<config xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://qconsulting.ca/fo3/ModConfig5.0.xsd">
	<moduleName>XP32 Maximum Skeleton Extended 3.70</moduleName>
	<moduleImage path="Fomod\Screens\XPMSE_Banner.png"/>
	<installSteps order="Explicit">	
		<installStep name="Important Information">
			<optionalFileGroups>
				<group name="重要信息" type="SelectExactlyOne">
					<plugins order="Explicit">			
						<plugin name="务必仔细阅读...">
							<description>
								<![CDATA[XPMSE 3.3主要变更是骨骼和功能:
- XPMSE 3.3现在有MCM菜单了。
- XPMSE 3.3需要FNIS 6.0。
- XPMSE 3.3现在的动作取决于你装备的武器，单持，双持，单持和盾。
- XPMSE 3.3不需要单独的箭袋和魔法动画。]]>
							</description>
							<image path="Fomod\Screens\XPMSE.png"/>
							<files>
								<folder source="00 == CORE ==" destination=""/>
							</files>
							<typeDescriptor>
								<type name="Required"/>
							</typeDescriptor>				
						</plugin>
					</plugins>
				</group>
			</optionalFileGroups>
		</installStep>
		<installStep name="Skeleton">
			<optionalFileGroups>
				<group name="00 描述" type="SelectAny">
					<plugins order="Explicit">			
						<plugin name="此选项描述">
							<description>
								<![CDATA[骨骼是本MOD的最主要部分，它包含第一人称和第三人称的骨骼，安装后请确保没有其他MOD覆盖它。]]>
							</description>
							<image path="Fomod\Screens\XPMSE.png"/>
							<files>
								<folder source="06 == Skeletons ==" destination=""/>
							</files>
							<typeDescriptor>
								<type name="Required"/>
							</typeDescriptor>				
						</plugin>
					</plugins>
				</group>
				<group name="骨骼" type="SelectExactlyOne">
					<plugins order="Explicit">			
						<plugin name="XPMSE3">
							<description>
								<![CDATA[XPMSE3的骨骼。]]>
							</description>
							<image path="Fomod\Screens\XPMSE_Both.png"/>
							<files>
								<folder source="07 XPMSE3 (Recommended)" destination=""/>
							</files>
							<typeDescriptor>
								<type name="Required"/>
							</typeDescriptor>				
						</plugin>		
					</plugins>   
				</group>
				<group name="Skeleton Rig Map" type="SelectAtMostOne">
					<plugins order="Explicit">
						  <plugin name="Skeleton Rig Map (HDT)">
						        <description>
								<![CDATA[包含播放动画所需要的skeleton.hkx和skeleton_female.hkx。

如果你安装了"HDT Physics Extension"和"HDT Soft Mesh Physics"以及disabled Body Physics，推荐安装此项。]]>
							</description>
							<image path="Fomod\Screens\Havok.png"/>
							<files>
								<folder source="00 Skeleton Rig XPMSE3 HDT (Recommended)" destination="" priority="0"/>	
							</files>
							<typeDescriptor>
								<type name="Recommended"/>
							</typeDescriptor>				
						</plugin>
						<plugin name="Skeleton Rig Map (BBP)">
							<description>
								<![CDATA[包含播放动画所需要的skeleton.hkx和skeleton_female.hkx。

仅支持"Breast and Butt Physics" (BBP)和"Tender Breast and Butt Physics" (TBBP).
	
警告:此选项只适用于BBP，不兼容HDT，如果你不知道此选项的作用，请不要安装此选项！]]>
							</description>
							<image path="Fomod\Screens\Havok.png"/>
							<files>
								<folder source="01 Skeleton Rig XPMSE3 BBP" destination="" priority="0"/>	
							</files>
							<typeDescriptor>
								<type name="Optional"/>
							</typeDescriptor>				
						</plugin>
						<plugin name="Skeleton Rig Map (CBE)">
							<description>
								<![CDATA[包含播放动画所需要的skeleton.hkx和skeleton_female.hkx。 

仅支持"HDT Physics Extension"和"HDT Soft Mesh Physics"以及带"Character Behaviour Enhanced"的disabled Body Physics。

警告:此选项只适用于Character Behaviour Enhanced，如果你不知道此选项的作用，请不要安装此选项！]]>
							</description>
							<image path="Fomod\Screens\Havok.png"/>
							<files>
								<folder source="02 Skeleton Rig XPMSE3 CBE HDT" destination="" priority="0"/>	
							</files>
							<typeDescriptor>
								<type name="Optional"/>
							</typeDescriptor>				
						</plugin>
						<plugin name="Skeleton Rig Map (CBE)(BBP)">
							<description>
								<![CDATA[包含播放动画所需要的skeleton.hkx和skeleton_female.hkx。
警告:此选项只适用于BBP，不兼容HDT，如果你不知道此选项的作用，请不要安装此选项！
仅支持"HDT Physics Extension"和"HDT Soft Mesh Physics"以及带"Character Behaviour Enhanced"的disabled Body Physics。
	

警告:此选项只适用于Character Behaviour Enhanced，如果你不知道此选项的作用，请不要安装此选项！]]>
							</description>
							<image path="Fomod\Screens\Havok.png"/>
							<files>
								<folder source="03 Skeleton Rig XPMSE3 CBE BBP" destination="" priority="0"/>	
							</files>
							<typeDescriptor>
								<type name="Optional"/>
							</typeDescriptor>				
						</plugin>	
						<plugin name="Skeleton Rig Map (XPMS)(BBP)">
							<description>
								<![CDATA[包含播放动画所需要的skeleton.hkx和skeleton_female.hkx。

仅支持"Breast and Butt Physics" (BBP)和"Tender Breast and Butt Physics" (TBBP)以及老版的XPMS Skeleton Rig.

