<?xml version="1.0" encoding="utf-8" ?>
<Defs>

	<ThingDef ParentName="TGBasePawn" Name="TGBDBase" Abstract="True">
		<soundImpactDefault>BulletImpactMetal</soundImpactDefault>
		<statBases>
			<PsychicSensitivity>0</PsychicSensitivity>
			<ToxicSensitivity>0</ToxicSensitivity>
			<Flammability>0</Flammability>
			<ComfyTemperatureMin>-100</ComfyTemperatureMin>
			<ComfyTemperatureMax>250</ComfyTemperatureMax>
		</statBases>
		<race>
			<fleshType>Insectoid</fleshType>
			<bloodDef>FilthBloodInsect</bloodDef>
			<needsRest>false</needsRest>
			<hasGenders>false</hasGenders>
			<foodType>None</foodType>
		</race>
	</ThingDef>

	<ThingDef ParentName="TGBDBase">
		<defName>Mech_BlightDrone</defName>
		<label>Blight Drone</label>
		<description>Blight Drones, also known as Bilecysts, are a Daemon Engine dedicated to the Chaos God of pestilence and disease, Nurgle. The Blight Drone is a seemingly weird conglomeration of insect larva, flying machine, and daemonic entity. The maddening, incessant droning buzz of their rotor disks echoing across the battlefield has become recognised as an omen of death by soldiers of the Imperium of Man.</description>
		<statBases>
			<MoveSpeed>15.0</MoveSpeed>
			<ArmorRating_Blunt>0.20</ArmorRating_Blunt>
			<ArmorRating_Sharp>0.4</ArmorRating_Sharp>
			<MeatAmount>0</MeatAmount>
		</statBases>
		<verbs>
			<li>
				<verbClass>Verb_MeleeAttack</verbClass>
				<defaultCooldownTime>2.0</defaultCooldownTime>
				<meleeDamageBaseAmount>25</meleeDamageBaseAmount>
				<meleeDamageDef>Blunt</meleeDamageDef>
			</li>
		</verbs>
		<race>
			<intelligence>ToolUser</intelligence>
			<thinkTreeMain>Mechanoid</thinkTreeMain>
			<body>TGBlightDrone</body>
			<baseBodySize>2.5</baseBodySize>
			<baseHealthScale>1.2</baseHealthScale>
			<lifeStageAges>
				<li>
					<def>BlightDroneComplete</def>
					<minAge>0</minAge>
					<soundWounded>Pawn_Mech_Centipede_Wounded</soundWounded>
					<soundDeath>Pawn_Mech_Centipede_Death</soundDeath>
					<soundCall>Pawn_Mech_Centipede_Call</soundCall>
				</li>
			</lifeStageAges>
			<soundMeleeHitPawn>Pawn_Melee_MechanoidBash_HitPawn</soundMeleeHitPawn>
			<soundMeleeHitBuilding>Pawn_Melee_MechanoidBash_HitBuilding</soundMeleeHitBuilding>
			<soundMeleeMiss>Pawn_Melee_MechanoidBash_Miss</soundMeleeMiss>
		</race>
		<butcherProducts>
			<Steel>100</Steel>
			<Plasteel>40</Plasteel>
			<Component>5</Component>
		</butcherProducts>
	</ThingDef>

</Defs>