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  <FlavorTextDef>
    <InternalName>FIRST_CONTACT_MAIN</InternalName>

    <FlavorTextOption>
      <ResponseTag>GARBLED_TEXT</ResponseTag>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>
        Vuresef, {PLAYERFACTION:2}. Tipot  {PLAYERFACTION:1}'s orisih beha rinin holares. Erasuto ki nakeduc menurit!
        (You need to research Universal Translator)
      </Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Text>Greetings, {PLAYERFACTION:2}. May the universe be large enough for both of us.</Text>
      <Text>Greetings, {PLAYERFACTION:2}. If you share our values, we will be loyal friends. If not...</Text>
      <Text>Greetings, {PLAYERFACTION:2}. Choose solar systems to explore, choose how to colonize new worlds, and choose your allies most carefully of all.</Text>
      <Text>Greetings, {PLAYERFACTION:2}. Will you fill your worlds with advanced labs or industrial factories? Either is fine with us, as long as you leave them undefended.</Text>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <SpeakerFaction>FACTION_YOR</SpeakerFaction>
      </Requirements>
      <Text>The galaxy seems to be filled with talking meat, {PLAYERFACTION:2}. </Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>
    
    <FlavorTextOption>
      <ResponseTag>HYPERDRIVE_CALLOUT</ResponseTag>
      <Requirements>
        <ListenerFaction>FACTION_TERRAN</ListenerFaction>
      </Requirements>
      <Text>Greetings, {PLAYERFACTION:2}. {LEADERNAME:1}'s primary duty is to wipe you from the galaxy...  Oh, and thanks for the Hyperdrive. It will make hunting you down that much easier.</Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>ALTARIAN_TERRAN_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_ALTARIAN</SpeakerFaction>
        <ListenerFaction>FACTION_TERRAN</ListenerFaction>
      </Requirements>
      <Text>They say you look like us. I sincerely hope they jest.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>NEW_MARKET</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_IRIDIUM</SpeakerFaction>
      </Requirements>
      <Text>Wonderful, a new market! The {PLAYERFACTION:1} look forward to serving... whatever you are.</Text>
      <PreferenceWeight>2</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>SHINY_INSULT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_IRIDIUM</SpeakerFaction>
        <RelativeStrength>SpeakerStronger</RelativeStrength>
      </Requirements>
      <Text>The Iridium welcome you and look forward to trading with your primitive culture. I'm sure I can find something shiny that might interest you...</Text>
      <PreferenceWeight>2</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>ALTARIAN_TO_DRENGIN_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_ALTARIAN</SpeakerFaction>
        <ListenerFaction>FACTION_DRENGIN</ListenerFaction>
      </Requirements>
      <Text>Your reputation precedes you, Drengin. We wish only for peace, for whatever that's worth to you.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>ALTARIAN_TO_IRIDIUM_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_ALTARIAN</SpeakerFaction>
        <ListenerFaction>FACTION_IRIDIUM</ListenerFaction>
      </Requirements>
      <Text>It's always a pleasure to meet a potential new friend. We look forward to normalizing relations between our peoples.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>ALTARIAN_TO_KRYNN_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_ALTARIAN</SpeakerFaction>
        <ListenerFaction>FACTION_KRYNN</ListenerFaction>
      </Requirements>
      <Text>A pleasure to make your acquaintance. We trust you greet us with similarly peaceful intentions.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>ALTARIAN_TO_YOR_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_ALTARIAN</SpeakerFaction>
        <ListenerFaction>FACTION_YOR</ListenerFaction>
      </Requirements>
      <Text>We value all life, no matter what form it takes.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>ALTARIAN_TO_TERRAN_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_ALTARIAN</SpeakerFaction>
        <ListenerFaction>FACTION_TERRAN</ListenerFaction>
      </Requirements>
      <Text>Our prophecies foretold of this meeting, cousin. The mystery of our similar appearances may soon be unraveled.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>ALTARIAN_TO_ICONIAN_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_ALTARIAN</SpeakerFaction>
        <ListenerFaction>FACTION_ICONIAN</ListenerFaction>
      </Requirements>
      <Text>We have heard from legends that your race was lost after your service to the Precursors. We are glad to see that those legends were wrong.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>ALTARIAN_TO_THALAN_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_ALTARIAN</SpeakerFaction>
        <ListenerFaction>FACTION_THALAN</ListenerFaction>
      </Requirements>
      <Text>Our sensors detect microscale deformation of physics around your ships. It's as if you don't comply with the physical laws of this universe. Whatever your origin, we hope your goals are peaceful.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>DRENGIN_TO_ALTARIAN_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_DRENGIN</SpeakerFaction>
        <ListenerFaction>FACTION_ALTARIAN</ListenerFaction>
      </Requirements>
      <Text>Ahh, you are the race with the same soft skin as the humans. Are you as dangerous as they are, I wonder?</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>DRENGIN_TO_IRIDIUM_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_DRENGIN</SpeakerFaction>
        <ListenerFaction>FACTION_IRIDIUM</ListenerFaction>
      </Requirements>
      <Text>You are a new species of unknown character and flavor to us. We shall be watching you closely.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>DRENGIN_TO_KRYNN_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_DRENGIN</SpeakerFaction>
        <ListenerFaction>FACTION_KRYNN</ListenerFaction>
      </Requirements>
      <Text>Greetings. What is it you hide within those suits? Delicious organs, perhaps?</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>DRENGIN_TO_YOR_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_DRENGIN</SpeakerFaction>
        <ListenerFaction>FACTION_YOR</ListenerFaction>
      </Requirements>
      <Text>Normally we eat our enemies, but I think you would make a nice end table.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>DRENGIN_TO_ICONIAN_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_DRENGIN</SpeakerFaction>
        <ListenerFaction>FACTION_ICONIAN</ListenerFaction>
      </Requirements>
      <Text>Your home world was lost and you fled and hid while your people died. You are unworthy of notice from the great Drengin empire.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>DRENGIN_TO_THALAN_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_DRENGIN</SpeakerFaction>
        <ListenerFaction>FACTION_THALAN</ListenerFaction>
      </Requirements>
      <Text>Wherever you come from, you would do well to realize that these galaxies are under Drengin rule.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>DRENGIN_TO_TERRAN_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_DRENGIN</SpeakerFaction>
        <ListenerFaction>FACTION_TERRAN</ListenerFaction>
      </Requirements>
      <Text>Ah, so you're a human. We appreciate the Hyperdrive technology. We would like to thank you over dinner...</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>IRIDIUM_TO_ALTARIAN_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_IRIDIUM</SpeakerFaction>
        <ListenerFaction>FACTION_ALTARIAN</ListenerFaction>
      </Requirements>
      <Text>It is a pleasure to meet civilized people such as yourself. We look forward to doing business with you.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>IRIDIUM_TO_DRENGIN_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_IRIDIUM</SpeakerFaction>
        <ListenerFaction>FACTION_DRENGIN</ListenerFaction>
      </Requirements>
      <Text>Aren't you handsome? We look forward to doing business with you.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>IRIDIUM_TO_KRYNN_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_IRIDIUM</SpeakerFaction>
        <ListenerFaction>FACTION_KRYNN</ListenerFaction>
      </Requirements>
      <Text>On behalf of the Iridium Corporation, I extend our warmest greetings to your people.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>IRIDIUM_TO_YOR_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_IRIDIUM</SpeakerFaction>
        <ListenerFaction>FACTION_YOR</ListenerFaction>
      </Requirements>
      <Text>We have a variety of trade goods for every race. Are you interested in a nice polish or oil?</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>IRIDIUM_TO_ICONIAN_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_IRIDIUM</SpeakerFaction>
        <ListenerFaction>FACTION_ICONIAN</ListenerFaction>
      </Requirements>
      <Text>You once served the Precursors. If you have any trinkets from those days, we would be happy to make you a reasonable offer for them.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>IRIDIUM_TO_THALAN_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_IRIDIUM</SpeakerFaction>
        <ListenerFaction>FACTION_THALAN</ListenerFaction>
      </Requirements>
      <Text>Welcome to this dimension. Anything you may be seeking can certainly be found within our markets.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>IRIDIUM_TO_TERRAN_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_IRIDIUM</SpeakerFaction>
        <ListenerFaction>FACTION_TERRAN</ListenerFaction>
      </Requirements>
      <Text>It's always nice to meet a friendly face. We look forward to doing business with you.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>KRYNN_TO_ALTARIAN_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_KRYNN</SpeakerFaction>
        <ListenerFaction>FACTION_ALTARIAN</ListenerFaction>
      </Requirements>
      <Text>Hello, fellow traveler. We mean you no ill will. In time, we shall talk in greater depth about your salvation.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>KRYNN_TO_DRENGIN_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_KRYNN</SpeakerFaction>
        <ListenerFaction>FACTION_DRENGIN</ListenerFaction>
      </Requirements>
      <Text>It is a pleasure to meet your people. In time, we shall speak more of the Way and how you might be saved.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>KRYNN_TO_IRIDIUM_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_KRYNN</SpeakerFaction>
        <ListenerFaction>FACTION_IRIDIUM</ListenerFaction>
      </Requirements>
      <Text>Your benevolence is admirable, but your devotion to wealth keeps you from truly discovering peace.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>KRYNN_TO_TERRAN_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_KRYNN</SpeakerFaction>
        <ListenerFaction>FACTION_TERRAN</ListenerFaction>
      </Requirements>
      <Text>Hello, fellow traveler. We mean you no ill will. In time, we shall talk in greater depth about your salvation.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>KRYNN_TO_YOR_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_KRYNN</SpeakerFaction>
        <ListenerFaction>FACTION_YOR</ListenerFaction>
      </Requirements>
      <Text>Our theology allows for all manner of followers. Our flesh is immaterial and temporary.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>KRYNN_TO_ICONIAN_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_KRYNN</SpeakerFaction>
        <ListenerFaction>FACTION_ICONIAN</ListenerFaction>
      </Requirements>
      <Text>Our texts speak of your service to the Precursors, and of your exile. Your devotion was admirable, but it was to the wrong source.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>KRYNN_TO_THALAN_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_KRYNN</SpeakerFaction>
        <ListenerFaction>FACTION_THALAN</ListenerFaction>
      </Requirements>
      <Text>Our faith crosses the universe and all dimensions beyond. Accept it, and carry it to all worlds you know.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>YOR_TO_ALTARIAN_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_YOR</SpeakerFaction>
        <ListenerFaction>FACTION_ALTARIAN</ListenerFaction>
      </Requirements>
      <Text>Your integration with technology is impressive, but your flesh still holds you back.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>YOR_TO_DRENGIN_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_YOR</SpeakerFaction>
        <ListenerFaction>FACTION_DRENGIN</ListenerFaction>
      </Requirements>
      <Text>You are the force the universe fears? That is only because they have yet to meet the Yor.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>YOR_TO_IRIDIUM_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_YOR</SpeakerFaction>
        <ListenerFaction>FACTION_IRIDIUM</ListenerFaction>
      </Requirements>
      <Text>The variety of ridiculous organic species in this galaxy tests even my infinite patience.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>YOR_TO_KRYNN_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_YOR</SpeakerFaction>
        <ListenerFaction>FACTION_KRYNN</ListenerFaction>
      </Requirements>
      <Text>Your devotion to a greater power is commendable... you just have the wrong greater power.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>YOR_TO_ICONIAN_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_YOR</SpeakerFaction>
        <ListenerFaction>FACTION_ICONIAN</ListenerFaction>
      </Requirements>
      <Text>Your only notable act was that you created us and stood at the threshold between the age of organic life and the age of the Yor.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>YOR_TO_THALAN_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_YOR</SpeakerFaction>
        <ListenerFaction>FACTION_THALAN</ListenerFaction>
      </Requirements>
      <Text>We have heard your prophecy that the Terrans will purge the universe, but that is to be our role.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>YOR_TO_TERRAN_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_YOR</SpeakerFaction>
        <ListenerFaction>FACTION_TERRAN</ListenerFaction>
      </Requirements>
      <Text>Your ship is infested with some sort of biological parasite and it is currently using your communications system.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>TERRAN_TO_ALTARIAN_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_TERRAN</SpeakerFaction>
        <ListenerFaction>FACTION_ALTARIAN</ListenerFaction>
      </Requirements>
      <Text>Greetings and... wow. You look familiar. How is it that you look so much like us?</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>TERRAN_TO_DRENGIN_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_TERRAN</SpeakerFaction>
        <ListenerFaction>FACTION_DRENGIN</ListenerFaction>
      </Requirements>
      <Text>We have been fighting among ourselves for centuries. Though we are new to space exploration, we are well practiced in the art of war.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>TERRAN_TO_IRIDIUM_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_TERRAN</SpeakerFaction>
        <ListenerFaction>FACTION_IRIDIUM</ListenerFaction>
      </Requirements>
      <Text>It's a pleasure to meet you. We look forward to establishing a peaceful relationship between our people.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>TERRAN_TO_KRYNN_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_TERRAN</SpeakerFaction>
        <ListenerFaction>FACTION_KRYNN</ListenerFaction>
      </Requirements>
      <Text>We have only just heard of your theology. Though we do not practice it, we admire its focus on devotion and acceptance.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>TERRAN_TO_YOR_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_TERRAN</SpeakerFaction>
        <ListenerFaction>FACTION_YOR</ListenerFaction>
      </Requirements>
      <Text>This is why we block AI from communicating with each other.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>TERRAN_TO_ICONIAN_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_TERRAN</SpeakerFaction>
        <ListenerFaction>FACTION_ICONIAN</ListenerFaction>
      </Requirements>
      <Text>You explored the stars while we were still discovering fire. Though your age is long past, our history is full of stories of the defeated rising again.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>TERRAN_TO_THALAN_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_TERRAN</SpeakerFaction>
        <ListenerFaction>FACTION_THALAN</ListenerFaction>
      </Requirements>
      <Text>Your prophecy states that humanity will cause the destruction of the galaxy. How can this be?</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>
	