警告:此文件来自XPMS 1.9x，这只是个备份，请不要使用此选项，这个只适用于你需要1.9x支持的动作。这些文件不兼容HDT物理扩展!!!]]>
							</description>
							<image path="Fomod\Screens\Havok.png"/>
							<files>
								<folder source="04 Skeleton Rig XPMS BBP" destination="" priority="0"/>	
							</files>
							<typeDescriptor>
								<type name="Optional"/>
							</typeDescriptor>				
						</plugin>
						<plugin name="Skeleton Rig Map (XPMS)(CBE)(BBP)">
							<description>
								<![CDATA[包含播放动画所需要的skeleton.hkx和skeleton_female.hkx。

仅支持带"Character Behaviour Enhanced"的"Breast and Butt Physics" (BBP)和"Tender Breast and Butt Physics" (TBBP)以及老版的XPMS Skeleton Rig。

警告:此文件来自XPMS 1.9x，这只是个备份，请不要使用此选项，这个只适用于你需要1.9x支持的动作。这些文件不兼容HDT物理扩展!!!]]>
							</description>
							<image path="Fomod\Screens\Havok.png"/>
							<files>
								<folder source="05 Skeleton Rig XPMS CBE BBP" destination="" priority="0"/>	
							</files>
							<typeDescriptor>
								<type name="Optional"/>
							</typeDescriptor>				
						</plugin>	
					</plugins>   
				</group>
			</optionalFileGroups>
		</installStep>
		<installStep name="Character Editor Mods">
			<optionalFileGroups>	
				<group name="00 描述" type="SelectAny">
					<plugins order="Explicit">			
						<plugin name="此选项描述">
							<description>
								<![CDATA[此选项用于角色编辑MOD。]]>
							</description>
							<image path="Fomod\Screens\XPMSE.png"/>
							<files>
								<folder source="10 == Character Creation Menus ==" destination=""/>
							</files>
							<typeDescriptor>
								<type name="Required"/>
							</typeDescriptor>				
						</plugin>
					</plugins>   
				</group>				
				<group name="角色编辑菜单" type="SelectAny">
					<plugins order="Explicit">
						<plugin name="XPMSE3插件">
							<description>
								<![CDATA[XPMSE3插件包含了MCM菜单， Plugin contains a MCM Menu, 给"RaceMenu"[NEXUS ID: 29624]和"Enhanced Character Edit"[NEXUS ID: 12951]添加了额外的调整滑块，以及配合玩家和NPC武器挂位使用的动画。对于NPC的武器挂位也可以"Extensible Follower Framework"[NEXUS ID: 12933]进行单独设置。]]>
							</description>
							<image path="Fomod\Screens\RM.png"/>
							<files>
								<folder source="10 XPMSE3 Plugin for RaceMenu and Enhanced Character Edit (Recommended)" destination="" priority="0"/>
							</files>
							<typeDescriptor>
								<type name="Required"/>
							</typeDescriptor>
						</plugin>
						<plugin name="XPMSE3 Plugin - Schlongs of Skyrim与RaceMenu兼容补丁">
							<description>
								<![CDATA[包含一个插件，禁用玩家的内部缩放功能，以及老的NetImmerse SoSRaceMenu。这可以防止被XPMSE3插件的缩放覆盖。

Schlongs of Skyrim使用的是老版本的NetImmerse功能，而导致支持NiOverride缩放的MOD出现不可预知的问题。此补丁只适用于同时安装了RaceMenu和Schlongs of Skyrim的玩家。不影响装了SAM - Shape Atlas for Men的玩家。]]>
							</description>
							<image path="Fomod\Screens\SOS.png"/>
							<files>
								<folder source="11 XPMSE3 Plugin Schlongs of Skyrim Compatibility for RaceMenu" destination="" priority="0"/>
							</files>
							<typeDescriptor>
								<type name="Optional"/>
							</typeDescriptor>
						</plugin>
						<plugin name="XPMSE3 Plugin - Enhanced Character Edit Enhancer兼容补丁">
							<description>
								<![CDATA[包含修改后的XPMSE3 Enhanced Character Edit 的ini文件，以与"ECEE - RANs Enhanced Character Edit Enhancer " by RAN46 [NEXUS ID: 35713]兼容。

如果你没有安装"ECEE - RANs Enhanced Character Edit Enhancer " by RAN46 [NEXUS ID: 35713]。请不要勾选此选项。]]>
							</description>
							<image path="Fomod\Screens\ECEE.png"/>
							<files>
								<folder source="11 XPMSE3 Plugin Enhanced Character Edit Enhancer Compatibility for Enhanced Character Edit" destination="" priority="0"/>
							</files>
							<typeDescriptor>
								<type name="Optional"/>
							</typeDescriptor>
						</plugin>
					</plugins>   
				</group>
				<group name="Style Randomizer" type="SelectAtMostOne">
					<plugins order="Explicit">
						<plugin name="Style Randomizer for RaceMenu - Synchron">
							<description>
								<![CDATA[XPMSE3 Style Randomizer文件是"RaceMenu"专用，作者Expired [NEXUS ID: 29624].

