particle={
	name="plasma_cannon_idle_file"
	subsystem={
		name="halos"
		max_amount=100
		slave_particles=0
		sort="depth"
		emitter_type="point"
		invert=no
		trail=no
		local_space=yes
		billboard=yes
		texture={
			file="gfx/particles/fire06.dds"
			x=2
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=180.000
			y=255.000
			z=180.000
			alpha=235.000,alpha_fade
		}
		position={
			x=-1.700
			y=0.00
			z=1.250
		}
		start=0.000
		duration=-1.000
		emitter_yaw={ 0.000 0.000 }
		emitter_pitch={ 0.000 0.000 }
		velocity_pitch=0.000
		velocity_yaw=180.000
		velocity={ 5.000 0.000 }
		life={ 0.800 0.100 }
		emission=4.000
		size={ 2.000,plasma 0.000 }
		rotation_speed={ 0.000 0.000 }
		particle_yaw=-90.000
		particle_pitch={ 0.000 90.000 }
		rotation={ 0.000 90.000 }
	}
	subsystem={
		name="halos2"
		max_amount=100
		slave_particles=0
		sort="depth"
		emitter_type="point"
		invert=no
		trail=no
		local_space=yes
		billboard=yes
		texture={
			file="gfx/particles/fire06.dds"
			x=2
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=180.000
			y=255.000
			z=180.000
			alpha=235.000,alpha_fade
		}
		position={
			x=-2.700
			y=-0.00
			z=-1.250
		}
		start=0.000
		duration=-1.000
		emitter_yaw={ 0.000 0.000 }
		emitter_pitch={ 0.000 0.000 }
		velocity_pitch=0.000
		velocity_yaw=180.000
		velocity={ 5.000 0.000 }
		life={ 0.800 0.100 }
		emission=4.000
		size={ 2.000,plasma 0.000 }
		rotation_speed={ 0.000 0.000 }
		particle_yaw=-90.000
		particle_pitch={ 0.000 90.000 }
		rotation={ 0.000 90.000 }
	}
	subsystem={
		name="glow_oblong"
		max_amount=200
		slave_particles=0
		sort="depth"
		emitter_type="point"
		invert=no
		trail=no
		local_space=yes
		billboard=no
		texture={
			file="gfx/particles/glow_half_height.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=180.000
			y=255.000
			z=180.000
			alpha=255.000,alpha_fade
		}
		position={
			x=0.500
			y=0.000
			z=1.250
		}
		start=0.000
		duration=-1.000
		emitter_yaw={ 0.000 0.000 }
		emitter_pitch={ 0.000 0.000 }
		velocity_pitch={ 0.000 5.000 }
		velocity_yaw={ 0.000 5.000 }
		velocity={ 0.000 0.000 }
		life={ 1.0 0.20 }
		emission=8.000
		size={ 4.000 0.000 }
		particle_yaw=-90.000
		particle_pitch={ 90.000 90.000 }
		rotation_speed={ 0.000 0.000 }
	}
	subsystem={
		name="glow_oblong2"
		max_amount=200
		slave_particles=0
		sort="depth"
		emitter_type="point"
		invert=no
		trail=no
		local_space=yes
		billboard=no
		texture={
			file="gfx/particles/glow_half_height.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=180.000
			y=255.000
			z=180.000
			alpha=255.000,alpha_fade
		}
		position={
			x=-0.500
			y=0.000
			z=-1.250
		}
		start=0.0
		duration=-1.000
		emitter_yaw={ 0.000 0.000 }
		emitter_pitch={ 0.000 0.000 }
		velocity_pitch={ 0.000 5.000 }
		velocity_yaw={ 0.000 5.000 }
		velocity={ 0.000 0.000 }
		life={ 1.0 0.20 }
		emission=8.000
		size={ 4.000 0.500 }
		particle_yaw=-90.000
		particle_pitch={ 90.000 90.000 }
		rotation_speed={ 0.000 0.000 }
	}
	subsystem={
		name="glow_flare"
		max_amount=20
		slave_particles=0
		sort="depth"
		emitter_type="point"
		invert=no
		trail=no
		local_space=yes
		billboard=yes
		texture={
			file="gfx/particles/flare.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=180.000
			y=255.000
			z=180.000
			alpha=120.000,alpha_fade
		}
		position={
			x=-0.75
			y=0.000
			z=1.250
		}
		start=0.000
		duration=-1.000				
		life={ 0.75 0.30 }
		emission={ 5.000 3.00 }
		size={ 3.5 1.00 }		
	}
	subsystem={
		name="glow_flare2"
		max_amount=20
		slave_particles=0
		sort="depth"
		emitter_type="point"
		invert=no
		trail=no
		local_space=yes
		billboard=yes
		texture={
			file="gfx/particles/flare.dds"
			x=1
			y=1
			shader="ParticleAdditive"
		}
		color={
			x=180.000
			y=255.000
			z=180.000
			alpha=120.000,alpha_fade
		}
		position={
			x=-1.7
			y=0.000
			z=-1.250
		}
		start=0.000
		duration=-1.000				
		life={ 0.75 0.30 }
		emission={ 5.000 3.00 }
		size={ 3.5 1.00 }		
	}
	animation={
		name="alpha_fade"
		start=0.000
		duration=1.000
		repeat=no
		minValue=0.000
		maxValue=1.000
		curve={
			0.000 0.000 0.200 1.000 0.500 1.000 1.000 0.000
		}
		op="MUL"
		time="life"
	}
	animation={
		name="plasma"
		start=0.000
		duration=1.000
		repeat=no
		minValue=0.000
		maxValue=1.000
		curve={
			0.000 0.100 1.000 1.000
		}
		op="MUL"
		time="life"
	}
	force={
		type="planar"
		name="force0"
		position={
			0.000 0.000 0.000
		}
		direction={
			0.000 1.000 0.000
		}
		local_force=yes
		yaw=0.000
		division=16
		amount=5.000
	}
	animation={
		name="spark_tingle"
		start=0.000
		duration=1.000
		repeat=no
		minValue=0.000
		maxValue=1.000
		curve={
			0.000 0.000 0.271 0.3500 0.332 0.700 0.376 0.3500 0.632 0.100 0.700 0.700 0.741 0.3500 1.000 0.000 
		}
		op="MUL"
		time="life"
	}
}