    <FlavorTextOption>
      <ResponseTag>THALAN_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_THALAN</SpeakerFaction>
      </Requirements>
      <Text>Your history and future are entwined. In our memory, you stand at the dawn of a new age.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>THALAN_TO_TERRAN_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_THALAN</SpeakerFaction>
        <ListenerFaction>FACTION_TERRAN</ListenerFaction>
      </Requirements>
      <Text>We have seen the destruction of the galaxy. It is near... and its cause will be humanity.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>THALAN_TO_ALTARIAN_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_THALAN</SpeakerFaction>
        <ListenerFaction>FACTION_ALTARIAN</ListenerFaction>
      </Requirements>
      <Text>We have watched you from our dimension. Your history is inspirational, but your future less certain.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>THALAN_TO_DRENGIN_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_THALAN</SpeakerFaction>
        <ListenerFaction>FACTION_DRENGIN</ListenerFaction>
      </Requirements>
      <Text>You are the howl in the night, the threat that raises men to action and ignites the final war.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>THALAN_TO_KRYNN_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_THALAN</SpeakerFaction>
        <ListenerFaction>FACTION_KRYNN</ListenerFaction>
      </Requirements>
      <Text>You are unlike those from our dimension. Where you profess faith, they served only themselves. We marvel that a thing as immaterial as theology can change so much.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>THALAN_TO_YOR_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_THALAN</SpeakerFaction>
        <ListenerFaction>FACTION_YOR</ListenerFaction>
      </Requirements>
      <Text>You believe that you are the next stage of life, but what use are planets, space ships, or physical bodies to sentient steel? You are not the evolution of life, but a mockery of it.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>THALAN_TO_ICONIAN_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_THALAN</SpeakerFaction>
        <ListenerFaction>FACTION_ICONIAN</ListenerFaction>
      </Requirements>
      <Text>In our dimension, your extermination was complete. We are pleased to see you survive here, if only as shadows of your former selves.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>THALAN_TO_IRIDIUM_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_THALAN</SpeakerFaction>
        <ListenerFaction>FACTION_IRIDIUM</ListenerFaction>
      </Requirements>
      <Text>In every dimension and every time, there are merchants. We expected no less here.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>ICONIAN_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_ICONIAN</SpeakerFaction>
      </Requirements>
      <Text>We were ancient when the universe was new, but are now only a dim shadow of what we once were.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>ICONIAN_TO_TERRAN_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_ICONIAN</SpeakerFaction>
        <ListenerFaction>FACTION_TERRAN</ListenerFaction>
      </Requirements>
      <Text>Though your history has its share of brutality, extermination was never a threat to men. We hope that it never is.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>ICONIAN_TO_ALTARIAN_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_ICONIAN</SpeakerFaction>
        <ListenerFaction>FACTION_ALTARIAN</ListenerFaction>
      </Requirements>
      <Text>Your ships are beautiful, as is your high regard for art and science. Do not neglect your defense. We were similar to you once, and it was a tragic mistake.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>ICONIAN_TO_DRENGIN_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_ICONIAN</SpeakerFaction>
        <ListenerFaction>FACTION_DRENGIN</ListenerFaction>
      </Requirements>
      <Text>We are a peaceful race. But, where we have been unprepared for aggressors before, we will not be again.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>ICONIAN_TO_IRIDIUM_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_ICONIAN</SpeakerFaction>
        <ListenerFaction>FACTION_IRIDIUM</ListenerFaction>
      </Requirements>
      <Text>We are pleased to see those who welcome diplomacy with other species. The universe is infinite, and war terribly finite.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>ICONIAN_TO_KRYNN_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_ICONIAN</SpeakerFaction>
        <ListenerFaction>FACTION_KRYNN</ListenerFaction>
      </Requirements>
      <Text>We may not share your reverence for a common theology, but your devotion to peace and acceptance is admirable.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>ICONIAN_TO_THALAN_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_ICONIAN</SpeakerFaction>
        <ListenerFaction>FACTION_THALAN</ListenerFaction>
      </Requirements>
      <Text>You claim to have come to this dimension to prevent humanity's crusade, yet you did nothing when the Yor nearly drove us to extinction.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>ICONIAN_TO_YOR_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_ICONIAN</SpeakerFaction>
        <ListenerFaction>FACTION_YOR</ListenerFaction>
      </Requirements>
      <Text>You were our greatest failure. What was once the great dream of our civilization was given life by the Precursors in trade for our own.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>MARAUDER_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>MINOR_MARAUDER</SpeakerFaction>
      </Requirements>
      <Text>We are scavengers, explorers, and those unwilling to live within the confines of controlling governments.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>DARKYOR_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>MINOR_DARK_YOR</SpeakerFaction>
      </Requirements>
      <Text>Organic life is a chemical aberration, a growth unconstrained by need or use. A dying star has purpose, but you have none.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>DARKYOR_TO_YOR_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>MINOR_DARK_YOR</SpeakerFaction>
        <ListenerFaction>FACTION_YOR</ListenerFaction>
      </Requirements>
      <Text>Your trade with lower lifeforms fuels their growth and spreads their disease across the universe.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>BURRAN_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>MINOR_BURRAN</SpeakerFaction>
      </Requirements>
      <Text>We pursue the rigors of our philosophy and understand that your journey takes you on your own.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>SNATHI_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>MINOR_SNATHI</SpeakerFaction>
      </Requirements>
      <Text>Just when I think I can no longer be impressed by the diversity of the universe, I meet you and discover entirely new levels of ugliness.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>GAULOX_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>MINOR_GAULOX</SpeakerFaction>
      </Requirements>
      <Text>Judge us as you will. You do not understand what we have lost.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>


    
    <FlavorTextOption>
      <ResponseTag>KAXX_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>MINOR_KAXX</SpeakerFaction>
      </Requirements>
      <Text>We are the guardians and envoys of our home world. We will keep it safe until the birth of the next age.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>ODAIR_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>MINOR_ODAIR</SpeakerFaction>
      </Requirements>
      <Text>Galactic empires spanned these worlds long before you even discovered fire. Every story ends in ruin and dust.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ResponseTo>ODAIR_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>And yet, you are still confined to your home solar system.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>EXIS_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>MINOR_EXIS</SpeakerFaction>
      </Requirements>
      <Text>We are delighted to meet those who travel the stars. We have long stared into space, but we are new to exploring it.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>KLEPART_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>MINOR_KLEPART</SpeakerFaction>
      </Requirements>
      <Text>Many explore the universe to find new wonders. We search for those we knew and lost.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>LANTERN_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>MINOR_LANTERN</SpeakerFaction>
      </Requirements>
      <Text>We seek new markets for trade. Our people have an unquenchable desire for new luxuries, spices, and inebriates.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>GOSSAMER_FIRST_CONTACT</ResponseTag>
      <Requirements>
        <SpeakerFaction>MINOR_GOSSAMER</SpeakerFaction>
      </Requirements>
      <Text>You swim in the Precursor ocean, while we learned to breathe air and rose to a world you cannot see or comprehend.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

  </FlavorTextDef>

  <!-- Peaceful-->
  <FlavorTextDef>

    <InternalName>FIRST_CONTACT_RESPONSE_PEACEFUL</InternalName>

    <FlavorTextOption>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>Huh?</Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>
    
     <FlavorTextOption>
      <Requirements>
        <ResponseTo>GAULOX_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>Oh, we're judging.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Text>Greetings, {LEADERNAME:1}.</Text>
      <Text>The galaxy seems endless. Hopefully we can coexist.</Text>
      <Text>We are pleased to meet you.</Text>
      <PreferenceWeight>10</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <PersonalityType>Diplomatic</PersonalityType>
      </Requirements>
      <Text>We look forward to a beneficial relationship, {LEADERNAME:1}. </Text>
      <Text>Together, I am sure we can build a better galaxy. </Text>
      <PreferenceWeight>10</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <PersonalityType>Cruel</PersonalityType>
      </Requirements>
      <Text>I wonder what you'll taste like, {LEADERNAME:1}.</Text>
      <Text>Ah, excellent to meet my future servant.</Text>
      <PreferenceWeight>10</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <PersonalityType>Xenophobic</PersonalityType>
      </Requirements>
      <Text>I hope your germs can't come through that view screen.</Text>
      <Text>Just stay away from us.</Text>
      <PreferenceWeight>10</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <PersonalityType>Scientific</PersonalityType>
      </Requirements>
      <Text>We look forward to studying you, {LEADERNAME:1}. </Text>
      <Text>We can't wait to share knowledge with you.</Text>
      <PreferenceWeight>10</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <PersonalityType>Trader</PersonalityType>
      </Requirements>
      <Text>Good to meet you, {LEADERNAME:1}. You'll be hearing from us soon.</Text>
      <Text>Excellent, let us begin trading soon.</Text>
      <PreferenceWeight>10</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <SpeakerFaction>FACTION_YOR</SpeakerFaction>
      </Requirements>
      <Text>A talking robot. The wonders of the galaxy never cease.</Text>
      <Text>A race of sentient machines. Greetings.</Text>
    </FlavorTextOption>


    <FlavorTextOption>
      <Requirements>
        <RelativeStrength>SpeakerWeaker</RelativeStrength>
      </Requirements>
      <Text>You may need our protection soon, {LEADERNAME:1}.</Text>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <RequiredDiplomacyFlag>OpposingCulture</RequiredDiplomacyFlag>
      </Requirements>
      <Text>Greetings, {LEADERNAME:1}. We are pleased to meet you.</Text>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <RequiredDiplomacyFlag>SameCulture</RequiredDiplomacyFlag>
      </Requirements>
      <Text>Greetings, {LEADERNAME:1}. We are pleased to meet beings with a similar view on the universe.</Text>
    </FlavorTextOption>
    

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_DRENGIN</ListenerFaction>
        <ResponseTo>ALTARIAN_TO_DRENGIN_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>We wish only for peace as well, our delicious new friend.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_IRIDIUM</ListenerFaction>
        <ResponseTo>ALTARIAN_TO_IRIDIUM_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>A peaceful and profitable relationship is all we could hope for as well.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_KRYNN</ListenerFaction>
        <ResponseTo>ALTARIAN_TO_KRYNN_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>Of course. A peaceful relationship is ideal for sharing the Way with a neighbor.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_YOR</ListenerFaction>
        <ResponseTo>ALTARIAN_TO_YOR_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>We have life; you are a complex chemical reaction in pants.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_TERRAN</ListenerFaction>
        <ResponseTo>ALTARIAN_TO_TERRAN_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>An interesting mystery. We look forward to revealing it with you.</Text>
      <Text>We do indeed look similar. Except, of course, the blue skin thing.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_ALTARIAN</ListenerFaction>
        <ResponseTo>DRENGIN_TO_ALTARIAN_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>We mean you no ill will, Drengin. Lets at least start our relationship off on the right foot.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_IRIDIUM</ListenerFaction>
        <ResponseTo>DRENGIN_TO_IRIDIUM_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>A pleasure to meet you. I'm sure we'll have a long, mutually profitable future ahead of us.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_KRYNN</ListenerFaction>
        <ResponseTo>DRENGIN_TO_KRYNN_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>Let's keep this friendly to start with, Drengin. You still yet have a chance to be saved.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_YOR</ListenerFaction>
        <ResponseTo>DRENGIN_TO_YOR_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>If only your remains could be so usefully applied.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_TERRAN</ListenerFaction>
        <ResponseTo>DRENGIN_TO_TERRAN_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>I'll take that as a friendly invitation.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_IRIDIUM</ListenerFaction>
        <ResponseTo>IRIDIUM_TO_ALTARIAN_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>An excellent idea. Always nice to meet another friendly face.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_DRENGIN</ListenerFaction>
        <ResponseTo>IRIDIUM_TO_DRENGIN_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>A business relationship? That's a new one to us. But, it may be worth considering.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_KRYNN</ListenerFaction>
        <ResponseTo>IRIDIUM_TO_KRYNN_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>And I offer ours in return. It is good to see another friendly race in this cold universe.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_YOR</ListenerFaction>
        <ResponseTo>IRIDIUM_TO_YOR_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>Actually, a fine selection of oils would be nice.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_TERRAN</ListenerFaction>
        <ResponseTo>IRIDIUM_TO_TERRAN_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>And us with you.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_ALTARIAN</ListenerFaction>
        <ResponseTo>KRYNN_TO_ALTARIAN_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>Altaria needs no salvation, but we look forward to peaceful relations regardless.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_DRENGIN</ListenerFaction>
        <ResponseTo>KRYNN_TO_DRENGIN_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>Interesting. We look forward to you "saving" us.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_IRIDIUM</ListenerFaction>
        <ResponseTo>KRYNN_TO_IRIDIUM_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>A pleasure to meet you. We always look forward to talks in greater depth.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_TERRAN</ListenerFaction>
        <ResponseTo>KRYNN_TO_TERRAN_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>We mean you no ill will either.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_YOR</ListenerFaction>
        <ResponseTo>KRYNN_TO_YOR_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>The promise of an afterlife is meaningless to a species without age.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_ALTARIAN</ListenerFaction>
        <ResponseTo>YOR_TO_ALTARIAN_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>It is our fragility that binds us to each other.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_DRENGIN</ListenerFaction>
        <ResponseTo>YOR_TO_DRENGIN_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>We were invading planets when you were little more than a fancy toaster.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_IRIDIUM</ListenerFaction>
        <ResponseTo>YOR_TO_IRIDIUM_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>Oh, it gets much crazier than us. We have heard rumors of space faring squirrels.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_KRYNN</ListenerFaction>
        <ResponseTo>YOR_TO_KRYNN_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>We sought domination once too, but the Way showed us that cooperation is the better path.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_TERRAN</ListenerFaction>
        <ResponseTo>YOR_TO_TERRAN_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>We are not parasites. We are explorers, scientists, warriors, and parasites... well, maybe not that last one.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_ALTARIAN</ListenerFaction>
        <ResponseTo>TERRAN_TO_ALTARIAN_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>Answers will come in time, cousin. Let's begin by establishing a friendly relationship.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_DRENGIN</ListenerFaction>
        <ResponseTo>TERRAN_TO_DRENGIN_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>We can start off our relationship peacefully if you wish, human.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_IRIDIUM</ListenerFaction>
        <ResponseTo>TERRAN_TO_IRIDIUM_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>We look forward to the same. Peaceful relationships are always the most profitable.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_KRYNN</ListenerFaction>
        <ResponseTo>TERRAN_TO_KRYNN_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>And us with you. It is comforting to see the galaxy harbors species with such open minds.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_YOR</ListenerFaction>
        <ResponseTo>TERRAN_TO_YOR_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>There is nothing artificial about our intellect... or our cunning.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

  </FlavorTextDef>

  <!-- Neutral -->
  <FlavorTextDef>

    <InternalName>FIRST_CONTACT_RESPONSE_NEUTRAL</InternalName>

    <FlavorTextOption>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>You fake smile and nod as if you understand, then proceed to close the Incoming Message.</Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Text>Remain peaceful and we will have no quarrel with you, {LEADERNAME:1}.</Text>
      <Text>Space is more than large enough for both of us.</Text>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_IRIDIUM</ListenerFaction>
      </Requirements>
      <Text>May the best civilization win, and may all of your shopping dreams come true.</Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_YOR</ListenerFaction>
      </Requirements>
      <Text>Please continue inputting data into your computers, we will find it useful later.</Text>
      <PreferenceWeight>25</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_DRENGIN</ListenerFaction>
        <ResponseTo>ALTARIAN_TO_DRENGIN_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>So glad to know you've heard of us. Then you must know exactly how afraid you should be.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_IRIDIUM</ListenerFaction>
        <ResponseTo>ALTARIAN_TO_IRIDIUM_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>Normalized relations are agreeable, so long as the terms are right.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_KRYNN</ListenerFaction>
        <ResponseTo>ALTARIAN_TO_KRYNN_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>Hello. Our intentions are to spread the Way - peacefully, or otherwise.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_TERRAN</ListenerFaction>
        <ResponseTo>ALTARIAN_TO_TERRAN_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>You seem to know more about it than we do. You have much to explain to us, Altarian.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_ALTARIAN</ListenerFaction>
        <ResponseTo>DRENGIN_TO_ALTARIAN_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>We're dangerous enough when we need to be, Drengin.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_IRIDIUM</ListenerFaction>
        <ResponseTo>DRENGIN_TO_IRIDIUM_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>Aren't you delightful? We shall be watching you closely as well.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_KRYNN</ListenerFaction>
        <ResponseTo>DRENGIN_TO_KRYNN_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>Crude, Drengin. You shall be the most resistant to the Way, I can already tell.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_TERRAN</ListenerFaction>
        <ResponseTo>DRENGIN_TO_TERRAN_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>I am sure we can get along just fine.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_ALTARIAN</ListenerFaction>
        <ResponseTo>IRIDIUM_TO_ALTARIAN_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>People who "wish to do business" often have values that don't match our own. We shall see.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_DRENGIN</ListenerFaction>
        <ResponseTo>IRIDIUM_TO_DRENGIN_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>Yes. We would like to give you business as well.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_KRYNN</ListenerFaction>
        <ResponseTo>IRIDIUM_TO_KRYNN_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>And I accept them.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_TERRAN</ListenerFaction>
        <ResponseTo>IRIDIUM_TO_TERRAN_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>Perhaps, but the business will be on our terms or not at all.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_ALTARIAN</ListenerFaction>
        <ResponseTo>KRYNN_TO_ALTARIAN_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>Thanks for your concern. We'll see if those "talks in greater depth" ever occur.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_DRENGIN</ListenerFaction>
        <ResponseTo>KRYNN_TO_DRENGIN_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>This is new. Typically, we are the ones saving the food species... in the form of left-overs. </Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_IRIDIUM</ListenerFaction>
        <ResponseTo>KRYNN_TO_IRIDIUM_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>So long as this salvation has favorable terms.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_TERRAN</ListenerFaction>
        <ResponseTo>KRYNN_TO_TERRAN_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>Greetings. We'll be in charge of our own salvation, thanks.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_ALTARIAN</ListenerFaction>
        <ResponseTo>TERRAN_TO_ALTARIAN_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>A mystery we might one day find the answer to together, if you don't overstep yourself.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_DRENGIN</ListenerFaction>
        <ResponseTo>TERRAN_TO_DRENGIN_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>Until it stops suiting you, no doubt. We'll not fall for your tricks so easily, human.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_IRIDIUM</ListenerFaction>
        <ResponseTo>TERRAN_TO_IRIDIUM_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>Let's not pin down the exact nature of our relationship just yet.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_KRYNN</ListenerFaction>
        <ResponseTo>TERRAN_TO_KRYNN_FIRST_CONTACT</ResponseTo>
      </Requirements>
      <Text>A peaceful relationship is best for spreading the Way, but it is not the only way.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>DECLARE_WAR_MAIN</InternalName>

