11053613	Lieutenant Dispatched (Tech v1)
11053614	Captain in HQ (Tech v2)
11053615	Major Dispatched
11053616	Major garrisoned (Tech v2)
11053617	Major Dispatched
11053618	Major in HQ (Tech v2)
11053619	Captain garrisoned (Tech v2)
11053620	Captain Dispatched (Tech v1)
11053621	Captain garrisoned (Tech v2)
11053622	Captain Dispatched (Tech v1)
11053623	Major garrisoned (Tech v2)
11053624	Major Dispatched (Tech v1)
11053625	Improved Fire Pit
11053626	Generates heat in the cold weather, and stops nearby infantry from freezing.
11053627	Reinforced Steel Barricade
11053628	Reinforced steel barricades prevent infantry and lighter vehicles from passing through. Use to block parts of the map or protect flanks.
11053629	Exhaustion
11053630	Units are tired and have less offensive and defensive stats.
11053631	Effective against hard targets. Left-click ability, left-click target area.
11053632	Stuka JU-87 will strafe the target location with its powerful 37mm cannons.
11053633	Effective against hard targets. Left-click ability, left-click target area.
11053634	Stuka JU-87 will strafe the target location with its powerful 37mm cannons.
11053635	Active; Order on location.
11053636	Available aircraft will make a reconnaissance pass on the targeted location to reveal enemy forces.
11053637	Active; Order on location.
11053638	Available aircraft will make a reconnaissance pass on the targeted location to reveal enemy forces.
11053639	Order on location.
11053640	Large smoke pots are dropped on the battlefield, blocking line of sight.
11053641	Suppresses soft targets. Left-click ability, left-click target area.
11053642	Stuka JU-87D will strafe the target location with its powerful 7.92mm MG 17 machine guns.
11053643	Pilot aces take to the airs, drastically improving the performance of the Stuka and its impact on the field.
11053644	Left-click ability, left-click target.
11053645	Large smoke pots are dropped on the battlefield, blocking line of sight.
11053646	Suppresses soft targets. Left-click ability, left-click target area.
11053647	Stuka JU-87D will strafe the target location with its powerful 7.92mm MG 17 machine guns.
11053653	AEF Loadout 1
11053654	OKW Loadout 1
11053655	Stunned
11053656	Unit is temporarily disoriented.
11053657	Stunned
11053658	The unit is crawling and has reduced range.
11053659	Firing Positions
11053660	The entire crew is helping to load and fire the gun. Increased range and fire rate but immobile.
11053661	Firing Positions!
11053662	The entire crew will stop and assist with the loading and firing of the main gun. Improving range and fire rate at the cost of mobility. The unit will have a minimum range in this mode.
11053663	Toggle on and off, makes the unit immobile and loses sight. Increased reload speed and range takes effect after 20 seconds.
11053664	The crew will go back to their default roles, allowing the vehicle to move again. This process takes some time.
11053665	Become Mobile.
11053666	Left-click ability, left-click target.
11053667	High-explosive fragmentation bombs are dropped on the target location.
11053668	Disabled during a blizzard.
11053669	Disabled during a blizzard.
11053670	Disabled during a blizzard.
11053671	Disabled during a blizzard.
11053672	German ToW 1943 Loadout
11053673	Soviet ToW 1943 Loadout
11053674	A very effective unit against unsupported infantry.
11053675	Captain or Lieutenant Building Unlocked
11053676	Rapid Deployment
11053677	Quickly redirect reserve units to the front lines. All units can be built more quickly and move faster when first deployed.
11053678	(PASSIVE) Rapid Deployment
11053679	Quickly redirect reserve units to the front lines. All units can be built more quickly and move faster when first deployed. Reduces manpower income.
11053680	All units will be built more quickly. Speed of all allied units that are built or recrewed while this ability is active is increased for 20 seconds. Does not affect AT guns and howitzers.
11053681	Abandoned Tiger; re-crew with infantry
11053682	Select infantry, right-click on abandoned vehicle to re-crew.
11053683	(3) - The number on the abandoned vehicle indicates required infantry needed to capture.
11053684	Select infantry, right-click on abandoned vehicle to re-crew.
11053685	Tiger Ace PzKpfw VI
11053686	Tiger Ace PzKpfw VI
11053687	Available Now!
11053688	Supply Center
11053689	Pioneers can construct the supply center base building. Allows the player to upgrade resource income.
11053690	Lieutenant Dispatched
11053691	Drop Range Finder
11053692	Smoke Grenade
11053693	Command: Smoke Cover
11053694	Retreat Point Enabled!
11053695	The Major is unable to move while the ability is active. Infantry retreat to the nearest retreat point or HQ.
11053696	Officer MERGED!
11053697	Lieutenant Merge
11053698	Merge the Lieutenant into an Infantry squad. You cannot merge into a squad that already has an Officer in it.
11053699	The Lieutenant grants his squad combat bonuses (NOT YET) and retains the 'Command: Assault' ability.
11053700	Captain Merge
11053701	Merge the Captain into an Infantry squad. You cannot merge into a squad that already has an Officer in it.
11053702	The Captain grants his squad combat bonuses (NOT YET) and retains the 'Command: Defense' ability.
11053703	Recon Flight
11053704	The Major's order scrambles a quick reconnaissance pass on the targeted location, revealing enemy forces.
11053705	Left-click to select, left-click to order on location.
11053706	Cancel the retreat point. Infantry will retreat to the HQ Territory.
11053707	Cancel Retreat Point
11053708	Supply Center
11053709	Pioneers and construct the supply center base building. Allows the player to upgrade resource income.
11053710	Present in the Pioneer base build menu.
11053711	Economic Doctrine
11053712	Economic Doctrine
11053713	Collector's Edition Upgrade
11053714	Upcoming Case Blue Mini Pack Included!
11053727	This DLC is already included in the Digital Collector’s Edition and Pre-Order Edition.
11053728	Co-Op Scenario: Voronezh
11053729	Solo Challenge: Tiger Ace
11053730	Solo Challenge: Destroy a Convoy
11053731	AI Battle: Don River
11053732	AI Battle: Kharkov
11053733	Play a series of scenarios, challenges and battles based on this operation, directing German forces from their early successes in the spring and summer to the harsh battles of the next winter.
11053734	Supply Center
11053735	A forward supply center that makes it easier to bring resources to the front lines. This building will increase resource income and contains upgrades to increase it further.
11053736	Increases manpower resource income by 10% when built. Contains upgrades to further boost resource income. This building will explode violently and reduce resources when destroyed.
11053737	The Heavy Panzer Korps supports the deployment of the heaviest vehicles in the German army, suited to mobile warfare against the most powerful opponents.
11053738	Fortified Resource Caches
11053739	Allows Pioneers to build stronger resources caches.
11053740	Fortified Resource Caches
11053741	Allows Pioneers to build stronger resources caches.
11053742	Present in the Pioneer base build menu.
11053743	Command: Defense
11053744	Command: Defense
11053745	+Sight Range, +Weapon Accuracy, -Slower Move Speed
11053746	Squad moves slow but has increased sight range and weapon accuracy. Idle squads will try to maintain max weapon range, moving away from attackers.
11053747	+Move Faster, +Weapon Rate of Fire, -Reduced Accuracy, -Weapon Range
11053748	Squad move and fires faster at the cost of less accuracy and weapon range. The squad will move through light cover, placeholder for auto-vaulting.
11053749	Command: Assault
11053750	1 Command Point
11053751	Fortified Fuel Cache
11053752	Generates Fuel income and secures the sector when placed on a territory point. Increased durability compared to standard Fuel Cache.
11053753	Generates an additional 3 Fuel per minute. Build on flag in captured territory.
11053754	Generates Fuel income and secures the sector when placed on a territory point.
11053755	Fortified Munitions Cache
11053756	Generates Munitions income and secures the sector when placed on a territory point.
11053757	Generates an additional 5 Munitions per minute. Build on flag in captured territory.
11053758	Generates Munitions income and secures the sector when placed on a territory point.
11053759	1 Command Point
11053760	1 Command Point
11053761	Level 4 Supply Center
11053762	Improves the Supply center income increase by a further 40% (100% total)
11053763	Improves the Supply center income increase by a further 20% (30% total)
11053764	Level 2 Supply Center
11053765	Level 3 Supply Center
11053766	Improves the Supply center income increase by a further 30% (60% total)
11053767	Level 3 Supply Center
11053768	Level 2 Supply Center
11053769	Level 4 Supply Center
11053770	Economic Doctrine
11053771	Officer MERGED!
11053772	This officer of the Luftwaffe commands Stuka aircraft in both reconnaissance and attack roles.
11053773	Call in aircraft to scout and attack. Effective against all targets.
11053774	Luftwaffe Field Officer
11053775	Luftwaffe Officer
11053776	Significantly increases sight radius.
11053777	Significantly increases armor.
11053778	Significantly increases weapon accuracy.
11053779	- Your opponent will use Stuka strafing and bombing runs. \n\n- Use the M5 Halftrack to combat enemy aircraft and infantry. \n\n- New M5 Halftracks are cheaper to purchase and upgrade.
11053780	- Use the Luftwaffe Officer to call in Stuka air support. \n\n- The enemy will deploy M5 Halftracks with anti-air weapons. \n\n- Tanks are expensive, so rely on Stuka support.
11053781	Volga Timber Yard
11053782	Volga Timber Yard
11053783	Volga Anti-Air Defense
11053784	Volga Luftwaffe Assault
11053785	Use a Luftwaffe Officer and Stuka air support to assault a Soviet position on the Volga River.
11053786	Use anti-air weapons to defend against a Luftwaffe assault along the Volga River.
11053787	Fire!
11053788	Reloading...
11053789	Rear Echelon Reinforcements
11053790	Error loading save game. Loading other player's save game is currently not supported.
11053791	Dispatch Sturmpioneers
11053792	Call in two squads of Rear Echelon Troops to repair your wrecked Barracks.
11053793	Dispatch Sturmpioneers to repair base structures.
11053794	Paradrop Heavy Machine Gun
11053795	The Pathfinders ask for a Heavy Machine Gun to be dropped on the battlefield.
11053796	The Pathfinders call in an Anti-Tank Gun drop.
11053797	Paradrop AT Gun
11053798	The Pathfinders call in a mortar drop
11053799	Paradrop Mortar
11053800	Unable to load game.  We do not currently support loading saved games from another account.
11053801	After the long winter of 1941, the German Wehrmacht launched a massive summer offensive in June of 1942 codenamed “Case Blue”. The goal of this operation was to capture the oil-rich lands of the Caucasus region. Case Blue achieved spectacular early gains, but met with strong resistance around Stalingrad.
11053802	Command the mighty German war machine and lead their forces to victory from spring through to the harsh winter of 1942
11053803	Armored Reserves
11053804	Quickly dispatch a group of armored vehicles to the frontlines.
11053805	At least 36 population free
11053806	Heavy Armor Doctrine
11053807	Quickly dispatch a group of armored vehicles to the frontlines.
11053808	Armored Reserves
11053809	Click and select location to deploy.Dispatches varying unit types. Can deploy a tank hunter group, anti infantry group or medium tank group. Total value of the units deployed will vary.
11053810	Panther PzKpfw V Command Tank
11053811	An elite panther leader can be deployed to the battle, improves the sight and movement of vehicles.
11053812	11 Command Points
11053813	Panther PzKpfw V Command Tank
11053814	An elite panther leader can be deployed to the battle, improves the sight and movement of vehicles.
11053815	New vehicle - Panther PzKpfw V Command Tank - available for deployment. Click and select location to deploy.
11053816	10 Command Points
11053817	Command Panther Leadership
11053818	This unit is being improved by a nearby Panther PzKpfw V Command Tank, movement speed and sight improved.
11053819	Coordinated Fire
11053820	The Panther PzKpfw V Command Tank coordinates with nearby units to improve accuracy against a single target.
11053821	Click and target enemy vehicle.
11053822	Coordinated Fire
11053823	This unit takes more damage.
11053824	Amazing frontal protection and a high velocity 75mm gun make the Panther deadly versus enemy armor.
11053825	Effective against all armored vehicles. Weak to infantry anti-tank.
11053826	Germany's premier medium tank, the Panther has great frontal protection and a powerful gun. This command unit will improve the sight radius and movement of german vehicles.
11053827	Panther PzKpfw V Command Tank
11053828	Panther PzKpfw V
11053829	Select infantry, right-click on abandoned vehicle to re-crew.
11053830	(3) - The number on the abandoned vehicle indicates required infantry needed to capture.
11053831	Abandoned Panther; re-crew with infantry
11053832	Panther PzKpfw V
11053833	Panther PzKpfw V
11053834	Select infantry, right-click on abandoned vehicle to re-crew.
11053835	In January 1943, the Soviet army returned to Voronezh on the Don River to repel the German occupation force and close a path to Stalingrad.\n\nThe dense city center provides cover for infantry and opportunities for ambush. Tanks excel in the open terrain east of the Don and in the broad main roads of the urban center.
11053836	(2 - 4) Voronezh Winter
11053837	(2 - 4) Voronezh Winter
11053838	Gr. 40 Tungsten Armor Piercing Rounds
11053839	Allows German tanks to fire Tugsten piercing shells for a period of time.
11053840	(PASSIVE) Gr. 40 Tungsten Rounds
11053841	Allows German tanks to fire tungsten-cored Armor Piercing shells for a period of time.
11053842	Unlocks the Tungsten Shells ability on German armored units.
11053843	9 Command Points
11053844	Gr. 40 Tungsten Armor Piercing Rounds
11053845	High Velocity Tungsten Core shells can be used to pierce through objects to hit their targets.
11053846	For a period of time, the unit's attacks will pierce through shot blocking objects.
11053847	3 Command Points
11053848	Replacement Lieutenant
11053849	Dispatch a replacement lieutenant.
11053850	Captain
11053851	Dispatch a replacement captain.
11053852	Replacement Major
11053853	Dispatch a replacement major.
11053864	Officer Alive
11053873	Overwhelming Armor Tactics
11053874	Red Banner Division
11053875	Deploys the final line of reserves to the battle, in the form of elite T34-85s.
11053876	Improved version of standard T-34; robust and well armored. Good armor penetration from 85mm gun.
11053877	Effective against armored targets. Weak to anti-tank weapons.
11053878	The addition of a larger turret and more powerful ZiS-S-53 85mm gun to the robust and mobile T-34 gives this medium tank improved performance against enemy armor.
11053879	T-34/85 Red Banner Medium Tanks
11053880	T-34/85
11053881	Select infantry, right-click on abandoned vehicle to re-crew.
11053882	(3) - The number on the abandoned vehicle indicates required infantry needed to capture.
11053883	Abandoned T-34/85; re-crew with infantry
11053884	T-34/85 Tank
11053885	T-34/85 Tank
11053886	Red Banner Division
11053887	Deploys the final line of reserves to the battle, in the form of elite T34-85s.
11053888	Click and target location to deploy. This ability is free to use but will reduce all income by 75% permanently.
11053889	Green Soviet T34 Reserves
11053890	Dispatch reserves T34s with inexperienced crews.
11053891	Green Soviet T34 Reserves
11053892	Dispatch reserves T34s with inexperienced crews.
11053893	Click and select location to deploy. These T34 crews are very inexperienced, they fire less accurately and less quickly than normal T34s.
11053894	4 Command Points
11053895	Workhorse of the Soviet tank armies; good armor, two machine guns, versatile 76mm gun, good mobility.
11053896	Effective against most targets. Weak to anti-tank guns and infantry anti-tank weapons. This inexperienced crew is less accurate and reloads more slowly
11053897	The T-34 Medium Tank combines good armor, machine guns, and a versatile 76mm main gun. Wide tracks and a 500hp diesel engine provide mobility and speed.
11053898	T-34/76 Medium Tank
11053899	T-34/76
11053900	Select infantry, right-click on abandoned vehicle to re-crew.
11053901	(3) - The number on the abandoned vehicle indicates required infantry needed to capture.
11053902	Abandoned T-34/76; re-crew with infantry
11053903	Select infantry, right-click on abandoned vehicle to re-crew.
11053904	T-34/76 Tank
11053905	T-34/76 Tank
11053906	Fire and Maneuver
11053907	Allows soviet turreted armored vehicles to temporarily move more quickly at the cost of weapon accuracy.
11053908	5 Command Points
11053909	Fire and Maneuver
11053910	Allows soviet turreted armored vehicles to temporarily move more quickly at the cost of weapon accuracy.
11053911	Ability unlocked on soviet turreted tanks.
11053912	Fire and Maneuver
11053913	Unit is moving more quickly but is less accurate while doing so.
11053914	Fire and Maneuver
11053915	The unit will move at maximim possible speed, but while doing so aiming and firing becomes more difficult.
11053916	Increases unit speed, but reduces accuracy while moving.
11053917	3 Command Points
11053918	6 Command Points
11053919	Mechanized Grenadier Group
11053920	Deploys a Grenadier LMG squad in a 250 halftrack to the battlefield.
11053921	Mechanized Grenadier Group
11053922	Deploys a Grenadier LMG squad in a 250 halftrack to the battlefield.
11053923	Deploys a Grenadier LMG squad in a 250 halftrack to the battlefield. Click and select location to deploy.
11053930	Building Activated
11053931	Weapon Reloading.
11053935	Defense in Depth Tactics
11053936	Machinegun Nest
11053937	Allows Combat Engineers to build a defensive machinegun nest.
11053938	Machinegun Nest
11053939	Allows Combat Engineers to build a defensive machinegun nest.
11053940	Unlocks a building on the Combat Engineer field defenses build menu.
11053948	Sector Air Cover
11053949	The Red Army Air force will attack infantry and vehicle targets in the specified territory.
11053950	TEMP Spawn Base Stamp
11053951	10 Command Points
11053952	Sector Air Cover
11053953	The Red Army Air force will attack infantry and vehicle targets in the specified territory.
11053954	IL2 bombers will attack vehicles with explosives and strafe enemy infantry units with their machineguns.
11053955	Forward Observation Post
11053956	Allows Combat Engineers to build a structure that provides a large sight radius and allows units to retreat to it.
11053957	Forward Observation Post
11053958	Allows Combat Engineers to build a structure that provides a large sight radius and allows units to retreat to it.
11053959	Building present in Combat Engineer field defenses build menu.
11053960	1 Command Point
11053961	Unit is uncontrollable while rallying.
11053962	Rally at Forward Observation Post
11053963	The unit will move quickly to the nearest forward observation post.
11053964	Forward Observation posts provide excellent sight range and a fallback point.
11053965	Forward Observation Post
11053966	Control the battlefield by taking advantage of German aerial superiority. This strategy focuses on the use of tactical strikes to hold key strategic points and take out high value units on the field.
11053967	Focuses on the use of tactical strikes to hold key strategic points and take out high value units on the field.
11053968	Aerial Superiority Doctrine
11053969	Advanced Warfare Tactics
11053970	Utilize the technical ingenuity of the Soviet Union to crush your enemy. Highly trained troops, advanced tanks, and tactical strikes are now available for use on the field.
11053971	Utilize the technical ingenuity of the Soviet Union to crush your enemy.
11053972	9 Command Points
11053973	Not Available in 1941
11053974	A T-34/85, with a powerful 85mm gun, can be requisitioned for the battlefield.
11053975	New vehicle - T-34/85s - available for deployment. Click and select location to deploy.
11053976	A T-34/85, with a powerful 85mm gun, can be requisitioned for the battlefield.
11053977	T-34/85 Medium Tank
11053978	9 Command Points
11053979	T-34/85 Medium Tank
11053980	A T-34/85, with a powerful 85mm gun, can be requisitioned for the battlefield.
11053981	New vehicle - T-34/85 - available for deployment. Click and select location to deploy.
11053982	Disabled during a blizzard.
11053983	10 Command Points
11053984	Tactical IL-2 Sturmovik Attack
11053985	Il-2 Sturmovik will strafe the target location with its powerful 23mm cannons.
11053986	Effective against soft targets. Left-click ability, left-click target area.
11053987	Il-2 Sturmovik will strafe the target location with its powerful 23mm cannons.
11053988	10 Command Points
11053989	Effective against soft targets. Left-click ability, left-click target area.
11053990	Il-2 Sturmovik will strafe the target location with its powerful 23mm cannons.
11053991	IL-2 Sturmovik Attacks
11053992	M4A3E2 Sherman Jumbo
11053993	M4A3E8 Sherman 'Easy Eight'
11053994	9 Command Points
11053995	Not Available in 1941
11053996	Improved version of standard T-34; robust and well armored. Good armor penetration from 85mm gun.
11053997	Effective against armored targets. Weak to anti-tank weapons.
11053998	The addition of a larger turret and more powerful ZiS-S-53 85mm gun to the robust and mobile T-34 gives this medium tank improved performance against enemy armor.
11053999	T-34/85 Medium Tank
11054000	T-34/85
11054001	Unlocks the 'Secure Mode' veteran ability.
11054002	Battle hardened crews improve main gun targeting and rate of fire.
11054003	Elite crews navigate the battlefield with ease as well as fire the main gun with greater frequency.
11054004	6 Command Points
11054005	Tactical Stuka Anti-tank Pass
11054006	Tactical Reconnaissance Pass
11054007	1 Command Point
11054008	3 Command Points
11054009	Tactical Strafing Run
11054010	Available aircraft will make a reconnaissance pass on the targeted location to reveal enemy forces.
11054011	Tactical Reconnaissance Pass
11054012	1 Command Point
11054013	A Stuka JU-87 will strafe the designated area, targeting enemy vechicles with its heavy 37mm cannons.
11054014	Tactical Stuka Anti-tank Pass
11054015	4 Command Points
11054016	The JU-87D will use its two MG-17 machine guns to target enemy infantry and suppress them.
11054017	Tactical Strafing Run
11054018	3 Command Points
11054227	(6 - 8) Lazur Factory
11054228	Five months, one week, three days. Through the fall of 1942, the symbolic city of Stalingrad was torn asunder amidst one of the largest battles in history. Soviet reinforcements had to brave the perilous Volga River crossing into the city to join their comrades already fighting desperate German forces. The Soviet commander, Chuikov, encouraged his troops into deadly close-quarters battle, a physical embrace from which the German 6th army would never break free.\n\nBlown out buildings, deadly chokepoints and key resources must be held if either side seeks to finally claim victory on this day.
11054304	(6 - 8) Brody
11054305	Brody Conversion
11054470	Only 1 Commissar can be deployed at once.
11054471	Use the Luftwaffe Officer to call in air support
11054472	Airplane Destroyed: +%1NUMBER% Munitions, +%2NUMBER% Fuel
11054473	Major
11054474	Air Drop Munitions
11054475	Calls in air dropped crates containing additional munitions.
11054476	Designate Beacon
11054477	Designate a captured strategic point as an airborne beacon.  This point can then call in airborne units much like a pathfinder.
11054478	Allows a strategic point to call in airborne units.
11054479	Landed!
11054480	Paradrop Paratroopers
11054481	Calls in a squad of paratroopers.
11054484	Fast March
11054485	All infantry units move faster and gain defensive benefits for the duration of this ability
11054486	Units move faster and are harder to hit.
11054487	Persistent Mode Airborne
11054489	Partisan Anti-tank Rifle Squad
11054490	Partisan AT Rifle Squad
11054491	Armed with pilfered Soviet PTRS-41 Anti-tank rifles. Can merge into most infantry squads and capture abandoned team weapons and vehicles.  Can repair structures and vehicles.
11054492	Armed with a Maxim M1910 Heavy Machine Gun.
11054493	Partisan Heavy Machine Gun Squad
11054494	Partisan HMG Squad
11054495	Armed with a Soviet PM-41 82mm Mortar.
11054496	Partisan PM-41 82mm Mortar Squad
11054497	Partisan Mortar Squad
11054498	Can merge into most infantry squads and capture abandoned team weapons and vehicles. Can build defensive structures.
11054499	Reinforce a depleted squad from a captured SdKfz 251 Half-track.
11054500	Reinforce a depleted squad from a captured SdKfz 251 Half-track.
11054501	Reinforce a depleted squad from a captured SdKfz 251 Half-track.
11054502	Reinforce a depleted squad from a captured SdKfz 251 Half-track.
11054503	Reinforce
11054504	Reinforce
11054505	Reinforce
11054506	Reinforce
11054507	Excellent armor and an even better gun. The Tiger can tackle any foe on the battlefield.
11054508	This Tiger Tank and its crew are the veterans of countless battles. Through experience, they have become experts at knocking out enemy tanks and living to tell the tale. This Tiger commander emphasizes caution and awareness over speed.
11054509	Increased durability, damage, sight and range compared to a standard Tiger, reduced movement speed.
11054510	Tiger Ace PzKpfw VI
11054511	Tiger Ace PzKpfw VI
11054512	Partisan Squad
11054513	Partisan Squad
11054514	6 Command Points
11054515	Significantly increases weapon damage.
11054516	Significantly increases armor.
11054517	Unlocks the 'Field Repair' veteran ability.
11054518	This vehicle now moves at a faster rate.
11054519	Speed Boost
11054520	Temporarily boosts all vehicles maximum speed, but lowers their accuracy while moving.
11054521	(6 – 8) Brody
11054522	The Battle of Brody, during the opening stages of Operation Barbarossa, was one of the largest tank battles during World War II. Heavy losses were inflicted on each side, with the German forces eventually overwhelming the border defenses of the Red Army. \n\nExpect this large open map to lead to fierce armored engagements. Fast movement and coordination of mobile assets should prove to be the deciding factor.
11054523	The host has selected a map from the mod %1MOD% that one or more party members have not installed.
11054524	The host has selected a map from the mod %1MOD% that all party members have installed, however, one or more party members have a different version.
11054525	Boosts all vehicle speed, lowers vehicle accuracy.
11054526	Sync flag mismatch. Restart Company of Heroes 2 with the same command line arguments as your friends.
11054527	Missing Scenario
11054528	Production Line Improvements
11054529	Temporarily increases the speed at which all buildings train units.
11054530	Increases production speed of all buildings
11054531	PANIC!
11054532	Production Line Improvements
11054533	Reinforced Defenses
11054534	All player units within friendly territory that is in supply gain defensive bonuses and are immune to suppression for the duration of this ability.
11054535	Gain defensive bonuses on units in territory.
11054536	Defensive Artillery
11054537	Designate a sector for Defensive Artillery Overwatch.  Any visible enemy units entering this sector will be bombarded with off map artillery
11054538	Bombards enemy units within sector with artillery
11054539	Air Recon
11054540	Orders a plane to fly recon overflights on target location.
11054541	Gives line of sight in target location
11054542	Deploys a Veteran T-34/76 medium tank to the target location
11054543	Left-click on a position. The new squad will deploy to this position.
11054544	Mobilize T-34/76 Medium Tank
11054545	Off-map Incendiary Barrage
11054546	Fires an off-map incendiary barrage that does little damage but causes chaos and confusion among enemies hit with it.
11054547	Enemies hit become less effective in combat for a duration.
11054548	Off-map artillery that does minor damage, but applies debuffs.
11054549	Off-map Anti-Tank Barrage
11054550	Orders a low-spread off map barrage that has high armor penetration - perfect for destroying enemy tanks.
11054551	Low-spread, high AP artillery barrage
11054552	Field Promotion
11054553	960 Experience Awarded
11054554	Scavenge Supplies
11054555	For the duration of this ability, all killed enemy units yield a small amount of supplies.
11054556	Killing enemy units grants random supplies
11054557	Re-direct Supplies
11054558	Resume Normal Supply Chain
11054559	Cuts munition income to nearly nothing in order to increase manpower income.
11054560	Resume normal munition and manpower income rates
11054561	Bombing Run
11054562	Orders a precision bombing strike on a target location
11054563	Repair
11054564	Right-click on damaged object, or select Repair and left-click.
11054565	Repair vehicles, structures, or bridges.
11054566	Highly skilled, OKW Assault Pioneers can repair any damaged structure, vehicle, or bridge.
11054567	The Heavy Weapons Company unlocks the LIEUTENANT and provides light vehicles with heavy mounted weapons that can be removed and used on their own by a weapon crew.
11054568	Orders in Pathfinder Scout Infantry, the M2HB 50cal on a WC51 Truck, 57mm AT Gun, M21 Mortar Halftrack, and M15A1 AA Halftrack (AI).
11054569	The Recon & Artillery Platoon unlocks the CAPTAIN and provides support with scout units and light tanks.
11054570	Orders in Assault Engineers, the 75mm Pack Howitzer, the M8 Greyhound (AI), and the M5A1 Stuart Light Tank (AT).
11054571	Activate Recon & Artillery Platoon
11054572	Orders in the M4A3 Sherman Medium Tank, the powerful M36 'Jackson' Tank Destroyer, and the M8A1 Howitzer Motor Carriage (AI)
11054573	The Tank Destroyer Platoon unlocks the MAJOR and provides units that deal with enemy Armor and massed infantry.
11054574	Activate Tank Destroyer Platoon
11054575	Activated Heavy Weapons Pool
11054576	Activated Tank Destroyer Platoon
11054577	Activated Recon & Artillery Platoon
11054578	Kill 50 enemies with a single Assault Grenadier Squad
11054579	Assault Grenadier accuracy is increased by 3%
11054580	German doctrine prioritized breaking through and destroying the enemy flanks in offensive operations. To aid this, many infantry units operated in an aggressive fashion, armed with automatic weapons for close range power.
11054581	Offense is the Best Defense
11054582	Deploy 50 Mechanized Assault Groups
11054583	Deploy 50 Mechanized Grenadier Groups
11054584	BLITZKRIEG
11054585	Germany maintained many mechanized and motorized divisions during the war, operating infantry divisions in tandem with armored vehicles such as tanks and halftracks. This level of coordination allowed the German armies to swiftly overwhelm less diversified armies.
11054586	Kill 200 infantry with STUG III E Assault Guns
11054587	Makeshift Artillery
11054588	Reload time for the Stug III E is reduced by 3%
11054589	Armor on 250 Halftrack increased by 3%
11054590	The Stug III E was designed as an infantry support assault gun rather than a conventional tank. Although the weapon’s caliber was not comparable to true artillery pieces, it could still lay down a steady stream of HE fire on enemy positions from a respectable range.
11054591	Deploy 200 Osttruppen squads.
11054592	Dispatch time reduced by 10% for Osttruppen squads
11054593	The Axis powers on the Eastern Front are primarily portrayed as German, but in reality many lesser Axis powers contributed to the fight. Hungarian and Romanian forces made up a large part of the rear guard during Case Blue, and while often undersupplied, many fought valiantly in the face of overwhelming odds.
11054594	Someone Needs to Man those Guns!
11054595	Armor on KV1 increased by 3%
11054596	When the Germans first attacked the Soviet Union in 1941, many German vehicles were poorly equipped with only 50mm or even 37mm guns. These inferior weapons would stand no chance against the armor of a T34 - let alone a KV1 - leading to many stories of individual KV1 commanders holding off entire German companies.
11054597	Just a Scratch!
11054598	Get a KV1 to Veterancy Rank 3
11054599	Scatter is reduced by 3% for the B4 Howitzer
11054600	Nicknamed ‘Stalin’s Hammer,’ the massive 203mm Howitzer was used to punch holes in German fortifications. Although technically an artillery piece, this weapon was often towed into close range and fired directly into enemy positions.
11054601	BOOM
11054602	Kill 100 vehicles using B4 Howitzers.
11054603	Reload time reduced by 3% for M-42 AT guns
11054604	Produced in large numbers starting in 1942, the M-42 could be used against a variety of German armored targets. While it was ineffective against the front armor of heavy tanks such as the Tiger, it still posed a threat from the side or rear.
11054605	Size Doesn't Matter
11054606	Kill 5 Tigers with M-42 AT guns
11054607	Reload Time reduced by 3% for KV2s
11054608	Like the Soviet KV1, the Soviet KV2 Heavy Tank soundly endured immense punishment from Germany’s early-war vehicles. Unlike the KV1, the KV2 did not possess the same weapon limitations and could return fire with a vengeance. Although the KV2 had a large silhouette making it easy to spot, it was of little comfort for enemies to see their doom approach.
11054609	We're Going to Need a Bigger Gun
11054610	Get 100 kills using a KV2.
11054611	Irregulars have 3% increased accuracy.
11054612	As the Soviets began to retake territory in 1943 and beyond, many Partisans found their countries removed from German occupation. Many of these units became integrated into the main Soviet army, bringing their unique skillsets with them.
11054613	Defend the Motherland
11054614	Kill 100 infantry units with Irregulars
11054615	The Partisan dispatch ability recharges 10% faster.
11054616	The Soviet Union often coordinated with a number of Partisan forces during the war. During Operation Bagration alone, upwards toward three hundred thousand Partisans took part in missions behind enemy lines. These units were used to disrupt enemy supplies and communications, giving the edge to the troops on the frontlines.
11054617	They're Coming Out of the Woodwork!
11054618	Deploy 50 Partisan LMG squads.
11054619	Deploy 50 Partisan SMG squads.
11054620	Deploy 50 Partisan Rifle squads.
11054621	Partisans have 3% increased accuracy.
11054622	The Soviet Union operated a number of Partisan forces during the war, often coordinating large operations with them. Partisan units often ambushed small supply convoys, hindering the German’s resupply and reinforcement efforts.
11054623	Cancel the retreat point. Infantry will retreat to the HQ Territory.
11054624	The Mechanized Regiment Headquarters acts as a retreat point, allowing soldiers to retreat to its position.
11054625	Infantry retreat to the nearest retreat point or HQ Territory.
11054626	Establish Retreat Point
11054627	Cancel Retreat Point
11054628	Retreat Point Enabled!
11054629	SURPRISE!
11054630	Kill 20 tanks with Partisan Tank Hunters.
11054631	Artillery Available
11054632	The Tiger Ace's sight range is increased by 10%
11054633	Germany only produced a few Tigers during the war and though it was considered advanced for it’s time, the Soviets quickly developed effective counter-measures. Despite this, the Tiger maintained a fearsome reputation over the course of the war, largely thanks to the tenacity of their Ace crewmen.
11054634	He’s not Called Ace for Nothing!
11054635	Kill 200 units with a single Tiger Ace.
11054636	2 Command Points
11054637	2 Command Points
11054638	2 Command Points
11054639	4 Command Points
11054640	6 Command Points
11054641	11 Command Points
11054642	9 Command Points
11054643	4 Command Points
11054644	13 Command Points
11054645	9 Command Points
11054646	4 Command Points
11054647	3 Command Points
11054648	9 Command Points
11054649	1 Command Point
11054650	7 Command Points
11054651	2 Command Points
11054652	8 Command Points
11054653	Stalingrad Encirclement
11054654	Fight an AI Skirmish against an overwhelming German force
11054655	MISSION OBJECTIVES:\n\n-Take and hold the Victory Points to win the match.\n\n-Holding more Victory Points than the enemy decreases their Ticker.\n\n-Forcing the enemy's Ticker to zero results in victory.\n\nSPECIAL CONDITIONS:\n\n-All players are restricted to the Headquarters, Special Rifle Command, and Support Weapon Kampaneya base buildings.\n\n-Soviet forces will be granted two armored dispatches over the course of the battle.\n\n-203mm B4 Howitzers are available within your base, to whoever wishes to crew them.
11054659	Field Repair
11054660	Right-click on damaged object, or select Field Repair and left-click.
11054661	Demonstrating pure ingenuity, Partisans can repair any damaged structure, vehicle, or bridge.
11054662	Defensive Doctrine (Community)
11054663	Left-click on a position. The new squad will deploy to this position.
11054664	Deploys a Veteran T-70 light tank to the target location
11054665	Mobilize T-70 Light Tank
11054666	Left-click on a position. The new squad will deploy to this position.
11054667	Deploys a Veteran SU-76 light tank to the target location
11054668	Mobilize SU-76 Light Tank
11054669	Left-click on a position. The new squad will deploy to this position.
11054670	Left-click on a position. The new squad will deploy to this position.
11054671	Left-click on a position. The new squad will deploy to this position.
11054672	Deploys a Veteran KV-1 heavy tank to the target location
11054673	Deploys a Veteran Katyusha Rocket Truck to the target location
11054674	Deploys a Veteran IS-2 heavy tank to the target location
11054675	Mobilize KV-1 Heavy Tank
11054676	Mobilize Katyusha Rocket Truck
11054677	Mobilize IS-2 Heavy Tank
11054680	Complete the Theater of War Battle: Stalingrad Encirclement on Captain difficulty
11054681	Complete the Theater of War Battle: Stalingrad Encirclement on General difficulty
11054682	Complete the Theater of War Battle: Stalingrad Encirclement on Conscript difficulty
11054683	Stalingrad Encirclement - Conscript
11054684	Stalingrad Encirclement - General
11054685	Stalingrad Encirclement - Captain
11054686	Panzer IV Medium Tank
11054687	Panzer IV Medium Tank
11054688	Select infantry, right-click on abandoned vehicle to re-crew.
11054689	Abandoned Panzer IV; re-crew with infantry
11054690	Significantly increases weapon damage.
11054691	Significantly reduces damage taken.
11054692	Unlocks the 'Blitzkrieg' veteran ability.
11054693	Versatile weapons, good armor, and decent mobility make the Panzer IV a solid frontline tank.
11054694	Effective against most targets. Weak to heavy anti-tank, assault guns.
11054695	The versatile Panzer IV has been updated through the war with increasingly powerful guns and more effective armor to maintain its effectiveness as a frontline battle tank.
11054696	Panzer IV Medium Tank
11054697	Panzer IV
11054698	Veteran
11054700	Can be scavenged for munitions.
11054701	Right-click to collect.
11054702	Partisan Survival Training
11054703	Having entered soviet territory, the Partisans can utilize extra supplies to improve their combat performance.
11054704	Improves the survivability of the Partisan Squad.
11054705	Partisan Survival Training
11054706	This unit's survivability is increased.
11054707	Small Ammo Box
11054754	Anti-tank Partisans can unlock the Field Repair ability through veterancy. Use this to repair defenses or captured vehicles.
11054755	Captain Building Activated
11054756	Lieutenant Building Activated
11054757	DShK armor penetration increased by 3%.
11054758	Introduced in 1938, the DShK Heavy Machinegun became the standard Soviet Heavy Machinegun during the war. The DShK Heavy Machinegun fires a heavy 12.7mm round capable of causing major damage to lightly armored targets. The DShK Heavy Machinegun was so successful that it would go on to be the standard Soviet Heavy Machinegun design long after the end of the war.
11054759	Rapid Fire Anti-Tank
11054760	Destroy 20 vehicles with DShK Heavy Machine Guns.
11054761	Co-op AI Battles
11054763	EULA
11054764	STALINGRAD, RUSSIA, USSR\nDecember, 1942\n\nMonths of bloody, close-quarters fighting has led to a decisive turning point for control of Stalingrad. Operation Uranus has left the German 6th Army cutoff and encircled within the city.  With supplies running dangerously low, the Germans are forced to attempt a desperate breakout.\n\nThe Red Army must repulse this attempt at all costs.
11054765	Aiming 380mm Launcher...
11054766	3 Command Points
11054767	A squad of elite Paratroopers can be paradropped into the battlefield. Paratroopers can specialize at long or short range combat with weapon upgrades.
11054768	Paratroopers
11054769	6 Population Required
11054770	Grenade Package
11054771	Equips all Riflemen with Mk 2 'Pineapple' fragmentation grenades and M23 Smoke Screen Grenades.
11054772	Mk 2 Grenade Package (at the Barracks)
11054773	Activated Heavy Weapons Company
11054774	Activated Recon & Artillery Platoon
11054775	Munitions Blitz
11054776	Manpower income decreased.
11054777	Switch to Recon Mode
11054778	Switch to Combat Mode
11054779	Switch to recon mode which gives the crew a longer sight range but disables the main weapon.
11054780	Returns the vehicle to combat mode which gives it normal sight range and re-enables the main weapon.
11054781	Privacy Policy
11054782	Territory Locked Down by Major!
11054798	Fighting Position
11054799	Small defensive structure. Can be upgraded with a Heavy Machine Gun.
11054800	MISSION OBJECTIVES:\n\n-Breach and Capture the Soviet Base.\n\n-You must prevent the enemy from recapturing the base; its capture will mean mission failure.\n\nSPECIAL CONDITIONS:\n\n-You have a limited number of units available at mission start until you capture the base.\n\n-You can find additional resources in randomized locations around the map, use these to your advantage.
11054801	Occupation
11054802	Capture and then Defend a base from enemy attackers.
11054803	DNIEPER RIVER, RUSSIA, USSR\nFebruary 22, 1943\n\nBeginning their counteroffensive against the Red Army, the Wehrmacht makes their way along the Dnieper River. A small squad of cut off veterans is ordered to seize control of a stronghold which has given the Soviets a tight grip on the surrounding area.\n\nBy capturing and taking control of this stronghold, the Wehrmacht will be able to set up a fortified position against the Red Army and eliminate their remaining forces.
11054804	Bunker M2HB .50 cal Heavy Machine Gun
11054805	M2HB .50 cal Heavy Machine Gun
11054806	An M2HB .50 cal Heavy Machine Gun is emplaced inside and fires on a fixed arc to the front of the bunker.
11054807	Improves defensive capabilities.
11054808	An M2HB .50 cal Heavy Machine Gun is emplaced inside and fires on a fixed arc to the front of the bunker.
11054809	WC54 ¾ Ton Ambulance
11054810	The ambulance can distribute medical supplies to heal surrounding squads as well as transporting reinforcements to the front. The ambulance comes crewed with a medic squad which can heal injured squads.
11054811	Repair Station
11054812	Allows the M3 halftrack to deploy repair engineers to repair vehicles in the area.
11054814	M2 Canister Shot
11054815	Fires a M2 Canister shell that is filled with more than 120 metal balls which can devastate grouped infantry.
11054816	RpzB 54 "Panzerschreck" Research
11054817	In the winter of 1942, the Red Army fought valiantly to hold the capital of Stalingrad against a seemingly unstoppable German advance. At great cost and against all odds, the Soviets managed to stop the fascist advance and began their counter attack with Operations Uranus and Little Saturn. The success of this campaign trapped the Wehrmacht's Sixth Army in Stalingrad and won the Red Army a victory that helped turn the tide of the entire war.
11054818	Take command of the Red Army in a series of scenarios, challenges and battles based on this historic victory. Your strategic decisions will lead the Soviets from the jaws of defeat to a crushing victory.
11054819	Panzerschreck
11054820	Right-click to pick up.
11054821	Abandoned Panzerschreck 54; pick up with infantry.
11054822	Meaning 'tank terror', the Panzerschreck gives infantry a very credible, powerful anti-tank weapon.
11054823	Meaning 'tank terror', the Panzerschreck gives infantry a very credible, powerful anti-tank weapon.
11054824	Improves anti-vehicle capability. Equip Squad with 1 Panzerschreck.
11054825	RPzB 54 "Panzerschreck"
11054826	Panzerschreck
11054827	RPzB 54 "Panzerschreck" Research
11054828	Shell Shock
11054829	The Stuart will use the rapid reload of its 37mm main gun for short time to temporarily greatly increase its chance to do vehicle criticals.
11054830	Point Blank Engine Shot
11054831	Fires a point blank shot into the engine of the target vehicle, damaging the engine.
11054832	Using the power of the Luftwaffe, keep your troops on the front lines as long as possible, even if cut off!
11054833	Utilize Germany's most elite companies using stronger base troops with added abilities.
11054834	Make use of the Soviet Partisan network to harass enemies from behind the lines while destroying them with the soviet main army.
11054835	Using the built up Soviet industry, make use of more and stronger vehicle units at the cost of infantry numbers.
11054836	Lock Down Fire Mode
11054837	Exit Lock Down
11054838	Return to 360-degree observation and enabled movement but disables main gun.
11054839	Vehicle locks down and enables its weapon. Crew focuses on scanning forward of their vehicle to reveal distant targets. Movement is disabled while locked down.
11054840	Toggle on/off.
11054844	Locked Down
11054845	Co-Op Scenario: Kalach Pincer
11054846	Solo Challenge: Tatsinskaya Raid
11054847	Solo Challenge: Bridge Defense
11054848	AI Battle: Winter Storm
11054849	AI Battle: Stalingrad Resistance
11054850	Co-Op AI Battle: Victory at Stalingrad
11054851	Left-click to select, left-click drag to create a line. Can be destroyed.
11054852	Advanced rifle-training improves weapon accuracy.
11054853	Combat expertise increases squad survivability and weapon accuracy.
11054854	Weapons training improves accuracy and penetration as well as survivability.
11054855	Combat expertise increases squad survivability and weapon fire rate.
11054856	Weapons training improves accuracy and penetration as well as survivability.
11054857	Combat expertise increases squad survivability and weapon fire rate.
11054858	Combat expertise increases squad survivability and weapon control while under fire.
11054859	Advanced SMG training improves weapon accuracy.
11054860	Advanced rifle-training improves weapon accuracy.
11054861	Combat expertise increases squad survivability and weapon control while under fire.
11054862	(2 - 4) Rails and Metal
11054863	The railway proved a pivotal cog in the Soviet war machine, transporting refugees and precious resources away from the advancing Germans and returning them to the frontlines as arms and soldiers. \n\nUtilizing cover from the surrounding forests will be key to seizing the central railway.
11054864	Kill 50 units with a single Assault Grenadier Squad.
11054865	Offense is the Best Defense
11054866	Blitzkrieg!
11054867	Deploy 50 Mechanized Assault Groups and 50 Mechanized Grenadier Groups.
11054868	Kill 200 infantry units with Stug III E Assault Guns.
11054869	Increased weapon proficiency improves rate of fire and weapon control.
11054870	Advanced crew training improves weapon accuracy and target penetration.
11054871	Makeshift Artillery
11054872	Someone’s got to re-man those guns!
11054873	Deploy 200 Osttruppen Squads.
11054874	Achieve Veterancy Rank 3 on a KV-1 Tank.
11054875	Just a Scratch!
11054876	Kill 100 vehicles with B4 Howitzers.
11054877	BOOM!
11054878	Kill 5 Tiger Tanks with M-42 AT Guns.
11054879	Size Doesn't Matter
11054880	Kill 100 enemy units with a single KV-2.
11054881	We're Going to Need a Bigger Gun
11054882	Deploy 50 Partisan LMG Squads, 50 Partisan SMG Squads and 50 Partisan Rifle Squads.
11054883	They're Coming Out of the Woodwork!
11054884	SURPRISE!
11054885	Destroy 20 vehicles with Partisan Tank Hunters.
11054886	Rapid Fire Anti-Tank
11054887	Destroy 20 vehicles with DShK Heavy Machine Guns.
11054888	Defending the Motherland
11054889	Kill 100 infantry units with Soviet Irregulars
11054890	Kill 200 units with a single Tiger Ace.
11054891	They don't Call Him Ace for Nothing!
11054892	During the Spring Rasputitsa in early 1943, the Red Army launched a series of counteroffensives against German lines in the southwest. While initially successful, the Germans regrouped and managed to regain the momentum to recapture Kharkov.
11054893	[Party Chat]
11054894	Engine Improvements II
11054895	Engine Improvements III
11054896	Experienced crew members further modify and improve the massive power plant of the Jagdtiger allowing it to move and rotate more responsively.
11054897	Experienced crew members maximize the performance of the Jagdtiger's power plant allowing it to move and rotate at top speed.
11054898	Further improves Jagdtiger mobility.
11054899	Maximizes Jagdtiger mobility.
11054900	During the Third Battle for Kharkov, German Panzer Corps fought a brutal house to house battle with the Soviet defenders in the city proper. The Germans had to slowly force their way through the dense urban environment, combining infantry assaults with armor and air support to clear out the dug in defenders. When it was all over, the casualties were high but the German troops were successful.
11054901	During the Third Battle for Kharkov, German Panzer Corps fought a brutal house to house battle with the Soviet defenders in the city proper. The Germans had to slowly force their way through the dense urban environment, combining infantry assaults with armor and air support to clear out the dug in defenders. When it was all over, the casualties were high but the German troops were successful.
11054902	Urban Assault Panzergrenadiers reload time reduced by 3%.
11054903	Turn up the Heat
11054904	Kill 100 Infantry units with Urban Assault Panzergrenadiers.
11054905	Stormtrooper Accuracy increased by 3%.
11054906	During both World War I and World War II the Germans employed the use of specially trained infiltration troops. These units were known as Stormtroopers, and were designed to assault behind the lines of the enemy to clear a path for the main attack. Stormtroopers were elite German units who had to operate with surgical precision and speed, any mistake could quickly prove fatal.
11054907	One Shot One Kill
11054908	Earn three levels of veteran with 10 Stormtrooper squads.
11054909	Deploy 30 Commissar squads.
11054910	Political Commissars were high-ranking officials who held coequal rank and authority with the military commander of the unit they were attached to. These Commissars were used to improve morale and uphold the Communist party values. During the early days of the war, military orders could not be issued without the approval of both the commander and the Commissar. As the war progressed, this system of dual command was abandoned, Commissars instead focusing on matters of morale and regulation.
11054911	Motivational Speaker
11054912	Commissars have 3% more armor
11054913	Mobilizing!
11054914	Locking Down...
11054915	Forgot To Register?
11054916	Battle hardened crews gain better control over the vehicle's main gun, improving targeting and range.
11054919	5 Fuel!
11054933	Resource Transfer Manpower
11054934	Transfer some of your manpower to another player.
11054935	Select one of the target player's units.
11054936	Suppy Center
11054937	Select one of the target player's units.
11054938	Transfer some of your munitions to another player.
11054939	Resource Transfer Munitions
11054940	Resource Transfer Fuel
11054941	Select one of the target player's units.
11054942	Transfer some of your fuel to another player.
11054951	Whisper
11054952	[Match Chat]
11054953	The 251/20, also known as the 'Uhu' or 'Eagle Owl' uses a 60cm Infrared spotlight to illuminate targets on the battlefield. It can detect enemy targets at long range when deployed.
11054954	Scans for targets in the Fog of War, use in conjunction with artillery or tanks.
11054955	6 Command Points
11054956	Welcome to the %1CHANNEL% channel.  Please be respectful of other users.
11054957	whisper
11054958	<user> - Starts a private chat with the specified user.
11054959	profile
11054960	<user> - Opens the specified user's Steam profile page.
11054961	Unknown user '%1USER%'.
11054962	Minimize chat window.
11054963	Leave channel and close chat window.
11054964	Join chat channels from a list of Public and Personal Steam groups
11054966	T34/76 now available for dispatch
11054967	IS-2 now available for dispatch
11054968	SU-76m now available for dispatch
11054969	KV-1 now available for dispatch
11054970	BM-13 Katyusha now available for dispatch
11054971	T-70 now available for dispatch
11054972	First armored deployment available in
11054973	Second armored deployment available in
11054974	Unlocks the 'Blitzkrieg' veteran ability.
11054975	Improves unit durability and range.
11054976	Improves unit damage.
11054977	FREE CONTENT
11054978	Multiplayer Maps
11054979	- Rails & metal (2-4) players
11054980	- Lazur Factory (6-8) players
11054981	Tune in to Twitch November 5th for broadcasts on these new maps!
11054982	WORLD BUILDER
11054983	Start building your own maps for COH2! Share with the Community!
11054984	COMMANDERS
11054985	Soviet Reserve Army and German Mechanized Commanders now usable in Multiplayer.
11054986	Soviet Defensive Tactics and German Defensive Doctrine available with email registration.
11054987	FEATURES
11054988	Public Chat
11054989	Engage with the community, find new friends, or just chat about the game.
11054990	Co-Op Battles
11054991	Go back and play Theater of War battles with a friend. Coop Mode now supported!
11054992	PREMIUM CONTENT
11054993	1 Command Point
11054994	Paradrop Paratroopers [Persistent Mode]
11054995	The Pathfinders call in two paradropped squads of crafty Paratroopers. [Persistent Mode]
11054997	2 Command Points
11054998	[DEV] Does this appear?
11054999	1 Command Point
11055001	Increases armor.
11055003	Activate Heavy Weapons Company
11055004	A battlecry, shouted in unison, motivates Penal Troops to move faster.
11055005	A battlecry, shouted in unison, motivates Penal Troops to move faster.
11055009	28cm Creeping Rocket Barrage
11055010	The 'Walking Stuka' fires all six of its powerful 28cm rockets along the targeted path.
11055011	Barrage Weapon. Left-click ability, left-click target; orient the barrage, left-click to confirm.
11055012	Ranging Target Location...
11055013	Veteran Level 2
11055014	Sherman Bulldozer
11055015	Bulldozer blade is fitted to the front of the tank, allowing the Sherman construct barriers in addition to allowing the tank to crush heavy objects like hedges.
11055016	Retracts the 20mm Flak38 AA Gun, disabling the weapon but allowing the half-track to move.
11055017	Create Barrier
11055018	Creates a dirt berm at the target location that blocks vehicle movement and provides heavy cover.
11055019	The experienced Puma gunner targets the weak point between the turret and the hull, disabling its use for a duration.
11055020	Effective against turreted vehicles.
11055021	An accurate shot temporarily disables turret rotation.
11055022	Disabling Shot
11055023	Deflected!
11055024	Schu-Mine 42
11055025	The Schu-Mine is an effective anti-personnel mine and can disable vehicles.
11055026	Effective against tanks and light vehicles. Can be triggered by infantry.
11055027	The Schu-Mine is an effective anti-personnel mine and can disable vehicles.
11055028	Get ready for the biggest COH2 update so far!
11055029	11/12/2013
11055030	See the details here!
11055031	By registering your email address you consent that we may process the personal data that we collect from you in accordance with our Privacy Policy
11055032	Blendkörper 2H Frangible Smoke Grenade
11055033	Left-click ability, left-click target. Smoke lasts for about 20s.
11055034	The Blendkörper 2H Frangible Smoke Grenade uses caustic titanium tetrachloride to create a smoke screen and harm nearby infantry through acute exposure. Obscures line of sight and disables vehicle weapons if they stay within it.
11055035	Not Pinned
11055036	Enable Mounted HMG
11055037	Temp ability to enable the mounted hmg on the wc51
11055038	Enable Mortar
11055039	Temp ability to enable the mounted mortar on the m21 halftrack
11055040	Leaderboards
11055041	View global and friends-only leaderboards for CoH2
11055042	Bookmark this channel to automatically join it next time you launch CoH2
11055043	This channel has been bookmarked and will be automatically joined next time you launch CoH2
11055045	Public channels cannot be bookmarked
11055046	You are in the maximum amount of chat channels
11055047	Orders in the SdKfz 234 Heavy Armored Car, 251/17 Flak Half-track, SdKfz 251 "Stuka zu Fuß" Rocket Half-track, and Jagdpanzer IV/70 (V).
11055048	The JagdPuFlaStuk Command Post provides a variety of lightly armored units and a medium tank destroyer.
11055049	The Mechanized Regiment HQ provides a variety of versatile, but lightly armored units and a medium tank destroyer.
11055050	The IgPanInPan Command Post provides the core mortar, a powerful anti-infantry tank, enemy-revealing infrared, and heavy armor.
11055051	The Battlegroup Headquarters offers a versatile mix of support and strike units needed by the battlegroup to recon enemy positions, barrage light targets, and support infantry operations with armor.
11055052	The Schwerer Panzer Headquarters orders in the most powerful infantry and armored units - elite and heavy forces capable of smashing through enemy infantry, armored units, or concentrations of both.
11055053	The WafKinSturm Command Post provides the elite infantry and morale-crushing heavy armor.
11055054	%1ENTITY% Captured
11055055	%1ENTITY% Lost
11055056	Orders in the 7.5cm le.IG 18 Infantry Support Gun, Panzer II 'Luchs' Light Tank, the 251/20 Infrared half-track, Panther PzKpfw V Tank.
11055057	Orders in the 251/17 Flak Half-track, Sdkfz 234 Heavy Armored Car, and the SdKfz 251 "Stuka zu Fuß" Rocket Half-track
11055058	Un-Secure Sector
11055059	Resources are only generated from territories that are connected to the HQ or another secured territory connected to the HQ.
11055060	Allows the sWS to move again.
11055062	This user is your friend
11055063	Soviet ToW 1943 Loadout
11055064	German ToW 1943 Loadout
11055065	NORTH OF KHARKOV, UKRAINE, USSR\nMarch 7, 1943\n\nIn their advance towards Kharkov, German forces are ordered towards the north in an attempt to eliminate the remaining pockets of Soviet resistance.\n\nThe Wehrmacht has deployed their heavy armor to break through the Red Army’s defenses in an effort to complete their encirclement.
11055066	MISSION OBJECTIVES: \n\n-Take and hold the Victory Points to win the match.\n\n-Holding more Victory Points than the enemy decreases their Ticker.\n\n-Forcing the enemy's Ticker to zero results in victory.\n\nSPECIAL CONDITIONS:\n\n-Each player will start with a single Tiger Tank.\n\n-Players will not have access to buildings that can build additional heavy units.\n\n-The enemy will invest into anti-tank units.
11055067	Fight an AI battle against a heavy anti-tank Soviet force.
11055068	Kharkov Divide
11055069	Community Contributor
11055070	Field Repairs
11055071	Targeted vehicle performs field repairs.
11055072	Damage repaired is greater than Rear Echelon's Emergency Repairs.
11055073	Targeted vehicle repairs itself
11055074	Munitions Transfer
11055075	Command allows the exchange of 30 Fuel for 90 Munitions.
11055076	Fuel Transfer
11055077	Command allows the exchange of 90 Munitions for 30 Fuel.
11055078	Combined arms tactics increase infantry and vehicle effectiveness when the two are in close proximity of one another.
11055079	Vehicles gain offensive bonuses, infantry gain defensive bonuses.
11055080	Combined Arms
11055081	Flank Squad Test
11055082	Test ability for the AI play system. Group select only Volksgrenadiers, Left-click the ability and then Left-click the target unit.
11055083	After repelling a Soviet counterattack in the suburbs of Kharkov, German forces were able to flank a major anti-tank obstacle, take the Soviet defenders by surprise, and open a path for tanks to cross.
11055084	The German forces were able to advance to the city’s main railway station before once again meeting stalwart resistance.
11055085	The Panzergrenadier Division Großdeutschland returned to the front lines in early March, as the German Army pushed north towards Kharkov.
11055086	The Red Army tried valiantly to hold ground, but the Wehrmacht managed to split the Soviet forces and encircle the city.
11055087	On the 11th March, the German forces launched attacks into the city's northern suburbs.
11055088	Fresh from victory in Kharkov the German army pushed east, driving the Red Army back across the Donets River.
11055089	The Soviet defences collapsed but deteriorating weather, combined with exhaustion, meant that the planned attack on the Kursk salient could not go ahead.
11055090	Retaking Kursk would have to wait until Operation Citadel, several months later.
11055091	Wehrmacht forces were able to wedge aside two Soviet Armies, before turning east to encircle the city of Kharkov.
11055092	Despite attempts by the Red Army to halt the German advance by throwing in a Rifle Division and a supporting Tank Brigade, the German drive to Kharkov continued.
11055093	The offensive to retake Kharkov began with the Wehrmacht’s attack from the west, but their advance was stopped amidst very heavy fighting by the Red Army’s defenders and a heavy screen of anti-tank guns.
11055094	The Soviets ultimately launched a number of futile counterattacks against elite German forces. Pockets of stiff Soviet resistance continued for several days before being slowly eliminated.
11055095	The Red Army was under attack from multiple directions. The best individual Divisions could do was to provide resistance against a frontal assault on Kharkov.
11055096	The German Army, however, pushed up past the western side of Kharkhov and encircled it from the north.
11055097	Kharkov would be recaptured by the Germans soon after.
11055098	After a number of defeats in Kharkov, the Soviet army had retreated to the Donets River.
11055099	Even though the Red Army halted any further advance throughout the region, the Wehrmacht still managed to capture Belgorod on the 18th March.
11055100	After months of fierce fighting, exhaustion on both sides led to the end of offensives in the region until the Battle of Kursk in July 1943.
11055101	Operation Gallop saw the Soviet Red Army push the Southwest Front back through the Donbas region, south of Kharkov.
11055102	The Wehrmacht fell back almost all the way to Zaporizhia, where their headquarters were located.
11055103	After reorganizing the remains of the Sixth Army into a new Army Group South, the Germans were ready to launch their counterattack.
11055104	9 Command Points
11055105	1 Command Point
11055106	Vehicles gain damage bonuses, infantry survivability increases.
11055107	Unit has defensive bonuses applied
11055108	Combined Arms
11055109	Unit has defensive bonuses
11055110	Combined Arms
11055111	Field Repairs
11055112	Vehicle is performing self-repairs
11055113	It seems the Wehrmacht's Second Panzer Division has attempted to withdraw through this region, though they are unprepared for the conditions.
11055114	The spring rasputitsa has turned the ground into thick mud and reports suggest the German armor is ensnared in it.
11055115	We will ambush them while they are waylaid and destroy as many Panzers as possible before they can withdraw.
11055116	Fresh from victory in Stalingrad, the Red Army launched multiple successful campaigns against disorganized and depleted German forces.
11055117	During January and February 1943, the Germans would lose the cities of Kharkov, Kursk, and Belgorod.
11055118	However, after an aggressive and successful advance, the Red Army had overextended itself.
11055119	Too many of the German panzer crews have escaped the mud.
11055120	We have failed.
11055121	Good work, soldier! Just one more tank to go!
11055122	Panzers are escaping! Redouble your efforts and destroy the waylaid tanks!
11055123	This mud is the perfect opportunity. Don't waste it!
11055124	Panzer spotted.
11055125	Two more Panzers. It looks like they're guarded.
11055126	Look out! Elefant tank spotted!
11055127	They got the tank free!
11055128	That tank is out of the mud! Get it before it escapes!
11055129	Enemy tank on the move!
11055130	It sounds like a tank is free from the mud...
11055131	Hear that? The next Panzer is fleeing!
11055132	Sounds like motion... a Panzer is on the move.
11055133	Attention! We’ve spotted what looks to be the German’s new Sturmpanzer tank.
11055134	It seems to be unmanned, but troops are guarding it.
11055135	See if you can capture it! Our engineers would like to examine it.
11055136	We’ve spotted another Sturmpanzer.
11055137	Capture that one, too, if you can.
11055138	You have captured the Sturmpanzer. Excellent.
11055139	Now get it out of the mud and back to base.
11055140	Excellent work. Our engineers can strip the Sturmpanzer down and expose its weaknesses.
11055141	Look out! There is incoming fire from those watchtowers.
11055142	Enemy units firing upon us from those watchtowers!
11055143	Our counter-offensive against the Bolsheviks is just beginning, Commander.
11055144	The Soviets have heavily entrenched a stronghold to the North, granting them tight control of the surrounding territories.
11055145	Use your veteran forces to capture this stronghold. From there, we can begin reinforcing our position.
11055146	But first we must breach their perimeter. For this task, your Pioneers are outfitted with demolitions.
11055147	You have been granted access to Air Support, Commander!
11055148	One more radio tower back in our control. Another remains!
11055149	An abandoned Scout Car has been spotted in your area.
11055150	Locate it to aid in your offensive.
11055151	Hey, that’s my car!
11055152	Stop them!
11055153	The Soviet perimeter is breached! Attack!
11055154	Excellent work! This base is now in our control.
11055155	We must begin reinforcing ourselves. The Bolsheviks will surely be sending forces to take it back!
11055156	Enemy forces have breached our perimeter, Commander. Eliminate them!
11055157	The Bolsheviks are capturing our base, stop them!
11055158	We are losing control of our base to enemy forces!
11055159	Commander, you must retake control of your position!
11055160	We have failed. The Soviets have re-taken control.
11055161	A massive Wehrmacht counterattack into the area between the Dnieper and Donets Rivers eliminated a Soviet advance threatening German armies to the south.
11055162	Soviet spearheads were flanked and cut off by Werhmacht armies, leading to the near destruction of dozens of divisions.
11055163	The Soviets would defensively shorten their lines in the Donets area as a result. This left the Kursk salient as an enticing target for future German encirclement later in the summer of 1943.
11055164	Enemy Infantry spotted!
11055165	Enemy Attack Incoming!
11055166	Enemy Mortars and Heavy Tanks incoming!
11055167	Enemy Attack commencing!
11055168	Enemy Heavy armor approach!
11055177	General Mud
11055178	Fight an AI battle against a resilient soviet division in a muddy area.
11055179	MISSION OBJECTIVES: \n\n-Take and hold the Victory Points to win the match.\n\n-Holding more Victory Points than the enemy decreases their Ticker.\n\n-Forcing the enemy's Ticker to zero results in victory.\n\nSPECIAL CONDITIONS:\n\n-Mud will hinder vehicle and infantry movement in the area.\n\n-All players have a reduced manpower income but gain more fuel from each territory captured.\n\n-Each player has two additional armored abilities.\n\n-Use radio towers to call in additional forces.
11055188	(6 - 8) Donbas Valley
11055189	Breaking Lines
11055190	Fight an AI skirmish against an opposition that is dug in around the victory points
11055191	WEST DONBAS REGION, UKRAINE, USSR\nFebruary 19, 1943\n\nThe Red Army is pushing westwards with Operation Gallop. The German defenders, crippled after their losses at Stalingrad, are retreating to the Dnieper river.\n\nOn the 19th of February, the Red Army broke through German lines and pushed towards Zaporizhia. With much of the territory under their control, Soviet forces must swiftly search out the remaining pockets of German defenders and destroy them.
11055192	MISSION OBJECTIVES: \n\n-Take and hold the Victory Points to win the match.\n\n-Holding more Victory Points than the enemy decreases their Ticker.\n\n-Forcing the enemy's Ticker to zero results in victory.\n\nSPECIAL CONDITIONS:\n\n-Mud will hinder vehicle and infantry movement in the area.\n\n-The Germans start the mission owning all of the victory points, and have defences around each one.\n\n-The Soviets start the mission owning all the other territories on the map.
11055193	Spring Rasputitsa
11055194	Ambush a German Panzer division that is stuck in the mud.
11055195	DONBAS REGION, UKRAINE, USSR\nFebruary 25, 1943\n\nThe spring rasputitsa season has caught the German army off guard. They are poorly equipped to deal with the deep mud and are having trouble mobilizing.\n\nLead an ambush on the German Panzer Division caught up in the mud, and destroy them before the support infantry can free them and they escape.
11055196	MISSION OBJECTIVES:\n\n-Locate and destroy enemy panzers in the area.\n\n-Do not allow too many panzers to escape.\n\nSPECIAL CONDITIONS:\n\n-Enemy panzers are stuck in deep mud, and need to be dug out by support infantry.\n\n-Vehicles move slowly through deep mud. Infantry are also slowed, but to a lesser degree.\n\n-Watchtowers give you good sightlines throughout the area and help you spot enemy units.
11055197	Take control of the Soviet Base.
11055198	Breach the Base.
11055199	Capture the Base Point or Clear the base of the Enemy.
11055200	Defend Against the Soviet Counterattack
11055201	Capture the Radio Towers to call in Airstrikes
11055202	Locate the abandonded Scout Car
11055203	Breach Point
11055204	Scout Car
11055205	Incoming Attack!
11055206	Wave 1 Incoming!
11055207	Wave 2 Incoming!
11055208	Wave 3 Incoming!
11055209	Wave 4 Incoming!
11055210	Final Wave Incoming!
11055211	Capture Radio Tower
11055212	Capture Watchtower to increase visibility for incoming attacks.
11055213	Recrew and repair Tank to use.
11055214	Fires a streaming rifle grenade that creates an actual line of smoke in a direction.
11055215	(Not fully functional, just a smoke grenade right now.)
11055216	Standard issue Mk 2 fragmentation grenade often referred to as the "pineapple" grenade can kill or injure infantry in a 4m radius.
11055217	Left-click ability, left-click target area. Effective against Infantry and Team Weapons.
11055218	The elite Paratroopers 'cook' their Mk 2 'pineapple' grenades, using up some of the timer so the grenades explodes quickly on the target.
11055219	Throw a Model 24 Stick Grenade at the target area. Deals damage to infantry units.
11055220	Firing Positions!
11055221	Increased range, cannot move.
11055222	Barrage Weapon. Left-click ability, left-click target area.
11055223	The IG 18 crew will fire four 7.5cm rounds into the targeted area.
11055224	7.5cm HE Barrage
11055225	M10 Tank Destroyer
11055226	A M10 Tank Destroyer can be ordered in to the battlefield.
11055227	Commander unit test
11055228	HVAP M93 Shells
11055229	Switch to firing HVAP shells, which have increased accuracy and armor penetration
11055230	Click to activate, duration 20s.
11055231	Camouflage Nets
11055232	Adds camouflage netting to the M10 Tank Destroyer, making it hard for enemies to spot at a distance.
11055235	Pintle-mounted Browning M2 Machine Gun
11055236	Mounted .50cal heavy machine gun is effective against infantry, light vehicles, and aircraft.
11055237	Improves anti-infantry and anti-aircraft capabilities.
11055238	Model 24 Smoke Grenade
11055239	Model 24 Smoke Grenade discharges a thick gray smoke cloud, which obscures line of sight.
11055240	Left-click ability, left-click target. Smoke lasts for about 30s.
11055241	Combat Survival Training
11055242	Improvements to the Panzergrenadiers training and equipment allow them to survive combat more easily.
11055243	Increases the durability of the unit.
11055244	You have located the Mechanized Assault Commander, wounded, out on the battlefield.
11055245	Escort him safely back to our HQ, where he can recover and provide us tactical assistance.
11055246	Excellent work. The rescued Commander will be able to call in a Tiger Tank from his regiment for additional support, upon our request.
11055247	With all of the watchtowers occupied, we have good sightlines throughout the area.
11055248	We can now call in targeted aerial bombardments.
11055249	As a reward, we are sending you some reinforcements.
11055250	M10 Tank Destroyer
11055251	A M10 Tank Destroyer can be ordered in to the battlefield.
11055252	New vehicle - M10 - available for deployment. Click and select location to deploy. Effective vs vehicles.
11055253	M7B1 'Priest' Howitzer Motor Carriage
11055254	Deploy a M7B1 'Priest' Howitzer Motor Carriage. This mobile artillery unit is effective against static positions from range.
11055255	M7B1 'Priest' Howitzer Motor Carriage
11055256	Deploy an M7B1 'Priest' Howitzer Motor Carriage. This mobile artillery unit is effective against static positions or enemy concentrations.
11055257	New vehicle - M7B1 'Priest'  - available for deployment. Click and select location to deploy.
11055258	105mm Howitzer Barrage
11055259	The M7B1 'Priest' fires a barrage of 105mm rounds into the targeted area.
11055260	Left-click ability, left-click target area. Fires 5 rounds.
11055261	commander unit test
11055262	Fallschirmjäger
11055263	Fallschirmjäger can be deployed to the battlefield. These elite infantry units are excellent against infantry at all ranges.
11055264	Aimed Shot
11055265	After aiming, the gunner makes an accurate shot with the 5cm KwK 39 main gun in an effort to disable the target.
11055266	Accurate aimed shot. Can be fired at any unit, temporarily disabling the target if the shot penetrates.
11055267	The Puma gunner benefits from the accuracy of his 5cm KwK 39 main gun.
11055268	FG42 Light Machine Gun
11055269	Equips the entire squad with FG42 Light Machine Guns.
11055270	Improves the units long range effect while reducing potency at short range.
11055271	Aiming...
11055272	Fallschirmjäger
11055273	Fallschirmjäger can be deployed to the battlefield. These elite infantry units are excellent against infantry at all ranges.
11055274	New unit - Fallschirmjäger - available for deployment. This unit can be deployed from ambient buildings. Click and select location to deploy.
11055275	SdKfz 234 'Puma'
11055276	This advanced eight-wheel armored car has good speed, and sloped armor adds protection from small arms. The 50mm autocannon deals good damage to vehicles while the coaxial MG42 machine gun provides anti-infantry fire.
11055277	M1 57mm Anti-Tank Gun
11055278	The 57mm is a deceptively potent anti-tank weapon crewed by fearless infantry.
11055279	Anti-tank gun
11055280	M1 57mm Anti-Tank Gun
11055281	Sdkfz 234 'Puma' Armored Car
11055282	This advanced eight-wheel armored car has good speed, and sloped armor adds protection from small arms. The 50mm autocannon deals good damage to vehicles while the coaxial MG42 machine gun provides anti-infantry fire.
11055283	Abandoned M1 57mm Anti-Tank Gun. Re-crew with infantry.
11055284	Right-click to re-crew. Minimum capture size is 2, maximum is 3.
11055285	M2HB Heavy Machine Gun. Re-crew with infantry.
11055286	M2HB .50cal Heavy Machine Gun
11055287	Right-click to re-crew. Minimum capture size is 1, maximum is 3.
11055288	M2HB .50cal Heavy Machine Gun
11055289	M1 81mm Mortar
11055290	M1 81mm Mortar
11055291	Abandoned M1 81mm Mortar. Re-crew with infantry.
11055292	Right-click to re-crew. Minimum capture size is 2, maximum is 3.
11055293	Raketenwerfer 43 Anti-Tank Rocket Launcher
11055294	Raketenwerfer 43 Anti-Tank Rocket Launcher
11055295	Abandoned Raketenwerfer 43 Anti-Tank Rocket Launcher. Re-crew with infantry.
11055296	Right-click to re-crew. Minimum capture size is 2, maximum is 3.
11055297	Wounded Commander
11055298	Escort the Wounded Commander back to HQ.
11055300	Mechanized Assault Commander
11055301	An experienced battlefield Commander.
11055302	Panzerfüsiliers
11055303	Panzerfüsiliers can be deployed to the battlefield. These light infantry are adept at recon and long range combat.
11055304	7.5cm le.IG 18 Infantry Support Gun
11055305	7.5cm le.IG 18 Infantry Support Gun
11055306	Abandoned 7.5cm leIG 18 Infantry Support Gun. Re-crew with infantry.
11055307	Right-click to re-crew. Minimum capture size is 2, maximum is 3.
11055308	Retreat Point Unlock
11055309	Enables a toggle ability, when active it allows the building to be established as a retreat point.
11055310	M1918 A2 Browning Automatic Rifle (BAR)
11055311	Right-click to pick up.
11055312	Abandoned weapon. Pick up to equip squad.
11055313	Right-click to pick up.
11055314	M1919 A6 Light Machine Gun
11055315	Abandoned weapon. Pick up to equip squad.
11055316	Right-click to pick up.
11055317	Right-click to pick up.
11055318	M9 Bazooka Anti Tank Weapon
11055319	Bazooka
11055320	M9 Bazooka Anti Tank Weapon
11055321	Abandoned weapon. Pick up to equip squad.
11055322	Abandoned weapon. Pick up to equip squad.
11055323	M1919 A6 Light Machine Gun
11055324	M1919 A6 LMG
11055325	Abandoned weapon. Pick up to equip squad.
11055326	M1918 A2 Browning Automatic Rifle (BAR)
11055327	BAR
11055328	Abandoned weapon. Pick up to equip squad.
11055334	Grenades!
11055335	Throwing Grenade, cover me
11055336	Granate! Granate!
11055337	Clear out that rats nest.
11055338	Use grenades, flush them out.
11055339	Cover our approach with smoke
11055340	Defensive smoke, lets go
11055341	Run, you fat bastards!
11055342	Move it! Move it!
11055343	Jaeger Infantry, grenades now!
11055344	I want a grenade on that target!
11055345	Smoke cover, lets move!
11055346	Blind them with smoke!
11055347	Jaeger! Fucking move!
11055348	New firing positions, now!
11055349	They'll never see it coming
11055350	Targets marked, fucking don't miss!
11055351	Jaeger, fire on that target!
11055352	Jaeger, fire at will!
11055353	keep up your rate of fire!
11055354	They won't know what hit them. Move in.
11055355	7.92mm lobotomies for all those fuckers!
11055356	Drop those targets!
11055357	Steady Jaeger…pick your targets
11055358	Focus your fire
11055359	Attack them!
11055360	Keep your aim steady and engage that infantry
11055361	Take them out. NOW.
11055362	Safety’s off, we're going hunting
11055363	Move, free to engage.
11055364	Combat patrol, let's move
11055365	Attack formation, watch your sectors
11055366	Attack formation now!
11055367	Targets in sight. Remember your training!
11055368	Secure that position.
11055369	Lock down that sector, and watch the perimeter.
11055370	Jaeger, secure that territory.
11055371	Push them back and secure the area!
11055372	Secure that point!
11055373	Clear them out, and secure that position!
11055374	Okay you softies. Give your piggies a rest.
11055375	A chauffeur - how fucking fancy.
11055376	Get your ass inside and man the firing slits
11055377	Get in, it's time to relocate.
11055378	More marching? We live for fucking marching.
11055379	Walking around? When do we get to the shooting
11055380	Nothing like a trek through the countryside, I just wish it wasn't this country
11055381	Jaeger, let's get moving.
11055382	Heading to location
11055383	Keep moving, they can't shoot.
11055384	They’ve zeroed in on us, get to new firing positions
11055385	We're under heavy fire, where’s the cannon fodder?
11055386	Gottverdammt! That dented my helmet!
11055387	Ivan can’t aim, but we can't move!
11055388	Don’t worry I’ve got this, I learned how to drive back home
11055389	Get that vehicle started, now.
11055390	Retreat? But we still have ammo left.
11055391	Time to move! Pull back!
11055392	Jaeger, listen up.
11055393	Squad, ready to move
11055394	Squad, shut it. We're receiving new orders.
11055395	Jaeger!
11055396	Squad listen up!
11055397	Keep your heads down and be ready to move!
11055398	Return fire!
11055399	Squad under fire!
11055400	Keep low and return fire!
11055401	Taking fire over here!
11055402	Stormtroopers under fire!
11055403	Squad, heads down!
11055404	Taking fire! Jaeger, defensive formation!
11055405	Stay in cover and return fire!
11055406	Back to the great outdoors.
11055407	Squad, outside.
11055408	Out out out!
11055409	Outside, let's move!
11055410	We can get better? Who knew
11055411	A promotion? Took long enough
11055412	Another award for marksmanship? Sure add it to the pile
11055413	Repair Support Pioneers
11055414	Pioneers specialized in vehicle repair and maintainence can be deployed. These units are weak in combat but are excellent at supporting vehicles.
11055415	Pioneers specialized in vehicle repair and maintainence can be deployed. This units are weak in combat but are excellent at supporting vehicles.
11055416	Click and select location to deploy.
11055417	Repair Support Pioneers
11055418	GET IT FIXED!
11055419	Concentrating on getting the job done at all costs, Repair Pioneers greatly increase repair and build speed but become very vulnerable to enemy fire.
11055420	Click to activate, duration 30 seconds.
11055421	Repair Support Pioneers
11055422	These Pioneers are basic combat troops who are specialized at supporting allied vehicles on the frontlines. They are poorly armed but have improved performance repairing vehicles and building structures.
11055423	Weak vs combat troops, strong at supporting existing vehicle units.
11055424	Eliminate that target.
11055425	Close and open fire.
11055426	Concentrate your fire.
11055427	On the attack.
11055428	For the Rodina, attack!
11055429	Take out that target.
11055430	Aim and shoot
11055431	Fire!
11055432	Do not hesitate! Fire, fire!
11055433	Maintain fire!
11055434	Keep firing! Keep firing!
11055435	Send those dogs back to Berlin!
11055436	Close and attack!
11055437	Advance, and stay alert.
11055438	Forward men.
11055439	Men!  Move out.
11055440	On your feet, we're on patrol.
11055441	Advance and clear a path.
11055442	Fight your way forward!   Advance!
11055443	Capture that point.
11055444	There. Move into the sector and secure it.
11055445	Move quickly and secure the area.
11055446	Secure that area.  Move!
11055447	Clear the sector!
11055448	Seize that point!
11055449	This is now property of the state
11055450	Im going to miss my revolver
11055451	Pick up those weapons and keep firing
11055452	Grab that weapon now!
11055453	Hold up, men.
11055454	Hold.
11055455	Hold here, men.
11055456	Squad, halt.
11055457	Halt!
11055458	Hold!
11055459	Men, set up in there.
11055460	Into the building, find a window.
11055461	Get in the halftrack.  Go.
11055462	Into the halftrack.  Move.
11055463	Jump in, but don't get too comfortable.
11055464	Squad.  Into the trench.
11055465	Get in that building!
11055466	Squad, into that building!
11055467	Into the halftrack! Go!
11055468	Halftrack there, get in!!
11055469	Down in the trench!
11055470	Squad!  Into the trench!
11055471	Man those weapons
11055472	This is now property of the state
11055473	Get those guns ready now!
11055474	man those heavy weapons and keep firing
11055475	Alright, men.  Forward.
11055476	Move out, men.
11055477	Get moving. Don't delay.
11055478	We have ground to cover.  Let's go.
11055479	March.
11055480	Move!
11055481	Pick up the pace, you dogs!
11055482	Get moving!
11055483	Onward!
11055484	Keep moving! No pause!
11055485	Retreat this one time.
11055486	Counterattack towards our HQ!
11055487	Listen up men.
11055488	Squad, at the ready.
11055489	Men, on me.
11055490	Squad! Form up!
11055491	Attention!
11055492	Squad! Attention!!
11055493	Get out, move.
11055494	Everyone out!
11055495	Everyone outside!  Go!
11055496	Everybody out! Now!
11055497	Service to the People and the State is its own reward, keep shooting!
11055498	A commendation from Comrade Stalin! Don't stop! Keep firing!
11055499	Men, we've been promoted!
11055500	
11055501	
11055502	
11055503	
11055504	
11055505	
11055506	
11055507	
11055508	
11055509	
11055510	
11055511	
11055512	
11055513	
11055514	
11055515	
11055516	
11055517	
11055518	
11055519	
11055520	
11055521	
11055522	
11055523	
11055524	
11055525	Stuck in Mud
11055526	Vehicle is stuck in deep mud and immobile. Use infantry to dig the vehicle out.
11055527	Carrying out orders
11055528	New orders from Stavka men.
11055529	High Command has a task for us
11055530	Get it Done!
11055531	Priority orders, move your ass
11055532	Stalin wants it done, make it happen!
11055533	Anti Armor bombers are en route to the target.
11055534	IL2 will saturate the area with anti tank bombs
11055535	Leaving a surprise for the enemy infantry.
11055536	Arming a trap at our strategic location.
11055537	Deploying two T-34 tanks to your position
11055538	Armored reserves are being delpoyed to the battlefield
11055539	NOT ONE STEP BACKWARDS!
11055540	Break the enemies attack, for the motherland!
11055541	Deploying manpower reserves to your command, our supply lines need time to recover.
11055542	Redirecting emergency manpower reserves to the front.
11055543	Our last reserves have been deployed commander, make them count!
11055544	Elite Red Banner T34-85s are now on the field, turn this battle around!
11055545	Air forces will attack enemies in the designated sector
11055546	Air cover will be provided at your position
11055547	Combat Engineers can now deploy B-4 super-heavy artillery guns.
11055548	IL2's are standing by to destroy the enemie's armor.
11055549	Anti Tank armed aircraft are standing by.
11055550	Conscripts can now be equipped with anti armor weapons.
11055551	Our brave infantry can now hold back the enemies armored vehicles.
11055552	Our tank crews are ready to assault the enemy at maximum speed
11055553	Tanks can now outmaneuver the enemy
11055554	Combat Engineers can now construct Forward Observation Posts
11055555	We can now build Forward Observation Posts to detect the enemy.
11055556	We can now deploy quickly trained T34 reserve forces
11055557	Reserves of T-34's are standing by, they are inexperienced but will have to do.
11055558	Just give the order, and our men will hold this position to the last breath.
11055559	Our soldiers are prepared to hold our ground at any cost.
11055560	Combat Engineers can now construct Machinegun Nests
11055561	Our Combat Engineers can build Machinegun Nests to hold the enemy back.
11055562	Reserves of manpower stand ready to be used.
11055563	We have emergency reserves at the ready.
11055564	We have access to additional reserves of manpower, but we must hold the enemy here.
11055565	We have commited all available resources, we can no longer afford to fall back commander.
11055566	Elite Red Banner Division reserves stand at the ready
11055567	Red Banner T-34 85s are available to overun the enemy
11055568	Air Forces stand at the ready to provide support at designated sectors
11055569	IL-2 attack planes are ready to provide air cover at the target location
11055570	Breaking the supply line.
11055571	Sending you our reserves of munitions, it will take some time to recover.
11055572	Deploying a group of Tanks to your position commander.
11055573	Commiting our reserve units to the battle.
11055574	Stukas will neutralize the sector.
11055575	Panther Commander heading to your position
11055576	Command Panther on the field.
11055577	Redirecting supplies to your command.
11055578	Rapidly deploying units to the front commander.
11055579	Production speeds increased
11055580	Armored reserves stand ready to join the battle
11055581	We have reserves of armored vehicles ready to be deployed.
11055582	The luftwaffe stands ready to cutoff the enemy.
11055583	Stuka bombers stand ready to break their supply lines.
11055584	A command panther can be deployed to lead our forces
11055585	Panther leader ready to coordinate our armor.
11055586	Our mortar crews can now fire incendiary rounds.
11055587	High commmand has provided our crews incendiary rounds to flush out the enemy.
11055588	Pioneers can now construct fortified Fuel and Munitions caches
11055589	We can now build more durable resource caches
11055590	Pioneers can now construct supply center to increase resource production
11055591	We can now build a supply center to improve our resource income.
11055592	We can now call upon our supply reserves of ammunition.
11055593	Extra munitions can be delievered to your forces if requested.
11055594	High Commmand stands ready to rush new recruits to the frontlines
11055595	We can now quickly deploy reinforcements to your position commander.
11055596	Our soldiers are trained to advance rapidly
11055597	Our infantry can now rush into the enemy line.
11055598	Pioneers can now construct supply center to increase resource production
11055599	We can now build a supply center to improve our resource income.
11055600	Our tanks are now equipped with High Velocity Tungsten Shells.
11055601	Armored units can now fire Tungsten armor piercing shells.
11055608	Unteroffizier and STG44
11055609	Adds a veteran Unteroffizier to the squad and equips the unit with STG44 assault rifles.
11055610	Reduces the effects of suppression and improves close range effect.
11055611	Wire Cutters
11055612	Wire Cutters are used to cut through barbed wire fences or barbed wire fields.
11055613	Left-click and target enemy barbed wire.
11055614	Hazard Removal Package
11055615	Squad loses firepower as a mine detector replaces one of their weapons.
11055616	Allows Battlefield Mine Detection (Passive). Unlocks Wire Cutters.
11055617	Squad loses firepower as a mine detector replaces one of their weapons.
11055618	No Flamethrower equipped
11055619	No other equipped weapon
11055620	Not Pinned
11055621	This began what was known as the Third Battle of Kharkov.
11055622	The spring of 1943 would give the Wehrmacht a chance to regroup, reorganise and attempt to seize back the momentum.
11055623	Bangalore Torpedo
11055624	Test ability for the bangalore torpedo, constructs a line of objects. Right-Click the torpedo to light the fuse, the torpedo will detonate in 5 seconds.
11055625	Effective and large blast radius can damage most targets.
11055626	Satchel Charges are bundles of explosives that do heavy damage to structures and any other nearby targets.
11055627	Throw Satchel Charge
11055628	Light Mortar Fire Incoming
11055629	We now have access to additional battlefield options.
11055630	Additional resources are now available to you, commander.
11055631	We now have access to additional battlefield options.
11055632	Additional resources are now available to you, commander.
11055633	Panzerfüsiliers
11055634	Panzerfüsiliers can be deployed to the battlefield. These light infantry are adept at recon and long range combat.
11055635	New unit - Panzerfüsiliers - available for deployment. Click and select location to deploy.
11055636	Magnetic Mine
11055637	A short range anti tank weapon applied directly to the hull of a tank. Held in place by magnets it will take some time to detonate after application, allowing the user to retreat a safe distance.
11055638	Click and target vehicle.
11055639	Throw Model 24 Grenade
11055640	Throw a Model 24 Stick Grenade at the target area. Deals damage to infantry units.
11055641	Left-click ability, left-click target area. Effective vs infantry.
11055642	M20 Utility Car
11055643	A M20 Utility Car can be ordered in to the battlefield.
11055644	M20 Utility Car
11055645	A M20 Utility Car can be ordered in to the battlefield. Effective at scouting and crew can unload to fight vehicles.
11055646	New vehicle - M20 Utility Car - available for deployment. Click and select location to deploy.
11055647	Coordinated Fire
11055648	The M20 coordinates with other nearby units to improve accuracy against the target.
11055649	Click and target enemy vehicle. Greatly improves accuracy when firing at this target.
11055650	M2 Smoke Pots
11055651	Use equipped smoke dischargers to block the enemy's line of sight.
11055652	Smoke blocks line of sight. Use smoke to reposition or cover a retreat.
11055653	MG34 Heavy Machine Gun Team
11055654	A MG34 Heavy Machine Gun Team can be deployed to the battlefield. This weapon is effective at suppressing massed infantry.
11055655	A MG34 Heavy Machine Gun Team can be deployed to the battlefield. This weapon is effective at suppressing massed infantry.
11055656	MG34 Heavy Machine Gun Team
11055657	New weapon team - MG34 HMG - available for deployment. Click and select location to deploy.
11055658	GrW 34 Mortar Team
11055659	A GrW 34 Mortar Team can be deployed to the battlefield.
11055660	GrW 34 Mortar Team
11055661	A GrW 34 Mortar Team can be deployed to the battlefield.
11055662	New unit - GrW 34 Mortar Team - available for deployment. Effective against infantry and static positions at long range.
11055663	Panzer IV
11055664	Bombing runs are available while all the watchtowers are occupied.
11055665	Garrison the watchtowers for extended sightlines
11055666	Tank spotted
11055667	Tank on the move
11055668	Retrieve the adandoned tank
11055669	Capture this abandoned Sturmpanzer
11055670	Bring the captured Sturmpanzer here
11055671	Find and destroy the enemy tanks
11055672	1 tank has escaped
11055673	%1NUMBER% tanks have escaped
11055674	Withdraw
11055675	Left-click on the ability. The squad will withdraw from the battlefield. Gain 20 Manpower for each member of the squad that withdraws.
11055676	Order the Rear Echelon squad to withdraw from the front. Use to reclaim the unit's population cost and some Manpower.
11055677	M4A3E8 Sherman 'Easy Eight'
11055678	A M4A3E8 Sherman 'Easy Eight' can be deployed to the battlefield. This unit is effective against all targets.
11055679	M4A3E8 Sherman 'Easy Eight'
11055680	A M4A3E8 Sherman 'Easy Eight' can be deployed to the battlefield. The 'Easy Eight' is the pinnacle of the Sherman design. Effective against all targets.
11055681	New vehicle - M4A3E8 Sherman 'Easy Eight'-  available for deployment. Click and select location to deploy.
11055682	Not Pinned
11055683	Not in Combat
11055684	Featured Skins
11055685	When defending, use the surrounding ice to your advantage.
11055686	No Retreat, No Surrender
11055687	Fight an AI battle without the ability to retreat
11055688	MISSION OBJECTIVES: \n\n-Take and hold the Victory Points to win the match.\n\n-Holding more Victory Points than the enemy decreases their Ticker.\n\n-Forcing the enemy's Ticker to zero results in victory.\n\nSPECIAL CONDITIONS:\n\n-Mud will hinder vehicle and infantry movement in the area.\n\n-Retreat is disabled for all players, however you will be provided with a higher manpower rate.\n\n-Players have access to one special Commissar from their headquarters.
11055689	Your initial breach point will dictate where the enemy will initially attack you from, plan for this ahead of time.
11055690	The guard towers around the base perimeter will grant you additional sight range, use this to help scout incoming enemy attacks.
11055691	Watch out for enemy mortar attacks, they can quickly eliminate your defensive positions.
11055692	Direct Fire Shot
11055693	Fires a three shot barrage directly at the target.
11055694	The M4A3E8 'Easy Eight' is the pinnacle of Sherman development. This mobile and accurate tank uses the smoother HVSS suspension and a stronger M1 76mm main gun than the standard tank.
11055695	Can engage all targets, fires effectively while moving.
11055696	105mm Bulldozer Sherman
11055697	An M4A3 Sherman Bulldozer tank equipped with a 105mm howitzer for engaging infantry and structures can be called into the battlefield.
11055698	105mm Bulldozer Sherman
11055699	A 105mm Bulldozer Sherman can be deployed to the battlefield. This unit is effective against infantry and emplacements. The Bulldozer can create or destroy durable barriers.
11055700	New vehicle - 105mm Bulldozer Sherman - available for deployment. Click and select location to deploy.
11055701	3 Command Points
11055703	3 Command Points
11055704	Storming the Donets
11055705	Fight an AI Skirmish against Soviet forces, using a Luftwaffe Officer to call in air support.
11055706	DONETS RIVER, UKRAINE, USSR\nMarch 16, 1943\n\nAfter retaking the city of Kharkov, the German Army pushed eastwards and reclaimed the surrounding area. The Red Army fell back, eventually retreating to a position behind the Donets River.\n\nWith the support of the Luftwaffe, the Germans must attack the Soviet forces on the bank of the river and secure territory on the Donets before the Red Army can form a defensive line.
11055707	MISSION OBJECTIVES:\n\n-Take and hold the Victory Points to win the match.\n\n-Holding more Victory Points than the enemy decreases their Ticker.\n\n-Forcing the enemy's Ticker to zero results in victory.\n\nSPECIAL CONDITIONS:\n\n-Vehicle costs are increased for the player, but reduced for the enemy.\n\n-Players have access to Luftwaffe Officers who can call in air support.
11055708	Retreat to the Donets
11055709	Fight an AI Skirmish against German forces bolstered by the support of the Luftwaffe
11055710	DONETS RIVER, UKRAINE, USSR\nMarch 16, 1943\n\nAfter Operations Star and Gallop succeeded in pushing the Germans back to the Dnieper River, the Soviets found their advantage quickly collapsing as they again lost the cities of Kharkov and Belgorod. On the back foot, the Red Army retreated to the Donets River.\n\nThe Soviets must hold the bank of the Donets River against invading German forces on the ground and Luftwaffe attacks from the air.
11055711	MISSION OBJECTIVES:\n\n-Take and hold the Victory Points to win the match.\n\n-Holding more Victory Points than the enemy decreases their Ticker.\n\n-Forcing the enemy's Ticker to zero results in victory.\n\nSPECIAL CONDITIONS:\n\n-The Wehrmacht will call in various air support throughout the mission.\n\n-Players start the mission equipped with anti-air units, and can build more as needed.\n\n-Players will earn munitions and fuel for each aircraft destroyed.
11055712	Panzer Crossing
11055713	Fight an AI Battle using powerful anti-tank guns.
11055714	WEST OF KHARKOV, UKRAINE, USSR\nMarch 11, 1943\n\nThe advancing German forces make their way into the outskirts of western Kharkov. The Red Army prepares to defend against the incoming German armor assault with the aid of anti-tank emplacements.
11055715	MISSION OBJECTIVES: \n\n-Take and hold the Victory Points to win the match.\n\n-Holding more Victory Points than the enemy decreases their Ticker.\n\n-Forcing the enemy's Ticker to zero results in victory.\n\nSPECIAL CONDITIONS:\n\n-Each player will start with a captured Pak 43 anti-tank gun.\n\n-The enemy will invest into armored units over time.
11055716	2 Command Points
11055717	3 Command Points
11055718	Overwatch Artillery
11055719	8 Command Points
11055720	3 Command Points
11055721	3 Command Points
11055722	6 Command Points
11055723	2 Command Points
11055724	3 Command Points
11055725	15 Command Points
11055726	1 Command Point
11055727	9 Command Points
11055728	7 Command Points
11055729	2 Command Points
11055730	2 Command Points
11055731	10 Command Points
11055732	4 Command Points
11055733	9 Command Points
11055734	6 Command Points
11055735	3 Command Points
11055736	3 Command Points
11055737	1 Command Point
11055738	3 Command Points
11055739	2 Command Points
11055740	8 Command Points
11055741	7 Command Points
11055742	2 Command Points
11055743	2 Command Points
11055744	2 Command Points
11055745	2 Command Points
11055746	8 Command Points
11055747	8 Command Points
11055748	6 Command Points
11055749	10 Command Points
11055750	3 Command Points
11055751	12 Command Points
11055752	3 Command Points
11055753	6 Command Points
11055754	11 Command Points
11055755	5 Command Points
11055756	5 Command Points
11055757	1 Command Point
11055758	2 Command Points
11055759	3 Command Points
11055760	10 Command Points
11055761	2 Command Points
11055762	2 Command Points
11055763	3 Command Points
11055764	5 Command Points
11055765	4 Command Points
11055766	2 Command Points
11055767	3 Command Points
11055768	2 Command Points
11055769	3 Command Points
11055770	2 Command Points
11055771	3 Command Points
11055772	10 Command Points
11055773	6 Command Points
11055774	Kharkov Divide - Conscript
11055775	Complete the Theater of War Battle: Kharkov Divide on Conscript difficulty
11055776	Complete the Theater of War Battle: Kharkov Divide on Captain difficulty
11055777	Kharkov Divide - Captain
11055778	Complete the Theater of War Battle: Kharkov Divide on General difficulty
11055779	Kharkov Divide - General
11055780	Complete the Theater of War Battle: Panzer Crossing on Conscript difficulty
11055781	Panzer Crossing - Conscript
11055782	Panzer Crossing - Captain
11055783	Complete the Theater of War Battle: Panzer Crossing on Captain difficulty
11055784	Complete the Theater of War Battle: Panzer Crossing on General difficulty
11055785	Panzer Crossing - General
11055786	Complete the Theater of War Challenge: Occupation on Conscript difficulty
11055787	Occupation - Conscript
11055788	Occupation - Captain
11055789	Complete the Theater of War Challenge: Occupation on Captain difficulty
11055790	Complete the Theater of War Challenge: Occupation on General difficulty
11055791	Occupation - General
11055792	Spring Rasputitsa - Conscript
11055793	Complete the Theater of War Challenge: Spring Rasputitsa on Conscript difficulty
11055794	Complete the Theater of War Challenge: Spring Rasputitsa on Captain difficulty
11055795	Spring Rasputitsa - Captain
11055796	Complete the Theater of War Challenge: Spring Rasputitsa on General difficulty
11055797	Spring Rasputitsa - General
11055798	Retreat to the Donets - Conscript
11055799	Complete the Theater of War Battle: Retreat to the Donets on Conscript difficulty
11055800	Complete the Theater of War Battle: Retreat to the Donets on Captain difficulty
11055801	Retreat to the Donets - Captain
11055802	Retreat to the Donets - General
11055803	Complete the Theater of War Battle: Retreat to the Donets on General difficulty
11055804	Complete the Theater of War Battle: Storming the Donets on Conscript difficulty
11055805	Storming the Donets - Conscript
11055806	Storming the Donets - Captain
11055807	Complete the Theater of War Battle: Storming the Donets on Captain difficulty
11055808	Complete the Theater of War Battle: Storming the Donets on General difficulty
11055809	Storming the Donets - General
11055810	Complete the Theater of War Battle: Breaking Lines on Conscript difficulty
11055811	Breaking Lines - Conscript
11055812	Complete the Theater of War Battle: Breaking Lines on Captain difficulty
11055813	Breaking Lines - Captain
11055814	Breaking Lines - General
11055815	Complete the Theater of War Battle: Breaking Lines on General difficulty
11055816	General Mud - Conscript
11055817	Complete the Theater of War Battle: General Mud on Conscript difficulty
11055818	Complete the Theater of War Battle: General Mud on Captain difficulty
11055819	General Mud - Captain
11055820	Complete the Theater of War Battle: General Mud on General difficulty
11055821	General Mud - General
11055822	Complete the Theater of War Battle: No Retreat No Surrender on Conscript difficulty
11055823	No Retreat No Surrender - Conscript
11055824	Complete the Theater of War Battle: No Retreat No Surrender on Captain difficulty
11055825	No Retreat No Surrender - Captain
11055826	No Retreat No Surrender - General
11055827	Complete the Theater of War Battle: No Retreat No Surrender on General difficulty
11055828	Complete all Theater of War missions in The Southern Fronts on Conscript difficulty
11055829	The Southern Fronts
11055830	Theater of War - The Southern Fronts - Conscript
11055831	Complete all Theater of War missions in The Southern Fronts on Captain difficulty
11055832	Theater of War - The Southern Fronts - Captain
11055833	Theater of War - The Southern Fronts - General
11055834	Complete all Theater of War missions in The Southern Fronts on General difficulty
11055835	SOUTHWEST OF KHARKOV, UKRAINE, USSR\nMarch 7, 1943\n\nThe Germans had been driven back to the Dnieper River, and were forced to regroup and reorganize. However, with the Red Army vastly overextended, the Wehrmacht seized the opportunity to launch a counterattack and regain the upper hand.\n\nWith the return of Panzergrenadier Division Großdeutschland, push north through Soviet territory towards Kharkov.
11055836	SOUTHWEST OF KHARKOV, UKRAINE, USSR\nMarch 7, 1943\n\nThe Soviets have suddenly found themselves on the defensive, with a reorganized German Army pushing back with renewed vigor and beginning to reclaim territory in the region around Kharkov.\n\nYou must hold the line and halt the German Army’s advance towards Kharkov. You have increased manpower at your disposal, but every man will have to fight to the end. Success is vital, there can be no retreat!
11055837	Completion
11055838	Occupation
11055839	Spring Rasputitsa
11055840	General Mud
11055841	Kharkov Divide
11055842	Panzer Crossing
11055843	Storming the Donets
11055844	Breaking Lines
11055845	Occupation - Blood in the Snow
11055846	Spring Rasputitsa - Bombers on Approach
11055847	Cleared the way for bombers on Spring Rasputitsa
11055848	Rescued the wounded Commander on Occupation
11055849	Designate an area that is overwatched, any enemy units visible in the area are automatically barraged with artillery fire.
11055850	Heavy Rain
11055851	WEST OF KHARKOV, UKRAINE, USSR\nMarch 11, 1943\n\nAfter being halted in a bloody battle against the Red Army's defenders, German forces have regrouped and prepare to use the cover of night to break through the enemies defenses and continue their assault into Kharkov.
11055852	When you publish an item to the Steam Workshop, you'll first need to agree to the latest version of the Steam Subscriber Agreement before the item can be fully published.
11055853	You need to agree to the latest version of the Steam Workshop Agreement before your item can be fully published to the Steam Workshop.
11055854	Workshop
11055855	Refresh
11055856	Publish
11055857	Update
11055858	Delete
11055859	Unsubscribe
11055860	Steam Workshop
11055861	Check for new subscriptions or updates to existing subscriptions
11055862	Publish this item to the Steam Workshop.
11055863	Update this item in the Steam Workshop - any subscribed users will automatically download the new version
11055864	Delete this item from the Steam Workshop
11055865	Unsubscribe from this item - you will no longer receive automatic updates from the Steam Workshop, but the file will remain on your hard drive
11055866	Unpublished
11055867	Published
11055868	Publishing
11055869	Updating
11055870	Deleting
11055871	Subscribed
11055872	Downloading
11055873	Unsubscribing
11055874	%1STATUS% %2PERCENT%%%...
11055875	Title:
11055876	Description:
11055877	Preview:
11055878	Browse The Workshop
11055879	View Workshop Agreement
11055880	Are you sure you want to publish this item to the Steam Workshop?
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11055883	Change Description:
11055884	Title
11055885	Status
11055886	Size
11055887	Type
11055888	Scenario Pack
11055889	All
11055890	Status Filter:
11055891	Fight an AI Battle against heavy artillery.
11055892	MISSION OBJECTIVES: \n\n-Destroy the Enemy Base to win the match.\n\nSPECIAL CONDITIONS:\n\n-The enemy starts with control of two captured Pak 43 anti-tank guns.
11055893	Decrew Vehicle
11055894	The crew abandons the vehicle.
11055895	M21 Mortar Half-track
11055896	M21 Mortar Half-track
11055897	M21 Mortar Half-track
11055898	M21 Mortar Half-track
11055899	M21 Mortar Half-track. Re-crew with infantry
11055900	The number on the vehicle indicates required infantry needed to capture.
11055901	Right-click to re-crew. Minimum re-crew size is 2.
11055902	Abandoned M21 Mortar Half-track. Re-crew with infantry or mortar team.
11055903	White Phosphorous Barrage
11055904	The M21 Half-track will barrage the targeted area with M57 white phosphorous mortar rounds.
11055905	Barrage Weapon. Left-click ability, left-click target area.
11055906	Smoke Barrage
11055907	Send smoke rounds to the targeted area to disrupt sight-lines.
11055908	Airborne Beacon
11055909	Allows the Airborne Company to call in Paratroopers along with various team weapons to a location.
11055910	Calls in Paratroopers, the HMG, Mortar and Anti-Tank Gun
11055911	Call in additional Airborne units
11055912	50% Ability Recharge Reduction for Mortar Abilities
11055913	50% Ability Recharge Reduction for Mortar Abilities
11055914	Strafing Run
11055915	Calls in an air strafing run on a target location
11055916	Calls in an air strafing run on a target location
11055917	Strafe a location
11055918	13 Command Points
11055919	has invited you to play!
11055920	View All Invitations (%1COUNT%)
11055922	%1SIZE% B
11055923	%1SIZE% KB
11055924	%1SIZE% MB
11055925	Camouflage Hold Fire
11055926	Hold fire to not reveal your position while camouflaged.
11055927	2 Command Points
11055928	No network connection.
11055929	File not found.
11055930	Access denied.
11055931	Operation timed out.
11055932	Unknown IO failure.
11055933	Service not accepting content changes right now.
11055934	Long running operation suspended.
11055935	Operation canceled.
11055936	Not enough disk space.
11055937	Unknown failure.
11055938	2 Command Points
11055939	Operation failed with error code %1ERROR%: %2MESSAGE%
11055940	Detection
11055941	Enemy units, even while camouflaged, are visible on the mini-map.
11055942	Confirm email:
11055943	Unsubscribed
11055944	M56 Delayed Fuse HE Barrage
11055945	Fires the M56 heavy high-explosive rounds that detonate shortly after impacting the ground.
11055946	Left-click ability, left-click target area. Effective against vehicles.
11055947	Are you sure you want to delete this item from your computer?
11055948	Subscribe
11055949	Subscribe to this item. You will receive updates automatically while subscribed
11055950	Delete this item - you will no longer receive automatic updates from the Steam Workshop and the file will be removed from your hard drive
11055951	Are you sure you want to subscribe to this item?
11055952	M56 Heavy HE Barrage - 10s Delay
11055953	Fires heavy high-explosive rounds that detonate after a long delay.
11055954	Left-click ability, left-click target area. Effective against vehicles (weak underside armor).
11055955	Call in support from this Radio Tower
11055956	Destroy the Enemy Base to win the match.
11055957	Rough and ready fighting positions offer vital cover from small-arms fire.
11055958	Sandbags
11055959	Rough and ready fighting positions offer vital cover from small-arms fire.
11055960	Offers protection, but not durable.
11055961	Razor Wire
11055962	Strings of razor-sharp barbed wire blocks access by infantry and cannot be vaulted. Use to block parts of the map or protect flanks.
11055963	Left-click to select, left-click drag to create a line. Can be cut or destroyed.
11055964	Strings of razor-sharp barbed wire block access by infantry and cannot be vaulted.
11055965	Strings of razor-sharp barbed wire block access by infantry and cannot be vaulted. Use to block parts of the map or protect flanks.
11055966	Razor Wire
11055967	Sandbags
11055968	Razor Wire
11055969	Razor Wire
11055970	Strings of razor-sharp barbed wire block access by infantry and cannot be vaulted. Use to block parts of the map or protect flanks.
11055971	Left-click to select, left-click drag to create a line. Can be cut or destroyed.
11055972	Strings of razor-sharp barbed wire block access by infantry and cannot be vaulted.
11055973	Barrier
11055974	Barrier
11055975	Blocks all vehicles.
11055976	Blocks all vehicles.
11055977	Blocks all vehicles.
11055978	Blocks all vehicles.
11055979	Barrier
11055980	Barrier
11055982	Unlocks the "KV-2 Dispatch" ability.
11055983	Unlocks the "Bombing Run" ability.
11055984	Veteran 1
11055985	Veteran 2
11055986	Veteran 3
11055987	Rostov
11055988	Kursk
11055989	Belgorod
11055990	Stalino
11055991	Zaporizhia
11055992	Kiev
11055993	Step On It!
11055994	Unit moves faster, but can't fire.
11055996	Spotter
11055997	Spotter Upgrade
11055998	The tank commander pops out to give the Jagdpanzer IV better visibility of its surroundings.
11055999	Grants 360º sight.
11056000	The tank commander pops out to give the Jagdpanzer IV better visibility of its surroundings.
11056001	Jagdpanzer IV/70 (V)
11056002	Abandoned Jagdpanzer IV; re-crew with infantry
11056003	Abandoned Jagdpanzer IV; re-crew with infantry
11056004	Jagdpanzer IV/70 (V)
11056005	Effective against vehicles. Select infantry, right-click on abandoned vehicle to re-crew.
11056006	The number on the abandoned vehicle indicates required infantry needed to capture.
11056007	Select infantry, right-click on abandoned vehicle to re-crew.
11056008	2 Command Points
11056009	Combat Package
11056010	Combat Package
11056011	The Volksgrenadiers gain Cold Immunity and hand held anti-vehicle weaponry.
11056012	Grants cold immunity and one Panzerschrek.
11056013	The Volksgrenadiers gain Cold Immunity and hand held anti-vehicle weaponry.
11056014	RPzB 54 "Panzerschreck" Research
11056015	Support Package
11056016	Squad loses firepower as a mine detector replaces one of their weapons. Also improves the Repair ability and allows the cutting of wire.
11056017	When not moving, the squad will passively detect mines.
11056018	\
11056019	Riegel 43 Anti-tank Mine
11056020	The Riegel 43 is a long bar mine that is specifically designed to cause damage to tracks or wheels, immobilizing the vehicle that triggers the mine. The Riegel can only be triggered by vehicles.
11056021	Improved Repair
11056022	Highly skilled, OKW Assault Pioneers can super repair any damaged structure, vehicle, or bridge.
11056023	Right-click on damaged object, or select Improved Repair and left-click.
11056024	Repair vehicles, structures, or bridges.
11056025	Wire Cutters
11056026	Wire Cutters are used to cut through barbed wire fences or barbed wire fields.
11056027	Right-click barbed wire or Left-click Wire Cutters and target enemy barbed wire.
11056028	Not Pinned
11056029	Subscribing
11056030	8 Command Points
11056031	5 Command Points
11056032	2 Command Points
11056033	3 Command Points
11056034	Searching for Mines...
11056035	%1NUMBER% tanks have escaped - do not allow any more
11056036	Limit of one Command Panther at a time.
11056037	View All Invitations
11056038	Heavy Rain - Conscript
11056039	Complete the Theater of War Battle: Heavy Rain on Conscript difficulty
11056040	Complete the Theater of War Battle: Heavy Rain on General difficulty
11056041	Heavy Rain - General
11056042	Complete the Theater of War Battle: Heavy Rain on Captain difficulty
11056043	Heavy Rain - Captain
11056044	Heavy Rain
11056045	No Retreat No Surrender
11056046	Only 1 Luftwaffe Officer can be deployed at once.
11056047	Setup Beacon
11056048	5 Command Points
11056049	Utilizing various infantry based Anti-Tank options, this doctrine focusing on disabling, destroying enemy vehicles, and then salvaging the remains to use for your own tanks!
11056050	Deploy additional infantry units and utilize special abilities to hold back the enemy at all costs. Retreat is forbidden; your troops will be forced to fight.
11056051	Combine mobility and range to outmaneuver the enemy, cut their lines of supply, and destroy them.
11056052	Flush the enemy out of hiding and eradicate them using these defense-clearing units and abilities.
11056053	4 Command Points
11056054	2 Command Points
11056055	5 Command Points
11056056	5 Command Points
11056057	2 Command Points
11056058	2 Command Points
11056059	Accept invitation
11056060	Decline invitation
11056061	Stavka has expressed much frustration time and time again over this mound of dirt. The rasputitsa hasn’t made matters easier, making the non-stop changing hands of the ridge over the last month a bloody mess.\n\nThere’s not much left but sandbags and piles of dirt among mud filled trenches, this is not going to be easy.
11056062	Activate Area Repair
11056063	De-Activate Area Repair
11056064	Sturmpioneers automatically rush to repair damaged vehicles in the surrounding area. Sturmpioneers cannot be issued move orders while this ability is active.
11056065	Pack-up Sturmpioneers allowing them to move.
11056066	3 Command Points
11056067	Challenge: Occupation
11056068	Challenge: Spring Rasputitsa
11056069	AI Battle: No Retreat No Surrender
11056070	AI Battle: General Mud
11056071	AI Battle: Storming the Donets
11056072	AI Battle: Retreat to the Donets
11056073	AI Battle: Heavy Rain
11056074	AI Battle: Panzer Crossing
11056075	AI Battle: Breaking Lines
11056076	AI Battle: Kharkov Divide
11056077	The squad will plant a hidden Beacon at the target location. This Beacon will reveal nearby enemy units on the mini-map, improve the accuracy of paradrops in the area, and allow Paratroopers to paradrop-reinforce when nearby.
11056078	Commissar Veterancy Level 1
11056079	Commissar Veterancy Level 2
11056080	Commissar Veterancy Level 3
11056081	Beacon Activated
11056082	Support Package
11056083	12 Command Points
11056084	Unlocks the 'Spy Network' ability.
11056085	The beacon reveals enemy units around itself on the mini-map. The beacon will allow Paratroopers to airdrop reinforcements within its radius and increases the accuracy of paradrops.
11056086	Beacon
11056088	Vehicles that are stuck in the mud can be dug out by most infantry. Select the infantry and right-click on the vehicle to start digging it out.
11056089	Vehicles with this critical symbol are stuck in deep mud and cannot move. Their turrets are free and can still turn and fire, however.
11056090	Some vehicles can only fire forwards, so if they get stuck in mud they are incredibly vulnerable to rear attacks.
11056091	Downloaded
11056092	Updated
11056093	Show In Workshop
11056094	Show this item in the Steam Workshop where you can see additional information and rate the item
11056095	Browse for new player-made content in the Steam Workshop
11056096	Use the upgraded M5 Halftrack to shoot down enemy aircraft
11056097	Spotter Upgrade
11056098	Spotter
11056099	The tank commander pops out to give the Jagdpanzer IV better visibility of its surroundings.
11056100	Grants 360º sight.
11056101	The tank commander pops out to give the Jagdpanzer IV better visibility of its surroundings.
11056102	(2) Stalingrad
11056103	By November 1942, German forces had captured all but a few pockets of what remained of Stalingrad. These small areas on the shores of the Volga were defended at great cost by the Soviet forces under Chuikov.\n\nVasily Grossman, in the city with the defenders had this to say; ‘There is only one worthy way in which our Red Army can honor the sacred memory of the men who bore the brunt of the enemy's main attack - and that is by an unlimited, liberating offensive. We believe that the hour of this offensive is at hand’. \n\n Those brave defenders in Stalingrad ultimately proved to be the hinge on which the entire fortunes of the war would pivot.
11056104	Browning M2 Machine Gun
11056105	Pintle-mounted Browning M2 Machine Gun
11056106	Mounted .50cal heavy machine gun is effective against infantry, light vehicles and aircraft.
11056107	Improves anti-infantry defense. Basic protection against aircraft.
11056108	Crew uses the potent 'Dushka' 12.7mm Heavy Machine Gun against infantry and aircraft targets.
11056109	2 Command Points
11056110	2 Command Points
11056111	3 Command Points
11056297	2 Command Points
11056298	1 Command Point
11056299	4 Command Points
11056300	3 Command Points
11056301	3 Command Points
11056302	1 Command Point
11056303	2 Command Points
11056304	1 Command Point
11056305	3 Command Points
11056306	Recon Mode Activated...
11056307	Hit that point boys.
11056308	Cut 'em to ribbons.
11056309	Pour it on 'em.
11056310	Alright men, give it to 'em!
11056311	You know what to do.
11056312	Kraut fighter! Take cover!
11056313	Take cover! Fighter planes!
11056314	Incoming! Find cover!
11056315	Artillery!  Get down!
11056316	Grenade!
11056317	Grenade!  Move!
11056318	Potato masher!
11056319	Lets go.  Plug any kraut you see.
11056320	Move out.  Kill any kraut you see.
11056321	Shake a leg.  Kill anything that looks German.
11056322	Advance to contact.  Snap to it.
11056323	It might get hot, so be ready.
11056324	Lets take it to 'em.
11056325	That's done.   Get ready to go men.
11056326	Alright.  Lets get that point buttoned up.
11056327	We got orders boys.  Follow me.
11056328	Point out. We're movin' to secure a position.
11056329	Fresh mags in.  We got capture orders.
11056330	Capture and secure that area.
11056331	Lets secure that ground.
11056332	Target secure.
11056333	Grounds ours.
11056334	Area is ours.
11056335	That's it. Points ours.
11056336	Get on it fellas.
11056337	Let's get it done boys.
11056338	Round up the men and let's get to it.
11056339	Make it happen fellas.
11056340	Jump to it boys.
11056341	Shake it up.  Let's get it done.
11056342	Grab that thing.
11056343	Muckle onto that gear.
11056344	Secure that kit.
11056345	Grab that hardware.
11056346	Shut your cake hole and listen up.
11056347	Pay attention.
11056348	Hold it up men.
11056349	Alright boys, hold it.
11056350	Hey.  Hold it up on point.
11056351	Stop right there.
11056352	Get onto the back deck.
11056353	Mount up and hold on.
11056354	Get this thing rollin'.
11056355	Mount up.  Watch for krauts.
11056356	Inside.  Hurry.
11056357	Get in.  Find a window and watch your sector.
11056358	Man that trench.
11056359	Be ready for anything.
11056360	Man that gun.
11056361	Man that weapon.
11056362	Alright fellas.  Get on that gun.
11056363	Get that thing into action.
11056364	Get the lead out.  We've got orders.
11056365	Shake a leg. Lets go.
11056366	Come on fellas.  Lets go.
11056367	Get your gear.  Were movin' out.
11056368	Alright, we're moving.  Let's go.
11056369	Someone jump behind the wheel.
11056370	Look what we have here.
11056371	Get in fellas.
11056372	Looks clear.  Mount up boys.
11056373	90 day wonders fall in.
11056374	We're back to full strength.
11056375	Fall back.  Move it.
11056376	Alright fellas.  We're fallin' back.
11056377	Alright. By the book.  Let's fall back.
11056378	Listen up fellas.
11056379	Alright, here's the thing.
11056380	Listen up.  Here's the deal.
11056381	I got orders boys.
11056382	Steady up fellas. I got orders comin'.
11056383	For Pete sakes already.
11056384	Will you stop that already.
11056385	Fun's over.  Dismount.
11056386	Get your asses off.
11056387	Come on outta there fellas.
11056388	On your feet boys.
11056389	Alright fellas.  Out you go.
11056390	Outside.  On the double.
11056391	Come on.  Up you come.
11056392	Climb up outta there.
11056393	Upgrade's ready!
11056394	We got our upgrade.
11056395	Onto the other side.  Let's go.
11056396	Up and at 'em.
11056397	Let 'em have it!
11056398	Let it rip!
11056399	Nail those krauts!
11056400	Open up!
11056401	Nail 'em!
11056402	Lay it on 'em!
11056403	Kill 'em all!
11056404	Build complete! Find cover!
11056405	Spread out on that area and hold it!
11056406	Capture that area!  Move!
11056407	Take that damn ground!
11056408	Get on that point!
11056409	Point captured!
11056410	Move complete! Target secured!
11056411	Area secured! In contact!
11056412	Get to it!
11056413	Get it going!  Move!
11056414	Stay low and get it done!
11056415	Get started!  Let's go!
11056416	Get on it! Hurry!
11056417	Stay low and get to it!
11056418	Get on that thing!
11056419	Grab that damn thing!
11056420	Put it to use!
11056421	Hang on a second.
11056422	Listen up!
11056423	Hold up!
11056424	Find cover! Find cover!
11056425	God danggit! Find cover!
11056426	Spread out!  Spread the hell out!
11056427	Climb on! Hurry!
11056428	Get on that tank!
11056429	Find cover in that halftrack!
11056430	Get in the halftrack!
11056431	Into the building! Move!
11056432	Find cover inside! Go, go, go!
11056433	Use the trench!
11056434	Get in the trench!
11056435	Crew that weapon!
11056436	Turn that weapon on 'em!
11056437	Man that thing!  Move it!
11056438	Get that weapon in action!
11056439	Move your ass!  Go!
11056440	Go, go, go!
11056441	Run!  Move it!
11056442	Run god danggit!
11056443	Get your asses over there!
11056444	We're eaten dirt over here!
11056445	We're pinned down!
11056446	They got us pinned down over here!
11056447	Get the hell in!  Move it!
11056448	Crew that vehicle! Go!
11056449	Get in there god danggit!
11056450	Mount up! Get in there!
11056451	Fall back!  Fall back!  Go, go, go!
11056452	Fall back god danggit!  Move!
11056453	Get outta here! Fall back!
11056454	Listen up!
11056455	Stand by orders!
11056456	Get ready!
11056457	Squad!  Get ready!
11056458	God danggit! Just spill it!
11056459	Got our hands full here!
11056460	That knocked the krauts socks off!
11056461	He's done!
11056462	That bought 'im the farm!
11056463	That did it!
11056464	He's cooked!
11056465	They got us zeroed in here!
11056466	Takin' fire!
11056467	Krauts got us ranged!
11056468	They're wise to us!
11056469	We're getting' chewed up here!
11056470	We're takin' fire!
11056471	Krauts givin' us trouble here!
11056472	Kraut infantry!
11056473	Contact!  Kraut infantry!
11056474	Kraut armor! Find cover!
11056475	Kraut tank's shootin' us up!
11056476	Enemy armor is chewing us up!
11056477	Dismount! Find cover!
11056478	Jump clear!  Keep moving!
11056479	Bail out! Clear the halftrack!
11056480	Dismount!  Get clear of 'er!
11056481	Out the door! Move it!
11056482	Get outside!  Move!
11056483	Climb out! Hurry!
11056484	Move it! Get outta that trench!
11056485	New gear is ready.
11056486	We got our upgrade.
11056487	Get over! Move it!
11056488	Get your ass over!
11056489	We just got promoted!
11056490	Promotions in!
11056491	Get to it!
11056492	Get it going!  Move!
11056493	Come on! Let's finish this!
11056494	Hurry it up!  Stay low!
11056495	Come on! Get on it!
11056496	Stay low and get to it!
11056497	Alright ladies.  Snap to it.
11056498	Get it done you sorry sacks.
11056499	Gather 'round and start workin'.
11056500	Come on.  Get the lead out and make it happen.
11056501	It aint gonna get done itself.
11056502	Shake a leg boys.
11056503	Let it rip!
11056504	God dammit!  Attack!
11056505	Nail those bastards!
11056506	Drop those assholes!
11056507	Chew 'em up!  Let 'em have it!
11056508	Pour it on 'em!
11056509	Kill 'em!  Kill 'em all!
11056510	Alright ladies. Stick it to 'em.
11056511	Cut those Krauts to pieces.
11056512	Nail those lousy Krauts.
11056513	Alright let 'em have it. Knock 'em dead.
11056514	Do I have to spell it out for ya?
11056515	Lets go.  Plug any kraut you see.
11056516	Move your asses.  Blast anything that moves.
11056517	We're movin'.  Kill anything that looks like a Kraut.
11056518	Let's go find us some Krauts.
11056519	It might get hairy guys, so stay ready.
11056520	Alright you sorry sacks. Lets take it to 'em.
11056521	It's done!  Get cover!
11056522	Well that's knocked off.
11056523	I want that position secured!
11056524	Secure and hold that damn position!
11056525	Take that ground!  Move god dammit!
11056526	Get on that fuckin' point!
11056527	Come on.  We got work to do.
11056528	Let's go liberate us some ground.
11056529	Form up squad.  We've got orders to capture ground.
11056530	Cock and lock.  We got us some fighting to do.
11056531	Alright, we got to capture and hold that patch of dirt.
11056532	Listen up, we got ourselves capture orders.
11056533	Capture complete!
11056534	Objective secured!
11056535	Area secured!
11056536	Grounds ours. Now spread out.
11056537	Area's ours.
11056538	This lousy patch of dirt is ours.
11056539	Area secured. That was too easy.
11056540	Cease action! Cease action!
11056541	Stop!  Stop god dammit!
11056542	Stop what you're doin'.
11056543	Change of plans.
11056544	Halt!
11056545	Take cover!  Take cover!
11056546	God dammit!  Find cover!
11056547	Defensive positions!
11056548	Hold it up there.
11056549	Alright ladies.  Hold it up a second.
11056550	Squad halt.  Keep your eyes peeled.
11056551	Take five boys.
11056552	Onto the tank!
11056553	Find cover inside!
11056554	Into the halftrack! Go!
11056555	Indoors!  Move!
11056556	Get in the trench!
11056557	In the trench!  Or you're done for!
11056558	Everyone into the halftrack!
11056559	Mount the tank! Use the turret for cover!
11056560	We'll hitch a ride in this thing.
11056561	Inside.  Watch your step you dopes.
11056562	Cover off on the windows.
11056563	Jump down.  Stay alert.
11056564	Use the trench.  Watch for Krauts.
11056565	Mount that armor.
11056566	Climb in and shut up.
11056567	It's your lucky day.  Climb aboard you dopes.
11056568	Turn that thing on 'em!
11056569	Man that weapon!
11056570	Someone get on that weapon!
11056571	Crew that weapon!  Turn it on them!
11056572	Man that weapon.
11056573	Split up and man that weapon.
11056574	Crew that thing.
11056575	Get that thing ready for action.
11056576	Move!  Get to that point!
11056577	Run!  Get over there!
11056578	Move god dammit!
11056579	Move your ass!  Go!
11056580	Get moving!
11056581	Let's get going.
11056582	Okay, move it along.
11056583	Let's go you killers.
11056584	Let's go kids.  Follow me.
11056585	Movin' out.  Let's go.
11056586	We're God damned pinned over here!
11056587	Krauts got us pinned!
11056588	We're pinned down!
11056589	Turn that weapon on 'em!
11056590	Use that god damn weapon!
11056591	Someone grab hold of that weapon!
11056592	Grab hold of that weapon.
11056593	Secure that weapon.
11056594	Latch onto that thing.
11056595	Snag that weapon.
11056596	Climb in! Go!
11056597	Into the vehicle! Now!
11056598	Jump in the vehicle!
11056599	Pile in! Go!
11056600	Behind the wheel.  Let's roll.
11056601	Pile in ladies.
11056602	Looks like that vehicle's up for grabs.
11056603	Climb in and grab a seat.
11056604	Fallback!
11056605	It's too hairy! Pull back!
11056606	Get the hell outta here!  Move!
11056607	Fall back you dopes.
11056608	Hoof it back.  On the double.
11056609	Alright you knuckleheads.  We're fallin' back.
11056610	Reinforcements in. Welcome to the death factory boys. Stick with me you might just make it.
11056611	What the hell am I supposed to do with these recruits? Green as green can be. Well grab your shit and follow me.
11056612	Orders!
11056613	Stand ready!
11056614	Squad get ready!
11056615	Orders incomin'!
11056616	Alright you dopes.  Listen up.
11056617	Knock it off and listen up.
11056618	Gather 'round.  I smell orders.
11056619	Ah nuts.   We've got orders comin'.
11056620	Steady up.
11056621	God dammit you two bit general, give it a break with the button!
11056622	Ease off the mouse you dope!
11056623	Get off it already!
11056624	What in the hell is wrong with you?
11056625	Yah! They're cooked!
11056626	Target down!
11056627	Holy mackerel! That did it!
11056628	Hot damn! That got 'em!
11056629	That's on the money!
11056630	Kraut tank is chewin' us up!
11056631	Enemy tank is cuttin' us up!
11056632	We're on the hook over here!
11056633	Krauts takin' pot shots at us!
11056634	German tank is murderin' us!
11056635	We're takin' lead over here!
11056636	God dammit!  Someone get us outta here!
11056637	Krauts got us pegged!
11056638	Kraut infantry!
11056639	Under fire!
11056640	Takin' fire!
11056641	We're getting' plastered over here!
11056642	Bail off!  Go!
11056643	Outta the hole!  Move it!
11056644	Bail out!  Run!
11056645	Outside!  Hurry!
11056646	Come on!  Climb out!  Hurry!
11056647	Get outside!  Keep blastin'!
11056648	Outta the halftrack!  Go!
11056649	Everyone off!  Jump!
11056650	Alright you dopes, off you go.
11056651	Set up shop inside.
11056652	Go on.  Get the hell out.
11056653	Get outta that hole.
11056654	Get your scrawny ass outta that hole.
11056655	Yeah.  This will do just fine.
11056656	Out ya go you lazy bums.
11056657	Off the tank.
11056658	Get that new gear into action!
11056659	Muckle onto that new gear!
11056660	Holy mackerel.  Check out the new gear.
11056661	Looks like the QM finally got us new gear.
11056662	Bust out the metal boys! Promotion just came through.
11056663	Field promotion!
11056664	Get over!  Move!
11056665	Climb!  Move your ass!
11056666	Come on ladies.  Over the wall.
11056667	Quickly.   Cover the guys comin' over.
11056668	Grenade!
11056669	German arty!
11056670	German fighters!
11056671	Grenade!  Move!
11056672	Incomin'!  Hit the dirt!
11056673	Luftwaffe!!
11056674	Potato masher!
11056675	Move!  Get it going!
11056676	Be ready!
11056677	Make it happen!
11056678	Stay ready!
11056679	Let's do this!
11056680	Move!  Get it done!
11056681	Let's get this over with.
11056682	Get ready to jump off.
11056683	Fall in.  We're movin'.
11056684	Orders comin' down the pipe.
11056685	Come on.  Get the lead out.
11056686	Let's go.  Put some beef into it.
11056687	Cut those pricks down!
11056688	Fire!
11056689	Engage!
11056690	Drop 'em!
11056691	Open fire!
11056692	Fire!  Pour it on!
11056693	Give it to 'em!
11056694	Do 'em all.  Don't let any get away.
11056695	Give 'em a gut full of lead.
11056696	Plug those Krauts.  Kill everyone single one of 'em.
11056697	Give it to 'em.  Cut 'em down!
11056698	Alright men, let 'em have it.
11056699	Set battle sights.  We're to engage any Kraut we see.
11056700	Let's go hunting.
11056701	Let's go men.  Drop all targets of opportunity.
11056702	Watch your spacin'.  If we come into contact, our orders are to engage.
11056703	Spread out for combat patrol.
11056704	If we come into contact, go to cover and pick your targets.
11056705	Build complete!
11056706	Works done.  Why aren't the Engineer's doin' this stuff?
11056707	Secure the area!
11056708	Capture and hold!  Capture and hold!
11056709	Secure that ground!
11056710	Envelope and hold!
11056711	We got to capture and hold that ground.
11056712	Capture and hold that area.
11056713	Once we capture that point, be ready for any counter attack.
11056714	We're gonna drive into the line and secure that ground.
11056715	They want that area secured.  Let's make it quick.
11056716	Reference that grid point.  We need to secure and hold it.
11056717	Capture complete!  Suppressive fire!
11056718	Area secure!
11056719	Target captured!
11056720	Spread out. Cover your sector.
11056721	Cover your fields of fire.  Hold for orders.
11056722	Krauts are gonna know we secured the area so be ready.
11056723	Point secure.  Keep alert.  Germans might probe the area to see if we're still here.
11056724	Eye's on me!
11056725	Warning orders!
11056726	Hold up.  Change of plans.
11056727	Focus over here.
11056728	Halt!
11056729	Hold it up!
11056730	Stop right there!
11056731	Find cover!  Find cover god dammit!
11056732	Hold it up.
11056733	Stop there for a second.
11056734	Hold it up front.
11056735	Wait there.
11056736	Onto the tank!  Go!
11056737	Inside!  Hurry!
11056738	Into that halftrack!
11056739	In there!  Don't stop shootin'!
11056740	Use the trench!
11056741	Get in that foxhole!
11056742	Take over that halftrack!
11056743	Get on that tank!
11056744	Load up.  Watch your sector.
11056745	Inside.  Cover your field of fire.
11056746	Get in.  I want eyes on every approach.
11056747	Jump down.  Use the trench and stay low.
11056748	Into the foxhole.
11056749	We're hitchin' a ride on that tank.
11056750	Mount up.  I'm drivin'.
11056751	Climb aboard.
11056752	Crew that weapon!
11056753	Grab that weapon!  Turn it on 'em!
11056754	Take that weapon!  Move it!
11056755	Get that weapon firing!
11056756	Let's crew that weapon.
11056757	Get that weapon ready for action.
11056758	I want that weapon ready.
11056759	Make ready that weapon.
11056760	Move!  Go!
11056761	Go, go, go -- run god dammit!
11056762	Run!  Run!
11056763	Run!  Stay together!
11056764	Go!  Get movin'!
11056765	Let's move.
11056766	Let's get this show on the road.
11056767	Time to step off.
11056768	Square yourself away.  We're movin' out.
11056769	Point out.  We're movin'.
11056770	Pinned down!
11056771	We're takin' effective fire!
11056772	They got us pinned!
11056773	Secure that weapon!
11056774	Grab that weapon!
11056775	Get that thing!
11056776	Grab that weapon men.
11056777	Secure that weapon.
11056778	See that weapon?  Grab it.
11056779	Go on.  Pick up that weapon.
11056780	Use that vehicle!
11056781	Crew that vehicle!
11056782	There!  Grab that vehicle!
11056783	Get into that tin can!
11056784	Let's grab that vehicle.
11056785	Walking's over boys.  Climb aboard.
11056786	Looky here.  Climb in and let's take her for a spin.
11056787	Pile in.  I'm drivin'.
11056788	Fall back!
11056789	Break contact!  Break contact!
11056790	Fall back!  Get the hell outta here!
11056791	Stroke of luck boys.  They're pullin' us back.
11056792	We're being pulled off the line.
11056793	Gather your kit.  We're movin' back to Battalion H.Q.
11056794	We're back to full strength.
11056795	Pathfinders ready for action.
11056796	Orders comin' in!
11056797	Stand by orders!
11056798	Change of plans!
11056799	Listen up!  Listen up!
11056800	Listen up.
11056801	Warning orders men.
11056802	Steady up men.
11056803	Looks like we're goin' in.
11056804	Get ready for action.
11056805	Give it a rest already!
11056806	Oh for Pete sakes!  Shut the fuck up!
11056807	This is startin' to drive me up the fuckin' walls!
11056808	I'm tellin' ya, I'm goin' crazy over here.  Click, click, click!  When's it gonna stop?
11056809	New target!
11056810	Shift fire!
11056811	Target down!
11056812	That did it!
11056813	Target destroyed!
11056814	Contact! That's German armor!
11056815	Enemy armor!  Find cover!
11056816	Kraut fire!
11056817	Contact!  Small arms!
11056818	Panzer! Get to cover and don't bunch up!
11056819	Enemy contact!
11056820	Enemy squad!
11056821	Infantry!  Suppressive fire!
11056822	Contact! Infantry across our line!
11056823	Contact!  Contact!
11056824	Takin' Kraut fire!
11056825	Under fire!
11056826	Dismount! Clear the tank.
11056827	Get outta that hole!
11056828	Bail out!  Move it!
11056829	Outside! Fight through the line!
11056830	Move!  Outta the trench! Now
11056831	Everyone out!  Go!
11056832	Get out!  Go, go, go!
11056833	Disperse!  Move!
11056834	Come on you lazy sacks.  Off you go.
11056835	Form up outside.  Let's go.
11056836	Dismount.  Funs over.
11056837	Get your ass outta that hole.
11056838	Outta the foxhole.
11056839	Get outside.
11056840	Outta the halftrack.  Move it.
11056841	This is our stop.
11056842	Got ourselves some new kit!
11056843	Pass out the new gear boys - take it to 'em!
11056844	Pathfinders ready.  New gear's in.
11056845	Well look what we got here boys - shiny new toys.
11056846	Promotions in!
11056847	They just promoted us, about fuckin time!
11056848	Climb over!  Move it!
11056849	Get your ass over that wall!
11056850	Get over that wall.   Hurry.
11056851	Cover the others once you're over.
11056852	Grenade!
11056853	Incomin!  Find cover!
11056854	Fighters coming in!
11056855	Hit the dirt!
11056856	Hit the dirt! 88's got us zeroed!
11056857	Enemy aircraft!
11056858	Stick grenade!
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11057227	Schnell!
11057228	Hurry!
11057229	Get to work!
11057230	Maintain security!  Complete the orders!
11057231	Stay low!  Move quickly!
11057232	Hurry it up!
11057233	Complete the work.  Quickly.
11057234	Hurry.  Get on task.
11057235	Move quickly.  Schnell.
11057236	You have your orders.
11057237	Carry out the orders.
11057238	Begin work.  Move quickly.
11057239	Open fire!
11057240	Assault fire!
11057241	Suppress and attack!
11057242	Fire!
11057243	Cut them down!
11057244	Rapid rate!
11057245	Engage!  Wipe them out!
11057246	Open fire.
11057247	Schießen.  Attack.
11057248	Suppress and attack.
11057249	Safeties off men.
11057250	Shoot away!
11057251	Combat patrol.  Ready weapons.
11057252	Make ready for fighting patrol.
11057253	Advancing to contact.  Prepare equipment.
11057254	Gruppe formation.  If contact made, envelope and neutralize.
11057255	Close ranks.  We move to find the enemy.
11057256	Ready your weapons.  Stay alert.
11057257	Build complete!
11057258	Construction finished.
11057259	Schnell!  Assault the area!
11057260	Close ranks!  Repel counter assault!
11057261	Storm and hold!
11057262	Assault and hold!  Storm the area!
11057263	Disperse around the capture point.
11057264	Cover the flanks while we secure the area.
11057265	When on target, be ready for possible counter assault.
11057266	When the point is captured, secure approach lines.
11057267	Secure and cover the zone.
11057268	Once secured, gruppe fall into defensive positions.
11057269	Point secured!
11057270	Area captured!  Form defensive line!
11057271	Target secured!  Still in contact!
11057272	Area secured.
11057273	Target secure.  Fallschirmjaeger holding.
11057274	Capture complete.  No enemy activity.
11057275	Target captured.  No enemy contact.
11057276	Hold orders!
11057277	Halt!
11057278	Achtung.  Be ready.
11057279	Stop operation. Jurgen?
11057280	Halt!
11057281	Hold position!
11057282	Halt movement!
11057283	Stop!
11057284	Halt.  Hold position.
11057285	Hold the advance.
11057286	Hold position.  Wait for instructions.
11057287	Hold all movement.
11057288	Onto the panzer!
11057289	Into the trench!
11057290	The building -- inside!  Quick!
11057291	Into the building!  Move!
11057292	Get cover!  Use the trench!
11057293	Into the halftrack!
11057294	Get in the halftrack!  Move!
11057295	Get up on the panzer!
11057296	Jump into the halftrack.  Schnell.
11057297	Board the halftrack.  Cover all sectors.
11057298	Through the door, find a window.
11057299	Onto the Panzer.  Hurry.
11057300	Up on the panzer.
11057301	Occupy the trench.
11057302	Into the building.   Security on all windows.
11057303	Defensive positions in the trench.
11057304	Use that weapon!
11057305	Hurry!  Weapon stations!
11057306	Secure that weapon!
11057307	Move it!  Crew and engage!  Schnell!
11057308	Man positions on that weapon.
11057309	Crew that weapon.
11057310	Weapon stations. Prepare for action.
11057311	Staff that weapon.
11057312	Move!  Go!
11057313	Follow me!  Let's go!
11057314	Move!  Schnell!
11057315	Go!  Get out of here!
11057316	Run! Run dammit!
11057317	Cover and move.
11057318	Use cover.  This is not a combat patrol.
11057319	Defensive fire only.   Move out.
11057320	Move quickly.  Defensive fire only.
11057321	Point security up.  Move out. That means you too Jurgen.
11057322	Section pinned!
11057323	Trapped by fire!
11057324	Fallschirmjaeger pinned down!
11057325	Secure that weapon!
11057326	Take that weapon!  Schnell!
11057327	Retrieve that weapon!
11057328	Secure that weapon.
11057329	Annex that weapon.  Schnell.
11057330	Use that weapon to supplement the gruppe.
11057331	Augment the squad with that weapon.
11057332	Inside!  Man crew stations!
11057333	Find cover inside!
11057334	Hurry!  Get us out of here!
11057335	Fire from the vehicle!
11057336	Retake that vehicle.
11057337	Board the vehicle.  Security up.
11057338	Mount up and keep your heads down.
11057339	Quickly, into the vehicle.
11057340	Break kontakt!  Fallback to headquarters!
11057341	Fallback!  Abandon positions!
11057342	Rückzug!  Fallback!
11057343	Gruppe, fallback to battalion headquarters.
11057344	Abandon positions.  Fall back.
11057345	Fallback by squad.
11057346	Fallschirmjaeger at full strength.
11057347	The squad is back to full strength.
11057348	Ready!
11057349	Ready to deploy!
11057350	To arms!
11057351	Send orders!
11057352	Gruppe ready.
11057353	Gruppe.  Prepare for orders.
11057354	Achtung.  Ready yourself.
11057355	Unit operational.
11057356	Achtung.  Prepare for action.
11057357	Clickety fucking click. Enough God dammit!
11057358	So help me Jurgen, if you don't stop that incessant clicking….. What do you mean it wasn't you?
11057359	What the hell is all that clicking? Jurgen!
11057360	Send me back to the Eastern front.  At least then I won't have your clicking to contend with.
11057361	Target destroyed!
11057362	Good impact!
11057363	Direct hit!
11057364	Enemy neutralized!
11057365	Target hit!
11057366	Kontakt!  Small arms fire!
11057367	Enemy infantry!
11057368	Taking fire!
11057369	Enemy panzer!
11057370	Infantry assault!
11057371	Panzer attack!
11057372	Under attack!
11057373	Enemy panzer engaging!
11057374	Under effective fire!
11057375	Incoming fire!
11057376	Taking fire!
11057377	Gruppe under attack!
11057378	By squad, deploy!
11057379	Deploy into assault line!
11057380	Tactical dismount!
11057381	Out the back, deploy!
11057382	Abandon the building!  Move fast!
11057383	Get out!  Maintain assault fire!
11057384	Attack!  Fire and move!
11057385	Get out!  Move!
11057386	Squad, dismount.
11057387	Dismount.
11057388	Move orders.  Outside.  Let's go.
11057389	Up you go.  Move.
11057390	Get outside.  Quickly.
11057391	Exit here.  Go.
11057392	Squad outside.  Ready for operations.
11057393	Deploy.  Squad formation.
11057394	Upgrade complete!
11057395	Fallschirmjaeger upgraded!
11057396	Upgrade complete.
11057397	Fallschirmjaeger upgrade complete.
11057398	Combat promotion!
11057399	Field promotion!
11057400	Over the wall!
11057401	Climb over!  Move!
11057402	Get over.  Cover the last man.
11057403	Other side.  Schnell.
11057404	Grenade!
11057405	Hit the ground!
11057406	Granate!
11057407	Artillery incoming!
11057408	Artillery attack!
11057409	Enemy fighter!
11057410	Air sortie!
11057411	Schnell!  Get to it!
11057412	Hurry!
11057413	Get to work!
11057414	Speed to critical!
11057415	Move quickly!
11057416	Hurry it up!
11057417	Do what is needed.
11057418	Hurry.   Finish as quickly as possible.
11057419	Move quickly.  Get it done and stand by.
11057420	We do not have much time.  Quickly.
11057421	Go on.   There is no time to waste.
11057422	Begin work.  Move quickly.
11057423	Open fire!
11057424	Assault fire!
11057425	Shoot!
11057426	Fire!
11057427	Kill them!
11057428	Raking fire!
11057429	Engage! Shoot them!
11057430	Now.  Fire now.
11057431	Engage the front element.
11057432	Open fire.
11057433	Frontal fire.
11057434	Fire at will.
11057435	Combat maneuver.  Ready weapons.
11057436	Make ready for fighting patrol.
11057437	Patrol.  Advancing to contact.
11057438	Patrol formation. If we receive kontakt, envelope and neutralize.
11057439	Loose file.  Advance and monitor.
11057440	Charge weapons.  Stay alert.
11057441	Build complete!
11057442	Assembly complete.
11057443	Schnell! Attack the area!
11057444	Close ranks!  Repel counter assault!
11057445	Assault and hold!
11057446	Secure and hold!  Assault the area!
11057447	Envelope the target.
11057448	Flank security out, while we secure the area.
11057449	Watch for counter attack.  Be ready to repel.
11057450	Open order until we reach the target.
11057451	Set up into a defensive line when we reach the objective.
11057452	Establish defensive positions during capture.
11057453	Point secured!
11057454	Objective secured!  Find cover!
11057455	Target secured!
11057456	Mission accomplished.
11057457	Target secure.
11057458	Capture complete.  No enemy activity.
11057459	Target captured.  No enemy contact.
11057460	Hold orders!
11057461	Halt!
11057462	Stop all action.
11057463	Stop operations.
11057464	Halt!
11057465	Hold position!
11057466	Hold fast!
11057467	Stop!
11057468	Halt move.  Hold position.
11057469	Stand fast.
11057470	Hold fast.  Stand by.
11057471	Hold all movement.
11057472	Onto the panzer!  Mach schnell!
11057473	Down into the trench!
11057474	Get inside!  Watch your sight lines!
11057475	Everyone!  Indoors!
11057476	Stay low!  Use the trench!
11057477	Get into the halftrack!
11057478	Into the halftrack!  Move dammit!
11057479	Get on the panzer!  Hurry!
11057480	Take positions in the halftrack.
11057481	File into the halftrack.
11057482	Form up in the building.
11057483	Up onto the Panzer.  Move.
11057484	Get up on that panzer.
11057485	Cover all sight lines in the trench.
11057486	File into the building.   Maintain visual of all approaches.
11057487	Into the trench.  Cover your arcs.
11057488	Crew that weapon!
11057489	Get that weapon!  Crew stations!
11057490	Secure that weapon!
11057491	Move it!  Crew weapon!
11057492	Crew fighting positions.
11057493	Man that weapon.
11057494	Weapon stations.
11057495	Crew weapon positions.
11057496	Move!  Go!
11057497	On me!  Let's go!
11057498	Hurry!  Get to that position!
11057499	Go!  Move out!  Schnell!
11057500	Run!  Do not stop!
11057501	Squad -- forward.
11057502	Move out.
11057503	Squad -- move out.
11057504	Do not engage unless fired upon.
11057505	Point out.  Forward march.
11057506	Section pinned down!
11057507	Pinned down!
11057508	Grenadiers pinned down!
11057509	Secure that weapon!
11057510	Take up that weapon!  Schnell!
11057511	Retrieve that weapon!
11057512	Secure that weapon.
11057513	Take that weapon.  Schnell.
11057514	There.  Gain control of that weapon.
11057515	Take up that weapon.
11057516	Inside!  Get it started!
11057517	Find cover inside!
11057518	Get us out of here!
11057519	Load up!  Get into the vehicle!
11057520	Reoccupy that vehicle.
11057521	Retake the vehicle.
11057522	Mount up.  Let's get moving.
11057523	Hurry, into the vehicle.
11057524	Break kontakt!  Rückzug!
11057525	Fallback!  Abandon positions!
11057526	Rückzug!  Fallback!
11057527	Grenadiers!  Fallback to headquarters.
11057528	Abandon positions.  Fall back.
11057529	Fallback.  Cover and move.
11057530	Volksgrenadiers back to full strength.
11057531	Squad back to full strength.
11057532	Ready!
11057533	Ready for deployment!
11057534	Grenadiers ready!
11057535	Send your orders!
11057536	Grenadiers ready.
11057537	Gruppe.  Prepare for orders.
11057538	Achtung.  Ready weapons.
11057539	Grenadiers operational.
11057540	Gruppe.  Prepare for action.
11057541	Perhaps you should close your account!  Dummkopf!
11057542	Verboten!  Verboten! Verboten!
11057543	Obviously you were dropped on your head as a child.
11057544	We have ways of making you stop tickling that button.
11057545	Target destroyed!
11057546	Good shot!
11057547	Direct hit!
11057548	Target neutralized!
11057549	Target hit!
11057550	Kontakt!  Small arms fire!
11057551	Enemy infantry!
11057552	Taking fire!
11057553	Enemy panzer!
11057554	Infantry attacking in force!
11057555	Taking panzer fire!
11057556	Under attack!
11057557	Enemy panzer engaging!
11057558	Taking effective fire!
11057559	Incoming fire!
11057560	Taking fire!
11057561	Grenadiers under attack!
11057562	Deploy in teams!  Go, go, go!
11057563	Deploy into assault line!
11057564	Rolling dismount!
11057565	Deploy, deploy, deploy!
11057566	Abandon the position!  Get outside!
11057567	Get out!  Maintain formation!
11057568	Get out of the trench!  Now!
11057569	Climb out!  Move!
11057570	Out.  Form up.
11057571	Dismount.
11057572	Move orders.  Up and out.  Let's go.
11057573	Let's go.  Get out of there.
11057574	Get outside.  Reorganize quickly.
11057575	Exit here.  Go.
11057576	Squad.  Assemble outside.
11057577	Clear the tracks.
11057578	Upgrade complete!
11057579	Grenadiers upgraded!
11057580	Upgrade complete.
11057581	Grenadiers upgraded.
11057582	Battle promotion!
11057583	Field promotion!
11057584	Get over the wall!  Get over the wall!
11057585	Climb over!  Fire and move!
11057586	Over the wall.  First and last man provide security.
11057587	Onto the other side.  Move quickly.
11057588	Grenade!
11057589	Cover!
11057590	Granate!
11057591	Artillery incoming!
11057592	Indirect fire!
11057593	Fighter attack!
11057594	Alarm!  Fighter!
11057595	We must finish!  Hurry!
11057596	Hurry!  Finish it!
11057597	Get on the task!
11057598	Maintain security!  Keep working!
11057599	Stay low!  Stay on task!
11057600	Get to work!
11057601	Complete as quickly as possible.
11057602	Hurry.  We need to complete this quickly.
11057603	By teams, divide the task.
11057604	Get on the task.  Schnell.
11057605	Execute orders.
11057606	Begin work.
11057607	Open fire!
11057608	Assault fire!
11057609	Suppress and attack!
11057610	Fire!
11057611	Cut them down!
11057612	Rapid rate!
11057613	Engage!  Wipe them out!
11057614	Open fire.
11057615	Cut them down.
11057616	Suppress and attack.
11057617	Fire.
11057618	Hit them now.
11057619	Combat patrol.  Make ready weapons.
11057620	Make ready for fighting patrol.
11057621	Advancing to contact.  Prepare equipment.
11057622	Gruppe formation.  If contact is made, envelope and neutralize.
11057623	Close ranks.  We move to find the enemy.
11057624	Make ready your weapons.  Stay alert.
11057625	Build complete!
11057626	Build complete.
11057627	Schnell!  Storm the area!
11057628	Close ranks!  Prepare for counter assault!
11057629	Storm and hold!  Move!
11057630	Schnell!  Assault and hold!
11057631	Gruppe, disperse around the capture point.
11057632	I want flank cover while we secure the area.
11057633	Once that position is captured, be ready for possible counter assault.
11057634	When the point is captured, I want flank security established.
11057635	They will know we are there once the position is ours.  Be ready for anything.
11057636	When it is secured, I want the squad in defensive positions.
11057637	Point secured!
11057638	Area captured!
11057639	Target secured!  Still in contact!
11057640	Area secured.
11057641	Target secure.
11057642	Capture complete.  Standing by.
11057643	Target secure.  Gruppe holding.
11057644	Hold orders!
11057645	Halt!
11057646	Achtung.  Be ready.
11057647	Stop activity. Klar?
11057648	Halt!
11057649	Hold position!
11057650	Halt movement!
11057651	Stop!
11057652	Halt.  Hold position.
11057653	Hold the advance.
11057654	Stand fast.  Wait for instructions.
11057655	Hold all movement.
11057656	Onto the panzer!
11057657	Gruppe!  Occupy the trench!
11057658	Inside the building!
11057659	Into the building!  Move!
11057660	Pull out of there!
11057661	Into the halftrack!
11057662	Get in the halftrack!  Move!
11057663	Climb the panzer!
11057664	Into the halftrack.  Schnell.
11057665	Into the halftrack.  Cover all sectors.
11057666	Inside.  Secure and clear the building.
11057667	On the Panzer.  Now.
11057668	Get onto the panzer.  Schnell.
11057669	Occupy the trench.
11057670	Into the building.  Quickly.
11057671	Take position in the trench.
11057672	Use that weapon!
11057673	Hurry!  Turn it on them!
11057674	Secure that weapon!
11057675	Move it!  Crew and engage!  Schnell!
11057676	Gruppe.  Take that weapon.
11057677	Crew that equipment.
11057678	Prepare that weapon for action.
11057679	Hurry.  Get that weapon into action.
11057680	Move!  Go!
11057681	Follow me!
11057682	Move!  Schnell!
11057683	Go!  Get out of here!
11057684	Run!  Get moving!
11057685	Watch the flanks.  Stay together.
11057686	Do not stop for threats.  We must get to that position.  Klar?
11057687	Defensive fire only.  Now move.
11057688	Move quickly.  Shoot only if necessary.
11057689	Follow me kameraden.
11057690	Gruppe pinned!
11057691	Gruppe trapped by fire!
11057692	Taking effective fire.
11057693	Take that weapon!
11057694	Grab the weapon!
11057695	Retrieve that weapon!
11057696	Secure that weapon.
11057697	Take that weapon kameraden.  Schnell.
11057698	Retrieve that weapon.
11057699	Collect that weapon.
11057700	Inside!
11057701	Find cover inside!
11057702	Get us out of here! Hurry!
11057703	Fire from the vehicle!
11057704	Retake that vehicle.
11057705	Into the vehicle.  Maintain security.
11057706	Climb in.  Stay low.
11057707	There is no time to waste.  Quickly, inside.
11057708	Break kontakt!  Fall back!
11057709	Fall back!  Fall back!
11057710	Rückzug!  Withdraw!
11057711	Komeraden, fall back to battalion headquarters.
11057712	Return to headquarters.  Quickly.
11057713	Fall back by squad.
11057714	Gruppe back to full strength.
11057715	The squad is back to full strength.
11057716	Ready!
11057717	Prepare for orders!
11057718	To arms!
11057719	Send orders!
11057720	Stand ready komeraden.
11057721	Gruppe.  Prepare for action.
11057722	Achtung.  Ready yourself for orders.
11057723	Lock bolts. Make safe and prepare to move.
11057724	Achtung.  Prepare for action.
11057725	Stop with the incessant clicking!
11057726	Enough!  You are not funny.
11057727	No officer of the German army would behave this way.
11057728	If I could, I would reach through and strangle the life out of you.
11057729	Target destroyed!
11057730	Good impact!
11057731	Direct hit!
11057732	Threat neutralized!
11057733	Target smashed!
11057734	Kontakt!
11057735	Enemy infantry!
11057736	Taking fire!
11057737	Enemy panzer!
11057738	Amerikaner!  Infantry assaulting!
11057739	Under panzer fire!
11057740	Under fire!
11057741	Enemy panzer engaging!
11057742	Taking effective fire!
11057743	Incoming fire!
11057744	Under assault!
11057745	Gruppe under attack!
11057746	By teams, deploy!
11057747	Dismount!  Immediate assault!
11057748	Tactical dismount!
11057749	Deploy, deploy, deploy!
11057750	Outside!  Move fast!
11057751	Get out!  Maintain assault fire!
11057752	Fire and move!  Fire and move!
11057753	Get out!  Mach schnell!
11057754	Assault squad, dismount.
11057755	Dismount.
11057756	Achtung.  We are moving.
11057757	Out of the trench. Marsch.
11057758	Outside.  Quickly.
11057759	Out of the halftrack.  Go.
11057760	Form up by squad outside.
11057761	Disembark.  Form gruppe line.
11057762	Upgrade complete!
11057763	Unit upgraded!
11057764	Upgrade complete.
11057765	Gruppen upgrade is completed.
11057766	Combat promotion!
11057767	Field promotion!
11057768	Over the wall!
11057769	Cover and hold on the other side!
11057770	Over the wall.  Cover the last man.
11057771	Onto the other side.  Schnell.
11057772	Grenade!
11057773	Hit the ground!
11057774	Granate!
11057775	Artillery!
11057776	Incoming shells!
11057777	Fighter!
11057778	Airstrike!
11057779	Divide the work!  Hurry!
11057780	Hurry!  Finish it!
11057781	Get started!
11057782	Maintain security!
11057783	Stay low!  Do what you can!
11057784	Get to work!
11057785	Complete as quickly as possible.
11057786	Hurry.  Just have it finished.
11057787	Team up and begin.
11057788	Begin as soon as possible.
11057789	Execute orders.
11057790	Everyone start on it.
11057791	Attack!
11057792	Assault fire!
11057793	Suppress and attack!
11057794	Fire!
11057795	Traversing fire!
11057796	Rapid rate!
11057797	Engage!
11057798	Attack.
11057799	Assault fire.
11057800	Suppress and attack.
11057801	Fire.
11057802	Engage lead element.
11057803	Prepare for combat patrol.
11057804	Make ready for fighting patrol.
11057805	We move on enemy lines.
11057806	Engage and destroy all enemy threats.
11057807	Amerikaner troops may be anywhere.  Be prepared.
11057808	Ready your weapons.  Stay alert.
11057809	Build complete!
11057810	Build complete.
11057811	Hurry!  Secure the area!
11057812	Disperse when on target!
11057813	Secure and hold!  Move!
11057814	Secure and hold! Schnell!
11057815	We move to capture.  Be alert for counter strike.
11057816	I want flank cover while we secure the area.
11057817	Move quickly.  Secure and hold until further instructions.
11057818	The Amerikaner will be alert once we secure the target.  Stay ready.
11057819	Be prepared for counter attack.
11057820	Once secured, they will know we are there.  Be ready.
11057821	Mission complete!
11057822	Area secure!
11057823	Target secure!
11057824	Mission complete.
11057825	Area secure.
11057826	Capture complete.  Standing by.
11057827	Target secure.  Hold in place.
11057828	Hold orders!
11057829	Halt!
11057830	Achtung.  Stand fast.
11057831	Stop action.
11057832	Halt!
11057833	Hold position!
11057834	Halt movement!
11057835	Stop!
11057836	Halt.  Hold position.
11057837	Hold the advance.
11057838	Stop.  Wait here.
11057839	Hold all movement.
11057840	Onto the panzer!
11057841	Keep firing!
11057842	Inside!  Find a window!
11057843	Find cover inside!
11057844	Do not let them take the area!
11057845	Into the halftrack!
11057846	Get in the halftrack!  Move!
11057847	Climb up, but watch yourselves!
11057848	Into the halftrack.  Schnell.
11057849	Get into the halftrack.  Quickly.
11057850	Inside.  Mach schnell.
11057851	Mount the Panzer.
11057852	Onto the panzer.  Schnell.
11057853	Occupy the trench.
11057854	Into the building.  Quickly.
11057855	Take position in the trench.
11057856	Use that weapon!
11057857	Hurry!  Turn it on them!
11057858	Set base of fire!
11057859	Crew and engage!  Schnell!
11057860	Take position on that weapon.
11057861	Have men crew that weapon.
11057862	Prepare that weapon for action.
11057863	Hurry.  Get that weapon into action.
11057864	Move!  Go!
11057865	Follow me!
11057866	Move!  Schnell!
11057867	Go!  Get out of here!
11057868	Run!  Get moving!
11057869	Watch the flanks.  Stay together.
11057870	Do not stop for threats.  We must get to that position.
11057871	Defensive fire only.  Now move.
11057872	Move quickly.  Shoot only if necessary.
11057873	Follow me.
11057874	We are pinned!
11057875	Under suppressive fire!  Can not move!
11057876	Taking effective fire.
11057877	Grab that weapon!
11057878	Grab the weapon!
11057879	Retrieve that weapon!
11057880	Secure that weapon.
11057881	Take that weapon.  Schnell.
11057882	Grab hold of that weapon.
11057883	Collect that weapon.
11057884	Inside!
11057885	Find cover inside!
11057886	Hurry!  Get us out of here!
11057887	Fire from the vehicle!
11057888	Retake that vehicle.
11057889	Into the vehicle.  Maintain security.
11057890	Climb in.  Stay low.
11057891	There is no time to waste.  Quickly, inside.
11057892	Break kontakt!  Fallback!
11057893	Fallback!  Fallback!
11057894	Withdraw!
11057895	Fallback.  Maintain visual on me.
11057896	Return to headquarters.  Quickly.
11057897	Scheiße.  We have been ordered to fallback.
11057898	Gruppe back to full strength.
11057899	The squad is back to full strength.
11057900	Ready!
11057901	Prepare for orders!
11057902	Steady yourself!
11057903	Send orders!
11057904	Stand ready.
11057905	Prepare yourself.
11057906	Achtung.  Ready yourself for orders.
11057907	Lock bolts.  Prepare to move.
11057908	Stand to.  Prepare for action.
11057909	Stop with the incessant clicking!
11057910	Enough!  I beg you!  Cease this nonsense!
11057911	You are not befitting of a German officer.
11057912	This ceaseless clicking will drive us mad.
11057913	Target destroyed!
11057914	Direct hit!
11057915	Adjust fire!
11057916	Enemy neutralized!
11057917	Target smashed!
11057918	Kontakt!  Infantry!
11057919	Enemy infantry!
11057920	Taking fire!
11057921	Enemy panzer!
11057922	Amerikaner!
11057923	Taking panzer fire!
11057924	Under fire!
11057925	Enemy panzer engaging!
11057926	Taking effective fire!
11057927	We are under fire!
11057928	Enemy trying to suppress!
11057929	Take cover!  Squad under attack!
11057930	Dismount!  Dismount!
11057931	Dismount!  Clear the panzer!
11057932	Get off!  Get clear of the tank!
11057933	Deploy, deploy, deploy!
11057934	Outside!  Move fast!
11057935	Get out!  Maintain fire!
11057936	Fire and move!  Fire and move!
11057937	We are pulling out!
11057938	Climb down.
11057939	Dismount.
11057940	Come on.  We are moving.
11057941	Out of the trench.
11057942	Outside.  Quickly.
11057943	Out of the halftrack.  Go.
11057944	Form up by squad outside.
11057945	Disembark.  Form up for move.
11057946	Upgrade complete!
11057947	Unit upgraded!
11057948	Upgrade complete.
11057949	Squad upgrade is completed.
11057950	Combat promotion!
11057951	Field promotion!
11057952	Over the wall!
11057953	Get onto the other side!
11057954	Over the wall.
11057955	Onto the other side.  Schnell.
11057956	Grenade!
11057957	Hit the ground!
11057958	Granate!
11057959	Artillery!
11057960	Incoming shells!
11057961	Amerikaner!  Find cover!
11057962	Airstrike!
11057963	Get on it men!
11057964	Come on!  Hurry it up!
11057965	Rapid and direct!
11057966	Don't get hung up!
11057967	Push hard!  Stick to the plan!
11057968	Stay on it!
11057969	Stop your squawking and get it done.
11057970	Turn it lose.  Fast as you can.
11057971	Go nuts boys.
11057972	How do you like 'em apples huh?
11057973	You know what that means.  Let's go.
11057974	Watch your sectors.
11057975	Blast 'em!  Assault formation!
11057976	Assault fire!
11057977	Watch your cross fire!
11057978	Depth fire! Depth fire!
11057979	Fire and move!  Fire and move!
11057980	Don't bunch up!
11057981	Check flanks!
11057982	Don't forget to lead 'em if they run.
11057983	Short, controlled bursts…
11057984	Open up.  Let 'em have it.
11057985	Cut 'em to ribbons.
11057986	Don't forget to adjust sights.
11057987	Use cover when you can.
11057988	If we come across any Krauts, give 'em the works.
11057989	Fresh mags in.  We got orders to shoot any Jerry we see.
11057990	Let's go give the Krauts some tough stuff.
11057991	Check your kit.  I don't want any surprises if we run into Krauts.
11057992	If we come into contact, just stick to your trainin'.  No hero shit.
11057993	Task complete!  In contact!
11057994	We're all done.
11057995	Watch for counter-attack!
11057996	Use cover and concealment!
11057997	Watch your approach!
11057998	Increase rate of fire!
11057999	Once we're on that spot, fan out and watch for enemy.
11058000	Once it's seized be prepared for contact.
11058001	Be ready for warning orders.
11058002	Check the ground for cover.  Watch for Krauts.
11058003	Seize the perimeter and stay low.
11058004	Consolidate on the target.  Let's go.
11058005	Capture complete!  Enemy assaulting!
11058006	Krauts trying to retake!
11058007	Lay down a base of fire!
11058008	Get ready for warning orders.
11058009	Consolidate.  Watch for Krauts tryin' to counter.
11058010	Deploy into all 'round security.
11058011	Objective secure.
11058012	Hold it up men.
11058013	Hey.  Hold it up and look here.
11058014	Pay attention.
11058015	Watch your sectors.
11058016	Take cover!
11058017	Find cover!
11058018	Everyone down!
11058019	Find cover!  Stay ready!
11058020	Hold it up.
11058021	Hold it up.  Watch your sectors.
11058022	Take a breather.
11058023	Hold it right there men.
11058024	Into the halftrack!
11058025	Take up firing positions!
11058026	Mount up!  Hurry!
11058027	Hurry up and cover off on a window!
11058028	Get cover inside the halftrack!
11058029	Get aboard!  Snap to it!
11058030	Hold in the trench!
11058031	Down into the trench!  Hurry!
11058032	Climb in.
11058033	Take up positions in the trench.
11058034	Take advantage of that trench.
11058035	Take a load off Mack.
11058036	Hang tight.
11058037	Don't drop anything.
11058038	In you go.  Stay within ear shot.
11058039	Don't spread yourselves thin.
11058040	Make it ready!
11058041	Turn that weapon on 'em!
11058042	Crew that weapon!
11058043	Grab hold and bust their heads!
11058044	Whoever's not mannin' that thing, watch our backs.
11058045	Looks like a retread.
11058046	Crew that thing and watch your front.
11058047	Anything can shake out, so be ready.
11058048	Hurry the fuck up!
11058049	There it is! Now go!
11058050	Go, go, go!
11058051	Don't stop!  Move!
11058052	Just go!
11058053	We can't get distracted.  Keep movin'.
11058054	Don't get bogged down.
11058055	Just remember to keep movin'.  No matter what.
11058056	Square yourself and stay together.
11058057	Keep up.  Can't afford to lose anyone.
11058058	Keep your tail down!
11058059	We're about to get our heads blown off! We need support!
11058060	Everyone stay in cover!
11058061	Grab that weapon!
11058062	Put that into action!
11058063	Turn it on 'em!
11058064	Grab that gear.
11058065	Someone pick that up.
11058066	Grab that weapon.
11058067	Pick it up and stand by.
11058068	Pile in!  Hurry!
11058069	Jump in! Floor it!
11058070	Build complete.  What next?
11058071	Build complete! Break into skirmish line!
11058072	Layout the edges and get to it.
11058073	Breakout the tools.  Let's snap to it.
11058074	Someone into the driver seat.
11058075	Ha.  Now we're cookin' with gas.
11058076	Fall back!
11058077	Fuck it!  Get outta here!
11058078	Break contact!  Pull out!
11058079	Change on the change boys.
11058080	All the way back.  Let's go.
11058081	Do not engage anything, pull back to base.
11058082	Replacements in, green as green can be.
11058083	Stay close and you just might live through this, ok kid?
11058084	Stand by!  Stand by!
11058085	Warning orders!
11058086	Be ready!
11058087	Make ready!
11058088	Warning orders.
11058089	Get ready to displace.
11058090	Ready.
11058091	Here it comes.
11058092	Close it up.
11058093	What is your major malfunction!
11058094	Were you dropped on your head as a kid or what!?
11058095	He's losin' his god damn marbles.
11058096	You're startin' to get under my skin.
11058097	That's cookin' with gas!
11058098	Bullseye!
11058099	Adjust fire!  Adjust fire!
11058100	Nail the other ones!
11058101	Lay into the next ones!
11058102	Takin' fire!
11058103	Armor!  Find cover!
11058104	Contact!
11058105	Contact!  Enemy infantry!
11058106	Receiving fire!
11058107	Contact!  Kraut infantry!
11058108	Eatin' lead over here!
11058109	Fire and adjust!  Fire and adjust!
11058110	God damn Kraut armor!
11058111	Hug the dirt!
11058112	Under god damn fire!
11058113	Kraut armor!
11058114	Tactical dismount!
11058115	Assault fire!  Peel off!
11058116	Keep blastin'!
11058117	Don't bunch up out there!
11058118	Break to the flanks!
11058119	Keep line of sight on 'em!
11058120	Get outta that foxhole!
11058121	Clear the tracks!  Watch your footing!
11058122	Up you come.  Let's go.
11058123	Don't leave anything behind.
11058124	Rides over.
11058125	Get that heifer ass outta there.
11058126	Last man get the door.
11058127	Hey, make sure no ones left behind.
11058128	Mind your step and don't get hung up.
11058129	Hide that key under the seat.
11058130	Put it into action!
11058131	Break that gear's cherry!
11058132	Will you look at that.  New gear.
11058133	Got to love that eh fellas?
11058134	Field commendation!
11058135	Battlefield promotion!
11058136	Keep shootin'!  Move!
11058137	Cover me!
11058138	Don't silhouette yourself.
11058139	Hug the wall over.
11058140	Luftwaffe!
11058141	Incomin!  Hit the dirt!
11058142	Grenade!
11058143	Grenade! Grab cover!
11058144	Stick grenade!
11058145	Spread out!  Fighters!
11058146	Run through it!  Don't stop!
11058147	Get that thing built!
11058148	Stay low!  Move fast!
11058149	Come on god dammit!
11058150	Form up let's go!
11058151	Let's do this!
11058152	Get goin'!
11058153	Make it happen!
11058154	Get It done!
11058155	Show em' we can fight.
11058156	It's up to you to carry it out.
11058157	Get on this.  Clock's ticking.
11058158	We're on it.
11058159	We'll get the job done.
11058160	Carry out your orders.
11058161	Fire! Don't let up!
11058162	Hammer em'!
11058163	Let em' have it!
11058164	Tear into em'!
11058165	Blast em'!
11058166	Just shoot!
11058167	Shoot!  Shoot god dammit!
11058168	Concentrate fire on that enemy line.
11058169	All out assault on those enemy forces.
11058170	We gotta' take em' out, let's do this.
11058171	Get the job done soldier.
11058172	Let 'em have it.  Light 'em up.
11058173	Ammo up and let's move out.
11058174	Alright fellas.  Shoot anything that looks like a Kraut.
11058175	Organize what you got and get moving.  Expect a few scraps.
11058176	Alright gang.  Form up.  We're on the attack.
11058177	Combat move.  We'll be covering some rugged terrain so eyes peeled.
11058178	We're advancing.  Plug any Kraut you see.
11058179	Get to the vehicle!
11058180	Recrew that vehicle.  We aint got all day so hustle up.
11058181	Secure and hold that ground!
11058182	Clear that position.
11058183	Take that ground boys!
11058184	Take that spot!  Come on!
11058185	Let's take that position.
11058186	Alright fellas.  Let's take that ground.
11058187	Advance up to that ground.  Fast as you can.
11058188	Get some guys onto that ground.
11058189	Hustle up and secure that there ground.
11058190	Secure the position. Hustle.  Move your ass.
11058191	Position secure! Position secure!
11058192	Area take! Area take!
11058193	Target secure!  Holding the line!
11058194	Ground's ours.  Check your ammo.
11058195	Position taken.  Good work boys.
11058196	God damn.  That was easy.  Area secure.  Way to go.
11058197	Ground secure.  Wait here.  Don't go anywhere.
11058198	Stop!
11058199	Cease action!
11058200	Stop what you're doin'.
11058201	Hey you knuckleheads.  Listen up.
11058202	Stop!  Wait there!
11058203	Hold fast!
11058204	Stop! Hold!
11058205	Halt!
11058206	Halt where you are.
11058207	Hold in your tracks.
11058208	Hold up a second fellas.
11058209	Wait up a second.
11058210	Pile in!
11058211	Move in there!
11058212	Onto the tank!  Haul ass!
11058213	Into the building!  Go!
11058214	Get in! Get in!
11058215	Move Onto the tank!
11058216	Into the trench!  Into the trench!
11058217	Into the trench! Take cover!
11058218	Load up into that halftrack. I want someone watching the rear!
11058219	Get into the trench.  Keep your heads down.
11058220	Into the trench.  Hard and fast.
11058221	Pile into the halftrack.  Make sure no jerry's sneak up on us.
11058222	Move onto the tank. Move it.  Move it.
11058223	Onto the tank. Get moving.
11058224	Into the building.  Hard and fast.  Eyes peeled.
11058225	Move into the building.  Haul ass boys.
11058226	Turn it on them!
11058227	Crew it and pour it on!
11058228	Muckle onto that weapon!
11058229	Man the weapon!  Man the weapon!
11058230	Need someone manning that weapon.
11058231	Split yourselves up and grab a hold of that weapon.
11058232	Get that weapon into action.
11058233	Grab hold that weapon.
11058234	Move! Move!
11058235	Clear out!
11058236	Move your asses!
11058237	Go! Go! Go!
11058238	Get movin'!
11058239	Form up.  We're moving outta' here.
11058240	Check your weapons.  We're making our advance.
11058241	We're clearing out.  Come on.
11058242	Grab your gear boys.  Let's go.
11058243	Listen up.  We're headin' out.
11058244	We're pinned!
11058245	Pinned down!  We need support!
11058246	We gotta' turn this around!
11058247	Grab that damn thing!  Hurry!
11058248	Grab the weapon!  Grab the weapon!
11058249	Counter! Get the weapon!
11058250	There.  Acquire that weapon fellas.
11058251	Alright guys, pick up that weapon.
11058252	Hey guys.  Pick up that weapon.
11058253	Weapon over there.  Grab it.  We might need it.
11058254	Get in there!
11058255	Recrew it!
11058256	Get it up before some jerry's spot us.
11058257	Get it done! Get it done!
11058258	What's taking so long? Finish the job.
11058259	Get that piece of crap up and running.
11058260	Get in there and see if you can't get it movin'.
11058261	Get that thing back in action.
11058262	Back to C.P. Now!
11058263	Regroup at C.P.!
11058264	Fall back! Fall back!
11058265	Form up and head back to C.P.  Watch your asses .
11058266	We've been ordered back to C.P. Let's move. On the double.
11058267	All men fall back.  I aint losin' anyone else.
11058268	Back at full force.  Jerry's don't wanna' mess with us.
11058269	We're at full strength.  Ready for anything.
11058270	Let's just get on with it!
11058271	Ready as we'll ever be!
11058272	Ready to give em' Hell!
11058273	Ready to go!
11058274	My men won't let you down.
11058275	We'll do what we can.
11058276	Alright fellas, let's go and get this over with.
11058277	Make sure you got your gun loaded fellas.
11058278	Keep them ammo pouches closed up.
11058279	You done playin' games!?
11058280	Cut the crap!
11058281	Did your Daddy not hug you enough as a child?
11058282	You gonna' do this all day?
11058283	Way to go!  Good shot!
11058284	That's it!
11058285	They're done for!
11058286	Got em'!
11058287	Bulls eye!
11058288	Takin' fire!
11058289	Armor alert!  Armor alert!
11058290	God damn!  Takin' Kraut fire over here!
11058291	Incoming!  German infantry!
11058292	Take cover!
11058293	Infantry alert!
11058294	Maneuver and fire!
11058295	Enemy infantry!  Enemy infantry!
11058296	Enemy armor!  Enemy armor!
11058297	Kraut fire!  Hang tough!
11058298	Push em' back! Push em' back!
11058299	Shit!  Enemy armor!
11058300	Get outta' there!
11058301	Move out!  Move out!
11058302	Out! Move!  Move!
11058303	Get your asses outta' there!
11058304	Clear the vehicle!
11058305	Jump off!  Go!
11058306	Get outta' there!
11058307	Dismount!  Now!
11058308	Move out of there.  Eyes peeled fellas.
11058309	File out.  Keep your heads down.
11058310	Dismount and prepare to move.
11058311	Need you to clear out of there.  Hustle up.
11058312	Move out of there.  Be on the look out for any Jerry's on the horizon.
11058313	Clear out of the building.  Keep low.
11058314	Everybody out.  Leave nothin' behind.
11058315	Pile out.  Let's go.
11058316	Upgrade completed!
11058317	Upgrade earned!
11058318	Completed an upgrade here.
11058319	Upgrade obtained.
11058320	Earned my stripes!
11058321	Earned a promotion!
11058322	Over the wall!  Move it!
11058323	Get onto the other side!
11058324	Get clear that wall.
11058325	Get over the wall.  Let's go.
11058326	Incoming! Jerry fighter!
11058327	Incoming! Artillery!
11058328	Grenade!  Grenade!
11058329	Grenade! Get down!
11058330	Grenade! Hit the dirt!
11058331	Air raid!  Hit the dirt!
11058332	Artiller strike!
11058333	Get it running! Now!
11058334	Hustle! Hustle! Come on!
11058335	Execute orders!  Now!
11058336	Execute!  Execute!
11058337	Do it!  Ausfuhren!
11058338	Get it done!  Get it done!
11058339	Do it! Now!
11058340	Get moving!
11058341	Carry out the objective.
11058342	Complete the task at hand.
11058343	Follow the orders.
11058344	Execute the orders.
11058345	New orders.  Comply
11058346	Fresh orders.  Horen.  Horen.
11058347	Aim and fire! Pick your targets!
11058348	Shoot!  Now!
11058349	Fire at will! Fire at will!
11058350	Rapid rate! Targets in the open.
11058351	Angriff!  Fire!
11058352	Fire!  Now!
11058353	Engage target!  Engage target!
11058354	Eliminate that target.
11058355	Gut their forces!
11058356	Commence enemy assault.
11058357	You are clear to attack.
11058358	Destroy enemy target.
11058359	Pushing forward.  Eyes open.
11058360	We're advancing to contact. Make ready your weapons.
11058361	Combat patrol.  Engage all American targets.
11058362	Reconnaissance-in-force.  Secure your weapons.
11058363	Advancing. Engage targets of opportunity.
11058364	Move. Strike down enemy forces.
11058365	It's up!  Return fire!
11058366	Hold the position! Hold the position!
11058367	Structure is up.
11058368	It is finished.  Good work men.
11058369	Quickly!  Quickly!
11058370	Move quickly!
11058371	Execute orders.
11058372	Get it up.  Schnell!
11058373	Move to capture!  Move to capture!
11058374	Secure the point!  On me!
11058375	Secure that area!
11058376	Storm the position!
11058377	Storm the position.
11058378	Prepare to advance on that point.
11058379	We must take that position.
11058380	Advance on that area.
11058381	Storm and hold that ground.
11058382	Secure that point and cover the advances.
11058383	Area secure!  Hold the position!
11058384	Point taken! Suppressive fire!
11058385	Ground secure!  Fire support!
11058386	Area secure. Cover the advances.
11058387	Point secure.  Maintain the position.
11058388	Target secure.  Establish defensive line.
11058389	Enemy is alerted to our presence.  Prepare for counter-strike.
11058390	Stop! Now!
11058391	Stoppen!
11058392	Stop all activity at once.
11058393	Halt operations.
11058394	Hold!
11058395	Stop! Halten!
11058396	Stop! Stop!
11058397	Stand fast!  Stand fast!
11058398	Hold fast men.  Await orders.
11058399	Stand fast men.
11058400	Stoppen.
11058401	Halt.  Hold position.
11058402	Get into the building!
11058403	Climb in there!  Go!
11058404	Move in! Move in!
11058405	Move into the building! Now!
11058406	Get on there!
11058407	Down into the trench!  Go!
11058408	Take cover in that trench! Go!
11058409	Get on the panzer!
11058410	Proceed into the building.  Watch your flanks.
11058411	Load up into the halftrack.
11058412	Climb onto the tank. Spread out.
11058413	Onto the tank.  Now.
11058414	Climb into the halftrack.
11058415	Take position in the trench.
11058416	Occupy that trench. Spread out.
11058417	Advance into the building.  Keep low.
11058418	Get on that weapon!
11058419	Crew that weapon!
11058420	On that weapon!  Move it!
11058421	Come on! Man that weapon!
11058422	I need that weapon crewed immediately.
11058423	Someone man that weapon.  Go.  Schnell.
11058424	Man that weapon.   Be ready to fire at will.
11058425	Over there. Crew that weapon.
11058426	Move!  Move!
11058427	Advance!  Advance!
11058428	Move!  Schnell!
11058429	Move!  Verschieben!
11058430	Gehen!  Move!
11058431	Prepare to advance.
11058432	Ready to move.  Make good your weapons.
11058433	We're relocating, come on.
11058434	Follow me, we're heading out.
11058435	Let's go.  Guns at the ready.
11058436	Damnit! Pinned down!
11058437	Pinned down!
11058438	Pinned down! They got us pinned!
11058439	Collect that weapon! Now!
11058440	Retrieve weapon!
11058441	Collect the weapon!
11058442	Retrieve that weapon. Go.
11058443	Acquire that weapon.
11058444	Collect that weapon.
11058445	Take up the weapon.
11058446	Moving! Get it it moving!
11058447	Move it out damnit!
11058448	Get in there and get it moving.
11058449	Recrew that vehicle.  Move it out immediately.
11058450	Fall back!  Fall back!
11058451	Fall back!  'Ruckzug!
11058452	Regroup!  Regroup!
11058453	Fall back and regroup!
11058454	Pull back.  That's an order.
11058455	Fall back by squads.
11058456	Back up to full force.
11058457	Squad numbers back at full.
11058458	Ready!
11058459	Men are focused and ready!
11058460	Let's go!
11058461	Men, eyes up!
11058462	Assembled and ready.
11058463	This is what we're trained for.
11058464	Good and ready.
11058465	The battle is about to commence.
11058466	This is it.
11058467	What the hell do you want?! I'm a little busy here...
11058468	I think you mistake me for someone who gives a shit!
11058469	Oh schiesser, you're one of THOSE players, aren't you?
11058470	Am I a clown? Do I make you laugh? Do I fucking amuse you?
11058471	Enemy down!
11058472	Direct hit!  Direct hit!
11058473	Enemy destroyed!  Enemy destroyed!
11058474	Effective hit!
11058475	Excellent work!
11058476	Armor alert! Get out of his line of sight!
11058477	Taking infantry fire!
11058478	Receiving enemy fire!
11058479	Armor attacking!
11058480	Hostile fire!  Hostile fire!
11058481	Enemy rounds! Keep your heads down!
11058482	Enemy armor! Take cover!
11058483	Under attack! Watch your cover!
11058484	Kontakt!  Infantry assaulting!
11058485	Taking small arms fire!
11058486	Enemy fire! Enemy fire!
11058487	Enemy fire! Take cover!
11058488	Dismount!  Don't get chewed up in the treads!
11058489	Evakuieren!
11058490	Deploy!  Go to ground!
11058491	Pull out of there!
11058492	Move off! Schnell!
11058493	Evacuate!  Now!
11058494	Clear out!  Clear out!
11058495	Evacuate!  Watch the kill zone!
11058496	Dismount.
11058497	Evacuate.  Get moving.
11058498	Out of the trench.
11058499	Move out of the building immediately.
11058500	Deploy.  Guns at the ready.
11058501	Clear the halftrack.  Now.
11058502	Outside.  Move.
11058503	Climb out and form up.
11058504	New equipment is in, turn it on them!
11058505	Equipment coming in, here take it!
11058506	New equipment has arrived.
11058507	We have our new equipment.
11058508	Awarded field commendation.
11058509	We've received a field promotion.
11058510	Cover on the other side!
11058511	Clear the wall!  Clear the wall!
11058512	Clear the wall.
11058513	Advance, over that wall.
11058514	Incoming!  Enemy fighters!
11058515	Taking artillery fire!
11058516	Grenade! Hit the dirt!
11058517	Artillery incoming!  They have us ranged!
11058518	American fighters!  Find cover!
11058519	Grenade!  Get down!
11058520	Grenate! Take cover!
11058521	Assault fire!  Assault fire!  Watch your rate!
11058522	Lead 'em!  Control your burst!
11058523	Spacin'!  Spacin'!  Watch your god damn cross fire!
11058524	I need a mag!  Who's got ammo?!
11058525	Shift and lift!  Shift and lift on assault!
11058526	Who's watchin' our back door!?
11058527	Gunfire's gonna attract more of 'em! Watch your flanks!
11058528	Prepare to shift fire!  Don't cross the beaten zone!
11058529	Watch your placement!  Watch your placement!
11058530	Rapid rate!  Keep their damn heads down!
11058531	We need to assault!  We're wastin' time!
11058532	God dammit! Fire gettin' close!
11058533	Watch that dead space!  Secure the flanks!
11058534	Get more lead on those assholes!
11058535	Fire and check!  Fire and check!
11058536	Raking fire!  Don't let 'em move forward!
11058537	Pour it on 'em!  Keep 'em from flankin'!
11058538	Get those god damn shots on target!
11058539	Medic!  Medic!
11058540	I don't wanna die!  I don't wanna die!
11058541	Help me!  Oh god!  I need help!
11058542	My ear… Where's my fuckin' ear?!
11058543	No!  Please!  Stop!  Stop please!
11058544	We're too exposed.  There's got to be better cover than this fella.
11058545	Get outta that cover you dope.
11058546	We need to break contact and get cover.
11058547	Get into cover!  Move your god damn ass!
11058548	You're too exposed!  Get outta there!
11058549	Get the hell outta there!  Find cover!
11058550	We're gonna get chewed to bits!  We need cover!
11058551	I hear that got hot food and cigarettes back at the C-P.  You know what that means. Major push comin'.
11058552	I don't have to tell ya the score.  You know what ya have to do and how to do it.  Just don't go yellow and we'll get outta this just fine.
