<?xml version="1.0" encoding="utf-8"?>
<!-- Atlantis_Unit -->
<!-- Author: GIGABYTE -->
<!-- DateCreated: 10/2/2017 9:06:29 PM -->
<GameData>
	<Types>
		<!-- Unique-->
		<Row Kind="KIND_UNIT" Type="UNIT_SKIPJACK"/>
	</Types>
	<TypeTags>
		<Row Type="UNIT_SKIPJACK" Tag="CLASS_AIRCRAFT"/>
	</TypeTags>
	<Units>
		<Row UnitType="UNIT_SKIPJACK" BaseMoves="3" Cost="120" AdvisorType="ADVISOR_CONQUEST" 
			 BaseSightRange="4" ZoneOfControl="false" Domain="DOMAIN_AIR" FormationClass="FORMATION_CLASS_AIR" 
			 Name="LOC_UNIT_SKIPJACK_NAME" Description="LOC_UNIT_SKIPJACK_DESCRIPTION" CanCapture="False" 
			 PurchaseYield="YIELD_GOLD" PseudoYieldType="PSEUDOYIELD_UNIT_AIR_COMBAT" IgnoreMoves="true" 
			 PromotionClass="PROMOTION_CLASS_AIR_FIGHTER" Maintenance="2" Combat="45" RangedCombat="45" 
			 Range="2" PrereqTech="TECH_SHIPBUILDING" Stackable="TRUE" CanTargetAir="TRUE" TraitType="TRAIT_CIVILIZATION_UNIT_SKIPJACK"/>
	</Units>
	
	<UnitAiInfos>
		<!-- Unique-->
		<Row UnitType="UNIT_SKIPJACK" AiType="UNITAI_COMBAT"/>
		<Row UnitType="UNIT_SKIPJACK" AiType="UNITTYPE_AIR"/>
	</UnitAiInfos>
	<UnitUpgrades>
		<Row Unit="UNIT_SKIPJACK" UpgradeUnit="UNIT_BIPLANE"/>
	</UnitUpgrades>
</GameData>