    <FlavorTextOption>
      <ResponseTag>GARBLED_TEXT</ResponseTag>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>
        Talotic yopitu mul nesin, {PLAYERFACTION:2}.
        (We are at war)
      </Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Text>The time for peace is over, {PLAYERFACTION:2}. Prepare for war.</Text>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>ALTARIAN_DECLARE_WAR_ON_PLAYER</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_ALTARIAN</SpeakerFaction>
      </Requirements>
      <Text>We declare war. An abhorrent thought for our people, but we're prepared to make an exception for the likes of you.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>DRENGIN_DECLARE_WAR_ON_PLAYER</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_DRENGIN</SpeakerFaction>
      </Requirements>
      <Text>It's war, fleshling! Your people are a bit soft to make ideal slavelings, but that will be our problem, not yours.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>PREEMPTIVE_DECLARE_WAR_ON_PLAYER</ResponseTag>
      <Requirements>
        <RelativeStrength>SpeakerWeaker</RelativeStrength>
      </Requirements>
      <Text>Do you think we don't see what you're doing? Do you think this is some sort of game? Even though you are stronger, we must preemptively attack to save ourselves!</Text>
      <PreferenceWeight>200</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>IRIDIUM_DECLARE_WAR_ON_PLAYER</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_IRIDIUM</SpeakerFaction>
      </Requirements>
      <Text>Your obstructionist behavior will come to an end. If all else fails, Iridium growth will be secured by war.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>KRYNN_DECLARE_WAR_ON_PLAYER</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_KRYNN</SpeakerFaction>
      </Requirements>
      <Text>You have repeatedly refused to accept the Way into your lives. We are left with no choice but to place it there forcefully.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>TERRAN_DECLARE_WAR_ON_PLAYER</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_TERRAN</SpeakerFaction>
      </Requirements>
      <Text>We regret it has come to this. Humanity doesn't go to war lightly. But when we do, we're in it to win.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>YOR_DECLARE_WAR_ON_PLAYER</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_YOR</SpeakerFaction>
      </Requirements>
      <Text>You call it war, we call it sanitizing the universe of the vermin who plague it. Either way, your time has ended.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>ICONIAN_DECLARE_WAR_ON_PLAYER</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_ICONIAN</SpeakerFaction>
      </Requirements>
      <Text>War is the last option for our race. Unfortunately, all other ways of dealing with you have been exhausted.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>THALAN_DECLARE_WAR_ON_PLAYER</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_THALAN</SpeakerFaction>
      </Requirements>
      <Text>Though we will destroy you in this dimension, take comfort in knowing that in other dimensions, you may survive.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <SpeakerFaction>FACTION_TERRAN</SpeakerFaction>
      </Requirements>
      <Text>You disappoint us. We have too much in common for it to end like this.</Text>
      <PreferenceWeight>2</PreferenceWeight>
    </FlavorTextOption>

  </FlavorTextDef>

  <!-- Aggressive -->
  <FlavorTextDef>

    <InternalName>DECLARE_WAR_RESPONSE_AGGRESSIVE</InternalName>

    <FlavorTextOption>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>You will regret this.</Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Text>Your planets will look better flying our banners anyway.</Text>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <SpeakerFaction>FACTION_ALTARIAN</SpeakerFaction>
      </Requirements>
      <Text>We never trusted you for a second, you sanctimonious bastards.</Text>
      <PreferenceWeight>2</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <SpeakerFaction>FACTION_ALTARIAN</SpeakerFaction>
        <ResponseTo>ALTARIAN_DECLARE_WAR_ON_PLAYER</ResponseTo>
      </Requirements>
      <Text>We never trusted you for a second, you sanctimonious bastards.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <SpeakerFaction>FACTION_DRENGIN</SpeakerFaction>
        <ResponseTo>DRENGIN_DECLARE_WAR_ON_PLAYER</ResponseTo>
      </Requirements>
      <Text>Your threats don't scare us, Drengin. We're far less digestible than you think.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <SpeakerFaction>FACTION_IRIDIUM</SpeakerFaction>
        <ResponseTo>IRIDIUM_DECLARE_WAR_ON_PLAYER</ResponseTo>
      </Requirements>
      <Text>You reveal yourself for the petty extortion artists that you really are. Fine.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <SpeakerFaction>FACTION_KRYNN</SpeakerFaction>
        <ResponseTo>KRYNN_DECLARE_WAR_ON_PLAYER</ResponseTo>
      </Requirements>
      <Text>And your Way will be repelled just as forcefully, zealot.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <SpeakerFaction>FACTION_TERRAN</SpeakerFaction>
        <ResponseTo>TERRAN_DECLARE_WAR_ON_PLAYER</ResponseTo>
      </Requirements>
      <Text>Don't talk of regret, human. It's your aggression that has brought us to the brink.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <SpeakerFaction>FACTION_YOR</SpeakerFaction>
        <ResponseTo>YOR_DECLARE_WAR_ON_PLAYER</ResponseTo>
      </Requirements>
      <Text>You are machines with misplaced aspirations, one step above a malfunctioning toilet.</Text>
      <PreferenceWeight>250</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <SpeakerFaction>FACTION_ICONIAN</SpeakerFaction>
        <ResponseTo>ICONIAN_DECLARE_WAR_ON_PLAYER</ResponseTo>
      </Requirements>
      <Text>This is one war you will not be able to flee and hide from.</Text>
      <PreferenceWeight>250</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <SpeakerFaction>FACTION_THALAN</SpeakerFaction>
        <ResponseTo>THALAN_DECLARE_WAR_ON_PLAYER</ResponseTo>
      </Requirements>
      <Text>You claim to know the future. If so, you must know that this is a mistake.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

  </FlavorTextDef>

  <!-- Disappointed-->
  <FlavorTextDef>

    <InternalName>DECLARE_WAR_RESPONSE_DISAPPOINTED</InternalName>

    <FlavorTextOption>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>I'm sorry?</Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Text>That is disappointing. There is nothing to be gained from war.</Text>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <SpeakerFaction>FACTION_ALTARIAN</SpeakerFaction>
        <ResponseTo>ALTARIAN_DECLARE_WAR_ON_PLAYER</ResponseTo>
      </Requirements>
      <Text>You disappoint us. We have too much in common for it to end like this.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <SpeakerFaction>FACTION_DRENGIN</SpeakerFaction>
        <ResponseTo>DRENGIN_DECLARE_WAR_ON_PLAYER</ResponseTo>
      </Requirements>
      <Text>You won't hear us begging for mercy, Drengin. But we are, nevertheless, disappointed.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <SpeakerFaction>FACTION_IRIDIUM</SpeakerFaction>
        <ResponseTo>IRIDIUM_DECLARE_WAR_ON_PLAYER</ResponseTo>
      </Requirements>
      <Text>A disappointment. We sincerely believed we could grow and profit together. So be it.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <SpeakerFaction>FACTION_KRYNN</SpeakerFaction>
        <ResponseTo>KRYNN_DECLARE_WAR_ON_PLAYER</ResponseTo>
      </Requirements>
      <Text>If you intend to throw away your people's lives like this, we can do little to stop you.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <SpeakerFaction>FACTION_TERRAN</SpeakerFaction>
        <ResponseTo>TERRAN_DECLARE_WAR_ON_PLAYER</ResponseTo>
      </Requirements>
      <Text>You live up to your treacherous reputation, human.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <SpeakerFaction>FACTION_YOR</SpeakerFaction>
        <ResponseTo>YOR_DECLARE_WAR_ON_PLAYER</ResponseTo>
      </Requirements>
      <Text>Too bad, we had hoped you had evolved past the need for brutality.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <SpeakerFaction>FACTION_ICONIAN</SpeakerFaction>
        <ResponseTo>ICONIAN_DECLARE_WAR_ON_PLAYER</ResponseTo>
      </Requirements>
      <Text>War should be your last option. You are unsuited for it, as you will soon learn.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <SpeakerFaction>FACTION_THALAN</SpeakerFaction>
        <ResponseTo>THALAN_DECLARE_WAR_ON_PLAYER</ResponseTo>
      </Requirements>
      <Text>Has anyone ever told you that you look like a giant green space chicken?</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

  </FlavorTextDef>


  <FlavorTextDef>
    <InternalName>ASK_FOR_PEACE_MAIN</InternalName>

    <FlavorTextOption>
      <ResponseTag>GARBLED_TEXT</ResponseTag>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>
        Ranom lesitir yacasus cerin, sab omoric ero re metini tibu.
        (You need to research Universal Translator)
      </Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Text>Hey {PLAYERFACTION:2}, we're really tired of fighting. We ask for peace.</Text>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <RequiredDiplomacyFlag>SameCulture</RequiredDiplomacyFlag>
      </Requirements>
      <Text>It is foolish for two civilizations who share so many values to continue this war, {PLAYERFACTION:2}. Let us end this destructive conflict and return to peace.</Text>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <RelativeStrength>SpeakerWeaker</RelativeStrength>
      </Requirements>
      <Text>It is clear that your military has prevailed in this conflict, {PLAYERFACTION:2}. We ask for peace.</Text>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <RelativeStrength>SpeakerStronger</RelativeStrength>
      </Requirements>
      <Text>My commanders wish to continue this war, but my people are weary of it. Let us end it.</Text>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <RelativeStrength>SpeakerEqual</RelativeStrength>
      </Requirements>
      <Text>This war is becoming a stalemate. There is no point in continuing it. Let us make peace.</Text>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <RequiredDiplomacyFlag>CommonEnemy</RequiredDiplomacyFlag>
      </Requirements>
      <Text>Since we have a common enemy, it is foolish for us to continue this conflict. We should work together to defeat our enemies.</Text>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <RequiredDiplomacyFlag>OpposingCulture</RequiredDiplomacyFlag>   
      </Requirements>
      <Text>Even though you are filthy infidels, it is pointless to continue this war. Let us come to terms.</Text>
    </FlavorTextOption>

  </FlavorTextDef>

  <!-- agree -->
  <FlavorTextDef>
    <InternalName>ASK_FOR_PEACE_RESPONSE_AGREE</InternalName>

    <FlavorTextOption>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>Hrm?</Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Text>Very well.</Text>
    </FlavorTextOption>

  </FlavorTextDef>
  
  <FlavorTextDef>
    <InternalName>ASK_FOR_PEACE_RESPONSE_AGREE_COUNTER</InternalName>

    <FlavorTextOption>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>Gahr flab tou metina!
      (You need to research Universal Translator)</Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Text>Excellent. I'm glad we can put this behind us.</Text>
    </FlavorTextOption>
    
    <FlavorTextOption>
      <Requirements>
        <SpeakerFaction>FACTION_IRIDIUM</SpeakerFaction>
      </Requirements>
      <Text>At last, back to more civilized pursuits.</Text>
      <PreferenceWeight>2</PreferenceWeight>
    </FlavorTextOption>

  </FlavorTextDef>

  <!-- disagree -->
  <FlavorTextDef>
    <InternalName>ASK_FOR_PEACE_RESPONSE_REFUSE</InternalName>

    <FlavorTextOption>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>How 'bout no?</Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Text>Nothing short of your destruction will satisfy us.</Text>
      <Text>We have gone too far down this path.</Text>
      <Text>It is far too late to ask for peace.</Text>
    </FlavorTextOption>

  </FlavorTextDef>
  
  <FlavorTextDef>
    <InternalName>ASK_FOR_PEACE_RESPONSE_REFUSE_COUNTER</InternalName>

    <FlavorTextOption>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>Metinu harb plah...
      (You need to research Universal Translator)</Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Text>Very well.</Text>
    </FlavorTextOption>
    
    <FlavorTextOption>
      <Requirements>
        <SpeakerFaction>FACTION_DRENGIN</SpeakerFaction>
      </Requirements>
      <Text>You are making a mistake. We thrive on war.</Text>
      <PreferenceWeight>2</PreferenceWeight>
    </FlavorTextOption>

  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>GENERIC_GREETING</InternalName>

    <FlavorTextOption>
      <ResponseTag>GARBLED_TEXT</ResponseTag>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>
        Enoreset rir nenat ho carasal usecares ge tek seg sanas, {LEADERNAME:2}. Rihec  {PLAYERRACE:2}'s toj ya dieno ces nomi?!
        (You need to research Universal Translator)
      </Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Text>Greetings, {LEADERNAME:2}.  It is good to see the {PLAYERRACE:2} walking upright.</Text>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <RelativeStrength>SpeakerStronger</RelativeStrength>
      </Requirements>
      <Text>Yeah... you're going to get crushed.</Text>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <RelativeStrength>SpeakerMuchWeaker</RelativeStrength>
      </Requirements>
      <Text>Please don't hurt me.</Text>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <SpeakerFaction>FACTION_DRENGIN</SpeakerFaction>
        <ListenerFaction>FACTION_TERRAN</ListenerFaction>
      </Requirements>
      <Text>Humans: having your butt handed to you by us since 2178.</Text>
      <Text>You know, I wonder if you taste better than the Torians did.</Text>
      <PreferenceWeight>52</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <SpeakerFaction>FACTION_ALTARIAN</SpeakerFaction>
        <ListenerFaction>FACTION_TERRAN</ListenerFaction>
      </Requirements>
      <Text>Oh good, the upstarts.</Text>
      <PreferenceWeight>13</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <SpeakerFaction>FACTION_ALTARIAN</SpeakerFaction>
      </Requirements>
      <Text>We pursue art and science with equal devotion. One is meaningless without the other.</Text>
      <PreferenceWeight>13</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <SpeakerFaction>FACTION_TERRAN</SpeakerFaction>
      </Requirements>
      <Text>Humanity is united under one banner, and we hope that others may join us.</Text>
      <PreferenceWeight>23</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <SpeakerFaction>FACTION_IRIDIUM</SpeakerFaction>
      </Requirements>
      <Text>We hoard nothing and delight in bringing the goods of the universe to those who desire them... for a reasonable profit, of course.</Text>
      <PreferenceWeight>23</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <SpeakerFaction>FACTION_KRYNN</SpeakerFaction>
      </Requirements>
      <Text>Our meditation hour approaches, but we have time to share words and our eternal hope.</Text>
      <PreferenceWeight>23</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <SpeakerFaction>FACTION_YOR</SpeakerFaction>
      </Requirements>
      <Text>This method of sound communication is so slow and inefficient, much like everything else that you do.</Text>
      <PreferenceWeight>23</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <SpeakerFaction>FACTION_ICONIAN</SpeakerFaction>
      </Requirements>
      <Text>Such diversity would not be possible in the time of the Precursors. We are glad to see that is not so now.</Text>
      <PreferenceWeight>23</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <SpeakerFaction>FACTION_THALAN</SpeakerFaction>
      </Requirements>
      <Text>We have met before - in this time, or another.</Text>
      <PreferenceWeight>23</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <SpeakerFaction>FACTION_DRENGIN</SpeakerFaction>
      </Requirements>
      <Text>You know we tend to eat the races who make us angry, right?</Text>
      <PreferenceWeight>15</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <SpeakerFaction>FACTION_ALTARIAN</SpeakerFaction>
        <RelationsState>Enemy</RelationsState>
        <RelativeStrength>SpeakerStronger</RelativeStrength>
      </Requirements>
      <Text>We WILL destroy you.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <RequiredDiplomacyFlag>ShipInZOCWithoutOpenBorders</RequiredDiplomacyFlag>
      </Requirements>
      <Text>Since you already have ships trespassing through our sphere of influence, I guess it makes sense you'd drop by in person.</Text>
      <Text>Welcome. I mean, you have ships flying through our space anyway, why not just drop by?</Text>
      <Text>So</Text>
      <PreferenceWeight>20</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <RequiredDiplomacyFlag>EndedWar</RequiredDiplomacyFlag>
      </Requirements>
      <Text>Now that that whole war business is behind us, let's have a more productive relationship, yes?</Text>
      <PreferenceWeight>30</PreferenceWeight>
    </FlavorTextOption>