11058553	We got barrels jammin' in our faces and our fearless leader has us sitting on our hands.
11058554	Krauts are all over the place, and he's got us hangin' in the breeze.  I outta take him out back.
11058555	Everybody just calm the hell down.  We'll be back on the choppin' block in no time.  So enjoy and take it all in.
11058556	I'll tell ya, first kraut I see I'm gonna put his head in the mud and trample it 'til there's nothin' left. Payback's a bitch.
11058557	I hear they're so short of guys that medic's just paintin' wounded with iodine and throwin' 'em back on the line.
11058558	We got a blow torch pointin' our way and the general pushin' us right into it.  When it starts flyin just get behind me and do your job.
11058559	When the word comes boys, I want you to keep swingin' right up until  the bell. You got that?
11058560	Who's the guy who dreamed this up?  Betcha he's never seen a day in the shit in his entire life.
11058561	I hear there's Tigers out there. It'll be like choppin' logs and havin' no chips fly off.
11058562	On the level boy's, anyone else go home with that dame?  'Cause if so, you best check yourself for undesirables -- if you catch my drift.
11058563	Oh boy… I just got the sweet smell of daisies and it reminded me of those friendly Dutch ladies. Jeeze, did they have talent.
11058564	I hear this new commander is tough as nails.  So long as he's not goin' on the defensive.  Then he just goes to shit.
11058565	I'm gonna chew off my nails waitin' for our fearless leader to get us into the grind here.
11058566	What's the gad damn hold up.  He's tryin' to set a new record or somethin'.  I'm tellin' ya, the longer we sit here the more chance there is of the Germans stumblin' onto us.
11058567	I was talkin' to my buddy up at the C-P.  He says he saw orders that have us pitted against a whole Panzer Division.
11058568	You notice what this new commander does?  He just pulls units into the field and let's 'em gather dust.  It's like he hasn't got a clue what's goin' on.
11058569	I don't care about you but, first chance I get, I'm gettin' myself a luger. Guys back at the Q-M payin' hundred bucks for one.
11058570	All this waitin' is just makin' me feel like the hammer's about to drop and we're right in the middle of it.
11058571	Make sure you use cover.  I don't want ya bunchin' up behind each other.
11058572	Set your rifles to battle sights.  Last time you dopes were shootin' over their heads.
11058573	When we make contact, make sure you show 'em what Uncle Sam's boys can do.
11058574	Remember your drills. I want clean "d"s.  Don't be yellin' out "I see 'em" or my favorite, "over there".  I'll crack you so hard your ears'll get pinned back.
11058575	No use gripin'.  Just make the most of what ya got boys.  Hit 'em with everything right off the bat.
11058576	Maximum violence and aggression on the objective.  Don't give 'em a chance to figure out who or what's hittin' 'em.
11058577	If we come on large numbers, remember to interlock your areas of fire. Keep it nice and tight.
11058578	Lean back on your battle wise and don't panic.  Find cover and watch me for signals.
11058579	Keep your mag pouches handy. I want high rate's of fire until we button 'em down and can take the fight to them.
11058580	If we get bumped, watch the squad leader and be ready to get a base of fire goin'.
11058581	If square head Jerry picks a fight, they're gonna pay in spades boys.
11058582	Be ready to give 'em hell.  I don't want any of 'em walkin' outta this alive.
11058583	Just remember, they aint gonna show ya no mercy so once you start blastin' don't stop.
11058584	They like to shoot and scoot.  So keep your eyes peeled on the flanks.
11058585	Hey you guys, stay together.  Don't be walkin' off on your own.
11058586	It hasn't sunk in yet, but trust me, it will as soon as them 42's start barkin' at ya.
11058587	Any guy lights a cigarette and I'll knock your block off.
11058588	If you hear thunder get down, 'cause it will start rainin' lead in no time.
11058589	Keep it down.  Any of you guys blow our surprise and I'll bust your neck.
11058590	I need a direction!  Who's got eye's on?!
11058591	Stay low.  Don't bunch up!
11058592	Someone give me a distance!  I can't get range on 'em!
11058593	Watch it!  That's a fast bark!
11058594	They're burnin' up ammo!  Just stay low and watch for orders!
11058595	Keep that god damn flank covered!
11058596	Stand by to move!   Get ready!
11058597	Keep your god damn head down!
11058598	Hug that dirt!  Move outta their line of sight!
11058599	Ground your ass!  Let 'em burn those rounds off!
11058600	Give 'em hell boys!
11058601	Give it to the bastards!  Lay into 'em!
11058602	Squeeze of those shots!  Don't hold back!
11058603	What the hell's the matter with you!? Get those shots on target!
11058604	Settle down!  Place your shots!
11058605	Get those dirty bastards!  Blow their god damn heads off!
11058606	Adjust your fire position!   Get a line on those Krauts!
11058607	Nice goin' guys!  Give it to 'em!
11058608	Stay tough on 'em!  Don't give 'em no quarter!
11058609	Lay it on 'em!  Pour it on!
11058610	Keep up the fire!  Push 'em back!
11058611	Don't panic!  Stay on the line!  Stay on the line!
11058612	Use cover!  Get yourself outta that beaten zone!
11058613	Depth fire!  Depth fire!  Hit that back element!
11058614	Low crawl!  Keep yourself down!  Stay down!
11058615	Watch your distance!  Shift your fire!  Get it on 'em!
11058616	Traversing fire!  Hammer that god damn line!
11058617	God dammit!  Keep your rate up!  Pour it on 'em!
11058618	Don't let 'em bound up!  Hold the line!  Hold the god damn line!
11058619	Get outta there!  Get your men outta there!
11058620	We gotta get out of here!  We're gettin' cut to pieces!
11058621	Find cover you dope!  Get outta there!
11058622	Get your men outta there!  You need cover!
11058623	Find cover you dope.  You wanna get your head blown off?
11058624	Better get cover you knuckle head.
11058625	Get us outta here!  We're in the open.
11058626	Ain't no use worryin' about it.  You're just gonna blow your top.
11058627	The day I go yellow is the day this commander of ours stops forgettin' about his men.
11058628	Those whistle heads don't open up easy...and if they do, they don't talk much.  Must be all that starch cloggin' up their brains.
11058629	If anybody's got news about what's up, start spillin' it…and keep the bark on.  I want it on the level.
11058630	Square head Jerry puts his pant's on one leg at a time.  You just remember that when you think they're some kinda super soldier.
11058631	If you aint scared you're a liar.  If you are scared, then you got plenty of company.
11058632	90 day wonder's are startin' to filter in.  I hear some of 'em is so green, they never got to throw grenades in basic.  Had to wait 'til they got over to England.
11058633	Here's the rub, we either die of boredom standin' around here because of our fearless commander or die by fire facin' the Krauts.  Well, my money's on takin' on the Krauts.  At least I can get pay back on 'em.
11058634	Has this guy lost his marbles?  I mean, come on.  How long can a guy stand around before he just throws his hat in and calls it a day.
11058635	Will somebody give this arm chair general a kick in the ass for me.  We're sittin' idle while Jerry's walkin' freely through the lines.
11058636	I'm tellin' ya fellas, this guy callin' the shots aint got a clue.  I mean look at us.  He's got us hangin' in the breeze when we could be takin' up a defensive. He's nuts I tell ya…
11058637	Last furlough I had I never told my girl how I felt.  She wanted to get married but I didn't think it right.  Now I wish I had.  I heard they opened a trainin' base full of fly boys.  How da ya like that huh…
11058638	All I have to say is, if I'm gonna get it, I hope it's quick.
11058639	There's one thing I can't stand and that's indecision. What is he...  sitting on his god damn thumbs?
11058640	You won't hear me complain.  If he wants to sit back and have us wait out the war here, I'm happy to oblige.
11058641	Oh here we go again.   Our most skilled commander has forgotten about us.  One day they're gonna figure out how to wage war.  Until then, I guess we just sit here and wait for inspiration to kick 'em in the ass.
11058642	You see.  This is what happens when you put important decisions in the hands of amateurs.   What a god damn cock up.
11058643	How da ya like that?  Hurry up and wait.  Will things ever change around here?
11058644	I'm tellin' ya boys, the war's nearly over.  I hear the Krauts got nothin' left.  Guys from Division said they've been pickin' up boys and old men.  We got this thing buttoned up.
11058645	I'm gonna level with you guys.  I was talkin' to a nurse, well I guess when I didn't have my hands full, if you know what I mean.  Anyhow, she was sayin' some whistle head from G2 was tellin' her they'd be pullin' support divisions back on account of heavy Kraut tanks movin' in.  I'm gettin' kinda worried here.
11058646	Keep your cool.  I don't want any hot heads screwin' this up on account of  gettin' square with the Krauts.  Just do your job.
11058647	Make sure you adjust your sights.  Get clean shots on target.  Check around you.  I don't want you guys fallin' prey to tunnel vision.
11058648	The Krauts will likely try to push to our flanks.  If they do, I want them stopped dead in their tracks.
11058649	Push the attack.  We gotta make sure these goose steppers fight on our terms.  Don't let them catch their breath no matter what.
11058650	Bring the fight to them.  The more pressure we hit 'em with, the less chance they'll get to dictate the attack.
11058651	Use surprise to your advantage.  If need be, break contact and hit 'em from a flank.  No use gettin' wasted for nothin'.
11058652	Stay wise to the plan.  If we run into a large force, give 'em a heavy dose of fire.  It'll buy us some time until the C-O can break contact and figure out the next step.
11058653	Make sure you get nice clean shots.   I don't want a bunch of wild Bill blastin'. This ain't the O.K. corral.
11058654	Use cover where you can.  Anybody shootin' from the open is gonna get their neck wrung.
11058655	If we take contact, go to ground.  Get return fire goin' right away.  Don't give 'em a chance to win the initiative.
11058656	Krauts know we're comin' so don't think this is gonna be a cake walk.  Let's just hope command stays with us and give us orders without delay.
11058657	AEF Generic 2
11058658	There's a lot goin' on.  If things get hairy, command might miss a beat and leave us hangin'. I don't want any lip waggin'.  Just do your job and watch your buddy.
11058659	Keep an eye on the flanks.  Let's not have any surprises.  Krauts like to get MG's in defilade.
11058660	Use the ground to your advantage.  Move up behind cover or in dead ground.  Don't give 'em anything to shoot at.
11058661	Make haste boys.  Let's take it to this bastards.
11058662	Let's give 'em hell boys.  They expect a rag tag group.  Well, let's show 'em what they're gonna get.
11058663	Krauts got unknown number out there.  So make short work of 'em and move onto the next objective.  We can't afford to get hung up.
11058664	Just like D-Day, except it's damned cold, we're not on the beach, and the Krauts are fightin' like trapped dogs.
11058665	Get fire on those guys!  Keep their heads down!
11058666	Where's flank security?!  Get someone watchin' the sides!
11058667	Spray 'em with cross fire!  Try to pin 'em down!
11058668	Force 'em outta cover!  Keep the pressure up!
11058669	Cut 'em down!  Drop the lead shooters!
11058670	Pin 'em down!  Stop 'em from adjustin' their assault!
11058671	Go for the main body!  Force 'em to break cover!
11058672	Maintain your fire!   They're bound to make a run for it!
11058673	Don't stick to one spot!  Move your fire position!
11058674	Whose watchin' our six?!  God dammit!  Someone block the rear!
11058675	Smoke 'em out!  Push 'em into the open!
11058676	I can't breathe!  I can't breathe!
11058677	I can't see!  I can't fuckin' see!
11058678	Medic!  I need a medic!
11058679	Where's the medic!  Where's the medic!
11058680	Oh god!  Help me!  Help me!
11058681	Crush em'!
11058682	Rapid fire!
11058683	Dish out hell!
11058684	Keep blastin'! Don't let up!
11058685	Pump em' full a lead boys!
11058686	This aint the time to ease up!
11058687	Pour it on em'!
11058688	Don't slack it off! Keep firing!
11058689	Don't let em' rest!
11058690	Keep firing! Let em' have it!
11058691	Shift your fire!
11058692	I want fire superiority!
11058693	Maneuver and fire!
11058694	Pin em' down!
11058695	Keep low!
11058696	Hold fast and get it done!
11058697	Don't let up!
11058698	Hit em' hard!
11058699	Cover your ass soldier, move!
11058700	You're exposed! Get to cover!
11058701	Take cover!  Take Cover!
11058702	You're out in the open - get to cover!
11058703	Find cover.  Move. Move. Move.
11058704	You're a sitting duck. Take cover now.
11058705	You off your nut?  Get to cover.
11058706	I'd gladly take a million dollar wound just to get my ass back Stateside.  I'd bend over and take one right there. Right in the ass cheek. Out.
11058707	Where are these chickenshit Krauts hiding? We're supposed smarter than them ain't we?
11058708	I tell ya, the only thing keepin' me goin' out here is the thought of the old lady's chow back home.  We usually put the kids to bed and I have her for dessert.
11058709	Everything's so screwy out here.  All I care about is getting home in one piece.  I hope the man above is lookin' out for me otherwise I think I'm fucked.
11058710	I've been gone so long my old lady probably took a run at the milkman back home.
11058711	I'll take out every goddamn Kraut battalion out here if it punches my ticket home.  I've had my fill of this shit.
11058712	I got no problem with my orders if it means I get to hold my wife and kids again.  That's all I give a shit about out here.
11058713	I try not to think about why we're out here. It's all balled up.  It'll drive you fuckin' crazy.
11058714	I'd rather lay on a grenade than head home a coward.  Nobody's gonna' be callin' me a pansy.
11058715	Let's go find some trouble boys, come on.  These Krauts have bitten off more than they can chew.
11058716	Think they got some hooch for us back at C.P.?
11058717	We come across a square head battalion were on em' like gangbusters got it?
11058718	Remember, these Jerry's are in the way of your ticket home. So give em' everything you got!
11058719	Use your noggin's.  I want to get home  to my kids alright?
11058720	You spot a target, you go whole hog.  Leave nothing breathing out there boys.
11058721	These battles are a real killjoy.  Could go for a hot cup of java right about now.
11058722	I just hope we haven't bitten off more than we can chew out here.  I don’t wanna' walk into a damn suicide mission.
11058723	Can't get any shut-eye out here.  Just lay awake thinking about home every single second. But that's the name of the game I guess.
11058724	I'm damn glad you boys aren't a bunch of pansies.  Might get my ass home after all.
11058725	I can't believe I signed up for this. Must have been off my damn nut.
11058726	Stick to the plan.   Don't let em' draw you out into the open.
11058727	Let's organize and hit em' in force!
11058728	Make ready.  Stick to the plan, watch the squad leader and don't wander off.
11058729	Got Jerry on the horizon, hang tough.
11058730	We're in for a long haul boys.  Guns at the ready.
11058731	Check your ammo. Might have a scrap comin' our way.
11058732	Keep your heads outta' your asses. This could go screwy in a real hurry.
11058733	Ammo up.  On the double.
11058734	At this rate the Krauts will know we're comin' so prepare for counter-attack.
11058735	Keep your heads up.  Don't want this to turn in to a turkey shoot.
11058736	Prepare for assault.  Let's pass the word on to these Jerry's that this is our show.
11058737	You boys are as hard-boiled as they come.  Kraut's don't have a hope in Hell.
11058738	Get your heads in the game.  Don't want Jerry getting the better of us.
11058739	If we come into enemy contact show em' no mercy got it?
11058740	These Krauts will be dog chow where we're finished with em'.
11058741	Let's secure the area and head back to C.P. in time for supper.
11058742	Make sure your grenade safety clips are off. Secure your pins.
11058743	Prepare to hold your position.  Don't let these jerry's push you back on your heels.
11058744	Krauts on the horizon.  Eyes up and be ready.
11058745	Keep low!
11058746	Fire and maneuver!
11058747	Spread out!
11058748	Find your target! Keep low!
11058749	Fire!  Put em' back on their heels!
11058750	Cover and fire!
11058751	Keep out of the open!
11058752	Hang tough!
11058753	Press the attack!
11058754	Stay on your feet and let em' have it!
11058755	Heads down!
11058756	I'm hit! I'm hit!
11058757	We need a medic!
11058758	Shit! We need a medic over here!
11058759	Send for a medic!
11058760	Christ they got me!
11058761	Keep firing!
11058762	Don't let up! Don't let up!
11058763	Rapid fire Rapid fire!
11058764	Chew em' up!
11058765	Stay on em'!
11058766	That's it! Let em' have it!
11058767	Kill them all!
11058768	Pour it on!  Pour it on!
11058769	Hammer them!
11058770	Don’t let em' rest!
11058771	Fire! Fire!
11058772	Blast away!
11058773	Empty your clip!
11058774	Fire! Don't ease up!
11058775	Shoot! Shoot! Shoot!
11058776	Come on! Keep firing!
11058777	Pump em' with lead!
11058778	Keep hittin' em!
11058779	Move to cover! Move to cover!
11058780	Get to cover!
11058781	Take cover dammit!
11058782	Get outta' the open!
11058783	You're exposed.  Get cover.
11058784	You brain-dead? Get yourself some cover now.
11058785	You gone screwy? You're an exposed target.  Move to cover.
11058786	Listen to me...You guys better do your job so I make it out of here alive alright?  I'm sick of guys dragging their asses expectin' me to pick up the slack.
11058787	Forget it.  I aint gonna' be some daredevil and get killed for anyone else, so keep watch out here you read me?
11058788	You know when the war is over I can bed any dame I want.  More than one at a time I bet.  Can any of you fellas say the same thing?
11058789	I don't care about being a hero I care about staying alive. Someone's gotta'…The guys pullin' the strings upstairs sure as hell don't.
11058790	I heard it's pop open all over the lines.  They said it was nothing -- yeah sure, it's nothin' alright.
11058791	Anyone else use some good hooch right about now?  You guys think we could score some?
11058792	Trust me, dying for ya country aint worth never laying eyes on a naked woman again, no way no how.  I wanna' be wrapped in a sheet in bed not a flag at my funeral.
11058793	So I asked the C.O.  Why should I kill anyone I don't have beef with?  It's tough to shoot some poor bastard who aint done you no harm.  There's some A-holes back home I'd  rather shoot.
11058794	Forget it.  I don't plan on returning Stateside when this blows over.  Screw em'!  Why should I be loyal to a place that put me in harms way?
11058795	I'll watch my own back out here.  Can't count on anyone else. We're all just lookin' to save our own skin - least I can admit it.  You guys can flap your gums all you want about brotherhood, but when the bullets start flying' plans turn to shit.
11058796	I was forced to be here cuz I was the best shot in my infantry.
11058797	Last outfit I was in, the CO was off his nut.  I wasn't laying on a grenade for that asshole.   No chance in hell…I'm not riskin' my neck for some guy with a death wish.
11058798	I've said it all along, the head honchos should use their noggin's to end this war instead of us… I mean how many of us need to be blown in half before they throw in the damn towel?
11058799	You boys know as well as I do that no matter who wins it's the soldiers who always lose on the scoreboard.  We either go home scarred up cripples or in a body bag.  Lose, lose if you ask me.
11058800	Pisses me off.  You got the top cheese with their feet up and a hot cup a java while we're getting killed….How the hell is that fair?  Let's stick a gun in their hands and tell em' to fire at guys they aint never seen before.  Bet they'd freeze up like a goddamn snowman out here...Fuckin' pansies.
11058801	Only r and r I get out here is dreaming of the broads waiting for me in Paris.  I just hope my pretty face doesn't get too mucked up for em'.
11058802	Guys think I talk baloney, but at least I got the balls to gripe out here.  Least ways if I go, I go with a clear head.
11058803	I'm a fine instrument of warfare, but my real talent? Entertaining dames.
11058804	I aint no buck, I'm as rugged as they come.  Jerry don't want to tangle with me.  They take one look at me and they high-tail it right back to base.
11058805	You guys must have heard.  Big wigs brought me in cause I'm brain and brawn.  An invaluable asset out here.  It's in your best interest to keep my ass alive if you want any hope of savin' your own.
11058806	Hey kid, you fall back and look after the gear. Alright? We don't need you getting yourself killed, right?
11058807	Secure your grenades.  Don't want one going off on us.
11058808	Keep your eyes peeled.  Don't want jerry sneakin' up on us.
11058809	Can we just head back to C.P.?  I got nothing left in the tank here.
11058810	Let's just call it a day and regroup back at C.P. before things go sour.
11058811	Check your ammo. I don't want any bucks on empty if some kraut shows up.
11058812	Keep your heads out your asses.  This aint no dry run boys.
11058813	This could go screwy in a real hurry.  Keep your eyes peeled and your guns up.
11058814	Another CO with a death wish. Had it up to here with this ball game.
11058815	Do your jobs out here and maybe things won't get all balled up.
11058816	I hope you all paid attention in basic.  Don't clench up and get yourself killed.
11058817	Let's get this done so we're back in time for supper.
11058818	Pass one over. I need a cigarette before we end up in a turkey shoot out here.
11058819	You guys are lucky they pulled me from the infantry.  I will take out the jerry's myself.
11058820	Don't act like bucks out there and we'll make it back to HQ. in one piece.
11058821	Check your weapon. Don't want your safety on if we come up against a kraut squad.
11058822	Don't get too excited and fire off early rounds.  You'll alert jerry to our position.
11058823	Keep guns to your front.  I don't want to take any friendly fire out there.
11058824	Don't slack off out here, I'd like to see a naked woman again right?
11058825	Hostile fire!  Hostile fire!
11058826	Jesus! We're getting' hit hard!
11058827	Taking fire! Taking fire!
11058828	We need suppressive fire!
11058829	Return fire! Let em' have it!
11058830	Cover and fire!
11058831	Suppressive fire! Suppressive fire!
11058832	Fire and maneuver!
11058833	Counter fire! Counter fire!
11058834	Fan out! Fan out!
11058835	Keep low! Keep low!
11058836	I'm hit! I'm hit!
11058837	Medic!
11058838	Oh shit! Oh shit!
11058839	I need a medic!
11058840	Medic!  Medic!
11058841	Kill them!  Kill them!
11058842	Keep going!
11058843	Press the attack!
11058844	Give no ground!
11058845	Clip!  Need a clip!
11058846	Strike them down!
11058847	Target and fire! Target and fire!
11058848	Rapid rate!  Rapid rate!
11058849	Fire and check! Fire and check!
11058850	Keep shooting!  Keep shooting!
11058851	No mercy!  No mercy!
11058852	Snuff them out!  Snuff them out!
11058853	Cut them down!
11058854	Cover and fire!
11058855	Check your ammo!
11058856	Stay on them!
11058857	Need ammo! Need ammo!
11058858	Keep firing! Stay low!
11058859	Cover!  Take cover!
11058860	Cover!  Schnell!
11058861	Find cover!
11058862	We need cover!  We need cover!
11058863	You're too exposed.  Move to cover.
11058864	Are you insane? Find cover at once.
11058865	Get out of the open.  Move.
11058866	I am tired of waiting goddamit -- we should get moving before the Amis ambush us.
11058867	Shh -- Listen, listen...Did you hear something?  Over there -- check the area.
11058868	I know, I know -- we're all tired...but this is not the time to doze off, there are Ami patrols in the area.
11058869	Hey -- I am low on ammo…somebody toss me a clip.
11058870	Listen to me -- secure your grenades…Make sure you double check.
11058871	Hey -- keep your voices down goddamnit, you're going to alert the Amis to our position.
11058872	Hey -- keep your eyes on the approaches…check your line of sight.
11058873	Dammit -- I do not like this...we are inviting an ambush staying put.
11058874	I am shocked these American's are putting up such a big fight… They're not as weak as I thought.
11058875	Listen -- if we get hit by a cold front move into a nearby building and keep warm.
11058876	Shit…there is a chill in the air..the temperature is dropping.  We need to find shelter.
11058877	Not a chance -- I won't let the Amis take me alive…
11058878	Who the hell are you to question command?  They would never put us at risk -- keep your mouth shut.
11058879	Check your weapons Ja?...You don't want to be caught unprepared.
11058880	You're worried about sub-machine guns?...the Amis will have to move close…They can't hit us at long-range.
11058881	My friends and family are waiting for me in Frankfurt…I hope it is still standing after this.
11058882	Ah -- I don't normally like the cold…but  you know a snowstorm can be used to our advantage… at least the Amis will have trouble spotting us.
11058883	Shit -- my foot is sore...I think I twisted my ankle on the way here…Where is the medic?
11058884	Hey -- keep your guns pointed forward -- I lost a komrade to friendly fire.
11058885	Shit… it's getting cold… If it starts snowing we could freeze out here…
11058886	Ready ammo…deliver a high-rate of fire.
11058887	Secure your weapons -- there are Ami patrols in the area.
11058888	Stay alert -- they will hit us hard and fast.
11058889	Remain mobile -- do not get pinned.
11058890	Do not wander off and get lost out in the open -- you'll freeze to death.
11058891	If the temperature drops head for the nearest building and take shelter.
11058892	Keep up the pressure -- do not let anyone get away.
11058893	Press the attack… check your ammo.
11058894	You cannot withstand the cold.  Find shelter and keep warm.
11058895	Watch your line of sight.
11058896	If we get overrun by the enemy use the snow to camouflage yourself…the Amis won't see us at long range.
11058897	Clear that area around the building…If you spot an Ami patrol open fire.
11058898	Watch the sub-machine guns -- they're more effective at short-range.
11058899	Eyes on the building.  Watch for Amis coming around the side.
11058900	Stay out of the open…use your speed to maneuver out of danger.
11058901	If we come under attack do not group up… Do not offer them any easy targets.
11058902	Prepare for enemy kontakt…check ammo.
11058903	Watch the flanks…do not let them envelop us.
11058904	Be prepared to adjust the attack…stay focused.
11058905	Taking fire! Taking fire!
11058906	Suppress the attack!
11058907	Fire support!  Fire support!
11058908	Counter attack!  Stay mobile!
11058909	Fire and cover!
11058910	Suppressive fire!
11058911	Under heavy fire!  Assault their flank!
11058912	Kontakt!  Enemy fire!
11058913	Evasive maneuvers! Evasive maneuvers!
11058914	Do not get pinned! Do not get pinned!
11058915	Return fire!
11058916	Medic!  Medic!
11058917	I can't feel my legs!
11058918	Help me!  Help me!
11058919	Get me a medic!
11058920	I'm bleeding out!  I'm bleeding out!
11058921	Rapid rate!  Rapid rate!
11058922	Fire!  Angriff!
11058923	Attack!  SchieBen!
11058924	Keep firing!  Keep firing!
11058925	Hit them harder! Hit them harder!
11058926	Keep on them!
11058927	Shoot!  Schnell!  Schnell!
11058928	Cover and Feuer!  Feuer!
11058929	Strike them down!
11058930	Wipe them out!
11058931	Excellent! Keep going!
11058932	More!  More!
11058933	Smash them! Harder! Harder!
11058934	Do not ease up!
11058935	Keep pounding them!
11058936	Keep shooting!
11058937	That's it! Keep firing!
11058938	Stay low!  Keep shooting!
11058939	Get cover dammit!
11058940	Take cover!  Take cover!
11058941	Cover!  Cover!
11058942	Get to cover!
11058943	You're exposed.  Schutz.
11058944	Out of the open you fool.
11058945	Get out of there.  Schnell.
11058946	I could stay here all day after carrying this weapon around everywhere.
11058947	Keep it down. We don't want to attract any patrols.
11058948	You know I used to think skiing was  dangerous. That's almost funny now.
11058949	I think there is something wrong.  Look.  I can't get my hand to stop shaking.
11058950	Dammit, I thought we would be heading back to command by now.
11058951	This wait is painful.  My mind is torturing me.  I keep hearing things -- seeing things.   I feel like I'm losing my head.
11058952	Since that grenade went off, I can't hear anything.  Use hand signals.
11058953	These Amerikaner are not better soldiers.  They are just arrogant.  Full of piss and vinegar -- nothing else.
11058954	Stop complaining.  We will standby and wait as ordered. Do not question command.
11058955	These Amis are tough, but we are not fresh from the barracks.  You see them, don't hesitate.
11058956	My stomach won't stop growling.  I wish I had a fat bratwurst to chew on right now.
11058957	I cannot stand the food.  Even my wife's rye bread was better than this.
11058958	My God damn back is killing me.  A few hours in a normal bed would help.
11058959	You know what I could use right now?  A cigarette.  Never tried one…but I feel like I need one.
11058960	I am not equipped to handle these conditions goddammit.  I am a baker not a soldier.
11058961	My canteen is empty.  Does anyone have any water?
11058962	Eyes on the approaches.  We don't want anyone sneaking up on us.
11058963	Stay alert. Stay focused.  Keep your witts about you and let them fall into panic.
11058964	What?  Did anyone hear that?  I think it came from the up ahead.
11058965	My ammo is starting to freeze together.  I don't think our weapons can take much more of this.
11058966	Remember the fallback position. Move quickly if ordered to pullback.
11058967	Eyes on me. Order calls will be muted by gunfire.
11058968	Prepare for combat.  Check your grenades.  Set your range.
11058969	Act as a unit -- move as one -- and this will go well.
11058970	Stay organized or they will pick you off.
11058971	The Amis are merciless.  Give them no quarter.
11058972	Check weapons.  Keep ammo at the ready.
11058973	Find cover.  Target and shoot.
11058974	Maneuver and fire.  Use your speed.
11058975	Keep low or the Amis will pick you off.
11058976	Remember - identify and shoot.
11058977	Rapid rate of fire. Do not let them regroup.
11058978	When the assault begins find cover and keep low.
11058979	If the Amis hit us, hold position and push back.
11058980	Stay focused.  Ready yourself for enemy kontakt.
11058981	Maneuver and fire.  Stay mobile.
11058982	If we're outnumbered break-contact and envelope their flank.
11058983	Neutralize their movement -- use a high-rate of fire.
11058984	Press the attack.  Do not fall back.
11058985	Keep low!
11058986	Cover and fire!
11058987	Watch the flank!
11058988	Heads down!
11058989	Suppressive fire!
11058990	Push them back!
11058991	Hold position! Return fire!
11058992	Kontakt!  Enemy fire!
11058993	Low!  Keep down!
11058994	Shift and fire!
11058995	Counter fire!
11058996	Wounded! Hilfe!  Hilfe!
11058997	Medic!  Medic!
11058998	I'm hit! Hilfe!
11058999	Help me! Help me!
11059000	I'm hit!  Medic!
11059001	Maneuver and fire!
11059002	Keep your rate of fire up!
11059003	Assault now!  Feuerschutz!
11059004	Plunging fire!  Watch that background!
11059005	Verify target!
11059006	Hit that dead ground!
11059007	Cover that dead ground!
11059008	Shots are closing!
11059009	Rounds getting close!
11059010	Rounds cracking overhead!
11059011	Low crawl!
11059012	Fire from cover!
11059013	Feuerschutz! Dammit!  Cover me!
11059014	I need a clip!
11059015	Stoppage!
11059016	My gun is jammed!
11059017	Covering!
11059018	Watch out!  Stay down!
11059019	Find cover!
11059020	You need cover!
11059021	We need cover!
11059022	Start moving to cover! Schnell!
11059023	Get to better cover!
11059024	You are too exposed! Come with me if you want to live.
11059025	Get the men to cover!
11059026	We can not afford to lose any men.  Stay close and be ready for orders.
11059027	Remember, if we get pinned, use smoke if you got it.  Then we can break contact and re-engage.
11059028	Make sure to watch your arc.  Shift your fire so you don't shoot your squadmate.  We can't afford mistakes out here.
11059029	I'm worried about my wife.  She hasn't written in several weeks.  She only does that when she doesn't want to worry me about problems with the children.
11059030	The clerks mishandled my pay again.  That will be the second time in a month.  My wife has been forced to borrow food from the neighbor.
11059031	Does anyone have any extra oil?  My bolt is sticking.
11059032	If the weather turns we should look for shelter.  Staying out in the open will kill us.
11059033	Listen, we need to find shelter whenever the weather is shit.  Staying out in the cold will kill us.
11059034	You know, I know squads that set up barbed wire around strategic points.  We should think about doing the same.
11059035	If we come under heavy fire, break contact and pull back.  We can always hit them from the flank.
11059036	Do not chase any stragglers.  They may be luring us into a kill zone.
11059037	Let them funnel into our kill zone.  Once they get trapped, we can circle them.
11059038	If we have the time we should set up wire to funnel the enemy into a kill zone.  It will give us the advantage we need.
11059039	We are losing time.  We need to do something.   It makes me nervous just sitting here, waiting.
11059040	A supply clerk told me there are empty boxes of ammunition being moved forward…all in an effort to make us believe we have a fighting chance.  If he's telling the truth…then I can only imagine we have no exit strategy...  It is all or nothing.
11059041	Why do we wait?  If we are to strike, then let us do it.  Sitting around…waiting…is giving the Americans time.
11059042	I heard laying a mine in front of a gate works magic.  It funnels the enemy into a kill zone and they don't even realize it.
11059043	Did anyone else hear that? I feel like we are being watched.  Check your arcs.
11059044	I heard squads were using flamethrowers against armor.  Let me tell you from experience -- it doesn't work.
11059045	Look, it's common sense -- I keep telling the corporal, in bad weather we need to get to a building.  Staying out in the open will get us killed.
11059046	Hit them quickly.  Do not let them bring up support units.
11059047	Stand off distance is key.  If they have submachine guns, we want to stay at maximum range.  Pullback and re-engage -- keep pushing them to close the distance.
11059048	If we need to, break their line of sight.  If they can't see us, they can't shoot us.
11059049	If we run into armor look for row houses.  We can always duck into one door and pop out another to get away.
11059050	Remember, if it bleeds we can kill it. Don't believe all that American cowboy bullshit.
11059051	Cover and line of sight is key.  If we come under contact, make sure you have cover.
11059052	If we get pinned, the only option might be to pullback.  Be ready to move if that happens.
11059053	Set your sights.  Make sure grenades are checked and ready.
11059054	Move fast.  Push to an assault line.  From there we hit them in the flank.
11059055	Pour fire on them.  Once they are pinned, we can close in.
11059056	Fire in relays.  I want to keep their heads down while we move in.
11059057	Stay in formation.  If the battle turns, we need to adjust quickly.
11059058	Do not get caught out in the open.  Fallback to cover and reorganize.
11059059	If we can make them go to ground, it will be easier to flank   them.
11059060	Be prepared to break contact if needed.  We can always re-engage later.
11059061	If the enemy unit has fire superiority, break contact.  Do not get pinned down.
11059062	Once contact is made, they will go to cover.  That is when we press them.
11059063	Speed is key.  Secure as many of the targets as possible.
11059064	When we hit them, stay in sight and keep your squad mates in view.
11059065	Maintain your fire!  Do not let them encircle us!
11059066	Shift your cover!  Keep them guessing!
11059067	Converge fire to the front!  Increase your rate!
11059068	Check your range! Rounds hitting high!
11059069	Force them to ground! Stall their attack!
11059070	Suppress the assault!  Swing around and hit that damn flank!
11059071	Can anyone get on their flank?
11059072	We need support!  Dammit, where are the other units?!
11059073	Concentrate on the lead element!  The lead element!
11059074	Stay mobile! Fire and adjust!
11059075	Keep moving!  Do not get pinned!
11059076	Oh my God! My leg!  Where's my leg!
11059077	I can't see!  I can't see!
11059078	First aid!
11059079	Medic!
11059080	I can't move!
11059081	That one's mine!
11059082	He's wounded!  Finish him!  Finish him!
11059083	To the last man!
11059084	That's it!  That's it!  Kill them all!
11059085	Give it your all!   Shoot every last one!
11059086	In the center!  Lead element moving!
11059087	Their front is weakening!
11059088	I will rush them!
11059089	Cover me!  Moving in!
11059090	Do not stall the attack!
11059091	Come on you old bastards!
11059092	Pick your targets! That's it Jurgen!
11059093	Don't let any get away!
11059094	There!  Hit him!  Hit him!
11059095	They're moving up!  Push them back!
11059096	Now!  While they are open!
11059097	Smash their line!   Run!  Run!
11059098	No surrender!
11059099	Get to cover!  Move!  Move!
11059100	Cover!  Get to cover!
11059101	Schiesser! We need cover!
11059102	Someone call the cover?!  Anyone!
11059103	Maybe too much experience has made you blind to death. Find some cover.
11059104	Hey, perhaps cover might be useful now.
11059105	I may be new, but even I can see we need better cover.
11059106	Why are we waiting?  We should move.  Take the fight to them.
11059107	We need to continue the assault.  They are just getting a chance to reorganize.
11059108	Why are we stopping?  We should force their hand.  Keep the pressure up.
11059109	Ya know, I feel much better when I know Panzers are in support.  Now if we can get more of them, that would be ideal.
11059110	I think our commander has forgotten the concept of blitzkrieg.
11059111	I don't know what's colder.  Standing in the wind or laying on the ground?  I wish we could keep moving.
11059112	Why do we sit and wait while the Americans are preparing defences?
11059113	Did you hear?  Other squads report rear line troops being called up by the Americans.
11059114	In a matter of weeks we will have the allies pushed back into the sea.  Victory is at hand.
11059115	I think it was my birthday yesterday.  I can't remember exactly what day it is… I can't seem to remember anything, anymore.
11059116	I'm tired of this.  I'm tired of all this waiting…
11059117	It seems the only time we get any attention from command is when we are under attack.
11059118	Mark my words. If it gets any colder we wont have to worry about bullets, it's the cold that will kill us.
11059119	Watch and learn comrades.  I will be one of the youngest to be awarded the Iron Cross.  And it will probably be in saving your feeble asses.
11059120	I can tell you one thing.  I would rather die on my feet and than live on my knees.
11059121	At this point dying seems easier than living.  I don't know how much longer I can take this.
11059122	Don't laugh at my mittens.  My mother made them.   At least I can shoot straight.
11059123	My socks may stink, but at least they keep my feet warm.
11059124	Stay awake.  Pay attention to your sector or I'll shoot you myself.
11059125	Remember to shift position.  Do not stay in one area for too long.
11059126	Try to get fire on their positions quickly.  The sooner we win the fire fight, the easier the assault will go.
11059127	If we come into contact before the target area, be prepared for adjustments.
11059128	Make sure your bounds are short. Do not give them anything to shoot at.
11059129	What are the battle settings on this thing?  200 or 300?  I was trained on something else.
11059130	I will take point.  Just don't accidentally shoot me in the back Jurgen.
11059131	Attack in squad formation.  Stay close to the team leader.
11059132	If the squad leader goes down, fall into skirmish line and defend the area.
11059133	When the shooting starts, be ready to move.  We will flank as soon as possible.
11059134	If contact occurs, our orders might change.  Be ready to alter course.
11059135	The key is speed.  The faster we assault, the less time they have to react.
11059136	If we can not push through the attack, look for alternate positions for cover.
11059137	If the assault slows, we are finished. Follow the lead element and maintain the attack.
11059138	You all know what to do by now. Focus on your job. Stay safe.
11059139	Move fast.  Push through any contact and regroup on the other side.
11059140	I just need someone to call out the range and I will do the rest.
11059141	Do not cross the line of advance.  Stay in your arc or you'll get shot.
11059142	Do not throw grenades until you reach the assault line.
11059143	I never thought I'd say this but Jurgen, you take point.
11059144	Time for me to earn my Iron Cross.
11059145	Stay low!  Stay low!
11059146	Rounds are getting too close!
11059147	We need to displace!
11059148	Suppress that shooter!
11059149	Watch out for cross fire!
11059150	Schiesser, stoppage!  Cover me!
11059151	They are getting closer!
11059152	Get down!  Get down!
11059153	Gun jam!  Covering fire!
11059154	Hold your ground!
11059155	Cross fire, watch your flanks!
11059156	My hand!  I need help!
11059157	Help me!  I can't walk!
11059158	Don't leave me!  Don't leave me!
11059159	I can't move!  I can't move!  Help me!
11059160	Need help… can't… breath…
11059161	Move!  Get it going!
11059162	Shake it up!
11059163	Make it happen!
11059164	Alright gang!  Let's go!
11059165	Get it done boys!
11059166	Move your ass!  Get on it!
11059167	You know what to do gang.
11059168	Round 'em up, let's jump off.
11059169	Fall in troops.  Here we go.
11059170	This is it.  Listen up.
11059171	Come on, get the lead out.
11059172	Snap to it gang.
11059173	Cut those bastards down!
11059174	Nail those assholes!
11059175	That's it!  Give it to 'em!
11059176	Cut 'em all down!
11059177	Lay into it!
11059178	Kick their fuckin' teeth in!
11059179	Rip 'em a new one!
11059180	Spray 'em 'til there's nothing left.
11059181	Let's give Jerry a greetin' that he ain't never gonna forget.
11059182	Kill those bastards.  Plug every kraut you can.
11059183	Give it to 'em.  Pay 'em back in spades.
11059184	Alright gang, let 'em have it.
11059185	Set your sights.  Drop any square head that crops up.
11059186	Alright jokers.  Shake it out.  We're goin' to take the fight to Jerry.
11059187	On the double boys.  We've got the O.K. to engage targets of opportunity.
11059188	Keep movin' to target unless we come under fire.
11059189	All the way to the grid point unless Krauts pick a fight.
11059190	If we come into contact, scrub the patrol.  We fight 'til they're all dead.
11059191	Build complete!  Now get us in that fight!
11059192	It's done.  By the way. Why the hell aren't Engineers doin' this dirty work?
11059193	Get me that god damn point!
11059194	Capture that god damn position!
11059195	Get me that ground!
11059196	Envelope and hold!  On that point!
11059197	We got to capture and hold that grid point.
11059198	We're goin' deep into the lines.
11059199	We're takin' the fight to Jerry.  Let's capture that ground.
11059200	Alright gang.  We're gonna press the attack and secure that area.
11059201	Jump off and lock up that grid.  I want it captured, and no gripe.
11059202	Reference that point.  We're gonna capture it and we're gonna hold it.
11059203	Capture complete!  Fan out!
11059204	Target secured!
11059205	Point captured!
11059206	Alright, spread out and stay ready.
11059207	Let 'em know we got it.  Spread the men out.
11059208	They know we're here now.  Be ready for counter attack.
11059209	Krauts are gonna know we got it.  Keep your eyes peeled.
11059210	Eye's on me!
11059211	Warning orders!
11059212	Hold up.  Look here.
11059213	All eyes over here.
11059214	Halt!
11059215	Hold it up!
11059216	Stop right there!
11059217	Find cover!  Find cover god dammit!
11059218	Hold up right there gang.
11059219	Wait up.  Hang tight for a second fellas.
11059220	Point man, hold up.
11059221	Hold up men.
11059222	Into that halftrack!
11059223	Use that halftrack!
11059224	Climb onto that tin can! Hurry!
11059225	Get on that tank!
11059226	Into the building! Move!
11059227	Use the trench!
11059228	In there! Go, go, go!
11059229	Get in that foxhole!
11059230	Cover off on the back deck of that armor.
11059231	Load up.  Keep your heads down.
11059232	Get on that tin can and hold on.
11059233	Load up into that trench.
11059234	Stay alert.  They'll be comin' soon.
11059235	Mount up.  Watch for krauts.
11059236	Into the building.  Move.
11059237	Get on a window and watch the area.
11059238	Use that weapon!
11059239	Grab that weapon!  Turn it on 'em!
11059240	Latch onto that weapon!  Move it!
11059241	Get that weapon firing!
11059242	AEF Paratrooper
11059243	Man that weapon.
11059244	See that weapon.  I want it crewed.
11059245	I want that weapon in action.
11059246	Move!  Go!
11059247	Go, go, go god dammit!
11059248	Run!  Run you dopes!
11059249	Hurry!  Stay together!
11059250	Stay with your partner!
11059251	Alright.  You're not newbies.  Get goin'.
11059252	Shake it out.  Let's get movin'.
11059253	We're jumpin' off.  Let's go.
11059254	Make sure you're squared away.
11059255	Keep that lead man in sight.
11059256	Pinned down!
11059257	We're takin' effective fire!
11059258	Krauts got us pinned!
11059259	Secure that weapon!
11059260	Latch onto that weapon!
11059261	Get a hold of that weapon!
11059262	Muckle onto that weapon gang.
11059263	Grab hold of that weapon.
11059264	Alright, cover off on that weapon.
11059265	Use that abandoned weapon.
11059266	Jump into that vehicle!
11059267	Crew that vehicle!
11059268	There's our taxi! Now jump in!
11059269	Get into that jalopy!
11059270	One of you guys get behind that wheel.
11059271	Wheel or no wheel.  I want that thing in action.
11059272	See that thing.  I want that vehicle up and runnin'.
11059273	Get that vehicle runnin'.  The rest of you on defense.
11059274	Fall back!
11059275	Break contact!  Break contact!
11059276	Fall back!  Get the hell outta here!
11059277	<sigh> Fall back.
11059278	We're being pulled off the line.
11059279	Gather your kit.  We're movin' back to C.P.
11059280	We're back to full strength.
11059281	Paratroopers ready for action.
11059282	Orders!
11059283	Stand by, orders!
11059284	Change of plans!
11059285	Listen up!  Listen up!
11059286	AEF Paratrooper
11059287	Warning orders gang.
11059288	Stead up men.
11059289	Looks like we're goin' in.
11059290	Get ready for action gang.
11059291	What in the hell is your malfunction?!
11059292	What, you got somethin to say? Just spill it already!
11059293	If this keeps up, I'm gonna crack.
11059294	I'm tellin' ya men, this one clickin' away must be one beer short of a six pack.
11059295	New target!
11059296	Shift fire!
11059297	Oh he bought the farm!
11059298	That did it!
11059299	Target destroyed!
11059300	Takin' Kraut fire!
11059301	Enemy infantry!
11059302	Kraut infantry!
11059303	Contact! German armor!
11059304	Panzer!  Find cover!
11059305	Contact! Panzer!
11059306	Enemy riflemen!
11059307	Krauts got our number!
11059308	Enemy contact!
11059309	Contact!  Contact!
11059310	Takin' enemy fire!
11059311	Under fire!
11059312	Assemble outside! Keep blastin'!
11059313	See ya outside!
11059314	Get outta that foxhole!
11059315	Come on!  Outta the trench!
11059316	Dismount! Clear that armor!
11059317	Get off that tank!
11059318	Bail out!  Move it!
11059319	Pile out!  Go, go, go!
11059320	Holiday's over.  Back out we go.
11059321	Get your asses outta this jalopy.
11059322	Come on up.  Get your ass outta there.
11059323	Assemble outside.  Make sure you got everything.
11059324	Green light.  Off you go men.
11059325	Ride's over.  Dismount.
11059326	Say good bye to the fancy tractor.
11059327	Alright gang.  Climb outta that hole.
11059328	Upgrade just came through!
11059329	Upgrade complete!
11059330	About time.  Upgrade completed.
11059331	We've got our upgrade fellas.
11059332	Promotions in!
11059333	They just kicked us up a notch!
11059334	Climb over!  Move it!
11059335	Get your ass over that wall!
11059336	Over the wall men.
11059337	Fan out on the other side.
11059338	Incoming!  Find cover!
11059339	Kraut fighter!
11059340	Enemy aircraft!
11059341	Hit the dirt! German arty!
11059342	Grenade!
11059343	Hit the dirt!
11059344	Stick grenade!
11059345	Paratroopers in action!
11059346	Jump complete!
11059347	We've landed in contact!
11059348	Drop complete. Everyone here?
11059349	Serial down.  Paratroopers ready.
11059350	Airborne on the ground.
11059351	Pintle-mounted Browning M2 Machine Gun
11059352	Browning M2 Machine Gun
11059353	Mounted .50cal heavy machine gun is effective against infantry, light vehicles and aircraft.
11059354	Improves anti-infantry and anti-aircraft capabilities.
11059355	Overwatch Artillery
11059356	Designate an area that is overwatched, any enemy units visible in the area are automatically barraged with artillery fire.
11059357	Are the men organized corporal? We're ready to move.
11059358	Concentrate fire on that line. Come on.
11059359	Open fire.
11059360	Shit. We got enemies on the horizon.
11059361	Get guns on em'.  Hustle.
11059362	We gotta' regroup up at that point.  Stay low.
11059363	Make sure that ground is secure Corporal.  We gotta' move onto it.
11059364	We're moving up on that point.  Watch your flanks.
11059365	We need to rally up in that area.  Lead the way Corporal.
11059366	Area secured.  Check your ammo.
11059367	Don't ease off.  Cover the approaches.
11059368	Fresh orders Corporal.  Let's get on it.
11059369	Organize the men Corporal.  New set of orders.
11059370	We gotta' a new batch of orders over here.
11059371	I got the what and the why.  Listen up.
11059372	Arm yourselves.  Let's go.
11059373	Grab that weapon over there. Move.
11059374	Cease action boys.  Cease action.
11059375	Wait a second here.
11059376	Cease movement.
11059377	Hold up the men Corporal.
11059378	Move in and set up fields of fire.
11059379	Get in. Guns at the ready.
11059380	Crew that weapon and fire away.
11059381	Man that weapon Corporal. Let's go.
11059382	Mass em' up and move em' out Corporal.
11059383	Move. Move. Let's hustle up.
11059384	Form up and clear out.
11059385	Stay together.  Move out.
11059386	Let's gear up and move out.
11059387	Kick start that bucket of bolts and get it moving.
11059388	Get that vehicle moving before you receive enemy fire.
11059389	Squad back at full force.
11059390	The cavalry has arrived. Form up.
11059391	We've been ordered  back to battalion H.Q. Let's go.
11059392	Shows over.  Let's fall back.
11059393	Good to go here.
11059394	Squad ready.  Let's take it to em'.
11059395	Men locked and loaded.
11059396	Quit badgering me and let me do my job.
11059397	I didn't sign up for this crap.
11059398	Pile out.  Haul ass.
11059399	Evacuate the tank.
11059400	Move em' out of the halftrack!
11059401	Abandon the halftrack let's go.
11059402	Withdraw from the building. I say again, withdraw.
11059403	File out of the building. Move.
11059404	Pull out of there. Watch for Krauts.
11059405	Out of the trench.  Make sure you got sentries up.
11059406	Upgrade complete.
11059407	Lieutenant here.  Upgrade complete.
11059408	Push 'em back, let's go.
11059409	We gotta' hold this position!
11059410	Fire! Stay on em'! Stay on em'!
11059411	Fire!  Come on!  Come on!
11059412	Can we get fire on that enemy line!?
11059413	Fire!  Fire!
11059414	We need rounds on that enemy line!
11059415	Get onto that point!  Hustle!
11059416	Is that ground secure!?
11059417	Secure that ground or we're sitting ducks!
11059418	Point secure!  Point secure!
11059419	Area clear!  Area clear!
11059420	Mass up, listen carefully!
11059421	Orders!  Listen up!
11059422	Attention! Orders!
11059423	Come on boys.  Listen up!
11059424	Pick up that weapon.  Hustle!
11059425	Corporal!  Secure that weapon!
11059426	Wait!  Wait!
11059427	Stop! Stop!
11059428	Stop in your tracks!
11059429	Hold fast! Hold fast!
11059430	Pile in!  Pile in!
11059431	Get in!  Cover your sector!
11059432	Crew that weapon on the double!
11059433	Man that weapon! Go!
11059434	Hike up!  Hike up!
11059435	Advance to that position!
11059436	Go! Go! Hustle!
11059437	Haul ass!  Go!
11059438	Bound up! Bound up!
11059439	We're pinned! We're Pinned!
11059440	Enemy has us pinned!  Counter!
11059441	Receiving suppressive fire!
11059442	Fire it up. Now!
11059443	Move that vehicle out now goddamnit!
11059444	Fall back!  Fall back!
11059445	Retreat to the C.P.!  Reatreat to the C.P.!
11059446	Let's get er' goin'!
11059447	Let's give em' hell boys!
11059448	Locked and loaded!
11059449	Knock it off!
11059450	You got screws loose soldier!
11059451	Target down!  Target down!
11059452	Homerun!
11059453	Enemy down! Adjust fire!
11059454	Direct hit!
11059455	Enemy KIA!
11059456	Enemy contact! Where are they comin' from!?
11059457	Contact!  Keep low!  Keep low!
11059458	Find cover! Find cover!
11059459	Taking fire!  Counter!
11059460	Find target and counter!
11059461	Where's the shooter!?  Get eyes on!
11059462	Contact.  German infantry!
11059463	Enemy infantry! Enemy infantry!
11059464	Heads up!  Enemy infantry in force!
11059465	Shit! Kraut armor!
11059466	Contact!  Enemy armor!
11059467	Enemy panzer!  Enemy panzer!
11059468	File out!  File out!
11059469	Bail out!  Bail out!
11059470	Evac!  Now!
11059471	Lieutenant upgrade complete!
11059472	Upgrade complete!  L.T. ready!
11059473	Achieved veterancy level!
11059474	Veterancy level attained!
11059475	Enemy fighter! Enemy fighter!
11059476	Contact! Enemy fighter!
11059477	Heads up! We got incoming!
11059478	Get down!  Get down!
11059479	Hit fuckin' dirt!
11059480	Grenade!  Get down!
11059481	Grenade!  Grenade!
11059482	Square the men sergeant. We're goin' in.
11059483	Get fire on that line.
11059484	Hit 'em now.
11059485	Open up.  Let it rip.
11059486	Hit that enemy line.
11059487	O.K. sergeant.  Get us onto that point.
11059488	Once we hit that point, I want the men ready for counterattack.
11059489	Sergeant.  Fan 'em out and let's get onto that point.
11059490	We're moving to capture.  Squad line.  Sergeant, take us out.
11059491	Point secured.  Fan out.
11059492	Get your men covering' the approaches.
11059493	We got orders Sergeant.
11059494	Alright troops.  Listen up.
11059495	You know what to do.  Let's get it done.
11059496	Eye's on me.
11059497	Secure that weapon sergeant.
11059498	Alright men.  Grab that weapon.
11059499	Cease action.
11059500	Wait a minute.
11059501	Hold them up Sergeant.
11059502	Hold the troops up.
11059503	Get in and spread the men out.
11059504	Inside.  Set up fields of fire.
11059505	Crew that weapon.
11059506	Man that weapon Sergeant.
11059507	Move 'em out sergeant.
11059508	Let's go.  Get 'em movin'.
11059509	Line formation.  Let's go.
11059510	Stay together.  Move out.
11059511	Move out.
11059512	Get that vehicle moving.
11059513	Get that piece of junk started up.
11059514	Squad numbers are back to normal.
11059515	We're at full strength.
11059516	They want us back at battalion H.Q.
11059517	Fall back men.
11059518	Yeah.  Ready.
11059519	Troops standing by.
11059520	Men are ready.
11059521	I'm confused.  Are we going to do something or what?
11059522	Sergeant, you got any idea what's going on here?  He keeps ringing' my bell.
11059523	Sergeant.  Get the men onto that tank.
11059524	There's our ride.  Everybody on.
11059525	Get them into that halftrack.
11059526	We'll use that halftrack.
11059527	Get into that building.
11059528	Inside.  Cover off on your sectors of fire.
11059529	Spread out in that trench. Watch for Krauts.
11059530	Into the trench.  Make sure you got sentries up.
11059531	Upgrade complete.
11059532	Lieutenant here.  Upgrade complete.
11059533	Nail 'em!
11059534	Fire!  Pour it on!
11059535	Nail them!  Let 'em have it!
11059536	Cut 'em down!
11059537	Now!  Spray the area!
11059538	Fire!  Fire!
11059539	Now!  Let 'em have it!
11059540	Get onto that point!
11059541	Secure that ground!
11059542	We need to secure that ground!
11059543	Point ours!  Suppressive fire!
11059544	Area secure!  Area secure!
11059545	Get ready!  Warning orders!
11059546	Orders!  Listen up!
11059547	On me!  Listen up!
11059548	Over here!  Listen up!
11059549	Grab that weapon! Move!
11059550	Sergeant!  Grab that weapon!
11059551	Stop what you're doing!
11059552	Hold it!  Hold it!
11059553	Halt!
11059554	Squad halt!
11059555	Get inside!  Get inside!
11059556	Get in!  Cover your sector!
11059557	Crew that weapon!
11059558	Man that weapon!
11059559	Go!  Move, move, move!
11059560	Go, go, go!
11059561	Move it!  Get 'em outta there!
11059562	Get to that position!
11059563	Move!  Get moving!
11059564	We're pinned down!
11059565	Enemy's got us pinned!
11059566	We're pinned!
11059567	Start it up!  Let's go!
11059568	Get that vehicle started!
11059569	Get back to the lines!
11059570	Fall back!  Head to the C.P!
11059571	Ready!
11059572	Send!  Squad ready!
11059573	Ready to go!
11059574	What the hell is happening?!
11059575	I hear you dammit!  What's it gonna be!?
11059576	Target destroyed!
11059577	Dead on!
11059578	Enemy down!
11059579	Unit down!  Adjust fire!
11059580	Target destroyed! Keep it up!
11059581	Taking fire!
11059582	Contact!  Get down!
11059583	Hit the fuckin'  dirt!
11059584	Kraut contact! Where's he at?
11059585	Sergeant!?  Where's that coming from!?
11059586	Where's that shooter?!
11059587	German infantry!
11059588	Enemy infantry!
11059589	Enemy contact! Infantry in force!
11059590	Contact!  Kraut armor!
11059591	Krauts got armor!
11059592	Enemy panzer!
11059593	Inside!  Go!
11059594	Get everyone inside!  Hurry!
11059595	Everyone inside! Move it!
11059596	Lieutenant upgrade complete!
11059597	Upgrade complete!  L.T ready!
11059598	We just got promoted!
11059599	Are you serious!? Boys, we just got promoted!
11059600	Enemy fighter!
11059601	Kraut fighter!
11059602	Incomin'!  Incomin'!
11059603	Hit the dirt!
11059604	Grenade!
11059605	Potato masher! move!
11059606	Kraut grenade!
11059607	Target to your front.
11059608	I want raking fire across their lines.
11059609	Walk your shot in on them.
11059610	Battle sights.  Rapid rate.  Go on.
11059611	Enemy to your front.  Open fire.
11059612	I want to come in fast and hard.  Once we've taken the point, I want flank security out.
11059613	Reference the marked grid.  We need to push up and hold that ground.
11059614	Mark your maps.  I don't want any mistakes on what area needs to be taken and held.
11059615	Make no mistake.  We will capture and hold that ground.
11059616	Point secured.  Fan out.
11059617	Get your men covering' the approaches.
11059618	You got your orders.
11059619	Listen up men.
11059620	Watch for my hand signals.
11059621	Pay attention this way.
11059622	I want that weapon secure.
11059623	Man that weapon.  Get it ready for action.
11059624	Hold up.
11059625	Hang on a minute there soldier.
11059626	Point man halt.
11059627	Hold up men.
11059628	Inside.  Spread the men out.
11059629	Get the men in.  I want every window and opening' manned.
11059630	Crew that weapon.
11059631	Man that weapon.  I want it good to go.
11059632	Alright men, let's move out.
11059633	Watch your spacing.  Follow me.
11059634	Point man out.  Let's move.
11059635	We're on the move.  Grab your gear.
11059636	Square the troops away.  We're moving.
11059637	Get that thing going.
11059638	Get inside.  Fire it up.
11059639	Back to full strength.
11059640	Squad is back to full strength.
11059641	Fall back by teams.
11059642	Fall back to the C.P.
11059643	Men are ready for action.
11059644	Troops are good to go.
11059645	Squad, on your feet.
11059646	Beg your pardon sir, but I heard you the first time you called.
11059647	Can I ask that you check fire on the selection?  It's startin' to get under my skin.
11059648	Get the men onto that tank.
11059649	Tank's going to give us a ride.
11059650	Get the men into that halftrack.
11059651	We'll use that halftrack.  Get everyone inside.
11059652	Get everyone into that building.
11059653	Inside.  Have the men cover off on those windows.
11059654	Spread out in the trench.
11059655	Into the trench.  Make sure you're spread out.
11059656	Upgrade complete.
11059657	This is the Captain.  Upgrade complete.
11059658	Traversing fire!  Traversing fire!
11059659	We need to envelope!  Stand ready!
11059660	Keep firing!  Prepare to assault!
11059661	Adjust fire!  Watch my splash!
11059662	Attack god dammit!  Keep firing!
11059663	Get suppressive fire on that line!
11059664	Suppressive fire!  Pour it on 'em!
11059665	Move up!  Lock down that area! Go!
11059666	Cover the advance!  Secure that ground!
11059667	Capture and reinforce that area!
11059668	Point ours!  Suppressive fire!
11059669	Area secure!  Area secure!
11059670	Prepare for orders!  Prepare for orders!
11059671	Orders!  Listen up!
11059672	Focus on me!
11059673	Listen up over here!
11059674	Secure that weapon!
11059675	Man that weapon!
11059676	Stop what you're doing!
11059677	Hold it!  Cease action!
11059678	Hold up!  Hold up!
11059679	Stop!  Hold it!
11059680	Get in and fan out!
11059681	Inside!  Get cover inside!
11059682	Crew that weapon!
11059683	Get that weapon into action!
11059684	Move out!  Go!
11059685	Get 'em moving!
11059686	Move!  Get to that position!
11059687	Get over there!  Run!
11059688	Go! Move it!
11059689	Taking effective fire!
11059690	Squad is pinned down!
11059691	Enemy has us pinned down!
11059692	Fire it up!  Move!
11059693	Get that vehicle going!
11059694	Get back to the C.P!
11059695	Fall back!  Fall back!
11059696	Squad ready!
11059697	Ready for action!
11059698	My squad's ready!
11059699	Check fire with the selection!
11059700	I hear you god dammit!
11059701	Target destroyed!
11059702	Dead on!
11059703	Enemy down!
11059704	Unit down!  Adjust fire!
11059705	Target destroyed! Keep it up!
11059706	Taking fire!
11059707	Contact!  Get down!
11059708	Hit the dirt!
11059709	Enemy contact! Where's he at?
11059710	Where's that coming from!?
11059711	Who's got eyes on the shooter?!
11059712	German infantry!
11059713	Enemy infantry!
11059714	Enemy contact! Infantry in force!
11059715	German armor!
11059716	Enemy armor!
11059717	German panzer!
11059718	Inside!  Go!
11059719	Get everyone inside!
11059720	Move it!  Everyone inside!
11059721	Captain upgrade complete!
11059722	Upgrade complete!  Captain good to go!
11059723	Field promotion just came through!
11059724	Promotion just came in!
11059725	Everybody hit the dirt!
11059726	Enemy fighters!  Find cover!
11059727	Incoming!
11059728	Incoming!  Hit the ground!
11059729	Grenade!
11059730	Hit the dirt!
11059731	Kraut grenade!
11059732	Target to your front.  Pour it on em' men!
11059733	Concentrate fire on that enemy line.
11059734	Let's hit em' hard. Fire.
11059735	Get rounds on that enemy line. Now.
11059736	Attack.  Give em' everything you got.
11059737	Once we hit that point prepare for counter-attack.
11059738	Push up and hold that ground.
11059739	Move up.  'I want that area secured and held.
11059740	Once you secure that point, check your ammo and cover the approaches.
11059741	Ground secure.  Now get men covering the approaches.
11059742	Point secure.  Give me a security perimeter.
11059743	Stand to.  Orders.
11059744	Orders to hand down. Pay attention this way.
11059745	Eyes on me. Your got your orders.
11059746	Gather round' and listen up men!
11059747	I want that that weapon secure.  Now.
11059748	Ready that weapon for combat.
11059749	Stop what you're doing.
11059750	Hold horses and listen up.
11059751	Halt where you are.
11059752	Stop right there.
11059753	Pile in and take cover.
11059754	Get inside and spread out.
11059755	Man the weapon.  Prepare for enemy contact.
11059756	I need someone on that weapon.
11059757	Grab your gear.  We're on the move.
11059758	We're heading out.  Shake a leg.
11059759	Gear up and let's head out.
11059760	We're moving out.  Let's hustle up.
11059761	Soldiers listen up.  We're on the move.
11059762	Get that thing running.
11059763	Get inside and start it up.
11059764	Squad is back to full strength.
11059765	Reinforced and ready to go.
11059766	Fall back men.  I say again fall back.
11059767	Get back to the C.P.
11059768	Men, eyes on me.
11059769	Watch for my signal.
11059770	Orders coming through.
11059771	I'm a Major. I don't have to take this.
11059772	You're not scoring any brownie  points with me soldier.
11059773	Pile out.
11059774	File out.  Keep watch for enemy forces.
11059775	Climb out and standby.
11059776	Dismount and cover your sectors.
11059777	Pull out.  I say again, pull out.
11059778	Move out of there.  That's an order.
11059779	Pull out of the trench. Now.
11059780	Out of the trench.
11059781	This is the major.  Upgrade complete.
11059782	Unit upgrade completed.
11059783	Now! Pour it on God dammit!
11059784	Target to your front! Fire!
11059785	Fire at will!
11059786	Rapid rate!
11059787	Raking fire!
11059788	Open fire God dammit!
11059789	Spray that enemy line!
11059790	God dammit!  Push up and secure that target!
11059791	Move up and secure that area!
11059792	Advance and secure that ground!
11059793	Area secure!
11059794	Target captured! Unit in contact!
11059795	Listen up men!
11059796	Attention on me dammit!
11059797	Orders!  Listen up!
11059798	Focus on me God dammit!
11059799	Acquire that weapon!  Go!
11059800	Secure that weapon God dammit!
11059801	Cease action!
11059802	Hang on!
11059803	Hold it!
11059804	Wait!
11059805	God dammit!  File in!  File in!
11059806	Inside!  Now!
11059807	Man that weapon!
11059808	Crew that weapon! God dammit!
11059809	Ammo up and move!
11059810	Move!  Go God dammit!
11059811	Move! Move! Move!
11059812	Get moving!
11059813	Run!  Move it!
11059814	God dammit!  My men are pinned down!
11059815	Taking effective fire! Taking effective fire!
11059816	Enemy's got my unit pinned!
11059817	Get in and get going!
11059818	Fire it up!  Fire it up!
11059819	Fall back God dammit! Fall back!
11059820	Get back to C.P.! Get back to C.P.!
11059821	Squad! On me!
11059822	Ready to move!
11059823	Warning orders!
11059824	Give your head a shake!
11059825	Would you let me do my job!?
11059826	Right on the money!
11059827	Grand slam!
11059828	Unit down!
11059829	Enemy down!  Don't let up!
11059830	On the button!
11059831	Contact!  Taking fire!
11059832	Suppressive fire! Suppressive fire!
11059833	Enemy fire! Keep low!
11059834	Return fire! Return fire!
11059835	Unit under fire!
11059836	Contact! Taking hostile fire!
11059837	Contact! Enemy infantry!
11059838	German infantry!
11059839	Contact! Enemy infantry in force!
11059840	Enemy armor!
11059841	Armor contact!  Unit under fire!
11059842	Contact!  German Panzer!
11059843	Out!  Now!
11059844	Get the hell outta there!
11059845	Move out!  Move out!
11059846	Upgrade completed!
11059847	New equipment is in!
11059848	Landed a field promotion!
11059849	Promotion just came down!
11059850	Airstrike!  Get to cover!
11059851	Fighters! Spread out!  Spread out!
11059852	Artillery incomin'!
11059853	Artillery!  Disperse!  Disperse god dammit!
11059854	Grenade!  Get down!
11059855	Jerry grenade!
11059856	Grenade!  Grenade!
11059857	Commence assault.
11059858	Concentrate fire on enemy line.
11059859	Make ready for enemy assault.
11059860	battle formation.  Fire at will.
11059861	Engage and eliminate all targets.
11059862	Move up to that position.  Hold fast and await orders.
11059863	Secure that point and hold fast.
11059864	Proceed to that target.  Hold it all costs.
11059865	Move and secure that area.  Go.
11059866	Area secure.  Watch the advances.
11059867	Point secure.  Standby for instruction.
11059868	The men will see it done.
11059869	Soldiers focus.  Orders in.
11059870	Attention.  We have received new instructions.
11059871	Assemble for order relay.
11059872	Over there. Recover that weapon.
11059873	Take possession of that weapon.
11059874	Soldiers halt.
11059875	Hold fast men.
11059876	Remain in your position.
11059877	Stop.  Maintain position.
11059878	Head inside.
11059879	Climb inside.  Go.
11059880	Gruppe.  Man that weapon.
11059881	Man that weapon. Prepare for enemy kontakt.
11059882	Assemble.  Prepare to move out.
11059883	Organize.  It's time to head out.
11059884	Prepare for advance.  Make ready weapons.
11059885	Focus men.  We're heading out.
11059886	Crew ready. Relocating.
11059887	Regain control of that vehicle.  Move.
11059888	Recrew that vehicle and power it on.
11059889	Back at full force.  Ready to engage.
11059890	The kavallerie has arrived.  Prepared for combat.
11059891	Withdraw. I say again, withdraw.
11059892	Fall back and regroup.
11059893	Ready for combat.
11059894	Let's hunt down some amis.
11059895	Ready for action.
11059896	It is a pity I cannot reach through the screen…
11059897	I am not a man to be triffled with…
11059898	Gruppe dismount.  Schnell!
11059899	Clear off of the tank and reorganize.
11059900	Clear the halftrack let's go.
11059901	Climb out of there.  Move.
11059902	Vacate the building.  Keep watch for enemy kontakt.
11059903	Evacuate the building .  Guns at the ready.
11059904	Withdraw immediately.
11059905	Pull out of the trench.  Move.
11059906	Upgrade completed.
11059907	Rewarded with an upgrade.
11059908	Gut them!  Gut them!
11059909	Demolish target!
11059910	Angriff!  Shoot!  Shoot!
11059911	Butcher them!
11059912	Dispatch target!  Fire!
11059913	Strike that target!
11059914	Fire at will!
11059915	Secure that ground! Secure that ground!
11059916	Storm the position!
11059917	Take the position!
11059918	Point secure!  Maintain position!
11059919	Area secure!
11059920	Understood!
11059921	Carry out the objective!
11059922	Attention! Order relay!
11059923	Listen to me!
11059924	Secure that weapon!
11059925	Retrieve weapon!
11059926	Stoppen!  Stoppen!
11059927	Halt!
11059928	Stop! Stop!
11059929	halt!  Halt!
11059930	Mount it! Mount it!
11059931	Get in!  Get in!
11059932	Crew the weapon!
11059933	Man that weapon!
11059934	Moving out!
11059935	Relocating! Gehen!
11059936	Let's move!  Move!
11059937	Go! Go!
11059938	Assemble and move!
11059939	We're pinned down here!
11059940	Pinned down!  Pinned down!
11059941	We're pinned!
11059942	Get it moving!
11059943	Start it up! Schnell!
11059944	Pull back! Now!
11059945	Fall back!  Fall back!
11059946	Men ready!
11059947	Prepared for duty!
11059948	Combat ready!
11059949	Stop that you degenerate swine!
11059950	I cannot endure much more of this!
11059951	Target demolished!
11059952	Enemy down!
11059953	Got him!
11059954	Target killed!
11059955	Enemy destroyed!
11059956	Enemy fire!
11059957	Taking fire! Counter!
11059958	Counter fire!
11059959	Under attack!
11059960	Kontakt! Enemy fire!
11059961	Taking rounds!
11059962	Kontakt!  Enemy infantry!
11059963	Kontakt!  Infantry assaulting!
11059964	Infantry alert! Infantry alert!
11059965	Enemy armor!
11059966	Kontakt! Enemy armor!
11059967	Armor alert!
11059968	Disengage! Disengage!
11059969	Disembark!  Now!
11059970	Dismount!  Dismount!
11059971	Upgrade gained!
11059972	Upgrade achieved!
11059973	Veterancy level achieved!
11059974	Qualify for veterancy level!
11059975	Airstrike!
11059976	Enemy fighter!  Get cover!
11059977	Indirect fire!  Find cover!
11059978	Artillery!  Enemy artillery!
11059979	Grenade!  Down!
11059980	Grenate!
11059981	Grenade!  Get down!
11059982	Moving.  Keep eyes on the rear.
11059983	Heading to contact. Guys, be ready to engage.
11059984	Driving up to contact.  Load'em up boys.
11059985	Load up. We're advancing to contact.
11059986	Get to it.
11059987	You guys know what to do.
11059988	Get the job done.
11059989	Let's get on it.
11059990	It's as good as done.
11059991	Wait a second.
11059992	Halt and listen up.
11059993	Stop it here.
11059994	Driver, pull over.
11059995	Hold position here.
11059996	Let's move out of here.
11059997	Roll us out.
11059998	Let's get a move on.
11059999	Driver move us forward.
11060000	Let's get movin'.
11060001	Secure the ammo so we can get outta' here.
11060002	Driver get er' moving, let's go.
11060003	We're ready to go.
11060004	Driver, let's get this show on the road.
11060005	Boys, you ready to roll out?
11060006	Awaiting orders.
11060007	Good to go.
11060008	Ready. Send orders.
11060009	Is this your idea of fun?
11060010	This is pissing me off more than getting shot at by Jerry.
11060011	Everybody out let's go.
11060012	Gear up and move out.
11060013	Jump out.
11060014	Let's clear out.
11060015	Hit that position!
11060016	Firing!
11060017	Fire away!
11060018	Contact!  Engage!
11060019	Fire at will!
11060020	Clear to engage!
11060021	Enemy armor!  Hit it!
11060022	Engaging enemy armor!
11060023	German infantry.  Firing!
11060024	Target enemy infantry!
11060025	Enemy contact!  Firing!
11060026	Kraut infantry!  Attack!
11060027	Enemy infantry!  Raking fire!
11060028	What was that!?
11060029	Jesus!
11060030	Driver's been hit!
11060031	Help him!
11060032	Engine fire!  Engine fire!
11060033	Shit the engines cooking!
11060034	Engine took damage!
11060035	We're gonna' lose power!
11060036	We've lost the engine!
11060037	Power's gone!
11060038	Smoke! We got an exhaust leak!
11060039	Vent the compartment!  Exhaust leak!
11060040	Gunner's hit!  Gunner's hit!
11060041	Is the gunner hit!?
11060042	We're blind!
11060043	Can't target shit now!
11060044	We can barely move!
11060045	Mobility has decreased!
11060046	Main gun is down!
11060047	We lost the main gun!
11060048	Get on it!
11060049	Times wasting!  Hustle!
11060050	Do it. Move!
11060051	Get it done!
11060052	Hold up!
11060053	Cease action!
11060054	Stop! Stop!
11060055	Halt! Halt!
11060056	Stop!
11060057	Mines!
11060058	Shit! Landmines!
11060059	We got mines!
11060060	That was a mine!
11060061	We're cooking!
11060062	Out!  Get the fuck out!
11060063	Bail out! Bail out!
11060064	Fire!  Get out!
11060065	We're on fire!
11060066	Smoke!  Everybody out!
11060067	Hit it!  Go!
11060068	Drive!  Drive!
11060069	Get us outta' here!
11060070	Shit!  Step on it!
11060071	Go! Go! Go!
11060072	Move us out! Move us out!
11060073	Fucking drive!
11060074	Go Now!
11060075	Displace!  Come on!
11060076	Ready!
11060077	Send orders!
11060078	Send!
11060079	Go ahead!
11060080	Hey! Get your head outta' your ass!
11060081	God dammit! Knock that crap off!
11060082	Target down!  Target down!
11060083	It's down!
11060084	Great fuckin' job!
11060085	Enemy down! That's it!
11060086	Fuckin' right! Target destroyed!
11060087	Kraut vehicle down!
11060088	Vehicle down!  Vehicle down!
11060089	Vehicle eliminated!
11060090	Dead on!
11060091	Direct hit!
11060092	Enemy infantry KIA!
11060093	Infantry down!  Great shooting!
11060094	Enemy infantry neutralized!
11060095	We got em'!
11060096	Tore em' to shreds!
11060097	Under fire!
11060098	Getting' hammered here!
11060099	Takin' hits!
11060100	Get eyes on target!
11060101	Takin' effective fire!
11060102	Getting' hit!  Getting hit!
11060103	Contact!  HMG!
11060104	Takin' HMG rounds!
11060105	Contact!  Enemy armor!
11060106	Enemy armor!   Enemy armor!
11060107	Enemy armor got us dialed in!
11060108	Shit! Anti-tank gun!
11060109	Contact! Enemy AT! Enemy AT!
11060110	Enemy infantry!  Pour it on!
11060111	Contact!  German infantry!
11060112	Enemy infantry! Fire at will!
11060113	Kraut infantry!  Blast away!
11060114	Rockets!  Get down!
11060115	Incomin' rockets!
11060116	Contact!  Germany rockets!
11060117	On our flank!  Adjust fire!
11060118	Takin' flanking fire!
11060119	Get guns on our flanks!
11060120	They're flankin' us!  Swing guns round!
11060121	Out! Out!
11060122	Bail out!
11060123	Out! Haul ass!
11060124	Move the fuck outta' here!
11060125	Big promotion!
11060126	Earned a promotion!
11060127	Veterancy promotion!
11060128	Field promotion earned!
11060129	Enemy artillery!
11060130	Contact!  German artillery!
11060131	Enemy artillery! Incomin'
11060132	German artillery! Move!
11060133	Shit!  Enemy artillery!
11060134	Shit! Enemy fighter!
11060135	Heads up!  German fighter!
11060136	Kraut fighter plane!
11060137	Jerry fighter!  Jerry fighter!
11060138	Incoming!  Enemy fighter!
11060139	Build Browning M1918 Automatic Rifle Weapon Rack
11060140	Places a LMG42 weapon rack at the target location.
11060141	This implementation is hopefully temporary, some engineering tasks will be entered to allow this to use the normal upgrade system in time.
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11060299	Build Bazooka Weapon Rack
11060300	Places a Bazooka weapon rack at the target location
11060301	This implementation is hopefully temporary, some engineering tasks will be entered to allow this to use the normal upgrade system in time.
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11060935	The Red Army’s victory at Stalingrad turned the tide of the war.
11060936	Vast areas of ravaged land were reclaimed and the Red Army’s momentum seemed unstoppable.
11060937	Near Kharkov, the reformed German Army Group South planned to encircle and destroy the Soviet spearhead.
11060938	As the ice and snow thawed, the battle for the Motherland continued in the southern fronts.
11060939	Engage.
11060940	Hit that target.
11060941	Hit 'em.
11060942	Fire and keep firin' until I say otherwise.
11060943	Open up.
11060944	Lock it down.  We movin' out on patrol.
11060945	Get ready to advance to contact.
11060946	We're advancing, prepare for contact.
11060947	Secure for transport.  We're advancin' to contact.
11060948	Hey, let's go find us some Krauts.
11060949	Area secured.  Set up and stand by.
11060950	It's secured.  Get ready for action.
11060951	That does it.  Now get ready.
11060952	Point taken.  Set up for action boys.
11060953	Get on it.
11060954	Let's get it done…without the squawk.
11060955	OK, round up the team.  Let's get to it.
11060956	Alright.  Let's knock this off.
11060957	Jump to it boys.   Fast.
11060958	Hey, shake it up.  Let's get this thing over with.
11060959	Stand fast.
11060960	Ok boys, just hold on a second.
11060961	Wait a minute.
11060962	Ok guys, hold it up right there.
11060963	Stand fast.  Hold it.
11060964	Set up in that halftrack.
11060965	Get it ready in the halftrack.
11060966	Inside.  And make it quick.
11060967	Let's get everyone inside.  C'mon shake a leg.
11060968	Into the trench.
11060969	Hop in, but be ready to make a break for it.
11060970	Break it down.  Make ready and move.
11060971	Make ready to move.
11060972	Ok let's pack it up ladies.  We're movin' out.
11060973	Get ready to pull out.
11060974	Ok pack it up.  We're movin'.
11060975	Get that thing ready to move.
11060976	Back to full numbers.
11060977	Recruits are on the line.
11060978	New recruits in.  We're ready.
11060979	Back to full strength.  Ready for action.
11060980	Fall back.  Get everything back to the C.P.
11060981	Pack it up.  They're pullin' us back.
11060982	We're fallin' back to the C.P.
11060983	Crew ready.
11060984	Go ahead.  We're ready.
11060985	Hey men, stand by.
11060986	Get ready.
11060987	Alright you guys.  Make ready.
11060988	Yeah.  On your feet ladies.
11060989	Ok, outside.  Prepare to move.
11060990	Get everybody outside.  Let's go.
11060991	Everyone out.  Move it.
11060992	Fire!
11060993	Engage!
11060994	Let 'em have it!
11060995	Hit it!
11060996	Nail 'em!
11060997	Capture that god damn position!
11060998	Secure that position!
11060999	Secure and set up on that location!
11061000	Capture that position!
11061001	Secure and hold at all cost!
11061002	Point secure!
11061003	Area captured!
11061004	Target secured!  Makin' ready!
11061005	Get to it!
11061006	Get it going!  Hurry up!
11061007	Stay low -- move to it!
11061008	Get goin'!  Move!
11061009	Hurry!  Get it done!
11061010	Quickly!  Get on it!
11061011	Stop whatcha doin'!
11061012	Hold it!
11061013	Stop!  Stop!
11061014	Halt god dammit!
11061015	Stop! Stop right there!
11061016	Into the halftrack!  Hurry!
11061017	Hurry up! Get in the halftrack!
11061018	Into the building!  Move!
11061019	Inside!  Get cover!
11061020	Get outta that fire!
11061021	Stay down!  Return fire!
11061022	Lock it down!  Hurry!
11061023	Get outta there!  Move it!
11061024	Pull outta there!
11061025	Get over to that position!
11061026	Relocate!
11061027	Takin' suppressive fire!
11061028	We're pinned down!
11061029	Enemy got us pinned!
11061030	Heads down! Faces in the dirt!
11061031	Back to the H.Q!  Run!
11061032	Make a break for it!
11061033	Retreat!  Get back to the lines!
11061034	Ready yourselves!
11061035	Send!
11061036	Go ahead!
11061037	Ready to copy!
11061038	Direct hit!
11061039	Target destroyed!
11061040	Rounds on!
11061041	Right on the button!
11061042	Good impact!
11061043	Good effect on target!
11061044	That got 'em!
11061045	That did it!
11061046	Panzer hit!
11061047	Kraut armor destroyed!
11061048	Panzer neutralized!
11061049	Armor knocked out!
11061050	Enemy armor knocked out!
11061051	Infantry neutralized!
11061052	German troops neutralized!
11061053	Kraut infantry down!
11061054	Enemy infantry neutralized!
11061055	Under fire!
11061056	We're takin' effective fire!
11061057	Under attack!
11061058	Germans attackin' our position!
11061059	We're under attack!
11061060	Takin' Kraut fire!
11061061	They got us zeroed!
11061062	Krauts got us dialed in!
11061063	Contact!  Infantry!
11061064	Kraut infantry!
11061065	German infantry!
11061066	Holy shit!  Infantry!
11061067	Panzer!  God damn Panzer!
11061068	Kraut armor!
11061069	German armor!
11061070	Evasive action!  German armor!
11061071	Oh Christ!  Armor!
11061072	They're tryin' to out flank us!
11061073	Enemy is flankin'!
11061074	They're hittin' our flank!
11061075	They're comin' up on the flank!
11061076	Get outside!  Quickly!
11061077	Hurry the fuck out!  Go!
11061078	Get outta here! Move it!
11061079	Combat promotion!
11061080	We just got ourselves a field promotion!
11061081	Promotion just came in!
11061082	German fighter!  Get cover!
11061083	Hit the dirt!  Enemy fighter!
11061084	German 88's!
11061085	Incomin!
11061086	Grenade!
11061087	Grenade!  Hit the dirt!
11061088	Potato masher!
11061089	Prepare weapons for advance.
11061090	Secure weapons. Prepare for combat.
11061091	Combat move.  Ready all weapons.
11061092	Advance until we come across Americans.  Gehen.
11061093	Men, prepare yourselves.
11061094	We're ready to execute orders.
11061095	Ready to carry out instructions.
11061096	Prepare to execute orders.
11061097	Understood.
11061098	Halt!
11061099	Halt! god dammit!  Halt!
11061100	Stop right there.
11061101	Stop.  Await orders.
11061102	Halt.  Stand by.
11061103	Move out.
11061104	Driver, advance us forward.
11061105	Prepare to move
11061106	Go ahead, displace.
11061107	Advance to that position.
11061108	Displace to that location.
11061109	Move us over there.  Gehen.
11061110	Drive.  Gehen.  Gehen.
11061111	Onwards let's move.
11061112	Prepare for combat.
11061113	Ready  for action.
11061114	Ready to execute.
11061115	Crew, stand ready.
11061116	WG Light Vehicle
11061117	You're beginning to agitate me.
11061118	Dismount.  Schnell!
11061119	Vacate the vehicle!
11061120	Clear out at once.
11061121	Exit the  vehicle immediately.
11061122	Angriff! Shoot! Shoot!
11061123	Fire!  Fire!
11061124	Engage the target!
11061125	Target and fire!
11061126	Shoot!  Shoot the swine!
11061127	Hit them!
11061128	Engage the tank!
11061129	Engage armor!
11061130	Eliminate enemy infantry!
11061131	Target their infantry!
11061132	Kontakt! American infantry!
11061133	Engage enemy infantry!
11061134	Enemy infantry! Fire!
11061135	What happened!?
11061136	Status!?  What is our condition!?
11061137	Driver hit!
11061138	Driver wounded! Driver wounded!
11061139	Fire in the engine well!
11061140	Engine on fire! Engine on fire!
11061141	Engine hit!  Losing power!
11061142	Engine block damaged!
11061143	We have lost power!
11061144	Engine destroyed!  Engine destroyed!
11061145	Exhaust hit! Exhaust hit! <coughs>
11061146	Exhaust leak! Vent the compartment! <coughs>
11061147	Gunner hit!  Gunner hit!
11061148	Gunner wounded! Check him!
11061149	Targeting system lost!
11061150	We've lost optics!
11061151	Main gear is lost!
11061152	Transmission hit! 'Scheiße!
11061153	Main gun is down!
11061154	Main gun destroyed!
11061155	Follow orders!  Quickly!
11061156	Execute instructions!
11061157	See it done! Schnell!
11061158	Ready to begin!
11061159	Stop! Stop!
11061160	Stop it!
11061161	Stoppen! Maintain position!
11061162	Stop and hold! Stop and hold!
11061163	Stoppen! Stoppen!
11061164	Landmine!  Landmine!
11061165	Mine!  Mine!
11061166	Mine!  Assess damage!
11061167	Mine! God dammit!
11061168	Disengage dammit!
11061169	Dismount! Come on!
11061170	Clear off! Clear off!
11061171	Leap out! Get out!
11061172	Evacuate! Evacuate!
11061173	Disembark! Move it!
11061174	Maneuver us out!
11061175	Get us the fuck out of here!
11061176	Drive dammit!
11061177	Forward!  Now! Now!
11061178	Move it! Move it!
11061179	Displace!  Displace!
11061180	Clear strike zone!
11061181	Forward!  Forward!
11061182	Move out!    Schnell!
11061183	Ready for battle!
11061184	All set!
11061185	Ready!
11061186	Ready for duty!
11061187	Stop this harassment at once!
11061188	You're infuriating me!
11061189	Target down!  Target down!
11061190	Enemy eliminated!
11061191	Direct hit!
11061192	Target smashed!
11061193	Good hit!
11061194	Vehicle destroyed!
11061195	Vehicle down!
11061196	Fahrzeug hit!
11061197	Target wasted!
11061198	Enemy crushed!
11061199	Infantry eliminated!
11061200	Infantry neutralized!
11061201	Americaners down!
11061202	Infantry destroyed!
11061203	Infantry wiped out!
11061204	Taking fire!
11061205	Under attack!
11061206	Receiving effective fire!
11061207	Kontakt!  Enemy fire!
11061208	Return fire!  Return fire!
11061209	Kontakt!  Enemy machinegun!
11061210	Heavy machinegun!  Displace!
11061211	Kontakt! Heavy machinegun!
11061212	Armor!  There!  Evasive maneuver!
11061213	Armor alert! Armor alert!
11061214	Enemy panzer!
11061215	Enemy anti-tank!  Find cover!
11061216	Anti-tank gun!
11061217	Get fire on that infantry!
11061218	Incoming! American infantry!
11061219	Target that infantry!
11061220	Kontakt!  Enemy infantry!
11061221	Rockets!
11061222	Incoming!  Rockets!
11061223	Enemy rockets! Take cover!
11061224	Watch the flank!
11061225	Defend the flank!
11061226	Flank security!  They're trying to envelope us!
11061227	Protect the flank!
11061228	Out!  Move!
11061229	Get out!
11061230	Vacate!  Vacate!
11061231	Dismount!  Dismount!
11061232	Attained veteran status!
11061233	Achieved veterancy level!
11061234	Awarded field promotion!
11061235	Combat promotion!
11061236	Kanone fire! Kanone fire!
11061237	Incoming!  Move us out!
11061238	Artillery strike!  Get us out of here!
11061239	Move us out! Move us out!
11061240	Find shelter!
11061241	Take cover! Schnell!
11061242	Enemy fighter! Clear us out of here!
11061243	Kontakt!  American plane!
11061244	Airstrike! Move us out!
11061245	Incoming planes!  Go!  Go!
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11061565	
11061566	AEF SPG
11061567	AEF SPG
11061568	
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11061607	Fire mission!  Rounds as indicated!  Fire!
11061608	
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11061701	Load!  Fuse and charge as indicated!  Fire for effect!
11061702	
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11061722	Crew, get on it.
11061723	Let's get it done boys.
11061724	Let's get to it.
11061725	Alright.  Split the load and get it over with.
11061726	Jump to it.
11061727	Get it going!  Move!
11061728	Hurry!  Get it done!
11061729	Snap to it! Go!
11061730	Shake a leg!  Move it!
11061731	Engage armor!
11061732	Focus on that armor!
11061733	Firing!
11061734	Clear breech block! Firing!
11061735	On!  Firing!
11061736	Hit that Kraut position!
11061737	Fire main gun!
11061738	Target to your front! Engage!
11061739	Hit that Kraut armor!
11061740	Target that armor!
11061741	Armor targeted!  Firing!
11061742	Engage that target!
11061743	Engage that Kraut position!
11061744	Button 'er down.  Advance to contact.
11061745	Driver forward.  Gunner, engage all threats.
11061746	We're movin' to contact.  Load HEAT.
11061747	Make ready all weapons.  Get us to that point driver.
11061748	Stop what you're doin'.
11061749	Hold up.  Listen here.
11061750	Cease action!
11061751	Hold up!
11061752	Driver, halt.  Stand by.
11061753	Driver, hold position.
11061754	Stop!
11061755	Stop!  Stop this god damn tank!
11061756	Stop us here.
11061757	Halt!
11061758	Bail out!
11061759	We're on fire!  Get out!
11061760	Get the fuck out!
11061761	Bail out!  Bail the fuck out!
11061762	We're fillin' with smoke!
11061763	Ammo hold on fire!
11061764	Fuck!  Mines!
11061765	Mine strike!
11061766	Landmine!
11061767	Mine!
11061768	Displace for fuck sakes!  Move, move, move!
11061769	Get us the fuck outta here!
11061770	Driver, move out.
11061771	Displace.  Drive her over to that location.
11061772	Go!  Drive!  Drive!
11061773	Move it!
11061774	Get it moving!
11061775	Pin it!  Go, go, go!
11061776	Move out.
11061777	Move her out.
11061778	Go, get out of their strike zone!
11061779	Let's go.  Get us over to that new position.
11061780	Location marked.  Move us out.
11061781	Stow those damn rounds and get this thing moving.
11061782	Driver, forward.
11061783	Get us over to that point.
11061784	Drive!  Get us the hell outta here!
11061785	Give it all she's got!  Go, go, go!
11061786	Armor ready.
11061787	Send your orders.
11061788	Armor here.
11061789	Tank ready!
11061790	Crew ready.
11061791	Send, over!
11061792	Ready!  Send!
11061793	Ready!  Go ahead!
11061794	Are you drunk or just high on life?
11061795	Yeah, yeah.  We say cool shit when you harass us.  Get over it.
11061796	Quit wastin' time numpty!
11061797	God dammit, will you quit that?!
11061798	Round on!
11061799	Direct hit!
11061800	Dead center!  Target destroyed!
11061801	Target destroyed! Shift fire!
11061802	Good effect on target!
11061803	Enemy neutralized!
11061804	Good fuckin' hit!
11061805	Vehicle destroyed!
11061806	Enemy vehicle neutralized!
11061807	Kraut vehicle destroyed!
11061808	Direct hit!  That got 'em.
11061809	Ha, that wiped 'em!
11061810	Kraut infantry K.I.A!
11061811	Good shot! Target down!
11061812	That did it!  That round got 'em!
11061813	Swing the gun!  They're on the flank!
11061814	There they are!  Cover the flank!
11061815	They're movin' on the flank!
11061816	They're flankin' us!
11061817	Enemy armor!
11061818	God dammit! Enemy armor!
11061819	Krauts got us ranged! Armor inbound!
11061820	Anti-tank gun!
11061821	Kraut AT!
11061822	Takin' fire!
11061823	Under fire!
11061824	Where's that comin' from?
11061825	Incoming fire!
11061826	Takin' hits!
11061827	They've dialed us in!
11061828	Infantry!  Nail 'em with the MG!
11061829	Kraut infantry!
11061830	Enemy infantry!
11061831	German infantry!  Cut 'em down!
11061832	Takin' HMG fire!
11061833	That's a heavy machinegun!
11061834	That's incomin' rockets!
11061835	RPG! RPG!
11061836	RPG incomin'!  Get us outta here!
11061837	Get out!  Move, move, move!
11061838	Everyone out.  Let's go.
11061839	Lock 'er down.  Everyone out.
11061840	Get the hell out!
11061841	Get out outta this thing!  Go, go, go!
11061842	Bail out!  Bail out!
11061843	I'll meet you all topside.
11061844	Dismount.  Shut her down.
11061845	We've been promoted!
11061846	Veterancy promotion!
11061847	Field promotion!
11061848	Combat promotion in!
11061849	Hull breached!
11061850	What the hell was that?
11061851	Drive hit!
11061852	Help the driver!
11061853	Got a fire in the engine well!
11061854	Engine's on fire!
11061855	We lost power!
11061856	We lost the engine!
11061857	We've got engine damage!
11061858	Power plant hit!
11061859	Smoke in the compartment!
11061860	Exhaust leak!  Vent the compartment!
11061861	Main gun hit!  Breech fucked!
11061862	We lost the main gun!
11061863	Gunner hit!
11061864	Gunner's hurt!  Somebody get on that gun!
11061865	Power train damaged!
11061866	We're losin' mobility!
11061867	Dammit, optic's hit! I can't see shit!
11061868	Targetin' system hit!  We've lost the gyro!
11061869	Incomin!
11061870	Kraut artillery!  They got us zeroed!
11061871	Incoming!  Button her up!
11061872	Kraut artillery!  Get us outta here!
11061873	Artillery!
11061874	Luftwaffe!
11061875	Kraut planes!
11061876	German fighter plane!
11061877	Kraut fighter incomin'!
11061878	Incomin' fighter!
11061879	Hurry!  Finish it! Finish it!
11061880	Get it done!  Now!
11061881	Comply! Comply!
11061882	Execute!  Execute!
11061883	Crew, execute orders.
11061884	Prepare for the task at hand.
11061885	Order received.
11061886	Command recognized.
11061887	Do as commanded. Organize.
11061888	Amerikanischen panzer!  Attack!
11061889	Engage enemy armor!
11061890	Destroy that armor!
11061891	Target and fire!  Target and fire!
11061892	Neutralize enemy armor!
11061893	Enemy kontakt!  Fire!  Fire!
11061894	Unleash hell!
11061895	Load, fire!
11061896	Attack enemy position!
11061897	Eliminate those forces!
11061898	Fire on them!
11061899	Fire!  Toten!
11061900	Fire main gun!
11061901	Ready for advance. Attack at will.
11061902	Prepare all weapons for combat patrol.
11061903	Combat patrol. Load and charge MG at once.
11061904	Reconnaissance-in-force.  Make ready all weapons.
11061905	Stop! Halten!
11061906	Stoppen!  Now!
11061907	Halt action immediately.
11061908	Stop action at once.
11061909	Stop!  Maintain position!
11061910	Driver stoppen.  Hold position.
11061911	Driver stop!
11061912	Halt.  Maintain this position.
11061913	Driver stop.  Now.
11061914	Driver! Stoppen!
11061915	Abandon tank! Abandon tank!
11061916	Dismount! Dismount!
11061917	Clear out! Clear out!
11061918	Get out of there!
11061919	Dismount!  Now!
11061920	Everyone evacuate!
11061921	Mine damage!
11061922	We've hit a mine!
11061923	Landmine!
11061924	Mine strike!
11061925	Driver, displace to that point.
11061926	Proceed forward.
11061927	Driver let's go.  Verschieben.
11061928	Drive! Drive!
11061929	Move us onward.
11061930	Get moving!
11061931	Move! Get us moving!
11061932	Move us along.
11061933	Get us moving, immediately.
11061934	Move us out of here.
11061935	Let's get moving.
11061936	Move! Verschieben!
11061937	Maneuver! Out of the strike zone!
11061938	Shift us out!  Shift us out!
11061939	Move it!  Move it!
11061940	Driver press forward.
11061941	Forward!  Push forward!
11061942	Forward!  Forward!
11061943	Prepare yourselves!
11061944	We're ready, send orders.
11061945	Crew ready!
11061946	Send orders!
11061947	Standing by.
11061948	Prepared for action.
11061949	Relay orders!
11061950	Crew get ready.
11061951	You possess a twisted sense of humor!
11061952	Dieter, either fix that clicking or shut off the comms!
11061953	I find your behavior repulsive.
11061954	I have a clicking in my earpiece. Can you guys hear it too?
11061955	Target hit! Shift fire!
11061956	Enemy terminated!
11061957	Target destroyed!
11061958	Direct hit!  Direct hit!
11061959	Excellent shot!
11061960	Hit!
11061961	Good hit!
11061962	Vehicle hit! New target!
11061963	Vehicle destroyed!
11061964	Direct hit!  Vehicle down!
11061965	Vehicle eliminated!
11061966	Infantry wiped out!
11061967	Infantry neutralized!
11061968	Enemy infantry eliminated!
11061969	Infantry down! What's next?
11061970	Flanking fire!  Adjust!
11061971	They have moved into flanking position!
11061972	Protect the flanks! Protect the flanks!
11061973	Enemy flanking!
11061974	Kontakt! Armor!
11061975	Enemy armor!
11061976	Armor alert! Armor alert!
11061977	Anti-tank gun!  Adjust!
11061978	Damnit!  Anti-tank!
11061979	Under attack! Counter!
11061980	Taking fire!  Taking fire!
11061981	Receiving effective fire!
11061982	Kontakt! Enemy fire!
11061983	Suppressive fire!
11061984	Return fire! Return fire!
11061985	Alert! Enemy infantry!
11061986	Infantry!  Cut them down!
11061987	Neutralize infantry!
11061988	Fire on that infantry!
11061989	HMG!  Cover!
11061990	Kontakt!  Heavy machine gun!
11061991	Incoming!  Raketen!
11061992	Raketen! Brace for next impact!
11061993	Incoming rocket!
11061994	Disembark!  Disembark!
11061995	Evacuate at once!
11061996	Evacuate and standy for order relay.
11061997	Dismount.  Watch your zones.
11061998	Move out and check your weapons.
11061999	Abandon tank!
11062000	Dismount!  Hurry!
11062001	Climb out.  Gehen.
11062002	Promotion received!
11062003	Veterancy level reached!
11062004	Promotion achieved!
11062005	Obtained field promotion!
11062006	I need distance and direction of contact!
11062007	We've been hit! We've been hit!
11062008	Driver wounded! Driver wounded!
11062009	Check him! Check him!
11062010	Smoke!  Engine fire!
11062011	Smoke!  Feurer!
11062012	Power plant damaged!  Assess!
11062013	Suffered engine damage!
11062014	Engine destroyed!  Engine destroyed!
11062015	Power gone! Power gone!
11062016	Exhaust hit!  Assess damage!
11062017	Exhaust fumes!  It's been hit!
11062018	Main gun down!  Adjust!  Adjust!
11062019	Main gun down!  Main gun down!
11062020	Gunner wounded!  Check him!
11062021	Gunner hit!  Assess condition!
11062022	Transmission lost!
11062023	Transmission failure!  Transmission failure!
11062024	Targeting system down!
11062025	Sight lost! Sight lost!
11062026	Receiving Kanone fire!
11062027	Move out! Move out!
11062028	Taking indirect fire!
11062029	Artillerie!  Artillerie!
11062030	Indirect fire!  Indirect fire!
11062031	Kontakt!  Enemy Fighters!
11062032	Airstrike!  Move!
11062033	Air assault!  Get cover!
11062034	Incoming!  Clear strike area!
11062035	Aerial attack!  Clear out!
11062036	Quickly!  Schnell!
11062037	Schnell!  Execute!
11062038	Start on it!
11062039	Get it finished!
11062040	Ja.  Understood.
11062041	Crew, get ready.
11062042	Achtung.  Prepare to execute.
11062043	Execute command.
11062044	Do as instructed.  Schnell.
11062045	Engage that armor!
11062046	Amerikanischen Armor!  Fire!
11062047	Target their armor!
11062048	Concentrate on their armor!
11062049	Amerikanischen Panzer!  Fire!
11062050	Gunner!  Target!
11062051	Engage!
11062052	Fire!
11062053	Fire main gun!
11062054	Target and fire!
11062055	Destroy them!
11062056	Hit that target!
11062057	Shoot!
11062058	On patrol.  Engage targets at will.
11062059	Combat patrol.  Prepare all weapons.
11062060	Load main gun.  Charge MG.  Move out.
11062061	Make ready for fighting patrol.  Shoot any Americans you see.
11062062	Halt!
11062063	Stop all action!
11062064	Stop action.
11062065	Halt action.
11062066	Driver halt!
11062067	Halt.
11062068	Driver stop!
11062069	Driver, halt.
11062070	Halt!
11062071	Stop!  Hold position!
11062072	Abandon tank!
11062073	Evacuate!
11062074	Schnell!  Abandon tank!
11062075	There's too much smoke!
11062076	Aussteigen! We're done for!
11062077	Shells on fire!
11062078	Minen!
11062079	Mine strike!
11062080	Panzer mine!
11062081	Landmine!
11062082	Driver, get us over there.  Schnell.
11062083	Move out.
11062084	Driver, forward.
11062085	Forward!  Schnell!
11062086	Driver, advance.  Crew watch your zone.
11062087	Move! Get this thing forward!
11062088	Move out! Go!
11062089	Advance.  Mach schnell.
11062090	Displace to that location.
11062091	Forward.
11062092	Full speed. Go.
11062093	Displace!  Displace dammit!
11062094	Get us out of here!
11062095	Drive!  Drive!
11062096	Push forward!
11062097	Weiterfahren.  Get us to that position.
11062098	Move!
11062099	Move!  Schnell!
11062100	Prepare for action!
11062101	Crew ready.
11062102	Stand ready!
11062103	Achtung!  Be ready!
11062104	Stand by crew.
11062105	Jahwol.  Will do.
11062106	Send orders!
11062107	Prepare to execute.
11062108	Was ist los?!
11062109	This is insane!  You are going to damage moral!
11062110	Someone shut off the vehicle comms.   This clicking is getting to me.
11062111	Our commander is off his nut.
11062112	Vehicle hit!
11062113	Vehicle destroyed!
11062114	Fahrzeug hit!
11062115	Target destroyed!
11062116	Abgeschossen!  Adjust fire!
11062117	Direct hit!
11062118	Good hit!
11062119	Target down!
11062120	Target killed!
11062121	Destroyed!  New target!
11062122	Infantry neutralized!
11062123	Amerikaner killed!
11062124	Infantry knocked out!
11062125	Amerikaner neutralized!
11062126	Infantry destroyed!
11062127	Flanking defense!  They are coming around!
11062128	Movement on the flank!
11062129	Defend the flank!
11062130	Enemy flanking us!
11062131	Amerikaner armor!
11062132	Amerikaner Panzer!
11062133	Armor alert!
11062134	Enemy anti tank gun!
11062135	Anti-Tank kanone!
11062136	Taking enemy fire!
11062137	Taking fire!
11062138	Under fire!
11062139	Under enemy fire!
11062140	Taking effective fire!
11062141	Receiving enemy fire!
11062142	Kontatk!  Amerikaner!
11062143	Kontatk!  Infantry!
11062144	Infantry alert!
11062145	Infantry!  Counter attack!
11062146	Amerikaner heavy MG!
11062147	Hahaha, they're scratching our paint. Taking MG fire.
11062148	Incoming rockets!
11062149	Amerikaner rockets!
11062150	Raketen!  Raketen!
11062151	Climb out.  Move.
11062152	Out!  Move it!
11062153	Dismount.
11062154	Driver halt. Crew dismount.
11062155	Out of the panzer.  Schnell.
11062156	Get out! Move!
11062157	Out of the tank!  Go!
11062158	Set brake.  Crew dismount.
11062159	We have attained veterancy!
11062160	Battlefield commendation received!
11062161	Field promotion!
11062162	Combat promotion!
11062163	Crew stunned!
11062164	Panzer filling with smoke!
11062165	Driver injured!
11062166	Driver hit!
11062167	Power plant hit!
11062168	Engine fire!
11062169	Engine block damage!
11062170	Power plant damaged!
11062171	Engine destroyed!
11062172	Verdammt!  'Lost all power!
11062173	Power loss!  Exhaust hit!
11062174	Exhaust fumes in compartment!
11062175	Main gun destroyed!
11062176	We've lost the main gun!
11062177	Gunner hit!
11062178	Gunner injured!
11062179	Scheiße! Transmission hit!
11062180	We've lost main gear!
11062181	Targeting system hit!
11062182	We've lost optics!
11062183	Kanone fire!  Take cover!
11062184	Incoming!  Seal hatches!
11062185	Artillerie!  Take shelter!
11062186	Haubitze!  Move!
11062187	Incoming!  Move us!
11062188	Amerikanischen fighter!
11062189	Enemy fighter!
11062190	Airstrike!
11062191	Enemy planes!  Get us out of here!
11062192	Move! Clear the strike area!
11062193	Snap to it!
11062194	God dammit!  Get on that!
11062195	Makin' it happen!
11062196	Alright! You got it!
11062197	Make it happen.
11062198	Jump to it.
11062199	Get on that.
11062200	Right, get to it.
11062201	Shake a leg.
11062202	Fire for effect!
11062203	Target!  Rounds inbound!  Stand by splash!
11062204	75 mil inbound!
11062205	AEF SPG
11062206	AEF SPG
11062207	Round ready!  Fire!
11062208	Fuse, shell -- verified!  Fire!
11062209	Commence fire!
11062210	Drop round! Ready! Fire!
11062211	Gun on!  Fire!
11062212	Fire for effect!
11062213	Stand by shot!
11062214	Gun set!  Fire!
11062215	Lock it down.  Prepare for combat move.
11062216	Stow it.  We're advancin' to contact.
11062217	We're movin' on the Kraut line.
11062218	Get ready to advance to contact.
11062219	Stop!  Stop!
11062220	Hold it!
11062221	Cease action and verify.
11062222	Stop what you're doing.
11062223	Driver stop!
11062224	Driver stop.
11062225	Stop!
11062226	Stop us here.
11062227	Hold position.
11062228	Hold it!  Stop!
11062229	She's gonna blow!
11062230	Bail out!  Bail out!
11062231	<SCREAM> Fire!  Put it out!
11062232	I can't see!  Someone help!
11062233	Where's the hatch?!
11062234	I'm stuck!  I'm stuck!
11062235	God dammit!  That was a mine.  Everyone okay?
11062236	Mines!
11062237	Landmine!
11062238	Mine strike!
11062239	Alright, get us outta here.
11062240	Stow those rounds.  Get this thing moving.
11062241	Driver, forward.
11062242	Displace!  Move, move, move!
11062243	Driver, get us over to that point.
11062244	Get us outta here!
11062245	Go!  Drive!  Drive!
11062246	Displace.  Drive 'er over to that location.
11062247	Move out.
11062248	Move her out.
11062249	Let's go.  Get us over to that new position.
11062250	Drive, move it!
11062251	Step on it!
11062252	Pin it!  Go, go, go!
11062253	Floor it!  Get us outta here!
11062254	Location marked.  Move us out.
11062255	Drive!  Get us the hell outta here!
11062256	Full speed!  Go, go, go!
11062257	Gun ready!
11062258	Gun ready.
11062259	Send, over!
11062260	Ready!  Send!
11062261	Send your mission.
11062262	Troop ready.
11062263	Ready!  Go ahead!
11062264	Gun troop ready.
11062265	What in the fuck is wrong with you?!
11062266	Lay OFF the selector, Mack!
11062267	God dammit. Give it up already.
11062268	Come on Mack.  We're keyed up and ready to go. Lay off, would 'ya?
11062269	Round on!
11062270	Direct hit!
11062271	Dead center!  Target destroyed!
11062272	Vehicle destroyed!
11062273	Enemy vehicle neutralized!
11062274	Kraut vehicle hit!
11062275	Target destroyed!
11062276	Good effect!  Target down!
11062277	Enemy neutralized!
11062278	Good hit!
11062279	Direct hit!  They're all dead!
11062280	God damn, that wiped all of 'em out!
11062281	Kraut infantry knocked out!
11062282	Unit destroyed!
11062283	That did it!  They're all fuckin' dead!
11062284	Jesus Christ!  They're on the flank!
11062285	They got shooters on the flank!
11062286	Krauts on our flank!
11062287	Krauts flankin' us!
11062288	Armor!
11062289	God dammit! Enemy armor!
11062290	Krauts got us ranged!
11062291	AT gun!  Evasive action!
11062292	Kraut AT!
11062293	Takin' fire!
11062294	Under fire!
11062295	Can anyone see where that fire's comin' from!?
11062296	Incomin'!
11062297	Takin' hits!
11062298	They've dialed us in!
11062299	Infantry!  Man the MG!
11062300	Kraut riflemen!
11062301	Enemy infantry!
11062302	German infantry!  Cut 'em down!
11062303	Takin' heavy MG fire!
11062304	Heavy machinegun contact!
11062305	That's incomin' rockets!
11062306	RPG!
11062307	Incomin'!  Get us outta here!
11062308	Bail out!  Move, move, move!
11062309	Get the fuck out!
11062310	Everyone out.  Go.
11062311	Crew, dismount.
11062312	Unplug ICM and climb on out.
11062313	Get out!  Go, go, go!
11062314	Bail out!  Bail out!
11062315	Unload.  Leave it runnin' driver.
11062316	We just gained a veterancy level!
11062317	Veterancy promotion!
11062318	Field promotion!
11062319	Promotion just came in!
11062320	What happened?!  I think we're hit!
11062321	Vent the smoke!  C'mon, shake it off!
11062322	Driver down!  Help him!
11062323	Driver hit!
11062324	They nailed the engine!
11062325	Drive train knocked out!
11062326	Fire in the engine bay!
11062327	Engine fire!
11062328	Engine hit!  Engine hit!
11062329	Engine hit!  We're losin' oil pressure!
11062330	Exhaust leak!  System's damaged!
11062331	We're gettin' exhaust into the compartment!
11062332	Main gun destroyed!
11062333	We just lost the main gun!
11062334	Gunner hit!  Gunner hit!
11062335	Gunner down!  Help him out!
11062336	Drive wheel hit!
11062337	Drive sprocket hit!  We're losin' mobility!
11062338	Gun sight damage!
11062339	We lost optics!
11062340	Incomin!
11062341	Kraut artillery!  Hatches down!
11062342	Incoming!  Button up the hatches!
11062343	Kraut artillery!  Grab on!
11062344	Hold on!  Shells incoming!
11062345	Luftwaffe!
11062346	Kraut planes!
11062347	Enemy fighter plane!
11062348	Kraut fighter incoming!
11062349	Incoming fighter!
11062350	1-0-5 inbound!
11062351	Hundred and five millimeter inbound.
11062352	Barrage orders received!  Stand by!
11062353	T.O.T to barrage...figures 1-0!
11062354	Roger!  Stand by 75 mil barrage!
11062355	Direct hit!
11062356	Target destroyed!
11062357	Rounds on!
11062358	Enemy down!
11062359	Ready!
11062360	Send!
11062361	Back to the C.P.!  Run!
11062362	We're all ears!
11062363	Ready to copy!
11062364	Panzer took a direct hit!
11062365	Kraut armor destroyed!
11062366	Armor neutralized!
11062367	Good effect!  Armor knocked out!
11062368	Armor knocked out!
11062369	Good impact!
11062370	Good effect on target!
11062371	Target K.I.A!
11062372	That did it!
11062373	Run for your life!
11062374	Get outta that fire!
11062375	Find cover inside the building!
11062376	Lock it down to move!  Hurry!
11062377	Stay down!  Return fire!
11062378	Inside!  Get cover!
11062379	Halt!
11062380	Squad stop!
11062381	Into the halftrack!  Move it!
11062382	Get in the halftrack! Hurry the fuck up!
11062383	Takin' suppressive fire!
11062384	They got us pinned!
11062385	Retreat!
11062386	Stay low!  Watch yourself!
11062387	We're pinned down!
11062388	Get outta there!  Go!
11062389	Move outta there!
11062390	Get your asses outta there!
11062391	Covering fire!
11062392	Infantry neutralized!
11062393	Get outside!  Hurry the fuck up!
11062394	Hurry out!  Go!
11062395	Combat promotion!
11062396	Get the hell outta here!
11062397	They're flankin' us!
11062398	Enemy is flankin'!
11062399	Panzer!  Panzer!
11062400	They're hittin' our flank!
11062401	They're tryin' to break through on the flank!
11062402	Grenade!
11062403	German 88's!
11062404	Grenade!  Hit the dirt!
11062405	Potato masher!
11062406	Incoming!  Incoming!
11062407	We just got a field promotion!
11062408	Promotion just came in!
11062409	Luftwaffe!  Get to cover!
11062410	Hit the dirt!  Enemy fighter!
11062411	Kraut armor!
11062412	Under fire!
11062413	We are taking effective fire!
11062414	Under attack!
11062415	Krauts attacking our position!
11062416	We're under attack!
11062417	They're all wiped out!
11062418	Kraut infantry down!
11062419	Takin' enemy fire!
11062420	Enemy infantry neutralized!
11062421	German armor!
11062422	Contact!  Infantry!
11062423	Evasive action!  German armor!
11062424	Oh Christ!  Armor!
11062425	Kraut infantry!
11062426	Krauts got us zeroed!
11062427	They've got us dialed in!
11062428	German infantry!
11062429	Oh fuck!  Infantry!
11062430	Set up in that halftrack.
11062431	Hold it up right there.
11062432	Into the building.  Hurry.
11062433	Set 'er up in the halftrack.
11062434	Stand fast.
11062435	Cease action.
11062436	Get on it fellas.
11062437	Hold steady.  Stand by.
11062438	Wait one.
11062439	Break it down.  Make ready and move.
11062440	Make ready to move.
11062441	Pack it up.  We're moving.
11062442	Troop.  Make ready to pull out.
11062443	Move orders received.  Pack it up.
11062444	Into the foxhole.
11062445	Get everyone inside.
11062446	Get that thing ready to move.
11062447	Get ready to pull out on a moment's notice.
11062448	Let's get it done boys.
11062449	Break it down.  Make ready and move.
11062450	Make ready to move.  We've pulled a fight patrol.
11062451	We're advancin' to contact.
11062452	They tasked us for fightin' patrol.  Can you believe that?
11062453	Stand by H.E. quick.
11062454	Ready H.E.  Adjust as directed.
11062455	Roger.  Rounds inbound.
11062456	Fire mission received.
11062457	Roger.  Stand by for shot out.
11062458	Round up the men and let's get to it.
11062459	You got it buddy.
11062460	Jump to it boys.
11062461	Shake it up.  Let's get it done.
11062462	Area secured.  Set up and stand by fire mission.
11062463	That's it.  It's secured.  Get ready for action.
11062464	God dammit.  They're sendin' us on a fightin' patrol.
11062465	That's does it.  Now get that thing set up and stand by.
11062466	Point taken.  Settin' up for action.
11062467	We got a full crew.
11062468	Point secure!
11062469	God dammit!  We need to capture that point!
11062470	Area captured!
11062471	Target secured!  Makin' ready!
11062472	Secure that position!
11062473	Set up once that area's secure!
11062474	Target!  Fire H.E.!
11062475	Secure that ground!  Set up once complete!
11062476	Capture and hold that area!
11062477	Cease action!
11062478	Get to it!
11062479	Hold it!
11062480	Stop!
11062481	Get it going!  Move!
11062482	Stay low -- get on it!
11062483	Get goin'!  Move!
11062484	Get to it! Hurry!
11062485	Snap to it! Go!
11062486	Troops in open!  Fire for effect!
11062487	Crew ready.
11062488	Fall back.  Get everything back to Battalion lines.
11062489	Go ahead.  Standin' by.
11062490	Troop.  Stand by.
11062491	They're pullin' us back.  Let's go.
11062492	Get that newbie somewhere where he can't get us all killed.
11062493	90 day wonders all accounted for.
11062494	Pack it for travel.  We're fallin' back to the C.P.
11062495	Back to full strength.  Ready for action.
11062496	T.O.T -- ten seconds!
11062497	Get out.  Form up and prepare to move.
11062498	Shot out!  Stand by splash!
11062499	Rounds inbound!
11062500	Hit the road.  Let's go.
11062501	Get ready.
11062502	Alright you guys.  Make ready.
11062503	Move it. Everyone outside.
11062504	Yeah.  Go ahead.
11062505	Target destroyed!
11062506	Abgeschossen!  Adjust fire!
11062507	Direct hit!
11062508	Good hit!
11062509	Ready to deploy!
11062510	Crew, ready!
11062511	Break contact!  Fallback!
11062512	Send orders!
11062513	Ready!
11062514	Destroyed!  New target!
11062515	Vehicle hit!
11062516	Vehicle destroyed!
11062517	Fahrzeug hit!
11062518	Armor disabled! Adjust to new target!
11062519	Target down!
11062520	Target killed!
11062521	Hit! Adjust fire!
11062522	Direct hit!  New target!  Adjust and fire!
11062523	Fallback!  Move now!
11062524	Down into the trench!
11062525	Find cover in the building!
11062526	Moving!
11062527	Take position in the trench!
11062528	Into the structure!  Hurry!
11062529	Hold here!
11062530	Halt!
11062531	Into the halftrack!  Schnell!
11062532	The halftrack!  Get in the halftrack!
11062533	We need support fire!  Weapon team pinned!
11062534	We're pinned down!  We need to fallback!
11062535	Everyone, pull back!
11062536	Taking heavy fire!  Can not move!
11062537	Unit pinned!  Request support!
11062538	Cease fire!  Displace!
11062539	Displacing!
11062540	Move!  Go!
11062541	Relocate!  Relocate!
11062542	Amerikaner killed!
11062543	Get out!  Hurry!
11062544	Outside!
11062545	Crew veterancy gained!
11062546	Abandon the building!
11062547	Enemy movement on the flank!
11062548	Flanking attack!
11062549	Enemy tank!
11062550	Gänsemarsch! Protect the flank!
11062551	Enemy flanking us!
11062552	Granata!
11062553	Artillery incoming!
11062554	Grenade!
11062555	Granata! Get down!
11062556	They're shelling us!
11062557	Combat promotion received!
11062558	Veterancy awarded!
11062559	Air attack!  Air attack!
11062560	Enemy fighter!
11062561	Tank!  Find cover!
11062562	Taking fire!
11062563	Crew taking fire!
11062564	Under fire!
11062565	Receiving effective fire!
11062566	Kontakt!  Return fire!
11062567	Infantry knocked out!
11062568	Infantry neutralized!
11062569	Kontakt! Kontakt!
11062570	Infantry destroyed!
11062571	Enemy panzer!
11062572	Kontakt! Infantry!
11062573	Enemy armor! Adjust fire!
11062574	Alarm!  Armor!
11062575	Enemy infantry!
11062576	Under attack!
11062577	Enemy attacking!
11062578	Infantry attacking!
11062579	Infantry assault! Feuerschutz!
11062580	Load the weapon in.  Hurry.
11062581	Halt.
11062582	Into the building.  Be ready to move.
11062583	There.  Get the weapon into the halftrack.
11062584	Stop.  Hold here.
11062585	Stop what you are doing.
11062586	Prepare weapon as ordered.
11062587	Achtung.  Cease operations.
11062588	Halt.
11062589	Break it down.  We are displacing.
11062590	Prepare weapon for move.
11062591	Prepare to move.  I will take point.
11062592	There.  We move to that position.
11062593	Move orders.  Let's go.  Hurry.
11062594	Use that trench.  Keep your heads down.
11062595	Inside.  Cover the windows.  Stay ready to move.
11062596	We need to move.
11062597	There.  Use that trench for cover until we move.
11062598	Make ready for action.
11062599	Prepare for combat patrol.
11062600	Make ready weapon for combat move.
11062601	Ready the weapon.  We advance until contact.
11062602	We have orders.  Prepare weapon for combat move.
11062603	Aim. Fire.
11062604	Open fire.
11062605	Fire at will.
11062606	Target to front.  Fire.
11062607	Engage.
11062608	Quickly.  Get it done.
11062609	There is work to do.
11062610	Come.  We have orders.
11062611	Schnell.  You heard the commander.
11062612	Position secured. Unit holding.
11062613	Capture complete.  Weapon squad holding.
11062614	Break it down.  We have patrol orders.
11062615	We have secured the target.  Standing by for orders.
11062616	Target captured.  Quick defense position established.
11062617	Weapon team back to full strength.
11062618	Objective secured!  Crew holding!
11062619	There!  Secure that point!
11062620	Position secured!
11062621	Capture completed!
11062622	Point marked!  Get over to it!  Move!
11062623	Secure that area!
11062624	Fire!
11062625	Push on to that target area!
11062626	Assault and secure that position!
11062627	Stop!
11062628	You heard him!  Now go!
11062629	Hold off!
11062630	Cease action!
11062631	Get on it!  Hurry!
11062632	Hurry up!  Go!
11062633	Bang it down!  Go!
11062634	Quickly!  Compete the work!
11062635	Finish up!  Go!
11062636	Open fire!
11062637	Gruppe, ready.
11062638	That's it!  Fallback!
11062639	Crew.  Prepare for orders.
11062640	Achtung.  Ready yourself.
11062641	Fallback to headquarters!
11062642	The weapon team is back to full strength.
11062643	We are back to combat strength.
11062644	Pullout!  Fallback to headquarters!
11062645	Weapon crew back to fighting strength.
11062646	Engage!
11062647	Outside.  Quickly.
11062648	Fire!  Shoot him!
11062649	Feuer Frei! Engage!
11062650	Form up outside.  Mach schnell.
11062651	Unit, ready.
11062652	Achtung.  Prepare for action.
11062653	Fall out.  Quickly.
11062654	Weapon team ready.
11062655	Allied battalion H.Q. under attack.   Someone get over there.
11062656	Kraut's are hitting our ally's head quarters.
11062657	Our allies just lost their H.Q.
11062658	God dammit!  They just destroyed our ally's H.Q.
11062659	Krauts have 10 points left.  I say again, 10 points.
11062660	Final push.  Germans have 10 points left.
11062661	Krauts down to 25 points.  Give it to 'em.
11062662	Germans are on the ropes.  They're down to 25 points.
11062663	Germans have 50 points remaining.
11062664	They're down to 50 points.  I say again, Germans have 50 points left.
11062665	Krauts have 75 points left.
11062666	Germans down to 75 points.
11062667	Goose stepper's down to 100 points.
11062668	Pour it on.  Krauts down to a hundred points.
11062669	That's it fellas.  Knock their fuckin' block off.  Germans have 200 points left.
11062670	Contact reports show the Krauts are at 200 points.
11062671	Forward unit's reportin' Krauts are losin' points. They're down to 250.
11062672	Germans just dropped to 250 points.
11062673	Krauts show 300 points on their line.
11062674	German forces trackin' on 300 points.
11062675	Kraut's are makin' a push on a forward base.
11062676	Forward C.P. under attack.
11062677	They just knocked out the forward C.P.
11062678	Germans just took out a front line base.
11062679	Casualty reports are floodin' in. Units are losing men to the cold.
11062680	Troops fallin' casualty to the cold.
11062681	The weather is inflicting loses on our units.
11062682	We just lost a medium tank.
11062683	For Christ sakes.  Kraut's just took out a medium tank.
11062684	Light vehicle just got destroyed.
11062685	Germans nailed a light vehicle.
11062686	A gun carrier just got knocked out.
11062687	Krauts have destroyed our self propelled artillery.
11062688	We lost an infantry unit. They got wiped out..
11062689	Damn krauts just wasted some of our riflemen.
11062690	Just got a report of an infantry unit being wiped out.
11062691	Allied AT gun has been destroyed.
11062692	We lost an anti-tank gun.
11062693	Gun crew just got wiped out.
11062694	Krauts just took out an entire gun crew.
11062695	We lost a gun crew.
11062696	We just lost a unit.
11062697	God dammit.  Krauts just knocked out a unit.
11062698	Pull everyone back.  We're down to 10 points.
11062699	Do something.  We're down to 10 points dammit.
11062700	We've fallen to 25 points.
11062701	They've got us down to 25 points.
11062702	We're bleedin' points like a stuffed pig.  We're down to 50.
11062703	Consolidate our forces.  We're left with 50 points.
11062704	We're gettin' the hell beat out of us.  We've got 75 points remaining.
11062705	We're down to 75 god damn points.
11062706	We've dropped to 100 points.
11062707	Friendlies down to 100 points.  I say again, allies at 100 points.
11062708	We've dropped to 200 points.
11062709	We're at 200 points.
11062710	Kraut's last push got us down to 250 points.
11062711	Last engagement dropped us to 250 points.
11062712	300 points remaining.
11062713	Points are down to 300.
11062714	That's it.  The battle is ours.
11062715	It's done. Germans have been defeated.
11062716	Krauts just handed our ass to us. Pull back, all forces pull back.
11062717	It's over.  We've been defeated.
11062718	Krauts attacking the H.Q.
11062719	H.Q. under attack.
11062720	H.Q. destroyed.
11062721	We just lost the damn head quarters.
11062722	Krauts are taking one of our points.
11062723	Krauts are sniffing around our asses, tactical point being captured.
11062724	Krauts overran a friendly sector. Go get it back.
11062725	We just lost a friendly sector.
11062726	AEF Intel
11062727	AEF Intel
11062728	That's a no-go commander, we can't field anymore troops.
11062729	Negative, battalion can't send in anymore men.
11062730	Krauts have cut our supply line.  Front line units are being hung out to dry.
11062731	Our supply line's cut.  Germans are makin' a push.
11062732	We got a new unit ready and on the field.
11062733	Combat unit ready for action.
11062734	Engineer's takin' the field.
11062735	Combat engineers on the line.
11062736	Rifle squad ready for action.
11062737	You've got a rifle squad waitin' for orders.
11062738	Pathfinder's reportin' in.
11062739	Battalion just reported Pathfinder's ready for action.
11062740	A Lieutenant has been assigned to field op's.
11062741	We have a Lieutenant reporting in for duty.
11062742	Captain just took the battlefield.
11062743	You've got a Captain hittin' the field.
11062744	There's a Major reporting for action.
11062745	Battalion just released a Major for action.
11062746	Anti-tank gun ready for action.
11062747	AT gun ready.
11062748	4 x 4 just rolled onto the battlefield.
11062749	Truck ready for action.
11062750	M20 ready for action.
11062751	Utility Car takin' the field.
11062752	M8 ready for battle.
11062753	Greyhound ready for action.
11062754	Halftrack just arrived.
11062755	Halftrack waitin' for orders.
11062756	Light tank just arrived.
11062757	Stuart tank ready for action.
11062758	Tank support is here.  Sherman ready.
11062759	Sherman ready for action.
11062760	75 millimeter gun carrier ready.
11062761	Light gun carrier tank ready.
11062762	Priest ready for orders.
11062763	M7B1 Priest ready for action.
11062764	M10 tank destroyer, ready.
11062765	M10 ready for action.
11062766	Krauts have got us on the ropes. Get support in there.
11062767	Germans have taken the lead.
11062768	Keep it up.  We have the tactical advantage.
11062769	Tactical advantage has shifted in our favor.
11062770	Battalion headquarters under attack.   Units to support!
11062771	American's are assaulting battalion positions.
11062772	Headquarters lost.
11062773	They've destroyed our headquarters.
11062774	Push the attack.  American's have 10 points remaining.
11062775	American's have 10 points remaining.  I say again, 10 points remaining.
11062776	American's down to 25 points.  Press the assault.
11062777	American's are wavering .  They are down to 25 points.
11062778	American's have 50 points remaining.
11062779	Americans are down to 50 points.
11062780	American's have 75 points remaining.
11062781	American's down to 75 points.
11062782	American's down to 100 points.
11062783	Force their hand.  American's down to 100 points.
11062784	Smash their lines.  American's have 200 points remaining.
11062785	Contact reports show the American's are at 200 points.
11062786	Initial reports show the American's are down to 250 points.
11062787	American's just fell to 250 points.
11062788	American's show 300 points on their line.
11062789	American forces holding on 300 points.
11062790	American's are assaulting a forward base.
11062791	Forward post is under attack.
11062792	Survivors reporting a forward base has fallen.
11062793	American's captured a front line base.
11062794	Medical reports indicate the weather is causing major casualties on our lines.
11062795	Casualties are being reported across the lines due to  cold.
11062796	The weather is inflicting loses on our units.
11062797	A medium tank was destroyed.
11062798	Medium Panzer lost.
11062799	Light vehicle destroyed.
11062800	American's destroyed a light vehicle.
11062801	Heavy armor has been lost.
11062802	We have lost contact with a heavy tank.
11062803	Infantry gruppe lost.
11062804	We've lost a squad of infantry.
11062805	Forward elements report an infantry unit lost.
11062806	Rocket battery destroyed.
11062807	Rocket team lost.
11062808	We lost a gun crew.
11062809	American's just eliminated a gun crew.
11062810	A gun crew has been lost.
11062811	Contact report.  Unit lost.
11062812	American's destroyed a unit.
11062813	Units consolidate.  We're down to 10 points.
11062814	10 points remain. All hope is lost.
11062815	We've fallen to 25 points.
11062816	We are no down to 25 points.
11062817	We are suffering heavy loses.  50 points remain.
11062818	Consolidate our forces.  We are down to 50 points.
11062819	75 points remaining.  Tactical adjustments need to be made.
11062820	We are down to 75 points.
11062821	We have fallen to 100 points.
11062822	100 points remain.  Reorganize the assault.
11062823	We've fallen to 200 points.
11062824	We are at 200 points.
11062825	The last attack has lowered our points to 250.
11062826	The battle is turning.  We have fallen to 250 points.
11062827	We now stand at 300 points.
11062828	We stand at 300 points.
11062829	Cease action.  The battle has been won.
11062830	American's have been defeated.
11062831	The battle is lost.  The Americans have won.
11062832	It's over.  We've been defeated.
11062833	American's attacking the Headquarters
11062834	Headquarters under attack.
11062835	Headquarters destroyed.
11062836	Contact with headquarters has been lost.
11062837	the American's have taken one of our points.
11062838	Tactical position lost.
11062839	A friendly sector has been overrun.
11062840	The enemy has captured a friendly sector.
11062841	WG Intel
11062842	WG Intel
11062843	Command can not field anymore troops.
11062844	Battalion is unable to send anymore men.
11062845	The American's have cut our supply line.
11062846	Our supply lines have been cut.  American's are makin' a push.
11062847	Unit ready.
11062848	Combat unit ready.
11062849	An officer is taking the field for duty.
11062850	An officer has reported for duty.
11062851	Fallschirmjaeger on the field.
11062852	Fallschirmjaeger are combat ready.
11062853	Pioneers reporting for duty.
11062854	Pioneer gruppe is ready for action.
11062855	Volksgrenadier are on the line.
11062856	Volksgrenadier ready for action.
11062857	Honor guard reporting for duty.
11062858	Honor guard detailed for action.
11062859	Panzerfusiliers reporting for action.
11062860	Panzerfusiliers assigned to the front.
11062861	Support gun ready for action.
11062862	Support gun deployed.  Crew ready for orders.
11062863	Raketenwerfer ready.
11062864	Anti-tank rockets on the field.
11062865	Puma ready to deploy.
11062866	Puma ready for action.
11062867	Kubelwagen ready.
11062868	Scout vehicle ready.
11062869	Halftrack is now available for operations.
11062870	Halftrack has arrived on the battlefield.
11062871	King Tiger reporting for combat.
11062872	King Tiger ready.  Direct as needed.
11062873	Panther ready for action.
11062874	Panther ready to provide support.
11062875	Panzer IV ready for action.
11062876	Panzer IV deployed.  Awaiting orders.
11062877	Light tank ready for action.
11062878	Light tank ready to deploy.
11062879	Jagdpanzer ready for action.
11062880	Jagdpanzer has arrived.
11062881	American's have us on the ropes.
11062882	American's have the advantage.
11062883	We have the tactical advantage. Press the attack.
11062884	Tactical advantage has shifted in our favor.
11062885	Jagdtiger ready for action.
11062886	Jagdtiger deployed.  Direct as needed.
11062887	Tank destroyer ready.
11062888	Tank destroyer taking field.  Awaiting orders.
11062889	Assault gun carrier ready for combat.
11062890	Assault gun ready for action.
11062891	(6 - 8) Hill 331
11062892	Firing Positions
11062893	Increased range and rate of fire, immobile.
11062895	Forward Headquarters
11062897	During the Spring Rasputitsa in early 1943, the Red Army launched a series of counteroffensives against German lines in the southwest. While initially successful, the Germans regrouped and managed to regain the momentum to recapture Kharkov.
11062906	February 1943
11062907	Allows units to be reinforced around this building.
11062908	Radio Tower
11062909	Improves coordination within the army, allowing units to be deployed more quickly and increasing movement speed when deployed or captured.
11062910	Resource Transfer Fuel
11062911	Transfer some of your fuel to another player.
11062912	Spawns the resource pile at the target location, we will need to figure out what visuals we are willing to support for this ability.
11062913	Resource Transfer Munition
11062914	Transfer some of your Munition to another player.
11062915	Spawns the resource pile at the target location, we will need to figure out what visuals we are willing to support for this ability.
11062916	Resource Center Upgrade
11062917	Resource Center Upgrade
11062918	Resource Center
11062919	Upgrades the Truck to be a Resource Center. Allows the player to transfer resources to allies and adjust their current fuel and munitions.
11062920	Intended that in the future, this ability will have the resources delivered to the truck by some means.
11062921	Intended that in the future, this ability will have the resources delivered to the truck by some means.
11062922	fdfdsfds
11062923	Paratrooper Merge
11062924	Merge two 3-man Paratrooper squads into a full 6-man Paratrooper squad.
11062925	Left-click ability, Left-click on target squad.
11062926	Not Pinned
11062927	Replacing the standard M3 75mm gun with the much more powerful M1 76mm gun gave the M4A3(76) Sherman a substantial increase in armor penetration at all ranges.
11062928	Can engage any target, weak to heavy tanks.
11062929	M4A3(76) Sherman Medium Tank
11062930	76mm Sherman
11062935	Buy Now!
11062936	Artillery Barrage
11062937	Fires an artillery attack at the area
11062938	Abandoned!
11062939	Get it Now!
11062940	n% OFF!
11062941	SALE
11062942	SPECIAL!
11062943	FEEDBACK
11062944	VIEW VIDEO
11062945	BUY NOW
11062946	The Balance Team showcases some of the upcoming changes in this exclusive Balance Update Video
11062947	Mission Pack
11062948	Show Resources
11062958	Searchlight Destroyed
11062959	The infrared searchlight has been destroyed. Repair to restore full functionality.
11062960	Searchlight Destroyed
11062961	You have called a vote to surrender.
11062962	Vote failed.
11062963	Vote succeeded.
11062964	Abandoned weapon. Pick up to equip squad.
11062965	Abandoned weapon. Pick up to equip squad.
11062966	Right-click to pick up.
11062967	Right-click to pick up.
11062968	MG42 Light Machine Gun
11062969	MG34 Light Machine Gun
11062970	Right-click to pick up.
11062971	Right-click to pick up.
11062972	You cannot surrender during the first 5 minutes of a match.
11062973	You cannot call another vote until the current vote has been decided.
11062975	Captain Dispatched (Tech v1)
11062976	Lieutenant Dispatched (Tech v1)
11062977	Captain Dispatched
11062978	Hit the Dirt!
11062979	Command squad to seek ground for protection but will not move.
11062980	Timed Ability.15 second duration
11062981	Ability is lost if the officer moves out of range of his troops
11062982	Command all infantry in an area around the Captain to seek ground for protection.
11062983	Hit the Dirt!
11062984	Command all infantry in the area around the Lieutenant to sprint for a duration.
11062985	Duration: 10 seconds. Infantry move at maximum speed. Ability is lost if the officer is merged into a squad.
11062986	Duration: 10 seconds. Infantry move at maximum speed.
11062987	Command squad to move faster for a duration.
11062988	Heroic Charge
11062989	Heroic Charge!
11062990	Plows over constructed dirt barriers.
11062991	Destroy Barrier
11062992	View Content
11062993	Download
11062994	Command the company that changed history
11062995	Salvage Operation
11062996	Bonus Drop Points Remaining: %1POINTS%
11062997	You found a supply cache!
11062998	SUCCESS
11062999	Quit Match
11063000	Leave the current match
11063001	Leave the current match and close the application
11063002	Are you sure you want to quit?  Any unsaved progress you have will be lost!
11063003	Quitting this match without surrendering will forfeit all experience and rewards.\n\nAre you still sure you want to quit?
11063004	Select Map
11063019	Common
11063020	Uncommon
11063021	Rarity
11063022	Shop for Commanders
11063023	Shop for Skins
11063024	Call Vote
11063025	Open a list of ballot items for you and your team to vote on.
11063026	Victory at Stalingrad Bundle
11063027	Your team has called a vote to surrender.
11063028	The enemy team has called a vote to surrender.
11063029	Vote failed.  The battle rages on!
11063030	Vote succeeded.  Your team has surrendered the match!
11063031	Vote succeeded.  The enemy team has surrendered the match!
11063035	Requires additional tasks
11063036	90 Munitions
11063037	30 Fuel
11063038	No supplies recovered :(
11063046	Resource Siphon
11063049	The Kübelwagen crew will steal all resources earned from an enemy resource point. The point must be owned and connected to enemy supply.
