<?xml version="1.0" encoding="utf-8" ?>
<Defs>

	<!-- Must redefine vanilla defs in mod content to maintain scope -->
	
	<HediffDef Name="InjuryBase" Abstract="True">
		<hediffClass>Hediff_Injury</hediffClass>
		<tendable>true</tendable>
		<displayWound>true</displayWound>
	</HediffDef>
	
	<HediffDef Name="InfectionBase" Abstract="True">
		<hediffClass>HediffWithComps</hediffClass>
		<defaultLabelColor>(0.8, 0.8, 0.35)</defaultLabelColor>
		<initialSeverity>0.1</initialSeverity>
		<comps>
			<li Class="HediffCompProperties_Discoverable">
				<sendLetterWhenDiscovered>true</sendLetterWhenDiscovered>
			</li>
		</comps>
	</HediffDef>
	
	<HediffDef ParentName="DiseaseBase">
		<defName>PostTiberiumPoisoning</defName>
		<label>Post Tiberium Poisoning</label>
		<stages>
			<li>
				<vomitMtbDays>14</vomitMtbDays>
				<capMods>
					<li>
						<capacity>Breathing</capacity>
						<offset>-0.005</offset>
					</li>
					<li>
						<capacity>Consciousness</capacity>
						<offset>-0.02</offset>
					</li>
					<li>
						<capacity>Moving</capacity>
						<offset>-0.05</offset>
					</li>
					<li>
						<capacity>Manipulation</capacity>
						<offset>-0.01</offset>
					</li>
				</capMods>
			</li>
		</stages>
	</HediffDef>

	<HediffDef ParentName="DiseaseBase">
		<defName>TiberblockPoisoning</defName>
		<label>Tiberblock poisoning</label>
		<scenarioCanAdd>true</scenarioCanAdd>
		<comps>
			<li Class="HediffCompProperties_Disappears">
				<disappearsAfterTicks>
					<min>30000</min>
					<max>50000</max>
				</disappearsAfterTicks>
			</li>
		</comps>
		<stages>
			<li>
				<vomitMtbDays>0.02</vomitMtbDays>
				<capMods>
					<li>
						<capacity>Consciousness</capacity>
						<postFactor>0.4</postFactor>
					</li>
				</capMods>
			</li>
		</stages>
	</HediffDef>
	
</Defs>
