<?xml version="1.0" encoding="utf-8" ?>
<GameConditionDefs>

  <GameConditionDef>
    <defName>RadioactiveFallout</defName>
    <conditionClass>Rimatomics.GameCondition_RadioactiveFallout</conditionClass>
    <label>radioactive fallout</label>
    <description>A plume of radioactive smoke and ash has been ejected into the air and will settle in the surrounding area.</description>
    <endMessage>The worst of the radioactive dust has been washed away.</endMessage>
    <canBePermanent>true</canBePermanent>
  </GameConditionDef>

  <GameConditionDef>
    <defName>NuclearFallout</defName>
    <conditionClass>Rimatomics.GameCondition_NuclearFallout</conditionClass>
    <label>nuclear fallout</label>
    <description>A plume of radioactive smoke and ash from a nuclear blast has been ejected into the air and will settle in the surrounding area.</description>
    <endMessage>The worst of the radioactive dust has been washed away.</endMessage>
    <canBePermanent>true</canBePermanent>
  </GameConditionDef>
  
</GameConditionDefs>