{tags
	{"options"
		{"title" "<f(big)s(8)c(255 255 255)>选项"}
		{"btn_browse_hint" "扩展选项"}
		{"timeout"
			{"question" "是否保存这些设置？"}
			{"text" "将于 %1% 秒内恢复之前的设置。"}
			{"texture_warning" "纹理设置在重新启动游戏后方能生效。"}
			{"mod_warning" "Mod设置在重新启动游戏后方能生效。"}
		}
		{"video"
			{"title" "<s(25)y(+9)>视频"}
			{"adapter" "显卡"}
			{"adapter#desc" "当前显卡"}
			{"current_mode" "当前模式"}
			{"current_mode#desc" "当前视频模式。如需更改这些设置，请见下面的分辨率选项。"}
			{"display_hz" "<n>Hz"}
			{"resolution" "分辨率"}
			{"resolution"
				{"refresh" "刷新率"}
				{"refresh#desc" "刷新率（Hz）。高刷新率可以减少屏幕闪烁。"}
				{"depth" "色深"}
				{"depth#desc" "屏幕色深（每像素位数）。降低此设置可能会增加游戏流畅度。请对屏幕分辨率、色深及纹理质量进行合理的设置，以达到最佳游戏效果。"}
				{"depth#"
					{"16" "16位"}
					{"32" "32位"}
				}
			}
			{"resolution#desc" "屏幕分辨率（像素）。降低此设置可能会增加游戏运行流畅度。请对屏幕分辨率、色深及纹理质量进行合理的设置，以达到最佳游戏效果。"}
			{"resolution#"
				{"desktop" "使用桌面设置"}
			}
			{"window_mode" "显示模式"}
			{"window_mode#desc" "游戏的显示模式\n"}
			{"window_mode#"
				{"fullscreen" "全屏幕"}
				{"windowed" "窗口化"}
				{"windowed_borderless" "无边框窗口化（后置）"}
				{"windowed_fullscreen" "无边框窗口化（前置）"}
			}
			{"detail" "纹理细节"}
			{"detail#desc" "纹理质量。如果游戏运行不流畅，请降低此设置。请对屏幕分辨率、色深及纹理质量进行合理的设置，以达到最佳游戏效果。"}
			{"detail#"
				{"detail_low" "非常低"}
				{"detail_above_low" "低"}
				{"detail_medium" "中"}
				{"detail_above_medium" "高"}
				{"detail_high" "极高"}
			}
			{"shadow" "阴影"}
			{"shadow#desc" "阴影复杂度。降低或关闭此设置可以增加游戏流畅度。"}
			{"shadow#"
				{"none" "关闭"}
				{"low" "低"}
				{"medium" "中"}
				{"high" "高"}
				{"ultra" "极高"}
			}
			{"water_reflection" "水体渲染器"}
			{"water_reflection#desc" "水体渲染器类型。设为“极高”可能导致游戏流畅度明显下降。"}
			{"water_reflection#"
				{"none" "低"}
				{"fake" "中"}
				{"real" "极高"}
			}
			{"full_screen" "全屏"}
			{"full_screen#desc" "此选项决定游戏是否以全屏模式运行"}
			{"vertical_sync" "垂直同步"}
			{"vertical_sync#desc" "使得游戏图像绘制和显示器刷新率同步。开启此项可消除画面撕裂现象，但可能会降低流畅度。"}
			{"filtering" "纹理过滤"}
			{"filtering#desc" "纹理过滤形式。高设置会使远景更锐利和细致，但会降低游戏运行流畅度。"}
			{"filtering#"
				{"bilinear" "双线性过滤"}
				{"trilinear" "三线性过滤"}
				{"anisotropic2x" "2倍各向异性过滤"}
				{"anisotropic4x" "4倍各向异性过滤"}
				{"anisotropic8x" "8倍各向异性过滤"}
				{"anisotropic16x" "16倍各向异性过滤"}
			}
			{"model_quality" "建模质量"}
			{"model_quality#desc" "更改游戏中建模的精细度"}
			{"model_quality#"
				{"high" "高"}
				{"low" "低"}
			}
			{"fx_quality" "效果质量"}
			{"fx_quality#desc" "诸如爆炸、烟雾及残骸效果在游戏中显示的数量。如果游戏运行帧数不稳定，请降低此设置。"}
			{"fx_quality#"
				{"high" "高"}
				{"medium" "中"}
				{"low" "低"}
			}
			{"lights_quality" "动态光源"}
			{"lights_quality#desc" "动态光源质量。对于Intel集成显卡，推荐将此设置改为“无动态光源”。"}
			{"lights_quality#"
				{"off" "无动态光源"}
				{"medium" "少量动态光源"}
				{"full" "全动态光源"}
			}
			{"antialiasing" "抗锯齿"}
			{"antialiasing#desc" "全屏抗锯齿可使模型的边缘更平滑自然。但高设置会降低游戏运行流畅度。"}
			{"antialiasing#"
				{"none" "无"}
				{"nonmaskable" "超级采样抗锯齿"}
				{"2x" "2x"}
				{"3x" "3x"}
				{"4x" "4x"}
				{"5x" "5x"}
				{"6x" "6x"}
				{"7x" "7x"}
				{"8x" "8x"}
				{"9x" "9x"}
				{"10x" "10x"}
				{"11x" "11x"}
				{"12x" "12x"}
				{"13x" "13x"}
				{"14x" "14x"}
				{"15x" "15x"}
				{"16x" "16x"}
			}
			{"antialiasing_quality" "抗锯齿采样"}
			{"bumptype" "凹凸纹理质量"}
			{"bumptype#desc" "凹凸纹理效果可使物体表面看上去更逼真。如果你的游戏运行不够流畅应考虑关闭此特性。"}
			{"bumptype#"
				{"none" "关闭"}
				{"bump" "高"}
				{"parallax" "极高"}
			}
			{"specular" "光泽贴图"}
			{"specular#desc" "设置表面光泽效果。开启此效果会使光亮或磨损的金属表面看上去更真实。此设置一般不会影响游戏运行流畅度，但某些时候可能你并不喜欢此效果。"}
			{"environment" "环境贴图"}
			{"environment#desc" "开启例如水面，玻璃等反射性物体表面的反射效果。关闭此选项将略微提升游戏运行流畅度。"}
			{"waterbump" "水面波浪"}
			{"waterbump#desc" "开启水面波浪效果。关闭此选项将略微提升游戏运行流畅度。"}
			{"grass" "草皮"}
			{"grass#desc" "决定是否显示草皮。关闭此选项可提升游戏帧数。"}
			{"bloom" "光晕效果"}
			{"bloom#desc" "此效果模拟了照相机镜头，使画面显得更加祥和并伴有轻微的散焦。同时提升了整体画面质量。如果出现性能问题请关闭光晕效果。"}
			{"filmgrain" "胶片颗粒"}
			{"filmgrain#desc" "开启胶片颗粒效果，可能导致游戏性能略微降低。"}
			{"clip_distance" "可视距离"}
			{"clip_distance#desc" "决定游戏中你能看到的最远距离。降低可视距离可提升游戏流畅度。"}
			{"gamma" "伽玛值"}
			{"gamma#desc" "全屏伽玛值校正。"}
			{"brightness" "亮度"}
			{"brightness#desc" "亮度设置。"}
			{"contrast" "对比度"}
			{"contrast#desc" "画面对比度。"}
		}
		{"audio"
			{"title" "<s(25)y(+9)>音频"}
			{"adapter" "音频系统"}
			{"adapter#desc" "当前音频系统"}
			{"adapter_failed" "初始化声音系统出错。"}
			{"txt_buffers" "缓冲区"}
			{"current_mode" "当前模式"}
			{"current_mode#desc" "当前音频模式"}
			{"speaker_config" "扬声器配置"}
			{"speaker_config#desc" "声音系统设置。设置\"使用系统设置\"以保证最佳兼容性。"}
			{"speaker_config#"
				{"use_system_settings" "使用系统设置"}
