# Start Screen Messages
# Parameters:
#   trigger, a trigger with country which decides if this is a valid part. Empty will be treated as always=yes.
#   localization, a key to a localized string.
#	location, decides where this chunk of text is located in the description, cannot be negative.

### FIRST PARTS

# Continental
part = {
	location = 0
	localization = "START_SCREEN_PART_ONE_CONTINENTAL"
	
	trigger = {
		ideal_planet_class = pc_continental
		NOT = { has_country_flag = custom_start_screen }
	}		
}
# Ocean
part = {
	location = 0
	localization = "START_SCREEN_PART_ONE_OCEAN"
	
	trigger = {
		ideal_planet_class = pc_ocean
		NOT = { has_country_flag = custom_start_screen }
	}		
}
# Tropical
part = {
	location = 0
	localization = "START_SCREEN_PART_ONE_TROPICAL"
	
	trigger = {
		ideal_planet_class = pc_tropical
		NOT = { has_country_flag = custom_start_screen }
	}		
}
# Desert
part = {
	location = 0
	localization = "START_SCREEN_PART_ONE_DESERT"
	
	trigger = {
		ideal_planet_class = pc_desert
		NOT = { has_country_flag = custom_start_screen }
	}		
}
# Arid
part = {
	location = 0
	localization = "START_SCREEN_PART_ONE_ARID"
	
	trigger = {
		ideal_planet_class = pc_arid
		NOT = { has_country_flag = custom_start_screen }
	}		
}
# Tundra
part = {
	location = 0
	localization = "START_SCREEN_PART_ONE_TUNDRA"
	
	trigger = {
		ideal_planet_class = pc_tundra
		NOT = { has_country_flag = custom_start_screen }
	}		
}
# Arctic
part = {
	location = 0
	localization = "START_SCREEN_PART_ONE_ARCTIC"
	
	trigger = {
		ideal_planet_class = pc_arctic
		NOT = { has_country_flag = custom_start_screen }
	}
}

### SECOND PARTS

# Military Dictatorship
part = {
	location = 1
	localization = "START_SCREEN_PART_TWO_MILITARY_DICTATORSHIP"
	
	trigger = {
		has_government = military_dictatorship
		NOT = { has_country_flag = custom_start_screen }
	}
}
# Divine Mandate
part = {
	location = 1
	localization = "START_SCREEN_PART_TWO_DIVINE_MANDATE"
	
	trigger = {
		has_government = divine_mandate
		NOT = { has_country_flag = custom_start_screen }
	}
}
# Despotic Hegemony
part = {
	location = 1
	localization = "START_SCREEN_PART_TWO_DESPOTIC_HEGEMONY"
	
	trigger = {
		has_government = despotic_hegemony
		NOT = { has_country_flag = custom_start_screen }
	}
}
# Enlightened Monarchy
part = {
	location = 1
	localization = "START_SCREEN_PART_TWO_ENLIGHTENED_MONARCHY"
	
	trigger = {
		has_government = enlightened_monarchy
		NOT = { has_country_flag = custom_start_screen }
	}
}
# Despotic Empire
part = {
	location = 1
	localization = "START_SCREEN_PART_TWO_DESPOTIC_EMPIRE"
	
	trigger = {
		has_government = despotic_empire
		NOT = { has_country_flag = custom_start_screen }
	}
}
# Military Junta
part = {
	location = 1
	localization = "START_SCREEN_PART_TWO_MILITARY_JUNTA"
	
	trigger = {
		has_government = military_junta
		NOT = { has_country_flag = custom_start_screen }
	}
}
# Theocratic Oligarchy
part = {
	location = 1
	localization = "START_SCREEN_PART_TWO_THEOCRATIC_OLIGARCHY"
	
	trigger = {
		has_government = theocratic_oligarchy
		NOT = { has_country_flag = custom_start_screen }
	}
}
# Science Directorate
part = {
	location = 1
	localization = "START_SCREEN_PART_TWO_SCIENCE_DIRECTORATE"
	
	trigger = {
		has_government = science_directorate
		NOT = { has_country_flag = custom_start_screen }
	}
}
# Peaceful Bureaucracy
part = {
	location = 1
	localization = "START_SCREEN_PART_TWO_PEACEFUL_BUREAUCRACY"
	
	trigger = {
		has_government = peaceful_bureaucracy
		NOT = { has_country_flag = custom_start_screen }
	}
}
# Plutocratic Oligarchy
part = {
	location = 1
	localization = "START_SCREEN_PART_TWO_PLUTOCRATIC_OLIGARCHY"
	
	trigger = {
		has_government = plutocratic_oligarchy
		NOT = { has_country_flag = custom_start_screen }
	}
}
# Military Republic
part = {
	location = 1
	localization = "START_SCREEN_PART_TWO_MILITARY_REPUBLIC"
	
	trigger = {
		has_government = military_republic
		NOT = { has_country_flag = custom_start_screen }
	}
}
# Theocratic Republic
part = {
	location = 1
	localization = "START_SCREEN_PART_TWO_THEOCRATIC_REPUBLIC"
	
	trigger = {
		has_government = theocratic_republic
		NOT = { has_country_flag = custom_start_screen }
	}
}
# Direct Democracy
part = {
	location = 1
	localization = "START_SCREEN_PART_TWO_DIRECT_DEMOCRACY"
	
	trigger = {
		has_government = direct_democracy
		NOT = { has_country_flag = custom_start_screen }
	}
}
# Moral Democracy
part = {
	location = 1
	localization = "START_SCREEN_PART_TWO_MORAL_DEMOCRACY"
	
	trigger = {
		has_government = moral_democracy
		NOT = { has_country_flag = custom_start_screen }
	}
}
# Indirect Democracy
part = {
	location = 1
	localization = "START_SCREEN_PART_TWO_INDIRECT_DEMOCRACY"
	
	trigger = {
		has_government = indirect_democracy
		NOT = { has_country_flag = custom_start_screen }
	}
}

### THIRD PARTS

# Warp
part = {
	location = 2
	localization = "START_SCREEN_PART_THREE_WARP"
	
	trigger = {
		always = yes
		has_technology = "tech_warp_drive_1"
		NOT = { has_country_flag = custom_start_screen }
	}
}
# Hyperspace
part = {
	location = 2
	localization = "START_SCREEN_PART_THREE_HYPERSPACE"
	
	trigger = {
		has_technology = "tech_hyper_drive_1"
		NOT = { has_country_flag = custom_start_screen }
	}
}
# Wormholes
part = {
	location = 2
	localization = "START_SCREEN_PART_THREE_WORMHOLES"
	
	trigger = {
		has_technology = "tech_wormhole_generation_1"
		NOT = { has_country_flag = custom_start_screen }
	}
}


### PRE-SCRIPTED

# United Nations of Earth
part = {
	location = 0
	localization = "START_SCREEN_UNE"
	
	trigger = {
		has_country_flag = human_1
	}		
}

# Commonwealth of Man
part = {
	location = 0
	localization = "START_SCREEN_CM"
	
	trigger = {
		has_country_flag = human_2
	}		
}