如果在MCM菜单中启用此项，NPC将同步使用随机的风格。单手武器的风格将在左边和右边随机变动。

个人风格会优先考虑！]]>
							</description>
							<image path="Fomod\Screens\RM.png"/>
							<files>
								<folder source="12 XPMSE Style Randomizer for RaceMenu - Sync" destination="" priority="0"/>
							</files>
							<typeDescriptor>
								<type name="Optional"/>
							</typeDescriptor>
						</plugin>
						<plugin name="Style Randomizer for RaceMenu - Asynchron">
							<description>
								<![CDATA[XPMSE3 Style Randomizer文件是"RaceMenu"专用，作者 [NEXUS ID: 29624].

如果在MCM菜单中启用此项，NPC将非同步使用随机的风格。单手武器的风格将在左边和右边随机变动。

个人风格会优先考虑！]]>
							</description>
							<image path="Fomod\Screens\RM.png"/>
							<files>
								<folder source="12 XPMSE Style Randomizer for RaceMenu - Async" destination="" priority="0"/>
							</files>
							<typeDescriptor>
								<type name="Optional"/>
							</typeDescriptor>
						</plugin>
						<plugin name="Style Randomizer for RaceMenu - Synchron (STEP)">
							<description>
								<![CDATA[XPMSE3 Style Randomizer文件是"RaceMenu"专用，作者Expired [NEXUS ID: 29624].

如果在MCM菜单中启用此项，NPC将同步使用随机的风格。单手武器的风格将在左边和右边随机变动。

个人风格会优先考虑！]]>
							</description>
							<image path="Fomod\Screens\RM.png"/>
							<files>
								<folder source="12 XPMSE Style Randomizer for RaceMenu - Sync (STEP)" destination="" priority="0"/>
							</files>
							<typeDescriptor>
								<type name="Optional"/>
							</typeDescriptor>
						</plugin>
						<plugin name="Style Randomizer for RaceMenu - Asynchron (STEP)">
							<description>
								<![CDATA[XPMSE3 Style Randomizer文件是"RaceMenu"专用，作者 [NEXUS ID: 29624].

如果在MCM菜单中启用此项，NPC将非同步使用随机的风格。单手武器的风格将在左边和右边随机变动。

个人风格会优先考虑！]]>
							</description>
							<image path="Fomod\Screens\RM.png"/>
							<files>
								<folder source="12 XPMSE Style Randomizer for RaceMenu - Async (STEP)" destination="" priority="0"/>
							</files>
							<typeDescriptor>
								<type name="Optional"/>
							</typeDescriptor>
						</plugin>
					</plugins>   
				</group>
			</optionalFileGroups>
		</installStep>
		<installStep name="Base Animations">
			<optionalFileGroups>
				<group name="00 描述" type="SelectAny">
					<plugins order="Explicit">			
						<plugin name="此选项描述">
							<description>
								<![CDATA[下面是一些支持XPMSE3的武器的抽取/回鞘的基础动作，这些动画来自不同的MOD。

这里你可以选择一些不同的动作，不过有些武器的动作还未被纳入此安装包中。]]>
							</description>
							<image path="Fomod\Screens\XPMSE.png"/>
							<files>
								<folder source="20 == ANIMATIONS ==" destination=""/>
							</files>
							<typeDescriptor>
								<type name="Required"/>
							</typeDescriptor>				
						</plugin>
					</plugins>   
				</group>
				<group name="基础动画" type="SelectAny">
					<plugins order="Explicit">
						<plugin name="替代动画">
							<description>
								<![CDATA[适用于XPMSE3的RaceMenu武器挂位插件。

包含的动画来自
- Immersive Animations by Bergzore [NEXUS ID: 34950]
- YY Anim Replacer - Mystic Knight by yukl [NEXUS ID: 33914] 
- Skyrim Weapon Positioning by Metal-Gear-REX [NEXUS ID: 15658] 
- FSM de Gozaru by fushimi [NEXUS ID: 59568]
有时间就去点个赞，这是他们应得的!!^^]]>
							</description>
							<image path="Fomod\Screens\XPMSE Base.png"/>
							<files>
								<folder source="21 XPMSE Alternate Animations (Recommended)" destination="" priority="0"/>
							</files>
							<typeDescriptor>
								<type name="Required"/>
							</typeDescriptor>				
						</plugin>
						<plugin name="默认动画重置">
							<description>
								<![CDATA[适用于XPMSE3的RaceMenu武器挂位插件的默认动画重置。

推荐使用此选项，以确保与天际默认的动画进行无缝对接。覆盖动画将导致不可预知的问题。

警告:如果你不选择安装此项，请确保你安装的默认动画是正确的。]]>
							</description>
							<image path="Fomod\Screens\XPMSE Base.png"/>
							<files>
								<folder source="20 XPMSE Default Animation Reset (Recommended)" destination="" priority="0"/>
							</files>
							<typeDescriptor>
								<type name="Recommended"/>
							</typeDescriptor>				
						</plugin>
					</plugins>   
				</group>
				<group name="乳房施法选项" type="SelectAtMostOne">
					<plugins order="Explicit">
						<plugin name="Magic Nipple - Floating Animations">
							<description>
								<![CDATA[如果你想使用来自"Nipple Magic"[LL: 32758-magic-nipple-cast-magic-from-nipple-and-more]的其中一种乳头施法动作，请勾选此选项。

