Versions

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Versions

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Versions

Version 1.10 (03/30/2017)

- Some reworking of how GD data is stored in the tool (table redesign)
- Minor improvements

Version 1.09 (02/12/2017)

- Search screen: New parameters for item skills, Chance to Avoid Melee Attacks and Chance to Avoid Projectiles
- Bugfixes

Version 1.08 (01/11/2017)

- 'Configuration' screen: New setting 'Total Conversion Mod', skips processing of Grim Dawn's database.arz during import
- Search screen: additional search criteria added (Resistance Reduction, increased max. resistances, damage conversion)

Version 1.07 (01/05/2017)

- 'Char Editor' screen: Some stats Grim Dawn tracks for achievements are now displayed
- 'Char Editor' screen: When entering the level and pressing <return>, the XP and available stat and skill points are adjusted
- 'Char Editor' screen: When entering the XP and pressing <return>, the level and available stat and skill points are adjusted

Version 1.06 (12/29/2016)

- Lore Notes now display their content
- 'Char Editor' screen: Tribute points (Crucible) can be edited

Version 1.05a (10/30/2016)

- 32 bit JVM supported
- + to all Skills added as an item search criteria

Version 1.05 (10/26/2016)

- Bonus XP added as an item search criteria
- + to Skill / Mastery added as an item search criteria
- When reloading a stash that has not been saved yet and the configuration is to move items to the stash, a warning message is displayed.
- Bugfix in support of editing Devotion skill levels (Healing Rain)

Version 1.04 (10/09/2016)

- 'Char Editor' screen: Editing of Devotion skill level added
- Fixed display of skill bonuses for items where the skills have several levels (e.g. regular epic vs. empowered epic)

Version 1.03 (9/09/2016)

- Support for stash mods, displayed stash size is dependent on the file, not the selected mod

Version 1.02b (8/26/2016)

- Support for the character save format of 1.0.0.5 HF 2.
- Improved support for ARC format (resolving some issues with uncompacted ARCs)

Version 1.02 (8/18/2016)

- Mod support: Improved database import. Entries to import are identified by their template, not path.
- 'Collection' screen: scrollbars added

Version 1.01 (7/26/2016)

- Improved database import to require less memory, still requires a 64 bit JVM (due to a bug in Oracle's 32 bit JVM)
- Bugfixes in support for Spears and Staffs

Version 1.00 (7/18/2016)

- Mod support: A mod can now be specified on the config page. Each mod needs to be imported separately and stores its items separately to avoid conflicts.
- Mod support: a stash now retains all items and an item retains its attributes (e.g. prefix), even if the currently loaded database (vanilla / specific mod) does not support that item. If the item is unknown, it will not be shown. If an attribute of the item is unknown, the attribute will not be shown but will be kept.
- Items now have a transparent background, which allows them to be colored by rarity
- Support for the current 1.0.0.5 format added

Version 0.99g (6/5/2016)

- minor bugfixes

Version 0.99d (5/31/2016)

- 'Char Editor' screen: Faction Reputation can be edited
- Stashes and Characters from mods can be loaded
  The tool still only has the vanilla items, so only use this if you have no mod-specific items, as they will get lost
- 'Configuration' screen: New setting to specify whether to copy or move items from the tool's DB to the stash / char
- The tool's data is now stored in the user directory, not the program directory, to avoid conflicts with Window's restrictions
- The tool's configuration is now saved in an ini file (before it was in the tool's database), part of ongoing work for mod-support
- 'Char Editor' screen: The stat increments when pressing the +/- buttons are now taken from database.arz, part of ongoing work for mod-support

Version 0.99c (5/6/2016)

- 'Char Editor' screen: Shrines can be edited
- 'Transfer' screens: New button to delete all items from a page added

Version 0.99 (4/18/2016)

- 'Char Editor' screen: Riftgates can be edited
- Minor tweaks and bugfixes

Version 0.98 (4/12/2016)

- 'Char Transfer' screen: Equipped items are now also displayed and can be copied to the stash (not moved)
- Fixed two issues with loading chars
- Minor tweaks and bugfixes

Version 0.97c (4/8/2016)

- Bugfixes

Version 0.97 (4/5/2016)

- 'Char Transfer' screen: Transfer of items from characters to GD Stash now possible, except for equipped items
- 'Char Editor' screen: Some character data is editable
- Program saves which shared stash (SC / HC) was opened last and opens that by default
- Item categorization updated to 1.0.0.2 logic
- Celestial blacksmith bonuses supported
- Minor tweaks and bugfixes

Version 0.96b (3/2/2016)

- 'Transfer' screens: New buttons to import an entire stash page
- Bugfixes

Version 0.96 (2/21/2016)

- Search item for pet bonuses (all bonuses at once, no distinction)
- Bugfixes

Version 0.95 (2/10/2016)

- Bugfixes

Version 0.94 (2/8/2016)

- 'Stash Transfer' screen: Search has been improved, for this additional information needed to be added to the internal stash table. The table is being converted as part of the next DB import.
- 'Stash Transfer' screen: Stackable items are now being stacked. Items already in the stash are being stacked as part of the next DB import.
- Buttons now have hotkeys (press ALT + hotkey)

Version 0.93 (2/4/2016)

- When exiting the program with unsaved stash changes, a popup asks whether to save

Version 0.92 (1/22/2016)

- Bug for components, relics and some other items created on the Crafting page fixed, they should now be fully recognized by GD
  This is retroactive for items imported to GD Stash from an older stash format which did not have this information in its file format
  All items of the current format imported to GD Stash were already correctly passed to the shared stash
- 'Stash Transfer' screen: Stacks and partial components now show their count
- 'Stash Transfer' screen: Image of partial components now is the partial component
- German translation, thanks FOE !
- Transfer and Crafting page: when hovering over the image, the item is automatically selected and its details displayed

Version 0.91 (1/18/2016)

- Older stash format version 3 now also supported (read only)
- Relaxed stash loading checks. If an ID is not found, it gets removed (e.g. prefix, suffix, completion bonus), or the item is removed in case of the item ID
- Localization zips now work correctly, some database fields have increased in size to accommodate the longer texts.
  This means you will have to import again to create the tables in their new format.
- Search and filter popups now retain their selections and have scroll bars (for users with low resolution)
- 'Stash Transfer' screen: Components are being shown in the result
- 'Stash Transfer' screen: When deleting an item from GD Stash, it will also be removed from the result list
- 'Crafting' screen: When filtering affixes, the selected item affixes are kept, even when they do not meet the filter criteria
- 'Collection' screen: The table now is sortable

Version 0.90 (1/14/2016)

- Initial release