11063051	Resource Siphon
11063053	Steals resources while attached to an enemy resource point that is in supply.
11063071	That one's mine!
11063072	He's wounded!  Finish him!
11063073	That's it!  That's it!  Kill them all!
11063074	Give it all!   Shoot every last one!
11063075	In the center!  Lead element moving!
11063076	Their front is weakening!
11063077	I will rush them!
11063078	Moving in! Cover me!
11063079	Do not stall the attack!
11063080	Come on you old bastards!
11063081	Watch the horizon! Get those cowboys!
11063082	Don't let any get away!
11063083	There!  Hit him!
11063084	They're moving up!  Crush them!
11063085	Now!  While they are in the open!
11063086	Smash their line!   Run!  Run!
11063087	No surrender!
11063088	Stay low!  Stay low!
11063089	Rounds are coming closer!
11063090	We need to displace!
11063091	Suppress that shooter!
11063092	Watch out for cross fire!
11063093	Schiesser , stoppage!  Cover me!
11063094	They are getting closer!
11063095	Gun jam!  Gun jam!
11063096	Hold your ground!
11063097	Covering fire!  Covering fire!
11063098	My hand!  I need help!
11063099	Help me!  I can't walk!
11063100	Don't leave me!  Don't leave me!
11063101	I can't move!  I can't move!  Help me!
11063102	Need help…can't...breath…
11063103	Online:
11063104	online
11063105	Alright fellas. Shake it out. We're headed into Kraut lines.
11063106	Let's go kill us some Germans.
11063107	We got a combat patrol behind German lines.  Be ready.
11063108	Alright listen up. We got enemy ground to take.  Let's go.
11063109	Alright you knuckle heads.  Fall in.  We're movin' to capture Kraut territory.
11063110	Capture orders fellas.  Looks like enemy territory.
11063111	Follow me.  Brass wants enemy territory captured.
11063112	Let's go earn our pay.  Looks like Jerry's got land we need.
11063113	We're takin' ground.  Stay tight.
11063114	Alright fellas. Man that AT gun.
11063115	Crew that AT gun. Go.
11063116	Get your ass on that AT gun.
11063117	Onto the At gun. Move it.
11063118	Get that heavy MG.
11063119	Grab hold that heavy gun.
11063120	Pick up that heavy MG.
11063121	Someone grab that heavy machine gun.
11063122	Grab that mortar fellas.
11063123	Let's take that mortar tube.
11063124	Secure that mortar tube.
11063125	There. Grab that mortar.
11063126	Alright boys.  Let's get into those enemy lines.
11063127	Get on line. We're movin' into Kraut territory.
11063128	It might get hot, but keep pushin' forward.
11063129	Move through any contact. We need to reach our target.
11063130	This is it fellas. We're pushin' into German lines.
11063131	We're movin' into Kraut lines. Defensive fire only.
11063132	Crew the halftrack. Hurry.
11063133	Get into the halftrack. Move.
11063134	Jump into that halftrack.  Go.
11063135	Crew the heavy armor. Let's move.
11063136	Into the tank.  Grab a station.
11063137	Crew the heavy armor. Hurry.
11063138	Alright hurry up. Climb into the light armor. Go.
11063139	Man that light armor.
11063140	Get your asses into that armor.  Let's move.
11063141	Armor down!
11063142	Armor down! New target!
11063143	Fuckin' good hit! AT Gun down!
11063144	They're all dead! Gun's knocked out!
11063145	AT gun knocked out!
11063146	Halftrack burning!  They're fuckin' dead!
11063147	Halftrack destroyed!  Watch for cook off!
11063148	HMG team down!
11063149	That's it! Gun down!
11063150	Kraut fuckers down!
11063151	I got the last one!
11063152	That did 'em!  They're all gunned down!
11063153	Kraut 42 jut bought the farm!
11063154	MG 42 is toast!
11063155	Enemy mortar hit!
11063156	Good range! Mortars neutralized!
11063157	Kraut mortar team down!
11063158	Kraut 42!
11063159	MG 42!
11063160	Contact! Heavy MG!
11063161	Heavy MG!  Spread out!
11063162	Incomin' mortars!
11063163	Incomin'!  Get down!
11063164	Kraut mortars! Run!
11063165	Mortars incomin'!
11063166	Alright fellas, hit that armor.
11063167	Concentrate fire on the armor.
11063168	Everyone get rounds on that panzer.
11063169	Target that armor.
11063170	All guns on that halftrack.
11063171	Attack the halftrack.
11063172	Open up on the halftrack.
11063173	Pour your fire on the halftrack.
11063174	Get ready to nail that heavy panzer.
11063175	I want every gun on that heavy armor.
11063176	We gotta take out that heavy armor.
11063177	Let's knock out that heavy MG.
11063178	Pour everything onto that HMG.
11063179	We're gonna kill that fuckin' heavy MG.
11063180	We're gonna knock out that MG 42.
11063181	Don't let any of those asshole get away.
11063182	Drop those guys.
11063183	Kill everyone of those goose steppin' pricks.
11063184	Pick a man. Work left to right.
11063185	Concentrate on the light armor.
11063186	I want squad fire on that light armor.
11063187	Nail the light armor.
11063188	Squad fire on the light armor.
11063189	Dump everything you got on that MG 42.
11063190	Hit the 42.
11063191	Squad fire on the MG 42.  Stay low.
11063192	Alright, nail that mortar.
11063193	Everyone get rounds on that mortar.
11063194	Knock out that mortar crew.
11063195	Smash that mortar team.
11063196	Adjust fire onto the armor!
11063197	Hit that fuckin' armor!
11063198	Nail the armor!
11063199	Throw what you got on that armor!
11063200	Adjust fire! Knock out that halftrack!
11063201	Shift fire! Hit that halftrack!
11063202	Smash that fuckin' halftrack!
11063203	Kill that machinegun!
11063204	Target the heavy MG!  …the heavy MG!
11063205	We gotta knock out that gun!
11063206	Kill those guys! Cut 'em to ribbons!
11063207	Cut that infantry down!
11063208	Drop those Kraut bastards!
11063209	Fire on those guys!
11063210	Get fire on that infantry!
11063211	Nail their infantry!
11063212	We're attackin' fellas.  Blast anything that moves.
11063213	(2 - 4) Crossing in the Woods
11063214	Moscow and Leningrad were targets for the Germans as they pushed into the Soviet Union during Operation Barbarossa. Little did German commanders know they would face an unexpected and ferocious battle at a seemingly insignificant crossing in the woods. \n\nExpect this small scale map to see territory exchanging sides frequently as the battle flows across the central stream. \n\nCreated by OnkelSam
11063215	Get that BAR on 'em.
11063216	Kill everyone of those fuckin' pricks.
11063217	Attack that HMG.
11063218	Cut that HMG to pieces.
11063219	Knock out that MG 42.
11063220	Kill those fuckin' goose steppers.
11063221	Concentrate on the light armor.
11063222	I want squad fire on that light armor.
11063223	Nail the light armor.
11063224	Work left to right.  Don't let any of 'em get away.
11063225	round 2
11063226	We're gonna kill that god damn heavy MG.
11063227	Concentrate fire on the armor.
11063228	Get every gun on that heavy armor.
11063229	Everyone nail that panzer.
11063230	Target that god damn armor.
11063231	We're gonna hit that armor.
11063232	Hit that Kraut halftrack.
11063233	Get whatever you fuckin' got on that heavy panzer.
11063234	Hit that heavy armor.
11063235	Knock out that god damn heavy armor.
11063236	Knock out the halftrack.
11063237	Smash that god damn  halftrack.
11063238	Cut 'em to ribbons!  Kill those guys!
11063239	Kill that machinegun!
11063240	We got knock out that gun!
11063241	Adjust fire! Knock out that halftrack!
11063242	Shift fire! Hit that halftrack!
11063243	Cut that infantry down!
11063244	Knock out that mortar crew.
11063245	Smash that mortar team.
11063246	Target the mortar  …the mortar!
11063247	Drop those Kraut bastards!
11063248	Nail their infantry!
11063249	Smash that fuckin' halftrack!
11063250	Alright, nail that mortar.
11063251	Cut that mortar crew down!
11063252	Get that MG 42.
11063253	Hit that MG 42.
11063254	Nail the 42.
11063255	Everyone get rounds on that mortar.
11063256	Adjust fire onto the armor!
11063257	Hit that fuckin' armor!
11063258	Nail the armor!
11063259	We gotta stop that mortar.
11063260	Throw what you got on that armor!
11063261	It's likely to get hot, so stay alert.
11063262	Let's go kill us some goose steppers.
11063263	This aint no recon, so shoot any Kraut you see.
11063264	You guessed it. Fightin' patrol time.
11063265	Alright fall in. We've got enemy territory to capture.
11063266	Form up. We gotta capture and hold German lines.
11063267	Krauts got land HQ wants.  Let's get it over with.
11063268	Let's go get us some Kraut territory.
11063269	Okay fellas. Krauts got land we need.  Let's go.
11063270	We've been order to take ground away from the Krauts.  Let's go.
11063271	Grab that Kraut mortar.  Go.
11063272	Grab that heavy machine gun. Hurry.
11063273	Move your asses and grab that heavy MG.
11063274	Grab the mortar and let's get outta here.
11063275	Make ready that mortar.
11063276	Secure that Kraut mortar.
11063277	Cover off on that anti tank gun.
11063278	Crew that Kraut AT gun.
11063279	Secure that Kraut MG.
11063280	Get on that AT gun.
11063281	Man the anti tank gun. Hurry.
11063282	Someone grab that hmg.
11063283	We're gonna be behind enemy lines, so defensive fire only. Move out.
11063284	Push through any attack. We gotta get to the enemy location.
11063285	The move has us goin' behind enemy lines. Defensive fire only.
11063286	This aint a combat patrol so no tanglin' with Jerry. Keep movin'.
11063287	This is gonna take us into Kraut lines so stay alert.
11063288	We're pushin' into enemy lines. We're not lookin' for a fight.
11063289	Crew the halftrack.  Come on. Move.
11063290	Get your ass into that halftrack.
11063291	Crew that halftrack. Hurry it up.
11063292	Get into the light armor. Move it.
11063293	Grab a spot in that light armor.
11063294	Move your asses into that light armor.
11063295	Crew that heavy tank. Let's go.
11063296	Man the heavy armor. Move it.
11063297	We gotta go.  Man that heavy armor.
11063298	MG 42 down!
11063299	MG 42 knocked out!
11063300	Enemy HMG down!
11063301	Enemy infantry taken out!
11063302	Enemy mortar down!
11063303	Kraut infantry neutralized!
11063304	Enemy mortar team down!
11063305	Their mortars knocked out!
11063306	Heavy MG knocked out!
11063307	Gun destroyed!
11063308	Direct hit! Kraut armor destroyed!
11063309	Krauts are dead!
11063310	Kraut AT gun down!
11063311	Jerry lost a panzer!
11063312	Halftrack destroyed!
11063313	Kraut halftrack knocked out!
11063314	AT gun neutralized!
11063315	Contact! MG 42!
11063316	Incomin'! Grab dirt!
11063317	Kraut mortars!
11063318	Mortar pop! Get down!
11063319	Mortar's incomin'!
11063320	MG 42!
11063321	Heavy MG!
11063322	HMG!  Get down!
11063323	Knock out the mortar!
11063324	Cut those bastards down!
11063325	Stop that mortar!
11063326	Crew that anti tank gun.
11063327	Get on that god damn AT gun.
11063328	Pick 'em apart! Nail 'em!
11063329	Blast the halftrack!
11063330	Take out that MG!
11063331	Engage that infantry!
11063332	Suppress and assault that Kraut infantry!
11063333	Grab hold that mortar tube. Don't forget the rounds.
11063334	Crew that hmg.
11063335	Grab that mortar tube.
11063336	Someone grab that mortar.
11063337	Take the mortar. Go.
11063338	Let's get that gun into action.
11063339	Man that AT gun. Hurry.
11063340	Grab hold that heavy MG.
11063341	Grab that HMG.
11063342	Muckle onto that heavy MG.
11063343	Assault that heavy MG!
11063344	Focus on that heavy tank.
11063345	Let that heavy MG have it.
11063346	Let that infantry have it.
11063347	Shift and lift.  Press on that heavy MG.
11063348	Blast that armor.
11063349	Dial it in on that armor.
11063350	Halftrack. Level that fuckin' thing.
11063351	Zero in on that heavy armor.
11063352	Nail that halftrack.
11063353	Get everything on that mortar crew.
11063354	Mortars.  Let 'em have it.
11063355	God dammit!  Nail that armor!
11063356	Halftrack! Level that fuckin' thing!
11063357	Hit that god damn armor!
11063358	Okay.  Let's nail those Kraut bastards.
11063359	Suppress and assault that infantry!
11063360	Put everything on the light armor.
11063361	Take out the mortars.
11063362	Use everything you got. Hit the light armor.
11063363	They're all dead!
11063364	Heavy MG destroyed!
11063365	All the Krauts are down!
11063366	Direct hit! Mortar destroyed!
11063367	That's all of 'em!
11063368	Good hit! Halftrack destroyed!
11063369	Halftrack destroyed!
11063370	MG is down!
11063371	MG team down!
11063372	That's it! HMG down!
11063373	Mortars inbound!
11063374	Contact! Enemy HMG!
11063375	Mortars incomin'!
11063376	Mortars! Get down god dammit!
11063377	Mortars! Hit the dirt!
11063378	Mortar team down!
11063379	You got those son's of bitches!
11063380	MG 42 has us dialed in!
11063381	Kraut's pouring lead on us!
11063382	MG 42! Hit the dirt!
11063383	Crew the halftrack. Go.
11063384	Here's the deal. We're movin' into Kraut lines.  Keep movin' unless told otherwise.
11063385	Get into that halftrack.
11063386	Crew that armor. Move.
11063387	Crew that halftrack.
11063388	Movin' behind enemy lines. Stay close. Defensive fire only.
11063389	Shake it out. Squad's enterin' Kraut territory.
11063390	We're headed into German lines.
11063391	We're movin' behind Kraut lines.  Don't pick any fights. Just get to the point.
11063392	We're pushin' off into German lines.
11063393	AT gun hit!
11063394	That did it! Gun down!
11063395	Armor destroyed!
11063396	Kraut armor down!
11063397	AT gun destroyed!
11063398	Get into that armor.
11063399	Climb into the armor.
11063400	Alright fellas. Crew that light armor.
11063401	Crew that light armor.
11063402	Get that lousy tin can operational.
11063403	Concentrate on the armor!
11063404	Hit that armor!  Assault on mass!
11063405	Nail that fuckin' armor!
11063406	Suppress that armor!  Knock it out!
11063407	Get that fuckin' tin can!
11063408	Knock out that halftrack!
11063409	Suppress and assault that halftrack!
11063410	Cut 'em down!
11063411	Kill those fuckers!
11063412	Plug that infantry!
11063413	Get rapid fire on that heavy MG!
11063414	Get rounds on that heavy MG!
11063415	Kill that fuckin heavy MG!
11063416	Get rounds on that mortar team!
11063417	Take out that fuckin' mortar!
11063418	Take out that mortar!
11063419	Concentrate fire on that 42.
11063420	Hit that MG 42.
11063421	Target that 42.
11063422	Alright. We're gonna hit that armor.
11063423	Bring it down on that armor.
11063424	Hammer that armor.
11063425	Suppress and assault that armor!
11063426	Get everything on that heavy panzer.
11063427	Target the heavy panzer.
11063428	Throw everything you got on that heavy tank.
11063429	Blast that halftrack.
11063430	Hit the halftrack.
11063431	Put everything we got on the halftrack.
11063432	Target the halftrack.
11063433	Cut that infantry down.
11063434	Cut those riflemen down.
11063435	Give it to 'em. Cut those Krauts down.
11063436	Nail that fuckin' infantry.
11063437	Get your fire on the light armor.
11063438	Hit that light armor.
11063439	Nail that light armor.
11063440	Sight in on that light armor.
11063441	Assault that MG position.
11063442	Get everything on that heavy MG.
11063443	Hit that heavy MG.
11063444	Open up on that HMG.
11063445	Cut down that mortar.
11063446	Engage that mortar.
11063447	Hit that mortar.
11063448	Knock out that mortar team.
11063449	Check your gear. Sticks movin' on a combat patrol in Kraut lines.
11063450	Stick's been ordered into the fight. Cock it and lock it.
11063451	We're on the move.  It's Kraut lines so be ready.
11063452	We're taking the fight into Kraut territory. Stay alert.
11063453	Alright gang.  We got to take that area from Jerry.
11063454	Brass wants that area taken away from the Krauts.  Let's go.
11063455	Get the stick ready.  We're capturing enemy territory.
11063456	Let's go boys. We got ground to take from the Krauts.
11063457	Okay fellas.  Krauts got that strip of dirt and we're gonna take it from 'em.
11063458	Shake it out.  Krauts are holding land we need.
11063459	Crew that AT gun.
11063460	Let's grab that anti tank gun.
11063461	Man the anti tank gun. Hurry.
11063462	Spilt up and man that AT gun.
11063463	Grab that heavy machine gun. Go.
11063464	Snag that heavy MG.
11063465	Someone grab that heavy MG.
11063466	You grab that heavy machine gun. The rest of you spread out.
11063467	Get some men on that mortar. Let's move.
11063468	Grab that mortar tube. Quick.
11063469	Secure that mortar.
11063470	Split the squad. Grab that mortar.
11063471	Bring it in. We're headed behind German lines.
11063472	Fall in. We're jumpin' off into Kraut lines.
11063473	Got orders fellas.  We're on the move into enemy lines.
11063474	Stick's on the move into German lines.  Defensive fire only.
11063475	We're advancin' into Kraut territory.  Let's go.
11063476	We're on the move into enemy lines. Stay alert.
11063477	Alright boys. We're commandeering that heavy armor again.
11063478	Man that tank.  We're stepping it up a notch.
11063479	Get that tank working.
11063480	Crew the halftrack. Go.
11063481	Get the stick into that halftrack.
11063482	Load into that halftrack.
11063483	Climb into that tin can.
11063484	Alright fellas.  Crew that tin can.
11063485	Let's get that armor operational. Come on.
11063486	Kraut gun knocked out!
11063487	Christ, that did it!
11063488	Good hit! AT gun down!
11063489	Panzer destroyed!
11063490	You got 'em! Panzer down!
11063491	Halftrack destroyed!  Re'org!
11063492	Good fuckin' shot! Halftrack down!
11063493	Kraut MG down!
11063494	MG down!
11063495	Infantry neutralized!
11063496	That's the last one!
11063497	That's it! They're all dead!
11063498	MG 42 hit!
11063499	MG 42 down!
11063500	Jerry AT gun destroyed!
11063501	Kraut mortar knocked out!
11063502	Enemy mortar down!
11063503	MG 42! Get down!
11063504	MG 42! Suppressive fire!
11063505	Contact! Kraut heavy MG!
11063506	Takin' heavy MG fire!
11063507	Incoming mortars!
11063508	Kraut mortars!
11063509	Mortar pop!  Hit the deck!
11063510	Mortars!
11063511	Dial in that armor!
11063512	Fire on that armor and don't stop!
11063513	Hit that tin can!
11063514	Knock out that fuckin' halftrack!
11063515	Drop everyone of those assholes!
11063516	Kill those fuckin' square heads!
11063517	Pour it on!  Give it to 'em!
11063518	Get rounds on that fuckin' heavy gun!
11063519	Shift and adjust onto the HMG!
11063520	Nail that mortar position!
11063521	Take out that mortar!
11063522	Nail that armor!
11063523	Zero in on the armor.
11063524	Concentrate fire on the heavy panzer.
11063525	Target that heavy armor.
11063526	Get rapid rate onto that halftrack.
11063527	Knock out that damn halftrack.
11063528	Cut those guys down
11063529	Let those bastards have it.
11063530	Pick a man and drop 'im.
11063531	Alright fellas.  Nail that light armor.
11063532	Engage that light armor.
11063533	Assault that machine gun nest.
11063534	Attack that heavy MG.
11063535	Hit that heavy MG position.
11063536	Hit that mortar crew.
11063537	Put everything on that mortar crew.
11063538	Zero in on those mortars.
11063539	Crew that anti tank gun. Hurry.
11063540	Let's grab that AT gun.
11063541	Man that Kraut AT gun.
11063542	Onto the AT gun. Hurry.
11063543	Grab that heavy machine gun.
11063544	Muckle onto that heavy machine gun.
11063545	Someone grab that heavy MG.
11063546	Take that heavy MG.
11063547	Grab that mortar tube.
11063548	Let's grab that mortar.
11063549	Pick up that mortar and lets go.
11063550	Someone grab that mortar and those rounds.
11063551	Gonna be entering Kraut lines.  Be ready.
11063552	Movin' into enemy territory. Stay alert.
11063553	Our jobs to get to the point.  Not to pick a fight, so keep pushin' forward.
11063554	We need to get to that target.  No stoppin'.
11063555	We're gonna be in Kraut territory, but don't get pulled into a fight. Keep moving.
11063556	We're not gonna get tangled up with Jerry, so keep movin' no matter what.
11063557	Alright fellas.  Man a station in that tank.
11063558	Get into that heavy tank.
11063559	Crew that heavy armor.
11063560	Get that damn halftrack operational.
11063561	Crew the halftrack. Let's go.
11063562	Crew that halftrack.
11063563	Man that light armor. Go.
11063564	Get that light armor going.
11063565	Get the squad into that tin can.
11063566	Armor destroyed! That's it fellas!
11063567	That a boy! Armor down!
11063568	Enemy gun destroyed!
11063569	German AT crew neutralized!
11063570	Kraut AT gun destroyed!
11063571	Halftrack hit! Adjust fire!
11063572	They lost their halftrack!
11063573	Heavy MG knocked out!
11063574	We've neutralized the MG!
11063575	They're all dead!
11063576	Infantry neutralized!
11063577	Last Kraut down!
11063578	Gun team down!
11063579	MG 42 destroyed!
11063580	Enemy mortars neutralized!
11063581	Kraut mortars down!
11063582	Target destroyed! Enemy mortar down!
11063583	Contact! MG 42!
11063584	Taking fire! Sounds like a MG 42!
11063585	HMG!  Get their heads down!
11063586	Spread out!  Spread out god dammit!
11063587	Incomin' mortar shells!
11063588	Kraut mortars!
11063589	Mortars!  Get down!
11063590	Takin' mortar fire!
11063591	Let's go kill us some Krauts.
11063592	They got us movin' behind Kraut lines.  Form up and set batttle sights.
11063593	We got orders to find us some Krauts.  Shoot to kill.
11063594	We're jumpin' off.  Krauts could be anywhere behind their lines, so be ready.
11063595	Capture orders fellas.  We're headed into Kraut territory.
11063596	Come on boys.  Capture orders just came in.
11063597	Krauts are holding ground we need to take.  Let's go.
11063598	Krauts are holding ground we need.  We're gonna take it from 'em.
11063599	Looks like brass wants us to take that Kraut zone.
11063600	Shake it out.  They're sending us into enemy lines.
11063601	Check out the Steam Workshop for hundreds of custom maps!
11063602	Close Air Support Doctrine
11063603	Close Air Support can provide cover for frontline engagements by utilizing the powerful weapons of the versatile JU-87 and its destructive power.
11063604	Gain tactical air supremacy over your foes.
11063605	Advanced Warfare Tactics
11063606	Gain vital intelligence and exploit enemy movements with PPSH equipped conscripts and the most powerful incarnation of the vaunted T-34 tank armed with a hard hitting 85mm cannon.
11063607	Soviet ingenuity provides you with only the best.
11063608	New vehicle - T-34/85 - available for deployment. Click and select location to deploy.
11063609	New vehicle - T-34/85 - available for deployment. Click and select location to deploy.
11063610	10 Command Points
11063611	2 Command Points
11063612	2 Command Points
11063613	6 Command Points
11063614	6 Command Points
11063615	Effective against most targets. Left-click ability, left-click target area.
11063616	Stuka JU-87 will strafe the target location with its powerful 37mm cannons.
11063617	Stuka JU-87 Anti-Tank Strafe
11063618	Stuka Reconnaissance Pass
11063619	Stuka JU-87D will strafe the target location with its powerful 7.92mm MG 17 machine guns.
11063620	Il-2 Sturmovik will strafe the target location with its powerful 23mm cannons.
11063621	A T-34/85, with a powerful 85mm gun, can be requisitioned for the battlefield.
11063622	Stuka JU-87 will strafe the target location with its powerful 37mm cannons.
11063623	Stuka JU-87D will strafe the target location with its powerful 7.92mm MG 17 machine guns.
11063624	Stuka JU-87 Anti-Tank Strafe
11063625	Stuka JU-87D Anti-Infantry Strafe
11063626	Stuka JU-87D Anti-Infantry Strafe
11063627	Stuka Reconnaissance Pass
11063638	Shoot for the armor's weak points!
11063639	Concentrate fire on the armor!
11063640	Focus the attack on the halftrack.
11063641	Use squad fire and envelop the halftrack.
11063642	Suppress and adjust!  Hit the lead men!
11063643	Train all guns on the ami squad!
11063644	Concentrate the attack on the lead element!
11063645	Gruppe! Depth fire!  HMG! Attack!
11063646	Use raking fire on that HMG!
11063647	Assault the mortar team!
11063648	Squad fire on the mortar!  Use squad fire!
11063649	Squad fire on that armor. Be careful.
11063650	I want gruppe fire on that armor. Then assault by teams.
11063651	Pour depth fire on that mortar team.
11063652	I want squad fire on that mortar position.
11063653	Engage the halftrack.  Then try to flank.
11063654	Target that halftrack.  Target the engine.
11063655	Engage their infantry. Use gruppe fire.
11063656	I want squad fire on those Ami's.
11063657	Direct all fire across that infantry's front.
11063658	Engage the armor. It must be knocked out.
11063659	Target the armor.  Look for weak points.
11063660	Pour fire on that heavy gun.  Go for the lead man.
11063661	Knock out that heavy MG.
11063662	Direct all fire on that HMG.
11063663	Concentrate everything on that mortar.
11063664	Direct all fire on the lead mortar man.
11063665	Engage the first man on that mortar.
11063666	Divide yourselves and crew that AT battery. Go.
11063667	Gruppe. Crew that AT gun.
11063668	Take positions on that anti-tank gun.
11063669	Man that AT gun.
11063670	Pick up the HMG. Hurry.
11063671	You there.  Grab that HMG.
11063672	Secure that heavy MG.
11063673	Take up that machine gun.
11063674	Secure that mortar.
11063675	Grab that mortar tube.
11063676	Secure the mortar.  Quickly.
11063677	Take up the mortar.
11063678	Moving into enemy territory.  Defensive fire only.
11063679	Stay close when we cross the lines.
11063680	We move behind enemy lines.  Engage only if needed.
11063681	Pairs movement.  We are crossing into enemy territory.
11063682	The target takes us into enemy lines.  Engage only if needed.
11063683	Gruppe is moving behind enemy lines.   Defensive fire only.
11063684	Into the panzer.  Quickly.
11063685	Get the panzer operational. Go.
11063686	Man the panzer.
11063687	Crew that Halbkette.  Schnell.
11063688	Get that halftrack operational.
11063689	Into the halftrack.  Move.
11063690	Crew the vehicle.  Hurry.
11063691	Crew the light panzer.  Hurry.
11063692	Gruppe, into that light panzer.
11063693	Gun destroyed!
11063694	Direct hit!  AT battery down!
11063695	Gun crew down!
11063696	Armor destroyed!
11063697	Panzer destroyed! Good shot!
11063698	Halftrack knocked out!
11063699	Halftrack destroyed!
11063700	Machine gun down!
11063701	MG crew down!
11063702	HMG hit!
11063703	Ami gruppe neutralized!
11063704	Enemy gruppe down!
11063705	Last American down!
11063706	Ami squad neutralized!
11063707	Enemy mortar team down!
11063708	Ami mortar destroyed!
11063709	AT gun neutralized!
11063710	Cannon has us targeted! Disperse!
11063711	Stay away from that AT gun!
11063712	Stay low!  HMG has you ranged!
11063713	Under fire!  Taking HMG fire!
11063714	Granatwerfer!  Find cover!
11063715	Incoming!  Granatwerfer!
11063716	Taking mortar fire!
11063717	Maschinengewehr!  Spread out!
11063718	Direct your fire on the AT battery!
11063719	Direct all fire on the armor!
11063720	Put sustained fire on that armor!
11063721	Aim for the weak points!
11063722	Concentrate on the engine!  Close the gap!
11063723	Drop your shots!  Get it on target!
11063724	Direct the assault onto the halftrack!
11063725	Suppress that gun and assault!  Move!
11063726	Target the AT crew!
11063727	Close the distance!  Take out the gun crew!
11063728	Target the gunner!  Envelop that MG!
11063729	Get their heads down and assault that MG!
11063730	Engage that HMG!
11063731	Put all rounds onto that mortar team!
11063732	Target that mortar!
11063733	I want concentrated fire on that mortar!
11063734	Suppress that AT gun. Then envelop by teams.
11063735	Target the AT gun crew. Assault fire before moving.
11063736	Push forward and hit the gun crew.
11063737	Target the Amerikaner armor. Move by teams.
11063738	Engage the armor.  Assault by gruppe.
11063739	Gruppe.  Armor to your front.  Assault.
11063740	Engage the Armor.  Squad fire on my shot.
11063741	Target that AT gun crew.  Suppress and envelop.
11063742	I want that mortar engaged.  Concentrate on the leader.
11063743	Assault that heavy MG. Suppress then move.
11063744	Target the halftrack.  Suppress and push up.
11063745	Engage that Halftrack.  Use gruppe fire.
11063746	Halftrack in the open.  Engage and destroy.
11063747	Engage that halftrack. Wait for my shot.
11063748	Engage that lead element.
11063749	Shoot the lead man.  Then target the rest of the squad.
11063750	Target the squad's center, shoot for the leader.
11063751	Hit the man in the open.  Then engage the others.
11063752	Mortars to your front. Engage by team.
11063753	By Gruppe, target that heavy gun and flank it.
11063754	Target that AT gun. Start with the lead man.
11063755	Deploy raking fire on the armor.  Stay low.
11063756	Direct fire across the front of that heavy MG.
11063757	Target the HMG.
11063758	Concentrate the attack on the gunner.
11063759	We need to knock out that heavy gun.
11063760	Target the loader.
11063761	Direct fire on that position. Go for the loader.
11063762	Engulf that mortar with rifle fire.
11063763	I want sustained fire on that mortar until it's destroyed.
11063764	Prepare weapons for combat move into enemy lines.
11063765	We move on Ami lines.  Keep watch.
11063766	We move into enemy lines.  Be ready.
11063767	We have a target in Ami territory.  Ready weapons.
11063768	That Ami position must be taken.  Let's go.
11063769	Ready the gruppe.  Ami position needs to be capture.
11063770	We must seize and hold that enemy position.
11063771	We move to secure Ami territory.  Stay close.
11063772	The americans have that ground. We will take it from them.
11063773	Capture directive.  As we cross into enemy lines, I want silence.
11063774	Crew that AT gun.
11063775	Man that AT cannon.
11063776	Get on that AT gun.
11063777	Take positions on the AT gun.
11063778	Secure the HMG.
11063779	Grab that heavy machine gun.
11063780	Get hold of that heavy MG.
11063781	Secure that heavy machine gun.
11063782	Take up the mortar.
11063783	Have the gruppe secure the mortar.
11063784	Grab that mortar.
11063785	Secure the mortar.
11063786	Alright men, we are crossing enemy territory, so stay close.
11063787	Defensive fire only.  Stay together once we cross the lines.
11063788	This is not a combat move.  Stay close when we cross the lines.
11063789	We move behind Ami lines.  Engage only if fired upon.
11063790	Stay close.  The target area is behind enemy lines.
11063791	Maintain sound discipline.  Objective is behind Ami lines.
11063792	Get the men into the halftrack.
11063793	Crew the panzer.  Load main gun.
11063794	Squad, crew the heavy panzer.
11063795	Man the halftrack.  Move.
11063796	Man the halftrack.  Hurry.
11063797	Crew the halftrack.  Start it up.
11063798	Get the squad into the armor.
11063799	Get into the light armor.  Move.
11063800	Crew the light panzer.  Hurry.
11063801	AT gun neutralized!
11063802	Gun destroyed!
11063803	Direct hit!  AT battery down!
11063804	Ami panzer destroyed!
11063805	Enemy armor destroyed!
11063806	Halftrack knocked out!
11063807	The halftrack is destroyed!
11063808	Halftrack destroyed!
11063809	Machine gun down!
11063810	Enemy gruppe down!
11063811	Ami gruppe neutralized!
11063812	Enemy gruppe down!
11063813	Gun crew down!
11063814	Enemy MG neutralized!
11063815	Mortar crew neutralized!
11063816	Ami mortar neutralized!
11063817	Enemy mortar team down!
11063818	Taking anti-tank fire!
11063819	Under fire!  Anti-tank battery spotted us!
11063820	Under heavy MG fire!
11063821	Kontakt! HMG!
11063822	Incoming HE!
11063823	Alarm! Mortars incoming!
11063824	Mortars!  Get down!  Get down!
11063825	Incoming HMG fire!
11063826	Airborne Company
11063827	Infantry Company
11063828	Armor Company
11063829	Special Operations Doctrine
11063830	Luftwaffe Ground Forces Doctrine
11063831	Breakthrough Doctrine
11063832	Under heavy machine gun fire!
11063833	Incoming mortar rounds!
11063834	Alarm! Incoming mortars!
11063835	Mortars!  Get down!  Get down!
11063836	Contact! Heavy MG! Spread out!
11063837	Incoming heavy machine gun fire!
11063838	Taking cannon fire!
11063839	Under fire!  AT battery has us ranged!
11063840	Ami mortar knocked out!
11063841	Enemy mortar team down!
11063842	Enemy mortar destroyed!
11063843	Enemy machine gun down!
11063844	Battery destroyed!
11063845	Ami squad neutralized!
11063846	Fußtruppe down!
11063847	We knocked out the squad!
11063848	Enemy gunners killed!
11063849	HMG neutralized!
11063850	Halftrack knocked out!
11063851	The halftrack is destroyed!
11063852	Ami panzer destroyed!
11063853	Enemy armor destroyed!
11063854	AT battery destroyed!
11063855	AT crew neutralized!
11063856	Gun crew down!
11063857	Man that vehicle.  Move quickly.
11063858	There.  Get that armor into action.
11063859	Crew that abandoned armor. Go.
11063860	Into the halftrack.  Get it started. Hurry.
11063861	Crew that halftrack. Schnell.
11063862	Get the gruppe into the halftrack.  Move.
11063863	Get that panzer into operation.  Hurry.
11063864	Crew the heavy panzer.  Move it.
11063865	Split the gruppe.  Get that panzer into action.
11063866	We are traversing enemy territory.  Defensive fire only.
11063867	This is not a combat move.  Stay close when we cross the lines.
11063868	We move behind Ami lines.  Engage only if fired upon.
11063869	Move in pairs.  We are moving into enemy lines.
11063870	The move takes us into enemy lines.  Defensive fire only.
11063871	We will be behind enemy lines.  Engage only in needed.
11063872	Secure that mortar.
11063873	Take that mortar tube.
11063874	Seize the mortar.  Quickly.
11063875	Take up that mortar.
11063876	Pick up that HMG. Hurry.
11063877	You there.  Pick up that HMG.
11063878	Secure that heavy machine gun.
11063879	Someone take up that machine gun.
11063880	Crew that AT battery. Go.
11063881	Split the gruppe. Crew that AT gun.
11063882	Take positions on that anti-tank gun.
11063883	Deploy on that AT gun.
11063884	Orders received to capture Ami territory.  Make ready the squad.
11063885	Enemy territory needs to be capture.  Ready the squad.
11063886	We must capture and hold that Ami position.
11063887	They want us to push through enemy lines and capture that point.
11063888	Mark the map.  The ami's have a point we must take.
11063889	We must take that enemy area.  Move now.
11063890	Prepare to deploy for combat move into Ami territory.
11063891	We have combat patrol duty behind enemy lines.  Let's go.
11063892	Make ready your equipment.  We're attacking behind enemy lines.
11063893	We have battle move orders into enemy lines.
11063894	Concentrate all fire on that mortar team.
11063895	Suppress and assault that mortar position.
11063896	Prepare to assault that mortar.
11063897	Assault the mortar group.
11063898	Suppress and assault that gun position.
11063899	Squad fire, rapid rate. Engage their heavy MG.
11063900	Target the Ami hmg.
11063901	Target that heavy machine gun position.
11063902	Concentrate all guns on that armor.
11063903	Skirmish line. Assault that AT gun.
11063904	Assault that HMG. Schnell.  Go.
11063905	Gruppe. Suppress and assault that mortar.
11063906	Engage and destroy that Ami squad.
11063907	Target the Ami squad.  Rapid rate.
11063908	Concentrate all fire on that enemy infanterie.
11063909	Destroy that Ami squad. Angriff.
11063910	Envelop and attack that halftrack.
11063911	Suppress and assault that halftrack. Schnell.
11063912	Ami halftrack.  Angriff and envelop.
11063913	Engage the halftrack.
11063914	That heavy machine gun has to be knocked out.  Let's move.
11063915	Gruppe assault on the mortar.
11063916	Form up and attack that AT battery.
11063917	Hit that Ami panzer.
11063918	Concentrate fire on the armor.
11063919	Hit their armor!  Hit their armor.
11063920	All guns on the armor.  Fire and adjust.
11063921	We are taking that AT battery. Move.
11063922	Disperse into assault formation.  Target that anti-tank gun.
11063923	Engage that Ami cannon.
11063924	Engage enemy mortar team!
11063925	Assault that mortar position!
11063926	By squad! Assault those mortars!
11063927	Hit the hmg!
11063928	Assault that heavy machine gun team!
11063929	Engage and destroy the heavy machine gun!
11063930	Suppress and attack that AT gun!
11063931	Assault fire!  Knock out that AT gun!
11063932	Target!  Heavy MG.  Assault!
11063933	Target! Halftrack!  Assault and destroy!
11063934	Angriffsmuster!  Halftrack to your front!
11063935	Attack pattern!  Engage halftrack!
11063936	Target that armor unit!
11063937	Ziel! Armor unit! Engage!
11063938	Target! Amerikaner Panzer! Fire!
11063939	Suppress! Push forward and hit that cannon!
11063940	Under effective fire!  Enemy HMG!
11063941	Incoming!  Spread out!
11063942	Mortars! Find cover!
11063943	Mortar incoming! Get cover!
11063944	Maschinengewehr incoming!
11063945	Heavy MG cutting into my men!
11063946	AT engaging! Spread out!
11063947	Taking anti-tank fire!
11063948	Enemy mortar neutralized!
11063949	Enemy mortars destroyed!
11063950	Mortar team destroyed!
11063951	HMG neutralized!
11063952	Gun destroyed!
11063953	All enemy killed!
11063954	Ami troops neutralized!
11063955	Enemy squad down!
11063956	Machine gun neutralized!
11063957	They're dead.  MG down!
11063958	Halftrack destroyed!
11063959	It's down!  Halftrack neutralized!
11063960	Armor destroyed!
11063961	That's it! Armor destroyed! Good shot!
11063962	Direct hit!  AT crew down!
11063963	Gun crew down!  Good hit!
11063964	Good shot! AT gun neutralized!
11063965	Crew that vehicle.
11063966	Get that light panzer into action.  Go.
11063967	Crew the vehicle.  Schnell.
11063968	Mount that halftrack.  Hurry.
11063969	Into that halftrack. Start it up.
11063970	Get that haltrack operational.
11063971	There.  Get some men into that heavy panzer.
11063972	Get that heavy panzer into action.
11063973	Cover off in that heavy panzer.  Move now.
11063974	Stay close when we cross into enemy lines.
11063975	Maintain sound discipline once we cross the lines.
11063976	Gruppe formation as soon as we enter Ami territory.
11063977	Only use defensive fire behind the enemy lines.  Move out.
11063978	Move out.  No engaging Ami units unless needed.
11063979	We are moving into Ami territory.  Maintain fire discipline.
11063980	Secure the mortar.
11063981	Take that mortar.
11063982	Seize the mortar.  Quickly.
11063983	Take the mortar.
11063984	Take up that HMG.
11063985	Pick up that MG.
11063986	Secure that machine gun.
11063987	Seize that  gun.
11063988	Crew that AT gun.  Quickly.
11063989	Divide the gruppe onto the AT gun.
11063990	Take positions on the AT battery.
11063991	Deploy onto the AT gun.
11063992	We must capture Ami territory.  Ready the gruppe.
11063993	Enemy territory needs to be capture.  Ready the squad.
11063994	We must capture and hold an enemy point.
11063995	Headquarters is ordering us to push behind Ami lines and capture that point.
11063996	Mark the map.  We must take the Ami point.
11063997	We must take that enemy point.  Move now.
11063998	Gruppe.  Prepare for assault move into Ami lines.
11063999	Get ready for combat patrol into enemy lines.  Let's go.
11064000	Make ready.  We're attacking behind the lines.
11064001	Battle move.  Gruppe ordered into enemy lines.
11064002	Concentrate all fire on their mortar.
11064003	Suppress and assault that mortar.
11064004	Assault that mortar.  Go.
11064005	Attack the mortar group.
11064006	Suppress and attack that gun position.
11064007	Gruppe, rapid rate. Engage that heavy MG.
11064008	Ami heavy machine gun.  Attack.
11064009	Target that heavy MG position.
11064010	Suppress and assault that Ami panzer.
11064011	Assault line. Engage that AT gun.
11064012	Attack that HMG.  Go.
11064013	Gruppe. Assault that mortar.  Hurry.
11064014	Engage and destroy that Ami infanterie.
11064015	Target that squad.  Assault and suppress.
11064016	Concentrate fire on that  infantry.
11064017	Destroy that squad. Assault.
11064018	Envelop and assault the halftrack.
11064019	Suppress that halftrack. Engage and destroy.
11064020	Ami halftrack.  Assault and envelop.
11064021	Assault the halftrack.
11064022	We need to disable that heavy machine gun.  Quickly.
11064023	Gruppe assault.  Target the mortar.
11064024	Assault that AT gun battery.
11064025	Attack that Ami panzer.
11064026	Concentrate all fire on their armor.
11064027	Attack their armor.  Push through.
11064028	All weapons on the armor.  Fire and adjust.
11064029	Take that AT battery. Move.
11064030	Assault formation.  Target the anti-tank gun.
11064031	Engage that Ami tank gun.
11064032	Engage enemy mortar team!
11064033	Attack the mortar position!
11064034	By squad! Engage the mortars!
11064035	Target the heavy machine gun!
11064036	Assault that heavy machine gun team!
11064037	Engage and destroy the heavy machine gun!
11064038	Suppress and attack that AT gun!
11064039	Assault fire!  Knock out that AT battery!
11064040	Target!  Heavy MG.  Assault!
11064041	Target! Halftrack!  Assault and destroy!
11064042	Angriffsmuster!  Halftrack to your front!
11064043	Attack pattern!  Target halftrack!
11064044	Target that armor unit!
11064045	Ziel! Armor unit! Engage!
11064046	Target! Amerikaner Panzer! Fire!
11064047	Suppress! Push forward and hit that cannon!
11064048	Taking effective HMG fire!
11064049	Under fire!  Mortar's incoming!
11064050	Taking mortar fire!
11064051	Incoming! Get to cover!
11064052	Kontakt!  Ami machine gun!
11064053	Taking heavy machine-gun fire!
11064054	Cannon fire! Take cover!  Take cover!
11064055	Suppress that cannon fire!
11064056	Direct hit. Mortar knocked out!
11064057	Enemy mortar team down!
11064058	Enemy mortar destroyed!
11064059	Machine gun down!
11064060	Gun battery destroyed!
11064061	Ami gruppe neutralized!
11064062	Enemy squad down!
11064063	Squad neutralized!
11064064	Gunners killed!
11064065	HMG hit!
11064066	Halftrack knocked out!
11064067	The halftrack is destroyed!
11064068	Enemy panzer destroyed!
11064069	Armor destroyed!
11064070	AT destroyed!
11064071	Gun crew neutralized!
11064072	At crew down!
11064073	Man that vehicle.
11064074	Crew the light armor.  Move quickly.
11064075	Get that vehicle working.
11064076	Crew that Halbkette.  Schnell.
11064077	Get the gruppe in that Halbkette.  Move.
11064078	Gruppe.  Crew that vehicle.
11064079	Divide the gruppe.  I want that panzer operational.
11064080	Have that heavy panzer crewed.
11064081	Crew that panzer. Schnell.
11064082	We are crossing enemy territory, so stay close.
11064083	Defensive fire only.  Stay together once we cross the lines.
11064084	We will be behind enemy lines, so engage only if fired on.
11064085	Do not engage the Ami unless ordered.  We must move quickly through their lines.
11064086	Stay close.  The target area is behind enemy lines.
11064087	Maintain sound discipline.  Objective is behind Ami lines.
11064088	Secure that mortar.  Share the load.
11064089	You three.  Take the mortar.
11064090	Grab that mortar. Hurry. Let's move.
11064091	Take that mortar.
11064092	Take up that heavy machine gun.
11064093	Secure that heavy machine gun.  Move.
11064094	You there. Grab that HMG.
11064095	Add that heavy gun to the squad.
11064096	Take positions on that AT battery.
11064097	Man that anti-tank gun.
11064098	Crew that anti-tank cannon. Hurry.
11064099	Disperse the gruppe on that AT gun. Go.
11064100	Headquarters needs that Ami position taken.  Ready the gruppe.
11064101	Ami position needs to be captured.  Ready the squad.
11064102	We must capture and hold that enemy position.
11064103	We move to capture enemy territory.  Stay close.
11064104	The Ami have a point we must take.
11064105	Capture orders.  Be ready as we cross into enemy lines.
11064106	Combat move.  Prepare gear for enemy line breach.
11064107	We move on Ami lines.  Engage everything.
11064108	We move into enemy lines.  Be ready.
11064109	Gruppe is ordered into Ami territory.  Charge weapons.
11064110	Suppress that mortar, then envelop and assault.
11064111	Target that mortar position. Engage the lead man.
11064112	Prepare to assault the mortar.
11064113	Target the mortar group. Start with the man on point.
11064114	Suppress then assault by squad on that gun position.
11064115	Engage that heavy MG.  Squad fire, rapid rate.
11064116	Target the heavy machine gun.
11064117	Target and assault that heavy MG position.
11064118	Concentrate on that armor.
11064119	Assault that AT gun.
11064120	Assault that HMG. Suppress, then move.
11064121	Gruppe. Rapid rate.  Target that mortar.
11064122	I want traversing fire on that squad.
11064123	Target the lead men.  Rapid rate.
11064124	Concentrate all fire on their point man.
11064125	Infantry to our front. Suppress and assault. Go.
11064126	Envelop and attack that halftrack.
11064127	Suppress and assault that halftrack. Schnell.
11064128	Target the halftrack.  Angriff and envelop.
11064129	Engage the halftrack.  With me.  Move.
11064130	That heavy MG needs to be destroyed.  Let's move.
11064131	Assault by squad.  On the mortar.  Go now.
11064132	Attack that AT gun battery.
11064133	Target and attack the enemy armor.
11064134	Concentrate all fire on the armor.
11064135	Target the armor. Suppress then assault.
11064136	All guns on the armor.  Fire by teams.
11064137	That AT position needs to be taken. Let's move.
11064138	Spread out.  Target that anti-tank gun.
11064139	Engage that anti-tank battery.
11064140	Engage that mortar crew!
11064141	Assault that mortar team!  Move!
11064142	By Gruppe! Target that mortar!
11064143	Engage the heavy machine gun!
11064144	Target the heavy machine gun crew!
11064145	Engage that heavy gun!
11064146	Suppress that AT gun!  Envelop!  Move!
11064147	Assault fire! Target the AT gun crew!
11064148	Gruppe!  Heavy MG.  Assault!
11064149	Target! Halftrack!  Assault and destroy!
11064150	Gruppe!  Halftrack to your front!  Assault!
11064151	Squad fire!  Engage halftrack!
11064152	Target that armor unit!  Suppress and assault!
11064153	Armor unit! Engage!
11064154	Target! Amerikaner armor. Fire!
11064155	Suppress! Push forward and hit the gun crew!
11064156	An Assault Engineer Squad with short range sub machine guns can be ordered in to the battlefield.
11064157	Assault Engineers
11064158	Engineer Dispatch
11064159	2 Command Points
11064160	Assault Engineers
11064161	New unit - Assault Engineers - available for deployment. Click and select location to deploy.
11064162	Deploy an Assault Engineer squad. This unit is effective against infantry at close range and can clear fortifications.
11064167	Delivering a visceral WWII gaming experience, Company of Heroes redefines real time strategy gaming by bringing the sacrifice of heroic soldiers, war-ravaged environments, and dynamic battlefields to life. Beginning with the D-Day Invasion of Normandy, players lead squads of Allied soldiers into battle against the German war machine through some of the most pivotal battles of WWII. Through a rich single player campaign, players experience the cinematic intensity and bravery of ordinary soldiers thrust into extraordinary events.
11064168	A Cinematic Single Player Experience that captures the turmoil of WWII as never before.
11064169	Advanced squad AI brings your soldiers to life as they interact with the changing environment, take cover, and execute advanced squad tactics to eliminate all enemy opposition.
11064170	Stunning Visuals - Relic's next generation cutting-edge engine provides graphic quality and a physics driven world that is unprecedented in an RTS.
11064171	Environmental Strategy - Real-time physics and a completely destructible environment guarantee no two battles ever play out in the same way. Destroy anything and re-shape the battlefield! Use buildings and terrain to your advantage, or deny them to the enemy.
11064172	2-8 Player Multiplayer Competition via LAN or Internet - Go online with friends and join the ultimate battle of Axis versus Allies.
11064173	IN THE WORLD’S DARKEST HOUR
11064174	Award Winning Franchise - The highest rated strategy game of all time returns with an innovative new warfare experience that will leave competitor's out cold.
11064175	Essence 3.0 Engine - Cutting-edge technology enhances the impact of deadly combat with the unprecedented TrueSight™ line of sight system and the ultrarealistic ColdTech™ dynamic weather technology. Strategy gaming will never be the same again.
11064176	Intense Online Combat - Featuring the great competitive and co-operative multiplayer that fans have grown to expect from this high-quality and critically acclaimed game.
11064177	Blood and Snow - Take command of the iconic Red Army on the Eastern Front and repel the Fascist invaders in this Battle of the Ideologies.
11064178	Tactical Warfare - Develop and utilize your new Commander Abilities and experience the up-close moment-to-moment brutality of frontline warfare through new Dynamic Battle Tactics.
11064179	You are a commander of the Soviet Red Army, entrenched in brutal frontline warfare to free Mother Russia from the Fascist invaders. It is 1941 and the beginning of what will become the bloodiest conflict of World War II resulting in more 14 million casualties.
11064180	2 Command Points
11064181	Activate Lieutenant Building
11064182	Flamethrowers add a risk of explosive death to the Assault Engineers if hit by incoming projectiles.
11064183	Improves anti-infantry capability with area-effect weapon.
11064184	Flamethrowers add a risk of explosive death if hit by incoming projectiles.
11064185	The Lieutenant Building unlocks the LIEUTENANT and scout infantry, reliable Anti-Tank Guns, and mounted AA halftracks that have a dominating field of fire.
11064186	Orders in Pathfinder Scout Infantry, 57mm AT Gun, and M15A1 AA Halftrack (AI).\n\nUnlocks the BAR Weapon Rack.
11064187	M2 Flamethrower
11064188	M10 'Wolverine' Tank Destroyer
11064189	Deploy an M10 Tank Destroyer. The 'Wolverine's' 3 inch main gun is effective against all but the heaviest enemy armored vehicles.
11064190	M10 'Wolverine' Tank Destroyer
11064191	Deploy an M10 Tank Destroyer. The 'Wolverine's' 3 inch main gun is effective against all but the heaviest enemy armored vehicles. Effective vs tanks and vehicles.
11064192	New vehicle - M10 'Wolverine' Tank Destroyer - available for deployment. Click and select location to deploy.
11064193	Activate Captain Building
11064194	The Captain Building unlocks the CAPTAIN and provides support with weapon teams and light tanks.
11064195	Orders in the versatile 75mm Pack Howitzer, M2HB Heavy Machine Gun Teams, and the M5A1 Stuart Light Tank (AT).\n\nUnlocks the Bazooka Weapon Rack.
11064196	Activate Tank Destroyer Platoon
11064197	The Tank Destroyer Platoon unlocks the MAJOR and provides units that deal with enemy Armor and massed infantry.
11064198	Orders in the M4A3 Sherman Medium Tank, the powerful M36 'Jackson' Tank Destroyer, and the M8A1 Howitzer Motor Carriage (AI)
11064199	Tutorials
11064200	Check out the tutorials for useful information and tactics!
11064201	240mm Howitzer Barrage
11064202	Call in a 240mm Howitzer barrage to level the target area.
11064203	Call in a 240mm Howitzer barrage to level the target area. A long barrage duration that’s spread over a wide area.
11064204	240mm Howitzer Barrage
11064205	Left-click and left-click target area. Cannot be used in HQ sectors.
11064206	This is the Tip Information area. Useful tips about the game will be displayed in this area.
11064207	Elite Vehicle Crews Upgrade
11064208	Allows Vehicle crews to upgrade to Thompson submachine guns.
11064209	(PASSIVE) Elite Vehicle Crews Upgrade
11064210	Allows Vehicle crews to upgrade to Thompson submachine guns.
11064211	Passive on all AEF vehicles and their crews. The tougher crews come equipped with Thompsons.
11064212	2 Command Points
11064213	9 Command Points
11064214	9 Command Points
11064215	7 Command Points
11064216	7 Command Points
11064217	7 Command Points
11064218	Shoot and Scoot
11064219	Vehicle crews are trained to utilize harassment tactics. Vehicles can increase mobility and range at the cost of fire rate.
11064220	(PASSIVE) Shoot and Scoot
11064221	Vehicle crews are trained to utilize harassment tactics. Vehicles can increase mobility and range at the cost of fire rate.
11064222	Toggle ability available on AEF tanks.
11064223	7 Command Points
11064224	Shoot and Scoot
11064225	Normal Maneuvers
11064226	The crew prepares for quick maneuvers and focuses efforts on driving and aiming the weapon. Increase range and movement at the cost of fire rate.
11064227	The crew returns to their default roles, vehicle behaves normally.
11064228	The crew returns to their default roles, vehicle behaves normally.
11064229	Toggle on and off.
11064230	P-47 Rocket Strike
11064231	<template_reference name="has_unit_type" value="type_ability_target_type\has_unit_type">
11064232	P-47 Rocket Strafe
11064233	P-47 Thunderbolt will patrol the area and attack vehicles with a high velocity aircraft rocket strike.
11064234	Click and target position. Plane will patrol the area for a period of time.
11064235	Caution.  Panzerfaust.
11064236	Blast that Kraut rocket.
11064237	Panzerfaust!  Kill it!
11064238	Nail that damn panzerfaust!
11064239	Hit 'em with HE.
11064240	Put a shot right on their shield.
11064241	Hit it with HEAT.
11064242	Load HEAT. Identify and fire.
11064243	Target. Light armor.  Nail 'em.
11064244	Hit 'em with HEAT!
11064245	Swing it around!  Fire!
11064246	Nail that bastard!
11064247	Load HEAT. Identify and fire.
11064248	Put a HEAT round just under his mantle.
11064249	Load HE! Let 'em have it!
11064250	Hit 'em with HE!
11064251	Blast that son of a bitch.
11064252	Target that flamethrower.
11064253	Engage that heavy MG.
11064254	Target and engage with HE.
11064255	Use guns then hit 'em with the cannon.
11064256	Hit 'em with everything we got!
11064257	Don't let them close in!
11064258	Nail that son of a bitch!
11064259	Cut down that mortar.
11064260	Blast that mortar emplacement.
11064261	Mortar on my azimuth reference. Engage.
11064262	Blast 'em!
11064263	Let 'em have it!  Pour it on!
11064264	Gunner! Mortar! Engage!
11064265	Load HE. Aim for the base of the shield.
11064266	Put a round just to the side.  Nail the crew.
11064267	Come on.  Get on him before he can engage.
11064268	Swing main gun onto that AT!
11064269	Engage god dammit!
11064270	Go for his runnin' gear!
11064271	Direct hit!
11064272	AT down!
11064273	Armor hit!
11064274	That's it!  Good fuckin' hit!
11064275	He's tits up!
11064276	Halftrack hit!
11064277	Gun destroyed!
11064278	Direct hit!
11064279	Hit!  Reload!
11064280	Gun down!  Stand by!
11064281	Kraut squad down!
11064282	Last man down!
11064283	Direct hit!
11064284	He's dead!
11064285	Good shot!
11064286	That's it! They're fuckin' dead!
11064287	Mortar down!
11064288	Heavy armor!  Drive!  Drive!
11064289	Christ sakes! Heavy panzer!
11064290	Heavy armor! Evasive action! Go!
11064291	Oh shit! Get us outta here!
11064292	Christ! Panzer!
11064293	Oh fuck! Kraut armor!
11064294	God dammit! AT!
11064295	AT!  Evasive action!
11064296	Are those Krauts nuts!? Kill 'em!
11064297	God dammit! Take that MG out!
11064298	Drive.  Get us over there.
11064299	Lock the gun down for move.
11064300	Long haul ahead of us.  Check the ammo bins.
11064301	Alright.  Move us out.
11064302	Rocket team. Kill them before they close.
11064303	Concentrate on the enemy rocket team.
11064304	Enemy panzerfaust! Engage! Engage!
11064305	Target the rocket team!
11064306	HE up.  Angriff that battery.
11064307	Artillery alert.  Bring main gun on. Engage.
11064308	Ami machine gun. Give him a burst.
11064309	Smash that MG team.
11064310	Target that light armor. Hurry.
11064311	Hit him!  Hurry!
11064312	Target that light armor! Angriff!
11064313	Load HEAT! Target the light armor!
11064314	Go to manual.  Target the light armor.
11064315	Target.  Light armor.  Angriff.
11064316	Alarm! Enemy armor!
11064317	Quickly! Target that armor!
11064318	Smash that flamethrower.
11064319	Target that flamethrower.
11064320	Armor incoming.  Load HEAT. Hurry.
11064321	Armor alert. Angriff.  Quickly.
11064322	Target that machine gun. Fire.
11064323	Target! MG! Range and fire!
11064324	Hit that MG!
11064325	Smash that MG position!
11064326	Smash that mortar.
11064327	Suppress that mortar.
11064328	Enemy mortar.  Give them a burst.
11064329	Crush that mortar!
11064330	Target the mortar team!
11064331	Hit that mortar crew!
11064332	Target. AT battery.  Traverse and engage.
11064333	Gunner. AT position. Angriff.
11064334	Range and engage AT battery.
11064335	Target! AT battery! Fire!
11064336	Engage main gun! Target their AT!
11064337	Enemy AT geschütz! Fire!
11064338	AT destroyed!
11064339	AT gun hit!
11064340	Hit! He's dead!
11064341	Direct hit!  Armor down!
11064342	Halftrack destroyed!  Adjust fire!
11064343	Halftrack knocked out!
11064344	MG nest destroyed!
11064345	Good range! Gun down!
11064346	Target hit!  It's knocked out!
11064347	Crew killed! Adjust fire!
11064348	Squad knocked out!
11064349	Enemy down! Search and engage!
11064350	Enemy squad killed!
11064351	Squad destroyed!
11064352	Mortar crew killed! Adjust fire!
11064353	Mortar hit!
11064354	Mortar knocked out!
11064355	Fire alert!  Keep us moving!
11064356	Flank him!  Bring the gun around!
11064357	Counter fire!  Counter fire!
11064358	Incoming!  Drive! Get us out of here!
11064359	Taking fire!
11064360	Incoming tank! Move out!
11064361	AT incoming!
11064362	Alarm! AT gun! Evasive action!
11064363	Alarm! Heavy armor!
11064364	Heavy armor! Evasive action!
11064365	Hold on. Distant move orders.
11064366	Driver, forward. Stay alert.
11064367	Distant move. Reload and be ready.
11064368	Driver forward. Long range move.
11064369	Cut that AT team down.
11064370	Knock out that panzerfuast before they get in range.
11064371	Panzerfaust!  Suppress and assault!
11064372	Kraut AT team!   Watch your range!
11064373	Blast that damn Kraut artillery.
11064374	Drop it right in their lap.
11064375	Blast that tin can.
11064376	Put HEAT on it.
11064377	Engage it until it brews up.
11064378	Kraut armor! Engage!
11064379	Let 'em have it!
11064380	Fire on light armor!
11064381	Load HEAT. Go for his soft spots.
11064382	Hit 'em with HEAT and keep it comin'.
11064383	Load HE! Fire when on!
11064384	Target his sponson!
11064385	Cook that god damn Kraut.
11064386	Give him a taste of his own medicine.
11064387	Drop one on their god damn heads.
11064388	Get right up there and kill those pricks.
11064389	Press the trigger and don't stop until they're all dead.
11064390	Cut those assholes down!
11064391	Raking fire!  Engage when on!
11064392	Plunging fire!
11064393	Put one right at their feet.
11064394	Target. Mortars. Load HE and fire.
11064395	Gunner.  Mortar. Range and fire.
11064396	Target the mortar!  Get in close!
11064397	Conserve ammo. Use the MG on 'em!
11064398	Kill them!  Run 'em down if you have to!
11064399	Get HE onto 'em!
11064400	Load HE. Gunner, lay and engage.
11064401	Take that AT position out.
11064402	Bring it around!  Hit that AT!
11064403	Load HE!
11064404	Go to manual transverse!
11064405	AT destroyed!
11064406	Hit! AT destroyed!
11064407	Good shot!  That got 'em!
11064408	Good hit! Armor down!
11064409	Burn in hell!
11064410	Good shot! Reload!
11064411	Good range!
11064412	That did it!  Good shot!
11064413	Hit! Reload!
11064414	Transport hit!
11064415	That's it! Burn you bastard!
11064416	We knocked it out!
11064417	That did it!
11064418	Hit! Stand by for target!
11064419	Enemy mortar down!
11064420	Mortar hit! Reload!
11064421	It's down!
11064422	Christ sakes! Get us outta here!
11064423	Drive! Drive! Gunner! Hit 'em with HEAT!
11064424	Get us outta here!  Go god dammit! Go!
11064425	Pull back!  Pull back!
11064426	Kraut armor!  Evasive action!
11064427	Defensive action! Bring the gun 'round!
11064428	That's an AT! God dammit!
11064429	Swing it around!  Get fire on that AT!
11064430	Is that thing firing at us?  Kill it!
11064431	Gunner! Kill those assholes!
11064432	Driver, move us out.
11064433	Secure the main gun.  Button the hatches.
11064434	Ok guys, If you're gonna smoke.  Do it now.
11064435	Secure that hatch.  Move us out driver.
11064436	Enemy panzerfuast.  Engage them.
11064437	Concentrate all weapons on the Ami panzefruast.
11064438	Ami panzerfaust! Engage! Engage!
11064439	Hit their rocket team!
11064440	Angriff.  Target that gun battery.
11064441	Target their artillery. Schnell.
11064442	Kill that light armor.
11064443	Smash that light armor.
11064444	Target their light armor. Schnell.
11064445	Concentrate weapons on that light armor!
11064446	Target their light armor!
11064447	Destroy the light armor!
11064448	Smash their armor.  Prepare to reengage.
11064449	Target their armor.  Angriff.
11064450	All fire on the armor!
11064451	Target all weapons on that armor! Schnell!
11064452	Range the flamethrower.
11064453	Cut down that flamethrower team.
11064454	Bring gun to bear.  Engage the machine gun. Schnell.
11064455	Cut down that machine gun team.
11064456	Target that machine gun. Fire.
11064457	Gun down the mg!
11064458	Hit that machine gun squad!
11064459	Smash them!  Target the MG!
11064460	Cut down the mortar team.
11064461	Smash their mortar.  Schnell.
11064462	Gun down their mortar.
11064463	Gun down that mortar!
11064464	Target the mortar team!  Kill them!
11064465	Fire on the mortar crew!
11064466	Hit that anti-tank gun.
11064467	Gunner. We need to destroy that gun. Angriff.
11064468	Range and engage anti-tank battery.
11064469	Angriff! Anti-tank gun!
11064470	All guns on the AT! Their AT!
11064471	Enemy anti-tank! Shoot!  Shoot!
11064472	Anti-tank gun destroyed!
11064473	Anti-tank crew hit!
11064474	Hit! It's destroyed!
11064475	Direct hit!  Armor destroyed!
11064476	Ami light armor knocked out!
11064477	Vehicle destroyed!
11064478	Gun crew killed!
11064479	Gun squad knocked out!
11064480	Heavy MG hit! Excellent shot!
11064481	Halftrack destroyed!
11064482	Heavy panzer  destroyed!
11064483	Hit!  Heavy panzer knocked out!
11064484	Well done!   Heavy armor destroyed!
11064485	Mortar knocked out!
11064486	Mortar team down!
11064487	Position neutralized!
11064488	It's knocked out!
11064489	Fire alert!  Flank him!
11064490	Swing the gun around!
11064491	Evasive maneuverer!
11064492	Incoming!  Get us out of here!
11064493	Panzer has our range!
11064494	Do not let it flank us!
11064495	Incoming!
11064496	Alarm! Evasive action!
11064497	Alarm! Heavy armor!
11064498	Move! Evasive action!
11064499	Lock down for distant move.
11064500	Driver. Relocate to new position.
11064501	Check all weapons during the move.
11064502	Driver forward.  Get us over there as quickly as possible.
11064503	Alert.  Rocket team. Kill them.
11064504	Concentrate fire on the enemy panzerfaust.
11064505	Enemy panzerfaust! Engage! Engage!
11064506	Cut down that rocket team!
11064507	HE up.  Fire when on.
11064508	Artillery alert.  On my azimuth. Engage.
11064509	Smash that light armor.
11064510	Go to manual traverse.  Target light armor and fire.
11064511	Enemy Light armor.  Angriff.
11064512	Adjust azimuth! Attack when on!
11064513	Target their light armor! Angriff!
11064514	Load HEAT! Target the light armor!
11064515	Enemy armor.  Engage with HEAT.
11064516	Armor alert. Identify and engage.
11064517	Alarm! Enemy tank! Fire!
11064518	Enemy panzer!  Angriff! Fire!
11064519	Enemy flamethrower.  Use HE.
11064520	Blanket fire that flamethrower.
11064521	Gunner. Target. Enemy machine gun. Fire.
11064522	Enemy machine gun. Engage main gun and co-ax.
11064523	Dispatch that MG team.
11064524	Wipe out that MG unit!
11064525	Target! MG! Range and fire!
11064526	Level that MG!
11064527	Destroy that mortar.
11064528	Try not to waste much ammunition.
11064529	Enemy mortar.  Give them a burst.
11064530	Crush that mortar!
11064531	Destroy the mortar team!
11064532	Kill that mortar crew!
11064533	Target. AT battery.  Traverse and engage.
11064534	Gunner. AT position. Load HEAT. Angriff.
11064535	Verify range.  Confirm and engage AT when on.
11064536	Target! AT gun! Fire!
11064537	Engage main gun! Target their AT!
11064538	Enemy AT battery! Fire!
11064539	AT destroyed!
11064540	AT battery hit!
11064541	Hit! Enemy knocked out!
11064542	Direct hit!
11064543	Armor destroyed!
11064544	That did it! Good shot!
11064545	Crew killed! Adjust fire!
11064546	Position knocked out!
11064547	MG destroyed!
11064548	Halftrack destroyed!
11064549	Heavy armor hit!
11064550	Good hit! Heavy armor destroyed!
11064551	Hit! Heavy armor knocked out!
11064552	Crew killed!
11064553	Mortar hit!
11064554	Mortar knocked out!
11064555	Target destroyed!
11064556	Alarm! Heavy armor!
11064557	Heavy armor! Shells incoming!
11064558	Fire alert!  Keep us moving!
11064559	Flank him!  Bring the gun around!
11064560	Taking fire!
11064561	Incoming tank! Counter fire!
11064562	AT incoming!
11064563	Alarm! AT gun! Evasive action!
11064564	Shoot that schwein!
11064565	Kill that arschloch!
11064566	Secure the main gun. Driver, move out.
11064567	Man your observation areas. Driver, forward.
11064568	Distant move. Reload MG's and stay alert.
11064569	Driver forward. Crew, stay alert on this move.
11064570	AT hit!
11064571	Round on! Good hit!
11064572	That fell right through the roof!
11064573	Right on their deck!
11064574	Rounds on! Target destroyed!
11064575	That was on the button!
11064576	Rounds on!
11064577	You see him fly apart!?
11064578	Rounds complete!
11064579	Christ! Did you see that?!
11064580	Good kill!  Now move! Move!
11064581	Burn you Kraut bastards!
11064582	You beautiful bastard! You did it!
11064583	Rounds complete! Target destroyed!
11064584	Mortar position hit!
11064585	Mortar down!
11064586	Right down their throats!
11064587	Counter fire!
11064588	Defensive fire!
11064589	Oh fuck! Get us the hell outta here!
11064590	Evasive action!
11064591	Enemy armor!
11064592	Kraut armor!  Get us outta here!
11064593	Get the fifty on them!
11064594	Hit 'em with everything we got!
11064595	Keep you heads down!
11064596	MG! Keep down!
11064597	Secure the rounds.  We got a long way to go.
11064598	Grab a seat. We got a ways to go.
11064599	Alright.  Here we go.  Move us out driver.
11064600	We got a ways to go, so sit tight and watch for Krauts.
11064601	Give me a grid for counter fire!
11064602	Drive-drive! Pull back!
11064603	Break contact!  Break contact!
11064604	Fall back!  Fall back god dammit!
11064605	Son of a bitch! Where'd he come from!?
11064606	Christ! Get us outta here!
11064607	Get counter barrage on 'em!
11064608	Return fire!  Engage that AT!
11064609	Stay low!  Swing us around!
11064610	Stay in the turret!
11064611	M21 Mortar Half-track
11064612	An M21 Mortar Half-track can be ordered in to the battlefield. This mobile artillery unit is strong against static infantry at range.
11064613	M21 Mortar Half-track
11064614	A M21 Mortar Half-track can be ordered in to the battlefield. This mobile artillery unit is strong against static infantry at range.
11064615	New vehicle - M21 Mortar Half-track - available for deployment. Click and select location to deploy.
11064616	3 Command Points
11064617	Alright fellas.  Final checks.
11064618	Square away your stations. Lock down the shells.
11064619	Man your stations.
11064620	Check stations.  Get ready.
11064621	Stow the rounds.  Keep your eyes peeled. We got a ways to go.
11064622	Alright god dammit.  Let's get this long haul over with.
11064623	Location's marked.  Get us over there.  Everyone stay alert.
11064624	Get us moving.  Watch the flanks.
11064625	Driver move out. The rest of you watch for contact.
11064626	Time on Target Artillery Barrage
11064627	Calls down a coordinated artillery barrage on the target location. The shells land in quick succession.
11064628	Calls down a coordinated artillery barrage on the target location. The shells land in quick succession.
11064629	Time on Target Artillery Barrage
11064630	Click and target position.
11064631	8 Command Points
11064632	8 Command Points
11064633	Rear Echelon Reserves
11064634	Deploy emergency Rear Echelon force made up of clerks and service personnel. Manpower income is reduced while the reserves are deployed.
11064635	Support troops that can be upgraded.
11064636	Weak support infantry. Good for crewing team weapons, hasty battlefield repairs, or last ditch infantry pushes.
11064637	Rear echelon are support troops that gain abilities by being near other types of infantry. This special reserve unit drains all manpower income.
11064638	Deploy emergency Rear Echelon force made up of clerks and service personnel. Manpower income is reduced while the reserves are deployed.
11064639	Rear Echelon Reserves
11064640	Click and select location to deploy. Units can be withdrawn to regain income. Units move quickly until they enter combat.
11064641	Withdraw
11064642	Left-click on the ability. The squad will withdraw from the battlefield. A small amount of manpower is recovered per entity.
11064643	Order the Rear Echelon squad to withdraw from the front. Use to recover income.
11064644	Reserves already deployed.
11064645	M1919A6 Browning LMG
11064646	Provides access to the M1919A6 Browning Light Machine Gun at the base. Riflemen equipped with this weapon can use the Defensive Stance ability.
11064647	Unlocks the M1919A6 Browning LMG weapon rack at the base. Riflemen equipped with this weapon can use the Defensive Stance ability.
11064648	(PASSIVE) M1919A6 Browning LMG
11064649	Weapon Rack available to use at the headquarters.
11064650	3 Command Points
11064651	3 Command Points
11064652	Defensive Stance
11064653	Get Mobile
11064654	Hit the dirt and take up strong firing positions. The squad has improved cover and accuracy, the M1919A6 Browning LMG will suppress enemies.
11064655	Toggle on/off
11064656	13 Command Points
11064657	Sturm Offizier
11064658	Deploy an Sturm Offizier and his Obersoldaten bodyguard. The officer improves nearby infantry and has a number of abilites to weaken the enemy.
11064659	Deploy an Sturm Offizier and his Obersoldaten bodyguard. The officer improves nearby infantry and has a number of abilities to weaken the enemy.
11064660	Now there is a fine piece of kit.
11064661	Hey!  Go find some panzers for us!
11064662	No way you find me in that death trap.
11064663	Now there is a piece of kit we can use.
11064664	Killing machine named "Priest". How ironic.
11064665	Good ole 105...preaching death and destruction.
11064666	Hey look.  Lawn darts.
11064667	I heard those guys got chewed up bad on D-Day.
11064668	Krauts are this way.
11064669	Boy. Those guys are just as bad off as us.
11064670	Our fearless leader joins us.
11064671	Fuckin' whistle head.  More likely to shoot himself than a Kraut.
11064672	Looky what we have here.  Shiny bars and all to lead us.
11064673	Officer in the field means only one thing.  Fuck ups to follow.
11064674	Someone had a shitty day.
11064675	Christ.  You smell that?  That's burnt meat…
11064676	Look at that.  Poor son's of bitches.  Didn't have a chance.
11064677	HMG support would be nice.
11064678	Hey fellas.  Make sure you don't go shootin' us.
11064679	Get off your asses and join the war.
11064680	Give 'em hell boys.
11064681	Damn mortar crew's got it good…sittin' on their asses all day.
11064682	Can you imagine humpin' that thing around?
11064683	AT gun means only one thing.  Expect Kraut armor.
11064684	No way I'd want to be stuck behind on of those things.
11064685	Can you imagine lugging those fucking shells around.
11064686	Aim for the periscopes!
11064687	Go for the road wheels!
11064688	Swing around it!  Go for the rear armor!
11064689	Get plunging fire onto it!
11064690	Aim for the drivers porthole!
11064691	Wait for them to pop up!
11064692	Concentrate on the optics!
11064693	Aim for the barrel mount!
11064694	Puncture the tank!
11064695	Aim for the tank!
11064696	Stay out of their enfilade!
11064697	Suppress and assault!
11064698	Covering fire!  Get their heads down!
11064699	Close the distance!
11064700	Don't give 'em time to drop range!
11064701	They're adjustin' for range!  Push up god dammit!
11064702	Ranking fire!  Get their heads down!
11064703	Suppress him! Don't let him push up!
11064704	Aim for the optics!
11064705	Get rounds past that gun shield!
11064706	That gun shields too thick!
11064707	Hit the joints!  Hit the turret ring!
11064708	We gotta get outta here!
11064709	There's no fucking chance!  Run!
11064710	Run god dammit!
11064711	Push through!  Keep moving!
11064712	Don't stop!  Don't stop!
11064713	Get up!  Get up god dammit!
11064714	Get around them!
11064715	Get outta there!  Move!
11064716	Find cover!
11064717	He's trying to bring the gun round!
11064718	Move into its flank!
11064719	Go for their legs!
11064720	Keep moving!
11064721	Wait for the reload!
11064722	Get outta his range!
11064723	Keep moving!  Push forward!
11064724	Run!  Run through it!
11064725	Do not stop!
11064726	Use your stand off distance!
11064727	Stay back!  Stay back!
11064728	round 2
11064729	round 2
11064730	New unit - Sturm Offizier - available for deployment. Left-click and select location to deploy.
11064731	Sturm Offizier
11064732	Fighting Ferociously
11064733	The enemy is taking no prisoners, this unit is now fighting with desperate ferocity.
11064734	Target Them!
11064735	Units will focus their fire on the specified target, shooting to kill. Enemy units affected by this ability are easier to hit, but knowing they are fighting for their lives they will fight more ferociously.
11064736	Left-click ability, left-click target infantry squad.
11064737	Sittin' ducks.  That's what those poor bastards are.
11064738	Just waitin' to tangle with a tank.  They're as good as dead.
11064739	Those guys better hope they don't run into infantry.
11064740	That MG there -- rip you a new one.  Glad it's on our side.
11064741	When you hear that thing going, watch your back. Some  of these guys shoot whatever moves.
11064742	That pig lays down a lot of lead.  A bit slow, but accurate.
11064743	Yo fellas! Make sure you drop 'em where we need em.
11064744	I'll give it to you straight Mack -- you hear them round whistlin' in, you hit the deck.  Seen plenty of shells land short.
11064745	Mortars are your best friend -- and could be your worst nightmare.  Depending on who's droppin'  'em.
11064746	Hey sir.  Here to get yourself some Krauts?
11064747	Steady up boys.  Officer.
11064748	Are those bars...or a clover on his helmet?
11064749	Looks like the brass is taking the field.
11064750	Lucky bastards.  Those jumpers get all the dames.
11064751	I went to jump school.  Couldn't get my drills down.  Hate those assholes.
11064752	Jumpers.  Nothin' but a bunch of glory boys.
11064753	Paratroopers think they have it hard.  They should see what's it's like to walk into combat.
11064754	Hey fellas! Start hittin' them Kraut lines! What you waiting for?
11064755	One good air burst, and all those guys in there are toast.
11064756	Them 105's got nothin' on 'em Kraut 88's.  Damn things move so fast, they hit you before you hear it.
11064757	I heard one Tiger took on a whole regiment of Sherman's.  Poor bastards didn't have a chance.
11064758	During the landings I saw at least four of those sink like rocks when their skirts failed.
11064759	Thanks to Patton, we get stuck with that. I'd take a Tiger over a Sherman any day.
11064760	Boy.  Would you look at that thing.
11064761	G2 told us it was going to be clear sailin'.  Well, tell it to the guys who drove that thing.
11064762	Is that an American vehicle? I can't tell.
11064763	Hit the optics!
11064764	Try to throw a track!
11064765	Flank it!
11064766	Go for the driver's slit!
11064767	Go for the crew!
11064768	Nail the crew!
11064769	Shoot under the skirt!
11064770	Aim for his fuel tank!
11064771	Quick before he can get closer!
11064772	Pour it on!  Kill that fucker!
11064773	Plunging fire! Plunging fire!
11064774	Nail that turret mount!
11064775	Go for the engine!
11064776	That's it!  Pour it on!
11064777	Give it to 'em!
11064778	We need to flank him!
11064779	Push up!  Get closer!
11064780	Hurry! He's adjusting range!
11064781	Rush them!  Go!
11064782	Squad fire! Pour it on!
11064783	Get the hell outta here!
11064784	We need to pull back!
11064785	God dammit!  We need to reposition!
11064786	We need to out flank it!
11064787	Do something! We're gonna get pinned!
11064788	We're gonna get trapped!
11064789	Flank it!  Get around their field of view!
11064790	Move past their line of sight!
11064791	Wait for them to look over the shield!
11064792	Go for the sights!
11064793	Watch your spacin'! Don't bunch up!
11064794	Maintain your range!
11064795	Use you range against them!
11064796	Get outta the impact area!
11064797	Clear the target area! Run!
11064798	Clear the zone!
11064799	round 2
11064800	round 2
11064801	Get the hell outta here!
11064802	We need to move god dammit!
11064803	Get outta the area!
11064804	Keep your feet going! Move!
11064805	Get the hell outta there!
11064806	You're in its sights! Run!
11064807	How about some tanks instead of that cheap crap.
11064808	Krauts have Tigers and Panzers and we go shitty AT guns.
11064809	Whoever invited static AT guns should be made to operate one.
11064810	I saw a test about them MG's. Might be slower than the 42, but it's sure accurate.
11064811	That - there - MG is a pig.  Spits lead by the buckets.
11064812	There's our best friend.
11064813	Look at those guys.  All keyed up and nothing to do.
11064814	If you're in a tough spot, get those mortar guys to drop smoke.
11064815	Make sure you remember where them mortar boys are.  We may be needin' their services soon.
11064816	Wow. They weren't kiddin' when they said even the whistle heads were takin' the field.
11064817	We can use an officer.  Maybe you knuckle heads will start doin' as you're told.
11064818	Is that a Lieutenant or a Captain? I can't see his bars…
11064819	Fear not men.  Our savior is here.
11064820	God damn jumpers. Always have all the good kit.
11064821	Airborne are over rated.
11064822	Let's show those guys what ground pounders can do.
11064823	I hear them airborne types blouse their boots to keep the crap from fallin' out when they jump.
11064824	Now that thing lays a world of hurtin' on the Krauts.
11064825	Hey fellas! Go jam some rounds down the Krauts throats!
11064826	I'd take an 88 over that thing any day.
11064827	Did ya hear what happened south of the lines? Tiger wiped out a whole regiment of Sherman's.
11064828	That piss ass gun's got squat on a tiger's 88 mil.
11064829	With that light gun and thin armor, those tankers aint got a chance against Jerry's armored boys.
11064830	Looks like them poor devils never had a chance.
11064831	Light resistance they said.  Time to get sorted.  Sure.  We got half the German army over here.
11064832	Holy mackerel.  Would you look at that wreck.
11064833	Aim below the gun mantle!
11064834	Move onto it's flank!
11064835	Go for the engine!
11064836	Try to knock out a road wheel!
11064837	Aim for their legs!
11064838	Shoot under the shield!
11064839	Move!  Get them to turn it!
11064840	Blast the tank!
11064841	Hit 'em in the tank!
11064842	Shoot high!  Nail that gas tank!
11064843	Nail the runnin' gear!
11064844	Blast that front tire!
11064845	Go for the engine block!
11064846	Attack in force!  Use speed!
11064847	Soften 'em up, then do a run-around!
11064848	Move to flank!
11064849	Close the distance!
11064850	Get in close!
11064851	Push up!  Get in on 'em!
11064852	Close on their position!
11064853	God dammit!  Where's out support!
11064854	Try to go for his engine!
11064855	Move to flank!  Go for the engine!
11064856	Get around it!  Hit it from the rear!
11064857	Go for the rear armor!
11064858	Move around it! Aim for the rear armor!
11064859	Shoot just under the barrel!
11064860	Get your rounds on target god dammit!
11064861	Go for the god damn gun crew!
11064862	Nail the gun crew!
11064863	Put space between you!
11064864	Keep your distance!
11064865	Back away and engage!
11064866	Clear the area!
11064867	Run! Don't stop!
11064868	They got us zeroed!
11064869	Get 'em before they reload!
11064870	Watch that blast zone!
11064871	Get outta here! Go!
11064872	Get up! Go! Go!
11064873	Don't stop! Run god dammit!
11064874	We're gonna get cut to pieces!
11064875	We're gettin' chewed up pretty bad!
11064876	High tail it outta here!
11064877	Hey boys! You might as well pack it in. Won't be anything left when we're done!
11064878	Get ready! We're gonna send some Kraut tanks your way!
11064879	That thing is way under powered against Kraut armor.
11064880	Get those guns up front with us.
11064881	Get off your asses and go find some krauts.
11064882	You hear that thing barkin', you know a world of hurt is comin'.
11064883	Get those mortars ready.  We'll be flushin' out Jerry for you in a minute.
11064884	Why don't you go ahead and soften up the area up ahead for us?
11064885	Glad to see those mortars standin' by.  We sure could use 'em.
11064886	Hey there sir.  Welcome to the party.
11064887	Give it to us straight sir.  Is this war over by Christmas or what?
11064888	Officer's have it made boy.  They get all the perks.
11064889	Finally.  Someone who can tell us what's goin' on.
11064890	Them jumpers are tough as nails.
11064891	If you ask me, them airborne fellas have it tough.
11064892	I wouldn't wanna tangle with them Airborne lot.
11064893	Those guys had it bad on D-day.  Heard a lot of 'em got killed before they hit the ground.
11064894	I hear they're turnin' those things into troop transports. Less the gun of course.
11064895	Now there is something that can reach out and put some hurt on the Krauts.
11064896	Hey fellas! How about givin' us a ride?
11064897	Hey fellas!  You hear me?!  How about a lift?
11064898	Which way you headed boys?! We can use a ride in!
11064899	That thing looks bigger up close.  No wonder the Krauts are blastin' them from miles away.
11064900	Christ.  Would you look at that hunk of metal.
11064901	Can you smell that?  I think it's  the crew from that wreck.
11064902	Sure glad I aint ridin' in no death trap like that.
11064903	Go for the running gear!
11064904	Hit the side!
11064905	Get around it!  Get around it!
11064906	Go for the back armor!
11064907	Go for the gun mount!
11064908	Aim for the under carriage!
11064909	Nail the crew!
11064910	Put space in front of him!
11064911	Pour it on! Nail the fuel tank!
11064912	Light him up!
11064913	Blast that fuckin' thing!
11064914	Bounce it off the hood!
11064915	Nail the drive sprocket!
11064916	Wait for a pause!
11064917	Push up fast!
11064918	Move to flank that son of a bitch!
11064919	Wait for a lull then rush 'em!
11064920	Don't letup!  Give it to 'em!
11064921	Kill those Kraut bastards!
11064922	Give 'em hell!  Drop 'em!
11064923	Go for the muzzle brake! The muzzle brake!
11064924	Aim just under the gun mantle!
11064925	God dammit!  Someone get behind it!
11064926	Get around it for Christ sakes!
11064927	We need AT!
11064928	Aim for the sponson!
11064929	Get suppressive fire back on 'em!
11064930	Hit 'em back!  Fire god dammit!
11064931	Shoot and scoot!  Shoot and scoot!  Go!
11064932	Don't let up!  Throw their aim!
11064933	Back up! Get outta his field of fire!
11064934	Suppress 'em!  Don't let 'em push up!
11064935	Get 'em down!  Keep shootin'!
11064936	Stay low!
11064937	Clear out!  Go!
11064938	Move your ass!  Get outta here!
11064939	Don't bunch up!
11064940	Watch the blast zone!
11064941	Get outta the target zone!
11064942	Run!  Get the hell outta here!
11064943	We need to regroup!
11064944	We gotta get outta here!
11064945	Try and hit the engine!
11064946	Go for a road wheel!  Shoot the road wheel!
11064947	We have the best anti-tank guns by far.
11064948	They nearly assigned me to artillery.  That would have been a disaster.
11064949	Those gun crews have it difficult.
11064950	I've seen those MG's cut down entire platoons.
11064951	That thing can cut a tree in half.  Americans call it the buzz saw.
11064952	You think your ammunition is heavy?  Think of those poor swine.
11064953	Hey comrades.  Make sure you drop them on the right target!
11064954	We could use more of those in the field.
11064955	I think we should have a mortar in every squad.
11064956	That little thing has a nice punch.
11064957	Get off your ass and join the war!
11064958	Can you imagine pushing that thing around.  What a nightmare.
11064959	That gun has saved my ass on many occasions.
11064960	I would not want to be stuck in one of those.
11064961	Have you ever smelled the inside of one of those?
11064962	Look sharp.  Officer.
11064963	Straighten up.  Act professional.
11064964	Can you imagine how the war would go if we had more Tigers in action?
11064965	I don't understand how the Ami don't run when they hear that thing coming. I would.
11064966	That thing can bring down an entire block.
11064967	I fought with those in Warsaw.
11064968	Perhaps a ride into battle would be nice.
11064969	Look at that… Fine German engineering.
11064970	That is why I joined the infantry and not the armor corps.
11064971	Poor bastards.
11064972	I can smell the rot from here.
11064973	Shoot at the periscopes!
11064974	Hit the running gear!
11064975	Hit the rear armor! Flank it!
11064976	Aim for the turret ring!
11064977	Shoot for his optics!
11064978	Under the shield!
11064979	Aim for their feet!
11064980	Aim for the fuel!
11064981	Shoot at the fuel tank!
11064982	Suppress them! Hold them back!
11064983	Plunging fire!
11064984	Shoot for the drivers slit!
11064985	Hit the engine!
11064986	Clear the kill zone!
11064987	Suppress and assault!
11064988	Suppressive fire!  Assault by team!
11064989	Close the range!  Push up!
11064990	Quickly! Before they can adjust range!
11064991	Assault by squad!
11064992	Depth fire!  Push up on them!
11064993	Aim for the turret scope!
11064994	Shoot for the drivers sight!
11064995	Move to its flank!
11064996	Clear its field of view!
11064997	Find cover!  Move quickly!
11064998	He's trying to bring the gun round!
11064999	Move to its flank!
11065000	Shoot under their shield!
11065001	Aim for the gun mount!
11065002	Wait for the reload!
11065003	Get up!  Direct assault!
11065004	Maintain your maximum range!
11065005	Use stand off distance!
11065006	Spread out!
11065007	Keep moving!  Push forward!
11065008	Run!  Run through it!
11065009	Wait until he reloads!
11065010	Direct assault!  Suppress and move!
11065011	Run!  Keep pushing forward!
11065012	Keep moving! Push through!
11065013	Don't stop!  Don't stop!
11065014	Get direct fire on them!
11065015	We need to withdraw!
11065016	Disperse!  Find cover!
11065017	Unlocks the 'Medical Supplies' veteran ability.
11065018	Force Retreat
11065019	A combination of fear and fire forces an enemy unit to fall back. The sight of their comrades being forced back inspires other nearby enemy units to fight harder.
11065020	Medical Supplies
11065021	Left-click ability, left-click target squad.
11065022	Three boxes of Medical Supplies are dropped for infantry to pick up.
11065023	Recon Stance
11065024	Improved Repair
11065025	Highly skilled, OKW Assault Pioneers can super repair any damaged structure, vehicle, or bridge.
11065026	Right-click on damaged object, or select Improved Repair and left-click.
11065027	Repair vehicles, structures, or bridges.
11065028	Repair vehicles, structures, or bridges.
11065029	Right-click on damaged object, or select Repair and left-click.
11065030	Highly skilled, OKW Assault Pioneers can repair any damaged structure, vehicle, or bridge.
11065031	Repair
11065032	Flak Emplacement
11065033	Sturmpioneers can construct Flak Emplacements effective against aircraft, infantry and light vehicles.
11065034	2 Command Points
11065035	Flak Emplacement
11065036	Sturmpioneers can construct Flak Emplacements effective against aircraft, infantry and light vehicles.
11065037	Construction available on Sturmpioneers.
11065038	Air Dropped Weapons
11065039	2 Command Points
11065040	3 Command Points
11065041	Veteran 3
11065042	A Ju52 will fly overhead and drop a supply crate with Mg42 and Panzerschreck.
11065043	A Ju52 will fly overhead and drop a supply crate with Mg42 and Panzerschreck.
11065044	Air Dropped Weapons
11065045	Sitting there, waiting to fight with a tank. Insanity.
11065046	As soon as a tank sees them, it will flank…and then, kaput.  Good as dead.
11065047	I hope they know what they are doing.
11065048	Let's hope the commander deploys them in support of us.
11065049	They say command has sent every piece of armor here. There's nothing left in Germany.
11065050	Why are we walking when we could be transported?
11065051	Maybe we can get a lift from them.
11065052	If needed, fallback to this point if the MG is still here.
11065053	Not the position I would have set the gun up in.
11065054	You would think by now, they would take more note of their flank.
11065055	We used those on the Russian front.  Effective for such a small fellow.
11065056	Great weapon… so long as you cover the flank.
11065057	When deployed properly, I've seen those things spoil an entire enemy assault.
11065058	You are looking at the best mortar teams in the world.
11065059	I remember hearing a Russian say, he knew the attack was finished when our mortars started coming in.
11065060	I hate officers.
11065061	Wonderful.  Another layer of command to slow the attack.
11065062	I would take a panzerfaust over that every time.
11065063	I can't believe that are still issuing those.
11065064	The concussion from that Sturmtiger's rocket once blew a general off his feet.  Funniest thing I've ever seen.
11065065	That panzer is absolutely the most deadly weapon in urban combat.
11065066	There is no enemy tank that can compare to our Tiger.  Not one.
11065067	I had English prisoners tell me they wish they had Tiger tanks.  If only we had more…
11065068	Stay alert.
11065069	If we need to fallback, gather near that wreck.
11065070	That is a bad omen.
11065071	Blast the road wheels!
11065072	Shoot for the flank!
11065073	Get around it!  Get around it!
11065074	Attack the rear armor!
11065075	Hit the gun mount!
11065076	Aim for the under carriage!
11065077	Aim for the crew!
11065078	Get space between you!
11065079	Shoot for the fuel tank!
11065080	Detonate his fuel tank!
11065081	Aim for the engine vents!
11065082	Move onto his flank!
11065083	Flanking fire!
11065084	Wait for his reload!
11065085	Flanking move!
11065086	Suppress and assault the flank!
11065087	Close with them!
11065088	Push up!  Assault them directly!
11065089	Make fast! Get onto their position!
11065090	Suppress their counter!
11065091	Aim above the road wheels!
11065092	Shoot below the skirt!
11065093	We need to reposition!
11065094	We can't stay in cover to long!
11065095	He's going to close the distance!
11065096	He's trying to bring his MG's into enfilade!
11065097	Flanking fire!
11065098	We must push the assault!
11065099	Keep them turning!  Get around them!
11065100	Fire and move! Force them to reposition!
11065101	His range is limited!  Reposition!
11065102	Maintain your range!
11065103	His range is limited!
11065104	Clear the impact area!
11065105	Clear the area! Disperse!
11065106	Clear the zone!
11065107	Stay in cover!  Fire!
11065108	Fire and move on them!
11065109	Strike before he reloads!
11065110	Use cover!  Keep moving!
11065111	Get out of the target area!
11065112	Run! Do not stop!
11065113	Disable his engine!
11065114	Move to flank! Go!
11065115	Pointless.  Why have a static emplacement.  We need armor. Not cannons.
11065116	Why are they looking at us like that?
11065117	Head for those AT guns if we come into contact with armor.
11065118	Good German steel.  I should have joined the armor corps.
11065119	I love the sound of tracks. It puts fear in the hearts of the enemy.
11065120	Are we being driven in? Does anyone have an answer?
11065121	I never understood why they couldn't put a plate of armor on there for protection from airburst.
11065122	Maybe we can get that crew to attach themselves to us?
11065123	If you need to fallback, do it where that gun is.
11065124	We'd ge grateful for any support from that gun.
11065125	Drag that thing this way!
11065126	Come on you lot! Stop standing around and join the war!
11065127	I hope that mortar crew knows what they are doing.
11065128	A good mortar crew, can destroy a target within minutes. So long as they know where it is.
11065129	Make sure they get the right targets.  We could use their support in assault.
11065130	Straighten up men.
11065131	Good day to you sir.
11065132	Those things were very effective  on the Russian front.
11065133	The 43 has better range, but I still think a panzerfaust in every squad is better.
11065134	Look at the size of that.  Incredible.
11065135	I heard the Russian's trembled like girls when they saw the Sturmtiger roll up.
11065136	To go up against a Tiger with a Sherman is suicide.  I feel sad for the Ami's.
11065137	88 millimeters of pure hell comes out of that thing.
11065138	Is that smell coming from the wreck?
11065139	Stay clear of that.
11065140	Stay alert.  Looks like we're getting close to contact.
11065141	Strike at the gunners optics!
11065142	Shoot for the engine!
11065143	Hit the sponson! Below the skirt!
11065144	Suppress and assault!
11065145	Maneuverer to his flank!
11065146	Force them to reposition!
11065147	Get around his field of fire!
11065148	Strike the fuel tank!
11065149	Pour fire on the tank!
11065150	Raking fire!  Raking fire!
11065151	Concentrate all fire on the engine!
11065152	Destroy the running gear!
11065153	We need to slow him down!
11065154	Envelop and assault!
11065155	Suppress before moving!
11065156	Move to flank them!
11065157	Get under his elevation!
11065158	Push up!  Move
11065159	Push up!  Get in on 'em!
11065160	Envelop his position!
11065161	We need support!
11065162	We need to move!
11065163	Use cover!  Get out of his fire!
11065164	We need to distract it!
11065165	We need to pull back!
11065166	Get support up here!
11065167	Swing the men around it!
11065168	Suppress and then move on them!
11065169	Push into the flank! Get them turning!
11065170	Make them traverse the gun!
11065171	Get some distance between you!
11065172	Don't stand idle! Get moving!
11065173	Distract him!
11065174	If we stay here, we'll die!
11065175	We can't stay here!
11065176	We need to move!
11065177	Attack while he reloads!
11065178	Attack now!
11065179	Counter attack!  Don't let him reload!
11065180	Clear the area!
11065181	Run!  Get out of here!
11065182	Don't stop!  Push through the fire!
11065183	We need support fire!
11065184	We need to break contact!
11065185	What are they supposed to do from there? That's a horrible position.
11065186	Have two or more of those emplaced and tanks stand no chance.
11065187	Let us hope they knock out enemy armor before it gets to us.
11065188	Best armor in the world.
11065189	If we could flood the battlefield with those, the Americans would have no hope.
11065190	We should be using those for rapid assault.
11065191	The instrument of lightning warfare.
11065192	We should have a machine gun in every squad.
11065193	I've seen those guns disable soft skin vehicles at 500 meters.
11065194	Hey comrades! How about joining our little walk?
11065195	Looks like someone broke its nose off.
11065196	Ugly gun, but effective.
11065197	I just hope the commander employs those mortars effectively.
11065198	Last time the mortars were forgotten about.  We lost many men because they didn't get proper orders.
11065199	Hey men! Make sure you drop those things on the enemy and not us!
11065200	Looks like an officer may be joining us.
11065201	We could use a good officer.
11065202	Surprised to see that gun here. Never really took off with the troops on the front line.
11065203	Look there.  Another example of over-engineering for something as simple as a tube and rocket.
11065204	Make sure you are well behind that thing when it fires or it will blow your eardrums out.
11065205	Those things can take numerous direct hits to the front with no effect.
11065206	Look at that beast.
11065207	If you are ever near one, be careful. They can't see anything to the sides and will run you over.
11065208	I think I see a body in there.
11065209	What the hell is that?
11065210	My god. Look at that.
11065211	Hit the optics!
11065212	Try to throw a track!
11065213	Flank it!
11065214	Go for the drivers slit!
11065215	Direct assault!  Hurry!
11065216	Nail the crew!
11065217	Shoot under the skirt!
11065218	Aim for his fuel tank!
11065219	Quick before he can get closer!
11065220	Kill that fucker! Pour it on!
11065221	Plunging fire! Plunging fire!
11065222	Nail that turret mount!
11065223	Go for the engine!
11065224	That's it!  Pour it on!
11065225	Give it to 'em!
11065226	We need to flank him!
11065227	Push up!  Get closer!
11065228	Hurry! He's adjusting range!
11065229	Rush them!  Go!
11065230	Squad fire! Pour it on!
11065231	Get the hell outta here!
11065232	Shoot for the lafette!
11065233	God dammit!  Someone get behind it!
11065234	Get around it for Christ sakes!
11065235	We need AT!
11065236	Aim for the sponson!
11065237	Get suppressive fire back on 'em!
11065238	Hit 'em back!  Fire god dammit!
11065239	Shoot and scoot!  Shoot and scoot!  Go!
11065240	Don't let up!  Throw their aim!
11065241	We gotta get outta here!
11065242	Back up! Get outta his field of fire!
11065243	Suppress 'em!  Don't let 'em push up!
11065244	Get 'em down!  Keep shootin'!
11065245	Stay low!
11065246	Clear out!  Go!
11065247	Move your ass!  Get outta here!
11065248	Don't bunch up!
11065249	Watch the blast zone!
11065250	Get outta the target zone!
11065251	Run!  Get the hell outta here!
11065252	We need to regroup!
11065253	Try go hit the engine!
11065254	Shoot the road wheel!
11065255	Plant Explosives
11065256	Acts as a general purpose mine, has limited effectiveness againt med and heavy armour.
11065261	Click and target position.
11065262	Valiant Assault
11065263	Inspire mobile infantry troops to move quickly and attack more effectively.
11065264	Valiant Assault
11065265	Inspire mobile infantry troops to move quickly and attack more effectively.
11065266	Lesson 01: Base Building and Unit Construction
11065267	Build an Engineer Squad
11065268	Build Support Weapons Kampaneya
11065269	Lesson 02: Resources and Capturing Territory
11065270	Capture the Territory Point
11065271	Capture the Munitions Point
11065272	Recapture the Territory Point
11065273	Lesson 03: Reinforcing and Calling in Additional Units
11065274	Call in Two Conscript Squads
11065275	Retreat Suppressed Units
11065276	Reinforce Wounded Engineer Squad
11065277	Purchase the Engineers Flamethrower Upgrade
11065278	Lesson 04: Basic Combat and Team Weapons
11065279	Capture the Victory Point
11065280	Flank and Eliminate Enemy HMG
11065281	Destroy the Enemy Tanks
11065282	LESSON 1 - Base Building and Unit Construction
11065283	LEFT-Click to select your HQ.
11065284	LEFT-Click to select your Engineer Squad.
11065285	Build the Support Weapons Kampaneya here.
11065286	Click to activate. Duration 30 seconds.
11065287	Improved Panzerfaust
11065288	Fire a Panzerfaust anti-tank weapon at an enemy vehicle.
11065289	Heavy Fortifications
11065290	LESSON 2 - Resource Points and Capturing Territory
11065291	Capture the Territory Point
11065292	RIGHT-Click to move your squad.
11065293	Capture the Munitions Point
11065294	Eliminate Enemy Units
11065295	Move units into cover to reduce damage from enemy fire.
11065296	LESSON 3 - Reinforcing and Calling in Additional Units
11065297	RIGHT-Click to move your squad near the victory point to capture.
11065298	LESSON 4 - Basic Combat and Team Weapons
11065299	Capture the Victory Point
11065300	Move units into cover.
11065301	Eliminate HMG Squad
11065302	LEFT-Click to select Conscript Squad.
11065303	RIGHT-Click to Capture Team Weapon.
11065304	LEFT-Click to select your Anti-tank Gun.
11065305	Move the Anti-tank gun to this position.
11065306	HOLD RIGHT-Click over your Anti-tank Gun and DRAG the mouse to face the target position.
11065307	Destroy the Enemy Tank
11065310	Sturmpioneers can construct Tank Traps, Flak Emplacements, and Trenches.
11065311	(PASSIVE) Heavy Fortifications
11065312	Sturmpioneers can construct Tank Traps, Flak Emplacements, and Trenches.
11065313	Field defenses available on Sturmpioneers.
11065314	Airborne Assault
11065315	Stukas will automatically recon and attack enemy units in the designated territory. Afterwards, a squad of Fallschirmjäger will be dropped at the target.
11065316	Stukas will automatically recon and attack enemy units in the designated territory. Afterwards, a squad of Fallschirmjäger will be dropped at the target.
11065317	Click and target enemy territory point.
11065318	Assault Artillery
11065319	
11065320	Assault Artillery
11065321	Barrages target enemy sector with high explosive shells followed by a smokescreen to cover the advance.
11065322	Target enemy frontline territory sector.
11065324	Radio Silence
11065325	Radio Silence
11065326	When activated, all units are hidden on the enemy mini-map.
11065327	When activated, all units are hidden on the enemy mini-map.
11065328	Infiltration Tactics
11065329	Infantry who are kept out of combat for long periods of time will gain the ability to surprise assault, allowing them to use a special grenade ability.
11065330	Infantry who are kept out of combat for long periods of time will gain the ability to surprise assault, allowing them to use a special grenade ability.
11065331	(PASSIVE) Infiltration Tactics
11065332	Unlocks Infiltration Grenade Assault on some infantry squads.
11065333	Missions
11065334	Videos
11065335	Tutorial Missions
11065336	Tutorial Videos
11065337	Launch Mission
11065339	Anti-tank Target
11065340	9 Command Points
11065341	12 Command Points
11065342	Para drop a sniper squad
11065343	2 Command Points
11065344	9 Command Points
11065345	Rear Echelon Reserves
11065346	5 Command Points
11065347	12 Command Points
11065348	Igr. 38 Hollow Charge Rounds
11065349	Hollow charge rounds are more effective against vehicles than normal high explosive weapons.
11065350	Barrage Weapon. Left-click ability, left-click target area.
11065351	Sturm Offizier
11065352	This Officer and his squad inspire nearby Oberkommando units to fight harder and has a number of abilities to weaken enemy units. If the Sturm Offizier is killed, nearby units will retreat.
11065353	This Officer is escorted by his Obersoldaten bodyguards, effective at range.
11065354	Left-click ability, left-click target enemy squad.
11065355	Improved 7.5cm HE Barrage
11065356	The IG 18 crew will fire eight 7.5cm rounds into the targeted area.
11065357	Barrage Weapon. Left-click ability, left-click target area.
11065358	Improved Hollow Charge Round Barrage
11065359	Greater penetration allows the 7.5cm IGr. 38 hollow charge rounds to be even more effective against vehicles.
11065360	Barrage Weapon. Left-click ability, left-click target area.
11065361	5 Command Points
11065362	6 Command Points
11065363	10 Command Points
11065364	4 Command Points
11065365	Airborne Assault
11065366	Veteran 1
11065367	5 Command Points
11065368	Flak Emplacement
11065369	Defensive structure. The 20mm flak emplacement is equally effective against aircraft, infantry and light vehicles.
11065370	Concrete Bunker
11065371	Primary defensive structure. Very durable building that can hold infantry units.
11065372	Veteran
11065373	Infiltration Tactics
11065374	Go Mobile!
11065375	Units become mobile and are no longer hidden.
11065376	The squad will hug the ground to conceal itself. This reduces the unit's max range but when attacking from this position the unit will be more accurate.
11065377	Veteran 3
11065378	Combat Blitz
11065379	Fast-moving tanks are harder to hit.
11065380	Tanks employ well-practiced Blitzkrieg tactics, moving at maximum speed to avoid some enemy fire.
11065381	Artillery Flares
11065382	6 Command Points
11065383	Flares are fired at the target location, revealing the area.
11065384	Reinforced Supply Lines
11065385	Reinforce supply line structures to increase fuel and ammunition rates.
11065386	Fast-moving tanks are harder to hit.
11065387	Tanks employ well-practiced Blitzkrieg tactics, moving at maximum speed to avoid some enemy fire.
11065388	Veteran
11065389	Veteran 1
11065390	Flares are fired at the target location, revealing the area.
11065391	Click and target position.
11065392	3 Command Points
11065393	3 Command Points
11065394	Infrared StG44 Package
11065395	Obersoldaten squads can be upgraded with StG44's equipped with infrared scopes. These weapons are powerful at long range.
11065396	Veteran 1
11065397	38cm Rocket Reload
11065398	Reloading allows the Sturmtiger to fire its main gun again.
11065399	The crew can reload the massive gun of the Sturmtiger while on the move.
11065400	Rocket Flares
11065401	Veteran
11065402	Incendiary Rockets
11065403	32cm incendiary rockets can incinerate infantry in the targeted area.
11065404	Barrage Weapon. Left-click ability, left-click target area.
11065405	Veteran Level 4
11065406	3 Command Points
11065407	Infrared StG44 Package
11065408	Provides two squad members with the infrared scoped StG44 submachine gun but removes the LMG 34 in the process. The squad is better able to detect hidden units.
11065409	Obersoldaten squads can be upgraded with StG44's equipped with infrared scopes. These weapons are powerful at long range.
11065410	Upgrade available on Obersoldaten
11065411	(PASSIVE) Infrared StG44
11065412	3 Command Points
11065413	3 Command Points
11065414	3 Command Points
11065415	3 Command Points
11065416	2 Command Points
11065417	2 Command Points
11065418	2 Command Points
11065419	8 Command Points
11065420	2 Command Points
11065421	2 Command Points
11065422	3 Command Points
11065423	Concealing Fire
11065424	(2 - 4) Terek Lines
11065425	Stymied by tenacious Soviet defenses and a weakening logistics situation, the German forces deep in the Caucasus region suspended their attacks towards the massive oil region of Baku and hunkered down for the winter generally north-east of Grozny. German forces would retreat out of the region in the spring of 1943, temporarily ending the threat to the strategic oilfields.\n\nThe German forces reported the first snow of winter on September 12th 1942 just prior to reaching the Terek Line. Expect conditions to hinder mobility within the combat area.
11065426	15 Command Points
11065427	Concealing Smoke
11065428	Retract 20mm Flak38 AA Gun
11065429	Deploy 20mm Flak38 AA Gun
11065430	Retracts the 20mm Flak38 AA Gun, disabling the weapon but allowing the half-track to move.
11065431	Deploys the 20mm Flak38 AA Gun, enabling it to fire.
11065432	While the weapon is deployed, the half-track cannot move.
11065433	Deploy Defensives
11065434	Additional defenses can be deployed to increase the health of the unit, how it will take extra time to tear down if additional defenses are used.
11065435	M9 Bazooka Weapon Rack
11065436	M9 Bazooka Weapon Rack
11065437	M9 Bazooka Weapon Rack
11065438	M9 Bazookas increase a squad's anti-vehicle capability.
11065439	M9 Bazookas increase a squad's anti-vehicle capability.
11065440	Select infantry squad with available weapon inventory space and right-click on the Weapon Rack to equip.
11065441	M9 Bazookas increase a squad's anti-vehicle capability. \n\nUnlocked at the Barracks.
11065442	M1918A2 BAR Weapon Rack
11065443	M1918A2 BAR Weapon Rack
11065444	M1918A2 BAR Weapon Rack
11065445	BARs increase a squad's close-medium range firepower. \n\nUnlocked at the Barracks.
11065446	M1918A2 Browning Automatic Rifles or BARs increase a squad's close-medium range firepower.
11065447	M1918A2 Browning Automatic Rifles or BARs increase a squad's close-medium range firepower.
11065448	Select infantry squad with available weapon inventory space and right-click on the Weapon Rack to equip.
11065449	Toggle on and off.
11065450	round 2
11065451	round 2
11065452	round 2
11065453	round 2
11065454	round 2
11065455	round 2
11065456	round 2
11065457	round 2
11065458	round 2
11065459	round 2
11065460	round 2
11065461	round 2
11065462	round 2
11065463	round 2
11065464	round 2
11065465	round 2
11065466	round 2
11065467	round 2
11065468	round 2
11065469	round 2
11065470	round 2
11065471	round 2
11065472	round 2
11065473	round 2
11065474	round 2
11065475	round 2
11065476	round 2
11065477	round 2
11065478	round 2
11065479	round 2
11065480	round 2
11065481	round 2
11065482	round 2
11065483	round 2
11065484	round 2
11065485	round 2
11065486	round 2
11065487	round 2
11065488	round 2
11065489	round 2
11065490	round 2
11065491	round 2
11065492	round 2
11065493	round 2
11065494	round 2
11065495	round 2
11065496	round 2
11065497	round 2
11065498	round 2
11065499	round 2
11065500	round 2
11065501	round 2
11065502	round 2
11065503	round 2
11065504	round 2
11065505	round 2
11065506	round 2
11065507	round 2
11065508	round 2
11065509	round 2
11065510	round 2
11065511	round 2
11065512	round 2
11065513	round 2
11065514	round 2
11065515	round 2
11065516	round 2
11065517	round 2
11065518	round 2
11065519	round 2
11065520	round 2
11065521	round 2
11065522	round 2
11065523	round 2
11065524	round 2
11065525	round 2
11065526	round 2
11065527	round 2
11065528	round 2
11065529	round 2
11065530	round 2
11065531	round 2
11065532	round 2
11065533	round 2
11065534	round 2
11065535	round 2
11065536	round 2
11065537	round 2
11065538	round 2
11065539	round 2
11065540	round 2
11065541	round 2
11065542	round 2
11065543	round 2
11065544	round 2
11065545	round 2
11065546	round 2
11065547	round 2
11065548	round 2
11065549	round 2
11065550	round 2
11065551	round 2
11065552	round 2
11065553	round 2
11065554	round 2
11065555	round 2
11065556	round 2
11065557	round 2
11065558	round 2
11065559	round 2
11065560	round 2
11065561	round 2
11065562	round 2
11065563	round 2
11065564	round 2
11065565	round 2
11065566	round 2
11065567	round 2
11065568	round 2
11065569	round 2
11065570	round 2
11065571	round 2
11065572	round 2
11065573	round 2
11065574	round 2
11065575	round 2
11065576	round 2
11065577	round 2
11065578	round 2
11065579	round 2
11065580	round 2
11065581	round 2
11065582	round 2
11065583	round 2
11065584	round 2
11065585	round 2
11065586	round 2
11065587	round 2
11065588	round 2
11065589	round 2
11065590	round 2
11065591	round 2
11065592	round 2
11065593	round 2
11065594	round 2
11065595	round 2
11065596	round 2
11065597	round 2
11065598	round 2
11065599	round 2
11065600	round 2
11065601	round 2
11065602	round 2
11065603	round 2
11065604	round 2
11065605	round 2
11065606	round 2
11065607	round 2
11065608	round 2
11065609	round 2
11065610	round 2
11065611	round 2
11065612	round 2
11065613	round 2
11065614	round 2
11065615	round 2
11065616	round 2
11065617	round 2
11065618	round 2
11065619	round 2
11065620	round 2
11065621	round 2
11065622	round 2
11065623	round 2
11065624	round 2
11065625	round 2
11065626	round 2
11065627	round 2
11065628	round 2
11065629	round 2
11065630	round 2
11065631	round 2
11065632	round 2
11065633	round 2
11065634	round 2
11065635	round 2
11065636	round 2
11065637	round 2
11065638	round 2
11065639	round 2
11065640	Artillery Flares
11065641	round 2
11065642	round 2
11065643	round 2
11065644	round 2
11065645	round 2
11065646	round 2
11065647	round 2
11065648	round 2
11065649	round 2
11065650	round 2
11065651	round 2
11065652	round 2
11065653	round 2
11065654	round 2
11065655	round 2
11065656	round 2
11065657	round 2
11065658	round 2
11065659	round 2
11065660	round 2
11065661	round 2
11065662	round 2
11065663	round 2
11065664	round 2
11065665	round 2
11065666	round 2
11065667	round 2
11065668	round 2
11065669	round 2
11065670	round 2
11065671	round 2
11065672	round 2
11065673	round 2
11065674	round 2
11065675	round 2
11065676	round 2
11065677	round 2
11065678	round 2
11065679	round 2
11065680	round 2
11065681	round 2
11065682	round 2
11065683	round 2
11065684	round 2
11065685	round 2
11065686	round 2
11065687	round 2
11065688	round 2
11065689	round 2
11065690	round 2
11065691	round 2
11065692	round 2
11065693	round 2
11065694	round 2
11065695	round 2
11065696	round 2
11065697	round 2
11065698	round 2
11065699	round 2
11065700	round 2
11065701	round 2
11065702	round 2
11065703	round 2
11065704	round 2
11065705	round 2
11065706	round 2
11065707	round 2
11065708	round 2
11065709	round 2
11065710	round 2
11065711	round 2
11065712	round 2
11065713	round 2
11065714	round 2
11065715	round 2
11065716	round 2
11065717	round 2
11065718	round 2
11065719	round 2
11065720	round 2
11065721	round 2
11065722	round 2
11065723	round 2
11065724	round 2
11065725	round 2
11065726	round 2
11065727	round 2
11065728	round 2
11065729	round 2
11065730	round 2
11065731	round 2
11065732	round 2
11065733	round 2
11065734	round 2
11065735	round 2
11065736	round 2
11065737	round 2
11065738	round 2
11065739	round 2
11065740	round 2
11065741	round 2
11065742	round 2
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11065744	round 2
11065745	round 2
11065746	round 2
11065747	round 2
11065748	round 2
11065749	round 2
11065750	round 2
11065751	round 2
11065752	round 2
11065753	round 2
11065754	round 2
11065755	round 2
11065756	round 2
11065757	round 2
11065758	round 2
11065759	round 2
11065760	round 2
11065761	round 2
11065762	round 2
11065763	round 2
11065764	round 2
11065765	round 2
11065766	round 2
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11065768	round 2
11065769	round 2
11065770	round 2
11065771	round 2
11065772	round 2
11065773	round 2
11065774	round 2
11065775	round 2
11065776	round 2
11065777	round 2
11065778	round 2
11065779	round 2
11065780	round 2
11065781	round 2
11065782	round 2
11065783	round 2
11065784	round 2
11065785	round 2
11065786	round 2
11065787	round 2
11065788	round 2
11065789	round 2
11065790	round 2
11065791	round 2
11065792	round 2
11065793	round 2
11065794	round 2
11065795	round 2
11065796	round 2
11065797	round 2
11065798	round 2
11065799	round 2
11065800	round 2
11065801	round 2
11065802	round 2
11065803	round 2
11065804	round 2
11065805	round 2
11065806	round 2
11065807	round 2
11065808	round 2
11065809	round 2
11065810	round 2
11065811	round 2
11065812	round 2
11065813	round 2
11065814	round 2
11065815	round 2
11065816	round 2
11065817	round 2
11065818	round 2
11065819	round 2
11065820	round 2
11065821	round 2
11065822	round 2
11065823	round 2
11065824	round 2
11065825	round 2
11065826	round 2
11065827	round 2
11065828	round 2
11065829	round 2
11065830	round 2
11065831	round 2
11065832	round 2
11065833	round 2
11065834	round 2
11065835	round 2
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11065837	round 2
11065838	round 2
11065839	round 2
11065840	round 2
11065841	round 2
11065842	round 2
11065843	round 2
11065844	round 2
11065845	round 2
11065846	round 2
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11065848	round 2
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11065851	round 2
11065852	round 2
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11065854	round 2
11065855	round 2
11065856	round 2
11065857	round 2
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11065859	round 2
11065860	round 2
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11065863	round 2
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11065871	round 2
11065872	round 2
11065873	round 2
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11065875	round 2
11065876	round 2
11065877	round 2
11065878	round 2
11065879	round 2
11065880	round 2
11065881	round 2
11065882	round 2
11065883	round 2
11065884	round 2
11065885	round 2
11065886	round 2
11065887	round 2
11065888	round 2
11065889	round 2
11065890	round 2
11065891	round 2
11065892	round 2
11065893	round 2
11065894	round 2
11065895	round 2
11065896	round 2
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11065898	round 2
11065899	round 2
11065900	round 2
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11065902	round 2
11065903	round 2
11065904	round 2
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11065906	round 2
11065907	round 2
11065908	round 2
11065909	round 2
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11065912	round 2
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11065914	round 2
11065915	round 2
11065916	round 2
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11065918	round 2
11065919	round 2
11065920	round 2
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11065922	round 2
11065923	round 2
11065924	round 2
11065925	round 2
11065926	round 2
11065927	round 2
11065928	round 2
11065929	round 2
11065930	round 2
11065931	round 2
11065932	round 2
11065933	round 2
11065934	round 2
11065935	round 2
11065936	round 2
11065937	round 2
11065938	round 2
11065939	round 2
11065940	round 2
11065941	round 2
11065942	round 2
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11065944	round 2
11065945	round 2
11065946	round 2
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11065948	round 2
11065949	round 2
11065950	round 2
11065951	round 2
11065952	round 2
11065953	round 2
11065954	round 2
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11065956	round 2
11065957	round 2
11065958	round 2
11065959	round 2
11065960	round 2
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11065962	round 2
11065963	round 2
11065964	round 2
11065965	round 2
11065966	round 2
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11065968	round 2
11065969	round 2
11065970	round 2
11065971	round 2
11065972	round 2
11065973	round 2
11065974	round 2
11065975	round 2
11065976	round 2
11065977	round 2
11065978	round 2
11065979	round 2
11065980	round 2
11065981	round 2
11065982	round 2
11065983	round 2
11065984	round 2
11065985	round 2
11065986	round 2
11065987	round 2
11065988	round 2
11065989	round 2
11065990	round 2
11065991	round 2
11065992	round 2
11065993	round 2
11065994	round 2
11065995	round 2
11065996	round 2
11065997	round 2
11065998	round 2
11065999	round 2
11066000	round 2
11066001	round 2
11066002	round 2
11066003	round 2
11066004	round 2
11066005	round 2
11066006	round 2
11066007	round 2
11066008	round 2
11066009	round 2
11066010	round 2
11066011	round 2
11066012	round 2
11066013	round 2
11066014	round 2
11066015	round 2
11066016	round 2
11066017	round 2
11066018	round 2
11066019	round 2
11066020	round 2
11066021	1 Command Point
11066022	1 Command Point
11066023	1 Command Point
11066024	13 Command Points
11066027	Gr. 39 HEAT round stuns the enemy vehicle crew.
11066028	Effective against armored vehicles.
11066029	Loads and fires a Gr. 39 high-explosive anti-tank round that immediately stuns the enemy vehicle crew.
11066030	Target Weak Point
11066031	No Previous Tiger Ace Dispatch
11066032	Must research M9 Bazooka Weapon Rack at the Barracks
11066033	Must research BAR Weapon Rack at the Barracks
11066034	Bazooka team to engage.  Squad to assault. Go.
11066035	Engage with bazooka. Squad to suppress.
11066036	Hit it with the bazooka.
11066037	Target it with the bazooka. The rest of you envelop it when it stops.
11066038	Engage the halftrack with the bazooka. Squad to support.
11066039	Bazooka up front.  Squad to support.
11066040	Hit it with the bazooka.  The rest of you cover.
11066041	Target the armor. Attack in pairs.
11066042	Hit that German armor.
11066043	Attack the armor.
11066044	Engage that armor.
11066045	We're gonna knock out that halftrack.
11066046	Teem fire and move on that halftrack.
11066047	Squad fire on the halftrack!
11066048	Hit that Kraut halftrack!
11066049	We're gonna give that armor the grind.
11066050	Engage that heavy armor.  Stay low.
11066051	Concentrate all fire on that heavy panzer. Go for the weak points.
11066052	We're gonna hit that heavy gun over there.
11066053	Nail that heavy MG.
11066054	Get that MG on the choppin' block.
11066055	Hit that 42 with everything you got.
11066056	Plug that Kraut squad.
11066057	Target the infantry. Rapid rate.
11066058	Open up on that infantry.
11066059	Nail that infantry!
11066060	Aim for the weak points on that light armor.
11066061	Target the light armor. Shoot for the runnin' gear.
11066062	Everyone get fire on that MG42.
11066063	Hit that MG42! Aim for the gunner!
11066064	Assault fire on that 42!
11066065	Assault and envelop that mortar position. Go.
11066066	Alright. I want team assault, lightning quick on the mortar.
11066067	Squad fire on the mortar.
11066068	Engage their mortars!  Squad fire!
11066069	Squad suppression! Focus the bazooka on the heavy armor!
11066070	Get that damn bazooka on the heavy panzer!
11066071	Bazooka team to engage that halftrack!
11066072	Target!  Halftrack! Engage with bazooka!
11066073	Hit it with the bazooka!
11066074	Nail that light armor with the bazooka!
11066075	Concentrate all guns on the armor!
11066076	Nail that armor!
11066077	Squad suppression on the panzer!
11066078	Target the armor!
11066079	Circle that MG nest!
11066080	Nail that heavy machine gun!
11066081	Engage the heavy MG!
11066082	Engage that infantry!
11066083	Lay squad fire on the infantry!
11066084	Let 'em have it! Pour it on!
11066085	Target that mortar!
11066086	Zero in on that mortar position!
11066087	Mortar in the open!  Nail them!
11066088	Nail the Tiger!  Squad fire!  Squad fire!
11066089	Go for the Tiger!  Hit the runnin' gear!
11066090	Movin' into Kraut lines. Nail anything that moves.
11066091	We're headed behind enemy lines. Engage everything.
11066092	We got a fighting patrol through Kraut lines. Move out.
11066093	Take us into Kraut lines.  Hit whatever you see.
11066094	Shake it out. Combat patrol -- let's go.
11066095	Combat move. Guns up.
11066096	Fighting patrol order.  Let's go.
11066097	Combat patrol order.
11066098	Alright squad.  We need to secure a Kraut point.
11066099	Form up. Capture orders in.
11066100	Squad's got orders to secure that enemy position. Let's go.
11066101	We gotta capture that Kraut point.
11066102	Get some men on that anti-tank gun. Hurry.
11066103	Man that gun.
11066104	Get that AT into action.
11066105	Man that AT gun.
11066106	Man that heavy gun.
11066107	Get on that heavy MG. Hurry.
11066108	Grab that heavy machinegun.
11066109	Secure that heavy MG.  Move.
11066110	Man that mortar.
11066111	Get on that mortar. Hurry.
11066112	Secure that mortar.
11066113	Grab that mortar.
11066114	I want the bazooka in support.
11066115	Get the bazooka up front.
11066116	Make sure that bazooka is good to go.
11066117	Don't get bogged down once we cross the lines. Keep movin'.
11066118	They got us headed into Kraut lines.  Don't stop for anything.
11066119	We're movin' behind enemy lines.  Defensive fire only.
11066120	Movin' into Kraut lines. Defensive fire only.
11066121	Crew that halftrack. Move.
11066122	Into that halftrack get goin'.
11066123	Get into that halftrack!
11066124	Get the squad onto that tank.
11066125	Mount the heavy armor.
11066126	Get up top!  Go-go-go!
11066127	Mount up. Hurry.
11066128	We're gettin' a ride. Mount up.
11066129	Everyone onto that armor!
11066130	Function test that bazooka. We're up.
11066131	Be ready with that bazooka.
11066132	Keep that bazooka up front. Stand by.
11066133	Make sure that bazooka is ready to go.
11066134	Defensive structure. The 20mm flak emplacement is equally effective against aircraft, infantry and light vehicles.
11066135	2cm Flak 38 Emplacement
11066136	Defensive structure. The 20mm flak emplacement is equally effective against aircraft, infantry and light vehicles.
11066137	Flak Emplacement
11066138	Defensive structure. The 20mm flak emplacement is equally effective against aircraft, infantry and light vehicles.
11066139	Flak Emplacement
11066140	Defensive structure. The 20mm flak emplacement is equally effective against aircraft, infantry and light vehicles.
11066141	Flak Emplacement
11066142	Into the halftrack!  Move-move-move!
11066143	Mount up!  Mount up!
11066144	Get onto the light armor!
11066145	Get the bazooka on that armor.  Squad will hold tight.
11066146	Hit it with the bazooka. Squad to suppress.
11066147	Engage it with the bazooka.
11066148	Squad fire on the personnel. Bazooka to knock out the vehicle.
11066149	Bazooka will target halftrack. Squad will suppress.
11066150	Bazooka will assault.  Squad to support.
11066151	While the bazooka reloads, you guys suppress that thing.
11066152	Stay low.  Go for the optics.  Try to blind it.
11066153	Concentrate all your fire on the periscopes and engine.
11066154	Target the runnin' gear.
11066155	We're goin' after the armor.
11066156	Divide your fire between the engine and the cab.
11066157	Squad attack.  We're gonna try and flank it.
11066158	Lay into that halftrack!
11066159	Get plungin' fire on the halftrack!
11066160	Target that heavy's runnin' gear.
11066161	I want everyone shootin' for the periscopes.
11066162	Lay into that heavy armor!... What do you mean you didn't bring the bazooka?!
11066163	We're gonna knock out that HMG.
11066164	Suppress and assault that HMG.
11066165	Half the squad will suppress, the other will assault.
11066166	Squad fire on the MG42.  Rapid rate until it's suppressed.
11066167	Krauts to your front.  Squad fire. Rapid rate.
11066168	When in range. Nail that forward line of Krauts.
11066169	Get ready to attack. Pick a man and fire.
11066170	Target that Kraut squad!
11066171	Target the light armor.
11066172	Light armor to our front. Squad fire.
11066173	Target the MG42. Stay low.
11066174	MG42!  Nail them!
11066175	Hit that MG42!
11066176	Squad assault by teams.  Push through the mortar position.
11066177	Mortar in depth.  Raking fire until they're down.
11066178	Squad will engage the mortar team.
11066179	New target!  Mortar to your front!
11066180	Get up there! Nail the turret ring with a rocket!
11066181	Use the bazooka! Nail the drive wheel!
11066182	They are fucking with the wrong squad! Hit that halftrack with a rocket!
11066183	Riflemen suppress! Bazooka, nail that halftrack!
11066184	Attack! Blow that armor apart!
11066185	Put a rocket in his engine!
11066186	Target the armor!  Pour it on!
11066187	Engage their armor!
11066188	Blast that armor!
11066189	All guns on the armor!
11066190	Shift fire!  Zero in on the heavy MG!
11066191	Shift all guns onto the HMG!
11066192	Get depth fire on that HMG!
11066193	Nail them with rakin' fire!
11066194	Engage that infantry!
11066195	Shift all fire onto that squad!
11066196	Shift fire!  Mortar in depth!
11066197	Target that mortar!  The mortar dammit!
11066198	Swing all fire onto that mortar!
11066199	Tiger!  Converging fire!
11066200	Tiger tank! Radio command for support!
11066201	Alright fellas.  Looks like they want us to go find some Krauts.
11066202	Orders in. Combat patrol move to German lines.
11066203	We got a fighting patrol through Kraut lines. Move out.
11066204	HQ wants us to go behind lines and find some Krauts.
11066205	Eyes up, we're movin out.
11066206	Combat move fellas.
11066207	Fighting patrol orders just came down.  Let's go.
11066208	Squad, shake it out. We got combat patrol duty.
11066209	Alright squad.  We need to capture a German point.
11066210	Capture orders.  We're headed into a Kraut position.
11066211	Fall in.  We're pushin' to capture enemy territory.
11066212	Squad's been tasked to capture a Kraut target.
11066213	Get some men on that anti-tank gun. Hurry.
11066214	Man that gun.
11066215	Get that AT into action.
11066216	Man that anti-tank gun.
11066217	Take that heavy machine gun.
11066218	Get on that heavy MG. Hurry.
11066219	Get hands on that HMG!
11066220	Secure that heavy MG.  Move.
11066221	Take that mortar. And don't forget the rounds.
11066222	Get on that mortar. Hurry.
11066223	Secure that mortar.
11066224	Add that mortar to the squad.
11066225	Everyone set?  Make sure that bazooka is prepped.
11066226	Bazooka team will hang back, riflemen up front.
11066227	Prime the bazooka.  We're gonna need it.
11066228	We cannot afford to slow down.  Do not stop to engage.
11066229	We're movin' into occupied areas.  Hold your fire unless they spot us.
11066230	We're pushin' into enemy territory.  No shootin' unless fired on.
11066231	We're gonna move behind Kraut lines. I want defensive fire only.
11066232	Into the halftrack.  Remember that speedometer aint miles, its kilometers.
11066233	Crew that halftrack.
11066234	Move to that halftrack!  Get it going!
11066235	Hey.  Listen up.  I want that armor in action A-S-A-P.
11066236	Man a station.  Get int there.  Hurry.
11066237	Get into that Armor!
11066238	Split the team.  Get that vehicle into action.
11066239	Get that thing going. Move.
11066240	Get in there!  Man a station!
11066241	Get that bazooka on tap.
11066242	We're about to push off.  Ready that bazooka.
11066243	Keep that bazooka close at hand.
11066244	Here we go fellas.  Get the bazooka ready.
11066245	Crew that god damn halftrack!  Move it!
11066246	Get that heavy tank in action!
11066247	Man that armor!  Move-move-move!
11066248	Hit the armor!
11066249	Zero in on the light armor!
11066250	New target!  Light armor!  Rapid rate!
11066251	Shift fire!  Engage light armor!
11066252	BAR up!  Coverin' fire!
11066253	Get their head down with the BAR!
11066254	BAR to suppress! Squad to assault!
11066255	Suppress halftrack with the BAR! Squad to envelop!
11066256	Halftrack! BAR, rapid rate! Squad attack!
11066257	BAR up front! Plungin' fire!
11066258	Hit that MG42 team!
11066259	All guns on the MG 42!
11066260	Squad fire on that armor!
11066261	Concentrate fire on the armor!
11066262	Everyone focus on the armor!
11066263	Hit that armor!
11066264	Halftrack to your front! Pour it on!
11066265	Squad fire on the halftrack!
11066266	Get fire on their infantry!
11066267	Kill those Kraut bastards!
11066268	Drop those assholes!
11066269	Blast that squad!
11066270	Hit the light armor!  The light armor!
11066271	Put everything onto that light armor!
11066272	Hit that damn MG!
11066273	Knock out that MG!
11066274	MG! Let 'em have it!
11066275	Assault that mortar!
11066276	All guns on the mortar!
11066277	Blast that god damn mortar!
11066278	Nail that mortar position!
11066279	Hit that god damn Tiger tank!
11066280	Get suppression on that Tiger!
11066281	Nail them with the BAR.
11066282	Once the BAR opens up on 'em, the rest of you pick a Kraut and drop 'em.
11066283	I want rapid fire on the lead men.  Follow up with the BAR on whoever tries to break.
11066284	Rakin' fire with the BAR. Squad fire on the lead element.
11066285	Lay into the halftrack with the BAR. The rest of you mop up what's left.
11066286	Nail the tin can with the BAR. Then pick it apart with squad fire.
11066287	I want suppressive fire with the BAR. The rest of you go for it's soft spots.
11066288	Get depth fire on that MG42. Try to pin 'em.
11066289	We got to work fast on that 42 or we're all dead.
11066290	Attack that Kraut armor.
11066291	I want squad fire on that Kraut panzer.
11066292	Hit that Kraut armor.
11066293	We're gonna knock that fuckin' armor out.
11066294	Nail that heavy panzer.  Keep shootin' 'til I say otherwise.
11066295	Suppress and assault. Try to out flank it.
11066296	Hit that heavy, hard and fast. Prepare to flank.
11066297	Light up that god damn halftrack.
11066298	Suppress and assault that halftrack.
11066299	Traversin' fire.  Attack in pairs.
11066300	Start with the front man and work your way back.
11066301	Kill those assholes.
11066302	Everyone blast that god damn light armor.
11066303	Concentrate on that light armor. Move fast.
11066304	Suppress and envelop. Team movement. Go.
11066305	Suppress that damn MG before you rush up on it.
11066306	Assault fire. Move quick -- stay low.
11066307	Hit that mortar crew with rakin' fire.
11066308	Attack that mortar. Get plungin' fire on 'em.
11066309	Let's hit that mortar fast. Try to push right up on 'em.
11066310	Sort your gear. Got orders for a combat patrol.
11066311	Combat move fellas. Let's go.
11066312	Shake out for a fightin' patrol.
11066313	Let's go find us some Krauts.
11066314	Fall in and shake it out. Got a fightin' patrol in Kraut lines.
11066315	We're doin' a fightin' patrol in enemy lines. Let's go.
11066316	Combat move boys.  Kill anything Kraut.
11066317	We're gonna do a combat move onto that Kraut position.
11066318	Alright fellas.  Capture orders. Let's get this over with.
11066319	Form up. We're tasked to capture an enemy point.
11066320	Come on. We're goin' go capture us a Kraut target.
11066321	When we hit that enemy position,I want that area secured right away.
11066322	Get some bodies on that anti-tank gun. Hurry.
11066323	Man that AT gun.
11066324	Get that AT operational.
11066325	Split up and man that gun.
11066326	You there. Grab that heavy gun.
11066327	Someone get on that heavy MG.
11066328	Secure that heavy machinegun.
11066329	Grab that heavy MG.  Move.
11066330	Secure that mortar.
11066331	I want someone on that mortar. Hurry.
11066332	You two. Grab that mortar.
11066333	Grab that mortar.
11066334	Get the BAR over there.
11066335	Position the BAR there.
11066336	Set the BAR up over there.
11066337	We're headed behind enemy lines. Don't get bogged down. Keep movin'.
11066338	Move orders. Shoot and scoot only.
11066339	We're movin' through Kraut lines. Defensive fire only.
11066340	Spread out. Let's go.
11066341	Get on that  deck!
11066342	Mount up!  Move god dammit!
11066343	Get that halftrack goin'!
11066344	Into the halftrack!
11066345	Onto the light armor!
11066346	Everyone on top!
11066347	Get your asses up there.
11066348	Mount up.  That armor can't wait all day.
11066349	Find a seat in the halftrack. Move.
11066350	Get that halftrack goin'.
11066351	Mount up. Move your ass.
11066352	Onto that light armor. Go.
11066353	Shake it out.  Get the squad around the BAR.
11066354	Be ready with that BAR.
11066355	Keep that BAR close to me.
11066356	Make sure that BAR is good to go.
11066359	New vehicle - "Jagdtiger" Panzerjäger Tiger Ausf. B - can be deployed to the battlefield. Click and select location to deploy.
11066360	Contact! German halftrack!
11066361	Contact! Halftrack!
11066362	Requesting support!  I got a heavy panzer over here!
11066363	Heavy armor!  We need support god dammit!
11066364	Kraut mortars shellin' us!
11066365	Incomin' mortar fire!
11066366	In contact!  HMG!
11066367	Under MG fire!
11066368	Contact! MG42!
11066369	Takin' MG 42 fire!
11066370	Contact! Tiger tank!
11066371	Tiger tank has us dialed in!
11066372	Under AT fire!
11066373	Takin' AT fire!
11066374	Krauts got a flamethrower!
11066375	Flamethrower lightin' us up!
11066376	Contact! Panzerfaust!
11066377	Panzerfaust!  Hit that son of a bitch!
11066378	Under small arms fire!
11066379	Contact! Enemy infantry!
11066380	Contact! Kraut halftrack!
11066381	Contact! Halftrack!
11066382	Kraut heavy tank!
11066383	Contact! Heavy panzer!
11066384	Incomin'!  Get cover!  Move!
11066385	Mortars! Keep movin'!  Keep movin'!
11066386	Heavy MG! Suppressive fire!
11066387	Contact! Enemy MG!
11066388	Contact! MG42!
11066389	MG42! Hit the ground!
11066390	Tiger!  Spread out!  Use coverin' fire!
11066391	Tiger tank!  Get cover!  Get cover dammit!
11066392	Contact! Kraut AT!
11066393	AT incomin'!
11066394	Kraut flamethrower!
11066395	Contact! Flamethrower!
11066396	Panzerfaust!
11066397	Contact!  Panzerfaust!
11066398	Enemy squad!
11066399	Contact! Kraut infantry!
11066400	Enemy halftrack!
11066401	Contact! Halftrack!
11066402	German heavy tank!
11066403	God dammit!  Contact! Heavy panzer!
11066404	Mortar pop!  Get cover!  Move!
11066405	Mortars! Spread out!  Don't bunch up!
11066406	HMG! Hit the ground!
11066407	Contact! German MG!
11066408	Contact! MG42!
11066409	MG42! Suppress that S-O-B!
11066410	Tiger!  Spread out!  Use coverin' fire!
11066411	Tiger tank!  We need support!
11066412	Contact! German  AT position!
11066413	AT incomin'!
11066414	Flamethrower!  Spread out!
11066415	Contact! Flamethrower!
11066416	That's a Panzerfaust!
11066417	Contact!  Panzerfaust!
11066418	Enemy Infantry!  Counter assault!
11066419	Contact! Infantry! Suppress them sons of bitches!
11066420	Engagin' enemy halftrack!
11066421	Contact! German halftrack!
11066422	We've run into a heavy tank!
11066423	Contact! Heavy panzer!
11066424	Incomin'!  Get cover!  Move!
11066425	Mortars! Get movin'!  Don't stop!
11066426	Spread out!  Coverin' fire!
11066427	Contact! Enemy MG!
11066428	MG42! Spread out!
11066429	MG42! Hit the ground!
11066430	Tiger!  Spread out!  Use coverin' fire!
11066431	Tiger tank!  Get cover!  Get cover dammit!
11066432	Hit that AT gun back!
11066433	AT incomin'!
11066434	Watch yourself!  Don't bunch up!
11066435	Spread out! Get on that flamethrower!
11066436	Panzerfaust! Spread out god dammit!
11066437	Panzerfaust!
11066438	God damn Kraut infantry!
11066439	Get suppressive fire on those Krauts!
11066440	Okay men, head out and engage targets of opportunity.
11066441	We just got tasked with a combat patrol.
11066442	Head over to that area.  Engage anything that looks German.
11066443	Move to that ground!  Move it!
11066444	Finish with these fuckers, then move to that target area!
11066445	Get over there!  Secure that target area!
11066446	Redirect fire onto the MG42!
11066447	Shift fire onto the MG 42!
11066448	Put everything you got on that armor!
11066449	Concentrate all fire on the armor!
11066450	Attack that god damn armor!
11066451	Get the men on that armor!
11066452	Halftrack! Light up those bastards!
11066453	Blast that halftrack!
11066454	Drop that squad!
11066455	Attack that god damn squad!
11066456	Get fire on those riflemen!
11066457	Attack those sons of bitches!
11066458	Engage the light armor!  The light armor god dammit!
11066459	Blast that god damn tin can!
11066460	Hit that god damn HMG!
11066461	Engage that MG!
11066462	HMG! Let 'em son's of bitches have it!
11066463	Assault that mortar!
11066464	All guns on the mortar!
11066465	Nail that fucking mortar!
11066466	Attack that mortar position!
11066467	Hit that damn Tiger tank!
11066468	Target the god damn Tiger!
11066469	Capture complete.  Area secure.
11066470	Good job securing' that area.
11066471	Target secure but I'm not sure for how long!
11066472	Capture complete!
11066473	Assign a man on that BAR.
11066474	Pick up that BAR.
11066475	One of you secure that bazooka.
11066476	Get that MG42's crew duckin'. Then move up.
11066477	Suppress that damn MG before you push up on them.
11066478	Engage that armor.
11066479	You are gonna knock that damn armor out.
11066480	Grab that bazooka.
11066481	Hit 'em hard and fast.
11066482	Suppress and envelop. Move in teams.
11066483	We need to at least distract that heavy armor.
11066484	Light up that heavy panzer.  Do whatever it takes.
11066485	I want squad fire on that halftrack.
11066486	Suppress that halftrack.  Then knock the son of a bitch out.
11066487	Traversing' fire.  Attack in pairs. Don't let them flank.
11066488	Hit 'em before they know what happened.
11066489	Engage that squad with rapid rate.  We got to work fast.
11066490	Knock that god damn light armor out.
11066491	Concentrate gunfire on that light armor.
11066492	Hang tight there men.
11066493	Get assault fire on that HMG. Move quick -- stay low.
11066494	Suppress and assault that gun position. Try to out flank it.
11066495	Hit that mortar position with rakin' fire.
11066496	I want half you men shootin' on that mortar, and the other half rushing' up on it.
11066497	Hit that mortar fast. Don't give 'em a chance to range us.
11066498	Move on that target.  Kill everything between here and there.
11066499	We're gonna take the fight to the Germans.  Let's go.
11066500	We gotta mount a fightin' patrol.  Push off A-SAP.
11066501	Brass wants us to go find some Krauts. Let's move.
11066502	Fightin' patrol has been called for.  Head into Kraut lines and let 'em have it.
11066503	Listen up men.  You need to move into Kraut lines and bring the fight to them.
11066504	Alright men, I want a fightin' patrol through them Kraut lines.
11066505	You men are gonna move through Kraut lines and engage on sight.
11066506	Move the squad over and secure that enemy location.
11066507	Reference that marked enemy point. Get over there and secure it.
11066508	Get over there and capture that Kraut position.
11066509	I want that enemy target captured and held.
11066510	Hold it up.
11066511	Stop!  Stop!
11066512	Get the gun into action.
11066513	Get some bodies on that AT gun.
11066514	Hold it!
11066515	Get everyone inside.  Hang tight until we get more info.
11066516	Men, grab that heavy MG.
11066517	Get on that heavy MG.
11066518	Inside.  Spread the men out and watch the approaches.
11066519	Get the squad inside.  Cover the windows.
11066520	Muckle onto that mortar.
11066521	Secure the mortar.
11066522	Get the men into the halftrack.
11066523	Get the squad into the halftrack.
11066524	Into the halftrack.
11066525	Get inside! Move!
11066526	Inside!  Hurry!
11066527	Find cover in the halftrack!
11066528	Into the halftrack!
11066529	Use the trench!
11066530	Get cover in the trench!
11066531	Occupy the trench and wait for further orders.
11066532	Man that trench.
11066533	
11066534	
11066535	
11066536	
11066537	
11066538	
11066539	
11066540	
11066541	Ready to kick ass and take names.
11066542	Major here.
11066543	Good to go!
11066544	Yeah!  I'm ready!
11066545	Tank crew uses the pintle-mounted MG42 for additional defense against infantry and aircraft.
11066546	Pintle machine gun offers some 1200 rounds per minute of extra protection.
11066547	Tank crew uses the pintle-mounted MG42 for additional defense against infantry and aircraft.
11066548	Pintle-mounted MG42 machine gun
11066549	Vehicle MG42 HMG
11066550	Weapon Rack Unlocked!
11066551	Weapon Rack Unlocked!
11066552	Designate an area that is overwatched, any enemy units visible in the area are automatically barraged.
11066553	Overwatch
11066554	Counter Barrage
11066555	The team will automatically barrage enemy artillery weapons that fire within range.
11066556	%1SectorType%
11066557	A M8 Greyhound can be deployed to the battlefield. This fast, lightly armored vehicle is effective against infantry.
11066558	M8 Greyhound
11066559	\nThis tutorial will teach the following basics of Company of Heroes 2:\n\n-Base and Unit Construction\n-Resources and Capturing Territory\n-Basic Combat and Team Weapons
11066560	Base Building and Resources Tutorial
11066562	HOLD LEFT-Click and DRAG the selection box over your squads to select multiple squad groups.
11066563	Capture and Position Anti-tank Gun
11066564	M1919A6 Browning LMG
11066565	Improves the squads firepower and unlocks the Defensive Stance ability.
11066566	Recon Package
11066567	Adds G43 rifles to the squad. This unit will have increased sight range.
11066568	Very effective at long range and for recon.
11066569	Drop Ammo
11066570	Places an ammo box at target location.
11066571	MG34 Heavy Machine Gun Team
11066572	Once set up, the MG34's approximately 900 rounds per minute encourage enemy infantry to keep their heads down.
11066573	Heavy Machine Guns are effective against massed infantry within their firing arc.
11066574	Once set up, the MG34's steady and accurate fire can suppress massed infantry.
11066575	Once set up, the MG34's steady and accurate fire can suppress massed infantry.
11066576	Once set up, the MG34's steady and accurate fire can suppress massed infantry.
11066577	Heavy Machine Guns are effective against massed infantry.
11066578	Heavy Machine Guns are effective against massed infantry.
11066579	Heavy Machine Guns are effective against massed infantry.
11066580	MG34 Heavy Machine Gun Team
11066581	MG34 Heavy Machine Gun Team
11066582	MG34 Heavy Machine Gun Team
11066583	Ammo Box
11066584	Reduces the recharge rate of abilities for allied squads.
11066585	On Me!
11066586	Nearby infantry, even if suppressed, will rally on the Captain. The rallying troops with briefly get an increase to weapon damage as well as defensive positioning.
11066587	Veterancy Rank 3
11066588	Veterancy Rank 1
11066589	(Currently doesn't do anything)
11066590	Squads near the ammo box have their ability recharge times reduced. (This part doesn't work, yet.)
11066591	Rear Echelon Troops can repair any damaged structure, vehicle, or bridge. Now they're better at it.
11066592	Improved Rear Echelon Repair
11066593	Repair vehicles, structures, or bridges.
11066594	Right-click on damaged object, or select Repair and left-click.
11066595	Veteran 2
11066596	Veteran 1
11066597	Increases the squad's size to 5 and improves the 'Repair' ability.
11066598	Rifle training increases squad accuracy.
11066599	Improved Recon Flight
11066600	The Major's order scrambles a quick reconnaissance pass on the targeted location, revealing enemy forces.
11066601	Combat expertise increases squad survivability and weapon control while under fire.
11066602	Not enough weapon inventory space.
11066674	Requisition Heavy Vehicles (HQ Upgrade)
11066675	Release the Kraken
11066676	Requisition Medium Vehicles (HQ Upgrade)
11066677	Requisition Light Vehicles
11066678	Requisition Medium Vehicles
11066679	Requisition Heavy Vehicles
11066680	Sticky Bomb
11066681	Unlocks the 'White Phosphorous Barrage' veteran ability.
11066682	The squad switches to firing High Explosive Anti-Tank (HEAT) rounds, which increases effective penetration and damage against armor.
11066683	Experienced forward observers improve max firing range and weapon ready time, allowing barrages to be fired more frequently.
11066684	Veteran 1
11066685	White Phosphorous Barrage
11066686	Barrage ability. Left-click ability, left-click target area. Can block line of sight and also damage infantry.
11066687	The Pack Howitzer crew will fire a small barrage of M64 White Phosphorous shells at a location.
11066688	An anti-tank sticky grenade is thrown on the target. The grenade must be attached to the tank at near suicidally close range.
11066689	%1CoverType%
11066690	Take Aim!
11066691	Increases weapon range, limits sight to firing cone.
11066692	Return sight and range to default behavior.
11066693	Click to toggle unit behavior.
11066695	Watch the flank! God dammit!
11066696	Come on!  Come on you bastards!
11066697	Prep another box!
11066698	Stoppage!
11066699	Watch that guy on the flank!
11066700	Shift over!  Shift over!
11066701	That's it! Come on!
11066702	Eat lead you assholes!
11066703	Gun charged!
11066704	Ready! Stand by!
11066705	Load!
11066706	Fire!
11066707	Shot out!
11066708	Shot over!
11066709	Clear!
11066710	Let's go! Let's go!
11066711	Stand by! Fire!
11066712	Clear breech!
11066713	Prepare to fire!
11066714	Fire it!
11066715	Hurry!
11066716	Dope verified!
11066717	Come on! Move!
11066718	Get that in there!
11066719	Set fuse!
11066720	New target!  Shift fire!  Shift fire!
11066721	Target!  Adjust fire!
11066722	Bring the gun round!  Shoot 'em!
11066723	Cut 'em down!
11066724	Traversing fire!  Bring it around!
11066725	Raking fire!  Shift it over!
11066726	Adjust azimuth!  Dial it into 'em!
11066727	Walk it in!  Adjust your fire!
11066728	Hit that over there!
11066729	Nail 'em!
11066730	Target! Fire and adjust!
11066731	Get on that target!
11066732	Adjust fire!  Right there!  Right there!
11066733	Lay the gun onto that target!
11066734	Engage that target!
11066735	Dope and lay!  Fuse. Instantaneous!
11066736	Lay elevation, azimuth -- load and fire!
11066737	Adjust onto target! Load and fire!
11066738	Shift fire! Traverse gun! Lay and engage!
11066739	New target!  Sustained fire! Load! Engage!
11066740	Adjust fire!  Lay on that target!
11066741	Shift fire!  Shift fire!  Load and engage!
11066742	Target. Direct engage. HEAT.
11066743	Swing the gun round!  Swing the gun round!
11066744	Lay onto the new target!
11066745	Get us onto that new target!  Hurry up!
11066746	New target!  Shift fire! Shift fire god dammit!
11066747	Adjust the gun onto that target!
11066748	Zero in on that new target!
11066749	New target!  Adjust dope! Lay and fire!
11066750	I want you to watch the flanks.  We don't want any Krauts sneakin' up on us.
11066751	As soon as we get there, I want the gun thrown into action.  We can't afford delays.
11066752	Call out targets as you see 'em.
11066753	Give me range and target indications even if you think I see 'em. I don't want to miss anything.
11066754	We can't have long transfer times.  I call it -- you engage it.
11066755	I need fast transitions.  Keep their heads down.
11066756	I'll take targets at max and medium ranges.  You guys nail anything closer.
11066757	When I reload, you guys crank it up.  Keep their heads down.
11066758	When we get there, give 'em the business end.  I want to see dead Krauts.
11066759	Once I start balastin', you guys sustain the drive.  Let's show 'em who's boss.
11066760	Once we're on site, I want the trails set fast.
11066761	No cock up's when we get there.  Bury the spades and prep the ammo.
11066762	Let's give these Krauts the real Sunday punch.
11066763	Looks like HQ is cuttin' us in on the excitement.
11066764	I don't want a recap of what happened last time.  Keep those rounds comin'.
11066765	We need a vehicle.  This sucks.
11066766	Watch the trails. Don't get tripped up.
11066767	God dammit! You ran over my foot!
11066768	Come on! I'm doin' all the work…
11066769	When we get there, drive the stacks and make sure the spades are nice and deep.
11066770	Armor.  Drop 80 mils. Direct engage.
11066771	New target! Stay on that armor!
11066772	Target. Armor.  Adjust and engage.
11066773	Target. Armor closing. Dope and fire.
11066774	Target. Kraut concentration. Fuse, instantaneous. Lay and fire.
11066775	Kraut infantry.  Lay and engage.
11066776	Zero in on that troop concentration. Load HE. Proximity fuse.
11066777	Infantry.  Load HE. Set to instantaneous. Lay and fire.
11066778	God dammit! We need to take that flamethrower out!
11066779	Those flames are gettin' close!
11066780	Troop concentration! They got our range!
11066781	God dammit! Those are crackin' over our heads!
11066782	Incomin' mortars!
11066783	Mortar pop!  Duck and move!
11066784	Kraut mortar!  Get down!
11066785	Lock it down.  We're movin'.
11066786	Break her down.  We're displacin'.
11066787	Tear it apart.  We got to move.
11066788	We're redeployin'.
11066789	I got the gun. Grab the tripod. Let's go.
11066790	Pull the spades.  We're movin'.
11066791	Prep' her to move. Let's go.
11066792	Lock her down. Bring the trails in.
11066793	We're redeployin'.  Stow the ammo.
11066794	Ready the gun to move.
11066795	Rounds complete.
11066796	Barrage complete.
11066797	Rounds complete!
11066798	Smoke complete.
11066799	Smoke complete!
11066800	Fire!
11066801	Keep it comin'!
11066802	Drop it!
11066803	Drop fire!
11066804	Ready!
11066805	Laid!
11066806	Tube set!
11066807	Shot over!
11066808	On! Fire!
11066809	Adjusted!
11066810	Tube on! Drop it!
11066811	Tube ready!
11066812	Verified!
11066813	Fuse set!
11066814	Increment verified!
11066815	Quadrant verified!
11066816	Commencing!
11066817	Come on! Come on!
11066818	Hurry up!
11066819	Watch that flank!
11066820	Make ready.  Rate normal.  Prepare traversing fire.
11066821	Target.  Sustained fire.  Set fuse to instantaneous. Charge 2. Ready to commence.
11066822	Fire mission.  Multiple rounds HE. Charge 1. Will adjust. Stand by.
11066823	Traversing fire!  Ready HE!
11066824	Target! Traversing fire!  Will adjust!
11066825	Target!  Sustained fire!  Fuse, instantaneous!
11066826	Fire mission.  Barrage.  Smoke. Charge 2. Lay and fire.
11066827	Ready smoke.  Sweep by two degrees.
11066828	Troop gunfire. Phosphorus barrage. Rate normal.
11066829	Fire mission! Smoke!  Traversing fire!
11066830	Fire mission!  Smoke barrage! Ready!
11066831	Firing smoke! Stand by!
11066832	Fire mission!  Sustained rate!  HE!
11066833	Target! Enemy concentration! Volley fire.  HE! Send it!
11066834	Fire mission! Krauts in contact!  Multiple rounds HE! Fire!
11066835	Dope and lay!  Fuse. Instantaneous!
11066836	Lay elevation, azimuth -- load and fire!
11066837	Adjust onto target! Load and fire!
11066838	Shift fire! Traverse gun! Lay and engage!
11066839	New target!  Sustained fire! Load! Engage!
11066840	Adjust fire! Lay on that target!
11066841	Shift fire! Dope and engage!
11066842	New target!
11066843	Swing the gun round!
11066844	Lay onto the new target!
11066845	Get us onto that new target!  Hurry up!
11066846	New target!  Shift fire! Shift fire god dammit!
11066847	Adjust the gun onto that target!
11066848	Zero in on that new target!
11066849	New target!  Adjust dope! Lay and fire!
11066850	Fire mission. Sustained fire.  Proximity fuse. Ready to commence.
11066851	Target.  Searching fire.  Dial it in.  Engage.
11066852	Target. Adjust azimuth. Enemy concentration. Send it.
11066853	Deflection in. Quadrant set. Load.  Ready to commence.
11066854	Gun laid. Dope verified. Ready to commence.
11066855	Dope laid. Load HE.  Fire by order.
11066856	Make ready HE! Watch and shoot!
11066857	Coordinates in!  Gun ready!  Ready to commence!
11066858	Drop the mils. Lay it.  Direct engage.
11066859	Doped it.  Range and lay.
11066860	If we get hit, drop the tube and start sendin' rounds down range.
11066861	Let's pay these guys back in spades.
11066862	It might get a bit ticklish.  Just keep your head.
11066863	Stay close when we set up. I don't want any Krauts gettin' behind us.
11066864	Don't let the tube heat up. Piss on it if you have to.
11066865	Call back the orders. I want clear increment verification.
11066866	If the Krauts stumble on us, be ready to fire danger close.
11066867	Get the sightin' pegs out while I drop the tube.
11066868	Pull a charge off all the rounds.  We're not going to be engaging to max range.
11066869	Keep an eye on the flanks. I don't want any of those bastards gettin' behind us.
11066870	Crank it down to minimum mils. Direct engage.
11066871	Direct engage!  Dope it!  Fire god dammit!
11066872	Range and lay!  Send it!
11066873	Drop mils! Direct engage!
11066874	Target.  Enemy concentration. Sustained fire. Load heat.  Fire by order.
11066875	Load heat.  Traversing fire. On my command.
11066876	Load HE!  Drop fire!
11066877	Target!  Enemy concentration!  Sustained rated! Fire!
11066878	Contact!  Flamethrower!
11066879	Don't let that guy close the distance!
11066880	Krauts!  Drop it on their heads!
11066881	God dammit!  Engage that concentration!
11066882	Incomin' mortars!
11066883	They found us!
11066884	Counter fire!
11066885	Target!  Multiple rounds smoke! Will sweep two degrees!
11066886	Troop! Fire mission. Smoke!
11066887	Fire mission. Willy Pete.  Sustained fire. Engage.
11066888	Gun team. Make ready smoke rounds.  Traversing fire.
11066889	Grab the bi-pod. Let's go.
11066890	Break it down.  Secure the rounds.
11066891	Tear it down.  We got to move.
11066892	We're movin'.  Grab the sight posts.
11066893	Grab the sight. I got the tube.
11066894	God dammit. Tubes still hot.
11066896	Cease counter-barrage operations and return to normal fire duties.
11066897	The team will automatically barrage enemy artillery weapons that fire within range.
11066898	Toggle Ability. Disables the use of other barrages when toggled on.
11066899	Counter Barrage
11066900	Cease Counter Barrage
11066901	Barrage off cooldown
11066902	The team will automatically barrage enemy artillery weapons that fire within range.
11066903	Counter Barrage
11066904	Counter Barrage off
11066906	M23 Smoke Screen Grenade
11066907	Fires a rifle grenade smoke round that creates a line of smoke in the targeted direction. Any vehicles hit by the grenade will be temporarily blinded and slowed.
11066909	Veterancy Rank 1
11066910	Concealing Smoke
11066911	Smoke blocks line of sight. Use smoke to reposition or cover a retreat.
11066912	Use equipped smoke dischargers to block the enemy's line of sight and maneuver out of danger.
11066913	Veteran
11066914	Veteran
11066915	Veteran 1
11066916	The Pack Howitzer crew will fire three high-explosive anti-tank (HEAT) shells at a location.
11066917	HEAT Barrage
11066918	Barrage Weapon. Left-click ability, left-click target area.
11066919	The crew will fire 3 HEAT shells that deal excellent damage to vehicles.
11066920	Counter Barrage off
11066921	Veteran 2
11066922	Concentrate fire on the crew!
11066923	Assault that gun position!
11066924	Battle formation!  Don't let it get the main gun on you!
11066925	Amerikanischer Panzer! Try to get behind it!
11066926	Aim for the periscopes!
11066927	Attack the armor!
11066928	Angriff!  Target the halftrack!
11066929	Target the halftrack!  Feuer frei!  Fire and adjust!
11066930	Put raking fire across their point!
11066931	Strike the front rank!
11066932	Engage the frontal element!
11066933	Target the riflemen!
11066934	Engage the light armor!
11066935	Target the light armor!
11066936	Streufeuer!  Suppress that machine gun!
11066937	Target the HMG!
11066938	Rapid fire!  Get your heads down!
11066939	Target the mortar!
11066940	Hit that mortar!  Streufeuer!
11066941	Concentrate fire on the mortar crew!
11066942	Adjust fire onto the mortar crew!
11066943	Hit the sponson!
11066944	The armor is weak above the track!
11066945	Fire down the center of the gun.
11066946	Fire and move.  Aim for the gunner.
11066947	Aim for the under carriage.
11066948	Concentrate fire on the gun mantle.
11066949	We need to blind it. Shoot for the periscopes.
11066950	Aim for the gunner's sight.
11066951	Place your shots on the gun.  Shift fire when it's down.
11066952	Engage the gunner.  Then shoot for the others.
11066953	Aim for the drivers side.
11066954	Put all fire on the engine.
11066955	Streufeuer. Aim across the front line.
11066956	Place raking fire on the lead element.
11066957	Engage the squad from the center, outward.
11066958	Target the weak points.
11066959	Aim for the running gear.
11066960	Target the heavy machine gun.
11066961	Engage the heavy MG.
11066962	Commence fire on the mortar position.
11066963	Hit that mortar team.
11066964	Engage the mortar with raking fire.
11066965	Combat move!  With me!
11066966	Battle formation!  Move!
11066967	Sammeln!  Fighting movement!
11066968	We're short on men, so stay close and be ready to adjust as needed.
11066969	Aufgepasst.  We have fighting patrol orders.  Let's move.
11066970	Sammeln.   Engage all targets of opportunity.
11066971	Wir haben Befehle.  Command has assigned us a fighting patrol.
11066972	Befehle.  Fighting patrol.  Make ready and move out.
11066973	I want engagement at maximum range. We can't afford to get in close.
11066974	We are attacking enemy lines.  Move out.
11066975	Stay alert. We are attacking through enemy lines.
11066976	Aufgepasst.  We are breaching enemy lines.
11066977	I want sound discipline once we cross the lines.
11066978	The fighting patrol will take us into Ami lines.  Cover and move.
11066979	Once we secure that Ami point, set up perimeter security.
11066980	Proceed to that enemy target.  We must hold it all costs.
11066981	Move and secure that enemy area.  Go.
11066982	When we reach the enemy target, secure and hold until I get further orders.
11066983	Point secure.  Stand by for instruction.
11066984	Point secure!  Maintain position!
11066985	Position secured.
11066986	Target captured.
11066987	Hold action!
11066988	Halt!  Cease action!
11066989	Stop what you're doing.
11066990	Halt action.
11066991	Inside!  Move-move-move!
11066992	Schnell! Get inside!
11066993	Use the halftrack!  Find cover inside!
11066994	Into the halftrack! Hurry!
11066995	Engage from the trench!
11066996	Get cover in the trench!
11066997	Get inside.
11066998	Inside.  Watch the windows.
11066999	Into the building.  Quickly.
11067000	Into the halftrack.
11067001	Take a position and watch the flanks.
11067002	Get inside and hold on.
11067003	Hold this position.
11067004	Man this position.  Engage anyone to your front.
11067005	Man a station. Prepare for enemy kontakt.
11067006	Take a position on the gun.
11067007	Divide the ammunition among yourselves.
11067008	Help me with the tripod.
11067009	Help me with the rounds.
11067010	Grab the tube.
11067011	You there. Grab the panzerschreck.
11067012	Grab the launcher.  Don't forget the rounds.
11067013	Bring that automatic rifle with us.
11067014	Take the BAR
11067015	Officer group ready!
11067016	Go with orders!
11067017	Sammeln.  Orders incoming.
11067018	Gruppen ready.
11067019	Kontakt!  Mortar!
11067020	Kontakt!  Anti-tank gun!
11067021	AT battery!  Beschuss!
11067022	Under AT fire!
11067023	Kontakt! Flamethrower!
11067024	Achtung!  Flamethrower!
11067025	Kontakt! HMG!
11067026	HMG!  Beschuss!  Get cover!
11067027	Contact! Halftrack!  Taking fire!
11067028	Halftrack bearing down on us!
11067029	Troop concentration!  Kontakt!
11067030	Under small arms fire!
11067031	Under MG fire!
11067032	Keep your heads down!
11067033	Beschuss!  Stay low!
11067034	Mortars!  Runter!  Find cover!
11067035	Kontakt!  Ami pazerfaust!
11067036	Bazooka team!  Spread out!
11067037	Panzer!  Sherman closing!
11067038	Sherman contact! Runter!
11067039	Secure and move.
11067040	Grab a trail. Let's go.
11067041	Displacing.  Take the rounds.
11067042	Hey Kumpel.  Help with the carriage.
11067043	Aufgepasst. Unblock the wheels.  Quickly.
11067044	Secure the barrel.  Grab a corner.  Hurry.
11067045	Direct engage!  Dope it!  Fire!
11067046	Range!  Erschiesst ihn!
11067047	AT ready.  Wir haben Befehle.
11067048	43 ready.
11067049	Mortars!  Get down!
11067050	Incoming!
11067051	Mortars incoming!
11067052	Contact!  Enemy squad!
11067053	Taking small arms fire!
11067054	Concentrate counter fire on the flamethrower!
11067055	Flamethrower!  Push him back!
11067056	Panzer alert.  Instantaneous fuse.  Clear breech.
11067057	Achtung. Vehicle.  Impact fuse. Feuer frei.
11067058	Taking fire!  Find cover!
11067059	Taking fire!
11067060	Bring it down.  Direct engage.  Schnell.
11067061	Direct engage.  Range and adjust.
11067062	Lower and set.  Direct engage.
11067063	Behind the shield!  Stay down!
11067064	As soon as the first shot is made, prepare for counter strike.
11067065	Keep your eyes on the flanks.  The Ami's will try to get around us.
11067066	Prepare to move quickly once we make contact.
11067067	On contact, I want front elements engaged with rifle fire.
11067068	As soon as we are set, stack the rounds and watch for contact.
11067069	Aufgepasst.  Keep alert.  Stay low.
11067070	Make sure you call out targets.  Last time I couldn't hear you.
11067071	I need range indications quickly.  Call them out as you see it.
11067072	Quickly.  We are falling behind.
11067073	Hey Kumpel.  Move.  Pull harder.
11067074	Find cover!
11067075	Under fire!
11067076	Team ready!
11067077	Achtung.  Load shape charge.  Fire by order.
11067078	Stay down!
11067079	Artillery!
11067080	Contact!  Need support!
11067081	Sammeln.  Ready the gun.
11067082	Prepare the battery.  Stow rounds.
11067083	Geschuetz ready.
11067084	Clear breech!
11067085	Stay low!
11067086	They're getting closer!
11067087	Reset the trails!
11067088	Suppress their push!
11067089	Keep the rate up!
11067090	Good range!  Flächenfeuer!
11067091	Keep your head down!
11067092	Stay behind the shield!
11067093	Streufeuer!  Streufeuer!
11067094	They are ranging us!
11067095	Adjust fire!  Streufeuer!
11067096	Aim higher!
11067097	Shoot lower!
11067098	Counter fire closing!
11067099	Fire mission.  Sustained fire.  Proximity. Wirkungsfeuer.
11067100	Drop elevation.  Instantaneous fuse. Feuer frei.
11067101	Target. Searching fire. Enemy concentration. Wirkungsfeuer.
11067102	Gun ready!
11067103	Troop ready!
11067104	Battery ready!
11067105	Achtung! Panzer!  Impact fuse!
11067106	Vehicle alert! Load Shape charge!
11067107	Achtung! Vehicle!  Load HEAT!
11067108	Puppchen ready.
11067109	43 ready!
11067110	Puppchen ready!
11067111	Drop elevation! Direct engage!  Erschiesst ihn!
11067112	Fire mission!  Sustained rate! Load HE!
11067113	Target! Enemy concentration! HE! Search!
11067114	HEAT laden!
11067115	Erschiesst ihn!  Shoot him!
11067116	Shoot! Hurry!
11067117	Load!
11067118	Angriff! Engage!
11067119	Secure breech!
11067120	Sighted!
11067121	Laid!  Fire!
11067122	Hurry up!
11067123	Block the wheels!
11067124	Clear breech!
11067125	Load!
11067126	Ready!
11067127	Hurry!
11067128	Schnell!
11067129	Erschiesst ihn!  Shoot him!
11067130	Secure the flanks!
11067131	Tracking!
11067132	Gun on!
11067133	Range set!
11067134	Cease fire!
11067135	Volly fire! HE! Commence!
11067136	Rounds complete!  Feuer einstellen!
11067137	Ziel bekämpft. Say again. Rounds complete.
11067138	Cease fire. Check empty.
11067139	A P-47 Thunderbolt will attack vehicles in the targeted area with its 5" High Velocity Aircraft Rockets.
11067140	Ambushed!
11067141	Ambush Specialist
11067142	The squad can camouflage in while stationary and in cover.
11067143	Sharpshooter Specialist
11067144	Pathfinders can only have one specialist upgrade.
11067145	Squad has a longer sight radius and increased weapon accuracy.
11067146	Veterancy Rank 1
11067147	Out of combat for 15 seconds
11067148	Not in negative cover
11067149	M1C Garand Upgrade
11067150	Ambush
11067151	Disable Ambush
11067152	Squad will enter camouflage and not be able to move. If any enemy squads get near the unit they will break camouflage, stunning the enemy squad with an incendiary grenade and the ambush squad will do extra damage for 8 seconds.
11067153	The iconic and infamous Thompson submachine gun was favored by soldiers for its rate of fire and powerful .45 caliber shell.
11067154	Repair vehicles, structures, or bridges. Not as effective as Assault Engineers.
11067155	Right-click on damaged object, or select Repair and left-click.
11067156	The vehicle crew can do limited repairs to any damaged structure, vehicle, or bridge. Repairs more slowly than Assault Engineers.
11067157	Vehicle Crew Repair
11067158	Repairs one critical and some damage.
11067159	Left-click ability and left-click damaged vehicle.
11067160	The squad can quickly repair one critical and a small amount of damage on a vehicle.
11067161	Repair Critical
11067162	Veteran 1
11067163	Not Pinned
11067164	Sprint
11067165	Squad will move at maximum speed.
11067166	Duration 10s.
11067167	Weapon crew training enables the squad to setup their weapon team faster and better position the weapon on the target.
11067168	Unlocks the 'Sprint' veteran ability.
11067169	Heightened weapon proficiency improves burst control, weapon accuracy, and reduces reload time. The weapon team repositions faster when garrisoned in buildings.