必须勾选FNIS Generator的"特定性别动画"。]]>
							</description>
							<image path="Fomod\Screens\NM.png"/>
							<files>
								<folder source="22 Magic Nipple Animations - Floating" destination="" priority="0"/>
							</files>
							<typeDescriptor>
								<type name="Optional"/>
							</typeDescriptor>				
						</plugin>
						<plugin name="Magic Nipple - Alternative Floating Animations">
							<description>
								<![CDATA[如果你想使用来自"Nipple Magic"[LL: 32758-magic-nipple-cast-magic-from-nipple-and-more]的其中一种乳头施法动作，请勾选此选项。

必须勾选FNIS Generator的"特定性别动画"。]]>
							</description>
							<image path="Fomod\Screens\NM.png"/>
							<files>
								<folder source="22 Magic Nipple Animations - Floating" destination="" priority="0"/>
								<folder source="22 Magic Nipple Animations - Floating Alternative" destination="" priority="0"/>
							</files>
							<typeDescriptor>
								<type name="Optional"/>
							</typeDescriptor>				
						</plugin>
						<plugin name="Magic Nipple - Ground Animations">
							<description>
								<![CDATA[如果你想使用来自"Nipple Magic"[LL: 32758-magic-nipple-cast-magic-from-nipple-and-more]的其中一种乳头施法动作，请勾选此选项。

推荐在添加此选项时，先安装"New Animation for Magic Casting" by xp32 [NEXUS ID: 28428]。

必须勾选FNIS Generator的"特定性别动画"。]]>
							</description>
							<image path="Fomod\Screens\NM.png"/>
							<files>
								<folder source="22 Magic Nipple Animations - Ground" destination="" priority="0"/>
							</files>
							<typeDescriptor>
								<type name="Optional"/>
							</typeDescriptor>				
						</plugin>
					</plugins>   
				</group>
			</optionalFileGroups>
		</installStep>
		<installStep name="Animation Choices">
			<optionalFileGroups>
				<group name="00 描述" type="SelectAny">
					<plugins order="Explicit">			
						<plugin name="此选项描述">
							<description>
								<![CDATA[这里你可以选择来自其他MOD的动画文件来替换XPMSE基础动画，以使其与XPMSE的风格系统兼容。]]>
							</description>
							<image path="Fomod\Screens\XPMSE.png"/>
							<files>
								<folder source="30 ==  More Animation Choices ==" destination=""/>
							</files>
							<typeDescriptor>
								<type name="Required"/>
							</typeDescriptor>				
						</plugin>
					</plugins>   
				</group>
				<group name="快速拔箭动画" type="SelectAtMostOne">
					<plugins order="Explicit">
						<plugin name="Archery Gameplay Overhaul">
							<description>
								<![CDATA[此选项是将拔箭动画由XPMSE默认的Chesko's "Belt-Fastened Quivers"[NEXUS ID: 35717]替换为Archery Gameplay Overhaul's Belt-Fastened Quivers animations[NEXUS ID: 69033].]]>
							</description>
							<image path="Fomod\Screens\AGO.png"/>
							<files>
								<folder source="30 Belt-Fastened Quivers - Archery Gameplay Overhaul" destination="" priority="0"/>
							</files>
							<typeDescriptor>
								<type name="Optional"/>
							</typeDescriptor>				
						</plugin>
						<plugin name="Ranger - Pretty Combat Animations">
							<description>
								<![CDATA[此选项是将拔箭动画由XPMSE默认的Chesko's "Belt-Fastened Quivers"[NEXUS ID: 35717]替换为Pretty Combat Animations' Ranger Belt-Fastened Quivers animations[NEXUS ID: 15703].]]>
							</description>
							<image path="Fomod\Screens\PCA_RangerFQ.png"/>
							<files>
								<folder source="30 Belt-Fastened Quivers - Ranger - Pretty Combat Animations" destination="" priority="0"/>
							</files>
							<typeDescriptor>
								<type name="Optional"/>
							</typeDescriptor>				
						</plugin>
						<plugin name="Archer (Origin) - Pretty Combat Animations">
							<description>
								<![CDATA[此选项是将拔箭动画由XPMSE默认的Chesko's "Belt-Fastened Quivers" by Ninivekha [NEXUS ID: 35717]替换为Pretty Combat Animations' Archer (Origin) Belt-Fastened Quivers animations[NEXUS ID: 15703].]]>
							</description>
							<image path="Fomod\Screens\PCA_ArcherFQ.png"/>
							<files>
								<folder source="30 Belt-Fastened Quivers - Ranger - Pretty Combat Animations" destination="" priority="0"/>
								<folder source="30 Belt-Fastened Quivers - Archer_Origin - Pretty Combat Animations" destination="" priority="0"/>
							</files>
							<typeDescriptor>
								<type name="Optional"/>
							</typeDescriptor>				
						</plugin>
					</plugins>   
				</group>
				<group name="匕首在臀部 - 双持动画" type="SelectAtMostOne">
					<plugins order="Explicit">
						<plugin name="Spell Sword - Pretty Combat Animations">
							<description>
								<![CDATA[此选项是将拔双持臀部匕首动画由XPMSE默认的Immersive Animations[NEXUS ID: 34950]替换为Pretty Combat Animations' Spell Sword Dagger on Hip for Dual Wield animations[NEXUS ID: 15703].]]>
							</description>
							<image path="Fomod\Screens\PCA_SpellSword.png"/>
							<files>
								<folder source="30 Dagger on Hip - Dual - Spell Sword - Pretty Combat Animations" destination="" priority="0"/>
							</files>
							<typeDescriptor>
								<type name="Optional"/>
							</typeDescriptor>				
						</plugin>
						<plugin name="Spell Sword Extra - Pretty Combat Animations">
							<description>
								<![CDATA[此选项是将拔双持臀部匕首动画由XPMSE默认的Immersive Animations[NEXUS ID: 34950]替换为Pretty Combat Animations' Spell Sword Extra Dagger on Hip for Dual Wield animations[NEXUS ID: 15703].]]>
							</description>
							<image path="Fomod\Screens\PCA_SpellSwordExtra.png"/>
							<files>
								<folder source="30 Dagger on Hip - Dual - Spell Sword Extra - Pretty Combat Animations" destination="" priority="0"/>
							</files>
							<typeDescriptor>
								<type name="Optional"/>
							</typeDescriptor>				
						</plugin>
						<plugin name="Weapon Master - Pretty Combat Animations">
							<description>
								<![CDATA[此选项是将拔双持臀部匕首动画由XPMSE默认的Immersive Animations[NEXUS ID: 34950]替换为Pretty Combat Animations' Weapon Master Dagger on Hip for Dual Wield animations[NEXUS ID: 15703].]]>
							</description>
							<image path="Fomod\Screens\PCA_WeaponMaster.png"/>
							<files>
								<folder source="30 Dagger on Hip - Dual - Weapon Master - Pretty Combat Animations" destination="" priority="0"/>
							</files>
							<typeDescriptor>
								<type name="Optional"/>
							</typeDescriptor>				
						</plugin>
					</plugins>   
				</group>
				<group name="匕首在背后 - 单持动画" type="SelectAtMostOne">
					<plugins order="Explicit">
						<plugin name="Ninja - Pretty Combat Animations">
							<description>
								<![CDATA[此选项是将单持匕首在背后动画由XPMSE默认的Immersive Animations[NEXUS ID: 34950]替换为Pretty Combat Animations' Ninja Dagger on Back for Single Wield animations[NEXUS ID: 15703].]]>
							</description>
							<image path="Fomod\Screens\PCA_Ninja.png"/>
							<files>
								<folder source="30 Dagger on Back - Single - Ninja - Pretty Combat Animations" destination="" priority="0"/>
							</files>
							<typeDescriptor>
								<type name="Optional"/>
							</typeDescriptor>				
						</plugin>
					</plugins>   
				</group>
				<group name="匕首在背后 - 双持动画" type="SelectAtMostOne">
					<plugins order="Explicit">
						<plugin name="Spell Sword - Pretty Combat Animations">
							<description>
								<![CDATA[此选项是双持匕首在背后动画由XPMSE默认的Immersive Animations[NEXUS ID: 34950]替换为Pretty Combat Animations' Spell Sword Dagger on Back for Dual Wield animations[NEXUS ID: 15703].]]>
							</description>
							<image path="Fomod\Screens\PCA_SpellSwordDualDaggerBack.png"/>
							<files>
								<folder source="30 Dagger on Back - Dual - Spell Sword - Pretty Combat Animations" destination="" priority="0"/>
							</files>
							<typeDescriptor>
								<type name="Optional"/>
							</typeDescriptor>				
						</plugin>
					
