<configs>
	<append xpath="/entity_classes">

										<entity_class name="Officer Chair">			
				<property name="Tags" value="vehicle"/>
	<property name="Class" value="EntityBicycle"/>
	<property name="Parent" value="Cars"/>
	<property name="ModelType" value="Standard"/>
	<property name="SurfaceCategory" value="metal"/>
	<property name="Prefab" value="#@modfolder:Resources/wip.unity3d?Ferris.prefab"/>
	<property name="IgnoreTrigger" value="true"/>
	<property name="LootListAlive" value="76"/>
	<property name="IsEnemyEntity" value="false"/>
	<property name="RotateToGround" value="true"/>
	<property name="Faction" value="none"/>
	<property name="MapIcon" value="ui_game_symbol_chair"/>
		</entity_class>		
				
														<entity_class name="Kart">			
				<property name="Tags" value="vehicle,pedal"/>
	<property name="Class" value="EntityVJeep"/>
	<property name="Parent" value="Cars"/>
	<property name="ModelType" value="Standard"/>
	<property name="SurfaceCategory" value="wood"/>
	<property name="Prefab" value="#@modfolder:Resources/wip.unity3d?Kart.prefab"/>
	<property name="IgnoreTrigger" value="true"/>
	<property name="LootListAlive" value="76"/>
	<property name="IsEnemyEntity" value="false"/>
	<property name="RotateToGround" value="true"/>
	<property name="Faction" value="none"/>
	<property name="MapIcon" value="ui_game_symbol_bicycle"/>
		</entity_class>
		
										<entity_class name="Skate">			
				<property name="Tags" value="vehicle"/>
	<property name="Class" value="EntityBicycle"/>
	<property name="Parent" value="Cars"/>
	<property name="ModelType" value="Standard"/>
	<property name="SurfaceCategory" value="wood"/>
	<property name="Prefab" value="#@modfolder:Resources/wip.unity3d?Skate.prefab"/>
	<property name="IgnoreTrigger" value="true"/>
	<property name="LootListAlive" value="76"/>
	<property name="IsEnemyEntity" value="false"/>
	<property name="RotateToGround" value="true"/>
	<property name="Faction" value="none"/>
	<property name="MapIcon" value="ui_game_symbol_bicycle"/>
		</entity_class>	
		
												<entity_class name="Ski">			
				<property name="Tags" value="vehicle,ski"/>
	<property name="Class" value="EntityVJeep"/>
	<property name="Parent" value="Cars"/>
	<property name="ModelType" value="Standard"/>
	<property name="SurfaceCategory" value="wood"/>
	<property name="Prefab" value="#@modfolder:Resources/wip.unity3d?carski.prefab"/>
	<property name="IgnoreTrigger" value="true"/>
	<property name="LootListAlive" value="76"/>
	<property name="IsEnemyEntity" value="false"/>
	<property name="RotateToGround" value="true"/>
	<property name="Faction" value="none"/>
	<property name="MapIcon" value="ui_game_symbol_bicycle"/>
		</entity_class>	
			
		
												<entity_class name="Snowboard">			
				<property name="Tags" value="vehicle,snow"/>
	<property name="Class" value="EntityVJeep"/>
	<property name="Parent" value="Cars"/>
	<property name="ModelType" value="Standard"/>
	<property name="SurfaceCategory" value="wood"/>
	<property name="Prefab" value="#@modfolder:Resources/wip.unity3d?snowboard.prefab"/>
	<property name="IgnoreTrigger" value="true"/>
	<property name="LootListAlive" value="76"/>
	<property name="IsEnemyEntity" value="false"/>
	<property name="RotateToGround" value="true"/>
	<property name="Faction" value="none"/>
	<property name="MapIcon" value="ui_game_symbol_bicycle"/>
		</entity_class>			
		