				{"headphones" "耳机"}
				{"stereo_speakers" "立体声扬声器"}
				{"40_discrete" "4.0音响系统"}
				{"51_discrete" "5.1音响系统"}
				{"61_discrete" "6.1音响系统"}
				{"71_discrete" "7.1音响系统"}
				{"81_discrete" "8.1音响系统"}
				{"directsound3d" "DirectSound3D"}
				{"eax" "DirectSound3D 加 EAX"}
			}
			{"rate" "混音等级"}
			{"rate#desc" "此设置可调节音频采样的质量（采样频率）。降低此设置将略微提升游戏整体流畅度。"}
			{"rate#"
				{"11_khz" "11 KHz"}
				{"22_khz" "22 KHz"}
				{"44_khz" "44 KHz"}
			}
			{"bits" "每频道位数"}
			{"bits#desc" "更改音频流质量（采样分辨率）"}
			{"bits#"
				{"8_bit" "8 位"}
				{"16_bit" "16 位"}
			}
			{"buffers" "缓冲区"}
			{"buffers#desc" "音频缓冲区的数量即是你的系统能处理的并发音效数量。如果游戏运行不够流畅，请降低此设置。"}
			{"volume" "音量"}
			{"volume"
				{"effects" "效果"}
				{"effects#desc" "设置游戏中开枪、爆炸和引擎轰鸣等效果的音量。"}
				{"emotions" "人物语音"}
				{"emotions#desc" "设置战士语音的音量。"}
				{"environment" "环境"}
				{"environment#desc" "设置自然环境音效的音量（例如风、海浪、鸟、蟋蟀等等）。"}
				{"interface" "界面音乐"}
				{"interface#desc" "设置界面音乐音量。"}
				{"game_music" "游戏音乐"}
				{"game_music#desc" "设置游戏背景音乐音量。"}
				{"narrator" "对白"}
				{"narrator#desc" "设置战士和旁白的对白音量。"}
			}
			{"volume#desc" "设置游戏中各种效果，声响和音乐的音量。"}
		}
		{"game"
			{"title" "<s(25)y(+9)>游戏"}
			{"difficulty" "难度"}
			{"difficulty#desc" "设置游戏的难易度"}
			{"difficulty#"
				{"easy" "简单"}
				{"normal" "正常"}
				{"hard" "困难"}
				{"heroic" "史诗"}
			}
			{"fog_of_war" "战争迷雾"}
			{"fog_of_war#"
				{"fog_off" "关闭"}
				{"fog_simple" "简单"}
				{"fog_realistic" "真实"}
			}
			{"fog_of_war#desc" "决定是否在屏幕上显示\"战争迷雾\"效果。（此设置并不能将战争迷雾关闭，只是让其不可见以增强游戏性）。"}
			{"subtitles" "字幕"}
			{"subtitles#desc" "开启/关闭字幕。"}
			{"invert_mouse_wheel" "反转鼠标滚轮"}
			{"invert_mouse_wheel#desc" "开启/关闭反转鼠标滚轮。"}
			{"invert_camera_third_person" "反转第三人称视角下的摄像机。"}
			{"invert_camera_third_person#desc" "反转第三人称控制"}
			{"aiming" "自动瞄准"}
			{"aiming"
				{"auto_aim_vehicle" "自动瞄准载具"}
				{"auto_aim_vehicle#desc" "自动瞄准区域内距离你鼠标箭头最近的车辆。"}
			}
			{"aiming#desc" "在\"直接操作\"模式下将自动瞄准。"}
			{"auto_load_last_profile" "自动载入上次的用户档案"}
			{"auto_load_last_profile#desc" "游戏每次都会自动载入上次用过的用户档案。要更改当前的档案，请选择主菜单中的\"更换档案\"。"}
			{"slow_down_while_inventory_exchange" "物品交换减速"}
			{"slow_down_while_inventory_exchange#desc" "在物品交换时开启减速模式。当你在激烈战斗中想要拾取战利品时此设置将非常有用。"}
			{"camera_scroll_speed" "屏幕滚动速度"}
			{"camera_scroll_speed#desc" "更改屏幕滚动速度。"}
			{"rts_style_selection" "关闭小队选取"}
			{"rts_style_selection#desc" "关闭后，每当选择士兵时他们便会自动建立新的小队。"}
			{"hints" "提示"}
			{"hints#desc" "当鼠标置于按钮或单位上时显示提示。"}
			{"action_by_left_click" "颠倒鼠标按键的功能"}
			{"action_by_left_click#desc" "使鼠标左键可以下达命令。"}
			{"threat_markers" "敌军记号"}
			{"threat_markers#desc" "标注视野外的敌人。"}
			{"bcap" "Bandicam录像机"}
			{"bcap"
				{"preset" "配置"}
				{"preset#desc" "Bandicam分辨率"}
				{"preset#"
					{"standard" "标准"}
					{"halfsize" "二分之一"}
				}
				{"video_quality" "视频质量"}
				{"video_quality#desc" "Bandicam视频的质量。"}
				{"video_quality#"
					{"low" "低"}
					{"medium" "中"}
					{"high" "高"}
				}
			}
			{"btn_cloud_reset" "清空Steam云存储"}
			{"msg_cloud_reset" "要删除已保存在\"Steam云\"中的用户档案吗？"}
			{"multiplayer" "多人游戏"}
			{"multiplayer"
				{"username" "用户名"}
				{"username#desc" "输入你的玩家昵称。"}
				{"hostname" "主机名"}
				{"hostname#desc" "指定你的主机名称。"}
				{"minfps" "最低FPS"}
				{"minfps#desc" "联机游戏期间需要保持的每秒最低帧数。"}
				{"gameenum" "游戏IP列表"}
				{"gameenum#desc" "在你的局域网之外用于搜索游戏的IP地址表单。如果在这些IP地址中找到游戏，它们将被自动显示在局域网屏幕中。"}
			}
		}
		{"mp"
			{"title" "<s(25)y(+9)>多人游戏"}
			{"username" "用户名称"}
			{"username#desc" "输入你的玩家名称"}
			{"hostname" "主机名称"}
			{"hostname#desc" "指定你所创建的游戏的名称。"}
			{"minfps" "最低帧数"}
			{"minfps#desc" "限制联机游戏时每秒的最低帧数。"}
			{"gameenum" "游戏IP列表"}
			{"gameenum#desc" "在你的局域网之外用于搜索游戏的IP地址表单。如果在这些IP地址中找到游戏，它们将被自动显示在局域网屏幕中。"}
			{"zoneenum" "区域IP列表"}
			{"zoneenum#desc" "在你的局域网之外用于搜索游戏的专用服务器IP地址表单。如果在这些服务器中找到游戏，它们将被自动显示在局域网屏幕中。"}
			{"bandwidth" "内容下载速度 (%)"}
			{"bandwidth"
				{"lansession" "正在发起游戏（局域网）"}
				{"langame" "正在游戏（局域网）"}
				{"wansession" "正在发起游戏（广域网）"}
				{"wangame" "正在游戏（广域网）"}
			}
			{"bandwidth#desc" "内容下载速度 (%)"}
			{"ip_add" "添加"}
			{"ip_del" "移除"}
			{"gameip_title" "可用于搜索的游戏IP列表"}
			{"zoneip_title" "可用于搜索的区域IP列表"}
		}
		{"keys"
			{"title" "<s(25)y(+9)>键位"}
			{"change_key" "自定义键位设置"}
			{"wait_for_key" "请按键给'%1%'定义"}
			{"change_key_warning" "自定义键位警告"}
			{"already_binded" "'%1%'键已被赋于'%2%'"}
			{"already_binded_redefine" "'%1%'键已被赋于'%2%'，要重新定义吗？"}
			{"with_ctrl" "按住CTRL键+按键"}
