vassalize_navarra = {
	
	type = country

	category = MIL
	ai_mission = yes
	
	allow = {
		normal_or_historical_nations = yes
		NOT = { has_country_modifier = military_vassalization }
		tag = ARA
		exists = NAV
		is_subject = no
		NAV = {
			is_subject = no
			is_neighbor_of = ROOT
			NOT = { num_of_cities = ROOT }
			NOT = { total_development = 50 }
			NOT = { government = imperial_city }
		}
	}
	abort = {
		OR = {
			is_subject = yes
			NOT = { exists = NAV }
			NAV = {
				is_subject = yes
			}
			NOT = {
				has_casus_belli = {
					type = cb_vassalize_mission
					target = NAV
				}
			}
		}
	}
	success = {
		NAV = { vassal_of = ARA }
	}
	chance = {
		factor = 2000
		modifier = {
			factor = 2
			NOT = { has_opinion = { who = NAV value = 0 } }
		}
	}
	immediate = {
		add_casus_belli = {
			type = cb_vassalize_mission
			months = 300
			target = NAV
		}
	}
	abort_effect = {
		remove_casus_belli = {
			type = cb_vassalize_mission
			target = NAV
		}
	}
	effect = {
		add_country_modifier = {
			name = military_vassalization
			duration = 3650
		}
		hidden_effect = {
			remove_casus_belli = {
				type = cb_vassalize_mission
				target = NAV
			}
		}
	}
}


conquer_sardinia = {
	
	type = country

	category = MIL
	ai_mission = yes
	
	allow = {
		normal_or_historical_nations = yes
		tag = ARA
		is_subject = no
		NOT = { owns = 127 }
		NOT = { owns = 3134 }
		127 = {
			owner = {
				NOT = { alliance_with = ROOT }
				NOT = { vassal_of = ROOT }
			}
		}
		3134 = {
			owner = {
				NOT = { alliance_with = ROOT }
				NOT = { vassal_of = ROOT }
			}
		}
		NOT = { has_country_flag = conquest_of_sardinia_ara }
		NOT = { has_country_modifier = mediterranean_ambition }
	}
	abort = {
		is_subject = yes		
	}
	success = {
		owns = 127
		owns = 3134
	}
	chance = {
		factor = 3000
		modifier = {
			factor = 2
			mil = 4
		}	
	}
	immediate = {
		add_claim = 127
		add_claim = 3134
	}
	abort_effect = {
		remove_claim = 127
		remove_claim = 3134
	}
	effect = {
		set_country_flag = conquest_of_sardinia_ara
		add_country_modifier = {
			name = "mediterranean_ambition"
			duration = 3650
		}
	}
}


conquer_sicily = {
	
	type = country

	category = MIL
	ai_mission = yes
	
	target_provinces = {
		area = sicily_area
		NOT = {
			owner = { alliance_with = ROOT }
			owner = { vassal_of = ROOT }
		}
	}
	allow = {
		normal_or_historical_nations = yes
		tag = ARA
		NOT = { has_country_modifier = mediterranean_ambition }
		NOT = { has_country_flag = conquest_of_sicily_ara }
		is_subject = no
		sicily_area = {
			NOT = { owned_by = ROOT }
			owner = {
				NOT = { war_with = ROOT }
				NOT = { alliance_with = ROOT }
				NOT = { is_subject_of = ROOT }
			}
		}
	}
	abort = {
		is_subject = yes
	}
	success = {
		all_target_province = {
			owned_by = ROOT
		}
	}
	chance = {
		factor = 3500
		modifier = {
			factor = 2
			mil = 4
		}	
	}
	immediate = {
		every_target_province = {
			add_claim = ROOT
		}
	}
	abort_effect = {
		every_target_province = {
			remove_claim = ROOT
		}
	}
	effect = {
		set_country_flag = conquest_of_sicily_ara
		add_country_modifier = {
			name = "mediterranean_ambition"
			duration = 3650
		}
	}
}

conquer_naples = {
	
	type = country

	category = MIL
	ai_mission = yes
	
	target_provinces = {
		owned_by = NAP
	}
	allow = {
		normal_or_historical_nations = yes
		tag = ARA
		exists = NAP
		NOT = { has_country_modifier = mediterranean_ambition }
		NOT = { has_country_flag = conquered_naples_ara }
		is_subject = no
		NAP = {
			NOT = { is_subject_of = ARA }
			NOT = { alliance_with = ARA }
		}
		NOT = { exists = SIC }
		owns = 125		# Palermo
	}
	abort = {
		is_subject = yes
	}
	success = {
		NOT = { exists = NAP }
		all_target_province = {
			owned_by = ROOT
		}
	}
	chance = {
		factor = 3000
		modifier = {
			factor = 2
			mil = 4
		}	
	}
	immediate = {
		every_target_province = {
			add_claim = ROOT
		}
	}
	abort_effect = {
		every_target_province = {
			remove_claim = ROOT
		}
	}
	effect = {
		set_country_flag = conquered_naples_ara
		add_country_modifier = {
			name = "mediterranean_ambition"
			duration = 3650
		}
	}
}


become_king_of_gonder = {
	
	type = country

	category = MIL
	
	allow = {
		normal_or_historical_nations = yes
		tag = ARA
		NOT = { has_country_modifier = military_victory }
		is_subject = no
		has_discovered = 1224
		NOT = { owns = 1224 }
		1224 = {
			NOT = {
				owner = { alliance_with = ROOT }
			}
		}
	}
	abort = {
		is_subject = yes
	}
	success = {
		owns = 1224
	}
	chance = {
		factor = 1000
		modifier = {
			factor = 2
			mil = 4
		}	
	}
	immediate = {
		add_claim = 1224
	}
	abort_effect = {
		remove_claim = 1224
	}
	effect = {
		add_country_modifier = {
			name = "military_victory"
			duration = 3650
		}
	}
}


defeat_saruhan = {

	type = country

	category = MIL
	
	target_provinces = {
		owned_by = SRU
	}
	allow = {
		normal_or_historical_nations = yes
		NOT = { has_country_modifier = military_victory }
		tag = ARA
		exists = SRU
		is_subject = no
		SRU = { owns = 318 }
		owns = 121
		owns = 125
		owns = 127
		NOT = { alliance_with = SRU }
		NOT = { owns = 1224 }
	}
	abort = {
		OR = {
			is_subject = yes
			NOT = { 
				exists = SRU
			}
		}
	}
	success = {
		NOT = { exists = SRU }
		all_target_province = {
			owned_by = ROOT
		}
	}
	chance = {
		factor = 1000
		modifier = {
			factor = 2
			mil = 4
		}	
	}
	immediate = {
		every_target_province = {
			add_claim = ROOT
		}
	}
	abort_effect = {
		every_target_province = {
			remove_claim = ROOT
		}
	}
	effect = {
		add_country_modifier = {
			name = "military_victory"
			duration = 3650
		}
	}
}