						<plugin name="Warlord - Pretty Combat Animations">
							<description>
								<![CDATA[此选项是双持匕首在背后动画由XPMSE默认的Immersive Animations[NEXUS ID: 34950]替换为Pretty Combat Animations' Warlord Dagger on Back for Dual Wield animations[NEXUS ID: 15703].]]>
							</description>
							<image path="Fomod\Screens\PCA_Warlord.png"/>
							<files>
								<folder source="30 Dagger on Back - Dual - Warlord - Pretty Combat Animations" destination="" priority="0"/>
							</files>
							<typeDescriptor>
								<type name="Optional"/>
							</typeDescriptor>				
						</plugin>
						
						<plugin name="Weapon Master - Pretty Combat Animations">
							<description>
								<![CDATA[此选项是双持匕首在背后动画由XPMSE默认的Immersive Animations[NEXUS ID: 34950]替换为Pretty Combat Animations' Weapon Master Dagger on Back for Dual Wield animations[NEXUS ID: 15703].]]>
							</description>
							<image path="Fomod\Screens\PCA_WeaponMasterDualDaggerBack.png"/>
							<files>
								<folder source="30 Dagger on Back - Dual - Weapon Master - Pretty Combat Animations" destination="" priority="0"/>
							</files>
							<typeDescriptor>
								<type name="Optional"/>
							</typeDescriptor>				
						</plugin>
					</plugins>
				</group>
				<group name="单手剑在臀部 - 双持动画" type="SelectAtMostOne">
					<plugins order="Explicit">
						<plugin name="Spell Sword - Pretty Combat Animations">
							<description>
								<![CDATA[此选项是双持单手剑在臀部动画由XPMSE默认的Immersive Animations[NEXUS ID: 34950]替换为Pretty Combat Animations' Spell Sword Sword on Hip for Dual Wield animations[NEXUS ID: 15703].]]>
							</description>
							<image path="Fomod\Screens\PCA_SpellSword.png"/>
							<files>
								<folder source="30 Sword on Hip - Dual - Spell Sword - Pretty Combat Animations" destination="" priority="0"/>
							</files>
							<typeDescriptor>
								<type name="Optional"/>
							</typeDescriptor>				
						</plugin>
						<plugin name="Spell Sword Extra - Pretty Combat Animations">
							<description>
								<![CDATA[此选项是双持单手剑在臀部动画由XPMSE默认的Immersive Animations[NEXUS ID: 34950]替换为Pretty Combat Animations' Spell Sword Extra Sword on Hip for Dual Wield animations[NEXUS ID: 15703].]]>
							</description>
							<image path="Fomod\Screens\PCA_SpellSwordExtra.png"/>
							<files>
								<folder source="30 Sword on Hip - Dual - Spell Sword Extra - Pretty Combat Animations" destination="" priority="0"/>
							</files>
							<typeDescriptor>
								<type name="Optional"/>
							</typeDescriptor>				
						</plugin>
						<plugin name="Weapon Master - Pretty Combat Animations">
							<description>
								<![CDATA[此选项是双持单手剑在臀部动画由XPMSE默认的Immersive Animations[NEXUS ID: 34950]替换为Pretty Combat Animations' Weapon Master Sword on Hip for Dual Wield animations[NEXUS ID: 15703].]]>
							</description>
							<image path="Fomod\Screens\PCA_WeaponMaster.png"/>
							<files>
								<folder source="30 Sword on Hip - Dual - Weapon Master - Pretty Combat Animations" destination="" priority="0"/>
							</files>
							<typeDescriptor>
								<type name="Optional"/>
							</typeDescriptor>				
						</plugin>
					</plugins>   
				</group>
				<group name="单手剑在背部 - 单持动画" type="SelectAtMostOne">
					<plugins order="Explicit">
						<plugin name="Ninja - Pretty Combat Animations">
							<description>
								<![CDATA[此选项是单持单手剑在背部动画由XPMSE默认的Immersive Animations[NEXUS ID: 34950]替换为Pretty Combat Animations' Ninja Sword on Back for Single Wield animations[NEXUS ID: 15703].]]>
							</description>
							<image path="Fomod\Screens\PCA_Ninja.png"/>
							<files>
								<folder source="30 Sword on Back - Single - Ninja - Pretty Combat Animations" destination="" priority="0"/>
							</files>
							<typeDescriptor>
								<type name="Optional"/>
							</typeDescriptor>				
						</plugin>
						<plugin name="Spell Sword - Pretty Combat Animations">
							<description>
								<![CDATA[此选项是单持单手剑在背部动画由XPMSE默认的Immersive Animations[NEXUS ID: 34950]替换为Pretty Combat Animations' Spell Sword Sword on Back for Single Wield animations[NEXUS ID: 15703].]]>
							</description>