11067170	Swing the main gun onto 'em!
11067171	Gunner! Engage!
11067172	Dial in my azimuth!  Send it!
11067173	HEAT up! Hit it!
11067174	Hit 'em with the 3 inch!
11067175	Set range!  Send it!  Fire!
11067176	HEAT up!  Firing!
11067177	Dope verified! Firing!
11067178	Engage all weapons!
11067179	Hit 'em with everything!
11067180	Go for the gun mount!
11067181	Christ!  Aim for the mantle!
11067182	Driver halt! Gunner engage!
11067183	Driver.  Forward.   The rest of you stay alert.
11067184	Alright.  Get us over there.
11067185	Move us out.
11067186	Get your heads in.
11067187	No more waitin'.  This is it.
11067188	Driver. Let's go.
11067189	Alright, nice and easy. Let's go.
11067190	Easy on the transmission this time.
11067191	Don't throw any tracks.
11067192	Button her up.  Big push comin'.
11067193	Looks like we're gettin' into the excitement.
11067194	Sherman ready to go.
11067195	Vehicle ready, crew set.
11067196	Get that 3 inch ready.
11067197	Lock her down.  Here it comes.
11067198	Get that radial hummin'.  Orders comin' in.
11067199	Okay quiet down.  Radio's spinnin' up.
11067200	Crew ready.
11067201	Direct hit! Tank destroyed!
11067202	Kraut tank knocked out!
11067203	Gun knocked out!
11067204	Direct hit!  You got the crew!
11067205	Good fuckin' shot!
11067206	Direct hit!  That did it!
11067207	They're gone!
11067208	Gun destroyed!
11067209	Squad down!
11067210	Shift fire!  They're all dead!
11067211	Fuck! You knocked that Tiger out!
11067212	Yeah! You got the Tiger!
11067213	Panther destroyed!
11067214	That got 'em!
11067215	Incomin' mortars!
11067216	Those are Kraut mortars!
11067217	Contact! Support gun!
11067218	Kill that MG42 crew!
11067219	What's that gunner thinking? Kill those stupid bastards!
11067220	Incomin' auto cannon!
11067221	Halftrack!  Swing the main gun on 'em!
11067222	Those dumb bastards are pickin' a fight!
11067223	Infantry support gun!  Counter fire!
11067224	That's a panzerschreck!
11067225	They got a panzerschreck!
11067226	Christ! They got a flamethrower!
11067227	Flamethrower! Close the hatches!
11067228	Panther!  He's reloadin'!
11067229	Hit that Panther before he shoots again!
11067230	Tiger tank!
11067231	That's an 88 round! Tiger!!
11067232	Grenadiers! Take em out before they bring up a panzerfaust!
11067233	Krauts in the open! Watch for rocket fire!
11067234	Air raid!  Drive!  Drive!
11067235	German fighter plane!
11067236	Sherman takin' fire!
11067237	Button down the hatches!
11067238	Hit 'em with the co-ax!
11067239	Keep your head down!
11067240	Watch for plungin' fire!
11067241	Don't let them get closer!
11067242	Stuart takin' fire!
11067243	Counter fire!  Counter fire!
11067244	Put everything on 'em!
11067245	Christ!  That's auto cannon fire!
11067246	Match Stats
11067247	View the post-game statistics for your most recent match
11067248	Veteran 1
11067249	Get that thirty-seven mil goin'!
11067250	Hit 'em with the thirty-seven!
11067251	Shoot for the gunner's sight!
11067252	Nail the turret ring!
11067253	Flank that son of a bitch!
11067254	Get 'round back of 'em!
11067255	You're gonna get us killed!
11067256	You nuts!?  What the hell you doin?!
11067257	Get all guns firin'!
11067258	Get that fifty on 'em!
11067259	Hit 'em with the fifty!
11067260	Try to slow it down!
11067261	God dammit!  This is suicide!
11067262	Driver, move us out.
11067263	Wheel's got a bit of play in it.  Hang on.
11067264	Keep the speed up.  Get us over there in a hurry.
11067265	Floor it. Get us over there.
11067266	Hang on.
11067267	Keep a look out.
11067268	Someone watch our back.
11067269	Stay low and keep an eye out for Huns.
11067270	Oil pressure's low, but I think we can get over there.
11067271	We're jumpin' off fellas.
11067272	This is it.
11067273	Big step off is coming.
11067274	This is it.  Fire her up.
11067275	Set and ready.
11067276	Here goes.
11067277	Where do you want us?
11067278	Crank it up.
11067279	Make sure it aint locked in low this time.
11067280	Direct hit!  Gun down!
11067281	Gun destroyed!
11067282	Last pioneer down!
11067283	He's dead!  They're all down!
11067284	Last paratrooper down!
11067285	Kraut jumpers neutralized!
11067286	That got 'em!  He's down!
11067287	Panzerschreck down!
11067288	Kraut recon vehicle destroyed!
11067289	Bullseye! Puma's knocked out!
11067290	Gun team killed!
11067291	Gun knocked out!
11067292	That was a Kraut officer!
11067293	Officer down!
11067294	MG 42!  Counter fire!
11067295	Contact! MG 42!
11067296	Flamethrower team!
11067297	Shit! They got a flamethrower!
11067298	Contact!  Halftrack!
11067299	Kraut halftrack!  Get us outta here!
11067300	Enemy aircraft!
11067301	Air raid!  What the hell is that?!
11067302	Incomin' mortars!
11067303	Mortar fire!
11067304	Christ!  Panzerschreck!
11067305	They got a panzerschreck!
11067306	Contact!  Enemy recon vehicle!
11067307	Puma!  He's got us ranged!
11067308	AT gun!
11067309	That's a Puppchen shootin' at us!
11067310	God dammit!  That's a Panther!
11067311	Panther tank!
11067312	Tiger tank! Evasive action!
11067313	Holy shit! Tiger!
11067314	Infantry contact! Watch out for a panzerfaust!
11067315	Contact! Watch it, they've got a panzerfaust!
11067316	Takin' fire!  Get the gun on it!
11067317	Evasive action!  Keep the wheels goin'!
11067318	Incomin'!  Don't stall her out!
11067319	Get low! Incomin'!
11067320	Keep your head down!
11067321	Pull back!  Easy on the track!
11067322	Christ! Get us outta here!
11067323	Under fire!  Pin it!
11067324	Incomin'!  Floor it!
11067325	4 Command Points
11067326	Select Baker Company - Infantry Forces
11067327	Baker Company
11067331	Enable Reinforcements
11067332	The 'sWS' can now reinforce nearby troops.
11067333	Enables unit reinforcement.
11067334	Veterancy Rank 1
11067335	Must be nearby M21 Halftrack
11067336	Must be near M21 Half-track
11067337	Standard 8cm mortar mounted in a lightly armored mobile half-track chassis. Fire and move.
11067338	Standard 8cm mortar mounted in a lightly armored mobile half-track chassis. Fire and move.
11067339	Effective against light static targets and concentrations of infantry.
11067340	Barrages target enemy sector with high explosive shells followed by a smokescreen to cover the advance.
11067343	Drive! Get us out of here!
11067344	Schnell!  Move us!
11067345	They're tearing our wagen apart!
11067346	Prepare to kiss your ass good bye!
11067347	Kill them!  Shoot!
11067348	This is insane! wir werden gefickt!
11067349	Distract the armor!
11067350	We're ready to move.
11067351	Wagen ready.
11067352	Ready for orders.
11067353	I'm ready. Go.
11067354	Keep the RPM up. I don't want to get stuck.
11067355	This time, go easy on the clutch.
11067356	Contact! Sherman panzer!
11067357	Taking fire from Sherman!
11067358	Caution!  They have a flamethrower!
11067359	Enemy flammgruppe!
11067360	The halftrack is shooting at us!
11067361	Under small arms fire!
11067362	Armor car has us ranged!
11067363	Tank destroyer! Evasive action!
11067364	Incoming mortars!
11067365	Indirect fire!   Displace!
11067366	Shoulder rocket!
11067367	Enemy panzerschrek!
11067368	Contact! Enemy reconnaissance wagen!
11067369	Taking fire from armored car!
11067370	Contact! Enemy recon!
11067371	Enemy halftrack!
11067372	Under fire! Tank destroyer!
11067373	Sherman tank closing!
11067374	Air raid!  Runter!
11067375	Air strike!
11067376	Incoming! Heavy machine gun fire!
11067377	Contact!  Light vehicle!
11067378	Their paratroopers are all dead!
11067379	Enemy paratrooper squad killed!
11067380	Gun position destroyed!
11067381	Gun emplacement destroyed!
11067382	Their officer is dead!
11067383	He's dead! Officer down!
11067384	Gun carrier destroyed!
11067385	Mobile artillery destroyed!
11067386	Enemy armor car destroyed!
11067387	Greyhound knocked out!
11067388	Enemy halftrack destroyed!
11067389	M5 knocked out!
11067390	AT infantry neutralized!
11067391	AT gruppe killed!
11067392	Puma ready.
11067393	Reconnaissance vehicle ready.
11067394	Armor car ready for action.
11067395	Driver, advance. Gunnery, scan and identify.
11067396	Move us over there. Schnell.
11067397	I will guide us.  Get moving.
11067398	Under fire! Get down!
11067399	Under fire!  Runter!
11067400	Halftrack taking fire!
11067401	Deploy MG42!
11067402	Gunner!  Shift fire!
11067403	Engage with MG!
11067404	Suppress them with the machine gun!
11067405	Target that unit!
11067406	Halftrack ready.
11067407	Troop transport ready.
11067408	Ready the MG42.
11067409	Driver, let's move.
11067410	Move us out.  Forward. Go.
11067411	Get us to that position.  Move out.
11067412	Puma under fire!
11067413	'Reconnaissance wagen under fire!
11067414	Puma in contact!
11067415	Engage with cannon!
11067416	Attack the swine!
11067417	Hit them with everything!
11067418	Load HEAT!  Hurry!
11067420	Beschuss!  Tank destroyer!
11067421	Light panzer under attack!
11067422	Light panzer taking fire!
11067423	Panzer unit taking fire!
11067424	Contact!  Unknown force!  Panzer engaging!
11067425	Panther under attack!
11067426	Panther taking fire!
11067427	Jagdpanzer in contact!
11067428	Jadgpanzer under fire!
11067429	Under fire!  Panzer engaging!
11067430	Under fire!  Sherman closing in!
11067431	Achtung! Sherman!
11067432	Kontakt!  Anti tank geschuetz!
11067433	Geschuetz!  Taking effective fire!
11067434	American fighter plane!
11067435	Achtung!  Air strike!
11067436	Contact! Light machine gun!
11067437	Squad MG!
11067438	Flammgruppe!
11067439	They're trying to set us alight!
11067440	Anti-tank infantry!
11067441	American panzerschrek!
11067442	Contact! American light tank!
11067443	Halftrack!  Runter!
11067444	Beschuss!  Halftrack!
11067445	Tank destroyer!
11067446	Contact!  Heavy machine gun!
11067447	Beschuss!  Heavy machine gun!
11067448	Light panzer alert!
11067449	Enemy scout vehicle!
11067450	Contact!  Armor reconnaissance!
11067451	Paratroopers neutralized!
11067452	American airborn squad killed!
11067453	Scout car knocked out!
11067454	Paratroopers no longer a threat! Shift fire!
11067455	Paratrooper squad killed!
11067456	Light tank destroyed!
11067457	Volltreffer! Mobile artillery knocked out!
11067458	Self propelled artillery destroyed!
11067459	Tank destroyer knocked out!
11067460	AT panzer hit!
11067461	AT tank zerstoert!
11067462	Sherman destroyed! Adjust fire!
11067463	Round good! Sherman knocked out!
11067464	Shot on!  Sherman tank knocked out!
11067465	Jagpanzer ready.
11067466	Ready for action.
11067467	Ready for orders.
11067468	Make ready to move.
11067469	Panzer IV ready.
11067470	Ready for action. Send orders.
11067471	What are you orders?
11067472	It's time for action.
11067473	Panther ready to move.
11067474	Get it in gear and move out.
11067475	Get us over to that location. Schnell.
11067476	Driver. Forward.
11067477	Be careful not to throw a track.
11067478	Be mindful of the road.  I don't want to lose a drive wheel.
11067479	Observer out.  Driver, advance us forward.
11067480	Move us out.
11067481	Driver. Advance and report.
11067482	Stow loose gear.  Move out driver.
11067483	Load HEAT!  Engage when on!
11067484	Target and attack!  Attack!
11067485	Kill the swine!
11067486	Round away!
11067487	Keep us steady!  Firing!
11067488	Engage with cannon!
11067489	Employ all weapons!  Toetet sie!
11067490	HEAT laden!  Round away!
11067491	Traverse!  Zum Angriff!
11067492	I see it!  Round away!
11067493	Adjust and engage!  Fire when on!
11067494	Erschiesst ihn!  Fire!
11067495	HEAT up!  Round away!
11067496	HEAT laden! Fire!
11067497	Load 88!  Zum angriff!
11067498	Stand by! Fire!
11067499	Laden achtundachtzig! Fire!
11067500	Target! Engage!
11067501	Driver adjust!  Gunner engage!
11067502	HE loaded!  Feuer!
11067503	Distanz bestimmen!  Fire!
11067504	HE loaded! Zum angriff!
11067505	Tank on! Fire!
11067506	Target identified! Lay and fire!
11067507	Laden HEAT!  Range and fire!
11067508	Driver adjust!  Zum angriff!
11067509	Achtung.  Secure gun.  Move out.
11067510	Keep our speed up.  The ground may be soft.
11067511	Lock down the shells.  Driver forward.
11067512	Fahrer.  Half speed.  Move out.
11067513	Crew, positions.
11067514	Move us out.
11067515	Forward.
11067516	Driver.  Advance.
11067517	Forward.  Get us over there.
11067518	Quiet. Transmission incoming.
11067519	King Tiger ready.
11067520	Jagtiger ready.
11067521	Prepare to move.
11067522	Sturmtiger ready.
11067523	Ready for action.
11067524	Crew get ready.
11067525	Crew.  Prepare for action.
11067526	Here we go. Get ready to move.
11067527	Greyhound destroyed!
11067528	Tank destroyer hit!
11067529	American panzer destroyed!
11067530	Volltreffer!  Good shot!
11067531	Guter Schuss! Direct hit!
11067532	Hit! Shift fire!
11067533	They're all dead! Shift fire!
11067534	Enemy squad neutralized!
11067535	Gun carrier destroyed!
11067536	Ziel zerstoert!  Shift fire!
11067537	Direct hit!  Panzer zerstoert!
11067538	Hit!  Sherman destroyed!
11067539	Sherman hit!  It's finished!
11067540	Direct hit!  Scout car destroyed!
11067541	Achtung! Fighter bomber!
11067542	Beschuss!  Air raid!
11067543	AT alarm!
11067544	Beschuss!  AT gun!
11067545	Shoulder rocket!
11067546	Enemy panzerschrek!
11067547	They're shooting for the optics!
11067548	Dumb bastards shooting at us!
11067549	Caution!  They have a flamethrower!
11067550	Flamethrower!
11067551	Tiger under fire!
11067552	The halftrack is shooting at us!
11067553	Tank destroyer! Immediate action!
11067554	Tank destroyer!
11067555	Incoming heavy machine gun fire!
11067556	That sounds like a fifty caliber!
11067557	That scout car is engaging us!
11067558	They're trying to disable us!
11067559	Contact! Enemy recon!
11067560	Crazy bastards are shooting at us.
11067561	Achtung! Panzer!
11067562	Contact!  Sherman!
11067563	Contact!
11067564	Tiger in contact!
11067565	We've run into the Americans!
11067566	Sturmtiger under fire!
11067567	Under fire!
11067568	Jagdtiger taking enemy fire!
11067569	Contact!  Unknown force!  Wait out!
11067570	Sturmtiger taking enemy fire!
11067571	Contact!  Americans!
11067572	Kraut paratroopers down.
11067573	That was the last Kraut jumper.
11067574	All Kraut jumpers killed.
11067575	They got a panzershrek!
11067576	Incoming panzerschreck!
11067577	Rocket grenade!
11067578	Incomin' rocket grenade!
11067579	Takin' heavy tank fire!
11067580	God damn heavy tank is on us!
11067581	Heavy tank!
11067582	Panther!  Takin' fire!
11067583	Contact! Panther tank!
11067584	Tiger tank!
11067585	under fire from a god damn Tiger!
11067586	Puma scout car!
11067587	Armored car!
11067588	Contact! Enemy scout car!
11067589	Flamethrower!
11067590	Christ! They got a flamethrower!
11067591	Back off!  He's got a flamethrower!
11067592	Square away the rockets.  We're movin' out.
11067593	Where's the stovepipe?
11067594	Don't leave that M1 behind.  And make sure you bring plenty of rockets.
11067595	Have that LMG ready to go.
11067596	Square your kit.  Make sure that light gun has plenty of mags.
11067597	Browning, front and center.
11067598	Bazooka center of file.  Snap to it.
11067599	It might get hot, so be ready with that rocket launcher.
11067600	Load.
11067601	Fire.
11067602	Shot out.
11067603	Shot over.
11067604	Clear.
11067605	Lay and dope.
11067606	Stand by! Fire!
11067607	Clear breech.
11067608	Prepare to fire.
11067609	Commence.
11067621	Unlocks all vehicles on your command post buildings.
11067622	Unlocks any medium vehicles on your command post buildings.
11067623	Unlocks any heavy vehicles on your command post buildings.
11067624	Territory must be captured
11067625	Max 1 M1919A6 LMG
11067626	Lets take it to 'em.  Get the M1 in the back.
11067627	Lets go.  Let the BAR engage before you open up.
11067628	Move out.  Cover off on the Browning.
11067629	Shake a leg.  LMG up front.
11067630	Set battle sights.  Put fresh mags in.
11067631	If we run into any goose stepper's, you show 'em what Uncle Sam's boys can do.
11067632	Remember your drills.  Give me clean distance and direction.
11067633	When we get in contact, I want everybody shootin'. Don't let them figure out how many of us there are.
11067634	I want complete violence and aggression.  Don't give 'em a chance to react.
11067635	Remember, interlock your area's of fire.   Keep it nice and tight if they make the mistake to bunch up.
11067636	Rely on your training.  Watch me for orders.  Keep your head down.
11067637	Make sure we get high rates of fire on 'em.  Once the initiative goes to us, then we assault.
11067638	If we get bumped, watch me for signals.
11067639	If I call for it, get a base of fire goin' fast.  We can't afford to let them get the upper hand.
11067640	Let's give 'em hell boys.  Fresh mags in.
11067641	You ever wonder why England went to war with Germany after it invaded Poland, but didn't do anything when the Soviets attacked it?  Makes you think…
11067642	War is nothing more than a way for companies to make money.  Who do you think is profitin' from all this?  Not me or you.
11067643	Guys say they've run into Tiger tanks comin' out of small roads in the forest.  Whole Companies -- crack troops with super weapons.
11067644	Germans are throwin' everything at us.  This is it fellas.  We either win the war here and now, or we get pushed back into the sea.
11067645	You know what I miss most?  Goin' to the drive in.  Oh boy, those were the days.  Didn't see much of the movie, but I did get to see a lot of what was hidin' under them cheerleader uniforms.
11067646	Just my luck.  I get a leave pass and the damn Krauts make a push.  I'm tellin' ya. If I don't get back to Paris soon, I'm liable to explode.
11067647	Here we are killin' and dying while a bunch of fat cats on both sides are makin' millions off the big old war machine.  Where's all that money goin'?  You ever think of that?
11067648	Do you hear that?...  What is that?... Is that tracks?
11067649	God dammit. No wonder I wasn't hittin' anything.  I had my sights set to five hundred.
11067650	I heard typhus is spreadin' in from the East and killin' a lot of people in Germany.  Maybe that's why we're makin' a push.
11067651	They say if a sniper joins our squad, he can knock out tank optics and mobility.  I've never seen that happen before.
11067652	They say if three or more squads are in a building together, you can defeat any Kraut squad.  I've been in buildings crammed with guys and we still had our asses handed to us.
11067653	Watch yourself.
11067654	Move wide around that wreck.
11067655	Keep your eyes peeled.
11067656	On the Eastern front, the Reds flood the field with AT guns.  Only thing that slows the Krauts down.
11067657	You know where to come if we run into any armor.
11067658	We'll use this point as a fallback.
11067659	Stay alert.  Watch for movement.
11067660	Listen up. If the armor is chasin' us, we can run through a buildin' as a short cut.  The armor needs to drive around -- which will buy us time.
11067661	Watch those windows.
11067662	So that's where the little bastards are hiding.
11067663	Hey fellas!  Make sure you set your fuse to Kraut ass level!
11067664	Would you look at that.  A mortar.  Fascinating. Isn't it?
11067665	HMG boys are out in force.
11067666	Sure could use a lot more of those guys out here.
11067667	Those guys have it hard.  Some buy the farm before they even hit the ground.
11067668	Look. Lawn darts.
11067669	Look.  A "Kraut be good" gun.
11067670	Hey! How about havin' that tank of yours support us?
11067671	God damn Sherman's got it worse then us.
11067672	Put a rocket in front of 'em!
11067673	Check your back blast!
11067674	Get the bazooka on that position!
11067675	Hook up that rocket wire properly!
11067676	Rapid rate with the LMG!
11067677	Pour it on!  Where the fuck's that Browning!?
11067678	Suppress with the BAR! Squad will assault!
11067679	Keep that damn LMG on 'em!
11067680	Keep it up!  Don't give up!
11067681	Mag change!  Coverin' fire!
11067682	Stoppage!  Cover me!
11067683	That's it!  That's it!  Give it to 'em!
11067684	Changin' mags!
11067685	Reloadin'!
11067686	Don't let up!  Give 'em hell!
11067687	Keep firing! Let em' have it!
11067688	Shift your fire! Shift your god damn fire!
11067689	I want fire superiority!   Pour it on!
11067690	Maneuver and fire! Maneuver and fire!
11067691	Pour everything you got on the lead element!
11067692	Keep low!  Keep low!  Use cover!
11067693	I need a mag!
11067694	Don't let up!  Keep shootin'!
11067695	Don't stick to one spot!  Move your fire position!
11067696	Push 'em into the open!
11067697	Rapid fire! Rapid fire!  Nail his fuel tank!
11067698	Hit them in the flank!
11067699	Interlock your fire on the optics!
11067700	Get around the back!
11067701	Don't stay still!  Keep movin' around it!
11067702	Get onto the flank so the gunner can't see you!
11067703	Keep the turret spinin'!  Keep it turnin'!
11067704	Maintain your fire!   Go for their sightin' blocks!
11067705	We need to hit his engine!
11067706	Max 1 before merging. Max 2 after merging
11067707	Stay outta that kill zone!
11067708	Watch that traversin' fire!
11067709	Watch out for that hull gun!
11067710	Keep that tube busy!
11067711	Give 'em hell!  Don't let 'em adjust range!
11067712	Maneuver and fire! Get behind it!
11067713	Keep up the fire!  Aim for the loader!
11067714	Bounce shots off the ground!  Nail the crew!
11067715	Use cover!  Get yourself outta that fire zone!
11067716	Depth fire!  Depth fire!  Hit 'em before he can push up!
11067717	Don't get caught in the flame!
11067718	Rush those assholes!
11067719	Don't rush 'em!
11067720	Watch your distance!  Shift your fire!
11067721	Hammer that god damn line!
11067722	God dammit!  Keep your rate up!
11067723	Hold the line!  Hold the god damn line!
11067724	Where's flank security?!  Don't let 'em bound up!
11067725	Hit 'em with cross fire!
11067726	Keep the pressure up!
11067727	Hit that lead man!
11067728	Mag change!  I need cover!
11067729	Movin' up!
11067730	Wait 'til they move!
11067731	Keep adjustin' your position!
11067732	Someone block the flank!
11067733	Aim your fire!  Where is the fucking Browning?
11067734	Get those LMG shots on target! Don't hold back!
11067735	Get effective fire on 'em!  Hit 'em with the lmg!
11067736	Let 'em have it with the BAR!  Blow their god damn heads off!
11067737	Adjust your fire position!   Conserve your rockets!
11067738	That's it!  Get that bazooka on 'em!
11067739	Hold them back!  Keep those rockets comin'!
11067740	Lay it on 'em! Fire that bazooka!
11067741	Would you look at that… Good ole Ma Deuce.
11067742	That there is the only thing the Krauts understand.
11067743	Hey fellas.  Why don't you pathfind a way outta this mess.
11067744	Look at 'em jumpers.  Nothin' but ground pounders now.
11067745	Make a hole.  Infantry comin' through.
11067746	Go through all that trouble to become a Pathfinder and end up poundin' dirt just like the rest of us.
11067747	Hey fellas. Why don't you find us a way outta this shitty war?
11067748	Krauts got Tiger's, we got fucking Greyhounds.
11067749	How the fuck we supposed to win this war with armored cars?
11067750	Greyhound? Serious? I don't see Patton ridin' around in one of 'em.
11067751	If we're forced to fallback, let's use that building as an RV point.
11067752	Eyes peeled. Watch those openings.
11067753	Cut your corners.  Scan that building.
11067754	God. Look at that.
11067755	I think I'm gonna puke…
11067756	Oh man. That thing is just rancid.
11067757	Just remember, if it gets cold and a wreck is burning, you can stay warm if you hang near it.
11067758	I heard a bunch of guys managed to stay alive in the cold because they huddled around a burning wreck.
11067759	Look there.  More evidence of just how great our leader is.
11067760	I heard the newbies were gettin' shot down a bunch of our own planes 'cause they were so scared shitless.
11067761	You hear about the coverall's they wanted to issue?  Yeah. Coveralls instead of combats. Can you imagine needin' to take a crap and all of a sudden 88's start rainin' in?
11067762	After this, I just want to fade away, disappear from the world… get away from this killin'.
11067763	My dad works at a paper and they were asked not to mention some sort of secret Jap weapon.  Damn things are bombin' California and they're not tellin' people.  You believe that shit?
11067764	You see who built some of 'em Kraut trucks?  Yeah, you guessed it.  US companies with factories in Germany.  How do you like 'em apples?
11067765	I saw four -- five squads get cut down right where they lay when a Panther came up on 'em.  Command did nothin'.  Just left them there.
11067766	We need to start a rumor like they did back in Normandy.  Remember? The guys who said the water was bad and they were ordered to drink wine until it was cleared up? Yeah.  We got to start us a rumor.
11067767	They say every guy comin' back from the war is gonna get a free car.  Can you believe that?  What about the guys who aint?  Maybe their families need somethin' too.
11067768	You hear what Patton's doing?  He's fining guys.  Yeah. You heard me right.  Fining guys for not shavin', having dirty uniforms or not wearing a fucking tie!  You believe that shit!  God damn chickenshit.
11067769	I heard some guys talking about the G.I. they shot for desertion.  Yeah, that's terrible, but did you hear about the Germans? They killed 50,000 of their own guys.  You heard me right.  50,000 for desertion.
11067770	You remember Italy?  Oh. Maybe you guys weren't there.  I was.  And what I saw was a lot of materials comin' in from the States.  Everything you could imagine.  Uncle Sam was spending a lot of money.  Funny thing was  most of it disappeared.   Never got to where it should go.  Someone made a lot of money.
11067771	Here we are fightin' the Krauts while companies have factories in the US and Germany.  Yeah. You heard it.  Factories in Germany. Hell, they're makin' money off both sides while we kill each other.
11067772	Make sure you get cover while reloadin'.   We've lost guys kneeling while loadin' stripper clips.
11067773	If we get in contact or you get hit, move outta the killzone.  Don't be standin' there yellin'. You're just gonna get yourself good and dead.
11067774	Remember, no frontal assault on Kraut 42's.  Go to ground, wait for orders and try to flank them.
11067775	If you hear a whip crack, hit the deck.  Those are bullets passin' you by.
11067776	Just remember, the time between the crack and the shot is the distance to the enemy gunner.
11067777	Remember. For every second between the crack and  thump, it means the shooter is about 100 yards away.  So 3 seconds means about 300 yards.  Don't forget.
11067778	I want clear drills.  Observe, fire, move.  Stick to that and you'll do just fine.
11067779	Don't forget, once the shooting starts, it's gonna get hard to hear, so yell or use the bullet splash method to point out the direction of the shooter.
11067780	Let's go turn bad Krauts into dead Krauts.
11067781	Let's go show those goose steppin' sausage eaters what the good old US of A can do.
11067782	If I call suppressive fire, that means shoot in his general direction, even if you don't see him.  Don't fuckin' wait for him to pop his head up.  Just suppress the god damn point.
11067783	Get that LMG up front and center.
11067784	Get the BAR into the middle of the squad.
11067785	Have that Browning bring up the rear.
11067786	Bazooka team get center of the file and move out.
11067787	Get that stovepipe to the back of the line. I don't want no backblast blindin' us.
11067788	Load up a rocket.  The rest of you let's get movin'.
11067789	Shake it out.  We're movin'. And bring that damn Browning up here.
11067790	Form up.  Get that LMG into the center. I don't want to lose it right off the bat.
11067791	Where the hell is that BAR.  Get it up here and let's move.
11067792	Bazooka to the rear.  Let's go.
11067793	Bazooka team.  Check your back blast if we come under fire.  Let's go.
11067794	Get that rocket to the back of the squad.  Time to push off.
11067795	Flamethrower has us pegged!
11067796	Krauts got a flamethrower on us!
11067797	Kraut flamethrower!
11067798	Contact! Kraut scout car!
11067799	We've run up on a Kraut scout car!
11067800	Under fire!  Krauts got an armored car over here!
11067801	That's a one of 'em rocket ships! God dammit!
11067802	Kraut jet!  Hit the dirt!
11067803	Panzer!
11067804	We've run into a Panzer IV!
11067805	Contact!  Heavy armor!
11067806	Takin' fire!  Krauts got heavy armor!
11067807	We're getting' plastered by a heavy tank over here!
11067808	Rocket grenade!  Get down!
11067809	Kraut 43!  Incomin' rockets!
11067810	Krauts got a panzerschreck!
11067811	Taking rocket fire!
11067812	Kraut jumpers dead.
11067813	German paratroopers all dead.
11067814	That's it. All the Kraut jumpers are down.
11067817	Ma Deuce sure does look nice.
11067818	Damn. Look at that beast.  That will go clean through a Kraut halftrack.
11067819	Remember this position. We can use it as a fall back location.
11067820	We should get some eyes from that building.  Take a minute and figure out where the Krauts are.
11067821	See all the shells lying around.  Someone had a good old shoot up around here.
11067822	God. That smells like shit.
11067823	What the fuck is that thing?
11067824	I have an idea.  Why don't you hide in its ass and I'll tell you when to pop out and shoot.
11067825	'Bout time they got some heavy hitters into the field.
11067826	Finally, something that can take out a Tiger tank.
11067827	Just you wait.  We'll be sent back here to help those AT assholes out.
11067828	I say let the mortars bomb the hell outta the Krauts then we move in to mop up.
11067829	Sometimes I wonder if them boys know how to aim those damn things.
11067830	I hope those guys got enough rounds.  I hear the Krauts have every man this side of the Rhine pushin' this way.
11067831	Be nice to have one of 'em heavies attached to our squad.
11067832	Them guys are sittin' ducks.
11067833	There's no end to the devastation.
11067834	One wreck after another.  I'd be more surprised if I saw something in one piece.
11067835	Now there is a clear sign that someone had their day ruined.
11067836	Cover that bazooka team!
11067837	Keep your rate of fire up!  Let the M1 reload!
11067838	Watch your back blast on that bazooka!
11067839	Clear your back blast!
11067840	Keep that Browning goin'!  Watch the flank!
11067841	Suppress with the LMG! Don't let them push through!
11067842	I want coverin' fire with the Browning!  Rest of you bound up!
11067843	Boundin' movement!  Use the Browning for cover fire!
11067844	Try to get flankin' fire on the crew!
11067845	Flankin' assault!  Flankin' assault!
11067846	Get stand off on that flamethrower team!
11067847	Use your stand off on 'em!
11067848	Don't close the distance on the flamethrower!
11067849	Suppress and assault that gun position!
11067850	Circle round that MG position!
11067851	Get around that MG position! Use flankin' fire!
11067852	Close the gap!  Get in close on that mortar team!
11067853	Get your head down!  Those rounds are gettin' close!
11067854	Get in closer!  They won't be able to drop it on you!
11067855	Watch your range!  Swing onto it's flank!
11067856	They can't see anything to the sides!
11067857	Come on.  What's takin' so long.  This "hurry up and wait" is killing me.
11067858	G2 said there would be little to no contact with the Krauts in this sector.  Fuckin' idiot.
11067859	Cold's comin' in fellas.  Hope you all brought your long Johns.
11067860	I know one thing.  If the weather turns, you aint gonna find me sittin' in no trench.
11067861	You boys notice your actions are startin' to stick a bit? Sign of cold weather comin'.  I don't like it one bit.
11067862	There's no doubt the Krauts have us on a choppin' block.  Question is, how we gonna get off it…
11067863	I'm all keyed up and ready for the big step off.  Too bad our commander is sittin' on his damn hands.
11067864	What the hell is goin' on? He's just left us sittin' on the choppin' block while he's off poundin' the pooch somewhere…
11067865	I don't know about you boys, but I can't be sharpened to a finer point -- I'm ready to get in the fight.
11067866	I'm gonna level with you fellas.  I don't think we're gettin' the whole picture on this.
11067867	I fought in Africa and I'll tell you what.  I prefer the cold any day.  You can always get warmer, but you can't ever get cool enough in the desert.
11067868	Now there is a piece of mediocre engineering.
11067869	Make sure that Browning is ready to lay down a blanket of lead if we get hit.
11067870	I want bounding movement.  Keep that Browning covered at all times.
11067871	The BAR will give us overwatch on the move.
11067872	Make sure that M1 stays in the fight.
11067873	Don't fall behind with the stovepipe.
11067874	Hey bazooka boy.  I don't want you fallin' behind on this march.  Stay close.
11067875	You ready with that Browning?
11067876	Make sure you got enough rounds for that LMG.
11067877	Have the BAR up front and ready for contact.
11067878	This is your time to shine bazooka boy.
11067879	Keep that M1 handy.
11067880	Here goes.  Gather 'round the bazooka.
11067881	You see that? That there is a MG 42.  What the hell is it doin' here?
11067882	Lookey what we have here.
11067883	Overwhelm 'em with numbers is their thinking.  Tell that to the Sherman crews who die in them things.
11067884	Contact!  Kraut flamethrower!
11067885	Flamethrower team!
11067886	Oh shit! They got a flamethrower!
11067887	Kraut heavy tank!
11067888	Contact! Heavy armor!
11067889	Takin' fire from heavy armor!
11067890	Airstrike!   Find cover!
11067891	Me 2-6-2!  Get down!
11067892	Panzer four!
11067893	We've run into a panzer four!
11067894	In contact with a panzerschreck team!
11067895	Under fire from a Panzerschreck!
11067896	Kraut recon vehicle!
11067897	Armored car!
11067898	Kraut recon team!
11067899	Kraut's got a rocket launcher trained on us!
11067900	Takin' fire from a rocket gun!
11067901	They told me I couldn't fight cause my eyes.  Guess they were wrong.
11067902	Any one see my spatula? I'm gonna give the Krauts the spankin' of their lives.
11067903	Not allowed to drink from the same water fountain, but allowed to die just the same.  Go figure.
11067904	Some Infantry guy asked me if I knew which part of my rifle was the deadly part. I showed him by shoving it in his ass.
11067905	Those guys look hard.
11067906	Them boys been put through hell.
11067907	We need kit like 'em fellas got.
11067908	Shit.  I can smell that from here.
11067909	They say dead animals are a sign of mines.
11067910	Aint nothin' gettin' spared out here.
11067911	I saw a fifty cut a man right in half one time.
11067912	We need to get ourselves one of 'em 50's.
11067913	They say even the wounded are bein' sent back onto the lines.
11067914	I'm tellin' ya, the Krauts got some sort of spaceship type plane.  I saw it. Flew over like a rocket.
11067915	That MG42 cut a tree clean in half.
11067916	Wish we had one of 'em 42's.
11067917	Flank any strong points.  Don't just run up on 'em.
11067918	If we run into Kraut's and they got long range on us, pull back and regroup.
11067919	Try to interlace your fire.  At least that's what I remember from basic.
11067920	Get proper cover between you and the shooters.  Don't stand out in the open. You hear?
11067921	Shit.  Look at that…
11067922	Stay alert fellas.
11067923	Look sharp fellas.
11067924	Use the bazooka!
11067925	Hit 'em with the bazooka!
11067926	Put a bazooka round on 'em!
11067927	Put a rocket up their ass!
11067928	Open up with the BAR!
11067929	Give 'em a burst of the BAR!
11067930	Hit 'em with the Browning!
11067931	Use the BAR on 'em!
11067932	Aim for the gun crew!
11067933	Kill the gunner!
11067934	Shoot for the gas tank!
11067935	Hammer the one with the tank!
11067936	Nail the fuel tank!
11067937	Hammer that heavy MG nest!
11067938	Target the gunner!  The gunner!
11067939	Someone get fire on the MG!
11067940	Get fire on that crew!
11067941	Hit the damn mortar!
11067942	Shoot the mortar crew you dumb shit!
11067943	We aint meant to take on tanks on, so make sure you get behind it or run like hell.
11067944	This in insane. What are a bunch of rear echelon guys supposed to do against hardened Kraut squads?
11067945	I've probably killed more men with my soup then my rifle.
11067946	Guys said they caught a German who spoke perfect English.  Said he grew up in Texas. Can you believe that?
11067947	Let me give you some advice.  You see a Tiger, you hit the 'run for your life' button back to the CP.
11067948	Just remember, when it get's cold, get your asses into any house you can find so's not to freeze to death.
11067949	I heard some of the boys had to gather around burning wrecks to stay warm.
11067950	Bunch of guys I knew from battalion all got killed when they were ordered to attack a Tiger.  Pointless.  Just pointless.
11067951	Keep the Krauts at range with your rifles. As soon as they close in, we pull back.  Just keep doin' it over and over again.  Works like a charm.
11067952	You see a tank. You run. Plain as that.
11067953	This is bullshit.  We get pulled up to the line to be left here, waitin' to be killed.
11067954	If you ask me, I got no problem sittin' around waitin' for the war to be over. Just rather do it somewhere near the back of the lines though.
11067955	Join the administration they said, you'll sit the fightin' out.  Yeah, sure.  Look how well that's helped us.
11067956	Get that BAR up front.
11067957	Make sure that BAR is leading the way.
11067958	Have that BAR ready to start sprayin'.
11067959	Bring up the bazooka on this move.
11067960	Bazooka front and center. Let's go.
11067961	Bazooka on point.
11067962	Load up that BAR.
11067963	Here it comes fellas.  Get that BAR ready.
11067964	BAR stand ready.
11067965	Orders incomin'. Prep' the bazooka.
11067966	Get that bazooka ready to go.
11067967	Make sure that bazooka's good to go.
11067968	They're hittin' us with a flamethrower!
11067969	Flamethrower onto us!
11067970	They got a flamethrower!
11067971	Make sure you don't forget to set your sights proper.  Don't want to be shootin' over their heads.
11067972	Heavy armor got us!
11067973	Takin' fire from a heavy tank!
11067974	Kraut jet's is after us!
11067975	Kraut rocket ship comin' in!
11067976	That's a panzer!
11067977	Contact! I think it's a Panzer four!
11067978	Kraut bazooka shootin' at us!
11067979	Germans got a bazooka!
11067980	Aint no shame in runnin'.  Best to run and fight another day then to go up against shit we aint got no hope of killin'.
11067981	Kraut armored car engagin' us!
11067982	Under fire from some sort of armored car!
11067983	Contact!  Big fuckin' Kraut gun!
11067984	Kraut field gun shootin' at us!
11067985	Hit that armor!
11067986	Concentrate fire on the armor!
11067987	Nail that god damn armor!
11067988	Shift fire!  Hit the armor!
11067989	Get rounds on that halftrack!
11067990	Direct your fire onto the halftrack!
11067991	Knock out the halftrack!
11067992	Nail those Krauts!
11067993	Drop those bastards!
11067994	Get that troop concentration!
11067995	Hammer that machine gun!
11067996	Shoot that MG gunner!
11067997	Pound that MG position!
11067998	Aim for the mortar team!
11067999	Target their mortar!
11068000	Hit the mortar position!
11068001	Dang it. We need to hit that MG42.
11068002	That looks like a MG42.  Nail it.
11068003	We got to knock out that MG.
11068004	We got to find a way to knock out that armor.
11068005	Everybody shoot that damn armor.
11068006	Get all fire on that armor.
11068007	Hit that armor.
11068008	Concentrate all your fire on that heavy armor.
11068009	Got to slow down that heavy tank.
11068010	Nail that heavy tank.
11068011	Everyone, nail that halftrack.
11068012	Shoot that damn halftrack. Knock it out.
11068013	Nail that Kraut halftrack.
11068014	Crack that halftrack.
11068015	Drop 'em Krauts.
11068016	Nail 'em troops.
11068017	Shoot up them Krauts.
11068018	Cut down that squad.
11068019	Crack that light vehicle.
11068020	Focus everything we got on that light armor.
11068021	Hit that light armor.
11068022	Nail that light armor.
11068023	Guys, we're gonna engage that MG.
11068024	Stop that gun dead.
11068025	Target that heavy gun.
11068026	Nail that Kraut MG.
11068027	Hit that mortar team.
11068028	We got take out that mortar.
11068029	Nail that mortar position.
11068030	Start blastin' that mortar.
11068031	We're pushin' into Kraut lines fellas.
11068032	Shoot anything you see behind the lines.
11068033	Once we get into Kraut lines, blast anything German.
11068034	We're crossin' the lines for a combat patrol boys.
11068035	We got to capture an enemy point fellas.
11068036	Stay with me.  Once we secure the target, fan out.
11068037	Once we get to the objective, keep eyes peeled for a counter attack while we secure the area.
11068038	Once we move on that area, them Krauts will know we're there so be ready.
11068039	This is it.  Secure the enemy area quickly and be ready for a counter attack.
11068040	Once that Kraut area's ours, fan out.
11068041	Man that anti-tank gun.
11068042	Cover off on that AT gun.
11068043	Come on. Help me get that gun into action.
11068044	Get that AT gun manned.  Go.
11068045	Grab hold of that HMG.
11068046	Couple you guys man that heavy gun.
11068047	Man that heavy MG.  Hurry.
11068048	Get onto that heavy machine gun.
11068049	Grab that mortar.
11068050	You men.  Grab that mortar.
11068051	Snag that mortar tube.  Hurry up.
11068052	Pick up that mortar. Don't forget the ammo.
11068053	Stay alert once we cross into Kraut lines.
11068054	Eyes peeled fellas.  We're crossin' into enemy lines.
11068055	Kraut lines just up ahead.
11068056	Once we cross the lines, keep your eyes peeled.
11068057	We're makin' a push into Kraut lines fellas.
11068058	We're movin' through German territory boys, stay sharp.
11068059	I can drive a tractor. How hard can this be?
11068060	Hurry. Climb in and grab a seat.
11068061	Inside.  I call shotgun.
11068062	Get inside.  Go.
11068063	Grab a seat.
11068064	Get in and hold on.
11068065	Get your sorry asses in that thing and fire it up.
11068066	Crew that armor.
11068067	Go on. Get in there. Get that thing goin'.
11068068	AT knocked out!
11068069	God dang! That did it!
11068070	AT crew dead!
11068071	Fuck yeah! Armor down!
11068072	Armor knocked out!
11068073	Halftrack's tits up!
11068074	Halftrack's burnin'!
11068075	Heavy MG knocked out!
11068076	Got that son of a bitch!
11068077	Kraut troops down!
11068078	Squad knocked out!
11068079	Kraut infantry down!
11068080	MG 42 knocked out!
11068081	Got that damn MG42!
11068082	Mortar team neutralized!
11068083	Mortar man hit! They're all dead!
11068084	Mortar is out of commission!
11068085	Oh shit!  MG42!
11068086	Under fire! Think it's a MG42!
11068087	Heavy machine gun takin' shots at us!
11068088	Under fire from a heavy MG!
11068089	Incomin' mortar fire!
11068090	We're takin' mortar fire!
11068091	Gettin' hit with mortar fire!
11068092	Kraut's droppin' mortar's on us!
11068093	I am so sick of this shit.  Hurry up and wait.  Just like the god damn army to do this.
11068094	They say the war will be over by Christmas.  I heard that last year and the year before that.  Bunch of horse shit.
11068095	Bunch of my buddies got killed when the glider they were in had a hard landin' and the AT gun at the back rolled through all of them.  Real shitty way to go.
11068096	Those guys really should find a better position.
11068097	I'm tellin' ya fellas.  Leave me out here any longer and I'm gonna put in for a section eight.
11068098	I keep hearin' the Krauts are pushing across the entire front.  Units gettin' chewed up pretty bad.
11068099	My buddy at G2 says they got Tiger's rollin' in through the woods.  I'm tellin' ya, this thing is goin' south in a big hurry.
11068100	I love the smell of rottin' meat in the morning.
11068101	That there carcass is called a battlefield indicator.  In case you didn't realize we were in the shit.
11068102	What a waste of a good piece of meat.
11068103	Imagine luggin' that thing around. Not to mention all the ammo.
11068104	Can you imagine jumpin' with that between your legs?
11068105	There they are.  The guys who fucked everything up in Normandy.
11068106	Hey fellas. Go pathfind us some Krauts.
11068107	There.  MG 42.  See it?
11068108	Look what the Krauts left behind.
11068109	Think of the force multiplier we'd have if every squad had a 40 mil with them.
11068110	I hate mortars.  They tore us up real good in Normandy.
11068111	I don't care what they say about the Sherman's.  Them things saved my ass many a times.
11068112	I feel sorry for 'em Sherman crews.  God damn oven is what they are.
11068113	Another prime battlefield indicator. As if somehow you didn't notice there's a war going on.
11068114	Someone got a lucky shot in on that thing.
11068115	God damn.  Look at that 'huh…
11068116	Put a rocket in front of 'em!
11068117	Hit 'em with a rocket!
11068118	Get a rocket on that position!
11068119	Keep up the bazooka fire!
11068120	Get that fuckin' Browning goin'!
11068121	Pour it on with the BAR!
11068122	LMG to suppress! Squad to assault!
11068123	Keep that damn Browning on 'em!
11068124	Go for their fuckin' feet!
11068125	Bounce rounds off the carriage!
11068126	Shoot for his fuel tank!
11068127	Nail the fuel tank on his back!
11068128	Aim for the flamethrower!
11068129	Get 'em between reloads!
11068130	Boundin' movement!  Flank 'em!
11068131	Get outta his kill zone!
11068132	Push through the impact area!
11068133	Nail him before he drops another one!
11068134	Get past his target area!
11068135	Hit him in the flank!
11068136	Someone push around the side!
11068137	If I stand here any longer, I'm gonna grow god damn roots.
11068138	Boys at the CP were tellin' me the Krauts got some new secret rocket ship.  Thing flies faster than anything we got.
11068139	You ever wonder what happens when you die?  I think it's just lights out.  Puff.  Gone.
11068140	I think I really cracked up my ankle on our jump in.  It's not feelin' any better.
11068141	We gotta do somethin'.  We can't just sit here, waitin' to be hit.  Let's move -- dig a hole -- anything.
11068142	You ever wonder why the sun comes up in the East and not the West?  Strange huh…
11068143	Before this thing is over, I gotta get a Kraut pistol for my kid brother.  He'd really get a kick outta that.
11068144	Back home I was a crack shot. Out here, I can't hit shit.  I figure it's because the gophers never shot back…
11068145	Everything must be comin' apart at the seams -- Christ, they even got cooks and clerks up here tryin' to hold the Krauts back.
11068146	My eye's are playin' tricks on me… I swear I thought I just saw a white rabbit run past us.
11068147	Can somebody just say somethin'?  The silence is killin' me.
11068148	Ok let's push out. Have that BAR ready for contact.
11068149	On me fellas.  Get that LMG coverin' the point.
11068150	I'll provide over watch.  You make sure the Browning closes any gaps if we come under contact.
11068151	Okay let's go. Keep that M1 in the low ready.
11068152	If we come into any type of contact, let it rip with the bazooka.
11068153	I don't care if its armor or not. If it's Kraut and in our way, nail 'em with the bazooka.
11068154	Steady up with that LMG.
11068155	Alright.  Here it comes.  Ready that BAR.
11068156	LMG gunner, with me.
11068157	Shoulder that M1, orders comin' in.
11068158	Get the bazooka up here.
11068159	Orders comin' down the chain. Load up the bazooka.
11068160	Flamethrower!  Pull back!
11068161	In contact! Kraut's got a flamethrower!
11068162	We're gettin' hit with a flamethrower!
11068163	Contact!  Heavy tank!
11068164	Takin' effective fire! Heavy armor closin' in!
11068165	Heavy tank is chewin' us up!
11068166	Airstrike!  That's a 2-62!
11068167	Kraut jet!  Spread out!
11068168	Panzer IV!
11068169	Contact! Panzer IV!
11068170	Panzerschreck!  Get suppressive fire on 'em!
11068171	Takin' fire from Kraut rocket team!
11068172	German scout car engagin' our position!
11068173	Contact! Recon unit!
11068174	Armored car!  Suppressive fire!
11068175	Rocket gun! Find cover!
11068176	Rocket!  Get down!
11068177	Hey fellas.  Get ready.  We're gonna be pushin' some Tigers back this way for ya!
11068178	Hey boys! I hear there's Tigers out here. You might as well kiss your asses good bye!
11068179	Bet you some stinkin' Kraut killed it for fun.
11068180	Poor thing.
11068181	Who wants some steak?  Okay.  Bad joke.
11068182	Hey fellas. You make sure that Kraut mower's pointed the right way.
11068183	God dammit. Thought that was a Kraut gun at first.
11068184	Look here.  The jerries left us a buzz saw.
11068185	Look. An MG 42. Aint that sweet of the jerries to let us borrow it?
11068186	I say let the mortars bomb the hell outta the Krauts then we move in to mop up.
11068187	Man. I swear that looked like a Kraut mortar. I nearly wasted those guys.
11068188	Hey ladies.  Hope you're ready to go kill some Krauts.
11068189	Looky, looky what the skytrain dragged in.  Leave some Krauts for us huh?
11068190	Sherman's?  Didn't they learn anything from the landings?
11068191	We don't need Sherman's. We need harder hittin' tanks.  Damn Patton.
11068192	Looks like my first car.
11068193	What a damn mess.
11068194	Stay alert boys.  Watch the other side of that thing.
11068195	Put a rocket on 'em!
11068196	Keep those rocket's goin'!
11068197	Engage! Hit that front element with the bazooka!
11068198	Use the bazooka! Drop 'em!
11068199	Fire that BAR!  Pour it on!
11068200	Keep that Browning goin'! Give it to 'em!
11068201	That's it!  Hit 'em with the LMG!  Cut 'em down!
11068202	Keep that BAR on 'em! Cut those pricks down!
11068203	Plungin' fire!  Control your burst!
11068204	Go for the crew!  Watch your god damn cross fire!
11068205	We can't stay here!
11068206	He's gonna burn us out!  We got to move!
11068207	Don't let 'em advance! Those flames don't go far!
11068208	Shift and lift! Assault that gun!
11068209	Prepare to shift fire!  Don't cross the MG's beaten zone!
11068210	Watch your placement!  Nail the gunner!
11068211	Rapid rate!  Keep that mortar team's heads down!
11068212	We need to assault!  That mortar is rangin' us!
11068213	God dammit!  Mortar fire gettin' close!
11068214	Watch that dead space!  Hit his flanks!
11068215	Get more lead on the periscopes!
11068216	I'm tellin' ya. After this thing is all said and done, we're gonna have to keep an eye on the Soviets.  Those guys got some big plans for sure.
11068217	Mark my words boys. This war will be finished before the Pacific, and you know what that means, get your God damn bags packed.
11068218	I'll tell ya.  When I get home, I'm gonna live a quiet life.  Somewhere away from people.  Just me and my goats.
11068219	I like it around here.  I mean, I don't like the war, but the country side, I can sure see myself movin' here.
11068220	I shoulda went to college.  Only the poor kids get to fight in the wars.
11068221	I'm tellin' ya boys, the war's nearly over.  I hear the Krauts got nothin' left.  Guys from Division said they've been pickin' up boys and old men.  We got this thing buttoned up.
11068222	Some whistle head from G2 was sayin' they're pullin' in support divisions 'cause Kraut tanks are movin' in.  If that's the case, then we might just as well kiss our asses goodbye.
11068223	I miss playin' games. I used to waste hours -- stay up all night playin' different things -- my pa' said it would lead no where. But, look at me now. Productive member of society.
11068224	Hey I got a question.  Where the fuck are the French in all this?  What happened to their god damn great army?
11068225	Some of you guys been askin' about the French army. They're in Germany. Two million of 'em…being used as slave labour.  How's that for a bag of suck nuts.
11068226	We're sittin' around so long that I'm startin' to run outta things to talk about.
11068227	Sittin' here isn't gonna give us any initiative on the attack.  No sir.  Just waitin' to be chewed up.
11068228	I'm tellin' ya, when we come into contact with a flamethrower, engage at max range and then pull back.  Keep doin' it and the Kraut won't have a chance.
11068229	I just hope this knuckle head knows to get us outta the cold if a blizzard strikes.  It's one thing to sit around now, but a whole other ball of wax to be left hangin' in the snow.
11068230	Brass was so sure the war would be over by now, that they haven't even ordered any winter gear for us.  You just watch.  We're gonna start losin' guys to the weather.
11068231	Mark my words.  Soon as the cold weather really kicks in, you're gonna see guys droppin' left, right and center.
11068232	Get the Browning.  Let's get this damn show on the road.
11068233	Time to step off.  LMG up front with me.
11068234	Square the BAR away.  We're movin' out.
11068235	Point out.  Browning right behind him.  We're movin'.
11068236	Point out.  Bazooka to the rear where you won't get killed.
11068237	Let's get moving.  Bazooka team, with me.
11068238	Warning orders.   Ready that Browning.
11068239	Who's got that BAR?
11068240	Looks like we're goin' in.  Make sure that LMG's workin'.
11068241	Get the M1 ready for action.
11068242	Orders comin' in.  So get all your kit ready. Includin' that damn bazooka.
11068243	Shoulder that bazooka.
11068244	They got a fucking flamethrower!
11068245	Enemy contact!  Flamethrower!
11068246	Contact!  Kraut flamethrower!
11068247	Takin' heavy tank fire!
11068248	Under fire! Heavy tank!
11068249	Enemy tank!
11068250	Fuck me!  What is that thing?!
11068251	Kraut airstrike!
11068252	Contact! Panzer IV!
11068253	Enemy armor!  It's a panzer IV!  Find cover!
11068254	Kraut AT infantry!
11068255	Takin' fire from a panzerschreck!
11068256	Contact! Kraut recon unit!
11068257	Takin' fire!  We're in contact with an armored car!
11068258	Armored car!  Get suppression on it!
11068259	Incomin' rocket grenade!
11068260	Rocket grenade! Krauts got a rocket position!
11068262	The infrared scoped StG44 is more effective against units in cover.
11068274	action
11068275	command
11068276	fuel
11068277	manpower
11068278	munition
11068279	null
11068280	unknown
11068281	victory
11068282	M4A3E8 Sherman 'Easy Eight'
11068283	Select infantry, right-click on vehicle to re-crew.
11068284	The number on the vehicle indicates required infantry needed to capture.
11068285	Abandoned M4A3E8 Sherman 'Easy Eight'; re-crew with infantry
11068286	New unit - Paratroopers - available for deployment. This unit is dropped by air at the target location. Dropping into areas with a number of large objects increases the risk of a deadly landing.
11068287	Left-click and left-click target position. This weapon is dropped by air at the target location.
11068288	Left-click and left-click target position. This weapon is dropped by air at the target location.
11068289	Left-click ability, left-click target area.
11068290	Get up and become mobile, M1919A6 Browning LMG can no longer suppress.
11068291	Light Machine Guns increase long range effectiveness.
11068292	Improves anti-infantry and anti-aircraft capabilities.
11068293	Toggle from Armor Piercing to High Explosive rounds. Increases blast radius but decreases shell penetration.
11068294	Left-click ability, left-click target area.
11068295	Left-click ability, left-click target enemy infantry squad.
11068296	The unit will automatically hide when stationary
11068297	M6 Anti-Tank Mine
11068298	The M6 Anti-Tank Mine is a heavy mine designed to cripple or destroy enemy vehicles that trigger it.
11068299	Effective against vehicles, will not be triggered by infantry units.
11068300	105mm Bulldozer Sherman
11068301	The M4A3 Sherman Bulldozer tank is equipped with a 105mm howitzer for engaging infantry and structures. Barriers can be created or destroyed with the bulldozer blade.
11068302	Can engage infantry and structures, weak to enemy armor.
11068303	Click and target position.
11068304	Left-click and target constructed barrier.
11068305	Holds one squad of infantry (does not hold weapon teams). Provides cover. Rear Echelon Troops will use rifle grenades when garrisoned inside.
11068306	4 Command Points
11068307	Click to activate. Duration 60 seconds.
11068308	Select Dog Company - Support Forces
11068309	Select Able Company - Airborne Forces
11068310	Able Company
11068311	Dog Company
11068312	Stationary defense structure.
11068313	Enemy Intel Item
11068314	Two squads of Paratroopers can be paradropped into the battlefield along with an AT Gun. These Paratroopers are deployed with a random set of equipment.
11068315	Airdropped Combat Group
11068316	Pathfinders
11068317	A squad of Pathfinders can be paradropped  into the battlefield
11068318	Two squads of Paratroopers can be paradropped into the battlefield along with an AT Gun. These Paratroopers are deployed with a random set of equipment.
11068319	Airdropped Combat Group
11068320	A M8 Greyhound can be deployed to the battlefield. This fast, lightly armored vehicle is effective against infantry.
11068321	A WC51 with a pathfinder squad can be deployed to the battlefield. These units are excellent at finding the enemy and engaging at long range.
11068322	Dispatch a recon patrol
11068323	Pathfinders
11068324	M8 Greyhound
11068325	Recon Patrol
11068326	Light Vehicle
11068327	A WC51 with a pathfinder squad can be deployed to the battlefield. These units are excellent at finding the enemy and engaging at long range.
11068328	Recon Patrol
11068329	Decoy Arty
11068330	Real Arty
11068331	"Decoy" off map light Artillery barrage
11068332	off map light Artillery barrage
11068333	Decoy shot
11068334	Call in a quick 155mm artillery attack on the target location. These powerful shells will kill infantry and damage vehicles.
11068335	Decoy shot
11068336	Artillery Barrage
11068337	Recon Support Company
11068338	Required Votes
11068339	Let the BAR open up.  Then pick off who's left.
11068340	Put 'em to ground with the BAR, and then we'll pick 'em apart.
11068341	Squad fire on the light armor.
11068342	Sweep 'em with the BAR.  The rest of you watch for runners.
11068343	Hit that light armor with the BAR.
11068344	Use the BAR on that tin can.
11068345	Get the bazooka on the panzer.
11068346	Hit 'em with the bazooka.
11068347	Use the bazooka and nail that armor.
11068348	Get the bazooka on the halftrack.
11068349	Use the bazooka on the halftrack.
11068350	Hit that light armor with the bazooka.
11068351	Use the bazooka on that Kraut wagon.
11068352	Get that BAR on 'em.
11068353	Let the BAR open up.  Then pick off who's left.
11068354	Put 'em to ground with the BAR, and then we'll pick 'em apart.
11068355	Sweep 'em with the BAR.  The rest of you watch for runners.
11068356	Get that bazooka on the armor.
11068357	Hit it with the bazooka.
11068358	Let 'em have it with the bazooka.
11068359	Use the bazooka.  Nail that armor.
11068360	Bazooka on the halftrack.  Everyone else nail who's left.
11068361	I want that bazooka on the halftrack.
11068362	Light 'em up with the bazooka.
11068363	Get AT rounds on that heavy armor.
11068364	You fellas with the bazooka.  Hit that heavy armor.
11068365	Flanking Speed
11068366	Move quickly and focus on flank shots on enemy vehicles. The tank will move faster and be more accurate while moving.
11068367	Click to activate. Duration 10 seconds.
11068368	Generates Fuel income and secures the sector when placed on a territory point.
11068369	Generates an additional 3 Fuel per minute. Build on flag in captured territory.
11068370	Generates Fuel income and secures the sector when placed on a territory point.
11068371	Fuel Cache
11068372	Generates Munitions income and secures the sector when placed on a territory point.
11068373	Generates an additional 5 Munitions per minute. Build on flag in captured territory.
11068374	Generates Munitions income and secures the sector when placed on a territory point.
11068375	Munitions Cache
11068376	Veteran 3
11068377	Veteran 1
11068378	They promised to drop guns like that with us. Never saw one -- ever.
11068379	Hey Kamerad.  Stay ready.  There will be Ami panzers fleeing this way.
11068380	Scheißen. What is that stink?
11068381	American swine they even slaughter helpless animals.
11068382	Oh Christ.  Smells more foul than a human.
11068383	Be alert.
11068384	Careful around that structure.
11068385	We could use that firepower.
11068386	One thousand five hundred rounds per minute.  Think about that. They only have enough ammunition for maybe two minutes of shooting.
11068387	I prefer the 42.  Might not have the range, but much lighter to carry around. Especially with a commander constantly moving you.
11068388	I recall jumping into Crete with mortars.  All of them were lost because the tubes blew off-course, right into the hands of the Australians.
11068389	Incredible.  It scares me even though I know it's on our side.
11068390	Sometimes, I think what it would be like to be a panzer trooper.
11068391	I heard that shoot one time.  I nearly shit my pants when the rocket screamed out of that little nub of a barrel.
11068392	Can you imagine being on the other end of that rocket when it comes flying toward you?   Must be terrifying.
11068393	Watch the other side of that wreck.
11068394	Christ.  Poor bastards that were in that wagen.
11068395	Use that cover around that vehicle.  Keep moving.
11068396	I need FG 42 magazines!
11068397	Get those battle rifles on target!
11068398	FG42 to suppress!
11068399	Consolidate battle rifle fire!
11068400	Radio for additional weaponry support!
11068401	Keep it together - battle rifles are on their way!
11068402	Battle rifles are on their way.
11068403	Supply has new FG42's. They're on their way.
11068404	The armor shield is to strong!  Aim for their legs!
11068405	Shoot at the crew!
11068406	Squad fire!  Shoot the flame gunner!
11068407	Aim for his fuel tank!
11068408	Destroy the tank on his back!
11068409	Envelop!  Break onto the flank!
11068410	Push up when he reloads!
11068411	Get aimed fire on them! Schnellfeuer!
11068412	Don't let them adjust range!
11068413	Push up!  Neutralize his range advantage!
11068414	Suppress and assault the emplacement!
11068415	Aim for the tracks!
11068416	Hit him above the road wheels!
11068417	I thought fighting in Crete was bad.  I would take the heat over this cold every time.
11068418	We train and train to jump from planes and now we are nothing more than Infantry.  What a waste.
11068419	I keep hearing men complain that we no longer jump into combat.  Well I for one am happy.  The Allies control the skies.  We would have no chance in the back of a plane.
11068420	If the weather continues like this, the Allies will bring in more and more aircraft.  Then we will be in real trouble.
11068421	This is it.  This is our last chance.  Everything we have.  Everything we have built, is here, deployed across this front.  There is no going back.
11068422	I finally found out why the French built the Arc de Triomphe.  So the invaders knew where to start their victory parade.
11068423	Cheer up kameraden.  We must hang on a bit longer.  Fight for each other if for no other reason.
11068424	Do you know why we captured France so quickly? We gave French soldiers rifles and it confused them.
11068425	Sometimes I think I should have stayed hidden in Crete and lived the war out as a hermit, living off the land.
11068426	Maybe I have been over-reacting lately.  I apologize to all of you.  I will try and be a bit more positive.  Not every defeat means we will lose.  Not every unit destroyed means the war is lost.  They are just tests of our resolve.  Right?
11068427	We need more of those new weapons.  Enough with all the wasted resources on scout cars.  Squads need firepower.  Not fancy wagens that blow up easily.
11068428	I will tell you one thing.  If I were leading this war, I would have attacked to the North, around the Arden, not through it.  It was a risk not worth taking.
11068429	They should have dropped us behind the lines.  Like what the Ami did to us when they stormed Normandy.
11068430	We are Fallschirmjaeger.  Why are they not using our skills?  We should be dropped behind lines.  To disrupt and cause havoc.
11068431	Sometimes I feel like this whole thing is nothing more than a dream.  That I will wake and be back in my town.  Back in school.  Back in peace.
11068432	We have lost so many friends already.  How many more must we lose before they realize this is insane?  It is as if a higher force is moving us around.  Like we have no choice in the matter.
11068433	FG 42 bipod's up.  Advance when ready.
11068434	Lead with Battle rifles.  Squad disperse and advance.
11068435	Get those Battle rifles up front.  Lead the way.
11068436	Disperse battle rifles!
11068437	Jump unit switching to battle rifles.
11068438	Pass out the FG 42's.  Schneller.
11068439	Final check.  Make sure battle rifles are on repetition.  No automatic fire.
11068440	Check equipment. Selectors to repetition.  Befehle.
11068441	Aufgepasst. Check equipment. Battle rifle sights to medium range.
11068442	Kontakt.  Enemy Fallschirmjaeger.
11068443	In kontakt.  Enemy Fallschirmjaeger.
11068444	Get the FG 42's firing! Schnell!
11068445	Kontakt!  Flammgruppe!
11068446	Enemy!  Flammgruppe!
11068447	Flamethrower squad!
11068448	Kontakt!  Enemy scout car!
11068449	Kontakt!  Panzer artillery!
11068450	Beschuss! Mobile gun battery!
11068451	Beschuss!  Ami fighter!
11068452	Fighter bomber!  Runter!
11068453	Kontakt!  Sherman panzer!
11068454	Enemy panzer!  Sherman engaging us!
11068455	Kontakt!  Panzerschreck!
11068456	Ofenrohr!   Get down!
11068457	Kontakt!  That scout car's engaging us!
11068458	Kontakt!  Squad!  LMG support!
11068459	Taking light machine gun fire!
11068460	Beschuss!  Scout wagon!
11068461	Contact! Enemy reconnaissance wagen!
11068462	Allows Battlefield Mine Detection (Passive). Unlocks Wire Cutter ability.
11068464	Hunker Down!
11068465	Hunker Down!
11068466	Orders troops to Hunker Down! Increasing their sight range and reducing incoming damage they receive, but immobilizing them until they're ordered to Get Up!
11068467	Troops in cover utilize all available cover to negate any incoming suppression.
11068468	Troops in cover receive no suppression
11068469	Troops in cover receive reduced damage and increased sight.
11068470	[DEV] Support Truck Target Setup
11068471	Territory must not be a Victory Point
11068472	Left-click to toggle, only available while in cover.
11068473	Troops are immobile while Hunkered Down
11068474	Made in America™ Sandbags
11068475	Made in America™ Sandbags
11068476	Rough and ready fighting positions offer vital cover from small-arms fire.
11068477	Rough and ready fighting positions offer vital cover from small-arms fire.
11068478	Offers protection, but not durable.
11068492	Left-click ability, left-click target area. \n\nThis ability can be activated while moving and will continue to fire if the vehicle moves during the barrage.
11068493	unused
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11068614	Achtung. Panzer.  Deploy rocket grenade.
11068615	Panzerscherck.  Distanz bestimmen. Fire.
11068616	Range enemy armor.  Zum Angriff.
11068617	Target -- halftrack.  Deploy panzerschreck.
11068618	Panzerschreck up front.  Engage Halbkette.
11068619	Enemy light armor.  Panzerschreck to engage.  Commence.
11068620	Achtung. Light Panzer.  Engage with panzerschreck.
11068621	Streufeuer.  Keep your fire moving across their lines.
11068622	Traverse your fire along the front group.
11068623	Squad, target lead element. Work your way back.
11068624	Infantry in open.  Feuer.
11068625	Light armor.  Engage and prepare to assault.
11068626	Enemy light armor.  Squad fire.  Rapid rate.  Commence.
11068627	They could use better defensive works.
11068628	Christ.  Thought it was an allied gun.
11068629	If we need to pullback, hopefully that gun will still here.
11068630	On the Eastern front, buildings like that saved our lives from the cold.   Remember that.  It might save yours one day.
11068631	Careful kamerad.  Cover the windows.
11068632	Watch that building.   Stay alert.
11068633	The Ami's say you can't fire that from the waist.  I've fired it from the shoulder.  The witnesses never lived to tell anyone.
11068634	Not the best place to set up a gun.
11068635	Emplace two or more of those in cross fire and nothing will cross the battlefield.
11068636	Better defenses would surely help them.
11068637	Stayed up all night one time digging an emplacement for a mortar.  Largest trench I ever dug.  And it was  winter too.
11068638	So often I have seen mortar crews left somewhere on the battlefield, forgotten, until they finally get attacked.
11068639	What a mess.
11068640	Stay alert.  The wire is here for a reason.
11068641	Adjust movement.  Cover that wreckage.
11068642	I can't tell if it's ours or Allied.
11068643	Maintain visual behind that vehicle.
11068644	Clear the area behind the wreckage.
11068645	Careful.  Cover the area behind that vehicle.
11068646	Keep that panzerschreck firing!
11068647	Suppress with panzerschreck!
11068648	Keep those rockets firing!
11068649	Keep hitting with the rocket!
11068650	Get up there! Ausrücken!
11068651	Get down! Runter!
11068652	Reloading!
11068653	Magazine!  Magazine!
11068654	Try to throw a track!
11068655	Streufeuer!  Distract the gunner!
11068656	Someone hit the power plant!
11068657	Road wheels!  Aim for the road wheels!
11068658	Fire on the tracks!
11068659	Shoot the drivers porthole!
11068660	Go for the driver!  The driver's view port!
11068661	Get out of there!
11068662	Ignite his fuel tank!
11068663	Kill that swine!  Blow his fuel tank!
11068664	Hit that lead man!
11068665	Keep shooting!
11068666	Munition prüfen!  Over here!
11068667	Shift your fire!
11068668	Crawl up!
11068669	Go!  Move now!
11068670	Can you get closer?!
11068671	Streufeuer!  Rake the front!
11068672	Guter Schuss!
11068673	Zum Angriff!
11068674	Hold the advance!
11068675	Block the gap!
11068676	Watch that flank!
11068677	Christ!...  Get out of there!
11068678	Shift your fire!  Shift your fire!
11068679	Streufeuer!  Spray them!
11068680	Do you realize what damage we could inflict if every pioneer squad had a flammgruppe?  It would be glorious.
11068681	You know how many times I've heard artillery speak about peace talks in Switzerland? Seventy-two times. There is no way there will ever be a negotiated truce. Never.
11068682	I have no real memories of what it was like before this moment.  Clearly I come from somewhere, but it's as if my life is not real.  Like I only exist here.  In this world of war.  Strange.  I know I have memories.  But I can't picture any.
11068683	Do you hear that?  Is it just me? Am I going mad?  I keep hearing something. Or someone.  As if…as if, someone is out there.  Watching us.  Listening.
11068684	I heard young men speak of a secret base in Antarctica.  Idiots.  It's a whaling station.  I worked there before the war broke out.  The only thing secret about it was how extremely miserable it was, which you didn't find out about, until you got there.
11068685	If I hear another gallant speech, or nationalistic burst of verbal diarrhea, I vow to you, I'll smash that swine's teeth in.  The only thing I'm worrying about is staying alive.
11068686	If only we had more time, we could encircle every point we control with wire and defensive installations.  Then I would like to see the American capture our lines.
11068687	Let's just hope they don't order us to lay razor wire.  I hate working with that god awful material.
11068688	They found out what happened to the French army.  He's hiding in a cellar.
11068689	I fear for my village.  It is East of Berlin.  I asked my family to leave, to come West if the worst were to happen.  But they refuse.  They believe all will be saved.  I worry I will never see them again.
11068690	Do you know how many crew it takes to operate a French tank? Five. One to stir and four to push.
11068691	My father told me before I left that when you give your word you keep it.  That it is your actions that define you.  How can I ever face him after what I have done.  What I have seen done to others…
11068692	If needed, break contact.
11068693	Keep your pace. Remember your drills and you will be fine.
11068694	Maintain your spacing.
11068695	Front man.  Da drüben.
11068696	Double check your sights.
11068697	Ensure you seed your magazines well.
11068698	We can not afford the same mistakes as last time.
11068699	Quicken the pace.
11068700	Why are we slowing down?
11068701	Keep a cool head regardless of what happens.
11068702	If we come across wire, make sure you cover the man dealing with it.  We don't want any surprises.
11068703	Sammeln.  Panzerschreck center. Squad lead.
11068704	Form up.  Move positions.  Panzerschreck to support.
11068705	Make ready panzerschreck.  Squad move out.
11068706	Follow the Sweeper.  Move out.
11068707	Stay behind the detector man.
11068708	Detector up front.  Sweep and clear.
11068709	Panzerschreck operations check.
11068710	Sammeln.  Check equipment. Weapon check on the panzerschreck.
11068711	Final check.  That includes the panzerschreck.
11068712	Double check batteries on that mine detector.
11068713	Check equipment.  Confirm mine detector is working.
11068714	Verify mine detector working.  The rest of you check equipment.
11068715	Yankee engineer squad down.
11068716	They're all dead!  Engineers neutralized.
11068717	Engineers eliminated.
11068718	Kontakt!  They have a flamethrower!
11068719	Flamethrower!
11068720	Enemy flamethrower!
11068721	Kontakt!  Light machine gun!
11068722	Kontakt!  Ami panzerschreck!
11068723	Amerikanischen Panzerfaust!  Incoming!
11068724	Under light machine gun fire!
11068725	Taking effective fire from light machine gun!
11068726	Kontakt! Enemy scout vehicle!
11068727	That scout cars engaging us!
11068728	Enemy scout vehicle!  Runter
11068729	Beschuss!  Attack aircraft!
11068730	Incoming!  Runter!  Airstrike!
11068731	Under fire! Sherman unit closing!
11068732	Kontakt!  Sherman!  Runter!
11068733	Kontakt!  Offizier!
11068734	Offizier!  Shoot him!
11068735	Put raking fire across the lead element.
11068736	Troop concentration.  Flächenfeuer.  Prepare to assault.
11068737	Target the lead man.
11068738	Area fire.  Troops to your front.  Zum Angriff.
11068739	Attack the light armor.
11068740	Squad fire.  Light armor. Commence.
11068741	Armor alert.  Engage with the bazooka.
11068742	See what that Ami bazooka can do.
11068743	Use the  Ami panzerschreck.  Engage armor when ready.
11068744	
11068745	
11068746	
11068747	
11068748	I used to work in a factory that built those.
11068749	Try to stay away from his field of fire.  You don't want an AT shell in the stomach.
11068750	If we run into armor, draw them back to that Pak.
11068751	Look at this tangle of wire.  Useless.
11068752	Achtung.  Wire may be funneling us into a kill zone.
11068753	Be careful  Stay alert.
11068754	I think there's someone inside…
11068755	Maybe we can rest in there a moment?
11068756	Did you hear that?
11068757	I would feel much better if they were with us.
11068758	You want to shoot a 42? Well I'm sure you'll get your chance soon enough…
11068759	During training we only got to shot 50 rounds from the MG 42. I don't think we'll have a problem shooting them now.
11068760	In training we never even had the chance to touch a mortar, let alone fire one.
11068761	If you hear mortar rounds coming down, keep moving.  Never stay in place.  Always try to clear the impact area.
11068762	They trained us on the 5 cm mortar.  I've never used one of those.
11068763	Aufgepasst.  Stay alert around that vehicle.
11068764	Move wide of that hull.
11068765	Someone cover that wreck.
11068766	You see.  Anything can be destroyed.  You just have to be smart Kamerad.
11068767	Streufeuer!   Put it on the drivers side!
11068768	Distract the gunner!
11068769	Aim for the targeting sight!
11068770	Fire on the optics!
11068771	Someone hit the engine!
11068772	Who can move to the flank!
11068773	Aim for the gun sight!  Streufeuer!
11068774	Get out of the kill zone!
11068775	Explode his fuel tank!
11068776	Aim for the fuel tank!
11068777	Engage the shooter!
11068778	We need to flank!
11068779	Get up there! Ausrücken!
11068780	Streufeuer!   Keep shooting!
11068781	Hurry!  Reload!
11068782	Clear that weapon!  Move!
11068783	You are shooting low! Check sights!
11068784	Adjust your fire!
11068785	Squad assault!
11068786	Team movement!
11068787	Forward element increase fire!
11068788	Lead man!  Shift fire!
11068789	Watch that flank!
11068790	Watch for grenades!
11068791	Hit the rear!
11068792	Area fire!  Hold the advance!
11068793	Get down! Runter!
11068794	Crawl forward!
11068795	Change your position!
11068796	Adjust position!
11068797	Correct that fire!
11068798	Streufeuer!   Keep moving back and forth!
11068799	Correct your rocket fire!
11068800	Continue with rocket fire!
11068801	I have never felt more alive than when I face death.  I don't know what it is… It is just so…exhilarating.
11068802	I can say whole heartedly, thank god we have such experience NCO's.  Without them and our equipment, we'd be in real trouble.
11068803	We need longer ranged weapons.  You know I keep hearing how more battles are being fought at shorter ranges.  Nonsense.  An assault weapon with this ridiculous Kurz round will never be successful.  Ever.
11068804	I thank my luck that I have an opportunity to fight.  They told me I was too old at the beginning of the war.  Now, they need me.  This is my chance to make my nation proud.
11068805	Count your luck Kamerad.  We are on the cusp of a great moment in history.  We are witnessing the rebirth of the military.  Only victory lies in front of us.
11068806	Many say we have no hope. Well I say let us show them what we are made off.  We farmers, bakers, school boys and masters.  Let us show them what the people can do when they are united.
11068807	They mock us.  The other units.  They say we are the infirm and weak.  Well, let us prove them wrong.
11068808	Reports pour in from everywhere.  The battle is ours.  Daily we push further and further into their lines.  They will be pushed into the sea victory will be ours.
11068809	Remember why you are here.  Why you are doing this.  Why you are prepared to commit the ultimate sacrifice.
11068810	They finally got specifications on the new Sherman tank. It goes from zero to two thousand degrees in four seconds.
11068811	Do you know how you can tell which way the battle is?  It's in the direction from where the French are running.
11068812	CUT
11068813	Remember to adjust fire once the assault begins.
11068814	Shift your fire when grenadier reaches the assault line.
11068815	Check your flanks when in contact.  Avoid tunnel vision.
11068816	Do not forget to clear your flanks.
11068817	Pacer.  Adjust your speed.
11068818	Call for magazines if you need to.  Do not wait until you are out.
11068819	Just work as a team and we will get through this.
11068820	Try to use cover as you move.
11068821	Do not forget to adjust your range as we close with the target.
11068822	Maintain your discipline no matter what happens.
11068823	If you spot a target.  Call out range and direction.  Be clear.
11068824	
11068825	
11068826	
11068827	Advance on point.  Panzerschreck ready yourself.
11068828	Panzerschreck will hold back.  Squad advance.
11068829	
11068830	
11068831	
11068832	
11068833	Fall in with the panzerschreck.  Squad gather around him.
11068834	Aufgepasst.  Check weapons.  Panzerschreck make ready.
11068835	
11068836	Ami squad down.
11068837	Engineer squad down.
11068838	Confirm all engineers neutralized.
11068839	Beschuss!  Fighter bomber incoming!
11068840	Runter!  Get down!  Fighter!
11068841	Incoming AT rocket!
11068842	Shoulder rocket!
11068843	Under fire!  LMG squad!
11068844	Kontakt!  Maschinengewehr!
11068845	Kontakt! LMG in force!
11068846	Kontakt!  Flamethrower group!
11068847	Enemy flame team!
11068848	In contact with flamethrower team!
11068849	Kontakt!  Armored scout car!
11068850	Taking fire from armored car!
11068851	Contact!  Armor reconnaissance!
11068852	Kontakt!  Ami commander!
11068853	Amerikanischer Offizier!
11068854	Runter!  Incoming Sherman panzer fire!
11068855	Kontakt!  Sherman panzer closing!
11068856	Achtung. Geschuetz.  Watch for enemy panzer.
11068857	You there.  Get to alert stations.  Lazy bastards.
11068858	Achtung.  Watch the windows.
11068859	Watch for movement inside.
11068860	Achtung.  Dead animal.  Watch for mines.
11068861	Look.  Indicator.  Stay alert.
11068862	Careful.  Watch your flanks.  Schneller.
11068863	That is something to behold.
11068864	True German engineering.
11068865	I once saw an MG 42 cut down an entire company charging across open ground.  It was one of the most surreal things I have every witnessed.
11068866	That team needs a squad to protect its flanks.  They are making themselves unnecessarily vulnerable.
11068867	No wonder we are losing this war.  Look at that sad display of discipline.
11068868	Let me share something many commanders fail to see.  The trick to well deployed mortar teams, is remembering where you placed them.  Brilliant, isn't it?
11068869	In Warsaw, I saw one of those decimate an entire residential block.
11068870	Look. With all the new weapons coming to us, this war will be won.
11068871	Schneller! Move past that wreck.
11068872	You see.  That is what happens when you do not pay attention to the battle.
11068873	Aufgepasst.  Keep clear of that vehicle.
11068874	I need Sturmgewehr magazines!
11068875	Sturmgewehr!  Rapid rate!
11068876	Suppress with Sturmgewehr!
11068877	Assault!  Push up with storm rifles!
11068878	Kill the crew and the gun is useless!
11068879	Shoot the men!
11068880	Aim for the flame gunner!
11068881	Shoot!  Angriff
11068882	Feuer!  Dammit!  Feuer!
11068883	They are using traversing fire!
11068884	Get down! Runter!
11068885	Streufeuer!  Swing fire across their position!
11068886	Press the attack!  Don't let them adjust fire!
11068887	Get up there! Ausrücken!
11068888	Hit the loader!
11068889	Get down! Runter!
11068890	Get around the back!  Hit the engine!
11068891	I saw a report that a secret base was built in Antarctica.  Some say it is for U-boat repair.  Others say it is a base to launch rockets to the moon.
11068892	Mark my words.  This war is over.  We have far superior weapons, soldiers and most important of all, me.
11068893	Victory is at hand.  We must just continue to push -- fight -- crush this swine until there is nothing left but dust.
11068894	I am comfortable saying that I am proud to have served with you…and even prouder to die if need be.
11068895	If our forces were more like the honor guard, perhaps we would not be in this position.
11068896	I hear people complain about dying.  How will they know.  One minute you will be there. The next you will be gone.  It is that simple.  Why fret.
11068897	Those who say there is no honor in war have not seen how pathetic it is to witness a coward die.  Then, they would have something to compare to.
11068898	Did you hear what happened when the Italians joined the war.  They were going to send 5 division to deal with them.  Then someone pointed out that they're on our side.  So instead we sent 20 divisions.
11068899	Look at the positive side of things.  At least if you die, you will not bear witness to any defeat.  Your sacrifice will be known and admired by all back home.
11068900	round 2
11068901	Gather your thoughts Kamerad.  Remember this day well.  You will be able to tell your grandchildren how you won this war and pushed the Ami back into the sea.
11068902	I'm glad I'm here.  I just wanted all of you to know that.  It has been an honor to serve with you.
11068903	Take stock of everything around you.  Burn it into your mind.  For when you are old, and sitting back in your rocker, bored, you can look back and remember the great cause you were part of.
11068904	Am I the only one who sees a positive outcome here?...  Really?  Not one of your have anything to say?... Fine.
11068905	This is a great day Kamerad.  Today is the day this war turns in our favor.
11068906	I have a bad feeling about all this.  I have just tried to be in good spirits for all of you.  I'm tired of trying.
11068907	Deploy into advance.  Sturmgewehr will suppress in contact.
11068908	Form up.  Storm rifles up front.
11068909	Get those assault rifles in lead. Move out.
11068910	Final check.  Selectors to automatic.  Make sure you have enough magazines.
11068911	Make sure your Sturmgewehr only have 25 rounds in them.
11068912	Check those Storm rifle magazines.  I don't want stoppages.
11068913	Beschuss!  Yankee airstrike!
11068914	Airstrike!  Runter!
11068915	Kontakt!  Americans!
11068916	Kontakt!  Rocket team!
11068917	Kontakt!  Squad with LMG in support!
11068918	Leichtes Maschinengewehr
11068919	Kontakt!  Flamethrower!
11068920	Taking contact!  Enemy flamethrower!
11068921	Unter Beschuss!  Flamethrower!
11068922	Spähwagen!  Return fire!
11068923	Scout car kontakt!
11068924	Kontakt!  Amerikanischer scout car! Runter
11068925	Panzerspähwagen!  In contact!
11068926	Kontakt!  Mobile artillery!
11068927	Beschuss!  Self propelled gun!
11068928	Kontakt!  Sherman panzer!  Runter!
11068929	Get down!  Yankee Panzer!
11068930	Kontakt.  Ami Fallschirmjaeger.
11068931	Fallschirmjaeger Kontakt.  Taking small arms fire.
11068932	Get those rifles into action!
11068933	Distribute the rifles! Schnell!
11068934	Schnell.  Hand out the Storm rifles.
11068935	Make sure you know how to use the Storm rifles.
11068936	Radio for MP44's and ammo!
11068937	Sturmgewehr are on the way!
11068938	Good news, we've been issued new MP44's.
11068939	MP44's have been requisitioned.
11068940	Not a panzer, but better than nothing.
11068941	I am glad I was never assigned to gun duty.  Absolute suicide.
11068942	Stay alert.  Cover the building.
11068943	Remember your drills.  If we run into a panzer, we can out flank it by running between buildings.
11068944	I can smell that thing from here.
11068945	That is a god awful smell.
11068946	Damn Americans are killing everything.
11068947	What an absolute monster.
11068948	Ironic we call it a King Tiger when Germany has no kings.
11068949	The American's call our MG 42 a buzz saw.  What in the hell is a buzz saw?
11068950	Put two of those in interlocking areas of fire and nothing would be able to flank you.
11068951	I hate mortars.  Something about them I have never liked.
11068952	I remember the 5cm stump thrower.  What a piece of shit that was.
11068953	Yeah, you can fit a man down that barrel.  It's absolutely massive.
11068954	No Allied infantry weapon can penetrate that armor.  It is a monster.
11068955	Cover and move.  Watch the dead ground behind that vehicle.
11068956	Achtung.  Cover the other side of that vehicle.
11068957	Watch that flank.   Get visual on the other side of that vehicle.
11068958	Throw me some Sturmgewehr ammo!
11068959	Sturmgewehr!  Rapid rate!
11068960	Suppress with Sturmgewehr!
11068961	Concentrate 44 fire on them!
11068962	Kill that swine!
11068963	Assault their flank!
11068964	Try to blow his fuel tank!
11068965	Burst the fuel tank!
11068966	Kill the shooter!
11068967	Hit the gunner!
11068968	Streufeuer!  Put it across the front!
11068969	Taking a bound! Cover me!
11068970	Push up!  Schnell!
11068971	Rush them!
11068972	Now!  Move forward!  Go-go-go!
11068973	Streufeuer!   Aim for the periscopes!
11068974	Traverse your fire! Hit the optics!
11068975	If we are so close to winning the war, then explain to me why we have created the Volksgrenadier?
11068976	We are Panzerfusillier's yet we have no Panzer's supporting us most of the time.  Can someone explain that to me?
11068977	I can't believe this is happening. We have everything, the allies have pitiful replacements and equipment, and yet still they hold us back.
11068978	I'm tired…  I do not care anymore who wins or loses.  I just want it to be over.  I fight for you brothers.  That is all I care about now.
11068979	I over heard some Honor Guard Soldaten talking.  What a bunch of crack pots.  We need to stay clear of them.
11068980	Those Honor Guard troops scare me.  They're fanatical.  Absolutely crazed killers.
11068981	I suppose taking risks is easier when all the generals see are little markers on a map.  They don't see us, down here, in the dirt, bleeding, suffering, dying -- for what?
11068982	If only we had all this equipment and men four months ago…maybe things would have been different.
11068983	What if the allies win?  Have you ever thought about that?  What will happen to us?  What will happen to our homes?  You saw what they did to us after Versailles.  Can you imagine what they will do to us this time.
11068984	I was thinking about what we talked about earlier.  Regardless of what happens Germany will rise from the ashes.  Mark my words.  There are many good people.  Innocent people.  They will prevail in all this.
11068985	Why is everyone looking to me?  I have nothing to say.  Enjoy the silence.
11068986	Everywhere I look, it is as if the world has fallen sick.  There is no winner in this.  Not anymore.  Not after what has happened.
11068987	There are rumors that the Americans are shooting their own men for not fighting.  Perhaps that is good news, no?  It means they are frightened.
11068988	What has silver hair, flat feet, and no hair on their chest?  Volksgrenadier.
11068989	It's getting colder.  I can smell it in the air.  Somehow, I don't think it will be as cold as the Eastern front.  We had to leave wounded men behind.  I'll never do that again.
11068990	Snow is in the air.  I can sense it.  Remember, if we get stuck in a storm, take shelter wherever you can.  Staying out in the wind will kill you.
11068991	I want assault weapons ready to support.  Let's move.
11068992	By file, move out.  Storm rifles on automatic.
11068993	Sturmgewehr on repetition.  Lead the way.
11068994	Check gear. Fresh magazines into those 44's.  Schnell.
11068995	Befehle.  Gather around while you check your 44's.
11068996	Aufgepasst.  Double check Sturmgewehr magazines.
11068997	Beschuss!  Fighter bomber!
11068998	Runter!  Fighter attack!
11068999	Amerikanischen Panzerschreck!
11069000	Taking fire!  Unit is Ami panzerschreck!
11069001	Squad contact! They have light machine gun supporting!
11069002	Kontakt!  They have an light machine gun!
11069003	Kontakt!  Flamethrower unit!
11069004	Enemy flamethrower!
11069005	Watch out!  Flammgruppe!
11069006	Kontakt!  Soft skin vehicle!
11069007	Kontakt!  Scout car!  Taking small arms fire!
11069008	Armor car has us ranged!
11069009	Kontakt!  Allied  scout vehicle!
11069010	Taking artillery fire!
11069011	Under fire!  Contact is mobile artillery panzer!
11069012	Kontakt!  Sherman panzer!
11069013	Taking fire from Sherman panzer!
11069014	Under fire.  Yankee paratroopers.
11069015	In contact with enemy Fallschirmjaeger.
11069016	Schneller!  Disperse Storm rifles!
11069017	Distribute Sturmgewehr!
11069018	Schneller.  Pass out the Sturmgewehr.
11069019	Quickly.  Hand out the Sturmgewehr.
11069020	Keep your heads down! MP44's will be here soon!
11069021	Sturmgewehr have been ordered, hold out until then!
11069022	MP44's are on the way from supply.
11069023	Yes you heard me right, we're getting MP44's.
11069024	Tie down those straps.
11069025	Watch your sound discipline.
11069026	Check you footing.
11069027	Use that ground for cover.
11069028	Take advantage of the cover.
11069029	Bound from cover.
11069030	Keep your silhouette down.
11069031	Quietly.
11069032	Keep a low profile.
11069033	Don't give 'em anything to shoot at.
11069034	Move your fire across the front!
11069035	Move!
11069036	Get up there!
11069037	Push up god dammit! Push up!
11069038	Jesus fucking Christ!  Do something!
11069039	Give me cover!
11069040	Cover!  Clearing stoppage!
11069041	Shoot him!
11069042	Improves anti-infantry defense. Basic protection against aircraft. Only fires out the back of the vehicle
11069043	Improves the rear facing weapon, increased effect against infantry and aircraft.
11069044	This unit is inspired to fight harder. If the nearby Sturm Offizier dies the unit will retreat.
11069045	This unit is inspired to fight harder. If the nearby Sturm Offizier dies the unit will retreat.
11069046	Sturm Offizier Inspiration
11069047	This unit is inspired to fight harder. If the nearby Sturm Offizier dies the unit will retreat.
11069048	Sturm Offizier Inspiration
11069049	Sturm Offizier Inspiration
11069050	This unit is inspired to fight harder. If the nearby Sturm Offizier dies the unit will retreat.
11069051	Force Retreat Revenge
11069052	Seeing their comrades forced to fall back, this unit is inspired to fight harder to hold the line.
11069053	Anti-tank Rifle Grenade
11069054	Panzerfüsiliers fire a short-range GPG40 anti-tank rifle grenade at the targeted enemy vehicle.
11069055	Left-click ability, left-click target vehicle.
11069056	Click to activate. Duration 60 seconds.
11069057	M1919A6 LMG
11069059	Artillery barrage, effective against all target types. Limited vertical traverse, cannot fire over large objects.
11069069	Withdraw all Rear Echelon Reserves
11069070	Click to activate
11069071	Withdraws all deployed Rear Echelon Reserves. Use this to easily withdraw all remaining reserves and regain income.
11069072	Rear Echelon Reserves already deployed
11069073	No Rear Echelon Reserves Deployed
11069074	Designates this tank as the Command Tank.
11069075	Only one Command Tank may be active at any given time.
11069076	Designate as Command Tank
11069079	Concussive Grenade
11069080	Infantry hit by the grenade will be staggered and slowed down for a period of time.
11069081	Left-click ability, left-click in-supply enemy resource point.
11069082	Left-click ability, left-click target area. Effective vs. infantry.
11069083	Radio Uplink
11069084	Use equipped smoke dischargers to block the enemy's line of sight.
11069085	Smoke blocks line of sight. Use smoke to reposition or cover a retreat.
11069086	Throws a baled load of seven Model 24 grenades at the target location.
11069087	Setup Command Post
11069088	Locks down the tank to prevent movement and disables its gun, but grants access to Command Tank abilities.
11069089	The Command Tank coordinates all nearby armour, granting bonus penetration.
11069090	round 2
11069091	round 2
11069092	round 2
11069093	round 2
11069094	round 2
11069095	round 2
11069096	Come on!  Move!
11069097	Let's go fellas. You guys know what to do and you're good at it.  Let's chew these Krauts up.
11069098	Remember your drills.  Fast moves, listen to rate of fire indicators and keep your wits.
11069099	Let's go!  Keep it up!
11069100	That's it!  Give it to 'em!  Give it to 'em!
11069101	The tide's turning'!  Now take it to 'em!
11069102	Gather 'round over here.
11069103	Assemble on me fellas.
11069104	Alright, everyone over here.
11069105	Rally on me!
11069106	Gather on me!
11069107	Break contact!  Form on me!
11069108	round 2
11069109	round 2
11069110	round 2
11069111	round 2
11069112	round 2
11069113	round 2
11069114	This is it.  Push the attack.
11069115	You got the Krauts on their heels.  Now drive forward.
11069116	Push 'em.  You've got the momentum.
11069117	Come on!  Push these fuckin' Krauts!
11069118	God dammit!  Get it together!
11069119	Let's go!  Give it to 'em!
11069120	Fall in.  Move.
11069121	Rally on my position.
11069122	Squad.  Get your asses over here.
11069123	Rally on me!
11069124	Regroup over here!
11069125	Break contact!  Get over here!
11069126	If necessary, fallback to my position.
11069127	If the order's given, regroup on me.
11069128	We'll fallback and regroup on me if needed.
11069129	All squads to rally on me if fallback is given!
11069130	You are to rally on me if pull out is ordered!
11069131	All squads to RV on my position in case of fallback!
11069132	I pulled strings and got us a Recon fly-by.  Heads up.
11069133	There's a Recon flight comin' overhead.  Get the map ready and note any Kraut positions.
11069134	I've retasked a Recon flight.  He's coming in fast.  Get eyes on your map and look for any updates.
11069135	Get eyes on your map!  Aerial recon comin' in!
11069136	Friendly recon flight inbound!  Watch your map for updates!
11069137	Recon fly over inbound!  Watch for updates!
11069138	
11069139	
11069140	
11069141	
11069142	
11069143	
11069144	The Command Tank coordinates all nearby armour, granting additional penetration
11069145	Radio Uplink
11069146	Setup Command Post
11069147	Locks down the tank and disables it's gun, but grants access to Command Tank abilities and spawns a Bazooka Weapon Rack
11069148	Locks down the tank and disables it's gun, but grants access to Command Tank abilities and spawns an LMG Weapon Rack
11069149	Setup Command Post
11069150	Teardown Command Post
11069151	Teardown Command Post
11069152	Teardown Command Post
11069153	Radio Uplink
11069154	The Command Tank coordinates all nearby armour, granting additional penetration at a greater range.
11069155	Designate as Command Tank
11069156	Designate as Command Tank
11069157	Designates this tank as the Command Tank.
11069158	Designates this tank as the Command Tank.
11069159	Only one Command Tank may be active at any given time.
11069160	Only one Command Tank may be active at any given time.
11069161	(6 - 8) Angermuende
11069162	Angermuende, located a few miles north of Berlin, is home of a regional distribution and supply station supporting heavy industry in the area. The map is divided into sections featuring industrial production and distribution facilities, wooded areas, and a small port. \n\nAngermuende provides plenty of open areas for dramatic tank battles and cutoff points to support strategic gameplay. The buildings and several unobstructed firing lanes provide plenty of visibility while allowing for exciting infantry battles as well.\n\nCreated by Stahlhagel
11069163	Menu
11069164	Log into your Twitch account and modify broadcasting options.
11069165	Exit the game
11069166	round 3
11069167	round 3
11069168	round 3
11069169	round 3
11069170	round 3
11069171	round 3
11069172	round 3
11069173	round 3
11069174	round 3
11069175	round 3
11069176	round 3
11069177	round 3
11069178	round 3
11069179	round 3
11069180	round 3
11069181	round 3
11069182	round 3
11069183	round 3
11069184	round 3
11069185	round 3
11069186	round 3
11069187	round 3
11069188	round 3
11069189	round 3
11069190	round 3
11069191	round 3
11069192	round 3
11069193	round 3
11069194	round 3
11069195	round 3
11069196	round 3
11069197	round 3
11069198	round 3
11069199	round 3
11069200	round 3
11069201	round 3
11069202	round 3
11069203	round 3
11069204	round 3
11069205	round 3
11069206	round 3
11069207	round 3
11069208	round 3
11069209	round 3
11069210	round 3
11069211	round 3
11069212	round 3
11069213	round 3
11069214	round 3
11069215	round 3
11069216	1 Command Point
11069217	Motor Support Company
11069218	Territory not being recaptured.
11069219	dispatch and m3
11069220	Fallschirmjager Airborne Assault Squad
11069221	Abandon Position
11069222	The Fallschrimjaeger Airborne Assault squad will abandon their defensive position and withdraw from the battle.
11069223	Click to activate.
11069224	Elite Paratroopers who are dropped into enemy positions. This units will defend the area where they are deployed until ordered to withdraw from the battle.
11069225	Armed with FG 42 Light Machine Guns, these units are effective at all ranges.
11069226	Left-click ability, left-click target area. Effective against Infantry and Team Weapons.
11069227	Standard issue Mk 2 fragmentation grenade often referred to as the "pineapple" grenade can kill or injure infantry in a 4m radius.
11069228	Mk II Frag Grenade
11069229	M1918 BAR
11069230	Abandoned M1918 Browning Automatic Rifle; pick up with infantry.
11069231	Right-click to pick up.
11069232	Can only field 1 Lieutenant Squad at a time
11069233	Can only field 1 Captain Squad at a time
11069235	Field Medkit
11069236	Squad will slowly heal their wounds while out of combat.
11069237	Airborne training ensures the squad to always be ready, abilities recharge quicker as a result.
11069238	Extensive training exercises improve grenade range, weapon accuracy, and enabled the squad to heal while out of combat.
11069239	Combat expertise increases squad survivability and weapon control while under fire.
11069241	Reinforce a depleted squad near base buildings or a WC 54 Ambulance.
11069242	Reinforce
11069243	Battle Phase 1
11069244	Camouflage
11069245	Squad will camouflage while in cover and out of combat.
11069246	Help me! Help me!
11069247	I can't swim!  I can't swim!
11069248	Drift!  Drift you son of a bitch!
11069249	God dammit!
11069250	I'm alright. I'm alright.  Just a scratch…
11069251	Fuck me. I just cracked a nut…
11069252	I just broke my ass if four places…
11069253	God dammit.
11069254	Ow! Fuck me…
11069255	
11069256	Area fire!  Area fire!
11069257	Watch your traversin' fire!
11069258	Squad fire!  Take him on the reload!
11069259	Don't let 'em engage freely!
11069260	Get him to shift fire!
11069261	Blast 'em with the bazooka! We will support!
11069262	Pour it on! Keep that bazooka goin'!
11069263	Watch your cross fire with the engineers!
11069264	Get your fire interlocking' with the engineers!
11069265	You guy suppress! We'll try to flank!
11069266	Everyone pour it on!
11069267	Support that other squad!
11069268	Interlock your fire!  Get that squad some support!
11069269	Heads up! Shift fire if our jumpers move!
11069270	Adjust your fire!  Don't hit those friendlies!
11069271	Group your fire with the paratroopers! 'Pour it on!
11069272	Give us coverin fire!
11069273	Put HE on 'em!
11069274	Pour the HE on!  Give it to 'em!
11069275	Put those mortar rounds on 'em!
11069276	Give it to 'em! Drop those rounds on their sausage eatin' heads!
11069277	Fire and sweep there position!
11069278	Suppress with the MG!
11069279	Squad hold up!  MG!  Hit 'em with rakin' fire!
11069280	Get that MG sprayin' on 'em!
11069281	Spray 'em down with the BAR!
11069282	Get that Browning on 'em!
11069283	Close in on 'em!
11069284	They can't adjust fast enough! Move!
11069285	Force them to adjust!
11069286	Don't move directly on it!
11069287	Get a man behind it!
11069288	Go for the road wheel!
11069289	Engage the lead element!
11069290	Drop the front line!
11069291	Block their move!
11069292	Put everything on the lead element!
11069293	That's it!  Keep it comin'!
11069294	Pour it on!  Keep it up!
11069295	Give it to 'em!  That's it!
11069296	Reinforce a depleted squad near base buildings
11069297	Reinforce
11069298	Call-in Weapons
11069299	Calls in weapon racks to any location on the battlefield near the Lieutenant
11069300	Weapon Racks need to be unlocked via their respective buildings before use.
11069301	Reinforce a depleted squad near base buildings
11069302	Reinforce
11069303	I got a bad feelin'!
11069304	Just my god damn luck!
11069305	Oh shit! Oh shit -- oh -- shit -- oh shit…
11069306	Kiss my ass you goose steppin' pricks!
11069307	Come on!  Bring it on!
11069308	Is that the best you can do?!
11069309	Here I come you bastards!
11069310	Fuck you -- you Kraut bastards!
11069311	God dammit!
11069312	This is not good!
11069313	Oh shit!
11069314	That's it!  Pour it on 'em!
11069315	Shift and lift!  Shift and lift!
11069316	Cover that man!
11069317	Help that man out!
11069318	Hit the lead element!
11069319	They're bunchin' up!
11069320	Don't let those Kraut fuck's push up!
11069321	Short bounds!  Short bounds! Watch that hull mount gun!
11069322	Don't get hung up!  Get outta his view ports!
11069323	They're gonna try and protect the rear flank!
11069324	Get outta that bracket zone!
11069325	They're walkin' those rounds in!
11069326	Heads up!  Shift your position!  Mortars adjustin'!
11069327	Give that BAR cover!
11069328	Get that god damn Browning on their leader!
11069329	You guys on the MG!  Try to drop rounds over the rear element!
11069330	MG! Listen up!  Go area fire!
11069331	MG!  Keep 'em busy!  We need to adjust!
11069332	Mortars!  Give me sweeping' fire!
11069333	Listen up mortars!  Traverse fire by two degrees!
11069334	Support that mortar position!
11069335	Gunners!  Get area fire on those Krauts!
11069336	AT gun to shift fire!  Go direct!  Go direct!
11069337	Squad rapid rate!  AT gun!  Hit'em in the flank!
11069338	Hey jumpers!  Try to adjust your fire!
11069339	Yo jumpers!  Give us some cover!
11069340	Jumpers!  Adjust your position!
11069341	We need cover!
11069342	Watch that friendly fire!
11069343	God dammit!  Get your rifle squad into a better position!
11069344	Support that engineer squad!
11069345	Those engineer's are gonna need cover!
11069346	Get ready to cover us!
11069347	Keep feedin' 'em those rockets!
11069348	That's it!  Hit 'em again!  Blow their sorry asses up!
11069349	MG's leadin' you!
11069350	Drop down!  His fire is too high!
11069351	MG's gonna have to reload soon!
11069352	Keep your fire up!  Bounce it off the turret!
11069353	Block 'em!  Get fire on that guy!
11069354	Concentrate your fire god dammit!
11069355	Keep it going!  Pour it on 'em!
11069356	Pour it on!  Keep it up!
11069357	That's it!  Give it to the goose steppin' bastards!
11069358	Area fire god dammit!
11069359	Keep their heads down!
11069360	Don't let them move!
11069361	Watch that traversin' fire!
11069362	Don't take 'em head on!
11069363	Someone get around him!
11069364	Close in on 'em!
11069365	They can't adjust fast enough! 'Move!
11069366	Force them to adjust!
11069367	Browning will suppress! Squad will assault!
11069368	Keep that browning on them!  The rest of you get ready to move!
11069369	MG to suppress! Squad to assault!
11069370	Move while that MG fires!
11069371	Swept there position with MG fire!  Squad! Prepare to assault!
11069372	Suppress with mortar!  Prepare to assault!
11069373	Mortar to suppress!  Squad to assault!
11069374	Direct fire with HE!  Squad prepare to move!
11069375	Suppress with HE!
11069376	Use the AT gun as cover fire!
11069377	AT to direct engage! Squad to flank!
11069378	Help those jumpers out!
11069379	Consolidate your fire with those jumpers!
11069380	Airborn! Give us cover fire!
11069381	Get your squad moving! We will suppress!
11069382	All squads to consolidate fire!
11069383	Rifle squad suppress! We'll try to flank!
11069384	We will suppress!  Try to flank!
11069385	Engineer squad to assault!
11069386	Come on Engineers!  Nail those son's of bitches!
11069387	Keep that bazooka on 'em!  You men get ready to move!
11069388	Get ready to assault!  Bazooka team suppress!
11069389	Shift fire by element!
11069390	Use the advantage of movement!
11069391	Move!  Get him to traverse!
11069392	Go for the turret ring!
11069393	Block that move!
11069394	We gotta get outta here!
11069395	God damn Krauts are everywhere!
11069396	We need support!
11069397	There's no where to hide!
11069398	Run!  God dammit run!
11069399	Christ! Hit the dirt!
11069400	MG's too powerful!
11069401	We're gonna get chewed up!
11069402	There's too much fire!
11069403	Did you see that?! What the fuck is it?
11069404	What the hell is that thing?
11069405	We're gonna get overrun!
11069406	Shit!  Look out!
11069407	Outta my way!
11069408	Shit!  How we gonna knock that out?!
11069409	Counter fire!
11069410	Get down!  Get down!
11069411	It's over!  We gotta get outta here!
11069412	God dammit!  Look out!
11069413	Christ!  Get down!
11069414	Who's coverin' the sides!?
11069415	If you don't keep shooting. We're gonna get slaughtered!
11069416	Which way?!  Which way god dammit!
11069417	Who's callin'?!  I can't make it out!
11069418	Say again!
11069419	What?  I can't hear you!
11069420	There's too much smoke!
11069421	I'm hung up!
11069422	Give 'em a hand!
11069423	God dammit!  Where they comin' from?!
11069424	Designate Critical Supply
11069425	The Captain remains in the territory to ensure supplies flow as quickly as possible
11069426	Increases Supply Rate in this territory
11069427	Timed. Duration 30s.
11069428	Crew switches to incendiary armor-piercing ammunition for better armor penetration and damage.
11069429	Fire Incendiary Armor Piercing Rounds
11069430	First Strike
11069431	Veteran 1
11069432	Veteran 1
11069433	Veteran 1
11069434	Attacking an enemy out of camouflage will do more damage and have a higher chance to penetrate.
11069435	Veteran 1
11069436	Combat expertise increases weapon targeting and rate of fire.
11069437	First Strike out of camouflage increases the armor penetration and damage of the rocket.
11069438	Advanced crew training increases mobility and effective firing range.
11069439	Advanced combat expertise increases field awareness and weapon rate of fire.
11069440	Setup Forward Command Post
11069441	The Major can upgrade an occupied ambient building to a Forward Command Post.
11069442	Forward Command Posts can heal and reinforce nearby units.
11069443	Satchel Charge
11069444	High-damage, high-penetration Satchel Charge with a long timer.
11069445	Effective against stationary targets and Buildings.
11069446	Issue M1A1 Carbines
11069447	The Riflemen squad is issued the M1A1 Carbine semi-auto rifle.
11069448	The M1A1 is more effective at closer range than the standard-issue Garand
11069449	Reinforce a depleted squad near base buildings or a WC 54 Ambulance.
11069450	Reinforce
11069451	Timed. Duration 30s.
11069452	Crew switches to armor-piercing ammunition for better armor penetration.
11069453	Armor Piercing Rounds
11069454	Reinforce a depleted squad near base buildings or a WC 54 Ambulance.
11069455	Reinforce
11069456	Veteran 4
11069457	Duration 15s. Weapons are inactive.
11069458	Crew will stop firing and repair the weapon.
11069459	Crew Repair
11069460	Stationary defense structure, requires crew to fire.
11069461	Stationary defense structure, requires crew to fire.
11069462	Stationary defense structure.
11069463	Stationary defense structure, requires crew to fire.
11069464	Stay Alert!
11069465	Unlocks the "Take Aim!" ability.
11069466	Extensive weapon team training increases mobility and accuracy of the 57mm AT gun.
11069467	Extensive target practice increases the team’s fire rate and targeting, resulting in more penetrating hits.
11069468	The Sherman has access to Radio Net, which increases the Sherman's rate of fire and line of sight range when allied tanks are nearby.
11069469	Elite crews navigate the battlefield with ease as well as fire the main gun with greater accuracy.
11069470	Battle hardened crews improve main gun targeting and rate of fire.
11069471	Veteran 1
11069472	M1A1 Carbines
11069473	The Riflemen squad is issued the M1A1 Carbine semi-auto rifle.
11069474	Infantry becomes more effective at close range, less effective at long range.
11069475	Veteran 2
11069476	Allows the unit to use the Blendkörper 2H Frangible Smoke Grenade.
11069477	Reduces the chance for the unit to be hit by enemy fire and allows the unit to hide when in cover.
11069478	Fieldcraft and training enables the squad to heal themselves over time when out of combat and increases survivability.
11069479	Advanced heavy weapon training improves weapon accuracy.
11069480	Combat expertise and advanced training increases the squad's effective weapon range and weapon accuracy.
11069481	Increased weapon armor penetration.
11069482	Increased weapon range.
11069483	Increased sight range.
11069484	Unlocks the Crew Self Repair ability.
11069485	Increased weapon range and armor penetration.
11069486	Unlocks Incendiary Armor Piercing Rounds.
11069487	Increased weapon proficiency improves suppression and field control.
11069488	Combat expertise increases squad survivability.
11069489	Specialized weapon training and combat experience increases field awareness and weapon accuracy.
11069490	Reinforce a depleted squad near base buildings
11069491	Reinforce
11069492	Can only field 1 Major Squad at a time.
11069493	Suppression Fire
11069494	For a 15 second duration, the riflemen provides suppression fire.
11069495	Veterancy Rank 1
11069496	Heroic Charge
11069497	Lieutenant motivates the squad to move faster.
11069498	Duration: 10 seconds. Infantry move at maximum speed.
11069504	Reinforce a depleted squad near base buildings
11069505	Reinforce
11069506	This officer is escorted by an Obersoldaten squad, effective at range.
11069508	This unit is coordinating fire with nearby allied armor, increasing their rate of fire output and line of sight.
11069509	M2 Flamethrower
11069510	Abandoned M2 Flamethrower; pick up with infantry.
11069511	Right-click to pick up.
11069512	Right-click to pick up.
11069513	1 Weapon Inventory Space
11069514	Out Of Fuel!
11069515	Veteran 1
11069516	Left-click ability, left-click target area. Effective vs infantry.
11069517	Extensive training exercises improve grenade and flare range in addition to weapon accuracy.
11069518	Increased fitness means the squad can move more quickly for prolonged periods of time.
11069519	A combination of marksmanship training and field experience increases the Panzerfusilier effective weapon range.
11069520	Combat expertise increases squad survivability and weapon control while under fire. Grenades and flares can be used with greater frequency.
11069521	Unlocks the flare ability.
11069522	Reveals for approximately 30s.
11069523	A slow-falling parachute flare reveals the target area.
11069524	Flare
11069525	This unit is being improved by a nearby Panther PzKpfw V Command Tank, movement speed and sight improved. Weapon range and accuracy increased
11069526	Command Panther Leadership Vet 2
11069527	This unit is being improved by a nearby Panther PzKpfw V Command Tank, movement speed and sight improved. Weapon range, accuracy and fire rate are increased.
11069528	Command Panther Leadership Vet 3
11069529	This unit is being improved by a nearby Panther PzKpfw V Command Tank, movement speed and sight improved. Weapon range, rate of fire and accuracy are increased.
11069530	Command Panther Leadership Vet 4
11069531	This unit is being improved by a nearby Panther PzKpfw V Command Tank, movement speed and sight improved. Weapon range, rate of fire and accuracy are increased.
11069532	Command Panther Leadership Vet 4
11069533	Veteran 1
11069534	Unlocks the 12.8cm Supporting Fire ability.
11069535	Elite crews fire the main gun with greater accuracy and frequency.
11069536	Advanced vehicle proficiency improves targeting and rotation rate.
11069537	Battle hardened crews improve vehicle mobility and rate of fire.
11069538	Hardened crews no longer get 'dazed' by incoming fire, better enabling them to man the Jagdtiger. Special abilities that cause crew shock criticals will still have an effect, however.
11069539	Veteran 1
11069540	Veteran 1
11069541	Unlocks the Delayed Fuse Barrage ability.
11069542	Improved battlefield surveys increase shell accuracy and rate of fire.
11069543	Experienced forward observers improve max range.
11069544	Menu (F10)
11069545	Back
11069546	Veterancy Rank %1RANK%
11069547	The weather has cleared. Return to normal operations.
11069548	Use grenades!
11069549	We ain't got all day boys.
11069550	Focus on the major damage!
11069551	Volley fire!  Volley fire!
11069552	The temperature keeps dropping.  Men are freezing out there.
11069553	Come on fellas.  Get to work.
11069554	Get what's critical!
11069555	Volley your fire.  Alternate each side.
11069556	Cut your way through.
11069557	Clear a path -- hurry!
11069558	Build complete!
11069559	Fuel cache ready!
11069560	Structure's up!
11069561	Ammo cache complete!
11069562	We got heat!
11069563	We're being pulled off the line boys.
11069564	Gather 'round and warm up fellas.
11069565	We're all done over here.
11069566	Munitions cache ready.
11069567	Wire up.
11069568	Fuel stores complete.
11069569	Wire strung!
11069570	Get on it!  Hurry up!
11069571	Light it up god dammit!
11069572	Startin' on it!
11069573	Right there!  Get to it!
11069574	Traps complete.
11069575	Get that fire going before we all freeze.
11069576	We're on it.
11069577	Goes right there boys.
11069578	Alright, let's get to it.
11069579	Come on!  Roll it out!
11069580	Hurry before the panzers get here.
11069581	Get that god damn thing up!
11069582	You got it.
11069583	Right.  We're on it.
11069584	Alright!
11069585	See that new automatic rifle?  Grab it.
11069586	Muckle onto that bazooka.
11069587	Oh shit.  Grab what you can.
11069588	Take up a position and sit tight.
11069589	Get down!  Find cover in there!
11069590	Bingo.  Take what you can carry.
11069591	Take up fighting positions.
11069592	Get some cover in there.
11069593	Load up boys.  Come on.
11069594	Get cover!  Move it!
11069595	Cover! Find cover in there!
11069596	Go on, out you go.
11069597	On your feet.  Let's go.
11069598	Break cover.
11069599	Break cover!  Move it!
11069600	Get movin'!  Go-go-go!
11069601	Unload!  Get goin'!
11069602	Change out your gun for a detector.
11069603	Lose the gun and grab the detector.
11069604	Mine detector up.
11069605	Detector ready!
11069606	Go to ground.  Pick your targets.
11069607	Pop frag's on 'em.
11069608	Load up an AT grenade, I'll cover you!
11069609	Fire smoke.  Put it over there.
11069610	Defensive line.  I want controlled fire.  Make it count.
11069611	Hit 'em with frag's!
11069612	Nail it with a rifle grenade!
11069613	M23 god dammit! Reference marked target!
11069614	That's it.  We're all done here.
11069615	Ok. That does it.
11069616	All done here!
11069617	Task complete!
11069618	Grab that BAR.
11069619	Grab that thirty.
11069620	Take that bazooka.
11069621	Get inside.  Fill a gap.
11069622	Load up.  Go on.
11069623	Take up positions there.
11069624	Inside!  Cover your arc!
11069625	Get into cover! Use that position!
11069626	Cover!  Take positions there!
11069627	Grab your kit and form up outside.
11069628	Everybody on your feet.  Let's go.
11069629	Everybody out.  Let's go.
11069630	Outside! Go-go-go!
11069631	Move out! Let's go!
11069632	With me! Come on!
11069633	We could use a light mg over here.
11069634	Get that upgrade going.
11069635	Start firing the LMG!
11069636	Well, looks like we're ground poundin' our way.
11069637	Throw smoke. Mask the approach.
11069638	Set up defensive trip wires.
11069639	Use the baled charge.
11069640	Prepare to move.
11069641	Everyone down.
11069642	Set the gun. Squad to suppress.
11069643	Blind them!
11069644	Set trip wires!
11069645	Throw baled charge!
11069646	Up!  Move!
11069647	Get down.
11069648	Set the MG to sustained fire role.
11069649	Wire set.
11069650	Area protected.
11069651	Achtung. Work completed.
11069652	Ja. Task finished.
11069653	Task complete!
11069654	Executed!
11069655	Into position.  Schnell.
11069656	Squad, take positions there.
11069657	Position there!  Move!
11069658	Spread out in here!
11069659	Pull out of there.
11069660	Out.  Quickly. Move.
11069661	Evacuate!
11069662	Get moving! Go!
11069663	Night sight storm rifles coming.
11069664	Storm rifle upgrade inbound!
11069665	Deploy the Sturmgewehr.
11069666	Sturmgewehr ready!
11069667	Set up rifle grenades.
11069668	Fire para flare.
11069669	Disperse and break everything down.  Salvage the resources.
11069670	Nail them with grenades!
11069671	Ziel.  Load AT grenades!
11069672	Deploy para flares.
11069673	Use stick grenades.
11069674	Orders complete!  Squad ready!
11069675	Find positions there.
11069676	Take up positions there.  Schnell.
11069677	There! Take positions!
11069678	Sammeln!  Move!
11069679	Come on out.  Quickly.
11069680	Unload.  Come on.  Schnell.
11069681	Unload!  Move it!
11069682	Gewehr 43 coming up from battalion stores.
11069683	Requesting Gewehr 43 rifles!
11069684	The new rifles are here, hand them out.
11069685	Switch to G43's!
11069686	Panzerfaust forward.  Squad to support.
11069687	Reposition into attack.
11069688	Defensive position. Go to ground.
11069689	Go through everything.  Salvage what you can. Schnell.
11069690	Throw grenata.
11069691	Engage Panzerfaust!
11069692	Assault lines!  Move!
11069693	Get down!  Find cover!
11069694	Salvage what you can!
11069695	Engage with grenades!
11069696	Route blocked.
11069697	Explosive in place.
11069698	Lay wire through here.
11069699	Barrier up!
11069700	Charge set!
11069701	Lay wire! Stay low!
11069702	Erect the barrier here.
11069703	Set the explosives here.
11069704	Spread out wire along here.
11069705	Block the path!
11069706	Plant explosive!  Hurry!
11069707	Lay wire! Stay low!
11069708	Disperse the squad there.
11069709	Find cover there!
11069710	Form up.
11069711	Reposition!  Move!
11069712	Alright, I don't wanna hear no belly achin'. Just get movin'.
11069713	Move!  Get your ass over there!
11069714	Alright you grease balls, get ready.
11069715	Here we go you gear heads.
11069716	Rocket barrage. Search and traverse.  Zum angriff.
11069717	Stabilize and fire!
11069718	Secure the vehicle.  Location set.  Begin conversion.
11069719	Set the position.  Lay the ground for HQ.
11069720	Hold.  Regimental HQ for mechanized units will be here.
11069721	Lay footings for Panzer HQ here.
11069722	Free to engage.
11069723	Hold fire. Observe and report.
11069724	Fire smoke banks.
11069725	Spähwagen.  Go mobile.
11069726	Go silent.  Watch and report.
11069727	Target the turret ring!
11069728	On it.
11069729	Orders complete.
11069730	Fire incendiary rounds.
11069731	Begin transfer of resources.
11069732	Fire probing flare.
11069733	Ready rockets. Creeping barrage.  Fire.
11069734	Lock azimuth!  Zum angriff!
11069735	Begin conversion to static location!
11069736	I don't care who is shooting at you, set the fixed HQ here!
11069737	Start the set up!  Mechanized HQ will be here!
11069738	Establish Panzer HQ here!  Secure the area!
11069739	Weapon's free.
11069740	Do not engage.  Stand by.
11069741	I want a smoke screen! Now!
11069742	Start motor.  Move out.
11069743	Set up O-P.  Report as needed.
11069744	Aim for the turret ring!
11069745	Gettin' to it now.
11069746	Task complete!
11069747	Deploy incendiary barrage!
11069748	Hold position!  Begin transfer!
11069749	Launch flare rocket.
11069750	Put the barrier up there.
11069751	Task complete.
11069752	Completed!
11069753	Move out.  Monitor the oil pressure.
11069754	Go!  Drive!  Drive!
11069755	Quickly. We need to secure that area.
11069756	Drive! We must secure the area!
11069757	Driver halt. I-R to traverse and sweep forward positions.
11069758	Halt!  I-R sweep and identify!
11069759	Plant the charges here.
11069760	There - leave a cache of medical supplies.
11069761	On your feet!  Move -- move!
11069762	Squad hold.  Go to ground.
11069763	Start on the big problems first.
11069764	Salvage whatever you can. Strip everything.
11069765	Concussion granata! Eyes and ears!
11069766	Wire cutters up front.  Schnell.
11069767	Lay wire through here.
11069768	Use grenades.
11069769	Hug the ground.  Hold movement.
11069770	Get to work Kamerad.
11069771	Get to work!  Hurry!
11069772	Stay low!  Work quickly!
11069773	Cut a hole through, right there.
11069774	Leave a med kit here for the wounded.
11069775	Flak position completed.
11069776	Wire obstacle up.
11069777	Antitank mine is set.
11069778	Anti personnel mines laid.
11069779	Route blocked.
11069780	Trench complete.
11069781	Flak gun ready!
11069782	Wire up!
11069783	AT mine laid!
11069784	AP mines down!
11069785	Route blocked!
11069786	Trench complete!
11069787	Drop the medical bag here.
11069788	Lay the flak position here.
11069789	String the wire across here.
11069790	AT mine in the ground, right there.
11069791	Spread anti personnel mines here.
11069792	Set up the traps here.
11069793	We need a trench here.  Start digging.
11069794	Med kit down!
11069795	Place the flak gun here!
11069796	Lay wire there!
11069797	Heads down and get that mine set!
11069798	Lay AP mines!
11069799	Get the traps up!
11069800	Dig a trench!
11069801	Work completed.
11069802	Orders completed!
11069803	Cold weather gear and new weapons incoming.
11069804	Support package incoming.
11069805	Combat package incoming!
11069806	Support package on it's way!
11069807	Panzershrek and mines ready.
11069808	Support package received.
11069809	Combat upgrade complete!
11069810	Support upgrade complete!
11069811	Ready gun. Counter fire. Lay.
11069812	Load H-E. Fuse to impact.
11069813	Weapon's free.
11069814	Cease fire.  Stand by.
11069815	Load incendiary.
11069816	Fire mission! Counter fire!  Lay and adjust!
11069817	Make ready H-E.  Fuse - delay.
11069818	Engage as directed.
11069819	Hold fire.  Stand by.
11069820	Prep incendiary.  Let's shake 'em and bake 'em...
11069821	Gun position ready.
11069822	Field strip complete. Battery ready.
11069823	Gun ready!
11069824	Driver.  Engine throttle to full.
11069825	We need more speed.
11069826	Ballistic data in. Adjust and fire.
11069827	Driver, ease us in.
11069828	Blitzkrieg!  Drive!
11069829	Driver!  More power!
11069830	Coordinate your fire!
11069831	Driver, advance -- keep the RPM's low.
11069832	Ready for further orders.
11069833	Orders complete!
11069834	Installing MG42 on rear mount.
11069835	Orders complete.  Standing by.
11069836	Completed! Standing by!
11069837	Mounting rear MG42!
11069838	Rear gun mount ready for upgrade.
11069839	Commander spotter upgrade initiated. Stand by.
11069840	MG42 mounted and ready.
11069841	Ready to install rear gun mount!
11069842	Spotter upgrade initiated!
11069843	MG 42 ready!
11069844	Crew ready!
11069845	Mine detector on the way.
11069846	SMG's on the way boys.
11069847	Thompson SMG's are comin' in.
11069848	SMG's on the way!
11069849	Upgrade complete.  Detectors ready for action.
11069850	Mine detector's operational.
11069851	Mine detector is up on the line.
11069852	Got those Thompson's.  Ready to let 'em have it.
11069853	Thompson's are here and we're good to go.
11069854	Let 'em have it with the SMG!
11069855	Muckle onto those armor piercing rounds.  Hurry.
11069856	Give it all you got boys.
11069857	Focus your fire.  Give me precise inputs.
11069858	Load AP god dammit!
11069859	Push!  Come on!
11069860	Flip sights to wide angle.
11069861	Pull the brake.  Go mobile.
11069862	Get us moving!
11069863	Adjust range quadrant.  Barrage fire mission.
11069864	Fire shot shell!
11069865	Gunner adjust on my lead!
11069866	Everyone out.  Move it.
11069867	Everyone top side.  Grab your gear.
11069868	Dismount! Help who you can!
11069869	Drop those mines!  Hurry!
11069870	Out!  Move it engineers!
11069871	Blast 'em!
11069872	Cease fire god dammit!
11069873	Emergency smoke!
11069874	Troop.  Fire mission.  Barrage. HE delay. Search 2 degrees.
11069875	Begin layin' mines.
11069876	Tube. Stand by barrage. Charge 2.
11069877	Just get us outta here.  Drive.
11069878	Adjust gun limits, get us mobile.
11069879	Bail out! Bail out!
11069880	Cease fire!  Get us outta here!
11069881	Load canister. Drop azimuth.
11069882	Gunner, clear your sights and engage
11069883	Bail out!  Move!
11069884	Everyone out.  Grab you gear.
11069885	Be advised, extreme winter conditions are affecting the lines.  All units are to take immediate action.
11069886	You're clear to engage.
11069887	Cease fire.  Cease fire.
11069888	Fire smoke screen.
11069889	Fire mission. HE. Delay.  Fire for effect.
11069890	Start droppin' those mines.
11069891	OP's report the weather is lifting.  Stand by for confirmation.
11069892	Fire mission. Barrage! Hang and fire!
11069893	Drive, step on it. Hold on.
11069894	Go static.  Pull the elevation limits and scan the air.
11069895	Ready those medical bags.  Help out whoever you can.
11069896	Fire mission.  W-P.  Impact.  Traversing fire.
11069897	Get ready to mount the fifty cal.
11069898	Start hauling in the tools, we're going to lend a hand on the front.
11069899	Pintle mount can't come fast enough!
11069900	Mobile repair teams are on their way!
11069901	Fifty cal mounted and ready.
11069902	Mobile repair team ready to deploy.
11069903	Go to ground.  Take your time and let 'em have it.
11069904	Jam a pineapple on 'em.
11069905	Load up an AT grenade, hurry!
11069906	Put up a smoke trail.
11069907	Take up cover.  Pick your target and nail 'em.
11069908	Hit 'em with frag!
11069909	AT grenade, on my target!
11069910	Deploy smoke screen!
11069911	Alright.  All done here.
11069912	All done here boys, pause for orders.
11069913	Task complete!
11069914	Orders completed!
11069915	Inside.  Move it.
11069916	Take up positions there.
11069917	Get cover. There.
11069918	Fight from inside!
11069919	Use that for cover!
11069920	Get cover in there!
11069921	Alright fellas, fall in outside.
11069922	Out you go.
11069923	Okay.  On your feet.
11069924	Outside!  Move!
11069925	Move it! Out!
11069926	On your god damn feet!  Move!
11069927	Light MG's comin' our way fellas.
11069928	Time for upgrades you sorry sacks.
11069929	Get that LMG barkin'!
11069930	Set the gun!  Set the gun!
11069931	Use blinding smoke grenades.
11069932	Use baled charge.
11069933	Use Panzerfaust. Zum Angriff.
11069934	Fire Panzerfaust!
11069935	Wire's cut.  We're good to go.
11069936	Blind them with smoke!
11069937	Throw bundle grenade!
11069938	Deploy Panzerfaust!
11069939	That'll do it! Wire clear!
11069940	Gunner!  Set base of fire!
11069941	Construction finished.
11069942	Achtung. Build is complete.
11069943	Build complete!
11069944	Orders completed!
11069945	Weapons down, tools out. Schnell.
11069946	Quickly.  Get to work men.
11069947	Gather around.  Start over here.
11069948	Start working!
11069949	Stay low!  We don't have much time!
11069950	Get to work!  Stay down!
11069951	Take positions.
11069952	Quickly.  Take up positions there.
11069953	Get cover there!
11069954	Use that cover! Get in!
11069955	Reposition.  Let's move.
11069956	Squad, unload.
11069957	Unload!
11069958	Reposition!
11069959	Jam a pineapple on 'em.
11069960	Lay a smoke screen.
11069961	Hit with frag!
11069962	Lay smoke! Lay smoke!
11069963	Grab that BAR soldier.
11069964	Secure that LMG.
11069965	Secure that bazooka.
11069966	Into that cover. Move.
11069967	Find cover in there! Go!
11069968	Out you go.  Move.
11069969	Outside fellas.
11069970	Form up outside.  Hurry it up.
11069971	Out you go fellas.
11069972	Alright.  Grab your gear and get out.
11069973	Up and at 'em.  Move it.
11069974	On your feet.  Let's move.
11069975	Squad dismount.
11069976	We're movin' out.
11069977	Dismount!
11069978	Get out!  Get out!
11069979	Outside! Move it!
11069980	Move out!
11069981	Reposition!  Reposition!
11069982	Get out! Get out!
11069983	Tactical dismount!
11069984	Move out!  Go-go-go!
11069985	Watch yourselves on the other side.
11069986	Make sure someone watches the last man over.
11069987	Hurry over!
11069988	Climb god dammit! Climb!
11069989	Pulled some strings.  Get ready for some fireworks boys.
11069990	Hold onto your panties… Arty support inbound.
11069991	Heads up. Decoy rounds inbound.
11069992	We got decoy smoke comin' in.  Watch and report.
11069993	You there. Grab the BAR.
11069994	Grab that thirty cal.  Get to it.
11069995	Secure the bazooka.
11069996	Fix fighting positions! Get in there!
11069997	Get your asses outta there.  Aint got all day.
11069998	Come on!  Get outta there!
11069999	I pulled some strings for a Recon pass. Watch your map.
11070000	I begged, borrowed and stole for a recon pass.  Heads up.
11070001	Get ready for Recon fly-by! Watch your map!
11070002	Hasty Recon sortie inbound! Stand by!
11070003	Break it down.
11070004	Frag 'em.  Cook the fuse.
11070005	Form ambush line.  Wait for my order.
11070006	Weapons free.
11070007	Hold fire.
11070008	Deploy grenades!
11070009	Set up the monitors here.  Hurry it up.
11070010	Marksmen up.  Do what you need to.
11070011	Cook it first!
11070012	Ambush position here!
11070013	Drop 'em!
11070014	Cease fire! Cease fire!
11070015	Nail 'em with grenades!
11070016	Set up the monitors!
11070017	Start sniping' that position!
11070018	System up and active.
11070019	We're live! Beacon up!
11070020	Grab that BAR.
11070021	Snap up that LMG.
11070022	Someone grab that bazooka.
11070023	Inside.  Man a post.
11070024	Take up positions there.
11070025	Get cover inside!
11070026	Reposition for cover!
11070027	Outside fellas.
11070028	Unload boys.
11070029	Get out! Move!
11070030	Unload! Move god dammit!
11070031	Marksmen rifles are in.
11070032	Gunner. Go mobile.
11070033	Get the MG mobile!
11070034	Gunner go mobile!
11070035	Fire all smoke banks!
11070036	Pile up some dirt right there.
11070037	Everyone out.  Let' go.
11070038	Flatten that barrier.
11070039	Gimme more power.
11070040	Change out to high velocity AP.
11070041	Hold AP. Switch to high explosive.
11070042	Loader. AP up.
11070043	Driver close in.  Gunner -- target the engine.
11070044	Rapid rate.  Don't let 'em recover.
11070045	Fire smoke.
11070046	Defensive smoke!
11070047	Lower the blade!  Move it!
11070048	Bail out!
11070049	Smash through that!
11070050	More speed god dammit!
11070051	Load high velocity AP!
11070052	Load HE!
11070053	Load Amor Piercing!
11070054	Get up there!  Hit his engine!
11070055	Distract 'em!
11070056	Smoke screen!
11070057	Get that fifty cal mounted.
11070058	Throw up the camo net.
11070059	Get that fifty up!
11070060	Spread out the net!
11070061	Fifty cal's up.
11070062	Gun mounted!
11070063	Net's up!
11070064	Tank upgrade complete.
11070065	Drive the attack.  They only have 10 points remaining.
11070066	They only have 10 points remaining.
11070067	Enemy forces have 100 points remaining.
11070068	Keep up the pressure. They are down to 100 points.
11070069	They are at 200 points.
11070070	Enemy forces are now down to 200 points.
11070071	Continue the push.  They have 25 points left.
11070072	They only have 25 points remaining.
11070073	Enemy forces now has 250 points.
11070074	The enemy has fallen to 250 points.
11070075	Enemy forces  now has 300 points remaining.
11070076	Enemy forces have 300 points.
11070077	They just fell to 50 points.
11070078	Press your attack.  They are down to 50 points.
11070079	The enemy is now at 75 points.
11070080	They have only 75 points remaining.
11070081	We're losing a Capture point.
11070082	A Capture point is under attack.
11070083	Assault Engineers are on the lines and deployable.
11070084	Troop.  Fire mission.  HE quick.  Barrage.  Fire for effect.
11070085	Advanced vehicle crew training now implemented.  All units to adjust.
11070086	Stores advises Light MG's now on the line.
11070087	P-47 air support now available.
11070088	Air drop runs now available.
11070089	Units be advised, Combat Air Patrol on station.
11070090	All stations, all stations, air drop of 5-7 millimeter gun now happening.
11070091	Be advised, friendly paratroopers jumping in.
11070092	Company. Fire mission.  Barrage.  HE.  Stand by splash.
11070093	Ambulance taking the field.
11070094	Commanders be advised, troop level barrage now available.
11070095	Squads be advised, barrage support is now available in your A-O.
11070096	Artillery Barrage support is available in your sector.
11070097	Commanders be advised.  Ability now ready.
11070098	Be advised.  Squad now ready for action.
11070099	Heads up.  Mechanized Mortar Carrier is now ready for action.
11070100	M7B1 self-propelled howitzer on station and ready for action.
11070101	57 millimeter AT gun now deployable by air.
11070102	Air resupply is now available.
11070103	M3 Halftracks on now on the front line.
11070104	Paratroopers standing by for air assault missions.
11070105	The Germans just cut off our supply lines.
11070106	Sherman dozer is ready for action.
11070107	Ambulance ready for action.
11070108	HMG squad ready for action.
11070109	Heavy machine gun team ready for orders.
11070110	Mechanized mortar team ready for orders.
11070111	Mortar carrier ready for action.
11070112	Bazookas now available for pickup.
11070113	Frag grenades now available for action.
11070114	Weapon rack is now accessible.
11070115	Soldiers are freezing out there.  Something needs to be done.
11070116	Weapon rack is now open.
11070117	Aimed fire, take them out quickly.
11070118	Fallback!  Run!
11070119	Use grenades on them.
11070120	Ready grenades!
11070121	Throw grenades!
11070122	Orders complete.
11070123	We've finished here.  Standing by.
11070124	Completed!
11070125	Everyone out.  Move.
11070126	Dismount!
11070127	Bail out!
11070128	Get those god damn charges set.
11070129	Do what you can boys.
11070130	Alright fellas.  Start clearing.
11070131	Set the charges!
11070132	Just the critical stuff!
11070133	Get that wire outta the god damn way!
11070134	Charge set.
11070135	Route cleared.
11070136	Charge set!
11070137	Wire clear!
11070138	Structure completed.
11070139	Structure completed!
11070140	Build complete.
11070141	All done!
11070142	We're finished up over here.
11070143	Build complete!
11070144	That does it. It's good to go.
11070145	Task completed!
11070146	Get on that defensive fellas.
11070147	Get to work!
11070148	Get on it.
11070149	Break ground!  Hurry!
11070150	Move it fellas!
11070151	Start building!
11070152	Where the fuck's my hammer?
11070153	Start breaking ground!
11070154	That's a fine piece of kit, grab that BAR.
11070155	Grab that thirty over there.
11070156	Pick up that bazooka.
11070157	We're all done over here!
11070158	Take up a defensive in there.
11070159	Task complete!
11070160	Set up inside!
11070161	Pack it in. Assemble outside.
11070162	Go on and get outta there.
11070163	Outside!  Go-go-go!
11070164	Come on!  Assemble with me!
11070165	What this needs is a good ole flamethrower.
11070166	Get us a god damn flamethrower!
11070167	Now we're cookin' with gas!
11070168	Start grillin' boys!
11070169	Pop the spoon and cook it.
11070170	Squad to suppress.  Let 'em have it.
11070171	Team movement. Cover and move.
11070172	Set the charge to delay.  Hurry.
11070173	Cook that thing!
11070174	Get suppressive fire on 'em!
11070175	Fire and move!
11070176	Plant charges there!
11070177	Alright. That does it.
11070178	That's it.
11070179	Good to go!
11070180	That's it!
11070181	Muckle onto that Browning.
11070182	Secure that thirty cal.
11070183	Secure the bazooka.
11070184	Get inside and set up.
11070185	Get in there.
11070186	Inside!  Move!
11070187	Load up! Go!
11070188	Break it down and let's get moving.
11070189	Go on.  Get your asses up and moving.
11070190	Outside! Hurry!
11070191	Clear out! Hurry!
11070192	Get us that thirty cal.
11070193	Get that thirty up to the lines!
11070194	We could sure use some Thompsons up here.
11070195	Get us some Thompsons!
11070196	Got us a thirty fellas.
11070197	Thirty cal is on the line!
11070198	Thompsons just made it up fellas.
11070199	Get those thompsons into action!
11070200	The command vehicle can now be converted to Battle Group Headquarters.
11070201	Aufgepasst! You are now authorized to convert command vehicles to static buildings.
11070202	Command vehicles can now convert into structures.
11070203	Mechanized Command halftrack can now be converted to headquarters building.
11070204	Authorization has been given to convert the Panzer command vehicle into a headquarters building.
11070205	Aufgepasst! The command vehicle has converted to a static building.
11070206	The command vehicle has gone static.  HQ operations now  underway.
11070207	The command halftrack has been converted into the  headquarters building.
11070208	Command halftrack has been permanently established as a static post.
11070209	Push the attack.  They are down to 10 points.
11070210	Achtung. They only have 10 points remaining.
11070211	Enemy down to 100 points.
11070212	Continue the push.  They are now at 100 points.
11070213	The fighting has lowered the enemy down to 200 points.
11070214	The enemy now have two hundred points.
11070215	Aufgepasst!  The enemy is down to 25 points.
11070216	They have 25 points remaining, victory is at hand.
11070217	Field reports show the enemy at 250 points.
11070218	Opposition forces have dropped to 250 points.
11070219	Battle damage estimates show the enemy at 300 points.
11070220	The enemy is reduced to 300 points.
11070221	They are down to only 50 points.
11070222	Push your attack.  They are down to 50 points.
11070223	We have lowered the enemy to 75 points.
11070224	Field reports indicate the enemy is left with only 75 points.
11070225	Self destruct cancelled.
11070226	Our forward base is under fire.
11070227	Mechanized headquarters is under attack.
11070228	Panzer headquarters is under attack.
11070229	Achtung.  Self destruct initiated.
11070230	The battle gruppe headquarters have been destroyed.  A mobile command vehicle has been dispatched.
11070231	A forward base has been destroyed.
11070232	Mechanized Regimental HQ has been destroyed.  A mobile command vehicle has been dispatched.
11070233	Panzer gruppe command has been lost.  Dispatching a mobile HQ vehicle.
11070234	Achtung. Supply halftrack destroyed.  Dispatching alternate command truck now.
11070235	One of our positions is being overrun.
11070236	Supply halftrack .  Target is not secured.
11070237	Achtung.  Strike force is inbound.  Target identified.  Drop zone marked.
11070238	Aufgepasst!  Airborne Assault has commenced. Stukas and Fallschirmjaeger forces are coordinating the strike zone.
11070239	Achtung.  Probing barrage commencing.
11070240	Probing artillery barrage has begun.
11070241	Luftwaffe reports Fallschirmjaeger ready for deployment.
11070242	Force advisory.  Infantry squads consolidating their assault and pushing into enemy territory.
11070243	Achtung.  Infantry squads coordinating the attack.  Enemy territory is being neutralized.
11070244	Fallback position set.  All units confirmed.
11070245	Self destruct disabled -- Command headquarters confirms,  self destruct disabled.
11070246	Be advised, Regimental artillery has commenced traversing barrage.  Operations to adjust as needed.
11070247	Now is the time!  Give them death! Give them destruction.  Show them no mercy!
11070248	Achtung. Jagdtigers have arrived on the front.
11070249	Panther Command tanks have reached the front.  Deploy as needed.
11070250	Fallback position is cancelled.  Ich wiederhole, fallback position cancelled.
11070251	Radio silence has been lifted.  Units are now visible to the enemy.
11070252	Officer is ready to be deployed.
11070253	Conversion of munitions to fuel in progress.
11070254	Transfer of munitions to fuel has begun.
11070255	All units initiate radio silence -- initiate radio silence.  Command out.
11070256	Squads to go radio silent -- go radio silent until further orders. Command out.
11070257	The enemy has cut our supply chain.  A resource sector has been isolated.
11070258	Be advised -- self destruct initiated.
11070259	Airborne Assault is now available.  Stukas and Fallscrimjaeger are ready.
11070260	All gun batteries reporting, reconnaissance by flare now available.
11070261	Regiment advises; infantry ready to utilize "breakthrough tactics".
11070262	Command has authorized the use of radio silence.
11070263	Command-level capabilities ready for deployment.
11070264	Command abilities ready.
11070265	Heavy fortification now available.  Pioneers standing by.
11070266	Covert tactics now available to frontline troops.
11070267	Night vision Sturmgewehr are now available.
11070268	MG 34 heavy machine guns are now available.
11070269	Regimental headquarters advise Panzerfusiliers are ready for action.
11070270	Regimental artillery can deliver shifting fire onto the frontline. Deploy as needed.
11070271	Valiant Assault is now at hand.  The troops await your command.
11070272	Achtung.  Command truck deployment limits have been reached.
11070273	A resource sector has been cut off from our supply chain.
11070274	Achtung! A supply line has been cut.  A sector is out of contact.
11070275	Alert! Supply lines have been attacked.  A sector has been cut off.
11070276	Supply halftrack is in action. Standing by for setting of command post.
11070277	Orders received.
11070278	Orders confirmed.
11070279	Carrying out orders.
11070280	Confirmed.
11070281	Supply Halbkette is ready for orders.
11070282	Upgrade now available.
11070283	Unit upgrade now available.
11070284	Aufgepasst!  Fallback position upgrade ready.
11070285	Upgrade complete.
11070286	Upgrade has finished.
11070287	On your feet.  Get moving.
11070288	Keep firing! Hold the line!
11070289	Break cover.  Get your asses over here.
11070290	Hold position and cover your sectors.
11070291	Get the lead out. Come on. Pick it up.
11070292	Go mobile!  Team movement!
11070293	Fire!  Hold your ground!
11070294	Break cover!  On me!  Get over here!
11070295	Hold the line!  Range and adjust!
11070296	We aint got all day ladies.
11070297	That does it.
11070298	Alright. Jobs done.
11070299	All set!
11070300	Good to go!
11070301	Get hold of that BAR.
11070302	Grab that thirty cal. Go.
11070303	Grab that bazooka.
11070304	Into the ambulance. Hurry.
11070305	Set up in there.  Move.
11070306	Reposition inside!
11070307	Reposition over there!
11070308	Alright fellas. Position yourselves over there.
11070309	Reposition outside.  Come on -- let's go.
11070310	Get outta there.
11070311	Get your asses outta there. Move it.
11070312	Clear the other side.
11070313	Up and over.  Move it.
11070314	Get onto the other side!
11070315	Get your asses onto the other side!
11070316	Upgrade completed.
11070317	Medium Panzer upgrade completed.
11070318	Laden, AP incendiary! Zum Angriff!
11070319	Task complete! Gun ready!
11070320	Gun corrections in.  Firing.
11070321	Launching.
11070322	Reloading main gun. Stand by.
11070323	Engine at maximum power!
11070324	Infantry closing. Fire grenade.
11070325	Switch to AP incendiary! Schnell!
11070326	Range confirmed.  Gun adjusted.
11070327	Fire main gun.
11070328	Stand by for reload.
11070329	Push the engine and get us over there!
11070330	Engine power to upper limits!
11070331	Push them back with a grenade.
11070332	Return to normal operation.
11070333	Focus on the 90º arc.  Divert power to traverse control.
11070334	Task complete.
11070335	All complete.
11070336	Begin work on the engine.
11070337	Begin conversion for the MG42 mount.
11070338	Replace that MG with the fifty caliber.
11070339	Correct field of view.   Adjust switches to  normal.
11070340	Battery switches to full. Adjust field of view to 90º .
11070341	Confirm -- orders complete.
11070342	Confirm -- work completed.
11070343	Tune the engine.  Schnell.
11070344	Prepare that rear mount.
11070345	Switch the MG 42 with the heavy machine gun.
11070346	Engine work completed.
11070347	Upgrading weapon.
11070348	Work completed.
11070349	50 caliber in place and operational.
11070350	Quarter Master advises that munitions can now be exchanged for fuel.
11070351	Achtung.  Fuel can now be exchanged for munitions.
11070352	42 in place.
11070353	Engine ready.
11070354	Let's get on those weapon upgrades.
11070355	Upgrade finished.
11070356	Our new heavy machine gun is ready.
11070357	Right, get to it.
11070358	Get it done. Move.
11070359	Gun mounted.
11070360	Casualty reports are flooding in because of the cold.  Men are dying…
11070361	Finish them! Now!
11070362	Get on your feet -- pullback.  Ausrücken.
11070363	Command is issuing a blizzard advisory.  All units are to prepare for extreme weather conditions.
11070364	Adjust sights! Aimed fire!
11070365	Get moving!  Ausrücken!
11070366	Task complete, and in action!
11070367	Cover and move. Spread out on the other side.
11070368	Get over.  First man secure the area.
11070369	Get onto the other side!
11070370	Troop.  Gunfire.  Scale 4. Search 100.  Fire.
11070371	Troop target.  Barrage.  Scale 3. Shift 2 degrees.
11070372	Fire mission.  Troop fire.  HE. Impact. Search and adjust.
11070373	Off your asses.  Get out.
11070374	Cut a way through!
11070375	One gun -- smoke screen -- input and adjust.
11070376	Load smoke -- sustained fire!
11070377	Route open.
11070378	Mines are all down.
11070379	Path clear!
11070380	Fire mission! Smoke barrage!
11070381	Mines in place.
11070382	Orders complete.
11070383	Mines down!
11070384	We've been fitted with defensive smoke.
11070385	Upgraded with a smoke screen!
11070386	We've been cleared for barrage fire missions.  Prep' the sights and ammo holders.
11070387	Cleared for creeping barrage!
11070388	Throw grenades.  Jam it down their throats.
11070389	Hit 'em with grenades!
11070390	Grenade. On my target.
11070391	Use grenades!
11070392	Nail 'em with grenades!
11070393	Throw granata.
11070394	Granata! Now!
11070395	Granata!
11070396	Break cover.
11070397	Squad, go prone.  Hold position.
11070398	Use para flares!
11070399	Throw grenades. Schnell.
11070400	Use grenades!
11070401	Smash them with grenades!
11070402	Fertig.  Waiting for orders.
11070403	Task completed.
11070404	Ja!  Orders completed!
11070405	Draw back!  We're being deactivated!
11070406	All done.  What next?
11070407	Obstacle up!
11070408	Okay, let's get to it fellas.
11070409	Form assault line.
11070410	Squad disperse.  Go to ground.
11070411	Engage with granata.
11070412	Grenata! Da drüben!
11070413	Use grenata!
11070414	Confirmed.  Task completed.
11070415	Work complete.
11070416	Task complete!
11070417	Orders executed!
11070418	Gather around. Stay warm.
11070419	Fire started!
11070420	Start a fire.  Stay close.
11070421	Get a fire started!
11070422	Discharge smoke canisters.
11070423	Schnell.  That territory needs to be secured.
11070424	Secure that point!  Go!
11070425	On location.  Unable to secure target.
11070426	Achtung.  There is a problem securing the target zone.
11070427	Be advised!  We are unable to secure territory!
11070428	Situation report!  Territory still active. Unable to secure!
11070429	Stop all action.  Begin siphon operations.
11070430	Battery ready.
11070431	Position ready.
11070432	Standing by for fire mission.
11070433	Ready for fire mission.
11070434	Start with the critical issues, then go from there.
11070435	Quickly! Focus on the critical work!
11070436	Let's see if we can recovery anything.
11070437	Salvage all resources possible!
11070438	Use a concussion grenade.
11070439	Throw grenades!
11070440	Use granata!
11070441	Squad, move out.
11070442	Take cover!  Hold positions!
11070443	Build complete.
11070444	Structure up!
11070445	Get the mines down in this area.
11070446	Lay mines there!
11070447	Cold weather gear, panzershrek and mines incoming.
11070448	Equipment upgrade coming in.
11070449	Combat package received.
11070450	Equipment upgrade received.
11070451	Task completed!
11070452	Ok guys, shake it out.  Move it.
11070453	Come on ladies, get into gear.
11070454	Get to it!
11070455	Get the grease out! Go!
11070456	Grab the BAR and some mags.
11070457	Someone grab that thirty cal.
11070458	Grab that bazooka and some rounds.
11070459	Oh yeah baby.  Take everything you can.
11070460	Christmas comes early boys.  Help yourselves.
11070461	Yeah!  Got it!
11070462	Grab that BAR over there.
11070463	Grab that 30 cal and some belts.
11070464	Looky there.  Thirty cal waitin' for the takin'.
11070465	Grab that stove-pipe.
11070466	Get it on! Move!
11070467	Let's go! Now or never!
11070468	The mobile command has been set.  The static post is now in operation.
11070469	Shit Yeah there was some drag-assin by the Brits and Canadians outside Caen. When you're facing the goddamn 12th SS, drag-assin is a survival strategy.
11070470	You know the difference between you men and the Germans? Bigger balls. Fucking big-balled American shitkickers is what we have here.
11070471	Next man in this company tells me we won a moral victory is going to get a swift kick in the goddamn prunes. Moral victory? No such fucking thing!
11070472	I feel the death of every one of my men in a way that I can't properly describe. To say I take it personally is a fucking understatement.
11070473	Armor skirting on its way!
11070474	Yo. Break out those AP shells.
11070475	Switch over to armor piercing!
11070476	Come on. Get the lead out. Push it.
11070477	Put your back into it!
11070478	Give me well placed readings!
11070479	Shift to standard view angle!
11070480	Narrow field of view – DOPE for accuracy.
11070481	Go back to wide F.O.V.
11070482	Adjust gun for barrage support!
11070483	Fire canister!
11070484	Dismount.  Let's go engineers.
11070485	Operations advises a severe cold front is moving in.  Prepare for possible blizzard conditions.
11070486	Weapons free.
11070487	Hold your fire.
11070488	Discharge smoke.
11070489	Hold position.  Adjust gun sights and watch for enemy aircraft.
11070490	Hold position!  Pull elevation locks and scan for aircraft!
11070491	Fire mission.  Barrage.  HE quick.
11070492	Get out and look for wounded.
11070493	Ok go! Get to the wounded!
11070494	Right. You got it.
11070495	Armor upgrade on its way. Won't be long boys.
11070496	Incendiary barrage!  Lay and fire!
11070497	Cease fire.  Stand by.
11070498	Gun hold.  Vent breech.
11070499	Hold fire!  Hold fire!
11070500	Task complete.  Crew ready.
11070501	All done over here.
11070502	Orders complete!
11070503	Ready!
11070504	Upgrade on its way.
11070505	Put in for some more firepower, should be here soon.
11070506	New kit's coming down the pipe boys.
11070507	Upgrade completed.
11070508	Upgrades are now completed.
11070509	Upgrade ready!
11070510	The upgrades are completed!
11070511	Shake it out boys, be ready to move.
11070512	Get back to the assault!  Push forward!
11070513	Break cover if needed!
11070514	Now! Push forward!
11070515	Defensive line!  Slow your rate!
11070516	Get cover!  Pick your targets!
11070517	Come on. Them bags aint fillin' themselves.
11070518	Get those shovels out boys.
11070519	Shovel god dammit!
11070520	I want a defensive position right there.
11070521	Break out the tools fellas.
11070522	Hurry!  Put it right there!
11070523	Get to it.  Get the lead out.
11070524	Turn it loose fellas.  Start working.
11070525	Start working!  Stay low!
11070526	Start filling 'em bags.
11070527	Keep those bags comin'.
11070528	Dig god dammit! Dig!
11070529	Ok. Right there.  Start building.
11070530	Fighting position boys.  Start working.
11070531	There!  Get to it!
11070532	Alright. Put your back into it ladies.
11070533	Swing that purse like you mean it.
11070534	Hurry god dammit!
11070535	Call up an LMG!
11070536	Start up on that upgrade.
11070537	Upgrade available!
11070538	New kit's here!
11070539	Be ready to get that LMG barkin'.
11070540	Toss grenades.
11070541	Grenades out!
11070542	Hit 'em with grenades!
11070543	Snatch that BAR!
11070544	Grab that Browning auto!
11070545	Grab the thirty!
11070546	Grab that thirty cal Browning.
11070547	Pick up that bazooka.
11070548	Take the bazooka.
11070549	Grab what you can.
11070550	Take anything big.
11070551	Ok boys, take it to 'em.
11070552	Alright, up and at 'em.
11070553	On your feet!  Push ahead!
11070554	Squad!  Push up!
11070555	Go prone!  Place your shots!
11070556	Hit the dirt!  Make it count!
11070557	Start fillin' 'em up.
11070558	Quick before we get caught with our dick in our hands.
11070559	Dig for fuck sakes!  Dig!
11070560	Place the position here.
11070561	Put down here.
11070562	Get building!  Stay low!
11070563	Start knockin' it out fellas.
11070564	Alright.  Get on it boys.
11070565	Get your asses movin'!
11070566	All done over here.
11070567	Task complete.
11070568	Work completed!
11070569	Good job. Stand by for orders.
11070570	Position's good to go.
11070571	Position ready!
11070572	Job's done.
11070573	We're all done here.
11070574	Build complete!
11070575	LMG's comin' in!
11070576	We're movin' up in the world fellas.
11070577	Upgrades comin' in!
11070578	We could use some upgrades!
11070579	Be ready to open up with that LMG.
11070580	Smoke grenade!
11070581	Use assault charge!
11070582	Deploy granata.
11070583	Target them with grenades!
11070584	Use granata!
11070585	Task is completed. Squad ready.
11070586	Assignment completed.
11070587	Orders completed!
11070588	Task finished!
11070589	Armor upgrade completed!
11070590	M20 armor upgrade completed.
11070591	Any fallback will be on my position!
11070592	That's her.  Back to normal op's.
11070593	Alright fellas.  Let's get back to business.
11070594	Return to regular op's!
11070595	Slow it down fellas.  Let's see what's out there.
11070596	Kick it down a notch.  Scan and report…
11070597	Muckle onto that Browning.
11070598	Grab that light machine gun.
11070599	Grab that bazooka.
11070600	Exchange what you can.
11070601	This is our lucky day boys.
11070602	Make ready grenades.
11070603	Ready grenades!
11070604	Throw grenades!
11070605	Got those orders finished up.
11070606	Orders complete.
11070607	Task complete!
11070608	Orders completed!
11070609	Pulled some strings at Battalion -- get ready for artillery support!
11070610	Battalion owes me one! Here comes an artillery strike!
11070611	Decoy smoke inbound!
11070612	Stand by decoy smoke!
11070613	Listen up. Fallback position will be on me.
11070614	If you have to fallback, R-V on my position and hold.
11070615	Fallback on me if needed!
11070616	All wrapped up here.
11070617	Got it buttoned up over here.
11070618	All done!
11070619	Orders complete!
11070620	Snap up that browning.
11070621	Add that thirty cal to the squad.
11070622	Snap up that bazooka fellas.
11070623	Change out your weapons.
11070624	Swap out your pee shooters for something bigger.
11070625	I want firing positions set up in there.
11070626	Shake out into ambush positions.
11070627	Set ambush line here!
11070628	Throw grenades.
11070629	Safeties off.
11070630	Cease fire.
11070631	Alright fellas.  Lay those monitors here.
11070632	Marksmen, front and center.
11070633	Snipe 'em!  Go on!
11070634	Monitors are up.  System active.
11070635	All done here.
11070636	That does it.
11070637	Ready!
11070638	Task complete!
11070639	Secure that god damn BAR.
11070640	Grab hold that light gun.
11070641	Snap up that bazooka.
11070642	Help yourselves fellas.
11070643	Look what the cat dragged in…
11070644	Alright, everybody topside.
11070645	Get out!  Get out!
11070646	Marksman up and on the line!
11070647	Garand sniper rifles on the way.
11070648	Garand sniper upgrades comin through!
11070649	Discharge smoke.
11070650	Smoke screen!
11070651	Gimme a barrier line right there.
11070652	Get that barrier up!
11070653	Lower the blade. Level that obstruction.
11070654	Level that thing!
11070655	Red line it… I want more speed.
11070656	Loader.  Switch to high velocity shells until further notice.
11070657	High velocity AP up!
11070658	Load HE.  Keep it coming.
11070659	Switch to HE!
11070660	Load AP. Gunner scan and identify.
11070661	AP up!  AP up!
11070662	Push up!   Aim for the back deck!
11070663	Ring his clock.  Keep firing.
11070664	Rattle his cage!  Don't let up!
11070665	Put down smoke.
11070666	We need a smoke screen!
11070667	Work completed.
11070668	All done here.
11070669	Task complete!
11070670	We're done here!
11070671	Mount that fifty.
11070672	Get that camo net up.
11070673	Start on the upgrade.
11070674	Get on that upgrade.
11070675	Start the upgrade!
11070676	Upgrade complete!
11070677	Upgrade finished!
11070678	Slow down! Give me depth observation!
11070679	Net's in place.
11070680	Upgrade completed.
11070681	Our head quarters is being attacked.
11070682	A forward position is under attack.
11070683	Enemy forces are attacking a forward base.
11070684	We just lost a unit.
11070685	We just lost a heavy tank.
11070686	Enemy forces just destroyed one of our light tanks.
11070687	A medium tank was just lost.
11070688	We have 250 points remaining.
11070689	Enemy forces just won the battle.
11070690	We have defeated the Enemy forces.  Victory is ours.
11070691	Acknowledged.
11070692	Roger that.
11070693	Understood.
11070694	Message received.
11070695	Task complete.
11070696	Orders complete.
11070697	Head quarters are under attack.  Scramble defenses.
11070698	The enemy is overrunning one of our Capture points.
11070699	A Capture point is being overrun.
11070700	We just lost a sector.  Supply lines have been broken.
11070701	Unlock to weapon rack initiated.
11070702	Armory has unlocked the Browning Automatic Rifle.
11070703	Rear Echelon troops on the front line.
11070704	Rear Echelon squad ready for action.
11070705	Frag grenades are on their way up to the lines.
11070706	Weapon rack unlock is in progress.
11070707	Heavy truck ready for orders.
11070708	Heavy truck waiting for deployment.
11070709	Tank Destroyer is ready for action.
11070710	Tank Destroyer is ready for orders.
11070711	Unlock for BAR initiated.
11070712	Bazooka unlock is in progress.
11070713	75 mm gun ready for action.
11070714	75 mm howitzer standing by for orders.
11070715	Medics are ready for deployment.
11070716	Medics are ready to take the field.
11070717	Halftrack ready for action.
11070718	Halftrack is ready for orders.
11070719	Mortar team ready for orders.
11070720	Mortar crew standing by for orders.
11070721	Enemy forces have the lead.
11070722	Enemy forces lead in points.
11070723	All squads, CAP is in place.  P-47's on station.
11070724	Sherman dozers have reached the front line.
11070725	Fire mission.  HE.  Maximum fire rate.  Fire.
11070726	Number 1 gun. Fire mission. Barrage.  HE, impact. Fire for effect.
11070727	All stations, all stations, monitor zone for air drop.
11070728	Be advised, paradrop inbound.  Stand by.
11070729	All stations, MG drop inbound. Stand by.
11070730	Airborne assault commencing.  Stand by.
11070731	Vehicle now ready for action.
11070732	M10 tank destroyer ready for deployment.
11070733	Thirty caliber MG's ready for air drop.
11070734	Sherman bulldozer ready.
11070735	All sectors, all sectors.  Ability now ready.
11070736	Be advised, Ability ready for deployment.
11070737	Pathfinders on station and ready for action.
11070738	Rifle squad now equipped to lay mines, sandbags, and build fighting positions.
11070739	Gun batteries report barrage strikes now available in your sector.
11070740	Our supply line just got cut off.
11070741	Lay 'em charges.  Move it.
11070742	What a god damn mess.
11070743	Focus on the heavy damage!
11070744	It's set.
11070745	The structure's finished.
11070746	That's it.  All finished here.
11070747	We're all done over here.
11070748	Work's finished.
11070749	Completed!
11070750	You know what to do boys.
11070751	Let's get this over with.
11070752	Get the lead out boys.
11070753	Come on fellas.  It aint gonna build itself.
11070754	Start working god dammit!
11070755	Commander spotter ability completed.
11070756	Spotter upgrade completed!
11070757	We're good to go over here.
11070758	We're finished here, gun ready.
11070759	Get hold of that Browning.
11070760	Let's grab that thirty cal.
11070761	We can sure use a bazooka.
11070762	Take what you can fellas.
11070763	Jackpot. Ok fellas, grab something.
11070764	Get to work.
11070765	Let's get this over with.
11070766	No time to waste!
11070767	Come on!  Get on it!
11070768	Patch up those guys.
11070769	Get first aid on 'em.
11070770	Mine detectors will be here soon. Till then better watch where you step.
11070771	Alright! We're on it!
11070772	Let's get ourselves a flame thrower boys.
11070773	Go on. Get in.
11070774	Get in there!
11070775	Medic's on the move.
11070776	Alright fellas.  Let's get movin'.
11070777	Move! Keep your heads down!
11070778	Medic's ready.
11070779	We're all done over here.
11070780	All finished over here. Now what?
11070781	Alright fellas. Make sure you got your aid bags ready.
11070782	Get ready!
11070783	Suppress that squad!
11070784	Team movement! Fire and move!
11070785	Lay the charges there. Fuse to delay.
11070786	Hit 'em with a grenade.
11070787	Use grenades!
11070788	Throw grenades!
11070789	Charge set!
11070790	Ready to blow!
11070791	It's good to go!
11070792	Grab that B-A-R.
11070793	Grab that thirty cal.
11070794	Someone grab that bazooka.
11070795	Take everything you can boys.
11070796	Grab what you can fellas.
11070797	Our allies' headquarters has come under fire.
11070798	One of our forward structures is under attack.
11070799	One of our forward structures has been destroyed.
11070800	We have lost a unit.
11070801	A light vehicle has been destroyed.
11070802	German forces are victorious.  The battle has been won.
11070803	Our lines have been overrun.  The battle is lost.
11070804	A command structure is under attack.
11070805	An anti-tank gun has taken the field.
11070806	An anti-tank battery is ready for deployment.
11070807	Mortar crew ready for action.
11070808	Mortar crew is ready for battle.
11070809	Heavy machine gun gruppe ready for action.
11070810	Heavy machine gun team ready for battle.
11070811	MG34 squad is ready for orders.
11070812	MG34 gun crew ready for action.
11070813	Uhu is ready for action.
11070814	Eagle Owl, infrared illumination halftrack ready for action.
11070815	Mobile rocket launch vehicle ready for action.
11070816	Rocket Halbkette ready for battle.
11070817	Mechanized Flak is ready for action.
11070818	Flak Halftrack is ready for deployment.
11070819	Stug drei panzer ready for action.
11070820	Stug tank ready for battle.
11070821	Tiger panzer ready for battle.
11070822	Tiger tank is ready for action.
11070823	Supply halftrack is ready for orders.
11070824	The battle has turned in favour of the enemy.
11070825	The battle is moving in our favour.
11070826	Traversing artillery barrage has begun.  Units maintain operations.
11070827	The time is at hand.  Give no quarter.  For glory -- for the motherland!
11070828	Alle Gruppe!  Artillery cover has begun.  Push your assault.
11070829	Alle Gruppe!  Covering barrage has begun.  Drive the attack.
11070830	Task complete, awaiting command.
11070831	Ready for new orders.
11070832	Alright. Shake it out.  Patrol formation.
11070833	Heads down!  Hold the line god dammit!
11070834	On your feet!  Get your asses over here!
11070835	Adjust your range.  Brace your fire.
11070836	Adjust sights god dammit!
11070837	Someone grab that BAR.
11070838	Secure that light thirty.
11070839	Pick up that bazooka.
11070840	Grab some kit. Hurry.
11070841	Grab what you can carry.
11070842	Orders completed!
11070843	Rounds complete.  Hold fire.
11070844	Rounds complete. Breech clear.
11070845	Rounds complete! Stand by!
11070846	You got it.
11070847	Veteran 1
11070848	Defensive Smoke
11070849	Use equipped smoke dischargers to block the enemy's line of sight.
11070850	Click to activate. Use smoke to reposition or cover a retreat.
11070851	Quick Artillery Barrage
11070852	Guns scramble to fire a quick artillery barrage on the designated target.
11070853	Quick response, low accuracy barrage
11070854	7 Command Points
11070855	Select your %1BUILDING% building. Double-click to center camera on building.
11070856	]
11070857	M9 Bazooka Weapon Rack
11070858	BAR Weapon Rack
11070859	Unlocks the M1918A2 Browning Automatic Rifle (BAR) at the Weapon Rack.
11070860	Unlocks the M9 Bazooka at the Weapon Rack.
11070861	Lieutenant
11070862	The Lieutenant bring with him Riflemen equipped with bars and a Rear Echelon radioman.
11070867	Can only field 1 Lieutenant Squad at a time
11070868	Can only field 1 Major Squad at a time.
11070869	Can only field 1 Captain Squad at a time
11070870	Radio Net
11070871	Two Unit Radio Net
11070872	Three Unit Radio Net
11070873	The Sherman has access to Radio Net, which increases the Sherman's rate of fire and line of sight range when allied tanks are nearby.
