particle={
	name="ship_aura_positive_effect"
	subsystem={
		name="icon"
		max_amount=0
		slave_particles=0
		sort="depth"
		emitter_type="point"
		invert=no
		trail=no
		local_space=yes
		billboard=no
		hide=no
		texture={
			file="gfx/particles/halo_5.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=150.000
			y=200.000
			z=255.000
			alpha=255.000,pulse_alpha
		}
		position={
			x=0.000
			y=-5.000
			z=0.000
		}
		start=0.000
		duration=-1.000
		emitter_yaw={ 0.000 0.000 }
		emitter_pitch={ 0.000 0.000 }
		velocity_pitch=90.000
		velocity_yaw=0.000
		velocity=0.000
		life=3.000
		emission=1000.000
		size=20.000
		particle_pitch=90.000
		rotation={ 0.000 0.000 }
	}
	subsystem={
		name="flare_background"
		max_amount=20
		slave_particles=0
		sort="depth"
		emitter_type="point"
		invert=no
		trail=no
		local_space=yes
		billboard=no
		hide=yes
		texture={
			file="gfx/particles/glow.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=150.000
			y=200.000
			z=255.000
			alpha=10.000,alpha_fade_flare
		}
		position={
			x=0.000
			y=-0.200
			z=0.000
		}
		start=0.000
		duration=-1.000
		emitter_yaw={ 0.000 0.000 }
		emitter_pitch={ 0.000 0.000 }
		velocity_pitch=90.000
		velocity_yaw=0.000
		velocity=0.000
		life=3.000
		emission=10.000
		size=50.000
		particle_pitch=90.000
		rotation={ 0.000 180.000 }
	}
	animation={
		name="alpha_fade_flare"
		start=0.000
		duration=1.000
		repeat=no
		minValue=0.000
		maxValue=1.000
		curve={
			0.000 0.000 0.062 0.000 0.365 0.164 0.512 1.000 1.000 0.000 
		}
		op="MUL"
		time="life"
	}
	animation={
		name="pulse_alpha"
		start=0.000
		duration=1.000
		repeat=no
		minValue=0.000
		maxValue=1.000
		curve={
			0.000 1.000 0.488 0.258 1.000 1.000 
		}
		op="MUL"
		time="life"
	}
	force={
		type="planar"
		name="force0"
		position={
			0.000 0.000 0.000 
		}
		direction={
			0.000 1.000 0.000 
		}
		local_force=yes
		yaw=0.000
		division=16
		amount=5.000
	}
}