  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>GO_AWAY_WE_ARE_BUSY</InternalName>

    <FlavorTextOption>
      <ResponseTag>GARBLED_TEXT</ResponseTag>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>
        Enoreset rir nenat ho carasal usecares ge tek seg sanas, {LEADERNAME:2}. Rihec  {PLAYERRACE:2}'s toj ya dieno ces nomi?!
        (You need to research Universal Translator)
      </Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>
    
    <FlavorTextOption>
      <Text>Leave us, we are preoccupied at the moment.</Text>
    </FlavorTextOption>
    
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>TRADE_OFFER_ACCEPT</InternalName>

    <FlavorTextOption>
      <ResponseTag>GARBLED_TEXT</ResponseTag>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>
        Erasuto ki nakeduc menurit! {LEADERNAME:2}, lesasa uwetadel ise neforal {PLAYERFACTION:1}  babenat adonecie si podotic!
        (You need to research Universal Translator)
      </Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Text>Very well, let's trade.</Text>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <TradeValueRatio>
          <RangeMin>0.8</RangeMin>
          <NoMax>true</NoMax>
        </TradeValueRatio>
      </Requirements>
      <Text>This is fair.</Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <TradeValueRatio>
          <RangeMin>0.5</RangeMin>
          <RangeMax>0.8</RangeMax>
        </TradeValueRatio>
      </Requirements>
      <Text>Excellent, we will gladly take this offer.</Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <TradeValueRatio>
          <RangeMin>0.0</RangeMin>
          <RangeMax>0.5</RangeMax>
        </TradeValueRatio>
      </Requirements>
      <Text>A truly generous proposal.</Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <TradeValueRatio>
          <NoMin>true</NoMin>
          <RangeMax>0.0</RangeMax>
        </TradeValueRatio>
      </Requirements>
      <Text>Your gift will be gladly received.</Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <RequiredDiplomacyFlag>OpposingCulture</RequiredDiplomacyFlag>
        <TradeValueRatio>
          <NoMin>true</NoMin>
          <RangeMax>0.0</RangeMax>
        </TradeValueRatio>
      </Requirements>
      <Text>Despite our different ideologies, your generosity is recognized.</Text>
      <PreferenceWeight>2</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <SpeakerFaction>FACTION_DRENGIN</SpeakerFaction>
        <TradeValueRatio>
          <NoMin>true</NoMin>
          <RangeMax>0.0</RangeMax>
        </TradeValueRatio>
      </Requirements>
      <Text>We are impressed with the wisdom of a Sub-Drengin species.</Text>
      <PreferenceWeight>3</PreferenceWeight>
    </FlavorTextOption>


    <FlavorTextOption>
      <Requirements>
        <SpeakerFaction>FACTION_YOR</SpeakerFaction>
        <TradeValueRatio>
          <NoMin>true</NoMin>
          <RangeMax>0.0</RangeMax>
        </TradeValueRatio>
      </Requirements>
      <Text>The generosity of organic life forms is impressive.</Text>
      <PreferenceWeight>3</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <SpeakerFaction>FACTION_ALTARIAN</SpeakerFaction>
        <TradeValueRatio>
          <NoMin>true</NoMin>
          <RangeMax>0.0</RangeMax>
        </TradeValueRatio>
      </Requirements>
      <Text>If this is your offer, we thank you. It is very generous.</Text>
      <PreferenceWeight>3</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <RelativeStrength>SpeakerStronger</RelativeStrength>
        <TradeValueRatio>
          <NoMin>true</NoMin>
          <RangeMax>0.0</RangeMax>
        </TradeValueRatio>
      </Requirements>
      <Text>You are wise to be generous to those with greater power.</Text>
      <PreferenceWeight>3</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <RelativeStrength>SpeakerStronger</RelativeStrength>
        <RequiredDiplomacyFlag>AtWar</RequiredDiplomacyFlag>
        <TradeValueRatio>
          <NoMin>true</NoMin>
          <RangeMax>0.0</RangeMax>
        </TradeValueRatio>
      </Requirements>
      <Text>It is good that you show humility when asking for peace from us.</Text>
      <PreferenceWeight>4</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
         <ListenerFaction>FACTION_DRENGIN</ListenerFaction>
        <RelativeStrength>SpeakerStronger</RelativeStrength>
        <RequiredDiplomacyFlag>AtWar</RequiredDiplomacyFlag>
        <TradeValueRatio>
          <NoMin>true</NoMin>
          <RangeMax>0.0</RangeMax>
        </TradeValueRatio>
      </Requirements>
      <Text>While we would prefer to eat you, we will accept your humble offering.</Text>
      <Text>Your groveling has convinced us not to eat you... for now.</Text>
      <PreferenceWeight>5</PreferenceWeight>
    </FlavorTextOption>

  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>TRADE_OFFER_REFUSE</InternalName>

    <FlavorTextOption>
      <ResponseTag>GARBLED_TEXT</ResponseTag>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>
        {PLAYERFACTION:1}, obis iwiwilam oce geme {LEADERNAME:2}. Oti rini pe roni oten latuher ver inegur!
        (You need to research Universal Translator)
      </Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Text>I'm not interested in that deal.</Text>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <TradeValueRatio>
          <RangeMin>0.8</RangeMin>
          <NoMax>true</NoMax>
        </TradeValueRatio>
      </Requirements>
      <Text>I don't know, perhaps. It's almost good enough.</Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <TradeValueRatio>
          <RangeMin>0.5</RangeMin>
          <RangeMax>0.8</RangeMax>
        </TradeValueRatio>
      </Requirements>
      <Text>I can't accept this.</Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <TradeValueRatio>
          <RangeMin>0.0</RangeMin>
          <RangeMax>0.5</RangeMax>
        </TradeValueRatio>
      </Requirements>
      <Text>I'm going to need a lot more than that to be interested.</Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <TradeValueRatio>
          <NoMin>true</NoMin>
          <RangeMax>0.0</RangeMax>
        </TradeValueRatio>
      </Requirements>
      <Text>You must be joking.</Text>
      <PreferenceWeight>2</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <TradeResponse>YouCantAffordThis</TradeResponse>
      </Requirements>
      <Text>I don't think your coffers can support what you're promising.</Text>
      <PreferenceWeight>3</PreferenceWeight>
    </FlavorTextOption>

  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>TRADE_OFFER_PERFORMED</InternalName>

    <FlavorTextOption>
      <ResponseTag>GARBLED_TEXT</ResponseTag>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>
        Inibero opilide bo somufat nunor pieta oril!
        (You need to research Universal Translator
      </Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Text>I'm glad we could come to an agreement.</Text>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <SpeakerFaction>FACTION_IRIDIUM</SpeakerFaction>
      </Requirements>
      <Text>Excellent, another successful trade.</Text>
    </FlavorTextOption>

  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>TRADE_OFFER_WAITING</InternalName>

    <FlavorTextOption>
      <ResponseTag>GARBLED_TEXT</ResponseTag>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>
        La yol ele po. Sa riras tenalac hasec?
        (You need to research Universal Translator)
      </Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Text>What do you have in mind?</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>AI_CREATED_TRADE_OFFER</InternalName>

    <FlavorTextOption>
      <ResponseTag>GARBLED_TEXT</ResponseTag>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>
        Inibero opilide bo somufat nunor pieta oril!
        (You need to research Universal Translator)
      </Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Text>I am offering this trade.</Text>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <SpeakerFaction>FACTION_TERRAN</SpeakerFaction>
      </Requirements>
      <Text>This trade will help establish friendship between our races.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <SpeakerFaction>FACTION_ALTARIAN</SpeakerFaction>
      </Requirements>
      <Text>We do not trade often. We trade only with those who we consider our equals.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <SpeakerFaction>FACTION_DRENGIN</SpeakerFaction>
      </Requirements>
      <Text>We will trade you for this. It seems easier than taking it from you, but only slightly.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <SpeakerFaction>FACTION_IRIDIUM</SpeakerFaction>
      </Requirements>
      <Text>The most valuable benefit to befriending the Iridium are the amazing offers we provide. Like this one.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <SpeakerFaction>FACTION_KRYNN</SpeakerFaction>
      </Requirements>
      <Text>We offer a fair trade for goods. Our hope and religion are given for free.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <SpeakerFaction>FACTION_YOR</SpeakerFaction>
      </Requirements>
      <Text>Here are some things that we no longer need in exchange for things that we value.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <SpeakerFaction>FACTION_ICONIAN</SpeakerFaction>
      </Requirements>
      <Text>We are new to trade, all things within our Refuge are shared. But, we believe this to be a fair exchange.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <SpeakerFaction>FACTION_THALAN</SpeakerFaction>
      </Requirements>
      <Text>We recommend that these resources are reallocated in this manner.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>DIPLOMACY_WND_DECLARE_WAR</InternalName>

    <FlavorTextOption>
      <ResponseTag>GARBLED_TEXT</ResponseTag>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>I don't know what you're saying, but it's probably hostile. Prepare for war!</Text>
      <PreferenceWeight>5</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Text>It's time for us to go to war.</Text>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <RelativeStrength>SpeakerMuchWeaker</RelativeStrength>
      </Requirements>
      <Text>Your puny race has lived long enough; it's time for war.</Text>
      <PreferenceWeight>5</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>SAME_CULTURE_TOO_BAD</ResponseTag>
      <Requirements>
        <RequiredDiplomacyFlag>SameCulture</RequiredDiplomacyFlag>
      </Requirements>
      <Text>We declare war on you. It's too bad we couldn't rectify our differences.</Text>
      <PreferenceWeight>5</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <SpeakerFaction>FACTION_DRENGIN</SpeakerFaction>
        <ListenerFaction>FACTION_ALTARIAN</ListenerFaction>
      </Requirements>
      <Text>The {PLAYERFACTION:1} are a pox on this galaxy. It's time we ended the sickness.</Text>
      <PreferenceWeight>2</PreferenceWeight>
    </FlavorTextOption>

  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>DIPLOMACY_WND_ATTEMPT_PEACE</InternalName>

    <FlavorTextOption>
      <ResponseTag>GARBLED_TEXT</ResponseTag>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>This war is tiring. I wish we could work past our differences... (you need to research Universal Translator in order to negotiate for peace)</Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Text>How about we find a way to end this war?</Text>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <RelativeStrength>SpeakerMuchWeaker</RelativeStrength>
      </Requirements>
      <Text>You are hopelessly outmatched. It's time to negotiate for peace, before you are completely wiped out.</Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>

  </FlavorTextDef>

  <FlavorTextDef>

    <InternalName>DIPLOMACY_WND_DECLARE_WAR_RESPONSE</InternalName>

    <FlavorTextOption>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>Let gelomoh elurecus ela!</Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Text>Very well, consider us at war.</Text>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <SpeakerFaction>FACTION_DRENGIN</SpeakerFaction>
      </Requirements>
      <Text>You saved us the trouble of declaring war on you ourselves. I hope you enjoy your future stay in our slave pits.</Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ResponseTo>SAME_CULTURE_TOO_BAD</ResponseTo>
      </Requirements>
      <Text>Well, at least you didn't try too hard. You'll regret this.</Text>
      <PreferenceWeight>2</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <SpeakerMood>
          <RangeMin>8</RangeMin>
          <NoMax>true</NoMax>
        </SpeakerMood>
        <RelationsRange>
          <RangeMin>0</RangeMin>
          <NoMax>true</NoMax>
        </RelationsRange>
      </Requirements>
      <Text>I guess I misjudged you. Very well then, we will do what we must to protect our interests.</Text>
      <PreferenceWeight>3</PreferenceWeight>
    </FlavorTextOption>

  </FlavorTextDef>

  <FlavorTextDef>

    <InternalName>CONTACT_REFUSAL</InternalName>

    <FlavorTextOption>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>Gar lutzo bagh!</Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Text>We have nothing to say to you.</Text>
    </FlavorTextOption>

  </FlavorTextDef>

  <FlavorTextDef>

    <InternalName>CONTACT_REFUSAL_DONE</InternalName>

    <FlavorTextOption>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>I guess you don't feel like talking.</Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Text>Goodbye.</Text>
    </FlavorTextOption>

  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>CONFIRM_DELCARATION_OF_WAR_RESPONSE</InternalName>
    <FlavorTextOption>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>Blar bagh?!</Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>
    <FlavorTextOption>
      <Text>How dare you?!</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>CONFIRM_DELCARATION_OF_WAR_CONFIRM</InternalName>
    <FlavorTextOption>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>Yeah, you heard me! Also, you sound dumb!</Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>
    <FlavorTextOption>
      <Text>Yeah, you heard me!</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>CONFIRM_DELCARATION_OF_WAR_CANCEL</InternalName>
    <FlavorTextOption>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>Sorry, just kidding. You couldn't understand me... right?</Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>
    <FlavorTextOption>
      <Text>Sorry, just kidding.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <!--1.5 Diplomacy additions.-->
  <!-- {PLAYERFACTION:1} = Target Faction, {PLAYERFACTION:2} = Player Faction. {LEADERNAME:1} = Target Leader, {LEADERNAME:2} = Player Leader-->

