
large_empire = {
	potential = {
		NOT = { adm_tech = 32 }
	}

	trigger = {
		OR = {
			AND = {
				NOT = { adm_tech = 19 }
				num_of_cities = 80
				NOT = { num_of_cities = 160 }
			}
			AND = {
				adm_tech = 19
				NOT = { adm_tech = 32 }
				num_of_cities = 160
			}
		}
	}

	land_forcelimit_modifier = -0.1
	global_manpower_modifier = -0.1
	global_tax_modifier = -0.05
	global_unrest = 1
	stability_cost_modifier = 0.1
}

huge_empire = {
	potential = {
		NOT = { adm_tech = 19 }
	}

	trigger = {
		NOT = { adm_tech = 19 }
		num_of_cities = 160
	}

	land_forcelimit_modifier = -0.2
	global_manpower_modifier = -0.2
	global_tax_modifier = -0.1
	global_unrest = 1
	stability_cost_modifier = 0.2
}

primitive_government = {
	potential = {
		government = barbarian_tribe
	}

	trigger = {
		government = barbarian_tribe
		adm_tech = 21
	}

	land_forcelimit_modifier = -0.5
	global_manpower_modifier = -0.5
	global_regiment_cost = 0.4
	technology_cost = 0.5
	global_unrest = 1
}

large_tribe = {
	potential = {
		government = native_council
	}

	trigger = {
		government = native_council
		num_of_cities = 8
	}

	colonist_placement_chance = -10
}

classical_age_modifier = {
	potential = {
		current_age = classical_age
		has_dlc = "Common Sense"
	}

	trigger = {
		current_age = classical_age
	}

	discipline = -0.1
	naval_forcelimit_modifier = -0.5
	envoy_travel_time = 0.2
	diplomatic_upkeep = -2
	development_cost = 2.2
	culture_conversion_cost = 1.2
}

late_classical_age_modifier = {
	potential = {
		current_age = late_classical_age
		has_dlc = "Common Sense"
	}

	trigger = {
		current_age = late_classical_age
	}

	discipline = -0.1
	naval_forcelimit_modifier = -0.5
	envoy_travel_time = 0.2
	diplomatic_upkeep = -2
	development_cost = 2
	culture_conversion_cost = 1
}

age_of_migrations_modifier = {
	potential = {
		current_age = age_of_migrations
		has_dlc = "Common Sense"
	}

	trigger = {
		current_age = age_of_migrations
	}

	discipline = -0.1
	naval_forcelimit_modifier = -0.4
	envoy_travel_time = 0.2
	diplomatic_upkeep = -2
	development_cost = 1.75
	culture_conversion_cost = 0.8
}

dark_age_modifier = {
	potential = {
		current_age = dark_age
		has_dlc = "Common Sense"
	}

	trigger = {
		current_age = dark_age
	}

	discipline = -0.075
	naval_forcelimit_modifier = -0.4
	envoy_travel_time = 0.2
	diplomatic_upkeep = -2
	development_cost = 1.5
	culture_conversion_cost = 0.8
}

feudal_age_modifier = {
	potential = {
		current_age = feudal_age
		has_dlc = "Common Sense"
	}

	trigger = {
		current_age = feudal_age
	}

	discipline = -0.075
	naval_forcelimit_modifier = -0.3
	envoy_travel_time = 0.2
	diplomatic_upkeep = -2
	development_cost = 1.25
	culture_conversion_cost = 0.8
}

high_middle_ages_modifier = {
	potential = {
		current_age = high_middle_ages
		has_dlc = "Common Sense"
	}

	trigger = {
		current_age = high_middle_ages
	}

	discipline = -0.05
	naval_forcelimit_modifier = -0.3
	envoy_travel_time = 0.1
	diplomatic_upkeep = -1
	development_cost = 1
	culture_conversion_cost = 0.6
}

late_middle_ages_modifier = {
	potential = {
		current_age = late_middle_ages
		has_dlc = "Common Sense"
	}

	trigger = {
		current_age = late_middle_ages
	}

	discipline = -0.05
	naval_forcelimit_modifier = -0.2
	envoy_travel_time = 0.1
	diplomatic_upkeep = -1
	development_cost = 0.75
	culture_conversion_cost = 0.4
}

industrial_age_modifier = {
	potential = {
		current_age = industrial_age
	}

	trigger = {
		current_age = industrial_age
	}

	envoy_travel_time = -0.4
	diplomatic_upkeep = 3
	free_leader_pool = 1
	siege_ability = 0.50
	technology_cost = 0.1
	development_cost = -0.1
	culture_conversion_cost = -0.15
	land_maintenance_modifier = 0.2
}