			{"with_alt" "按住ALT键+按键"}
			{"with_shift" "按住SHIFT键+按键"}
			{"with_double" "双击按键"}
			{"with_noctrl" "无视按下CTRL键"}
			{"with_noalt" "无视按下ALT键"}
			{"with_noshift" "无视按下SHIFT键"}
			{"with_nodouble" "单击"}
			{"common" "标准按键"}
			{"common"
				{"set_commander" "设置指挥官"}
				{"set_commander#desc" "使选中的战士成为部队指挥官。"}
				{"dismiss_squad" "解散小队"}
				{"dismiss_squad#desc" "解散当前小队。"}
				{"weapon_reload" "武器装弹"}
				{"weapon_reload#desc" "所有被选中的单位装填弹药。"}
				{"weapon_unload" "退出弹药"}
				{"weapon_unload#desc" "所有被选中的单位退出弹药。"}
				{"weapon_prepare" "拔枪/收枪"}
				{"weapon_prepare#desc" "拔出或收起武器。"}
				{"center_active" "居中当前单位"}
				{"center_active#desc" "使屏幕居中显示被选中的单位。"}
				{"prev_unit" "上一个单位"}
				{"prev_unit#desc" "选择上一个可用单位。"}
				{"next_unit" "下一个单位"}
				{"next_unit#desc" "选择下一个可用单位。"}
				{"toggle_attack" "开火模式"}
				{"toggle_attack#desc" "在\"停火\"，\"还击\"及\"自由射击\"模式中切换。"}
				{"toggle_position" "行动模式"}
				{"toggle_position#desc" "在\"原地固守\"和\"自由行动\"模式中切换。"}
				{"toggle_map" "地图"}
				{"toggle_map#desc" "切换地图开启和关闭。"}
				{"toggle_equipment" "物品栏"}
				{"toggle_equipment#desc" "显示选中单位的物品栏。"}
				{"toggle_objectives" "目标"}
				{"toggle_objectives#desc" "显示任务目标。"}
				{"toggle_message_history" "消息记录"}
				{"toggle_message_history#desc" "显示以往的消息记录。"}
				{"toggle_autotargetting" "自动瞄准"}
				{"toggle_autotargetting#desc" "开启或关闭自动瞄准（仅在\"直接操作\"模式下有效）。"}
				{"slowdown" "游戏速度"}
				{"slowdown#desc" "更改游戏速度。"}
				{"stuff_highlight" "高亮显示物品"}
				{"stuff_highlight#desc" "高亮显示地面上的物体。"}
				{"corpses_highlight" "高亮显示尸体"}
				{"corpses_highlight#desc" "高亮显示地面上的尸体。"}
				{"silhouettes_highlight" "高亮显示轮廓"}
				{"silhouettes_highlight#desc" "高亮显示被周围环境遮挡的士兵轮廓。"}
				{"pause" "暂停"}
				{"pause#desc" "暂停游戏"}
				{"screenshot" "截图"}
				{"screenshot#desc" "截取画面。所截取的画面将被保存在游戏主目录中的'screenshots'文件夹下。"}
				{"videocapture" "视频录制"}
				{"videocapture#desc" "打开或关闭视频录制功能。录制好的视频文件将保存在你的用户档案文件夹中的“videos”文件夹下。"}
				{"show_tip" "显示提示"}
				{"show_tip#desc" "显示游戏中的提示。"}
				{"game_menu" "游戏菜单"}
				{"game_menu#desc" "显示游戏菜单。"}
				{"toggle_map_control" "地图控制"}
				{"toggle_map_control#desc" "切换地图控制面板。"}
			}
			{"common#desc" "主要键位"}
			{"control" "即时战略控制"}
			{"control"
				{"mouse_left#desc" "选取多个单位（按住鼠标按键，拖曳框选单位，然后放开鼠标），或者单击选中一个单位。要取消选择，只需点击任意空旷处。"}
				{"mouse_right" "发出命令"}
				{"mouse_right#desc" "向选中单位发出命令。"}
			}
			{"control#desc" "单位选择"}
			{"control_manual" "直接操作"}
			{"control_manual"
				{"toggle" "开启/关闭直接操作"}
				{"toggle#desc" "切换\"直接操作\"模式"}
				{"third_person_toggle" "开启/关闭第三人称模式"}
				{"third_person_toggle#desc" "切换\"第三人称\"模式"}
				{"modify" "直接操作调节器"}
				{"modify#desc" "当此按键被按下时激活\"直接操作\"模式"}
				{"forward" "前进"}
				{"forward#desc" "让单位前进。"}
				{"backward" "后退"}
				{"backward#desc" "让单位后退。"}
				{"left" "向左"}
				{"left#desc" "左移（士兵）或左转（车辆）。"}
				{"right" "向右"}
				{"right#desc" "右移（士兵）或右转（车辆）。"}
				{"fire" "开火"}
				{"fire#desc" "武器开火/投掷手榴弹。"}
				{"next_weapon" "切换武器"}
				{"next_weapon#desc" "在主武器与副武器之间切换。"}
				{"next_ammo" "更换/重装弹药"}
				{"next_ammo#desc" "更换弹药类型，或者重装弹药。"}
				{"next_mgun" "下一挺机枪"}
				{"next_mgun#desc" "切换到下一挺机枪。"}
			}
			{"control_manual#desc" "直接操作"}
			{"control_human" "步兵操作"}
			{"control_human"
				{"stay_lie" "站立/卧倒"}
				{"stay_lie#desc" "命令选中的士兵起立或者卧倒。"}
				{"pose_up" "升高姿态"}
				{"pose_up#desc" "升高姿态（卧倒则变成蹲下，蹲下则变成站立）。"}
				{"pose_down" "压低姿态"}
				{"pose_down#desc" "压低姿态（由站立变成蹲下，由蹲下变成卧倒）。"}
				{"drop_from_hands" "丢下物品"}
				{"drop_from_hands#desc" "立即丢弃选中的物品。"}
				{"select_primary" "选择主武器"}
				{"select_primary#desc" "选择主要武器。"}
				{"select_secondary" "选择副武器"}
				{"select_secondary#desc" "选择次要武器。"}
			}
			{"control_human#desc" "步兵操作"}
			{"control_camera" "镜头控制"}
			{"control_camera"
				{"mouse_rotate" "镜头旋转"}
				{"mouse_rotate#desc" "使镜头可以旋转。"}
				{"scroll_forward" "向前滚动"}
				{"scroll_forward#desc" "向前滚动镜头。"}
				{"scroll_backward" "向后滚动"}
				{"scroll_backward#desc" "向后滚动镜头。"}
				{"scroll_left" "向左滚动"}
				{"scroll_left#desc" "向左滚动镜头。"}
				{"scroll_right" "向右滚动"}
				{"scroll_right#desc" "向右滚动镜头。"}
				{"zoom_in" "拉近"}
				{"zoom_in#desc" "向地面拉近镜头。"}
				{"zoom_out" "拉远"}
				{"zoom_out#desc" "镜头远离地面。"}
				{"rotate_left" "左转"}
				{"rotate_left#desc" "逆时针旋转镜头。"}
				{"rotate_right" "右转"}
				{"rotate_right#desc" "顺时针旋转镜头。"}
				{"increase_view" "仰起"}
				{"increase_view#desc" "仰起镜头。"}
				{"decrease_view" "下俯"}
