# Pirate Lair I (Mass Driver)
ship_design = {
	name = "Pirate Nest"
	ship_size = pirate_station
	hide_size = yes
	section = {
		template = "PIRATE_STATION_SECTION"
		slot = "west"
		
		component = {
			slot = "SMALL_GUN_01"
			template = "SMALL_MASS_DRIVER_1"
		}
		component = {
			slot = "SMALL_GUN_02"
			template = "POINT_DEFENCE_1"
		}
		component = {
			slot = "MEDIUM_GUN_01"
			template = "MEDIUM_MASS_DRIVER_1"
		}
		component = {
			slot = "LARGE_UTILITY_1"
			template = "LARGE_FISSION_REACTOR"
		}
		component = {
			slot = "LARGE_UTILITY_2"
			template = "LARGE_FISSION_REACTOR"
		}
		component = {
			slot = "LARGE_UTILITY_3"
			template = "LARGE_ARMOR_1"
		}
	}
}

# Pirate Lair II (Laser)
ship_design = {
	name = "Pirate Lair"
	ship_size = pirate_station
	hide_size = yes
	section = {
		template = "PIRATE_STATION_SECTION"
		slot = "west"
		
		component = {
			slot = "SMALL_GUN_01"
			template = "SMALL_RED_LASER"
		}
		component = {
			slot = "SMALL_GUN_02"
			template = "POINT_DEFENCE_1"
		}
		component = {
			slot = "MEDIUM_GUN_01"
			template = "MEDIUM_RED_LASER"
		}
		component = {
			slot = "LARGE_UTILITY_1"
			template = "LARGE_FISSION_REACTOR"
		}
		component = {
			slot = "LARGE_UTILITY_2"
			template = "LARGE_FISSION_REACTOR"
		}
		component = {
			slot = "LARGE_UTILITY_3"
			template = "LARGE_ARMOR_1"
		}
	}
}

# Pirate Lair III (Missiles)
ship_design = {
	name = "Pirate Den"
	ship_size = pirate_station
	hide_size = yes
	section = {
		template = "PIRATE_STATION_SECTION"
		slot = "west"
		
		component = {
			slot = "SMALL_GUN_01"
			template = "SMALL_MISSILE_1"
		}
		component = {
			slot = "SMALL_GUN_02"
			template = "POINT_DEFENCE_1"
		}
		component = {
			slot = "MEDIUM_GUN_01"
			template = "MEDIUM_MISSILE_1"
		}
		component = {
			slot = "LARGE_UTILITY_1"
			template = "LARGE_FISSION_REACTOR"
		}
		component = {
			slot = "LARGE_UTILITY_2"
			template = "LARGE_FISSION_REACTOR"
		}
		component = {
			slot = "LARGE_UTILITY_3"
			template = "LARGE_ARMOR_1"
		}
	}
}

# Pirate Corvette I (Mass Driver)
ship_design = {
	name = "Reaver"
	ship_size = pirate_corvette
	section = {
		template = "PIRATE_CORVETTE_MID_M1S1"
		slot = "mid"
		
		component = {
			slot = "SMALL_GUN_01"
			template = "SMALL_MASS_DRIVER_1"
		}
		component = {
			slot = "MEDIUM_GUN_01"
			template = "MEDIUM_MASS_DRIVER_1"
		}
		component = {
			slot = "SMALL_UTILITY_1"
			template = "SMALL_FISSION_REACTOR"
		}
		component = {
			slot = "SMALL_UTILITY_2"
			template = "SMALL_FISSION_REACTOR"
		}
		component = {
			slot = "SMALL_UTILITY_3"
			template = "SMALL_FISSION_REACTOR"
		}
		component = {
			slot = "SMALL_UTILITY_4"
			template = "SMALL_ARMOR_1"
		}
		component = {
			slot = "SMALL_UTILITY_5"
			template = "SMALL_ARMOR_1"
		}
	}
}

# Pirate Corvette II (Laser)
ship_design = {
	name = "Hunter"
	ship_size = pirate_corvette
	section = {
		template = "PIRATE_CORVETTE_MID_M1S1"
		slot = "mid"
		
		component = {
			slot = "SMALL_GUN_01"
			template = "SMALL_RED_LASER"
		}
		component = {
			slot = "MEDIUM_GUN_01"
			template = "MEDIUM_RED_LASER"
		}
		component = {
			slot = "SMALL_UTILITY_1"
			template = "SMALL_FISSION_REACTOR"
		}
		component = {
			slot = "SMALL_UTILITY_2"
			template = "SMALL_FISSION_REACTOR"
		}
		component = {
			slot = "SMALL_UTILITY_3"
			template = "SMALL_FISSION_REACTOR"
		}
		component = {
			slot = "SMALL_UTILITY_4"
			template = "SMALL_ARMOR_1"
		}
		component = {
			slot = "SMALL_UTILITY_5"
			template = "SMALL_ARMOR_1"
		}
	}
}