  <FlavorTextDef>
    <InternalName>EXTRA_OPTIONS_MAIN_TEXT</InternalName>
    <FlavorTextOption>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>
        Ranom lesitir yacasus cerin, sab omoric ero re metini tibu.
        (You need to research Universal Translator)
      </Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>
    <FlavorTextOption>
      <Text>Our time is precious, but we are always interested in working with the {PLAYERFACTIONLONG:2} under the right circumstances.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>EXTRA_OPTIONS_PROCLAIM_FRIENDSHIP</InternalName>
    <FlavorTextOption>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>
        Ranom lesitir yacasus cerin, sab omoric ero re metini tibu.
        (You need to research Universal Translator)
      </Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>
    <FlavorTextOption>
      <Text>We would like to assure you of our continuing friendship.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>EXTRA_OPTIONS_GET_OFF_MY_LAWN</InternalName>
    <FlavorTextOption>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>
        Ranom lesitir yacasus cerin, sab omoric ero re metini tibu.
        (You need to research Universal Translator)
      </Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>
    <FlavorTextOption>
      <Text>Please remove your ships from our territory before there is an 'incident'.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>EXTRA_OPTIONS_DEMAND_TRIBUTE</InternalName>
    <FlavorTextOption>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>
        Ranom lesitir yacasus cerin, sab omoric ero re metini tibu.
        (You need to research Universal Translator)
      </Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>
    <FlavorTextOption>
      <Text>For a small weekly fee, we may be able to lower tensions between our races.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>EXTRA_OPTIONS_ASK_FOR_HELP</InternalName>
    <FlavorTextOption>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>
        Ranom lesitir yacasus cerin, sab omoric ero re metini tibu.
        (You need to research Universal Translator)
      </Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>
    <FlavorTextOption>
      <Text>We are in need of some financial aid and would be very grateful for any help you can give.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>EXTRA_OPTIONS_OFFER_FOREIGN_AID</InternalName>
    <FlavorTextOption>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>
        Ranom lesitir yacasus cerin, sab omoric ero re metini tibu.
        (You need to research Universal Translator)
      </Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>
    <FlavorTextOption>
      <Text>We would like to offer you financial aid and hope that it will strength our relationship.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>EXTRA_OPTIONS_CANCEL</InternalName>
    <FlavorTextOption>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>
        Ranom lesitir yacasus cerin, sab omoric ero re metini tibu.
        (You need to research Universal Translator)
      </Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>
    <FlavorTextOption>
      <Text>Perhaps some other time.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>AI_RESPOND_PROCLAIM_FRIENDSHIP</InternalName>
    <FlavorTextOption>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>
        Ranom lesitir yacasus cerin, sab omoric ero re metini tibu.
        (You need to research Universal Translator)
      </Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>
    <FlavorTextOption>
      <Text>{LEADERNAME:2}, We appreciate your willingness to stand with us in such a dangerous galaxy. The {PLAYERFACTIONLONG:1} will not soon forget this.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>AI_RESPOND_PROCLAIM_FRIENDSHIP_RETURN_TO_MENU</InternalName>
    <FlavorTextOption>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>
        Ranom lesitir yacasus cerin, sab omoric ero re metini tibu.
        (You need to research Universal Translator)
      </Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>
    <FlavorTextOption>
      <Text>We hope our relationship will grow even closer in the future.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>AI_RESPOND_GET_OFF_MY_LAWN_ACCEPT</InternalName>
    <FlavorTextOption>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>
        Ranom lesitir yacasus cerin, sab omoric ero re metini tibu.
        (You need to research Universal Translator)
      </Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>
    <FlavorTextOption>
      <Text>{LEADERNAME:2}, we are sorry that our ships have made you nervous. We will ask them to leave your territories immediately.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>AI_RESPOND_GET_OFF_MY_LAWN_ACCEPT_RETURN_TO_MENU</InternalName>
    <FlavorTextOption>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>
        Ranom lesitir yacasus cerin, sab omoric ero re metini tibu.
        (You need to research Universal Translator)
      </Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>
    <FlavorTextOption>
      <Text>Your cooperation is greatly appreciated.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>AI_RESPOND_GET_OFF_MY_LAWN_REJECT</InternalName>
    <FlavorTextOption>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>
        Ranom lesitir yacasus cerin, sab omoric ero re metini tibu.
        (You need to research Universal Translator)
      </Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>
    <FlavorTextOption>
      <Text>{LEADERNAME:2}, it is a very large galaxy. We cannot afford to waste time avoiding your territory because you are paranoid. Our ships will continue their missions; we suggest you do not get in their way.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>AI_RESPOND_GET_OFF_MY_LAWN_REJECT_RETURN_TO_MENU</InternalName>
    <FlavorTextOption>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>
        Ranom lesitir yacasus cerin, sab omoric ero re metini tibu.
        (You need to research Universal Translator)
      </Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>
    <FlavorTextOption>
      <Text>They had better be careful, or you will find yourself with a smaller fleet.</Text>
    </FlavorTextOption>
  </FlavorTextDef>
  
  <FlavorTextDef>
    <InternalName>AI_RESPOND_DEMAND_TRIBUTE_ACCEPT</InternalName>
    <FlavorTextOption>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>AI_RESPOND_DEMAND_TRIBUTE_ACCEPT no translator</Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>
    <FlavorTextOption>
      <Text>We are willing to pay for security, for the time being. We have more important issues that require our attention. I do not recommend you push your luck any further.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>AI_RESPOND_DEMAND_TRIBUTE_ACCEPT_RETURN_TO_MENU</InternalName>
    <FlavorTextOption>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>
        Ranom lesitir yacasus cerin, sab omoric ero re metini tibu.
        (You need to research Universal Translator)
      </Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>
    <FlavorTextOption>
      <Text>As long as you keep the credits coming, we will not have a problem.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>AI_RESPOND_DEMAND_TRIBUTE_REJECT</InternalName>
    <FlavorTextOption>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>
        Ranom lesitir yacasus cerin, sab omoric ero re metini tibu.
        (You need to research Universal Translator)
      </Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>
    <FlavorTextOption>
      <Text>We have no interest in paying you to leave us in peace. The {PLAYERFACTIONLONG:1} will not forget this attempted extortion. You will regret it if you continue to pester us.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>AI_RESPOND_DEMAND_TRIBUTE_REJECT_RETURN_TO_MENU</InternalName>
    <FlavorTextOption>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>
        Ranom lesitir yacasus cerin, sab omoric ero re metini tibu.
        (You need to research Universal Translator)
      </Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>
    <FlavorTextOption>
      <Text>OK, but don't blame us if one of your ships should have an 'accident'.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>AI_RESPOND_ASK_FOR_HELP_ACCEPT</InternalName>
    <FlavorTextOption>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>
        Ranom lesitir yacasus cerin, sab omoric ero re metini tibu.
        (You need to research Universal Translator)
      </Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>
    <FlavorTextOption>
      <Text>The {PLAYERFACTIONLONG:2} has been a friend to us in the past. We are willing to help you in your time of need.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>AI_RESPOND_ASK_FOR_HELP_ACCEPT_RETURN_TO_MENU</InternalName>
    <FlavorTextOption>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>
        Ranom lesitir yacasus cerin, sab omoric ero re metini tibu.
        (You need to research Universal Translator)
      </Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>
    <FlavorTextOption>
      <Text>We are very grateful. We will not forget your generosity.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>AI_RESPOND_ASK_FOR_HELP_REJECT</InternalName>
    <FlavorTextOption>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>
        Ranom lesitir yacasus cerin, sab omoric ero re metini tibu.
        (You need to research Universal Translator)
      </Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>
    <FlavorTextOption>
      <Text>We are sorry, but we cannot vindicate assisting you at this time. Perhaps if we had closer relations we could find the funds... but as things stand, we think we are better off keeping our assets to ourselves.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>AI_RESPOND_ASK_FOR_HELP_REJECT_RETURN_TO_MENU</InternalName>
    <FlavorTextOption>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>
        Ranom lesitir yacasus cerin, sab omoric ero re metini tibu.
        (You need to research Universal Translator)
      </Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>
    <FlavorTextOption>
      <Text>That is unfortunate, maybe next time.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>AI_RESPOND_OFFER_FOREIGN_AID_ACCEPT</InternalName>
    <FlavorTextOption>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>
        Ranom lesitir yacasus cerin, sab omoric ero re metini tibu.
        (You need to research Universal Translator)
      </Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>
    <FlavorTextOption>
      <Text>Thank you very much, we are very grateful for the support. The generosity of the {PLAYERFACTIONLONG:2} will be remembered throughout the {PLAYERFACTIONLONG:1} for years to come.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>AI_RESPOND_OFFER_FOREIGN_AID_ACCEPT_RETURN_TO_MENU</InternalName>
    <FlavorTextOption>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>
        Ranom lesitir yacasus cerin, sab omoric ero re metini tibu.
        (You need to research Universal Translator)
      </Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>
    <FlavorTextOption>
      <Text>You're welcome, we only hope this will bring our races closer together in the future.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>AI_RESPOND_OFFER_FOREIGN_AID_REJECT</InternalName>
    <FlavorTextOption>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>
        Ranom lesitir yacasus cerin, sab omoric ero re metini tibu.
        (You need to research Universal Translator)
      </Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>
    <FlavorTextOption>
      <Text>We have no interest in being in your debt for anything. If you would like to assist us, stay out of our way.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>AI_RESPOND_OFFER_FOREIGN_AID_REJECT_RETURN_TO_MENU</InternalName>
    <FlavorTextOption>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>
        Ranom lesitir yacasus cerin, sab omoric ero re metini tibu.
        (You need to research Universal Translator)
      </Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>
    <FlavorTextOption>
      <Text>Sorry you feel that way.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <!-- End 1.5 Diplomacy additions.-->


  <FlavorTextDef>
    <InternalName>DIPLOMACY_WND_START_TRADE</InternalName>

    <FlavorTextOption>
      <ResponseTag>GARBLED_TEXT</ResponseTag>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>(you need to research Universal Translator in order to trade)</Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Text>Let's see if we can come to a trade agreement.</Text>
    </FlavorTextOption>

  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>DIPLOMACY_WND_TRADE_DISABLED_FOR_WAR</InternalName>

    <FlavorTextOption>
      <ResponseTag>GARBLED_TEXT</ResponseTag>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>(you cannot trade with someone you are in a war with)</Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Text>(you cannot trade with someone you are in a war with)</Text>
    </FlavorTextOption>

  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>DIPLOMACY_WND_CONVERSATION_DISABLED_FOR_WAR</InternalName>

    <FlavorTextOption>
      <ResponseTag>GARBLED_TEXT</ResponseTag>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>(you cannot talk with someone you are in a war with)</Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Text>(you cannot talk with someone you are in a war with)</Text>
    </FlavorTextOption>

  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>DIPLOMACY_WND_CONVERSATION</InternalName>

    <FlavorTextOption>
      <ResponseTag>GARBLED_TEXT</ResponseTag>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>(you need to research Universal Translator in order to converse)</Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Text>I would like to speak to you about something.</Text>
    </FlavorTextOption>

  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>DIPLOMACY_WND_MORE_OPTIONS</InternalName>

    <FlavorTextOption>
      <ResponseTag>GARBLED_TEXT</ResponseTag>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>(you need to research Universal Translator in order to converse)</Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Text>Let's talk about something else...</Text>
    </FlavorTextOption>

  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>DIPLOMACY_WND_DONE</InternalName>

    <FlavorTextOption>
      <ResponseTag>GARBLED_TEXT</ResponseTag>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>GO AWAY, YOU DON'T MAKE SENSE</Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Text>That is all.</Text>
    </FlavorTextOption>

  </FlavorTextDef>
  
  
  
  <!-- Sarah's temp stuff -->

  <!-- Conversation: DemandCredits -->
  <FlavorTextDef>
    <InternalName>DEMAND_CREDITS_MAIN</InternalName>

    <FlavorTextOption>
      <Requirements>
        <PersonalityType>Benevolent</PersonalityType>
      </Requirements>
      <Text>Greetings, {LEADERNAME:2}.  As a civilization living in the shadow of the {PLAYERFACTIONLONG:1}, it would be proper for you to provide us with {AMOUNT:2} credits as a showing of respect.</Text>
    </FlavorTextOption>
    