				{"decrease_view#desc" "镜头下俯。"}
			}
			{"control_camera#desc" "镜头控制"}
			{"actions" "行为"}
			{"actions"
				{"throw_ap_grenade" "<f>投掷杀伤性手雷"}
				{"throw_ap_grenade#desc" "命令选中小队或单位投掷一枚杀伤性手雷。（仅在杀伤性手雷可用的情况下）"}
				{"throw_at_grenade" "<f>投掷反坦克手雷"}
				{"throw_at_grenade#desc" "命令选中的小队或单位投掷一枚反坦克手雷。（仅在反坦克手雷可用的情况下）"}
				{"aimed_shot" "<f>精确射击"}
				{"aimed_shot#desc" "命令选中的小队或单位进行精确射击。（仅在狙击步枪可用的情况下）"}
				{"bazooka_shot" "<f>使用火箭筒"}
				{"bazooka_shot#desc" "命令选中的小队或单位执行一次火箭筒射击。（仅在巴祖卡，战车噩梦或铁拳可用的情况下）"}
				{"suppression_fire" "<f>火力压制"}
				{"suppression_fire#desc" "选中的小队将重新装填弹药并对指定方向的敌军持续开火。"}
				{"attack_melee" "<f>近身搏斗"}
				{"attack_melee#desc" "命令你的一名战士对指定目标进行近身攻击。"}
				{"attack_ground" "攻击地面"}
				{"attack_ground#desc" "选择一处火力覆盖点。"}
				{"attach" "挂载"}
				{"attach#desc" "将火炮挂接到车辆上。"}
				{"repair" "修理"}
				{"repair#desc" "修理车辆的受损部位。"}
				{"call_ally" "<f>呼叫友军"}
				{"call_ally#desc" "有些时候如果你的小队出现人员伤亡，可以通过呼叫友军让一名友军加入你的小队。"}
				{"use" "<f>使用"}
				{"use#desc" "使用当前持有的物品。"}
				{"cancel" "<f>取消"}
				{"cancel#desc" "取消当前对选中小队所布置的所有命令。"}
				{"emit" "<f>下车"}
				{"emit#desc" "命令人员离开车辆。"}
				{"examine" "<f>检查"}
				{"examine#desc" "检查人，车辆或其他容器。"}
				{"drop" "<f>丢弃/放置物品"}
				{"drop#desc" "丢弃当前选中物品至指定位置，或将其放入指定容器。"}
				{"attack" "<f>进攻"}
				{"attack#desc" "命令你的小队或车辆进攻指定目标（忽略目标归属）。"}
				{"rotate" "<f>转向"}
				{"rotate#desc" "将单位转至指定方向"}
				{"spread" "<f>散开"}
				{"spread#desc" "指挥部队在指定区域中散开。"}
				{"advance" "<f>推进"}
				{"advance#desc" "推进至指定位置并攻击沿途敌军。"}
				{"heal" "<f>治疗"}
				{"heal#desc" "使用急救包包扎伤口"}
				{"board" "<f>进入"}
				{"board#desc" "命令士兵乘坐载具"}
				{"throw_sk_grenade" "<f>投掷烟雾弹"}
				{"throw_sk_grenade#desc" "命令选中的小队或士兵投掷烟雾弹。（仅当有烟雾弹可用的情况下）"}
			}
			{"actions#desc" "行为"}
			{"multiplayer" "多人游戏"}
			{"multiplayer"
				{"chat_team" "队内交谈"}
				{"chat_team#desc" "向队员发送消息"}
				{"chat_all" "全局交谈"}
				{"chat_all#desc" "向所有玩家发送消息"}
				{"unit_buy" "购买部队"}
				{"unit_buy#desc" "打开\"部队采购\"菜单。"}
				{"unit_transfer" "转让单位"}
				{"unit_transfer#desc" "将你的单位转移给队友"}
				{"unit_assignment" "选取在编部队"}
				{"unit_assignment#desc" "选择从其他玩家处收到的部队。"}
				{"leave_unit" "弃车"}
				{"leave_unit#desc" "乘员逃离选定的车辆。"}
				{"show_statistics" "显示记分板"}
				{"show_statistics#desc" "显示游戏内的统计数据"}
				{"show_user_guide" "设置团队记号"}
				{"show_user_guide#desc" "设置仅队友可见的记号。"}
				{"push_to_talk" "按键说话"}
				{"push_to_talk#desc" "按住指定按键时才开启麦克风。"}
				{"toggle_microphone" "麦克风静音"}
				{"toggle_microphone#desc" "打开或者关闭你的麦克风。"}
			}
			{"multiplayer#desc" "多人游戏设置"}
			{"groups" "小队"}
			{"groups"
				{"assign_1" "编制小队 1"}
				{"assign_2" "编制小队 2"}
				{"assign_3" "编制小队 3"}
				{"assign_4" "编制小队 4"}
				{"assign_5" "编制小队 5"}
				{"assign_6" "编制小队 6"}
				{"assign_7" "编制小队 7"}
				{"assign_8" "编制小队 8"}
				{"assign_9" "编制小队 9"}
				{"select_1" "选择小队 1"}
				{"select_2" "选择小队 2"}
				{"select_3" "选择小队 3"}
				{"select_4" "选择小队 4"}
				{"select_5" "选择小队 5"}
				{"select_6" "选择小队 6"}
				{"select_7" "选择小队 7"}
				{"select_8" "选择小队 8"}
				{"select_9" "选择小队 9"}
				{"dismiss" "解散"}
				{"dismiss#desc" "解散当前小队"}
			}
			{"groups#desc" "小队"}
			{"keymap"
				{"key_escape" "ESC(退出)"}
				{"key_1" "1"}
				{"key_2" "2"}
				{"key_3" "3"}
				{"key_4" "4"}
				{"key_5" "5"}
				{"key_6" "6"}
				{"key_7" "7"}
				{"key_8" "8"}
				{"key_9" "9"}
				{"key_0" "0"}
				{"key_minus" "-"}
				{"key_equals" "="}
				{"key_back" "BACK(回格)"}
				{"key_tab" "TAB(制表符)"}
				{"key_q" "Q"}
				{"key_w" "W"}
				{"key_e" "E"}
				{"key_r" "R"}
				{"key_t" "T"}
				{"key_y" "Y"}
				{"key_u" "U"}
				{"key_i" "I"}
				{"key_o" "O"}
				{"key_p" "P"}
				{"key_lbracket" "{"}
				{"key_rbracket" "}"}
				{"key_return" "ENTER(回车)"}
				{"key_lcontrol" "左 CTRL(控制)"}
				{"key_a" "A"}
				{"key_s" "S"}
				{"key_d" "D"}
				{"key_f" "F"}
				{"key_g" "G"}
				{"key_h" "H"}
				{"key_j" "J"}
				{"key_k" "K"}
				{"key_l" "L"}
				{"key_semicolon" ";"}
				{"key_apostrophe" "'"}
				{"key_grave" "`"}
				{"key_lshift" "左 SHIFT(上档)"}
				{"key_backslash" "\\"}
				{"key_z" "Z"}
				{"key_x" "X"}
				{"key_c" "C"}
				{"key_v" "V"}
				{"key_b" "B"}
				{"key_n" "N"}
				{"key_m" "M"}
				{"key_comma" ","}
				{"key_period" "."}
				{"key_slash" "/"}
				{"key_rshift" "右 SHIFT(上档)"}
				{"key_multiply" "*"}
				{"key_lalt" "左 ALT(换档)"}
				{"key_space" "SPACE(空格)"}
				{"key_capslock" "CAPS LOCK(大写锁定)"}
				{"key_f1" "F1"}
