namespace = et_government_event

# Fascist ruler dies
country_event = {
	id = et_government_event.1
	title = et_government_event.1.t
	desc = et_government_event.1.d
	picture = KING_SICK_IN_BED_eventPicture
	
	is_triggered_only = yes
	
	trigger = {
		government = fascist_dictatorship
	}
	
	option = {
		name = et_government_event.1.a
		ai_chance = {
			factor = 25
			modifier = {
				factor = 0
				calc_true_if = {
					all_country = {
						government = fascist_dictatorship
					}
					amount = 10
				}
			}
			modifier = {
				factor = 3
				tag = SPA
			}
		}
		change_government = parliamentary_monarchy
		define_ruler = {
			claim = 100
		}
	}
	
	option = {
		name = et_government_event.1.b
		ai_chance = {
			factor = 25
			modifier = {
				factor = 0
				calc_true_if = {
					all_country = {
						government = fascist_dictatorship
					}
					amount = 10
				}
			}
		}
		change_government = parliamentary_republic
		add_republican_tradition = 0.10
	}
	
	option = {
		name = et_government_event.1.c
		ai_chance = {
			factor = 50
		}
		add_republican_tradition = -0.10
	}
}

# Communist ruler dies
country_event = {
	id = et_government_event.2
	title = et_government_event.1.t
	desc = et_government_event.1.d
	picture = KING_SICK_IN_BED_eventPicture
	
	is_triggered_only = yes
	
	trigger = {
		government = communist_dictatorship
	}
	
	option = {
		name = et_government_event.1.a
		ai_chance = {
			factor = 0
		}
		change_government = parliamentary_monarchy
		define_ruler = {
			claim = 100
		}
	}
	
	option = {
		name = et_government_event.1.b
		ai_chance = {
			factor = 0
		}
		change_government = socialist_republic
		add_republican_tradition = 0.10
	}
	
	option = {
		name = et_government_event.1.c
		ai_chance = {
			factor = 100
		}
		add_republican_tradition = -0.10
	}
}

# Adtriarior