<?xml version="1.0" encoding="utf-8" ?>
<ThingDefs>


  <ThingDef>
    <defName>RadioactiveDust</defName>
    <label>Radioactive Dust</label>
    <description>Radioactive Dust.</description>
    <graphicData>
      <graphicClass>Graphic_Cluster</graphicClass>
      <texPath>Things/Filth/Grainy</texPath>
      <onGroundRandomRotateAngle>65</onGroundRandomRotateAngle>
    </graphicData>
    <selectable>True</selectable>
    <useHitPoints>false</useHitPoints>
    <drawGUIOverlay>false</drawGUIOverlay>
    <altitudeLayer>Item</altitudeLayer>
    <alwaysHaulable>false</alwaysHaulable>
    <tickerType>Normal</tickerType>
    <thingClass>Rimatomics.Item_RadioactiveThing</thingClass>
    <category>Item</category>
    <randomizeRotationOnSpawn>true</randomizeRotationOnSpawn>
    <stackLimit>1</stackLimit>
    <tradeability>Never</tradeability>
    <statBases>
      <Beauty>-40</Beauty>
      <Cleanliness>-25</Cleanliness>
      <Mass>0.2</Mass>
    </statBases>
    <pathCost>5</pathCost>
  </ThingDef>
  
  
</ThingDefs>