11070874	Elite crews navigate the battlefield with ease as well as fire the main gun with greater accuracy.
11070875	Battle hardened crews improve main gun targeting and rate of fire.
11070876	The squad now has an ability that allows them to quickly repair criticals on the target vehicle.
11070877	Innovative mechanical techniques improve the squads repair time.
11070878	Improves the squad’s defensive positioning, making them harder to hit.
11070879	Empty M4A3 Sherman; re-crew with infantry
11070880	Abandoned Sherman Bulldozer; re-crew with infantry
11070881	Abandoned M4A3 76mm Sherman; re-crew with infantry
11070882	Select infantry, right-click on vehicle to re-crew.
11070883	Select infantry, right-click on vehicle to re-crew.
11070884	Select infantry, right-click on vehicle to re-crew.
11070885	The number on the vehicle indicates required infantry needed to capture.
11070886	The number on the vehicle indicates required infantry needed to capture.
11070887	The number on the vehicle indicates required infantry needed to capture.
11070888	M4A3 Sherman Medium Tank
11070889	105mm Bulldozer Sherman
11070890	M4A3(76) Sherman Medium Tank
11070891	Toggle from High Explosive to Armor Piercing rounds. Increases shell penetration but decreases blast radius.
11070892	Commanders
11070893	Intel Bulletins
11070894	Skins
11070895	Faceplates
11070896	Inventory
11070897	<Search>
11070898	Captain or Lieutenant Dispatch
11070900	Captain or Lieutenant Dispatch
11070901	Captain
11070902	The Captain brings with him a combination of Riflemen and Rear Echelon troops armed with a M17 Rifle Grenade.
11070903	Major
11070904	Call in a Major to unlock the units inside the Major Building
11070906	Adds the 'Combat Blitz' ability, increase the movement speed of the Panther at the cost of rate of fire and accuracy.
11070907	Veterancy Level 1
11070908	Veteran tanks receive armored skirts as well as improved weapon tracking. Command aura now increases weapon accuracy. Does not apply to Command Panther.
11070909	Battle hardened crews improve vehicle mobility and rate of fire. Command aura now improves unit rate of fire. Does not apply to Command Panther.
11070910	Command Aura now improves unit range. Does not apply to Command Panther.
11070911	Command Aura now affects all units. Does not apply to Command Panther.
11070912	Unlocks the "Creeping Barrage" ability.
11070913	Improved battlefield surveys increase shell accuracy and rate of fire.
11070914	Experienced forward observers improve max range.
11070915	Supervise
11070916	Captain will supervise a buildings increase its production by 25% initially
11070917	Gaining veterancy will increase the effectiveness of Supervise
11070918	Supervise
11070919	Supervise Level 2
11070920	Supervise Level 1
11070921	Captain will Supervise a building increasing the buildings production speed
11070922	Captain can Supervise any Command Post structure, decreasing the production time of any ordered unit.
11070923	Captain will Supervise a building increasing the buildings production speed
11070924	Gaining Veterancy will yield improved production rates
11070925	Left-click to activate, left-click to target Command Post. Gaining Veterancy will yield improved production rates
11070926	Gaining Veterancy will yield improved production rates
11070927	Captain will Supervise a building increasing the buildings production speed
11070928	Gaining Veterancy will yield improved production rates
11070929	Supervise Level 3
11070930	Infantry get up and resume normal combat operations..
11070931	Back in the Fight!
11070932	Rapid Barrage
11070933	The Major calls in a favor from nearby artillery commanders for a rapid barrage on the target location
11070934	Left-click to select, left-click target.
11070935	Gains veterancy from nearby allies. Passes on Veterancy to newly built units when garrisoned in a base structure.
11070936	Gains veterancy from nearby allies when solo. Merges with infantry to provide weapon upgrades. Passes on Veterancy to newly built units when garrisoned in a base structure.
11070937	Passes on Veterancy to newly built units when garrisoned in a base structure.
11070938	Prestige Rank 1
11070939	Prestige Rank 2
11070940	Prestige Rank 3
11070942	Self-Destruct
11070943	Cancel Self-Destruct
11070944	Sets up explosive charges around the structure which detonate after 10 seconds. The structure is destroyed and any units in the surrounding area will take damage. Building cost is not refunded.
11070945	Cancel Self-Destruct
11070948	WARNING! Building Self-Destructs. NO REFUND!
11070951	You may be experiencing low framerates because your settings are set too high.  Your game may be falling behind other users in the match.
11070952	[Error Code %1ERRORCODE%]
11070953	12 Command Points
11070954	Veteran 2
11070957	Allied Supply Drop
11070958	A plane will deliver fuel resources to the target location.
11070959	The unit can use HVAP (High Velocity Armor Piercing) shells, giving the tank destroyer better accuracy and armor penetration.
11070960	Advanced vehicle training improves vehicle sighting, weapon accuracy, and rate of fire.
11070961	A plane will deliver fuel resources to the target location.
11070962	Allied Supply Drop
11070963	Veteran crews are better able to target weak points in enemy armor, increasing penetration in addition to rate of fire.
11070964	Click and select location within HQ territory to deploy.
11070965	M4C Sherman
11070966	Dispatch a 76mm M4C Sherman tank to the battlefield.
11070967	Dispatch a 76mm Sherman tank to the battlefield.
11070968	New vehicle - M4C Sherman 76mm -  available for deployment. Click and select location to deploy. Effective against all targets.
11070969	M4C Sherman
11070970	8 Command Points
11070971	Lend-Lease Tactics
11070972	M4C Sherman
11070973	The M4C Sherman Medium Tank is armed with a versatile 76mm main gun effective against infantry and light targets. The Western allied powers sent a number of these vehicles to the Soviet Union as part of a lend-lease program.
11070974	Can engage any target, but less effective against heavy armor.
11070975	5 Command Points
11070976	Withdraw
11070977	Must be placed on open terrain.
11070978	1 Command Point
11070979	Functional Main Gun
11071008	3 Command Points
11071009	M5 Half-track Assault Group
11071010	Dispatch a M5 half-track full of Guard Assault Troops armed with Thompsons and PTRS anti tank rifles.
11071011	Dispatch a M5 half-track full of Guard Assault Troops armed with Thompsons and PTRS anti tank rifles.
11071012	M5 Half-track Assault Group
11071013	Deploys a Guard Assault squad in a M5 half-track to the battlefield. Click and select location to deploy.
11071014	Left-click on the ability. The vehicle will withdraw from the battlefield. Manpower and fuel is recovered.
11071015	Order the M3 Half-track to withdraw from the front.
11071016	M1C Garands increase a squad's long range firepower.
11071017	M1919A6 Light Machine Guns increase a squad's medium-long range firepower.
11071018	M1C Garands increase a squad's long range firepower.
11071019	M1919A6 Light Machine Guns increase a squad's medium-long range firepower.
11071020	Select infantry squad with available weapon inventory space and right-click on the Weapon Rack to equip.
11071021	Select infantry squad with available weapon inventory space and right-click on the Weapon Rack to equip.
11071022	M1C Garand Weapon Rack
11071023	M1919A6 Light Machine Gun Weapon Rack
11071024	M1919A6 Light Machine Gun Weapon Rack
11071025	M1C Garand Weapon Rack
11071026	M1C Garand Weapon Rack
11071027	M1919A6 LMG Weapon Rack
11071028	M1C Garands increase a squad's long range firepower.
11071029	M1919A6 LMGs increase a squad's medium-long range firepower. \n\nUnlocked with the 'Infantry Company' Commander.
11071030	Commander Tree Weapon Rack 2 Unlock
11071031	Commander Tree Weapon Rack 1 Unlock
11071032	Unlocks the Commander Tree Weapon Rack 2
11071033	Unlocks the Commander Tree Weapon Rack 1
11071039	Big Howie
11071040	2 Command Points
11071041	commander
11071042	ib
11071043	i.b.
11071044	bulletin
11071045	intel bulletin
11071046	intelligence bulletin
11071047	skin
11071048	swatch
11071049	frame
11071050	border
11071051	faceplate
11071052	M2HB .50 cal Heavy Machine Gun
11071053	M2HB .50 cal Heavy Machine Gun
11071054	M1919A4 Machine Gun. Re-crew with infantry.
11071055	5 Command Points
11071056	M5 Half-track. Two infantry squads can be carried. Protects against cold weather.
11071057	Transports infantry. Transported troops can fire out of the M5. Light armor is easily penetrated.
11071058	The M5 Half-track is a lend-lease provision to the Soviet Union. The open-topped M5 is spacious enough to carry two squads, and its .50cal machine gun provides good firepower.
11071059	M5 Half-track Transport
11071060	M5 Half-track. Two infantry squads can be carried. Protects against cold weather.
11071061	Transports infantry. Transported troops can fire out of the M5. Light armor is easily penetrated.
11071062	The M5 Half-track is a lend-lease provision to the Soviet Union. The open-topped M5 is spacious enough to carry two squads, and its .50cal machine gun provides good firepower.
11071063	M5 Half-track Transport
11071064	The Pack Howitzer crew will fire M66 high-explosive anti-tank (HEAT) shells at a location.
11071066	The crew will fire high-explosive anti-tank shells to provide supporting fire in the targeted area.
11071067	High Explosive Anti-Tank (HEAT) Barrage
11071068	Unlocks the 'Secure Mode' veteran ability.
11071069	Battle hardened crews improve main gun targeting and rate of fire.
11071070	Elite crews navigate the battlefield with ease as well as fire the main gun with greater frequency.
11071071	Mobile Defense Doctrine
11071072	Counterattack Tactics
11071073	Infantry units are trained to retake territory quickly. Neutral territory is captured more rapidly while active.
11071074	Infantry units are trained to retake territory quickly. Neutral territory is captured more rapidly while active.
11071075	Click to activate. Duration 60 seconds.
11071076	Counterattack Tactics
11071077	Ostruppen Reserves
11071078	Deploy reserves of Ostruppen previously stationed on the Western Front. These units are deployed with a random amount of experience.
11071079	Deploy reserves of Osttruppen previously stationed on the Western Front. These units are deployed with a random amount of experience.
11071080	Osttruppen Reserves
11071081	Click and select location to deploy.
11071082	Osttruppen squads are less well equipped and motivated than German units.
11071083	Osttruppen are a cheap and numerous infantry unit that is of low quality. The units are more effective at shooting when they are placed in a static cover or garrison position.
11071084	Effective in numbers when placed into cover or garrison.
11071085	Osttruppen Squad
11071086	3 Command Points
11071087	Unlocks the 'Field First Aid' veteran ability.
11071088	Advanced rifle-training improves weapon accuracy.
11071089	Combat expertise increases squad survivability and weapon accuracy.
11071090	Sdkfz 234 'Puma' Armored Car
11071091	Dispatch a Sdkfz 234 'Puma' Armored Car to the battlefield.
11071092	Dispatch a Sdkfz 234 'Puma' Armored Car to the battlefield. Effective against vehicles at range.
11071093	New vehicle - Sdkfz 234 'Puma' Armored Car - available for deployment.
11071094	Sdkfz 234 'Puma' Armored Car
11071095	Effective vs. vehicles and infantry.
11071096	This advanced eight-wheel armored car has good speed, and sloped armor adds protection from small arms. The 50mm autocannon deals good damage to vehicles while the coaxial MG42 machine gun provides anti-infantry fire.
11071097	Sdkfz 234 'Puma' Armored Car
11071098	Effective vs. vehicles and infantry.
11071099	Effective vs. vehicles and infantry.
11071100	Effective vs. vehicles and infantry.
11071101	This advanced eight-wheel armored car has good speed, and sloped armor adds protection from small arms. The 50mm autocannon deals good damage to vehicles while the coaxial MG42 machine gun provides anti-infantry fire.
11071102	This advanced eight-wheel armored car has good speed, and sloped armor adds protection from small arms. The 50mm autocannon deals good damage to vehicles while the coaxial MG42 machine gun provides anti-infantry fire.
11071103	This advanced eight-wheel armored car has good speed, and sloped armor adds protection from small arms. The 50mm autocannon deals good damage to vehicles while the coaxial MG42 machine gun provides anti-infantry fire.
11071104	Sdkfz 234 'Puma' Armored Car
11071105	Sdkfz 234 'Puma' Armored Car
11071106	Sdkfz 234 'Puma' Armored Car
11071107	This advanced eight-wheel armored car has good speed, and sloped armor adds protection from small arms. The 50mm autocannon deals good damage to vehicles while the coaxial MG42 machine gun provides anti-infantry fire.
11071108	This advanced eight-wheel armored car has good speed, and sloped armor adds protection from small arms. The 50mm autocannon deals good damage to vehicles while the coaxial MG42 machine gun provides anti-infantry fire.
11071109	Sdkfz 234 'Puma' Armored Car
11071110	Sdkfz 234 'Puma' Armored Car
11071111	5 Command Points
11071112	Unlocks the 'Infantry Awareness' veteran ability.
11071113	Battle hardened crews improve vehicle mobility and weapon accuracy.
11071114	Advanced vehicle training improves vehicle sighting and weapon accuracy.
11071115	CPU - Conscript
11071116	CPU - Lieutenant
11071117	CPU - Captain
11071118	CPU - General
11071119	Add Conscript Computer
11071120	Add Lieutenant Computer
11071121	Add Captain Computer
11071122	Add General Computer
11071123	Conscript Computer Player
11071124	Lieutenant Computer Player
11071125	Captain Computer Player
11071126	General Computer Player
11071127	Battle Phase 1
11071128	Conscript
11071129	Lieutenant
11071130	Captain
11071131	General
11071132	Riflemen Field Defenses
11071133	Riflemen are trained to build Fighting Positions, lay sandbags for cover, and plant mines.
11071134	(PASSIVE) Riflemen Defensive Structures
11071135	Riflemen are trained to build Fighting Positions, Sandbags and Mines.
11071136	Construction menu available on Riflemen squads.
11071137	5 Command Points
11071138	Holds one squad of infantry (does not hold weapon teams). Provides cover. Rear Echelon Troops will use rifle grenades when garrisoned inside.
11071139	Small defensive structure. Can be upgraded with a Heavy Machine Gun.
11071140	Fighting Position
11071141	Improves anti-infantry and anti-aircraft capabilities.
11071142	Mounted M2HB .50 caliber heavy machine gun can engage infantry, light vehicles, and aircraft.
11071143	.50 cal Browning M2HB Machine Gun
11071144	Calls in a 60mm mortar via air drop.
11071145	Calls in a 30cal HMG via air drop.
11071146	Calls in a 57mm AT Gun via air drop.
11071147	New unit - Paratroopers - available for deployment. This unit is dropped by air at the target location. Dropping into areas with a number of large objects increases the risk of a deadly landing.
11071148	Pathfinders
11071149	Pathfinders can be deployed to the battlefield. Pathfinders are scout infantry who are powerful at long range and make it safer for troops to paradrop.
11071150	Mortar Barrage
11071151	Stuka Bomb
11071152	5 Command Points
11071153	Pathfinders
11071154	A squad of Pathfinders can be deployed to the battlefield. Pathfinders are scout infantry that can make it safer to drop in the bulk of the paratroop forces.
11071155	New unit - Pathfinders - available for deployment. Click and select location to deploy.
11071156	M1C Garand
11071157	Equip the squad with M1C Garands.
11071158	Increases the effectiveness of the unit at long range.
11071159	View Rewards
11071160	Barracks
11071161	The Barracks provides front line Riflemen, Rear Echelon support troops, and can call in Ambulances to heal your soldiers.
11071162	Company Command Post
11071163	Platoon Command Post
11071164	Battalion Command Post
11071165	2 Command Points
11071166	1 Command Point
11071167	Unlocks the 'Trip Wire Flares' veteran ability.
11071168	Weapons training improves accuracy and penetration as well as survivability.
11071169	Combat expertise increases squad survivability and weapon control while under fire.
11071170	Guards Assault Infantry
11071171	Considered elite amongst the Soviet forces due to their extensive combat training and experience; given the best equipment and sent to the most challenging battlefields.
11071172	Equipped with PTRS anti tank rifles and American Thompsons. Effective against enemy light vehicles and infantry units at close ranges.
11071173	Reinforce a depleted squad near base buildings or 251 half-tracks.
11071174	Reinforce
11071175	Reinforce a depleted squad near base buildings or M5 half-tracks.
11071176	Reinforce
11071177	M1919A6 Browning LMG Commander Ability ('Infantry Company' Commander)
11071178	4 Command Points
11071179	M1919A6 Browning LMG
11071180	In Active Battlefield
11071181	Upgrade available on Vehicle Crew squads.
11071182	(PASSIVE) Elite Vehicle Crews
11071183	Vehicle Crews have advanced combat training and are armed with Thompson Sub Machine Guns. Crews are trained to bail out when their vehicle is destroyed.
11071184	This passive ability has been unlocked, affects all AEF vehicles and vehicle crews.
11071185	Recon training increases field awareness, increasing the sight of the Pathfinder squad.
11071186	Combat expertise increases squad survivability and weapon control while under fire.
11071187	Extensive rifle training enables the squad to fire with greater accuracy and range.
11071188	Reinforce
11071189	Reinforce a depleted squad near base buildings or a WC54 Ambulance.
11071190	Continue Playing
11071191	Continue playing the current game.  Stats are no longer being recorded; you are free to leave at any time.
11071192	1 Command Point
11071201	Click and target enemy infantry.
11071202	Left-click and target position. Only three beacons can be placed.
11071203	Reinforce a depleted squad near base buildings or a WC54 Ambulance.
11071204	Reinforce
11071205	Unlocks the 'Sprint' veteran ability.
11071206	Squad reloads and fires their weapons more quickly.
11071207	Squad has increased weapon accuracy.
11071208	Reinforce a depleted squad near base buildings or a WC54 Ambulance.
11071209	Reinforce
11071210	Damaged Battalion Command Post
11071211	Use Rear Echelon Troops from the Barracks to repair.
11071212	Repair Battalion CP in order to build units from it again.
11071213	Damaged Platoon Command Post
11071214	Use Rear Echelon Troops from the Barracks to repair.
11071215	Repair Platoon CP in order to build units from it again.
11071216	Damaged Company CP
11071217	Repair Company CP in order to build units from it again.
11071218	Use Rear Echelon Troops from the Barracks to repair.
11071219	Damaged Barracks
11071220	Use dispatched Rear Echelon Troops to repair.
11071221	Repair Barracks in order to build units from it again.
11071222	M36 'Jackson' Tank Destroyer
11071223	M36 'Jackson' Tank Destroyer
11071224	Veteran 1
11071226	Requires: In Active Battlefield
11071227	The driving squad keeps its previous armament and abilities when disembarked.
11071228	sWS Supply Half-track
11071229	sWS Supply Half-track
11071230	Must be connected in a direct line to HQ territory, can be converted into a structure to build units.
11071231	The sWS Supply Half-track (schwerer Wehrmachtsschlepper ) can be positioned on captured territory in order to generate more resource income.
11071232	Must be connected in a direct line to HQ territory, can be converted into a structure to build units.
11071233	Must be connected in a direct line to HQ territory, can be converted into a structure to build units.
11071234	The sWS Supply Half-track (schwerer Wehrmachtsschlepper ) can be positioned on captured territory in order to generate more resource income.
11071235	The sWS Supply Half-track (schwerer Wehrmachtsschlepper ) can be positioned on captured territory in order to generate more resource income.
11071236	The sWS Supply Half-track (schwerer Wehrmachtsschlepper ) can be positioned on captured territory in order to generate more resource income.
11071237	sWS Supply Half-track
11071238	sWS Supply Half-track
11071239	sWS Supply Half-track
11071240	Damaged Command Headquarters
11071241	The basic military units needed to start offensive and defensive operations are ordered in from the Command Headquarters.
11071242	Orders in Sturmpioneers, Volksgrenadiers, the fast Kübelwagen, and the potent Raketenwerfer 43 Anti-tank weapon.
11071243	Mechanized Regiment Headquarters
11071244	The Mechanized Regiment HQ supplies vehicles to counter any threat - infantry or armored - that the enemy can field. Powerful anti-infantry and anti-tank options add dimension to attack or defense.
11071245	Scans for targets in the Fog of War, use in conjunction with artillery or tanks.
11071246	The 251/20, also known as the 'Uhu' or 'Eagle Owl' uses a 60cm Infrared spotlight to illuminate targets on the battlefield. It can detect enemy targets at long range when deployed.
11071247	SdKfz 251/20 Half-track w/ Infrared Searchlight
11071248	Innovative construction techniques improve the squads repair time. Unlocks Repair Critical ability.
11071249	Combat expertise increases squad survivability and weapon control while under fire.
11071250	Advanced rifle-training improves weapon accuracy.
11071251	Lieutenant Dispatched
11071252	Captain Dispatched
11071253	T30E16 HVAP-T Armor Piercing Rounds
11071254	Switch to firing HVAP-T shells that offer substantial improvements in armor penetration against very heavy targets.
11071255	Click to activate, duration 20s.
11071256	The relatively fragile M36 has a powerful gun that can outrange most enemy armored vehicles.
11071257	Rapid fire .50cal heavy machine guns and a 37mm cannon effective against aircraft, light targets and infantry.
11071258	Bulldozer equipped Sherman M4A3 armed with 105mm howitzer for destroying buildings and infantry.
11071259	More powerfully armed than the standard M4A3 Sherman, the 76mm gun provides additional anti-armor capabilities.
11071260	Smoother suspension for better accuracy on the move, faster, and more heavily armed than the standard M4A3 Sherman.
11071261	When half-track is deployed, 360 degree capable 2cm autocannon is effective against light targets.
11071262	When deployed, 60cm Infrared spotlight can be used to reveal enemy units.
11071263	When deployed, 60cm Infrared spotlight can be used to reveal enemy units.
11071264	Six heavy 28cm rockets can be launched in a single barrage, destroying enemy positions and infantry.
11071265	Mobile, reasonably protected, and armed with a hard-hitting 5cm gun that is a threat to most armored vehicles.
11071266	The sWS will lock down territories and generate resources for your army.
11071267	Only one Sturm Offizier can be deployed at a time.
11071268	Only one Sturm Offizier can be deployed at a time.
11071269	Unlocks the Anti-Tank Rifle Grenade ability which can damage the engine of enemy vehicles.
11071270	Lieutenant Dispatched
11071271	Lieutenant Dispatched
11071272	Combat expertise increases squad survivability and weapon control while under fire.
11071273	Riflemen become more experienced from extensive combat, increasing weapon lethality, reducing ability recharge, and increasing ability range.
11071274	Repaired Engine
11071275	Coming Soon...
11071276	A recon squad with excellent sight range and long-range firepower. Can camouflage themselves when in cover.
11071277	Combat experience increasing the unit's survivability.
11071278	Combat expertise increases squad survivability and weapon control while under fire.
11071279	Extensive combat and fitness training allows the squad to stay on their toes and remain sharp, increasing mobility and weapon accuracy.
11071280	The beacon remains hidden until enemies move very close to it. When discovered, can be easily destroyed by any weapon.
11071281	Right-click to re-crew. Minimum capture size is 1, maximum is 3.
11071282	Left-click ability, left-click target position.
11071283	Effective vs. light vehicles. Grouped mines may disable heavy vehicles.
11071284	The M7 Light Anti-Tank Mine is effective against light vehicles, but when grouped can deal effective damage to heavy vehicles.
11071285	M7 Light Anti-Tank Mine
11071286	An assorted collection of rubble and earth built up by the 105mm Sherman Bulldozer. This makeshift defense will provide protection and blocks the passage of units.
11071287	This durable barrier will block the movement of all vehicles and infantry.
11071288	This durable barrier will block the movement of all vehicles and infantry.
11071289	This durable barrier will block the movement of all vehicles and infantry.
11071290	This durable barrier will block the movement of all vehicles and infantry.
11071291	An assorted collection of rubble and earth built up by the 105mm Sherman Bulldozer. This makeshift defense will provide protection and blocks the passage of units.
11071292	An assorted collection of rubble and earth built up by the 105mm Sherman Bulldozer. This makeshift defense will provide protection and blocks the passage of units.
11071293	An assorted collection of rubble and earth built up by the 105mm Sherman Bulldozer. This makeshift defense will provide protection and blocks the passage of units.
11071294	Barrier
11071295	Barrier
11071296	Barrier
11071297	Barrier
11071298	Barrier
11071299	Barrier
11071300	4 Command Points
11071301	Plant Demolition Charge
11071302	Plants a powerful explosive charge capable of destroying structures, killing enemies, and punching holes in ice.
11071303	Player triggered.
11071305	Commanders
11071306	Theater of War Mission Packs
11071307	Vehicle Skins
11071308	Faceplates
11071313	Combat expertise increases squad survivability and weapon control while under fire.
11071314	Mechanical and structural expertise enables the squad to construct and repair objects faster. Unlocks the 'Concussive Grenade' veteran ability.
11071315	Advanced combat expertise increases squad survivability and weapon accuracy while under fire.
11071316	Combat expertise reduces the risk of repairing while under fire and increases weapon lethality.
11071317	Veteran soldiers increase the squad’s survivability within combat.
11071318	Combat expertise increases squad accuracy and weapon control while under fire.
11071319	Fieldcraft and training enables the squad to heal themselves over time when out of combat and increases survivability.
11071320	The squad has increased field awareness and weapon accuracy.
11071321	Combat expertise drastically increases squad survivability.
11071322	Calls in a light artillery barrage or a decoy barrage
11071323	Unlocks the 'Aimed Shot' veteran ability, which is highly accurate and will temporarily disable the turret rotation of enemy tanks.
11071324	Advanced vehicle training improves weapon accuracy and rate of fire.
11071325	Battle hardened crews improve vehicle mobility and weapon potency.
11071326	Skilled crews extend the effective firing range of the Puma.
11071327	Tracking Vision, enemy units can be spotted behind line of sight blockers.
11071328	Switch to recon mode which gives the crew a longer sight range but disables the main weapon.
11071329	Returns the vehicle to combat mode which gives it normal sight range and re-enables the main weapon.
11071330	Switch to Recon Mode
11071331	Switch to Combat Mode
11071332	Valiant Assault
11071333	The unit is moving more quickly and firing more accurately.
11071334	Breakthrough Tactics
11071335	This unit will neutralize points quickly.
11071336	Veteran 1
11071337	A squad of Pathfinders can be paradropped into the battlefield
11071340	Gun Disabled!
11071341	Riflemen squads now see further while in cover or garrisoned.
11071342	Forward Observers
11071343	Paratroopers
11071344	Forward Observers
11071345	all squads now have extended sight while garrisoned
11071346	Pathfinder Artillery Support
11071347	Invite Players
11071348	Add Computer Player
11071349	The squad now has an ability that allows them to quickly repair criticals on the target vehicle.
11071350	Improves the squad's repair speed.
11071351	Improves the squad’s defensive positioning, making them harder to hit.
11071352	Smoke Screen
11071353	Launches a smoke screen in front of itself, blocking all line of sight in the area.
11071354	Smoke blocks line of sight.
11071355	Radio Silence
11071356	Unit is hidden from enemy mini-map.
11071357	Error reading file.
11071358	Error writing file.
11071359	File size %1FILESIZE% B greater than max cloud file size %2MAXSIZE% B.
11071360	File size %1FILESIZE% B greater than cloud available quota %2AVAILABLE% B of %3TOTAL% B.
11071361	Distribute Medical Supplies
11071362	Ambulance crew distributes medical supplies to nearby squads, allowing them to heal themselves.
11071363	Click to activate. Duration 30 seconds.
11071364	Medics
11071365	Medics can heal injured squads and will automatically heal nearby injured squads.
11071366	First Aid
11071367	Medics can heal injured squads. Can't heal while in combat.
11071368	Select Medics and right-click any injured squad, or select First Aid and left-click.
11071369	Avoid combat.
11071371	The unit can use HVAP (High Velocity Armor Piercing) shells, giving the tank destroyer better accuracy and armor penetration.
11071372	Battle hardened crews have a better understanding of the vehicles limits, gaining flanking speed, better turret traverse, and increased moving accuracy.
11071373	Battle hardened crews operate the vehicle with ease, increasing mobility and rate of fire.
11071374	Territory must not be a Victory Point
11071375	King Tiger can use 'Combat Blitz' increasing the speed of the tank for a short period of time.
11071376	Grants pathfinders with ability to call in artillery barrages and decoy barrages
11071377	Sandbags
11071378	Sets up a line of sandbags which help protect soldiers from enemy fire.
11071379	Left-click to select, left-click drag to create a line. Provides heavy cover. Can be vaulted by infantry.
11071380	Sets up a line of sandbags which help protect soldiers from enemy fire.
11071381	6 Command Points
11071382	6 Command Points
11071383	Fires decoy flares at the target location. These flares may confuse the enemy into thinking an artillery strike is incoming.
11071384	Decoy Barrage
11071385	Pathfinders can now call in artillery and decoy barrages.
11071386	Elite crews operate the King Tiger with greater efficiency, acquiring targets faster and with greater accuracy.
11071387	Spearhead tactics increase the combat power of the vehicle, but restricts turret rotation to the front of the tank.
11071388	Battle hardened officers better synchronize their crew, increasing vehicle mobility and sight.
11071389	King Tiger navigates the battle field with ease and fires with greater frequency.
11071390	Dig deeper into the story of the war with additional single player and coop missions based on historical battles.
11071391	Commanders add more variety in tactical options and can be used in Online, Skirmish and Theater of War.
11071392	Personalize your army with a wide selection of vehicle skins.
11071393	Personalize your faceplate.
11071394	Recon training increases field awareness of the unit, enabling greater sight range.
11071395	Battle hardened crews gain a better understanding of the vehicles limits, improving the squad’s ability to navigate the M20.
11071396	Vehicle is stocked with armor-piercing rounds, increasing penetration and effective firing range.
11071400	Recon training increases field awareness of the unit, enabling greater sight range.
11071401	Battle hardened crews improve main gun accuracy and rate of fire.
11071402	Elite crews navigate the battlefield with ease and have an increased awareness of their surroundings.
11071403	Add 'Concealing Smoke' ability, which pops smoke around the vehicle allowing them to escape dangerous situations.
11071404	Improved battlefield surveys increase shell accuracy and rate of fire.
11071405	Experienced forward observers improve max range.
11071406	Thompson SMG Package
11071407	Thompson Submachine Gun
11071408	The iconic and infamous Thompson submachine gun was favored by soldiers for its rate of fire and powerful .45 caliber shell.
11071409	Submachine guns increase short-range combat effectiveness.
11071410	Critical Repair
11071411	Emergency Repairs
11071412	Elite Armored Doctrine
11071413	4 Command Points
11071414	Emergency Repairs
11071416	Signal Relay
11071417	Boosting signal range briefly reveals enemy vehicles on the minimap.
11071418	Signal Relay
11071419	Boosting signal range briefly reveals enemy vehicles on the minimap.
11071420	Duration 20s. Enemy vehicles will appear on the minimap.
11071421	Two Panzer IV Ausf J. can be deployed to the battlefield. These main battle tanks are effective against all targets. These units are deployed with a random amount of experience.
11071422	Veteran Panzer IV Ausf J. Battle Group
11071423	Paradrop Paratroopers
11071424	A squad of crafty Paratroopers can be paradropped  into the battlefield. Paratroopers are elite infantry who can specialize at long or short range with weapon upgrades.
11071425	New unit - Paratroopers - available for deployment. This unit is dropped by air at the target location. Dropping into areas with a number of large objects increases the risk of a deadly landing.
11071431	Vehicle MG42 HMG
11071432	Pintle-mounted MG42 machine gun
11071433	Tank crew uses the pintle-mounted MG42 for additional defense against infantry and aircraft.
11071434	Pintle machine gun offers some 1200 rounds per minute of extra protection.
11071435	Tank crew uses the pintle-mounted MG42 for additional defense against infantry and aircraft.
11071436	Adds the 'NahVW' grenade launcher which can be used to defend the vehicle against nearby infantry.
11071437	Veteran tanks receive increased armor and durability.
11071438	Extensive training and combat experience enables the crew to operate the vehicle with greater efficiency; increasing mobility and decreasing reload times.
11071439	Battle hardened crews extend the range of their main gun through the use of advanced targeting and sighting equipment.
11071440	The Sturmtiger can reload its main gun while moving at a reduced speed.
11071441	Adds the 'Combat Blitz' ability, increase the movement speed of the Panther at the cost of rate of fire and accuracy.
11071442	Veteran tanks receive armored skirts as well as improved weapon tracking.
11071443	Battle hardened crews improve vehicle mobility and rate of fire.
11071444	Advanced sighting and targeting enable the main gun to be pushed even further, increasing weapon range and accuracy.
11071445	Elite crews operate the Panther with extreme proficiency, increasing sight range and firing their main gun more effectively on the move.
11071446	Cautious Movement
11071447	The Jagdpanzer is more cautious when moving, allowing it to maneuver without being detected at medium distances.
11071448	Toggle ability. Slower movement speed makes the tank harder to detect.
11071449	Adds the 'Cautious Movement' ability, which makes the Luchs harder to detect.
11071450	Battle hardened crews improve main gun accuracy and rate of fire.
11071451	Veteran crews navigate the battlefield with ease and have an increased awareness of their surroundings.
11071452	Elite crews extend the range of their main gun through the use of advanced targeting and sighting equipment.
11071453	The 2cm main gun rounds of the Panzer II 'Luchs' now suppress infantry.
11071454	Transfer Orders
11071455	Orders a selected squad or vehicle to withdraw from the map and return to the rear.
11071456	Allows you to remove a unit from play without facing a Company Strength loss.
11071459	Refuel Vehicle
11071460	Refuels and captures the target vehicle.
11071461	Adds 'Cautious Movement' ability, which makes the Jagdpanzer harder to detect.
11071462	Battle hardened crews operate the vehicle with greater efficiency, increasing mobility and rate of fire.
11071463	Veteran tanks receive armored skirts and improved optics, improving durability and sighting.
11071464	Veteran crews improve the rate of fire and accuracy of the main gun.
11071465	When attacking out of camouflage the Jagdpanzer IV will have a better chance to penetrate armor and inflict a greater amount of damage.
11071466	Showcase
11071467	View all achieved and available Ribbons and Medals
11071468	Empty M36 'Jackson' Tank Destroyer; re-crew with infantry
11071469	Select infantry, right-click on abandoned vehicle to re-crew.
11071470	(3) - The number on the abandoned vehicle indicates required infantry needed to capture.
11071471	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11071472	Select infantry, right-click on abandoned vehicle to re-crew.
11071473	Empty M20 Utility Car; re-crew with infantry
11071474	(3) - The number on the abandoned vehicle indicates required infantry needed to capture.
11071475	Select infantry, right-click on abandoned vehicle to re-crew.
11071476	(3) - The number on the abandoned vehicle indicates required infantry needed to capture.
11071477	Select infantry, right-click on abandoned vehicle to re-crew.
11071478	Empty M8A1 HMC; re-crew with infantry
11071479	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11071480	Select infantry, right-click on abandoned vehicle to re-crew.
11071481	Empty M8 Greyhound; re-crew with infantry
11071482	(3) - The number on the abandoned vehicle indicates required infantry needed to capture.
11071483	Select infantry, right-click on abandoned vehicle to re-crew.
11071484	Empty M15A1 AA Half-track; re-crew with infantry
11071485	Select infantry, right-click on abandoned vehicle to re-crew.
11071486	Empty M21 Mortar Half-track; re-crew with infantry
11071487	(3) - The number on the abandoned vehicle indicates required infantry needed to capture.
11071488	Select infantry, right-click on abandoned vehicle to re-crew.
11071489	Empty M3 Half-track; re-crew with infantry
11071490	(3) - The number on the abandoned vehicle indicates required infantry needed to capture.
11071491	Select infantry, right-click on abandoned vehicle to re-crew.
11071492	Empty M10 'Wolverine' Tank Destroyer; re-crew with infantry
11071493	Empty WC54 ¾Ton Ambulance; re-crew with infantry
11071494	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11071495	Select infantry, right-click on abandoned vehicle to re-crew.
11071496	Empty WC51 Military Truck; re-crew with infantry
11071497	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11071498	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11071499	Select infantry, right-click on abandoned vehicle to re-crew.
11071500	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11071501	Empty WC51 Military Truck; re-crew with infantry
11071502	Select infantry, right-click on abandoned vehicle to re-crew.
11071503	Empty WC51 Military Truck; re-crew with infantry
11071504	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11071505	Select infantry, right-click on abandoned vehicle to re-crew.
11071506	Empty M7B1 Priest; re-crew with infantry
11071507	(3) - The number on the abandoned vehicle indicates required infantry needed to capture.
11071508	Select infantry, right-click on abandoned vehicle to re-crew.
11071509	Empty M5A1 Stuart; re-crew with infantry
11071510	M10 'Wolverine' Tank Destroyer
11071511	M20 Utility Car
11071512	WC51 Military Truck
11071513	WC54 ¾Ton Ambulance
11071514	WC51 Military Truck
11071515	WC51 Military Truck
11071516	M15A1 AA Half-track
11071517	M3 Half-track
11071518	M5A1 Stuart
11071519	M7B1 Priest
11071520	M8 Greyhound
11071521	M8A1 HMC
11071522	Disabled during a blizzard.
11071523	Disabled during a blizzard.
11071524	Disabled during a blizzard.
11071526	Disembark medic squad to heal units, drop medical supplies, and reinforce depleted squads.
11071527	Mobile half-track mounting 81mm mortar capable of delivering extensive barrages.
11071528	Sherman 'Easy Eight'
11071529	Select infantry, right-click on abandoned vehicle to re-crew.
11071530	Select infantry, right-click on abandoned vehicle to re-crew.
11071531	Select infantry, right-click on abandoned vehicle to re-crew.
11071532	Select infantry, right-click on abandoned vehicle to re-crew.
11071533	Select infantry, right-click on abandoned vehicle to re-crew.
11071534	Select infantry, right-click on abandoned vehicle to re-crew.
11071535	Select infantry, right-click on abandoned vehicle to re-crew.
11071536	Select infantry, right-click on abandoned vehicle to re-crew.
11071537	Select infantry, right-click on abandoned vehicle to re-crew.
11071538	Select infantry, right-click on abandoned vehicle to re-crew.
11071539	Select infantry, right-click on abandoned vehicle to re-crew.
11071540	Select infantry, right-click on abandoned vehicle to re-crew.
11071541	Select infantry, right-click on abandoned vehicle to re-crew.
11071542	Select infantry, right-click on abandoned vehicle to re-crew.
11071543	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11071544	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11071545	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11071546	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11071547	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11071548	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11071549	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11071550	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11071551	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11071552	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11071553	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11071554	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11071555	SdKfz 251/17 Flak Half-track
11071556	Effective against light targets and aircraft. Select infantry, right-click on abandoned vehicle to re-crew.
11071557	Effective reconnaissance unit. Select infantry, right-click on abandoned vehicle to re-crew.
11071558	Effective reconnaissance unit. Select infantry, right-click on abandoned vehicle to re-crew.
11071559	Heavy artillery, effective against all static targets. Select infantry, right-click on abandoned vehicle to re-crew.
11071560	Extremely effective against vehicles. Select infantry, right-click on abandoned vehicle to re-crew.
11071561	Effective against all targets. Select infantry, right-click on abandoned vehicle to re-crew.
11071562	Scout, effective against snipers and light infantry. Select infantry, right-click on abandoned vehicle to re-crew.
11071563	Effective against all armored vehicles. Select infantry, right-click on abandoned vehicle to re-crew.
11071564	Effective against infantry and light armor. Select infantry, right-click on abandoned vehicle to re-crew.
11071565	Effective against all targets. Select infantry, right-click on abandoned vehicle to re-crew.
11071566	Effective against armored targets. Select infantry, right-click on abandoned vehicle to re-crew.
11071567	Extremely effective against static targets. Select infantry, right-click on abandoned vehicle to re-crew.
11071568	Select infantry, right-click on abandoned vehicle to re-crew.
11071569	Select infantry, right-click on abandoned vehicle to re-crew.
11071570	Light transport. Select infantry, right-click on abandoned vehicle to re-crew.
11071571	Can heal nearby infantry. Select infantry, right-click on abandoned vehicle to re-crew.
11071572	Light transport. Select infantry, right-click on abandoned vehicle to re-crew.
11071573	Light Transport. Select infantry, right-click on abandoned vehicle to re-crew.
11071574	Effective against tanks and light vehicles. Select infantry, right-click on abandoned vehicle to re-crew.
11071575	Effective against infantry and lightly armored vehicles. Select infantry, right-click on abandoned vehicle to re-crew.
11071576	Effective against infantry and aircraft. Select infantry, right-click on abandoned vehicle to re-crew.
11071577	Effective against infantry and static targets. Select infantry, right-click on abandoned vehicle to re-crew.
11071578	Light transport, can carry two squads. Select infantry, right-click on abandoned vehicle to re-crew.
11071579	Effective against all armored vehicles. Select infantry, right-click on abandoned vehicle to re-crew.
11071580	Effective against most targets. Select infantry, right-click on abandoned vehicle to re-crew.
11071581	Effective against infantry and structures. Select infantry, right-click on abandoned vehicle to re-crew.
11071582	Effective against infantry and most armored vehicles. Select infantry, right-click on abandoned vehicle to re-crew.
11071583	Effective against most targets. Select infantry, right-click on abandoned vehicle to re-crew.
11071584	Effective against light vehicles and infantry. Select infantry, right-click on abandoned vehicle to re-crew.
11071585	Artillery, effective against all static targets. Select infantry, right-click on abandoned vehicle to re-crew.
11071586	Effective against light targets. Select infantry, right-click on abandoned vehicle to re-crew.
11071587	Light artillery, effective against static targets. Select infantry, right-click on abandoned vehicle to re-crew.
11071588	Select infantry, right-click on abandoned vehicle to re-crew.
11071589	Select infantry, right-click on vehicle to re-crew.
11071590	Select infantry, right-click on vehicle to re-crew.
11071591	Select infantry, right-click on vehicle to re-crew.
11071592	Select infantry, right-click on vehicle to re-crew.
11071593	Select infantry, right-click on vehicle to re-crew.
11071594	Select infantry, right-click on vehicle to re-crew.
11071595	Select infantry, right-click on vehicle to re-crew.
11071596	Select infantry, right-click on vehicle to re-crew.
11071597	Select infantry, right-click on vehicle to re-crew.
11071598	Select infantry, right-click on vehicle to re-crew.
11071599	Select infantry, right-click on vehicle to re-crew.
11071600	Select infantry, right-click on vehicle to re-crew.
11071601	Select infantry, right-click on vehicle to re-crew.
11071602	Select infantry, right-click on vehicle to re-crew.
11071603	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11071604	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11071605	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11071606	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11071607	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11071608	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11071609	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11071610	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11071611	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11071612	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11071613	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11071614	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11071615	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11071616	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11071617	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11071618	SdKfz 251/20 Half-track w/ Infrared Searchlight
11071619	SdKfz 251/20 Half-track w/ Infrared Searchlight
11071620	SdKfz 251 "Stuka zu Fuß" Half-track
11071621	"Jagdtiger" Panzerjäger
11071622	Tiger B 'Königstiger'
11071623	Kübelwagen
11071624	Panther PzKpfw V 'Medium' Tank
11071625	Panzer II Ausf. L 'Luchs' Light Tank
11071626	Panzer IV Medium Tank
11071627	Sturmtiger
11071628	sWS Supply Half-track
11071629	WC51 Military Truck w/ .50 cal HMG
11071630	WC54 ¾ Ton Ambulance
11071631	WC51 Military Truck
11071632	WC51 Military Truck
11071633	M10 Tank Destroyer
11071634	M20 Utility Car
11071635	M15A1 AA Half-track
11071636	M3 Half-track
11071637	M5A1 Stuart
11071638	M7B1 'Priest' Howitzer Motor Carriage
11071639	M8 Greyhound
11071640	M8A1 Howitzer Motor Carriage
11071641	The number on the abandoned vehicle indicates required infantry needed to capture.
11071642	The number on the abandoned vehicle indicates required infantry needed to capture.
11071643	The number on the abandoned vehicle indicates required infantry needed to capture.
11071644	The number on the abandoned vehicle indicates required infantry needed to capture.
11071645	The number on the abandoned vehicle indicates required infantry needed to capture.
11071646	The number on the abandoned vehicle indicates required infantry needed to capture.
11071647	The number on the abandoned vehicle indicates required infantry needed to capture.
11071648	The number on the abandoned vehicle indicates required infantry needed to capture.
11071649	The number on the abandoned vehicle indicates required infantry needed to capture.
11071650	The number on the abandoned vehicle indicates required infantry needed to capture.
11071651	The number on the abandoned vehicle indicates required infantry needed to capture.
11071652	The number on the abandoned vehicle indicates required infantry needed to capture.
11071653	The number on the abandoned vehicle indicates required infantry needed to capture.
11071654	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11071655	The number on the vehicle indicates required infantry needed to capture.
11071656	The number on the vehicle indicates required infantry needed to capture.
11071657	The number on the vehicle indicates required infantry needed to capture.
11071658	The number on the vehicle indicates required infantry needed to capture.
11071659	The number on the vehicle indicates required infantry needed to capture.
11071660	The number on the vehicle indicates required infantry needed to capture.
11071661	The number on the vehicle indicates required infantry needed to capture.
11071662	The number on the vehicle indicates required infantry needed to capture.
11071663	The number on the vehicle indicates required infantry needed to capture.
11071664	The number on the vehicle indicates required infantry needed to capture.
11071665	The number on the vehicle indicates required infantry needed to capture.
11071666	The number on the vehicle indicates required infantry needed to capture.
11071667	The number on the abandoned vehicle indicates required infantry needed to capture.
11071668	Abandoned vehicle; re-crew with infantry
11071669	Abandoned vehicle; re-crew with infantry
11071670	Abandoned vehicle; re-crew with infantry
11071671	Abandoned vehicle; re-crew with infantry
11071672	Abandoned vehicle; re-crew with infantry
11071673	Abandoned vehicle; re-crew with infantry
11071674	Abandoned vehicle; re-crew with infantry
11071675	Abandoned vehicle; re-crew with infantry
11071676	Abandoned vehicle; re-crew with infantry
11071677	Abandoned vehicle; re-crew with infantry
11071678	Abandoned vehicle; re-crew with infantry
11071679	Abandoned vehicle; re-crew with infantry
11071680	Abandoned vehicle; re-crew with infantry
11071681	Abandoned vehicle; re-crew with infantry
11071682	Abandoned vehicle; re-crew with infantry
11071683	Abandoned vehicle; re-crew with infantry
11071684	Abandoned vehicle; re-crew with infantry
11071685	Abandoned vehicle; re-crew with infantry
11071686	Re-crew with infantry
11071687	Abandoned vehicle; re-crew with infantry
11071688	Abandoned vehicle; re-crew with infantry
11071689	Abandoned vehicle; re-crew with infantry
11071690	Abandoned vehicle; re-crew with infantry
11071691	Abandoned vehicle; re-crew with infantry
11071692	Abandoned vehicle; re-crew with infantry
11071693	Abandoned vehicle; re-crew with infantry
11071694	Abandoned vehicle; re-crew with infantry
11071695	Abandoned vehicle; re-crew with infantry
11071696	Abandoned vehicle; re-crew with infantry
11071697	Abandoned vehicle; re-crew with infantry
11071698	Abandoned vehicle; re-crew with infantry
11071699	Abandoned vehicle; re-crew with infantry
11071700	Abandoned vehicle; re-crew with infantry
11071701	1 Command Points
11071702	WC51 Military Truck w/ .50 cal HMG
11071703	WC54 ¾ Ton Ambulance
11071704	WC51 Military Truck
11071705	WC51 Military Truck
11071706	M10 'Wolverine' Tank Destroyer
11071707	M20 Utility Car
11071708	M15A1 AA Half-track
11071709	M3 Half-track
11071710	M4A3(76) Sherman Medium Tank
11071711	105mm Bulldozer Sherman
11071712	M4A3 Sherman Medium Tank
11071713	M4A3E8 Sherman 'Easy Eight'
11071714	M5A1 Stuart
11071715	M7B1 'Priest' Howitzer Motor Carriage
11071716	M8 Greyhound
11071717	M8A1 HMC
11071718	SdKfz 251/17 Flak Half-track
11071719	Infrared Half-track
11071720	SdKfz 251/20 Half-track w/ Infrared Searchlight
11071721	SdKfz 251/20 Half-track w/ Infrared Searchlight
11071722	SdKfz 251 Rocket Half-track
11071723	SdKfz 251 "Stuka zu Fuß" Half-track
11071724	Jagdtiger
11071725	"Jagdtiger" Panzerjäger
11071726	Tiger B 'Königstiger'
11071727	Kübelwagen
11071728	Panther PzKpfw V 'Medium' Tank
11071729	Panzer II 'Luchs'
11071730	Panzer II Ausf. L 'Luchs' Light Tank
11071731	Panzer IV Medium Tank
11071732	SdKfz 234 'Puma'
11071733	Sturmtiger
11071734	sWS Supply Half-track
11071735	sWS Supply Half-track
11071761	BAR increases anti-infantry firepower. Can be selected by any infantry unit.
11071762	Increases anti-vehicle firepower. Can be selected by any infantry unit.
11071763	Activates the Platoon Command Post and calls in a Lieutenant command squad armed with Browning Automatic Rifles.
11071764	Activates the Company Command Post and calls in a Captain command squad armed with Bazookas.
11071765	45s recharge. 45m radius.
11071766	Defensive structure. The 20mm flak emplacement is equally effective against aircraft, infantry and light vehicles.
11071767	Stationary defense structure.
11071768	Flak Emplacement
11071769	Can equip any infantry squad. Select squad and right-click to equip.
11071770	Can equip any infantry squad. Select squad and right-click to equip.
11071772	M1 57mm AT Gun
11071773	View additional content including Commanders and Theater of War Mission Packs purchasable on the Steam store
11071774	M1 Pack Howitzer
11071775	[DEV] This requirement??
11071776	[DEV] That requirement??
11071777	Left-click ability, left-click target area. \n\nThis ability can be activated while moving and will continue to fire if the vehicle moves during the barrage.
11071778	[DEV] This requirement??
11071779	[DEV] This requirement??
11071780	[DEV] That requirement??
11071781	[DEV] That requirement??
11071784	The Mechanized Regiment Headquarters has already been constructed
11071785	The Battle Group Headquarters has already been constructed
11071786	The Schwerer Panzer Headquarters has already been constructed
11071787	Air Support
11071788	Call in P-47 Thunderbolt Air Support on the specified location.
11071789	Can be upgraded to perform strafing runs, rocket runs, or drop smoke.
11071790	Reinforce a depleted squad near a Command HQ or Mechanized Regiment HQ.
11071791	Reinforce a depleted squad near base buildings
11071792	Reinforce a depleted squad near base buildings
11071793	Reinforce a depleted squad near base buildings
11071794	Reinforce a depleted squad near base buildings
11071795	Reinforce a depleted squad near base buildings
11071796	Reinforce a depleted squad near base buildings
11071797	Reinforce a depleted squad near base buildings
11071798	Reinforce a depleted squad near base buildings
11071799	Reinforce a depleted squad near base buildings
11071800	Reinforce a depleted squad near base buildings
11071801	Reinforce
11071802	Reinforce
11071803	Reinforce
11071804	Reinforce
11071805	Reinforce
11071806	Reinforce
11071807	Reinforce
11071808	Reinforce
11071809	Reinforce
11071810	Reinforce
11071811	Reinforce
11071812	Main Gun Repaired
11071839	Reinforce
11071906	Reinforce depleted squads near base buildings, any WC54 Ambulances, and allied/captured half-tracks.
11071911	Reinforce a depleted squad near base buildings or a WC 54 Ambulance.
11071920	Reinforce
11071923	Reinforce
11071924	Reinforce
11071925	Reinforce
11071927	Reinforce
11071935	Needs Repairs
11071936	Reinforce depleted squads near base buildings, any WC54 Ambulances, and allied/captured half-tracks.
11071937	Reinforce
11071938	Reinforce depleted squads near base buildings, any WC54 Ambulances, and allied/captured half-tracks.
11071939	Reinforce
11071940	Reinforce depleted squads near base buildings, any WC54 Ambulances, and allied/captured half-tracks.
11071941	Reinforce depleted squads near base buildings, any WC54 Ambulances, and allied/captured half-tracks.
11071942	Reinforce a depleted paratrooper squad near base buildings, WC54 Ambulances, or Pathfinder Beacons.
11071943	Reinforce
11071944	Reinforce depleted squads near base buildings, any WC54 Ambulances, and allied/captured half-tracks.
11071945	Reinforce
11071946	Reinforce depleted squads near base buildings, WC54 Ambulances, allied/captured half-tracks or ambulances.
11071947	Reinforce depleted squads near base buildings, any WC54 Ambulances, and allied/captured half-tracks.
11071948	Reinforce depleted squads near base buildings, any WC54 Ambulances, and allied/captured half-tracks.
11071949	Reinforce
11071950	Reinforce depleted squads near base buildings, any WC54 Ambulances, and allied/captured half-tracks.
11071951	Reinforce depleted squads near base buildings, any WC54 Ambulances, and allied/captured half-tracks.
11071952	Reinforce
11071953	Reinforce depleted squads near base buildings, WC54 Ambulances, allied/captured half-tracks or ambulances.
11071954	Reinforce
11071955	Reinforce
11071956	Reinforce depleted squads near base buildings, WC54 Ambulances, allied/captured half-tracks or ambulances.
11071957	Reinforce depleted squads near base buildings, WC54 Ambulances, allied/captured half-tracks or ambulances.
11071958	Reinforce
11071959	Supply Drops
11071960	Reinforce
11071961	Reinforce
11071962	Reinforce depleted squads near base buildings, WC54 Ambulances, allied/captured half-tracks or ambulances.
11071963	Aircraft drop much-needed supplies for Airborne forces anywhere on the map.
11071964	Reinforce depleted squads near base buildings, WC54 Ambulances, allied/captured half-tracks or ambulances.
11071965	Reinforce
11071966	Reinforce depleted squads near base buildings, WC54 Ambulances, allied/captured half-tracks or ambulances.
11071967	Reinforce
11071968	Commander-requisitioned supply packages drop on the designated target
11071969	Left-click ability, left-click target area.
11071970	Left-click ability, left-click target area. Seeks weak points and rear armor to damage the target's mobility.
11071971	Left-click ability. Timed.
11071972	Left-click ability, left-click target infantry.
11071973	Left-click to activate.
11071974	Right click with infantry to pick up this Fuel. When picked up, gives an instant boost to Fuel resource.
11071975	Fuel Supplies
11071976	Left-click ability, left-click target vehicle.
11071977	Left-click ability, left-click target vehicle.
11071978	The crew decreases the ammunition cartridge charge size and loads the 28.3 kg HE shells into the main gun for the duration of the ability.
11071979	Left-click ability, left-click target area.
11071980	Fuel is used for constructing headquarters and for building vehicles.
11071981	Munitions are used for abilities and squad upgrades.
11071982	Play
11071983	Extras
11071984	Players Online:
11071985	Dispatch Pathfinders
11071986	Dispatch a squad of pathfinders to infiltrate into the battlefield from any ambient building, or a location on the map.
11071987	To deploy, click on a location or an ambient building.
11071988	Infiltrate Pathfinders
11071989	Pathfinders are units capable of infiltrating deep behind enemy lines, able to place beacons to guide paratroopers as they come in.
11071990	To use, locate "Dispatch Pathfinders" in the Lieutenant building.
11071991	Rebuild Barracks.
11071992	Fast Capture
11071993	Airborne units are able to capture territory faster than any other Company
11071994	Stealthy
11071995	Pathfinders, Paratroopers, Officers and Team Weapons all have active camouflage while in cover.
11071996	Ambush
11071997	All airborne units attacking from camouflage benefit from a first strike bonus.
11071998	APCR Rounds
11071999	Command Tiger B 'Königstiger'
11072007	Duration 15s. Vehicle is immobile and weapons are inactive.
11072008	Vehicle crews gain the ability to repair critical damage on their vehicles. The crew is very vulnerable during this repair procedure.
11072009	(PASSIVE) Emergency Repairs
11072010	Vehicle crews gain the ability to repair critical damage on their vehicles. The crew is very vulnerable during this repair procedure.
11072011	Duration 15s. Vehicle is immobile and weapons are inactive.
11072012	Deploy Command Tiger. Only one is available.
11072013	Unlocks the APCR Shells ability on German armored units.
11072014	APCR Rounds
11072015	2 Command Points
11072016	7 Command Points
11072017	9 Command Points
11072018	14 Command Points
11072019	Veteran Panzer IV Ausf J. Battle Group
11072020	Command Tiger B 'Königstiger'
11072021	Unlocks the APCR Shells ability on German armored units.
11072022	APCR Rounds
11072023	Progress to next level: %1PROGRESS% XP
11072024	Current progress towards your next War Spoils drop. The higher this is, the better the chance you have of getting items after your next match.
11072025	War Spoils Reserve: %1BONUSPTS%
11072026	The Battalion CP contains the heaviest units available to the typical battlefield commander including the versatile M4A3 Sherman tank, powerful tank destroyers, and artillery support.
11072027	The Platoon CP orders in support weapons capable of suppressing and smashing concentrations of enemy infantry.
11072028	The Company CP orders in more powerful antitank weapons and light armor for aggressive expansion against enemy forces.
11072029	Use Sturmpioneers to repair.
11072030	Repair the Command Headquarters to build units again.
11072033	The Schwerer Panzer Headquarters orders in the most powerful infantry and armored units.
11072034	The Battlegroup Headquarters offers a versatile mix of support and strike units needed by the combat forces.
11072035	Destroyed Schwerer Panzer HQ
11072036	Destroyed Schwerer Panzer HQ
11072037	Destroyed Battlegroup HQ
11072038	Destroyed Battlegroup HQ
11072039	Maximum Level Reached
11072040	Destroyed Mechanized Regiment HQ
11072041	Destroyed Mechanized Regiment HQ
11072042	Pick up weapons from the Weapon Rack in the base.
11072043	Riflemen have new build options.
11072044	Barriers can be created or destroyed with the bulldozer blade.
11072045	Long duration barrage.
11072046	Reserve is generated while offline. When you acquire War Spoils after a match, a portion of your Reserve is added to your War Spoils progress, giving you a higher chance for more items at the end of your next match.
11072047	Counterattack Tactics
11072048	Infantry units are trained to retake territory quickly. Neutral territory is captured more rapidly while active.
11072049	Osttruppen Reserves
11072050	Deploy reserves of Ostruppen previously stationed on the Western Front. These units are deployed with a random amount of experience.
11072051	Anti Tank Rifle Grenade
11072052	Dispatch a Sdkfz 234 'Puma' Armored Car to the battlefield.
11072053	Sdkfz 234 'Puma' Armored Car
11072054	Rifleman will launch an M9A1 Anti-Tank grenade at a vehicle using an M7 Launcher.
11072055	Left-click ability, left-click target vehicle.
11072056	Click and select location to deploy.
11072057	Deploy reserves of Ostruppen previously stationed on the Western Front. These units vary in experience and equipment.
11072058	Ostruppen Reserves
11072059	New unit - Sdkfz 234 'Puma' Armored Car - available for deployment. Effective against vehicles at range.
11072060	Dispatch a Sdkfz 234 'Puma' Armored Car to the battlefield.
11072061	Sdkfz 234 'Puma' Armored Car
11072062	Click to activate. Duration 60 seconds.
11072063	Infantry units are trained to retake territory quickly. Neutral territory is captured more rapidly while active.
11072064	Counterattack Tactics
11072065	Osttruppen squads are less well equipped and motivated than German units.
11072066	Effective in numbers when placed into cover or garrison.
11072067	Osttruppen are a cheap and numerous infantry unit that is of low quality. The units are more effective at shooting when they are placed in a static cover or garrison position.
11072068	Osttruppen Squad
11072069	Mobile Defense Doctrine
11072070	6 Command Points
11072071	Effective vs. vehicles.
11072072	This advanced eight-wheel armored car has a high max speed but poor cross country capabiltiies.The 50mm cannon deals good damage to vehicles while the coaxial MG42 machine gun provides minor anti-infantry fire.
11072073	Sdkfz 234 'Puma' Armored Car
11072074	(2) - The number on the abandoned vehicle indicates required infantry needed to capture.
11072075	Abandoned vehicle; re-crew with infantry
11072076	Sdkfz 234 'Puma' Armored Car
11072077	3 Command Points.
11072078	Creeping Barrage
11072079	Dispatch a 76mm M4C Sherman tank to the battlefield.
11072080	M4C Sherman
11072081	Dispatch a M5 halftrack full of Guard Assault Troops armed with PPSh submachine guns and SVT rifles.
11072082	M5 Halftrack Assault Group
11072083	A cargo plane will deliver available fuel to the target location, varying in amount based on availability. The cargo plane is highly vulnerable to anti-air units.
11072084	Allied Supply Drop
11072085	Veteran 1
11072086	Left-click ability, position area and left-click.
11072087	The M7B1 'Priest' fires a barrage of 105mm rounds into the targeted area in a line formation.
11072088	Click and select location within HQ territory to deploy.
11072089	A cargo plane will deliver available fuel to the target location, varying in amount based on availability. The cargo plane is highly vulnerable to anti-air units.
11072090	Allied Supply Drop
11072091	4 Command Points
11072092	M20 Vehicle Crew
11072093	M20 Utility Car Vehicle Crews are armed with an M9 Bazooka for limited protection against vehicles, and are able to perform emergency repairs on vehicles.
11072094	Armed with limited anti-vehicle weapon. Good for crewing vehicles and emergency battlefield repairs.
11072095	Prestige Summary
11072106	9 Command Points
11072107	New vehicle - M4C Sherman 76mm -  available for deployment. Click and select location to deploy.
11072108	Dispatch a 76mm Sherman tank to the battlefield. Highly effective against medium armor.
11072109	M4C Sherman
11072110	Highly effective vs. medium armor and moderately effective vs. infantry.
11072111	The M4C Sherman Medium Tank is armed with a versatile 76mm main gun effective against light and medium armor. The Western allied powers sent a number of these vehicles to the Soviet Union as part of a lend-lease program.
11072112	M4C Sherman
11072113	Unlocks the 'Secure Mode' veteran ability.
11072114	Battle hardened crews improve main gun targeting and rate of fire.
11072115	Elite crews navigate the battlefield with ease as well as fire the main gun with greater frequency.
11072116	Unlocks the 'Target Weak Point' veteran ability.
11072117	Advanced vehicle training improves vehicle sighting, weapon accuracy, and rate of fire.
11072118	Battle hardened crews improve vehicle mobility and weapon potency.
11072119	Recon training increases field awareness of the unit, enabling greater sight range.
11072120	Battle hardened crews improve main gun accuracy and rate of fire.
11072121	Elite crews navigate the battlefield with ease and have an increased awareness of their surroundings.
11072122	Recruit Training: Infantry
11072123	Riflemen and Volksgrenadiers have 3% increased accuracy
11072124	Riflemen and Volksgrenadiers reload 3% faster.
11072125	Officer Training: Infantry
11072126	Veteran Training: Infantry
11072127	Riflemen and Volksgrenadiers rifles cooldown 2% faster between shots and reload 2% faster.
11072128	Lend Lease Tactics
11072132	Improves anti-infantry and anti-aircraft capabilities.
11072133	Mounted M2HB .50 caliber heavy machine gun can engage infantry, light vehicles, and aircraft.
11072134	.50 cal Browning M2HB Machine Gun
11072135	5 Command Points
11072136	Deploys a Guard Assault squad in a M5 halftrack to the battlefield. Click and select location to deploy.
11072137	Dispatch a M5 halftrack full of Guard Assault Troops armed with PPSh submachine guns and SVT rifles.
11072138	M5 Halftrack Assault Group
11072139	Unlocks the 'Overdrive' veteran ability.
11072140	Advanced vehicle training improves mobility and reinforcement radius.
11072141	Battle hardened crews improve vehicle sighting and reinforcement radius.
11072142	Armored Skirts
11072143	Unlocks the 'Trip Wire Flares' veteran ability.
11072144	Weapons training improves accuracy and penetration as well as survivability.
11072145	Advanced submachine gun training improves weapon accuracy.
11072146	Equips the M20 Utility Car with armor side skirts improving its durability.
11072147	Increases the durability of the unit.
11072148	M5 Half-track. Two infantry squads can be carried. Protects against cold weather.
11072149	Transports infantry. Transported troops can fire out of the M5. Light armor is easily penetrated.
11072150	The M5 Half-track is a lend-lease provision to the Soviet Union. The open-topped M5 is spacious enough to carry two squads, and its .50cal machine gun provides good firepower.
11072151	M5 Half-track Transport
11072152	Elite rifle infantry with superior marksmanship skills and effective anti-personnel grenades.
11072153	Equipped with PPSh submachine guns and grenades. Effective at medium/long range against enemy infantry.
11072154	Considered elite amongst the Soviet forces due to their extensive combat training and experience; given the best equipment and sent to the most challenging battlefields.
11072155	The standard US 12-man Infantry squad that formed the backbone of most battlefield attacks were outfitted with flexible and reasonably effective equipment, most commonly grenades, M1 Garand Rifles, and Browning Automatic Rifles. The German equivalent lacked the same manpower and semi-automatic rifles but made up for it with a heavier usage of automatic weaponry.
11072156	The standard US 12-man Infantry squad that formed the backbone of most battlefield attacks were outfitted with flexible and reasonably effective equipment, most commonly grenades, M1 Garand Rifles, and Browning Automatic Rifles. The German equivalent lacked the same manpower and semi-automatic rifles but made up for it with a heavier usage of automatic weaponry.
11072157	The standard US 12-man Infantry squad that formed the backbone of most battlefield attacks were outfitted with flexible and reasonably effective equipment, most commonly grenades, M1 Garand Rifles, and Browning Automatic Rifles. The German equivalent lacked the same manpower and semi-automatic rifles but made up for it with a heavier usage of automatic weaponry.
11072158	In Active Battlefield
11072159	In Active Battlefield
11072160	The Vehicle Crew exits the vehicle.
11072161	The Vehicle Crew squad exits the vehicle.
11072162	This Vehicle Crew is armed with M3 Grease Guns and an M9 Bazooka. They can also repair vehicles and structures or capture territory.
11072163	This Vehicle Crew is armed with M3 Grease Guns and can repair vehicles and structures or capture territory.
11072164	Vehicle Crew Disembark
11072165	Vehicle Crew Disembark
11072166	Access Steam Workshop, where you can download hundreds of custom Company of Heroes 2 maps created by the community or publish your own for others to enjoy
11072168	Volksgrenadiers are reformed from hardened veterans, recovering wounded, and new recruits. They are potent frontline infantry for the Oberkommando.
11072169	Open a menu that provides convienient links to options and other useful screens.
11072170	Not Pinned
11072171	Officer Training: Anti-tank Gun
11072172	M1 57mm Anti-Tank Gun and the Raketenwerfer 43 Anti-Tank Rocket Launcher have 3% increased armor penetration.
11072173	Recruit Training: Anti-tank Gun
11072174	M1 57mm Anti-Tank Gun and the Raketenwerfer 43 Anti-Tank Rocket Launcher have 2% increased armor penetration.
11072175	Veteran Training: Anti-tank Gun
11072176	M1 57mm Anti-Tank Gun and the Raketenwerfer 43 Anti-Tank Rocket Launcher have 4% increased armor penetration.
11072177	The German 8.8 cm Raketenwerfer 43 rocket launcher and the American 57mm M1 Anti-tank Gun are a tale of two opposites. The M1 was intended exclusively for lend-lease, but a need for more potent ordnance against heavier German armor necessitated the adoption of the M1 over the standard 37mm. Meanwhile, manufacture of the carriage-mounted Raketenwerfer was limited in favor of the more portable Panzerschreck despite its better range and accuracy.
11072178	The German 8.8 cm Raketenwerfer 43 rocket launcher and the American 57mm M1 Anti-tank Gun are a tale of two opposites. The M1 was intended exclusively for lend-lease, but a need for more potent ordnance against heavier German armor necessitated the adoption of the M1 over the standard 37mm. Meanwhile, manufacture of the carriage-mounted Raketenwerfer was limited in favor of the more portable Panzerschreck despite its better range and accuracy.
11072179	The German 8.8 cm Raketenwerfer 43 rocket launcher and the American 57mm M1 Anti-tank Gun are a tale of two opposites. The M1 was intended exclusively for lend-lease, but a need for more potent ordnance against heavier German armor necessitated the adoption of the M1 over the standard 37mm. Meanwhile, manufacture of the carriage-mounted Raketenwerfer was limited in favor of the more portable Panzerschreck despite its better range and accuracy.
11072180	In Active Battlefield
11072181	The Medics exit the vehicle.
11072182	This Medic squad is unarmed. They can heal allied injured infantry squads.
11072183	Medics Disembark
11072185	Recruit Training: Heavy Machine Gun
11072186	Mission Packs
11072187	Store
11072188	Officer Training: Heavy Machine Gun
11072189	Veteran Training: Heavy Machine Gun
11072190	The German made MG34 was to be the world’s first general-purpose machine gun and arguably the most advanced weapon of its kind at the time. The American-made M2HB heavy machine gun was however more widely used, as it was distributed amongst all forces in the Allied war effort . Both weapons could be mounted on stationary tripods or used on vehicles as mobile firing platforms.
11072191	The German made MG34 was to be the world’s first general-purpose machine gun and arguably the most advanced weapon of its kind at the time. The American-made M2HB heavy machine gun was however more widely used, as it was distributed amongst all forces in the Allied war effort . Both weapons could be mounted on stationary tripods or used on vehicles as mobile firing platforms.
11072192	The German made MG34 was to be the world’s first general-purpose machine gun and arguably the most advanced weapon of its kind at the time. The American-made M2HB heavy machine gun was however more widely used, as it was distributed amongst all forces in the Allied war effort . Both weapons could be mounted on stationary tripods or used on vehicles as mobile firing platforms.
11072193	MG34 Heavy Machine Guns and M2HB .50Cal Heavy Machine Guns have 3% increased accuracy.
11072194	MG34 Heavy Machine Guns and M2HB .50Cal Heavy Machine Guns have 2% increased accuracy
11072195	MG34 Heavy Machine Guns and M2HB .50Cal  Heavy Machine Guns reload 10% faster.
11072196	Officer Training: Tank
11072197	Recruit Training: Tank
11072198	Veteran Training: Tank
11072199	When the M4 Sherman arrived in 1942, it outclassed the German Panzer III and IVs with its 75mm gun. It was believed that this was more than adequate enough to win the War and the Sherman went on to be produced in great numbers. The Germans would challenge this belief with the creation of their formidable Panther tank.
11072200	When the M4 Sherman arrived in 1942, it outclassed the German Panzer III and IVs with its 75mm gun. It was believed that this was more than adequate enough to win the War and the Sherman went on to be produced in great numbers. The Germans would challenge this belief with the creation of their formidable Panther tank.
11072201	When the M4 Sherman arrived in 1942, it outclassed the German Panzer III and IVs with its 75mm gun. It was believed that this was more than adequate enough to win the War and the Sherman went on to be produced in great numbers. The Germans would challenge this belief with the creation of their formidable Panther tank.
11072202	M4A3 Shermans and Panthers have 4% increased armor protection.
11072203	M4A3 Shermans and Panthers gain 3% increased vehicle rotation.
11072204	M4A3 Shermans and Panthers main weapon reloads 5% faster.
11072205	A veteran infantry squad equipped for long range combat with rifles and an MG34 Light Machine Gun.
11072206	This Officer inspires nearby friendly units to fight harder.
11072207	This Officer inspires nearby friendly units to fight harder.
11072208	Deploy reserves of Osttruppen previously stationed on the Western Front. These units vary in experience and equipment.
11072209	(4) Vaux Farmlands
11072210	Wherever the US Forces and other Allies found themselves fighting in occupied Europe, they discovered amazing cooperation from the local populations. Farmers exchanged aid and supplies, often at great personal danger, forging a bond of genuine compassion between the civilians and the US GIs.\n\nLush-green, open fields lead to this small farmland just outside of Vaux.
11072211	(2) Faymonville Approach
11072212	The six week Battle of the Bulge was the biggest battle on the Western front during World War 2. More than 180,000 American and German soldiers lost their lives during this offensive assault into the Ardennes while pulverizing many towns in the fierce combat. Faymonville was luckier, as most of buildings were constructed with stone and could resist the heavy bombardments.\n\nBe vigilant in keeping your territory connected and in-supply. Use vaulting to create flanks and encirclements.
11072213	(4) Hurtgen Forest
11072214	The Hurtgen Forest was described by the Americans as a chamber of horrors, combining two of the most difficult elements of warfare: weather and terrain.  Deadly woodland trails and deep gorges were littered with traps and foxholes, though perhaps the worst fear for any soldier entering the forest was the tree burst shrapnel produced by incoming artillery.\n\nBe on the lookout for small footpaths scattered through this dense forest. Some areas will require heavy armor to clear a path.
11072215	(2 - 4) Trois Ponts
11072216	Trois Ponts is where the Ambleve and Salm Rivers meet. Like many towns in the region, it is built on a vital strategic crossing, the kind necessary to move armies from one end of Europe to another.  In the winter of 1944, the 51st Engineer Combat Battalion would demolish the bridges of Trois Ponts and stall the German advance through the Ardennes.\n\nThe key bridges must be secured and defended for whoever seeks to win this pivotal crossing point.
11072217	(6 - 8) Lanzerath Ambush
11072218	The Battle of the Bulge started December 16, 1944 near the town of Lanzerath when 18 men belonging to an American Reconnaissance Platoon engaged a battalion of 500 German paratroopers. Little did these brave American troops know that they would be the Ardenne’s first line of defense to the entire 6th Panzer Army.\n\nExtensive tree lines, thick forests, rough terrain, and rolling hills will need to be navigated in order to gain the upper hand.
11072219	(6 - 8) La Gleize
11072220	La Gleize was defined as the last stop for the German advance into Belgium. Surrounded by American forces, the surviving Germans fled on Christmas Eve, leaving behind 135 armored vehicles including a famous King Tiger that remains preserved in front of the La Gleize Historical Museum. It is often said that if the Americans won the Battle of the Bulge at Bastogne, the Germans lost it at La Gleize.\n\nExpect this large open map to lead to fierce armored engagements. Fast movement and coordination of mobile assets and infantry should prove to be the deciding factor.
11072221	(6 - 8) Lienne Forest
11072222	The Germans used the Ardennes forest twice during WW2; the first time to flank the French and British in 1940 in the Battle of France, and the second time in 1944 during the Battle of the Bulge. Neither time was easy. Dense forests and critical bridges made movement potentially hazardous as armies could easily bunch up on the tight roads in the region.\n\nThe thick, embedded forestry of this region will demand heavy armor to clear paths.
11072223	Counterattack Tactics
11072224	(4 - 8) Ettelbruck Station
11072225	Located in the section where three rivers meet, the city of Ettelbruck has long been an important transportation hub. Initially captured in 1940, the Allies liberated Ettelbruck in September 1944. The Germans retook the town on December 16 after their stunning attack through the Ardennes. Christmas Day saw the Allies, led by Patton and his Third Army, retake the city once again.\n\nAll focus lies around the central train station and the surrounding resource points.
11072226	This unit can capture territory more quickly.
11072227	Zeroing Artillery
11072228	Automatically attacks visible enemy units in the target area. Artillery rate of fire ramps up the longer the target is visible.
11072229	Click and target position.
11072230	Aerial Sighted Artillery Barrage
11072231	A recon plane will loiter the area coordinating an artillery barrage over time. If the plane is shot down the barrage will cease.
11072232	Unlocks the 'On Me!' veteran ability.
11072233	Veteran 1
11072234	Ranging Artillery
11072235	Fires inaccurate shots in a wide area, when targets are hit, fires a more powerful barrage at the location.
11072236	APCR Rounds
11072237	Increases weapon accuracy, and increase duration of the Recon Flight.
11072238	Increases survivability of the squad, and increases number of shells dropped during Rapid Barrage and adds a Fake Barrage ability.
11072239	Increases movement speed of the squad, and Establish Retreat Point will lock down friendly territory.
11072240	Fake Rapid Barrage
11072241	Drops only the warning smoke that is normally dropped with the Rapid Barrage.
11072242	Veteran 2
11072243	Combat expertise increases squad survivability and weapon control while under fire.
11072244	Reinforce a depleted squad near base buildings or 251 half-tracks.
11072245	Reinforce
11072246	Unlocks the 'Field First Aid' veteran ability.
11072247	Advanced rifle-training improves weapon accuracy.
11072248	Combat expertise increases squad survivability and weapon accuracy.
11072249	Reinforce a depleted squad near base buildings or M5 half-tracks.
11072250	Reinforce
11072251	Guards Rifle Infantry
11072252	During the opening days of the Battle of the Bulge, Lieutenant Lyle Bouck Jr and his unit of 18 men held off an entire German battalion of 500. They inflicted 92 casualties on the Germans in just 10 hours. Though the unit was captured afterwards, the Sixth Panzer army was seriously disrupted. Bouck was 20 years old at the time, the second youngest man in his unit.
11072253	Frag Out!
11072254	Lieutenants and Riflemen can throw grenades 7% farther.
11072255	Primary defensive structure.
11072256	Primary defensive structure.
11072257	The powerful M2HB .50 cal Machine Gun suppresses enemy infantry and deals good damage to lightly armored vehicles.
11072258	The powerful M2HB .50 cal Machine Gun suppresses enemy infantry and deals good damage to lightly armored vehicles.
11072259	Captain will gain 5% more experience.
11072260	General Patton played a figurative role in the Battle of the Bulge and the relief of Bastogne. He employed a sharp counterthrust with his 3rd Army to break through the German siege of Bastogne, changing the course of the whole battle. But even a storied General like himself spent his formative years as a Captain, back in World War I….
11072261	General Some Day...
11072262	Machine Gun Emplacement
11072263	Machine Gun Emplacement
11072264	Machine Gun Emplacement
11072265	Knight’s Cross
11072266	Sturm Offizier receive 10% less suppression.
11072267	The Iron Cross was the symbol of the German Army before until it was changed to bar cross in 1918. It had a long standing as an award for military distinction and battlefield bravery. The Knight’s Cross was another grade of the Iron Cross and was made to recognize outstanding leadership and extreme bravery on the battlefield.
11072268	Light Infantry Package
11072269	Battle hardened crews gain a better understanding of the vehicles limits, improving the squad’s ability to navigate the M15A1.
11072270	Unlocks 'AA Mode' ability.
11072271	Extensive combat experience increases the squad’s weapon accuracy and targeting, resulting in more penetrating hits.
11072272	(2) La Gleize Breakout
11072273	Placeholder
11072274	Veteran 1
11072275	Anti-aircraft Mode
11072276	Ground Fire Mode
11072277	The crew engage enemy aircraft only. While in this mode, the half-track is immobile.
11072278	Scavenge Doctrine
11072279	Thorough Salvage
11072280	Salvaging will take more time, but also yields munitions resource.
11072281	Salvaging will take more time, but also yields munitions resource.
11072282	Replaces existing Salvage ability.
11072283	(PASSIVE) Thorough Salvage
11072284	Thorough Salvage
11072285	Use on wrecked vehicles / team weapons for 5 Fuel and 15 Munitions, abandoned vehicles for 12 Fuel and 36 Munitions.
11072286	Click and target vehicle or team weapon.
11072287	105mm Howitzer Barrage
11072288	A barrage of 105mm artillery shells will be fired at the target location. The number of shells fired depends on your current stored munitions.
11072289	105mm Howitzer Barrage
11072290	A barrage of 105mm artillery shells will be fired at the target location. The number of shells fired depends on your current stored munitions.
11072291	Click and target position.
11072292	9 Command Points
11072293	Disabled during a blizzard.
11072294	Flakpanzer IV Ostwind
11072295	The Flakpanzer IV Ostwind can be deployed to the battlefield. This unit is effective against infantry and aircraft.
11072296	Flakpanzer IV Ostwind
11072297	The Flakpanzer IV Ostwind can be deployed to the battlefield. This unit is effective against infantry and aircraft.
11072298	New vehicle - Flakpanzer IV Ostwind - available for deployment. Click and select location to deploy.
11072299	He's Great!
11072300	The Tiger B ‘Konigstiger’ ‘King Tiger’ was created to improve on the original Tiger design in every way. Its armor was thick like a Tiger’s but sloped like a Panther’s. The 88 mm KwK 43 main gun was longer which dramatically increased the penetration of its shells.
11072301	8 Command Points
11072302	King Tigers gain veterancy 10% faster.
11072303	Jaeger Light Infantry Recon Squad
11072304	A Jaeger Light Infantry Recon Squad can be deployed to the battlefield. This small squad is ideal for recon and scavenging resources.
11072305	2 Command Points
11072306	Jaeger Light Infantry Recon Squad
11072307	A Jaeger Light Infantry Recon Squad can be deployed to the battlefield. This small squad is ideal for recon and scavenging resources.
11072308	New unit - Jaeger Light Infantry Recon Squad - can be deployed from ambient building or map edge. Click and select location to deploy.
11072309	Strong at long range vs infantry and ideal for harassing enemy supply lines and flanking attacks.
11072310	Elite infiltration troops who are experts at disrupting enemy supply lines and ambush tactics. These units can be deployed from any ambient building.
11072311	Jaeger Light Infantry Recon Squad
11072312	Gone to Heaven
11072315	The 105mm Howitzer Motor Carriage M7 can gain veterancy 10% faster.
11072316	The M7B1 “Priest’s” creation was prompted by limitations uncovered with previous half-track-mounted artillery. Army procurement quickly realized to properly support armored operations an armored and fully-tracked self-propelled artillery vehicle was required, so the 105mm howitzer was added to a casemated M3 Lee tank chassis to create an effective artillery option.  The B1 variant uses the Sherman chassis instead.
11072317	Unlocks the 'Field First Aid' veteran ability.
11072318	Reduces the chance for the unit to be hit by enemy fire and allows the unit to hide when in cover.
11072319	Combat expertise increases squad survivability and weapon control while under fire.
11072320	Improves the sight range of Riflemen squads when they are stationary and in cover.
11072321	(PASSIVE) Forward Observers
11072322	Unlocks the 'Blitzkrieg' veteran ability.
11072323	Advanced crew training improves rate of fire and anti-air capabilities.
11072324	Battle hardened crews improve vehicle mobility and rate of fire.
11072325	Rapid-firing 3.7cm flak gun can target aircraft but also shred light ground targets.
11072326	Effective vs aircraft, light targets. Weak to anti-tank weapons, tanks.
11072327	Designed to counter enemy fighter-bombers, this anti-aircraft support tank uses a rapid-firing 3.7cm gun to frequently engage soft ground targets. A deadly and rare vehicle.
11072328	Flakpanzer IV Ostwind
11072329	(PASSIVE) Pathfinder Artillery Support
11072335	Light Transport. Select infantry, right-click on abandoned vehicle to re-crew.
11072336	This multiple rocket launcher had many names, including ‘Walking Stuka’ and ‘Bellowing Cow’ Because of the distinctive sound of its 28 or 32cm rockets.  Its official designation was the Wurfrahmen 40. Its adjustable frame could be mounted to any vehicle (usually a Sdkfz. 251 Half-track) to form a mobile and protected artillery piece.
11072337	Previously on the Walking Stuka..
11072338	Walking Stuka Barrages recharge 5% faster.
11072339	Open the Menu to change Options, Exit the game, and to access other information
11072340	The 6 Pack
11072342	The M1 75mm Pack Howitzer actually dates back to the 1920s but was launched into full-blown mass production after the start of the War. It was created to be modular and easily transported by pack animals, though these features lent well to parachuting and made it an attractive artillery piece for US Airborne divisions.
11072344	The M1 75mm Pack Howitzer recharges 5% faster.
11072346	Toggle.
11072347	Marksman status increases the squad's effective weapon range.
11072348	Combat expertise increases squad survivability and weapon control while under fire.
11072349	Increased weapon damage.
11072350	Increased weapon range.
11072351	Casualty Pilfer
11072352	Loot resources from injured enemy soldiers. Each soldier looted grants 15 Munitions.
11072353	Right click on wounded enemy soldiers.
11072354	Field Defenses
11072355	Maximum number of Paradrop Beacons reached (3).
11072356	3 Command Points
11072357	(PASSIVE) Field Defenses
11072358	Volksgrenadiers can build minefields and bunkers.
11072359	Construction menu on Volksgrenadiers
11072360	Lays down Anti-Personnel S-Mines randomly in a large radius; includes warning points on boundaries of radius.
11072361	Effective against infantry.
11072362	Lays down Anti-Personnel S-Mines randomly in a large radius; includes warning points on boundaries of radius.
11072363	S-Mine Field
11072364	3 Command Points
11072365	Primary defensive structure. Can upgrade to an MG Emplacement.
11072366	Bunker
11072367	Fortifications Doctrine
11072368	Volksgrenadiers can build minefields and bunkers.
11072369	Profile
11072370	Click and select location to build.
11072371	Forward Headquarters
11072372	Convert an ambient building into a makeshift headquarters. This structure will allow units to reinforce nearby.
11072373	Forward Headquarters
11072374	Convert an ambient building into a makeshift headquarters. This structure will allow units to reinforce nearby.
11072375	Click and target an occupied ambient building.
11072376	5 Command Points
11072377	Pak 43 Emplacement
11072378	Pioneers are able to construct powerful Pak 43 88mm anti-tank emplacements.
11072379	Pak 43s are immobile but can rotate.
11072380	Effective against all medium tanks, heavy tanks, heavy assault guns. Weak to artillery and mortar fire.
11072381	Right-click to re-crew. Minimum capture size is 2, maximum is 3.
11072382	One of the heaviest wheeled anti-tank guns of the war, the 88mm PaK 43 is capable of using long range, accuracy, and penetration to destroy any armored vehicle.
11072383	Abandoned Pak 43 Anti-tank gun. Re-crew with infantry.
11072384	Pak 43 88mm AT Gun
11072385	Pak 43 88mm AT Gun
11072386	Effective against vehicles. Right-click to crew. Weapon cannot be crewed by snipers
11072387	Incredibly potent anti-tank gun. Immobile due to its size, but can punch through any armor.
11072388	Effective against all medium tanks, heavy tanks, heavy assault guns. Weak to artillery and mortar fire.
11072389	One of the heaviest wheeled anti-tank guns of the war, the 88mm PaK 43 is capable of using long range, accuracy, and penetration to destroy any armored vehicle.
11072390	Pak 43 88mm Anti-tank gun
11072391	Incredibly potent anti-tank gun. Immobile due to its size, but can punch through any armor.
11072392	Effective against all medium tanks, heavy tanks, heavy assault guns. Weak to artillery and mortar fire.
11072393	One of the heaviest wheeled anti-tank guns of the war, the 88mm PaK 43 is capable of using long range, accuracy, and penetration to destroy any armored vehicle.
11072394	Pak 43 88mm Anti-tank gun
11072395	Incredibly potent anti-tank gun. Immobile due to its size, but can punch through any armor.
11072396	Effective against all medium tanks, heavy tanks, heavy assault guns. Weak to artillery and mortar fire.
11072397	One of the heaviest wheeled anti-tank guns of the war, the 88mm PaK 43 is capable of using long range, accuracy, and penetration to destroy any armored vehicle.
11072398	Pak 43 88mm Anti-tank gun
11072399	Incredibly potent anti-tank gun. Immobile due to its size, but can punch through any armor.
11072400	Effective against all medium tanks, heavy tanks, heavy assault guns. Weak to artillery and mortar fire.
11072401	One of the heaviest wheeled anti-tank guns of the war, the 88mm PaK 43 is capable of using long range, accuracy, and penetration to destroy any armored vehicle.
11072402	Pak 43 88mm Anti-tank gun
11072403	Advanced crew training improves rate of fire and accuracy.
11072404	Increased weapon damage.
11072405	Increased weapon range.
11072406	8 Command Points
11072407	Zeroing Artillery
11072408	Automatically attacks visible enemy units in the target area. Artillery rate of fire ramps up the longer the target is visible.
11072409	12 Command Points
11072410	Disabled during a blizzard.
11072411	Disabled during a blizzard.
11072412	Heavy Armor Doctrine
11072413	Panzer IV Ausf J.
11072414	The versatile Panzer IV Ausf J. can be deployed to the battlefield. This main battle tank is effective against all targets.
11072415	Panzer IV Ausf J.
11072416	The versatile Panzer IV Ausf J. can be deployed to the battlefield. This main battle tank is effective against all targets.
11072417	New unit - Panzer IV Ausf J. - can be deployed to the battlefield. Click and select location to deploy.
11072418	8 Command Points
11072419	Unlocks the 'Blitzkrieg' veteran ability.
11072420	Veteran tanks receive armored skirts as well as improved weapon tracking.
11072421	Battle hardened crews improve vehicle mobility and rate of fire.
11072422	Aerial Sighted Artillery Barrage
11072423	A recon plane will loiter the area coordinating an artillery barrage over time. If the plane is shot down the barrage will cease.
11072424	Click and target position.
11072425	12 Command Points
11072426	New vehicle - SdKfz 250/7 - available for deployment. Click and select location to deploy. Effective against static targets and infantry.
11072427	The SdKfz 250/7 Mortar Half-track with its 8cm mortar can provide vital battlefield support for infantry forces.
11072428	SdKfz 250/7 Mortar Half-track
11072432	Standard 8cm mortar mounted in a lightly armored mobile half-track chassis. Fire and move.
11072433	Effective against light static targets. Weak armor necessitates mobility.
11072434	This mobile light half-track can fire an 8cm Mortar barrage and then quickly move. The SdKfz 250 offers reasonable protection to the crew when firing a barrage in combat conditions.
11072435	SdKfz 250/7 Mortar Half-track
11072436	Effective against light static targets. Weak armor necessitates mobility.
11072437	This mobile light half-track can fire an 8cm Mortar barrage and then quickly move. The SdKfz 250 offers reasonable protection to the crew when firing a barrage in combat conditions.
11072438	Effective against light static targets. Weak armor necessitates mobility.
11072439	This mobile light half-track can fire an 8cm Mortar barrage and then quickly move. The SdKfz 250 offers reasonable protection to the crew when firing a barrage in combat conditions.
11072440	SdKfz 250/7 Mortar Half-track
11072441	SdKfz 250/7 Mortar Half-track
11072442	Effective against light static targets. Weak armor necessitates mobility.
11072443	This mobile light half-track can fire an 8cm Mortar barrage and then quickly move. The SdKfz 250 offers reasonable protection to the crew when firing a barrage in combat conditions.
11072444	SdKfz 250/7 Mortar Half-track
11072445	Unlocks the 'Counter Barrage' veteran ability.
11072446	Improved battlefield surveys increase shell accuracy and rate of fire.
11072447	Experienced forward observers improve max range.
11072448	Increased vehicle max speed.
11072455	Increased weapon damage.
11072457	Crew not injured
11072458	Blocks access by infantry and light vehicles. Cannot be cut with Wire Cutters.
11072459	Left-click to select, left-click drag to create a line. Can be destroyed.
11072460	Battlefield Training lvl1
11072461	Rigorous training ensures the Airborne remain at the top of their game.
11072462	All units trained from here on out are guaranteed to be Vet level 1.  Additional levels of this upgrade become available as your company levels up.
11072465	Recon Company
11072466	Recon Team
11072467	A WC51 with a pathfinder squad can be deployed to the battlefield. These units are excellent at finding the enemy and engaging at long range.
11072468	A WC51 with a pathfinder squad can be deployed to the battlefield. These units are excellent at finding the enemy and engaging at long range.
11072469	Recon Team
11072470	New unit - WC51 - available for deployment. Click and selection location to deploy.
11072471	2 Command Points
11072472	Reveals for approximately 35s.
11072473	A slow-falling parachute flare reveals the target area.
11072474	Flare
11072475	Bazookas increase the squad's anti-vehicle capability
11072476	Equip the squad with two M9 Bazookas. These weapons are effective against light vehicles and can penetrate heavy armor from the rear.
11072477	Combined Arms
11072478	Nearby infantry and vehicles coordinate to improve the effectiveness of one another.
11072479	Improves the performance of units based on their proximity to a vehicle or infantry squad.
11072480	8 Command Points
11072481	1 Command Point
11072482	4 Command Points
11072483	6 Command Points
11072484	REMEMBER - this content is in development and is subject to the terms of the non-disclosure agreement. No content or information can be shared or discussed publicly under any circumstances.\n\nSHARE your feedback with the dev team and other alpha testers here:\n\nhttp://tinyurl.com/ldu8dol\n\nPassword: BmzKyur4BA\n\nSee you on the battlefield!
11072485	Off-map Cavalry Riflemen
11072486	Calls in a squad of specialized Cavalry Riflemen squad mounted in an M3 Halftrack to the field.
11072487	M1C Garand Weapon Rack
11072488	Provides access to the M1C Garand at the base. Infantry can use this weapon to greatly improve long range firepower.
11072489	(PASSIVE) M1C Garand Weapon Rack
11072490	Provides access to the M1C Garand at the base. Infantry can use this weapon to greatly improve long range firepower.
11072491	Weapon rack available in the base.
11072492	4 Command Points
11072493	In their first major airborne drops in Italy and Africa, the Allies had great difficulty maintaining their forces as cohesive units rather than scattered groups. To address this, the first Pathfinder teams were created to properly secure drop zones in advance of a larger paratrooper forces.
11072494	Be Quick or Be Dead!
11072495	Pathfinder rifles cooldown 5% faster between shots.
11072496	The German MG34 machine gun had both stationary and offensive modes of fire. In the offensive mode it was usually carried by mobile infantrymen and was fed a drum magazine of 50 or 75 rounds (rather than a tripod-mount and belt feed used for the stationary mode).
11072497	Hail of Gunfire!
11072498	Obersoldaten rifles cooldown 5% faster between shots.
11072499	WC54 Ambulances have 5% increased maximum movement speed.
11072500	Medics active during combat are protected by the Geneva Convention. Knowingly firing at a medic wearing clear insignia (a red and white cross, usually) was and still is considered a war crime. For this reason, medical vehicles such as ambulances were often zealously decorated with red crosses by their crew.
11072501	Saint Else Where
11072502	SHARE your feedback with the dev team and other alpha testers here:\nhttp://community.companyofheroes.com/forum/company-of-heroes-2/coh-2-balance-feedback/balance-beta-aa\nSee you on the battlefield!
11072503	Love my Turbocharger
11072504	Unlike its American counterpart- the Jeep- the Kübelwagen lacked four wheel drive to maneuver in extreme conditions. It compensated thanks to its light weight and a ZF locking differential.
11072505	Kübelwagens have 5% increased maximum movement speed.
11072506	Small, but Tough!
11072507	M5A1 Stuarts have 5% increased armor protection.
11072508	In the Western theater, Allied light tanks had to be given infantry and cavalry support roles due to limitations against heavy German armor. Despite this, the Stuart was distinguished for its high level of mechanical reliability, especially contrasted against British cruiser tanks that participated in battle beside it.
11072509	SdKfz 251/17 Flak Half-tracks have 5% increased armor protection.
11072510	The SdKfz.251/17 was a German half-track with armed with a 2 cm KwK38 anti-aircraft gun. Germany lost air supremacy to the Allies late in the War, making such vehicles and weapons imperative to their defense. What made them effective against aircraft – high rate of fire, rapid turret rotation, potent ammunition – also made the flak half-tracks effective against ground personnel.
11072511	Flak Armor Support
11072512	1 Command Point
11072514	Vehicle crews gain the ability to repair critical damage on their vehicles. The crew is very vulnerable during this repair procedure.
11072515	Two Panzer IV Ausf J. can be deployed to the battlefield. These main battle tanks are effective against all targets. These units are deployed with a random amount of experience.
11072516	Deploy Command Tiger. Only one is available.
11072517	4 Command Points
11072518	2 Command Points
11072519	7 Command Points
11072520	9 Command Points
11072521	7 Command Points
11072522	Troop transport. Transport a single infantry squad.
11072523	The WC51 Military Truck is a light vehicle with a mounted .50cal and capable of transporting a single squad of troops.
11072524	3 Command Points
11072525	A M8 Greyhound can be deployed to the battlefield. This fast moving vehicle is effective against infantry but lightly armored.
11072526	M8 Greyhound
11072527	A M8 Greyhound can be deployed to the battlefield. This fast moving vehicle is effective against infantry but lightly armored.
11072528	New unit - M8 Greyhound - available for deployment. Click and select location to deploy.
11072529	M8 Greyhound
11072530	7 Command Points
11072531	Fires inaccurate shots in a wide area, when targets are hit, fires a more powerful barrage at the location.
11072532	Ranging Artillery
11072533	Click and target location. Can be delivered without vision of the target.
11072534	10 Command Points
11072535	Click and target location. Can be delivered without vision of the target.
11072536	12 Command Points
11072537	P-47 Strafing Run
11072538	A high altitude recon plane will circle the target area and coordinate the attacks of P-47 planes on infantry below.
11072539	A high altitude recon plane will circle the target area and coordinate the attacks of P-47 planes on infantry below.
11072540	P-47 Strafing Run
11072541	Click and target position.
11072542	10 Command Points
11072543	Disabled during a blizzard.
11072547	155mm Artillery Barrage
11072548	Call in a 155mm artillery attack on the target location. These powerful shells will kill infantry and damage vehicles.
11072549	Disabled during a blizzard.
11072550	8 Command Points
11072551	Left-click to select, left-click drag to create a line. Can be destroyed.
11072552	Tank traps can be built in a line and block all but the very heaviest armored vehicles.
11072553	M10 TD
11072554	M10 TD
11072555	Mechanized Company
11072556	Disabled during a blizzard.
11072557	Call in a 155mm artillery attack on the target location. These powerful shells will kill infantry and damage vehicles.
11072558	Click and drag to select the direction of the strafe.
11072559	155mm Artillery Barrage
11072560	Recon Sweep
11072561	A recon plane will do a high altitude sweep of the battlefield.
11072562	4 Command Points
11072563	A recon plane will do a high altitude sweep of the battlefield.
11072564	Click and target position and direction.
11072565	Recon Sweep
11072566	M3 Half-track Assault Group
11072567	Deploy a M3 Half-track filled with Assault Engineers to the battlefield. The Engineers can clear obstacles while the halftrack provides support.
11072568	M3 Half-track Assault Group
11072569	Deploy a M3 Half-track filled with Assault Engineers to the battlefield. The Engineers can clear obstacles while the halftrack provides support.
11072570	2 Command Points
11072571	New vehicle - M3 Half-track - available for deployment. Click and select location to deploy. Activating Platoon Command Post or Company Command Post reduces dispatch cost.
11072572	Plow your way through!
11072573	The 105mm Bulldozer Sherman dispatch ability recharges 10% faster.
11072574	The first Sherman bulldozer was a field modification done in 1943, where a hydraulic dozer blade from a Caterpillar D8 was added to a Sherman. A dozer design was later standardized for all Sherman tanks and used extensively in the Battle of Normandy to break through the dense hedgerows that encumbered the Allied advance.
11072575	The M21 Mortar Half-track dispatch ability recharges 10% faster.
11072576	Double Time!
11072577	The M3 Half-track was used on every front of the War. Nearly 41,000 were produced by the United States and several more thousands of the M5 variant were distributed to British Commonwealth, Soviet Red Army, and other allies. The M21 variant is an M3 fitted with a carriage designed to allow an M1 mortar to be fired within the vehicle.
11072578	M3 Half-track. Two infantry squads can be carried. Protects against cold weather.
11072579	Transports infantry. Transported troops can fire out of the M3. Light armor is easily penetrated.
11072580	The open-topped M3 is spacious enough to carry two squads and its .50 cal heavy machine gun provides good firepower.
11072581	M3 Half-track
11072582	Select infantry, right-click on vehicle to re-crew.
11072583	The number on the vehicle indicates required infantry needed to capture.
11072584	Abandoned vehicle; re-crew with infantry
11072585	M3 Half-track
11072586	M3 Half-track
11072587	WC51 Military Truck w/ .50 cal HMG
11072588	The WC51 light vehicle can be deployed to the battlefield. This light vehicle has a powerful 50 caliber machinegun against infantry and light vehicles.
11072589	A WC51 can be deployed to the battlefield. These units are excellent at finding the enemy and engaging at long range.
11072590	New vehicle - WC51 - available for deployment. Click and select location to deploy.
11072592	WC51 Military Truck w/ .50 cal HMG
11072593	The Harder You'll Fall!
11072594	In April 1945, Jagdtiger battalion s.Pz.Jäg.Abt.512 engaged a column of Shermans and destroyed over 40 vehicles. Thanks to its thick armor, there was only one Jagdtiger casualty. This boon was unfortunately also a curse, as the Jagdtiger’s immensity brought with it a host of mechanical problems. More were lost to lack of fuel and mechanical breakdowns than to enemy action.
11072595	The "Jagdtiger" Panzerjager Tiger Ausf. B dispatch ability recharges 10% faster.
11072596	In Pre- War times the German usage of ‘Fusilier’ denoted a type of light infantry, though it became a traditional title reduced to an honorific. The regiment ‘Panzerfüsilier’’ was titled so to maintain that tradition, though they more resembled Panzergrenadiers in both organization and function.
11072597	The Panzerfusiliers dispatch ability recharges 10% faster.
11072598	Hurry Up and Move!
11072599	1 Command Point
11072600	Panzer II Ausf. L "Luchs" Light Tanks have 5% increased armor protection.
11072601	The Panzer II was the most common German tank at the start of the War though was quickly supplanted by the Panzer III and IV by 1940. Despite this, it found new use as a light reconnaissance tank. Different variants were produced over the course of the War, finally culminating in the Panzer II Ausf. L: the “Luchs.”
11072602	Armored Luchs Support
11072603	Withdraw and Refit
11072604	US Forces vehicle units can be withdrawn from the  battle for a return of resources.
11072605	Stuka Fragmentation Airstrike
11072606	The Panther’s excellent combination of firepower, protection, and mobility earned it recognition as one of the most effective tanks of the Second World War. This balanced design went on to inform other nation’s late-war tank designs. Standard Sherman tanks in particular could not pierce the Panther’s front armor, forcing Americans to retrofit 76mm guns to their Shermans or rely on the 90mm main guns of M36s or the rare M26 Pershing.
11072607	Armor Overdrive
11072608	Panther PzKpfw V Command Tanks have 5% increased maximum movement speed.
11072609	US Forces vehicle units can be withdrawn from the  battle for a return of resources.
11072610	(PASSIVE) Withdraw and Refit
11072611	Click and target owned vehicle.
11072612	Unlocks the APCR Shells ability on German armored units.
11072613	Allows German tanks to fire Armor Piercing Composite Rigid shells for a period of time.
11072614	Allows German tanks to fire Armor Piercing Composite Rigid shells for a period of time.
11072615	7 Command Points
11072616	Duration 20s. Enemy vehicles will appear on the minimap.
11072617	Duration 15s. Vehicle is immobile and weapons are inactive.
11072618	M7B1 'Priest' Howitzer Motor Carriage
11072619	Allows German tanks to fire Armor Piercing Composite Rigid shells for a period of time.
11072620	New unit – Panzer IV Ausf J. - available for deployment. Click and select location to deploy.
11072621	Left-click on a position. The new squad will deploy to this position.
11072622	New unit – Panzer IV Ausf J. - available for deployment. Click and select location to deploy.
11072624	Advanced weapon proficiency improves burst control and accuracy.
11072625	Weapon team proficiency increases weapon targeting, resulting in greater weapon lethality and penetrating hits.
11072626	Adds Hollow Charge Rounds.
11072627	Combat experience increases the crew’s mobility and ability to avoid oncoming fire.
11072628	Combat expertise increases barrage range and enables the crew to ready the weapon faster for subsequent barrages.
11072629	Advanced weapon team training enables the squad to double shots fired per salvo.
11072630	MG34 Heavy Machine Gun
11072631	MG34 Heavy Machine Gun
11072632	Can suppress enemy infantry. Right-click to pick up. Weapon cannot be crewed by snipers
11072633	Abandoned MG34 Heavy Machine Gun. Re-crew with infantry.
11072634	Minimum capture size is 2, maximum is 3.
11072635	Right-click to re-crew. Minimum capture size is 2, maximum is 3.
11072636	Vehicle training decreases the setup time of the flak cannon and enables the crew to track targets more efficiently.
11072637	Target training increases weapon penetration and range.
11072638	Grenade Shower
11072639	Howitzer 240mm
11072640	Light Support Artillery
11072641	Railway Gun Artillery
11072642	Time on Target Artillery
11072643	Massive Creeping Barrage
11072644	Incendiary Artillery
11072645	P-47 Rocket Attack
11072646	Thick Metal Skin?
11072647	Veteran 1
11072648	The M4A3E8 ‘Easy 8’ was more maneuverable and could cover softer terrain than regular M4 Shermans largely thanks to improved suspension and wider tracks with which to better distribute weight. It also mounted a much larger turret sporting an improved, high-velocity M1 76mm gun, previously exclusive to tank destroyers.
11072649	Shortly after landing in Europe, it became abundantly clear the armor of the M10 was too thin to effectively face the latest German anti-tank ordnance.  M10 crews often resorted to covering their tank destroyers with layers of sandbags and lumber to perhaps detonate Panzerschreck and Panzerfaust rockets before they could penetrate the main hull.
11072650	Big Gun, I'm #1
11072651	Sherman Easy Eights gains 4% increased armor penetration.
11072652	M10 Tank Destroyers gain 4% increased armor penetration.
11072653	Crew can use smoke grenades to conceal the vehicle.
11072654	Extra Punch
11072655	Though the SdKfz 234 Puma’s design was groundbreaking, its manufacture came from input from widely disparate sources. One company made the chassis, another for the armored body, and two more were responsible for providing turrets. The engine was made by Czechoslovakian firm. Even the Puma’s 50mm gun and distinctive turret was originally designed for the never completed Leopard tank.
11072656	234 Puma's gains 4% increased armor penetration.
11072657	Vehicle crew training increases ready time, allowing for barrages to be fired with greater frequency.
11072658	Improved battlefield surveys and crew training increases ready time, allowing for barrages to be fired with greater frequency.
11072659	Experienced forward observers improve max range.
11072660	Crew can fire 32cm Incendiary Rockets
11072661	Battle hardened crews are able to maneuver the vehicle with greater efficiency.
11072662	Defensive Rush!
11072663	In terms of technical ability, the evolving nature of the German war machine demanded more out of its combat engineers than any other nation. Pioneers were relied upon to create obstacles and demolish them, lay mine fields and clear them, and build bridges and destroy them.
11072664	Sturmpioneers build all Defensive Structures 10% faster.
11072665	Left-click ability, left-click target position. Nearby infantry are healed when they pick up medical supplies.
11072666	Hammers & Nails!
11072667	The German operation ‘Watch on the Rhine’ launched a counteroffensive into the Ardennes that caught the Allies by total surprise. Many rear echelon troops had to be hastily assembled to muster defenses, including Military Police and Army and Air Force non-combat personnel.
11072668	Rear Echelon Squads build all Defensive Structures 10% faster.
11072669	Order the vehicle to withdraw from the front. Use to reclaim the unit's population cost and some resources.
11072670	Left-click on the ability. The squad will withdraw from the battlefield.
11072671	Withdraw and Refit
11072672	The Support Company can field Team Weapons and build defensive structures faster than any other company.
11072673	Destroyed sWS Supply Half-track
11072674	in Combat.
11072675	in Combat.
11072676	Defensive Experts
11072677	Howitzer 105mm Barrage
11072678	Coordinated Mortar Bombardment
11072679	Concealed Paradrop
11072680	Fear Propaganda Artillery
11072681	Shrouded Bombing Run
11072682	Inventory
11072683	Filters
11072684	Save
11072685	New
11072686	Delete
11072687	Drag and drop items to equip
11072688	%1RACE% Loadout %2NUMBER%
11072689	Victory Strikes
11072690	Combat expertise increases squad survivability and weapon control while under fire.
11072691	Defensive Experts
11072692	Team weapons cost less manpower to field than any other company.
11072693	Operating Logistics
11072694	Bullseye
11072695	Panzerwerfer Barrage
11072696	Left-click on the ability. The squad will withdraw from the battlefield.
11072697	Left-click on the ability. The squad will withdraw from the battlefield.
11072698	Left-click on the ability. The squad will withdraw from the battlefield.
11072699	Left-click on the ability. The squad will withdraw from the battlefield.
11072700	Left-click on the ability. The squad will withdraw from the battlefield.
11072701	Left-click on the ability. The squad will withdraw from the battlefield.
11072702	Left-click on the ability. The squad will withdraw from the battlefield.
11072703	Order the vehicle to withdraw from the front. Use to reclaim the unit's population cost and some resources.
11072704	Order the vehicle to withdraw from the front. Use to reclaim the unit's population cost and some resources.
11072705	Order the vehicle to withdraw from the front. Use to reclaim the unit's population cost and some resources.
11072706	Order the vehicle to withdraw from the front. Use to reclaim the unit's population cost and some resources.
11072707	Order the vehicle to withdraw from the front. Use to reclaim the unit's population cost and some resources.
11072708	Order the vehicle to withdraw from the front. Use to reclaim the unit's population cost and some resources.
11072709	Order the vehicle to withdraw from the front. Use to reclaim the unit's population cost and some resources.
11072710	Withdraw and Refit
11072711	Withdraw and Refit
11072712	Withdraw and Refit
11072713	Withdraw and Refit
11072714	Withdraw and Refit
11072715	Withdraw and Refit
11072716	Withdraw and Refit
11072717	Left-click on the ability. The squad will withdraw from the battlefield.
11072718	Order the vehicle to withdraw from the front. Use to reclaim the unit's population cost and some resources.
11072719	Withdraw and Refit
11072720	Left-click on the ability. The squad will withdraw from the battlefield.
11072721	Left-click on the ability. The squad will withdraw from the battlefield.
11072722	Left-click on the ability. The squad will withdraw from the battlefield.
11072723	Order the vehicle to withdraw from the front. Use to reclaim the unit's population cost and some resources.
11072724	Order the vehicle to withdraw from the front. Use to reclaim the unit's population cost and some resources.
11072725	Order the vehicle to withdraw from the front. Use to reclaim the unit's population cost and some resources.
11072726	Withdraw and Refit
11072727	Withdraw and Refit
11072728	Withdraw and Refit
11072729	No items match your filters.
11072730	Will block all but the heaviest vehicles. Can be destroyed.
11072731	Blocks access to infantry. Can be cut or destroyed.
11072732	Offers directional cover from incoming fire. Can be vaulted, destroyed, or crushed by vehicles.
11072733	Stationary 20mm Flak Emplacement.
11072734	Stationary 20mm Flak Emplacement.
11072735	Not vaultable, can be destroyed, crushed by heavier tracked vehicles.
11072736	Use cover to increase squad survivability.
11072737	12 Command Points
11072744	Strings of razor-sharp barbed wire blocks access by infantry and cannot be vaulted.
11072745	Will block all but the heaviest vehicles. Can be destroyed.
11072746	Will block all but the heaviest vehicles. Can be destroyed.
11072747	Will block all but the heaviest vehicles. Can be destroyed.
11072748	Blocks access to infantry. Can be cut or destroyed.
11072749	Blocks access to infantry. Can be cut or destroyed.
11072750	Will block all but the heaviest vehicles. Can be destroyed.
11072751	Offers directional cover from incoming fire. Can be vaulted, destroyed, or crushed by vehicles.
11072752	Offers directional cover from incoming fire. Can be vaulted, destroyed, or crushed by vehicles.
11072754	Blocks access to infantry. Can be cut or destroyed.
11072755	Offers directional cover from incoming fire. Can be vaulted, destroyed, or crushed by vehicles.
11072756	6 Command Points
11072757	9 Command Points
11072758	6 Command Points
11072759	Level Up!
11072760	Veteran 1
11072761	Gr. 39 HEAT round stuns the enemy vehicle crew.
11072762	Effective against armored vehicles.
11072763	Loads and fires a Gr. 39 high-explosive anti-tank round that immediately stuns the enemy vehicle crew.
11072764	Target Weak Point
11072765	U.S Forces Field Camouflage, Pattern #1
11072766	U.S Forces Field Camouflage with Winter Frost, Pattern #1
11072767	Rotbraun Ambush Pattern, West
11072768	Rotbraun Ambush Pattern with Winter Frost, West
11072769	M36 Tank Destroyers have 5% faster weapon reload.
11072770	The M36 ‘Jackson’ Tank Destroyer prototype was already completed in March 1943 when the introduction of German’s heavily armored Panther and Tiger tanks created an urgent need for it and its 90mm cannon. The M36 proved to be popular with tank destroyer crews when it entered service in late 1944, as unlike M10 it could engage heavy tanks past 500 meters.
11072771	Shell Rush
11072772	Left-click ability, left-click target.
11072773	Sturmtigers have 5% faster weapon reload.
11072774	The main armament of the Sturmtiger was an enormous 38cm rocket launcher. The projectiles were as immensely bulky as they were devastating: more than a meter long and weighing 362kg. Only 14 rounds could be carried and a crane was mounted to the hull to assist loading it.
11072775	My Ears Are Still Ringing!
11072776	Many lessons learned from the Panther were applied in the creation of the Jagdpanzer IV L70 assault gun. Though it was built on the Panzer IV chassis, elimination of the turret allowed for thicker, sloped armor and more powerful main gun. It was equipped with the 75 mm Pak 42 L/70 gun, the same effective weapon used by the Panther.
11072777	Maximum Blitz
11072778	Jagdpanzer IVs build 10% faster.
11072779	Unfriendly Skies
11072780	The United States produced almost twenty configurations of M3 Half-tracks for anti-aircraft purposes. The M15A1 in particular sported a turreted mount with an armored superstructure, a 37mm M1 auto cannon, and two M2HB .50 caliber machine guns.
11072781	Can suppress enemy infantry. Right-click to pick up. Weapon cannot be crewed by snipers
11072782	Effective against infantry and structures. Right-click to crew. Weapon cannot be crewed by snipers
11072783	Effective against vehicles. Right-click to crew. Weapon cannot be crewed by snipers
11072784	Effective against vehicles. Right-click to crew. Weapon cannot be crewed by snipers
11072785	Effective against vehicles. Right-click to crew. Weapon cannot be crewed by snipers
11072786	Effective against infantry. Right-click to pick up. Weapon cannot be crewed by snipers
11072787	Can suppress enemy infantry. Right-click to pick up. Weapon cannot be crewed by snipers
11072788	Effective against infantry. Right-click to pick up. Weapon cannot be crewed by snipers
11072789	Can suppress enemy infantry. Right-click to pick up. Weapon cannot be crewed by snipers
11072790	M2 60mm Mortar
11072791	M15A1 AA Half-tracks build 10% faster.
11072792	Light transport, can carry two squads. Select infantry, right-click on abandoned vehicle to re-crew.
11072793	Effective against infantry. Select infantry, right-click to re-crew. Cannot be crewed by snipers.
11072794	Resources Siphoned
11072795	Resources generated by this point are being diverted to the enemy.
11072797	Resource point is already being siphoned.
11072798	Boom II
11072799	The M8A1 Howitzer Motor Carriage was based on the chassis of the M5 Light Tank and mounted a 75mm howitzer that could fire at a very high angle. Where the M5 had been nicknamed ‘Stuart’ by the British, they called M8 HMCs ‘Scott.’ A light tank featuring a relatively light howitzer, the HMC was eventually replaced, often by Shermans mounting 105mm Howitzers in place of the standard 75mm main gun.
11072800	The M8A1 Howitzer Motor Carriage barrage ability fires 3% more accurately.
11072801	Fire it Up!
11072802	XP1 - PLACEHOLDER TEXT - Bulletin Text
11072803	The Assault Engineer's Flamethrower upgrade costs 3% less.
11072804	Improves anti-infantry capability with area-effect weapon.
11072805	Flamethrowers add a risk of explosive death to the Assault Engineers if hit by incoming projectiles.
11072806	M2 Flamethrower
11072807	Rifle Company
11072808	Riflemen Flamethrowers
11072809	Riflemen squads can be upgraded with a flamethrower.
11072810	(PASSIVE) Riflemen Flamethrowers
11072811	Riflemen squads can be upgraded with a flamethrower.
11072812	Upgrade available on Riflemen squads.
11072813	3 Command Points
11072814	3 Command Points
11072815	White Phosphorous Smoke Barrage
11072816	A white phosphorous smoke barrage is fired at the target area. This will obscure the sight of units and damage infantry over time.
11072817	A white phosphorous smoke barrage is fired at the target area. This will obscure the sight of units and damage infantry over time.
11072818	White Phosphorous Smoke Barrage
11072819	Click and target position.
11072820	6 Command Points
11072821	Disabled during a blizzard.
11072822	Get Western Front Armies!
11072823	Get Eastern Front Armies!
11072843	Public Game List
11072844	Browse through a list of public Custom, ToW, and Automatch games hosted by other players.
11072845	Open Games (%1COUNT%)
11072846	Map
11072847	Players
11072848	Join Game
11072849	Refresh Game List
11072850	Game Creator
11072851	Open to Public
11072852	Make Private
11072853	Game Name
11072854	This slot has been locked by the host.
11072855	HVAP-T Rounds
11072856	Veteran 1
11072857	Pinned.
11072858	Must be placed on open terrain.
11072859	Permanently convert the sWS Supply Half-track to the Battlegroup Headquarters.
11072860	Permanently convert the sWS Supply Half-track to the Schwerer Panzer Headquarters.
11072861	Permanently convert the sWS Supply Half-track to the Mechanized Regiment Headquarters.
11072862	Any forces can occupy an empty fighting position. Holds one squad of infantry.
11072863	Infiltration Tactics
11072864	This unit will be stronger when it next enters combat.
11072865	Weapon Rack Unlocked!
11072866	Weapon Rack Unlocked!
11072867	Cautious Movement
11072868	Unit is hidden but moves slowly.
11072869	Off Map Nebel Support
11072870	Off Map Nebel Support
11072871	Targeted vehicle is subject to an increase in focused fire from nearby friendly forces.
11072872	Left-click on target vehicle. Vehicle receives more damage from attacking forces.
11072873	Targeted vehicle is subject to an increase in focused fire from nearby friendly forces.
11072874	Mark Vehicle
11072876	Select infantry and right-click on the Medical Supplies to heal that squad.
11072897	Must be in supply
11072898	Password Reset Confirmation
11072899	Your new password
11072900	Achievement Reward
11072901	War Spoils Obtained
11072902	Level Reward
11072903	A recent achievement has unlocked a new item.
11072904	LINK HAS EXPIRED, PLEASE REQUEST A NEW PASSWORD RESET EMAIL
11072905	CLICK HERE TO RESET YOUR PASSWORD: %1VALIDATE_URL%
11072906	PASSWORD RESET SUCCESSFUL, YOUR NEW PASSWORD HAS BEEN SENT TO YOUR EMAIL
11072907	YOUR NEW PASSWORD: %1PASSWORD%
11072908	Riflemen squads now see further while in cover or garrisoned.
11072909	New unit - WC51 - available for deployment. Click and select location to deploy.
11072910	8 Command Points
11072911	8 Command Points
11072915	Only one squad upgrade allowed
11072916	Only one squad upgrade allowed
11072917	The M2 Flamethrower was an portable American backpack flamethrower. Its maximum firing range was worse than its predecessor (the M1) though it had a similar effective firing rate and an improved burn time of 7 seconds.
11072918	Fire it Up!
11072919	The Assault Engineer's Flamethrower upgrade costs 5% less.
11072920	Mine your own business
11072921	The M20 Utility Car's M6 Anti-Tank Mine ability costs 6% less.
11072922	The M20 Armored Utility Car was used primarily for reconnaissance, but was stocked with an abundance of munitions and weapons, including sixteen hand grenades, four smoke pots, six landmines and M1 Carbines for the crew. It often sported additional radio equipment when used in a command role. A bazooka (or two) was provided to compensate for its lack of anti-vehicle capabilities.
11072923	Faction Restriction
11072924	No Restrictions
11072925	Allies vs Axis
11072926	Opening your game to the public will allow other players to see and join your game directly from the Public Game List
11072927	Remove your game listing from the Public Games List. You will still be able to invite players through Chat or your Steam friends list.
11072928	Ready?
11072929	One or more party members are downloading Workshop files necessary to start this match.
11072930	Start Countdown
11072931	Cancel Countdown
11072932	Ready Up
11072933	Match will start in %1SECONDS% seconds...
11072934	Guns, Guns, Guns!
11072935	Paratroopers could expect to be cut-off from supply lines after a drop and were equipped with a variety of guns and knives to overcome this. Standard issue for most Paratroopers was the M1 Garand rifle or the M1A1 carbine. One in ten was also issued a Thompson submachine gun for the close-combat situations that paratroopers could expect to encounter.
11072936	The Paratrooper's Light Machine Gun & Sub Machine Gun upgrades costs 5% less.
11072937	The 37 mm cannon fielded on Allied Stuarts, Greyhounds, and anti-tank guns were capable of firing deadly canister ammunition. These rounds were a bundle of metal balls that sprayed out in a shotgun-like effect when fired. While it was completely harmless to armored targets, it was particularly deadly to onrushing infantry.
11072938	The M8 Greyhound's Canister Shot ability recharges 5% faster.
11072939	The US Army enjoyed immense artillery superiority throughout most of the campaign on the Western Front. During the Battle of the Bulge, US Forces fielded nearly four times as many artillery pieces as their German foes. This was largely thanks to heavy usage of the M7B1 Priest Howitzer Motor Carriage. Each US Army armored division fighting in the Ardennes boasted three battalions of M7s, granting them unparalleled mobile artillery support.
11072940	Blow it up real Good!
11072941	The Major's Artillery Strike ability costs 5% less.
11072942	The German Model 24 Grenade was the standard hand grenade of the German Army through the end of World War I and all the way through World War II. Its recognizable stick handle made it an iconic weapon of its era. The Panzerfaust had a similar, though more-elongated, stick-like appearance that featured a disposable launch tube capped with an explosive anti-tank warhead.
11072943	Fallschirmjäger's Grenade and Panzerfaust costs are 5% less.
11072944	Blown Away
11072945	Veteran 1
11072946	Veteran 1
11072947	Veteran 1
11072948	Veteran 1
11072949	Veteran 1
11072951	Achtung, extreme winter conditions reported throughout the area of operations.
11072952	The weather front is weakening. Normal weather is to be expected.
11072953	Winter advisory is lifted. Return to normal operations.
11072954	The cold front is building.  Troops are freezing.
11072955	Achtung.  Casualties are being reported due to the cold.
11072956	Troops are freezing to death.  Action must be taken immediately.
11072957	Drop a grenade on 'em.
11072958	Grenade out!
11072959	Toss, now!!
11072960	Get a pineapple over there.
11072961	Pins out!
11072962	Load up smoke. I want a wall from here, to there.
11072963	Smoke out! That way!
11072964	Alright.  All done here.
11072965	Got those orders finished up.
11072966	Done! We're done! Weapons free!
11072967	Alright. That does it. Engage!
11072968	Get hold of that BAR.
11072969	Grab that Browning auto and some mags.
11072970	Secure that light thirty.
11072971	Add that thirty cal to the squad.
11072972	Take that bazooka.
11072973	Bring that bazooka with us.
11072974	Grab some kit, and hurry it up.
11072975	Change out your weapons.
11072976	Inside and pick a sector.
11072977	Fire from inside!
11072978	Alright outside, and form up.
11072979	Outside!  Move!
11072980	Climb over and keep low.
11072981	Assemble on the other side.
11072982	Over! Up and over!
11072983	Other side! Other side!
11072984	Veteran 2
11072985	Veteran 2
11072986	Veteran 2
11072987	Veteran 1
11072988	Veteran 3
11072989	Veteran 1
11072990	Wreck
11072991	Wreck
11072992	Wreck
11072993	Wreck
11072994	Wreck
11072995	Wreck
11072996	Wreck
11072997	Wreck
11072998	Wreck
11072999	Wreck
11073000	Wreck
11073001	Wreck
11073002	Wreck
11073003	Wreck
11073004	Wreck
11073005	Wreck
11073006	Wreck
11073007	Wreck
11073008	Wreck
11073009	Wreck
11073010	Wreck
11073011	Wreck
11073012	Wreck
11073013	Wreck
11073014	Wreck
11073015	Wreck
11073016	Wreck
11073017	Wreck
11073018	Wreck
11073019	Wreck
11073020	Wreck
11073021	Wreck
11073022	Wreck
11073023	Wreck
11073024	Wreck
11073025	Wreck
11073026	Wreck
11073027	Wreck
11073028	Wreck
11073029	Wreck
11073030	Wreck
11073031	Wreck
11073032	Wreck
11073033	Wreck
11073034	Wreck
11073035	Wreck
11073036	Wreck
11073037	Wreck
11073038	Wreck
11073039	Wreck
11073040	Wreck
11073041	Wreck
11073042	Wreck
11073043	Wreck
11073044	Wreck
11073045	Wreck
11073046	Wreck
11073047	Wreck
11073048	Wreck
11073049	Wreck
11073050	Wreck
11073051	Wreck
11073052	Wreck
11073053	Wreck
11073054	Wreck
11073055	Wreck
11073056	Wreck
11073057	Wreck
11073058	Wreck
11073059	Wreck
11073060	Wreck
11073061	Wreck
11073062	Wreck
11073063	Wreck
11073064	Wreck
11073065	Wreck
11073066	Wreck
11073067	Wreck
11073068	Wreck
11073069	Wreck
11073070	Wreck
11073071	Wreck
11073072	Wreck
11073073	Wreck
11073074	Wreck
11073075	Wreck
11073076	Wreck
11073077	Wreck
11073078	Wreck
11073079	Put Away Minesweeper
11073080	Activate Minesweeper
11073081	The minesweeper allows mines to be detected and defused, but the soldier holding the minesweeper cannot fire their weapon. The minesweeper can be put away to give the squad back their full combat potential.
11073082	Five in the Eye
11073083	Long Bombs
11073084	The Ie.IG 18’s development dates back to the late 1920s. Thanks to its low profile, it could be pushed into position by hand and used to provide convenient, on-hand artillery support.  A variety of alternate designs for explored for mountain and airborne use.
11073085	The le.IG 18 Infantry Support Gun barrage ability fires 3% more accurately.
11073086	Search & No Rescue!
11073087	Veteran 1
11073088	251/20 Infrared Halftracks build 10% faster.
11073089	The SdKfz. 251/20’s infrared search light was used in tandem with Panther tanks for vehicle hunting. Night targets illuminated by the invisible spectrum search light were used to guide Panther tanks equipped with their own special infrared sights.
11073090	Veteran 2
11073091	Veteran 3
11073092	Toggle ability. Can detect mines while active.
11073093	Click to unlock Establish Retreat Point
11073094	Swift Move
11073095	The sWS half-track was a versatile vehicle that served as both cargo and tractor vehicles from 1943 to 1945. It was primarily created to cart cargo across the vast distances of the Eastern Front, though the flat-bed could serve as a mount for a 3.7 cm FlaK 43 anti-aircraft gun.
11073096	sWS Supply Halftracks have 5% increased maximum movement speed.
11073097	The emergency formation of the Volksgrenadier divisions occurred in 1944 after devastating losses to the Soviets in Operation Bagration and the Allies in Normandy in Autumn. Manpower shortages inflicted by these losses forced the Germans to economize on personnel and compensate with their gear and tactics.
11073098	The manpower shortage that plagued the Volksgrenadier divisions meant they had to economize on personnel and compensate with their gear and tactics. They emphasized defensive strength in conjunction with a host of automatic and anti-tank weaponry for potent, short-range firepower.
11073099	The Volksgrenadiers' Combat Package costs 5% less.
11073100	Volksgrenadiers receive 10% less suppression.
11073101	Complete Disregard for Safety
11073102	Grim Reaper Tool
11073103	The Sherman has access to Radio Net, which increases the Sherman's rate of fire and line of sight range when allied tanks are nearby.
11073104	Elite crews navigate the battlefield with ease as well as fire the main gun with greater accuracy.
11073105	Battle hardened crews improve main gun targeting and rate of fire.
11073106	Battle hardened crews improve main gun targeting and rate of fire.
11073107	Veteran 1
11073108	M1C Garand Weapon Rack Unlock
11073109	Improves the effectiveness of Riflemen against infantry.
11073110	Disabled during a blizzard.
11073111	Supplies medical aid in the field and reinforces troops when not moving and in owned territory that's in supply and not in conflict.
11073112	Fieldcraft and training enables the squad to heal themselves over time when out of combat and increases survivability.
11073113	Allows the unit to use the Blendkörper 2H Frangible Smoke Grenade.
11073114	Combat training increases squad weapon accuracy and weapon control while under fire.
11073115	Advanced combat training increases squad survivability and allows the squad's already accurate fire to suppress enemy infantry.
11073116	Increased fitness means the squad can move more quickly for prolonged periods of time.
11073117	Left-click to engage
11073118	Engage enemy targets at will.
11073119	Toggle ability.
11073120	Engage Targets
11073121	Kübelwagen gains detection, revealing nearby infantry units on the mini-map.
11073122	Battle hardened crews operate the vehicle with greater efficiency, significantly increasing mobility.
11073123	Veteran crews can repair their vehicle when out of combat.
11073124	Elite crews are better able to operate their mounted MG, increasing burst duration and accuracy.
11073125	Combat expertise increases squad survivability and enables it to lay down more suppressive fire.
11073126	Veteran 1
11073127	Veteran 3
11073128	Veteran 3
11073129	Engaged in suppressive fire.
11073130	Camouflaged
11073131	Camouflaged
11073132	Squad is hard to detect.
11073133	Squad is hard to detect.
11073134	Camouflaged
11073135	Squad is hard to detect.
11073136	Detection
11073137	Crew looks for nearby visible and camouflaged enemies.
11073138	Toggle Ability. Kübelwagen will move at reduced speed while Detection is active.
11073139	Disable Detection
11073140	Return to normal combat operations.
11073141	Regular Fire
11073142	Squad will tear-down their Light Machine Gun and return to normal combat operations.
11073143	Cautious Movement
11073144	Vehicle moves more slowly with a reduced radius of detection by the enemy.
11073145	Regular Movement
11073146	Crew applies more throttle to maintain normal maneuverability.
11073147	Enemy Schu-Mine.
11073148	Can kill infantry and disable vehicles.
11073149	Will block access to infantry and light vehicles. Cannot be cut with Wire Cutters.
11073150	Blocks access to infantry. Can be cut or destroyed.
11073151	Any forces can occupy an empty fighting position. Holds one squad of infantry.
11073152	Provides excellent cover from small arms.
11073153	Provides excellent cover from small arms.
11073154	Provides cover to infantry.
11073155	M6 Anti-Tank Mine
11073156	Can severely damage a vehicle.
11073157	Can damage a vehicle.
11073158	Can damage a vehicle.
11073159	M7 Light Anti-Tank Mine
11073160	M7 Light Anti-Tank Mine
11073161	Veteran 1
11073162	West German Loadout 1
11073163	Reinforce depleted squads near base buildings, any WC54 Ambulances, and allied/captured half-tracks.
11073164	Reinforce
11073165	Increased main gun armor penetration.
11073166	Achievements
11073167	Veteran 4
11073168	Must be damaged.
11073169	Main gun not reloading
11073170	Common
11073171	Uncommon
11073172	Rare
11073173	Epic
11073174	Other
11073175	Schwerer Panzer Headquarters
11073176	Boxes of Medical Supplies heal one infantry squad at a time.
11073178	M9 Bazooka
11073179	Active on all Riflemen squads
11073180	New units - WC51 and Pathfinders - available for deployment. Click and select location to deploy.
11073181	New vehicle - M8 Greyhound - available for deployment. Click and select location to deploy.
11073182	6 Command Points
11073183	Abilities available on Pathfinder squads.
11073184	Click and target position.
11073185	Click and target position.
11073186	9 Command Points
11073187	Click and target position. These units are dropped by air at the target location. Dropping into areas with a number of large objects increases the risk of a deadly landing.
11073188	M9 Bazooka
11073189	Effective at medium range vs all targets
11073190	Paratroopers are elite infantry that are often deployed behind enemy lines to tackle key objectives and sow confusion.
11073191	Paratrooper Support Squad
11073192	Effective against light vehicles. Weak vs. tanks and anti-vehicle weaponry.
11073193	The M8 Greyhound can tackle light vehicles and infantry with its main gun, while its ability to drop mines can cause considerable damage to even heavy enemy vehicles.
11073194	M8 Greyhound
11073195	Vehicle is temporarily blinded and moves at a reduced speed.
11073196	Click and select location to build.
11073197	Primary defensive structure. Can upgrade to an MG Emplacement.
11073198	Man the Defenses
11073199	All US forces in cover receive defensive bonuses for a temporary duration.
11073200	US Armed Forces
11073201	US
11073202	US Forces
11073203	German (West)
11073204	OKW
11073205	Oberkommando West
11073206	Any converted Headquarters
11073207	Booby Trap an owned (and in supply) Capture Point with explosives that trigger when enemies try to recapture.
11073208	Booby Trap Capture Point
11073209	heavy
11073231	Select infantry squad with available weapon inventory space and right-click on the Weapon Rack to equip.
11073232	Select infantry squad with available weapon inventory space and right-click on the Weapon Rack to equip.
11073233	M9 Bazookas increase a squad's anti-vehicle capability.
11073234	M9 Bazookas increase a squad's anti-vehicle capability.
11073235	M1919A6 Light Machine Guns increase a squad's medium-long range firepower.
11073236	M1919A6 Light Machine Guns increase a squad's medium-long range firepower.
11073237	Building
11073238	Building
11073239	Building
11073240	Building
11073241	Building
11073242	Building
11073243	Building
11073244	Building
11073245	Building
11073246	Building
11073247	Building
11073248	Building
11073249	Building
11073250	Building
11073251	Building
11073252	Building
11073253	Building
11073254	Building
11073255	Building
11073256	Building
11073257	Building
11073258	Building
11073259	Building
11073260	Building
11073261	Building
11073262	Building
11073263	Building
11073264	Building
11073265	Building
11073266	Building
11073267	Building
11073268	Building
11073269	Building
11073270	Building
11073271	Many buildings can provide cover for troops.
11073272	Many buildings can provide cover for troops.
11073273	Many buildings can provide cover for troops.
11073274	Many buildings can provide cover for troops.
11073275	Many buildings can provide cover for troops.
11073276	Many buildings can provide cover for troops.
11073277	Many buildings can provide cover for troops.
11073278	Many buildings can provide cover for troops.
11073279	Many buildings can provide cover for troops.
11073280	Many buildings can provide cover for troops.
11073281	Many buildings can provide cover for troops.
11073282	Many buildings can provide cover for troops.
11073283	Many buildings can provide cover for troops.
11073284	Many buildings can provide cover for troops.
11073285	Many buildings can provide cover for troops.
11073286	Many buildings can provide cover for troops.
11073287	Many buildings can provide cover for troops.
11073288	Many buildings can provide cover for troops.
11073289	Many buildings can provide cover for troops.
11073290	Many buildings can provide cover for troops.
11073291	Many buildings can provide cover for troops.
11073292	Many buildings can provide cover for troops.
11073293	Many buildings can provide cover for troops.
11073294	Many buildings can provide cover for troops.
11073295	Many buildings can provide cover for troops.
11073296	Many buildings can provide cover for troops.
11073297	Many buildings can provide cover for troops.
11073298	Many buildings can provide cover for troops.
11073299	Many buildings can provide cover for troops.
11073300	Many buildings can provide cover for troops.
11073301	Many buildings can provide cover for troops.
11073302	Many buildings can provide cover for troops.
11073303	Many buildings can provide cover for troops.
11073304	Many buildings can provide cover for troops.
11073305	Many buildings can provide cover for troops.
11073306	Building
11073307	Click and target friendly in supply territory point.
11073308	Many buildings can provide cover for troops.
11073309	Many buildings can provide cover for troops.
11073310	Many buildings can provide cover for troops.
11073311	Many buildings can provide cover for troops.
11073312	Many buildings can provide cover for troops.
11073313	Many buildings can provide cover for troops.
11073314	Many buildings can provide cover for troops.
11073315	Many buildings can provide cover for troops.
11073316	Many buildings can provide cover for troops.
11073317	Many buildings can provide cover for troops.
11073318	Many buildings can provide cover for troops.
11073319	Many buildings can provide cover for troops.
11073320	Many buildings can provide cover for troops.
11073321	Many buildings can provide cover for troops.
11073322	Many buildings can provide cover for troops.
11073323	Many buildings can provide cover for troops.
11073324	Many buildings can provide cover for troops.
11073325	Many buildings can provide cover for troops.
11073326	Many buildings can provide cover for troops.
11073327	Many buildings can provide cover for troops.
11073328	Many buildings can provide cover for troops.
11073329	Many buildings can provide cover for troops.
11073330	Many buildings can provide cover for troops.
11073331	Many buildings can provide cover for troops.
11073332	Many buildings can provide cover for troops.
11073333	Many buildings can provide cover for troops.
11073334	Many buildings can provide cover for troops.
11073335	Many buildings can provide cover for troops.
11073336	Many buildings can provide cover for troops.
11073337	Many buildings can provide cover for troops.
11073338	Many buildings can provide cover for troops.
11073339	Many buildings can provide cover for troops.
11073340	Many buildings can provide cover for troops.
11073341	Many buildings can provide cover for troops.
11073342	Many buildings can provide cover for troops.
11073343	Many buildings can provide cover for troops.
11073344	Many buildings can provide cover for troops.
11073345	Many buildings can provide cover for troops.
11073346	Many buildings can provide cover for troops.
11073347	Many buildings can provide cover for troops.
11073348	Many buildings can provide cover for troops.
11073349	Many buildings can provide cover for troops.
11073350	Many buildings can provide cover for troops.
11073351	Many buildings can provide cover for troops.
11073352	Many buildings can provide cover for troops.
11073353	Many buildings can provide cover for troops.
11073354	Many buildings can provide cover for troops.
11073355	Many buildings can provide cover for troops.
11073356	Many buildings can provide cover for troops.
11073357	Many buildings can provide cover for troops.
11073358	Many buildings can provide cover for troops.
11073359	Many buildings can provide cover for troops.
11073360	Many buildings can provide cover for troops.
11073361	Many buildings can provide cover for troops.
11073362	Many buildings can provide cover for troops.
11073363	Many buildings can provide cover for troops.
11073364	Many buildings can provide cover for troops.
11073365	Many buildings can provide cover for troops.
11073366	Many buildings can provide cover for troops.
11073367	Many buildings can provide cover for troops.
11073368	Many buildings can provide cover for troops.
11073369	Many buildings can provide cover for troops.
11073370	Many buildings can provide cover for troops.
11073371	Many buildings can provide cover for troops.
11073372	Many buildings can provide cover for troops.
11073373	Many buildings can provide cover for troops.
11073374	Many buildings can provide cover for troops.
11073375	Many buildings can provide cover for troops.
11073376	Many buildings can provide cover for troops.
11073377	Many buildings can provide cover for troops.
11073378	Many buildings can provide cover for troops.
11073379	Many buildings can provide cover for troops.
11073380	Many buildings can provide cover for troops.
11073381	Many buildings can provide cover for troops.
11073382	Many buildings can provide cover for troops.
11073383	Many buildings can provide cover for troops.
11073384	Many buildings can provide cover for troops.
11073385	Many buildings can provide cover for troops.
11073386	Many buildings can provide cover for troops.
11073387	Many buildings can provide cover for troops.
11073388	Many buildings can provide cover for troops.
11073389	Many buildings can provide cover for troops.
11073390	Many buildings can provide cover for troops.
11073391	Many buildings can provide cover for troops.
11073392	Many buildings can provide cover for troops.
11073393	Many buildings can provide cover for troops.
11073394	Many buildings can provide cover for troops.
11073395	Many buildings can provide cover for troops.
11073396	Many buildings can provide cover for troops.
11073397	Many buildings can provide cover for troops.
11073398	Many buildings can provide cover for troops.
11073399	Many buildings can provide cover for troops.
11073400	Many buildings can provide cover for troops.
11073401	Many buildings can provide cover for troops.
11073402	Many buildings can provide cover for troops.
11073403	Many buildings can provide cover for troops.
11073404	Many buildings can provide cover for troops.
11073405	Many buildings can provide cover for troops.
11073406	Many buildings can provide cover for troops.
11073407	Many buildings can provide cover for troops.
11073408	Many buildings can provide cover for troops.
11073409	Many buildings can provide cover for troops.
11073410	Many buildings can provide cover for troops.
11073411	Many buildings can provide cover for troops.
11073412	Many buildings can provide cover for troops.
11073413	Many buildings can provide cover for troops.
11073414	Many buildings can provide cover for troops.
11073415	Many buildings can provide cover for troops.
11073416	Many buildings can provide cover for troops.
11073417	Many buildings can provide cover for troops.
11073418	Many buildings can provide cover for troops.
11073419	Many buildings can provide cover for troops.
11073420	Many buildings can provide cover for troops.
11073421	Many buildings can provide cover for troops.
11073422	Many buildings can provide cover for troops.
11073423	Many buildings can provide cover for troops.
11073424	Many buildings can provide cover for troops.
11073425	Building
11073426	Building
11073427	Building
11073428	Building
11073429	Building
11073430	Building
11073431	Building
11073432	Building
11073433	Building
11073434	Building
11073435	Building
11073436	Building
11073437	Building
11073438	Building
11073439	Building
11073440	Building
11073441	Building
11073442	Building
11073443	Building
11073444	Building
11073445	Building
11073446	Building
11073447	Building
11073448	Building
11073449	Building
11073450	Building
11073451	Building
11073452	Building
11073453	Building
11073454	Building
11073455	Building
11073456	Building
11073457	Building
11073458	Building
11073459	Building
11073460	Building
11073461	Building
11073462	Building
11073463	Building
11073464	Building
11073465	Building
11073466	Building
11073467	Building
11073468	Building
11073469	Building
11073470	Building
11073471	Building
11073472	Building
11073473	Building
11073474	Building
11073475	Building
11073476	Building
11073477	Building
11073478	Building
11073479	Building
11073480	Building
11073481	Building
11073482	Building
11073483	Building
11073484	Building
11073485	Building
11073486	Building
11073487	Building
11073488	Building
11073489	Building
11073490	Building
11073491	Building
11073492	Building
11073493	Building
11073494	Building
11073495	Building
11073496	Building
11073497	Building
11073498	Building
11073499	Building
11073500	Building
11073501	Building
11073502	Building
11073503	Building
11073504	Building
11073505	Building
11073506	Building
11073507	Building
11073508	Building
11073509	Building
11073510	Building
11073511	Building
11073512	Building
11073513	Building
11073514	Building
11073515	Building
11073516	Building
11073517	Building
11073518	Building
11073519	Building
11073520	Building
11073521	Building
11073522	Building
11073523	Building
11073524	Building
11073525	Building
11073526	Building
11073527	Building
11073528	Building
11073529	Building
11073530	Building
11073531	Building
11073532	Building
11073533	Building
11073534	Building
11073535	Building
11073536	Building
11073537	Building
11073538	Building
11073539	Building
11073540	Building
11073541	Building
11073542	Many buildings can provide cover for troops.
11073543	Many buildings can provide cover for troops.
11073544	Many buildings can provide cover for troops.
11073545	Many buildings can provide cover for troops.
11073546	Many buildings can provide cover for troops.
11073547	Many buildings can provide cover for troops.
11073548	Many buildings can provide cover for troops.
11073549	Many buildings can provide cover for troops.
11073550	Many buildings can provide cover for troops.
11073551	Many buildings can provide cover for troops.
11073552	Many buildings can provide cover for troops.
11073553	Many buildings can provide cover for troops.
11073554	Many buildings can provide cover for troops.
11073555	Many buildings can provide cover for troops.
11073556	Many buildings can provide cover for troops.
11073557	Many buildings can provide cover for troops.
11073558	Many buildings can provide cover for troops.
11073559	Many buildings can provide cover for troops.
11073560	Many buildings can provide cover for troops.
11073561	Many buildings can provide cover for troops.
11073562	Building
11073563	Building
11073564	Building
11073565	Building
11073566	Building
11073567	Building
11073568	Building
11073569	Building
11073570	Building
11073571	Building
11073572	Building
11073573	Building
11073574	Building
11073575	Building
11073576	Building
11073577	Building
11073578	Building
11073579	Building
11073580	Building
11073581	Building
11073582	Many buildings can provide cover for troops.
11073583	Many buildings can provide cover for troops.
11073584	Many buildings can provide cover for troops.
11073585	Many buildings can provide cover for troops.
11073586	Many buildings can provide cover for troops.
11073587	Many buildings can provide cover for troops.
11073588	Many buildings can provide cover for troops.
11073589	Many buildings can provide cover for troops.
11073590	Many buildings can provide cover for troops.
11073591	Many buildings can provide cover for troops.
11073592	Many buildings can provide cover for troops.
11073593	Many buildings can provide cover for troops.
11073594	Many buildings can provide cover for troops.
11073595	Many buildings can provide cover for troops.
11073596	Many buildings can provide cover for troops.
11073597	Many buildings can provide cover for troops.
11073598	Many buildings can provide cover for troops.
11073599	Many buildings can provide cover for troops.
11073600	Many buildings can provide cover for troops.
11073601	Many buildings can provide cover for troops.
11073602	Many buildings can provide cover for troops.
11073603	Many buildings can provide cover for troops.
11073604	Many buildings can provide cover for troops.
11073605	Many buildings can provide cover for troops.
11073606	Many buildings can provide cover for troops.
11073607	Many buildings can provide cover for troops.
11073608	Many buildings can provide cover for troops.
11073609	Many buildings can provide cover for troops.
11073610	Many buildings can provide cover for troops.
11073611	Building
11073612	Building
11073613	Building
11073614	Building
11073615	Building
11073616	Building
11073617	Building
11073618	Building
11073619	Building
11073620	Building
11073621	Building
11073622	Building
11073623	Building
11073624	Building
11073625	Building
11073626	Building
11073627	Building
11073628	Building
11073629	Building
11073630	Building
11073631	Building
11073632	Building
11073633	Building
11073634	Building
11073635	Building
11073636	Building
11073637	Building
11073638	Building
11073639	Building
11073640	Building
11073641	Building
11073642	Building
11073643	Building
11073644	Building
11073645	Building
11073646	Building
11073647	Building
11073648	Building
11073649	Building
11073650	Building
11073651	Building
11073652	Building
11073653	Building
11073654	Building
11073655	Building
11073656	Building
11073657	Building
11073658	Building
11073659	Building
11073660	Building
11073661	Building
11073662	Building
11073663	Building
11073664	Building
11073665	Building
11073666	Building
11073667	Building
11073668	Building
11073669	Building
11073670	Building
11073671	Building
11073672	Building
11073673	Building
11073674	Building
11073675	Building
11073676	Building
11073677	Building
11073678	Building
11073679	Building
11073680	Building
11073681	Building
11073682	Building
11073683	Building
11073684	Building
11073685	Building
11073686	Building
11073687	Building
11073688	Building
11073689	Building
11073690	Building
11073691	Building
11073692	Building
11073693	Building
11073694	Building
11073695	Building
11073696	Building
11073697	Building
11073698	Building
11073699	Building
11073700	Many buildings can provide cover for troops.
11073701	Many buildings can provide cover for troops.
11073702	Many buildings can provide cover for troops.
11073703	Many buildings can provide cover for troops.
11073704	Many buildings can provide cover for troops.
11073705	Many buildings can provide cover for troops.
11073706	Many buildings can provide cover for troops.
11073707	Many buildings can provide cover for troops.
11073708	Many buildings can provide cover for troops.
11073709	Many buildings can provide cover for troops.
11073710	Many buildings can provide cover for troops.
11073711	Many buildings can provide cover for troops.
11073712	Many buildings can provide cover for troops.
11073713	Many buildings can provide cover for troops.
11073714	Many buildings can provide cover for troops.
11073715	Many buildings can provide cover for troops.
11073716	Many buildings can provide cover for troops.
11073717	Many buildings can provide cover for troops.
11073718	Many buildings can provide cover for troops.
11073719	Many buildings can provide cover for troops.
11073720	Many buildings can provide cover for troops.
11073721	Many buildings can provide cover for troops.
11073722	Many buildings can provide cover for troops.
11073723	Many buildings can provide cover for troops.
11073724	Many buildings can provide cover for troops.
11073725	Many buildings can provide cover for troops.
11073726	Many buildings can provide cover for troops.
11073727	Many buildings can provide cover for troops.
11073728	Many buildings can provide cover for troops.
11073729	Many buildings can provide cover for troops.
11073730	Many buildings can provide cover for troops.
11073731	Many buildings can provide cover for troops.
11073732	Many buildings can provide cover for troops.
11073733	Many buildings can provide cover for troops.
11073734	Many buildings can provide cover for troops.
11073735	Many buildings can provide cover for troops.
11073736	Many buildings can provide cover for troops.
11073737	Many buildings can provide cover for troops.
11073738	Many buildings can provide cover for troops.
11073739	Many buildings can provide cover for troops.
11073740	Many buildings can provide cover for troops.
11073741	Many buildings can provide cover for troops.
11073742	Many buildings can provide cover for troops.
11073743	Many buildings can provide cover for troops.
11073744	Many buildings can provide cover for troops.
11073745	Many buildings can provide cover for troops.
11073746	Many buildings can provide cover for troops.
11073747	Many buildings can provide cover for troops.
11073748	Many buildings can provide cover for troops.
11073749	Many buildings can provide cover for troops.
11073750	Many buildings can provide cover for troops.
11073751	Many buildings can provide cover for troops.
11073752	Many buildings can provide cover for troops.
11073753	Many buildings can provide cover for troops.
11073754	Many buildings can provide cover for troops.
11073755	Many buildings can provide cover for troops.
11073756	Many buildings can provide cover for troops.
11073757	Many buildings can provide cover for troops.
11073758	Many buildings can provide cover for troops.
11073759	Many buildings can provide cover for troops.
11073760	Building
11073761	Building
11073762	Building
11073763	Building
11073764	Building
11073765	Building
11073766	Building
11073767	Building
11073768	Building
11073769	Building
11073770	Building
11073771	Building
11073772	Building
11073773	Building
11073774	Building
11073775	Building
11073776	Building
11073777	Building
11073778	Building
11073779	Building
11073780	Building
11073781	Building
11073782	Building
11073783	Building
11073784	Building
11073785	Building
11073786	Building
11073787	Building
11073788	Building
11073789	Building
11073790	Building
11073791	Building
11073792	Building
11073793	Building
11073794	Building
11073795	Building
11073796	Building
11073797	Building
11073798	Building
11073799	Building
11073800	Building
11073801	Building
11073802	Building
11073803	Building
11073804	Building
11073805	Building
11073806	Building
11073807	Building
11073808	Building
11073809	Building
11073810	Building
11073811	Building
11073812	Building
11073813	Building
11073814	Building
11073815	Building
11073816	Building
11073817	Building
11073818	Building
11073819	Building
11073820	Building
11073821	Building
11073822	Building
11073823	Building
11073824	Building
11073825	Building
11073826	Building
11073827	Building
11073828	Building
11073829	Building
11073830	Building
11073831	Building
11073832	Building
11073833	Building
11073834	Building
11073835	Building
11073836	Building
11073837	Building
11073838	Building
11073839	Building
11073840	Building
11073841	Building
11073842	Building
11073843	Building
11073844	Building
11073845	Building
11073846	Building
11073847	Building
11073848	Building
11073849	Building
11073850	Building
11073851	Building
11073852	Building
11073853	Building
11073854	Building
11073855	Building
11073856	Building
11073857	Building
11073858	Building
11073859	Building
11073860	Building
11073861	Building
11073862	Building
11073863	Building
11073864	Building
11073865	Building
11073866	Building
11073867	Building
11073868	Building
11073869	Building
11073870	Building
11073871	Building
11073872	Building
11073873	Many buildings can provide cover for troops.
11073874	Many buildings can provide cover for troops.
11073875	Many buildings can provide cover for troops.
11073876	Many buildings can provide cover for troops.
11073877	Many buildings can provide cover for troops.
11073878	Many buildings can provide cover for troops.
11073879	Many buildings can provide cover for troops.
11073880	Many buildings can provide cover for troops.
11073881	Many buildings can provide cover for troops.
11073882	Many buildings can provide cover for troops.
11073883	Many buildings can provide cover for troops.
11073884	Many buildings can provide cover for troops.
11073885	Many buildings can provide cover for troops.
11073886	Many buildings can provide cover for troops.
11073887	Many buildings can provide cover for troops.
11073888	Many buildings can provide cover for troops.
11073889	Many buildings can provide cover for troops.
11073890	Many buildings can provide cover for troops.
11073891	Many buildings can provide cover for troops.
11073892	Many buildings can provide cover for troops.
11073893	Many buildings can provide cover for troops.
11073894	Many buildings can provide cover for troops.
11073895	Many buildings can provide cover for troops.
11073896	Many buildings can provide cover for troops.
11073897	Many buildings can provide cover for troops.
11073898	Many buildings can provide cover for troops.
11073899	Many buildings can provide cover for troops.
11073900	Many buildings can provide cover for troops.
11073901	Many buildings can provide cover for troops.
11073902	Many buildings can provide cover for troops.
11073903	Many buildings can provide cover for troops.
11073904	Many buildings can provide cover for troops.
11073905	Many buildings can provide cover for troops.
11073906	Many buildings can provide cover for troops.
11073907	Many buildings can provide cover for troops.
11073908	Many buildings can provide cover for troops.
11073909	Many buildings can provide cover for troops.
11073910	Many buildings can provide cover for troops.
11073911	Many buildings can provide cover for troops.
11073912	Many buildings can provide cover for troops.
11073913	Many buildings can provide cover for troops.
11073914	Many buildings can provide cover for troops.
11073915	Many buildings can provide cover for troops.
11073916	Many buildings can provide cover for troops.
11073917	Many buildings can provide cover for troops.
11073918	Many buildings can provide cover for troops.
11073919	Many buildings can provide cover for troops.
11073920	Many buildings can provide cover for troops.
11073921	Many buildings can provide cover for troops.
11073922	Many buildings can provide cover for troops.
11073923	Many buildings can provide cover for troops.
11073924	Many buildings can provide cover for troops.
11073925	Many buildings can provide cover for troops.
11073926	Many buildings can provide cover for troops.
11073927	Many buildings can provide cover for troops.
11073928	Many buildings can provide cover for troops.
11073929	Many buildings can provide cover for troops.
11073930	Many buildings can provide cover for troops.
11073931	Many buildings can provide cover for troops.
11073932	Many buildings can provide cover for troops.
11073933	Many buildings can provide cover for troops.
11073934	Many buildings can provide cover for troops.
11073935	Many buildings can provide cover for troops.
11073936	Many buildings can provide cover for troops.
11073937	Many buildings can provide cover for troops.
11073938	Many buildings can provide cover for troops.
11073939	Many buildings can provide cover for troops.
11073940	Many buildings can provide cover for troops.
11073941	Many buildings can provide cover for troops.
11073942	Many buildings can provide cover for troops.
11073943	Many buildings can provide cover for troops.
11073944	Many buildings can provide cover for troops.
11073945	Many buildings can provide cover for troops.
11073946	Many buildings can provide cover for troops.
11073947	Many buildings can provide cover for troops.
11073948	Many buildings can provide cover for troops.
11073949	Many buildings can provide cover for troops.
11073950	Many buildings can provide cover for troops.
11073951	Many buildings can provide cover for troops.
11073952	Many buildings can provide cover for troops.
11073953	Many buildings can provide cover for troops.
11073954	Many buildings can provide cover for troops.
11073955	Many buildings can provide cover for troops.
11073956	Many buildings can provide cover for troops.
11073957	Many buildings can provide cover for troops.
11073958	Many buildings can provide cover for troops.
11073959	Many buildings can provide cover for troops.
11073960	Many buildings can provide cover for troops.
11073961	Many buildings can provide cover for troops.
11073962	Many buildings can provide cover for troops.
11073963	Many buildings can provide cover for troops.
11073964	Many buildings can provide cover for troops.
11073965	Many buildings can provide cover for troops.
11073966	Many buildings can provide cover for troops.
11073967	Many buildings can provide cover for troops.
11073968	Many buildings can provide cover for troops.
11073969	Many buildings can provide cover for troops.
11073970	Many buildings can provide cover for troops.
11073971	Many buildings can provide cover for troops.
11073972	Many buildings can provide cover for troops.
11073973	Many buildings can provide cover for troops.
11073974	Many buildings can provide cover for troops.
11073975	Many buildings can provide cover for troops.
11073976	Many buildings can provide cover for troops.
11073977	Many buildings can provide cover for troops.
11073978	Many buildings can provide cover for troops.
11073979	Many buildings can provide cover for troops.
11073980	Many buildings can provide cover for troops.
11073981	Many buildings can provide cover for troops.
11073982	Many buildings can provide cover for troops.
11073983	Many buildings can provide cover for troops.
11073984	Many buildings can provide cover for troops.
11073985	Many buildings can provide cover for troops.
11073986	Infiltration Grenade Assault
11073987	The Model 24 "Potato Masher" grenade is the standard German anti infantry grenade. Every member of the squad will throw grenades. This is only available if the unit stays out of combat for a period of time.
11073988	Left-click ability, left-click target area. Effective vs infantry, light vehicles.
11073989	Flak Emplacement
11073990	Primary defensive structure. The potent 2cm autocannon is effective against infantry and light vehicles and can rotate a full 360 degrees.
11073991	Stationary defense structure, requires crew to fire.
11073992	Veteran 1
11073993	"Blind 'em and bomb 'em"
11073994	"WHAT DID YOU SAY?!"\n- Panzerwerfer Driver
11073995	"It's like pouring a bucket of water over an ant colony. Except they're the ants, and the water is actually 105mm howtizer shells."
11073996	"Normally I'd prefer artillery, but a few handfuls of mortars aren't bad in a pinch."
11073997	"Nothing like a nice fat 105mm shell to ruin your day."
11073998	"Two-hundred and fourty whats?!"\n- 105mm Howitzwer Crew Member
11073999	"It's like a light rain. Except with explosives."
11074001	"The first time I heard about 'Railway Artillery' I thought they meant it was artillery strapped to a train... Turns out that's pretty much it."
11074002	"Explosive creepers, reporting for duty!"
11074003	"How do you live through a bombing run? Easy. Be the one in the plane."\n- P47 Thunderbolt Pilot
11074006	"I'd take a P-47 Thunderbolt over Zeus any day."
11074007	"Blind 'em and bag 'em"
11074008	medium
11074051	light
11074053	Be out of combat for a long period of time.
11074054	Will return to engaging ground units.
11074055	Left-click on ability and left-click on point.
11074056	Cancel Countdown (%1SECONDS%)
11074057	Resource Redirection
11074058	The crew will direct the flow of the target resource sector and all adjacent resource sectors to our forces.
11074059	Left-click ability, left-click in-supply enemy resource point.
11074060	The Kübelwagen is a very light utility vehicle carrying a machine gun.
11074061	Fast and good at scouting. Low armor.
11074062	The Kübelwagen fulfills a variety of roles as a light transport and reconnaissance vehicle.
11074063	Kübelwagen
11074064	The Kübelwagen is a very light utility vehicle carrying a machine gun.
11074065	Fast and good at scouting. Low armor.
11074066	The Kübelwagen fulfills a variety of roles as a light transport and reconnaissance vehicle.
11074067	Kübelwagen
11074068	The Kübelwagen is a very light utility vehicle carrying a machine gun.
11074069	Fast and good at scouting. Low armor.
11074070	Kübelwagen
11074071	The Kübelwagen fulfills a variety of roles as a light transport and reconnaissance vehicle.
11074072	The Kübelwagen is a very light utility vehicle carrying a machine gun.
11074073	Fast and good at scouting. Low armor.
11074074	The Kübelwagen fulfills a variety of roles as a light transport and reconnaissance vehicle.
11074075	Kübelwagen
11074076	Kübelwagen Supply Vehicle
11074077	Kübelwagen Supply Vehicle
11074078	The Kübelwagen Supply Vehicle can be deployed to the battlefield. This unarmed Kübelwagen has a stronger resource siphon that affects multiple territories.
11074079	The Kübelwagen Supply Vehicle can be deployed to the battlefield. This unarmed Kübelwagen has a stronger resource siphon that affects multiple territories.
11074080	New unit - Kübelwagen Supply Vehicle - can be deployed to the battlefield. Click and selection location to deploy.
11074081	Reinforce depleted squads near base buildings, any WC54 Ambulances, and allied/captured half-tracks.
11074082	Reinforce depleted squads near base buildings, any WC54 Ambulances, and allied/captured half-tracks.
11074083	When equipped, this item will call artillery, airstrikes, or other abilities down on your enemy at the end of a multiplayer match. Only victorious players' Victory Strikes will be used.
11074084	heavy
11074085	summer
11074086	winter
11074087	"Give 'em the ol' one-two."
11074088	"We're like eagles. With guns."\n- Paratrooper
11074089	"Tick tick tick tick.... BOOM"
11074090	"Death by a thousand paper cuts."
11074091	"Trust me, that umbrella isn't going to help"
11074092	Kübelwagen Resource Redirection
11074093	The Kübelwagen's siphon resources is replaced with Resource Redirection. This ability siphons resources from the target territory and adjacent enemy territories.
11074094	Open the Post-game Stats for the last match you played this session
11074095	The Kübelwagen's siphon resources is replaced with Resource Redirection. This ability siphons resources from the target territory and adjacent enemy territories.
11074096	Kübelwagen Resource Redirection
11074097	3 Command Points
11074098	11 Command Point
11074099	11 Command Points
11074100	7 Command Points
11074101	(PASSIVE) Panzer Commander
11074102	The Panzer IV, Panther & King Tiger can be upgraded with a Panzer Commander that can survey the battlefield and call in coordinated artillery strikes.
11074103	8 Command Points
11074104	Find DLC commanders, mission packs and skins...
11074110	Unit Occlusion
11074111	Enabling Unit Occlusion will allow you to see silhouettes of units even when they are obscured by terrain or world objects.
11074113	Use Recommended Loadout
11074114	Use a loadout recommended for the selected Theater of War Mission.
11074115	High Explosive Anti-Tank (HEAT) Shells
11074116	High Explosive Anti-Tank (HEAT) Shells
11074117	High Explosive Anti-Tank (HEAT) Shells
11074118	Tanks are now issued HEAT ammunition for increased penetration.
11074119	Allows tanks to fire HEAT rounds for a period of time.
11074120	Allows tanks to fire HEAT rounds for a period of time.
11074121	Allows tanks to fire HEAT rounds for a period of time.
11074122	Tanks are now issued HEAT ammunition for increased penetration and weapon range.
11074123	Tanks are now issued HEAT ammunition for increased penetration and weapon range.
11074126	victory strike
11074127	Soviet ToW Loadout
11074128	German ToW Loadout
11074129	Coordinated Barrage
11074130	Veteran Tank Commander’s now have the ability to call in a light artillery barrage from a nearby 7.5 cm le.IG 18 infantry support gun that will can scatter enemy forces.
11074134	Veteran Level 1
11074135	Click and target position.
11074136	When upgraded, increases vehicle line of sight and grants access to a Coordinated Barrage.
11074137	The Panzer IV, Panther & King Tiger can be upgraded with a Panzer Commander that can survey the battlefield and call in coordinated artillery strikes.
11074138	Panzer Commander
11074139	7 Command Points
11074140	7 Command Points
11074141	Urban Breakout Doctrine (Prototype Do Not Test)
11074142	Panther PzKpfw V Command Tank
11074143	Panther PzKpfw V Command Tank
11074144	Abandoned vehicle; re-crew with infantry
11074145	The number on the abandoned vehicle indicates required infantry needed to capture.
11074146	Select infantry, right-click on abandoned vehicle to re-crew.
11074147	Effective against all armored vehicles. Select infantry, right-click on abandoned vehicle to re-crew.
11074148	B4
11074149	howitzer
11074150	leFH 18
11074151	bm-13
11074152	katyusha
11074153	ml20
11074154	panzerwerfer
11074155	artillery
11074156	brummbar
11074157	sturmpanzer iv
11074158	isu 152
11074159	isu-152
11074160	stug
11074161	stug iii
11074162	stug iii g
11074163	stug iii e
11074164	su76
11074165	su-76
11074166	su85
11074167	su-85
11074168	assault gun
11074169	m-42
11074170	pak 40
11074171	zis-3
11074172	pak 43
11074173	anti-tank gun
11074174	at gun
11074175	elefant
11074176	is-2
11074177	kv1
11074178	kv2
11074179	kv8
11074180	tiger ace
11074181	tiger
11074182	medium tank
11074183	Support Artillery
11074184	maxim
11074185	Grants access to three off-map artillery types: Defensive, Anti-Tank, and Incendiary.
11074186	Sector Artillery
11074187	m1910
11074188	Orders batteries to perform artillery overwatch on a designated sector - attacking any enemies spotted.
11074189	Targets a Friendly Sector
11074190	Anti-Tank Artillery
11074191	dshk
11074192	mg42
11074193	Orders artillery batteries to target vehicles in the indicated area.
11074194	hmg
11074195	Targets a location.  Low effectiveness vs Infantry
11074196	heavy machine gun
11074197	heavy mg
11074198	105mm Off-Map Artillery
11074199	Orders 105mm artillery batteries to fire on a location, saturating the area with high explosive shells.
11074200	Targets a location.
11074201	assault grenadiers
11074202	conscript
11074203	molotov
11074204	combat engineer
11074205	sniper
11074206	grenadier
11074207	Weapon training increases the crew’s accuracy and rate of fire.
11074208	panzerfaust
11074209	guards
11074210	irregulars
11074211	ostruppen
11074212	partisan
11074213	penal battalion
11074214	satchel charge
11074215	pioneer
11074216	bunker
11074217	mine
11074218	pioneer
11074219	panzer grenadiers
11074220	shock troops
11074221	shock troops
11074222	Battle hardened crews are able to maneuver the vehicle with greater efficiency.
11074223	infantry
11074224	222 scout car
11074225	250 halftrack
11074226	250 mortar halftrack
11074227	mortar halftrack
11074228	halftrack
11074229	251 halftrack
11074230	flame projector
11074231	flammenwerfer
11074232	m3a1 scout car
11074233	m5 halftrack
11074234	m17 quad aa
11074235	t70
11074236	light vehicle
11074237	light tank
11074238	flakpanzer iv
11074239	ostwind
11074240	panther
11074241	panzer iv
11074242	t34-76
11074243	ram
11074244	t34-85
11074245	t-34/85
11074246	t-34/76
11074247	medium tank
11074248	120mm
11074249	hm-38
11074250	81mm
11074251	grw 34
11074252	82mm
11074253	pm-41
11074255	Sector Artillery
11074256	Orders batteries to perform artillery overwatch on a designated sector - attacking any enemies spotted.
11074257	Targets a Sector
11074258	SdKfz 251 Flame Half-Track
11074259	The SdKfz 251 Flame Half-Track can be deployed to the battlefield. This unit is effective against infantry.
11074260	Urban Assault Light Infantry
11074261	deploy some dudes with stuff
11074262	Slightly improves the speed of all vehicle units and allows them to decapture points very rapidly.
11074263	Breakthrough
11074264	8 Command Points
11074266	mortar
11074267	hmc
11074268	m8a1
11074269	howitzer motor carriage
11074270	infantry support gun
11074271	le.IG 18
11074272	m1 75mm pack howitzer
11074273	pack howitzer
11074274	walking stuka
11074275	priest
11074276	105mm howitzer motor carriage m7
11074277	hmc
11074278	m1 57mm
11074279	raketenwerfer
11074280	raketenwerfer 43 anti-tank rocket launcher
11074281	command panther
11074282	panther
11074283	jagdtiger
11074284	panzerjager tiger ausf. b
11074285	king tiger
11074286	sturmtiger
11074287	mg34
11074288	m2hb .50cal
11074289	flamethrower
11074290	assault engineer
11074291	captain
11074292	fallschirmjaeger
11074293	grenade
11074294	panzerfaust
11074295	lieutenant
11074296	riflemen
11074297	major
11074298	panzerfusilier
11074299	paratrooper
11074300	pathfinder
11074301	rear echelon
11074302	sturmpioneer
11074303	sturm offizier
11074304	volksgrenadier
11074305	volks
11074306	obersoldaten
11074307	greyhound
11074308	infrared
11074309	wc54
11074310	ambulance
11074311	flak
11074312	kübelwagen
11074313	m15a1 aa halftrack
11074314	mine
11074315	m20 utility car
11074316	m21 mortar halftrack
11074317	panzer ii
11074318	luchs
11074319	luchs light tank
11074320	puma
11074321	234 puma
11074322	m5a1
11074323	stuart
11074324	sws supply halftrack
11074325	sws
11074326	jagdpanzer iv
11074327	jagdpanzer
11074328	m10 tank destroyer
11074329	m36 tank destroyer
11074330	sherman
11074331	sherman easy eight
11074332	sherman e8
11074333	bulldozer
11074334	1 Command Point
11074335	Pinned
11074336	Pinned
11074337	Pinned
11074338	The selected mission can only be played by this army.
11074340	Pinned
11074341	Medical Supplies. Select infantry and right-click on the Medical Supplies to heal that squad.
11074342	Pinned
11074354	Improves the squad’s defensive positioning, making them harder to hit.
11074355	Innovative mechanical techniques improve the squads repair time.
11074356	The squad now has an ability that allows them to quickly repair criticals on the target vehicle.
11074357	Clear target area
11074358	Valid build location
11074359	Elite crews navigate the battlefield with ease as well as fire the main gun with greater accuracy.
11074360	Pinned
11074361	Not built on ice
11074362	Not Pinned
11074363	Pinned
11074364	Pinned
11074365	Pinned
11074366	Pinned
11074367	Pinned
11074368	Pinned
11074369	Pinned
11074370	Pinned
11074371	Elite Riflemen Training
11074372	Newly trained Riflemen will start with more experience but cannot be deployed as often.
11074373	Veteran Riflemen can be deployed, these units will start with more experience but cannot be deployed as often.
11074374	Elite Riflemen Training
11074375	Veteran Riflemen Squads available for deployment. Click and select location to deploy.
11074376	Use a recommended loadout for the optimal experience.
11074377	This slot is open to players.
11074378	Type here to filter the custom game list.
11074379	Join the selected public game
11074380	Refresh the public games list
11074381	%1PLAYER%'s Game
11074382	Join a custom game that another player has created.
11074383	%1PLAYER% has canceled the countdown!
