# Event chains.

# counter, counters that can be increased and checked from effects and triggers
#
# Loclizaton needed:
# event_chain_chainnkey_title, a title to show in the situation log.
# event_chain_chainnkey_desc, a description to show in the situation log.

test_chain = {
	counter = {
		test_counter = {
			max = 6
		}
	}
}

test_chain_2 = {
	icon = "gfx/interface/icons/situation_log/situation_log_main_quest.dds"
}

migrating_forests_chain = {
	icon = "gfx/interface/icons/situation_log/situation_log_main_quest.dds"
	picture = GFX_evt_alien_nature
}

subterranean_civilization_chain = {
	icon = "gfx/interface/icons/situation_log/situation_log_main_quest.dds"
	picture = GFX_evt_in_the_dark
}

abandoned_terraforming_chain = {
	icon = "gfx/interface/icons/situation_log/situation_log_main_quest.dds"
	picture = GFX_evt_alien_planet
}

vultaum_chain = {
	icon = "gfx/interface/icons/situation_log/situation_log_precursor.dds"
	picture = GFX_evt_archaeological_dig
	counter = {
		vultaum_artifacts = {
			max = 6
		}
	}
}

vultaum_homeworld_chain = {
	picture = GFX_evt_archaeological_dig
	icon = "gfx/interface/icons/situation_log/situation_log_precursor.dds"
}

yuht_chain = {
	icon = "gfx/interface/icons/situation_log/situation_log_precursor.dds"
	picture = GFX_evt_archaeological_dig
	counter = {
		yuht_artifacts = {
			max = 6
		}
	}
}

yuht_homeworld_chain = {
	picture = GFX_evt_archaeological_dig
	icon = "gfx/interface/icons/situation_log/situation_log_precursor.dds"
}

first_league_chain = {
	icon = "gfx/interface/icons/situation_log/situation_log_precursor.dds"
	picture = GFX_evt_archaeological_dig
	counter = {
		first_league_artifacts = {
			max = 6
		}
	}
}

first_league_homeworld_chain = {
	picture = GFX_evt_archaeological_dig
	icon = "gfx/interface/icons/situation_log/situation_log_precursor.dds"
}

irassian_chain = {
	icon = "gfx/interface/icons/situation_log/situation_log_precursor.dds"
	picture = GFX_evt_archaeological_dig
	counter = {
		irassian_artifacts = {
			max = 6
		}
	}
}

irassian_homeworld_chain = {
	picture = GFX_evt_archaeological_dig
	icon = "gfx/interface/icons/situation_log/situation_log_precursor.dds"
}

cybrex_chain = {
	icon = "gfx/interface/icons/situation_log/situation_log_precursor.dds"
	picture = GFX_evt_archaeological_dig
	counter = {
		cybrex_artifacts = {
			max = 6
		}
	}
}

cybrex_homeworld_chain = {
	picture = GFX_evt_archaeological_dig
	icon = "gfx/interface/icons/situation_log/situation_log_precursor.dds"
}

sublight_probes_chain = {
	icon = "gfx/interface/icons/situation_log/situation_log_main_quest.dds"
	picture = GFX_evt_satellite_in_orbit
	counter = {
		probes_recovered = {
			max = 4
		}
	}
}

survey_habitable_worlds_chain = {
	icon = "gfx/interface/icons/situation_log/situation_log_quest.dds"
	picture = GFX_evt_alien_nature
	counter = {
		habitable_worlds_surveyed = {
			max = 8
		}
	}
}

specimen_procurement_chain = {
	icon = "gfx/interface/icons/situation_log/situation_log_quest.dds"
	picture = GFX_evt_society_research
	counter = {
		specimens_collected = {
			max = 7
		}
	}
}

radical_cult = {
	icon = "gfx/interface/icons/situation_log/situation_log_main_quest.dds"
	picture = GFX_evt_throne_room
}

survey_home_system = {
	icon = "gfx/interface/icons/situation_log/situation_log_main_quest.dds"
	picture = GFX_evt_ship_in_orbit
}

establish_colony = {
	icon = "gfx/interface/icons/situation_log/situation_log_quest.dds"
	picture = GFX_evt_big_landing_ship
	counter = {
		first_colony = {
			max = 1
		}
	}
}

asteroid_sighted_chain = {
	icon = "gfx/interface/icons/situation_log/situation_log_quest.dds"
	picture = GFX_evt_asteroid_approaching_planet
	counter = {
		asteroid_destroyed = {
			max = 1
		}
	}
}

coming_storm_chain = {
	icon = "gfx/interface/icons/situation_log/situation_log_main_quest.dds"
	picture = GFX_evt_throne_room
}

prethoryn_scourge_chain = {
	icon = "gfx/interface/icons/situation_log/situation_log_main_quest.dds"
	picture = GFX_evt_throne_room
}

extradimensional_invasion_chain = {
	icon = "gfx/interface/icons/situation_log/situation_log_main_quest.dds"
	picture = GFX_evt_wormhole
}

hunting_hyacinth = {
	icon = "gfx/interface/icons/situation_log/situation_log_main_quest.dds"
	picture = GFX_evt_star_chart
}