########################
##ANOMALY EVENTS ###
########################
#potential = ship scope

#All discoveries assigned weight 1. Or not?

# Rogue moon
anomaly = {
	event = anomaly.6000
	category = "rogue_moon_category"
	
	weight = 4
	
	potential = {
		always = yes
	}
}

# Rogue moonbase
anomaly = {
	event = anomaly.6001
	category = "rogue_moon_category"
	
	weight = 1
	
	potential = {
		always = yes
	}
}

# hollow planet, artificial #will become colony event instead
#anomaly = {
#	event = anomaly.6002
#	category = "hollow_planet_category"
#	
#	weight = 1
#	
#	potential = {
#		always = yes
#	}
#}

# hollow planet, hollowed
#anomaly = {
#	event = anomaly.6003
#	category = "hollow_planet_category"
#	
#	weight = 1
#	
#	potential = {
#		always = yes
#	}
#}

# strong magnetic field
#anomaly = {
#	event = anomaly.6004
#	category = "strong_magnetic_category"
#	
#	weight = 1
#	
#	potential = {
#		always = yes
#	}
#}

# undiscovered planetary modifier
#anomaly = {
#	event = anomaly.6006
#	category = "undiscovered_planetary_modifier_category"
#	
#	weight = 1
#	
#	potential = {
#		always = yes
#	}
#}
