# production_targets: strategic resources
# ships: ships to build
# military_station: set to yes if want to build military stations
# modifier: modifiers

# ai_weight - used for AI chance
# modifier - weight, will replace the weight value
# modifier - factor, will multiply the weight value

military = {
	production_targets = {
		minerals
	}
	
	ships = {
		constructor
	}
	
	military_station = yes
	
	ai_weight = {
		weight = 0
	}
}

industrial = {
	production_targets = {
		minerals
	}
	
	ships = {
		constructor
	}
	
	ai_weight = {
		weight = 0
	}
}

research = {
	production_targets = {
		society_research
		engineering_research
		physics_research
	}
	
	ships = {
		constructor
	}

	ai_weight = {
		weight = 50
	}
}

financial = {
	production_targets = {
		energy
	}
	
	ships = {
		constructor
	}
	
	ai_weight = {
		weight = 50
	}
}