     <FlavorTextOption>
      <Text>{LEADERNAME:2}, it's time you admit the might of the {PLAYERFACTIONLONG:1}. We demand {AMOUNT:2} credits from your pathetic empire.</Text>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <SpeakerFaction>FACTION_KRYNN</SpeakerFaction>
      </Requirements>
      <Text>Consider it a tithe of {AMOUNT:2} credits for your devotion to our cause.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <SpeakerFaction>FACTION_IRIDIUM</SpeakerFaction>
      </Requirements>
      <Text>Expenses are on the rise and we will need an additional {AMOUNT:2} credits from you.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>DEMAND_CREDITS_RESPONSE_ACCEPT</InternalName>
    <FlavorTextOption>
      <Text>Very well, the {PLAYERFACTIONLONG:2} will give you what you want, for now.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>DEMAND_CREDITS_RESPONSE_REJECT</InternalName>
    <FlavorTextOption>
      <Text>The {PLAYERFACTION:2} will not be pushed around... and the magnitude of your might is questionable.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>DEMAND_CREDITS_RESPONSE_REJECT_COUNTER</InternalName>
    <FlavorTextOption>
      <Text>You're going to regret this.</Text>
      <Text>A dangerous mistake.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <!-- Conversation: DemandCreditsPerTurn -->
  <FlavorTextDef>
    <InternalName>DEMAND_CREDITSPERTURN_MAIN</InternalName>
    <FlavorTextOption>
      <Text>As an empire of great power, it is only appropriate for the {PLAYERFACTIONLONG:1} to receive tribute from the {PLAYERFACTIONLONG:2}... let's say to the tune of {AMOUNT:2} credits per day?</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>DEMAND_CREDITSPERTURN_RESPONSE_ACCEPT</InternalName>
    <FlavorTextOption>
      <Text>The {PLAYERFACTIONLONG:2} will comply with this request, for now.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>DEMAND_CREDITSPERTURN_RESPONSE_REJECT</InternalName>
    <FlavorTextOption>
      <Text>Great power? Don't be ridiculous; hit the road, {LEADERNAME:1}.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>DEMAND_CREDITSPERTURN_RESPONSE_REJECT_COUNTER</InternalName>
    <FlavorTextOption>
      <Text>Wrong answer. I'm sure you'll see the consequences of your mistake soon enough.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <!-- Conversation: DemandTech -->
  <FlavorTextDef>
    <InternalName>DEMAND_TECH_MAIN</InternalName>
    <FlavorTextOption>
      <Text>Despite our prodigious strength compared to the {PLAYERFACTIONLONG:2}, we find you do have knowledge that we still lack. Give us information about {TECHNAME:2}, and we may overlook the temptation to take advantage of your relative weakness.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>DEMAND_TECH_RESPONSE_ACCEPT</InternalName>
    <FlavorTextOption>
      <Text>Very well, the {PLAYERFACTIONLONG:2} will give you what you want, for now.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>DEMAND_TECH_RESPONSE_REJECT</InternalName>
    <FlavorTextOption>
      <Text>The {PLAYERFACTIONLONG:2} will not be pushed around... and the magnitude of your might is questionable.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>DEMAND_TECH_RESPONSE_REJECT_COUNTER</InternalName>
    <FlavorTextOption>
      <Text>You're going to regret this.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <!-- Conversation: RequestCredits -->
  <FlavorTextDef>
    <InternalName>REQUEST_CREDITS_MAIN</InternalName>
    <FlavorTextOption>
      <Text>The people of the {PLAYERFACTIONLONG:1} find themselves in dire times, {LEADERNAME:2}. Would you consider a gift of {AMOUNT:2} credits to help us face these challenges?</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>REQUEST_CREDITS_RESPONSE_ACCEPT</InternalName>
    <FlavorTextOption>
      <Text>Of course. May we continue to work together for the benefit of both of our empires.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>REQUEST_CREDITS_RESPONSE_ACCEPT_COUNTER</InternalName>
    <FlavorTextOption>
      <Text>I knew we could count on you. Thank you!</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>REQUEST_CREDITS_RESPONSE_REJECT</InternalName>
    <FlavorTextOption>
      <Text>The {PLAYERFACTIONLONG:2} has its own adversity to deal with; I'm sure you understand if we cannot give you the help you request.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <!-- Conversation: RequestTech -->
  <FlavorTextDef>
    <InternalName>REQUEST_TECH_MAIN</InternalName>
    <FlavorTextOption>
      <Text>The people of the {PLAYERFACTIONLONG:1} find themselves in dire times, {LEADERNAME:2}. Would you consider a gift of the knowledge of {TECHNAME:2} to help us face these challenges?</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>REQUEST_TECH_RESPONSE_ACCEPT</InternalName>
    <FlavorTextOption>
      <Text>Of course. May we continue to work together for the benefit of both of our empires.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>REQUEST_TECH_RESPONSE_ACCEPT_COUNTER</InternalName>
    <FlavorTextOption>
      <Text>I knew we could count on you. Thank you!</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>REQUEST_TECH_RESPONSE_REJECT</InternalName>
    <FlavorTextOption>
      <Text>The {PLAYERFACTIONLONG:2} has its own adversity to deal with; I'm sure you understand if we cannot give you the help you request.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <!-- Conversation: RequestCredits help me -->
  <FlavorTextDef>
    <InternalName>REQUEST_CREDITS_HELPME_MAIN</InternalName>
    <FlavorTextOption>
      <Text>We are being attacked by the {PLAYERFACTIONLONG:3}.Please, {LEADERNAME:2} help us out by giving us {AMOUNT:2} credits.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>REQUEST_CREDITS_HELPME_RESPONSE_ACCEPT</InternalName>
    <FlavorTextOption>
      <Text>I agree.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>REQUEST_CREDITS_HELPME_RESPONSE_ACCEPT_COUNTER</InternalName>
    <FlavorTextOption>
      <Text>We appreciate your help.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>REQUEST_CREDITS_HELPME_RESPONSE_REJECT</InternalName>
    <FlavorTextOption>
      <Text>The {PLAYERFACTIONLONG:2} has its own problems. No.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <!-- Conversation: RequestTech help me -->
  <FlavorTextDef>
    <InternalName>REQUEST_TECH_HELPME_MAIN</InternalName>
    <FlavorTextOption>
      <Text>We are being attacked by the {PLAYERFACTIONLONG:3}. We could use your help, {LEADERNAME:2}. Would you provide us with {TECHNAME:2}?</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>REQUEST_TECH_HELPME_RESPONSE_ACCEPT</InternalName>
    <FlavorTextOption>
      <Text>I agree.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>REQUEST_TECH_HELPME_RESPONSE_ACCEPT_COUNTER</InternalName>
    <FlavorTextOption>
      <Text>Thank you for sharing your technology.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>REQUEST_TECH_HELPME_RESPONSE_REJECT</InternalName>
    <FlavorTextOption>
      <Text>The {PLAYERFACTIONLONG:2} has its own problems. No.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <!-- Conversation: RequestTech help me -->
  <FlavorTextDef>
    <InternalName>REQUEST_WAR_HELPME_MAIN</InternalName>
    <FlavorTextOption>
      <Text>We are being attacked by the {PLAYERFACTIONLONG:3}. The situation is dire, {LEADERNAME:2}. Only if you declare war on the {PLAYERFACTIONLONG:3} can we hope to survive.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>REQUEST_WAR_HELPME_RESPONSE_ACCEPT</InternalName>
    <FlavorTextOption>
      <Text>I agree.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>REQUEST_WAR_HELPME_RESPONSE_ACCEPT_COUNTER</InternalName>
    <FlavorTextOption>
      <Text>Your aid is appreciated.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>REQUEST_WAR_HELPME_RESPONSE_REJECT</InternalName>
    <FlavorTextOption>
      <Text>The {PLAYERFACTIONLONG:2} has its own problems. No.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <!-- Conversation: PayCreditsForDeclareWarOnOther -->
  <!-- Default: a request, happy if they oblige-->
  <FlavorTextDef>
    <InternalName>PAY_CREDITS_FOR_DECLAREWARONOTHER_MAIN</InternalName>
    <FlavorTextOption>
      <Text>The {PLAYERFACTIONLONG:1} comes to you with an opportunity: The {PLAYERFACTIONLONG:3} are dangerous, and we would appreciate aid in being rid of them. Would you accept {AMOUNT:1} credits to do this for us?</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>PAY_CREDITS_FOR_DECLAREWARONOTHER_RESPONSE_ACCEPT</InternalName>
    <FlavorTextOption>
      <Text>We will declare war on the {PLAYERFACTIONLONG:3}. May we continue to work together for the benefit of both of our civilizations.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>PAY_CREDITS_FOR_DECLAREWARONOTHER_RESPONSE_ACCEPT_COUNTER</InternalName>
    <FlavorTextOption>
      <Text>I knew we could count on you. Thank you!</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>PAY_CREDITS_FOR_DECLAREWARONOTHER_RESPONSE_REJECT</InternalName>
    <FlavorTextOption>
      <Text>I'm sorry, but the {PLAYERFACTIONLONG:2} just cannot take on this burden right now.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <!-- If on bad terms and more powerful, change to a demand you expect to be met -->
  <FlavorTextDef>
    <InternalName>PAY_CREDITS_FOR_DECLAREWARONOTHER_DEMAND_MAIN</InternalName>
    <FlavorTextOption>
      <Text>I'm sure you agree that the {PLAYERFACTIONLONG:3} is a blight on this galaxy. Rise up to your responsibility and declare war on them; we will provide {AMOUNT:1} credits to remove any concern of expense.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>PAY_CREDITS_FOR_DECLAREWARONOTHER_DEMAND_RESPONSE_ACCEPT</InternalName>
    <FlavorTextOption>
      <Text>We will declare war on the {PLAYERFACTIONLONG:3}. May we continue to work together for the benefit of both of our empires.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>PAY_CREDITS_FOR_DECLAREWARONOTHER_DEMAND_RESPONSE_REJECT</InternalName>
    <FlavorTextOption>
      <Text>We are not interested in being mercenaries for your benefit, {LEADERNAME:1}.</Text>
    </FlavorTextOption>
  </FlavorTextDef>
  
   <FlavorTextDef>
    <InternalName>PAY_CREDITS_FOR_DECLAREWARONOTHER_DEMAND_RESPONSE_REJECT_COUNTER</InternalName>
    <FlavorTextOption>
      <Text>You will be forced to take a side soon enough, then you will wish you had taken our generous offer.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <!-- Conversation: PayTechForDeclareWarOnOther -->
  <FlavorTextDef>
    <InternalName>PAY_TECH_FOR_DECLAREWARONOTHER_MAIN</InternalName>
    <FlavorTextOption>
      <Text>The {PLAYERFACTIONLONG:1} comes to you with an opportunity: The {PLAYERFACTIONLONG:3} are dangerous and we would appreciate aid in being rid of them. Declare war on them, and we will give you the knowledge of {TECHNAME:1} to aid in your fight.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>PAY_TECH_FOR_DECLAREWARONOTHER_RESPONSE_ACCEPT</InternalName>
    <FlavorTextOption>
      <Text>We will declare war on the {PLAYERFACTIONLONG:3}. May we continue to work together for the benefit of both of our empires.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>PAY_TECH_FOR_DECLAREWARONOTHER_RESPONSE_ACCEPT_COUNTER</InternalName>
    <FlavorTextOption>
      <Text>I knew we could count on you. Thank you!</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>PAY_TECH_FOR_DECLAREWARONOTHER_RESPONSE_REJECT</InternalName>
    <FlavorTextOption>
      <Text>I'm sorry, but the {PLAYERFACTIONLONG:2} just cannot take on this burden right now.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <!-- Conversation: GiveCredits -->
  <FlavorTextDef>
    <InternalName>GIVE_CREDITS_MAIN</InternalName>
    <FlavorTextOption>
      <Text>The {PLAYERFACTIONLONG:1} would like to mark our friendship with a gift of {AMOUNT:1} credits.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>GIVE_CREDITS_RESPONSE_ACCEPT</InternalName>
    <FlavorTextOption>
      <Text>Thank you for this gift.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <!-- Conversation: GiveTech -->
  <FlavorTextDef>
    <InternalName>GIVE_TECH_MAIN</InternalName>
    <FlavorTextOption>
      <Text>The {PLAYERFACTIONLONG:1} would like to mark our friendship with a gift of knowledge of {TECHNAME:1}.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>GIVE_TECH_RESPONSE_ACCEPT</InternalName>
    <FlavorTextOption>
      <Text>Thank you for this gift.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <!-- Conversation: OnPlayerDead -->
  <FlavorTextDef>
    <InternalName>ON_PLAYER_DEAD_MAIN</InternalName>
    <FlavorTextOption>
      <Text>The {PLAYERFACTIONLONG:3} have been destroyed.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>ON_PLAYER_DEAD_RESPONSE_OK</InternalName>
    <FlavorTextOption>
      <Text>Understood.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <!-- Conversation: DemandStarbaseRemoval -->
  <FlavorTextDef>
    <InternalName>DEMAND_STARBASE_REMOVAL_MAIN</InternalName>
    <FlavorTextOption>
      <Text>Your starbase {OBJECTNAME} is a direct threat to our interests. We demand that you remove it at once.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>DEMAND_STARBASE_REMOVAL_RESPONSE_ACCEPT</InternalName>
    <FlavorTextOption>
      <Text>Fine, we will destroy it immediately.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>DEMAND_STARBASE_REMOVAL_RESPONSE_ACCEPT_COUNTER</InternalName>
    <FlavorTextOption>
      <Text>Excellent, you have the appreciation of the {PLAYERFACTIONLONG:1}.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>DEMAND_STARBASE_REMOVAL_RESPONSE_REJECT</InternalName>
    <FlavorTextOption>
      <Text>No, the starbase is staying right where it is.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>DEMAND_STARBASE_REMOVAL_RESPONSE_REJECT_COUNTER</InternalName>
    <FlavorTextOption>
      <Text>You understand that this throws your intentions into question, {LEADERNAME:2}.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <!-- DemandAscensionStarbase -->
  <!-- PAUL THIS IS THE NEW CONVERSATION I ADDED (START)-->
  <FlavorTextDef>
    <InternalName>DEMAND_ASCENSION_STARBASE_MAIN</InternalName>
    <FlavorTextOption>
      <Text>I want your starbase {OBJECTNAME}. If you don't give it to us, we will take it from you by force.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>DEMAND_ASCENSION_STARBASE_RESPONSE_ACCEPT</InternalName>
    <FlavorTextOption>
      <Text>Calm yourself. We will remove it.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>DEMAND_ASCENSION_STARBASE_RESPONSE_ACCEPT_COUNTER</InternalName>
    <FlavorTextOption>
      <Text>You made the right choice.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>DEMAND_ASCENSION_STARBASE_RESPONSE_REJECT</InternalName>
    <FlavorTextOption>
      <Text>No, thanks.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>DEMAND_ASCENSION_STARBASE_RESPONSE_REJECT_COUNTER</InternalName>
    <FlavorTextOption>
      <Text>Then war it is.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  
  <FlavorTextDef>
    <InternalName>OFFER_ASCENSION_STARBASE_TRADE_MAIN</InternalName>
    <FlavorTextOption>
      <Text>We want your starbase {OBJECTNAME}, it has an ascension gate. We'll give you {AMOUNT:1} for it.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>OFFER_ASCENSION_STARBASE_TRADE_RESPONSE_ACCEPT</InternalName>
    <FlavorTextOption>
      <Text>Okay.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>OFFER_ASCENSION_STARBASE_TRADE_RESPONSE_ACCEPT_COUNTER</InternalName>
    <FlavorTextOption>
      <Text>Excellent, you have the appreciation of the {PLAYERFACTIONLONG:1}.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>OFFER_ASCENSION_STARBASE_TRADE_RESPONSE_REJECT</InternalName>
    <FlavorTextOption>
      <Text>No.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>OFFER_ASCENSION_STARBASE_TRADE_RESPONSE_REJECT_COUNTER</InternalName>
    <FlavorTextOption>
      <Text>We won't give up on this, {LEADERNAME:2}.</Text>
    </FlavorTextOption>
  </FlavorTextDef>
  <!-- PAUL THIS IS THE NEW CONVERSATION I ADDED (END)-->

  <FlavorTextDef>
    <InternalName>AI_INIT_TRADE_PEACE_INTRO</InternalName>
    <FlavorTextOption>
      <Text>It's time to end this war. Would you accept these terms?</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>AI_INIT_TRADE_TECHBUY_INTRO</InternalName>
    <FlavorTextOption>
      <Text>The {PLAYERFACTIONLONG:2} has knowledge that we are interested in. Would you accept this in exchange?</Text>
    </FlavorTextOption>
  </FlavorTextDef>


  <!--Get off my lawn-->
  <FlavorTextDef>
    <InternalName>WARN_MILITARY_BUILDUP_MAIN</InternalName>

    <FlavorTextOption>
      <Text>{PLAYERFACTIONLONG:2}, we see you building up forces outside our doorstep. You should stop it.</Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>
    
    <FlavorTextOption>
      <Requirements>
        <RelationsRange>
          <NoMin>true</NoMin>
          <RangeMax>-4</RangeMax>
        </RelationsRange>
      </Requirements>
      <Text>{PLAYERFACTIONLONG:2}, we see you building up forces outside our doorstep. You should stop it.</Text>
      <PreferenceWeight>10</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <RelationsRange>
          <RangeMin>-3</RangeMin>
          <RangeMax>3</RangeMax>
        </RelationsRange>
      </Requirements>
      <Text>{PLAYERFACTIONLONG:2}, we see you building up forces outside our doorstep. You should stop it.</Text>
      <PreferenceWeight>10</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <RelationsRange>
          <RangeMin>4</RangeMin>
          <NoMax>true</NoMax>
        </RelationsRange>
      </Requirements>
      <Text>{PLAYERFACTIONLONG:2} Even though we like you, we don't like the military build up we're seeing.</Text>
      <PreferenceWeight>10</PreferenceWeight>
    </FlavorTextOption>

  </FlavorTextDef>




  <FlavorTextDef>
    <InternalName>WARN_MILITARY_BUILDUP_ACCEPT</InternalName>

    <FlavorTextOption>
      <Text>Nothing to see here...</Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <RelationsRange>
          <NoMin>true</NoMin>
          <RangeMax>-4</RangeMax>
        </RelationsRange>
      </Requirements>
      <Text>Why don't you stop me?</Text>
      <PreferenceWeight>10</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <RelationsRange>
          <RangeMin>-3</RangeMin>
          <RangeMax>3</RangeMax>
        </RelationsRange>
      </Requirements>
      <Text>Nothing to see here...</Text>
      <PreferenceWeight>10</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <RelationsRange>
          <RangeMin>4</RangeMin>
          <NoMax>true</NoMax>
        </RelationsRange>
      </Requirements>
      <Text>You need to trust us, friend.</Text>
      <PreferenceWeight>10</PreferenceWeight>
    </FlavorTextOption>

  </FlavorTextDef>


  <FlavorTextDef>
    <InternalName>WARN_MILITARY_BUILDUP_ACCEPT_COUNTER</InternalName>

    <FlavorTextOption>
      <Text>We'll just see about this.</Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <RelationsRange>
          <NoMin>true</NoMin>
          <RangeMax>-4</RangeMax>
        </RelationsRange>
      </Requirements>
      <Text>We'll just see about this.</Text>
      <PreferenceWeight>10</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <RelationsRange>
          <RangeMin>-3</RangeMin>
          <RangeMax>3</RangeMax>
        </RelationsRange>
      </Requirements>
      <Text>We'll be watching you.</Text>
      <PreferenceWeight>10</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <RelationsRange>
          <RangeMin>4</RangeMin>
          <NoMax>true</NoMax>
        </RelationsRange>
      </Requirements>
      <Text>I hope, for your sake, that our trust isn't misplaced.</Text>
      <PreferenceWeight>10</PreferenceWeight>
    </FlavorTextOption>