		
												<entity_class name="Sledge">			
				<property name="Tags" value="vehicle"/>
	<property name="Class" value="EntityVJeep"/>
	<property name="Parent" value="Cars"/>
	<property name="ModelType" value="Standard"/>
	<property name="SurfaceCategory" value="wood"/>
	<property name="Prefab" value="#@modfolder:Resources/wip.unity3d?luge.prefab"/>
	<property name="IgnoreTrigger" value="true"/>
	<property name="LootListAlive" value="76"/>
	<property name="IsEnemyEntity" value="false"/>
	<property name="RotateToGround" value="true"/>
	<property name="Faction" value="none"/>
	<property name="MapIcon" value="ui_game_symbol_bicycle"/>
		</entity_class>	
		
												<entity_class name="Big Sled">			
				<property name="Tags" value="vehicle"/>
	<property name="Class" value="EntityVJeep"/>
	<property name="Parent" value="Cars"/>
	<property name="ModelType" value="Standard"/>
	<property name="SurfaceCategory" value="wood"/>
	<property name="Prefab" value="#@modfolder:Resources/wip.unity3d?sled.prefab"/>
	<property name="IgnoreTrigger" value="true"/>
	<property name="LootListAlive" value="76"/>
	<property name="IsEnemyEntity" value="false"/>
	<property name="RotateToGround" value="true"/>
	<property name="Faction" value="none"/>
	<property name="MapIcon" value="ui_game_symbol_bicycle"/>
		</entity_class>			

										<entity_class name="Scooter">			
				<property name="Tags" value="vehicle"/>
	<property name="Class" value="EntityBicycle"/>
	<property name="Parent" value="Cars"/>
	<property name="ModelType" value="Standard"/>
	<property name="SurfaceCategory" value="metal"/>
	<property name="Prefab" value="#@modfolder:Resources/wip.unity3d?Scooter.prefab"/>
	<property name="IgnoreTrigger" value="true"/>
	<property name="LootListAlive" value="76"/>
	<property name="IsEnemyEntity" value="false"/>
	<property name="RotateToGround" value="true"/>
	<property name="Faction" value="none"/>
	<property name="MapIcon" value="ui_game_symbol_bicycle"/>
		</entity_class>			

										<entity_class name="Electric Scooter">			
				<property name="Tags" value="vehicle,pedal"/>
	<property name="Class" value="EntityBicycle"/>
	<property name="Parent" value="Cars"/>
	<property name="ModelType" value="Standard"/>
	<property name="SurfaceCategory" value="metal"/>
	<property name="Prefab" value="#@modfolder:Resources/wip.unity3d?ElectricScooter.prefab"/>
	<property name="IgnoreTrigger" value="true"/>
	<property name="LootListAlive" value="76"/>
	<property name="IsEnemyEntity" value="false"/>
	<property name="RotateToGround" value="true"/>
	<property name="Faction" value="none"/>
	<property name="MapIcon" value="ui_game_symbol_bicycle"/>
		</entity_class>				

	<!-- <entity_class name="Parachute">			 -->
				<!-- <property name="Tags" value="vehicle,rest"/> -->
	<!-- <property name="Class" value="EntityBicycle"/> -->
	<!-- <property name="Parent" value="Cars"/> -->
	<!-- <property name="ModelType" value="Standard"/> -->
	<!-- <property name="SurfaceCategory" value="wood"/> -->
	<!-- <property name="Prefab" value="#@modfolder:Resources/wip.unity3d?Roller.prefab"/> -->
	<!-- <property name="IgnoreTrigger" value="true"/> -->
	<!-- <property name="LootListAlive" value="76"/> -->
	<!-- <property name="IsEnemyEntity" value="false"/> -->
	<!-- <property name="RotateToGround" value="true"/> -->
	<!-- <property name="Faction" value="none"/> -->
	<!-- <property name="MapIcon" value="ui_game_symbol_bicycle"/> -->
		<!-- </entity_class>	 -->
		
	 </append>
</configs>