11074384	Sort by public game names
11074385	Sort by map
11074386	Sort by number of player slots and players in game
11074387	Camouflaged
11074388	While in cover the Kübelwagen will camouflage itself making them harder for enemies to detect.
11074389	Commander
11074390	Intel Bulletin
11074391	Vehicle Skin
11074392	Faceplate
11074393	Victory Strike
11074394	WC51 Military Truck
11074395	WC51 Military Truck
11074396	Light transport. Select infantry, right-click on abandoned vehicle to re-crew.
11074397	Request Artillery Barrage
11074398	Abandoned vehicle; re-crew with infantry
11074399	The number on the vehicle indicates required infantry needed to capture.
11074400	Select infantry, right-click on vehicle to re-crew.
11074401	Orders Artillery Batteries to fire on the ridge; forcing the Germans to break off their attack.
11074402	Light transport vehicle.
11074403	Troop transport. Transport a single infantry squad.
11074404	The WC51 Military Truck is a light vehicle with a mounted .50cal and capable of transporting a single squad of troops.
11074405	WC51 Military Truck
11074406	Paratroopers are elite infantry armed with assault rifles and grenades.
11074407	7 Command Points
11074408	Increases the durability of the unit.
11074409	Equips the M8 Greyhound with armor side skirts improving its durability.
11074410	Armored Skirts
11074411	Riflemen Flares
11074412	Allow Riflemen squads to fire flares to reveal the target area.
11074413	1.5
11074414	Allow Riflemen squads to fire flares to reveal the target area.
11074415	(PASSIVE) Riflemen Flares
11074416	Turret Traversal Jammed
11074417	The tank's turret traversal mechanism has been temporarily jammed by enemy fire.
11074418	Turret Jammed!
11074419	Axis-Germany
11074420	Allies-Soviet
11074421	Team of 2
11074422	Team of 3
11074423	Team of 4
11074424	Alright! Look alive.  The bridge is just ahead!  The hundred and twelfth is to the north tryin' to secure the other crossing.  Someone get me a sitrep on 'em.
11074425	The 1-12th is on final approach.  We're 3 minutes out.
11074426	Alright, get the battle group movin'!  Let's go!
11074427	They're hittin' heavy resistance in the North!  Get a strike force up there and see what you can do to help out!
11074428	1-12th status update, the Germans are dug in on the opposite bank… We can't get across the bridge!
11074429	Hang tight! We're on our way up there!
11074430	They're tryin' to cross over!  Consolidate on the Southern bridge!
11074431	They're droppin' mortars on the bridge!  Crazy bastards are tryin' to take it out!
11074432	Find that mortar and knock it out!
11074433	We secured the bridge in the south!  Consolidating on the bank now!
11074434	Get me a defensive perimeter around this god damn bridge!  We can't let it get knocked out!
11074435	Southern bridge is takin' a beatin'!  It ain't gonna last long at this rate!
11074436	The sub-structure is startin' to weaken!
11074437	We lost the southern bridge, god dammit!
11074438	1-12 is holding on the opposite bank at the north bridge!  We're facin' heavy resistance.  Tryin' to push through!
11074439	1-12 update!  Enemy forces stronger than anticipated!  They are dug in!
11074440	North bridge secured!  Elements crossing in force!
11074441	Hold the crossing.  If we let it fall or this whole operation is gonna go sideways!
11074442	We're seeing major structural damage to the bridge.  I say again, northern bridge is sustaining major structural damage!
11074443	North bridge isn't gonna last much longer!
11074444	The god damn bridge just went down!
11074445	Ouren sector be advised, recon elements have spotted a large German force preparing to move on your A.O.  Stand by further updates as they come in.
11074446	We don't have much time.   We're gonna be thin, but do what you can and set up for a counter-attack.
11074447	Update to last SitRep.  German force is moving on your location.  I say again, German force is moving on your location. Time on our position in figures 5.  Out.
11074448	Security pickets report German strike force is 2 minutes away.  Prepare for attack.
11074449	You have sixty seconds.  I say again.  You have sixty seconds until forward elements are in contact.
11074450	Contact reports are pouring in from O.P's.  Enemy is on your front line.
11074451	Get ready!  Get ready!  Hold your ground and keep your rate of fire up!
11074452	Hold your position!  They're startin' to falter!
11074453	Keep those crossin's locked down!  If they can't retake them, they're gonna try and blow them!
11074454	Ouren battle group be advised.  Enemy is movin' additional forces into your area.  We expect a secondary German force on your position. Stand by for updates.
11074455	Update to my last.  German battle group is estimated larger than initial wave.  Numbers to be determined.  Prepare defenses as needed.  Out.
11074456	Correction to my last.  German strike force has made a turn and is moving on the southern bridge.  I say again, German units moving on southern bridge.  Out.
11074457	Protect that god damn crossing!  Do whatever it takes!
11074458	Enemy forces have split up!  They're comin' heading towards the north!  Get a blockin' force up here!
11074459	Keep that bridge operational!   Push those bastards back!
11074460	Enemy units turnin' tail, they're fallin' back!
11074461	Approach points to the bridges have fallen!   My squads are gettin' push back!
11074462	Germans are reinforcing' their lines!  We don't have enough men to counter!
11074463	The Germans are retreatin'!  Ouren is ours!
11074464	YOU MUST CLICK (OR COPY AND PASTE INTO YOUR BROWSER) THE LINK BELOW TO ACTIVATE YOUR ACCOUNT.
11074465	ONCE ACTIVATED, YOU WILL GAIN ACCESS TO  2 FREE COMMANDERS FOR USE IN COMPANY OF HEROES 2.
11074466	YOU CAN LEARN MORE ABOUT COMPANY OF HEROES 2 ON OUR WEBSITE.
11074467	Thank you for activating your account.
11074468	Your Free Company of Heroes 2 Commanders will be available through the ARMY CUSTOMIZER button in Company of Heroes 2.
11074469	You can learn more about out Company of Heroes on our website
11074470	A savegame already exists with that name. Overwrite?
11074483	Failed to overwrite that savegame. Please choose a different name and try again.
11074484	medium
11074499	
11074500	Open your inventory to view and equip Commanders, Vehicle Skins, and other items
11074501	Right-click to pick up.
11074502	Right-click to pick up.
11074503	M2 Flamethrower
11074504	Equips all Riflemen with Mk 2 fragmentation grenades and M23 Smoke Screen Grenades
11074505	This player is busy viewing their inventory. The game may still be started but the countdown will be longer to allow for final loadout changes.
11074506	Increase line of sight when squad is out of combat, stopped, and in cover or garrisoned.
11074507	A squad of I&R Pathfinders can be deployed to the battlefield. These I&R Pathfinders are authorized to call down artillery barrages.
11074508	I&R Pathfinders
11074509	New unit - I&R Pathfinders - available for deployment. Click and select location to deploy.
11074510	A squad of I&R Pathfinders can be deployed to the battlefield. These I&R Pathfinders are authorized to call down artillery barrages.
11074511	View the War Spoils this player earned this match.
11074512	Reveals for approximately 35s.
11074513	A slow-falling parachute flare reveals the target area.
11074514	1 Command Points
11074515	8 Command Points
11074516	Change the opacity of the UI
11074517	I&R Pathfinders
11074518	Increase line of sight when squad is out of combat, stopped, and in cover or garrisoned.
11074519	New unit - Pathfinders - available for deployment. Click and select location to deploy.
11074520	2 Command Points
11074521	7 Command Points
11074522	2 Command Points
11074523	Community Map Maker
11074524	Exclusive - Field Marshal
11074525	Exclusive - Old Glory
11074527	The Relic Faceplate
11074528	German heavies in the area have been giving our boys a hard time.
11074529	We're gonna find em', and we're gonna kill em'.
11074530	Dinozzo, your Stuart will be in charge of keeping them busy while we go in for the kill.
11074531	Think your little tank can handle that?
11074532	Hey! At least my 'little tank' has no need to compensate.
11074533	Ha! No German armor is match for the mighty 1-2!
11074540	Johnson, where the HELL are we? Where's the rest of the convoy?
11074541	Are we lost? We're lost, aren't we?
11074542	We're NOT lost, dammit! The convoy is on the other side of this town... I think.
11074543	The truck is at the Exit Point! Get everyone else here!
11074544	Shit! We've lost the truck! Let's get the hell out of here!
11074545	Well, that's the last time I'm trusting you with directions, Johnson!
11074546	Our scouts report that German armor heading this way.
11074547	We're not equipped to repel that kind of firepower, so we're going to destroy this bridge.
11074548	Hold this position until our engineers arrive with the explosives, then cover them while they rig the bridge to blow.
11074549	Engineers and reinforcements have arrived!
11074550	It's about time! Protect the Engineers while they rig the explosives!
11074551	German armor is approaching! Don't let it cross the bridge!
11074552	The bridge is rigged to blow!  Everyone, off the bridge, NOW!!!
11074553	Hmm... impressive. I didn't think we would be able to stop them. Well done, men!
11074554	The bridge is out! The remaining Germans are retreating!
11074555	Impressive work, you killed two birds with one stone!
11074556	It's too bad about the bridge though, but it had to be done...
11074557	We've lost the engineers!  Retreat! Retreat!
11074558	German forces have breached our defenses!
11074559	Retreat! We can't hold them back!
11074560	Our engine is crippled but we're still combat effective.
11074561	You guys scout ahead and clear a path for us.
11074562	Oh sure, sends us to do all the heavy lifting while you sit behind your cozy armor...
11074563	The path looks clear from here. Thanks for the assist, boys!
11074564	What the hell guys!? You were supposed to protect the tank, not use it for cover!
11074565	Germans are assembling a large truck fleet.  It's clear they're going to try and pull whatever fuel they can outta the sector.
11074566	Get a plan together and lock down that fuel depot before they get fuel behind their lines.
11074567	Forward elements have eyes on enemy trucks leavin' the objective!
11074568	They're fuel trucks!  Stop those S.O.B's!
11074569	Get a blockin' force in front of 'em! Don't let them get past you!
11074570	Heads up boys. Germans have a truck leavin' their fuel depot.
11074571	There's too many trucks makin' it past our men! Redeploy your lines!
11074572	Heh, yeah, we-
11074573	Germans redepolyin!  They know we're after the fuel cache!
11074574	Lock down that god damn point before they run it dry!
11074575	God damn class "A" screw up!  Germans got all their fuel through!  Pack it in. Fall back.
11074576	Fuel depot secured!  Germans are in full retreat!
11074577	Intel shows Germans staging nearby. Expect a major counter-attack.  Square your lines away.
11074578	We got three key locations to defend; set up on the church, those crossroads and the rail yard.  Don't waste any time.
11074579	*Laugh*
11074580	Looks like that's the last of them. Well done, men.
11074581	We got aerial recon on station.  They should be able to give us a heads up on enemy movement.
11074582	Air recon just spotted Germans closing on your position.  Stand to.
11074583	Okay, here they come!  Get ready!  Make it count!
11074584	Re-org those lines -- shake out the men.  That was just a probing attack.  They'll be comin' back soon.
11074585	We're losing the church!
11074586	Germans over-ran the goddamn church!
11074587	We're losin' ground at the railyard!
11074588	Railyard just got overrun!
11074589	Germans stickin' it to us at the crossroads!
11074590	Germans just pushed through!  They got the crossroads!
11074591	Be advised, we have eyes on enemy units closing on the church.  Say again, enemy closing on the church.
11074592	Germans are making a push on the rail yard.  They're closin' fast, over.
11074593	Heads up on the crossroads.  Enemy making a push on your lines.
11074594	Be advised, Germans are making a two prong assault on the church and rail yard.
11074595	Heads up - Enemy moving on the church and crossroads.  They'll be on you any second.
11074596	Germans pushing on the rail yard and crossroads!
11074597	Armor inbound!  I say again, armor inbound.  Panzer IV's approaching your location!
11074598	They're throwing everything they got at us!  Hold the lines!  Hold the lines!
11074599	Enemy has set up radio jammers. They're blocking relays from air recon.  Find and destroy them.
11074600	Comm's are down.  We can't reach battalion Intel!
11074601	Germans are blocking our radio frequencies.  Find their jammers and take them out!
11074602	Medical Supplies
11074603	Nearby ambulance distributing medical supplies, healing any injured squads out of combat.
11074604	Eastern Front
11074605	Western Front
11074606	Community Map
11074607	Purchase the Western Front!
11074608	Purchase the Eastern Front!
11074639	Each of the Oberkommando West Headquarters has a special role. Placed near each other, they can form an impressively effective forward base.
11074640	Don’t be in a rush to convert your sWS Supply Half-tracks into Headquarters. Unless you have a firm plan, be ready to adapt to the flow of the battle and convert your half-tracks based on operational needs.
11074641	Each of the OKW Headquarters is missing a key unit or functionality such as artillery or versatile infantry. Two of the Headquarters will give you a very balanced force, but three may be overkill and slow your ability to produce units.
11074642	Standard team weapons such as heavy machine guns and mortars have those roles handled by Kübelwagens equipped with MG34 machineguns, and the 7.5cm le.IG 18 Infantry Support Gun.
11074643	The OKW Command Headquarters’ key infantry units  work very well together in infantry combat. Use Sturmpioneers to maneuver close to the enemy with their assault rifles, while Volksgrenadiers support with their long range rifles.
11074644	There is an old boxing adage that says “A good big man will always beat a good little man”. The same holds true in tank combat – and the OKW have a lot of good big tanks.
11074645	Heavy tanks like the Tiger B “Königstiger” or King Tiger are impressive and no single enemy tank can stand up to them. No SINGLE enemy tank. Often where there is one Sherman or T-34, there are more.
11074646	Oberkommando West infantry are effective and tough, often built around a cadre of skilled and experienced veterans.
11074647	The Oberkommando West should take as much territory as they can to deny it to the enemy and to gain their own economic reward. Supply Half-tracks can secure three key territory points on the map – which three is up to you.
11074648	Seek to put your Supply Half-tracks on key fuel and munitions points. If you can’t get to a fuel point, convert munitions to fuel from the Schwerer Panzer Headquarters to help balance your economy.
11074649	OKW infantry can salvage resources from enemy vehicles. At this point in the war, any resource is at a premium. Successfully scavenging enemy vehicles can get a vital tank out just a bit earlier.
11074650	Raketenwerfer anti-tank weapons can be placed inside buildings and gain camouflage in cover. Like a heavy machine gun, they can also retreat.
11074651	Oberkommando units have five levels of veterancy. More experience means more capabilities and more effective units on the battlefield.
11074652	The OKW make extensive use of an array of rapid-firing and effective anti-aircraft weapons surrounding their base, arming the Battlegroup Headquarters, and equipping the Panzer II 'Luchs' Light Tank and 251/17 Flak Half-track.
11074653	OKW forces can use their 251/20 Infrared Half-tracks to scour the battlefield with their 60cm projectors, highlighting enemy units on the mini-map.
11074654	OKW teammates can place their sWS Supply Half-tracks on the same territories. Working together will allow you to take advantage of the strategic synergies offered by the different headquarters buildings.
11074655	OKW Headquarters buildings are a little more fragile than the buildings of other armies, but also more easily replaced.
11074656	The big, powerful tanks of the OKW are indeed intimidating, but it is often the yeomanlike work of the middle tier of vehicles – the Jagdpanzer IV/70, Panzer II ‘Luchs’, and the SdKfz 234 'Puma' Heavy Armored Car – that win the battles.
11074657	Many Oberkommando units have power, but at a tradeoff. The Sturmtiger requires the crew to exit the vehicle to reload, and Obersoldaten are deadly anti-infantry units but vulnerable to vehicles.
11074658	Make use of your Weapon Racks to outfit your soldiers with the M1918 Browning Automatic Rifle or the M9 Bazooka.
11074659	The M1918 Browning Automatic Rifle is a squad light machine gun that gives your infantry increased firepower at medium to long ranges.
11074660	The M9 Bazooka provides your infantry with anti-vehicle firepower at a squad level. The Bazooka is not particularly effective against heavy tanks unless striking thinner rear armor.
11074661	Lieutenants and Captains are effective front line leaders and are well armed to tackle most enemy foes.
11074662	Paratroopers are very effective troops but lack anti-vehicle weapons. Support them with air-dropped weapons.
11074663	Be careful where you drop your Paratroopers. Some areas of the battlefield are dangerous and can cause casualties to troops landing on objects.
11074664	Open areas are great for dropping Paratroopers, but beware that your enemy knows the same thing and may cover those areas with anti-aircraft weapons.
11074665	Mines, mines, mines. Assault Engineers, M20 Utility Cars and other units can lay down mines capable of damaging or halting heavy enemy armor.
11074666	US Forces vehicle crews can all disembark their vehicles to repair, capture points, or preserve their veteran skills. They can even fight reasonably well in a pinch.
11074667	Sub machine guns like M3 Grease Guns and M1 Thompsons make your infantry units very effective at short-range combat where accuracy isn’t as critical as rate of fire.
11074668	The M1 Garand that equips your Riflemen is “the greatest battle implement ever devised” according to General George S. Patton. It gives the infantry rifleman better firepower than his German counterpart.
11074669	US tanks are versatile, but none particularly stand out. Use light tanks like the Stuart to flank and disable enemy tanks while your M4 Shermans keep infantry at bay and finish off enemy tanks with Armor Piercing shells.
11074670	The US doctrine of Tank Destroyer warfare led to the creating of heavily armed, but lightly armored vehicles like the M36 Jackson. Don’t engage enemy tanks in a slugging match – use your extra weapon range for protection.
11074671	US Forces stress mobility and versatility. All infantry squads can be upgraded with weapons from the weapon racks at the base
11074672	If you get into trouble with your infantry, fall back or retreat to the base. While you’re there, upgrade your squads with weapons from the Weapon Racks.
11074673	Medical support was critical to keeping troops in combat. Use your Ambulance from the Barracks to heal and reinforce your frontline troops.
11074674	Certain vehicles can disembark specialty crews. The M20 Utility Car’s crews carry Bazookas and the Ambulance’s medics will automatically heal nearby troops if not in combat
11074675	Disembarked vehicle crews will automatically repair any nearby vehicles including their own – as long as no one is shooting at them
11074676	Your most versatile unit on the battlefield is the Rifleman. He can throw fragmentation grenades, fire anti-tank rifle grenades, cover his approach with smoke, gain extra firepower with light machine guns, and tackle vehicles with Bazookas.
11074677	Rear Echelon troops are critical for controlling the flow of the battlefield. Construct fighting positions, barbed wire and tank traps, and increase your resource flow by building caches on resource points
11074678	M8 HMCs and M4 Shermans can use their barrage and smoke abilities on the move. Issue the order for a barrage or smokescreen and then move the tank. Mobility is the key to survival with the more lightly armored US vehicles
11074679	M4 Shermans remain reasonably accurate while firing on the move due to gyrostabilizers on the main gun, a key difference with other combatants’ armored vehicles that encourages them to remain mobile in combat.
11074680	.50 cal M2HB heavy machine guns were potent weapons. The AP ball ammunition could penetrate nearly 20mm of armor at 500m, making it an effective killer of German halftracks and light armored cars.
11074681	“If your enemy is secure at all points, be prepared for him. If he is in superior strength, evade him.” Particularly apt wisdom for the US Forces player from Sun Tzu.
11074682	Forested areas often have infantry only pathways. However, very heavy vehicles such as Oberkommando King Tigers and Soviet IS-2s can crush their way through even relatively dense forests.
11074683	The neatly parceled farmland of the European countryside requires vaulting your infantry to take advantage of important shortcuts. Vehicles can make short work of farm fences as the battle continues into its later phases.
11074684	With four distinct armies available, there is a lot to explore and experiment with. Even if you have a favorite army, play the others. Know your enemy.
11074685	As Sun Tzu said, “If you know your enemies and know yourself, you will not be imperiled in a hundred battles... if you do not know your enemies nor yourself, you will be imperiled in every single battle.”
11074686	More of the wisdom of Sun Tzu:  “If your opponent is temperamental, seek to irritate him. Pretend to be weak, that he may grow arrogant. If he is taking his ease, give him no rest. If his forces are united, separate them.
11074687	Sun Tzu said of your enemy, “Attack him where he is unprepared, appear where you are not expected.”
11074688	“It is the rule in war, if ten times the enemy's strength, surround them; if five times, attack them; if double, be able to divide them; if equal, engage them; if fewer, be able to evade them; if weaker, be able to avoid them.” - Sun Tzu 6th Century BC Strategist.
11074689	“Given the same amount of intelligence, timidity will do a thousand times more damage than audacity.” - Carl von Clausewitz, Prussian General, strategist, and Author of ‘On War’.
11074690	“War is the province of chance…It increases the uncertainty of every circumstance and deranges the course of events.” - von Clausewitz, Prussian Strategist.
11074691	“The best form of defense is attack.” \n \n- Carl von Clausewitz, 19th Century strategist.
11074692	“There is only one decisive victory: the last.” \n \n- Carl von Clausewitz
11074693	“The object of war is not to die for your country but to make the other bastard die for his.” \n \n- General George S. Patton
11074694	“Take calculated risks. That is quite different from being rash.” \n \n- General George S. Patton
11074695	“In preparing for battle I have always found that plans are useless, but planning is indispensable.”\n \n- General Dwight D. Eisenhower
11074696	“Don't fight a battle if you don't gain anything by winning.” \n \n- Attributed to General Erwin Rommel.
11074697	Army: US Forces
11074698	Army: OberKommando West
11074699	Germans are tryin' to air drop supplies.  They have no idea we're Johnny on the spot.  Get to it before they know we're around.
11074700	Now, the weather's bad so I can't get a clear read on drop zones, but I might be able to pin point a sector.  Just be ready to move.
11074701	We can get a better view of the sector if you can secure high ground.  There's some watch towers in the area that might help out.
11074702	You can also try to grab fuel and munitions points also.  We can really put the screws to them on all fronts.
11074703	Air drop inbound.  E-T-A 15 seconds.  Stand by.
11074704	Incoming Air Drop!
11074705	Damnit Germans got to the supplies.
11074706	Let's get those supplies where they're needed.
11074707	Q-M reports supplies are running low.  Do what you can to get your hands on some more.
11074708	No Win Condition
11074709	We're gettin' word that a German supply convoy was spotted in Eschdorf.  We figure they're going to try and reinforce their lines just outside the town.
11074710	*Hoop and hollar*
11074711	Forward elements report the convoy is nearly ready to move.  There's not much time left -- get your guys over there.
11074712	Krauts got anti-tank guns linin' the road.  Whole fuckin' place is a shootin' gallery.
11074713	Should try to find a way around 'em. Otherwise, those guns'll need to be taken out before we can roll our armor in.
11074714	Watch your step!  Krauts got the place covered in mines.  We gotta clear it -- or find another way around!
11074715	Hey we found a service road... We might be able to use it to bring our vehicles up.
11074716	God dammit!  Convoy's pushed through!
11074717	That did it! Aint no supplies gettin' through now.
11074718	Good job boys.  We got most of 'em.
11074719	Krauts are movin' that convoy out!
11074720	Get over there and nail it down before it's outta reach!
11074721	Recon says those Kraut trucks are nearly ready to go!
11074722	Get it together!  We're losin' time… that convoy is about to jump off!
11074723	This unit cannot pickup items.
11074724	The 1st is trying to push into Houffalize from  the north.  We need to pull  some of the Germans off their front.  Get in there and  secure the town center.  From there, they can link up with you.
11074725	This is it!  Give it to 'em!  Keep up the pressure!  We need to drive these bastards out!
11074726	We've done it! They're falling back! Houffalize is ours!
11074727	We could use fire support over here! Requesting you reassign your artillery coverage!
11074728	The Germans are pushing hard up here!  Redirect your artillery support if possible!  Start droppin' rounds on 'em!
11074729	Any unit on this net!  Requesting artillery support! I say again, requesting artillery support!
11074730	We got a huge enemy force comin' our way!  Reference your map for grid!
11074731	We need that god damn artillery!  We're gettin' slaughtered over here!
11074732	Where's that support fire!?  Can anyone read us?!  We need support fire!
11074733	Germans have artillery hittin' the 1st.  We've pin pointed the location.  Get some men over there and try to capture the emplacement.  We can turn their guns right back on 'em.
11074734	Enemy gun position captured.  Ready for fire mission orders.
11074735	Oh shit, Panzers!  Scramble AT support!
11074736	Okay, Germans have a light armour attack force assembling.  Reports indicate they're targeting our artillery.  Get a quick-reaction-force over there to repel.
11074737	Fuckin' big ass AT gun is covering our axis of approach!  We gotta take it out before our armour can move up!
11074738	Contact! Enemy advancin' along the road!
11074739	It stopped!  They're out of fuel!  Nail 'em as they bail out!
11074740	Someone get that thing goin'!  Use our fuel ya gotta!
11074741	Good work boys. Now get that thing on the line.
11074742	Stand ready! They were just feelin' us out.  They'll be back in force!
11074743	Seems the Krauts are already running out of fuel and ditchin' their vehicles...  If we run their reserves down we can turn their gear against them!
11074744	The Germans are runnin' on fumes already... Capturin' fuel points will bleed them dry.
11074745	That's the way to stick it to 'em! Keep it up!
11074746	Germans only have one fuel point left.  Pour it on and get me that area!
11074747	We got the Germans against the ropes! Keep on those fuel points!  They're down to their last drops!
11074748	There's a Fuel Point near the Sanatorium.  If we can secure that point, we can cut their lines!
11074749	Alright!  Shake it out!  Get me a hasty defensive line and prepare for a counter-attack!
11074750	Get squads over to the Sanatorium! Germans just over ran the fuel point nearby!
11074751	Establish a defensive perimeter!  They're gonna want that fuel point back!
11074752	Kraut's are pullin' back! Stoumont's ours!
11074753	Good job! Re-org' and get your lines ready for enemy action!
11074754	Germans have a company plus shakin' out in the A.O., expect multiple incoming attacks!
11074755	They're goin' to try and probe the line for weaknesses.   Be ready.
11074756	Lead elements report enemy action along their lines.
11074757	Enemy infantry have been spotted making ready to advance.   Get your front line ready.
11074758	Contact reports are comin'g detailing a Mechanized enemy force closing.  Prepare for a third assault.
11074759	A panzer company is moving in.   Consolidate your anti-armor assets.  We can't let them break our lines.
11074760	One of their vehicle's just stalled out!  I think it's outta fuel!
11074761	The Germans are bringin' up their command elements. They're gettin' desperate now.  This is their final play to secure the area.
11074762	German units are assembling at a forward staging area.  Stand the lines to full alert.  Get ready.
11074763	They've used all their fuel pushing into the area.  Retaking the town's reserves will cripple their assault. Now is the time to hit their lines.
11074764	The Fuel Point at  the town's Sanatorium is the initial target.  Everything else will jump off from there.   Capture and hold the area.
11074765	Cutting off that point will put the Germans against the wall.  They're running on fumes as it is.
11074766	Link-up with the 1st Army
11074767	Linked with the 1st Army
11074768	The 1st Army was repelled
11074769	Secure a path to the town center to link up with the 1st
11074770	Prevent the enemy from capturing the allied victory point
11074771	Capture enemy artillery
11074772	Artillery captured
11074773	Failed to destroy enemy artillery
11074774	Push the enemy out of Houffalize
11074775	Push the enemy out of Houffalize
11074776	The 1st Army was repelled
11074777	Defeat remaining enemy forces
11074778	Use Artillery
11074779	You can use artillery to support the 1st Army
11074780	Listen up. I got secondary objectives that Battalion's callin' for.  Save the gripe. In their hurry to pull out, the Germans have been leaving Intel behind.  Locate and retrieve whatever you can.  Could save a lot of trouble for us.
11074781	That was a good haul. We're processing it now.  Keep it up.
11074782	Be advised, secondary objective defined.  Check your map for grid reference.  Battalion wants that structure leveled.   See what you can do.
11074783	Holy crap.  You see that thing come apart?! Kraut's won't be getting much use outta it no more.
11074784	Units in your area disabled a tank.  Locate and destroy it before the Germans get it mobile.
11074785	Burn you son of a bitch!
11074786	Battalion reports a high level German officer is in the area.  Track him down and kill him.
11074787	Target down!  Confirmed K.I.A!
11074788	All stations be advised.  Friendly squad requires immediate support.  Check your map for grid point.
11074789	You saved our ass!  Owe you one sir!
11074790	Always Useful
11074811	Capture the Victory Point
11074812	Prevent enemy capture
11074813	Capture Artillery
11074814	Meaning 'tank terror', the Panzerschreck gives infantry a very credible, powerful anti-tank weapon.
11074815	Improves anti-vehicle capability. Equip Squad with 1 Panzerschreck.
11074816	Meaning 'tank terror', the Panzerschreck gives infantry a very credible, powerful anti-tank weapon.
11074817	RPzB 54 "Panzerschreck"
11074818	Panzerschreck
11074819	The Luftwaffe Supply doctrine utilizes the German Air Force in a support role for the ground troops. Ju52 cargo planes can deliver valuable resources and medical supplies to troops on the ground, while Stuka bombers will provide reconnaissance and destructive power against static positions.
11074820	This doctrine provides additional defensive gameplay options. Additional structures can be created to slow the advance of the enemy, while powerful defensive weapons such as the Pak 43 and Sector Artillery will crush any breakthroughs.
11074821	Utilizing the best trained and equipped units in the German Army, this doctrine focuses on high quality troops and vehicles. You and your allies units can be trained to have a higher level of veteran status, using the quality of your forces to overpower raw numbers. When the battle has reached its tipping point, an elite Tiger Ace can be deployed to turn the tide.
11074822	Combine stealth and mobility to outflank the enemy and destroy them. Stormtroopers can be deployed to scout ahead or cut off the enemies supply lines, while vehicles and air support can be utilized to complete the encirclement. With the enemy surrounded, Crush the Pocket will concentrate firepower to eradicate them.
11074823	A commander reassigned from the western front, bringing the experience and tactics from the western theatre to the battle in the east. Use a number of mobile units in conjunction with a defensive strategy to quickly react to enemy breakthroughs.
11074824	A doctrine designed to break even the most hardened defenses and to improve combat in urban environments. Urban Assault Panzergrenadier’s can clear out buildings and demolish fortifications while being supported by a forward headquarters. For the most dug in defenders, Heinkel He 111 bombers can be dispatched to flatten a target area.
11074825	This doctrine provides additional defensive gameplay options. Additional structures can be used to slow the advance of the enemy, while the advanced DShK machinegun and light M-42 AT gun provide valuable fire support.
11074826	This doctrine allows you to strike back at the enemy with overwhelming firepower. Use a recon plane to pinpoint the enemy weak-points before attacking with the combined firepower of assault infantry, heavy tanks and the B-4 203mm super heavy artillery.
11074827	Use the might of the Soviet Union’s vast industries to overwhelm the enemy with vehicles. Support your tanks with advanced repair stations and repair crews before crushing the enemy with the formidable Kliment Voroshilov KV-2 Heavy Assault Tank.
11074828	Taking the weapons from the Western Powers and combine them with Soviet tenacity to form a formidable force. Utilize resources delivered from the west to fuel vehicle production, and then overwhelm the enemy with imported Sherman tanks.
11074829	Defend the Motherland at all costs. This doctrine provides a number of abilities that give access to more units and improve the defense of existing units, while making it more difficult to withdraw.
11074830	The Soviet armed forces coordinate with local partisan groups to improve operations behind enemy lines. Utilize unique Partisan squads to harass the enemy and take out key targets, while local spies and the soviet air force provide information on enemy movement.
11074831	Disable enemy tanks and armored vehicles more easily with a variety of upgrades and abilities to support existing AT options. Conscripts gain increased versatility against tanks, when that fails IL-2 planes can deliver a devastating anti-tank bombing run. With enemy vehicles defeated, engineers can scavenge the remains for parts for the soviet industry.
11074832	Focus your strategy around Allied air superiority. Deploy elite infantry units from the air and support them with weapon drops from cargo planes. If the enemy deploys heavy armor, call in a P-47 Thunderbolt to strafe the target.
11074833	Infantry combined with artillery support, hold the enemy in place while bombarding them to dust. Advanced weapons such as the M1919A6 help infantry to hold the line while mobile artillery units move into place to break the attack. When the enemy is locked down, time on target artillery can rapidly destroy them.
11074834	Overwhelm the enemy with elite American armored vehicles and supporting infantry. Assault engineers can clear fortifications to allow vehicles to advance, while Sherman Bulldozers can be used to setup a roadblock or defensive line. The enemy’s strongpoints can be bombarded with 240mm artillery prior to an attack.
11074835	Light vehicles provide valuable support to advancing American infantry units. Take advantage of a wide range of light US vehicles along with air support, as the battle escalates withdraw lighter units to replace them with more armored counterparts. Heavy artillery can be used to destroy infantry or provide a support role against enemy vehicles.
11074836	The Rifleman is the backbone of the American army emphasizing the American doctrine of versatility and individual firepower. Riflemen receive additional time in training to be more experienced against multiple threats as well as having access to more versatile weapon packages. Mobile vehicles and a smokescreen can be used to support the riflemen advance.
11074837	Use stealth and surprise to catch the enemy off guard and defeat the before they can react. Units can hide themselves from the enemy until they are ready to strike. When attacking, combine a Panther PzKpfw V Command Tank with a grenade assault.
11074838	Supporting forces of the Luftwaffe will fight on the ground alongside the army. Deploy the MG34 Heavy Machine Gun alongside heavy fortifications and flak emplacements while using the elite Fallschirmjäger to flank and destroy. Use an airborne assault to hold key enemy territories.
11074839	Break through the enemy line with heavy armor and elite infantry support. Panzerfusiliers will recon the enemy position while the "Jagdtiger" Panzerjäger Tiger Ausf. B Heavy Tank Destroyer crushes the enemy armor allowing infantry to advance.
11074840	Gather whatever resources you can from the battlefield and defeated enemies. Troops are trained to be more thorough in their salvage operations while infiltrating light infantry can disrupt enemy supplies and lay traps. With a large amount of resources stockpiled, more devastating artillery can be deployed on the enemy strongpoints.
11074841	Hold back the enemy at all costs with heavy defensive structures. Infantry can construct advanced defensive buildings. Heavy weapons such as the Pak43 can be combined with zeroing artillery to zone out and eradicate breakthroughs.
11074842	2 Weapon Inventory Space
11074843	2 Weapon Inventory Space
11074844	No other equipped weapon
11074845	Enemy Alert Level
11074846	Destroy Enemy Command
11074847	Enemy HQ halftracks destroyed
11074848	HQ halftracks escaped
11074849	Destroy Enemy HQs
11074851	Destroy IR Halftracks
11074852	All IR Halftracks Destroyed
11074853	Destroy HQ
11074854	Germans got a bunch of command halftracks in Espeler.  We can really put a wrench in their plans if we can knock those vehicles out.  Get a strike team assembled and hit 'em fast.
11074855	We got reports of IR halftracks in the area.  If they spot us, those command vehicles will pull outta there.
11074856	Swing around those IR tracks. Only  use direct fire on 'em or the whole area will know youre coming.
11074857	Do not engage those IR halftracks with indirect assests!
11074858	Cease fire!  Cease fire!  Those IR units will blow our initiative if you keep hitting 'em like that!
11074859	Forward Observers report the command halftrack is pulling out!  Don't let it escape.
11074860	That command halftrack is making a break for it!  You need to plough through and stop it!
11074861	Command halftrack just went mobile!
11074862	One of the command halftracks just escaped!
11074863	All targets destroyed. Kraut command structure's been blown.  God damn fine job.
11074864	Didn't manage to hit all the targets, but still did a number on the enemy's command structure. That'll do, boys.
11074865	God dammit!  The bulk of their command structure got away!  We fucked a great chance here!
11074866	IR signature detected.  Watch your front and see if you can skirt the area.
11074867	Shit, IR Halftrack dead-ahead.  Keep clear of its searchlight.
11074868	Heads up.  Kraut IR spotted.  Keep your guard up.
11074869	We got a position on an IR halftrack.  Reference your map for grid.
11074870	We've been spotted!  Expect enemy contact!
11074871	They've seen us!  Get ready for enemy contact!
11074872	IR contact! Shake it out!  Get ready for Krauts!
11074873	Boys ran up on a heavy A-T gun!  Could come in handy if we grab it.
11074875	Already upgraded with an M2 Flamethrower
11074876	2 Weapon Inventory Space
11074877	4 Command Points
11074878	Artillery support is on the line.  Shake out your defensive positions and be ready for enemy attack.
11074879	Barrage complete in figures 0-1 minutes.
11074880	Be advised.  Fire mission complete in figures 2-0 seconds. I say again.  Fire mission complete in figures 2-0 seconds.
11074881	I've been attached to your group to provide artillery support.  I'll take care of all your forward observer calls.
11074882	Division's assigned all battalion artillery to our sector.  We got fire support standin' by, so call it as you see it.
11074883	Roger. Fire mission, as indicated, stand by impact.
11074884	Battalion guns are doped and ready.  Get 'em raining lead on those bastards.
11074885	Troop, fire mission, coordinates, 5-5-3-7 - 8-9-2-3, azimuth 450, enemy concentration, sustained fire, will adjust.  Shot out.
11074886	Fire mission, Range quadrant, Able Charlie, coordinates  4-7-7-6... 9-9-3-8... Traversing fire, send over.
11074887	Troop gunfire. Easy Easy… direction One Five zero yards, search two degrees, stand by.
11074888	Roger, Dog Foxtrot 4-0-0-5... 0-0-5-3... direction One Nine Hundred yards, shot out.
11074889	Fire for effect.
11074890	Use caution assigning those artillery assets.  They've got to cover the entire sector, not just your area of operation.
11074891	More times they gotta send aid your way, the longer it's gonna take to get fire support to you the next time around.
11074892	Germans droppin' smoke!  Zero in on that cloud and get ready!!
11074893	They're over-running one of our sectors!  Get a quick-reaction-force over there, now!
11074894	Germans just took the point!  Get a counter-attack on 'em before they dig in!
11074895	Look at that boys!  Sky's clearing!  Help will be here any minute!
11074896	Fast air inbound!  Give it to 'em!  Let 'em have it!
11074897	Hold the line!  Hold the line!  Supports almost here!
11074898	That's it! Rock 'em back onto their heels!
11074899	Fuck! area's been overrun!
11074900	We're losin' the ridge!  All forces, withdraw to fallback positions!
11074901	We got eyes on enemy build up West of the road.
11074902	Germans hold a key position there. If we can open it up, we might be able to get some help sent this way.
11074903	Good job.  Easy Company's sending support.
11074904	They'll keep sending squads as long as they can. Just hold the area.
11074905	Forward elements of Easy just got here.
11074906	More of Easy Company just got here.
11074907	Fire support is ready to go.  Call your grid.
11074908	1 Weapon Inventory Space
11074909	Already upgraded with a ROKS-3 Flamethrower
11074910	Already upgraded
11074911	This storm is just want we need.  Germans won't be able to reinforce their lines - they'll never expect us!
11074912	Contact! American Infantry!
11074913	Incoming! American Infantry!
11074914	Enemy contact!
11074915	Contact! We have contact!
11074916	Ballsy move.  Road's ours.  Just don't be pullin' stunts like that every time.
11074917	That storms lettin' up.  Germans are gonna try and get reinforcements in, so shake it up.
11074918	The base is up and runnin'.    Keep it in one piece.
11074919	Our boys in Bastogne are gettin' chewed up pretty bad.  They ain't gonna be able to hold out forever.
11074920	The Germans are really givin' it to 'em -- we need to open up a corridor before it's too late!
11074921	Bastogne reports casualties are startin' to pile up.  The lines are runnin' thin.
11074922	We lost contact with front line elements in Bastogne -- squads are falling back to secondary positions.
11074923	Bastogne's falling - we need that road open, now!
11074924	All positions reporting in.  Roads open.
11074925	Recon and scouts are reporting German forces assembling.  Be ready for a counter attack.
11074926	'God dammit! We lost comm's with Bastogne… not looking good.
11074927	We're too late, what a fuckin' mess.
11074928	The enemy is trying to cut the road in half.   Get a blockin' force together and do what you can.
11074929	We have field reports pouring in.  Germans are moving on key locations.  Points are marked on the map.
11074930	Contact!
11074931	Germans Spotted!
11074932	Attack Spotted!
11074933	German Contact!
11074934	Germans are tuckin' tail.  They're pullin' out.
11074935	That's it, good work boys, the corridor is secured! Relief is on their way.
11074936	They're pressing their attack!  Redeploy the lines!
11074937	They broke through!  The roads been cut in half!
11074938	God dammit!  Pull the squads back.  Boys in Bastogne are gonna have to hold on a bit longer.
11074939	We got ambulances headed up to Bastogne.  Make sure the corridor is safe.
11074940	The wounded are being brought out.  Keep security on that road.
11074941	DELETE ME
11074942	Already upgraded with an MG42 LMG
11074943	1 Weapon Inventory Space
11074947	Already upgraded with an M1919A6 LMG
11074948	Battalion reports artillery has gone through their ammo.   We're on our own.
11074949	Already upgraded with a Flammenwerfer 35 Flamethrower
11074950	1 Weapon Inventory Space
11074951	RPzB 54 "Panzerschreck"
11074952	Meaning 'tank terror', the Panzerschreck gives infantry a very credible, powerful anti-tank weapon.
11074953	Improves anti-vehicle capability. Equip Squad with 1 Panzerschreck.
11074954	Meaning 'tank terror', the Panzerschreck gives infantry a very credible, powerful anti-tank weapon.
11074955	Panzerschreck
11074956	1 Weapon Inventory Space
11074957	2 Weapon Inventory Space
11074958	Already upgraded with a PTRS 41 Anti-tank Rifle
11074959	1 Weapon Inventory Space
11074960	Already upgraded with a ROKS-3 Flamethrower
11074961	1 Weapon Inventory Space
11074962	A light artillery barrage from nearby 7.5 cm le.IG 18 infantry support guns can scatter enemy forces.
11074963	Click and target position.
11074964	The Tank Commander can call in an artillery barrage from a nearby support gun that can scatter enemy forces.
11074965	Coordinated Barrage
11074966	4 Command Points
11074967	SdKfz 251 Flame Half-Track
11074968	The SdKfz 251 Flame Half-Track can be deployed to the battlefield. This unit is effective against infantry.
11074969	Click to activate. Duration 60s.
11074970	Slightly improves the speed of all vehicle units and allows them to decapture points very rapidly.
11074971	Breakthrough
11074972	8 Command Points
11074973	Defensive Tank Grenades
11074974	Allows Mounted gunners to throw a defensive grenade
11074975	Defensive Tank Grenades
11074976	Defensive Tank Grenades
11074977	(PASSIVE) Allows Mounted gunners to throw a defensive grenade
11074978	Allows Mounted gunners to throw a defensive grenade
11074979	Command Mode
11074980	Toggle Command Mode, guns are inactive but the unit now can use crazy stuff
11074981	5 Command Points
11074982	2 Command Points
11074983	deploy some dudes
11074984	Urban Assault Light Infantry
11074985	Light machine gun requisition is in.
11074986	Light machine gun is on its way.
11074987	Light machine gun is dug in and ready for action.
11074988	Emplacement has now been fitted with a light machine gun.
11074989	Activate Platoon Command Post
11074990	Command Post Unlock.
11074991	Activates the Platoon Command Post and calls in a Lieutenant command squad armed with Browning Automatic Rifles.
11074992	Activate Company Command Post
11074993	Command Post Unlock.
11074994	Activates the Company Command Post and calls in a Captain command squad armed with Bazookas.
11074995	Activate Battalion Command Post
11074996	Command Post Unlock.
11074997	Activates the Battalion Command Post and calls in a lightly armed Major command squad that can manipulate the battlefield.
11074998	Activates the Battalion Command Post and calls in a lightly armed Major command squad that can manipulate the battlefield.
11074999	Connecting to Server...
11075000	Waiting for Players: %1CONNECTED%/%2TOTAL%
11075001	All Players Connected. Please Wait...
11075002	Tank Hunter Team
11075003	A specialized team of tank hunters, masters of camouflage and equipped with tools to take down almost any kind of armor.
11075008	Steady Aim
11075009	The Tank Hunters kneel down to steady their aim - increasing line of sight and weapon accuracy at the sacrifice of mobility.
11075010	Automatch Disabled in DEV mode!
11075011	Only the host can do this action
11075012	You are not logged in, please log in
11075013	You need to create or join a party
11075014	Not enough players have been added
11075015	Waiting for a client to acknowledge...
11075016	Searching for match...
11075017	Not all players are of the same Faction
11075018	Not all players have this map
11075019	Select player count or AI Difficulty
11075020	Select player count
11075021	Player is failing to join party
11075022	Stun Tank
11075023	The Tank Hunters take aim and fire at vulnerable spots on the tank, shocking the enemy crew.
11075024	An unknown error occured.
11075025	Good to go!
11075029	Ahh fuck, the 1st just got it handed to them outside Houffalize.  There's no way we can take it now.
11075030	Sprint
11075031	While out of combat the squad can move faster.
11075032	Regular Movement
11075033	Crew applies more throttle to maintain normal maneuverability.
11075034	Spearhead Off
11075035	The King Tiger crew returns to their normal combat function.
11075037	Search
11075038	Full Game Conversion
11075040	While in cover the Fallschirmjäger will camouflage themselves making them harder for enemies to detect.
11075042	Not over ice
11075043	Not on bridge
11075044	Panzer Commander
11075045	When upgraded, increases vehicle line of sight and grants access to a Coordinated Barrage.
11075046	The Panzer IV, Panther & King Tiger can be upgraded with a Panzer Commander that can survey the battlefield and call in coordinated artillery strikes.
11075049	Reinforce a depleted squad near base buildings in your HQ Territory.
11075050	Total Progress:
11075053	Generates Fuel and Munitions resources. Allows construction of Munitions and Fuel posts.
11075054	Generates increased Fuel resources.
11075055	Generates increased Munitions resources.
11075057	Armored Skirts
11075060	(H) US Field Camouflage
11075061	(L) US Field Camouflage
11075062	(M) US Field Camouflage
11075063	(H) Winterized US Field Camouflage
11075064	(L) Winterized US Field Camouflage
11075065	(M) Winterized US Field Camouflage
11075066	(H) Rotbraun Ambush Pattern
11075067	(L) Rotbraun Ambush Pattern
11075068	(M) Rotbraun Ambush Pattern
11075069	(H) Rotbraun Ambush Pattern with Winter Frost
11075070	(L) Rotbraun Ambush Pattern with Winter Frost
11075071	(M) Rotbraun Ambush Pattern with Winter Frost
11075072	Can Reinforce
11075077	Troops can reinforce from the WC54 Ambulance while it's stopped in friendly territory that is in supply.
11075078	Time until next resource bonus: %1Time%
11075080	Good work! That opened up a hole in the line for our boys to push through!
11075081	Abandoned vehicle; re-crew with infantry
11075082	(3) - The number on the abandoned vehicle indicates required infantry needed to capture.
11075083	M4C Sherman
11075084	M4C Sherman
11075085	Sdkfz 234 'Puma' Armored Car
11075086	Effective against most targets. Select infantry, right-click on abandoned vehicle to re-crew.
11075087	Effective against armored targets. Select infantry, right-click on abandoned vehicle to re-crew.
11075088	Some players are still in a game.
11075089	Default Gold
11075090	The US Army did not use standardized camouflage schemes. Most patterns were unique to the unit or even the crew the vehicle belonged to, usually tailored for the task at hand.
11075091	The US Army did not use standardized camouflage schemes. Most patterns were unique to the unit or even the crew the vehicle belonged to, usually tailored for the task at hand.
11075092	The US Army did not use standardized camouflage schemes. Most patterns were unique to the unit or even the crew the vehicle belonged to, usually tailored for the task at hand.
11075093	The US Army did not use standardized camouflage schemes. Most patterns were unique to the unit or even the crew the vehicle belonged to, usually tailored for the task at hand.
11075094	The US Army did not use standardized camouflage schemes. Most patterns were unique to the unit or even the crew the vehicle belonged to, usually tailored for the task at hand.
11075095	The US Army did not use standardized camouflage schemes. Most patterns were unique to the unit or even the crew the vehicle belonged to, usually tailored for the task at hand.
11075096	(M) Winterized US Four Color Camouflage
11075097	Stark black and white borders enhance the contrast of the main camouflage colors.
11075098	Allied tanks fighting in the Second Battle of El Alamein used stark black and white borders to enhance the contrast of their desert camouflage.
11075099	Allied tanks fighting in the Second Battle of El Alamein used stark black and white borders to enhance the contrast of their desert camouflage.
11075100	Allied tanks fighting in the Second Battle of El Alamein used stark black and white borders to enhance the contrast of their desert camouflage.
11075101	Allied tanks fighting in the Second Battle of El Alamein used stark black and white borders to enhance the contrast of their desert camouflage.
11075102	Allied tanks fighting in the Second Battle of El Alamein used stark black and white borders to enhance the contrast of their desert camouflage.
11075103	This improvised pattern was necessitated by the sporadic snow falls that plagued the Battle of the Bulge. White was partially applied over top of factory painted green to better blend with the snow-engulfed woodlands.
11075104	This improvised pattern was necessitated by the sporadic snow falls that plagued the Battle of the Bulge. White was partially applied over top of factory painted green to better blend with the snow-engulfed woodlands.
11075105	This improvised pattern was necessitated by the sporadic snow falls that plagued the Battle of the Bulge. White was partially applied over top of factory painted green to better blend with the snow-engulfed woodlands.
11075106	(L) US Four Color Camouflage
11075107	(M) US Four Color Camouflage
11075108	(H) US Four Color Camouflage
11075109	(H) Winterized US Four Color Camouflage
11075110	(L) Winterized US Four Color Camouflage
11075111	(H) Ardennes Field-Modified Camouflage
11075112	(L) Ardennes Field-Modified Camouflage
11075113	(M) Ardennes Field-Modified Camouflage
11075114	(H) Winterized Ardennes Field-Modified Camouflage
11075115	(L) Winterized Ardennes Field-Modified Camouflage
11075116	(M) Winterized Ardennes Field-Modified Camouflage
11075117	Brown and green dapple over khaki was so effective at blending in with undergrowth that vehicles that bore the pattern were sometimes further adorned with leaves and shrubbery to give them the appearance of heavy foliage.
11075118	White, jagged stripes over brown proved to be very effective concealment when the Germans launched their surprise counteroffensive through the densely forested Ardennes in December, 1944.
11075119	Dark and khaki was a simple and effective scheme suited for concealment against golden grasslands.
11075120	(H) Two-Tone Field Pattern
11075121	(L)Two-Tone Field Pattern
11075122	(M)Two-Tone Field Pattern
11075123	(H)Two-Tone Field Pattern with Winter Frost
11075124	(L)Two-Tone Field Pattern with Winter Frost
11075125	(M)Two-Tone Field Pattern with Winter Frost
11075126	(H) Ardennes Forest Pattern
11075127	(L) Ardennes Forest Pattern
11075128	(M) Ardennes Forest Pattern
11075129	(H) Ardennes Forest Pattern with Winter Frost
11075130	(L) Ardennes Forest Pattern with Winter Frost
11075131	(M) Ardennes Forest Pattern with Winter Frost
11075132	2 Command Points
11075133	Community Map Maker
11075134	Ready a grenade.  Jam it down their throats.
11075135	Hit 'em with a grenade!
11075136	Frag out!
11075137	Repair detail, on me.
11075138	Alright, break out your tools and patch it up.
11075139	Repair anything critical!
11075140	Focus on the major damage!
11075141	Volley your fire.  Alternate each side.
11075142	Volley fire!  I want volley fire!
11075143	Cut your way through.
11075144	Clear a path -- hurry!
11075145	Good news boys, we're being pulled off the line.
11075146	Draw back!  We're being deactivated!
11075147	Wire's cut.  We're good to go.
11075148	That'll do it! Wire clear!
11075149	Fighting position is ready.
11075150	Build complete!
11075151	Gather here, and warm up.
11075152	We've got heat! Fire ready!
11075153	Fuel stores complete.
11075154	Fuel cache ready!
11075155	We're all done over here.
11075156	Structure's up!
11075157	Munitions cache ready.
11075158	Ammo cache complete!
11075159	Razor wire's up.
11075160	Wire is strung!
11075161	Traps complete. Be on the lookout for armor.
11075162	Tank traps up!
11075163	I want a defensive position dug in, right here.
11075164	Get on it!  Hurry up!
11075165	Get a fire going.
11075166	Light it up god dammit!
11075167	Fuel cache, we're on it.
11075168	Startin' on a fuel cache!
11075169	Goes right there boys, more munitions for Uncle Sam.
11075170	Right there!  Get to it!
11075171	Alright, lay wire from here... to there.
11075172	Come on!  Roll out the wire!
11075173	Hurry up, before the panzers get here.
11075174	Get those god damn tank traps up!
11075175	You got it.
11075176	Right.  We're on it.
11075177	Yeah!  Got it!
11075178	Alright!
11075179	Grab that BAR over there.
11075180	See that new automatic rifle?  Grab it.
11075181	Grab that 30 cal and some belts.
11075182	Looky there.  Thirty cal just sittin' pretty.
11075183	Grab that stove-pipe.
11075184	Muckle onto that bazooka.
11075185	Grab what you can.
11075186	Take what you can carry.
11075187	Take up fighting positions.
11075188	Take up a position and sit tight.
11075189	Get down!  Find cover in there!
11075190	Get some cover in there.
11075191	Load up boys.  Come on.
11075192	Get cover!  Move it!
11075193	Cover! Find cover in there!
11075194	Break cover.
11075195	Break cover!  Move it!
11075196	Go on, out you go.
11075197	On your feet.  Let's go.
11075198	Get movin'!  Go-go-go!
11075199	Unload!  Get goin'!
11075200	There's a mine detector coming in with our names on it.
11075201	Mine detector on the way!
11075202	Shoulder your weapon and grab the mine detector.
11075203	Mine detector is ready to go!
11075204	Use superior equipment and experienced crewmen to augment your armored forces. Plan your tactics with Signal Relay or recover your armor with an Emergency Repair. Use the Veteran Panzer IV Ausf J. group bolstered with veteran Panzer Commanders to spearhead the assault.
11075205	Flip this player's card over to reveal additional information
11075206	When upgraded, increases vehicle line of sight and grants access to a Coordinated Barrage.
11075207	Equips the Panzer IV with armor side skirts improving its durability.
11075208	Increases the durability of the unit.
11075209	Focused on intelligence and reconnaissance, this Company Commander relies on its ability to observe enemy movement and react quickly. This agile Commander will provide vital enemy intel using forward observers and high altitude recon sweeps while also being able to swiftly respond with light operational support in the form of M8 Greyhounds and Airdropped Combat Groups.
11075210	New unit - M8 Greyhound - available for deployment. Click and select location to deploy.
11075211	Click and target position. These units are dropped by air at the target location. Dropping into areas with a number of large objects increases the risk of a deadly landing.
11075212	Flare
11075213	Sort the list by title
11075214	Sort the list by item type
11075215	Sort the list by initial download date
11075216	Sort the list by date last updated
11075217	Sort the list by size on disk
11075218	Sort the list by subscription status
11075220	Commander slot
11075221	Intel Bulletin slot
11075222	Light Vehicle Winter Skin slot
11075223	Light Vehicle Summer Skin slot
11075224	Medium Vehicle Winter Skin slot
11075225	Medium Vehicle Summer Skin slot
11075226	Heavy Vehicle Winter Skin slot
11075227	Heavy Vehicle Summer Skin slot
11075228	Victory Strike slot
11075229	Save your currently equipped loadout
11075230	Create a new, blank loadout. Your existing loadout will remain untouched
11075231	Delete the selected saved loadout, you cannot recover the loadout after deletion
11075233	Show all items in your inventory
11075234	Show only Commanders in your inventory
11075235	Show only Intelligence Bulletins in your inventory
11075236	Show only Vehicle Skins in your inventory
11075237	Show only Faceplates in your inventory
11075238	Show only Victory Strikes in your inventory
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11075313	Recent
11075314	Show recent items in your inventory
11075315	8 Command Points
11075316	Hide
11075317	New unit – Panzer IV Ausf J. - available for deployment. Click and select location to deploy.
11075318	Two Panzer IV Ausf J. can be deployed to the battlefield. These main battle tanks are effective against all targets. These units are deployed with a random amount of experience.
11075319	Versatile weapons, good armor, and decent mobility make the Panzer IV a solid frontline tank.
11075320	Effective against most targets. Weak to heavy anti-tank, assault guns.
11075321	The versatile Panzer IV has been updated through the war with increasingly powerful guns and more effective armor to maintain its effectiveness as a frontline battle tank.
11075322	Panzer IV Medium Tank
11075323	Panzer IV
11075324	Click to activate. Duration 20 seconds.
11075325	Unlocks the Step On It! ability.
11075326	Step On It!
11075327	Increased movement speed, weapon disabled.
11075328	Select the map for your game to take place from a list of default CoH2 maps and any community maps you may have downloaded
11075329	Emergency Repairs
11075344	Please rate the previous match.
11075345	Please rate the previous mission.
11075346	How much fun was it?
11075347	No fun
11075348	Extremely fun
11075349	How challenging was it?
11075350	Not challenging
11075351	Extremely challenging
11075352	Thank you!
11075353	GET READY FOR BATTLE!
11075354	Congratulations
11075355	Your free DLC is now unlocked and will be available in the Customizer under the Commanders tab after you restart the game.
11075356	Enjoy!
11075357	Company of Heroes Team
11075358	Thank you for registering Company of Heroes!
11075359	Player Owned Vehicle not Immobilized
11075360	Veteran crews operate the main gun with higher efficiency, hastening target acquisition and weapon accuracy.
11075361	Stay out of combat to ready this ability.
11075362	Blue Max
11075363	Purple Heart
11075364	Leave the current game.  Stats are no longer being recorded; you are free to leave at any time with no penalty.
11075365	Hound Dog
11075366	The WC51 was a light military truck produced by the US during World War II. The open cab WC51 could be fitted with a machine gun mount, which was bolted to the bed of the vehicle. The mount could accommodate a variety of weapons, including the M2HB Browning machine gun.
11075367	WC51 Military Trucks have 5% increased maximum movement speed.
11075368	wc51
11075369	light vehicle
11075370	military truck
11075371	The M3 Half-track was an armored troop transport used by the US and the other Allies during World War II. Around 43,000 were produced and supplied across all Fronts to the US, British Commonwealth, and Soviet Red Army. American troops gave them the nickname of ‘Purple Heart Boxes’ due to their insufficient protection.
11075372	… & Roll Out!
11075373	The M3 Half-track dispatch ability recharges 10% faster.
11075374	halftrack
11075375	light vehicle
11075376	m3 halftrack
11075377	medium tank
11075378	ostwind
11075379	Jazz Hans
11075380	The Ostwind’s 37mm FlaK 43 could penetrate 30mm of armor at 500m, meaning it was deadly against light vehicles. The armor penetrating high explosive rounds (Panzer Sprenggranate) were designed to pierce steel plate and explode within the vehicle, shredding the crew, detonating ammunition, and exploding the fuel tanks. At 150 rounds per minute, this destructive potential was amplified many times.
11075381	Flakpanzer IV Ostwinds have 5% faster weapon reload.
11075382	at gun
11075383	anti-tank gun
11075384	pak 43
11075385	PaK it Up, PaK it In!
11075386	The PAK 43 was the most powerful anti-tank gun on the battlefield. The same 88mm weapon was mounted in King Tigers, Elefants, and Jagdpanthers amongst others, where its fearsome penetration allowed it to kill any enemy vehicle out to more than 1000m. The PAK 43/41 variant was mounted on the carriage of a field howitzer, but lacked portability at a weight of 4500kg.
11075387	Pak43 Anti-Tank Guns reload 5% faster.
11075388	panzer
11075389	panzer iv
11075390	medium tank
11075391	An Iron Hide
11075392	The SdKfz 161 Panzer IV was a common part of German Panzer Divisions until 1944. Initially deployed as an infantry support tank with a short-barreled 75mm gun, the tank evolved over the years and was never removed from front line service. With a high velocity KwK 40 gun and additional armor, the Panzer IV, while dated, was still a very effective tank versus infantry and even heavy tanks.
11075393	Panzer IVs have 5% increased armor protection.
11075394	Expired item. This item can not be used and will be removed from your inventory after one week.
11075395	Expired
11075396	Swap with this player
11075400	Camouflaged
11075401	While in cover the Jaeger Light Infantry will camouflage themselves making them harder for enemies to detect.
11075402	You received a new item!  Click to open it.
11075403	2 Command Points
11075404	2 Command Points
11075405	A recon squad with excellent sight range and mid-range firepower. These I&R Pathfinders are authorized to call down artillery barrages.
11075406	The I&R Pathfinders are scout infantry who come in ahead of the main paratrooper forces to mark enemy positions and safe landing zones. They are authorized to call down artillery support at designated targets.
11075407	I&R Pathfinders
11075408	2 Command Points
11075409	2 Command Points
11075410	2 Command Points
11075420	Suppressing Fire
11075421	When not moving, the mounted MG34 is able to suppress enemy infantry.
11075422	Open your inventory to equip Commanders, Skins, and other items.
11075423	Flip over your Player Card to see your level and other profile information.
11075424	Check out the new Public Game List to find other players to play with.
11075428	2 Command Points
11075429	Riflemen
11075430	Regiment wants a show of force.  They need to send a message to the Krauts.  We need to knock out as much armor as we can so they know we mean business.
11075431	There's abandoned armor on the field.   They're likely to be out of fuel or a bit busted up.  Get to 'em before the Germans.
11075432	Germans are recovering an abandoned tank.  Get a squad over there and stop 'em.
11075433	Enemy's tryin' to field another abandoned tank.
11075434	They're tryin' to put an abandoned tank back into action.  Get some men over there before they can!
11075435	Shit they've got the tank up and runnin'!
11075436	Too late.  They've got it back in action!
11075437	Goddamnit, they've just added another tank to their side!
11075438	Reduce the Germans to zero points
11075439	Reduce the German victory point tickers to 0
11075440	Only kills made by vehicles will reduce the enemy's points
11075441	Capturing a vehicle costs fuel
11075442	Repair for 50 Fuel
11075443	You have 60 seconds to shake out your forces.  I want you to hit Oberkommando West  and keep them occupied while I push adjacent A.O.s
11075444	German forces approaching!  Get ready!
11075445	Reduce the Germans to zero Victory Point tickers
11075446	Destroying enemy vehicles will also reduce the enemy’s tickers
11075447	You will receive periodic armor reinforcements
11075448	Time until next reinforcements: %1Time%
11075449	The Germans have all their armor sittin' in one place.  This is our chance to really deal a blow to 'em.  Destroy everything you can.
11075450	Now I've got a report of an AT gun in the area.   See if you can track it down and put it to some good use.
11075451	Mechanized support is on location.  Advise as needed.
11075452	More friendly vehicles just came in.  They need orders.
11075453	Allied tanks are rollin' in. Point 'em in the right direction.
11075454	Welcome to the
11075455	Theater of War
11075456	A series of Mission Packs that contain cooperative Scenarios, A.I. Battles and hand-crafted single-player Challenges.
11075457	Securing this sector is key.  If we can capture and hold all the target territories the Germans will have to fallback.
11075458	Just remember -- holding  territories will strain our supply lines - resource rates will drop. So grab and hold only what makes sense.
11075459	We're denying them strategic locations.  We're startin' to drive them out.
11075460	Germans tipped the balance.  Capture areas as soon as possible!
11075461	All strategic locations under our control.
11075462	The balance of control is shifting.  Adjust your attack strategy.
11075463	Germans hold all key locations!  Counterattack and get 'em outta there.
11075464	Right-click items to equip
11075465	Right-click equipped items to unequip
11075466	Show / hide instructions
11075467	Timed Item
11075468	Timed items expire after a few days.
11075469	Expired Item
11075470	Expired items cannot be take into game and will be automatically deleted from you Inventory after 7 days.
11075471	Effective at medium range vs. infantry. Can pick up a variety of weapons from the Weapon Racks. This elite unit takes significantly longer to train compared to standard Riflemen.
11075472	Content Not Available
11075474	Already upgraded with an MG42 LMG.
11075475	Already upgraded with an G43.
11075476	Panzer IV Ausf J. Medium Tank
11075477	Blendkörper 2H Frangible Smoke Effects
11075478	Infantry take damage and are slowed while in the Blendkörper 2H smoke; vehicle crews cannot operate weaponry.
11075479	White Phosphorous Smoke Effects
11075480	Infantry take damage and are slowed while in White Phosphorous smoke; vehicle crews cannot operate weaponry.
11075481	Stark black and white borders enhance the contrast of the main camouflage colors.
11075485	Stark black and white borders enhance the contrast of the main camouflage colors now winterized with thin splashes of whitewash.
11075490	Command allows the transfer of resources, increasing Munitions income at the cost of Fuel income. Fuel income is reduced by 50%; for every 1 Fuel per minute lost, 2 Munitions per minute are gained.
11075491	Command allows the transfer of resources, increasing Fuel income at the cost of Munitions income. Munitions income is reduced by 50%; for every 4 Munitions per minute lost, 1 Fuel per minute is gained.
11075492	Toggle Ability. Transfers Munitions income into Fuel income.
11075493	Toggle Ability. Transfers Fuel income into Munitions income.
11075495	All 3 sWs Half-Tracks Converted
11075497	Disable Fuel Transfer
11075498	Disable Munitions Transfer
11075499	Radio intercept indicates the Germans are movin' to recapture strategic areas.  Get your lines ready.
11075504	Heavy fighting has caused problems bringin men up to the front.  Reinforcements will be sporadic - at best
11075505	Now use whatever you can.  Just be careful how you use it.  Make sure your combat team is well balanced.
11075506	An after action report says the Germans are sending in veteran officers to try and swing the battle.
11075507	If we can stop these guys from joinin' front line units, we can disrupt their command and control and ease up the pressure on our boys tryin' to join the lines.
11075508	There's a German officer enterin' your sector.  Track him down.
11075509	Radio intercepts are chaotic.  Loss of that officer is really creating problems for the Germans.
11075510	Must not be in combat
11075512	105mm Howitzer Barrage
11075513	"Simple but effective."
11075514	Team of 2 with %1$s
11075515	Team of 3 with %1$s and %2$s
11075516	Team of 4 with %1$s and %2$s and %3$s
11075521	We've I-D'd  a major enemy force pushing on a territory!  Scramble units and stop them before they can dig in.
11075522	CPU - Passive
11075523	Capture and Hold Victory Points to reduce the enemy's red VP Ticker
11075524	Victorious on Training Grounds
11075525	Defeated on Training Grounds
11075526	Neutralize enemy Victory Points to prevent your blue VP Ticker from dropping to zero
11075527	Capture and Hold Victory Points to reduce the enemy's red VP Ticker
11075528	Victorious on Training Grounds
11075529	Defeated on Training Grounds
11075530	Neutralize enemy Victory Points to prevent your blue VP Ticker from dropping to zero
11075531	Passive
11075532	Wire Cutters
11075533	Wire Cutters are used to cut through barbed wire fences or barbed wire fields.
11075534	Left-click and target enemy barbed wire.
11075539	Wire Cutters
11075540	Left-click and target enemy barbed wire.
11075541	Wire Cutters are used to cut through barbed wire fences or barbed wire fields.
11075542	Not Pinned
11075543	Must be positioned on any owned territory that is in supply.
11075544	Permanently convert the sWS Supply Half-track to the Battlegroup Headquarters to order in units that specialize in ranged reconnaissance and attacks.
11075545	Convert FUEL to MUNITIONS and vice versa. Available repair pioneers can repair nearby damaged vehicles.
11075546	Permanently convert the  sWS Supply Half-track to the Schwerer Panzer Headquarters. Potent infantry and light tank clear threats to the Panther PzKpfw V 'Medium' Tank and the heavy Sturmtiger Assault Gun.
11075548	Orders in the SdKfz 234 Heavy Armored Car, 251/17 Flak Half-track, SdKfz 251 "Stuka zu Fuß" Rocket Half-track.
11075549	Orders in the Obersoldaten, Panzer II 'Luchs' Light Tank, Panther PzKpfw V Tank , and the Sturmtiger.
11075550	Orders in the 7.5cm le.IG 18 Infantry Support Gun, the 251/20 Infrared half-track, and Jagdpanzer IV/70 (V).
11075551	Orders in Sturmpioneers, Volksgrenadiers, the fast Kübelwagen, the potent Raketenwerfer 43 Anti-tank weapon, and the 'King Tiger' Heavy Tank.
11075552	The sWS Supply Half-track (schwerer Wehrmachtsschlepper ) can be positioned on any captured territory that is in supply.
11075556	Training Grounds
11075557	Here on the Training Grounds, you can learn how to use powerful units and abilities in your chosen army.\n\nFeel free to explore all options and mechanics available; your training opponent has been ordered to take it easy.\nA real combat scenario will be significantly more intense. The units and movement of the enemy are always visible in this mission.\nWatch them to learn strategies behind unit build orders and base building.\n\nYour own base is fully built and unlocked, allowing you to learn about the strengths and weaknesses of your army without restriction.\n\n\nMISSION OBJECTIVES:\n\n-Take and hold the Victory Points to win the match.\n\n-Holding more Victory Points than the enemy decreases their Ticker.\n\n-Forcing the enemy's Ticker to zero results in Victory.
11075558	Training
11075562	Training Grounds
11075563	Here on the Training Grounds, you can learn how to use powerful units and abilities in your chosen army.\n\nFeel free to explore all options and mechanics available; your training opponent has been ordered to take it easy.\nA real combat scenario will be significantly more intense. The units and movement of the enemy are always visible in this mission.\nWatch them to learn strategies behind unit build orders and base building.\n\nYour own base is fully built and unlocked, allowing you to learn about the strengths and weaknesses of your army without restriction.\n\n\nMISSION OBJECTIVES:\n\n-Take and hold the Victory Points to win the match.\n\n-Holding more Victory Points than the enemy decreases their Ticker.\n\n-Forcing the enemy\'s Ticker to zero results in Victory.
11075564	Training
11075565	Training Grounds
11075566	Click here to choose your army
11075567	Open Training Grounds
11075573	Equip
11075574	Recharge
11075575	Are you sure you want to delete this item?  It will be gone forever!
11075576	Orders in the Company Commander (Captain), M1 57mm Anti-tank Gun, M1 75mm Light Pack Howitzer, and the M5A1 Stuart Light Tank.
11075577	Orders in the Platoon Commander (Lt.), the versatile M2HB .50cal Heavy Machine Gun, the mobile M20 Utility Car, and the M15A1 AA Halftrack.
11075578	10 Command Points
11075579	10 Command Points
11075581	Converted Battlegroup Headquarters or Mechanized Regiment Headquarters.
11075582	Command Point 10.
11075583	Command Point 10.
11075585	The Battle Group Headquarters acts as a retreat point, allowing soldiers to retreat to its position.
11075586	Reinforce a depleted squad near a Command HQ or Battle Group HQ.
11075587	If you need extra fuel, convert munitions to fuel from the Mechanized Regiment Headquarters to help balance your economy.
11075590	Adds the 'Combat Blitz' ability, increase the movement speed of the Panzer IV at the cost of rate of fire and accuracy.
11075591	Adds the 'Combat Blitz' ability, increase the movement speed of the Panzer IV at the cost of rate of fire and accuracy.
11075592	Battle hardened crews improve vehicle mobility and rate of fire.
11075593	Advanced sighting and targeting enable the main gun to be pushed even further, increasing weapon range and accuracy.
11075594	Elite crews operate the Panzer IV with extreme proficiency, increasing sight range and firing their main gun more effectively on the move.
11075595	Battle hardened crews improve vehicle mobility and rate of fire.
11075596	New to Company of Heroes 2?
11075597	Play the Training Grounds mission!
11075602	Thank you for continuing to support Company of Heroes 2!
11075603	We are phasing out the original Progression system as a means of unlocking new content. Instead, all players will be able to earn items (including DLC commanders, skins, and faceplates) from the new War Spoils Post-game Rewards system.\n\nAs part of this transition, we have granted all legacy users* (that means you) every item that was previously only available through the Progression system.\n\nEnjoy your new items and thank you for playing!\n\n*Legacy users include anyone who has logged in before June 23rd at 18:00 UTC.
11075604	Here are your items recently obtained through War Spoils.
11075605	Event Items Granted!
11075606	These items have been granted as part of the currently running event.
11075610	Paratrooper Faceplate
11075611	Germans are rollin' command trucks into the zone. Knock out whatever you can, but make sure our HQ elements are protected. They'll try to counter to even out the odds.
11075612	Understood - we'll hit the kraut trucks swift and hard.
11075613	I grabbed lots of extra munitions to set up a defensive line before Jerry rolls through here.
11075614	Hit that truck while its movin'!  Don't let it set up!
11075615	We need to do something about that flak gun!  It's gonna eat us alive!
11075616	Maybe we can skirt around it!  Find a better way to hit it!
11075617	Hold your position!  Try a pincer attack on that halftrack!  Hit it on both sides!
11075618	Hit that truck quick!  And then get the fuck back to HQ!  Germans will want payback!
11075619	We've really kicked their teeth in, but we gotta do one more for good measure!
11075620	Redeploy your squads!  We can't lose anymore positions around the HQ!
11075621	Destroy the German Command Trucks
11075622	Germans have retreated from this front
11075623	Prevent Destruction of US Forces Base Buildings
11075624	US Forces must retreat from the overwhelming German advance
11075625	Create Minefield Here
11075626	Reduce the Germans to zero Victory Point tickers
11075627	Heroic Victory
11075628	Brutal Defeat
11075629	You will regain a small amount of tickers for decapping an enemy VP
11075630	Increase weapon accuracy and increase ability range.
11075631	Setup your defensive lines.  Make sure there's AT units in support.
11075632	Enemy vehicles are being reported across the lines. Prepare for contact.
11075633	German Panzer reinforcements are rollin' in.
11075634	Stand to your anti-tank assets.   Panzers inbound.
11075635	Email Address Verification And Consent
11075636	Thank you for registering your email address with Relic Entertainment Inc.!
11075637	With this confirmation we obtain your consent to continue sending you relevant electronic communications about our products, promotions, newsletters and events. By registering your email you also consent that we may process the personal data that we collect from you in accordance with our Privacy Policy: http://www.sega.com/Privacy/
11075638	YOU MUST CLICK (OR COPY AND PASTE INTO YOUR BROWSER) THE LINK BELOW TO ACTIVATE YOUR ACCOUNT. Your free DLC will be available in your Inventory once you restart the game.
11075639	You may unsubscribe at any time by selecting the unsubscribe button on electronic communications sent to you. If you have any questions or would like to discuss further, please contact us by email at info@relic.com
11075640	Best regards,
11075641	Relic Entertainment Inc.
11075651	Help us stay in touch!\n\r\n\r\n\nEnter your email below in order to receive electronic communications including important news and updates about Company of Heroes 2.\n\n\r\nAs a thank you for registering your email address, you will receive two exclusive commanders!
11075652	Your attack has been quite effective and, it's allowed assaults in other regions resounding success
11075653	It's not working,  Fallback and regroup!
11075654	Alpha - Token of Gratitude
11075655	You’ve received a gift!
11075656	Enjoy this gift on behalf of the Company of Heroes 2 team.
11075657	Kraut's are tuckin' tail! They're gonna think twice next time they want to tangle with our armor!
11075658	They've lost too many vehicles. Their attack is stalled!
11075662	Free Premium Commanders!
11075663	Try out these new premium commanders that are available to play for a limited time.
11075664	War Effort Rewards!
11075665	In recognition of your valued contribution to the War Effort, you have been granted these special items. Use them well!
11075666	Alright you ninety day wonders, listen up. We're gonna be taking over sentry duty from the Airborne over at Checkpoint Fox.
11075667	Now seein' as how there aint nothing there, we're gonna build some stuff.
11075668	Lucky for you all, we got Rear Echelon squads available to pitch in.
11075669	They've got it all figured out when it comes to buildin' defenses, so they're gonna help with the checkpoint.
11075670	Well look who we have here.  Welcome to the shin dig.  Hope you've got nowhere else to be.
11075671	Fall in. Alright let's move out boys.
11075672	Hop to it boys. You know that son-of-a-gun Jackson'll never stop with the wise-crackin if we're late.
11075673	
11075674	Captain Derby, glad you could finally make it.
11075675	Yeah well, this war aint in no hurry to end, figured we had plenty of time to mosey-on over.
11075676	Damn, we wouldn't want you boys pullin' a muscle hurryin' on our account.  I'm going to get the men back to Rocherath for hot meals and showers.  They could use it.
11075677	
11075678	Alright, this checkpoint's got to be flushed out.  Getting a bit crowded around here.
11075679	If we're gonna sit out the winter here, we need some more cover.  Let's start by building a fighting position over there -- between the two trenches.
11075680	
11075681	That's not going to do any damn good over there.  We need a position between the trenches.
11075682	Area of view is the wrong way.  Get it pointed toward the tree line.
11075683	Good. Get a fifty cal in there to cover that area.
11075684	Alright, let's build some tank traps on the road next to the checkpoint here.
11075685	Incoming!  Find cover!
11075686	Use the bunkers! We need a lookout in the watch tower!
11075687	Keep your heads down!
11075688	Checkpoint Fox, contact report!  Enemy artillery fire!
11075689	Roger Fox, hold and advise as needed.
11075690	There's movement in the tree line!  Fritz is on us!
11075691	They're flanking to the right!
11075692	Watch that left flank!  The left flank!
11075693	We need artillery support over here now god dammit!
11075694	That'll keep the enemies ahead pinned down. Focus your fire on any guys coming from the flanks.
11075695	Fire mission incorrect!  Verify your orders!
11075696	You are off target!
11075697	Checkpoint Fox. Contact report. Light infantry, advancing from the north-east.
11075698	
11075699	Roger.  We're getting reports from all over the area. Germans are moving in from the east, and to the north between here and Rocherath.
11075700	
11075701	What's the status on Jackson and his Airborne team in Rocherath?
11075702	No contact as of yet.  Will update you as we hear news.
11075703	Fall back!  Fall back!  There's too many!
11075704	
11075705	Hold your positions!   Keep those crossroads open!
11075706	
11075707	There's Germans everywhere!  Stay in the village!  Get a defensive position in the center!
11075708	Fallback to the center of the village!
11075709	Everyone back to the middle of the village! We can hold them there!
11075710	Call in some paratroopers -- maybe we can flank these bastards.
11075711	There's a drop zone behind those houses!
11075712	Here they come!
11075713	Vastano reporting.  We're holdin' on the D-Z!
11075714	Enemy positions in those houses!  Clear them out!
11075715	Vastano, what's the SitRep when you came in?
11075716	Not good. We got Krauts on all sides.  Village is surrounded.
11075717	Can we get across to Krinkelt?
11075718	No.  The whole place is crawling with Germans.
11075719	We need to raise other sectors -- confirm what's goin' on here. Vastano, our radio's gonna need a boost - get over to the tower in the forest.  We can tie into it.
11075720	Jackson to C-P, Jackson to C-P,  Sitrep, do you read me?
11075721	Edwards reportin - good to hear you boys are still kickin' out there. Go ahead Jackson.
11075722	
11075723	We're surrounded here. We're holding onto the village center, and we've just managed to capture the radio tower, but there's Germans everywhere.
11075724	
11075725	Roger.  Hold your position until advised further, over.
11075726	Germans broke through! Able company's down!
11075727	
11075728	The entire infantry regiment is mobilizing.  Hold your position.
11075729	We're going to try and establish a corridor from Krinkelt to Rocherath so you can fallback.
11075730	Stand by for updates, out.
11075731	Listen up!  I don't know how long this is going to take so I want a B.A.R. weapon rack set up!
11075732	
11075733	Once that thing is up, I want infantry to gun up.
11075734	Get your guys over there and grab some browning's!
11075735	Alright, Baker - get ready to move out. We need to break through enemy forces to reach the airborne boys in Rocherath.
11075736	Jackson, this is Edwards.  Get your men to the edge of the village.  We're going to try to form an evac corridor.
11075737	Roger.  Moving now!
11075738	This is Derby.  My boys at have got sight lines into the attack area!  Dog company can support your advance from here.
11075739	Men, use combined arms tactics!
11075740	Good, that'll increase the effectiveness of groups of infantry and armour.
11075741	Damn good to see you boys!
11075742	Everything is goin' to shit over here.  Krauts are movin' in from the north and east.
11075743	I say we give you cover and let's get the men out of Rocherath.
11075744	Agreed.
11075745	Okay, listen up... Airborne is gonna fallback along the road back to the HQ.   Provide supporting fire along the way as they move.
11075746	Vastano, you take the first group and guide them back to the base. I'll bring up the second group once you've pushed off.
11075747	Yes sir. First group! On me!
11075748	Second group, ready!
11075749	Keep that area covered and cleared!
11075750	Go, go, go!
11075751	Okay, that's all of us! I'm covering the rear.
11075752	Alright.  Get that infantry back here!  But keep that corridor open!
11075753	Ambush!
11075754	Keep moving!  Keep moving!
11075755	JACKSON!
11075756	KEEP MOVING!
11075757	We're over run!  We're over run!
11075758	
11075759	Just lost our last vehicle!  Someone call in more from the base!
11075760	We need more infantry!  Call 'em in from the base.
11075761	All remaining units reporting in!
11075762	Where the hell is Jackson?
11075763	Derby? Any sign of Jackson out there?
11075764	We lost sight of him fallin' back.  Germans are everywhere back there.
11075765	Germans are pouring in more troops.  What's the plan?
11075766	
11075767	Fall back, ain't no more use wastin' lives here. We'll link up with whoever is left, and figure out what in the hell just hit us, coordinate a defense.
11075768	The Ardennes Offensive hit Able Company hard - There'll be no airborne support coming. Redeploy your elements accordingly!
11075769	You'll just have to make due without their assistance.
11075770	Sorry boys, but you're on your own. Give'em hell for us!
11075771	Able Company!  Get your asses up front!  Give it to those  bastards!
11075772	Understood, we'll do our best. Over and out. Able Company, move out!
11075773	That D-Z's gonna need support.  Assigning artillery to your sector.
11075774	Vastano, I'm redirectin' squads to your area.  Watch for friendlies.
11075775	Able's got the objective,  redeploy front elements!
11075776	Baker Company's a no go, took a beating back in Belgium. They won't be providing muscle for our push.
11075777	Captain Edwards, proceed with Baker - Form an assault team and secure the main road.
11075778	Roger.  Moving on target!
11075779	Baker Company, fall in!
11075780	The objective is heavily fortified and dug in.   There's gonna be heavy resistance so adjust attack as needed!
11075781	Move out!
11075782	Heads up Edwards, air recon is inbound.  Stand by for enemy updates!
11075783	Be advised, German artillery is moving into position.  I say again, German artillery is moving into position.
11075784	This is Baker company!  Main road secured! I say again, main road secure.  We got a straight line into the bunker!
11075785	Dog Company remains combat ineffective following the fighting back in the Ardennes.  Do you hear me?  Dog is ineffective.  They can not provide support for the attack.
11075786	Dog Company, report in - what's your status?  I say again, what's your status?
11075787	We're moving in from the south on enemy AA positions.
11075788	Encountering light resistance, stand by for updates.  Over.
11075789	Alright boys, we need to take out their AA guns if we have any hopes of aereal support. Move out!
11075790	This is Dog Company, SitRep - all enemy AA Guns destroyed! Position clear!
11075791	Dog Company, heads up.  Friendlies inbound.  Watch your fire.
11075792	Contact! Kraut panzers!
11075793	Stand fast!  Hold your position!  I'm sendin' armor support your way!
11075794	All stations, all stations!  Mission fail, mission fail.  Kraut defenses are too strong. Disengage and fall back. I say again, disengage and fall back!
11075797	Able Company will be primary assault team.
11075798	Baker ready to jump off on final assault!
11075799	Dog Company ready for final attack!
11075800	Be advised: German counter attack is moving on your position.
11075801	Krauts keep mannin' those pillboxes - we've gotta find a way to take the damn things out!
11075802	Understood.  Armor assistance directed to your position.  Stand by.
11075803	Contact!  Heavy panzer on the main road!  Request immediate support!
11075804	Roger.  Stand by AT barrage to your front.  Adjust your position.
11075805	Roger, understood.  I'm sendin' a tank over to your position.
11075806	We're up against heavy resistance! Request support!
11075807	Roger - P-47 inbound!
11075808	We're takin' heavy fire from the top of the hill!  We need support!
11075809	Reinforcements are coming from the bunker.  Direct all fire on that position.
11075810	Additional troops have been dispatched to aid your efforts. Hold your position.
11075811	Bunker destroyed!  Securing final objective!
11075812	This is Vastano,  we've taken the hill and secured the command bunker.
11075813	This is it!  Give it to 'em!  Keep movin' forward!
11075814	Captain Edwards here.  Command bunker secured, holding on the final position.
11075815	Assault formations!  Watch your spacin'!   Keep pushin'!
11075816	It's Derby.   Hill secured -- bunker overrun.   Holdin' on objective.
11075817	Alright boys!  Give it to 'em!
11075818	This is it boy.  Final German defensive line.  Once we push past this, it's clear sailin' into Germany.
11075819	Now who's going to spearhead the push?
11075820	All combat teams, push off on Captain Vastano's lead.  Continue the advance toward the German stronghold.
11075821	All combat teams, push off on Captain Edwards' lead.  Continue the advance toward the German stronghold.
11075822	All combat teams, push off on Captain Derby's lead.  Continue the advance toward the German stronghold.
11075832	Your main objective is the command bunker at the top of the hill.  It's the last thing between us and a clear road into Germany.
11075833	You're clear to engage.  All companies advance to contact.  Good luck.
11075834	Lieutenant Vastano - move up the southern flank and take out the enemy gun positions along the ridge.
11075835	This will give Dog company some breathing space as they advance along the main road.
11075836	Hooah! Strike Hard, soldiers! We just turned a SNAFU into a commendation.
11075837	They are crushing our base! Retreat! Retreat!
11075839	New Tutorial videos for the Western Front Armies Added!
11075848	An Enemy Officer has arrived in the area!
11075849	Enemy Officer killed! It will now take less time to get more manpower!
11075850	Reduce the Germans to zero Victory Point tickers
11075851	Reduce the German VP Tickers to 0
11075852	Reduce the German VP Tickers to 0
11075853	Killing enemy officers will reduce the time to the next bonus
11075854	You have limited resources, but will receive Manpower bonuses periodically
11075855	Incoming Air Drop!
11075856	Capture this crate
11075857	Capture this crate
11075860	Make sure your supplies outlast the Germans'
11075861	Victory - Germans Defeated
11075862	Defeat - Allies Defeated
11075863	OPTIONAL: Destroy the German Base
11075864	Capture watchtowers to pinpoint any supply drops near them
11075865	Capture watchtowers to reveal airdrops near them
11075866	Capture points and build Fuel Caches on them to slow your supply drain.
11075867	Victory! The enemy has no more base supplies!
11075868	Defeat! You have run out of supplies!
11075869	Points Held
11075870	German Supply Level
11075871	AEF Supply Level
11075872	Allies captured the air drop.
11075873	Germans captured the air drop.
11075874	Reduce the Germans to zero Victory Point tickers
11075875	Reduce the Germans to zero Victory Point tickers
11075876	Achieve Victory
11075877	Tickers are only reduced when a player holds all three victory points
11075878	We now control all the Victory Points.
11075879	Maintain control of all the Victory Points
11075880	Capture and hold all the Victory Points
11075881	The enemy has all Victory Points.
11075882	Prevent enemy from owning all the Victory Points
11075883	Prevent enemy from owning all the Victory Points
11075884	We have lost total control of the Victory Points.
11075885	Capture all Victory Points to decrease enemy VP tickers
11075886	Capture all Victory Points to decrease enemy VP tickers
11075887	Capture all Victory Points to decrease enemy VP tickers
11075888	Capture all Victory Points to decrease enemy VP tickers
11075889	The enemy has lost total control of the Victory Points.
11075891	P-47 Thunderbolt Strafe
11075892	P-47 Thunderbolt will strafe the target position with machine gun fire.
11075893	P-47 Thunderbolt Rocket Attack
11075894	P-47 Thunderbolt attacks the target with a salvo of rockets.
11075899	Tuning Pack
11075900	The host has selected a mod %1MOD% that one or more party members have not installed.
11075901	The host has selected a mod %1MOD% that all party members have installed, however, one or more party members have a different version.
11075902	The host has selected a mod that all party members have installed, however, one or more dependencies are missing.
11075903	Conscript Accuracy
11075904	Increases Accuracy by %1ACC%%%
11075905	Accuracy pew pew pew
11075906	Error loading save game. A mod or one of its dependencies is missing.
11075907	The host has selected a mod that all party members have installed, however, one or more dependencies are of a different version.
11075908	No Mod
11075912	Right-Click on a supply drop to order a squad to retrieve it.  Adds resources to your overall resource pool.
11075913	Supply Drops
11075914	Drop supply crates on the target location which can be picked up by allied forces.
11075918	Rocket Strafe
11075919	A Thunderbolt armed with high-yield rockets strafes the target area, engaging any enemy targets found.
11075920	Click and drag to select the direction of the strafe.
11075924	Time on Target Artillery
11075940	Calls down a co-ordinated artillery barrage on the target location. The shells land in quick succession.
11075941	Calls down a co-ordinated artillery barrage on the target location. The shells land in quick succession.
11075942	Click and target position.
11075943	Click and target position.
11075968	Armored Support
11075969	Deploys the following armored support to the battlefield:
11075970	Click and select location to deploy.
11075971	Build 100 Riflemen squads
11075972	Build 100 Volksgrenadier squads
11075973	Build 60 Pathfinder squads
11075974	Build 60 Obersoldaten squads
11075975	Build 80 MG34 Heavy Machine Gun squads
11075976	Build 80 M2HB .50Cal Heavy Machine Gun squads
11075977	Build 60 Raketenwerfer 43 Anti-Tank Rocket Launchers
11075978	Build 60 M1 57mm Anti-Tank guns
11075979	Build 40 Panthers
11075980	Build 50 Panver IVs
11075981	Build 60 Shermans
11075982	Build 50 Pumas
11075983	Build 50 M20 Utility Cars
11075984	Build 50 Panzer IIs
11075985	Build 50 Stuarts
11075986	Build 15 le.IG 18 Infantry Support Guns
11075987	Build 15 M1 75mm Pack Howitzers
11075997	Combat
11075998	Unit Production
11075999	Map Control
11076000	Higher match-wide scores in this area will result in higher quality medals. All players should play their best to make the game as epic as possible!
11076001	Your personal contribution towards the Overall Match Rating. This is a key component in determining your War Spoils bonus.
11076002	War Spoils Time Added: %1BASETIME% minutes (+%2BONUS% bonus)
11076003	IMPRESSIVE
11076004	EXCELLENT
11076005	GLORIOUS!
11076006	%1NAME% has received a new War Spoil: %2ITEMNAME%
11076007	%1NAME% has received %2NUMITEMS% War Spoil(s).
11076008	%1NAME% has received a War Spoils drop!
11076009	Match Quality
11076010	Match Rating
11076011	Personal Contribution
11076012	Press ENTER to chat.
11076013	You have earned a medium War Spoils Bonus.
11076014	You have earned a minor War Spoils Bonus.
11076015	You have earned a major War Spoils Bonus.
11076016	War Spoils Time Added:
11076017	War Spoils Chance Increased:
11076018	Overall Match Rating
11076020	Build 50 Jagdpanzers.
11076021	Build 50 M36 Tank Destroyers.
11076022	Build 40 Jagdtigers.
11076023	Build 40 M10 Tank Destroyers.
11076024	Build 200 Tank Trap pieces.
11076025	All commanders can now be obtained via War Spoils
11076026	Note: This commander also drops as War Spoils
11076027	Note: This item also drops as War Spoils
11076028	This skin bundle includes 6 items.
11076029	This skin bundle includes 3 items.
11076030	Includes all weight classes and summer/winter variants
11076031	Includes all 3 weight classes.
11076032	Includes summer/winter variants.
11076033	Note: US Forces currently have light and medium vehicles only.
11076034	US Forces heavy skins are included, however there are currently no heavy USF vehicles.
11076035	There are currently no USF heavy vehicles, however we have included the heavy skin in case these vehicles are added in the future.
11076036	Includes light and medium weight classes only.
11076037	Skin Bundle
11076038	Camo Bundle
11076039	Well done.  Now shore up the defenses - they aren't gonna let up that easy.
11076040	Way to hold strong, boys.  Keep alert - more Krauts are sure to show their faces soon.
11076041	Almost got this - prep the defenses - at least one more force is sure to come.
11076042	Battle Report
11076043	They've broken through our defenses, all forces fall back! Repeat, fall back!
11076044	You need to contribute more to earn a War Spoils bonus.
11076045	Battalion needs all the Intel you can find.  Germans have been dumping it all over the place.  See if you can track some of it down.
11076046	Good work.  This should keep them happy for a while.
11076047	I got a secondary objective on the slate.  Check you map for the location.  Find it and destroy it.
11076048	God damn!  I felt that blast over here!
11076049	An enemy panzer has been immobilized.  Now get some guys over there and finish the job.
11076050	That did it!  Enemy tank K.I.A!
11076051	Battalion tracked a German officer into the combat area.  Some hot shot.  They want him taken out.  Do what you can.
11076052	German whistle head is down!
11076053	We got a friendly squad in trouble.  If you can spare units, get 'em over there and help those boys out.
11076054	Thank god! We were goners!
11076055	We've lost too many tanks!  Fall back!  Fall back!
11076056	Oh fuck, we've lost too many tanks!  Pull the rest outta there!  Hurry!
11076057	The Germans made it all the way to Stoumont and got us pinned against the ropes. But the kicker is, they’ve come to a grindin’ halt. Seems they’ve moved faster then their supply chain.
11076058	Now they’re hold up in some sort of a Sanitorium near the edge of town.
11076059	If you can knock ‘em outta there, capture any fuel caches, and hold the area, we can starve them dead. Their whole counteroffensive will fall flat on it’s face. Just be ready for a serious push back, they’re desperate and need that fuel.
11076060	The Germans hold Stavelot and it’s fuel depots. They’re drainin’ the area of everything. We need to shut ‘em down.
11076061	German defences have been seen focused around one or two main fuel points. A frontal assault will be difficult -- so look for an alternate way in once you’re on the ground.
11076062	Now You’re gonna have to move fast. They’ve assembled a large number of trucks, which means they’re goin’ to try and get that fuel out as soon as possible. Anything that makes it out will give them legs on their offensive.
11076063	Ouren is locked down with Krauts. They hold key bridges over the river Our -- right on the doorstep of Germany.
11076064	Hundred and twelfth is tasked with securing the north bridge. Your objective is the south bridge. You meet in the middle and take the town.
11076065	As soon as the mission drops, expect the Germans to bring in reserves. With us this close to their border, they’re going to throw every goose stepper there is into the fight. Take those bridges and hold ‘em... intact.
11076066	Brass just sent this down the chain -- fairly straight forward plan, but it aint gonna be easy. Germans got their best up against us.
11076067	1st Army is to our north. They will push down toward us. We come up from the south and meet them in the middle -- right in the town of Houffalize.
11076068	We trap the Krauts between a hammer and an anvil -- crush everything in between. Use their own pincer movements against them.
11076069	The Germans are assembling a shit load of command vehicles around Espeler. Not sure why, but it’s a great opportunity to really hit ‘em where it hurts. They have no idea we know they’re there --
11076070	-- so they don’t have a huge defensive force stationed in the area. But, I suspect they’ll have early warning systems -- primarily these new Infrared halftracks.
11076071	Get in there and knock out everything you can. Just be aware if you blow your cover, the Krauts will scramble everything in the area to protect those command vehicles.
11076072	Germans are using Eschdorf as major supply hub, allowing them to keep pressure up elsewhere in the region.
11076073	They have a massive force holding the town; armor, infantry and support equipment. They also have a heavily fortified defensive line around the entire area. Especially on the main road leading into town.  But, there are gaps in their perimeter. You just need to find ‘em.
11076074	Once you do, get in there and disrupt their supply chain. They got a convoy set to head out soon - take it out before it leaves the area.
11076075	Situation -- Germans have us pushed back to Elsenborn ridge. They have massive amounts of men and armor pouring in and they’re throwin’ everything they got at us.
11076076	...Saving grace is we have a well established defensive line lookin’ down on ‘em. As you can see, weather is holdin’ back our fly boys, but we have heavy artillery tasked to help when they can.
11076077	Now I’m gonna give it straight -- we’re barely holdin’ on. Get in there and supplement the line and hold those Kruats back. As soon as the weather clears, we’ll sic the Air Force on ‘em.
11076078	The Germans have Bastogne surrounded. The men in there are really takin’ a beatin’. We can’t get anything in or out.
11076079	The Krauts won’t let us -- and neither will this damn weather.
11076080	But... that could be a good thing...
11076081	If we can open a gap -- use the road through Assesnois -- we could get fresh men in and the wounded out before the Krauts even know what hit ‘em. So long as you keep that route clear... There’s no time to waste.
11076082	Krauts are tryin to retake St. Vith - our G.I.s are barely holding onto the place. It's a critical junction point for the area and our blocking action, so we can't let them fall.
11076083	Muster whoever and whatever you can -- get over there and reinforce the lines.
11076084	The area is centered around three key positions -- a church, a railyard and crossroads, if we hold them, we hold the area.
11076085	Air Reccon will give you support whenever they can; expect updates on enemy movements and build ups. Use it to adjust your lines; careful not to thin your defenses chasing Krauts around.
11076086	Alright, boys, we showed the Germans our metal in the Ardennes – now let’s bring it to ‘em on their own soil.
11076087	The Germans hammered us hard up in the Ardennes – we lost some damn good men – but we got through it. Now let’s finish this thing.
11076088	Listen up – the Krauts gave us a lickin up in the Ardennes – took out some of our best. We can’t let that stand – we may have only one company left, but we can take these bastards.
11076089	Here’s the situation; got orders to break past the Krauts and head towards the Rhine. Only problem is a big ass command bunker sittin between us and the river.
11076090	This bunker is as defended as they come, so we’re gonna have to use everything we got.
11076091	Now there’s been artillery spotted in the north, so expect the Germans to rain hell down. If possible, taking the arty out asap could help save a lotta lives.
11076092	The best entrance to the region is located smack dab in the center of the line, opening it up would ideal, if men are available to form a spearhead
11076093	The Germans also have AA emplacements lighting up the skies, so flyboys are going to have to watch themselves unless units are available to take the kraut guns out.
11076094	Once you’ve secured a foothold in the region, hit the German bunker hard and drive the Krauts outta their hole!
11076095	Despite stiff resistance by our troops, the town of Stavelot fell before the German’s unrelenting advance.
11076096	Left behind were the town's fuel reserves, which are desperately needed by the Germans to drive their war machine forward.
11076097	Now, the American Army has regrouped and is scrambling to retake Stavelot and deny the enemy this much needed fuel.
11076098	After a two hour battle in Stoumont the German armor pulled back, running on fumes. No one expected their counter-offensive so soon after.
11076099	The German forces outnumber our brave troops, but their fuel shortage gives us an unforseen advantage.
11076100	If our boys can maintain their desparate hold on Stoumont and its fuel reserves for long enough, the German war machine will stall out.
11076101	The town of Saint-Vith, lying on an important crossroad near the mouth of the Losheim gap, has become a linchpin in the Germans' desperate offensive.
11076102	On December 21, after being on the chopping block for days, our G.I.’s were forced to pull back in the face of overwhelming enemy numbers.
11076103	Our boys re-grouped and re-took the town, routing the enemy. They now defiantly hold onto its strategic areas, preparing for a heavy German counterattack.
11076104	Around the town of Ouren two bridges span the river Our. These bridges have played a key role in the German offensive.
11076105	Although our boys put up a stubborn defense, the enemy was able to capture the bridges, using them to rapidly move armor and men into allied territory.
11076106	Now it’s up to the men of the US forces to take back these crossings, staunching the flow of Germans into the Ardennes.
11076107	When the Germans rushed into the Ardennes, they effectively split the Allied forces in half. Now Army North and South are fighting to reconnect.
11076108	Their aim is to meet in the town of Houffalize, which lies right in the middle of the German advance.
11076109	In the north, the 1st Army has engaged the enemy in fierce battle, while their counterpart in the south rushes to join the fray.
11076110	The German war machine relies heavily on command and control. This has been no different in the Ardennes Offensive.
11076111	Sources tell us that the enemy has consolidated a vast array of command structures around the town of Espeler.
11076112	Should our boys make a move, any strike would undoubtedly come under the cover of night. Before they know what's hit them, such action could cripple the Germans' ability to coordinate.
11076113	The town of Eschdorf has switched hands several times in the fight for the Ardennes - most recently the enemy established a strong presence in the area, transforming it into a major supply hub.
11076114	With a well equipped and experienced force guarding Eschdorf, the Germans think the area is untouchable.
11076115	But they are mistaken. As we speak, our brave men are preparing a night assault on the town, aiming to cripple the German supply chain.
11076116	The German counter-offensive has been swift and deadly. Pouring into the Ardennes, the enemy drove our boys from the twin towns of Rocherath-Krinkelt, all the way back to Elsenborn Ridge.
11076117	It is here that we’ve drawn a line in the sand. With poor weather hampering air support, our men are now relying on heavy artillery and grit. They are all that keeps the Germans from pushing further into the Ardennes.
11076118	Every major road coming out of the Ardennes converges on one point - Bastogne - making it key to holding the region.
11076119	After a prolonged siege, our boys trapped in the city are being called the Battered Bastards. And with good reason. They’re out-numbered 5 to 1, have no supplies, mounting casualties, and have been in battle for several days straight.
11076120	In response, Allied Command has mustered a relief force that is racing its way towards Bastogne to take the Germans on.
11076121	After advancing at a breakneck pace into German territory following the invasion of Normandy, allied supply lines were stretched thin, and the fighting men thinner yet.
11076122	Forced to call a halt while the manpower and supply line situations are worked out, Allied Commanders have chosen that the quiet Ardennes region be held by as few men as possible; aiming to alleviate pressure on their infrastructure.
11076123	Here, in a pair of twin villages along the German border, only a few brave companies hold vigilant watch. They prepare for what looks to be a quiet winter as they settle in to their temporary home. An infantry company carefully tends their vehicles in the village of Krinkelt. Nearby a support group prepares to relieve their airborne counterparts from sentry duty so they might enjoy a warm bed in Rocherath. Our brave fighting men are enjoying some well-deserved downtime – and we can only hope that it lasts.
11076124	After a bitter defeat in the Ardennes, the Germans are limping back to hide behind their defenses. Now it’s time for our boys to press their hard won advantage.
11076125	The US Forces have their sights aimed at none other than the Fatherland itself. Their first task is to claim the area west of the Rhine.
11076126	Lying between them and their goal is an important command bunker located on the infamous Siegfried Line. Its defenders are armed to the teeth with anti-aircraft emplacements, artillery, and great number of Oberkommando forces. Even so, our brave boys are preparing to go in, and hit the Germans with everything they've got.
11076129	Lines to your A.O. cleared enough for additional manpower to come through.   Assign where needed!
11076130	The Germans are runnin' around with their heads cut off.  Enemy lines are in chaos.  Good work.
11076131	They've consolidated their command structure.  We need to pullback.  Its over.
11076132	The boys in the sector have been in contact for several days.  Securing strategic sectors will bolster our lines and help drive the Germans out.
11076133	The Germans control the sector!  Get everyone back!  Pull 'em outta there!
11076134	All key locations secured.  German forces are withdrawing.  Good work boys.
11076135	That's it. That was the last sortie of supply drops.  Germans are gonna pay dearly for that screw up.
11076136	Well you cocked that up.  Wasted a good opportunity to really hand it to 'em.
11076137	German command just went down in the area.  Good work boys.
11076138	Command area is overrun!  Fallback!  Fallback!
11076139	As far as casualties go, some think I got lucky - could be right too. Truth is, I only hope I did Jackson proud keepin' the crew together and in one piece.
11076140	Managed to pull the crew through, with low casualties too. Thinkin' maybe I'll actually get through this thing without totally screwin' the pooch.
11076141	Guess Jackson taught me somethin' right. I was able to keep the number of killed down, and that's more of a win to me then anything else.
11076142	Plus, the group is fightin' like they been wit' each others for years.  It keeps casualties low and everyone happy as they can be out here.
11076143	My losses were pretty low out there today. Heard some say it coulda been luck - whatever it is, I hope it keeps up.
11076144	The number of KIA's were low. Maybe it was luck, but I'm startin' to think I'm getting a feel for this command thing.
11076145	Even with all the fightin' we managed to keep losses low. I just need to keep on top on things, make sure it stays that way.
11076146	The number of killed was low. I think command of the unit is going much smoother.  But that doesn't mean much nowadays.
11076147	The company is workin' like a well oiled machine.  I'd like to say it's all me, but they've been key in keepin' the casualties low too.
11076148	The number of killed in the unit was low.  Word's gettin' out that Able company might be lucky, but aint no such thing as luck.
11076149	All squads reported low casualties. Commandin' seems easy when the unit knows what it's doin'.
11076150	The crew and NCO's  is workin' so good together that I don't have to run around and keep tabs on all of 'em.  Really helps keep our casualties low.
11076151	We lost  a lot of men though. Their bodies were... everywhere.  Maybe I coulda' done somethin' different… I dunno, wasn't trained for this shit.
11076152	The enemy took us down a peg though, lost a lot of good guys out there. Really not sure I'm cut out for this officer shit.
11076153	Our loses were high today.  Most were guys I knew, guys I ran with since before Normandy. Goddamn, I wish Jackson were here to set things straight.
11076154	Casaulties were high out there.   Guys that'a been through a lot with me didn't make it.  Don't know how much I can take of this.
11076155	I tried to do what I could to make sure Able had a fightin' chance out there, but killed in action were high. The Krauts aren't makin' anything easy on me.
11076156	Casualties were high.  It's not easy, but I just keep tryin to remember what Jackson and I talked about after we took a lickin'.
11076157	Our KIA's were high...  Not sure what more I can do except take it on the chin and keep goin'. The rest is out of my hands.
11076158	Casualty reports are high. Gonna reassess our tactics, try to keep more of my boys safe next time 'round.
11076159	The cost in men was high, but at least the objective was taken. Now we can push forward and turn this thing around.
11076160	Although orders were carried out as I told them, our casualties were higher than usual. Doin' all we can, but the more we push the Germans into a corner, the more vicious they get.
11076161	The unit suffered high casualties, but at least we are makin' progress in pushin' these bastards back.
11076162	The NCO's and crew are doin' all they can, but we lost a lot of men.  The Krauts are fightin' for every last inch.
11076163	..Never asked for no God damn command...how's this thing work again… After action report, Lieutenant...ah fuck it -  L-T... Vastano, 0-0-600 hours.  We stopped the fuckin'… no, no - that aint gonna fly with Battalion... damn Krauts dead in their tracks  around Marche.  Was one hell of a fight, these Germans really mean business.  They got pretty far west, but don't matter.  We's gonna hand their asses to 'em from here on in.
11076164	How's this piece of shit work…um… I'm not cut out for this officer bullshit... Well, we had our fuckin' asses handed to us  'round Marche.  There was lots of fighting, real down and dirty hands on stuff, never seen anythin' like it -- not even back home on the streets.  They got pretty far west and it don't look like it's gonna let up. Gonna have to get back in there before they break through our lines though.
11076165	Round 1800 hours Able came up from the south and joined with Army North near Houf… what the fuck - Houff-a-lize... This action should help our chances of defendin' against this kraut push.
11076166	My task to join up with Army North remains uncomplete. Krauts hit hard and fast - opened us up right down the middle. Tryin' to figure out where things took a wrong turn, what Jackson woulda have done different - we're gonna have to get back in there. Need to join the forces together if we gonna have any chance of stoppin' this thing from pushin' us back to Normandy.
11076167	At 1800 hours Able linked up with the 1st near Houffalize. Joinin' the north and south forces should give us the push we need to hand the Krauts their asses….. <clears throat>… backsides.
11076168	Able just took a hard hit tryin' to hook up with the 1st. Without a link up and support, I just don't see how we're gonna manage to get things together enough to push the Germans outta here.  And that aint the least of it… The Krauts know damn well that keepin' us split will make it easy pickin's for 'em.
11076169	The men are really showing strength.  Their work helped us link up with the  1st Army group in Houffalize.  This is gonna make a big impact, should let us coordinate the push back on the Germans much more effectively.
11076170	The unit did all they coulda done today, but we just couldn't connect up with the 1st Army group.  Without a link up, it's gonna be hard to coordinate our push against the Germans. The Able boys got all the guts in the world though, so we ain't lettin' it get us down.
11076171	The men really gave it to the Krauts today - destroyed a buncha enemy command vehicles before the dumbasses could even figure out they was in trouble.  They are gonna have a hell of a time tryin' to keep a handle on their attack now.
11076172	Ahh, shit...The krauts saved most of their command vehicles out there. I fucked the task, Germans got wise to us and kicked it before we could complete the job.  Don't expect them to be any worse off.
11076173	Krauts had lots of their command vehicles destroyed.  Their losses were high, numbers detailed in papers attached on this report.   I ain't no expert, but I'd say their ability to coordinate defenses is in real trouble.   At this rate, we should have them cleared outta here in no time!
11076174	The Krauts were able to beat back our attack on their command units near Espeler, we had no effect on their command abilities.  Multiple attack methods were used, but nothin' seemed to work.  Will try to adjust as needed in future. Gotta find a way to in to disrupt their defenses.
11076175	Unit action was impressive out here in Espeler.  The men really handed it to the Germans.  With the damage inflicted on their command and control, they are going to have a tough go tryin' to withdraw in one piece.
11076176	Operations in Espeler went bust. The Germans' ability to coordinate their withdraw's gotta be disrupted, otherwise this counterattack's gonna be costly.   Briefings and maps were good and the men did what they had to.  Only one person left to blame… and that's me…
11076177	After action report. We were able to stop the Krauts from gettin' supplies to their front line units.  The bastards…the enemy will have a hard time keepin' up their push without that convoy.
11076178	Fuck... We weren't able to do anything to Jerry's supply convoy.  Their defenses were too strong, and I couldn't find a goddamn way 'round 'em.  Enemy supply routes are still workin'  and they're gonna keep runnin' whatever they need to the front lines.  Somethin's gotta be done, and it's gotta to be done quick...
11076179	Able stopped the Kraut supply convoy leavin' Eschdorf in their tracks.  Enemy supply lines have been cut and their positions are struggling to hold on.  Should make for a good opportunity, we just gotta push forward as quickly as possible.
11076180	Damn Krauts were able to defend against all our attacks near Eschdorf.  Objectives were not completed, no affect to their supply chain.  This will delay our chances of pushing them back.  Advising we alter defensive positions past my sector.
11076181	Battle damage to the German convoy near Eschdorf was significant. The kraut's ability to supply their territories and defend against our advance has been hampered.  Supplies are as reported.
11076182	We were unable to hamper the German convoy through our action in Eschdorf. The Germans are gonna be able to maintain their supply lines and ability to bolster defenses against our push.  Suggest we re-attack quickly to stop them from regrouping.
11076183	I never seen anything like it.  Krauts fought like alley dogs... but fuel objectives were captured like I told my guys to do.  Goose steppers…the enemy will have a hard time pushin' into the Arden...the... the allied lines without the fuel from Stavelot.
11076184	The Krauts got all the fuel they need outta Stavelot - ain't gonna be runnin' dry anytime soon.  The deal over here is not gettin' any better. I'm really tryin' to wrap my head 'round all of this command shit, but the enemy's not makin' it easy on me. A re-attack has to happen fast or we are in deep shit…in deep trouble.
11076185	Fuel extraction in Stavelot was halted, just like Able was instructed.   Their…ability to hold onto their gains in the area is gonna be tough without that gas.  Continued attacks in this area will keep them on their heels.
11076186	Krauts managed to block our action against their fuel extraction 'round Stavelot.  Attacks did not go as planned, and I think my unit's been set back on its heels.  We observed supplies flowin' to Kraut lines as soon as the battle was over.
11076187	German fuel extraction in Stavelot has been halted.  The enemy's having a difficult time pulling their units back without that gas.  They have been forced to leave behind critical resources.
11076188	Enemy fuel extraction in Stavelot was not stopped.  The Germans are using the resources to pull back and save as much of their equipment as they can.  There is still a chance to stop them if we can get back in there ASAP.
11076189	Objectives are all captured.  Stoumont has been held.  Krauts ran outta gas and retreated - left a lot of their tanks behind too. Enemy chances of continuing the push forward has been…hampered by our action.
11076190	We were unable to stop the damn Krauts from gettin' the fuel in Stoumount. Enemy's gonna be able to use it to gas up and continue their push forward. Was my fuck up, but I'm doin' my best to reorg' and get a feel for the next steps. We need to get back in there right away.
11076191	Hah… The Kraut advance seems to have come to a sputtering stop.  Stoumont is still in our control and so are the fuel reserves.  Germans wont be able to…utilize their men and vehicles…mechanized forces to bolster nearby territories.
11076192	We never finished…completed our objective in Stoumont.  The Krauts…the Germans are movin' on the fuel.  They gonna use it for their vehicles so they can continue their push and reinforce their other units.
11076193	Local action in Stoumont has forced the Germans to pull out of the sector.  In doing so, they have been forced to leave much of their mechanized assets behind.
11076194	Action in Stoumont's sector was not successful.   Objectives were not made…achieved which allowed the Germans to maintain their positions in the area. Think I got some ideas on how to counter-attack and dislodge 'em though.
11076195	All positions around the town of Our are…shit, no that's the river…the town of Ouren are captured.  Bridges have been secured and Jerry chopped to bits.  They got no chance of crossin' the river to keep up their push now.
11076196	Bridges over the river Our have not been secured.  The god damn…. The krauts able to pour troops across and continue their push into the Ardennes with no trouble. I'm gonna go over some of Jackson's notes, try to understand this strategy shit better.
11076197	The Krauts were beat back.  The town of Ouren is secured.  All bridges across the river are in our control makin' it fuckin'… makin' it difficult for the enemy to bring up more troops and equipments.
11076198	God damn Jerry has a handle on the bridges.  They're able to continue to run supplies over the river Our to their front line troops.  At this rate, gettin' them out of their positions is gonna be a real slog.
11076199	0-5-30 hours.  All objectives were met.  Bridges over the river Our have been secured and held.  Town of Ouren has taken a beatin, but for the most part, it's whole.  Germans were not as lucky.   Holding these bridges will allow Allied forces to push into German territory.
11076200	The bridges were not secured.  Enemy resistance was too strong.  Being so close to Germany has given them even more desire to beat us down.  If we want to win this war, we gotta capture those crossing points.
11076201	Damn Krauts…The enemy has been stopped outside of St. Vith.  The junctions are secured and defensive positions dug. If we can just hold on to these roads, any German movements will be stopped dead.
11076202	The roads at St. Vith are not ours I wasn't able to organize defenses against the enemy counterattacks fast enough.  The Kraut bastards hammered us bad.  They have control of the whole damn area now.   Those roads need to be taken if we stand any chance in pushin' this attack back.
11076203	At end of attacks all points were secured.  The Kraut…the enemy's ability to move freely is lost.  Their supply lines are cut and we have already noticed a change in their ability to hold their lines.
11076204	The junction at St. Vith was not secured.  Jerry beat us back.  They have control of the whole damn area now.  Those roads need to be taken, otherwise the enemy's gonna be able to move  freely 'round the region
11076205	By the end of the day all enemy positions were taken, and St. Vith is in Allied control. Should clear up our transportation routes, and block the Germans from bein' able to get supplies back to their lines.
11076206	At the end of day the junction at St. Vith was not captured.   Although objectives were reached they could't be held. As long as they control that point, the enemy's gonna keep pullin' resources back into Germany.
11076207	My company's execution was on point. The Germans barely managed to put a dent in my forces. Rest easy -- the Edwards family name is in good hands.
11076208	Given these pesky Germans we're up against, things went as well as I hoped.  Kept losses low and we took it to em'.   By the time this is over they'll wish they hadn't run up against a third generation Edwards.
11076209	It's hard to complain -- the company is making me look good out there.  They executed well, hardly any casualties to speak of. If performance like this continues, the boys of Baker will forge the kind of reputation Granddad carved out for himself.
11076210	Just did a head count -- K-I-A's were minimal. The men under my command are turning into a damn fine combat unit. Considering the bloodbaths going on elsewhere, I'd say Baker's holding up well -- but we can always be better.
11076211	Seems like things are on track.  Baker boys ooze heart and guts out here. They gave everything they've got to beat the Germans. We suffered casualties to be sure, but these men will push through it.
11076212	Baker company  fought well -- But the goddamn Germans aren't backing down an inch.  Yeah, we took some losses, but these guys are taking setbacks in stride.  Glad to say these men are cut from Grandfather's cloth.
11076213	I have to say --  the efforts of these men have really opened my eyes.  Guys at the top can strategize on a map all they like, but it really comes down to the men in the fight.  If they don't possess the will to survive it's over before it even begins.  Baker company has that drive to prevail in spades. We've taken some losses, but each victory brings us closer to defeating the enemy.
11076214	We sustained few losses today and really crushed the Germans. But if anyone thinks the enemy are throwin' in the towel, they have another thing coming.  You risked your life to defeat the Germans, Father -- we're out here doing the same.
11076215	I'm happy to say losses were minor at the end of the day. But you know, the longer I'm here the more I understand that battle is hell, even when things go right. I can't for the life of me understand why people are so bent on waging wars.  The soldiers dying on either side are flesh and blood -- not pieces on a board.
11076216	Baker company got the job done with minimal losses, the men did a damn fine job. With victories like this, maybe the fighting ends once and for all. I know as well as anyone that wars are nothing new, but I never learned what it's really like until now. I just want to do all I can to make sure we don't end up in a fight like this in another twenty years.
11076217	Glad to say the boys pulled through with the company largely intact, but the daily grind of war is definitely take its toll.  You know after two wars you'd think the Germans would be just as exhausted. Feels like they forgot what kind of hell war is. Maybe everyone was like you - didn't wanna talk about it.
11076218	Look -- at the end of the day the men came through without sustaining much damage, but just because the casualty report is low doesn't make war any less brutal.  If there's one thing I'm really starting to understand, it's that people need to know the truth about war, not have it hidden from them, or covered up in trappings of glory. Maybe then history will finally stop repeating itself and no more brave men will be lost on the battlefield.
11076219	That said, I won't lie -- the Germans are stronger than I gave them credit for. We're in a world of hurt here, the bastards wiped out a bunch of my men.  Their viciousness has no limits.  Sure,  we fought through it, but it came at great cost.
11076220	Bad news is, there's a high death toll to report.  We beat the scum back, but the ferocious bastards are making us pay in blood. I'm doing my best to make you and Grandfather proud, but this is a bigger struggle than I had ever imagined.
11076221	The casualty report told the rest of the story -- the company took some heavy losses. Gotta' hand it to those German bastards -- they refuse to go down quietly.  I only wish Granddad were here to keep the boys heads on straight. He'd know what to say to whip them into a frenzy.
11076222	But we're certainly not in a position to suffer many more losses after what happened out there. Damn Germans ravaged Baker company.  I'm doing all I can to stem the tide, but losing so many men makes me wonder if I was wired differently than you and Granddad.
11076223	Damn Germans devastated my company though.  The Edwards name is soaked in blood, victory is costing lives.  Hope Granddad isn't rolling in his grave right now.
11076224	But, Jesus -- this victory  came at a cost.  The Germans slaughtered too many men to count. Hard not to think I'm failing to make you and Granddad proud when losing all these of men. I wonder if things would be different if you were out here instead of me?
11076225	But it didn't all turn out as well as I'd hoped.  The enemy tore into our forces like the relentless bastards they are.   Been so damn worried about the Edwards legacy that I almost overlooked the casualties piled at my feet. I think I'm starting to realize why you kept so quiet about your time out here. It's damn hard to keep sacrificing men...  Even if it is to end this war.
11076226	Was a brutal fight though - lost too many men. I only hope that we're able to do what the first war couldn't - to crush the Germans' will to fight - so that all the men we have lost will have died for a purpose.  Not just another medal added to the family mantle.  Yeah -- losses were high -- but so are the stakes.
11076227	But I won't lie -- It was still hell out there...   Baker company is racking up casualties faster than I can blink.  Damn Germans... Well, you know the brutality first-hand.  No wonder you didn't have the stomach to talk about it.  Only thing keeping me going is the courage of the men left fighting.  They aren't willing to waive the white flag no matter how bad things get.
11076228	What else can I say about what happened? Counting the dead isn't getting any easier. But something hit me on the battlefield harder than any bullet could... it seems like the only thing greater than the enemy's desire to see us all burn is the company's resolve to finally bring them down.
11076229	I'm not gonna' sugar-coat the reality out here --  Baker's drowning in casualties.  Germans hit us hard today. We don't even celebrate victories anymore just count up the men who made it back.  You never said a goddamn word about what war is like.  And Granddad couldn't shut up about a glorious version that doesn't exist.  I'll make sure people know the truth -- the deceased deserve that much.
11076230	Our losses were alarming today.  We may be hitting the Germans hard, but it doesn't bring back the men we've lost.  Granddad had it wrong -- you don't dance on the graves of your enemy.   There's no real winner in war -- just sacrifice. If I make it back I'll make sure people remember that.
11076231	I'm not sure how much of this is going to make it past the censors.  Things have finally calmed down enough for me to write you, Father.  I just hope this wick holds out long enough for me to finish this letter.  Today marks a great victory.  News of German forces pushing past the ridge and overrunning the Losthiem gap won't be travelling over the wire because we were steadfast in our defense.  We broke the Germans' spirits.  I hope Grandfather is looking down proudly. I have little doubt he blessed our road to victory here at Elsenborn. Or perhaps I am merely fulfilling my duty to my country during these dark times. Be at ease, Father, we're gathering momentum.  Our cause is filled with just purpose.   We will not fail.
11076232	Father, I hope this letter finds you well.  Things aren't going  according to plan.  The Germans are stubborn devils.  They refuse to resign to the fact they are fighting a losing cause.  Their thirst to slaughter innocents continues to spur them on.  Should I worry? The Germans took the ridge, but we will regroup and respond with the kind of bravery and relentlessness we always have. It's bred into us. Setbacks set the stage for glorious comebacks.  Grandfather taught me that.  Without a sample of defeat you cannot truly achieve greatness. The Germans have yet to see our true might.  When they do they will wish they hadn't stoked the fire.
11076233	I'm happy to report we're making progress out here.  We've joined the Northern and Southern forces, Father. This will enable us to defend the region against The Germans. The pieces are in place.
11076234	Things aren't progressing as quickly as I'd like. We're trying to link up our Southern and Northern forces to properly defend the region, but so far have come up short. My faith is stronger than oak though, I know these men will rise to the occasion.
11076235	I don't have long so I apologize for the brevity of this message.  Things are moving along rapidly.  It's text book -- just like they taught us at WestPoint.   We've linked up with the 1st Army.  Our forces are bolstered, ready to withstand a strong German offensive.
11076236	We're still attempting to join up with the 1st army.  Our forces are thin, but the men are brave. The German wedge between us is stronger than anyone would have thought. We will endure until we make contact.
11076237	I just got in.  This is the first chance I've had to sit down and get a single word on paper.  Thankfully things have taken somewhat of a positive turn.  We've connected with the 1st Army.  The men are poised and focused for whatever the Germans throw at us.
11076238	I wish I had better news.  Our numbers are too few. We're scrambling to link up the Southern and Northern forces to present a united front against any German attack.  There's still time but if we don't rally quickly we may not get the job done.
11076239	I'm doing well. I only wish I had more time to write you.  We might have to head out any second so I'll have to keep this short.  Things are headed in the right direction.  We gained major ground today, took out German command vehicles.  Their ability to control their forces has been hindered.
11076240	We had the chance to deal a blow to the Germans when they put their command vehicles out in Espeler, but we failed to take advantage.  Not as easy out here as I thought.  WestPoint book smarts are one thing, but battlefield smarts are another.
11076241	I just now got the chance to take a breather and bring you up to speed.  The Germans are vulnerable. We wiped out several of their command vehicles, so they're unable to coordinate their defenses.  We have them running around like chickens with their heads chopped off.
11076242	The men are working hard but they've yet to destroy the mobile command vehicles here in Espeler.  Things aren't as easy as Grandfather made them sound, but one setback isn't going to deter us.
11076243	I couldn't be more proud of the men today.  They did their duty and took out the German mobile command units. The enemy's ability to maintain control over the battlefield has been greatly hampered.
11076244	We're losing steam out here.  Attempts to break the Germans' chain of command have been unsuccessful.  Morale is low.  The guys are starting to wonder if there's any end to this…frankly so am I.
11076245	I'm sorry, I know it's been a while since you last heard from me.  The action has been relentless.  Our forces cut off a German supply convoy looking to aid their frontlines. That should put the breaks on the Kraut advance.
11076246	I wonder if times like these are the reason you don't speak of the war?  I'm doing my best not to let frustration set in.  The boys missed the opportunity to cut off  a German supply convoy heading to the frontlines.  If it reaches its destination, it will strengthen the enemy's advance.  Sometimes I wish you had better prepared me for moments like these.
11076247	I finally have the opportunity to sit down and write.  My men took out a supply convoy in Eschdorf today. Momentum is growing. We are poised to win this war.
11076248	On days like this I wish I were back home listening to Grandfather tell his stories.  He never spoke of failure, but things are different out here.  The men are struggling to wipe out a German supply convoy before it reaches the frontlines and bolsters their forces.  I don't want the damn Germans to gain any ground on us.  We can't keep giving them hope.
11076249	How are you, Father?   Me and my men are beating down the Germans here in Eschdorf.  Today we blew one of their supply convoys to bits.  Just hope we're getting closer to ending this.
11076250	I don't even know why I bother writing these anymore.  Nothing is changing.  The Germans are turning the tables on us.  We've been unable to stop a supply convoy from reaching German territory and aiding their forces.  But what does it matter? It's war. I've realized there is no winner.
11076251	I been been anxious to sit down and write to you.  The men are really hitting their stride out here.  They prevented the Germans from extracting fuel from nearby reserve.  If the enemy makes a move it will have to be on foot, and  they won't get very far that way.
11076252	I wish the tone of this letter could be a lighter one. I know the men are trying but their efforts just aren't cutting it right now.  The Germans are attempting to resupply their fuel, and if they do there's no telling how much further they'll get. If this keeps up,  I don't know when I may get a chance to write again.
11076253	You're probably wondering how things are going.  Well, today's turn of events in Stavelot should improve our strategic situation considerably.  We routed the Germans before they extracted the fuel they need to secure their gains. Jerry won't sleep easy tonight.
11076254	Had a bad feeling in the pit of my stomach lately.  I don't know what it is, maybe the stress is starting to get to me.  Germans are attempting to gas up so they can  move out. We can't afford to let them slip away.
11076255	Well, we sidelined the German forces here in Stavelot.  Blocked them from getting their hands on its fuel reserves, which should make it harder to get their armaments out of the Ardennes. It could save a lot of lives.
11076256	I'm at the end of my rope.  Jerry was able to get some gas and retreat.  They'll regroup and hit back and I don't think the unit is prepared for it… I don't think I am either.
11076257	Spirits are as high as they can be out here. We're enjoying great success in Stoumont.  The men held off the German advance long enough to drain their vehicles of fuel.  Any further push has been negated.
11076258	They call new guys ninety day wonders out here -- and now I know why.  It's like fighting with my hands tied behind my back.  The Germans have forced their way into Stoumont.  If they are allowed to fuel up their armored vehicles we could be in serious trouble.
11076259	Things went our way today.  It wasn't pretty but the men did what they had to and got the job done. We suppressed the German attack and neutralized their armor.  It will be difficult for them to mount any kind of counter-offensive.  It's another step in the right direction.
11076260	I often wondered why you never spoke of your experiences out here and I now understand why.   The terrors you faced were just too much to bear. I'm starting to feel it too. The Germans are pressing hard for the fuel here in Stoumont.  If they break through with their armored vehicles they'll bolster their forces.  I hope the men are up to the task.
11076261	The Krauts are pulling out of the area.  Their armored vehicles are stranded.  The men held their ground and denied them any fuel.
11076262	The krauts seems like they could go forever.  They're breaking down our forces in order to gas up their armor.  The men are struggling and I don't know what I can do for them.   I don't know how much fight I have left in me.
11076263	I just finished congratulating the men.  They secured the bridges crossing the river in Ouren today.  Jerry must be scrambling to find another route, but for now they won't be moving their troops anywhere.
11076264	The day didn't unfold like I planned, Father.  Germans are advancing their troops across the bridges here in Ouren.  They just don't quit - but neither will we.
11076265	The bridges in Ouren are secure.  The men are fighting with the kind of resolve Grandfather always spoke of, the kind I know you fought with.  I hope it's only a matter of time before we end this and can punch a ticket home.
11076266	It's not getting any easier.  Morale is beginning to waiver. The men were unable to secure the bridges in Ouren, and the German troops are primed to move in and wreak havoc.  I'm trying to rally the guys but the clock is ticking. It's time we showed them what we're made of.
11076267	We took the bridges crossing the river in Ouren.  We're free to advance deeper into German territory, I think we might finally have them on their heels.
11076268	Things are going to hell.  The boys are trying to secure the bridges but the Germans are hitting hard. If we don't get those damn crossings, we're screwed.
11076269	Well Father, I'd say we're accomplishing a lot out here.  The men held St. Vith against everything the Krauts threw at us. It's becoming clear that our forces are superior.
11076270	We hit a bit of a snag out here, but there's still time to recover.  The Germans are trying to breach the St. Vith junction.  The men know how crucial it is, and they won't let me down.
11076271	Always happy to write you on a day like this.  We dug our heels in here at St. Vith and beat the Germans back.  Spirits are high -- but I'm finding that in war, that quickly fades.
11076272	Spilling my guts seems to relax me -- I don't know why.  The men are doing their best, but today it just wasn't good enough.  Germans are advancing closer to the St. Vith junction.  We need to deny them access so they're unable to secure their gains.
11076273	We tore the Krauts apart at St. Vith Junction. The men showed real guts.  The kind that no one would expect... or hope to need, from a person.
11076274	Krauts are all over us.  There's a junction here that controls everything moving in and out of the Ardennes. We lose these crossroads and we’ve had it. If we don't get it together they'll extract crucial supplies back to their lines, and then there's no hope of ending this war anytime soon.
11076275	The brass will probably crunch the numbers and say we made out okay today, there were still some poor kids I couldn't spare from the guillotine.
11076276	Anyways, thank Christ…excuse my language, but at least Fritz let up long enough for us to get outta there without too many losses. Not that it'll last - battles break out faster around here than I can slam this glass of scotch.
11076277	Yeah, we beat the enemy back, didn't even take that many losses on the whole, but it still cost us some good kids.  I've had my fill of traipsing over dead men on the battlefield.
11076278	Goddamn.  I really need a breather.  Fritz fought hard, but they always have.    Luckily the kids under my command fought harder, managed to get out with most of 'em still breathin'.
11076279	And you know, our losses were low to boot.  At the end of the day that's really why I dragged my ass back out here.  Wanted to keep as many of these kids out of the ground as possible.
11076280	And thank God, we avoided heavy casualties. Any loss is a tough pill to swallow, but I'm almost startin' to think we're doin' some good out here.
11076281	Losses weren't steep either. Writing the letters never gets easy, but at least after a battle like that the mail bag's not overflowin' with 'em.
11076282	Anyways, always feels a bit better to come back after a battle and see that we made it through without losin' too many lives. If we can keep that up, maybe most of 'em will actually make it back home.
11076283	Not many lost on our side either. Have to hand it to the men -- they're proving to be the hardest sons of bitches I've ever served with.
11076284	Thankfully K-I-A's were low, any loss still hits ya right in the gut. Especially any of these men.  Don't come across soldiers like his every day.
11076285	Losses were minimal -- Thank Christ.  With the way the unit is performing the future doesn't look so bleak out here.  The Germans can't match the heart these guys have -- not by a long shot.
11076286	There were a lot of close calls today, but casualties were low. You know - I really got a good feelin' about this. If we keep it up, we'll have Fritz beaten back in not time - and the world will be a lot safer for it.
11076287	The kids under my command are getting pulverized.   It may be a different war, but the sights never change -- dead and dying everywhere…
11076288	I mean sure, I lost men in the trenches but these kids are dropping like flies. I came out here to keep them out of the fire not to watch them burn.
11076289	We suffered severe casualties -- the kind I never wanted to see again.  I need more men, I don't want to put them through the grinder -- but I got no choice.  That's what's eaten me up.
11076290	Anyway, even though we got the better of Fritz, it came at far too great a cost.  A lot of poor kids won't see home ever again.
11076291	Doesn't make the losses we've been takin any easier though. The dead -- their faces -- Hell I dread going to sleep. This war's grindin' me down.
11076292	Sometimes though, it still feels like it's all going to shit.  Oh..…sorry, pardon my French, but even if we won that battle, Fritz is eating tearin' us apart.  We're losing countless lives out here… almost makes me wonder if I'm doin' more harm than good.
11076293	Oh, but hell, we took a real beatin'. At times the losses I'm seein' make me wonder if I jumped back into the fray just to watch Fritz massacre these boys.  Those bastards took a lot of young lives today.
11076294	I just wish I could repay all the guys who made the ultimate sacrifice.  Best I can do is make sure they didn't die in vain.
11076295	Even so, I can't sleep a wink right now.  We're bleedin' men.  If we don't buck up and beat Fritz back this war won't mean a damn thing.
11076296	I'd like to think the losses we suffered to get here -- as high as they are – are not in vain.  But I said the same thing last time. It's all the more reason to make sure they mean something now.
11076297	Countless men have thrown themselves onto the chopping block for this victory...  But, I think a lot of lives may have been spared thanks to their sacrifices.
11076298	That said, we suffered heavy losses. So many young men never are gonna see the light of day again… The only thing we can do now is throw everything we have at the Germans, and make sure we never have to count bodies on battlefield again.  Maybe then we can look back and say that so much death was actually worth a damn.
11076299	Ohh…Christ - Pardon my French, look at this. Ah, sorry preacher, I get a bit excited when I come across good Scotch, kinda rare around these parts. Hope you don't mind if I unload a bit here...
11076300	Ohh… Hell - Pardon my French - look at this. I sure could use a pull of somethin. I'll tell ya, I saw a lot  in the trenches back in the first war, but it doesn't make is any easier to deal with what happened to us outside Bastogne.  God damn... excuse me... Damn Fritz prevented us from gettin' anywhere near those boys trapped in the town...  I just don't know how much longer they can hold on...
11076301	I'm not gonna say I'm unhappy we took out that supply convoy, might've saved a lot of boys up the line from here. But that isn't going to end this war one way or the other. It's not time to pop the champagne just yet.  Not even close.
11076302	Yeah, we've hit another snag.  Let a supply convoy slip through our fingers. Frustration is starting to get the better of us.  If those supplies reach the frontlines we're in for some heavy resistance.  The shitstorm just never ends.  Hell I've been fighting wars for too damn long.
11076303	Yeah, I'll sleep better knowing that convoy we wasted won't be reaching its destination.  Those German bastards waitin’ for re-supply will be waiting a hell of a lot longer... and that could save some of our boys down the line.
11076304	It eats me alive knowing I have to send more of these kids out there.  But, we all know the stakes. If that convoy reaches the German frontlines it will bolster their attack, and put a lot more lives at risk. I got no choice.
11076305	I can't say enough about the guts my men showed out there.  They knew that convoy needed to be stopped and they got the job done no questions asked.
11076306	It's hard to look in eyes of young men who  think they've let you down.  I know they want to take out that supply convoy as much as I do.  Nobody wants to see Eschdorf overrun by Fritz. And every one of 'em is willing to lay down on the chopping block to see it done.  But they deserve better than an early grave.
11076307	We came out on top today - destroyed a few German command vehicles, and maybe even disrupted their command structure some. But this is not time to celebrate.  I know that better than anyone. I've seen plenty of fools pat themselves on the back over small victories.
11076308	Damn Germans were able to defend their command vehicles. We could have gained the upper hand, but now they're gonna be able to regroup.   I know what the cost’ll be, and it’s the lives of more of these kids.
11076309	Well, we were able to destroy a bunch of the German command vehicles. Frtiz should have a bit more trouble coordinating effectively, thanks to the strong efforts of the boys.
11076310	I've told the boys don't get too cocky out there, the Germans are capable of beating back an attack - and guess what, they did just that.   We need to take out their command structure if we want to make any headway here.
11076311	You know, after all the destruction the Germans have inflicted -- they're getting exactly what they deserve.   We dealt a heavy blow to their command elements.  Fritz will try and withdrawal, but our counter-offensive will take care of that.
11076312	The men know what they have to do.  Unless we disrupt the Germans' withdrawal from the area, we'll suffer a hell of a lot more casualties down the road.  We just can't afford that, not now -- not so close to the end…
11076313	Well, we've gone and done it. Got Army groups North and South together, and now everyone's dancin' around like the wars over.  Sure it helps us pad the lines, but I'll tell you one thing -- just cause we think we can defend the area don't mean squat.
11076314	You hear the news?  We just linked up Army groups North and South… Should help us to get our actions better coordinated. Boys did a real fine job out there. Almost gives an old soldier hope…
11076315	Alright -- now we're officially cooking with gas.  Just linked up both of the army groups. That oughta let us hit Fritz a lot harder from here on out. Could even help turn the tide of this damned war.
11076316	Ahh hell - Germans knew we needed to join up our boys to the North and South and they played their cards just right -- stopped us dead in our tracks. It's a goddamn train wreck, failin' to link up both groups has created a gaggle of units that's split right down the middle!
11076317	Well, that's it, we're screwed… Whole attack was a god damn mess.  We didn't link the Army groups -- Houffalize is still up for grabs and we're split right down the middle. Damn Fritz has us on the ropes…
11076318	Ah shit, things went to hell out there.  Got Fritz caught between our forces in Houffalize, and their fightin' like wild animals because of it. Why can't they just realize they've lost the goddamn war instead of forcing us to continue on wastin' lives.
11076319	Okay, I'll admit it was a better day than most out there, now the Germans won't be using the bridges to move troops forward.  That oughta save some lives.  But this isn't my first rodeo.   In my experience these small victories are often short-lived.  Whistle blowers at the top like to talk them up, but they're just empty words.
11076320	Ahh hell, I need a drink.   That's the only thing that calms my nerves during times like these. Fritz really took it out of us today.   We're serving  good boys up to the meat grinder to secure the bridges and we're losing ground. Feels like we're just chasing our damn tails for reasons I can't wrap my head around.  But I know better than to try and understand how the whistleheads think.  That's a fools errand.
11076321	Alright, maybe I gotta' stop dwelling on the past.  History is history and this is a different time.  And when I see the boys beat those Germans back I can't help but feel a swell of pride.  The bridges are now ours... should hopefully give us an edge.
11076322	Maybe I've seen too many corpses but it just doesn't roll off my back like it did when I was a kid.  I try not to get too high or too low out here but goddamnit my heart gets smashed to pieces when I see boys go down for no good reason.  Yeah, I want to keep the Germans off the bridge as much as anybody, but it's not worth the lives it's costing.  Not by a long shot.  I'd gladly sacrifice my beat up bag of bones to end this war and have every one of these boys go home alive.
11076323	Maybe it's not all doom and gloom. Now that we've secured the bridges we can put the Germans on their heels, start to pound them into submission on their own turf.  I'd hoped after the great war I'd never set foot on a battlefield again.  Maybe now all this fighting will mean something.
11076324	I can tell the boys are beat down. So am I.  Battling Fritz most of your life will do that.  We've been trying to take the bridges from 'em, but they're pesky bastards.  Been a pain in my ass for  as long as I can remember.   I've had about enough -- watching my friends get killed.  Only thing that that would make me feel better than a stiff drink right now would be finally seein' those fascists put down.
11076325	Yeah, the boys secured St. Vith, but so what? It may block some of the routes into the Ardennes, but it won't temper the fascist’s desire to see us burn.  They're just lickin' their wounds, there's no end to it.  Battling in the trenches for two wars has taught me that…
11076326	New war, but all the same old bullshit. Sorry, rough day.  Damn Germans never lay off. We're losing men by the fistful trying to block those bastards from breaking through the St. Vith junction. It's like we're throwing men into the fire for nothing.
11076327	I don't know how to explain it but something came over me today. It was the looks on the boys faces after we held off the German offensive - hope was burning in their eyes. Sure, it's not like we just won the war. But we did put Fritz in a hell of a spot by gettin' St. Vith outta their hands. Almost makes me think this might stamp out the fascist's will to fight once and for all.
11076328	You know how many we lost today?  I do.   It was like sheep to slaughter. And even if we stop the Germans from supplying their men on the other side of St. Vith, is it worth the losses we're taking? I know this is war, but these boys deserve better.
11076329	Well you know… we might make it home after all. Cutting Fritz off at St.Vith will have neutered their transportation routes. Startin' to seem like these bastards are about ripe for the pickin'.
11076330	Goddamnit!...pardon my language but things just aren't getting any easier. The men are laying it all on the line to hold off the Germans at St. Vith and it's still not enough.  What a waste. I didn't re-enlist to keep seeing boys take their last breath.
11076331	Alright, we stopped the Germans from getting fuel today, maybe even bought ourselves a bit of respite from the German armour. But it's hard to savour something like this when you know what's coming.  Ya always gotta' be on your toes.  Fritz spends every waking moment figuring out new ways to put us in the ground.
11076332	What a mess.  Germans were scratching and clawing to get their hands on some fuel, and we just gave it to 'em. Now they can use it to gas up their armor and kill more of our boys.
11076333	You know I hate the fact that we're out here, but I can't help being proud of how hard the boys are fighting.  They showed real heart preventing the Germans from securing the fuel in Stavelot, probably saved a lotta other boys down the line.  War is still on, but I'm starting to see signs that maybe there's an end to this mess.
11076334	The guys did their best, but the Germans, weren't havin' any of it.  We'll have to hit a hell of a lot harder if we want to keep em' away from that fuel.  I just pray to God we don't lose too many more men in the process.
11076335	You know my glass is usually half empty, but at time's like this, I'm glad I re-upped. Was great seeing the boys get in there and block Fritz from grabbin' that fuel in Stavelot.  Germans are gonna have a hell of a time fightin' back without that gas.
11076336	Yeah, we've been unable to hold Stavelot against the German push, but if years of battle have taught me anything, it’s that wars aren't won in a day.  We gotta dig in and stay focused or the Germans will take a lot more than fuel.  I'm not giving in to Fritz anytime soon.
11076337	I don't want ya to get me wrong, I'm glad for the boys.  They fought their asses off today to hold Stoumont. Without fuel the Germans have lost their teeth in this fight. But if I know anything it's that victories like this are just the calm before the next storm.
11076338	I'm hoping things don't go from bad to worse out here.  It kills me to risk anymore kids, but if the Germans are allowed to fuel up we'll be sending even more boys to an early grave.  I can't have that.  I've written too many of those damn letters.
11076390	War Effort Event Item
11076418	Locate Enemy Intel Items and bring them to the HQ
11076419	Bring captured Enemy Intelligence items here
11076420	Enemy Intelligence returned\n+300 Manpower
11076421	Enemy Intel Item
11076423	Destroy the key structure
11076426	Destroy the crippled tank
11076430	Locate and eliminate the German VIP
11076431	Eliminate the VIP
11076435	Rescue the Allied Squads
11076448	Rescue the Allied Squads (%1TOTAL_LEFT% soldiers left)
11076449	Company has earned %1VET_AMOUNT%%% bonus Company Experience
11076450	Reinforcements received - Company Strength increased to %1COMPANY_STRENGTH%
11076453	Prevent the enemy convoy from leaving Eschdorf
11076454	All convoy vehicles destroyed
11076455	Enemy convoy escaped
11076456	Enemy Convoy
11076457	Destroy the enemy convoy before it finishes loading supplies
11076459	infantry
11076460	rear echelon
11076461	rear
11076462	See The World, They Said!
11076463	Rear Echelon Troops fire 1% more accurately and their rifles cool down 2% faster between shots.
11076464	Convoy Vehicle
11076465	Convoy Loading Progress
11076466	Convoy Loading Progress
11076467	Prevent at least 3 vehicles from the enemy convoy from escaping
11076468	All convoy vehicles destroyed
11076469	Convoy Escape Route
11076470	Set a rally point nearby so that new units can arrive here
11076471	Connect this territory and set a rally point nearby to have new units appear here
11076472	Rear-echelon troops were not a standardized force, but were rather a collection of personnel not specifically dedicated to fighting on the front lines, or of raw recruits. Though they were sometimes pressed into combat, their primary roles were usually intended to be much less dangerous - including things such as administative support and supply duties.
11076473	M15A1 AA Half-tracks have 3% increased armor penetration.
11076474	It's All Just Metal
11076475	The M15A1 (technically the CGMC or Combination Gun Motor Carriage) was one of dozens of half-track variants built upon the very capable chassis that underpinned the M3 and other closely related vehicles. In order to provide better mobility and mechanized support to US infantry forces, these half-tracks were produced in massive numbers by the Allies.
11076476	halftrack
11076477	half-track
11076478	m15a1
11076479	aa halftrack
11076480	M1 57mm Anti-Tank Guns have 2% increased armor penetration and reload 2% faster.
11076481	Although the 57mm M1 was capable of firing high-explosive and canister rounds for anti-infantry support, US forces used the gun primarily in an anti-tank role, only occasionally receiving anti-infantry ammunition from other allies. While larger guns including 3inch and 90mm variants were introduced, the M1 saw action until the end of the war.
11076482	Shooting Tin Cans
11076483	anti-tank gun
11076484	at gun
11076485	m1 at gun
11076486	m1 57mm
11076487	Penal Battalion's Satchel Charge can be thrown 6% further.
11076488	Satchel charges were used for a variety of destructive purposes throughout the war, and could take on many forms. Some were best applied to stationary targets or defenses, while others were developed specifically to deal with tanks or other vehicles. Some were even custom-designed to destroy very specific targets.
11076489	Over 2,000 women went through Soviet sniper schools and served in this capacity during the war, while many more clamored to be sent to the front lines to fight. Many thousands of female Soviet soldiers were decorated for their actions in the war and some like, Lyudmila Pavlichenko, were sent on succesful tours to the West. Treated like near celebrities, they helped raise awareness of the conflict on the Eastern Front.
11076490	The ZiS-3 was a very well-designed and versatile piece of weaponry  though its initial deployment was delayed pending official approval, and many of the guns sat in storage in the meantime. When it finally arrived on the front lines, it proved itself to be a remarkably effective against early-war German tanks, and in its artillery role it could  fire on targets up to 13,000m away.
11076491	Turn It Around!
11076492	Point And Click
11076493	Hot Potato
11076494	The SdKfz 251, often called a "Hanomag" after the company that produced it, was a key component in mechanizing the German infantry. It was preferentially assigned to the best-equipped and most elite infantry units, often Panzergrenadier battalions. While still vulnerable to heavy fire, the vehicle's armor and speed was often more than sufficient to ensure the safety the infantry it carried around the battlefield.
11076495	Drag Racing
11076496	The GrW ("Granatwerfer") 34 8cm mortar was a useful piece of equipment. Its well-trained crews could deliver accurate high-angle barrages from the solidly built weapon. Battlefield mortars were critical to German tactical doctrine and were used to break up enemy infantry concentrations, support attacks, and barrage enemy fortifications.
11076497	Hole In One
11076498	While one of the defining elements of the Panzergrenadier divisions was their mechanized and armored support, the soldiers themselves were the core of their strength. Panzergrenadier units were often formed of elite soldiers, and were highly effective on the battlefield.
11076499	Duck And Cover!
11076500	The leIG 18 was developed after the German military concluded that infantry battalions should have easy access to artillery support at all times. The weapon proved reliable on the battlefield, though because of its cost and complexity, the little gun was eventually replaced by 8cm and 12cm mortars in most applications.
11076501	Quick Support
11076502	Although the MG34 was slated to be replaced by more economical designs, it remained the most common general-purpose machine gun in the German forces throughot the war. A high rate of fire and a fairly long effective firing range helped make the weapon quite effective against enemy infantry units.
11076503	Über Accurate
11076504	The SdKfz 234 family of vehicles was primarily designed for reconaissance, with 8x8 drive mobility and enough armor to protect the crew against small arms and light explosive ordinance. The 234/2 Puma was armed with a high velocity 5cm gun to defend itself against heavier Allied vehicles.
11076505	This Cat Has Claws
11076506	Scout Snipers gain 5% increased sight and their rifles cool down 2% faster between shots.
11076507	ZiS-3 Field Guns gain 5% increased rotation.
11076508	You do not have the map for the match you are trying to observe
11076509	The 251 Halftrack has 4% increased movement speed and 2% faster vehicle rotation.
11076510	GrW 34 8cm Mortars are 5% more accurate.
11076511	Panzergrenadiers are 2% harder to hit.
11076512	The le.IG 18 Support Gun reloads 4% faster.
11076513	Obersoldaten have 3% increased accuracy.
11076514	The 234 'Puma' reloads 4% faster.
11076515	vehicle
11076516	light vehicle
11076517	halftrack
11076518	251 halftrack
11076519	grw 34
11076520	mortar
11076521	team weapon
11076522	82mm
11076523	panzergrenadier
11076524	infantry
11076525	penal
11076526	penal battallion
11076527	infantry
11076528	ability
11076529	infantry
11076530	sniper
11076531	scout sniper
11076532	zis-3
11076533	at gun
11076534	anti-tank gun
11076535	le.IG 18
11076536	infantry support gun
11076537	artillery
11076538	leig 18
11076539	obersoldaten
11076540	infantry
11076541	puma
11076542	light vehicle
11076543	vehicle
11076544	234 puma
11076547	"Our Katyushas say hello."
11076548	132mm Rocket Barrage
11076549	Katyusha Barrage
11076550	Artillery Smoke Barrage
11076551	"Plunge them into darkness."
11076552	Walking Stuka Barrage
11076553	"Explosive creepers, reporting for duty!"
11076554	Secure and hold the two Bridges
11076555	Secure the Southern Bridge
11076556	Hold the Southern Bridge
11076557	Secure the Northern Bridge
11076558	Hold the Northern Bridge
11076559	Prepare for the Counterattack
11076560	Estimated time until counterattack
11076561	Hold out against the Counterattack
11076562	Defend the Victory Points
11076563	Defend
11076564	Hold both victory points
11076565	Artillery Barrage Complete in:
11076566	Next Artillery Barrage:
11076567	Re-capture the
11076568	Time until allied support arrives: %1TIME%
11076569	Reclaim the lost Victory Point
11076570	Hold both points
11076571	Support Division
11076572	Airborne Division
11076573	Mechanized Division
11076574	Prepare for Sentry Duty
11076575	Request two Rear Echelon infantry units
11076576	Order two Rear Echelon infantry units from the HQ
11076577	Unlock the BAR Weapon Rack and equip your units
11076578	Unlock the BAR Weapon Rack from the HQ
11076579	Collect BARs from this weapons rack
11076580	Sentry Duty
11076581	Rendezvous at Checkpoint Fox
11076582	Checkpoint Fox
11076583	Construct a firing position
11076584	Use your Rear Echelon to build a fighting position here
11076585	Construct tank traps
11076586	Use your Rear Echelon to build tank traps here
11076587	Call in 105mm Off-map Artillery
11076588	Defend Checkpoint Fox
11076589	Upgrade this fighting position with a HMG
11076590	Garrison this fighting position
11076591	Garrison this watchtower
11076592	Survive the enemy attack in Rocherath
11076593	Call in Paratroopers behind the enemy
11076594	Call Paratroopers in to this clearing
11076595	Hold the village of Rocherath
11076596	Capture the Radio Antenna
11076597	Capture this Radio Antenna
11076598	Use Pathfinders to build a beacon here
11076599	Rescue Jackson's unit from Rocherath
11076600	Unlock the BAR Weapon Rack and equip your infantry
11076601	Unlock the BAR Weapon Rack from the HQ
11076602	Rendezvous at the edge of the village
11076603	Reach the allies in Rocherath
11076604	Protect the evacuation corridor as your allies return to the base
11076605	Base buildings are now available for you to order units from
11076606	Collect BARs from this weapons rack
11076607	Evacuee
11076608	Jackson
11076609	Reunite with the Convoy
11076610	Move all troops to the Exit Point
11076611	Exit Point
11076612	Keep the truck alive
11076613	Evacuate all remaining units
11076614	Defend the Engineers
11076615	Time until charges are planted
11076616	Destroy the Bridge
11076617	Tank Waypoint
11076618	Escape Point
11076619	Protect the Tank
11076620	Scout ahead of the tank for enemy positions
11076621	Hunt down and destroy the enemy tanks
11076622	Deny the Germans access to fuel
11076623	Capture the Fuel Depot
11076624	Remaining Fuel Reserves: %1PERCENT%%%
11076625	Destroy supply trucks to prevent fuel loss
11076626	Supply truck
11076628	Supply truck has escaped
11076629	Incoming enemy forces
11076630	Radio Jammer
11076631	Radio Jammer in the area
11076632	Stop the German Counterattack
11076633	Setup defenses
11076634	Hold the Church
11076635	Recapture the Church territory
11076636	Hold the Railyard
11076637	Recapture the Railyard territory
11076638	Hold the Crossroads
11076639	Recapture the Crossroads territory
11076640	Remaining Enemy Forces
11076641	Locate and destroy the radio jammers
11076642	Capture the checkpoint to receive reinforcements
11076643	Reclaim the lost Victory Point
11076644	Twin Villages
11076645	Ouren
11076646	St. Vith
11076647	Bastogne
11076648	Stoumont
11076649	Stavelot
11076650	Eschdorf
11076651	Wiltz
11076652	Elsenborn Ridge
11076653	Marche
11076654	Bullingen
11076655	Lierneux
11076656	Espeler
11076657	Houffalize
11076658	Cielle
11076659	Vielsalm
11076660	Bastogne Outskirts
11076661	Siegfried Line
11076662	
11076663	
11076664	Twin villages mission briefing
11076665	The Fifth Panzer Army occupies the village of Ouren, which lies on the German border and controls two bridges over the river Our. Securing these bridges will sever an important route supporting the Axis push into the Ardennes.\n\nYou will pair up with the 112th Regiment and perform attacks on both crossing points simultaneously. Then, establish bridgeheads from which you can launch a coordinated attack on the enemy units stationed in the village. \n\nGiven the importance of the crossings and our proximity to the German homeland, expect strong opposition and an immediate counterattack by forces mobilized from across the border.
11076666	St. Vith is a drastically important location for the German army, lying near the western mouth of the Loshiem Gap which connects Germany to many transportation routes in the region. The town fell to the Fifth Panzer Army in December, but after heavy fighting we’ve managed to regain control of it.\n\nYour orders are to defend the town against the German counterattacks and hold the key locations.\n\nHold St. Vith and the Germans won’t be able to use the junction to deploy units into the Ardennes.
11076667	Bastogne has been under siege from the Fifth Panzer Army since the outbreak. The town is situated at the crossroads of each of the seven major roads in the Ardennes, making it an important strategic location. The 101st Airborne are defending the town well, but more than a week of fighting under siege is starting to take its toll.\n\nYour orders are to establish a temporary safe corridor through the village of Assenois and into Bastogne, allowing us to quickly send in some much-needed supplies, and to retrieve the wounded soldiers.\n\nGetting some supplies into Bastogne and providing the 101st Airborne with some relief is of paramount importance.
11076668	We lost Stoumont to the Sixth Panzer Army early on in the offensive. However, they didn’t push any further past the town because of their supply situation. We might be able to take advantage of this weakness to force them into retreat.\n\nYour orders are to capture the fuel depot located next to the Sanatorium, and hold it against any counterattacks.\n\nWithout access to fuel, the Sixth Panzer Army will have trouble pushing into the Ardennes any further.
11076669	Stavelot contains a number of fuel storage depots. The Sixth Panzer Army captured the town early on during the breakout, and we have to take it back quickly before they manage to siphon out the resources and distribute them amongst their forces.\n\nYour orders are to secure the fuel points, and stop any trucks leaving the area with the fuel.\n\nThe Germans are reliant on this fuel at this time when their supply lines are still being established. Denying them resources will hurt their ability to mobilize troops in the area.
11076670	We have reports that an enemy convoy is on its way to resupply the Fifth Panzer Army. The convoy has stopped in Eschdorf and is currently taking on supplies.\n\nYour orders are to locate the convoy and destroy it before it leaves the town. Expect heavy enemy opposition, particularly within the town.\n\nDestroying the convoy will deal a significant blow to the enemy forces in the area, and the lack of supplies will slow the German’s push into allied territories.
11076671	A large number of German forces, under control of the Sixth Panzer Army, are making an advance on Elsenborn.\n\nYou must hold the defensive position on the ridge to the east of the town. The 5th Corps are on stand-by and ready to provide artillery support. Coordinate with them to fend off German assaults.\n\nIt is imperative to hold the ridge and stop the Germans in their tracks. If Elsenborn falls, the Germans will be able to sweep through the Ardennes and then march onwards to the rest of the Belgium.
11076672	We have received some strange reports of a number of command vehicles gathering near Espeler. All the reports suggest they don’t have a sizable defensive force there, so we’re going to take this opportunity to punch hard. \n\nYour orders are to locate each of the individual base encampments and ambush them, destroying the command halftracks. They may try to flee, but don’t let them escape.\n\nSuccess in this mission will disrupt the enemy command chain, and hamper their ability to coordinate their offensive into the Ardennes.
11076673	Houffalize lies on the main highway between Bastogne and Liege. This town is a great strategic location which, if we can secure it, will give us good supply lines into the Ardennes.\n\nThe town fell to the Fifth Panzer Army during the opening attacks, but now we’re in a position to get some pay back and use their own pincer attack tactic against them. \n\nYour orders are to push into the town and link up with the 1st Army to our north. Joining the two Army groups will bolster our forces as we struggle to defend the region.
11076674	After beating the German forces back out of the Ardennes, we are finally on the border and right at their “Westwall” – the fortifications we know as the Siegfried Line.\n\nThe units defending this section of the line are under the command of the Fifth Panzer Army, who’s command bunker lies on the ridge behind the line.\n\nAll of the remaining companies have orders to launch attacks on the Westwall, with the goal of breaching the wall and neutralizing specific targets located behind the line. Then, when ready, the companies will join together and push forwards in a coordinated attack on the command bunker.\n\nDestroying the chain of command in the region will leave the German defensive line in disarray.
11076675	Stockpiles of fuel in the area are running dangerously low.  Your orders are to capture and hold the fuel points in order to slow the rate at which our stockpiles are depleting and outlast the Germans.\n\nLosing all our fuel stocks while the Germans are expanding through the region would be a big blow to the American efforts to hold on to the Ardennes.\n\nAllies are attempting to airdrop fuel crates to you in order to provide relief, but you will have to race the enemy to locate and collect the crates as they come in. The area has a number of watchtowers in key locations, and capturing these will allow you to see the exact location of any fuel drops that land near that tower. Without them, you will have to search the area and locate the drop manually.
11076676	Your orders are to dominate the area by capturing all of the victory points and holding them simultaneously.\n\nSuch a decisive victory would provide a significant morale boost for our troops, and be a significant stumble for the Germans as they push through the Ardennes.
11076677	Your orders are to secure the region by fielding a large armored vehicle force. You will score VP ticker points for each and every kill made by a vehicle.\n\nSuch a show of strength at this point will hopefully put the Germans on the defensive and slow their expansion throughout the region.\n\nThis region has a number of abandoned tanks around from previous skirmishes: it will cost you fuel to reclaim these, as well as any vehicles that get abandoned during the battle.
11076678	This area recently fell to the Germans, who have dug in and secured positions around some of the victory points.\n\nExpect fierce battles around those points, but remember: time is of the essence. You will be losing VP ticker points from the beginning of the battle, so move quickly.
11076679	Your orders are to secure the victory points and win by reducing the enemy tickers to zero.\n\nBe warned: there have been a large number of enemy vehicles sighted in this area. We will be able to provide your forces with extra mechanized units at specific intervals to help you hold your ground against the Germans.\n\nGuard your vehicles; you will lose tickers if any of them are destroyed by the enemy. However, you can also reduce the enemies ticker score by targeting their tanks.\n\nEmerging victorious from a battle with a large German tank battalion will help bring an end to their expansion throughout the Ardennes region.
11076680	Your orders are to seek out and destroy a number of German command trucks.\n\nBeware: the Germans will defend their command trucks fiercely, and are poised to take advantage of any openings you make in your defenses. Do not give the enemy an opportunity to attack your base by overextending when trying to attack theirs.\n\nTaking out enemy command trucks during their push through the Ardennes will slow the German’s advance.
11076681	We have encountered the enemy in an area barren of any resources. Your orders are to win the area using the limited resources you start with. You may be able to earn extra supplies if you impress the Generals.\n\nYou will receive boosts periodically as we manage to supply you with resources from the supply network, but our resources are constrained so keep your expectations low. However, the Germans are in the same situation and they are as reliant on their supply network as you are on yours.\n\nA win here will stall the German’s march through the Ardennes, and may make them question if they are overextending themselves if their supply network cannot keep up.
11076682	
11076683	
11076684	Rest and Recuperation
11076685	Village on the Border
11076686	At the Crossroads
11076687	Rescue the Wounded
11076688	Fuel Drain
11076689	Supply Lines
11076690	Surgical Strike
11076691	Hold the Line
11076692	Stay out of Sight
11076693	The Link-Up
11076694	Crossing the Line
11076695	Watchtower
11076696	Total Domination
11076697	Tank Grab
11076698	Hardpoint
11076699	Armored Assault
11076700	Railsplitters
11076701	Preservation
11076702	
11076703	
11076704	War Spoils Survey
11076705	How satisfied are you with the War Spoils feature?
11076706	Very unsatisfied
11076707	Somewhat unsatisfied
11076708	Neutral
11076709	Somewhat satisfied
11076710	Very satisfied
11076711	What is 'War Spoils'?
11076712	If you could make one change to the War Spoils system what would it be?
11076713	Make more existing content (skins, bulletins, commanders, victory strikes)
11076714	Make new item types
11076715	Let me trade items with other players
11076716	Let me craft items together to get other items
11076717	Let me influence the type of items I'm going to get
11076718	Let me influence how frequently I get items
11076720	
11076721	
11076722	
11076723	
11076724	
11076725	Sidegrade: Glass Puma
11076726	Pumas gain 6% increased AP and 8% increased speed, but lose 9% of their armor protection.
11076727	DO NOT USE.
11076728	%1PART% / %2TOTAL% convoy elements destroyed
11076729	Live Replays
11076730	Watch Replay
11076731	Victory Points Taken:
11076732	Personal Contribution
11076733	War Hero Status
11076734	Faction Reward Summary
11076735	Rewards are added to player inventories for those that qualify within 24 hours.
11076736	Your Contribution
11076737	Battle for Bulletins
11076738	Tiger vs Sherman
11076739	Win data is delayed 10 minutes
11076740	Some website data is delayed 10 minutes
11076741	I know I go on about the countless horrors I've seen in my time, but the bravery displayed out there today would inspire even the most hardened veteran of the great war.  We have Fritz  running with their tails between their legs. No fuel, and no armor.
