<?xml version="1.0" encoding="utf-8"?><DefPackage-SoundDef>

  <SoundDef>
    <defName>Pawn_Scrin_Shocktrooper_Wounded</defName>  
    <context>MapOnly</context>
    <eventNames />  
    <maxVoices>1</maxVoices>  
    <subSounds>
      <li>
        <grains>
          <li Class="AudioGrain_Clip">
            <clipPath>Races/Shocktrooper/ShockTrooper_Wounded</clipPath>
          </li>
        </grains>      
        <volumeRange>
          <min>75</min>        
          <max>100</max>
        </volumeRange>      
        <pitchRange>
          <min>0.9541177</min>        
          <max>1.068824</max>
        </pitchRange>      
        <repeatMode>NeverTwice</repeatMode>      
        <sustainLoop>False</sustainLoop>
      </li>
    </subSounds>
  </SoundDef>

  <SoundDef>
    <defName>Pawn_Scrin_Shocktrooper_Death</defName>  
    <context>MapOnly</context>
    <eventNames />  
    <subSounds>
      <li>
        <grains>
          <li Class="AudioGrain_Clip">
            <clipPath>Races/Shocktrooper/ShockTrooper_Death</clipPath>
          </li>
        </grains>      
        <volumeRange>
          <min>75</min>        
          <max>100</max>
        </volumeRange>      
        <pitchRange>
          <min>0.9311765</min>        
          <max>1.045882</max>
        </pitchRange>      
        <sustainLoop>False</sustainLoop>
      </li>
    </subSounds>
  </SoundDef>

  <SoundDef>
    <defName>Pawn_Scrin_Shocktrooper_Call</defName>  
    <context>MapOnly</context>
    <eventNames />  
    <subSounds>
      <li>
        <grains>
          <li Class="AudioGrain_Clip">
            <clipPath>Races/Shocktrooper/ShockTrooper_Call</clipPath>
          </li>
        </grains>      
        <volumeRange>
          <min>75</min>        
          <max>100</max>
        </volumeRange>      
        <pitchRange>
          <min>0.9311765</min>        
          <max>1.045882</max>
        </pitchRange>      
        <sustainLoop>False</sustainLoop>
      </li>
    </subSounds>
  </SoundDef>

  <SoundDef>
    <defName>Pawn_Scrin_Buzzer_Wounded</defName>  
    <context>MapOnly</context>
    <eventNames />  
    <maxVoices>1</maxVoices>  
    <subSounds>
      <li>
        <grains>
          <li Class="AudioGrain_Clip">
            <clipPath>Races/Buzzer/Buzzer_Wounded</clipPath>
          </li>
        </grains>      
        <volumeRange>
          <min>75</min>        
          <max>100</max>
        </volumeRange>      
        <pitchRange>
          <min>0.9541177</min>        
          <max>1.068824</max>
        </pitchRange>      
        <repeatMode>NeverTwice</repeatMode>      
        <sustainLoop>False</sustainLoop>
      </li>
    </subSounds>
  </SoundDef>

  <SoundDef>
    <defName>Pawn_Scrin_Buzzer_Death</defName>  
    <context>MapOnly</context>
    <eventNames />  
    <subSounds>
      <li>
        <grains>
          <li Class="AudioGrain_Clip">
            <clipPath>Races/Buzzer/Buzzer_Death</clipPath>
          </li>
        </grains>      
        <volumeRange>
          <min>75</min>        
          <max>100</max>
        </volumeRange>      
        <pitchRange>
          <min>0.9311765</min>        
          <max>1.045882</max>
        </pitchRange>      
        <sustainLoop>False</sustainLoop>
      </li>
    </subSounds>
  </SoundDef>

  <SoundDef>
    <defName>Pawn_Scrin_Buzzer_Call</defName>  
    <context>MapOnly</context>
    <eventNames />  
    <subSounds>
      <li>
        <grains>
          <li Class="AudioGrain_Clip">
            <clipPath>Races/Buzzer/Buzzer_Call</clipPath>
          </li>
        </grains>      
        <volumeRange>
          <min>75</min>        
          <max>100</max>
        </volumeRange>      
        <pitchRange>
          <min>0.9311765</min>        
          <max>1.045882</max>
        </pitchRange>      
        <sustainLoop>False</sustainLoop>
      </li>
    </subSounds>
  </SoundDef>

</DefPackage-SoundDef>