<?xml version="1.0" encoding="utf-8" ?>
<Defs>

    <!--QX========================= Imperial Guard - Apparel Base ==========================QX-->

	<ThingDef Name="IGCApparelBase" Abstract="True">
		<thingClass>Apparel</thingClass>
		<category>Item</category>
		<selectable>True</selectable>
		<pathCost>10</pathCost>
		<useHitPoints>True</useHitPoints>
		<graphicData>
			<onGroundRandomRotateAngle>25</onGroundRandomRotateAngle>
		</graphicData>
		<drawGUIOverlay>true</drawGUIOverlay>
		<statBases>
			<MaxHitPoints>100</MaxHitPoints>
			<Flammability>1.0</Flammability>
			<DeteriorationRate>2.5</DeteriorationRate>
			<SellPriceFactor>0.5</SellPriceFactor>
		</statBases>
		<altitudeLayer>Item</altitudeLayer>
		<alwaysHaulable>True</alwaysHaulable>
		<tickerType>Never</tickerType>
		<comps>
			<li Class="CompProperties_Forbiddable"/>
			<li>
				<compClass>CompColorable</compClass>
			</li>
			<li>
				<compClass>CompQuality</compClass>
			</li>
		</comps>
	</ThingDef>

    <!--QX========================= Imperial Guard - Clothes Base - Apparel Makable Base ==========================QX-->

	<ThingDef Name="IGCApparelMakeableBase" ParentName="IGCApparelBase" Abstract="True">
		<recipeMaker>
			<workSpeedStat>TailoringSpeed</workSpeedStat>
			<workSkill>Crafting</workSkill>
			<effectWorking>Tailor</effectWorking>
			<soundWorking>Recipe_Tailor</soundWorking>
			<recipeUsers>
				<li>ElectricTailoringBench</li>
				<li>HandTailoringBench</li>
			</recipeUsers>
			<unfinishedThingDef>UnfinishedApparel</unfinishedThingDef>
		</recipeMaker>
	</ThingDef>

    <!--QX========================= Imperial Guard - Apparel Armor Makable Base ==========================QX-->

	<ThingDef Name="IGCArmorMakeableBase" ParentName="IGCApparelBase" Abstract="True">
		<recipeMaker>
			<workSpeedStat>SmithingSpeed</workSpeedStat>
			<workSkill>Crafting</workSkill>
			<effectWorking>Smith</effectWorking>
			<soundWorking>Recipe_Machining</soundWorking>
			<recipeUsers>
				<li>ImperialArmorFab</li>
			</recipeUsers>
			<unfinishedThingDef>UnfinishedTechArmor</unfinishedThingDef>
		</recipeMaker>
	</ThingDef>

</Defs>