							<image path="Fomod\Screens\PCA_SpellSwordBack.png"/>
							<files>
								<folder source="30 Sword on Back - Single - Spell Sword - Pretty Combat Animations" destination="" priority="0"/>
							</files>
							<typeDescriptor>
								<type name="Optional"/>
							</typeDescriptor>				
						</plugin>
					</plugins>   
				</group>
				<group name="单手剑在背部 - 双持动画" type="SelectAtMostOne">
					<plugins order="Explicit">
						<plugin name="Spell Sword - Pretty Combat Animations">
							<description>
								<![CDATA[此选项是双持单手剑在背部动画由XPMSE默认的Immersive Animations[NEXUS ID: 34950]替换为Pretty Combat Animations' Spell Sword Sword on Back for Dual Wield animations[NEXUS ID: 15703].]]>
							</description>
							<image path="Fomod\Screens\PCA_SpellSwordDualBack.png"/>
							<files>
								<folder source="30 Sword on Back - Dual - Spell Sword - Pretty Combat Animations" destination="" priority="0"/>
							</files>
							<typeDescriptor>
								<type name="Optional"/>
							</typeDescriptor>				
						</plugin>
						<plugin name="Warlord - Pretty Combat Animations">
							<description>
								<![CDATA[此选项是双持单手剑在背部动画由XPMSE默认的Immersive Animations[NEXUS ID: 34950]替换为Pretty Combat Animations' Warlord Sword on Back for Dual Wield animations[NEXUS ID: 15703].]]>
							</description>
							<image path="Fomod\Screens\PCA_Warlord.png"/>
							<files>
								<folder source="30 Sword on Back - Dual - Warlord - Pretty Combat Animations" destination="" priority="0"/>
							</files>
							<typeDescriptor>
								<type name="Optional"/>
							</typeDescriptor>				
						</plugin>
						<plugin name="Weapon Master - Pretty Combat Animations">
							<description>
								<![CDATA[此选项是双持单手剑在背部动画由XPMSE默认的Immersive Animations[NEXUS ID: 34950]替换为Pretty Combat Animations' Weapon Master Sword on Back for Dual Wield animations[NEXUS ID: 15703].]]>
							</description>
							<image path="Fomod\Screens\PCA_WeaponMasterDualBack.png"/>
							<files>
								<folder source="30 Sword on Back - Dual - Weapon Master - Pretty Combat Animations" destination="" priority="0"/>
							</files>
							<typeDescriptor>
								<type name="Optional"/>
							</typeDescriptor>				
						</plugin>
					</plugins>   
				</group>
			</optionalFileGroups>
		</installStep>
		<installStep name="Creature Skeletons">
			<optionalFileGroups>	
				<group name="00 描述" type="SelectAny">
					<plugins order="Explicit">			
						<plugin name="此选项描述">
							<description>
								<![CDATA[这里你可以选择一些怪物的骨骼，以防止一些特殊的MOD出现问题，并对其他MOD提供支持。]]>
							</description>
							<image path="Fomod\Screens\XPMSE.png"/>
							<files>
								<folder source="09 == Creature ==" destination=""/>
							</files>
							<typeDescriptor>
								<type name="Required"/>
							</typeDescriptor>				
						</plugin>
					</plugins>   
				</group>
				<group name="怪物骨骼扩展" type="SelectAny">
					<plugins order="Explicit">
						<plugin name="吸血鬼领主">
							<description>
								<![CDATA[吸血鬼领主骨骼现在支持XPMSE2的所有功能，而且支持一些吸血鬼领主替换MOD如 "Shape Atlas for Men"\"Mighty Beasts"\"Schlongs of Skyrim" or "Better Vampire Lord Transformation"，只要是人类形态，XPMSE2均能支持。同时，所有吸血鬼领主变身的缩放变化将被XPMSE2 RaceMenu插件接管，这就意味着你在人类形态时，你的角色拥有更长的腿，吸血鬼领主的腿也会变长。]]>
							</description>
							<image path="Fomod\Screens\XPMSE.png"/>
							<files>
								<folder source="09 Creature - Vampire Lord (Recommended)" destination="" priority="0"/>
							</files>
							<typeDescriptor>
								<type name="Recommended"/>
							</typeDescriptor>
						</plugin>
						<plugin name="狼人">
							<description>
								<![CDATA[狼人骨骼现在支持狼人替换MOD，如jacques00的"HDT Werewolves"，还有"Shape Atlas for Men"\"Mighty Beasts"\"Schlongs of Skyrim"。]]>
							</description>
							<image path="Fomod\Screens\XPMSE.png"/>
							<files>
								<folder source="09 Creature - Werewolf (Recommended)" destination="" priority="0"/>
							</files>
							<typeDescriptor>
								<type name="Recommended"/>
							</typeDescriptor>
						</plugin>
						<plugin name="马">
							<description>
								<![CDATA[马骨骼现在支持使用HDT的马替换，并修正了马死后透明问题。

