namespace CompSlotLoadable
{
    public static class StringOf
    {
        public static string all = "all";
        public static string ExceptionSlotAlreadyFilled = "{0}'s slot is already filled";
        public static string Unavailable = "{0} unavailable";
        public static string IsDrafted = "{0} is drafted.";
        public static string Unload = "Unload {0}";
        public static string CurrentlyLoaded = "Loaded {0}";
        public static string Effects = "Effects:";
        public static string ChangesPrimaryColor = "Changes Primary Color";
        public static string StatModifiers = "Stat Modifiers";
        public static string DamageType = "Damage Type: {0}";
        public static string NoLoadOptions = "No load options available.";
        public static string DefensiveHealChance = "When attacked, {1} chance to heal {0} wounds";
        public static string VampiricChance = "When attacking, {1} chance to vampiricly heal {0} wounds";

    }
}
