;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 13
Scriptname QF_footprintsQuest_02001DFB Extends Quest Hidden

;BEGIN ALIAS PROPERTY footprintsPlayerRefAlias
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_footprintsPlayerRefAlias Auto
;END ALIAS PROPERTY

;BEGIN FRAGMENT Fragment_4
Function Fragment_4()
;BEGIN CODE
Debug.Trace("~~~~~ footprintsQuest - Adding Cloak Ability ~~~~~")
PlayerRef.AddSpell(footprintsCloakAbility, False)
;END CODE
EndFunction
;END FRAGMENT

;BEGIN FRAGMENT Fragment_7
Function Fragment_7()
;BEGIN CODE
;Debug.Trace("~~~~~ footprintsQuest - Stage 1 Reached ~~~~~")
;Debug.Trace("~~~~~ footprintsQuest - Moving to Stage 10 ~~~~~")
SetStage(10)
;END CODE
EndFunction
;END FRAGMENT

;BEGIN FRAGMENT Fragment_3
Function Fragment_3()
;BEGIN CODE
;debug.Trace("~~~~~ Footprints Quest Start() Fired ~~~~~")
;END CODE
EndFunction
;END FRAGMENT

;BEGIN FRAGMENT Fragment_9
Function Fragment_9()
;BEGIN CODE
Debug.Trace("~~~~~ Footprints: Shutting Down ~~~~~")
(footprintsVCQuest as Quest).Stop()
;END CODE
EndFunction
;END FRAGMENT

;END FRAGMENT CODE - Do not edit anything between this and the begin comment

Actor Property PlayerRef  Auto

SPELL Property footprintsCloakAbility  Auto

SPELL Property footprintsCloakDispelAbility  Auto

footprintsVCScript Property footprintsVCQuest  Auto