那些有独立马骨骼的马MOD，需要自己手动覆盖此骨骼。

当前支持的马MOD并不需要手动替换骨骼的MOD有："Horses Renewal"[NEXUS ID: 54908]和"Bucephalus War Horse"[NEXUS ID: 56417]。]]>
							</description>
							<image path="Fomod\Screens\XPMSE.png"/>
							<files>
								<folder source="09 Creature - Horse (Recommended)" destination="" priority="0"/>
							</files>
							<typeDescriptor>
								<type name="Recommended"/>
							</typeDescriptor>
						</plugin>
						<plugin name="巨人">
							<description>
								<![CDATA[巨人骨骼修正了与HDT的问题，并支持布娃娃系统Realistic Ragdoll & Force。]]>
							</description>
							<image path="Fomod\Screens\XPMSE.png"/>
							<files>
								<folder source="09 Creature - Giant (Recommended)" destination="" priority="0"/>
							</files>
							<typeDescriptor>
								<type name="Recommended"/>
							</typeDescriptor>
						</plugin>
						<plugin name="尸鬼">
							<description>
								<![CDATA[尸鬼骨骼支持TBBP，以用于修正波特玛任务CTD问题。]]>
							</description>
							<image path="Fomod\Screens\XPMSE.png"/>
							<files>
								<folder source="09 Creature - Draugr (Recommended)" destination="" priority="0"/>
							</files>
							<typeDescriptor>
								<type name="Recommended"/>
							</typeDescriptor>
						</plugin>
						<plugin name="元素精灵">
							<description>
								<![CDATA[支持TBBP效果的火焰\冰霜\风暴元素骨骼。]]>
							</description>
							<image path="Fomod\Screens\XPMSE.png"/>
							<files>
								<folder source="09 Creature - Atronachs (Recommended)" destination="" priority="0"/>
							</files>
							<typeDescriptor>
								<type name="Recommended"/>
							</typeDescriptor>
						</plugin>
						<plugin name="树精">
							<description>
								<![CDATA[支持TBBP效果的树精骨骼。]]>
							</description>
							<image path="Fomod\Screens\XPMSE.png"/>
							<files>
								<folder source="09 Creature - Spriggan (Recommended)" destination="" priority="0"/>
							</files>
							<typeDescriptor>
								<type name="Recommended"/>
							</typeDescriptor>
						</plugin>
						<plugin name="幽魂之母">
							<description>
								<![CDATA[支持TBBP效果的幽魂之母骨骼。]]>
							</description>
							<image path="Fomod\Screens\XPMSE.png"/>
							<files>
								<folder source="09 Creature - Wisp Mother (Recommended)" destination="" priority="0"/>
							</files>
							<typeDescriptor>
								<type name="Recommended"/>
							</typeDescriptor>
						</plugin>
					</plugins>   
				</group>
			</optionalFileGroups>
		</installStep>
		<installStep name="First Person and Mounted Combat Options">
			<optionalFileGroups>
				<group name="00 描述" type="SelectAny">
					<plugins order="Explicit">			
						<plugin name="此选项描述">
							<description>
								<![CDATA[这里你可以选择第一人称和骑乘时的抽取/回鞘动作。如果你安装了"Immersive First Person" [NEXUS ID: 49036]，你可以忽略第一人称选项。