				{"key_f2" "F2"}
				{"key_f3" "F3"}
				{"key_f4" "F4"}
				{"key_f5" "F5"}
				{"key_f6" "F6"}
				{"key_f7" "F7"}
				{"key_f8" "F8"}
				{"key_f9" "F9"}
				{"key_f10" "F10"}
				{"key_numlock" "NUM LOCK(小键盘锁定)"}
				{"key_scroll" "SCROLL LOCK"}
				{"key_numpad7" "小键盘 7"}
				{"key_numpad8" "小键盘 8"}
				{"key_numpad9" "小键盘 9"}
				{"key_subtract" "-"}
				{"key_numpad4" "小键盘 4"}
				{"key_numpad5" "小键盘 5"}
				{"key_numpad6" "小键盘 6"}
				{"key_add" "+"}
				{"key_numpad1" "小键盘 1"}
				{"key_numpad2" "小键盘 2"}
				{"key_numpad3" "小键盘 3"}
				{"key_numpad0" "小键盘 0"}
				{"key_decimal" "小键盘 DEL(删除)"}
				{"key_f11" "F11"}
				{"key_f12" "F12"}
				{"key_f13" "F13"}
				{"key_f14" "F14"}
				{"key_f15" "F15"}
				{"key_kana" "KANA"}
				{"key_convert" "CONVERT"}
				{"key_noconvert" "NOCONVERT"}
				{"key_yen" "YEN"}
				{"key_numpadequals" "NOCONVERT"}
				{"key_circumflex" "音调符号"}
				{"key_at" "AT"}
				{"key_colon" "冒号"}
				{"key_underline" "下划线"}
				{"key_kanji" "KANJI"}
				{"key_stop" "停止"}
				{"key_ax" "AX"}
				{"key_unlabeled" "UNLABELLED"}
				{"key_numpadenter" "小键盘 ENTER(回车)"}
				{"key_rcontrol" "右 CTRL(控制)"}
				{"key_numpadcomma" "小键盘 ,"}
				{"key_divide" "小键盘 分隔符"}
				{"key_sysrq" "SYSRQ"}
				{"key_ralt" "右 ALT(换档)"}
				{"key_pause" "PAUSE(暂停)"}
				{"key_home" "HOME(起始)"}
				{"key_up" "上"}
				{"key_prior" "PRIOR"}
				{"key_left" "左"}
				{"key_right" "右"}
				{"key_end" "END(结束)"}
				{"key_down" "下"}
				{"key_next" "PAGE DOWN(下页)"}
				{"key_insert" "INSERT(插入)"}
				{"key_delete" "DELETE(删除)"}
				{"key_lwin" "左WIN键"}
				{"key_rwin" "右WIN键"}
				{"key_apps" "APPS"}
				{"key_esc" "ESC(退出)"}
				{"key_enter" "ENTER(回车)"}
				{"key_backspace" "BACKSPACE(回格)"}
				{"key_numpadstar" "小键盘 *"}
				{"key_numpadminus" "小键盘 -"}
				{"key_numpadplus" "小键盘 +"}
				{"key_numpadperiod" "小键盘 ."}
				{"key_numpadslash" "小键盘 /"}
				{"key_uparrow" "上"}
				{"key_pgup" "PAGE UP(上页)"}
				{"key_leftarrow" "左"}
				{"key_rightarrow" "右"}
				{"key_downarrow" "下"}
				{"key_pgdn" "PAGE DOWN(下页)"}
				{"mouse0" "鼠标左键"}
				{"mouse1" "鼠标右键"}
				{"mouse2" "鼠标中键"}
				{"mouse3" "鼠标键 3"}
				{"mouse4" "鼠标键 4"}
				{"mouse5" "鼠标键 5"}
				{"mouse6" "鼠标键 6"}
				{"mouse7" "鼠标键 7"}
				{"mouse_left" "鼠标左键"}
				{"mouse_right" "鼠标右键"}
				{"mouse_midle" "鼠标中键"}
				{"key_control" "CTRL"}
				{"key_alt" "ALT"}
				{"key_shift" "SHIFT"}
				{"alt" "ALT"}
				{"ctrl" "CTRL"}
				{"shift" "SHIFT"}
				{"double" "双击"}
				{"~alt" "~ALT"}
				{"~ctrl" "~CTRL"}
				{"~shift" "~SHIFT"}
				{"~double" "~双击"}
			}
		}
		{"mods"
			{"title" "<f(big)y(+9)>MODS"}
			{"installed" "未激活:"}
			{"selected" "已激活:"}
			{"info" "Mod 信息:"}
			{"btn_delete" "删除"}
			{"txt_delete" "确定删除这个MOD？"}
			{"unsupported_warning" "<c(red)>这个mod不兼容该版本的游戏。"}
			{"unknown_warning" "Mod '%1%' 停止使用: 没有安装。"}
			{"disabled_warning" "Mod '%1%' 停止使用: 兼容该版本的游戏。"}
			{"dependency_warning" "Mod '%1%' 需要 '%2%'：未找到依赖文件。"}
			{"dependency_warning_caption" "Mod '%1%' 未能安装：未找到依赖文件。"}
		}
		{"workshop"
			{"title" "<s(25)y(+9)>创意工坊"}
			{"btn_workshop" "创意工坊页面"}
			{"btn_refresh" "刷新"}
			{"btn_preview" "打开创意工坊页面"}
			{"btn_unsubscribe" "取消订阅"}
			{"header" "<f>#标题#更新时间#大小#状态#"}
			{"size" "%0.1f"}
			{"unknown" "未知"}
			{"status"
				{"subscribed" "已订阅"}
				{"downloading" "下载中 (%.0f%)"}
				{"downloading_legacy" "下载中..."}
			}
		}
	}
	{"main_menu"
		{"quit_confirm" "退出游戏？"}
		{"exit_confirm" "退出任务？"}
		{"restart_confirm" "重新开始任务？"}
	}
	{"user_profile"
		{"nick" "<c(255 255 255)e(shadow)y(-5)>%1%"}
		{"rank" "<c(25 25 25)y(-2)>%1% / %2%"}
		{"score" "<c(25 25 25)y(-5)>%1%"}
		{"rank_txt" "<c(25 25 25)y(-2)>排名："}
		{"score_txt" "<c(25 25 25)y(-5)>总分："}
		{"level" "<c(25 25 25)y(-1)>%1%级"}
		{"xp_progress" "<c(255 255 255)e(shadow)y(-1)>%1%/%2%经验"}
		{"na" "<c(25 25 25)y(-2)>待定"}
		{"online" "<f><c(25 25 25)y(-2)>在线人数：%1%"}
	}
	{"user_statistics"
		{"title" "<f(big)s(28)c(255 255 255)>%1%"}
		{"faction"
			{"title" "<s(25)y(+9)>阵营"}
			{"header" ""}
			{"stat"
				{"experience" "<c(30 30 30)>经验值"}
				{"level" "<c(30 30 30)>等级"}
				{"rank" "排名情况"}
				{"gamesplayed" "<c(30 30 30)>游戏场次"}
				{"gameswon" "<c(30 30 30)>获胜场次"}
				{"winratio" "胜率"}
				{"killman" "<c(30 30 30)>击杀步兵"}
				{"lostman" "<c(30 30 30)>损失步兵"}
				{"kdman" "击杀/阵亡 比"}
				{"killveh" "<c(30 30 30)>摧毁车辆"}
				{"lostveh" "<c(30 30 30)>损失车辆"}
