<?xml version="1.0" encoding="utf-8" ?>
<Defs>

	<!--QX==================== Imperial Guard Factions Mod - Tyranid Base Meal =========================QX-->

	<ThingDef Name="IGMealBase" Abstract="True">
		<thingClass>ThingWithComps</thingClass>
		<category>Item</category>
		<useHitPoints>true</useHitPoints>
		<selectable>true</selectable>
		<statBases>
			<MaxHitPoints>50</MaxHitPoints>
			<Flammability>1.0</Flammability>
				<Beauty>-4</Beauty>
				<Mass>0.44</Mass>
				<DeteriorationRate>10</DeteriorationRate>
			</statBases>
		<altitudeLayer>Item</altitudeLayer>
		<stackLimit>10</stackLimit>
		<tickerType>Rare</tickerType>
		<socialPropernessMatters>true</socialPropernessMatters>
		<thingCategories>
			<li>FoodMeals</li>
		</thingCategories>
		<alwaysHaulable>true</alwaysHaulable>
		<comps>
			<li Class="CompProperties_Forbiddable" />
			<li Class="CompProperties_Ingredients" />
			<li Class="CompProperties_FoodPoisonable" />
		</comps>
		<pathCost>15</pathCost>
		<resourceReadoutPriority>Last</resourceReadoutPriority>
		<drawGUIOverlay>true</drawGUIOverlay>
		<ingestible>
			<foodType>Meal</foodType>
			<maxNumToIngestAtOnce>1</maxNumToIngestAtOnce>
			<optimalityOffsetHumanlikes>16</optimalityOffsetHumanlikes>
		</ingestible>
	</ThingDef>

	<ThingDef ParentName="IGMealBase" Name="IGMealRottable" Abstract="True">
		<comps>
		  <li Class="CompProperties_Rottable">
			<daysToRotStart>4</daysToRotStart>
			<rotDestroys>true</rotDestroys>
		  </li>
		</comps>
	</ThingDef>

	<!--QX==================== Imperial Guard Factions Mod - Tyranid Stew Recipe =========================QX-->
  
	<ThingDef ParentName="IGMealRottable">
		<defName>TyranidStew</defName>
		<label>Tyranid Stew</label>
		<description>Tyranid Stew, how better to use the flesh of Tyranids. A masterpiece of the culinary arts! Give the "AteVictoryMeal" buff for 24 hours</description>
		<graphicData>
			<texPath>Things/IGCore/Resource/TyranidStewIcon</texPath>
			<graphicClass>Graphic_Single</graphicClass>
		</graphicData>
		<statBases>
			<MarketValue>40</MarketValue>
			<WorkToMake>800</WorkToMake>
		</statBases>
		<ingestible>
			<preferability>MealLavish</preferability>
			<tasteThought>AteVictoryMeal</tasteThought>
			<nutrition>1.50</nutrition>
			<ingestEffect>EatVegetarian</ingestEffect>
			<ingestSound>Meal_Eat</ingestSound>
		</ingestible>
	</ThingDef>

</Defs>