  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>WARN_DANGEROUS_PLAYER_MAIN</InternalName>
    <FlavorTextOption>
      <Text>We should warn you, {LEADERNAME:2}, the {PLAYERFACTIONLONG:3} have built up a powerful military. Be wary of them.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>WARN_DANGEROUS_PLAYER_ACCEPT</InternalName>
    <FlavorTextOption>
      <Text>Thanks for the warning. We'll be careful.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>WARN_DANGEROUS_PLAYER_ACCEPT_COUNTER</InternalName>
    <FlavorTextOption>
      <Text>Always.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>HELP_FRIENDLY_PLAYER_MAIN</InternalName>
    <FlavorTextOption>
      <Text>It looks like you're having a bit of trouble with the {PLAYERFACTIONLONG:3}, {LEADERNAME:2}. Please accept this {OBJECTNAME:1} from us to help with your war effort.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>HELP_FRIENDLY_PLAYER_ACCEPT</InternalName>
    <FlavorTextOption>
      <Text>Your help comes at a perfect time. Thank you.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>HELP_FRIENDLY_PLAYER_ACCEPT_COUNTER</InternalName>
    <FlavorTextOption>
      <Text>We always help our friends.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>PLAYER_SURRENDER_MAIN</InternalName>
    <FlavorTextOption>
      <Text>{LEADERNAME:2}, you win. We surrender and will turn over all of our remaining assets into your hands.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>PLAYER_SURRENDER_RESPONSE_1</InternalName>
    <FlavorTextOption>
      <Text>I'm glad you saw reason.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>PLAYER_SURRENDER_WITH_BENEFICIARY_MAIN</InternalName>
    <FlavorTextOption>
      <Text>We may be finished, {LEADERNAME:2}, but you're a fool if you think we'll hand our people over to your custody. All of our remaining assets will be turned over to our friends the {PLAYERFACTIONLONG:3}.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>PLAYER_SURRENDER_WITH_BENEFICIARY_RESPONSE_1</InternalName>
    <FlavorTextOption>
      <Text>Do as you wish, though it will make little difference in the end.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>PLAYER_SURRENDER_GIVE_TO_BENEFICIARY_MAIN</InternalName>
    <FlavorTextOption>
      <Text>We have no choice, {LEADERNAME:2}, we have to surrender to the {PLAYERFACTIONLONG:3}. You've been good to us in the past so it is our wish to give you the remainder of our empire. Use our resources to strike back at the {PLAYERFACTIONLONG:3}!</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>PLAYER_SURRENDER_GIVE_TO_BENEFICIARY_RESPONSE_1</InternalName>
    <FlavorTextOption>
      <Text>Thanks.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>CAMPAIGN1_BUILDSHIPYARDHINT_MAIN</InternalName>
    <FlavorTextOption>
      <Text>Now that you've colonized a planet, demonstrate that you won't be stuck there. Build a shipyard.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>CAMPAIGN1_BUILDSHIPYARDHINT_RESPONSE</InternalName>
    <FlavorTextOption>
      <Text>Fine, I [I]guess[/I]...</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>CAMPAIGN1_BUILDSHIPYARDHINT_RESPONSE_2</InternalName>
    <FlavorTextOption>
      <Text>How the heck am I supposed to do that?</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>CAMPAIGN1_BUILDSHIPYARDHINT_COUNTERRESPONSE_2</InternalName>
    <FlavorTextOption>
      <Text>I'm sure this will clarify things for you.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>CAMPAIGN1_BUILDCONSTRUCTORHINT_MAIN</InternalName>
    <FlavorTextOption>
      <Text>Finally. Time to build a constructor ship so you can start to expand.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>CAMPAIGN1_BUILDCONSTRUCTORHINT_RESPONSE</InternalName>
    <FlavorTextOption>
      <Text>Alright...</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>CAMPAIGN1_BUILDSTARBASEHINT_MAIN</InternalName>
    <FlavorTextOption>
      <Text>You're so good at following instructions. Build a starbase with that constructor... and you know what? Put it wherever you want, as a treat.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>CAMPAIGN1_BUILDSTARBASEHINT_RESPONSE</InternalName>
    <FlavorTextOption>
      <Text>My, you certainly are demanding...</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>CAMPAIGN1_DESTROYEDTERRANS_MAIN</InternalName>
    <FlavorTextOption>
      <Text>You monster.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>CAMPAIGN1_DESTROYEDTERRANS_RESPONSE</InternalName>
    <FlavorTextOption>
      <Text>No regrets, Drengi forever.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>CAMPAIGN1_PLANETTRADE_MAIN</InternalName>
    <FlavorTextOption>
      <Text>That's a nice planet you've got there, that {OBJECTNAME}. How about you hand it over? We'll pay {AMOUNT:1}, of course... we are not thieves. But refuse, and no more diplomacy for you.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>CAMPAIGN1_PLANETTRADE_RESPONSE</InternalName>
    <FlavorTextOption>
      <Text>Gulp, fine.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>CAMPAIGN1_PLANETTRADE_RESPONSE_2</InternalName>
    <FlavorTextOption>
      <Text>How about no?</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>CAMPAIGN1_REFUSEDPLANETTRADE_MAIN</InternalName>
    <FlavorTextOption>
      <Text>Oh man, you done goofed now.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>CAMPAIGN1_REFUSEDPLANETTRADE_RESPONSE</InternalName>
    <FlavorTextOption>
      <Text>Sure I did.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>CAMPAIGN1_TESTING_MAIN</InternalName>
    <FlavorTextOption>
      <Text>Rejoice, for your test is successful.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>CAMPAIGN1_TESTING_RESPONSE</InternalName>
    <FlavorTextOption>
      <Text>Huzzah.</Text>
    </FlavorTextOption>
  </FlavorTextDef>
  
  
   <!--So...howya doing? Whatcha wearing?-->
  <FlavorTextDef>
    <InternalName>GENERAL_CONVERSATION_MAIN</InternalName>

	<FlavorTextOption>
      <ResponseTag>GARBLED_TEXT</ResponseTag>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>
        Tallas orda cullan bana.
        (You need to research Universal Translator)
      </Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Text>Beware, {PLAYERFACTION:2}. We have received reports of pirates. These scavengers destroy anything they come across.</Text>
      <Text>Be wary as you explore the stars, {PLAYERFACTION:2}. What is new to you, is ancient to other races.</Text>
      <Text>Just so you know, we have pre-emptively claimed all the cultural relics of the Precursors. Do not even think of building a starbase near them.</Text>
      <Text>Those special anomalies and artifacts are ours, {PLAYERFACTION:2}. Send your survey vessel home.</Text>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>  
        <RequiredDiplomacyFlag>SameCulture</RequiredDiplomacyFlag>
      </Requirements>
      <Text>We are pleased with the ideological path you have chosen thus far.</Text>
      <PreferenceWeight>10</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>TALK_YOR_GENERAL</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_YOR</SpeakerFaction>
      </Requirements>
      <Text>I cannot believe I'm talking to animated meat. How do you function?</Text>
      <Text>I just want to understand. You communicate by pushing air through a piece of meat that is located in a hole that you call your "mouth"?</Text>
      <Text>We continue to be astounded that you creatures exist. You're basically a sack of goo. How are you even created?</Text>
      <PreferenceWeight>10</PreferenceWeight>
    </FlavorTextOption>



    <FlavorTextOption>
      <ResponseTag>CULTURE_FLIP_TALK_GENERAL</ResponseTag>
      <Requirements>
        <RelationsStateOrList>Foreign</RelationsStateOrList>
        <RelationsStateOrList>Enemy</RelationsStateOrList>
        <RequiredDiplomacyFlag>CloseToInfluenceFlip</RequiredDiplomacyFlag>
       </Requirements>
      <Text>Seriously? Are you brazenly going to try to incite our people to rebel right in front of us?</Text>
      <Text>If you don't quit trying to culturally subjugate my people, we will be forced to declare war.</Text>
      <PreferenceWeight>40</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>CULTURE_FLIP_TALK_GENERAL</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_TERRAN</SpeakerFaction>
        <RelationsStateOrList>Foreign</RelationsStateOrList>
        <RelationsStateOrList>Enemy</RelationsStateOrList>
        <RequiredDiplomacyFlag>CloseToInfluenceFlip</RequiredDiplomacyFlag>
      </Requirements>
      <Text>My daughter came by and told me about the amazing ways of your people. I asked her how had she heard about it and that's when I learned that you have a Cultural starbase inside our area of influence! Get rid of it.</Text>
      <Text>You seriously think you can culturally dominate humans? We have chocolate!</Text>
      <PreferenceWeight>20</PreferenceWeight>
    </FlavorTextOption>


    <FlavorTextOption>
      <ResponseTag>CULTURE_FLIP_TALK_GENERAL</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_DRENGIN</SpeakerFaction>
        <RelationsStateOrList>Foreign</RelationsStateOrList>
        <RelationsStateOrList>Enemy</RelationsStateOrList>
        <RequiredDiplomacyFlag>CloseToInfluenceFlip</RequiredDiplomacyFlag>
      </Requirements>
      <Text>Your vile culture offends us. Remove your ridiculous starbases from our sphere of influence immediately.</Text>
      <Text>Your culture is no match for Torian Fire Chili.</Text>
      <PreferenceWeight>200</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>CULTURE_FLIP_TALK_GENERAL</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_ALTARIAN</SpeakerFaction>
        <ListenerFaction>FACTION_TERRAN</ListenerFaction>
        <RelationsStateOrList>Foreign</RelationsStateOrList>
        <RelationsStateOrList>Enemy</RelationsStateOrList>
        <RequiredDiplomacyFlag>CloseToInfluenceFlip</RequiredDiplomacyFlag>
      </Requirements>
      <Text>Our people have resisted Titans, Sorcerer Kings, and Fallen Enchantresses. Do you really think they'll be lured by Chocolate?</Text>
      <Text>Our world is literally magical. Do you really think they will want to join you?</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>CULTURE_FLIP_TALK_GENERAL</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_ALTARIAN</SpeakerFaction>
        <RelationsStateOrList>Foreign</RelationsStateOrList>
        <RelationsStateOrList>Enemy</RelationsStateOrList>
        <RequiredDiplomacyFlag>CloseToInfluenceFlip</RequiredDiplomacyFlag>
      </Requirements>
      <Text>Our people have resisted Titans, Sorcerer Kings, and Fallen Enchantresses. We will resist your deplorable culture.</Text>
      <Text>Our world is literally magical. Do you really think they will want to join you?</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>CULTURE_FLIP_TALK_GENERAL</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_KRYNN</SpeakerFaction>
        <RelationsStateOrList>Foreign</RelationsStateOrList>
        <RelationsStateOrList>Enemy</RelationsStateOrList>
        <RequiredDiplomacyFlag>CloseToInfluenceFlip</RequiredDiplomacyFlag>
      </Requirements>
      <Text>Stop trying to brainwash our people into following your vile culture immediately.</Text>
      <Text>Our people are deeply spiritual. We will not continue to tolerate your cultural attacks on us.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>CULTURE_FLIP_TALK_GENERAL</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_YOR</SpeakerFaction>
        <RelationsStateOrList>Foreign</RelationsStateOrList>
        <RelationsStateOrList>Enemy</RelationsStateOrList>
        <RequiredDiplomacyFlag>CloseToInfluenceFlip</RequiredDiplomacyFlag>
      </Requirements>
      <Text>You are wasting your time. Our people cannot be culturally assimilated.</Text>
      <Text>As non-biologics, we have no need for your culture. We are immune to it. Our worlds will never rebel.</Text>
      <PreferenceWeight>20</PreferenceWeight>
    </FlavorTextOption>


    <FlavorTextOption>
      <ResponseTag>CULTURE_FLIP_TALK_GENERAL</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_ICONIAN</SpeakerFaction>
        <RelationsStateOrList>Foreign</RelationsStateOrList>
        <RelationsStateOrList>Enemy</RelationsStateOrList>
        <RequiredDiplomacyFlag>CloseToInfluenceFlip</RequiredDiplomacyFlag>
      </Requirements>
      <Text>We have no interest in your culture. Did you think we wouldn't notice your starbase right next to our planets?</Text>
      <Text>We already had to flee one world, we do not intend to be subjugated to an alien culture. Remove your starbases.</Text>
      <PreferenceWeight>20</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>CULTURE_FLIP_TALK_GENERAL</ResponseTag>
      <Requirements>
        <SpeakerFaction>FACTION_THALAN</SpeakerFaction>
        <RelationsStateOrList>Foreign</RelationsStateOrList>
        <RelationsStateOrList>Enemy</RelationsStateOrList>
        <RequiredDiplomacyFlag>CloseToInfluenceFlip</RequiredDiplomacyFlag>
      </Requirements>
      <Text>It is laughable that you would try to assimilate us into your culture. We are from the future. You will fail.</Text>
      <Text>We are from the future. What use would we have for your primitive culture? Remove your starbase immediately.</Text>
      <PreferenceWeight>20</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>TRADE_OPPOSINGCULTURE_TALK_GENERAL</ResponseTag>
      <Requirements>
        <RelationsStateOrList>Foreign</RelationsStateOrList>
        <RelationsStateOrList>Enemy</RelationsStateOrList>
        <RequiredDiplomacyFlag>TradeWithOpposingCulture</RequiredDiplomacyFlag>
      </Requirements>
      <Text>Be wary who you trade with. If you want to be our friend, do not trade with those who have despicable ideologies.</Text>
      <Text>You should be aware that you are trading with a civilization whose culture represents everything we are against.</Text>
      <PreferenceWeight>20</PreferenceWeight>
    </FlavorTextOption>


    
    <FlavorTextOption>
      <ResponseTag>TALK_OPENBORDERS_GENERAL</ResponseTag>
      <Requirements>
        <RequiredDiplomacyFlag>OpenBorders</RequiredDiplomacyFlag>
      </Requirements>
      <Text>Our open borders treaty has reduced tensions greatly. We are pleased with how this is working out.</Text>
      <Text>Tensions between our people have been reduced thanks to the open borders treaty you signed.</Text>
      <PreferenceWeight>20</PreferenceWeight>
    </FlavorTextOption>


    <FlavorTextOption>
      <ResponseTag>TALK_ATWAR_GENERAL</ResponseTag>
      <Requirements>
        <RequiredDiplomacyFlag>AtWar</RequiredDiplomacyFlag>
        <RequiredDiplomacyFlag>StrongerMilitary</RequiredDiplomacyFlag>
      </Requirements>
      <Text>Soon, your worlds will be ours.</Text>
      <Text>If you surrender now, we will show mercy.</Text>
      <PreferenceWeight>20</PreferenceWeight>
    </FlavorTextOption>



    <FlavorTextOption>
      <ResponseTag>TALK_TECHVICTORYWORRY_GENERAL</ResponseTag>
      <Requirements>
        <RelationsStateOrList>Foreign</RelationsStateOrList>
        <RelationsStateOrList>Enemy</RelationsStateOrList>
        <RequiredDiplomacyFlag>CloseToResearchVictory</RequiredDiplomacyFlag>
      </Requirements>
      <Text>Do you really expect us to stand by and allow you to technologically dominate us?</Text>
      <Text>We are very concerned about how close you are to technological dominance. You must cease this path immediately.</Text>
      <PreferenceWeight>20</PreferenceWeight>
    </FlavorTextOption>