				{"kdveh" "击杀/阵亡 比"}
			}
			{"row"
				{"experience" "<c(30 30 30)>%1%经验"}
				{"level" "<c(30 30 30)>%1% 级"}
				{"gamesplayed" "<c(30 30 30)>%1%"}
				{"gameswon" "<c(30 30 30)>%1%"}
				{"winratio" "%1%%"}
				{"killman" "<c(30 30 30)>%1%"}
				{"lostman" "<c(30 30 30)>%1%"}
				{"kdman" "%1%"}
				{"killveh" "<c(30 30 30)>%1%"}
				{"lostveh" "<c(30 30 30)>%1%"}
				{"kdveh" "%1%"}
			}
		}
		{"ranked"
			{"title" "<s(25)y(+9)>排名"}
			{"achievement"
				{"unlocked" "<f(mid)s(16)>你已经解锁了全部 %2% 项成就中的 %1% 项(%3%%)。"}
			}
			{"stat"
				{"trust_rating" "<c(30 30 30)>排名战信誉度"}
				{"score" "<c(30 30 30)>排名战积分(等级分)"}
				{"globalrank" "全球排名"}
				{"total_gamesplayed" "<c(30 30 30)>总游戏场次"}
				{"total_gameswon" "<c(30 30 30)>总获胜场次"}
				{"total_winratio" "总胜率"}
				{"total_killman" "<c(30 30 30)>击杀步兵总数"}
				{"total_lostman" "<c(30 30 30)>损失步兵总数"}
				{"total_kdman" "总 击杀/阵亡 比"}
				{"total_killveh" "<c(30 30 30)>摧毁车辆总数"}
				{"total_lostveh" "<c(30 30 30)>损失车辆总数"}
				{"total_kdveh" "总 击杀/阵亡 比"}
				{"max_score" "<c(30 30 30)>最高得分"}
				{"max_infantry" "<c(30 30 30)>最高步兵击杀数"}
				{"max_vehicles" "<c(30 30 30)>最高车辆摧毁数"}
				{"max_single_infantry" "<c(30 30 30)>单一单位最高步兵击杀数"}
				{"max_single_vehicles" "<c(30 30 30)>单一单位最高车辆摧毁数"}
				{"bot_gamesplayed" "<c(30 30 30)>Bot游戏场次"}
				{"bot_gameswon" "<c(30 30 30)>Bot获胜场次"}
				{"max_score_bot" "<c(30 30 30)>Bot游戏中获得的最高分数"}
				{"killman_bot" "<c(30 30 30)>Bot步兵击杀数"}
				{"killveh_bot" "<c(30 30 30)>Bot车辆摧毁数"}
				{"max_infantry_bot" "<c(30 30 30)>单一单位最高BOT步兵击杀数"}
				{"max_vehicles_bot" "<c(30 30 30)>单一单位最高BOT车辆摧毁数"}
			}
			{"row"
				{"trust_rating"
					{"great" "<c(30 30 30)>%1%"}
					{"okay" "<c(30 30 30)>%1%"}
					{"bad" "<c(30 30 30)>%1%"}
					{"abysmal" "<c(30 30 30)>%1%"}
					{"banned" "<c(30 30 30)>%1%"}
					{"perm_banned" "<c(30 30 30)>%1%"}
				}
				{"score" "<c(30 30 30)>%1%"}
				{"total_gamesplayed" "<c(30 30 30)>%1%"}
				{"total_gameswon" "<c(30 30 30)>%1%"}
				{"total_winratio" "%1%%"}
				{"total_killman" "<c(30 30 30)>%1%"}
				{"total_lostman" "<c(30 30 30)>%1%"}
				{"total_kdman" "%1%"}
				{"total_killveh" "<c(30 30 30)>%1%"}
				{"total_lostveh" "<c(30 30 30)>%1%"}
				{"total_kdveh" "%1%"}
				{"max_score" "<c(30 30 30)>%1%"}
				{"max_infantry" "<c(30 30 30)>%1%"}
				{"max_vehicles" "<c(30 30 30)>%1%"}
				{"max_single_infantry" "<c(30 30 30)>%1%"}
				{"max_single_vehicles" "<c(30 30 30)>%1%"}
				{"bot_gamesplayed" "<c(30 30 30)>%1%"}
				{"bot_gameswon" "<c(30 30 30)>%1%"}
				{"max_score_bot" "<c(30 30 30)>%1%"}
				{"killman_bot" "<c(30 30 30)>%1%"}
				{"killveh_bot" "<c(30 30 30)>%1%"}
				{"max_infantry_bot" "<c(30 30 30)>%1%"}
				{"max_vehicles_bot" "<c(30 30 30)>%1%"}
			}
		}
		{"achievements"
			{"title" "<s(25)y(+9)>成就"}
		}
		{"leaderboards"
			{"title" "<s(25)y(+9)>排行榜"}
			{"header" "<f>#名次#玩家#<x.>游戏场次#<x.>胜率#<x.>%1%#"}
			{"score" "积分"}
			{"xp" "经验值"}
			{"leaderboards"
				{"best_player" "名人堂"}
				{"xp" "排名 - %1%"}
			}
			{"user" "我"}
			{"top10" "前十名"}
			{"friends" "好友"}
			{"column"
				{"rank" "#%1%"}
				{"gamesplayed" "<x.>%1%"}
				{"winratio" "<x.>%0.0f%"}
				{"score"
					{"score" "<x.>%1%"}
					{"xp" "<x.>%1%经验"}
				}
			}
		}
		{"compare"
			{"title" "<s(25)y(+9)>比较"}
			{"stats"
				{"ranked" "排位战"}
				{"army" "%1%"}
			}
			{"green" "<c(9ded90)>%1%"}
		}
		{"dlc"
			{"title" "<s(25)y(+9)>可下载项"}
		}
		{"rank" "#%1%"}
		{"na" "不详"}
		{"wait" "读取中..."}
	}
	{"tutorials"
		{"title" "<f(impact)s(28)c(255 255 255)>教程"}
		{"category1" "<s(25)y(+9)>菜鸟"}
		{"category2" "<s(25)y(+9)>一般"}
		{"category3" "<s(25)y(+9)>精英"}
	}
	{"app_news"
		{"title" "<n><f(big)s(20)c(10 10 10)>%1%</e>"}
		{"date" "<n><f(sml)s(8)c(225 225 225)>%1%"}
		{"contents" "<n><f(mid)s(15)c(225 225 225)>%1%"}
		{"more" ">>>"}
	}
	{"open_dialogs"
		{"msg_delete" "删除游戏记录：\"%1%\"？"}
		{"msg_apply" "'%1%'将被覆盖！"}
		{"msg_invalid_name" "无效名称。"}
	}
	{"dialog_box"
		{"title_confirm" "确认"}
		{"title_warning" "警告"}
		{"title_error" "错误"}
		{"title_wait" "请稍等"}
		{"title_info" "详细信息"}
		{"title_searching" "搜寻中..."}
	}
	{"save_load_game"
		{"title_save" "保存游戏"}
		{"title_load" "读取游戏"}
		{"lbl_load_list" "选择要读取的游戏："}
		{"lbl_save_name" "输入记录名："}
		{"lbl_save_list" "选择要记录的游戏："}
		{"lbl_game_info" "游戏信息："}
		{"txt_time" "<f>时间"}
		{"txt_campaign" "<f>战役"}
		{"txt_mission" "<f>任务"}
