<configs>
	
		<append xpath="/items">		
		
											<item name="Ski">
			<property name="Extends" value="vehicleMinibikePlaceable"/>
			<property name="Meshfile" value="#@modfolder:Resources/wip.unity3d?carski.prefab"/>
			<property name="Stacknumber" value="1"/>
			<property name="CustomIcon" value="3ski"/>
			<property class="Action1">
				<property name="Vehicle" value="Ski"/>
				<property name="VehicleSize" value="0.2, 0.2, 0.2"/>
			</property>
			<property name="EconomicValue" value="50"/>
	<effect_group name="Base Effects">
		<passive_effect name="DegradationMax" operation="base_set" value="1000,3000" tier="1,6"/>
	</effect_group>
		</item>	

											<item name="Snowboard">
			<property name="Extends" value="vehicleMinibikePlaceable"/>
			<property name="Meshfile" value="#@modfolder:Resources/wip.unity3d?snowboard.prefab"/>
			<property name="Stacknumber" value="1"/>
			<property name="CustomIcon" value="3snowboard"/>
			<property class="Action1">
				<property name="Vehicle" value="Snowboard"/>
				<property name="VehicleSize" value="0.2, 0.2, 0.2"/>
			</property>
			<property name="EconomicValue" value="50"/>
	<effect_group name="Base Effects">
		<passive_effect name="DegradationMax" operation="base_set" value="1000,3000" tier="1,6"/>
	</effect_group>
		</item>			

											<item name="Sledge">
			<property name="Extends" value="vehicleMinibikePlaceable"/>
			<property name="Meshfile" value="#@modfolder:Resources/wip.unity3d?luge.prefab"/>
			<property name="Stacknumber" value="1"/>
			<property name="CustomIcon" value="3luge"/>
			<property class="Action1">
				<property name="Vehicle" value="Sledge"/>
				<property name="VehicleSize" value="0.2, 0.2, 0.2"/>
			</property>
			<property name="EconomicValue" value="50"/>
	<effect_group name="Base Effects">
		<passive_effect name="DegradationMax" operation="base_set" value="1000,3000" tier="1,6"/>
	</effect_group>
		</item>			
		
											<item name="Big Sled">
			<property name="Extends" value="vehicleMinibikePlaceable"/>
			<property name="Meshfile" value="#@modfolder:Resources/wip.unity3d?sled.prefab"/>
			<property name="Stacknumber" value="1"/>
			<property name="CustomIcon" value="3sled"/>
			<property class="Action1">
				<property name="Vehicle" value="Big Sled"/>
				<property name="VehicleSize" value="0.2, 0.2, 0.2"/>
			</property>
			<property name="EconomicValue" value="50"/>
	<effect_group name="Base Effects">
		<passive_effect name="DegradationMax" operation="base_set" value="1000,3000" tier="1,6"/>
	</effect_group>
		</item>					
		
									<item name="Officer Chair">
			<property name="Extends" value="vehicleMinibikePlaceable"/>
			<property name="Meshfile" value="#@modfolder:Resources/wip.unity3d?Ferris.prefab"/>
			<property name="Stacknumber" value="1"/>
			<property name="CustomIcon" value="3offchair"/>
			<property class="Action1">
				<property name="Vehicle" value="Officer Chair"/>
				<property name="VehicleSize" value="0.2, 0.2, 0.2"/>
			</property>
			<property name="EconomicValue" value="50"/>
	<effect_group name="Base Effects">
		<passive_effect name="DegradationMax" operation="base_set" value="1000,3000" tier="1,6"/>
	</effect_group>
		</item>			
		
													<item name="Kart">
			<property name="Extends" value="vehicleMinibikePlaceable"/>
			<property name="Meshfile" value="#@modfolder:Resources/wip.unity3d?Kart.prefab"/>
			<property name="Stacknumber" value="1"/>
			<property name="CustomIcon" value="3kart"/>
			<property class="Action1">
				<property name="Vehicle" value="Kart"/>
				<property name="VehicleSize" value="0.2, 0.2, 0.2"/>
			</property>
	<property name="EconomicValue" value="400"/>
	<effect_group name="Base Effects">
		<passive_effect name="DegradationMax" operation="base_set" value="2500,5500" tier="1,6"/>
	</effect_group>
		</item>		



											<item name="Skate">
			<property name="Extends" value="vehicleMinibikePlaceable"/>
			<property name="Meshfile" value="#@modfolder:Resources/wip.unity3d?Skate.prefab"/>
			<property name="Stacknumber" value="1"/>
			<property name="CustomIcon" value="3skate"/>
			<property class="Action1">
				<property name="Vehicle" value="Skate"/>
				<property name="VehicleSize" value="0.2, 0.2, 0.2"/>
			</property>
	<property name="EconomicValue" value="400"/>
	<effect_group name="Base Effects">
		<passive_effect name="DegradationMax" operation="base_set" value="1000,3500" tier="1,6"/>
	</effect_group>
		</item>		

											<item name="Scooter">
			<property name="Extends" value="vehicleMinibikePlaceable"/>
			<property name="Meshfile" value="#@modfolder:Resources/wip.unity3d?Scooter.prefab"/>
			<property name="Stacknumber" value="1"/>
			<property name="CustomIcon" value="3scooter"/>
			<property class="Action1">
				<property name="Vehicle" value="Scooter"/>
				<property name="VehicleSize" value="0.2, 0.2, 0.2"/>
			</property>
				<property name="EconomicValue" value="400"/>
	<effect_group name="Base Effects">
		<passive_effect name="DegradationMax" operation="base_set" value="3000,7000" tier="1,6"/>
	</effect_group>
		</item>		
		
													<item name="Electric Scooter">
			<property name="Extends" value="vehicleMinibikePlaceable"/>
			<property name="Meshfile" value="#@modfolder:Resources/wip.unity3d?ElectricScooter.prefab"/>
			<property name="Stacknumber" value="1"/>
			<property name="CustomIcon" value="3elscooter"/>
			<property class="Action1">
				<property name="Vehicle" value="Electric Scooter"/>
				<property name="VehicleSize" value="0.2, 0.2, 0.2"/>
			</property>
				<property name="EconomicValue" value="400"/>
	<effect_group name="Base Effects">
		<passive_effect name="DegradationMax" operation="base_set" value="3000,7000" tier="1,6"/>
	</effect_group>
		</item>		

													<!-- <item name="Parachute"> -->
			<!-- <property name="Extends" value="vehicleMinibikePlaceable"/> -->
			<!-- <property name="Meshfile" value="#@modfolder:Resources/wip.unity3d?Roller.prefab"/> -->
			<!-- <property name="Stacknumber" value="1"/> -->
			<!-- <property name="CustomIcon" value="3chair"/> -->
			<!-- <property class="Action1"> -->
				<!-- <property name="Vehicle" value="Parachute"/> -->
				<!-- <property name="VehicleSize" value="0.2, 0.2, 0.2"/> -->
			<!-- </property> -->
			<!-- <effect_group name="Base Effects" tiered = "false"> -->
				<!-- <passive_effect name="DegradationMax" operation="base_set" value="1000"/> -->
			<!-- </effect_group> -->
		<!-- </item>		 -->

		
		</append>
</configs>


			