11076742	Two wars and the only thing that gets easier to stomach is the scotch.  If we don't drive the Germans out of Stoumont they'll get their hands on its fuel and try to save as much of their armor as they can.  And that means I need to send a bunch of my men into a buzz-saw.   You ever sent a man out knowing he won't come back?  You don't get over it too easy...
11076743	As I've said, any day you spare lives is a good one.  The guys showed a lot of guts holding off the German push in Stoumont.  Don't have to worry about them fueling up their vehicles and hitting us hard; we can rest easy, at least for now.
11076744	Have I mentioned my dislike for those damn fascist bastards? You leave the door open even a crack and they'll bust right through.  I'm trying to hold it together, but if they're able to fuel up their armor -- we're gonna have our asses handed to us.
11076745	A Frantic Defense
11076746	Slow the Germans' advance through the Ardennes by defending key locations
11076747	Bent, not Broken
11076748	Re-establish a foothold in the Ardennes by gaining control of four territories
11076749	Turning the Tides
11076750	Clear six territories of Germans
11076751	They Can Run...
11076752	Remove the last Germans from the Ardennes region, ending their offensive
11076753	Payback
11076754	Break past the Siegfried line, taking the fight to the Germans
11076755	Clear Skies
11076756	M36 Tank Destroyers gain 5% increased sight range and 4% increased speed.
11076757	The M6 Bazooka have 2% increased armor penetration.
11076758	Punching Above Your Weight
11076759	M1 57mm Anti-Tank Guns have 3% faster reloading and 5% faster rotation.
11076760	Big Gun Salute
11076761	Stay on Target
11076762	StuG IIIs have 2% increased armor penetration and 2% increased armor.
11076763	Pak40 Anti-tank Guns have 2% increased armor penetration and are 2% harder to hit.
11076764	Stick to Your Guns
11076765	The Grenadier's Panzerfaust ability has 7% increased range.
11076766	Closed Fist
11076767	ZiS-3 Field Guns gain 2% armor penetration and 3% faster rotation.
11076768	Expert Construction
11076769	A Job Well Done
11076770	SU-85 tank destroyers gain 2% increased armor protection and 3% increased movement speed.
11076771	The Conscript's RPG-43 Anti-tank Grenade ability has 7% increased range.
11076772	Catch This!
11076773	Raketenwerfers gain 2% increased armor penetration and 3% faster vehicle rotation.
11076774	Steady Aim
11076775	Jagdpanzers gain 3% faster reloading and 3% faster rotation.
11076776	Did Somebody Say Duck?
11076777	The Volksgrenadier's Panzerschreck has 2% increased armor penetration.
11076778	Reverse Engineering
11076779	The Panzerschreck was developed after German forces in North Africa captured early American bazooka models. The size of the rocket was increased from 60mm to 88mm, and the weapon became much more effective at penetrating enemy armor. American officers who later examined captured Panzerschrecks would remark on the weapon’s superior effectiveness.
11076780	The rocket fired by the 8.8cm Raketenwerfer 43 had the same caliber and general characteristics as that used by the feared Panzerschreck. Although the Raketenwerfer was much more expensive and cumbersome than a Panzerschreck, it was more accurate and had over twice the range. It even included printed instructions on the side of the gun to ensure that new recruits could operate the weapon competently.
11076781	When the order to produce Jagdpanzers came out, resources were diverted from Panzer IV production. Heinz Guderian, inspector general of the German armored forces, was opposed to this diversion of assets, as he considered the StuG III to be a sufficiently capable tank destroyer. Ironically, when the Jagdpanzer later proved difficult to handle in rough terrain, it earned the nickname Guderian-Ente (“Guderian’s duck”) from its crews.
11076782	The ZiS-3 series of field guns were so valuable that some young men working at the factory that produced the weapons were exempt from conscription, instead becoming experts in the production process and talented engineers who could best serve the war effort by producing more ZiS-3 guns. By war’s end, more than 100,000 versatile ZiS-3 divisional guns were delivered to Soviet forces.
11076783	The SU-85, developed in order to counter heavy German tanks, was one of the first Soviet armored vehicles to feature a turretless design. This design was inspired by German assault guns and tank destroyers such as the StuG III and the Jagdpanther, and the Soviets enjoyed the benefits of cheaper, faster production that resulted from the switch.
11076784	The RPG-43 was an improvement on the older RPG-40 design, requested by Soviet commanders as the Germans began to bring newer, more heavily armored tanks onto the battlefield. Besides its penetrating power, the weapon was also cheap to produce and required little training to use – if you could throw a ball, you could also throw one of these anti-tank grenades.
11076785	The lack of a turret on vehicles such as the StuG III helped make them cheaper and faster to produce, which allowed German industry to create a great number of the vehicles. In fact, with certain models, it was possible to produce 4 StuGs for the price of a single King Tiger.
11076786	The one-shot disposable Panzerfaust came in four versions designated 30, 60, 100, and 150 with the Panzerfaust 60 being the most common version throughout the war. The version numbers referred to the intended range at which they were designed to be used; longer-ranged designs were also planned, but ultimately never reached production. The larger Panzerfausts could penetrate more than 200mm of armor.
11076787	The PaK 40 was an effective weapon system that was the staple of Germany’s anti-tank capabilities throughout the war. Though it was already in development when the war started, production of the PaK 40 was accelerated when Germans unexpectedly encountered heavy Soviet tanks such as the KV-1 on the Eastern front.
11076788	The American ‘bazooka’ was always playing a game of catch-up with German armor. Several versions of the weapon and its rocket were designed over the course of the war, and while each was more effective against enemy armor than the last, they were never quite the tank-destroying equipment commanders had hoped for.
11076789	American tank destroyers such as the M10 and the M36 Jackson had an open top in order to reduce armor weight and provide better visibility for the crew. Some of them were eventually supplied with a light armored cover to protect against shrapnel and light explosive weapons, but the vehicle’s main way of keeping its crew safe was using its mobility and by trying to engage enemy heavy tanks from a significant distance, a challenge given the heavy armor on late war German tanks.
11076790	The M1 57mm anti-tank gun, a licensed design of the British 6-pounder, was a step above its evolutionary predecessors in several ways. It offered notably higher armor penetration and overall punch, it had a very mobile carriage, it was relatively compact, and its distinct gun-shield also helped provide some protection to its operators.
11076791	artillery
11076792	half-track
11076793	tank
11076794	Holding at least one VP will slowly reduce German VP Ticker
11076795	%1REWARD% Manpower granted
11076796	Vehicle Destroyed! %1MUNITIONS_REWARD% Munitions and %1FUEL_REWARD% Fuel gained!
11076797	Destroy Truck to allow territory capture
11076798	Base now available
11076799	Secure the remaining points
11076800	Capture the Road Territory
11076801	Allied Strength in Bastogne: %1STRENGTH%%%
11076802	Capture as many points as possible
11076803	Capture Road Point
11076804	Defend the Central Road Points
11076805	Defend the Territory
11076806	Potential attack direction
11076807	Allied Wounded left to Evac: %1PERCENT%%%
11076808	Time until German Attack:
11076809	Allied Wounded left to Evac: %1WOUNDED%%%
11076810	Secure the left Flank
11076811	Reclaim the lost Victory Point
11076812	Hold both points
11076813	Support The War Effort
11076814	Submit
11076815	Cancel
11076816	Participate
11076817	Please take our 15-second survey.
11076818	Able Company
11076819	Baker Company
11076820	Dog Company
11076821	Select which Commander will lead the final assault.
11076822	Eliminate the Enemy AA Guns
11076823	Eliminate the Enemy Artillery
11076824	Secure the main road
11076825	Destroy the Command Bunker
11076826	Incoming Anti-Tank Artillery
11076827	Destroy the pillbox
11076828	Target the pillboxes
11076829	Enemy Fuel Reserves
11076830	Capture and refuel this vehicle (50 Fuel)
11076831	Recapture the Stoumont Sanatorium Fuel Point
11076832	Resist German counterattacks at the Sanatorium Fuel Point
11076833	Hold the Sanatorium Fuel Point
11076834	Take and Hold Stoumont
11076835	Capture the Fuel Point by the Sanatorium
11076836	Seize a Fuel Point to deny Germans fuel for their counterattacks
11076837	Capture and Hold this Fuel Point
11076838	Seize another Fuel Point to deny Germans additional fuel for their counterattacks
11076839	Resist German counterattacks on the Fuel Point at the Sanatorium
11076840	Hold the Fuel Point
11076841	Defeat the German Final Assault
11076842	Capture and refuel an abandoned vehicle (50 Fuel)
11076848	Capture to see farther ahead
11076867	Used for prototyping various functions.
11076868	Really don't use this.
11076869	Prototyping Bulletin
11076870	Riflemen add attack reduce defense
11076871	INTEL Riflemen add attack reduce defense
11076872	INTEL Riflemen Add Defense Lose Attack
11076873	Star Pitcher
11076874	Howitzers are a type of artillery generally used for indirect fire against enemy positions, although many can also engage direct targets when required. Many armies in WW2 began augmenting their artillery forces with rocket artillery that was mobile and relatively inexpensive given that the engineering requirements were pretty low. However, tens if not hundreds of thousands of artillery pieces of all sizes were built and employed by all combatants.
11076875	M1 75mm Howitzers gain 5% increased range.
11076876	INTEL Airborne add defense lose attack
11076877	Watch Your Six!
11076878	Designed with the goal of producing a vehicle with cross-country capabilities that did not require extensive special training like tanks, half-tracks featured front wheels for steering and rear tracks for traction and off-road mobility. This design proved both mobile and flexible, and was refitted for all kinds of uses, mostly by the German and American military forces.
11076879	M15A1 AA Half-tracks gain 5% faster vehicle rotation and 3% faster acceleration.
11076880	Keep On Rolling
11076881	Light tanks such as the Panzer II Luchs or M5 Stuart were used primarily for reconnaissance ahead of major formations and support purposes, as they were more vulnerable than heavier tanks. Yet while the advent of main battle tanks after the war led to the elimination almost all old tank variants, light tanks survived the transition into the modern era, mostly as cheap and mobile infantry support vehicles able to navigate difficult terrain and withstand light enemy fire.
11076882	M5A1 Stuarts have 3% increased movement speed and 4% increased vehicle rotation.
11076883	Though often used for tank hunting, assault guns, or Sturmgeschütze, were initially designed for supporting infantry in tackling fortified enemy positions and were actually equipped by artillery units. Assault guns like the StuG III were equipped larger main guns than similar turreted tanks of the era could mount, and these typically 7.5cm guns could deliver a more versatile variety of High Explosive and Armor Piercing rounds.
11076884	Hit 'Em Where It Hurts
11076885	StuG IIIs have 4% increased movement speed and 3% increased vehicle rotation.
11076886	Follow It Up
11076887	The GrW 34 could fire all sorts of ammunition besides the usual high-explosive and smoke bombs. It was also built to fire more novel projectiles, such as illuminating bombs for marking targets for friendly aircraft, and a “bouncing” bomb that leapt back into the air on impact, spreading its explosive force over a much wider area. It could even fire captured enemy ammunition fairly well.
11076888	GrW 34 Mortar teams reload their weapons 4% faster.
11076889	Shooting The Breeze
11076890	The Panzerwerfer mounted the 15cm Nebelwerfer rocket launching system on the armored cab of a half-track. Rocket Artillery of all kinds produced significant smoke trails, making the lightly protected vehicles vulnerable to counterbattery fire. If the enemy was to be prevented from finding and destroying the artillery after it unleashed its devastating payload, the equipment would need to be removed from its firing position as quickly as possible.
11076891	The Panzerwerfer's Barrage ability has 5% increased range.
11076892	Get In, Get Out
11076893	Over 20,000 M3s and M3A1 Scout Cars were made before and during WW2. The M3A1 was physically larger than the original M3 scout car and included an unditching roller mounted on the bumper to prevent it from getting hung up on obstacles. While most US army units started switching to 6x6 scout vehicles, the M3A1 was shipped in significant numbers to the Soviet Union who appreciated the vehicle’s roomy interior and four wheel drive.
11076894	M3A1 Scout Cars gain 4% increased acceleration and 5% increased speed.
11076895	Let the Motherland Guide You
11076896	The 82mm PM-41 was an intermediate mortar design. It was designed to be more portable and easier to mass-produce than the earlier 1937 mortar of the same caliber, but its accuracy degraded somewhat in the process. The next update to the line, in 1943, corrected for this with an improved design and new sight mountings.
11076897	PM-41 Mortar Teams fire 5% more accurately.
11076898	Face the Music
11076899	The Katyusha was named after a Russian wartime song about a girl longing for her absent lover, who was off fighting a war. The launchers, known for the distinctive sound the rockets produced when fired, were first used to deliver a rapid saturation bombardment and suddenly destroy a German mechanized unit in a small town, causing the surviving Germans forces to flee in a panic.
11076900	The Katyusha's barrage abilities have 4% increased range.
11076901	Kicking the Bucket
11076902	The Kübelwagen, literally ‘Bucket Car,’ was originally based off of the civilian Volkswagen design. More comfortable for passengers than a Jeep, and designed for densely populated Europe rather than the muddy American Midwest, captured vehicles proved useful and fairly popular amongst American troops.
11076903	Kübelwagens gain 5% faster acceleration and 4% increased movement speed.
11076904	Swift Hunter
11076905	The Jagdpanzer IV copied attributes of the successful StuG III assault gun, notably a large and powerful main gun mounted in a fixed casemate for protection. Designed first and foremost as a tank destroyer, the newer Jagdpanzer proved to be an excellent  ’Panzerjäger’, but as the war dragged on it was often pressed into service as an assault gun or a full tank replacement, roles which it was ill-equipped to perform.
11076906	Jagdpanzers receive 3% increased movement speed and 4% faster vehicle rotation.
11076907	Ready For Another Round
11076908	Infantry support guns are the oldest type of field artillery; armed forces have long had good reason to bring heavy weapons along with them into battle. Over time, they have come to be designed for a multitude of uses, but the leIG 18’s design still reflects its intended role among infantry forces in its light weight, mobile carriages, low profile, and defensive shield.
11076909	The le.IG 18 Support Gun's Barrage ability recharges 4% faster.
11076917	INTEL Airborne add attack lose defense
11076918	INTEL Sherman add attack lose defense
11076919	Standard enemy forces
11076920	Increased enemy veterancy
11076921	Enemy infantry are better equipped
11076922	Enemy vehicles may include heavier tanks
11076923	
11076924	
11076925	
11076926	
11076927	
11076928	
11076929	placeholder performance rating description
11076930	Medals will be awarded based on how intact the bridges are after the attacks
11076931	Medals will be awarded based on how secure the territories remain during the mission
11076932	Medals will be awarded based on how few casualties need to be evacuated from Bastogne
11076933	Medals will be awarded based on how many fuel points you capture from the Germans
11076934	Medals will be awarded based on how much fuel the enemy manages to escape with
11076935	Medals will be awarded based on how much of the convoy you destroy, and how quickly you destroy it
11076936	Medals will be awarded based on the number of times you need to request artillery support
11076937	Medals will be awarded based on how many Command Halftracks and I.R. searchlights you destroy
11076938	Medals will be awarded based on your speed, and how many artillery guns you manage to capture
11076939	
11076940	Medals will be awarded based on how many supplies you have remaining at the end of the mission
11076941	Medals will be awarded based on how many victory points you have remaining at the end of the mission
11076942	Medals will be awarded based on how quickly you win the mission
11076943	Medals will be awarded based on how many victory points you have remaining at the end of the mission
11076944	Medals will be awarded based on how many victory points you have remaining at the end of the mission
11076945	Medals will be awarded based on how quickly you destroy the German command trucks
11076946	Medals will be awarded based on how many victory points you have remaining at the end of the mission
11076947	
11076948	
11076949	Meaning 'tank terror', the Panzerschreck gives infantry a very credible, powerful anti-tank weapon.
11076950	Improves anti-vehicle capability. Equip Squad with 1 Panzerschreck. Enables 'Armored Vehicle Detection' ability.
11076951	Meaning 'tank terror', the Panzerschreck gives infantry a very credible, powerful anti-tank weapon.
11076952	RPzB 54 "Panzerschreck"
11076953	Anti-tank Combat Package
11076954	1 Weapon Inventory Space
11076955	1 Weapon Inventory Space
11076956	2 Weapon Inventory Space
11076959	INTEL M36 add defense lose attack
11076960	INTEL M36 add attack lose defense
11076961	(INTEL) Volksgrenadier Camping
11076962	INTEL volks add open defense lose cover defense
11076963	INTEL Sturmpioneer add dps vs cover reduce vs open
11076964	INTEL Sturmpioneer add dps vs open reduce vs cover
11076965	INTEL king tiger add close range dps lose long range dps
11076966	INTEL king tiger add long range lose close range
11076967	(INTEL) Fortified Jagdpanzer
11076968	Left-click to activate. Duration 10 seconds. Slows the unit down but significantly improves moving combat effectiveness as a result.
11076969	By steadying their weapons and focusing their fire, Stormtroopers attack more effectively, but are consequently more vulnerable to enemy attacks.
11076970	Tactical Advance
11076971	INTEL jagdpanzer add rear armor reduce front
11076972	Duration 30s. Vehicles appear on the mini-map.
11076973	Stormtroopers are able to detect enemy vehicles through recognition of their specific noise signatures.
11076974	Armored Vehicle Detection
11076975	(INTEL) Scout Conscripts
11076976	INTEL conscript reduce dps improve range
11076977	(INTEL) Heavy Assault Conscripts
11076978	Assault rfiles increase short to mid range combat effectiveness. Enables 'Tactical Advance' ability.
11076979	The StG 44 assault rifle greatly increases volume of fire, out-performing submachine guns at mid-range while retaining partial long range effectiveness.
11076980	4x Sturmgewehr 44 'Assault Rifles'
11076981	StG 44 Assault Rifle Package
11076982	INTEL conscript reduce dps improve defense
11076983	INTEL conscript reduce dps improve sight
11076984	(INTEL) Rambot T-34
11076985	INTEL t34 reduce dps improve range
11076986	(INTEL) Assault T-34
11076987	INTEL t34 reduce dps improve defense
11076988	INTEL t34 reduce dps improve sight
11076989	(INTEL) Elite Grenadiers
11076990	INTEL grenadier increase dps reduce range
11076991	INTEL grenadier Fixed Position
11076992	INTEL grenadier increase dps reduce sight
11076993	INTEL Panzer IV Sniper
11076994	INTEL P4 increase dps reduce range
11076995	INTEL p4 increase dps reduce speed
11076996	(INTEL) Heavy Panzer IV
11076997	INTEL p4 increase dps reduce sight
11076998	Medic Healing
11076999	Nearby medic is providing medical assistance, healing any injured squads out of combat.
11077000	Medical Supplies
11077001	This squad is using medical supplies and will heal while out of combat.
11077002	Must target an enemy territory point
11077003	Sidegrade: Hulking Stuart
11077004	Stuarts gain 7% armor in exchange for 12% slower speed and 10% slower vehicle rotation.
11077005	DO NOT USE.
11077006	Sidegrade: Flighty 221
11077007	DO NOT USE.
11077008	SdKfz 221s gain 10% movement speed and 12% sight range in exchange for 6% lower armor.
11077009	Sidegrade: Dedicated M5 Transport
11077010	M5 halftracks gain 6% armor in exchange for a 15% increased cost for upgrading to AA guns.
11077011	DO NOT USE.
11077014	Obersoldaten infantry will be amongst the attackers
11077015	Fewer allied starting defenses
11077016	Movement in the area will be restricted by tank traps
11077017	Enemy Anti-tank cannons will be present
11077018	The enemy will have more vehicles in the area
11077019	Expect a counterattack
11077023	M20 Utility Cars gain 3% increased range and 5% increased sight.
11077024	The M20 was a variation on the M8 chassis, with the turret replaced by a simple heavy machine gun. Though this modification made it less able to defend itself against enemy vehicles, prompting the crew to be equipped with bazookas instead, it did help keep the vehicle’s profile down. It ultimately didn’t much interfere with the M20’s primary role, either, which was a command and reconnaissance vehicle.
11077025	Put Those Eyes To Good Use
11077026	m20
11077027	light vehicle
11077030	Though infrared radiation was discovered over two centuries ago, infrared vision technology was first developed and deployed by German forces in World War II. Infrared spotlights mounted on half-tracks like the SdKfz 251 helped Panther tanks spot their targets at night, and infrared scopes such as the StG44 allowed infantry to do the same.
11077031	The All-Seeing Eye
11077032	SdKfz 251 w/ Infrared Searchlights have their searchlight rotation speed increased by 8%.
11077033	infrared
11077034	half-track
11077035	light vehicle
11077036	TM-35 mines cost 6% less.
11077037	Expert Mine Crafting
11077038	The TM-35 mine was a simple yet effective design commonly used by the Soviets during World War II. Its main charge was approximately 2.8 kg of TNT, which was often enough to punch through the undersides of German vehicles, and was certainly a terrifying prospect for unprotected infantry.
11077041	Munition Buy
11077042	Get munitions at the cost of fuel and manpower
11077043	Stuka Incendiary Airstrike
11077044	Fuel Buy
11077045	Get fuel lose manpower and munition
11077046	Manpower buy
11077047	get manpower, lose fuel and munitions
11077048	Command Buy
11077049	Get command point, lose other resources
11077050	Munitions savings
11077051	Lose 150 munition now, gain 225 munition over 10 minutes
11077052	Fuel Save
11077053	lose 50 fuel now, gain 75 fuel over 10 minutes
11077054	Manpower Save
11077055	lose 250 manpower now, get 375 manpower over 10 min
11077056	Attack Policy
11077057	Each territory owned generates command points over time
11077059	Improved Production
11077060	Target building, that building will make units more quickly. Reveals the building to the enemy for a period of time.
11077061	INTEL sherman add defense lose attack
11077062	INTEL grenadier increase dps reduce sight
11077063	The 221 Scout Car's autocannon upgrade costs 6% less.
11077064	Get to the Guns!
11077065	When the SdKfz 221 was upgraded with a 2cm autocannon and designated the SdKfz 222, it also acquired a third crew member, the gunner. This relieved the vehicle’s commander of the duty of manning the gun, helping the crew focus on their respective tasks to improve their overall effectiveness.
11077066	4 command points
11077067	INTEL grenadier increase dps reduce defense
11077068	all units have reduced stats.infantry paired with vehicles have increased stats
11077069	Affects standard infantry units and turreted tanks
11077070	Combined Arms
11077071	Enemy has Fallschirmjagers troops
11077072	Enemy has access to light air support
11077073	Enemy has stronger air support
11077074	Enemy has veteran troops and heavy air support
11077075	Enemy has Assault Grenadiers
11077076	Enemy also fields Snipers
11077077	Enemy has veteran troops and heavy armor reserves
11077078	Enemy is further fortified with bunkers, mines and artillery support
11077079	Enemy has access to Mortar Half-Tracks
11077080	Enemy has light Mechanized support
11077081	Enemy has medium Mechanized support
11077082	Enemy has veteran troops and heavy Mechanized support
11077083	Sturmtiger Saturation
11077084	"What? That's impossible!"
11077085	Hide Duplicates
11077087	10 Command Points
11077088	Community Map Spotlight
11077089	Smoke Flares
11077090	"Smoke 'em and Blind 'em"
11077091	Unable to observe match, there are no observer slots available.
11077092	Unable to observe match, game version mismatch.
11077093	Unable to observe match, the match is no longer observable.
11077094	Waiting for match to begin.\n %1TIME%
11077095	Critical Enemy Intelligence documents. Collect item and return it to your HQ.
11077096	Groupthink
11077097	All units are weaker, Units become stronger when they are next to each other.
11077098	Incendiary Airstrike
11077099	"Bringing the sun to you!"
11077100	Grenadiers are more accurate, have increased range and have increased defense, but are also more expensive to train and reinforce.
11077101	Add range and sight. reduce speed
11077102	Add range,damage to the P4. reduce turret rotation, fire rate and defense.
11077103	Panzer IVs have increased armor, but also increased cost and reduced mobility.
11077104	Conscripts have improved accuracy, defense, and speed, but reduced sight and range.
11077105	Conscripts are cheaper and have improved speed and sight, but suffer from reduced attack and defense.
11077106	T-34s have increased speed and defense, and reduced cost, rate of fire, and range.
11077107	(INTEL) Sniper ISU-152
11077108	ISU-152s have increased range, and damage, but reduced rotation, fire rate and defense.
11077109	(INTEL) Assault Shock Troops
11077110	Shock Troops have increased accuracy and speed. but reduced range, sight, and defense
11077111	IS2 Heavy
11077112	IS-2s have increased armor, range and long-range penetration, while having reduced speed, rotation, acceleration and sight,
11077113	INTEL MG42 Light
11077114	Reduced cost and improved speed. reduces damage and defense.
11077115	Guard troops have increased range, sight and movement speed, but have reduced defense and attack.
11077116	Guard Troops Skirmish
11077117	(INTEL) Executioner Panzergrenadiers
11077118	Tigers receive increased speed, turret rotation and sight, while also receiving reduced defense and range.
11077119	Panzergrenadiers have improved attack, especially against enemies who are not in cover.
11077120	Johnny Vastano
11077121	Vastano
11077122	Lt. Vastano
11077123	Lt. Johnny Vastano
11077124	Bill Edwards
11077125	Edwards
11077126	Capt. Edwards
11077127	Capt. Bill Edwards
11077128	Kurt Derby
11077129	Derby
11077130	Capt. Derby
11077131	Capt. Kurt Derby
11077132	Capt. Jackson
11077133	Company Strength
11077134	Company Veterancy
11077135	Requisition Points
11077136	Tiger Breakthrough
11077137	Destroy at least three of the convoy vehicles
11077138	(INTEL) Tiger Breakthrough
11077139	Tigers have increased speed, turret rotation, and sight, but reduced defense and range.
11077140	(INTEL) Skirmisher Guards
11077141	Guards have increased range, sight, and speed, but suffer from reduced attack and defense.
11077142	T-34s have increased rate of fire, defense, and mobility.
11077143	(INTEL) Heavy IS-2
11077144	IS-2s have improved armor, range, and sight, while suffering from lower mobility.
11077146	White Phosphorous Barrage
11077147	"Sort of like a really bad sunburn."
11077151	(INTEL) Larger Weapon Crews
11077152	Increases the maximum squad size of all team team weapons by two.
11077153	Such value!
11077154	Conscripts have increased accuracy.
11077155	INTEL - Conscript Accuracy
11077156	INTEL - Sniper Sight & Range
11077157	Soviet Snipers have increased sight and range.
11077158	INTEL - HMG Defense
11077159	HMGs have improved defense
11077160	INTEL - Guard Accuracy
11077161	Guard Troops have increased accuracy.
11077162	INTEL - ZiS-3 damage
11077163	ZiS-3 Field Gunsdo more damage
11077164	INTEL - T-70 Mobility
11077165	T-70s have increased speed, rotation and acceleration.
11077166	T-34s have increased range.
11077167	INTEL - Katyusha Recharge
11077168	Katyushas' abilities recharge faster.
11077169	INTEL - SU-85 reload
11077170	SU-85s have increased fire rate
11077171	INTEL - IS-2 Armor
11077172	IS-2s have increased armor.
11077173	INTEL - Grenadier Speed
11077174	Grenadiers move faster.
11077175	Mortar teams fire more accurately.
11077176	INTEL - Mortar Scatter
11077177	INTEL - Assault Grenadier Defense
11077178	Assault Grenadiers have higher defense.
11077179	INTEL - 251 Halftrack Armor
11077180	251 Halftracks have increased armor.
11077181	PaK 40s gain increased range.
11077182	INTEL - PaK 40 Range
11077183	Ostwinds reload faster.
11077184	INTEL - Ostwind Reload
11077185	StuG IIIs gain increased armor.
11077186	INTEL - StuG Armor
11077187	INTEL - Panzer IV Mobility
11077188	Panzer IVs have increased speed, rotation and acceleration.
11077189	INTEL - Panzerwerfer Range
11077190	Panzerwerfers have increased range.
11077191	Tigers fire faster.
11077192	INTEL - Tiger Reload
11077193	INTEL - T-34 Range
11077195	Stormtroopers have 2% increased accuracy and move 3% faster.
11077196	Storm Their Lines!
11077197	Fight Another Day
11077198	Osttruppen squads are 3% harder to hit.
11077210	Tigers have 5% faster turret rotation and 5% increased sight.
11077211	Guard Troops are 2% harder to hit and have 3% increased sight.
11077212	T-34/85s have 3% increased armor.
11077213	IS-2s have 4% increased turn speed and accelerate 4% faster.
11077214	Jaeger Light Infantry squads have 2% more accuracy and 3% increased sight.
11077215	Ostwind tanks have 3% increased armor.
11077216	Jagdtigers have 3% increased armor penetration.
11077217	M7B1 Priests gain 6% increased range.
11077218	The M8 Greyhound's Canister Shot costs 6% less.
11077219	Paratroopers are 3% harder to hit.
11077250	(INTEL) Armor Weakening Rounds
11077251	Medium tank destroyers' shells temporarily reduce the armor of targets they hit.
11077254	M36, M10, SU-85, SU-76, StuG III, Panther, Jagdpanzer
11077255	Cunning Tiger
11077256	Guardians of the Nation
11077257	Good Enough for Army Work
11077258	A Dance with Tanks
11077259	Seasoned Hunters
11077260	Bulletproof
11077261	Sharpen Those Claws
11077262	Survival Instincts
11077263	Mass Production
11077264	Gift from Above
11077270	Watch
11077271	Live Games
11077272	Watch Game
11077273	Observers
11077274	Games (%1COUNT%)
11077275	Refresh the observable games list
11077276	Sort By Ranking
11077277	Sort By Viewers
11077278	Sort By Start Time
11077279	Friends Games
11077280	Custom Games
11077281	1v1 Automatch
11077282	2v2 Automatch
11077283	3v3 Automatch
11077284	4v4 Automatch
11077285	Automatch vs AI
11077286	(INTEL) Cavalry!
11077287	When you build or call in a vehicle, all your combat infantry gain a bonus for 10 seconds.
11077288	Salvage
11077289	Gather enough items to salvage.
11077290	Are you sure? These items will be destroyed and you will be given a random Commander selection.
11077291	Error submitting your salvage items. Try again.
11077292	Riflemen gain increased weapon accuracy.
11077293	INTEL - Riflemen Accuracy
11077294	Rear Echelon Troops move faster and build all structures faster.
11077295	(INTEL) Rear Echelon Speed
11077296	BROKEN - Do not use.
11077297	INTEL - HMG Squad Size
11077298	M15A1 AA Half-tracks fire faster.
11077299	INTEL - M15A1 Reload
11077300	INTEL - M1 57mm Reload
11077301	M1 57mm AT Guns fire faster.
11077302	Pack Howitzers gain increased range.
11077303	INTEL - Pack Howitzer Range
11077304	INTEL - Stuart Reload
11077305	M5A1 Stuarts gain increased weapon reload and turret rotation speed.
11077306	Shermans gain increased armor.
11077307	INTEL - Sherman Armor
11077308	M36 Jacksons gain increased range and sight.
11077309	INTEL - M36 Marksmen
11077310	INTEL - M8A1 Motor Carriage Scatter
11077311	M8A1 Howizter Motor Carriages fire more accurately.
11077312	Volksgrenadiers have increased defense.
11077313	INTEL - Volksgrenadier Defense
11077314	Kübelwagen have increased accuracy.
11077315	INTEL - Kübelwagen Accuracy
11077316	King Tigers have increased armor.
11077317	INTEL - King Tiger Armor
11077318	le.IG 18 Support Guns gain increased range.
11077319	INTEL - le.IG 18 Range
11077320	INTEL - Jagdpanzer Reload
11077321	Jagdpanzer have faster weapon reload.
11077322	SdKfz 251 Flak Halftracks have increased armor protection.
11077323	INTEL - 251 Flak Halftrack Armor
11077324	Walking Stukas have increased range.
11077325	INTEL - Walking Stuka Range
11077326	INTEL - Panzer II Reload
11077327	Panzer II 'Luchs' tanks have faster weapon reload.
11077328	Sturmtigers have faster weapon reload.
11077329	INTEL - Sturmtiger Reload
11077330	(INTEL) Heal in Cover
11077331	Infantry will heal in cover out of combat
11077345	War Hero - Bronze Medallion for your contribution to the War Effort
11077346	War Hero - Silver Medallion for your contribution to the War Effort
11077347	War Hero - Gold Medallion for your contribution to the War Effort
11077348	gold
11077349	war effort
11077350	silver
11077351	war effort
11077352	bronze
11077353	war effort
11077354	War Effort Participation
11077355	Cavalry!
11077356	A vehicle entered the battlefield recently, giving this unit movement speed and accuracy.
11077359	Browse through a list of games that are happening now that you can observe.
11077360	Heavy armor and a powerful main gun are not the only important characteristics in a tank. Effective use of those qualities in combat is only possible when the crew has good visibility of its surroundings, is able to quickly respond to new threats on the battlefield, and is able to maneuver the vehicle through an unpredictable variety of terrain.
11077361	Heavy armor and a powerful main gun are not the only important characteristics in a tank. Effective use of those qualities in combat is only possible when the crew has good visibility of its surroundings, is able to quickly respond to new threats on the battlefield, and is able to maneuver the vehicle through an unpredictable variety of terrain.
11077362	Osttruppen were from a wide variety of countries, with a few individuals from as far away as East Asia. What they all had in common was that they were brought into the German army from captured armies or territories. Some of these divisions continued to serve until 1944.
11077363	Guards Rifle Divisions were key Soviet forces that played a role in many of the major battles. Some, such as the 13th Guards Rifle Division, had a history of service stretching from the war’s opening in Poland all the way to the final onslaught against Berlin.
11077364	While the T-34/85 was an improvement on the earlier T-34 model in many respects, the armor itself wasn’t changed significantly. Not only did the Soviets want to keep the production lines as similar as possible, but it was determined that no tank sufficiently protected against German 88mm guns could still be mobile enough to serve its intended role.
11077365	The IS series of tanks was developed in response to increasingly heavy German armor taking the field. Much of their design was driven by a design to improve on the older KV series of tanks, which suffered from mobility problems and wasn’t as heavily-armed as the T-34 tanks.
11077366	The term Jäger (meaning ‘hunter’) originally applied to elite light infantry who were especially suited to skirmishes in irregular terrain, such as forests. During World War II, the term came to be applied to a variety of specialized light infantry, including paratroopers, mountain infantry, and infantry units with specialized equipment such as skis or infrared night scopes.
11077367	The Ostwind was an anti-aircraft tank developed late in the war, and only few were produced. The characteristic open top surely helped the crew in spotting aircraft to attack, but the top was actually left open because the Ostwind’s 3.7cm FlaK 43 gun produced significant amounts of smoke.
11077368	The Jagdtiger was one of the most potent late-war German tanks; in fact, it was the heaviest tank ever to be produced in significant quantities. Although heavily armed and armored, the Allies inadvertently neutralized the Jagdtiger threat through their attacks on Germany’s industrial infrastructure, preventing the vehicles from being refueled or produced as quickly as required.
11077369	When American airborne forces were dropped into Normandy on the eve of D-Day, a variety of factors colluded to scatter the drops across a much wider area than intended. Many groups of paratroopers found themselves isolated behind enemy lines, and had to fight for their survival for several days before finally joining up with invading Allied forces.
11077370	The M8 Greyhound was developed as a support vehicle for Allied armored forces. Its 37mm gun was not very dangerous to enemy tanks, but it was able to engage light vehicles effectively nonetheless, and its speed and mobility made it a useful vehicle for reconnaissance and flanking.
11077371	The M7 Priest and its variants were very useful to American forces on the battlefield, as they were able to engage enemies from behind the front lines. The Priest had a range of up to 120 miles, and they proved popular with American and other Allied forces, with around 4,500 being produced throughout the war.
11077372	The M20 was a variation on the M8 chassis, with the turret replaced by a simple heavy machine gun. Though this modification made it less able to defend itself against enemy vehicles, it did help keep the vehicle’s profile down. It ultimately didn’t much interfere with the M20’s primary role, either, which was a command and reconnaissance vehicle, and occasional personnel carrier.
11077381	The Fifth Panzer Army occupies the village of Ouren, which lies on the German border and controls two bridges over the river Our. Securing these bridges will deprive the Germans already in the Ardennes of supplies.\n\nYou will pair up with the 112th Regiment and perform attacks on both crossing points simultaneously. Then, establish bridgeheads from which you can launch a coordinated attack on the enemy units stationed in the village. \n\nGiven the importance of the crossings and our proximity to the German homeland, expect strong opposition and an immediate counterattack by forces mobilized from across the border.
11077382	The Fifth Panzer Army occupies the village of Ouren, which lies on the German border and controls two bridges over the river Our. Securing these bridges will give our forces an important access route into the German homeland.\n\nYou will pair up with the 112th Regiment and perform attacks on both crossing points simultaneously. Then, establish bridgeheads from which you can launch a coordinated attack on the enemy units stationed in the village. \n\nGiven the importance of the crossings and our proximity to the German homeland, expect strong opposition and an immediate counterattack by forces mobilized from across the border.
11077383	St. Vith is a drastically important location for the German army, lying near the western mouth of the Loshiem Gap which connects Germany to many transportation routes in the region. The town fell to the Fifth Panzer Army in December, but after heavy fighting we’ve managed to regain control of it.\n\nYour orders are to defend the town against the German counterattacks and hold the key locations.\n\nHold St. Vith and the Germans will lose a key junction in their supply network, making it harder to support their forces in the region.
11077384	St. Vith is a drastically important location for the German army, lying near the western mouth of the Loshiem Gap which connects Germany to many transportation routes in the region. The town fell to the Fifth Panzer Army in December, but after heavy fighting we’ve managed to regain control of it.\n\nYour orders are to defend the town against the German counterattacks and hold the key locations.\n\nHold St. Vith and the Germans won’t be able to use the junction to extract important resources back into Germany.
11077385	
11077386	
11077387	We lost Stoumont to the Sixth Panzer Army early on in the offensive. However, they didn’t push any further past the town because of their supply situation. We might be able to take advantage of this weakness to force them into retreat.\n\nYour orders are to capture the fuel depot located next to the Sanatorium, and hold it against any counterattacks.\n\nStarving the Germans of fuel will restrict their ability to use mechanized forces in the area.
11077388	We lost Stoumont to the Sixth Panzer Army early on in the offensive. However, they didn’t push any further past the town because of their supply situation. We might be able to take advantage of this weakness to force them into retreat.\n\nYour orders are to capture the fuel depot located next to the Sanatorium, and hold it against any counterattacks.\n\nWithout fuel, the Sixth Panzer Army will have to abandon many of the vehicles as they withdraw from the region.
11077389	Stavelot contains a number of fuel storage depots. The Sixth Panzer Army captured the town early on during the breakout, and we have to take it back quickly before they manage to siphon out the resources and distribute them amongst their forces.\n\nYour orders are to secure the fuel points, and stop any trucks leaving the area with the fuel.\n\nThe Germans are reliant on this fuel to help secure and supply the areas they gained during the breakout. Denying them resources will increase our chances of taking the territory back.
11077390	Stavelot contains a number of fuel storage depots. The Sixth Panzer Army captured the town early on during the breakout, and we have to take it back quickly before they manage to siphon out the resources and distribute them amongst their forces.\n\nYour orders are to secure the fuel points, and stop any trucks leaving the area with the fuel.\n\nThe Germans are reliant on this fuel to aid in their withdrawal. Without it, they will be forced to leave behind valuable equipment.
11077391	We have reports that an enemy convoy is on its way to resupply the Fifth Panzer Army. The convoy has stopped in Eschdorf and is currently taking on supplies.\n\nYour orders are to locate the convoy and destroy it before it leaves the town. Expect heavy enemy opposition, particularly within the town.\n\nDestroying the convoy will deal a significant blow to the enemy forces in the area, as cutting off the German’s supplies will reduce their ability to secure the territories they won during the breakout.
11077392	We have reports that an enemy convoy is on its way to resupply the Fifth Panzer Army. The convoy has stopped in Eschdorf and is currently taking on supplies.\n\nYour orders are to locate the convoy and destroy it before it leaves the town. Expect heavy enemy opposition, particularly within the town.\n\nDestroying the convoy will deal a significant blow to the enemy forces in the area. Without the supplies, the Germans will find defending their territory more difficult as the Allies push forward.
11077393	
11077394	
11077395	We have received some strange reports of a number of command vehicles gathering near Espeler. All the reports suggest they don’t have a sizable defensive force there, so we’re going to take this opportunity to punch hard. \n\nYour orders are to locate each of the individual base encampments and ambush them, destroying the command halftracks. They may try to flee, but don’t let them escape.\n\nSuccess in this mission will disrupt the enemy command chain, and weaken their ability to defend the territories they’ve gained.
11077396	We have received some strange reports of a number of command vehicles gathering near Espeler. All the reports suggest they don’t have a sizable defensive force there, so we’re going to take this opportunity to punch hard. \n\nYour orders are to locate each of the individual base encampments and ambush them, destroying the command halftracks. They may try to flee, but don’t let them escape.\n\nSuccess in this mission will disrupt the enemy command chain, and confuse their withdrawal plans, making our counter offensive easier.
11077397	Houffalize lies on the main highway between Bastogne and Liege. This town is a great strategic location which, if we can secure it, will give us good supply lines into the Ardennes.\n\nThe town fell to the Fifth Panzer Army during the opening attacks, but now we’re in a position to get some pay back and use their own pincer attack tactic against them. \n\nYour orders are to push into the town and link up with the 1st Army to our north. Joining the two Army groups will allow us to present a stronger front in our fight for the region.
11077398	Houffalize lies on the main highway between Bastogne and Liege. This town is a great strategic location which, if we can secure it, will give us good supply lines into the Ardennes.\n\nThe town fell to the Fifth Panzer Army during the opening attacks, but now we’re in a position to get some pay back and use their own pincer attack tactic against them. \n\nYour orders are to push into the town and link up with the 1st Army to our north. Joining the two Army groups will allow us to better coordinate our efforts in pushing the Germans out of the Ardennes.
11077399	
11077400	
11077401	Man the Defenses
11077402	Infantry in cover will receive defensive bonuses for a short duration.
11077403	Increased Accuracy
11077404	Affected infantry also gain a bonus to accuracy for the duration of the ability.
11077405	Take Less Damage
11077406	Affected infantry will receive less damage for the duration of the ability.
11077407	All Player-Owned Sectors
11077408	This ability now affects infantry in cover within ANY player owned sector.
11077409	All Sectors
11077410	This ability now affects infantry in cover within ALL sectors on the map.
11077411	Cost Reduction I
11077412	Reduces the cost of activating Man the Defenses
11077413	Cost Reduction II
11077414	Further reduces the cost of activating Man the Defenses
11077415	Cheap Team Weapons
11077416	All Team weapons cost less to train.
11077417	Abundant Team Weapons
11077418	All Team weapons take up less population.
11077419	Company Advancement
11077420	The Support Company earns company veterancy faster.
11077421	Bazooka Supplies
11077422	The Support Company begins the game with the Bazooka weapon rack unlocked.
11077423	Sector Artillery
11077424	Designate a friendly territory for Sector Artillery overwatch. Any enemy unit seen entering the territory will be fired upon by off-map artillery.
11077425	Increase Barrage Duration
11077426	The Sector Artillery overwatch time lasts longer. (Note: Shell count is not increased)
11077427	Increase Blast Radius
11077428	The shells fired have a larger blast radius, potentially hitting more targets.
11077429	Freeze Sector
11077430	The targeted territory cannot be captured or decaptured for the duration of the ability.
11077431	Offensive Barrage
11077432	The ability can be used on enemy territories within your line of sight.
11077433	Cost Reduction I
11077434	Reduces the cost of calling in Sector Artillery
11077435	Cost Reduction II
11077436	Further reduces the cost of calling in Sector Artillery
11077437	Incendiary Artillery
11077438	Fire a barrage of Incendiary shells on the target location.  Incendiary shells deal a small amount of damage on detonation, but leave an area on fire, dealing damage over time.
11077439	Suppression
11077440	The shells will burst into more shrapnel, suppressing nearby infantry.
11077441	Additional Shells
11077442	The artillery barrage fires additional shells.
11077443	Incendiary Barrage
11077444	The artillery barrage includes incendiary rounds.
11077445	Longer Burn Time
11077446	The damage caused by the fire persists for a longer period before burning out.
11077447	Cost Reduction I
11077448	Reduces the cost of calling in an Artillery Barrage.
11077449	Cost Reduction II
11077450	Further reduces the cost of calling in an Artillery Barrage.
11077451	Anti-Tank Overwatch
11077452	Designate an area for Anti-Tank Overwatch.  Any enemy vehicles entering the area will be fired upon; shell penetration is good vs light vehicles.
11077453	Barrage Stun
11077454	Any vehicles hit by artillery (but not penetrated) will be temporarily stunned.
11077455	Increased Penetration
11077456	Shells get increased armor penetration, capable of damaging heavy armor.
11077457	Extended Barrage I
11077458	Additional shells are fired throughout the barrage.
11077459	Extended Barrage II
11077460	Even more shells are fired throughout the barrage.
11077461	Cost Reduction I
11077462	Reduces the cost of activating Anti-Tank Overwatch
11077463	Cost Reduction II
11077464	Further reduces the cost of activating Anti-Tank Overwatch
11077467	Time on Target Artillery
11077468	Calls in a concentrated off-map artillery barrage on a target location.
11077469	Tighter Concentration
11077470	The size of the target area reduces, concentrating the barrage more.
11077471	Barrage Stun
11077472	Any vehicles hit by the artillery will be temporarily stunned.
11077473	Extended Barrage I
11077474	Additional shells are fired throughout the barrage.
11077475	Extended Barrage II
11077476	Even more shells are fired throughout the barrage.
11077477	Cost Reduction I
11077478	Reduces the cost of calling in the artillery barrage
11077479	Cost Reduction II
11077480	Further reduces the cost of calling in the artillery barrage
11077481	Combined Arms
11077482	Infantry and vehicles who are near one another coordinate to improve their combat effectiveness.
11077483	Increase Range
11077484	Vehicles and infantry can support each other over a greater distance.
11077485	Suppress Team Weapons
11077486	Nearby enemy HMGs and AT guns become temporarily suppressed, unable to fire.
11077487	Infantry Sprint
11077488	Infantry benefiting from Combined Arms sprint to keep up with vehicles.
11077489	Vehicle Rate of Fire
11077490	Vehicles benefiting from Combined Arms gain an increased rate of fire.
11077491	Cost Reduction I
11077492	Reduces the cost of activating Combined Arms
11077493	Cost Reduction II
11077494	Further reduces the cost of activating Combined Arms
11077495	Off Map Cavalry Riflemen
11077496	Calls in a squad of specialized Cavalry Riflemen mounted in an M3 Halftrack to the field. Cavalry Riflemen are armed with close-range Thompson Submachineguns.
11077497	Add a BAR
11077498	Cavalry Riflemen come equipped with an M1918A2 Browning Automatic Rifle.
11077499	Add an LMG
11077500	Cavalry Riflemen come equipped with an M1919A6 Light Machine Gun.
11077501	Tank Awareness
11077502	Cavalry Riflemen detect nearby tanks, and show their position on the minimap.
11077503	StG 44 Infrared
11077504	Cavalry Riflemen can upgrade to a stolen German StG 44 assault rifle with attached Infrared scope.
11077505	Cost Reduction I
11077506	Reduces the cost of calling in Cavalry Riflemen
11077507	Cost Reduction II
11077508	Further reduces the cost of calling in Cavalry Riflemen
11077509	Armored Support
11077510	Calls in a pair of tanks to provide immediate armored support.
11077511	M10 Tank Destroyer
11077512	Replaces the first Stuart for an M10 Tank Destroyer.
11077513	M4A3 Sherman Bulldozer
11077514	Replaces the M10 with a M4A3 Sherman Bulldozer tank.
11077515	M10 Tank Destroyer
11077516	Replaces the second Stuart for an M10 Tank Destroyer.
11077517	M4A3 Sherman Bulldozer
11077518	Replaces the M10 with a M4A3 Sherman Bulldozer tank.
11077519	Cost Reduction I
11077520	Reduces the cost of calling in Armored Support
11077521	Cost Reduction II
11077522	Further reduces the cost of calling in Armored Support
11077523	Grenade and LMG Supplies
11077524	The Mechanized Company begins each mission with Grenades and the LMG weapon rack unlocked.
11077525	Backbone of the Army
11077526	The Mechanized Company takes less company strength damage from squad losses.
11077527	Priority Fuel
11077528	The Mechanized Company receives a higher fuel income.
11077529	Frontline Combat
11077530	Infantry fighting in sectors adjacent to enemy-owned territory are more effective.
11077531	Community Map Spotlight
11077532	Play Now: Five Community Maps now available in the Custom Games List!
11077533	Airdrop Paratroopers
11077534	Calls in a squad of Airborne Paratroopers on a target location. Paratroopers can specialize at long or short range combat with weapon upgrades.
11077535	Blind Drop
11077536	A P-47 Thunderbolt flies ahead to scout the area, allowing airborne to drop into the Fog of War.
11077537	Suppression
11077538	A second P-47 performs a strafing run, trying to suppress any enemies in the drop zone.
11077539	Add a HMG
11077540	A .50cal HMG drops alongside the Paratroopers to provide ground support.
11077541	Add a Second Squad
11077542	A second Paratrooper squad drops in alongside the first.
11077543	Cost Reduction I
11077544	Reduces the cost of calling in Paratroopers
11077545	Cost Reduction II
11077546	Further reduces the cost of calling in Paratroopers
11077547	Supply Drop
11077548	Drops a supply crate on the target location, which can be picked up by allied forces.
11077549	Add a Munitions Crate
11077550	Drops in a second Munitions crate alongside the first.
11077551	Add Bazookas
11077552	The second munitions crate drops bazookas when retrieved.
11077553	Add a Fuel Crate
11077554	Adds a fuel crate to the drop, alongside the munitions crates.
11077555	Add an AT Gun
11077556	Adds a 57mm AT Gun to the drop, alongside the crates.
11077557	Cost Reduction I
11077558	Reduces the cost of calling in the Supply Drop
11077559	Cost Reduction II
11077560	Further reduces the cost of calling in the Supply Drop
11077561	Strafing Run
11077562	A P-47 Thunderbolt will strafe the target position with machine gun fire. Effective vs infantry and light vehicles.
11077563	Rapid Response
11077564	The P-47 flies quicker to the designated target.
11077565	Wing Man
11077566	An additional P-47 is deployed to the designated target.
11077567	Evasive Maneuvers
11077568	The pilot will attempt evasive maneuvers to try and avoid being hit by AA fire.
11077569	Quick Recovery
11077570	If the P-47 is shot down, this ability will be available to call in again immediately.
11077571	Cost Reduction I
11077572	Reduces the cost of calling in a Strafing Run
11077573	Cost Reduction II
11077574	Further reduces the cost of calling in a Strafing Run
11077575	Rocket Run
11077576	A P-47 Thunderbolt will strafe the target position with rockets. Effective vs light armor.
11077577	Rapid Response
11077578	The P-47 reaches its designated target with greater haste.
11077579	Wing Man
11077580	An additional P-47 is deployed to strafe the designated target.
11077581	Use AP Rockets I
11077582	The P-47s fire Armor Piercing rockets, more effective against medium armor.
11077583	Use AP Rockets II
11077584	The P-47s fire even stronger AP rockets, effective against all armor classes.
11077585	Cost Reduction I
11077586	Reduces the cost of calling in a Rocket Run
11077587	Cost Reduction II
11077588	Further reduces the cost of calling in a Rocket Run
11077589	Infiltrate Pathfinders
11077590	Airborne Pathfinders can be called in on a target building - if unoccupied, they will spawn from that building and exit.
11077591	Fast Capture
11077592	Airborne units can capture and decapture territory faster than other companies.
11077593	Assassinate
11077594	Airborne Pathfinders gain the Assassinate ability - allowing them to take down specific targets.
11077595	Extra Manpower and Munitions
11077596	The Airborne Company begins each mission with bonus Manpower and Munitions.
11077597	(6 - 8) Pinsk Marshes
11077598	(6 - 8) Narva River
11077599	(2 - 4) Overgrowth
11077600	(4 - 6) Lemberg Fall 1944
11077601	(2 - 4) Karelia Summer
11077602	Assault Engineers
11077603	Assault Engineers are tough combat troops whose primary tasks are creating or clearing battlefield obstacles and attacking enemy defensive positions.
11077604	M10 'Wolverine' Tank Destroyer
11077605	The M10 'Wolverine' Tank Destroyer's 3" gun has decent armor penetration and its mobility allows it to flank the most heavily armored enemy vehicles.
11077606	M3 Half-track
11077607	The open-topped M3 is spacious enough to carry two squads and its .50 cal heavy machine gun provides good firepower.
11077608	M1 75mm Pack Howitzer
11077609	The M1 Pack Howitzer fires a light 75mm round. The M1 is light enough to be moved by its crew and can be used against all targets.
11077610	Paratroopers
11077611	Paratroopers are elite infantry that are often deployed behind enemy lines to tackle key objectives and sow confusion.
11077612	Pathfinders
11077613	The Pathfinders are scout infantry who come in ahead of the main paratrooper forces to mark enemy positions and safe landing zones.
11077614	Airborne Company
11077615	Mechanized Company
11077616	Support Company
11077617	Three demolitions charges remaining.
11077624	Two demolitions charges remaining.
11077625	One demolitions charge remaining.
11077626	Stockpiles of fuel in the area are running dangerously low.  Your orders are to capture and hold the fuel points in order to slow the rate at which our stockpiles are depleting and outlast the Germans.\n\nIf our fuel stocks run dry, it will be increasingly hard to push the Germans back out of the territories taken during the opening weeks of the offensive.\n\nAllies are attempting to airdrop fuel crates to you in order to provide relief, but you will have to race the enemy to locate and collect the crates as they come in. The area has a number of watchtowers in key locations, and capturing these will allow you to see the exact location of any fuel drops that land near that tower. Without them, you will have to search the area and locate the drop manually.
11077627	Stockpiles of fuel in the area are running dangerously low.  Your orders are to capture and hold the fuel points in order to slow the rate at which our stockpiles are depleting and outlast the Germans.\n\nIf we can deplete the German’s fuel stocks first, they will have to abandon many mechanized forces as they withdraw from the region.\n\nAllies are attempting to airdrop fuel crates to you in order to provide relief, but you will have to race the enemy to locate and collect the crates as they come in. The area has a number of watchtowers in key locations, and capturing these will allow you to see the exact location of any fuel drops that land near that tower. Without them, you will have to search the area and locate the drop manually.
11077628	Your orders are to dominate the area by capturing all of the victory points and holding them simultaneously.\n\nSuch a decisive victory would provide a significant morale boost for our troops, and create some panic amongst the Germans as they try to dig in and secure their locations.
11077629	Your orders are to dominate the area by capturing all of the victory points and holding them simultaneously.\n\nSuch a decisive victory would provide a significant morale boost for our troops, and will likely force the Germans to make a more hastily withdrawal from the Ardennes.
11077630	Your orders are to secure the region by fielding a large armored vehicle force. You will score VP ticker points for each and every kill made by a vehicle.\n\nSuch a show of strength will make the Germans question their ability to hold on to the territories they gained during their advance through the Ardennes.\n\nThis region has a number of abandoned tanks around from previous skirmishes: it will cost you fuel to reclaim these, as well as any vehicles that get abandoned during the battle.
11077631	Your orders are to secure the region by fielding a large armored vehicle force. You will score VP ticker points for each and every kill made by a vehicle.\n\nAmbushing the Germans with such a show of strength will discourage them, and make them hasten their withdrawal.\n\nThis region has a number of abandoned tanks around from previous skirmishes: it will cost you fuel to reclaim these, as well as any vehicles that get abandoned during the battle.
11077632	The area was captured by the Germans early on in the offensive, and they have since dug in and secured positions around some of the victory points.\n\nExpect fierce battles around those points, but remember: time is of the essence. You will be losing VP ticker points from the beginning of the battle, so move quickly.
11077633	This area was one of the first to fall in the battle. Now, to provide cover for other groups as they fall back, the Germans have dug in and secured positions around some of the victory points.\n\nExpect fierce battles around those points, but remember: time is of the essence. You will be losing VP ticker points from the beginning of the battle, so move quickly.
11077634	Your orders are to secure the victory points and win by reducing the enemy tickers to zero.\n\nBe warned: there have been a large number of enemy vehicles sighted in this area. We will be able to provide your forces with extra mechanized units at specific intervals to help you hold your ground against the Germans.\n\nGuard your vehicles; you will lose tickers if any of them are destroyed by the enemy. However, you can also reduce the enemies ticker score by targeting their tanks.
11077635	Your orders are to secure the victory points and win by reducing the enemy tickers to zero.\n\nBe warned: there have been a large number of enemy vehicles sighted in this area. We will be able to provide your forces with extra mechanized units at specific intervals to help you hold your ground against the Germans.\n\nGuard your vehicles; you will lose tickers if any of them are destroyed by the enemy. However, you can also reduce the enemies ticker score by targeting their tanks.\n\nBeating back a large German tank battalion will hinder the German’s ability to secure safe routes to withdraw through as they retreat from the region.
11077636	Your orders are to seek out and destroy a number of German command trucks.\n\nBeware: the Germans will defend their command trucks fiercely, and are poised to take advantage of any openings you make in your defenses. Do not give the enemy an opportunity to attack your base by overextending when trying to attack theirs.
11077637	Your orders are to seek out and destroy a number of German command trucks.\n\nBeware: the Germans will defend their command trucks fiercely, and are poised to take advantage of any openings you make in your defenses. Do not give the enemy an opportunity to attack your base by overextending when trying to attack theirs.\n\nLate: If we can reduce the number of enemy command trucks, the Germans will find it more difficult to coordinate a successful retreat from the region.
11077638	We have encountered the enemy in an area barren of any resources. Your orders are to win the area using the limited resources you start with. You may be able to earn extra supplies if you impress the Generals.\n\nYou will receive boosts periodically as we manage to supply you with resources from the supply network, but our resources are constrained so keep your expectations low. However, the Germans are in the same situation and they are as reliant on their supply network as you are on yours.
11077639	We have encountered the enemy in an area barren of any resources. Your orders are to win the area using the limited resources you start with. You may be able to earn extra supplies if you impress the Generals.\n\nYou will receive boosts periodically as we manage to supply you with resources from the supply network, but our resources are constrained so keep your expectations low. However, the Germans are in the same situation and they are as reliant on their supply network as you are on yours.\n\nLate: A win here will signify the collapse of what remains of the German supply network. Without supplies, they will have to abandon a lot of equipment as they fall back to Germany.
11077640	The M7 Priest and its variants were very useful to American forces on the battlefield, as they were able to engage enemies from well behind the front lines. The Priest was armed with a powerful 105mm howitzer main gun as well as a Browning M2 .50 caliber machine gun for defense against infantry and aircraft. The vehicle proved popular with American and other Allied forces, with around 4,500 being produced throughout the war and with service continuing in future conflicts.
11077641	The M8 Greyhound was developed as a support vehicle for Allied armored forces. Its 37mm gun was not very dangerous to enemy tanks, but it was able to engage light vehicles effectively nonetheless, and its speed and mobility made it a useful vehicle for reconnaissance and flanking.
11077642	When American airborne forces were dropped into Normandy on the eve of D-Day, a variety of factors colluded to scatter the drops across a much wider area than intended. Many groups of paratroopers found themselves isolated behind enemy lines, and had to fight for their survival for several days before finally joining up with invading Allied forces.
11077643	The term Jäger (meaning ‘hunter’) originally applied to elite light infantry who were especially suited to skirmishes in irregular terrain, such as forests. During World War II, the term came to be applied to a variety of specialized light infantry, including paratroopers, mountain infantry, and infantry units with specialized equipment such as skis or infrared night scopes.
11077644	The Ostwind was an anti-aircraft tank developed late in the war, and less than 50 were produced. The characteristic open top surely helped the crew in spotting aircraft to attack, but the top was actually left open because the Ostwind’s 3.7cm FlaK 43 gun produced significant amounts of smoke.
11077645	The Jagdtiger was one of the most potent late-war German tanks; in fact, it was the heaviest tank ever to be produced in significant quantities. Although heavily armed with a 12.8cm main gun and armored to the point of near invulnerability, the Allies inadvertently neutralized the Jagdtiger threat through their attacks on Germany’s industrial infrastructure, preventing the production of vital fuel or other war materiel.
11077646	Heavy armor and a powerful main gun are not the only important characteristics in a tank. Effective use of those qualities in combat is only possible when the crew has good visibility of its surroundings, is able to quickly respond to new threats on the battlefield, and is able to maneuver the vehicle through an unpredictable variety of terrain.
11077647	Stormtrooper tactics were initially developed for trench warfare, but continued to be developed and deployed in World War II. Rather than simply charge enemy fortifications en masse, stormtroopers would carefully “infiltrate” enemy lines by rushing weak points, assisted by artillery or suppression fire. After breaking these weak points they would isolate more heavily defended positions to deal with at their leisure.
11077648	Osttruppen were from a wide variety of countries, with a few individuals from as far away as East Asia. What they all had in common was that they were brought into the German army from captured armies or territories. Some of these divisions continued to serve until 1944.
11077649	Guards Rifle Divisions were key Soviet forces that played a role in many of the major battles. Some divisions had such an excellent service record that they were granted the Guards distinction. The 87th Rifle Division, for instance, served from the war’s opening in Poland all the way through the German onslaught, and were renamed the 13th Guards Rifle Division in 1942 in recognition of their admirable service.
11077650	While the T-34/85 was an improvement on the earlier T-34 model in many respects, the armor itself wasn’t changed significantly. Not only did the Soviets want to keep the production lines as similar as possible, but it was determined that no tank sufficiently protected against German 88mm guns could still be mobile enough to serve its intended role.
11077651	The IS series of tanks was developed in response to increasingly heavy German armor taking the field. Much of their design was driven by a desire to improve on the older KV series of tanks, which suffered from mobility problems and wasn’t as heavily-armed as the T-34 tanks.
11077687	Vehicle Decal Slot
11077706	Intensive training ensures the squad always takes good fire positions while stationary, increasing their accuracy. Additionally, the squad is equipped with Field Medkits that allow them to heal when out of combat.
11077707	While moving the Rangers are always wary of enemy lines of fire, making the squad harder to hit.
11077708	Distinction on the field has allowed the squad to get better access to supplies, increasing the damage of the unit and removing grenade ability cooldowns.
11077756	M83 Cluster Bombs
11077757	The target area is scattered with M83 cluster bombs. Each cluster bomb is equipped with an anti-handling device, allowing the bomb to act like a mine.
11077760	Click and target position
11077761	Company Requisition
11077762	Command releases additional support, providing additional manpower.
11077765	Manpower Boost
11077766	Requisition more infantry support from command, immediately increasing available manpower at the cost of fuel.
11077767	Timed ability. Click to activate.
11077768	Pinpoint Artillery
11077769	A small artillery support battery fires a pre-ranged round very accurately at the designated target.
11077770	Click and target position
11077771	Three Target Pinpoint Artillery
11077772	An artillery support battery fires three rounds very accurately at three different target position.
11077773	Click and target three positions, the barrage will start when all three targets are designated
11077774	Deploy Rangers
11077775	Calls in a squad of Rangers to be deployed to the battlefield. Rangers are an elite unit trained in all aspects of combat, such as marksmanship and demolitions.
11077776	New unit - Rangers - available for deployment. Click and select location to deploy.
11077777	Attach Medic
11077778	Attaches a Medic to the squad, granting a passive health regeneration.
11077779	Limit 1 Medic
11077780	Rangers
11077781	Effective at medium range vs infantry.
11077782	Rangers are a highly trained elite unit that specializes in marksmanship, demolitions and fieldcraft.
11077783	Put Away Anti-Tank Weapon
11077784	Toggle ability.
11077785	Anti-Tank weapons are effective against vehicles and structures, but are not very effective against infantry. Putting away anti-tank weapons while facing infantry will increase the effectiveness of the squad.
11077786	Anti-Tank weapons are effective against vehicles and structures, but are not very effective against infantry. Putting away anti-tank weapons while facing infantry will increase the effectiveness of the squad.
11077787	Attach Veteran Seargent
11077788	Equip Anti-Tank Weapon
11077789	Attaches a Veteran Seargent to the squad, increasing their veterancy gain.
11077790	Limit 1 Seargent
11077791	The player earns command points 25% faster.
11077792	INTEL - Command Point Acquisition
11077793	Toggle ability.
11077794	Attacks vehicles freely, but holds fire against infantry and structures unless given an explicit order to fire.
11077795	Order the unit to freely engage enemies.
11077796	Riflemen, Lieutenants, and Paratroopers throw their grenades further. Grenades are free to throw and are automatically unlocked.
11077797	(INTEL) Grenade Range
11077798	Prioritize Vehicles
11077799	Free Fire
11077800	M18 Smoke Grenade
11077803	Toggle ability.
11077804	Attacks vehicles freely, but holds fire against infantry and structures unless given an explicit order to fire.
11077805	Order the unit to freely engage enemies.
11077806	Prioritize Vehicles
11077807	Free Fire
11077808	Toggle ability.
11077809	Attacks vehicles freely, but holds fire against infantry and structures unless given an explicit order to fire.
11077810	Order the unit to freely engage enemies.
11077811	Prioritize Vehicles
11077812	Free Fire
11077813	The M18 smoke grenade discharges a smoke cloud, blocking the vision in the area.
11077814	Prioritize Vehicles
11077815	Free Fire
11077816	Left-click ability, left-click target. Smoke lasts for about 30s.
11077817	Attacks vehicles freely, but holds fire against infantry and structures unless given an explicit order to fire.
11077818	Order the unit to freely engage enemies.
11077819	Toggle ability.
11077820	Limited Demolitions Charges
11077821	The rangers carry a limited number of demolitions charges, the charges will not cost any munitions but each ranger squad can only carry three that cannot be replenished.
11077822	Left-click ability, left-click target position.
11077825	Bombs drop across a larger area
11077826	Increased the number of cluster bombs dropped in the area.
11077827	Bombs have an increased explosive charge
11077828	Bombs are more effective vs vehicles
11077829	Also, infantry reinforce with no manpower cost
11077830	While active, infantry deploy and reinforce twice as fast
11077831	Additional 150 manpower gained.
11077832	This decal is for testing purpose only.
11077834	Uses shells with a larger blast radius
11077835	Can begin the barrage more quickly
11077836	Without smoke, the enemy has no advance warning
11077837	Units come equipped with two Bazookas
11077838	Units come equipped with Panzerschrecks and Bundled Grenades
11077839	Units have increased line of sight
11077840	Units are more able to evade damage
11077860	Test Tiger Decal
11077863	When equipped, this decal will be printed on the vehicles
11077864	Vehicle Decal
11077869	You have reached %1REWARD_LEVEL% in the current War Effort
11077870	You have just passed %1REWARD_LEVEL% in the current war effort and will get the appropriate faceplate medal at the end of the event
11077872	The Final Assault
11077873	Select %1COMPANY_NAME%
11077923	Observer Settings
11077924	Observer Mode
11077925	Enables observer mode.  With observer mode enabled, other players can watch your match live.
11077926	Observer Delay
11077927	Observer Delay specifies how many minutes live observers of your match will be delayed.
11077928	Bypass Delay Password
11077929	By setting an observer password, users you share it with can bypass the observer delay.
11078012	M5A1 Stuart
11078013	Calls in an additional M3 Stuart
11078014	M10 Wolverine Tank Destroyer
11078015	Calls in an additional M10 Wolverine Tanke Destroyer
11078016	M4A3 76mm Sherman with Bulldozer
11078017	Calls in an additional M4A3 76mm Sherman with Bulldozer
11078024	Next
11078025	Previous
11078026	Page %1PAGE%
11078028	AT Satchel Charge
11078029	Cavalry Riflemen toss a high-damage, short fuse satchel charge at vehicle targets.
11078030	Targets Vehicles only.
11078031	Cavalry Riflemen toss a high-damage, short fuse satchel charge at vehicle targets.
11078032	Cavalry Riflemen
11078033	Cavalry Riflemen are armed with Thompson Submachine Guns and are trained for close-quarters combat and taking out or crippling enemy vehicles and tanks.
11078034	Effective vs infantry, vehicles at close-range.
11078035	M3 Half-track
11078036	Rugged transport vehicle, capable of acting as a forward reinforcement point, or can deploy engineers to repair nearby vehicles.
11078037	Face the building in this direction
11078038	Units come equipped with a BAR rifle
11078039	Units come equipped with an LMG
11078040	Units gain passive tank awareness
11078041	Units can upgrade to an StG 44 rifle with IR scope
11078054	Target area is reduced, concentrating the barrage.
11078055	Tighter concentration on the target area
11078056	Any vehicles hit will be temporarily stunned
11078057	Additional shells are fired
11078058	Units support each other over greater distances
11078059	Nearby enemy weapon teams are suppressed
11078060	Infantry sprint to keep up with vehicles
11078061	Vehicles rate of fire is increased
11078080	Any hits that do not penetrate will stun vehicles
11078081	Armor penetration is increased
11078082	Additional shells are fired
11078083	Shells cause infantry to get suppressed
11078084	Additional shells are fired
11078085	Artillery includes incendiary rounds
11078086	Fires from incendiary rounds burn longer
11078087	Damage over time is increased
11078088	Unit accuracy is increased
11078089	Units take less damage
11078090	Affects units in all player-owned sectors
11078091	Affects units in all sectors
11078092	Infantry in cover gain bonuses
11078093	Artillery overwatch lasts longer
11078094	Artillery shells have larger area of effect
11078095	Sector Artillery halts capture and decapture progress of the targeted sector
11078096	Sector artillery can target enemy owned territories
11078097	A P-47 attempts to suppress enemies in the area
11078098	Paratroopers can be dropped in the Fog of War
11078099	A 50cal HMG is dropped
11078100	A second paratrooper squad is dropped in
11078101	A second munitions crate is dropped in
11078102	The munitions crates will also contain a Bazooka.
11078103	A fuel crate is also dropped in
11078104	A 57mm AT Gun is dropped in
11078105	A second P-47 joins the attack
11078106	The P-47 is harder to shoot down
11078107	The ability is reset if the P-47 is shot down
11078108	The P-47 reaches its target more quickly
11078109	A second P-47 joins the attack
11078110	More effective vs medium armor
11078111	More effective vs heavy armor
11078112	Rockets are effective vs Light armor
11078113	Show only Vehicle Decals in your inventory
11078114	Decals
11078115	Upgrade with a Machine Gun
11078116	Withdraw
11078117	Withdraw your company from the current match.
11078118	Surrender
11078119	Surrender from the current match.
11078187	Weapon fire restricted, will only attack vehicles.
11078251	Enter in the password to bypass the observer delay for the match
11078286	Unable to observe match, password mismatch.
11078317	Assassinate
11078318	Orders the Pathfinders to eliminate an individual unit at long range.
11078319	Target specific unit.
11078320	Company Veterancy Increased
11078321	All company strength lost. You can no longer build units.
11078322	Company strength regained.  Unit production reinstated.
11078323	Company strength dangerously low.
11078324	Company strength reduced to %1COMPANY_STRENGTH%
11078325	Able Company
11078326	Baker Company
11078327	Dog Company
11078360	Left-click ability, left-click target area.
11078361	Barrage target area with 150mm High Explosive shells.
11078362	Bunker Busting Barrage
11078402	Tactical Advance
11078403	Slower movement enables steady weapon fire, drastically increasing damage output.
11078404	Major
11078439	M36 Jacksons have 4% increased armor penetration.
11078440	Cover Specialization
11078441	Riflemen Carbine Specialization
11078442	Territory Specialization
11078443	Riflemen Demolition Specialization
11078444	Infantry can build sandbag walls and gain the 'Hunker Down!' ability.
11078445	Riflemen gain the ability to swap their Garand rifles for Carbines; making them more effective at short to mid range.
11078446	Resource Caches are cheaper to build and can be upgraded to Aid Stations.
11078447	Riflemen gain access to the Satchel Charge ability - a high damage explosive.
11078448	Get Up!
11078449	Capture the points quickly to reduce the amount of wounded to evacuate
11078473	Fox Company
11078509	Enter Password
11078510	Minutes
11078511	Password
11078555	A German patrol has been spotted on the outskirts of a neighboring town. Should you attack the patrol, or hold your position?
11078556	Attack
11078557	Hold
11078558	The enemy patrol was stopped, but you took some casualties as you pursued them. \n%1AMOUNT% Company strength
11078559	The enemy patrol escaped to a neighbouring town. No additional enemy movements have been detected.
11078560	You've picked up a transmission from a nearby recon plane "Under heavy AA fire! Bailing out! I repeat, I'm bailing out!". Should you send out a rescue party, or ignore the distress call?
11078561	Send rescue party
11078562	Ignore
11078563	The rescue party finds the pilot, but he's badly injured. Your medics do the best they can, but he succumbs to his wounds. At least he passed amongst allies. \n\n%1AMOUNT% Experience.
11078564	As your forces push forward through the region you come across the pilot. He has succumbed to substantial injuries. He died alone in hostile territory.
11078565	A distress call is being detected from a nearby town. The signal is poor and you are unable to determine the nature of the emergency. Should you send units to investigate or ignore the distress call?
11078566	Ignore
11078567	Investigate
11078568	The distress call was being sent by an advance force that had taken heavy losses. Your medics patched up the wounded and they have been reassigned to your company. \n\n%1AMOUNT% Experience.
11078569	You ignore the distress call. Days later you get news that a veteran unit was wiped out during a German ambush.
11078570	You have come across some damaged German tanks. Order your engineers to salvage parts and fuel from them or continue your advance?
11078571	Salvage
11078572	Continue advance
11078573	As engineers work on the tanks one of them violently explodes, killing and injuring several soldiers. The tanks had been booby-trapped by retreating German forces. \n\n%1AMOUNT% Company Strength.
11078574	You ignore the tanks and continue your advance.
11078577	Hot Pursuit
11078578	Bail out
11078579	In distress
11078580	Salvage
11078589	Spotted from above
11078590	A German recon plane has spotted your Company. An allied plane engages it and takes it down but not before the enemy pilot manages to eject.  Send out a search party to locate the pilot, or continue your advance?
11078591	Send search party
11078592	You locate the pilot and interrogate him. He reveals the location of nearby enemy garrisons. \n\n%1AMOUNT% Experience.
11078593	You locate the pilot, but he managed to call for help befoing bailing out. The search party takes some losses in the ensuing firefight. \n\n%1AMOUNT% Company Strength.
11078594	The distant smell of diesel
11078595	As your forces advance, you spot a German convoy in the distance. One of the vehicles is a fuel tanker. Destroying it would deal a significant blow to enemy operations in the area, but it is likely to be well guarded. \n\nAmbush the convoy or let it pass?
11078596	Ignore
11078597	Ambush
11078598	The convoy seemed to had lost its way and was lightly protected. This will no doubt hinder enemy advance in the area. \n\n%1AMOUNT% Experience.
11078599	The convoy itself was lightly guarded, but it was supplying a nearby tank column. Your ambush was not prepared for the onslaught. \n\n%1AMOUNT% Company Strength.
11078600	Strange Fellows
11078601	You have come across a group of soldiers. They seem out of place and unsure of where they are supposed to go. They want to know where the closest base of operations is. \n\nPoint them in the right direction, or question them?
11078602	Aid
11078603	Question
11078604	The soldiers thank you for the assistance and continue on their way. Several days later you hear of an attack on the base of operations you sent them to. \n\n%1AMOUNT% Requisition.
11078605	You grow suspicious and decide to question the men. They become uneasy and say they are in a hurry, leaving promptly. You send a patrol to follow them, but all they find is some discarded US uniforms thrown in a ditch. \n\n%1AMOUNT% Experience.
11078606	Chenogne
11078607	A number of German soldiers have been captured near the village of Chenogne. You overhear officers discuss executing the prisoners. Do you argue against the execution of P.O.W's, or ignore the conversation?
11078608	Ignore
11078609	Argue
11078610	Under the pretext that no prisoners were to be taken, American forces execute the German POW's. This action does not bode well with high-command. \n\n%1AMOUNT% Experience.
11078611	You successfully argue against executing unarmed prisoners, but as a result you have been tasked with guarding the POW's. Several squads are ordered to remain behind. \n\n%1AMOUNT% Company Strength. \n%2AMOUNT% Experience.
11078612	Air recon available
11078613	The skies have cleared just enough to order a quick recon pass on enemy locations, but Intel reports indicate strong enemy AA presence in the area. Request aerial reconnaissance?
11078614	Yes
11078615	No
11078616	The recon flight has indicated the location of multiple German strongholds around %1LOCATION%. \n\n%2AMOUNT% Enemy Strength for %3TURNS% turns.
11078618	Operation Greif
11078619	German soldiers, wearing captured US Army uniforms, have delivered fake redeployment orders, causing you to divert part of your forces towards the rear line. \n\n%1AMOUNT% Company Strength.
11078620	Operation Stosser
11078621	The Germans have deployed paratroopers under the cover of darkness. Command is unsure about the extent of the operation or where they are headed. Some of your forces have been requisitioned to aid the search for enemies in the area. \n%1AMOUNT% Company Strength.
11078622	Christmas came early
11078623	High command has reiterated the need to take back the Ardennes region and thwart the German advance. \n%2AMOUNT% Company Strength. \n%1AMOUNT% Requisition Points.
11078624	The cost of war
11078625	After days of constant onslaught, one of your lieutenants has seen one death too many. The weight of his position has taken its toll, as he sits on the side of the road, unresponsive. Your only choice is to relieve him of command and send him back home. \n%1AMOUNT% Experience.
11078626	Help from above
11078627	The skies have cleared long enough for a supply plane to do a quick flyover and drop medical supplies. \n\n%1AMOUNT% Company Strength.
11078628	Speak of the Devil
11078629	As your forces were moving through a forest, they came upon a small German advance. They managed to get the upper hand and captured them while sustaining no losses. \n\n%1AMOUNT% Experience.
11078630	Bump on the road
11078631	One of your halftracks ran over an enemy mine. Multiple casualties and injuries were sustained. \n\n%1AMOUNT% Company Strength.
11078632	Training new recruits
11078633	Command has requested a small number of veteran troops to help train new recruits. \n%1AMOUNT% Company Experience.
11078634	Focus Fire
11078635	The Lieutenant orders nearby units to focus their fire, increasing the accuracy and damage.
11078636	Nearby Infantry gain accuracy and damage bonuses. Lasts 15 seconds.
11078637	Hunker Down!
11078638	Reduces incoming damage and increases sight range. Disables movement.
11078639	Perks
11078640	Company bio placeholder - Airborne
11078641	Company bio placeholder - Support
11078642	Company bio placeholder - Mechanized
11078643	Company bio placeholder - Rangers
11078644	Aid Station
11078645	Upgrades this post to an aid station, offering passive healing to nearby squads.
11078646	Lieutenant Specialization
11078647	Weapon Rack Specialization
11078648	Unlocking the Lieutenant building is free and Lieutenants gain the Focused Fire ability.
11078649	Bazookas, BARs and LMGs are cheaper to acquire from weapon racks.
11078666	General Jackson
11078667	The WC51 Military Truck fires 2% more accurately.
11078668	Smooth Ride
11078669	The M21 Mortar Halftrack fires 5% more accurately.
11078670	Learn To Throw!
11078671	The M2HB .50Cal heavy machine gun deals 5% more suppression.
11078672	The Panzer II 'Luchs' has 3% faster weapon reload.
11078673	Wildcat
11078674	Squad must be reinforced once upgrade is complete.
11078675	The SdKfz 251 Flak Halftrack has 6% faster turret rotation.
11078676	Lead Your Target!
11078681	New Specialization Reward available
11078682	New Unit Reward available
11078683	Specialized cover training is available at %1LOCATION%. Secure the territory within %2TURNS% turns to gain access to it.
11078684	Riflemen Carbine specialization is available at %1LOCATION%. Secure the territory within %2TURNS% turns to gain access to it.
11078685	Territory observation specialization is available at %1LOCATION%. Secure the territory within %2TURNS% turns to gain access to it.
11078686	Riflemen Demolitions specialization is available at %1LOCATION%. Secure the territory within %2TURNS% turns to gain access to it.
11078687	Lieutenant specialization is available at %1LOCATION%. Secure the territory within %2TURNS% turns to gain access to it.
11078688	Weapon Rack specialization is available at %1LOCATION%. Secure the territory within %2TURNS% turns to gain access to it.
11078693	Sprint
11078694	Rangers will sprint for a short duration.
11078695	Boosts occupied sector resource rate
11078696	Major Specialization
11078697	Medic Specialization
11078698	Unlocking the Major building is free and Major's Establish Retreat Point boosts sector resource gain.
11078699	Infantry and Team Weapons may add a medic to their squad for passive healing regeneration.
11078700	Halt Retreat
11078701	The officer will halt the retreat of squads under his command.
11078702	M4A3 Sherman Bulldozers have been deployed to %1LOCATION%. Secure the territory within %2TURNS% turns to gain access to it.
11078703	M36 Tank Destroyers have been deployed to %1LOCATION%. Secure the territory within %2TURNS% turns to gain access to it.
11078704	M21 Mortar Halftracks have been deployed to %1LOCATION%. Secure the territory within %2TURNS% turns to gain access to it.
11078705	M7B1 Priest artillery tanks have been deployed to %1LOCATION%. Secure the territory within %2TURNS% turns to gain access to it.
11078706	M8 Greyhound vehicles have been deployed to %1LOCATION%. Secure the territory within %2TURNS% turns to gain access to it.
11078707	WC51 Trucks with 50cal machine guns have been deployed to %1LOCATION%. Secure the territory within %2TURNS% turns to gain access to it.
11078708	M20 Utility cars have been deployed to %1LOCATION%. Secure the territory within %2TURNS% turns to gain access to it.
11078709	Tread Break
11078710	Orders the squad to fire a bazooka with the intent to immobilize a vehicle.
11078711	Targets vehicles
11078712	Captain Specialization
11078713	Unlocking the Captain building is free and Captain squads receive the 'Tread Break' ability.
11078714	The M36 Tank Destroyer was equipped with a powerful weapon, the M3 90mm gun. Though it was originally an anti-aircraft gun meant to replace the smaller 3-inch M1918, this heavy weapon ended up being used on tanks and tank destroyers during and after the war, and proved an effective tank armament for years to come.
11078715	The M21 Half-track was equipped with an M3 81mm mortar for bombarding enemy positions. Although was of the same caliber as similar German weapons, such as the GrW 34, the addition of the half-track made the weapon far more mobile and better-protected than anything that could be carried by infantry.
11078716	Hailstorm
11078717	Suppressive fire is a key component of military tactics, made all the easier by the advent of automatic weapons in the twentieth century. The principles are fairly straightforward: barrage an area with constant fire and enemy soldiers will take cover to avoid being killed, thus limiting their ability to move, observe the battlefield, or fight back.
11078718	The WC51 was one of dozens of variations of WC model, yet over 123,000 of this variant alone were produced during the war, a testament to the importance of mobility for Allied forces. It handled well in muddy roads and other irregular terrain, making it a great asset for moving troops, supplies, and fire support around the region.
11078719	The Panzer II was originally produced as a temporary main tank, to be replaced when heavier vehicles came along. While its light armor, only 13mm thick on the front, and its 2 cm main gun proved too weak to compete against Allied tanks, redesigns later in the war exploited the agile tank’s potential for reconnaissance, with the Ausf. L ‘Luchs’ (meaning ‘Lynx’) being a dedicated reconnaissance tank.
11078720	The SdKfz 251 was a versatile half-track that filled many roles in the German army, lending mobility and a small degree of protection to the weapons, troops and supplies it was made to carry around. The 251/17 version, armed with a 2 cm KwK38 cannon, was specifically designed to fire high-explosive ordnance against enemy aircraft.
11078824	Major specialization is available at %1LOCATION%. Secure the territory within %2TURNS% turns to gain access to it.
11078825	Captain specialization is available at %1LOCATION%. Secure the territory within %2TURNS% turns to gain access to it.
11078826	Medic Specialization is available at %1LOCATION%. Secure the territory within %2TURNS% turns to gain access to it.
11078827	'Cooked' Mk 2 'pineapple' grenade, allowing the grenade to explode quickly on the target.
11078837	A nearby squad is coordinating with this vehicle, improving its performance.
11078838	Combined Arms
11078839	Unit has defensive penalties
11078840	Unit is suppressed
11078841	Unit has defensive bonuses
11078843	Help the forces under siege in Bastogne
11078844	Defend Elsenborn Ridge
11078845	Stop the forces pushing beyond Marche
11078901	Recon airplanes are left on stand by.
11078920	The recon flight encountered heavy AA fire in the area and was shot down before any intel on enemy positions could be transmitted. \n\n%1AMOUNT% Requisition.
11078930	Fuel Supplies
11078931	Right click with infantry to pick up this crate of Fuel.  When picked up, gives an instant boost to Fuel resource.
11078932	6 Command Points
11078933	3 Command Points
11078934	4 Command Points
11078935	5 Command Points
11078936	7 Command Points
11078937	7 Command Points
11078938	6 Command Points
11078939	5 Command Points
11078940	4 Command Points
11078941	4 Command Points
11078965	Observers Allowed:
11079005	Call in a white phosphorous barrage on the target area, creating sight-blocking smoke that also damages infantry.
11079008	Bombards an area with white phosphorous, creating sight-blocking smoke that also damages infantry.
11079039	Hunkered Down!
11079040	In Defensive Stance
11079067	HUD Size
11079073	Observer HUD Toggle
11079074	After a prolonged siege, our boys trapped in the city are being called the Battered Bastards. And with good reason.
11079075	They’re out-numbered 5 to 1, have no supplies, mounting casualties, and have been in battle for several days straight.
11079076	The German counter-offensive has been swift and deadly.
11079077	Pouring into the Ardennes, the enemy drove our boys from the twin towns of Rocherath-Krinkelt, all the way back to Elsenborn Ridge.
11079078	It is here that we’ve drawn a line in the sand. With poor weather hampering air support, our men are now relying on heavy artillery and grit.
11079079	They are all that keeps the Germans from pushing further into the Ardennes.
11079080	The town of Eschdorf has switched hands several times in the fight for the Ardennes -
11079081	most recently the enemy established a strong presence in the area, transforming it into a major supply hub.
11079082	When the Germans rushed into the Ardennes, they effectively split the Allied forces in half.
11079083	Now Army North and South are fighting to reconnect.
11079084	Although our boys put up a stubborn defense, the enemy was able to capture the bridges,
11079085	using them to rapidly move armor and men into allied territory.
11079086	The town of Saint-Vith, lying on an important crossroad near the mouth of the Losheim gap,
11079087	has become a linchpin in the Germans' desperate offensive.
11079088	Our boys re-grouped and re-took the town, routing the enemy.
11079089	They now defiantly hold onto its strategic areas, preparing for a heavy German counterattack.
11079090	New unit - Jaeger Light Infantry Recon Squad - can be deployed from ambient building or map edge. Click and select location to deploy.
11079091	If we can open a gap -- use the road through Assesnois -- we could get fresh men in and the wounded out before the Krauts even know what hit ‘em.
11079092	So long as you keep that route clear... There’s no time to waste.
11079093	Germans have us pushed back to Elsenborn ridge.
11079094	They have massive amounts of men and armor pouring in and they’re throwin’ everything they got at us.
11079095	...Saving grace is we have a well-established defensive line lookin’ down on ‘em.
11079096	As you can see, weather is holdin’ back our fly boys, but we have heavy artillery tasked to help when they can.
11079097	Now I’m gonna give it straight -- we’re barely holdin’ on. Get in there and supplement the line and hold those Krauts back.
11079098	As soon as the weather clears, we’ll sic the Air Force on ‘em.
11079099	They have a massive force holding the town; armor, infantry and support equipment.
11079100	They also have a heavily fortified defensive line around the entire area. Especially on the main road leading into town.
11079101	But, there are gaps in their perimeter. You just need to find ‘em.
11079102	Once you do, get in there and disrupt their supply chain.
11079103	They got a convoy set to head out soon - take it out before it leaves the area.
11079104	The Germans are assembling a shit load of command vehicles around Espeler. Not sure why, but it’s a great opportunity to really hit ‘em where it hurts.
11079105	They have no idea we know they’re there -- so they don’t have a huge defensive force stationed in the area.
11079106	But, I suspect they’ll have early warning systems -- primarily these new Infrared halftracks.
11079107	Get in there and knock out everything you can.
11079108	Just be aware if you blow your cover, the Krauts will scramble everything in the area to protect those command vehicles.
11079109	1st Army is to our north. They will push down toward us.
11079110	We come up from the south and meet them in the middle -- right in the town of Houffalize.
11079111	Hundred and twelfth are tasked with securing the north bridge. Your objective is the south bridge.
11079112	You meet in the middle and take the town.
11079113	As soon as the mission drops, expect the Germans to bring in reserves.
11079114	With us this close to their border, they’re going to throw every goose stepper there is into the fight.
11079115	Take those bridges and hold ‘em... intact.
11079116	German defenses have been seen focused around one or two main fuel points.
11079117	A frontal assault will be difficult -- so look for an alternate way in once you’re on the ground.
11079118	Now you’re gonna have to move fast. They’ve assembled a large number of trucks, which means they’re goin’ to try and get that fuel out as soon as possible.
11079119	Anything that makes it out will give them legs on their offensive.
11079120	The Germans made it all the way to Stoumont and got us pinned against the ropes.
11079121	But the kicker is, they’ve come to a grindin’ halt. Seems they’ve moved faster than their supply chain.
11079122	If you can knock ‘em outta there, capture any fuel caches, and hold the area, we can starve them dead.
11079123	Their whole counteroffensive will fall flat on its face.
11079124	Just be ready for a serious push back, they’re desperate and need that fuel.
11079125	Krauts are tryin to retake St. Vith - our G.I.s are barely holding onto the place.
11079126	It's a critical junction point for the area and our blocking action, so we can't let them fall.
11079127	Air Recon will give you support whenever they can; expect updates on enemy movements and build ups.
11079128	Use it to adjust your lines; careful not to thin your defenses chasing Krauts around.
11079134	Truck Escape Route
11079141	Strength suffers from losses incurred during missions, but can be recovered by reinforcing the company or by letting a company rest between missions.\nIf it hits zero, you will no longer be able to call in units. Further, if you lose a mission with no strength remaining, the company will be disbanded.
11079142	As units gain experience during missions, that cumulative experience fills this bar.\nWhen the bar is full your company will gain a Rank, which increases their performance in subsequent missions.
11079143	As you gain ranks, you will start missions with more units and gain resources faster. Also, some of the units you call in during a mission will arrive as veteran units, already at this rank.
11079144	Requisition new recruits to increase your Company Strength by %1NUMBER%. However, these recruits will reduce your company’s overall Experience level.
11079145	Company Experience
11079146	Company Rank
11079147	Reinforce Company
11079148	Ambush the Ambush
11079149	Your forward scouts have spotted German forces setting up an ambush. They are unpleasantly surprised when the ambush is turned against them and they are attacked from multiple flanks. \n%1AMOUNT% Experience.
11079150	Waste not, want not
11079151	Damaged allied vehicles litter the road ahead. No doubt the result of a German ambush. Fortunately, your engineers are able to salvage some fuel and even gather replacement parts. \n%1AMOUNT% Requisition
11079152	Up for review
11079153	A recent review of your achievements in the battlefield has gathered significant attention by High Command. There has been talk about a promotion. \n%1AMOUNT% Experience.
11079154	Soften it up
11079155	Incoming intel from advance troops reports German forces are taking heavy casualties. Command suggests action be taken before enemy forces have a chance to regroup. \nEnemy Strength at %1LOCATION% reduced by %2AMOUNT% for %3TURNS% turns.
11079156	A strong blow
11079157	Paratrooper elements from the 101st have landed behind enemy lines and caused significant damage to German supply lines. \nEnemy Strength at %1LOCATION% reduced by %2AMOUNT% for %3TURNS% turns.
11079158	Health Care
11079159	You've crossed paths with a medical convoy evacuating wounded to the rear. They stop and provide additional medical attention and supplies to your company. \n%1AMOUNT% Company Strength
11079160	You have played through the intro mission before. Would you like to play it again, or skip it?
11079161	Play Again
11079162	Skip
11079163	Hold the Fuel Depot
11079164	Broken lines
11079165	There has been confusion regarding the destination of support equipment and reinforcements. In all the confusion, some assets have been reassigned to other operations. \n%1AMOUNT% Requisition
11079166	Sub-par performance
11079167	A recent review of Company performance has determined several protocols were not followed. A formal inquiry into the chain of command within the Company has been started. \n%1AMOUNT% Experience.
11079168	It gets tougher each day
11079169	German forces have been spotted moving in to reinforce enemy strongholds in the region. Intel suggests their presence will only be temporary. \nEnemy Strength increased at %1LOCATION% for %2TURNS% turns.
11079170	It doesn’t get easier
11079171	German reinforcements are strengthening their hold on %1LOCATION%. Attacking this location while their defenses are bolstered could prove extremely dangerous. \nEnemy Strength increased by %2AMOUNT% for %3TURNS% turns.
11079172	The enemy patrol was successfully stopped. Only minor injuries were sustained during combat. \n%1AMOUNT% Experience.
11079173	Not much was left behind, but your engineers managed to salvage some fuel and weapons. \n%1AMOUNT% Requisition
11079174	You decide to continue your advance.
11079175	You hold your ground as the convoy disappears into the distance.
11079176	Enemy Movement
11079177	Enemy movement has been spotted in a nearby town. Spend 5 Requisition to send a recon team to investigate?
11079178	Investigate
11079179	The recon team has found a German supply convoy on the outskirts of the town. A perfect target for an artillery barrage.\n%1AMOUNT% Requisition. \n%2AMOUNT% Experience.
11079180	The recon team reports no enemy forces have been found in or around the town. They must have just been passing through. \n%1AMOUNT% Requisition.
11079182	Could be nothing, could be a valuable target. No point in risking any lives.
11079183	Tiger on the Prowl
11079184	There is a possible shortcut that will expedite your advance through the territory, but there have been reports of German armor patrolling the area. Take the shortcut, or continue down your established route?
11079185	Shortcut
11079186	No enemy forces were encountered. High Command is pleased with your advance. \n%1AMOUNT% Requisition.
11079187	Terrible timing has placed you in direct line of sight of German armor in the area. Losses are taken before you manage to push them back. \n%1AMOUNT% Company Strength.
11079189	The longer way around is safer. For all you know there could be a Tiger tank around the corner.
11079190	A Trade
11079191	A nearby weapons depot is requesting some of your troops stay behind to help bolster defenses in exchange for some additional supplies. Accept the exchange, or ignore their request? \n\n(-5 Company Strength, +5 Requisition)
11079192	Accept
11079193	You order a squad of engineers to remain behind. \n%1AMOUNT% Company Strength \n%2AMOUNT% Requisition
11079195	You decide you need as many able bodies as you can find.
11079196	Bad Food, Worse Weather
11079197	Weather conditions have put significant stress on your supply lines and the overall moral within the Company. \n\nDelay your advance and rest (+5 Company Strength), or continue marching (+5 Experience)?
11079198	Rest
11079199	Jerry isn't going anywhere. Might as well take it slow. \n%1AMOUNT% Company Strength.
11079200	Continue
11079201	There will be plenty of rest once the war is won. \n%1AMOUNT% Experience.
11079205	Are you sure you want to withdraw from the mission and return to the metamap?
11079207	Enemy Strength
11079208	Indicates the strength of the enemy forces in the area. As the strength increases, the enemy will field more veteran units and have access to more powerful elements.
11079225	Time left for this deal:
11079226	Try these two premium commanders for free!
11079230	New Orders
11079231	The German Army has launched a surprise assault and are trying to push through the Ardennes region. You must halt their advance by holding on to three key locations: Elsenborn, Bastogne and Marche.
11079232	New Orders
11079233	Directive to All Active Commanders,\nAllied Expeditionary Forces\n\nNew orders: Four secure sectors required for staging further counter-offensive operations in Ardennes. Develop and execute operations to secure territory immediately.
11079234	New Orders
11079235	Directive to All Active Commanders,\nAllied Expeditionary Forces\n\nLaunch a full counter-offensive from secured sectors into German occupied territories. Secure six additional targets to break German hold on the Ardennes region. Execute immediately.
11079236	New Orders
11079237	Directive to All Active Commanders,\nAllied Expeditionary Forces\n\nCarry counter-offensive momentum forward; clear remaining German forces from Ardennes region. Resecure all sectors in Belgium and Luxembourg under allied control.
11079238	New Orders
11079239	Directive to All Active Commanders,\nAllied Expeditionary Forces\n\nThe area west of the Rhine River must be cleared in preparation for full invasion of Germany. Prioritize removal of enemy forces from their defenses along the Siegfried Line.
11079240	Like what you see? Purchase them at a discounted price for a limited time only!
11079246	Additional forces are standing by to attack %1LOCATION%. Enemy Strength reduced by %2AMOUNT% for the next %3TURNS% turns.
11079247	German reinforcements are moving in on %1LOCATION%. Enemy Strength increased by %2AMOUNT% for the next %3TURNS% turns.
11079248	Allied Reinforcements
11079249	Enemy Reinforcements
11079258	Grenade Supplies
11079259	Grenades are unlocked immediately at company HQ and grenade abilities have a reduced cost.
11079260	Extra Capacity
11079261	Squads can carry two additional special weapons.
11079262	Officer Rally
11079263	Officers can halt the retreat of all soldiers.
11079264	Veteran Medic
11079265	Squads that are vet 1 heal slowly while out of combat.
11079266	Anti-Vehicle Cluster Bombs
11079267	Larger ordnance in the cluster bombs makes them more effective against vehicles.
11079268	Cost Reduction I
11079269	Cost Reduction II
11079270	Reduces the cost of dropping M83 Cluster Bombs.
11079271	Further reduces the cost of dropping M83 Cluster Bombs.
11079272	Impact Detonation
11079273	You can choose to use M129 fuses, causing the cluster bombs to detonate on impact.
11079274	Larger Drop Area
11079275	More cluster bombs are dispersed over larger target area.
11079276	High Density Explosive
11079277	The cluster bombs are packed with high density explosive increasing the area of the blast.
11079278	Add Bazookas
11079279	Rangers are equipped with two bazookas, increasing their capability to destroy vehicles.
11079280	Reduces the cost of deploying Rangers.
11079281	Further reduces the cost of deploying Rangers.
11079282	Reduces the cost of activating Company Requisition.
11079283	Further reduces the cost of activating Company Requisition.
11079284	Reduces the cost of calling in Pinpoint Artillery.
11079285	Further reduces the cost of calling in Pinpoint Artillery.
11079286	Pilfered Equipment
11079287	The Rangers replace their Bazookas with captured Panzerschrecks and Bundled Grenades, which are more effective.
11079288	Recon Training
11079289	Rangers are better trained in reconnaissance tactics, increasing the line of sight of the squad.
11079290	Survival Training
11079291	Rangers are better trained in field combat tactics, making them better at evading damage.
11079292	Free Reinforcements
11079293	While the ability is active, infantry squads can be reinforced with no manpower cost.
11079294	Fast Deployment
11079295	For a brief period, infantry squads and reinforcements can be dispatched to the field much faster.
11079296	Additional Support I
11079297	Additional Support II
11079298	Company command provides an additional 150 manpower.
11079299	Company command provides an additional 150 manpower.
11079300	Larger Caliber Shell
11079301	The artillery battery fires a larger 155mm shell at the target, increasing the blast radius.
11079302	Quick Response
11079303	Reduces the time it takes for the artillery battery to fire at the designated target.
11079304	No Warning
11079305	With the help of additional spotters, the artillery battery no longer will use ranging smoke and is better able to surprise enemy targets.
11079306	Designated Battery
11079308	A battery is attached to the company, allowing unlimited access to artillery support. Reduces the ability cost and removes the ability cooldown.
11079309	Captured Bundled Grenade
11079310	Captured Model 24 grenades baled into a load of seven grenades thrown at the target location.
11079319	Event Item
11079320	Custom Item
11079321	Commander Abilities
11079322	Commander Ability
11079323	ability
11079324	Custom Commander
11079325	This is a user defined commander.
11079326	Wreck
11079327	Requires 50 fuel to capture.
11079329	4 Command Points
11079330	Toggle Players
11079335	Create Observer Party
11079336	Fast Capture
11079337	Pathfinders and Paratroopers capture and decapture territory 5% faster.
11079338	Assassinate
11079339	Pathfinders have 5% increased sight range and 2% increased accuracy.
11079340	Extra Munitions
11079341	Munitions Caches are 5% cheaper and 10% quicker to build.
11079342	LMG Supplies
11079343	Unlocking the M1918A2 Browning Automatic Rifle costs 10% less.
11079344	Backbone of the Army
11079345	Riflemen and Rear Echelon Troops train and reinforce 10% faster.
11079346	Priority Fuel
11079347	Fuel Caches are 5% cheaper and 10% faster to build.
11079348	Veteran Medic
11079349	The WC51 Ambulance's healing ability recharges 10% faster.
11079350	Officer Rally
11079351	The Lieutenant, Captain, and Major reduce the suppression taken by nearby infantry units by 6%.
11079352	Riflemen, Lieutenant, and Paratrooper grenades cost 7% less to use and recharge 5% faster.
11079353	Grenade Supplies
11079354	Allied Points
11079355	Your team’s total remaining points. If this hits zero you lose!
11079356	Enemy Points
11079357	Enemy team’s total remaining points. If this hits zero you win!
11079358	Allied Supplies
11079359	Your team’s total remaining supplies. If this hits zero you lose!
11079360	Enemy Supplies
11079361	Enemy team’s total remaining supplies. If this hits zero you win!
11079362	Targets
11079363	Destroy these enemy targets to win!
11079364	Bazooka Stores
11079365	The Bazooka upgrade costs 10% less.
11079366	Cheap Team Weapons
11079367	The M1 57mm Anti-Tank Gun, M1 75mm Pack Howitzer, and M2HB .50 cal Heavy Machine Gun are 5% cheaper.
11079368	The M1 57mm Anti-Tank Gun, M1 75mm Pack Howitzer, and M2HB .50 cal Heavy Machine Gun are 8% faster to build.
11079369	Abundant Team Weapons
11079370	Requires at least 3 infantry to refuel and capture vehicle.
11079375	(2 - 4) Cheneux
11079376	(2 - 4) Road to Ligneuville
11079377	(2 - 4) Wiltz Summit
11079378	(2 - 4) Baugnez Outskirts
11079379	(4) Noville Encirclement
11079380	(6 - 8) West wall
11079381	(6) Büllingen Spearhead
11079382	(6) Esch Sur Sure
11079383	(6 - 8) Lienne Forest winter
11079384	The Americans found themselves blinded by snow, oppressive fog and low-hanging clouds within the thick forests of the Ardennes – visibility could be as poor as 10 yards. Routine patrols would often turn to frantic messes as opposing soldiers stumbled into each other. In the end, both sides had no choice but to endure the elements during their bloody engagements among the trees. \n\nThe topography is split in three with open farmland on the north and dense tree lines to the south surrounding the small village.
11079385	The path to Stavelot would lead Peiper’s task force through the quaint resort town of Ligneuville which lies just north of the Ambleve River. The Allied command post in the Hotel du Moulin narrowly escaped ahead of the German offensive, but Peiper’s Kampfgruppe would finally clash with American armor for the first time in the campaign just outside of Ligneuville. \n\nStay focused on the central cemetery and southern church to swing the battle in your favor.
11079386	The 26th Volksgrenadier Division alongside the 5th Fallschirmjäger Division would eventually reach the town of Wiltz during their push into Bastogne. The town sat on an important crossroads to the southern approach to Bastogne. Against a make-shift Allied force of cooks, drivers and bandsmen, German forces eventually encircled and captured Wiltz. \n\nPrepare for fierce urban combat; keep infantry close to your armor to offer protection from narrow lanes and expect ambushes around every corner of this compact town.
11079387	South of Malmedy lays the small hamlet of Baugnez. During the Battle of the Bulge, the village consisted of a café, church and a few scattered farm houses. Its junction would prove vital to the German advance and breakthrough into the surrounding countryside. \n\nBe on the lookout for small footpaths scattered through the southern forest and make sure to maintain control of key roadways.
11079388	While the desperate defense of Bastogne was well under way, another serious threat developed northward at the village of Noville. A young Major named William Desobry led its defense as best he could, but was roughly ousted and forced to regroup at the nearby town of Foy. The fight at Noville would be later described as one of the grisliest clashes of the war. \n\nThose occupying the southern position should look to encircle the north, while northern positions should seek to exploit the vulnerable flanks.
11079389	Known as the Seigfried Line to the western world, the Westwall was the name of the defensive battlements that stood on the western border of Germany. Stretching more than 600 km, the defensive line was awash with bunkers, tank traps, and mines. \n\nBe cautious of the central minefield and try to make use of the tactical points on the flanks to bolster your assault.
11079390	After piercing through the Losheim Gap and beyond Bucholz Station, Peiper and the 12th Panzer Division would make their next thrust at Büllingen during the initial phases of their assault into the Ardennes. Resistance was light as the Americans scrambled to pull back and mount a proper defensive at the Elsenborn Ridge. \n\nMaintain control of the buildings within the area or be prepared to flush out the enemy of them to keep the upper hand.
11079391	The small medieval town of Esch-sur-Sûre has long been a natural fortress. The natural fortifications of surrounding cliffs and Sauer River make it a difficult target for invaders. While it was captured early in the war, the Allies retook Esch-sur-Sûre in September 1944 and maintained control of it until the end of hostilities. \n\nThe ice is melting within the region so stay vigilant when making attempts to cross it.
11079392	Placeholder
11079393	Disabled Vehicle
11079394	Supply Crate
11079395	A supply crate has been air-dropped on the field. Capture it before the enemy does for bonus supplies!
11079396	Show Player Stats
11079401	Dossier
11079402	Battle Log
11079403	No Player Assigned
11079404	+35 Supplies
11079405	Continue
11079406	Attack!
11079407	Withdraw
11079408	Rewards
11079409	K.I.A.
11079410	Event Rewards
11079411	Right Click to move your Company
11079412	Move into enemy positions to attack!
11079413	Moving through enemy territory will damage your Company.
11079414	-5HP
11079415	The more enemies at a position, the harder the fight will be!
11079416	Requisition
11079417	Choose 3 Companies
11079418	You have completed Ardennes Assault!
11079419	Load Savegame
11079420	you've been warned
11079421	TIP:Kill the opponent before he kills you
11079422	1.0X
11079423	*save replays*
11079424	name
11079425	date
11079426	scenario
11079427	Chance for War Spoils next game has greatly increased.
11079428	Start New Campaign
11079429	Continue
11079430	Submit
11079431	Cancel
11079432	Continue
11079433	Launch Final Mission
11079434	*type*
11079435	*name*
11079436	*scenario*
11079437	*date*
11079438	Save and Quit
11079439	Save the current game and quit the campaign
11079440	In Progress
11079441	K.I.A.
11079442	Complete!
11079443	
11079444	
11079449	Out of demolitions charges
11079464	While there were many assassination attempts on high-profile generals and state leaders during the war, almost all of which failed, the value of selectively killing key enemy personnel translates well onto the battlefield. Anyone who specialized in information or coordination – officers or spotters, for instance – was a higher-value target that the enemy would be eager to remove from the equation.
11079465	The practice of paradropping infantry into contested war zones was first seen in World War II, and was used by all sides, though most famously by the Western Allies in the latter years of the war. Paradropping soldiers into contested areas has clear tactical advantages, as it allows new fronts to be opened, enemies to be surrounded, and key areas to be secured more quickly and easily than with a ground assault.
11079466	In any modern conflict, the ability to continue firing on one’s enemy only persists as long as there is ordinance available to fire with. To this end, the United States produced vast amounts of munitions for its armed forces including, according to certain estimates, over 47 billion rounds of small arms ammunition and 11 million tons of artillery ammunition.
11079467	The M1918 Browning Automatic Rifle was something between a traditional rifle and a proper, fully-automatic machine gun. It was able to fire hundreds of rounds per minute, but its standard magazine only contained 20 rounds, requiring frequent reloading. However, it was extremely durable and portable, which made it a welcome addition for any infantry squad that needed suppressive fire support.
11079468	Throughout history, the basic infantryman has been the backbone of almost all organized fighting forces. In this respect, World War II was no different. Infantry continued to acquire heavy support weapons as in centuries past, and became mechanized and amphibious in various new ways, but the simple value of men with weapons and in great numbers continued to be used to great effect by all sides of the war.
11079469	World War II was a conflict mechanized on a scale never before seen. Tanks, half-tracks, self-propelled artillery, submarines, and aircraft were changing the face of war forever, but they all relied on one key resource that was never abundant enough: fuel. Many of the war’s actions, such as the German campaign in the Caucasus and the Allies’ so-called Oil Campaign, were driven by the desire to acquire more fuel, or deny fuel to the enemy war machine.
11079470	The Mk 2 was a very successful hand grenade, first developed in 1918 and used throughout the war. While the grooved “pineapple” pattern on the grenade did not aid in fragmentation, as is often believed, it did help make the grenade easier to handle. The United States produced the Mk 2 in such massive quantities during the war that it continued to be used as limited standard issue into the 1960s.
11079471	Even the best-trained and bravest infantry units benefited from the coordination and direction of their squad or platoon leader. Beyond being a link to the command structure and thus helping to coordinate the war effort down to the individual level, for infantry under life-threatening fire a strong leader might be the one to push them to their limits, and help them achieve the kind of results that made missions successful.
11079472	World War II saw marked improvements in battlefield medicine. Whereas in World War I only 4% of wounded soldiers could hope to survive, that number rose to 50% in the second war. As the war ended, the United States Army even established the first official mobile field hospitals integrated into the armed forces: the Mobile Army Surgical Hospital, also known as MASH.
11079473	While self-propelled weapons such as tanks and mobile artillery had clear advantages to the armed forces, they also had some significant downsides – they were far more expensive than infantry-used support weapons, and required more extensive training and a steady supply of fuel. What weapons such as the 57mm anti-tank gun or the 75mm pack howitzer lacked in protection and mobility, they made up for in their low cost and flexibility.
11079474	Infantry units equipped with support weapons – be they anti-tank weapons, mobile artillery, or heavy machine guns – were generally more flexible and better able to respond to battlefield threats. It was no wonder, then, that thousands of such weapons were built and shipped to the front lines during the war.
11079475	The so-called bazooka went through a series of iterations, most notably the initial M1 and the later, much-improved M9. The core design for all these models was quite simple – the weapon itself was essentially a tube, with sights and a standardized pistol grip attached – which allowed it to be produced fairly cheaply and in large numbers.
11079476	Details
11079479	2 Command Points
11079480	2 Command Points
11079481	4 Command Points
11079484	-%1AMOUNT% Points
11079485	-%1AMOUNT% Points
11079488	Resource income increased!
11079489	Increased chance of veteran units!
11079490	Bonus Company Strength Granted!
11079491	Ardennes Assault Map
11079492	Requisition
11079493	-%1AMOUNT% Victory Points
11079499	Weapon training improves the effectiveness of the top gunner.
11079500	Specializations
11079501	Unlocks the Area Repair toggle ability.
11079503	Allows the squad to move again and removes Hunker Down! bonuses.
11079505	1st Army
11079506	112th Regiment
11079507	5th Corps
11079508	Advanced training gives the squad in survivability in combat.
11079509	Access to better munitions increases the damage of the squad.
11079512	Training increases the squad’s survivability in combat.
11079513	Recon training increases the crew’s range of vision.
11079514	Unlocks the "Take Aim!" ability.
11079515	Extensive weapon team training increases mobility and accuracy of the 57mm AT gun.
11079516	Extensive target practice increases the team’s fire rate and targeting, resulting in more penetrating hits.
11079517	Lieutenant Dispatched
11079523	Transfer Orders only works on your own units.
11079524	(M) Stalingrad Pattern
11079525	(L) Stalingrad Pattern
11079526	(H) Stalingrad Pattern
11079527	-%1RESOURCE%%%
11079528	Some camouflage schemes were hand applied in the field with whatever implements were on hand.
11079529	(H) Field Applied Pattern
11079530	(L) Field Applied Pattern
11079531	(M) Field Applied Pattern
11079532	Based on the ambush pattern, summer versions swapped the harsh greys and whites for warm summer colors.
11079533	(H) Summer Ambush Pattern
11079534	(L) Summer Ambush Pattern
11079535	(M) Summer Ambush Pattern
11079536	The German Sixth Army started the battle for Stalingrad with green camouflage on its vehicles.
11079537	winter
11079538	Heavy vehicle summer camouflage pattern.
11079540	Access Ardennes Assault from the Campaign menu!
11079544	223 Scout Car
11079545	SdKfz 223 Scout Car
11079546	This advanced four-wheel-drive scout car has good speed, and sloped armor adds protection from small arms. The MG34 machine gun provide solid firepower.
11079547	Abandoned 223 Armored Car; re-crew with infantry
11079548	Able Company - Airborne
11079549	Baker Company - Mechanized Infantry
11079550	Dog Company - Support
11079551	Fox Company - Rangers
11079552	Silk in the air, Paratroopers comin'!
11079553	Alright, boys, fuck 'em up! Paratroopers in the air!
11079554	Hit the silk, boys! Give 'em hell!
11079555	'Troopers.. Hit it! Got a Jug scoutin' ahead, so keep your cool!
11079556	Hit your LZ, 'Troopers! T-Bolt makin' a pass for ya!
11079557	Watch your asses, Airborne! We'll get some eyes on that LZ.
11079558	Some 'Troopers prefer a freshly mowed LZ. Inbound!
11079559	Hit it, boys! Jug'll waste that LZ ahead of time.
11079560	Clearing your LZ. 'Troopers, you just get your fuckin' job done!
11079561	Paratroopers with supporting fire makin' the jump! Inbound!
11079562	Airborne jumpin' with a .50 cal! Use it to chew up some Krauts!
11079563	Hittin' silk with a .50! Put that beast to work!
11079564	Strafing run on its way! That oughta rattle their cages…
11079565	Flyin' .50s to the rescue! Strafing run, inbound!
11079566	Goddamnit! We need a Strafing run on that target! Now!
11079567	Got ammo comin' in the air, grab it!
11079568	Munitions in the air!
11079569	Incoming supplies! Grab that fuckin' ammo!
11079570	Inbound! Supplies AND bazookas.. Bust 'em open, boys!
11079571	New toys inbound! Get someone over there to grab them!
11079572	What is it, your birthday or somethin? Whole wack of supplies droppin', boys!
11079573	Ammo and fuel inbound- we need that shit, boys!
11079574	Supplies comin'! Get that fuel and ammo!
11079575	Fuel and ammo inbound! Gather it up before the Krauts do!
11079576	Fuel, ammo, and a '57. Anything else, sweetheart?
11079577	Supply drop comin'- That AT Gun'll need a crew!
11079578	Ho, ho, ho! Santa's early, boys- Huge supply drop comin'!
11079579	T-Bolt with Holy Moses, inbound!
11079580	H-VARs from the sky! Blast that amour!
11079581	Clear out! T-Bolt rockets comin' in hot!
11079582	Don't give Jerry a chance- 105s, coordinate barrage on that position!
11079583	Timing is everything, pound those Krauts! 105s, coordinate fire!
11079584	Crews, coordinate on target position.. Fire in sequence!
11079585	Half-track with Cavalry Riflemen en route to the front!
11079586	Packed like sardines, fighting like sharks! Cavalry Rifles hitting the front lines.
11079587	Fresh squad of Cavalry Riflemen en route to the battle!
11079588	Infantry support! Incoming Cavalry Riflemen with a Browning Automatic.
11079589	You got it! Cav Rifle support en route with a B.A.R!
11079590	En route! Support riflemen mobilizing- BAR in hand!
11079591	Heavy support Cav Rifles are inbound for the battle!
11079592	Fully loaded Cavalry Riflemen en route! Introduce them to Jerry for me!
11079593	Mobilizing heavy support Cav Rifles to your sector! Don't let up!
11079594	Requesting armored support! Two Stuart Light Tanks headed assist our forces!
11079595	Two M5 Stuarts on the road to our front lines, they'll be here any second!
11079596	Support! Stuarts en route!
11079597	Armored support! Stuart Light Tank and M10 en route to assist!
11079598	We need some goddamn armour! Stuart and M10 Tank Destroyer on their way!
11079599	Stuart and M10 on-the-goddamn-double. Armored support group en route.
11079600	Sherman 'dozer and Stuart Light Tank dispatched for frontline combat!
11079601	Big guy, little guy. Got an M4 and a Stuart en route to your sector.
11079602	Mobilizing our armored support! M5 Stuart and Sherman Bulldozer headed directly.
11079603	Bulldozer M4 and M10 Tank Destroyer headed for the front!
11079604	Armored support en route! 'Dozer and Wolverine to assist.
11079605	Armored support mobilized! M4 Bulldozer and Tank Destroyer to your sector!
11079606	Heavy armour support! Two M4s with 'dozers en route to the battle.
11079607	Thank God! Sherman Bulldozer support group has arrived!
11079608	Mobilizing that armour- 'Dozers on the way!
11079609	Give 'em hell, Sector Artillery is sighted and firin' on visible targets.
11079610	Sector Artillery should bloody their noses- battery firin' on sight!
11079611	If we can see 'em, we can blast 'em, Sector Artillery incomin'!
11079612	Crew firin'! Incendiary shells headed to target.
11079613	Crew firin'! Confirm Incendiary barrage incomin' on target.
11079614	Battery firin'! Incendiary shells headed to target!
11079615	Armour-piercin' overwatch active, artillery firin' at all targets.
11079616	Overwatch active! Anti-tank shells incomin' on targets at location.
11079617	Crews, we gotta blast any and all armour! Anti-tank battery... Fire at targets!
11079618	Use 'em wisely. Ranger squad headin' your way.
11079619	No more fuckin' around. Rangers deployed!
11079620	Rangers on field and looking for trouble.
11079621	Rangers with tank busters dispatched!
11079622	Rangers with doom-tubes - on their way!
11079623	Tank-bustin' Ranger squad, as ordered!
11079624	Rangers, bomb-stocked- hittin' the field!
11079625	Rangers packin' big bombs, headed to combat!
11079626	Demolition Ranger squad headed to the front!
11079627	Mesmerizing, aren't they? Cluster bombs comin' down.
11079628	Cluster bombs will deny that ground- incoming!
11079629	83's droppin'!
11079630	Pinpoint arty headed that way!
11079631	Crew firing. Pinpoint Artillery, down-range!
11079632	Got the target, crew firing!
11079633	'Troopers ready. Waitin' on an LZ target!
11079634	Got some Airborne fixin' for a fight. Tell 'em where to drop.
11079635	Got boys makin' the drop - Watch their LZ!
11079636	Got flyboys on their way to drop some troopers off!
11079637	Troopers inbound - get 'em some orders!
11079638	Airborne troops are droppin' in!
11079639	Got some new guys comin' in to join the party - paratroopers incoming!
11079640	AA commander abilities
11079641	Got a T-Bolt refueled and lookin' to strafe somethin'.
11079642	A Strafing run would put those fuckin' Krauts on their asses. Just need a target.
11079643	Battalion has supplies ready for us whenever we need 'em.
11079644	Looks like Battalion has more of the good stuff for us. Where do you want it?
11079645	Jug with dumbfires ready to unleash hell.
11079646	Fresh load of H-VARs on the wings. Just waitin' on your word.
11079647	Batteries are ready! Time on Target barrage tactics are available.
11079648	All 105 Batteries are reporting ready to coordinate barrage.
11079649	New squad ready and loaded up- Cav Rifles eager to get rolling!
11079650	Infantry support squad ready. Put these men to work!
11079651	They're all fueled up with engines warm! Armored support group ready for deployment.
11079652	Don't let our armour gather dust, we've got a support group ready to mobilize!
11079653	Rangers up!
11079654	We got a Ranger Squad ready, hit 'em hard!
11079655	Got those 83's up for deployment!
11079656	Cluster bombs, ready to let loose!
11079657	Pinpoint Artillery doesn't play favourites, ready to fire.
11079658	Crew ready! Pinpoint Arty at your disposal.
11079659	Crews are back in action, Sector Artillery awaitin' your designation.
11079660	The big guns are ready to fire. Sector Artillery available for targets.
11079661	Battery ready. Incendiary shells loaded in.
11079662	Incendiary battery is standin' by for targets.
11079663	AT shells loaded. Artillery crew is awaitin' targets.
11079664	Ammo over manpower- Anti-tank battery ready to bust up German armour
11079665	To play online and skirmish matches you will need to purchase a multiplayer army. You can purchase the base game which includes the Soviet and Wermacht factions or The Western Front Armies which includes the US Forces and the Oberkommando West.
11079666	Bazooka Equipped
11079667	Right-click on adjacent territories to move your company.
11079668	Move into enemy positions to attack them.
11079669	Moving through red enemy territories will cause\nyour company to sustain a small amount of damage.
11079670	The number of symbols indicates the enemy strength at a location.
11079671	Companies will regain strength by resting as other companies complete missions.\nYou can also use Requisition Points to reinforce a damaged company.
11079672	As you move around, you will sometimes encounter events (like this one).\nThis event reduced the enemy strength at %1LOCATION% for the next %3DURATION% turns.
11079673	All three of the companies are now available for you to use.
11079674	Defeated enemies try to retreat to nearby locations and strengthen them.\nYou can cut them off with territory or by positioning a company in their way.
11079675	Cover
11079676	Supplies
11079677	Both team’s supplies decrease at a steady rate. Capture supply crates as they are dropped onto the field to boost your levels.
11079678	Use vehicles to target enemy units. Your opponent loses points for every kill your vehicles make.
11079679	Reward
11079681	Ability cost increased by %1COST%
11079682	Ability cost decreased by %1COST%%%
11079683	%1CURRENT% / %2TOTAL%
11079684	The M8A1 Howitzer Motor Carriage's barrage ability recharges 6% faster.
11079685	Riflemen gain veterancy 10% faster.
11079686	The WC54 Ambulance costs 5% less.
11079687	The M8 Greyhound's main weapon has 3% increased armor penetration.
11079688	The M10 'Wolverine' Tank Destroyer has 4% faster weapon reloading.
11079689	The M4A3E8 Sherman 'Easy Eight' moves 5% faster and accelerates 5% faster.
11079690	The Sturmpanzer IV 'Brummbär' has 3% faster weapon reloading.
11079691	The StuG III Ausf. E has 3% increased armor.
11079692	The Artillery Field Officer increases the range of all nearby artillery by 8%.
11079693	Pioneers are 2% harder to hit.
11079694	The SdKfz 251/7 mortar half-track has 2% faster weapon reload.
11079695	The Flakpanzer IV Ostwind gains veterancy 10% faster.
11079696	The SU-76 has 3% faster weapon reload.
11079697	The SU-85 has 3% increased armor penetration.
11079698	The KV-1 heavy tank has 4% increased defense.
11079699	The KV-8 moves 5% faster and accelerates 5% faster.
11079700	The M1910 Maxim Heavy Machine Gun deals 5% increased suppression.
11079701	The HM-38 120mm mortar squad fires 5% more accurately.
11079702	The Raketenwerfer has 3% increased weapon reload.
11079703	The MG34 Heavy Machine Gun fires 2% more accurately.
11079704	Panzerfüsilier weapons cool down 2% faster.
11079705	The Sturmoffizier increases the accuracy of nearby infantry by 2%.
11079706	The Sturmpioneer's Medical Supplies ability costs 7% less.
11079707	The Panther PzKpfw V moves 5% faster and accelerates 5% faster.
11079708	m10
11079709	m8
11079710	officer
11079711	artillery field officer
11079712	heavy tank
11079713	medical
11079714	Weapon training improves the effectiveness of the top gunner.
11079715	Weapon training improves the effectiveness of the top gunner.
11079716	Advanced vehicle training improves mobility and reinforcement radius.
11079717	Advanced vehicle training improves mobility and reinforcement radius.
11079718	Battle hardened crews improve vehicle sighting and reinforcement radius.
11079719	Battle hardened crews improve vehicle sighting and reinforcement radius.
11079720	Click to activate. Duration 20 seconds.
11079721	Unit moves faster, but can't fire.
11079722	Step On It!
11079723	Veteran 1
11079724	Step On It!
11079725	Increased movement speed, weapon disabled.
11079729	+%1AMOUNT% Victory Points
11079730	Fuck, fuck, fuck! It's down to the wire, boys - us or them!
11079731	Fuckin' Krauts have been slaughterin' us! Heads on a fuckin' swivel boys, we can't take anymore losses!
11079732	Fuckin' hell! We've bitten off more than we can chew - Unit's been gettin' Crushed!...
11079733	Christ -- the company been through a goddamn buzz-saw! We gotta' pull it together!
11079734	Fuckin' kraut's have been smacking us around -- we gotta' flip the switch and return the favor!
11079735	Half the unit's been hit… Half the goddamn unit! Lay it on all the line!
11079736	Fuckin' Jerry's a pain in the ass, gotta make em' pay for takin' out so many of our boys!
11079737	Been takin' lossess… Keep your heads in the game…We don't want to get behind the 8 ball.
11079738	Shit, Able's down for the count! Fight like it's your last chance boys - it fuckin' is!
11079739	Krauts are chewin' us up and spittin' us out, we gotta harden the fuck up, Able!
11079740	Goddamnit we've taken some real hits… Don't back down!
11079741	Germans are lighting us up -- they're a nasty piece of business…We gotta' push through!
11079742	Fuck, Ables forces have been split in two… We gotta' hold it together or they'll roll over us!
11079743	Goddamnit -- Krauts have ripped half the company to shreds…Fucking lay fire on em'!
11079744	Able's been takin' some hits -- But this is just a flesh wound.  Let's show the bastards what real pain is!
11079745	Damnit,we gotta' keep a lid on the casualties out here!
11079746	Fuck -- it's down to just us… Drive Jerry back or we're fuckin' goners!
11079747	Shit - Jerry's butchered most of the unit -- we gotta our goddamn heads in the game!
11079748	We're on the wrong end of a serious ass-kicking… Come on - We can still turn this around.
11079749	Ah Christ -- Able can't take much more of this… Rally together, men…
11079750	Fuck -- Germans are laying the boot to us -- regroup and stick with it!
11079751	Goddamn Krauts have chopped our numbers down by half…Let's give em' a taste of their own medicine.
11079752	Able's been takin' casualties -- but we're not packin' it in.  Can't give the Krauts another inch.
11079753	We've taken some losses, but Jerry's not gonna take us out that easy!
11079754	..Never asked for no God damn command...how's this thing work again… (BEAT - then typing begins)  After action report, Lieutenant...(thinks how to spell it) ah fuck it -  L-T... Vastano, 0-600 hours.... Able broke the Kraut siege in Bastogne.  Good goddamn thing too, we got there just in the nick of time... Otherwise we would have been lookin' at a real  slaughter. Guess it went well, all things considered - coulda been better though if Jackson were still around to run the show.
11079755	Goddamnit...Can't even think right now... my brain is fried.... (BEAT - then typing begins)...Well, we've got our work cut out for us here in Bastogne.  We’re tryin' like hell to fight through the German siege, but the Krauts are showin' some serious backbone...I just know if we don't provide some relief in a real hurry the poor bastards stuck inside will be fucked.
11079756	Able's been doin' a hell of a job - getting' things done and keepin' each other alive. But I'm not a damn fool… That could change on a dime. We gotta keep our heads in the game and keep it up.
11079757	That said, losses were high… Gonna have to lick our wounds and regroup. Hopefully we can get it together before our next time out.
11079758	Alright, these dumbassed Germans have their vehicles amassed in one spot.  Gives us a prime opportunity - let's take em' out!
11079759	We should be getting' some extra armor to help sort the Kraut tanks out, so watch for reinforcments.
11079760	Now that we've hit their vehicles the Germans don't have the stomach for a fight…Fuckin' cowards are bailing out. Good job Able!
11079761	Fuck -- bunch of our tanks got chewed up -- we can't do shit now… Bail out… Bail out, goddamnit!
11079762	If this storm holds up we can ambush the German position in Bastogne…They'll be down for the count before they know what hit em'.
11079763	We can't let our boys in Bastogne get butchered - gonna have to push hard, Able! Secure the road -- get the Krauts off their backs.
11079764	Jesus -- Germans are really layin' fire on our boys...Secure a goddamn corridor…We can't leave em' high and dry.
11079765	Goddamnit! Too late…It's a fuckin' train wreck.
11079766	Krauts are gearing up to split the road in half.
11079767	Brace for enemy counter!  Let's hope the boys in Bastogne can hang on while we deal with these bastards!
11079768	Fuckin' right -- corridor secured!  There's some light at the end of the tunnel.  Good work, Able!
11079769	We've got artillery support -- fan out into defensive positions.  We're gonna' send  the krauts to their graves!
11079770	Fuck yeah -- rip em' apart, flyboys! The Ridge is ours!
11079771	Shit -- the Germans have overrun the sectors -- we gotta' pull back and regroup…
11079772	Alright, we gotta knock out the goddamn vehicles before they can supply their forces -- Get to it, Able!
11079773	Goddamnit! We couldn't hit the convoy before it bailed out… Hope this doesn't sink us.
11079774	Smoked the enemy convoy before it could slip away…Right on the money boys!
11079775	Some of the convoy pushed through, but we made damn sure most of it didn't get outta here in one piece. Well done, Able.
11079776	Move your asses goddamnit!  German convoy's up and running -- wipe it off the goddamn map…Now!
11079777	Okay, here's the the skinny: We've discovered the Germans have some command vehicles around Espeler.  If we're able to put them out of commission their command chain will take a massive blow.  Alright enough chit-chat -- let's get it done!
11079778	Direct fuckin' hit!  German command units are down!  Krauts on the ground will be scrambling! Way to go boys!
11079779	A few vehicles slipped through the cracks, but we were able to wipe most of em' out…A damn fine effort in my book.
11079780	Shit -- we had a golden opportunity and those command units got right by us… It's time to get heads outta' our asses!
11079781	Listen -- we got 60 seconds to form up! This is how it'll shake out… We gotta' hit Oberkommando West and keep em' busy here while other forces hit adjacent A.O.'s. Don't let me down -- let's go!
11079782	Assaults all over are goin' our way thanks to you guys…You're really on top of your game…Keep it up!
11079783	We're not getting' it done! Fall back…now goddamnit!
11079784	Alright boys -- our objective is to secure and hold the town center in Houffalize.  The 1st is moving in from the North and we gotta' clear out the Kraut's laying  fire on em'.  When the deed is done we'll link with 'em to beef up our forces.
11079785	Great fuckin' job out there!  Germans are bailing out of Houffalize with their tails between their legs!
11079786	Shit -- things have gone down-hill in a real fuckin' hurry boys.  Germans hammered the 1st.  Without them we're fucked - withdraw and regroup!
11079787	Alright fellas, we gotta' secure and hold the Southern bridge just up ahead.  Our boys in the hundred and twelfth are to the North taking the crossing there. Somebody get eyes on em' and give me a sit-rep!
11079788	Good goddamn work! Now hold that crossing at all costs!
11079789	Prepare for enemy counter…They're gonna' hit us hard so fucking dig in!..If the damn krauts think they're taking this bridge they got another thing comin'!
11079790	Shit! Mission's fucked without that crossing - retreat!
11079791	Holy hell, the Germans got our number, we've gotta cut our losses - retreat, men!
11079792	It was a hell of a scrap, but we held the Krauts off.  Ouren is secure…Thank Christ.
11079793	Alright boys, we're in a tough spot here - heavy fighting in the area's restricting troop movements. Any reinforcements we get are gonna be sporadic.
11079794	We're gonna have to be goddamn careful out here - use only what's needed, and use it smart.
11079795	We've got word The krauts are sendin' in a unit of seasoned vets to try and turn the tide.
11079796	If we can block em' from joinin' the front-line, it oughta turn their command structure on it 's fuckin' head… Could help get our forces up here quicker.
11079797	German forces are rattled… One hell of a job, fellas.
11079798	Goddamnit -- they've beefed up their lines…We're outmatched…Bail out!
11079799	Watch out -- Enemy command units are rollin' in!  We gotta' take em' out, disrupt Jerry's C&C! Gotta do it before they turn our HQ to ash though, no time to fuck around -- move!
11079800	Fuck yeah -- nailed em'! Goddamn impressive work, boys!
11079801	HQ's being demolished!  Pull back! Pull back goddamnit!
11079802	We dropped the ball big time boys…Krauts got the fuel to their lines…Bail out -- now!
11079803	Wasn't easy, but we blocked the Kraut's from nickin' the gas - Germans are headin' back to base empty handed!
11079804	We gotta' form up and take the fuel depot before the krauts get all that gas outta here!
11079805	German vehicles are bone dry -- mobility just took a big hit -- great fuckin' job!
11079806	Goddamn, Jerry's got the fuel cache - their armour's gonna overrun us - fall the hell back!
11079807	Krauts wasted all their fuel movin' in -- they'll be hell-bent on picking up Stoumont's reserves…Let's kick em' while they're down!
11079808	We gotta' take the fuel point at the town's Sanatorium.  Clear it, and we'll go from there.
11079809	We can really knock the Kraut's down a peg if we can grab any fuel caches in the area.
11079810	Alright, To hold St. Vith we gotta' set up shop in three key spots: the church, the rail yard, and the main crossroads.
11079811	Hold those lines -- whatever it takes - we're not giving up St. Vith to those bastards! Clock's tickin' so  get a move on!
11079812	Tide's have turned - the Kraut's are done for! You boys really delivered -- great job!
11079813	Goddamnit!  Germans punched through our defenses.  Bail out…Now!
11079814	Guys at the top want us to use our vehicles to really bring the Krauts to their knees.  Let's cut the bastards down!
11079815	Word is there's some abandoned tanks 'round these parts, they'll pack some serious punch! Haul ass and take 'em before the Germans get their hands on them.
11079816	Krauts are withdrawing their forces.  Won't be so eager to pick a fight with us next time.
11079817	Shit -- we got too many tanks down!...Bail out!...Bail out!
11079818	Listen -- we gotta'  secure the sector.  Maintain the target areas -- show the Krauts we mean business!
11079819	Goddamnit -- Krauts took the sector -- pull back before things gets more bungled up!
11079820	All key sectors clear. Way to step up to the plate boys!
11079821	Alright boys, looks like these dumbassed Krauts are tryin' to drop supplies to their troops. Supplies we could use just as much as them.
11079822	Weather's a pain in the ass -- so Recon can't pinpoint the exact drop zones - but we should be able to get the general location. Let's beat the Germans to their own supplies - send the bastards home empty handed!
11079823	There's some watchtowers in the area - Haul ass to 'em and clear the high ground.  We'll have a better view of the drop zone's from up there!
11079824	All right, we recovered the last air drop -- way to step it up, boys!
11079825	Goddamnit -- Krauts beat us to most of the supplies - what a fuckin' wasted opportunity!
11079826	Leiutenant Vastano, reporting!
11079827	Sir?!
11079828	Able at your service!
11079829	Airborne standing by!
11079830	Vastano reporting.
11079831	On your mark
11079832	Sir?
11079833	Able's ready.
11079834	Vastano here.
11079835	Airborne's prepped
11079836	Able company ready.
11079837	Need air support?
11079838	Sir, yes sir!
11079839	Right away!
11079840	Able's on it!
11079841	On it, Sir!
11079842	Airborne on the move!
11079843	Able moving out!
11079844	On it!
11079845	We're there!
11079846	Hop to it, Able!
11079847	Able, on me!
11079848	Move out, boys!
11079849	Get moving!
11079850	We're on the ropes! This is it, boys - it's all or nothin' now!
11079851	Our forces are gutted… we gotta make everything count from here on out!
11079852	Germans have dealt a serious blow to our forces, be careful out there boys!
11079853	Son of a bitch! Germans have taken too many young soldiers from Dog's ranks; we gotta be more careful from here on out!
11079854	Goddamn, the company's strength is down to half. Careful, out there boys, don't do anything reckless!
11079855	Christ, half the unit is no longer with us - How many more need to be sacrificed to beat these bastards?
11079856	Careful out there, Dog's been losing a lot of men!
11079857	Damn Germans have taken out a quarter of our troops - tread lightly men!
11079858	Unit's been wrecked -- we're all that's left… Come on boys, we can still push through this!
11079859	Goddamnit -- We're drowning in casualties!
11079860	Jesus Christ -- Germans are stamping us out like flies…Don't let up…We're still in this thing!
11079861	Dog's been losing too many… We gotta put a lid on it before it's too damn late!
11079862	Don't take your foot off the gas -- half the unit is down… We gotta finishing this thing!
11079863	Our numbers have been takin' a big hit!  We gotta a handle on this thing!
11079864	We're still in a good position, but I don't want the losses adding up…We gotta regain the momentum here!
11079865	We've suffered a few hits, but our numbers are still strong…We can win this thing!
11079866	We're fighting for our lives boys -- we're all that's left!...Hold nothing back!
11079867	So many dead… it's getting dire out here -- we gotta salvage this thing!
11079868	Goddamn Fritz is backin' us into a corner. Gotta be careful out here men!
11079869	We're down to the nitty gritty!  We gotta wipe out the Krauts before they do the same to us!
11079870	We may have lost half the company, but we've still got a lot of fight left in us…
11079871	Jesus -- this battle's cost us half the company...Don't ease up men -- we gotta take it to 'em!
11079872	Lost a lot of brave men, but we're still in this… Hit back hard, dog! Pour it on 'em!
11079873	We've got men down…Let's get on 'em before this takes a turn for the worst.
11079874	Well Goddamn - Pardon my French, look at this. Ah, sorry preacher, I get a bit excited when I come across good Scotch, kinda rare around these parts. I can use a little drink to wash away the cobwebs… Hope you don't mind if I unload a bit here...  It was grueling out there…Fought our guts out…Germans put up good fight, but the men were able to halt their forces around Marche before they got any further West… I guess it should be easier after this... but I know tomorrow we'll head out and we'll lose a few more men.  Just so we can wake up the next day and do it all over again....It's a vicious cycle.
11079875	Ohh… Hell - Pardon my French - look at this... I sure could use a pull of somethin. I'll tell ya, I saw a lot  in the trenches back in the first war, but it just never gets easier…Fritz are hanging tough here in Marche -- they refuse to go down easily.  We need to stop them before they advance any further West… but that will take more men. More kids who won't see home. How am I supposed to get any sleep with that weighing on my mind?
11079876	Yeah even so… our losses were terrible. Countless men threw themselves onto the chopping block for this victory...  But, I think a lot of lives may have been spared thanks to their sacrifices.
11079877	Ahh... I could really use a glass of scotch.  Hell -- right now I'd just climb right into the bottle, and wait at the bottom until this damn war is over.  I would have done that a long time ago, but I won't leave the boys twisting in the wind like that…They're giving it all they've got in Elsenborn... but I know better than anyone that in war, sometimes your best won't get it done. The  Germans are hell-bent on pushing past the ridge, and advancing deeper into the Ardennes.  I just hope to God we can stop 'em...and it won't cost us too many lives...but that's probably asking too much...
11079878	Anyways, went as well out there as I could've hoped... It's hard to sleep well out here, but I do rest a little easier when most of the guys make it back alive…Just hope the good fortune lasts a bit longer.
11079879	You know.. I can't bring any of those boys back -- no matter how hard I try. All I can do is honor their bravery by fighting with everything I've got -- even if it costs me  my life.
11079880	Germans got armor amassing in the area. If we can assemble and strike 'em here, it could spare a lot of lives down the line.
11079881	We ought to be getting' some armored reinforcements of our own to help deal with the enemy's build up.
11079882	Enemy armor's down -- Well done, Dog!
11079883	Germans have hit our amour too hard - Pull back!
11079884	Weather is smiling on us today boys.  We'll use the storm as cover to sneak up on the German forces.  We'll hit em' hard and fast. All of us should make it back safe and sound.
11079885	We're not gonna leave the men to slaughter in Bastogne.  We gotta move up that road and break through the German line -- come on!
11079886	Goddamnit -- Germans are relentless!...The boys stuck inside have to be wearing down -- we gotta open up a road in a hurry!
11079887	We're too late -- shit…  What a goddamn waste.
11079888	The enemy is trying to cut the road in half.   Get a blocking force together and do what you can.  We gotta hold it togehter -- those boys can't stay afloat much longer.
11079889	Shit -- this is demoralizing..We just can't break through right now…We've no choice but to fall back…Those boys are gonna have to tough it out a bit longer.
11079890	The corridor's secure -- finally a glimmer of hope for those boys…Relief is en route!
11079891	Alright boys, don't worry too much -- we've got artillery support to counter the Germans. We just gotta make damn sure to hold our line.
11079892	We got this in the can, boys! Damn fine work out there!
11079893	The Germans have overrun the sectors! We can't do much more without digging a bigger hole. Fall back and regroup!
11079894	Well then - let's see if we can't disrupt the Kraut's supply chain. We take that convoy out, and they're gonna be in a bad place. Hop to it, Dog!
11079895	The German convoy made it out…Goddamnit!...That's going to cost us down the line… Experience is a hell of a cruel teacher.
11079896	The whole damn convoy's down! Good work, boys - we just put Fritz in a hell of a spot!
11079897	Well done, boys - we took out most of the convoy - should put Fritz in a tight spot.
11079898	Alright Dog, hop to it! We gotta head the convoy off before it's home free…Can't afford to let Frtiz off the hook.
11079899	Alright men -- Germans got a bunch of command vehicles  holed up in Espeler, and no clue that we're on their doorstep. Gives us a great opportunity to disrupt their operations - so get out their and hit 'em where it hurts!
11079900	Targets negated, the German Command chain's been shattered! You knocked it outta the park, boys!
11079901	Alright, boys - good effort! Most of the German command vehicles are down and out - that ought to disrupt their operations - a step in the right direction.
11079902	Goddamn command vehicles got away! We missed a great opportunity.
11079903	Alright, dog - here's the deal. We gotta hit the Germans hard to tie 'em up here while our forces stike nearby regions. Move with caution -- I'm counting on you boys.
11079904	Alright, men, you've done your part -- excellent work out there!
11079905	Christ, Fritz is puttin us through hell out here! We gotta pull out before things get any worse!
11079906	Alright boys -- We gotta join up with the 1st here in Houffalize.  They're trying to push through from the North.  We gotta move in and clear the town center. Once we've dealt with the Germans we'll be free to link up our forces.
11079907	Alright, well done men -- Houffalize is ours!
11079908	Son of a bitch! The 1st just got battered outside of Houffalize.  No way we're doin' this on our own - fall back!
11079909	Alright, men - We gotta secure the bridge  just up ahead.  The hundred and twelfth is to the north attempting to clear the other crossing.  Someone get eyes on 'em and relay their progress.
11079910	We gotta hold that crossing! If it falls, the Germans will overrun Ouren.
11079911	Alright, time's a luxury we don't have-- we gotta prepare for the Germans counter as soon as possible! They're gonnal hit us hard.
11079912	Damnit it all! Mission's fucked without that bridge. Pull out before we lose any more men!
11079913	Germans are reinforcing their lines!  Damnit, our numbers are too thin -- we don't have enough men to hold them off. Fall back dog, Fall back!
11079914	Ouren is clear! An inspired effort boys!
11079915	Alright, men - I'm gonna lay it out straight - we're in a bit of a tough spot. Fighting down the line from here's preventing reinforcements from reaching us - so any forces we do get will be sporadic at best.
11079916	Stay sharp.  Germans will be looking to hit us in force -- we can't handle takin' any unnessesary casualties.
11079917	One last thing - Germans have a group of seasoned officers comin' in to try and swing the momentum back their way.  This will be a stiff test -- we just gotta dig deep and stick together.
11079918	If we're able to hamper the Germans ability to command front-line units, that will go a long way in disrupting their command and control… Could even take the heat off the men attempting to join the lines...Let's get on it.
11079919	We've got the Germans on the run -- enemy lines are in disarray…You boys never cease to impress me.
11079920	Goddamnit -- We're out-gunned…Retreat -- that's an order!
11079921	Fritz has some command vehicles headed our way - this is shapin' up to be a hell of a fight. We're gonna have to take them out before they can hit our CP!
11079922	All targets destroyed. The German forces are a shambles!
11079923	They've toppled our HQ! We gotta get out of here - Fall back, Dog!
11079924	Shit -- Germans extracted too much goddamn fuel - the mission's gone belly up!
11079925	Fuel depot is ours -- Germans ain't gonna be getting any more gas outta Stavelot. Good work, men!
11079926	Alright, Dog - We gotta get in there and stop those trucks from makin' it outta Stavelot and powering Fritz's armour. Let's move out!
11079927	Looks like Fritz has stalled out and the Germans are tuckin' tail… Stoumont's secure!
11079928	Christ, Germans got the fuel! Their armour's comin' in full force, fall back!
11079929	Alright, here's the situation - The Germans wasted their fuel reserves advancing into area.  If we cut off Stoumont's remaining supplies of gas, Fritz's attack will be completely stalled…
11079930	We've got a bumpy road ahead of us boys -- and the starting point is the town's Sanatorium.
11079931	If we can capture and hold it and it's fuel reserves, the German armour will be dead in the water. Let's get to it, Dog!
11079932	Alright, Dog - We've got our hands full here in St. Vith…We need men protecting the church, the main crossroads, and the rail yard.
11079933	Move with caution out there, but hold the goddamn lines… the Germans can't be allowed to break through!
11079934	Alright - looks like Fritz has decided St. Vith isn't worth the effort - Well done, men!
11079935	They've smashed through our defenses…We're exposed… Pull back! I I say again - Pull back!
11079936	Regiment wants us to flex our muscles…Use our vehicles to crush the German will…Let's give them what they want.
11079937	We've got eyes on deserted armor on the field…Make your way over to it and get it online as soon as possible.  We don't want the Germans beating us to the punch.
11079938	Germans are on their heels…They'll be licking their wounds after a beating like that.
11079939	Shit -- The German armour is too damn strong - fall back -- now!
11079940	Our objective here is to capture and maintain the whole damn sector… We gotta gain control of all the target regions. Get out there and show Fritz who's boss!
11079941	Damnit -- the Germans have managed to take control of the sector…Fall back and regroup…I don't want any unnecessary losses on my hands.
11079942	The sector is ours!... The Germans threw all they got at us - but we persevered…I'm damn proud of you boys.
11079943	We've got intel that says the Germans are air dropping supplies.  This is a real jackpot.  If we reach the drop zones before they do we'll gain a massive edge…We can't pass up this opportunity.
11079944	The weather's gonna obscure our line of sight… Gonna be tough to pinpoint the drop zones… We'll have to search the area as the drops come in.
11079945	That said - there are some watchtowers nearby, if we can hold them they'll provide better sight lines to the drops.
11079946	We recovered the last supply drop -- The Germans are really gonna be regrettin' this screw up!
11079947	Goddamnit -- Germans beat us to the punch… We missed a damn good opportunity here!
11079948	Yeah… this is Derby
11079949	Uh huh - Dog's here.
11079950	What do ya need?
11079951	Need some support?
11079952	Derby here
11079953	Dog company reporting
11079954	Support's good to go
11079955	Dog's ready
11079956	Captain Derby reportin'
11079957	Support standing by.
11079958	Dog's fixin' to get a move on
11079959	What do ya got?
11079960	*Sigh* you know…
11079961	Sometimes though, it still feels like it's all going to shit.  Oh..…sorry, pardon my French, but even if we won that battle, Fritz is tearin' us apart.  We're losing countless lives out here… Ahh hell, sorry preacher. I'll get outta your hair.
11079962	Not that it makes seeing my men die any easier - And there are far too many who have lost their lives - but atleast I know that I didn't come all the way out here only to see good men get slaughtered for nothing.
11079963	Yup
11079964	…Ahh Shit... Even so, I have a hell of a time gettin' to sleep these days. I know, the mission was damn important, but we lost a lot of men out there. Doesn't matter how many times I've seen men under my command go down, or how important their sacrifices may be - it still eats into me.
11079965	That said... Our loses were high today.  Most were guys I knew, guys I ran with since before Normandy. Goddamn, I wish Jackson were here to set things straight.
11079966	Now the bad news - I tried to do what I could to make sure Able had a fightin' chance out there, but killed in action were high. The Krauts aren't makin' anything easy on me.
11079967	That said - casualties were high.  It's not easy, but I just keep tryin to remember what Jackson and I talked about after we took a lickin'. We just gotta keep our heads up and push through this.
11079968	Even though we got our objective, our KIA's were high...  Not sure what more I can do except take it on the chin and keep goin'. The rest is out of my hands.
11079969	The casualty reports comin' in have been high though. Gonna have to reassess my tactics and try to keep more of my boys safe next time 'round.
11079970	Right away
11079971	Get to it, men!
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11080070	Mechanized infantry ready to roll!
11080071	Baker ready for orders!
11080072	Captain Edwards reporting!
11080073	Baker standing by!
11080074	Waiting for orders
11080075	Edwards Reporting
11080076	Mechanized Infantry prepped
11080077	Baker stands ready
11080078	Yeah, Baker reporting
11080079	Edwards here
11080080	Sir?
11080081	Baker, stand by
11080082	Move, move, move!
11080083	Roll out, boys!
11080084	Move out, baker!
11080085	Right away!
11080086	Let's roll
11080087	Baker's moving!
11080088	Headin' out
11080089	On it!
11080090	Alright
11080091	Sure thing
11080092	Baker's moving
11080093	Got it
11080094	We're in bad shape here, there's no more help comin. Dig deep, it's do or die!
11080095	Shit -- our numbers have taken a serious hit, but we can pull through.  Rangers never quit, goddamnit!
11080096	Fuckin' Krauts are wiping us out left and right…Stay in the fight…We've made it through worse.
11080097	Goddamit -- we're reeling here, been losing men at an alarming rate…We gotta recover!
11080098	Jesus Christ -- half the squad's been taken out! Battle back, Rangers…Give em' hell!
11080099	Shit -- Half the unit's been lost.  We gotta rally before this takes a real nose-dive.
11080100	Company is taking losses, but we're still in good shape.  Stop fuckin' around and show these sons of bitches why we're a go-not-show unit!
11080101	Takin' minor casualties -- put a lid on it…Don't want these bastards gaining the upper-hand!
11080102	We're all that's left out here!...the Calvary ain't comin'!...Fight to the bitter end!
11080103	Goddamn we gotta get our heads in the game, or we're gonna be worm food!
11080104	Our unit's been takin' a damn beating -- men are dropping like flies!
11080105	Goddamnit -- casualties are high… Things are getting away from us.  Hit back!
11080106	Listen up...Only about half us are left standing…  Pour it on!
11080107	Krauts are giving us all we can handle!  This unit's elite -- time to show it!
11080108	Fox is isn't in a bind just yet, but we've gotta fight tooth and nail to keep it that way.
11080109	We've been takin' some hits,  adjust your tactics!
11080110	Shit! Fox is down to nothing - it's just us and the krauts!
11080111	Fuck -- odds are stacked against us now…We're hanging on by a goddamn thread!
11080112	Losses are still comin' in…We're being pushed to our limits!
11080113	We've been sufferin' major casualties.  Strike the bastards down before they can do any more damage!
11080114	Fuckin' Germans thinned us out by half.  We gotta rally before this turns into a real fuckin' mess!
11080115	Half the goddamn unit's down!  We're better than this…Regroup and take it to 'em!
11080116	Been losin' men - nothin' dire, but keep an eye on your tactics!
11080117	We've taken some losses - be smart out there, men!
11080118	More good news -- Fox made it out with barely scratch.  I've seen how you guys operate out there…You're a cut above other soldiers.   It's almost unfair.
11080119	Look at me -- you think this is a game? Well, Germans are taking us out like they're dumping chess pieces off a goddamn board.   If we don't pull it together we'll be leading the way into our graves.
11080120	Alright Rangers, the Germans have their armor bunched up in one spot -- we got orders to hit 'em hard and fast.
11080121	Command's gonna be sendin' some armor reinforcements to ease our situation as well. Alright - let's move out!
11080122	Enemy tanks have been wiped out -- Bastards won't be mounting much of an attack after that.  Can always count on this company to get the job done.
11080123	Shit -- we've are takin' hits left and right! What a goddamn fuck up - Fall back, Fox!
11080124	Alright Fox, we gotta bring some aid to our troops holed up in Bastogne. We'll assault the German positions surrounding the town under cover of this storm - use the element of surprise before we launch a full scale assault.
11080125	We gotta' secure the road into Bastogne pronto -- our men are getting hammered out there…We can't leave them in harm's way… Don't let them down, Rangers!
11080126	Come on Rangers -- our boys are trapped fighting for their lives.  We gotta set up a corridor to get them aid before it's too late…We were trained to lead the charge -- so let's move.
11080127	We're too goddamn late -- it's over.  What a fuckup! Those guys deserved better.
11080128	The Germans are massing up to counter.  Let's dig in and and show 'em what Rangers are made of!
11080129	Shit -- we gotta' pull back. Can't believe we fucked this up! Just hope the men in Bastogne can hang on a bit longer!
11080130	Corridor secure -- good job out there Fox.  Relief is on the way…
11080131	Alright, men - we don't let a single damn Kraut passed this ridge - got it? We've got artillery support standing by to help out. Move in to battle formations… and be ready to rip the enemy to shreds.
11080132	Ridge secure -- The Kraut's are tuckin' tail.   Great work out there!
11080133	Germans took the ridge -- goddamnit! How in the fuck did we let this slide?! Fall back!
11080134	Alright, Rangers - We need to shut these Krauts down before they can get those supplies out! Let's move!
11080135	God dammit!  Convoy pushed through! Rangers are better than this…
11080136	The convoy's down, great work, Fox! The Germans will be hurtin' without those supplies!
11080137	Alright, most of the convoy's down and out -- this oughta take a serious bite out of the Germans' strength. Well done, men!
11080138	Convoy's movin - we gotta get out there and  nail it before it's out of range!
11080139	Intel is showing the Germans have command vehicles gathered in Espeler...This is a golden opportunity to turn the Germans' plans on their ear...Form up and strike.
11080140	We snuffed out the targets! Enemy command structure's been severed!  That's a big leap forward out here.
11080141	We didn't clear out all the targets, but we still dealt a serious blow to the German command structure -- great fucking job!
11080142	Fuck -- most of their command structure eluded us…We botched a golden opportunity…I expected more from you guys!
11080143	Let's get down to business… I want our forces formed up and ready to go.  While other units are leadin' the charge elsewhere, we've gotta strike Oberkommando West hard to keep their hands full here…Should be a breeze for this group.
11080144	Alright! Our execution was spot on…  Great work, Fox!
11080145	We're getting' hammered -- pull back!...This engagement has turned into a fucking disaster!
11080146	Alright, Fox - our task is to join forces with the 1st. They're trying to advance into Houffalize from the North. We've gotta head into the town  center and meet up with them there. Once that's done all we gotta do is clean the Krauts outta the area.
11080147	The Germans are on the run, Houffalize is secure!
11080148	Goddamnit --  the 1st's been hit hard.  We needed all hands on deck to defend Houffalize…Retreat!
11080149	Heads up -- got eyes on the bridge up ahead.  Our mission is to hold that crossing… The boys in the hundred and twelfth are up North doing their best trying to secure the the bridge up there.   Someone get me an update on their progress.
11080150	Maintain the crossing -- whatever it takes.  If the Germans break  through, this whole operation will go down the shitter.
11080151	Alright, Fox - We don't have much time, just do what you can and set up for a counter-attack.
11080152	Shit! How're we lettin' these damn krauts beat us?! Mission's fucked, pull back!
11080153	Fuck! Our numbers are too thin…We won't be able to muster an effective counter! Fallback, Fox!
11080154	German forces have broken down -- they're on the run…Ouren is clear!
11080155	Alright, there's been some heavy fightin' in the area - makin' it tough to bring troops and equipment to our lines. Any reinforcements are gonna be periodic.
11080156	But, we're Rangers - we can handle with any situation. If we're careful on what we bring in - we should be able to deal with these Germans no questions asked.
11080157	Also got my hands on an after action report…Says the Krauts are dispatching their veteran officers -- their "best of the best" -- to turn the tables on us.
11080158	We track 'em down and deal with them, that will upset their command and control. Should ease pressure on our boys trying to link up with us, get 'em to our lines a bit quicker. The clock is ticking -- let's go!
11080159	We've got the German forces scrambling…Their lines are dazed and confused… Well done, Fox!
11080160	What in the fuck happened - Germans got us beat! Fall back
11080161	Listen up Rangers -- We've got incoming German command vehicles. Our task it to take 'em out before the Germans can react and hit us back in force… Rally together and see it done!
11080162	Targets eliminated - German command is gonna have a hell of a time dealin' with this one!
11080163	Our bases are absorbing massive blows… Fall back - now!
11080164	Goddamnit -- a unit like ours can't afford to slip-up like this…The Germans have secured too much gas…Fuck!...Fall back and regroup!
11080165	We've taken the fuel depot!  Enemy forces are scrambling out of the area!  This unit is unstoppable!
11080166	Rangers -- we need to seize the fuel depot before the Germans can transport too much of that gas behind their lines.  Stay alert and it should be a piece of cake.
11080167	German vehicles have lost mobility -- the Krauts are fallin' back. Well done, Rangers!
11080168	Fuckin' hell, we just gave the gas to the Germans, now there's no way we'll stand up against their armour - Retreat!
11080169	Alright, enemy vehicles are runnin' on fumes -- we gotta prevent them from securing Stoumont's fuel reserves to halt their armor.  We do that, and their forces aren't gonna have a leg to stand on.
11080170	Our focus is the fuel point at the Sanatorium -- Secure and hold that area.  Don't drop the ball out there!
11080171	There's more fuel caches out there - if we can block the Kraut's from takin' them we'll have this in the bag!
11080172	Here we go boys  -- we're tasked with defending three positions.  We need men at the church,  the rail yard, and the main crossroads.
11080173	Dig in and hold fast!  The Germans can't breach our defenses. Even if it takes every last one of us -- they need to be held off!
11080174	That's it -- The Germans are finished, no way they're getting St. Vith now!
11080175	We lost St. Vith!  Fall back! Fall back goddamnit!
11080176	Listen up Rangers -- No more fucking around okay?  Orders are a full-on vehicle assault. Krauts won't know what hit em'.
11080177	We need to haul ass and secure the abandoned armor in the area before the Germans do. Get it up and running so we can take it to em! Let's get it done!
11080178	Kraut forces are in a shambles!  Bastards didn't stand a chance against that kind of firepower!
11080179	Goddamnit, the German armour's eatin us alive - Fall back, rangers!
11080180	Here's the objective, and it ain't easy -- we gotta secure and hold this whole goddamn sector.  We hit the Germans hard enough and they'll tuck tail and run.  Show em' what Rangers are capable of out there!
11080181	The Germans have taken the sector -- goddamnit!...Fall back!
11080182	Area secure -- Germans didn't stand a chance against us.  Good work, Rangers!
11080183	Germans are beginning to air-drop supplies.  This is a prime opportunity. Let's move in on the drop-zones before them and take their supplies right out from under their noses.
11080184	The weather's working against us -- can't spot the exact locations of the supply drops - so we'll have to search the area to get 'em. But then, so will the Germans.
11080185	If possible, we can also secure the watchtowers -- the high vantage point will give us a better view of the drop zones and should give us an edge over Jerry.
11080186	We nabbed the last supply drop -- we're really ahead of the game now. Hell of a job, fellas!
11080187	Goddamit -- what a  fuckin' gaffe.  Door was wide open for us and we didn't get the job done.
11080188	Give me a target.
11080189	Rangers at the ready
11080190	Captain Durante reporting
11080191	Fox Company primed and ready
11080192	Durante here
11080193	Fox on the prowl
11080194	Ranger's on alert
11080195	What do ya got?
11080196	Rangers ready, as always.
11080197	The men are prepped
11080198	Fox standing by.
11080199	We're here.
11080200	I'm on it.
11080201	I'll be there asap.
11080202	I'm movin' now.
11080203	Leadin' the way.
11080204	Heading there now.
11080205	Be there asap.
11080206	Won't be a second.
11080207	Moving on point.
11080208	Fox's on it
11080209	We're there.
11080210	Let's move, men!
11080211	Rangers, move out!
11080212	Enemy Strength Decreased
11080213	Bonus Objective: %1OBJECTIVETITLE%
11080214	Mission Objectives
11080215	Debrief
11080216	Reward
11080221	The P-47 reaches its target more quickly
11080222	M1919A6 LMGs increase a squad's medium-long range firepower.
11080223	Captain Jackson
11080224	(L) Fox Company Camouflage
11080225	(H) Fox Company Camouflage
11080226	(M) Fox Company Camouflage
11080227	ardennes assault
11080228	Ardennes Assault Bronze - Able Company
11080229	Ardennes Assault Gold - Able Company
11080230	Ardennes Assault Silver - Able Company
11080232	The 75mm howitzer mounted on the M8A1 was a derivative of the well-known M1 75mm pack howitzer, which performed well at attacking entrenched enemy infantry formations. The vehicle’s small size made it fairly quick and easy to maneuver through densely forested terrain, and surviving M8 units proved popular in Southeast Asia after the end of the World War II.
11080233	US Army doctrine emphasized the importance of mobility and combined-arms tactics in both offensive and defensive situations. For infantry, this meant being equipped with a variety of weapons, but it also meant that extensive combat training and experience was necessary for a squad to reach its full effectiveness. Men in a squad had to know and care about one another in order to perform at peak effectiveness.
11080234	Industry produced a number of utility vehicles for the US Army during World War II, one of which was the WC54. The vehicle could fit up to seven patients alongside a medic, depending on how much space their injuries required. Over 22,000 units were produced throughout the war, and the vehicle continued to serve in the decade that followed.
11080235	The M8 ‘Greyhound’ was a common sight in the US Army during the war. It was reliable and adaptable, and had excellent off-road performance befitting a reconnaissance vehicle. While the M8’s armor was unable to protect against tanks and land mines, its 37mm main gun was able to deal with any of the German light vehicles that might be scouting ahead of the enemy force.
11080236	The M10 was originally built on top of the M4A2 Sherman’s chassis, and was designed with mobility in mind. It was shipped out to many of the Allied forces in Europe, and proved effective against Italian tanks and German Panzer IIIs and IVs, though its 76.2mm main gun was unable to reliably pierce the heavy frontal armor of late-war German Panther and Tiger tanks.
11080237	The M4A3E8, or Sherman ‘Easy 8,’ was an improvement on the original Sherman design in many ways, most notably due to its horizontal volute spring suspension (HVSS), which ultimately allowed the vehicle to carry more weight and thus sport both a larger weapon and increased armor protection. The improved suspension also made the vehicles more comfortable to travel in – thus the ‘Easy’ part of the nickname.
11080238	The Sturmpanzer IV was an assault gun designed to aid infantry in assaulting heavily-defended positions. First delivered to the front in 1943, it was equipped with a high-caliber gun that fired high-explosive (HE) rounds, which made short work of infantry formations and fortifications.
11080239	The StuG III Ausf. E was a variant of the successful StuG III design that included extra carrying space for radio equipment that would be needed if the vehicle were to be used as a command vehicle, as well as more room for ammunition. However, the 8mm slanted armor where the storage was added was removed in the redesign.
11080240	An artillery field officer is responsible for a unit of artillery pieces, and the officer’s job is to coordinate the careful and effective application of long-ranged support fire, whether in the form of guns or rockets. A good officer will know how to make the most of his equipment and the battlefield terrain to turn the tide in his side’s favor.
11080241	The term ‘pioneer’ is employed in many of the world’s armed forces, and refers to infantry units dedicated to the tasks of construction and battlefield engineering. Whether it be setting up minefields or clearing them, digging trenches or removing tank traps, pioneers help transform the battlefield into something more favorable for their comrades and more hostile to the enemy.
11080242	The SdKfz 250 was one of the more notable German vehicles in the war, its many variants providing the German army with speed and mobility. These characteristics benefited mortar crews as much as anyone – a mortar team that could move quickly across terrain and had some measure of protection against small-arms fire was one good way of providing valuable long-ranged fire support.
11080243	Designed as a replacement to the older ‘Wirbelwind’ tanks, the Ostwind was a far superior weapon, carrying 1,000 rounds of 37mm ammunition that could effectively penetrate aircraft armor from a longer range. Its first production order was for 100 units, but it never reached that number; those Ostwinds that were produced, however, continued to serve until the end of the conflict.
11080244	The SU-76 began the war as an answer to the invading German Panzer III and IV models. It consisted of a ZiS-3 weapon mated with a T-70 chassis, and proved reliable and easy to use, if somewhat difficult to maneuver. As the war progressed and heavier tanks entered the battlefield, the SU-76 was superseded by models with higher armor penetration, but continued to serve in a fire support role.
11080245	When the T-34 arrived on the battlefield and began turning the tide against the Panzer IIIs and IVs that Germany had fielded so far, the German response was to develop the Panther and Tiger series. This in turn required the development of a new weapon, which would become the SU-85 – which, itself, was eventually replaced by the T-34/85 variant and the larger-caliber SU-100. Thus the SU-85 was a part of the constantly changing cycle of weapon design necessitated by war.