		{"txt_difficulty" "<f>难度"}
		{"txt_version" "<f>版本"}
		{"show_all_saves" "显示所有游戏记录"}
		{"load_invalid_version" "存档来自于不同版本的游戏，强行读取吗？"}
		{"load_invalid_version_failed" "此存档是在版本不同的游戏下记录的，无法读取。"}
		{"load_failed" "读取时发生错误。记录可能已损坏。"}
		{"save_overwrite" "记录名已存在，要覆盖吗？"}
		{"game_progress_lost" "将丢失当前的游戏进度。你确定要读取游戏么？"}
		{"completion_save_suffix" "完毕"}
		{"save_progress" "正在保存..."}
		{"campaigns"
			{"germany" "德军"}
			{"allies" "盟军"}
			{"soviet" "苏军"}
		}
	}
	{"save_load_replay"
		{"title_save" "保存录像"}
		{"lbl_save_name" "输入录像名称:"}
		{"lbl_save_list" "录像文件列表:"}
		{"lbl_replay_info" "录像信息:"}
		{"txt_map" "地图"}
		{"txt_date" "日期"}
		{"txt_version" "版本"}
		{"txt_players" "玩家"}
		{"txt_game_type" "游戏模式"}
		{"msg_apply" "同名录像文件已存在。需要覆盖吗？"}
		{"msg_delete" "删除录像文件: \"%1%\"？"}
		{"completion_save_suffix" "<n>WanZheng"}
		{"save_progress" "保存中..."}
	}
	{"replay_game"
		{"title" "游戏录像"}
		{"lbl_replay_list" "选择一个要回放的游戏："}
		{"lbl_replay_info" "录像信息："}
		{"txt_time" "时间"}
		{"txt_map" "地图"}
		{"txt_mission" "任务"}
		{"txt_difficulty" "难度"}
		{"txt_version" "版本"}
		{"replay_invalid_version" "不能回放不同版本的游戏"}
	}
	{"replay"
		{"presentation_mode" "<f(mid_b)s(8)>演示模式"}
		{"freeview_mode" "<f(mid_b)s(8)x(80)>自由观看模式\n\n<f(sml)s(8)>若要开始播放请按下ESC并点击\"播放\"。"}
		{"stop" "停止演示开始游戏"}
		{"next" "下个演示"}
		{"restart" "重新开始演示"}
		{"record" "录制"}
		{"continue_replay" "回到演示"}
		{"continue_record" "继续录制"}
	}
	{"button"
		{"ok" "确定"}
		{"cancel" "取消"}
		{"yes" "是"}
		{"no" "否"}
		{"next" "下一个"}
		{"apply" "应用"}
		{"reset" "恢复"}
		{"back" "返回"}
		{"close" "关闭"}
		{"surrender" "投降"}
		{"start" "开始"}
		{"complete" "完成"}
		{"delete" "删除"}
		{"completed" "胜利"}
		{"failed" "失败"}
		{"login" "登录"}
		{"single" "遭遇战"}
		{"single_continue" "继续游戏"}
		{"single_campaigns" "选择任务"}
		{"single_load" "读取游戏"}
		{"multiplayer" "多人游戏"}
		{"multiplayer_lan" "局域网"}
		{"multiplayer_inet" "互联网"}
		{"guides" "游戏指南"}
		{"tutorials" "教程"}
		{"bonus" "附加内容"}
		{"dlc" "可下载项"}
		{"ugc" "创意工坊"}
		{"buy" "购买"}
		{"options" "选项"}
		{"credits" "制作组"}
		{"profile" "档案"}
		{"exit" "退出"}
		{"continue" "继续"}
		{"restart" "重新开始"}
		{"save" "保存"}
		{"load" "读取"}
		{"stop" "停止"}
		{"easy" "简单"}
		{"normal" "正常"}
		{"hard" "困难"}
		{"heroic" "史诗"}
		{"bonus_missions" "额外任务"}
		{"replay" "游戏录像"}
		{"introduction" "介绍"}
		{"info" "信息"}
		{"ignore" "忽略"}
		{"announcement" "预告"}
	}
	{"time"
		{"format" "%d年 %s %d日,%d:%02d:%02d"}
		{"month" "1月 2月 3月 4月 5月 6月 7月 8月 9月 10月 11月 12月"}
	}
	{"statusbar"
		{"back" "<f(big)s(8)>返回"}
		{"single_player" "遭遇战"}
		{"multi_player" "多人游戏"}
		{"dlc" "可下载项"}
		{"style" "<f(impact)s(21)c(FFFFFF)>"}
		{"campaign_list" "遭遇战：国家"}
		{"mission_list" "遭遇战：任务"}
		{"replay" "录像"}
	}
	{"campaigns"
		{"name_style" ""}
		{"title_style" ""}
	}
	{"missions"
		{"continue" "<f(big)s(8)c(0 0 0)>继续"}
		{"play_single_mission" "<f(big)s(8)>单人任务"}
		{"mission_results" "<f(big)s(8)>荣誉堂"}
		{"save_load" "<f(big)s(8)>读取"}
		{"difficulty_color" "<c(0 0 0)>"}
		{"side_color" "<c(255 255 255)>"}
		{"desc_style" "<c(0 0 0)p(0)>"}
		{"archive" "<f(big)s(8)>成就"}
		{"hall_of_fame" "<f(big)s(8)>荣誉堂"}
		{"demo" "<f(big)s(8)y(+5)c(255 255 255)>战争之人 - 演示"}
		{"campaign_name_style" "<f(big)s(8)c(0 0 0)>"}
		{"campaign_title_style" "<f(mid_b)s(8)c(0 0 0)>"}
		{"difficulty"
			{"easy" "<f(big)s(8)>简单"}
			{"normal" "<f(big)s(8)>正常"}
			{"hard" "<f(big)s(8)>困难"}
			{"heroic" "<f(big)s(8)>史诗"}
		}
		{"select_difficulty" "<f(mid_b)s(8)c(0 0 0)>选择难度"}
		{"current_difficulty" "难度"}
		{"fog_of_war" "<f(big)s(21)>战争迷雾"}
		{"mission_options" "战役设置"}
	}
	{"briefing"
		{"continue" "<f(mid_b)s(8)c(255 255 255)>按'空格'键继续"}
		{"name_style" "<f(big)s(8)c(255 255 255)>"}
		{"date_style" "<f(mid_b)s(8)c(255 255 255)>"}
		{"place_style" "<f(mid_b)s(8)c(255 255 255)>"}
		{"text_style" "<f(mid_b)s(8)>"}
		{"warning"
			{"text" "对于那些真正勇敢且不顾一切的人。对于那些深谙战争之道的人。这挑战，这战斗将异常的疯狂。你的双手将沾满敌人的鲜血。你敢吗？\n\n\n<c(67 67 67)>（选择接受将会让你进入形势更艰难，策略要求更高的任务。）"}
			{"accept" "接受"}
			{"decline" "拒绝"}
		}
		{"warning2" "<f(sml)s(8)c(160 160 160)>此任务并非完全取材于历史。"}
	}
	{"entity_info"
		{"desc"
			{"soldier" "战士：%1%"}
			{"moto" "摩托：%1%"}
			{"car" "汽车：%1%"}
			{"armored_car" "装甲车：%1%"}
			{"cannon" "火炮：%1%"}
			{"tank" "坦克：%1%"}
			{"airborne" "飞机：%1%"}
			{"marine" "船只：%1%"}
		}
		{"vehicle"
			{"weapon_1" "武器<x(55)>: %1%"}
			{"weapon_2" "武器<x(55)>: %1%, %2%"}
			{"speed" "速度<x(55)>: %1%"}
