<?xml version="1.0" encoding="utf-8"?>

<DefPackage-SoundDef>

  <SoundDef>
    <defName>PJ_ForcePowersUnlocked</defName>  
    <eventNames />  
    <maxVoices>1</maxVoices>  
    <maxSimultaneous>1</maxSimultaneous>  
    <subSounds>
      <li>
        <onCamera>True</onCamera>      
        <grains>
          <li Class="AudioGrain_Clip">
            <clipPath>StarWarsClawhammerBanjo</clipPath>
          </li>
        </grains>      
        <volumeRange>
          <min>30</min>        
          <max>30</max>
        </volumeRange>
      </li>
    </subSounds>
  </SoundDef>

    <SoundDef>
    <defName>PJ_LightningSound</defName>  
    <context>MapOnly</context>
    <eventNames />  
    <maxSimultaneous>4</maxSimultaneous>  
    <subSounds>
      <li>
        <grains>
          <li Class="AudioGrain_Folder">
            <clipFolderPath>force/lightning</clipFolderPath>
          </li>
        </grains>      
        <volumeRange>
          <min>30.51151</min>        
          <max>42.93479</max>
        </volumeRange>      
        <pitchRange>
			<min>0.9152174</min>
			<max>1.042391</max>
        </pitchRange>
      </li>
    </subSounds>
  </SoundDef>    
  
      <SoundDef>
    <defName>PJ_ChokeSound</defName>  
    <context>MapOnly</context>
    <eventNames />  
    <maxSimultaneous>1</maxSimultaneous>  
    <subSounds>
      <li>
        <grains>
          <li Class="AudioGrain_Clip">
            <clipPath>force/dark/choke</clipPath>
          </li>
        </grains>     		
        <pitchRange>
			<min>0.9152174</min>
			<max>1.042391</max>
        </pitchRange>
      </li>
    </subSounds>
  </SoundDef>   
  
      <SoundDef>
    <defName>PJ_RageSound</defName>  
    <context>MapOnly</context>
    <eventNames />  
    <maxSimultaneous>1</maxSimultaneous>  
    <subSounds>
      <li>
        <grains>
          <li Class="AudioGrain_Clip">
            <clipPath>force/dark/rage</clipPath>
          </li>
        </grains>     		
        <pitchRange>
			<min>0.9152174</min>
			<max>1.042391</max>
        </pitchRange>
      </li>
    </subSounds>
  </SoundDef>   
  
        <SoundDef>
    <defName>PJ_PushSound</defName>  
    <context>MapOnly</context>
    <eventNames />  
    <maxSimultaneous>1</maxSimultaneous>  
    <subSounds>
      <li>
        <grains>
          <li Class="AudioGrain_Clip">
            <clipPath>force/gray/push01</clipPath>
          </li>
        </grains>     		
        <pitchRange>
			<min>0.9152174</min>
			<max>1.042391</max>
        </pitchRange>
      </li>
    </subSounds>
  </SoundDef>

        <SoundDef>
    <defName>PJ_PullSound</defName>  
    <context>MapOnly</context>
    <eventNames />  
    <maxSimultaneous>1</maxSimultaneous>  
    <subSounds>
      <li>
        <grains>
          <li Class="AudioGrain_Clip">
            <clipPath>force/gray/pull01</clipPath>
          </li>
        </grains>     		
        <pitchRange>
			<min>0.9152174</min>
			<max>1.042391</max>
        </pitchRange>
      </li>
    </subSounds>
  </SoundDef>     
  
          <SoundDef>
    <defName>PJ_SpeedSound</defName>  
    <context>MapOnly</context>
    <eventNames />  
    <maxSimultaneous>1</maxSimultaneous>  
    <subSounds>
      <li>
        <grains>
          <li Class="AudioGrain_Clip">
            <clipPath>force/gray/speed01</clipPath>
          </li>
        </grains>     		
        <pitchRange>
			<min>0.9152174</min>
			<max>1.042391</max>
        </pitchRange>
      </li>
    </subSounds>
  </SoundDef>
  
  
         <SoundDef>
    <defName>PJ_DefSound</defName>  
    <context>MapOnly</context>
    <eventNames />  
    <maxSimultaneous>1</maxSimultaneous>  
    <subSounds>
      <li>
        <grains>
          <li Class="AudioGrain_Clip">
            <clipPath>force/light/defend01</clipPath>
          </li>
        </grains>     		
        <pitchRange>
			<min>0.9152174</min>
			<max>1.042391</max>
        </pitchRange>
      </li>
    </subSounds>
  </SoundDef>
</DefPackage-SoundDef>