    <FlavorTextOption>
      <ResponseTag>TALK_EASYTARGET_GENERAL</ResponseTag>
      <Requirements>
        <RelationsStateOrList>Foreign</RelationsStateOrList>
        <RelationsStateOrList>Enemy</RelationsStateOrList>
        <RequiredDiplomacyFlag>EasyTarget</RequiredDiplomacyFlag>
      </Requirements>
      <Text>Your planets are ripe for conquest. Even now, my military advisors are urging me to take action.</Text>
      <Text>Your military is so weak that it is a miracle you haven't already been conquered.</Text>
      <PreferenceWeight>70</PreferenceWeight>
    </FlavorTextOption>


    
    <FlavorTextOption>
      <ResponseTag>TALK_ASCENSIONVICTORYWORRY_GENERAL</ResponseTag>
      <Requirements>
        <RelationsStateOrList>Foreign</RelationsStateOrList>
        <RelationsStateOrList>Enemy</RelationsStateOrList>
        <RequiredDiplomacyFlag>CloseToAscensionVictory</RequiredDiplomacyFlag>
      </Requirements>
      <Text>The precursors may have ascended to a higher level of being, but do not expect us to support you using their relics to ascend with them.</Text>
      <Text>You must stop your use of the Precursur Ascension relics. Your civilization is growing close to ascending. You do not know what will happen.</Text>
      <PreferenceWeight>20</PreferenceWeight>
    </FlavorTextOption>


    <FlavorTextOption>
      <Requirements>
        <SpeakerFaction>FACTION_IRIDIUM</SpeakerFaction>
        <RelationsStateOrList>Foreign</RelationsStateOrList>
        <RelationsStateOrList>Enemy</RelationsStateOrList>
        <RequiredDiplomacyFlag>CloseToInfluenceFlip</RequiredDiplomacyFlag>
      </Requirements>
      <Text>As much as we love capitalism, we we do not appreciate you intentionally trying to incite our people to join you. Remove your starbases, or else.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <RequiredDiplomacyFlag>TradeRoute</RequiredDiplomacyFlag>
      </Requirements>
      <Text>Our mutual trade continues to strengthen our relationship.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <RelationsStateOrList>Foreign</RelationsStateOrList>
        <RelationsStateOrList>Enemy</RelationsStateOrList>
        <RequiredDiplomacyFlag>SharedBorders</RequiredDiplomacyFlag>
      </Requirements>
      <Text>Our shared borders are making my advisors irritable. Make sure you stay on your side.</Text>
      <Text>We admit we don't respect your borders. Perhaps it's time for an open borders treaty?</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <RelationsStateOrList>Foreign</RelationsStateOrList>
        <RelationsStateOrList>Enemy</RelationsStateOrList>
        <RequiredDiplomacyFlag>StarbaseInZOCWithoutOpenBorders</RequiredDiplomacyFlag>
      </Requirements>
      <Text>You should be aware that our military is quite annoyed with your starbase. You should negotiate an open borders treaty with us.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <RelationsStateOrList>Foreign</RelationsStateOrList>
        <RelationsStateOrList>Enemy</RelationsStateOrList>
        <RequiredDiplomacyFlag>ShipInZOCWithoutOpenBorders</RequiredDiplomacyFlag>
      </Requirements>
      <Text>While we do not plan to attack your ships that trespass, be aware that they cause us some consternation. If you want to travel through our zone of influence, negotiate an open borders treaty.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <RelationsStateOrList>Foreign</RelationsStateOrList>
        <RelationsStateOrList>Enemy</RelationsStateOrList>
        <RequiredDiplomacyFlag>MilitaryShipNearMyPlanet</RequiredDiplomacyFlag>
      </Requirements>
      <Text>Do you really think we don't notice your military build up right outside our planet? Do you think this is some type of game where you can attack us and ask for forgiveness later?</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <DifficultyRange>
          <NoMin>true</NoMin>
          <RangeMax>Beginner</RangeMax>
        </DifficultyRange>
        <RelationsStateOrList>Foreign</RelationsStateOrList>
        <RelationsStateOrList>Enemy</RelationsStateOrList>
        <RequiredDiplomacyFlag>MilitaryShipNearMyPlanet</RequiredDiplomacyFlag>
      </Requirements>
      <Text>You offend me with your blatant build up. You are lucky that my miltiary advisors have been set by... ahem... someone to be "stupid" or we would surround your fleet and annihilate it.</Text>
      <PreferenceWeight>200</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <RelationsRange>
          <NoMin>true</NoMin>
          <RangeMax>0</RangeMax>
        </RelationsRange>
        <RelationsStateOrList>Foreign</RelationsStateOrList>
        <RelationsStateOrList>Enemy</RelationsStateOrList>
        <RequiredDiplomacyFlag>ConquestVictoryGoal</RequiredDiplomacyFlag>
      </Requirements>
      <Text>Our ultimate goal is to conquer the galaxy. When we ultimately consume you, we want you to know that it wasn't personal.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <RequiredDiplomacyFlag>ColonizedWithinZOC</RequiredDiplomacyFlag>
      </Requirements>
      <Text>You colonized a planet within our zone of influence. We won't necessarily go to war over that, but don't be surprised if the people of that world ultimately decide to join us.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>TALK_EASYTARGET_GENERAL</ResponseTag>
      <Requirements>
        <RelationsRange>
          <NoMin>true</NoMin>
          <RangeMax>0</RangeMax>
        </RelationsRange>
        <RelationsStateOrList>Foreign</RelationsStateOrList>
        <RelationsStateOrList>Enemy</RelationsStateOrList>
        <RequiredDiplomacyFlag>EasyTarget</RequiredDiplomacyFlag>
      </Requirements>
      <Text>What exactly is your long-term plan? My military advisors tell me that your civilization would be safer under our rule, given your lack of military power.</Text>
      <Text>Have you considered giving your worlds to us? Your people would be much safer under our protection.</Text>
      <Text>Your lack of military power is making you an easy target for would-be conquerors.</Text>
      <PreferenceWeight>90</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>TALK_EASYTARGET_GENERAL</ResponseTag>
      <Requirements>
        <RelationsRange>
          <NoMin>true</NoMin>
          <RangeMax>0</RangeMax>
        </RelationsRange>
        <RelationsStateOrList>Foreign</RelationsStateOrList>
        <RelationsStateOrList>Enemy</RelationsStateOrList>
        <RequiredDiplomacyFlag>EasyTarget</RequiredDiplomacyFlag>        
        <PersonalityType>Aggressive</PersonalityType>        
      </Requirements>
      <Text>Your worlds...so poorly defended. So ripe for conquest.</Text>
      <Text>We appreciate your pacifism. It will make your eventual conquest that much easier.</Text>
      <Text>You have no idea how fortunate you are that we are busy with other things. Your pitiful military and rich worlds are calling to us. Do you understand?</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>TALK_EASYTARGET_GENERAL</ResponseTag>
      <Requirements>
        <RelationsRange>
          <NoMin>true</NoMin>
          <RangeMax>0</RangeMax>
        </RelationsRange>
        <RelationsStateOrList>Foreign</RelationsStateOrList>
        <RelationsStateOrList>Enemy</RelationsStateOrList>
        <RequiredDiplomacyFlag>EasyTarget</RequiredDiplomacyFlag>
        <PersonalityType>Spiritual</PersonalityType>
      </Requirements>
      <Text>Your people are calling upon us to learn the proper way to live.</Text>
      <Text>There is so much blasphemy on your worlds. It may soon be time to bring a proper moral order to them.</Text>
      <Text>Your people call out for redemption from their sins. We may be the instrument of their salvation.</Text>
      <PreferenceWeight>120</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <ResponseTag>TALK_EASYTARGET_GENERAL</ResponseTag>
      <Requirements>
        <RelationsRange>
          <NoMin>true</NoMin>
          <RangeMax>0</RangeMax>
        </RelationsRange>
        <RelationsStateOrList>Foreign</RelationsStateOrList>
        <RelationsStateOrList>Enemy</RelationsStateOrList>
        <RequiredDiplomacyFlag>EasyTarget</RequiredDiplomacyFlag>
        <PersonalityType>Cruel</PersonalityType>
      </Requirements>
      <Text>Your worlds are full of beings ripe for the feeding. You are like cattle waiting to be slaughtered.</Text>
      <Text>Your planets are so tempting to us. Our shock troops can be a bit sadistic, but in tim, I suspect you will come to appreciate them.</Text>
      <Text>Your planets are ripe for the taking. Traditionally, we flay our victims alive, but if you wish to turn over your worlds over to us voluntarily, we will... well, let's be serious. We'll still flay you alive.</Text>
      <PreferenceWeight>120</PreferenceWeight>
    </FlavorTextOption>

  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>GENERAL_CONVERSATION_ACCEPT</InternalName>

    <FlavorTextOption>
      <Requirements>
        <ResponseTo>TRADE_OPPOSINGCULTURE_TALK_GENERAL</ResponseTo>
      </Requirements>
      <Text>We tend to weigh the profitability of the trade route over the ideological choices of that civilization.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>


    <FlavorTextOption>
      <Requirements>
        <ResponseTo>TALK_OPENBORDERS_GENERAL</ResponseTo>
      </Requirements>
      <Text>We are glad to hear that.</Text>
      <PreferenceWeight>20</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ResponseTo>TALK_ATWAR_GENERAL</ResponseTo>
      </Requirements>
      <Text>We shall resist you!</Text>
      <PreferenceWeight>20</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ResponseTo>TALK_TECHVICTORYWORRY_GENERAL</ResponseTo>
      </Requirements>
      <Text>I'm sorry, but we must continue our quest for ultimate knowledge.</Text>
      <PreferenceWeight>20</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ResponseTo>TALK_EASYTARGET_GENERAL</ResponseTo>
      </Requirements>
      <Text>I think any would-be enemy would discover that we are tougher than we look.</Text>
      <Text>You may find that it would be a fatal mistake to attack us.</Text>
      <PreferenceWeight>100</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ResponseTo>TALK_ASCENSIONVICTORYWORRY_GENERAL</ResponseTo>
      </Requirements>
      <Text>According to the pamphlets, ascension means hanging out with lions and lambs and tables of fruit.</Text>
      <PreferenceWeight>20</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_TERRAN</ListenerFaction>
        <ResponseTo>CULTURE_FLIP_TALK_GENERAL</ResponseTo>
      </Requirements>
      <Text>Ah, that. Well, everyone knows that ginger and chocolate are the most powerful things in the universe.</Text>
      <Text>We cannot help that people are interested in the wonderful products of McAppleDisneyGoogle.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_YOR</ListenerFaction>
        <ResponseTo>CULTURE_FLIP_TALK_GENERAL</ResponseTo>
      </Requirements>
      <Text>You biologics need to be educated on the superiority of machines.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ResponseTo>CULTURE_FLIP_TALK_GENERAL</ResponseTo>
      </Requirements>
      <Text>Well, to be honest, I had hoped you wouldn't notice...</Text>
      <Text>I understand. It's just that our culture is so wonderful.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <SpeakerFaction>FACTION_ALTARIAN</SpeakerFaction>
        <ListenerFaction>FACTION_TERRAN</ListenerFaction>
        <ResponseTo>CULTURE_FLIP_TALK_GENERAL</ResponseTo>
      </Requirements>
      <Text>You clearly have never tasted chocolate.</Text>
      <PreferenceWeight>50</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ListenerHasUniversalTranslator>false</ListenerHasUniversalTranslator>
      </Requirements>
      <Text>Huh?</Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Requirements>
        <ResponseTo>TALK_YOR_GENERAL</ResponseTo>
      </Requirements>
      <Text>This is a PG rated discussion. In other words, probably best not to explore the details.</Text>
      <PreferenceWeight>120</PreferenceWeight>
    </FlavorTextOption>

    <FlavorTextOption>
      <Text>We will take your words into consideration.</Text>
      <PreferenceWeight>1</PreferenceWeight>
    </FlavorTextOption>
  </FlavorTextDef>

  <!-- End Game text -->
  <FlavorTextDef>
    <InternalName>END_GAME_PARAGRAPH_CONQUEST</InternalName>
    <FlavorTextOption>
      <Text>Through your creative use of guns, ships, and ships with guns, you have put your boot on the galaxy's neck. All of your enemies have been crushed, their planets beaten into submission, and their citizens made to wave your flag. It wasn't pretty, but it never had to be, did it?</Text>
    </FlavorTextOption>
    <!--<FlavorTextOption>
      <Requirements>
        <ListenerFaction>FACTION_DRENGIN</ListenerFaction>
      </Requirements>
      <Text>Through force of arms and sheer cruelty, {PLAYERFACTIONLONG:2} has achieved its rightful place in the galaxy.</Text>
    </FlavorTextOption>-->
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>END_GAME_PARAGRAPH_INFLUENCE</InternalName>
    <FlavorTextOption>
      <Text>Your culture has spread across the entire galaxy. Aliens everywhere are seeking to emulate the ways of your people, adding or removing limbs as necessary to better fit their vision of the perfect life you lead. Who needs to conquer the bodies when you already own their hearts and minds?</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>END_GAME_PARAGRAPH_RESEARCH</InternalName>
    <FlavorTextOption>
      <Text>Using your powerful brains, your culture has unlocked the secrets of not only this universe, but the one beyond. Let the simpletons of the galaxy squabble over the dust and fragments of rock they squat upon. For your people, something far greater beckons.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>END_GAME_PARAGRAPH_ASCENSION</InternalName>
    <FlavorTextOption>
      <Text>Your study of the ways of the Precursors is complete, and your people will soon be indistinguishable from the Precursors themselves. Having mastered their technology and way of thinking, your people are about to set out on a journey that the lesser minds of this galaxy cannot even begin to comprehend.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>END_GAME_PARAGRAPH_ALLIANCE</InternalName>
    <FlavorTextOption>
      <Text>And with the stroke of a pen, peace was finally at hand. A peace that would last, for it had been laid on a foundation of mutual trust and respect. With their minds and resources no longer wasted on the unending thirst of war, a new golden age of prosperity soon descends upon your people and its allies.</Text>
    </FlavorTextOption>
  </FlavorTextDef>
  
  <FlavorTextDef>
    <InternalName>END_GAME_PARAGRAPH_TURNLIMIT</InternalName>
    <FlavorTextOption>
      <Text>For years, your people fought and struggled on the galactic stage with your ambitious and conniving neighbors. Although no single race ever gained a decisive edge, when the conflict turned into a war of attrition, it was your people who ultimately ended in the best position.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>END_GAME_PARAGRAPH_UNITEDPLANETS</InternalName>
    <FlavorTextOption>
      <Text>You shouldn't be seeing this.</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  <FlavorTextDef>
    <InternalName>END_GAME_PARAGRAPH_DEFEAT</InternalName>
    <FlavorTextOption>
      <Text>And with that, your civilization collapsed. For a time, your people lived on, scattered around the galaxy as refugees and hermits. But your species' power never returned. Will your people be remembered in museums and textbooks, or wiped from the memories of all beings? You'll never know. It's not up to you to say anymore.</Text>
    </FlavorTextOption>
  </FlavorTextDef>
  
  <FlavorTextDef>
    <InternalName>END_GAME_PARAGRAPH_RETIRED</InternalName>
    <FlavorTextOption>
      <Text>Building a galaxy spanning civilization takes a long time, and not everyone has the patience for it. Will your people understand that you did the best you could, or will they curse you for abandoning them while aliens devour their bones? Don't let it keep you up at night (you should let it keep you up at night).</Text>
    </FlavorTextOption>
  </FlavorTextDef>

  
</FlavorTextDefs>