<?xml version="1.0" encoding="utf-8" ?>
<Defs>

	<!--QX==================== Imperial Guard Core Mod -  Decoration Arbites Statue =========================QX-->
	
	<ThingDef ParentName="IGCSculptureBase">
		<defName>StatueArbites</defName>
		<label>Imperial Statue to Arbites</label>
		<description>A Statue of the Imperium depicting the illustrious Arbites.</description>
		<graphicData>
			<graphicClass>Graphic_Single</graphicClass>
			<shaderType>CutoutComplex</shaderType>
			<texPath>Things/IGCore/Building/Decorations/StatueArbitesMk2</texPath>
			<drawSize>(2,2)</drawSize>
		</graphicData>
		<minifiedDef>MinifiedSculpture</minifiedDef>
		<fillPercent>0.5</fillPercent>
		<rotatable>false</rotatable>
		<size>(2,2)</size>
		<canOverlapZones>false</canOverlapZones>
		<statBases>
			<MaxHitPoints>250</MaxHitPoints>
			<Beauty>110</Beauty>
			<Mass>25</Mass>
			<WorkToMake>30000</WorkToMake>
		</statBases>
		<stuffCategories>
			<li>Metallic</li>
			<li>Stony</li>
		</stuffCategories>
		<costStuffCount>350</costStuffCount>
	</ThingDef>	
	
	<!--QX==================== Imperial Guard Core Mod - Decoration Skull Statue =========================QX-->
	
	<ThingDef ParentName="IGCSculptureBase">
		<defName>StatueSkull</defName>
		<label>Imperial Statue to Astra Militarum</label>
		<description>A Statue of the Imperium depicting the Imperial Guard Skull.</description>
		<graphicData>
			<graphicClass>Graphic_Single</graphicClass>
			<shaderType>CutoutComplex</shaderType>
			<texPath>Things/IGCore/Building/Decorations/StatueSkullMk2</texPath>
			<drawSize>(2,2)</drawSize>
		</graphicData>
		<minifiedDef>MinifiedSculpture</minifiedDef>
		<fillPercent>0.5</fillPercent>
		<rotatable>false</rotatable>
		<size>(2,2)</size>
		<canOverlapZones>false</canOverlapZones>
		<statBases>
			<MaxHitPoints>250</MaxHitPoints>
			<Beauty>110</Beauty>
			<Mass>25</Mass>
			<WorkToMake>30000</WorkToMake>
		</statBases>
		<stuffCategories>
			<li>Metallic</li>
			<li>Stony</li>
		</stuffCategories>
		<costStuffCount>350</costStuffCount>
	</ThingDef>	
	
	<!--QX==================== Imperial Guard Core Mod - Decoration 5x5 Square Floor Eagle =========================QX-->
	
	<ThingDef ParentName="IGFloorArtMetal">
		<defName>IGFL_5x5_Aquila</defName>
		<label>Imperial Floor Aquila Seal 5x5</label>
		<description>Imperial Floor Art of Aquila, sized 5x5</description>
		<graphicData>
			<graphicClass>Graphic_Single</graphicClass>
			<texPath>Things/IGCore/Building/Decorations/FloorArtMk1-256</texPath>
			<drawSize>(5,5)</drawSize>
		</graphicData>
		<size>(5,5)</size>
		<rotatable>true</rotatable>
		<statBases>
			<MaxHitPoints>250</MaxHitPoints>
			<Beauty>200</Beauty>
			<Mass>15</Mass>
			<WorkToMake>45000</WorkToMake>
		</statBases>
		<stuffCategories>
			<li>Metallic</li>
			<li>Stony</li>
		</stuffCategories>
		<costStuffCount>500</costStuffCount>
		<thingClass>Building</thingClass>
	</ThingDef>	
	
	<!--QX==================== Imperial Guard Core Mod - Decoration 3x3 Floor Eagle =========================QX-->
	
	<ThingDef ParentName="IGFloorArtMetal">
		<defName>IGFL_3x3_Aquila</defName>
		<label>Imperial Floor Aquila Seal 3x3</label>
		<description>Imperial Floor Art of Aquila, sized 3x3.</description>
		<graphicData>
			<graphicClass>Graphic_Single</graphicClass>
			<texPath>Things/IGCore/Building/Decorations/FloorArtMk1-256</texPath>
			<drawSize>(3,3)</drawSize>
		</graphicData>
		<size>(3,3)</size>
		<rotatable>true</rotatable>
		<statBases>
			<MaxHitPoints>250</MaxHitPoints>
			<Beauty>80</Beauty>
			<Mass>15</Mass>
			<WorkToMake>30000</WorkToMake>
		</statBases>
		<stuffCategories>
			<li>Metallic</li>
			<li>Stony</li>
		</stuffCategories>
		<costStuffCount>350</costStuffCount>
		<thingClass>Building</thingClass>
	</ThingDef>	
	
	<!--QX==================== Imperial Guard Core Mod - Decoration 2x3 Tenth Banner =========================QX-->
	
	<ThingDef ParentName="IGFloorArtMaterial">
		<defName>IGFL_2x3_Tenth</defName>
		<label>Imperial Floor Tenth Rug 2x3</label>
		<description>Imperial Floor Art of Aquila, sized 2x3</description>
		<graphicData>
			<graphicClass>Graphic_Single</graphicClass>
			<texPath>Things/IGCore/Building/Decorations/2x3FloorArtMk1</texPath>
			<drawSize>(2,3)</drawSize>
		</graphicData>
		<size>(2,3)</size>
		<rotatable>true</rotatable>
		<statBases>
			<MaxHitPoints>250</MaxHitPoints>
			<Beauty>110</Beauty>
			<Mass>15</Mass>
			<WorkToMake>35000</WorkToMake>
		</statBases>
		<stuffCategories>
			<li>Fabric</li>
			<li>Leathery</li>
		</stuffCategories>
		<costStuffCount>350</costStuffCount>
		<thingClass>Building</thingClass>
	</ThingDef>	
	
	<!--QX==================== Imperial Guard Core Mod - Decoration 2x4 Floor Skull Banner =========================QX-->
	
	<ThingDef ParentName="IGFloorArtMaterial">
		<defName>IGFL_2x3_Skull</defName>
		<label>Imperial Floor Skull Rug 2x3</label>
		<description>Imperial Floor Art of Aquila, sized 2x3.</description>
		<graphicData>
			<graphicClass>Graphic_Single</graphicClass>
			<texPath>Things/IGCore/Building/Decorations/2x4FloorArtMk1</texPath>
			<drawSize>(2,3)</drawSize>
		</graphicData>
		<size>(2,3)</size>
		<rotatable>true</rotatable>
		<statBases>
			<MaxHitPoints>250</MaxHitPoints>
			<Beauty>110</Beauty>
			<Mass>15</Mass>
			<WorkToMake>35000</WorkToMake>
		</statBases>
		<stuffCategories>
			<li>Fabric</li>
			<li>Leathery</li>
		</stuffCategories>
		<costStuffCount>350</costStuffCount>
		<thingClass>Building</thingClass>
	</ThingDef>	
		
</Defs>