<?xml version="1.0" encoding="utf-8" ?>
<Defs>

	<SoundDef>
		<defName>LTF_Crystal_BlockImpact</defName>  
		<eventNames />  
		<maxSimultaneous>3</maxSimultaneous>  
		
		<subSounds>
		<li>
			<onCamera>True</onCamera>      
			<grains>
			<li Class="AudioGrain_Clip">
				<clipPath>Special/BlockImpact</clipPath>
			</li>
			</grains>      
			<volumeRange>
				<min>15</min>        
				<max>20</max>
			</volumeRange>
		</li>
		</subSounds>
	</SoundDef>

	<SoundDef>
		<defName>LTF_Crystal_Lockdown</defName>  
		<eventNames />  
		<maxSimultaneous>3</maxSimultaneous>  
		
		<subSounds>
		<li>
			<onCamera>True</onCamera>      
			<grains>
			<li Class="AudioGrain_Clip">
				<clipPath>Special/Lockdown</clipPath>
			</li>
			</grains>      
			<volumeRange>
				<min>10</min>        
				<max>15</max>
			</volumeRange>
		</li>
		</subSounds>
	</SoundDef>
  
	<SoundDef>
		<defName>LTF_CrystalAngry</defName>  
		<eventNames />  
		<maxSimultaneous>3</maxSimultaneous>  
		<subSounds>
		<li>
			<onCamera>True</onCamera>      
				<grains>
				<li Class="AudioGrain_Clip">
					<clipPath>Special/CrystalAngry</clipPath>
				</li>
				</grains>      
			<volumeRange>
				<min>20</min>        
				<max>30</max>
			</volumeRange>
		</li>
		</subSounds>
	</SoundDef>
  
      
	<SoundDef>
		<defName>LTF_CrystalWounded</defName>  
		<eventNames />  
		<maxSimultaneous>3</maxSimultaneous>  
		<subSounds>
			<li>
				<onCamera>True</onCamera>      
				<grains>
					<li Class="AudioGrain_Clip">
						<clipPath>Special/CrystalWounded</clipPath>
					</li>
				</grains>      
				<volumeRange>
					<min>10</min>        
					<max>15</max>
				</volumeRange>
			</li>
		</subSounds>
	</SoundDef>
  
  
	<SoundDef>
		<defName>LTF_CrystalCall</defName>  
		<eventNames />  
		<maxSimultaneous>3</maxSimultaneous>  
		<subSounds>
			<li>
				<onCamera>True</onCamera>      
				<grains>
					<li Class="AudioGrain_Clip">
						<clipPath>Special/CrystalCall</clipPath>
					</li>
				</grains>      
				<volumeRange>
					<min>20</min>        
					<max>30</max>
				</volumeRange>
			</li>
		</subSounds>
	</SoundDef>

	<SoundDef>
		<defName>LTF_CrystalDeath</defName>  
		<eventNames />  
		<maxSimultaneous>2</maxSimultaneous>  
		<subSounds>
			<li>
				<onCamera>True</onCamera>      
				<grains>
					<li Class="AudioGrain_Clip">
					<clipPath>Special/CrystalDeath</clipPath>
					</li>
				</grains>      
				<volumeRange>
					<min>30</min>        
					<max>40</max>
				</volumeRange>
			</li>
		</subSounds>
	</SoundDef>
  
</Defs>