# Pirate Corvette III (Missiles)
ship_design = {
	name = "Vagabond"
	ship_size = pirate_corvette
	section = {
		template = "PIRATE_CORVETTE_MID_M1S1"
		slot = "mid"
		
		component = {
			slot = "SMALL_GUN_01"
			template = "SMALL_MISSILE_1"
		}
		component = {
			slot = "MEDIUM_GUN_01"
			template = "MEDIUM_MISSILE_1"
		}
		component = {
			slot = "SMALL_UTILITY_1"
			template = "SMALL_FISSION_REACTOR"
		}
		component = {
			slot = "SMALL_UTILITY_2"
			template = "SMALL_FISSION_REACTOR"
		}
		component = {
			slot = "SMALL_UTILITY_3"
			template = "SMALL_ARMOR_1"
		}
		component = {
			slot = "SMALL_UTILITY_4"
			template = "SMALL_ARMOR_1"
		}
	}
}

# Pirate Corvette IV
ship_design = {
	name = "Brigand"
	ship_size = pirate_corvette
	section = {
		template = "PIRATE_CORVETTE_MID_S3"
		slot = "mid"
		
		component = {
			slot = "SMALL_GUN_01"
			template = "SMALL_RED_LASER"
		}
		component = {
			slot = "SMALL_GUN_02"
			template = "SMALL_RED_LASER"
		}
		component = {
			slot = "SMALL_GUN_03"
			template = "SMALL_RED_LASER"
		}
		component = {
			slot = "SMALL_UTILITY_1"
			template = "SMALL_FISSION_REACTOR"
		}
		component = {
			slot = "SMALL_UTILITY_2"
			template = "SMALL_FISSION_REACTOR"
		}
		component = {
			slot = "SMALL_UTILITY_3"
			template = "SMALL_FISSION_REACTOR"
		}
		component = {
			slot = "SMALL_UTILITY_4"
			template = "SMALL_ARMOR_1"
		}
		component = {
			slot = "SMALL_UTILITY_5"
			template = "SMALL_ARMOR_1"
		}
	}
}
# Pirate Corvette V
ship_design = {
	name = "Skull"
	ship_size = pirate_corvette
	section = {
		template = "PIRATE_CORVETTE_MID_S1"
		slot = "mid"
		
		component = {
			slot = "SMALL_GUN_01"
			template = "SMALL_MASS_DRIVER_1"
		}
		component = {
			slot = "SMALL_UTILITY_1"
			template = "SMALL_SHIELD_1"
		}
		component = {
			slot = "SMALL_UTILITY_2"
			template = "SMALL_FISSION_REACTOR"
		}
		component = {
			slot = "SMALL_UTILITY_3"
			template = "SMALL_FISSION_REACTOR"
		}
		component = {
			slot = "SMALL_UTILITY_4"
			template = "SMALL_ARMOR_1"
		}
		component = {
			slot = "MEDIUM_UTILITY_1"
			template = "MEDIUM_ARMOR_1"
		}
	}
}

# Pirate Destroyer I
ship_design = {
	name = "Marauder"
	ship_size = pirate_destroyer
	section = {
		template = "PIRATE_DESTROYER_MID_L1S2"
		slot = "mid"
		
		component = {
			slot = "SMALL_GUN_01"
			template = "SMALL_RED_LASER"
		}
		component = {
			slot = "SMALL_GUN_02"
			template = "SMALL_RED_LASER"
		}
		component = {
			slot = "LARGE_GUN_01"
			template = "LARGE_MASS_DRIVER_1"
		}
		component = {
			slot = "SMALL_UTILITY_1"
			template = "SMALL_FUSION_REACTOR"
		}
		component = {
			slot = "SMALL_UTILITY_2"
			template = "SMALL_FUSION_REACTOR"
		}
		component = {
			slot = "MEDIUM_UTILITY_1"
			template = "MEDIUM_ARMOR_1"
		}
	}
}

# Pirate Destroyer II
ship_design = {
	name = "Corsair"
	ship_size = pirate_destroyer
	section = {
		template = "PIRATE_DESTROYER_MID_M1S2M1"
		slot = "mid"
		
		component = {
			slot = "SMALL_GUN_01"
			template = "SMALL_MASS_DRIVER_1"
		}
		component = {
			slot = "SMALL_GUN_02"
			template = "POINT_DEFENCE_1"
		}
		component = {
			slot = "MEDIUM_GUN_01"
			template = "MEDIUM_MISSILE_1"
		}
		component = {
			slot = "MEDIUM_GUN_02"
			template = "MEDIUM_MISSILE_1"
		}
		component = {
			slot = "SMALL_UTILITY_1"
			template = "SMALL_FISSION_REACTOR"
		}
		component = {
			slot = "SMALL_UTILITY_2"
			template = "SMALL_FISSION_REACTOR"
		}
		component = {
			slot = "MEDIUM_UTILITY_1"
			template = "MEDIUM_FISSION_REACTOR"
		}
		component = {
			slot = "MEDIUM_UTILITY_2"
			template = "MEDIUM_FISSION_REACTOR"
		}
	}
}