<?xml version="1.0" encoding="utf-8" ?>
<Defs>

	<!--QX==================== Imperial Guard Core Mod - Work Giver Imperial Fabricator =========================QX-->
	
	<WorkGiverDef>
		<defName>DoBillsImperialFabricator</defName>
		<label>Fabricate Imperial Resources</label>
		<giverClass>WorkGiver_DoBill</giverClass>
		<workType>Crafting</workType>
		<priorityInType>70</priorityInType>
		<fixedBillGiverDefs>
			<li>ImperialFabricator</li>
		</fixedBillGiverDefs>
		<verb>Fabricate Resources</verb>
		<gerund>Fabricating Resources at</gerund>
		<requiredCapacities>
			<li>Manipulation</li>
		</requiredCapacities>
		<prioritizeSustains>true</prioritizeSustains>
	</WorkGiverDef>

	<!--QX==================== Imperial Guard Core Mod - Work Giver Imperial Weapon Fabricator =========================QX-->

	<WorkGiverDef>
		<defName>DoBillsImperialWeaponFab</defName>
		<label>Fabricate Imperial Weapons</label>
		<giverClass>WorkGiver_DoBill</giverClass>
		<workType>Smithing</workType>
		<priorityInType>70</priorityInType>
		<fixedBillGiverDefs>
			<li>ImperialWeaponFab</li>
		</fixedBillGiverDefs>
		<verb>Fabricate Weapons</verb>
		<gerund>Fabricating Weapons at</gerund>
		<requiredCapacities>
			<li>Manipulation</li>
		</requiredCapacities>
		<prioritizeSustains>true</prioritizeSustains>
	</WorkGiverDef>

	<!--QX==================== Imperial Guard Core Mod - Work Giver Imperial Armor Fabricator =========================QX-->

	<WorkGiverDef>
		<defName>DoBillsImperialArmorFab</defName>
		<label>Fabricate Imperial Armor</label>
		<giverClass>WorkGiver_DoBill</giverClass>
		<workType>Smithing</workType>
		<priorityInType>70</priorityInType>
		<fixedBillGiverDefs>
			<li>ImperialArmorFab</li>
		</fixedBillGiverDefs>
		<verb>Fabricate Armor</verb>
		<gerund>Fabricating Armor at</gerund>
		<requiredCapacities>
			<li>Manipulation</li>
		</requiredCapacities>
		<prioritizeSustains>true</prioritizeSustains>
	</WorkGiverDef>

	<!--QX==================== Imperial Guard Core Mod - Work Giver Help Move Building Resources =========================QX-->

	<WorkGiverDef>
		<defName>IdleHelpDeliverResourcesToFrames</defName>
		<label>help deliver resources to frames</label>
		<giverClass>WorkGiver_ConstructDeliverResourcesToFrames</giverClass>
		<workType>Hauling</workType>
		<priorityInType>10</priorityInType>
		<verb>deliver resources to</verb>
		<gerund>delivering resources to</gerund>
		<requiredCapacities>
			<li>Manipulation</li>
		</requiredCapacities>
		<canBeDoneByNonColonists>true</canBeDoneByNonColonists>
		<prioritizeSustains>true</prioritizeSustains>
	</WorkGiverDef>

	<WorkGiverDef>
		<defName>IdleHelpDeliverResourcesToBlueprints</defName>
		<label>help deliver resources to blueprints</label>
		<giverClass>WorkGiver_ConstructDeliverResourcesToBlueprints</giverClass>
		<workType>Hauling</workType>
		<priorityInType>9</priorityInType>
		<verb>deliver building materials to</verb>
		<gerund>delivering building materials to</gerund>
		<requiredCapacities>
			<li>Manipulation</li>
		</requiredCapacities>
		<canBeDoneByNonColonists>true</canBeDoneByNonColonists>
		<prioritizeSustains>true</prioritizeSustains>
	</WorkGiverDef>

	<!--QX==================== Imperial Guard Core Mod - Work Giver Imperial Planetary Core Extractor =========================QX-->

	<WorkGiverDef>
		<defName>DoBillsPlanetaryCoreExractor</defName>
		<label>Extract Resources at Planetary Core Extractor</label>
		<giverClass>WorkGiver_DoBill</giverClass>
		<workType>Mining</workType>
		<priorityInType>75</priorityInType>
		<fixedBillGiverDefs>
			<li>PlanetaryCoreExractor</li>
		</fixedBillGiverDefs>
		<verb>Extract Resources</verb>
		<gerund>Extracting Resources at</gerund>
		<requiredCapacities>
			<li>Manipulation</li>
		</requiredCapacities>
		<prioritizeSustains>true</prioritizeSustains>
	</WorkGiverDef>

</Defs>