			{"crew_plus" "乘员<x(55)>: %1% + %2%"}
			{"crew" "乘员<x(55)>: %1%"}
			{"armor_tank_desc" "装甲<x(50)>前<x(90)>侧<x(125)>后<x(160)>顶<x(190)>底"}
			{"armor_tank" "%1%<x(50)>%2%<x(90)>%3%<x(125)>%4%<x(160)>%5%<x(190)>%6%"}
			{"armor_vehicle" "装甲<x(55)>: %1%"}
			{"body" "车身"}
			{"turret" "炮塔"}
		}
		{"human"
			{"perk_format" "%1%<x(50)>%2%"}
			{"skill_format" "<x(20)>%1%<x(70)>%2%"}
			{"skills" "技能："}
		}
	}
	{"credits_dms"
		"<s(29)f(impact)>Men of War: Assault Squad 2\n\n\n "
		"<s(29)f(impact)>Digitalmindsoft\n "
		"<s(18)f(impact)> www.digitalmindsoft.eu"
		"%Managing Director"
		"|Christian Kramer"
		"%Project and Gamedesign Lead"
		"|Christian Kramer"
		"%Programming"
		"|Matthias Sommer"
		"|Daniel Guttenberg"
		"%Art"
		"|Anton Gulega"
		"|Vasily Galynskiy"
		"|Caspar Helling"
		"|Anna Rotenberg"
		"|Martin Milz"
		"|Vitaliy Shtokolov"
		"%Mission Design"
		"|Peter Maliszewski"
		"%Map Design"
		"|Ville Toivonen"
		"|Martin Kihl"
		"|Aleksandar Cokorilo"
		"|Alexander Strigl"
		"|JuanFrancisco Miralles Tora"
		"|Marcus Barnes"
		"|Vasily Galynskiy"
		"|Ryogo Oyama"
		"|Pawel Kalinski"
		"|Joel Nallo"
		"%Community Management"
		"|Curtis Copple"
		"%Localization"
		"|Jonathan Dearborn"
		"%Promotional videos"
		"|Anguel Delidjakov"
		"%Music"
		"|Dynamedion"
		"%Sound"
		"|Dynamedion"
		"|Loran Kornis"
		"|(in memory)"
		"%QA"
		"|Jonathan Dearborn"
		"|Tim Bakema"
		"%Special thanks to:"
		"|Our supporters, our friends and our families!"
	}
	{"credits_devcube"
		""
		"<s(29)f(impact)>DevCubeStudio\n "
		"<s(18)f(impact)>www.devcubestudio.com"
		"%Lead Programming"
		"|Vladimir Sukhorukov"
		"%Programming"
		"|Anton Dukhanov"
		"|Valentin Plyasinov"
		"|Dmitriy Ryazantsev"
		"|Dmitriy Kiriliuk\n\n\n\n\n\n "
		"<s(29)f(impact)>BEST WAY\n "
		"<s(18)f(impact)>www.bestway.com.ua"
		"%Based on"
		"|Men of War developed by Best Way."
	}
	{"credits_1c"
		"<s(29)f(impact)>1C Company\n "
		"<s(18)f(impact)>www.1cpublishing.eu"
		"%Producers"
		"|Denis Maltzev"
		"|Sergey Gerasev"
		"% PR"
		"|Anatoly Subbotin "
		"%Voice Actors"
		"|Matt Nichol"
		"|Jonathan Guss"
		"|Matt Hermann\n\n<s(29)f(impact)>1C Publishing EU\n "
		"<s(18)f(impact)>www.1cpublishing.eu"
		"%Managing Director"
		"|Daniela Ravin"
		"% Sales Team"
		"|Lukas Paroulek"
		"|Tomas Stromsky"
		"%Graphic Design & DTP"
		"|Lubos Bachura "
		"%Production and Localization"
		"|Jan Olejnik\n\n<s(29)f(impact)>QLOC s.a.\n "
		"<s(18)f(impact)>www.q-loc.com"
		"%General Manager|Adam Piesiak"
		"%Localization Director"
		"|Michal Cegielka"
		"|Pawel Ziajka"
		"%Localization Project Manager"
		"|Alan Orman"
	}
	{"credits_other"
		"Steamworks.\n ?014 Valve Corporation. Steamworks and the Steamworks logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries.\n\n "
		"Miles Sound System.\n Copyright ?1991-2014 by RAD Game Tools, Inc.\n\n "
		"Bandicam.\n Copyright ?2008-2014 Bandisoft. All rights reserved.\n\n "
		"MPEG Layer-3 playback supplied with the Miles Sound System from RAD Game Tools, Inc.\n\n "
		"MPEG Layer-3 audio compression technology licensed by Fraunhofer IIS and THOMSON multimedia.\n\n "
		"GJK Engine\n A Fast and Robust GJK Implementation\n "
		"Copyright ?1998 Gino van den Bergen\n\n "
		"This software uses simple multi-body package by Eugene Laptev, Oxford Dynamics\n "
		"eugene_laptev@oxforddynamics.co.uk\n "
		"www.oxforddynamics.co.uk"
	}
	{"copyright_string" "<s(8)c(120 120 120)f(arial_hq)>(C) 2014 Digitalmindsoft"}
	{"version_string" "<f(sml)><c(69a6b1)>[中文补丁v1.0]<c(75 75 75)>- [大汉军团技术组][2015.1] \n<f(mid)c(204 204 204)>%1% <c(20a601)>版本 - %2%"}
	{"profile_string" "%1%"}
	{"change_profile" "<f><s(8)f(sml)y(-3)>— 更换档案 —"}
	{"product_name" "<f>《战争之人：突击小队2》"}
	{"demo_name" "Demo version"}
	{"editor_name" "编辑器"}
	{"shutdown" "应用程序正在关闭..."}
	{"prepare_resources" "载入中..."}
	{"prepare_mods" "正在从Steam创意工坊安装mod..."}
	{"prepare_multiplayer_resources" "载入多人游戏资源..."}
	{"apply_mods" "载入mod中..."}
	{"difficulty"
		{"default" "预设值"}
		{"easy" "简单"}
		{"normal" "正常"}
		{"hard" "困难"}
		{"heroic" "史诗"}
	}
	{"fail_minimum_reqirements" "你的显示卡没有满足系统的最低要求。 \n欲知细节，请参阅用户手册。"}
	{"fail_minimum_memory" "无法分配所需显存。\n这会导致游戏中存储错误。 \n如果你的显示卡满足系统最低要求，\n则可能是其他运行中的程序使得游戏无法分配到足够的显存。\n你确定要强行运行游戏吗？"}
	{"steam_overlay_warning" "允许Steam覆盖。这可能导致游戏在你的系统上冻结。"}
	{"steam_overlay_operation_warning" "该行为需要允许Steam覆盖。"}
}