11080246	The KV-1 was a formidable beast when it first arrived on the battlefield; most German weapons were unable to effectively deal with the KV-1, and as a result it reigned on Eastern Front battlefields until the arrival of the Panther with its high-powered 75mm main gun finally gave the Germans an effective way to deal with these heavy tanks.
11080247	The KV-8 flame tank was designed to provide heavy anti-infantry support at relatively close range. It was equipped with a 45mm gun alongside the flamethrowers, though it was disguised to resemble the KV-1’s standard 76mm gun to intimidate and confuse enemy combatants.
11080248	More than its quality as a heavy machine gun, it was the Maxim M1910’s high reliability and ease of production that helped make it such a ubiquitous weapon. In almost constant production from 1910 until the end of World War II, it was supplemented by the more modern DShK-38, but was not fully replaced until the war had ended.
11080249	Based on a French weapon, the Soviet HM-38 was a powerful weapon that served well in supporting assaults. Its 120mm projectiles, which weighed over 15kg each, were excellent at killing or at least suppressing enemy soldiers, and the weapon’s top range of 5670 meters made it a formidable asset in any engagement.
11080250	The 8.8cm Raketenwerfer, also known as the ‘Püppchen,’ was a fairly effective weapon on the battlefield, with a comparatively high rate of fire of approximately 10 shots per minute, and a it was fairly easy to transport across the battlefield. Production ceased in 1943 as the Püppchen was replaced by more cost-effective weapons, but those originally produced continued to be deployed well into the final months of the war.
11080251	The MG34 was the somewhat more expensive predecessor to the famed MG42, though the MG34 was nevertheless highly effective. Though it could be used with a highly portable bipod mount that allowed for easier transport, an alternative heavy tripod could provide the MG34 with greatly increased stability, and greater accuracy while firing.
11080252	The Panzerfüsilier regiment was a part of an elite German Panzergrenadier unit often known as Großdeutschland (“Greater Germany”). This unit was generally given the best, newest equipment before any other unit in the Germany army, and fought on until almost all of its remaining members were killed in April 1945, in battles around Pillau (present-day Kaliningrad).
11080253	The officer ranks in the Germany army during the war were similar to what one might find in other European armies at the time. Many of the titles, such as Leutnant or Major, would be familiar to other Europeans, but some of the terms require a bit more translation, such as Hauptmann (‘head man,’ essentially a captain) or Oberst (‘seniormost,’ essentially a colonel).
11080254	Sturmpioneer units were, much like pioneers, dedicated to battlefield engineering. However, as their name implies, they were intended to operate much closer to the front line, and as such combat was an expected part of their role, and they were trained and equipped to be effective infantry units in addition to their engineering abilities.
11080255	The Panther PzKpfw V was in some ways equal or even superior to the famed Tiger, with even better frontal armor and the same engine – which, combined with its lower weight, meant better mobility than a Tiger. Where it suffered in comparison to the Tiger was in reduced side armor and a lighter main gun, though the Panther more than made up for these differences in how much cheaper and quicker it was to produce than the Tiger series.
11080256	Reinforce
11080257	Abilities
11080258	Battle Log
11080259	Dossier
11080590	Got some more men to throw into the flames… let's make this count.
11080591	Got some men to pad the ranks… let's put them to good use and get outta this mess!
11080592	Alright, just what we needed. We still got this, men!
11080593	The Germans are advancing to hit us in force, we're clear to engage…This could get real ugly boys.
11080594	Ah hell, sorry preacher, I don't mean to dump so much on ya.
11080595	Whistleheads at the top like to talk them up, but they're just empty words.
11080596	You know, preacher… Maybe I gotta stop dwellin' on the past.
11080597	*Sigh* I'd gladly sacrifice my beat up bag of bones to end this war and have every one of these boys go home alive.
11080598	Ahh hell, I need a drink.
11080599	Ahh shit, another rough day. The guys did their best, but the Germans, weren't havin' any of it.  We'll have to hit a hell of a lot harder if we want to keep em' away from that fuel.  I just pray to God we don't lose too many more men in the process… *sigh*
11080600	Ohh…Christ - Pardon my French, look at this. Ah, sorry preacher, I get a bit excited when I come across good Scotch, kinda rare around these parts. Hope you don't mind if I unload a bit here...
11080601	Ya know… I've told the boys don't get too cocky out there, the Germans are capable of beating back an attack - and guess what, they did just that.   We need to take out their command structure if we want to make any headway here. I just wish there were a less costly way to go about it.
11080602	Suppose ya gotta enjoy any success ya can get out here...  The guys showed a lot of guts holding off the German push in Stoumont.  Don't have to worry about them fueling up their vehicles and hitting us hard; we can rest easy, at least for now.
11080603	You know…
11080604	Watch your asses, boys! Incendiary barrage is incomin' on target!
11080605	What a mess… Incendiary battery... Fire!
11080606	This oughta get their attention- Incendiary battery, fire on location!
11080607	Level the sector! Wide-range artillery barrage incomin'!
11080608	Poor bastards won't know what hit 'em. Sector artillery… Fire!
11080609	Crews, leave nothin' standin'! Sector-wide, fire at all targets!
11080610	Sector-wide artillery is firin' on visible targets!
11080611	Wide barrage incomin' on targets in sector. Keep low, boys!
11080612	Assault Engineer team headin' to the front line. These boys are tough as nails.
11080613	Keep these ones safe, they do good work. Assault Engineers are on the field.
11080614	Assault Engineers on the field. Don't be careless with 'em.
11080615	Assault Engineers are on the field ready to support the battle.
11080616	Tried and tested, Assault Engineers will clear you a path. On the field now.
11080617	Assault Engineers deployed to get it done.
11080618	Give Fritz hell! Assault Engineers on the field now.
11080619	Some tough boys with Flamthrowers are makin' their way to that location.
11080620	The Germans would be damn fools to mess with these boys. Assault Engineers with fire on the field.
11080621	Assault Engineers with Flamethrowers headed to the front line.
11080622	Fire on the field! Assault Engineer specialists can get it done.
11080623	Flamethrower Assault Engineers have arrived to support the battle
11080624	105s charged for action- ready to fire!
11080625	Our boys need support! Level that area! Fire!
11080626	Watch your heads, boys, we'll smash 'em. HE battery.. Fire!
11080627	Aw hell, just blast the whole damn area! All batteries.. Fire!
11080628	Damn those sons of bitches! Crews, blast that area free of the enemy!
11080629	Put 'em down! 105s.. Fire all batteries!
11080630	Battery firin'! Incendiary shells headed to target!
11080631	Guess we'll burn 'em out. Incendiary battery, dial in and fire!
11080632	Watch your asses, boys! Incendiary barrage is incomin' on target!
11080633	Incendiary crews, get range and let loose that fire!
11080634	105 crews, put a firestorm on that location! Now!
11080635	Fire, fire! Blast those damn Germans with fire! Barrage, incomin'!
11080636	Use your cover, boys! Hold defensive positions!
11080637	To the front! Take up positions and defend your ground!
11080638	Get behind somethin'! Frontline.. Hold!
11080639	Get to cover! Stop the advance!
11080640	Positions! Hold the front!
11080641	Frontline, dig in! Stop 'em here and now!
11080642	Regroup! Get to cover, boys! Hold.. fast!
11080643	Push 'em back! Get to cover and fire!
11080644	No more dyin' today, boys! Regroup and dig in!
11080645	Frontline positions, hold your ground and hang in there!
11080646	Smarten up, boys! Use cover and return fire!
11080647	We'll stop 'em here! Frontline positions, get to cover!
11080648	We'll punch right through! AT battery, get range and let loose on targets!
11080649	Bust up that armour! Anti-tank battery is firin' at visibles!
11080650	This'll sting 'em- AT shells in the air for visible targets!
11080651	Crews lookin' for targets- AT battery ranged and ready to fire.
11080652	Crews, turn 'em to scrap- barrage targets at that location!
11080653	I want irreparable damage on targets in this location... AT battery… Fire!
11080654	Armoured targets! AT crews, barrage 'em!
11080655	Thank God for armour-piercing! Battery, let loose at visibles!
11080656	Anti-tank overwatch active! Crews ranged and ready to fire!
11080657	The big guns are ready to sing. Sector Artillery on your orders.
11080658	Sector Artillery ready to support. Batteries are loaded and crews ready.
11080659	Assault Engineer specialists in reserve and ready to be deployed.
11080660	Units in reserve! Assault Engineers all geared to go.
11080661	These boys do the heavy lifting, Assault Engineers are ready for combat.
11080662	Assault Enginneers ready for action. These boys won't disappoint.
11080663	Guns prepped and ready for barrage orders.
11080664	Our 105s are ready to support. Batteries are loaded and crews ready.
11080665	Our 105s are up and ready to fire.
11080666	Don't let their barrels get cold- the 105s just need some targets.
11080667	Anti-tank battery ready to grind 'em down. Just give the order.
11080668	If you've got armoured targets, Anti-tank artillery crews are ready to crack 'em.
11080669	Frontline forces recovered and awaitin' defensive orders.
11080670	Alright, the boys still got more in the tank. Frontline forces are ready to dig in.
11080671	Don't push 'em too hard, but if needed, frontline forces are ready to defend.
11080672	Makes ya proud, don't it? The boys on the front are able to hold their ground, again.
11080673	We're not here to make friends. Hellfire battery ready to fire.
11080674	Incendiary barrage is awaitin' German targets.
11080675	Head's up - we've managed to cut ourselves a break and get some capacity back.
11080676	We've got more forces available - we're  back in this thing!
11080677	Goddamn good timing! We just got some extra units freed up for battle!
11080678	We've got incoming German forces headed this way…Move into defensive positions -- engage at will!
11080679	Yeah, I'd say we took some encouraging steps forward… Our execution was efficient and on point. Shows why Rangers were needed, why we're considered the best of the best.
11080680	Got by without any major incidents to boot. Gotta say, you guys impressed me today - showed some real adaptability out there. Keep this up and the krauts will be runnin' soon as they see Fox Company comin'. Get some rest, men - you deserve it.
11080681	Anyways, want to commend you boys on a job well done. If that's all the Germans can muster they're no match for men of your cailber. That's all, you're dismissed.
11080682	I've gotta say - we acquitted ourselves well out there… I know the missions we've been getting have been damn tough, but Rangers are trained to dig deep and exceed expecations.  No task is too tall.
11080683	Fox will be in good shape if we keep this up. We were efficient out there… you guys are rising to the occasion. You're a tougher bunch of bastards than I've ever had the pleasure of servin' with. That'll be all.
11080684	You guys did a hell of a job.  Showed the kinda creative problem solving I'm not used to seein' in the military. It's what makes Rangers the best. Keep it up, men.
11080685	We kept it neat and tidy out there today, only saw minimal casualties.  Those men we did lose fought with pride -- so has this entire outfit for that matter.  We're doin the Ranger's proud.
11080686	I'll make the rest of this quick… we made it through with our forces relatively unscathed.   It's a shit-storm out here, but this unit's resolve is stronger than any other's that I've seen. Germans don't stand a chance.
11080687	You know, at this rate I'd say we can handle anything the Germans throw at us. Hell, we faced stiffer challenges during training (Soldiers: That's right!). Alright, alright - that's all. Go grab some grub.
11080688	Fox fared well out there - Jerry only managed to take a small bite outta our forces. Not much else to say. I'm sure we'll have more orders comin' down the line soon - so go get some rest while you got the chance.
11080689	I have to say -- this unit is really delivering the goods out here…Yeah -- we lost a few men, but when you lead the charge you expect to take some hits.  What matters is that the Germans can't break us…not this unit.
11080690	What else can I say?...I feel like a broken record.  The fire and urgency you boys are fighting with is second to none…Yeah we're taking hits here and there, but trust me -- the Germans are hurting more than we are.  We're an unstoppable battering ram.
11080691	But you know what, that's not fuckin' good enough.  We're suffering casualties left and right. We aren't just here to  achieve an objective, we're here to do the job right. You're Rangers -- fucking act like it!
11080692	*Soldier: Heh, Yeah we-* Hey! Pipe down… We may've achieved our objective, but we're in a real shit storm... Losses are massive.  Was I given the wrong company?  We should be better than the common riff-raff. Come on people, let's pick this up!
11080693	Even so… You're supposed to be elite -- the cream of the damn crop. The High causalities we're taking say otherwise…*Soldier: But sir, the Germans...*  The Germans what?! You're Rangers - adapt to the damn situation! Dismissed.
11080694	Now this part is important - the K-I-A's were high…too high.  We gotta start figurin' this out out before there's nothin' left of Fox Company. We have to do better!
11080695	Shut up and listen!  We may've secured the objective, but we've also got too many dead to count.  Yeah, we always get the job done, but we're Rangers - that means we gotta be efficient when we do it. Now let's do goddamn better next time.
11080696	You know what though, I'm not conditioned to lose, and that sure as hell didn't feel like a victory to me. We were throwin' troops away out there people! Get your men in goddamn order, I don't wanna see losses like this again.
11080697	Even so, we gotta get our shit together. The losses we're takin' are unacceptable. I can't understand what in the hell is goin' wrong. We're supposed to be trained to react better than the regular rank and file - to take on missions that other soldiers can't. Let's show 'em our true stripes next time, alright?
11080698	Goddamn though - they really hit us hard out there. I've been tryin' to get this across to you lot for a while now. We're ranger's, we aren't going to be given the easy stuff. We're gonna have to throw away the "book" if we wanna get through this thing.
11080699	Listen up okay?...I know it ain't fun, but we have to go over this. We took St. Vith.  Unless we find a way to take the junction back, the enemy forces will strengthen their cause.  We lost some good men, but we're Rangers -- we gotta' carry on.  We lead the way remember?
11080700	*Soldier: We got the bastards by the short hairs!* Yeah, maybe… but we're paying a steep price.  Specialized training doesn't mean a damn thing when you take a bullet to the head… We've gotta react faster, be more careful - and keep our men alive.
11080701	*Sighs* I know it feels good to be pushin' the bastards back. But the Germans still aren't backin' down. They're pushin' us to our limits. We lost a lot of good rangers out there. Let's make their sacrifices count.
11080702	The rest of this is never easy to say. We lost a lot of good men today - guys who like were brothers. Their sacrifices weren't in vain though - the Germans are done for. We've pushed them right outta the Ardennes. Now we just gotta mop up the leftovers.
11080703	Yeah, yeah, alright. Have a seat, men. Here's the situation - Cutting off that supply convoy before it reached the German front-lines in Eschdorf was vital, and Fox got the task done. We just  dealt a major blow to Jerry's push into the Ardennes.
11080704	Can someone explain to me why that enemy's supply convoy wasn't blown to hell?...Huh?...That convoy has reached the front-lines…Every time we fail to stop them we boost their damn confidence. We were sent to stop these bastards in Eschdorf…To lead the way...So lead the right way goddamnit!
11080705	Grab a seat, men. Now look, this is not the time to sit and pat ourselves on the back, but the region will be much easier to secure with that supply convoy out of action…
11080706	Listen up boys -- I don't want morale sinking too low, but I won't spare you the cold, hard truth either.  The German convoy transporting supplies reached the front lines. That is bad news for us. I don't sleep well knowing our men gave their lives to a losing cause.  Let's pull it together. Outcomes like this can't be become habit.
11080707	Aliright, Fox - grab a seat. It was a tough mission, but that's why command gave it to us. The Germans are going to be hurtin' bad without that supplies convoy.
11080708	Jesus… been a while since I've been humbled like this. Feels like we took ten steps back today.  Guys at the top must think we're a bunch of wide-eyed rookies letting that supply convoy reach the German forces.  If we can't break Jerry's hold on Eschdorf maybe we're not fit to lead the way...Not if this keeps up.
11080709	At ease… Alright -- as some of you may know, I've been assigned to command Fox Company from here  out. This company has one of the finest collections of platoon leaders I've ever served with.  I look around at the men in here and I see a bunch of battle-hardened veterans, tough as nails.  I'm damn proud to be leading a group of elite Rangers like this.  Now let's dig in and get to work.  We're in good shape here so far…Really hitting our stride.  We halted the Germans in Marche before they could move farther west. Seems to have put a stopper on their advance. You guys are certainly on your game - Good work men. That's all for now.
11080710	Listen up…I don't need to remind you boys what unit you're in…We're Rangers…The Elite…We were first on the beach in Normandy -- leading the way against impossible odds. I've worked for years to lead a group like this. We won't fail, not while I'm in charge. Jesus Christ… You have any idea what kind of a mess we have on our hands? If we don't cut off The German forces before they move further west they'll overrun Marche. I shouldn't have to light a fire under your ass to get this done -- just fucking get on it!
11080711	At ease… Alright -- as some of you may know, I've been assigned to command Fox Company from here out. This company has one of the finest collection of platoon leaders I've ever served with.  I look around at the men in here and I see a bunch of battle-hardened veterans, tough as nails.  I'm damn proud to be leading a group of elite Rangers like this.  Now let's dig in and get to work.  Okay -- this is where we're at…our orders were to hold the ridge here in Elsenborn, and we succeeded.   Germans had eyes on securing the Loshiem gap, and we just threw a wrench into their plan.  Like there was ever any doubt. We keep this up and this offensive of theirs should be stopped in no time. Good work, men. Dismissed!
11080712	Listen up…I don't need to remind you boys what unit you're in…We're Rangers…The Elite…We were first on the beach in Normandy -- leading the way against impossible odds. I've worked for years to lead a group like this. We won't fail, not while I'm in charge.    So you guys better listen, and listen good…I don't want this getting out of hand.   Our objective is to secure the ridge here in Elsenborn, and we are falling short!  If we don't beat these fuckers back they'll overrun the Ardennes. Now get the hell out there and hold that Ridge.
11080713	At ease… Alright -- as some of you may know, I've been assigned to command Fox Company from here out. This company has one of the finest collection of platoon leaders I've ever served with.  I look around at the men in here and I see a bunch of battle-hardened veterans, tough as nails.  I'm damn proud to be leading a group of elite Rangers like this.  Now let's dig in and get to work.  Here's our progress report - We just breached the enemy siege at Bastogne. Thanks to your efforts we made it in time to assist the defenders - they have to be grateful they had Rangers coming to their aid, otherwise it might not have turned out so well for them. With that done, the town's been effectively denied to the Germans - a major blow to their plans in the Ardennes. Good work, men. That'll be all.
11080714	Listen up…I don't need to remind you boys what unit you're in…We're Rangers…The Elite…We were first on the beach in Normandy -- leading the way against impossible odds. I've worked for years to lead a group like this. We won't fail, not while I'm in charge.  Do I have to spell this shit out for you?  We have soldiers trapped behind that enemy line -- they won't last if we don't break through the German siege and lend a hand. If we wait any longer they're as good as dead.  This is why we're in Bastogne, this is what we're trained for - to push through when the odds are stacked against us... Rangers lead the way!
11080715	Alri- Ahh hell, at ease boys! Listen up -- we cleared a big hurdle out there by forming up with the 1st.  We've strengthened our numbers and now we're in a better position to defend against the Krauts.
11080716	Jesus -- you've been trained to be the best…Trained to think on your feet. Instead you played it safe - look where that got us!  We failed to join up with the 1st, and drive the Germans back. We lead the way and win! Losing is not an option… got it!?
11080717	Alright men, take a seat, men. We did what we set out to… Now that we've linked up with the 1st  we have more than enough firepower to force the Germans outta the area.
11080718	Are you content with setbacks like this? I'm sure as hell not! Can someone explain to me how the hell we failed connect with the 1st? Think of the men in this unit who've sacrificed themselves, and what we're doin' to their legacy. Either muster the strength fitting of a Ranger, or you'll be sent packin' to a unit that tolerates piss-poor efforts like this. Dis-missed
11080719	Alright guys, let me bring you up to speed…. Now that we've linked with the 1st we can push the Germans right the hell back to where they came from. Puts our forces in the Ardennes in a strong position.
11080720	I'll cut straight to the point, no use beat a dead horse. We failed to link up with the 1st. That'll hurt our ability to push the Germans out of the Ardennes.  By now I don't need to tell you efforts like this aren't acceptable.  You're Rangers...I know you have the same sick feeling in the pit of your stomach as I do right now, so let's do something about it.
11080721	Everybody listen up!... We did what needed to be done out there.  With those German command units neutralized, their communication chain has been broken.… Puts them at a serious disadvantage.
11080722	You  a bunch of imposters?...Are you!?... This can't be a unit of Rangers I'm looking at...How else would enemy forces have defended their vehicles so easily? Christ…we need to get it together and disrupt their command chain -- at all costs.  We were sent to Espeler for a reason...Don't let me down.
11080723	Listen up, I'll try and keep this short and sweet.  I'm not here to blow sunshine up your asses, but I'll admit that the way you wiped out the German command vehicles was impressive. Damn right! Alright, alright calm down and let's get back to it ...Taking out those vehicles hindered their ability to relay orders. That's a major setback for them.
11080724	Those German command units slipped through our goddamn fingers. We're supposed to be lethally efficient.  Instead the enemy is free to coordinate a counter-attack and pick us off.  Fuckin' deal with it before they do!
11080725	Alright guys, listen up. We knocked a bunch of German command vehicles out of commission today.  Jerry's gonna be twisting in the wind without their orders. (SOLDIER: Barely matters - they don't have a captain like you leading em) (SOLDIERS let out a collective groan) Alright alright -- no ass-kissing, unless it comes with a bottle of scotch. (Soldiers laugh)
11080726	Look -- I'm not sure if the pressure is getting to us, but we're not rising to the occasion out here in Espeler.  The company was tasked with eliminating The German command vehicles in the area, but we came up short.  Men, we can't afford to suffer more setbacks like this. I expect this unit to pull it together.
11080727	Yeah, yeah. Alright - Situation update...Germans lost crucial ground here in Stavelot.  We cut them off before they could extract the fuel to power their drive into the Ardennes.
11080728	You think I want to come in here and chew you guys out?... huh? We failed to keep the Germans from getting their hands on that gas --  you know what that means don't you?...I gotta' relay to the guys up the chain, that their "best of the best" dropped the goddamm ball.  I won't put up with losing -- not from soldiers like you.
11080729	Quiet down so I can update you.  Because of our efforts the Germans failed to retrieve enough fuel here in Stavelot…That will make it damn hard for those bastards to mobilize and supply their men in the area.
11080730	You all know I'm running the show, so performances like this reflect on me - And I'm not used to failure.  I have to relay up the chain that Jerry secured the fuel in Stavelot, and that they got the better of us. It's hard to call this an elite unit when we can't get the job done. It's time to pull your socks up and get the fuck back out there.
11080731	Boys -- I know we're all jacked up, but settle down for a second….let's get the formalities out of the way before we kick back and enjoy this. …Alright alright -- let me finish before this goes off the rails... Stavelot is secure.  We forced the Germans into a retreat without a lot of key resources. They were hell-bent on fuelling up and we turned those bastards away like only Rangers can!
11080732	Listen guys -- I'm not gonna' sugar-coat it for you -- things have turned sideways here in Stavelot. So far we've failed to keep enemy forces from extracting the fuel needed to speed their withdrawal… Look, this isn't about a legacy anymore -- we're losing lives out here.  We just need to get the job done...Whatever it takes.
11080733	Okay... let's get started. The German armor won't be very mobile thanks to our work out there today. This seems to have effectively halted their advance around Stoumont.
11080734	I can barely look at any of you…you're Rangers…you're not supposed to know how to fail.  But because you couldn't get the job done, The Germans have secured Stoumont, along with its fuel.   I expect more from you…A hell of a lot more.
11080735	Alright -- let's go over what happened out there. The Germans got desperate and threw all they had at us, but we held off long enough to maintain our position and run the Germans right outta fuel. That's a big deal, boys. Gonna be causing Jerry  problems for a while.
11080736	I wish I could put my finger on why this is happening.   We're trained to be better than this --  yet here we are with our heads hanging low. We've sure made things hard on ourselves allowing the Germans to fuel up their vehicles. You leave the door open a crack and they'll kick right it in. Holding Stoumont is on our shoulders. We gotta' push ourselves past our limits and not crumble under the pressure. It's a lot to ask -- but I know first-hand what this unit is capable of.
11080737	You guys have really delivered here in Stoumont…We stymied the Germans attempts to fuel up their vehicles, well done, Rangers. Yeah, a hug from me is harder to earn than this uniform boys… But keep fightin' this and ya never know.
11080738	This is tough to take…I see it in your faces…I feel it to.  I know you're fighting your asses off, but the damn Germans still managed to break through, and pick up the fuel they need to evacuate and bolster their forces.  Feels like we've let a lot of people down.  We need to show 'em what we're capable of here.
11080739	Quit your grumbling and listen up... Ouren's bridges are secure.  We cut off the Germans' ability to advance their troops.   The door is open for us to push deeper into enemy territory, and start wiping those bastards out.
11080740	Goddamnit!... Is this all you've got?...Is it!?....We let the enemy hold the bridges…The Germans must think we're goddamn push-overs!  If this army's most elite unit can't stop them who will?...Get it together!
11080741	Attention…eyes up…Eyes up. I'll try and keep this brief. We took the bridges in Ouren.  Wasn't easy, but that's why they send in Ranger's. Anyways, this oughta deny the Germans an important route in their drive forward.
11080742	Cut the damn chatter -- now!...I want your full-attention. Were your orders not clear enough?...The objective was to secure the Ouren bridges.  You sure as hell didn't carry that out.  This is an elite unit…I shouldn't have to hold your hand through this...
11080743	Well boys, the guys at the top will be damn pleased with our efforts here in Ouren. If you ask me, you've all earned a vacation. But we're rangers, and we don't rest until we get the job done.  Germans will have to find another way to transport their goods after we secured that bridge, but there's still a lot of war left to fight.
11080744	Goddamnit..this one really strings.  We need to regroup and counter.  We can't let the Germans move their supplies over the bridge in Ouren, or we'll be paying the price…We can't lose.
11080745	….At ease, at ease…Alright we're in good shape after today.  With the junctions secure, The Germans will have a hell of a time gaining any ground here in St. Vith. Should put a real kink in their offensive.
11080746	Eyes up here!...Failure is not acceptable...not for this unit. Your fuck up has opened the door for the Germans to use the St. Vith junction to move deeper into the Ardennes.  You were trained better than that goddamnit!
11080747	Alright, alright - let's get this over with. It was a hell of a battle, but we managed to hold St. Vith against the German  onslaught. May not seem like it, but that's a big deal, fellas. Without those junctions, Jerry's gonna have a hell of a time runnin' troops and supplies to where they're needed.
11080748	Look -- I've fought alongside you boys long enough to know you're giving it your all out there.  But that doesn't change the fact that we lost the junciton and let the Germans have the upper-hand here in St. Vith.  We're Rangers, it's our job to win the battles others can't. We're not living up to that standard right now.
11080749	Well boys, if anyone questioned the need for the Rangers we're answering them in a big way out here.  It wasn't easy, but we beat the odds and secured the St. Vith junction, that'll be another nail in Jerry's coffin.
11080750	Listen up okay?...I know it ain't fun, but we have to go over this. The germans took St. Vith.  Unless we find a way to take the junction back, the enemy forces will strengthen their cause.  We lost some good men, but we're Rangers -- we gotta' carry on.  We lead the way remember?
11080751	Krauts be warned… Ranger fire-team has boots on the ground.
11080752	They're the best there is. Rangers deployed!
11080753	Haul out! Ranger squad, dispatched!
11080754	Cluster bombs, down-range!
11080755	The krauts are in for a nasty surprise, Cluster bombs fallin' on target!
11080756	Watch 'em fall! Cluster bombs seedin' the area.
11080757	Make 'em work for it, Cluster bombs fallin' on target!
11080758	Wide dispersal! Cluster bombs droppin'!
11080759	Watch your step, Rangers. 83's incoming!
11080760	Deny that location- Cluster bombs headed to target.
11080761	Air-dropping Cluster bombs, on that target!
11080762	It's done. Cluster bombs hittin' the dirt!
11080763	Blast that position! Crew, fire! Fire!
11080764	Pinpoint artillery crew.. Firing!
11080765	Pinpoint artillery, down-range! On target and on time!
11080766	Thread that needle, crew! Pinpoint blast coming in!
11080767	Snuff that location- Arty crew, fire!
11080768	Pinpoint arty crew.. Level that target! Fire!
11080769	Pinpoint! FIRE!
11080770	Precision strike is ranged and inbound! Damn, they're good.
11080771	Pinpoint artillery, blast that location!
11080772	Replenishing reserves! Our fighting potential is increased.
11080773	Right on time- receving additional supplies!
11080774	We'll take what we can get, Rangers! Reserves replenished!
11080775	More gas in the tank, Rangers! Receiving those additional supplies.
11080776	Rangers! Let's speed up deployment- We've got additional reserves!
11080777	Just what we needed! Deployments are coming in fast with all these additional supplies!
11080778	Keep it coming, Rangers! Get our boys to the field- we've got the supplies to do it!
11080779	Christ, just what we need! Replenished reserves and our boys are moving double-time!
11080780	Rangers, push! Fresh supplies and our reinforcements are ready at HQ!
11080781	Reinforcements ready at the HQ and our boys are deploying as fast as they can! Keep focused!
11080782	Great work, Rangers! Our reinforcements are ready and deployments are comin' in fast!
11080783	Damn fine job, Rangers! Efficiency's up all 'round- Let's get this over with!
11080784	Don't let up, Ranger squad ready for action!
11080785	Baddest bastards we got. Rangers up!
11080786	Cluster bombs up, whenever you need 'em.
11080787	Cluster bombs ready!
11080788	Always the problem solvers, Pinpoint Artillery is ready to fire!
11080789	Pick a point, they'll shoot it! Pinpoint artillery is ready.
11080790	Options available- Company is awaiting the word to resupply.
11080791	Gotch'er back, Rangers! Company is ready for resupply orders when you are.
11080792	Company's stocked and ready to resupply!
11080793	Resupply up! Company standing by for requisition orders.
11080794	Shit! They got Flak guns on that halftrack. Careful boys!
11080795	Watch out! Krauts got infantry support guns in the area!
11080796	Watch your steps; they got snipers nearby!
11080797	Careful! Spotted some Krauts with infantry support guns nearby.
11080798	Alright! We got the Sanatorium secured. The Germans ain't getting this gas!
11080799	Got the Sanatorium under our control!
11080800	Here they come!  Get ready make this count!
11080801	We’ve got eyes on an abandoned vehicle; let’s get some fuel and patch that bad boy up.
11080802	Good work boys, keep pushing and hitting 'em with our armor!
11080803	The Germans are already set up in key locations, expect stiff resistance right out of the gates!
11080804	Heads down, sniper spotted!
11080805	Watch it, enemy snipers neaby!
11080806	Got snipers in the area, get to cover!
11080807	Shit, Jerry's dug in, gonna have to find a way around.
11080808	MG nest spotted, dead ahead!
11080809	Steady up, enemy bunker spotted!
11080810	Dammit, Krauts just took out some armor! Careful out there boys, this operation's fucked if we keep takin' hits like that!
11080811	Heh, yeah, we-
11080812	Heh, yeah, we really gave it to 'em
11080813	But sir, the Germans were throwin' everything they had at us
11080814	Good, maybe we can finally finish the bastards off
11080815	*Sigh*
11080816	We got the bastards by the short hairs!
11080817	Yeah, that's right!
11080818	*Hoop and hollar*
11080819	Barely matters - they don't have a captain like you leading em
11080820	*groan*
11080821	*Laugh*
11080822	Damn Right!
11080823	If we had some beers we'd really enjoy it sir.
11080824	*Cheers*
11080825	*Applause*
11080826	You lookin' for a hug captain?.
11080827	Hell yeah sir!
11080828	Damn right!
11080829	Laugh & Mock
11080830	Hoop and hollar
11080831	Damn right we did!
11080832	Fox Company approaching the target area from the south.
11080833	We’re encountering light resistance so far. Advancing on target! Over!
11080834	Fox Company reporting. Enemy AA guns have been neutralized. Skies are clear for further deployments.
11080835	Fox Company! Move up and close in on those artillery positions! Secure the area and take them out.
11080836	Enemy artillery positions have been disabled! You are clear to advance on target.
11080837	Alright, listen up Fox Company! We’ve got heavy resistance along the main road.
11080838	Flanking paths are an option, but they are well defended.
11080839	Proceed with caution.
11080840	German forces on the main road have been eliminated and the position is secure. Say again: Main road is secure.
11080841	Fox Company is getting beat up pretty hard! Fall back! Fall back!
11080842	Fox Company is providing Ranger support to you, stand by!
11080843	Durante here. Deploying cluster bombs on target. Clear the area.
11080844	This is Durante with Fox Company. We’re sending some reinforcements your way.
11080845	Fox Company can provide artillery support. Coordinates locked. Fire incoming!
11080846	Fox Company ready to take the lead
11080847	Fox Company reporting! Objective secured! I say again - The bunker has been secured!
11080848	Rangers lead the way!
11080849	We got the bastards by the short hairs!
11080850	Hah, that's right!
11080851	Barely matters - they don't have a captain like you leading em
11080852	*groan*
11080853	Damn right!
11080854	If we had some beers we'd really enjoy it sir.
11080855	*Cheers*
11080856	*Applause*
11080857	You lookin' for a hug captain?.
11080858	Hell yeah, sir!
11080859	Damn Right!
11080860	Laugh & Mock
11080861	Hoop and hollar
11080862	Damn right we did!
11080863	Enemy is scrambling units to hit your position. Hurry up and secure the area!
11080864	Alright, we need you to move up the southern flank and take out the enemy gun positions along the ridge.
11080865	We've got men set to advance along the main road, so we need that German artillery cleared out.
11080866	We need that main road. Form an assault team and take it from the Germans!
11080867	Report in: what's your status?  I say again, what's your status?
11080868	All combat teams, push off on Captain Durante's lead.  Continue the advance toward the German stronghold
11080869	Dog Company remains combat ineffective following the fightin back in the Ardennes.  You hear me?  Dog is ineffective.  They can not provide support for the attack.
11080870	We're gettin' word that a German supply convoy was spotted in Eschdorf.  We figure they're going to try and reinforce their lines just outside the town. We need to shut 'em down before they can get those supplies out
11080871	Get those defense lines shored up strong! Got word of some pretty heavy armor bearing down on your position.
11080872	Prep some AT! Krauts are lookin' to throw some heavy armor your way!
11080873	Hold those lines!  We can’t let the Germans recapture St. Vith!
11080874	Don't want to alarm you, but there's a King Tiger headed towards your position.
11080875	You've got heavy armor converging on your position.
11080876	Got intel that Jerry's got air support prepped, keep an eye on the skies out there!
11080877	Check your sectors, got reports of enemy aircraft in the area
11080878	Germans are sending reinforcements, shore up your defenses!
11080879	Jerry's moving on your point, be prepared!
11080880	Careful out there, got reports of a German force moving on your position!
11080881	Heads up, Krauts headed your way!
11080882	Enemy forces converging on your sector!
11080883	Get ready, enemy forces approaching!
11080884	Got word of an enemy officer headed your way; see what you can do.
11080885	Got sightings of an enemy officer around your area of operation.
11080886	A German officer should be near your position; see if you can deal with him.
11080887	I got word that German lines are in disarray. Taking out that officer must've helped!
11080888	Sounds like takin' that officer out helped; reinforcements should be arriving soon.
11080889	Takin' that officer out must've done somethin'! Just got word that we'll be getting reinforcements sooner than anticipated!
11080890	Okay some manpower's made it through; now put it to good use!
11080891	We've got some reinforcements ready for assignment!
11080892	Got some extra manpower; use as you see fit.
11080893	We've got some reinforcements squeezed through the lines and they're are awaiting orders.
11080894	You've got extra manpower at your disposal.
11080895	Jerry secured the supplies; prepare for the next drop!
11080896	The Germans got the drop; square away for the next one.
11080897	The enemy picked up the drop; stand by for the next.
11080898	Germans got the drop!
11080899	Fox company is down and out - they took serious hits in the Ardennes - Don't expect support from the Rangers out there!
11080900	Holy hell,  goddamn good timing! We're back in the game, boys!
11080901	The goddamn breath of life… we gotta second chance, boys!
11080902	Hell yeah, timing is everything! We got a chance to bring this back now, boys!
11080903	Krauts are killing us here! We’re taking too many losses! Able company withdrawing!
11080904	Yeah, I'd say it went pretty well - My losses were low out there today. Heard some say it coulda been luck - whatever it is, I hope it keeps up.
11080905	Better yet - The number of KIA's were low. Maybe it was luck, but I'm startin' to think I'm getting a feel for this command thing.
11080906	Plus - even with all the fightin' we managed to keep losses low. I just need to keep on top on things, make sure it stays that way.
11080907	The number of killed was low to boot. I think command of the unit is going much smoother.  But that doesn't mean much nowadays.
11080908	All positions around the town of Ouren are captured.  Bridges have been secured and Jerry chopped to bits.  They got no chance of crossin' the river to keep up their push now.
11080909	Ahh hell - get this outta the way…I never seen anything like it.  Krauts fought like alley dogs... but fuel objectives were captured like I told my guys to do.  Goose steppers… (thinks) the enemy will have a hard time pushin' into the allied lines without the fuel from Stavelot.
11080910	Better get this goddamn thing finished… Objectives are all captured.  Stoumont has been held.  Krauts ran outta gas and retreated - left a lot of their tanks behind too.  Enemy chances of continuing the push forward has been…(thinks)  hampered by our action.
11080911	Hah… The Kraut advance seems to have come to a sputtering stop.  Stoumont is still in our control and so are the fuel reserves.  Germans wont be able to utilize their mechanized forces to bolster nearby territories.
11080912	After action report…
11080913	Able Company action report
11080914	LT Vastano, 0-600 hours…
11080915	LT Vastano, 2200 hours…
11080916	Lieutenant Vastano - After Action Report
11080917	Alright, get this fuckin' thing done…
11080918	Better get this goddamn thing finished…
11080919	Ahh hell - get this outta the way…
11080920	A nearby vehicle is coordinating with this squad, improving its performance.
11080921	Greater number of enemy anti-tank guns
11080922	Panzer IV's present in the area
11080923	Limited starting allied armor support
11080924	Enemy command vehicles are better protected
11080925	Enemy snipers in the area
11080926	Armor patrols dispatched if detected
11080927	Enemy forces have Infantry Support Guns
11080928	Enemy Heavy armor present in the area
11080929	Limited allied starting defenses
11080930	Enemy attacks include Panzer IV's
11080931	Enemy attacks will include a King Tiger
11080932	Stronger enemy defenses around the Sanatorium
11080933	Enemy forces supported by heavier armored vehicles
11080934	Enemy forces supported by Flak Halftracks
11080935	Enemy forces supported by tanks
11080936	%1DELTA%
11080937	%1DELTA% Strength
11080938	Destroyed!
11080939	Encounter!
11080940	Enemy artillery in the area
11080941	Enemy forces will counterattack
11080942	Stronger enemy force defending the command bunker
11080943	Anti-Tank Weapon Equipped
11080944	Launch
11080945	Company of Heroes 2 - Soviet Campaign
11080946	Company of Heroes 2: Ardennes Assault - U.S. Forces Campaign
11080947	A minimum of one multiplayer army is required to play online and skirmish matches
11080948	Includes Soviet and German armies.
11080949	Includes U.S. Forces and Oberkommando West armies.
11080950	Casual
11080951	Normal
11080952	Hardcore
11080953	Skip - %1TIMELEFT%
11080955	Skip this screen, go straight to post-game rewards and view player information
11080957	Assault Engineers
11080958	Calls in a squad of Assault Engineers to the battlefield. Assault Engineers specialize in short range combat and building field defenses.
11080959	New unit - Assault Engineers - available for deployment. Click and select location to deploy.
11080960	Left-click ability, left-click target area.
11080961	All nearby available artillery pieces, mortars and rocket artillery will barrage the target location.
11080962	Victor Target
11080963	Build Faster
11080964	Units can construct defenses faster
11080965	Victor Target
11080966	Units can designate artillery targets
11080967	Cost Reduction I
11080968	Reduces the cost of dispatching Assault Engineers
11080969	Cost Reduction II
11080970	Further reduces the cost of dispatching Assault Engineers
11080971	Increase Squad Size
11080972	Score
11080973	Unit size increased to five-man squads
11080974	Play mission sitrep
11080975	Begin the mission
11080976	Return to the map. No losses will be incurred
11080977	Return to the map
11080978	Listen to the commander’s debrief
11080979	Enemy strength currently diminished for %1TURNS% turns
11080980	Reward available for %1TURNS% turns
11080981	Spend Requitision Points to heal this company
11080982	Customize this Company’s abilities
11080983	Requisition Points can be used to heal companies and upgrade their abilities
11080984	Add a Flamethrower
11080985	Units are equipped with an M2 Flamethrower
11080986	Workshop content requires the base game or a Western Front Army
11080987	112th Regiment
11080988	1st Army
11080989	Construct buildings faster
11080990	Engineers can coordinate artillery attacks
11080991	Five man squad
11080992	Equipped with a flamethrower
11080993	Company:
11080994	Age:
11080995	Hometown:
11080996	Bio:
11080997	Fox Company - Ranger
11080998	26
11080999	Ames, Iowa
11081000	Monte grew up a bit too talented for his own good. Bored by the challenges put to him in his youth, he became somewhat of a town terror before finally joining the military when out of school. His family hoped that service would provide the challenge and structure needed to temper him. He took to his new life with gusto and excelled as a soldier, however, he railed against the strict structure it forced, feeling it didn’t allow for the adaptability and versatility required to get the job done right.\n\nAfter hearing of the British Commandos, Monte became very interested in their structure. He felt that the small, elite groups of infantry were able to show the type of flexibility required to carry out their tasks properly, and was attracted by the types of missions they undertook. So, after learning of the US plans to create a similar force in the Rangers, Monte immediately began working towards becoming an officer in preparation. By 1943 he had gained his commission and joined the 5th Ranger Battalion. Though he missed the initial D-Day landings and the Battle for Brest while taking his officer training, he's now joined the 5th Battalion in Belgium.\n\nThough command tempers him somewhat, Monte has retained his rebellious streak and fiery personality. He is not one for formalities, and doesn’t think much of playing things “by the book”.
11081001	Able Company - Airborne
11081002	25
11081003	Chicago, Illinois
11081004	Born to poverty in the rough streets of prohibition-era Chicago, Johnny Vastano has been no stranger to hardship.  With his family barely able to scrape by, he was forced into a life of petty crime as a way to survive. Though he was skilled in this trade, his luck didn’t hold out for long. After becoming overly bold he was caught red handed.\n\nWith the threat of war breaking out in Europe, a forward thinking judge gave young Johnny a way out – allowing him to enlist in the armed forces instead of heading straight to the slammer.  It is in the military that Johnny has found his way.  Within its structured and disciplined environment, he has discovered a natural talent for soldiering. Captain Jackson, his commanding officer, took Johnny under his wing. Under Jackson’s tutelage, Johnny has been transformed into a top-class soldier and, surprising even to himself, a strong leader. With Jackson now MIA following the attack on Rocherath-Krinkelt, Johnny’s metal as a soldier and leader are being put to the test as he takes command of Able Company in Jackson’s absence.\n\nJohnny Vastano might be a little rough around the edges, but his resourcefulness, natural charisma, and well-honed instincts have turned the one-time crook into a strong leader, respected by those who serve under him.
11081005	Baker Company - Mechanized Infantry
11081006	22
11081007	Medford, Wisconsin
11081008	The well-respected Edwards family is one with a long history with the United States Military, and it was into this decorated family that Bill was born and raised.  Though his father, a veteran of the Great War, was reserved and spoke very little about his experiences despite Bill’s constant prodding, Bill  became enamored with the military and his family’s legacy. This was in large part due to the tales from his grandfather, who fought in the American Civil War, which fueled Bill’s passion for all things military and filled his head with imagery of honor and glory.\n\nFueled by this, and following in the family tradition, Bill began his education at West Point. Following his instruction, he emerged as an optimistic young officer, eager to do his part. With the war having taken a toll on the Army’s ranks, and Bill’s exemplary record, he was deemed ready to take command of Baker Company.\n\nThough he has little combat experience under his belt, Bill has put all he has into becoming the best soldier and Commander possible – both to uphold his family’s legacy, and to do his part for his country.
11081009	Dog Company - Support
11081010	53
11081011	New Orleans, Louisiana
11081012	Kurt Derby was still a boy when he first enlisted with the American forces to travel overseas and fight in the Great War. It was in France, among the trenches, barbed wire and endless stretches of no-man’s land, that Kurt grew from that young boy into a man.  As he experienced warfare firsthand, watching friends die - some to the enemy, others to the elements - he learned of the true nature of war the hard way.\n\nUpon returning home he picked his life up and became a teacher, with hopes that, following the devastation of the Great War, the next generation would not be put through the same horrors as his own.  However, with the outbreak of war in Europe once again, this hope was dashed.  Again young boys were being shipped off to kill and be killed for their country. Though Kurt is not one to buy into the propaganda or flag waving, he felt a responsibility to do his part after seeing so many of his own students sent off. With that in mind, he reenlisted, and because of his experience was put in charge of Dog Company.\n\nThough his life has led him to become a cynic, Kurt cares deeply for the soldiers serving under him.  He strives to see as many of them return home alive and healthy as possible – but he knows all too well the nature of war, and that such hopes are rarely answered.
11081013	Airborne forces
11081014	Mechanized infantry forces
11081015	Support forces
11081016	Ranger forces
11081017	M2 60mm Mortar. Re-crew with infantry.
11081018	Upgrade company abilities
11081019	View a summary of this company’s performance so far
11081020	Background information on this company’s commander
11081021	Additional Specialization and Units can be earned by completing missions with active rewards
11081022	Passive perks applied to this company
11081023	Special units available only to this company
11081024	View details on the current objective
11081031	Click to upgrade.
11081032	Calculated based on statistics for all players in the match
11081033	A War Spoils Bonus will make this match worth more towards your next drop. Both Match Rating and Personal Contribution factor in to this bonus. Consistently giving it your best will earn you more loot!
11081034	(H) Able Company Camouflage
11081035	(L) Able Company Camouflage
11081036	(H) Able Company Camouflage
11081037	(L) Able Company Camouflage
11081038	(M) Able Company Camouflage
11081039	(H) Baker Company Camouflage
11081040	(L) Baker Company Camouflage
11081041	(M) Baker Company Camouflage
11081042	(H) Baker Company Camouflage
11081043	(L) Baker Company Camouflage
11081044	(M) Baker Company Camouflage
11081045	(H) Dog Company Camouflage
11081046	(L) Dog Company Camouflage
11081047	(M) Dog Company Camouflage
11081048	(H) Dog Company Camouflage
11081049	(L) Dog Company Camouflage
11081050	(M) Dog Company Camouflage
11081051	(M) Able Company Camouflage
11081054	View Orders
11081056	dungeon
11081058	Capt. Durante
11081059	Carrying Enemy Intelligence
11081060	Click to activate.
11081061	Improved weapon accuracy.
11081062	Possible medals:\nGold - Epic match.\nSilver - Higher than average stats.\nBronze - Most matches will fall into this category.\nNothing - Not high enough stats for a medal. Fight harder!\nRed X - Did not meet minimum validation, likely due to AFK players.
11081067	The Opel Blitz, a medium-weight supply truck, is used extensively to transport materiel or troops across the battlefield.
11081068	Possible medals:\nGold - You're awesome.\nSilver - Above average contribution, great job.\nBronze - Most players will fall into this category.\nNothing - You did not contribute enough to earn a medal.\nRed X - Did not meet minimum validation, contribute more to earn medals.
11081069	Major orders in the M4A3 Sherman Medium Tank, and the M8A1 Howitzer Motor Carriage.
11081070	Orders in the Platoon Commander (Lt.), the versatile M2HB .50cal Heavy Machine Gun, and the M1 57mm Anti-tank Gun.
11081071	Orders in the Company Commander (Captain), the M1 81mm Mortar Team, and the M5A1 Stuart Light Tank.
11081072	Purchase Ardennes Assault!
11081073	Get Ardennes Assault!
11081074	Monte Durante
11081075	Strength Reduced
11081076	Enemy Strength temporarily reduced by %1AMOUNT%
11081077	Enemy Strength temporarily increased by %1AMOUNT%
11081078	Holy hell,  goddamn good timing! We're back in the game, boys!
11081079	The goddamn breath of life… we gotta second chance, boys!
11081080	Hell yeah, timing is everything! We got a chance to bring this back now, boys!
11081081	Krauts are killing us here! We’re taking too many losses! Able company withdrawing!
11081082	Goddamn tired of these fuckin' things…
11081083	Alright… better get this over with…
11081084	*Sigh* More goddamn reports…
11081085	Alright - let's do this….
11081086	Goddamn reports….
11081087	I need a Jug up there to level these Krauts! Strafing run!
11081088	Bring that Thunder! Strafing run on that location!
11081089	Jug comin' to bear, clear the area!
11081090	T-Bolt doin' a pass! Let those .50s rip!
11081091	T-Bolts on their way! Grind 'em up, boys!
11081092	Great call- Jugs inbound to unleash hell!
11081093	Strafe that target! Jugs on their way- Clear out!
11081094	Sixteen fuckin' .50 cals oughta do it! T-Bolts inbound!
11081095	Two Jugs, one fuckin' outcome.. Rip them to shreds!
11081096	Aw shit, we need a Rocket strafe! Jug in the sky!
11081097	Put some Rockets on it! Jug inbound and hot!
11081098	Blast those Krauts! Got a Jug with Rockets headin' to target!
11081099	Priority target! Rocket strike on that position!
11081100	Two Jugs.. Lotsa rockets. No way those Krauts are walkin' away from this!
11081101	Rockets with a side of Rockets. Jugs inbound with Holy Moses on the wings!
11081102	Pair o' Jugs inbound! Clear that position, boys, got Rockets comin'!
11081103	Punch it! Two Rocket runs incoming!
11081104	Just what I was thinkin'! T-Bolts headed your way with Rockets locked!
11081105	Get me a landing zone! We got Paratroopers ready to fight!
11081106	Paratroopers don't train to wait around! Awaitin' an LZ!
11081107	Thunderbolts ready to shred the enemy.
11081108	Turn some Krauts to Swiss- Jugs standing by for Strafing orders.
11081109	Don't be a tightwad- Battalion's got some goods ready to ship out.
11081110	Battalion says they've got those supplies ready.
11081111	Wanna blast somethin'? T-Bolt's ready with Rockets.
11081112	Your lucky day boys - supply drop incoming!
11081113	Supplies on their way - put 'em to good use, boys!
11081114	Special order, just for you! Supply drop inbound!
11081115	Always on time - supply drop comin' in!
11081116	Flyboys dropin' by with goodies - watch that DZ!
11081117	Supply drop on course - prep that DZ!
11081118	Got some more men to throw into the flames… let's make this count.
11081119	Got some men to pad the ranks… let's put them to good use and get outta this mess!
11081120	Alright, just what we needed. We still got this, men!
11081121	The Germans are advancing to hit us in force, we're clear to engage…This could get real ugly boys.
11081122	Ah hell, sorry preacher, I don't mean to dump so much on ya.
11081123	Whistleheads at the top like to talk them up, but they're just empty words.
11081124	You know, preacher… Maybe I gotta stop dwellin' on the past.
11081125	*Sigh* I'd gladly sacrifice my beat up bag of bones to end this war and have every one of these boys go home alive.
11081126	Ahh hell, I need a drink.
11081127	Ahh shit, another rough day. The guys did their best, but the Germans, weren't havin' any of it.  We'll have to hit a hell of a lot harder if we want to keep em' away from that fuel.  I just pray to God we don't lose too many more men in the process… *sigh*
11081128	Ohh…Christ - Pardon my French, look at this. Ah, sorry preacher, I get a bit excited when I come across good Scotch, kinda rare around these parts. Hope you don't mind if I unload a bit here...
11081129	Ya know… I've told the boys don't get too cocky out there, the Germans are capable of beating back an attack - and guess what, they did just that.   We need to take out their command structure if we want to make any headway here. I just wish there were a less costly way to go about it.
11081130	Suppose ya gotta enjoy any success ya can get out here...  The guys showed a lot of guts holding off the German push in Stoumont.  Don't have to worry about them fueling up their vehicles and hitting us hard; we can rest easy, at least for now.
11081131	You know…
11081132	Watch your asses, boys! Incendiary barrage is incomin' on target!
11081133	What a mess… Incendiary battery... Fire!
11081134	This oughta get their attention- Incendiary battery, fire on location!
11081135	Level the sector! Wide-range artillery barrage incomin'!
11081136	Poor bastards won't know what hit 'em. Sector artillery… Fire!
11081137	Crews, leave nothin' standin'! Sector-wide, fire at all targets!
11081138	Sector-wide artillery is firin' on visible targets!
11081139	Wide barrage incomin' on targets in sector. Keep low, boys!
11081140	Assault Engineer team headin' to the front line. These boys are tough as nails.
11081141	Keep these ones safe, they do good work. Assault Engineers are on the field.
11081142	Assault Engineers on the field. Don't be careless with 'em.
11081143	Assault Engineers are on the field ready to support the battle.
11081144	Tried and tested, Assault Engineers will clear you a path. On the field now.
11081145	Assault Engineers deployed to get it done.
11081146	Give Fritz hell! Assault Engineers on the field now.
11081147	Some tough boys with Flamthrowers are makin' their way to that location.
11081148	The Germans would be damn fools to mess with these boys. Assault Engineers with fire on the field.
11081149	Assault Engineers with Flamethrowers headed to the front line.
11081150	Fire on the field! Assault Engineer specialists can get it done.
11081151	Flamethrower Assault Engineers have arrived to support the battle
11081152	105s charged for action- ready to fire!
11081153	Our boys need support! Level that area! Fire!
11081154	Watch your heads, boys, we'll smash 'em. HE battery.. Fire!
11081155	Aw hell, just blast the whole damn area! All batteries.. Fire!
11081156	Damn those sons of bitches! Crews, blast that area free of the enemy!
11081157	Put 'em down! 105s.. Fire all batteries!
11081158	Battery firin'! Incendiary shells headed to target!
11081159	Guess we'll burn 'em out. Incendiary battery, dial in and fire!
11081160	Watch your asses, boys! Incendiary barrage is incomin' on target!
11081161	Incendiary crews, get range and let loose that fire!
11081162	105 crews, put a firestorm on that location! Now!
11081163	Fire, fire! Blast those damn Germans with fire! Barrage, incomin'!
11081164	Use your cover, boys! Hold defensive positions!
11081165	To the front! Take up positions and defend your ground!
11081166	Get behind somethin'! Frontline.. Hold!
11081167	Get to cover! Stop the advance!
11081168	Positions! Hold the front!
11081169	Frontline, dig in! Stop 'em here and now!
11081170	Regroup! Get to cover, boys! Hold.. fast!
11081171	Push 'em back! Get to cover and fire!
11081172	No more dyin' today, boys! Regroup and dig in!
11081173	Frontline positions, hold your ground and hang in there!
11081174	Smarten up, boys! Use cover and return fire!
11081175	We'll stop 'em here! Frontline positions, get to cover!
11081176	We'll punch right through! AT battery, get range and let loose on targets!
11081177	Bust up that armour! Anti-tank battery is firin' at visibles!
11081178	This'll sting 'em- AT shells in the air for visible targets!
11081179	Crews lookin' for targets- AT battery ranged and ready to fire.
11081180	Crews, turn 'em to scrap- barrage targets at that location!
11081181	I want irreparable damage on targets in this location... AT battery… Fire!
11081182	Armoured targets! AT crews, barrage 'em!
11081183	Thank God for armour-piercing! Battery, let loose at visibles!
11081184	Anti-tank overwatch active! Crews ranged and ready to fire!
11081185	The big guns are ready to sing. Sector Artillery on your orders.
11081186	Sector Artillery ready to support. Batteries are loaded and crews ready.
11081187	Assault Engineer specialists in reserve and ready to be deployed.
11081188	Units in reserve! Assault Engineers all geared to go.
11081189	These boys do the heavy lifting, Assault Engineers are ready for combat.
11081190	Assault Enginneers ready for action. These boys won't disappoint.
11081191	Guns prepped and ready for barrage orders.
11081192	Our 105s are ready to support. Batteries are loaded and crews ready.
11081193	Our 105s are up and ready to fire.
11081194	Don't let their barrels get cold- the 105s just need some targets.
11081195	Anti-tank battery ready to grind 'em down. Just give the order.
11081196	If you've got armoured targets, Anti-tank artillery crews are ready to crack 'em.
11081197	Frontline forces recovered and awaitin' defensive orders.
11081198	Alright, the boys still got more in the tank. Frontline forces are ready to dig in.
11081199	Don't push 'em too hard, but if needed, frontline forces are ready to defend.
11081200	Makes ya proud, don't it? The boys on the front are able to hold their ground, again.
11081201	We're not here to make friends. Hellfire battery ready to fire.
11081202	Incendiary barrage is awaitin' German targets.
11081203	Enemy forces are pushing us back. We are unable to reach target! Dog company is standing down!
11081204	Fucking hell, the Krauts got Panzer IVs here!
11081205	Shit, the convoy's got a Panzer IV escorting it!
11081206	Jesus Christ, Germans got a Panther protectin' the convoy!
11081207	Here they come!  We gotta make this fuckin' count!
11081208	Nice work! Now, we  just gotta capture the other two strategic locations.
11081209	Remember, we gotta control all three goddamn strategic locations if we wanna push the enemy outta the area.
11081210	The supplies are ours!
11081211	Pipe down! See those signs? We got mines here.
11081212	Mines, watch your step!
11081213	Goddamn minefield! We got any sweepers around?
11081214	Jesus christ, they got us zeroed!
11081215	Incoming artillery, take cover!
11081216	Hit the dirt, Krauts got artillery!
11081217	Fuck yeah! Keep getting hits like that and we'll have the Germans down and out in no time!
11081218	One more Kraut tank down, they gotta be runnin low by now!
11081219	Another one bites the dust!
11081220	We got the drop!
11081221	Supply drop secure!
11081222	Secured the supplies!
11081223	Heh, yeah, we-
11081224	Heh, yeah, we really gave it to 'em
11081225	But sir, the Germans were throwin' everything they had at us
11081226	Good, maybe we can finally finish the bastards off
11081227	*Sigh*
11081228	We got the bastards by the short hairs!
11081229	Yeah, that's right!
11081230	*Hoop and hollar*
11081231	Barely matters - they don't have a captain like you leading em
11081232	*groan*
11081233	*Laugh*
11081234	Damn right!
11081235	If we had some beers we'd really enjoy it sir.
11081236	*Cheers*
11081237	*Applause*
11081238	You lookin' for a hug captain?.
11081239	Hell yeah sir!
11081240	Damn Right!
11081241	Laugh & Mock
11081242	Hoop and hollar
11081243	Damn right we did!
11081244	Kraut armour down! Fuck yeah!
11081245	Just took out another enemy vehicle!
11081246	That's another Kraut tank down!
11081247	Hit another Kraut vehicle, let's keep it up!
11081248	That's another enemy tank down!
11081249	Another of Jerry's tanks is outta commission!
11081250	Took out another of Jerry's vehicles!
11081251	That's one less tank for Jerry to use against us!
11081252	Alright, the supplies are ours!
11081253	Germans ain't getting these supplies! No sir!
11081254	Hah! Took 'em from right under Jerry's nose!
11081255	Got the Kraut's supplies
11081256	The drop is ours!
11081257	Boy, Jerry is gonna be *supplized*
11081258	We nabbed the drop!
11081259	Head's up - we've managed to cut ourselves a break and get some capacity back.
11081260	We've got more forces available - we're  back in this thing!
11081261	Goddamn good timing! We just got some extra units freed up for battle!
11081262	We've got incoming German forces headed this way…Move into defensive positions -- engage at will!
11081263	Fox Company approaching the target area from the south.
11081264	We’re encountering light resistance so far. Advancing on target! Over!
11081265	Fox Company reporting. Enemy AA guns have been neutralized. Skies are clear for further deployments.
11081266	Fox Company! Move up and close in on those artillery positions! Secure the area and take them out.
11081267	Enemy artillery positions have been disabled! You are clear to advance on target.
11081268	Alright, listen up Fox Company! We’ve got heavy resistance along the main road.
11081269	Flanking paths are an option, but they are well defended.
11081270	Proceed with caution.
11081271	German forces on the main road have been eliminated and the position is secure. Say again: Main road is secure.
11081272	Fox Company is getting beat up pretty hard! Fall back! Fall back!
11081273	Fox Company is providing Rangers to support you, stand by!
11081274	Durante here. Deploying cluster bombs on target. Clear the area.
11081275	This is Durante with Fox Company. We’re sending some reinforcements your way.
11081276	Fox Company can provide artillery support. Coordinates locked. Fire incoming!
11081277	Fox Company ready to take lead
11081278	Fox Company reporting! Objective secured! I say again - The bunker has been secured!
11081279	Rangers lead the way!
11081280	Yeah, I'd say we took some encouraging steps forward… Our execution was efficient and on point. Shows why Rangers were needed, why we're considered the best of the best.
11081281	Got by without any major incidents to boot. Gotta say, you guys impressed me today - showed some real adaptability out there. Keep this up and the krauts will be runnin' soon as they see Fox Company comin'. Get some rest, men - you deserve it.
11081282	Anyways, want to commend you boys on a job well done. If that's all the Germans can muster they're no match for men of your cailber. That's all, you're dismissed.
11081283	I've gotta say - we acquitted ourselves well out there… I know the missions we've been getting have been damn tough, but Rangers are trained to dig deep and exceed expecations.  No task is too tall.
11081284	Fox will be in good shape if we keep this up. We were efficient out there… you guys are rising to the occasion. You're a tougher bunch of bastards than I've ever had the pleasure of servin' with. That'll be all.
11081285	You guys did a hell of a job.  Showed the kinda creative problem solving I'm not used to seein' in the military. It's what makes Rangers the best. Keep it up, men.
11081286	We kept it neat and tidy out there today, only saw minimal casualties.  Those men we did lose fought with pride -- so has this entire outfit for that matter.  We're doin the Ranger's proud.
11081287	I'll make the rest of this quick… we made it through with our forces relatively unscathed.   It's a shit-storm out here, but this unit's resolve is stronger than any other's that I've seen. Germans don't stand a chance.
11081288	You know, at this rate I'd say we can handle anything the Germans throw at us. Hell, we faced stiffer challenges during training. That's right! Alright, alright - that's all. Go grab some grub.
11081289	Fox fared well out there - Jerry only managed to take a small bite outta our forces. Not much else to say. I'm sure we'll have more orders comin' down the line soon - so go get some rest while you got the chance.
11081290	I have to say -- this unit is really delivering the goods out here…Yeah -- we lost a few men, but when you lead the charge you expect to take some hits.  What matters is that the Germans can't break us…not this unit.
11081291	What else can I say?...I feel like a broken record.  The fire and urgency you boys are fighting with is second to none…Yeah we're taking hits here and there, but trust me -- the Germans are hurting more than we are.  We're an unstoppable battering ram.
11081292	But you know what, that's not fuckin' good enough.  We're suffering casualties left and right. We aren't just here to  achieve an objective, we're here to do the job right. You're Rangers -- fucking act like it!
11081293	*Soldier: Heh, Yeah we-* Hey! Pipe down… We may've achieved our objective, but we're in a real shit storm... Losses are massive.  Was I given the wrong company?  We should be better than the common riff-raff. Come on people, let's pick this up!
11081294	Even so… You're supposed to be elite -- the cream of the damn crop. The High causalities we're taking say otherwise…*Soldier: But sir, the Germans...*  The Germans what?! You're Rangers - adapt to the damn situation! Dismissed.
11081295	Now this part is important - the K-I-A's were high…too high.  We gotta start figurin' this out out before there's nothin' left of Fox Company. We have to do better!
11081296	*Soldier: Good, maybe we can-* Shut up and listen!  We may've secured the objective, but we've also got too many dead to count.  Yeah, we always get the job done, but we're Rangers - that means we gotta be efficient when we do it. Now let's do goddamn better next time.
11081297	You know what though, I'm not conditioned to lose, and that sure as hell didn't feel like a victory to me. We were throwin' troops away out there people! Get your men in goddamn order, I don't wanna see losses like this again.
11081298	Even so, we gotta get our shit together. The losses we're takin' are unacceptable. I can't understand what in the hell is goin' wrong. We're supposed to be trained to react better than the regular rank and file - to take on missions that other soldiers can't. Let's show 'em our true stripes next time, alright?
11081299	Goddamn though - they really hit us hard out there. I've been tryin' to get this across to you lot for a while now. We're ranger's, we aren't going to be given the easy stuff. We're gonna have to throw away the "book" if we wanna get through this thing.
11081300	We should be able to field our troops faster by rallying them nearby.
11081301	Good work! That opened up a hole in the line for our boys to push through!
11081302	Careful with the armor; Jerry’s got AT guns all over the goddamn place.
11081303	Watch your step!  Krauts got the place covered in mines.  We got to clear it -- or find a way around!
11081304	Heads up, air recon is inbound.  Stand by for enemy updates.
11081305	Heads up.  Friendlies inbound.  Watch your fire.
11081306	Grab a seat, men. Now look, this is not the time to sit and pat ourselves on the back, but the region will be much easier to secure with that supply convoy out of action…
11081307	Listen up boys -- I don't want morale sinking too low, but I won't spare you the cold, hard truth.  The German convoy transporting supplies reached the front lines. That is bad news for us. I don't sleep well knowing our men gave their lives to a losing cause.  Let's pull it together. Outcomes like this can't be become habit.
11081308	Aliright, Fox - grab a seat. It was a tough mission, but that's why command gave it to us. The Germans are going to be hurtin' bad without that convoy. Time to pour it on these bastards.
11081309	Jesus… been a while since I've been humbled like this. Feels like we took ten steps back today.  Guys at the top must think we're a bunch of wide-eyed rookies letting that supply convoy reach the German forces.  If we can't break Jerry's hold on Eschdorf maybe we're not fit to lead the way...Not if this keeps up.
11081310	At ease… Alright -- as some of you may know, I've been assigned to command Fox Company from here  out. This company has one of the finest collections of platoon leaders I've ever served with.  I look around at the men in here and I see a bunch of battle-hardened veterans, tough as nails.  I'm damn proud to be leading a group of elite Rangers like this.  Now let's dig in and get to work.  We're in good shape here so far…Really hitting our stride.  We halted the Germans in Marche before they could move farther west. Seems to have put a stopper on their advance. You guys are certainly on your game - Good work men. That's all for now.
11081311	Listen up…I don't need to remind you boys what unit you're in…We're Rangers…The Elite…We were first on the beach in Normandy -- leading the way against impossible odds. I've worked for years to lead a group like this. We won't fail, not while I'm in charge. Jesus Christ… You know how big of a mess we have on our hands? If we don't cut off The German forces before they move further west they'll overrun Marche. I shouldn't have to light a fire under your ass to get this done -- just fucking get on it!
11081312	At ease… Alright -- as some of you may know, I've been assigned to command Fox Company from here out. This company has one of the finest collection of platoon leaders I've ever served with.  I look around at the men in here and I see a bunch of battle-hardened veterans, tough as nails.  I'm damn proud to be leading a group of elite Rangers like this.  Now let's dig in and get to work.  Okay -- this is where we're at…our orders were to hold the ridge here in Elsenborn, and we succeeded.   Germans had eyes on securing the Loshiem gap, and we just threw a wrench into their plan.  Like there was ever any doubt. We keep this up and this offensive of theirs should be stopped in no time. Good work, men. Dismissed!
11081313	Listen up…I don't need to remind you boys what unit you're in…We're Rangers…The Elite…We were first on the beach in Normandy -- leading the way against impossible odds. I've worked for years to lead a group like this. We won't fail, not while I'm in charge.    So you guys better listen, and listen good…I don't want this getting out of hand.   Our objective is to secure the ridge here in Elsenborn, and we are falling short!  If we don't beat these fuckers back they'll overrun the Ardennes. Now get the hell out there and hold that Ridge.
11081314	At ease… Alright -- as some of you may know, I've been assigned to command Fox Company from here out. This company has one of the finest collection of platoon leaders I've ever served with.  I look around at the men in here and I see a bunch of battle-hardened veterans, tough as nails.  I'm damn proud to be leading a group of elite Rangers like this.  Now let's dig in and get to work.  Here's our progress report - We just breached the enemy siege at Bastogne. Thanks to your efforts we made it in time to assist the defenders - they gotta be grateful they had Rangers coming to their aid. With that done, the town's been denied to the Germans - a major blow to their plans in the Ardennes. Good work, men. That'll be all.
11081315	Listen up…I don't need to remind you boys what unit you're in…We're Rangers…The Elite…We were first on the beach in Normandy -- leading the way against impossible odds. I've worked for years to lead a group like this. We won't fail, not while I'm in charge.  Do I have to spell this shit out for you?  We have soldiers trapped behind that enemy line -- they won't last if we don't break through the German siege and lend a hand.  This is why we're in Bastogne, this is what we're trained for - to push through when the odds are stacked against us... Rangers lead the way!
11081316	Alri- Ahh hell, at ease boys! Listen up -- we cleared a big hurdle out there by forming up with the 1st.  We've strengthened our numbers and now we're in a better position to defend against the Krauts.
11081317	Jesus -- you've been trained to be the best…Trained to think on your feet. Instead you played it safe - look where that got us!  We failed to join up with the 1st, and drive the Germans back. We lead the way and win! Losing is not an option… got it!?
11081318	Alright, take a seat, men. We did what we set out to… Now that we've linked up with the 1st  we have more than enough firepower to force the Germans outta the area.
11081319	Are you content with setbacks like this? I'm sure as hell not! Can someone explain to me how the hell we failed connect with the 1st? Think of the men in this unit who've sacrificed themselves, and what we're doin' to their legacy. Either muster the strength fitting of a Ranger, or you'll be sent packin' to a unit that tolerates piss-poor efforts like this. Dis-missed
11081320	Alright guys, let me bring you up to speed…. Now that we've linked with the 1st we can push the Germans right the hell back to where they came from. Puts our forces in the Ardennes in a strong position.
11081321	Alright guys, let me bring you up to speed…. Now that we've linked with the 1st we can push the Germans right the hell back to where they came from. Puts our forces in the Ardennes in a strong position.
11081322	Everybody listen up!... We did what needed to be done out there.  With those German command units neutralized, their communication chain has been broken.… Puts them at a serious disadvantage.
11081323	You  a bunch of imposters?...Are you!?... This can't be a unit of Rangers I'm looking at...How else would enemy forces have defended their vehicles so easily? Christ…we need to get it together and disrupt their command chain -- at all costs.  We were sent to Espeler for a reason...Don't let me down.
11081324	Listen up, I'll try and keep this short and sweet.  I'm not here to blow sunshine up your asses, but I'll admit that the way you wiped out the German command vehicles was impressive. Damn right! Alright, alright calm down and let's get back to it ...Taking out those vehicles hindered their ability to relay orders. That's a major setback for them.
11081325	Those German command units slipped through our goddamn fingers. We're supposed to be lethally efficient.  Instead the enemy is free to coordinate a counter-attack and pick us off.  Fuckin' deal with it before they do!
11081326	Alright guys, listen up. We knocked a bunch of German command vehicles out of commission today.  Jerry's gonna be twisting in the wind without their orders. Barely matters - they don't have a captain like you leading em! Alright alright -- no ass-kissing, unless it comes with a bottle of scotch.
11081327	Look -- I'm not sure if the pressure is getting to us, but we're not rising to the occasion out here in Espeler.  The company was tasked with eliminating The German command vehicles in the area, but we came up short.  We can't afford to suffer more setbacks like this. I expect this unit to pull it together.
11081328	Yeah, yeah. Alright - Situation update...Germans lost crucial ground here in Stavelot.  We cut them off before they could extract the fuel to power their drive into the Ardennes.
11081329	You think I want to come in here and chew you guys out?... huh? We failed to keep the Germans from getting their hands on that gas --  you know what that means don't you?  I gotta' relay to the guys up the chain, that their "best of the best" dropped the goddamm ball.  I won't put up with losing -- not from soldiers like you.
11081330	Quiet down so I can update you.  Because of our efforts The Germans failed to retrieve enough fuel here in Stavelot… That will make it damn hard for those bastards to mobilize and supply their men in the area.
11081331	You all know I'm running the show, so performances like this reflect on me - And I'm not used to failure.  I have to relay up the chain that Jerr secured the fuel in Stavelot, and that they got the better of us. It's hard to call this an elite unit when we can't get the job done. It's time to pull your socks up and get the fuck back out there.
11081332	Boys -- I know we're all jacked up, but settle down for a second….let's get the formalities out of the way before we kick back and enjoy this. ...Alright, alright -- let me finish before this goes off the rails... Stavelot is secure.  We forced the Germans into a retreat without a lot of key resources. They were hell-bent on fuelling up and we turned those bastards away like only Rangers can!
11081333	Listen guys -- I'm not gonna' sugar-coat it for you -- things have turned sideways here in Stavelot. So far we've failed to keep enemy forces from extracting the fuel needed to speed their withdrawal… Look, this isn't about a legacy anymore -- we're losing lives out here.  We just need to get the job done...Whatever it takes.
11081334	Okay... let's get started. The German armor won't be very mobile thanks to our work out there today. This seems to have effectively halted their advance around Stoumont.
11081335	I can barely look at any of you…you're Rangers…you're not supposed to know how to fail.  But because you couldn't get the job done, The Germans have secured Stoumont, along with its fuel.  I expect more from you…  A hell of a lot more.
11081336	Alright -- let's go over what happened out there. The Germans got desperate and threw all they had at us, but we held off long enough to maintain our position and run the Germans right outta fuel. That's a big deal, boys. Gonna be causing Jerry  problems for a while.
11081337	I wish I could put my finger on why this is happening.   We're trained to be better than this --  yet here we are with our heads hanging low. We've sure made things hard on ourselves allowing the Germans to fuel up their vehicles. You leave the door open a crack and they'll kick right it in. Holding Stoumont is on our shoulders. We gotta' push ourselves past our limits and not crumble under the pressure. It's a lot to ask -- but I know first-hand what this unit is capable of.
11081338	You guys have really delivered here in Stoumont… We stymied the Germans attempts to fuel up their vehicles, well done, Rangers. Yeah, a hug from me is harder to earn than this uniform boys… But keep fightin' this and ya never know.
11081339	This is tough to take… I see it in your faces… I feel it too.  I know you're fighting your asses off, but the damn Germans still managed to break through, and pick up the fuel they need to evacuate and bolster their forces.  Feels like we've let a lot of people down.  We need to show 'em what we're capable of here.
11081340	Quit your grumbling and listen up... Ouren Bridges are secure.  We cut off the Germans' ability to advance their troops.   The door is open for us to push deeper into enemy territory, and start wiping the bastards out.
11081341	Goddamnit!  Is this all you've got? Is this it!?.... We let the enemy hold the bridges… The Germans must think we're goddamn push-overs!  If this army's most elite unit can't stop them who will?  Get it together!
11081342	Attention! Eyes up, eyes up. I'll try and keep this brief. We took the bridges in Ouren.  Wasn't easy, but that's why they send Rangers in to see it through. Anyways, this oughta deny the Germans an important route in their drive forward.
11081343	Cut the damn chatter -- now!...I want your full-attention. Were your orders not clear enough?...The objective was to secure the Ouren bridges.  You sure as hell didn't carry that out.  This is an elite unit…I shouldn't have to hold your hand through this...
11081344	Well boys, the guys at the top will be damn pleased with our efforts here in Ouren. If you ask me, you've all earned a vacation. But we're Rangers, and we don't rest until the job's done.  Germans will have to find another way to transport their goods after we secured that bridge, but there's still a lot of war left to fight,
11081345	Goddamnit...this one really stings.  We need to regroup and counter.  We can't let the Germans move their supplies over the bridge in Ouren, or we'll be paying the price…  We can't lose.
11081346	At ease, at ease… Alright we're in good shape after today.  With the junctions secure, the Germans will have a hell of a time gaining any ground here in St. Vith. Should put a real kink in their offensive.
11081347	Eyes up here! Failure is not acceptable... Not for this unit. Your fuck up has opened the door for the Germans to use the St. Vith junction to move deeper into the Ardennes.  You were trained better than that, goddamnit!
11081348	Alright, alright, let's get this over with. It was a hell of a battle, but we managed to hold St. Vith against the German  onslaught. May not seem like it, but that's a big deal. Without those junctions, Jerry's gonna have a hell of a time runnin' troops and supplies to where they're needed.
11081349	Look -- I've fought alongside you boys long enough to know you're giving it your all out there.  But that doesn't change the fact that we lost the junction, let the Germans have the upper-hand here in St. Vith.  We're Rangers - it's our job to win the battles others can't. We're not living up to that standard right now.
11081350	Well boys, if anyone questioned the need for the Rangers we're answering them in a big way out here.  It wasn't easy, but we beat the odds and secured the St. Vith junction, hopefully it's another nail in Jerry's coffin.
11081351	Listen up okay?...I know it ain't fun, but we have to go over this. The germans took St. Vith.  Unless we find a way to take the junction back, the enemy forces will strengthen their cause.  We lost some good men, but we're Rangers -- we gotta' carry on.  We lead the way remember?
11081352	Krauts be warned… Ranger fire-team has boots on the ground.
11081353	They're the best there is. Rangers deployed!
11081354	Haul out! Ranger squad, dispatched!
11081355	Cluster bombs, down-range!
11081356	The krauts are in for a nasty surprise, Cluster bombs fallin' on target!
11081357	Watch 'em fall! Cluster bombs seedin' the area.
11081358	Make 'em work for it, Cluster bombs on target!
11081359	Wide dispersal! Cluster bombs droppin'!
11081360	Watch your step, Rangers. 83's incoming!
11081361	Deny that location- Cluster bombs headed to target.
11081362	Air-dropping Cluster bombs, on that target!
11081363	It's done. Cluster bombs hittin' the dirt!
11081364	Blast that position! Crew, fire! Fire!
11081365	Pinpoint artillery crew.. Firing!
11081366	Pinpoint artillery, down-range! On target and on time!
11081367	Thread that needle, crew! Pinpoint blast coming in!
11081368	Snuff that location- Arty crew, fire!
11081369	Pinpoint arty crew.. Level that target! Fire!
11081370	Pinpoint! FIRE!
11081371	Precision strike is ranged and inbound! Damn, they're good.
11081372	Pinpoint artillery, blast that location!
11081373	Replenishing reserves! Our fighting potential is increased.
11081374	Right on time- receving additional supplies!
11081375	We'll take what we can get, Rangers! Reserves replenished!
11081376	More gas in the tank, Rangers! Receiving those additional supplies.
11081377	Rangers! Let's speed up deployment- We've got additional reserves!
11081378	Just what we needed! Deployments are coming in fast with all these additional supplies!
11081379	Keep it coming, Rangers! Get our boys to the field- we've got the supplies to do it!
11081380	Christ, just what we need! Replenished reserves and our boys are moving double-time!
11081381	Rangers, push! Fresh supplies and our reinforcements are ready at HQ!
11081382	Reinforcements ready at the HQ and our boys are deploying as fast as they can! Keep focused!
11081383	Great work, Rangers! Our reinforcements are ready and deployments are comin' in fast!
11081384	Damn fine job, Rangers! Efficiency's up all 'round- Let's get this over with!
11081385	Don't let up, Ranger squad ready for action!
11081386	Baddest bastards we got. Rangers up!
11081387	Cluster bombs up, whenever you need 'em.
11081388	Cluster bombs ready!
11081389	Always the problem solvers, Pinpoint Artillery is ready to fire!
11081390	Pick a point, they'll shoot it! Pinpoint artillery is ready.
11081391	Options available- Company is awaiting the word to resupply.
11081392	Gotch'er back, Rangers! Company is ready for resupply orders when you are.
11081393	Company's stocked and ready to resupply!
11081394	Resupply up! Company standing by for requisition orders.
11081395	From the tiny foothold taken on the beaches of Normandy in June of 1944, Allied Forces have established an ironclad front across a once occupied Europe.
11081396	They drove deep into enemy territory, scoring victory after victory while freeing millions of people from the clutches of tyranny.
11081397	But success has not come at an easy price.
11081398	Our forces moved with shocking speed, stretching supply lines thin while exhaustion set in amongst the troops. Now, with the onset of winter, Allied command has been forced to call a halt while supply and manpower situations are worked out.
11081399	To alleviate pressure elsewhere, the rugged, forested Ardennes region in eastern Belgium offers a sleepy front, able to be held by new recruits and battle weary troops as they find some rest before the assault on the German homeland begins.
11081400	On the 16th of December 1944, a massive artillery barrage caught allied forces off guard, signaling the start of an unexpected German counter offensive in the quiet Ardennes forests.
11081401	Their intention; split the allied lines in half and ultimately claim the valuable harbour at Antwerp.
11081402	Their timing is impeccable. With the cold winds of winter blowing in, our superior air forces have been grounded. And the Germans are taking full advantage of the situation.
11081403	Two full Panzer divisions hit the weakly defended Losheim Gap along a 45 mile front, driving deep into Belgium and Luxembourg.
11081404	Within 24 hours of the German’s unleashing their desperate offensive, the initiative in the battle for Europe completely changed hands. The Fifth Panzer division attacked Bastogne and St. Vith, aiming to capture these strategic road junctions and secure their hold on the region.
11081405	US Forces now scramble to stem the tide of Germans pouring into allied territory. Though our lines may have bent, our men will not break – the German offensive will be turned back.
11081406	In a desperate last ditch effort, German High Command threw everything they had at the Allied liberation forces.
11081407	Doing so proved to be a costly mistake.
11081408	The staunch defenses and ruthless fighting of American troops crushed the enemy’s spirit and set the stage for an allied counter attack that would drive the German forces from the region.
11081409	While German command was distracted by the fighting in the Ardennes, Soviet forces took the opportunity and drove deep into the Reich’s eastern flank.
11081410	With the collapse of the German Army in the West, and the Red Army smashing into the east, it is clear that the enemy’s days are numbered. All that remains is the conquest of the fatherland itself.
11081411	After a bitter defeat in the Ardennes, German forces are limping back to hide behind their defenses. Now it’s time for our boys to press their hard won advantage.
11081412	Before taking the Fatherland itself, allied forces must claim the area west of the Rhine.
11081413	Lying between them and their goal is the infamous Siegfried Line. Its defenders are armed to the teeth with anti-aircraft emplacements, artillery, and countless Oberkommando forces. Even so, our brave boys are undeterred, aiming to hit the Germans with everything they've got.
11081414	After a two hour tank battle in Stoumont, German armor was running on fumes and forced to pull back. No one expected a counter-offensive so soon after.
11081415	German forces in the area may outnumber our troops, but their fuel shortage gives us an unforeseen advantage.
11081417	Supply Crate
11081418	Contains supplies. Capture it before the enemy does!
11081419	(H) Winterized Fox Company Camouflage
11081420	(L) Winterized Fox Company Camouflage
11081421	(M) Winterized Fox Company Camouflage
11081422	(H) Winterized Able Company Camouflage
11081423	(L) Winterized Able Company Camouflage
11081424	(M) Winterized Able Company Camouflage
11081425	(H) Winterized Baker Company Camouflage
11081426	(L) Winterized Baker Company Camouflage
11081427	(M) Winterized Baker Company Camouflage
11081428	(H) Winterized Dog Company Camouflage
11081429	(L) Winterized Dog Company Camouflage
11081430	(M) Winterized Dog Company Camouflage
11081431	P-47 arrives more quickly.
11081433	This new content requires a game update. To access this content please close the game, accept the update, wait for the download to complete, and restart the game.
11081437	M83 Cluster Bomb
11081438	The M83 cluster bomb submunition is equipped with a M131 fuze, an anti-tampering device that detonates the bomblet when moved after ground impact. Can still be defused with minesweeper equipment.
11081439	Effective against infantry and vehicles.
11081440	Fox Company commander Monte Durange knew he was in for a tough fight against the German assault in the Ardennes, but he also knew that his Rangers had the skills and tools to get the job done right.
11081441	Able Company commander Johnny Vastano was born in poverty, and seemed destined for a life of crime. When the military gave him the chance to fight for his country he knew he was being handed an opportunity to turn his life around.
11081442	Baker Company commander Bill Edwards had never seen a real battle before marching into the Ardennes. If he survived, he knew he would finally share that harsh experience with his father and grandfather.
11081443	After his stint in World War I, Dog Company commander Kurt Derby became a school teacher, where he encouraged young men to enlist. When a new war came around, he knew it was his duty to join those same young men in battle.
11081444	If our boys can maintain their desperate hold on the small town’s fuel reserves for long enough, the German war machine will stall.
11081445	Reduces damage taken.
11081448	Score Breakdown
11081449	Surviving Companies
11081450	Remaining Requisition Points
11081451	Company Strength
11081452	Veterancy Ranks
11081453	Mission Completion Medals
11081454	Ardennes Assault Completion Medal
11081455	Awarded based on the score you achieved for the entire campaign
11081456	Heh, yeah, we-
11081457	*Laugh*
11081458	We should be able to field our troops faster by rallying them nearby.
11081459	*Hoop and hollar*
11081460	Watch your step!  Krauts got the place covered in mines.  We got to clear it -- or find a way around!
11081461	Good work! That opened up a hole in the line for our boys to push through!
11081462	Careful with the armor; Jerry’s got AT guns all over the goddamn place.
11081463	Good, maybe we can…
11081464	Heads up, air recon is inbound.  Stand by for enemy updates.
11081465	*Sigh*
11081466	Heads up.  Friendlies inbound.  Watch your fire.
11081467	Heh, yeah, we really gave it to 'em
11081468	But sir, the Germans…
11081469	That said... Our loses were high today.  Most were guys I knew, guys I ran with since before Normandy. Goddamn, I wish Jackson were here to set things straight.
11081470	Now the bad news - I tried to do what I could to make sure Able had a fightin' chance out there, but killed in action were high. The Krauts aren't makin' anything easy on me.
11081471	That said - casualties were high.  It's not easy, but I just keep tryin to remember what Jackson and I talked about after we took a lickin'. We just gotta keep our heads up and push through this.
11081472	Even though we got our objective, our KIA's were high...  Not sure what more I can do except take it on the chin and keep goin'. The rest is out of my hands.
11081473	The casualty reports comin' in have been high though. Gonna have to reassess my tactics and try to keep more of my boys safe next time 'round.
11081474	Ah hell….
11081475	Short chuckle
11081476	*Guffaw* You know…
11081477	*Guffaw*
11081478	Best part is, K-I-A's were low. I mean, any loss still hits ya right in the gut. Especially any of these men.   But atleast we're keepin' as many of 'em above ground as we can…
11081479	And you know… Losses were minimal to boot -- Thank Christ.
11081480	*Long Sigh*
11081481	*Short sigh*
11081482	*Sigh* you know…
11081483	Sometimes though, it still feels like it's all going to shit.  Oh..…sorry, pardon my French, but even if we won that battle, Fritz is tearin' us apart.  We're losing countless lives out here… Ahh hell, sorry preacher. I'll get outta your hair.
11081484	Not that it makes seeing my men die any easier - And there are far too many who have died - but at least I can know that I didn't come all the way out here only to see good men get slaughtered for nothing.
11081485	…Ahh shit...Even so, I have a hell of a time gettin' to sleep these days. I know, the mission was damn important, and a succes, but we lost a lot of men out there. Doesn't matter how many times I've seen men under my command go down, or how important their sacrifices may be - it still eats into me.
11081486	Continue the campaign where you left off
11081487	Save the current mission and return to the map
11081488	Reinforcements are in - Hold steady, Baker!
11081489	It's our Deus ex Machina - We're back in this, Baker! Reinforcements available!
11081490	Thank the heavens - We're reinforced. Let's push through this thing!
11081491	Incoming -- enemy infantry…Battle formation!
11081492	Good work men. Combined arms tactics can give both infantry and armour a boost.
11081493	Baker Company is taking heavy casualties. We are not combat effective! I I say again -  We are not combat effective! Withdrawing to a safe distance!
11081494	Supporting barrage! Blanket that position with fire!
11081495	105s! Tactical Time on Target barrage! Focus on that position!
11081496	Full battery! Get your range and fire, fire!
11081497	Coordinated fire on that target!
11081498	105s! 105s ready?! Fire!
11081499	Alright, crews... Coordinate... Get position... FIRE!
11081500	Got that target, 105s?.. Batteries! Fire!
11081501	Batteries! Register coordinates and level that position!
11081502	Batteries receiving barrage coordinates. Time on Target artillery, firing in sequence.
11081503	Men! Shore up! Stick close to our armour and keep going!
11081504	Stick together! Keep infantry and armour within fighting range!
11081505	Infantry! Armour! Form up and fight!
11081506	Men, use armour for support- stick together and push them back!
11081507	Company! Group armour and infantry! Hit them hard!
11081508	Be smart! Infantry, use armored support to advance!
11081509	Tanks, stay close to your infantry and beat the Krauts back!
11081510	Men! Support the tanks! Stick together and stay smart!
11081511	Infantry, stay within visual range of our armour! Don't get separated!
11081512	Form up! Stick close to our armour, men!
11081513	Infantry, don't lose sight of our armour! Support them and route those Krauts!
11081514	Armour! Form up with our infantry- don't get caught out of position!
11081515	Our Cav Rifles are loaded up and on the road!
11081516	Cav's coming! M3 loaded up and on its way!
11081517	M3 loaded with our best- Headed to your sector!
11081518	The Krauts won't even have time to respond- Time on Target barrage is awaiting coordinates.
11081519	Coordinated barrage batteries reporting readiness.
11081520	Our Cavalry Riflemen are ready to mobilize. On your orders.
11081521	Mounted up! We've got a squad of Cavalry Rifles ready for frontline combat.
11081522	Can't put a price on armour! Awaiting deployment orders.
11081523	What are you waiting for?! Armored support battle group ready to deploy!
11081524	Alright, our mechanized forces are ready to pull together!
11081525	Awaiting mechanized tactical orders. Our men are ready.
11081526	It's what we're known for. Mechanized tactical orders when you're ready.
11081527	The men are ready! Mechanized tactics available.
11081528	I'm not sure how much of this is going to make it past the censors, father.  Things have finally calmed down enough for me to write you -  I just hope this wick holds out long enough for me to finish this letter. I have lots to fill you in on - we've really hit the ground running.   The men cut off the Germans in Marche, before they could push further west... It was really something to see... If the Germans can't muster more fight than this I think I'll be home sooner than expected.  So please don't worry about me -- these men won't let me down.
11081529	Father, I hope this letter will be legible… I'm shaking with anger right now.  The Germans are stubborn devils.  They refuse to resign to the fact they are fighting a losing cause.  Their thirst to slaughter innocents continues to spur them on.  We got off on the wrong foot out here. Their forces are gathered in Marche.  Our efforts to stall their advance further West were fruitless... Maybe I expect too much, but I want to bring the Germans to their knees... I can't stomach defeat from these bastards...
11081530	I'm not sure how much of this is going to make it past the censors, father.  I'm about to collapse from exhaustion, but I wanted to write you before you started to worry.   I just hope this wick holds out long enough for me to finish this letter. I wish I had time to go more in-depth, but we're getting a lot done… Bastogne has been a roaring success… It took some real will, but we broke through the German siege, and aided our men before it was too late... The Germans don't stand a chance against us.  Be at ease, Father, we're gathering momentum.  Our cause is filled with just purpose.   We will not fail.
11081531	Father, I hope this letter finds you well.  Things aren't going  according to plan.  The Germans are stubborn devils.  They refuse to resign to the fact that they are fighting a losing cause.  Their thirst to slaughter innocents continues to spur them on.  We tried to break through the German siege on Bastogne, but they're holding us off... I'm trying to remain calm, but we've got men behind their lines...If we don't push through and provide aid they won't last much longer. Our will is strong though - I know these men will regroup and break passed their defenses.  When we do, the enemy will wish they hadn't stoked the fire.
11081532	A few men didn't make it back today -- that's the cost of war -- but we mostly came out on top.  If we want to bring down the Germans, many more will have to sacrifice themselves for the good of the cause… I know that's what it takes Father… It will all be worth it in the end.
11081533	It was rough out there though -- as brutal as it's been so far.  I just keep reminding myself this all for higher purpose... The Germans have to be stopped, before the entire world is ravaged by war. If we prevail, we need to remember the sacrifices made today, to remind us of the cost of coming out on top.
11081534	I'd say my company's execution was on point. The Germans barely managed to put a dent in my forces. Rest easy -- the Edwards family name is in good hands.
11081535	Yeah - and given these pesky Krauts we're up against, things went as well as I hoped.  We kept losses low and we took it to em'.   You know - by the time this is over they'll wish they hadn't run up against a third generation Edwards.
11081536	You know, it's hard to complain -- the company is making me look good out there.  They executed well, hardly any casualties to speak of. If they carry on like this, the boys of Baker will forge the kind of reputation Granddad carved out for himself.
11081537	So I just did a head count -- K-I-A's were minimal. The men under my command are turning into a damn fine combat unit. I'd say considering the bloodbaths going on elsewhere, I'd say Baker's holding up well -- but we can always be better.
11081538	Yeah, it seems like things are on track.  Baker boys ooze heart and guts out here. They gave everything they've got to beat the Germans. We suffered casualties to be sure, but these men will push through it.
11081539	I'd say Baker company  fought well -- But the goddamn Germans aren't backing down an inch.  Yeah, we took some losses, but these guys are taking setbacks in their stride.  Glad to say these men are cut from Grandfather's cloth.
11081540	I'm happy to say losses were minor at the end of the day. But you know, the longer I'm here the more I understand that battle is hell, even when things go right. I can't for the life of me understand why people are so bent on waging wars.  The soldiers dying on either side are flesh and blood -- not pieces on a board.
11081541	Baker company got the job done with minimal losses, the men did a damn fine job. With victories like this, maybe the fighting ends once and for all. I know as well as anyone that wars are nothing new, but I never learned what it's really like until now. I just want to do what I can to make sure we don't end up in fight like this ever again.
11081542	I won't lie though -- It was still hell out there...   Baker company is racking up casualties faster than I can blink.  Damn Germans... Well, you know the brutality first-hand.  No wonder you didn't have the stomach to talk about it. The only thing keeping me going is the courage of the men left fighting.  They aren't willing to waive the white flag no matter how bad things get.
11081543	You know, I'm not gonna' sugar-coat the reality out here --  Baker's drowning in casualties.  Germans hit us hard today. We don't even celebrate victories anymore -- just count up the men who made it back.  You never said a goddamn word about what war is like.  And Granddad couldn't shut up about a glorious version that doesn't exist. But I'll make sure people know the truth -- the deceased deserve that much.
11081544	Even so, our losses were alarming today.  We may be hitting the Germans hard, but it doesn't bring back the men we've lost.  Granddad had it wrong -- you don't dance on the graves of your enemy.   There's no real winner in war -- just sacrifice. If I make it back I'll make sure people remember that.
11081545	That said, I won't lie -- the Germans are stronger than I gave them credit for. We're in a world of hurt here, the bastards wiped out a bunch of my men.  Their viciousness has no limits.  Sure,  we fought through it -- but it came at great cost.
11081546	The bad news is, there's a high death toll to report.  We beat the scum back, but the ferocious bastards are making us pay in blood. I'm doing my best to make you and Grandfather proud, but this is a bigger struggle than I had ever imagined.
11081547	Requesting armored support!
11081548	Armoured support group on the road to our front lines, they'll be here any second!
11081549	Armoured support en route!
11081550	Armored support en route to assist!
11081551	We need some goddamn armour! Support group on their way!
11081552	Armoured support en' route, on-the-goddamn-double!
11081553	Mechanized support dispatched for frontline combat!
11081554	We're being torn apart. We either push through this, or go out in a blaze of Glory!
11081555	We're down to our last few… Give it everything you have!
11081556	We've gotta' turn this around Baker, we cannot meet our end here!
11081557	These Germans won't let up -- counter with all your strength men!
11081558	We've gotta' pull it together men, half the unit has been ravaged!
11081559	Baker's down to half Strength! Harden your resolve men - push back!
11081560	Some good men have sacrificed themselves out here -- we have to make these losses count… Push hard, men!
11081561	The Germans have inflicted damage -- but we're not nearly out of this yet… Stick together and we'll weather this storm!
11081562	It's down to us, men! Time to lay it on the line, make this count!
11081563	Goddamnit!.. The odds are turning against us… Fight for the guy next to you!
11081564	Our forces have taken a beating out here, but we cannot falter -  Hold strong, men!
11081565	Hold it together before these Germans wipe us out! There's no glory in defeat!
11081566	At least half won't make it back… Come on boys -- let's make their sacrifices worth a damn!
11081567	Our numbers are dwindling! We gotta' stem the tide men!
11081568	Don't let these Germans roll over us - Stand straight and push back!
11081569	We've sustained losses men - Push back and make Jerry pay!
11081570	We're staring death in the face! Push with everything you have left!
11081571	Our time's running out… Give all you've got, men!
11081572	Our forces are in  rough shape… we can't sustain much more punishment!
11081573	Not sure we can hold out much longer…There's no glory in death - we must push through this, Baker!
11081574	We've hit a wall out here… Half the damn unit is gone… Careful men, don't give the Germans anything!
11081575	Baker's at half strength - half strength! We gotta' find a way to stop the bleeding!
11081576	Goddamnit -- These German bastards refuse to let up - their bloodlust has cost us too many lives!
11081577	We can't let the Germans keep chipping away at our strength! Careful, men!
11081578	Alright, Baker! The Germans have got a bunch of mechanized forces sitting out in the open -- We're here to take advantage of the situation.
11081579	We should be getting some extra armor to help deal with them. Now let's get out there and wreak some havoc!
11081580	These Germans will regret they day they met us.  Well done, men!
11081581	These kraut's are too goddamn vicious - Fall back, Baker!
11081582	Looks like the elements are on our side in Bastogne boys.  The Germans will be blind to our movements in this storm… Perfect time to strike.  This will make for a great letter home to my Father.
11081583	If we don't haul ass none of those boys under attack in Bastogne will make it outa this -  I don't want that on my record.  Let's secure that road and give em' some relief!
11081584	The men are under heavy fire -- won't be able to hold up much longer.  We gotta pull together and secure a corridor to help em' out!
11081585	Damnit all! These Germans are too damn vicious - we're outmatched here! Fall back, Baker!
11081586	The Germans are intent on cutting the road in half.  We've gotta assemble a blocking force and throw everything we have at them!
11081587	Damnit -- The Germans have really dug their heels in… Our boys in Bastogne will have to hang on a little longer.
11081588	Persistence pays off -- the corridor secure and relief is on the way!
11081589	Alright men, strengthen your resolve.  Baker company's got to hold this Ridge against the German onslaught. But don't fear -  we've got some heavy artillery backing us up. Stand fast, we can not let the Germans past our line!
11081590	The Germans are beaten, the ridge is ours! Well done, Baker!
11081591	Enemy forces have secured the ridge! Fall back, Baker!
11081592	Alright, Baker, we've gotta find a way to halt that convoy before it reaches enemy lines - let's get to it!
11081593	Goddamnit, the convoy's escaped! We've lost our chance, men.
11081594	The convoy's nothin' but a burning pile, good job men! Let's see how much push-back the Germans can manage without those supplies.
11081595	Well done men, most of the convoy's down! We've dealt a serious blow to the Germans!
11081596	The enemy convoy has fueled up -- we've gotta advance in a hurry, baker! We cannot allow it to escape Eschdorf!
11081597	We've got word that the Germans have command vehicles kicking around in Espeler.  Taking them out would go a long way in disrupting their chain of command.  Let's get it done, men!
11081598	That's it!...Enemy command units have been neutralized!... We've cut the head from the beast, men!
11081599	That's the last left in the area - well done Baker! I'd chalk this one up as a success.
11081600	Goddamn! The enemy command vehicles escaped.  Missed a huge opportunity.
11081601	We've gotta shake out our forces, now!  We need to hit the Germans here to keep them occupied while other forces push nearby.  It won't be easy, but Baker's up to the task!
11081602	Damn fine job out there, men! We've kept them busy long enough for the other regions to be secured.
11081603	Goddamnit -- the assault has been ineffective!  Fall back before we lose more men!
11081604	Alright -- the 1st is attempting to advance into Houffalize from the North, and Baker's gotta meet 'em there.  We need take the town center, and then drive the Kraut's from the area. Get to it, men!
11081605	We've driven the enemy back, Houffalize is secured!
11081606	Damnit -- the 1st took a serious beating!There's no way we're gonna take Houffalize without their help. Fall back, Baker!
11081607	The Our river, along with the bridge we've gotta secure, is just ahead. While we're taking it, the twelfth is gonna be up North gaining control of the crossing there. Someone get me a sitrep on them!
11081608	Hold firm up there! We can't give up control of the bridge!
11081609	Alright, Baker - muster all we've got and prepare a defense. We've got incoming!
11081610	Fall back, men - Fall back! It's all for nothing without that crossing.
11081611	Goddamnit -- The German hordes are overunning us - All forces, retreat!
11081612	Ouren is secured! A damn fine show, men!
11081613	Alright Baker - we've gotta prepare for the worst here. We're in a bit of a bind - heavy fighting elsewhere's restricting troop movement. Any extra manpower we get is going to be coming in sporadically.
11081614	We're going to have to tread lightly, be efficient.
11081615	We've also got word that the Germans are trying to pull in some  veteran  officers to coordinate their push.
11081616	If we can take them out, it could open the door for our boys to link up with us quicker.
11081617	German forces are overwhelmed, They don't know which way is up right now -- That was a hell of a job, men!
11081618	German front-line units are reinforced…We don't have a hope in hell of coming out on top…Fall back!..Fall back!
11081619	Alright, the Germans have some command vehicles coming in towards us - it's gonna be a hell of a fight, but we need to take them out. We gotta hit them hard and fast - get to it, Baker!
11081620	The German command trucks are down, we've done it, men!
11081621	Goddamn, the Germans are wreaking havoc on our HQ - Retreat, Baker!
11081622	Damnit! The Germans got the fuel out… This is one hell of a setback.
11081623	Stavelot and it's fuel are ours, well done, Baker!
11081624	It's vital we secure that fuel depot and foil the Germans' attempt to move fuel back to their lines.
11081625	The Germans have no fuel left in the tank -- they're high-tailing it out of area… Great job!
11081626	Damnit, the Germans got control of the fuel! We can't stand against 'em now - fall back, fall back!
11081627	Alright, Baker. The Germans expended their fuel reserves pushing into the area.  The doors wide open for us.
11081628	The objective is simple:  Seize the fuel point at the town's Sanatorium -- The Kraut's will push back, but if we can hold them off  long enough - they'll run outta gas and the town will be ours
11081629	We can really hit the Germans where it hurts if we grab any fuel depots in the area - get to it, men!
11081630	Time's not on our side so I'll keep this brief…There's three locations we must defend In St.Vith; The rail yard, the church, and the main cross-roads. I want men positioned it all three.
11081631	Do everything you can to hold the Germans off - we can't let St. Vith fall!
11081632	Looks like that's the last of them. Well done boys…You're really earning your stripes out here.
11081633	They've broken through our defenses, all forces fall back! I say again - fall back!
11081634	Guys at the top insist we show the German's what we're truly capable of... To break them down... Our armor should get the job done... Krauts will be begging for mercy.
11081635	There are unmanned tanks in the area.  Hustle - if we can get them up and running before the Germans it'll give us a real edge!
11081636	Direct hit!...That ought to knock the wind out of their sails!
11081637	Germans have wiped out too many of our damn tanks -- Fall back, I say again… Fall back!
11081638	Look we've got a huge mountain to climb…We have to do everything in our power to secure the sector…  We have to capture and hold all of the target areas… It's a hell of a task, but it's up to us…Glory is within reach.
11081639	Germans have seized control of the region -- fall back before they wipe out the entire unit!
11081640	We're in great shape -- all key areas are clear…Germans are falling back…
11081641	Listen up -- Germans are air-dropping supplies. We gotta' hustle to the drop-zones and get a leg up on them!
11081642	The weather's hampering our line of sight… we aren't gonna be pinpointing any drop zones.  We'll have to search the sector in a hurry to get the supplies before Jerry.
11081643	There are watchtowers nearby if we can secure them, the high ground will give us a better vantage on the drops and an edge over the Germans.
11081644	Alright, we acquired the last supply drop -- good job boys.  Germans just lost some ground out here!
11081645	Damnit! We didn't do ourselves any favors out here -- Could have used those supplies to put the German' on their heels.
11081646	Failed
11081647	Ardennes Assault Bronze - Baker Company
11081648	Ardennes Assault Gold - Baker Company
11081649	Ardennes Assault Silver - Baker Company
11081650	Ardennes Assault Bronze - Fox Company
11081651	Ardennes Assault Gold - Fox Company
11081652	Ardennes Assault Silver - Fox Company
11081653	Ardennes Assault Bronze - Dog Company
11081654	Ardennes Assault Gold - Dog Company
11081655	Ardennes Assault Silver - Dog Company
11081656	able company
11081657	baker company
11081658	fox company
11081659	dog company
11081660	M83 Cluster Bombs Impact Fuze
11081661	Live and Learn
11081662	Army Healthcare
11081663	Area Denial
11081664	Repeat as Necessary
11081665	Easy Handling
11081666	Hunting Dogs
11081667	Angry Grouch
11081668	The Art of Flak
11081669	Keep Your Head Down
11081670	Keep Them Pinned
11081671	Patch It Up
11081672	Shoot for the Stars
11081673	Sustained Fire
11081674	Shieldbreaker
11081675	Spray and Pray
11081676	Blazing the Trail
11081677	Thicker Skin
11081678	Like a Surgeon
11081679	New Year's Rockets
11081680	Cruising the Autobahn
11081681	The target area is scattered with M83 cluster bombs. Each bomblet will detonate on ground impact.
11081682	Leave it to the Engineer
11081683	Learned It at Bootcamp
11081684	Make Every Shot Count
11081685	Hold Still!
11081686	Ability no longer has a cooldown time
11081687	Observer Party
11081688	Repairs any damaged vehicles nearby.
11081691	Calls in a squad of Airborne Paratroopers on a target location.
11081692	A P-47 Thunderbolt will strafe the target position with machine gun fire.
11081693	A P-47 Thunderbolt will strafe the target position with rockets.
11081694	Affects units in frontline sectors
11081695	Affects units in frontline sectors (player-owned sectors adjacent to enemy ones)
11081696	Calls in a squad of Assault Engineers to the battlefield.
11081698	Destroy Beacon
11081699	Click to activate.
11081700	Destroys the beacon.
11081701	ENEMY STRENGTH:
11081702	OBJECTIVES:
11081703	BACKGROUND:
11081704	MEDAL:
11081705	Repair movement critical.
11081706	Stoumont fell to the Sixth Panzer Army early on in the offensive. However, the Sixth has over-extended their supply lines and a lack of sufficient fuel brought them to a halt.\n\nWe might be able to take advantage of this weakness and force a retreat. If we can launch an attack on the town and capture its fuel points, the Sixth will find it difficult to mobilize their vehicles for a counterattack.
11081707	Stoumont fell to the Sixth Panzer Army early on in the offensive. However, the Sixth has over-extended their supply lines and a lack of sufficient fuel brought them to a halt.\n\nWe might be able to take advantage of this weakness and force a retreat. If we can launch an attack on the town and capture its fuel points, the Sixth will find it difficult to mobilize their vehicles for a counterattack.
11081708	Stoumont fell to the Sixth Panzer Army early on in the offensive. However, the Sixth has over-extended their supply lines and a lack of sufficient fuel brought them to a halt.\n\nWe might be able to take advantage of this weakness and force a retreat. If we can launch an attack on the town and capture its fuel points, the Sixth will find it difficult to mobilize their vehicles for a counterattack and they may have to abandon many of their vehicles as they withdraw from the Ardennes.
11081709	St. Vith is a strategically important town for the Germans. Its location connects Germany, via the Loshiem Gap, to many transportation routes in the region. The town fell to the Fifth Panzer Army in December, but after heavy fighting we’ve managed to regain control of it.\n\nWe are expecting a large counterattack, but successfully holding St. Vith means that the Germans won’t be able to deploy more units into the Ardennes through the town.
11081710	St. Vith is a strategically important town for the Germans. Its location connects Germany, via the Loshiem Gap, to many transportation routes in the region. The town fell to the Fifth Panzer Army in December, but after heavy fighting we’ve managed to regain control of it.\n\nWe are expecting a large counterattack, but successfully holding St. Vith means that the Germans will lose a key junction in their supply network, making it harder to support their forces in the region.
11081711	St. Vith is a strategically important town for the Germans. Its location connects Germany, via the Loshiem Gap, to many transportation routes in the region. The town fell to the Fifth Panzer Army in December, but after heavy fighting we’ve managed to regain control of it.\n\nWe are expecting a large counterattack, but successfully holding St. Vith means that the Germans won’t be able to extract units back into Germany through the gap.
11081712	We have reports that an enemy convoy is on its way to resupply the Fifth Panzer Army. The convoy has stopped in Eschdorf and is currently taking on supplies.\n\nDestroying it now could deal a significant blow to the enemy forces, with the lack of supplies likely to slow the Fifth Panzer Army’s push into allied territories.
11081713	We have reports that an enemy convoy is on its way to resupply the Fifth Panzer Army. The convoy has stopped in Eschdorf and is currently taking on supplies.\n\nDestroying it will deal a significant blow to the enemy’s efforts, likely hindering the Fifth Panzer Army’s ability to secure the territories won during their breakout.
11081714	We have reports that an enemy convoy is on its way to resupply the Fifth Panzer Army. The convoy has stopped in Eschdorf and is currently taking on supplies.\n\nDestroying it will deal a significant blow to the enemy forces. Without the supplies, the Germans will find defending their territory more difficult as we push forward.
11081715	The Fifth Panzer Army has occupied Ouren since mid-December. The village oversees two bridges over the River Our, right on the German border. Capturing these bridges will sever one of the supply routes supporting the German’s push into the Ardennes.\n\nTeam up with the 112th to launch attacks on both bridges simultaneously before linking up in Ouren. Given the importance of these crossings and our proximity to the German homeland, expect strong opposition in the village and an immediate counterattack by forces mobilized from across the border.
11081716	The Fifth Panzer Army has occupied Ouren since mid-December. The village oversees two bridges over the River Our, right on the German border. Capturing these bridges will sever one of the supply routes allowing the Germans to secure their gains in the Ardennes.\n\nTeam up with the 112th to launch attacks on both bridges simultaneously before linking up in Ouren. Given the importance of these crossings and our proximity to the German homeland, expect strong opposition in the village and an immediate counterattack by forces mobilized from across the border.
11081717	The Fifth Panzer Army has occupied Ouren since mid-December. The village oversees two bridges over the River Our, right on the German border. These bridges will give our forces an important access route into the German homeland.\n\nTeam up with the 112th to launch attacks on both bridges simultaneously before linking up in Ouren. Given the importance of these crossings and our proximity to the German homeland, expect strong opposition in the village and an immediate counterattack by forces mobilized from across the border.
11081718	Stavelot contains a pair of fuel storage depots which were captured by the Sixth Panzer Army when they took the town in the early days of the offensive. We must reclaim the depots before they manage to syphon out the resources and distribute them amongst their forces.\n\nThe Germans are reliant on that fuel while their supply lines are still being established. Denying it will hurt their ability to mobilize troops in the area.
11081719	Stavelot contains a pair of fuel storage depots which were captured by the Sixth Panzer Army when they took the town in the early days of the offensive. We must reclaim the depots before they manage to syphon out the resources and distribute them amongst their forces.\n\nThe Germans are reliant on that fuel to help defend the areas they gained during the breakout. Denying it will increase our chances of taking the territory back.
11081720	Stavelot contains a pair of fuel storage depots which were captured by the Sixth Panzer Army when they took the town in the early days of the offensive. We must reclaim the depots before they manage to syphon out the resources and distribute them amongst their forces.\n\nThe Germans need this fuel as they withdraw from the region. Without it, they will be forced to leave vehicles and equipment behind as they make their escape.
11081721	Houffalize lies on the main highway between Bastogne and Liege. This town is a strategic location which, if we can secure it, will give us strong supply lines into the Ardennes.\n\nIt fell to the Fifth Panzer Army during the opening attacks, but we’re now in a position to get some pay back. We’ll coordinate with the 1st Army to the north, connecting our forces in the town and catching the Germans between hammer and anvil.
11081722	Houffalize lies on the main highway between Bastogne and Liege. This town is a strategic location which, if we can secure it, will give us good supply lines as we push back into the Ardennes.\n\nIt fell to the Fifth Panzer Army during the opening attacks, but we’re now in a position to get some pay back. We’ll coordinate with the 1st Army to the north, connecting our forces in the town and catching the Germans between hammer and anvil.
11081723	Houffalize lies on the main highway between Bastogne and Liege. This town is a strategic location which, if we can secure it, will give us good supply lines as we chase the Germans out of the Ardennes.\n\nIt fell to the Fifth Panzer Army during the opening attacks, but we’re now in a position to get some pay back. We’ll coordinate with the 1st Army to the north, connecting our forces in the town and catching the Germans between hammer and anvil.
11081724	We have received some reports of a number of command vehicles gathering near Espeler. These reports also suggest that the enemy appears unaware of our presence, so we’re going to take this opportunity to punch hard. A successful ambush here will disrupt the enemy’s command chain, and hamper their ability to coordinate their offensive into the Ardennes.\n\nThe Germans apparently have advanced warning systems scattered through the region though, specifically IR spotlights mounted on halftracks, so we’ll have to be careful our movements don’t expose our troops.
11081725	We have received some reports of a number of command vehicles gathering near Espeler. These reports also suggest that the enemy appears unaware of our presence, so we’re going to take this opportunity to punch hard. A successful ambush here will disrupt the enemy’s command chain, and weaken their ability to defend the territories they gained.\n\nThe Germans apparently have advanced warning systems scattered through the region though, specifically IR spotlights mounted on halftracks, so we’ll have to be careful our movements don’t expose our troops.
11081726	We have received some reports of a number of command vehicles gathering near Espeler. These reports also suggest that the enemy appears unaware of our presence, so we’re going to take this opportunity to punch hard. A successful ambush here will disrupt the enemy’s command chain, and confuse their withdrawal plans, making our counter offensive easier.\n\nThe Germans apparently have advanced warning systems scattered through the region though, specifically IR spotlights mounted on halftracks, so we’ll have to be careful our movements don’t expose our troops.
11081727	Bastogne has been under siege from the Fifth Panzer Army since the offensive began. The 101st Airborne are putting up a strong defense, but after more than a week the siege is starting to take its toll.\n\nYou must establish a temporary safe corridor along the road through Assenois and into Bastogne, allowing us to quickly send in some much-needed supplies and pull out any wounded soldiers.\n\nThe men stuck in that hellhole have been fighting tooth and nail for their survival. The quicker we can push in to get them aid, the more lives we’ll be able to save, and the fewer casualties we’ll have to retrieve.
11081728	A large number of German forces, under control of the Sixth Panzer Army, are making an advance on Elsenborn. If the town falls, the Germans will be able to sweep through the Ardennes, the rest of Belgium and onwards towards the Netherlands.\n\nHold Elsenborn from the defensive position on the ridge to the east of the town. To assist you, the 5th Corps is on stand-by and ready to provide artillery support. Coordinate with them to fend off German assaults.
11081729	After beating the German forces back out of the Ardennes, we are finally right on the enemy’s doorstep, at their “Westwall” – the fortifications we know as the Siegfried Line. Units of the Fifth Panzer Army are now defending this section of the line, and their command bunker lies on the ridge behind.\n\nAll remaining companies will launch attacks aiming to breach the wall and neutralizing specific targets located behind the line. Then, when ready, all companies will join together and push forward in a coordinated attack on the command bunker.\n\nDestroying the chain of command in the region will leave the German’s defensive line in disarray.
11081730	The harsh weather’s making it so that both us and the Germans are struggling to keep ourselves supplied. If we can make our stocks last longer than theirs, it will give us an advantage and stall the German expansion throughout the Ardennes.\n\nLuckily the Germans are trying to blindly airdrop supplies into the region. If we can get to the drops before the enemy, it’ll be a great opportunity to deal them a blow while padding our own reserves. Capturing watchtowers will allow us to pinpoint the exact location of any drops that land nearby; without them, we’ll have to search the area and locate the drops manually.
11081731	The harsh weather’s making it so that both us and the Germans are struggling to keep ourselves supplied. If we can make the enemy run out of supplies, it will be harder for the Germans to secure the territories they took during the opening weeks of the offensive.\n\nLuckily the Germans are trying to blindly airdrop supplies into the region. If we can get to the drops before the enemy, it’ll be a great opportunity to deal them a blow while padding our own reserves. Capturing watchtowers will allow us to pinpoint the exact location of any drops that land nearby; without them, we’ll have to search the area and locate the drops manually.
11081732	The harsh weather’s making it so that both us and the Germans are struggling to keep ourselves supplied. If we can deplete the German’s supplies they will have difficulty withdrawing from the region in an organized fashion.\n\nLuckily the Germans are trying to blindly airdrop supplies into the region. If we can get to the drops before the enemy, it’ll be a great opportunity to deal them a blow while padding our own reserves. Capturing watchtowers will allow us to pinpoint the exact location of any drops that land nearby; without them, we’ll have to search the area and locate the drops manually.
11081733	This area recently fell to the Germans, who have dug in and secured positions around its strategic points. Expect fierce battles around those points, but remember: time is of the essence. You will be  at a disadvantage from the beginning of the battle, so move quickly.
11081734	The area was captured by the Germans early on in the offensive, and they have since dug in and secured positions around strategic points.  Expect fierce battles around those points, but remember: time is of the essence. You will be  at a disadvantage from the beginning of the battle, so move quickly.
11081735	This area was one of the first to fall in the battle. Now, in order to provide cover for other groups as they fall back, the Germans have dug in and secured positions around some strategic points. Expect fierce battles around those points, but remember: time is of the essence. You will be  at a disadvantage from the beginning of the battle, so move quickly.
11081736	Your orders are to dominate the area by capturing its strategic points and holding all of them simultaneously. Such a decisive victory would provide a substantial morale boost for our troops, and be a significant stumble for the Germans as they push through the Ardennes.
11081737	Your orders are to dominate the area by capturing its strategic points and holding all of them simultaneously. Such a decisive victory would provide a substantial morale boost for our troops, and create panic amongst the Germans as they try to dig in and secure their gains.
11081738	Your orders are to dominate the area by capturing its strategic points and holding all of them simultaneously. Such a decisive victory would provide a substantial morale boost for our troops, and force the Germans to make a more hastily withdrawal from the Ardennes.
11081739	Intel is reporting that a number of German command trucks have set up in the area. Taking these trucks out will hamper the Germans ability to coordinate their forces as they push through the Ardennes.\n\nBeware, though. The Germans will defend their command trucks fiercely, and are poised to take advantage of any openings you make in your defenses. Do not give the enemy an opportunity to attack your HQ by overextending when trying to attack theirs.
11081740	Intel is reporting that a number of German command trucks have set up in the area. Taking these trucks out will hamper the German’s ability to coordinate their forces as they secure their ill-gotten gains in the Ardennes.\n\nBeware, though. The Germans will defend their command trucks fiercely, and are poised to take advantage of any openings you make in your defenses. Do not give the enemy an opportunity to attack your HQ by overextending when trying to attack theirs.
11081741	Intel is reporting that a number of German command trucks have set up in the area. If we can reduce the number of enemy command trucks, the Germans will find it more difficult to coordinate a successful retreat from the region.\n\nBeware, though. The Germans will defend their command trucks fiercely, and are poised to take advantage of any openings you make in your defenses. Do not give the enemy an opportunity to attack your HQ by overextending when trying to attack theirs.
11081742	Intel has identified a large armored unit moving through the region. We have the opportunity to field a matching force and take it by surprise. Such a show of strength, if successful, could turn the tide and slow the German’s expansion throughout the region.\n\nThere are also a number of abandoned tanks to be found in the area, a result of previous skirmishes. It will cost some fuel to get abandoned vehicles operational, but they could aid your efforts against the enemy.
11081743	Intel has identified a large armored unit moving through the region. We have the opportunity to field a matching force and take it by surprise. Such a show of strength, if successful, will give our forces a push as they take back territories from dug-in Germans.\n\nThere are also a number of abandoned tanks to be found in the area, a result of previous skirmishes. It will cost some fuel to get abandoned vehicles operational, but they could aid your efforts against the enemy.
11081744	Intel has identified a large armored unit moving through the region. We have the opportunity to field a matching force and take it by surprise. Ambushing the Germans with such a show of strength will be likely to make them hasten their withdrawal.\n\nThere are also a number of abandoned tanks to be found in the area, a result of previous skirmishes. It will cost some fuel to get abandoned vehicles operational, but they could aid your efforts against the enemy.
11081745	There have been a large number of enemy vehicles sighted in this area. We will be able to provide your forces with extra mechanized units at specific intervals to help you hold your ground against the Germans.\n\nEmerging victorious from a battle with a large German tank battalion will help bring an end to their expansion throughout the Ardennes region.
11081746	There have been a large number of enemy vehicles sighted in this area. We will be able to provide your forces with extra mechanized units at specific intervals to help you hold your ground against the Germans.\n\nEmerging victorious from a battle with a large German tank battalion will help to weaken their defenses throughout the Ardennes.
11081747	There have been a large number of enemy vehicles sighted in this area. We will be able to provide your forces with extra mechanized units at specific intervals to help you hold your ground against the Germans.\n\nBeating back a large German tank battalion will hinder the German’s ability to secure safe routes as they withdraw through the region.
11081748	Our transportation networks are severely stressed in this region so we will be unable to supply you with steady manpower. You will likely have to make due with limited resources, but you will receive additional manpower periodically as we manage to push more though the lines. You may be able to speed this up by disrupting the German command structure to alleviate pressure on our supply lines.\n\nIt’ll be tough, but a victory here could help alleviate the pressure of other regions currently under attack.
11081749	Our transportation networks are severely stressed in this region so we will be unable to supply you with steady manpower. You will likely have to make due with limited resources, but you will receive additional manpower periodically as we manage to push more though the lines. You may be able to speed this up by disrupting the German command structure to alleviate pressure on our supply lines.\n\nIt’ll be tough, but a victory here could help us secure the entire sector from the Germans.
11081750	Our transportation networks are severely stressed in this region so we will be unable to supply you with steady manpower. You will likely have to make due with limited resources, but you will receive additional manpower periodically as we manage to push more though the lines. You may be able to speed this up by disrupting the German command structure to alleviate pressure on our supply lines.\n\nIt’ll be tough, but a victory here will signify the collapse of what remains of the German supply network.
11081751	Awarded based on how many fuel points you capture from the Germans
11081752	Awarded based on how secure the territories remain during the mission
11081753	Awarded based on how much of the convoy you destroy, and how quickly you destroy it
11081754	Awarded based on how intact the bridges are after the attacks
11081755	Awarded based on the amount of fuel the enemy manages to escape with
11081756	Awarded based on your speed, and how many artillery guns you manage to capture
11081757	Awarded based on how many Command Halftracks and I.R. searchlights you destroy
11081758	Awarded based on how few casualties need to be evacuated from Bastogne
11081759	Awarded based on the number of times you need to request artillery support
11081760	Awarded based on how many supplies you have remaining at the end of the mission
11081761	Awarded based on how many Victory Points you have remaining at the end of the mission
11081762	Awarded based on how many Victory Points you have remaining at the end of the mission
11081763	Awarded based on how quickly you destroy the German command trucks
11081764	Awarded based on how quickly you win the mission
11081765	Awarded based on how many Victory Points you have remaining at the end of the mission
11081766	Awarded based on how many Victory Points you have remaining at the end of the mission
11081767	Select this option to skip the intro mission and proceed directly into the campaign
11081768	Click to activate.
11081769	Click and select location to deploy.
11081770	Click and select location to drop supplies.
11081771	Click and target position.
11081772	Click, target position and choose attack direction.
11081773	
11081774	
11081775	
11081776	
11081777	
11081778	Aid station slowly heals nearby injured friendly infantry.
11081779	Trade in items for a higher chance of War Spoils.
11082008	Recycle
11082009	Hi, my name is Quinn Duffy.
11082010	I’m the game director of Company of Heroes 2: The Western Front Armies here at Relic Entertainment
11082011	we’re going to give you a brief introduction to the game
11082012	how it differs from other strategy games
11082013	and how the new US Forces army plays.
11082014	I’d say there are a few key gameplay features new players to Company of Heroes 2 should be aware of
11082015	even if they have experience within the strategy genre.
11082016	Tactical play is one key difference
11082017	and the other is how you build your army through the economy
11082018	What do I mean by tactical play?
11082019	It’s about using cover, maneuvering and facing your troops, and dealing with range combat.
11082020	We’ll cover a couple points in this video, and the others when we talk about the new OberKommando West army.
11082021	These tactical features hold true for every army, not just the new ones.
11082022	First off, you should try to use cover to help keep your troops alive
11082023	pretty much anything in the world will give you cover, so get cover between your troops and your enemy.
11082024	The combat system is also built around lethality at range
11082025	For example, rifles do effective damage at long range
11082026	whereas submachine guns – as you’d expect – are more effective up close,
11082027	but really inaccurate against long range targets.
11082028	Even the big guns on tanks are less effective at long range.
11082029	In our game you want to assert control by capturing Resource and Victory Points.
11082030	You want the map to be mostly blue,
11082031	meaning you’re getting more munitions and fuel than your opponent.
11082032	Along with munitions and fuel, manpower is the third resource
11082033	and everybody starts with the same value
11082034	– as your army gets larger, the manpower rate goes down.
11082035	If you lose a large part of your army, the rate goes back up to help you rebuild.
11082036	In COH2, it’s not over till it’s over, so keep fighting because games can turn around in spectacular ways.
11082037	Let’s talk a bit about the new armies;
11082038	the US Forces play style is about mobility and versatility;
11082039	they are adaptable and can meet a variety of threats by getting their flexible firepower quickly
11082040	to key areas of the battlefield.
11082041	US Forces are unique in their starting set up.
11082042	All the buildings you need in your base already exist but they’re locked.
11082043	You can click around and see where different units are built
11082044	but know that generally more powerful units take more resources and arrive later in the game.
11082045	Around the perimeter you see bunkers for defense and something called weapon racks.
11082046	These are where your infantry can pick up weapon upgrades like Light machine guns or bazookas.
11082047	Just select an infantry unit,
11082048	click on the weapon racks,
11082049	it’ll deduct the munitions, and voila; versatile firepower.
11082050	Your Barracks can build rear echelon troops and riflemen
11082051	as well as an ambulance.
11082052	Start with infantry because you want those guys out there capturing the map as quickly as you can.
11082053	One squad is handy,
11082054	but two squads can capture two points at once, and three squads can quickly capture most of the map,
11082055	but don’t let them get too spread out.
11082056	Don’t go all-in on infantry
11082057	– at some point your enemy will build vehicles,
11082058	and you need a bit of diversity and versatility in your army to be ready.
11082059	You get that by teching up, or building more powerful units.
11082060	Other armies accomplish this by building new base buildings,
11082061	but the US unlocks their tech through their officers.
11082062	Each of the other three buildings is unlocked by officers of successively higher ranks
11082063	Lieutenants, Captains, and Majors
11082064	and they give you access to different unit types.
11082065	Remember, you don’t need to spend resources on all three buildings
11082066	– either the Platoon Command or Company Command will give you access to the Battalion Command where the big tanks are.
11082067	Don’t spend resources unnecessarily on stuff you don’t need.
11082068	More potent units can bring more firepower to bear against your opponents,
11082069	and when you hit the frontlines, the real fun starts.
11082070	When you see that first bit of combat, you need to take a quick look at what’s going on
11082071	make a few key decisions.
11082072	Am I outnumbered?
11082073	Are my guys in cover?
11082074	What weapons am I facing?
11082075	Do I have troops nearby I can use to flank or get behind my enemy?
11082076	Is it time to fall back, or fight it out?
11082077	You rarely lose the game if you need to retreat your troops,
11082078	but you can really set yourself back if you lose too many too early.
11082079	Keeping your troops alive means you can reinforce;
11082080	and squads that stay alive longer become veterans and are much tougher.
11082081	In a typical battle, you’re going to look for that tactical advantage over your opponent,
11082082	but you have to keep an eye (or ear) out for what the enemy is doing.
11082083	Watch the mini-map and listen to audio cues from your troops or from the game.
11082084	Keep scouting, because your troops will let you know what they run into.
11082085	So what happens if you run into a tank?
11082086	We’ll cover that a bit more in the Oberkommando West video.
11082087	In any case, a potent army tends to be built of several roles.
11082088	An artillery unit, an antitank unit, and an anti-infantry unit will give you versatility to cover almost all tactical encounters.
11082089	US Riflemen are pretty adaptable in that they can be equipped with grenades,
11082090	bazookas and light machine guns to essentially cover those roles all by themselves.
11082091	The US Forces who have a lot of decent ‘Jack of all Trades’ units.
11082092	The M15A1 AA half-track is good vs infantry,
11082093	but can also tackle other light vehicles
11082094	and the M4A3 Sherman is decent vs infantry
11082095	and can fire armor piercing rounds at tanks.
11082096	That’s really part of the versatility and mobility built into the US Forces.
11082097	Strategy games like Company of Heroes 2 are incredibly rewarding
11082098	and really offer years of play.
11082099	If you’re new to the genre,
11082100	I’ll suggest some pointers; I’d say first off keep busy.
11082101	Multitasking is important.
11082102	Know what your units are generally capable of doing,
11082103	learn the counter system and experiment with building an effective force.
11082104	Start against the AI and work your way up,
11082105	and focus on the little victories at first.
11082106	And finally, talk to our community, visit forums,
11082107	Twitch TV or YouTube to watch the game,
11082108	learn from others, and experience how the depth unfolds.
11082109	We’ll see you on the battlefield!
11082110	Ah hell….
11082111	Short chuckle
11082112	*Guffaw* You know…
11082113	*Guffaw*
11082114	Best part is, K-I-A's were low. I mean, any loss still hits ya right in the gut. Especially any of these men.   But atleast we're keepin' as many of 'em above ground as we can…
11082115	And you know… Losses were minimal to boot -- Thank Christ.   With the way the unit is performing the future doesn't look so bleak out here.  The Germans can't match the heart these guys have -- not by a long shot.
11082116	*Long Sigh*
11082117	*Short sigh*
11082118	Hi, my name is Quinn Duffy.
11082119	I’m the game director on Company of Heroes 2: The Western Front Armies here at Relic Entertainment.
11082120	We’re going to give you a brief intro to the game
11082121	talk about how it differs from other strategy games you might have played,
11082122	and show you how the new OberKommando West army is unique.
11082123	The OberKommando are designed to reflect the German army of late 1944
11082124	resurgent,
11082125	on the offensive,
11082126	built around battled hardened infantry and massively powerful tanks.
11082127	At the same time they were facing the challenge of economic collapse.
11082128	In the US Forces video I talked a bit about
11082129	a couple of key differences between the Company of Heroes franchise
11082130	and other strategy games.
11082131	Tactical maneuvering, cover, and range-based combat are very important,
11082132	and there are a couple of other parts of that tactical gameplay we’ll cover here,
11082133	namely flanking and facing.
11082134	Flanking is a near necessity
11082135	and you especially want to try to get around behind armored vehicles
11082136	where their armor is thinner.
11082137	You can also flank cover
11082138	because cover is directional, getting side shots
11082139	or getting behind the enemy negates any protection they were getting
11082140	and allows you to kill their infantry more effectively.
11082141	Facing is another important element in COH2.
11082142	A machine gun or antitank gun is effective
11082143	but only if it’s facing the right way.
11082144	These kinds of units can be very powerful,
11082145	but you need to consider their placement.
11082146	We also draw on history for a lot of our gameplay,
11082147	so you’ll find that rifles can really do nothing to a heavily armored vehicle.
11082148	A rifle is a terrible counter to a tank,
11082149	but an anti-tank rocket launcher is pretty decent.
11082150	We call this the counter system,
11082151	so you need to know what your enemy is doing
11082152	and have the resources to build the counters to their unit choices.
11082153	Speaking of resources,
11082154	let’s also take a second to talk about the economy of Company of Heroes 2
11082155	compared to other strategy games.
11082156	There are no workers in the game,
11082157	no mines to mine or trees to harvest.
11082158	You earn resources by capturing territories on the map.
11082159	You can check the minimap or the points on the battlefield
11082160	to see what resources are granted.
11082161	Resources fulfill different roles and follow a general theme or context.
11082162	Manpower is required for all units.
11082163	You’re going to need fuel to really tech up to the bigger units,
11082164	which makes sense because tanks burn a lot of fuel.
11082165	Munitions are generally what you spend for weapons
11082166	or abilities like throwing grenades.
11082167	In some game modes, like Victory Point,
11082168	you have to hold a majority of the VPs on the map
11082169	– so don’t lose sight of that goal.
11082170	You can win a lot of battles, but still lose the war.
11082171	Now overall the OberKommando West don’t get as many resources
11082172	as the other armies because of Germany’s worsening economic situation in 1944,
11082173	but they capture territory exactly the same way.
11082174	If you don’t have much of the map captured in the first couple of minutes,
11082175	you’re going to start falling behind so territorial expansion is critical.
11082176	Use your infantry to capture territories on the map
11082177	to increase your income and deny the enemy his or her income.
11082178	Pushing your frontlines out
11082179	gets you into combat with your enemy,
11082180	and this is where you need to take stock of your situation.
11082181	In the US Forces video we cover some of the questions you need to ask yourself
11082182	from a tactical standpoint,
11082183	but another thing to pay attention to is what the enemy is building.
11082184	You’ll often get audio cues for what your enemy is doing.
11082185	If you start hearing or seeing vehicles all of a sudden,
11082186	consider making that transition to anti-tank weaponry.
11082187	The OberKommando have lots of options.
11082188	You can equip your infantry with panzerschrecks,
11082189	you have small team weapons like the Raketenwerfer,
11082190	which can even fire from inside buildings
11082191	and you can go all the way up to heavy vehicles like the Jagdpanzer IV.
11082192	On the other hand, if you see lots of infantry,
11082193	it might indicate your enemy isn’t ready for a vehicle,
11082194	so you can dictate the strategic arc of the game by teching up.
11082195	Catch his infantry with artillery
11082196	or vehicles like 251 flak half-tracks or Panzer II Luchs light tanks.
11082197	Their 20mm cannons can chew through enemy troops.
11082198	Either way, you have to see what kinds of options you can afford
11082199	and that leads us back to resources.
11082200	So what do you spend your resources on?
11082201	Just like the other armies,
11082202	to get bigger and more powerful weapons and units
11082203	you need to build buildings.
11082204	The OberKommando differ and they have a very flexible building system
11082205	Their sWs half-tracks can be converted into structures that can produce units.
11082206	You’ll get one of these half-tracks at the beginning of the game,
11082207	and once you’ve converted it into a structure,
11082208	or one is destroyed you’ll a get a new one automatically.
11082209	Each of the three structures does something cool apart from building units
11082210	– one allows you to transfer resources and repair vehicles,
11082211	one can reinforce and heal infantry,
11082212	and one is armed heavily with a 3.7cm flak cannon.
11082213	As a player, you can put these buildings into any territory you own,
11082214	so experiment with the strategies around placing your structures on the map.
11082215	Where do you want to repair your tanks?
11082216	What about retreating your troops?
11082217	And where do you want some extra firepower?
11082218	You can create some nice defensive zones
11082219	and in team games you can use your buildings to support your friends as well.
11082220	And here’s a great way to interact with your structures
11082221	– see the tabs across the top of the HUD?
11082222	Every army has them,
11082223	and they all link to their tech buildings and allow you to build units
11082224	and set rally points for your troops without having to leave the front lines.
11082225	Definitely try to use the tabs.
11082226	Overall, the OberKommando are a very potent force
11082227	but you need to be aggressive to get the really big guns out
11082228	and start tearing into your enemy.
11082229	Experiment with using your base buildings effectively
11082230	and learn the maps.
11082231	Your lighter vehicles can help keep back enemy infantry
11082232	while you keep your troops alive
11082233	so they can earn their five levels of veterancy and become really scary.
11082234	And when you get one of the big tanks out, don’t waste it!
11082235	If you leave it out there, it’s going to get hit with everything the other armies have.
11082236	Company of heroes 2 is like all strategy games
11082237	in that you get equal parts challenge and reward.
11082238	There’s a lot to learn,
11082239	but an incredible amount of content to play with and to master.
11082240	One of the best resources you have is our community
11082241	– they’re engaged and knowledgeable so please visit our forums
11082242	or community sites and watch games on Twitch.tv
11082243	or YouTube to really pick up the nuances of the game.
11082244	We’ll see you on the battlefield!
11082245	Recycling this item will permanently remove it from your inventory, but will help your next War Spoils arrive sooner.
11082246	MP44 w/ Infrared Scope
11082247	M1919A6 LMG
11082254	Provides a squad member with the infrared scoped StG44 submachine gun. The squad is better able to detect hidden units.
11082255	Hold the Church, the Railyard and the Crossroads
11082256	Secure the points along the road
11082257	Mission Name
11082258	Grants 800 manpower
11082259	Grants 950 manpower
11082260	Grants 1100 manpower
11082261	Calls in a squad of Rangers to be deployed to the battlefield.
11082262	From the tiny foothold taken on the beaches of Normandy in June of 1944, Allied Forces have established an ironclad front across a once occupied Europe.
11082263	They drove deep into enemy territory, scoring victory after victory while freeing millions of people from the clutches of tyranny.
11082264	But success has not come at an easy price.
11082265	Our forces moved with shocking speed, stretching supply lines thin while exhaustion set in amongst the troops. Now, with the onset of winter, Allied command has been forced to call a halt while supply and manpower situations are worked out.
11082266	To alleviate pressure elsewhere, the rugged, forested Ardennes region in eastern Belgium offers a sleepy front, able to be held by new recruits and battle weary troops as they find some rest before the assault on the German homeland begins.
11082267	On the 16th of December 1944, a massive artillery barrage caught allied forces off guard, signaling the start of an unexpected German counter offensive in the quiet Ardennes forests.
11082268	Their intention; split the allied lines in half and ultimately claim the valuable harbour at Antwerp.
11082269	Their timing is impeccable. With the cold winds of winter blowing in, our superior air forces have been grounded. And the German’s are taking full advantage of the situation.
11082270	Two full Panzer divisions hit the weakly defended Losheim Gap along a 45 mile front, driving deep into Belgium and Luxembourg.
11082271	Within 24 hours of the German’s unleashing their desperate offensive, the initiative in the battle for Europe completely changed hands. The Fifth Panzer division attacked Bastogne and St. Vith, aiming to capture these strategic road junctions and secure their hold on the region.
11082272	US Forces now scramble to stem the tide of Germans pouring into allied territory. Though our lines may have bent, our men will not break – the German offensive will be turned back.
11082273	In a desperate last ditch effort, German High Command threw everything they had at the Allied liberation forces.
11082274	Doing so proved to be a costly mistake.
11082275	The staunch defenses and ruthless fighting of American troops crushed the enemy’s spirit and set the stage for an allied counter attack that would drive the German forces from the region.
11082276	While German command was distracted by the fighting in the Ardennes, Soviet forces took the opportunity and drove deep into the Reich’s eastern flank.
11082277	With the collapse of the German Army in the West, and the Red Army smashing into the east, it is clear that the enemy’s days are numbered. All that remains is the conquest of the fatherland itself.
11082278	After a bitter defeat in the Ardennes, German forces are limping back to hide behind their defenses. Now it’s time for our boys to press their hard won advantage.
11082279	Before taking the Fatherland itself, allied forces must claim the area west of the Rhine.
11082280	Lying between them and their goal is the infamous Siegfried Line. Its defenders are armed to the teeth with anti-aircraft emplacements, artillery, and countless Oberkommando forces. Even so, our brave boys are undeterred, aiming to hit the Germans with everything they've got.
11082281	After a two hour tank battle in Stoumont, German armor was running on fumes and forced to pull back. No one expected a counter-offensive so soon after.
11082282	German forces in the area may outnumber our troops, but their fuel shortage gives us an unforeseen advantage.
11082283	If our boys can maintain their desperate hold on the small town’s fuel reserves for long enough, the German war machine will stall.
11082284	Good, maybe we can…
11082285	*Sigh*
11082286	Heh, yeah, we really gave it to 'em
11082287	But sir, the Germans…
11082288	AA S2 reporter ect 2
11082289	AA S2 reporter ect 2
11082290	AA S2 reporter ect 2
11082291	AA S2 reporter ect 2
11082319	Camouflage pattern awarded for completing Company of Heroes: Ardennes Assault with the Ranger Company
11082320	Camouflage pattern awarded for completing Company of Heroes: Ardennes Assault with the Airborne Company
11082321	Camouflage pattern awarded for completing Company of Heroes: Ardennes Assault with the Mechanized Infantry Company
11082322	Camouflage pattern awarded for completing Company of Heroes: Ardennes Assault with the Support Company
11082323	Improved battlefield surveys increase shell accuracy and rate of fire.
11082324	Experienced forward observers improve max range.
11082325	White Phosphorous Barrage
11082326	Barrage ability. Left-click ability, left-click target area. Can block line of sight and also damage infantry.
11082327	The Mortar crew will fire a small barrage of M57 White Phosphorous shells at a location.
11082328	Unlocks the 'White Phosphorous Barrage' veteran ability.
11082329	Bombs act like mines
11082330	Bombs detonate on impact
11082331	Scatters a number of M83 Cluster Bombs across the target area.
11082336	Bombs can also be set to detonate on impact
11082337	Scatters a number of M83 Cluster Bombs across the target area. Each bomb has an anti-handling device, making them act like mines.
11082350	Connection lost, reconnecting.
11082351	Successfully reconnected.
11082753	Strength decreases as individual units are lost. When it hits zero, you will no longer be able to call in units, and you run the risk of losing the company altogether.
11082754	As units gain experience, that cumulative experience fills this bar. When the bar is full, the company will gain another Rank. If units die their experience is lost, so it is important to keep your veteran units alive.
11082755	Some of the units you call in will arrive as veteran units, already at this rank. Higher ranked companies will also gain resources faster, and start missions with better units.
11082788	Useful for those who wish to observe games in sync with other observers. Ideal for casting!
11082804	[Game]
11082805	Read-only messages from the game.
11082822	Unable to accept an invite into a multiplayer game while in an Ardennes Assault campaign.
11082832	(2 – 4) Lierneux
11082833	(6 – 8) Vielsalm
11082834	In the densely wooded Ardennes, the struggle to maintain control of key roads was essential to keep both armies moving. The Americans would employ all-purpose engineers to keep these roads clear of any debris, often calling on tanks to clear large barricades. These engineers would ultimately serve as frontline fighters as well as support troops responsible for clearing minefields, tank traps, and bunkers. \n\nBe cautious of the central minefield and try to make use of the tactical points on the flanks to bolster your assault.
11082841	Pending
11082842	Proceed to the mission debriefing
11082844	Choose three Companies to play the campaign with
11082845	More Info
11082846	Select Company
11082847	Selected
11082848	A nearby M3 Halftrack is distributing supplies, allowing damaged vehicles to repair themselves.
11082863	Switch HUD: CTRL-Left Arrow\nToggle Taskbar: CTRL-T\nToggle FoW: CTRL-F\nToggle UI: CTRL-U\nSpeed Up: =\nSlow Down: -\nFollow Selected: '
11082864	Show Stats: CTRL-Tilde
11082865	Next Player: [\nPrevious Player: ]
11082890	You do not own the permission to Load games.
11082891	Click on the blue button to view a Company's details, and upgrade their Commander Abilities
11082892	Call in artillery at this location
11082893	Gains %1NUMBER% Strength but loses %2NUMBER% Experience
11082898	Gains %1NUMBER% Strength
11082899	Designate Target
11082900	The Jagdtiger uses its powerful 12.8cm main gun to place a shot on the targeted location.
11082901	Left-click ability, left-click target area.
11082902	The Jagdtiger uses its powerful 12.8cm main gun to place a shot on the targeted location.
11082909	Save unavailable while speech is playing.
11082910	The ISU-152 uses its powerful 15.2cm main gun to place a shot on the targeted location.
11082911	Left-click ability, left-click target area.
11082912	The ISU-152 uses its powerful 15.2cm main gun to place a shot on the targeted location.
11082913	Designate Target
11083003	Get a pineapple over there.
11083004	Pins out!
11083005	Throw bundle grenade!
11083006	Use assault charge!
11083007	Put down smoke.
11083008	We need a smoke screen!
11083009	Get those god damn charges set.
11083010	Lay 'em charges.  Move it.
11083011	Jam a pineapple on 'em.
11083012	Hit with frag!
11083013	Pop frag's on 'em.
11083014	Use the baled charge.
11083015	Throw baled charge!
11083016	Smoke screen!
11083017	We need a smoke screen!
11083018	Lay 'em charges.  Move it.
11083019	Set the charges!
11083020	Enemy armor!  Hit it!
11083021	Focus on that armor!
11083022	Target that armor!
11083023	Engage that armor!
11083024	I want raking fire across their lines.
11083025	Get guns on em'.  Hustle.
11083026	Concentrate fire on that enemy line.
11083027	Let's hit em' hard. Fire.
11083028	Get rounds on that enemy line. Now.
11083029	Squad fire on the halftrack!
11083030	Divide your fire between the engine and the cab.
11083031	Lay into that halftrack!
11083032	Knock out that damn halftrack.
11083033	Attack.  Give em' everything you got.
11083034	Nail that heavy panzer.  Keep shootin' 'til I say otherwise.
11083035	Light up that heavy panzer.  Do whatever it takes.
11083036	Let that heavy MG have it.
11083037	Get assault fire on that HMG. Move quick -- stay low.
11083038	Suppress and assault that gun position. Try to out flank it.
11083039	Squad fire, rapid rate. Engage their heavy MG.
11083040	Traversing' fire.  Attack in pairs. Don't let them flank.
11083041	Hit 'em before they know what happened.
11083042	I want traversing fire on that squad.
11083043	Target the lead men.  Rapid rate.
11083044	Knock that god damn light armor out.
11083045	Concentrate gunfire on that light armor.
11083046	Get your fire on the light armor.
11083047	Hit that light armor.
11083048	Get depth fire on that MG42. Try to pin 'em.
11083049	We got to work fast on that 42 or we're all dead.
11083050	Hit the 42.
11083051	Alright. I want team assault, lightning quick on the mortar.
11083052	Squad fire on the mortar.
11083053	Squad assault by teams.  Push through the mortar position.
11083054	Mortar in depth.  Raking fire until they're down.
11083055	Squad fire on that armor!
11083056	Concentrate fire on the armor!
11083057	Everyone focus on the armor!
11083058	Hit that armor!
11083059	Enemy to your front.  Open fire.
11083060	Traversing fire!  Traversing fire!
11083061	Get suppressive fire on that line!
11083062	Suppressive fire!  Pour it on 'em!
11083063	Adjust fire!  Watch my splash!
11083064	Push 'em back, let's go.
11083065	Nail them!  Let 'em have it!
11083066	Halftrack! Light up those bastards!
11083067	Adjust fire! Knock out that halftrack!
11083068	Shift fire! Hit that halftrack!
11083069	HMG! Let 'em son's of bitches have it!
11083070	Get depth fire on that HMG!
11083071	Pick 'em apart! Nail 'em!
11083072	Engage that infantry!
11083073	Lay squad fire on the infantry!
11083074	Let 'em have it! Pour it on!
11083075	Get rounds on that mortar team!
11083076	Take out that fuckin' mortar!
11083077	Knock out that mortar crew.
11083078	Alright fellas.  Looks like they want us to go find some Krauts.
11083079	We're on the move.  It's Kraut lines so be ready.
11083080	We're taking the fight into Kraut territory. Stay alert.
11083081	We're crossin' the lines for a combat patrol boys.
11083082	Sort your gear. Got orders for a combat patrol.
11083083	Combat move fellas. Let's go.
11083084	Shake out for a fightin' patrol.
11083085	Eyes up, we're movin out.
11083086	Combat move fellas.
11083087	Head over to that area.  Engage anything that looks German.
11083088	Keep firing!
11083089	Don't let up! Don't let up!
11083090	Rapid fire Rapid fire!
11083091	Put everything on the lead element!
11083092	That's it!  Keep it comin'!
11083093	Pour it on!  Keep it up!
11083094	Shift and lift!  Shift and lift!
11083095	Cover that man!
11083096	Get rounds past that gun shield!
11083097	That gun shields too thick!
11083098	Shoot high!  Nail that gas tank!
11083099	Suppress him! Don't let him push up!
11083100	He's gonna burn us out!  We got to move!
11083101	Get 'em between reloads!
11083102	Target the gunner!  The gunner!
11083103	Push up when he reloads!
11083104	Close the gap!  Get in close on that mortar team!
11083105	Hurry! He's adjusting range!
11083106	Nail him before he drops another one!
11083107	They can't see anything to the sides!
11083108	Get more lead on the periscopes!
11083109	We're all done.
11083110	Build complete.  What next?
11083111	Form up. We're tasked to capture an enemy point.
11083112	Reference that marked enemy point. Get over there and secure it.
11083113	Capture orders fellas.  Looks like enemy territory.
11083114	Once we're on that spot, fan out and watch for enemy.
11083115	Once it's seized be prepared for contact.
11083116	They want that area secured.  Let's make it quick.
11083117	Check the ground for cover.  Watch for Krauts.
11083118	Seize the perimeter and stay low.
11083119	Jump off and lock up that grid.  I want it captured, and no gripe.
11083120	God dammit!  Push up and secure that target!
11083121	Move up and secure that area!
11083122	Advance and secure that ground!
11083123	Secure the area!
11083124	Area secured.  Check your ammo.
11083125	Ground's ours.  Check your ammo.
11083126	Position taken.  Good work boys.
11083127	That's it. Points ours.
11083128	Capture complete!  Enemy assaulting!
11083129	Capture complete!  Suppressive fire!
11083130	Target captured! Unit in contact!
11083131	Get to it.
11083132	You guys know what to do.
11083133	Orders!  Listen up!
11083134	Focus on me!
11083135	Let's get on it.
11083136	It's as good as done.
11083137	Hurry!  Get it done!
11083138	Snap to it! Go!
11083139	Shake a leg!  Move it!
11083140	Get it done boys!
11083141	Move your ass!  Get on it!
11083142	Make it happen!
11083143	Assign a man on that BAR.
11083144	Pick up that BAR.
11083145	I want that that weapon secure.  Now.
11083146	Grab that gear.
11083147	Someone pick that up.
11083148	Grab that weapon.
11083149	One of you secure that bazooka.
11083150	Grab that bazooka.
11083151	Pick up that weapon.  Hustle!
11083152	Corporal!  Secure that weapon!
11083153	Grab that damn thing!
11083154	Hold up!
11083155	Hang tight there men.
11083156	Hold up!
11083157	Cease action!
11083158	Hold it up!
11083159	Wait up.  Hang tight for a second fellas.
11083160	Point man, hold up.
11083161	Hold up men.
11083162	Stop! Stop!
11083163	Halt! Halt!
11083164	Stop!
11083165	Hold position!
11083166	Get in.  Find a window and watch your sector.
11083167	Into the building.  Hard and fast.  Eyes peeled.
11083168	Move in and set up fields of fire.
11083169	Get in. Guns at the ready.
11083170	Load up into that halftrack. I want someone watching the rear!
11083171	Load up.  Keep your heads down.
11083172	Get into the trench.  Keep your heads down.
11083173	Into the trench.  Hard and fast.
11083174	Take up firing positions!
11083175	Hurry up and cover off on a window!
11083176	Inside!  Get cover inside!
11083177	Get in and fan out!
11083178	Into the halftrack!  Move it!
11083179	Get in the halftrack! Hurry the fuck up!
11083180	Hold in the trench!
11083181	Down into the trench!  Hurry!
11083182	Get some bodies on that anti-tank gun. Hurry.
11083183	Man that AT gun.
11083184	Get that AT operational.
11083185	Split up and man that gun.
11083186	Crew that weapon.
11083187	Man that weapon.  I want it good to go.
11083188	Get that weapon into action!
11083189	You there. Grab that heavy gun.
11083190	Someone get on that heavy MG.
11083191	Secure that heavy machinegun.
11083192	Grab that heavy MG.  Move.
11083193	Secure that mortar.
11083194	I want someone on that mortar. Hurry.
11083195	You two. Grab that mortar.
11083196	Grab that mortar.
11083197	Crew that weapon!
11083198	Get that weapon into action!
11083199	Get that weapon firing!
11083200	Get that weapon in action!
11083201	Alright men, let's move out.
11083202	Watch your spacing.  Follow me.
11083203	Point man out.  Let's move.
11083204	We're on the move.  Grab your gear.
11083205	Square the troops away.  We're moving.
11083206	Move out!  Go!
11083207	Get 'em moving!
11083208	Move!  Get to that position!
11083209	Get over there!  Run!
11083210	Go! Move it!
11083211	We're eaten dirt over here!
11083212	We're pinned down!
11083213	They got us pinned down over here!
11083214	Get that thing going.
11083215	Get inside.  Fire it up.
11083216	Fire it up!  Move!
11083217	Get that vehicle going!
11083218	Back to full strength.
11083219	Squad is back to full strength.
11083220	Fall back by teams.
11083221	Fall back to the C.P.
11083222	Gather your kit.  We're movin' back to C.P.
11083223	Break contact!  Break contact!
11083224	Fall back!  Get the hell outta here!
11083225	Get back to C.P.! Get back to C.P.!
11083226	Orders!
11083227	Stand by, orders!
11083228	Change of plans!
11083229	Listen up!  Listen up!
11083230	Listen up!
11083231	Stand by orders!
11083232	Get ready!
11083233	Squad!  Get ready!
11083234	AT knocked out!
11083235	AT crew neutralized!
11083236	Fuck yeah! Armor down!
11083237	Armor knocked out!
11083238	Dead center!  Target destroyed!
11083239	Target destroyed! Shift fire!
11083240	Unit down!  Adjust fire!
11083241	Target destroyed! Keep it up!
11083242	Target down!  Target down!
11083243	Good hit! Halftrack destroyed!
11083244	Halftrack hit! Adjust fire!
11083245	MG team down!
11083246	That's it! HMG down!
11083247	Infantry down!  Great shooting!
11083248	Enemy infantry taken out!
11083249	Infantry down!  Great shooting!
11083250	Direct hit! Mortar destroyed!
11083251	Mortar team down!
11083252	Armor!  Find cover!
11083253	Enemy tank is cuttin' us up!
11083254	Tank!  Find cover!
11083255	Taking fire!
11083256	Contact!  Get down!
11083257	Hit the dirt!
11083258	Enemy contact! Where's he at?
11083259	Where's that coming from!?
11083260	Who's got eyes on the shooter?!
11083261	Takin' HMG fire!
11083262	That's a heavy machinegun!
11083263	Enemy infantry!
11083264	Enemy contact! Infantry in force!
11083265	Contact! Infantry across our line!
11083266	Mortars inbound!
11083267	Mortars incomin'!
11083268	Mortars! Get down god dammit!
11083269	Mortars! Hit the dirt!
11083270	RPG! RPG!
11083271	RPG incomin'!  Get us outta here!
11083272	Anti-tank gun!
11083273	Shit! Anti-tank gun!
11083274	Outside.  Quickly.
11083275	Form up by squad outside.
11083276	Ok, outside.  Prepare to move.
11083277	Get everybody outside.  Let's go.
11083278	Climb down.
11083279	Out of the halftrack.  Go.
11083280	Come on.  We are moving.
11083281	Out of the trench.
11083282	Outside!  Move fast!
11083283	Get out!  Maintain fire!
11083284	Out!  Now!
11083285	Get the hell outta there!
11083286	Dismount!  Dismount!
11083287	Deploy, deploy, deploy!
11083288	Fire and move!  Fire and move!
11083289	We are pulling out!
11083290	Over the wall men.
11083291	Fan out on the other side.
11083292	Climb over!  Move it!
11083293	Get your ass over that wall!
11083294	Veterancy promotion!
11083295	Field promotion earned!
11083296	Shit! Enemy fighter!
11083297	Incoming!  Enemy fighter!
11083298	Incomin!  Hit the dirt!
11083299	Incoming! Artillery!
11083300	Grenade!  Get down!
11083301	Grenade!  Grenade!
11083302	Grenade! Grab cover!
11083303	AEF Dog Company Loadout
11083304	Cluster bombs, down-range!
11083305	The krauts are in for a nasty surprise, Cluster bombs fallin' on target!
11083306	Watch 'em fall! Cluster bombs seedin' the area.
11083307	Make 'em work for it, Cluster bombs on target!
11083308	Wide dispersal! Cluster bombs droppin'!
11083309	Watch your step, Rangers. 83's incoming!
11083310	Deny that location- Cluster bombs headed to target.
11083311	Air-dropping Cluster bombs, on that target!
11083312	It's done. Cluster bombs hittin' the dirt!
11083339	Ardennes Assault Completion Reward
11083340	You have unlocked the following rewards for completing the Ardennes Assault campaign earning a bronze medal or higher with the Support Company surviving.
11083341	You have unlocked the following rewards for completing the Ardennes Assault campaign earning a silver medal or higher with the Support Company surviving.
11083342	You have unlocked the following rewards for completing the Ardennes Assault campaign earning a gold medal with the Support Company surviving.
11083343	You have unlocked the following rewards for completing the Ardennes Assault campaign earning a bronze medal or higher with the Airborne Company surviving.
11083344	You have unlocked the following rewards for completing the Ardennes Assault campaign earning a silver medal or higher with the Airborne Company surviving.
11083345	You have unlocked the following rewards for completing the Ardennes Assault campaign earning a gold medal with the Airborne Company surviving.
11083346	You have unlocked the following rewards for completing the Ardennes Assault campaign earning a bronze medal or higher with the Mechanized Infantry Company surviving.
11083347	You have unlocked the following rewards for completing the Ardennes Assault campaign earning a silver medal or higher with the Mechanized Infantry Company surviving.
11083348	You have unlocked the following rewards for completing the Ardennes Assault campaign earning a gold medal with the Mechanized Infantry Company surviving.
11083349	You have unlocked the following rewards for completing the Ardennes Assault campaign earning a bronze medal or higher with the Ranger Company surviving.
11083350	You have unlocked the following rewards for completing the Ardennes Assault campaign earning a silver medal or higher with the Ranger Company surviving.
11083351	You have unlocked the following rewards for completing the Ardennes Assault campaign earning a gold medal with the Ranger Company surviving.
11083363	Goddamn - Pardon my French, look at this. Ah, sorry preacher, I get a bit excited when I come across good Scotch, kinda rare around these parts. I can use a little drink to wash away the cobwebs… Hope you don't mind if I unload a bit in here... You know, I hate war -- more than most, having fought in two of 'em,  but I'll always have a soft spot for the boys that're layin' it on the line…   They are tough as nails, they proved that by holding the ridge. Yeah, Losthiem gap is secure.  I just hope the whistle heads at the top appreciate the effort the boys are putting in...but I wouldn't count on it. Ahh, anyways...
11083383	Do you wish to keep the upgrades you've purchased?
11083384	Keep
11083385	Discard
11083398	Default Skins
11083399	Use default vehicle skins instead of company specific skins.
11083435	Bronze Medal
11083436	Silver Medal
11083437	Gold Medal
11083438	Attack
11083439	View Info
11083440	Observer Delay:
11083442	Primary Objective
11083443	Secondary Objective
11083444	Bonus Objective
11083448	You can view a Company's history and upgrade its abilites from the Customization Screen.
11083452	Engagements pit you against a dynamic opponent. Each engagement plays a different, randomly selected objective.
11083558	Last played mission
11083607	Operation Supply Drop Supporter
11083608	(PASSIVE) Jaeger Light Infantry Upgrade
11083609	has invited you to observe a match!
11083610	Riflemen have Frag Grenades they can use here
11083611	Paratroopers have Frag Grenades they can use here
11083612	The Support Commander can call in Anti-Tank Artillery on this
11083613	The Support Commander can call in Off-Map Artillery here
11083614	The Rangers Commander can call in Pinpoint Artillery here
11083615	The drivers can disembark this vehicle and repair it
11083616	The drivers can disembark this vehicle and capture the nearby point
11083617	You can reinforce this squad at a nearby Ambulance
11083618	You can reinforce this Paratrooper squad at a nearby Beacon
11083619	Infantry can recrew this abandoned vehicle
11083620	Infantry can capture this team weapon
11083621	You can command these men to retreat back to base
11083622	Left-click on the Barracks to select it
11083623	In the command panel (bottom right), click on the Rear Echelon button twice to call in two squads
11083630	Hold the left mouse button and drag a selection box over your squads to select them all
11083631	Right-click on the ground at Checkpoint Fox to order the selected squads to move there
11083632	Right-click orders are contextual; click on ground to move, on buildings to garrison, or on enemies to attack
11083633	Left-click on the Artillery button flashing below, then left-click on the target location
11083634	To get squads back out, select the building and click the Eject button in the command panel
11083635	Paratroopers can land more accurately and reinforce next to a Beacon
11083644	The OF-530 Long Range High Explosive round is effective against infantry and other soft targets.
11083645	The BR-540B Armor Piercing round has a better chance of penetrating enemy armor.
11083646	128mm High Velocity AP Round
11083647	Crew loads and fires a high velocity AP round capable of smashing through any battlefield obstacle to explode at the target location.
11083648	Left-click ability, left-click target area or enemy. Effective against hidden targets.
11083649	You do not have all mods or mod dependencies required for the match you are trying to observe.
11083650	Directive to Capt. Derby, \nD Company\n\nNew orders as follows: Develop and execute defensive plan in Ardennes region. Priority target Elsenborn Ridge to be secured against German offensive immediately.
11083651	Directive to Capt. Edwards, \nB Company\n\nExecute immediate relief action on target Bastogne. Secure safe passage through German lines and provide aid to defenders.
11083652	Directive to LT. Vastano,\nA Company\n\nAcknowledge Capt. Jackson MIA. Effective immediately, you are designated CO of A Company. Task: Develop and execute action on target Marche. Ensure sector is under allied control.
11083670	Directive to Capt. Durante, \nF Company\n\nRedeploy to region Ardennes immediately. Task: Develop and execute action on target Marche. Ensure sector is under allied control.
11083671	Directive to Capt. Durante, \nF Company\n\nRedeploy to region Ardennes immediately. Execute immediate relief action on target Bastogne. Secure safe passage through German lines and provide aid to defenders.
11083672	Directive to Capt. Durante, \nF Company\n\nRedeploy to region Ardennes immediately. New orders as follows: Develop and execute defensive plan, priority target Elsenborn Ridge.
11083673	You've been pinging too much! Please wait %1TIME% seconds before trying again.
11083675	Garrison this building for protection and extended sight lines
11083676	Capture this Munitions Point to boost your Munitions income
11083677	Capture this Fuel Point to boost your Fuel income
11083678	Play again and earn a Bronze medal or better to unlock this reward.
11083679	Play again and earn a Silver medal or better to unlock this reward.
11083680	Play again and earn a Gold medal to unlock this reward.
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11083880	Create a new custom commander, or drag a custom commander here to edit it.
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11083883	Create a new custom commander using this preset commander as a template?  Any abilities you do not have in your inventory will be blank.
11083884	Clone
11083942	Lest We Forget
11083956	Commander Ability slot
11083961	Remembrance Day Faceplate
11083962	During this time of remembrance, please take a moment to reflect upon those that have sacrificed so much.
11083963	We are forever indebted to these brave men and women.
11083964	Equip this faceplate to show your support!
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11084161	Functional Main Gun
11084162	In Active Battlefield
11084163	28.3 kg APCBC-HE Shells
11084164	The crew increases the ammunition cartridge charge size and loads the 28.3 kg APCBC-HE shells into the main gun for the duration of the ability.
11084165	Timed action. Enables the main gun projectile to pierce through any world object at the cost of rate of fire.
11084166	28.3 kg APCBC-HE Shells
11084167	Jagdtiger can pierce through any world object with its main gun.
11084168	Functional Main Gun
11084169	In Active Battlefield
11084185	FOX COMPANY RANGERS - NOW AVAILABLE!
11084186	BRAND NEW ELITE INFANTRY UNIT
11084187	4 NEW SPECIALIZATIONS
11084188	4 NEW ABILITY TREES EACH WITH 6 UPGRADES
11084189	PLAY THE CAMPAIGN WITH CAPTAIN DURANTE
11084190	1 SQUAD, 4 BAZOOKAS
11084191	DON'T MISS OUT ON DURANTE'S STORY
11084192	Free for those who preordered and available now in the store.
11084193	
11084194	
11084204	Click here to buy the items in your cart
11084205	Removes item from your cart
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11084221	Return to Store
11084222	View Cart
11084226	“Fox” Company provides a substantial amount of additional gameplay options, significantly increasing replayability, and offers an entirely new perspective on how the battle unfolds.
11084227	The Fox Company Rangers, led by the fiery Captain Monte Durante, are an elite fighting force focused on powerful, flexible infantry. Utilizing equipment and weapons as force multipliers, they are able to use small groups of infantry to harass larger and more powerful forces. This combines with their ability to quickly field units, as well as their use of precision artillery strikes and the M83 Cluster Bomb, to allow Fox to efficiently control the battle field, even in the toughest of situations.
11084228	The War continues with YOUR content.
11084229	Create and submit new mods and maps and share them with the community.
11084230	New to the tools? Find out more on our modding tool.
11084231	Modding comes to COH2 STEAM Workshop.
11084232	Players can now build and share Tuning Packs and Win Condition Mods.
11084233	Click here to check out a list of new Mods
11084244	You already own this item
11084265	Item is in your cart
11084291	Completed 28.3 kg APCBC-HE Shells
11084292	Completed 12.8cm Supporting Fire
11084311	View Soviet items
11084312	View Wehrmacht items
11084313	View Oberkommando West items
11084314	View US Forces items
11084315	View Commanders
11084316	View Skins
11084317	View Faceplates
11084318	View all faction items
11084342	Browse a list of featured items
11084343	Browse a list of top selling items
11084344	Browse a list of new items
11084454	Expand
11084455	Content
