<?xml version="1.0" encoding="utf-8" ?>
<Defs>

  <DamageDef>
    <defName>CoreBlast</defName>
    <label>CoreBlast</label>
	<workerClass>DamageWorker_Flame</workerClass>
    <externalViolence>true</externalViolence>
    <isExplosive>true</isExplosive>
    <deathMessage>{0} has died in an explosion.</deathMessage>
    <hediff>Shredded</hediff>
    <hediffSolid>Crack</hediffSolid>
    <harmAllLayersUntilOutside>true</harmAllLayersUntilOutside>
    <impactSoundType>Blunt</impactSoundType>
    <armorCategory>Blunt</armorCategory>
    <spreadOut>true</spreadOut>
    <explosionDamage>200</explosionDamage>
    <explosionBuildingDamageFactor>20</explosionBuildingDamageFactor>
    <explosionAffectOutsidePartsOnly>false</explosionAffectOutsidePartsOnly>
    <explosionHeatEnergyPerCell>20</explosionHeatEnergyPerCell>
    <explosionCellMote>Mote_BlastFlame</explosionCellMote>
    <explosionColorCenter>(1, 0.55, 0.3)</explosionColorCenter>
    <explosionColorEdge>(0.6, 0.55, 0.4)</explosionColorEdge>
    <soundExplosion>Explosion_Bomb</soundExplosion>
  </DamageDef>

</Defs>