如果你选择了"The Joy of Perspective" [NEXUS ID: 6002]骨骼选项，千万不要勾选任何"第一人称动作(Bugged)"组内的选项!!!]]>
							</description>
							<image path="Fomod\Screens\XPMSE.png"/>
							<files>
								<folder source="80 ==First Person Animations ==" destination=""/>
							</files>
							<typeDescriptor>
								<type name="Required"/>
							</typeDescriptor>				
						</plugin>
					</plugins>   
				</group>
				<group name="第一人称骨骼" type="SelectAny">
					<plugins order="Explicit">
						<plugin name="The Joy of Perspective">
							<description>
								<![CDATA[如果你安装了"The Joy of Perspective" [NEXUS ID: 6002]，请选择此兼容骨骼。
								
警告:如果你没有安装"The Joy of Perspective" [NEXUS ID: 6002]，千万不要勾选此选项!!!]]>
							</description>
							<image path="Fomod\Screens\TJOP.png"/>
							<files>
								<folder source="08 The Joy of Perspective" destination="" priority="0"/>
							</files>
							<typeDescriptor>
								<type name="Optional"/>
							</typeDescriptor>				
						</plugin>
					</plugins>   
				</group>
				<group name="第一人称动作(Bugged)" type="SelectAny">
					<plugins order="Explicit">
						<plugin name="第一人称动作 - 单手斧在背部">
							<description>
								<![CDATA[如果你需要单手斧在背部的第一人称抽取/回鞘动作，请选择此选项。
								
注意:此动作可能造成意想不到的问题，风险自负。]]>
							</description>
							<image path="Fomod\Screens\FirstPerson.png"/>
							<files>
								<folder source="80 Axe on Back for First Person" destination="" priority="0"/>
							</files>
							<typeDescriptor>
								<type name="Optional"/>
							</typeDescriptor>				
						</plugin>
						<plugin name="第一人称动作 - 单手剑在背部">
							<description>
								<![CDATA[如果你需要单手剑在背部的第一人称抽取/回鞘动作，请选择此选项。
								
注意:此动作可能造成意想不到的问题，风险自负。]]>
							</description>
							<image path="Fomod\Screens\FirstPerson.png"/>
							<files>
								<folder source="80 Swords on Back for First Person" destination="" priority="0"/>
							</files>
							<typeDescriptor>
								<type name="Optional"/>
							</typeDescriptor>				
						</plugin>
						<plugin name="第一人称动作 - 双手武器在臀部">
							<description>
								<![CDATA[如果你需要双手武器在臀部的第一人称抽取/回鞘动作，请选择此选项。
								
注意:此动作可能造成意想不到的问题，风险自负。]]>
							</description>
							<image path="Fomod\Screens\FirstPerson.png"/>
							<files>
								<folder source="80 FSM de Gozaru for First Person" destination="" priority="0"/>
							</files>
							<typeDescriptor>
								<type name="Optional"/>
							</typeDescriptor>				
						</plugin>
					</plugins>   
				</group>
				<group name="骑乘战斗动作(Bugged)" type="SelectAny">
					<plugins order="Explicit">
						<plugin name="骑乘战斗动作 - Frostfall Quiver">
							<description>
								<![CDATA[如果你安装了Frostfall Quivers，请安装此选项。]]>
							</description>
							<image path="Fomod\Screens\MC.png"/>
							<files>
								<folder source="50 Belt-Fastened Quivers on Mounts" destination="" priority="0"/>
							</files>
							<typeDescriptor>
								<type name="Optional"/>
							</typeDescriptor>				
						</plugin>
						<plugin name="骑乘战斗动作 - 单手斧在背部">
							<description>
								<![CDATA[如果你需要单手斧在背部的骑乘战斗动作，请选择此选项。
								
注意:此动作可能造成意想不到的问题，风险自负。]]>
							</description>
							<image path="Fomod\Screens\MC.png"/>
							<files>
								<folder source="50 Axes on Back on Mounts" destination="" priority="0"/>
							</files>
							<typeDescriptor>
								<type name="Optional"/>
							</typeDescriptor>				
						</plugin>
						<plugin name="骑乘战斗动作 - 单手剑在背部">
							<description>
								<![CDATA[如果你需要单手剑在背部的骑乘战斗动作，请选择此选项。
								
注意:此动作可能造成意想不到的问题，风险自负。]]>
							</description>
							<image path="Fomod\Screens\MC.png"/>
							<files>
								<folder source="50 Swords on Back on Mounts" destination="" priority="0"/>
							</files>
							<typeDescriptor>
								<type name="Optional"/>
							</typeDescriptor>				
						</plugin>
						<plugin name="骑乘战斗动作 - 双手武器在臀部">
							<description>
								<![CDATA[如果你需要双手武器在臀部的骑乘战斗动作，请选择此选项。
								
注意:此动作可能造成意想不到的问题，风险自负。]]>
							</description>
							<image path="Fomod\Screens\MC.png"/>
							<files>
								<folder source="50 FSM de Gozaru on Mounts" destination="" priority="0"/>
							</files>
							<typeDescriptor>
								<type name="Optional"/>
							</typeDescriptor>				
						</plugin>
					</plugins>   
				</group>
			</optionalFileGroups>
		</installStep>
	</installSteps>
</config>		