great_war_age_modifier = {
	potential = {
		current_age = great_war_age
	}

	trigger = {
		current_age = great_war_age
	}

	envoy_travel_time = -0.6
	diplomatic_upkeep = 5
	free_leader_pool = 2
	siege_ability = 0.75
	technology_cost = 0.2
	development_cost = -0.2
	culture_conversion_cost = -0.3
	land_maintenance_modifier = 0.4
}

information_age_modifier = {
	potential = {
		current_age = information_age
	}

	trigger = {
		current_age = information_age
	}

	envoy_travel_time = -0.8
	diplomatic_upkeep = 6
	free_leader_pool = 2
	siege_ability = 1
	technology_cost = 0.3
	development_cost = -0.3
	culture_conversion_cost = -0.3
	land_maintenance_modifier = 0.6
}

the_polar_bear_emperor = {
	potential = {
		tag = JMN
	}

	trigger = {
		tag = JMN
		emperor = yes
	}

	heir_chance = -10
	global_tax_modifier = -1
	papal_influence = -10
	imperial_authority = -10
	diplomatic_reputation = -100
}

ai_rome = {
	potential = {
		ai = yes
		tag = ROM
	}

	trigger = {
		ai = yes
		tag = ROM
		NOT = { is_year = 400 }
	}

	global_unrest = -2
}

inferior_nuclear_strength = {
	potential = {
		OR = {
			current_age = great_war_age
			current_age = information_age
		}
	}

	trigger = {
		any_country = {
			war_with = ROOT
			NOT = {
				ROOT = {
					check_variable = {
						which = num_of_nuclear_weapons
						which = PREV
					}
				}
			}
		}
	}

	land_morale = -0.15
}

classical_age_modifier_no_cs = {
	potential = {
		current_age = classical_age
		NOT = { has_dlc = "Common Sense" }
	}

	trigger = {
		current_age = classical_age
	}

	discipline = -0.1
	naval_forcelimit_modifier = -0.5
	envoy_travel_time = 0.2
	diplomatic_upkeep = -2
	culture_conversion_cost = 1.2
}

late_classical_age_modifier_no_cs = {
	potential = {
		current_age = late_classical_age
		NOT = { has_dlc = "Common Sense" }
	}

	trigger = {
		current_age = late_classical_age
	}

	discipline = -0.1
	naval_forcelimit_modifier = -0.5
	envoy_travel_time = 0.2
	diplomatic_upkeep = -2
	culture_conversion_cost = 1
}

age_of_migrations_modifier_no_cs = {
	potential = {
		current_age = age_of_migrations
		NOT = { has_dlc = "Common Sense" }
	}

	trigger = {
		current_age = age_of_migrations
	}

	discipline = -0.1
	naval_forcelimit_modifier = -0.4
	envoy_travel_time = 0.2
	diplomatic_upkeep = -2
	culture_conversion_cost = 0.8
}

dark_age_modifier_no_cs = {
	potential = {
		current_age = dark_age
		NOT = { has_dlc = "Common Sense" }
	}

	trigger = {
		current_age = dark_age
	}

	discipline = -0.075
	naval_forcelimit_modifier = -0.4
	envoy_travel_time = 0.2
	diplomatic_upkeep = -2
	culture_conversion_cost = 0.8
}

feudal_age_modifier_no_cs = {
	potential = {
		current_age = feudal_age
		NOT = { has_dlc = "Common Sense" }
	}

	trigger = {
		current_age = feudal_age
	}

	discipline = -0.075
	naval_forcelimit_modifier = -0.3
	envoy_travel_time = 0.2
	diplomatic_upkeep = -2
	culture_conversion_cost = 0.8
}

high_middle_ages_modifier_no_cs = {
	potential = {
		current_age = high_middle_ages
		NOT = { has_dlc = "Common Sense" }
	}

	trigger = {
		current_age = high_middle_ages
	}

	discipline = -0.05
	naval_forcelimit_modifier = -0.3
	envoy_travel_time = 0.1
	diplomatic_upkeep = -1
	culture_conversion_cost = 0.6
}

late_middle_ages_modifier_no_cs = {
	potential = {
		current_age = late_middle_ages
		NOT = { has_dlc = "Common Sense" }
	}

	trigger = {
		current_age = late_middle_ages
	}

	discipline = -0.05
	naval_forcelimit_modifier = -0.2
	envoy_travel_time = 0.1
	diplomatic_upkeep = -1
	culture_conversion_cost = 0.4
}