<?xml version="1.0" encoding="utf-8" ?>
<ThingDefs>
	
	<ThingDef ParentName="PJ_JediHatMakeableBase">
		<defName>PJ_JediHood</defName>
		<label>绝地武士帽</label>
		<description>绝地武士戴过的帽子</description>
		<techLevel>Spacer</techLevel>
		<graphicData>
			<texPath>Hoods/JediHoodx</texPath>
			<graphicClass>Graphic_Single</graphicClass>
		</graphicData>
		<statBases>
			<MarketValue>250</MarketValue>
			<WorkToMake>500</WorkToMake>
			<MaxHitPoints>350</MaxHitPoints>
			<ArmorRating_Blunt>0.15</ArmorRating_Blunt>
			<ArmorRating_Sharp>0.10</ArmorRating_Sharp>
			<ArmorRating_Heat>0.15</ArmorRating_Heat>
			<ArmorRating_Electric>0.2</ArmorRating_Electric>
			<Insulation_Cold>-14</Insulation_Cold>
			<Insulation_Heat>16</Insulation_Heat>
		</statBases>
		<costList>
			<Steel>20</Steel>
		</costList>
		<equippedStatOffsets>
			<ShootingAccuracy>0.02</ShootingAccuracy>
			<AimingDelayFactor>-0.01</AimingDelayFactor>
			<RecruitPrisonerChance>0.01</RecruitPrisonerChance>
			<SocialImpact>0.05</SocialImpact>
		</equippedStatOffsets>
		<apparel>
			<bodyPartGroups>
				<li>FullHead</li>
			</bodyPartGroups>
			<worngraphicPath>Hoods/JediHoodx</worngraphicPath>
			<layers>
				<li>Overhead</li>
			</layers>
			<defaultOutfitTags>
				<li>Soldier</li>
			</defaultOutfitTags>
		</apparel>
	</ThingDef>

	<ThingDef ParentName="PJ_JediHatMakeableBase">
		<defName>PJ_SithHood</defName>
		<label>西斯帽子</label>
		<description>西斯戴过的带有不祥之气的帽子。</description>
		<techLevel>Spacer</techLevel>
		<graphicData>
			<texPath>Hoods/SithHood</texPath>
			<graphicClass>Graphic_Single</graphicClass>
		</graphicData>
		<statBases>
			<MarketValue>250</MarketValue>
			<WorkToMake>500</WorkToMake>
			<MaxHitPoints>350</MaxHitPoints>
			<ArmorRating_Blunt>0.15</ArmorRating_Blunt>
			<ArmorRating_Sharp>0.10</ArmorRating_Sharp>
			<ArmorRating_Heat>0.15</ArmorRating_Heat>
			<ArmorRating_Electric>0.2</ArmorRating_Electric>
			<Insulation_Cold>-14</Insulation_Cold>
			<Insulation_Heat>16</Insulation_Heat>
		</statBases>
		<costList>
			<Steel>20</Steel>
		</costList>
		<equippedStatOffsets>
			<ShootingAccuracy>0.02</ShootingAccuracy>
			<AimingDelayFactor>-0.01</AimingDelayFactor>
			<RecruitPrisonerChance>0.01</RecruitPrisonerChance>
			<SocialImpact>0.05</SocialImpact>
		</equippedStatOffsets>
		<apparel>
			<bodyPartGroups>
				<li>FullHead</li>
			</bodyPartGroups>
			<worngraphicPath>Hoods/SithHood</worngraphicPath>
			<layers>
				<li>Overhead</li>
			</layers>
			<defaultOutfitTags>
				<li>Soldier</li>
			</defaultOutfitTags>
		</apparel>
	</ThingDef>


		<ThingDef ParentName="PJ_JediHatMakeableBase">
		<defName>PJ_CustomHood</defName>
		<label>自定义兜帽</label>
		<description>一个自定义的绝地武士帽子</description>
		<techLevel>Spacer</techLevel>
		<graphicData>
			<texPath>Hoods/JediHood</texPath>
			<graphicClass>Graphic_Single</graphicClass>
		</graphicData>
		<statBases>
			<MarketValue>250</MarketValue>
			<WorkToMake>500</WorkToMake>
			<MaxHitPoints>350</MaxHitPoints>
			<ArmorRating_Blunt>0.15</ArmorRating_Blunt>
			<ArmorRating_Sharp>0.10</ArmorRating_Sharp>
			<ArmorRating_Heat>0.15</ArmorRating_Heat>
			<ArmorRating_Electric>0.2</ArmorRating_Electric>
			<Insulation_Cold>-14</Insulation_Cold>
			<Insulation_Heat>16</Insulation_Heat>
		</statBases>
		<costStuffCount>50</costStuffCount>
    <stuffCategories>
      <li>Fabric</li>
      <li>Leathery</li>
    </stuffCategories>
		<equippedStatOffsets>
			<ShootingAccuracy>0.02</ShootingAccuracy>
			<AimingDelayFactor>-0.01</AimingDelayFactor>
			<RecruitPrisonerChance>0.01</RecruitPrisonerChance>
			<SocialImpact>0.05</SocialImpact>
		</equippedStatOffsets>
		<apparel>
			<bodyPartGroups>
				<li>FullHead</li>
			</bodyPartGroups>
			<worngraphicPath>Hoods/JediHood</worngraphicPath>
			<layers>
				<li>Overhead</li>
			</layers>
			<defaultOutfitTags>
				<li>Soldier</li>
			</defaultOutfitTags>
		</apparel>
	</ThingDef>

</ThingDefs>