<!-- Created with FOMOD Creation Tool 1.6.0.23 [http://www.nexusmods.com/fallout4/mods/6821] --> 
<config xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://qconsulting.ca/fo3/ModConfig5.0.xsd"> 
	<moduleName>PreWar Binoculars</moduleName> 
	<moduleImage path="binos1.png" /> 
	<requiredInstallFiles> 
		<folder source="Materials" destination="Materials" /> 
		<folder source="Meshes" destination="Meshes" /> 
		<folder source="Scripts" destination="Scripts" /> 
		<folder source="Textures" destination="Textures" /> 
	</requiredInstallFiles> 
	<installSteps order="Explicit"> 
		<installStep name="Step1"> 
			<optionalFileGroups order="Explicit"> 
				<group name="Main" type="SelectExactlyOne"> 
					<plugins order="Explicit"> 
						<plugin name="Binoculars"> 
							<description>Select this version if you are NOT using AWKCR.</description> 
							<files> 
								<file source="Binoculars.esp" destination="Binoculars.esp" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Binoculars - AWKCR"> 
							<description>Select this version if you are using AWKCR and want the binoculars and batteries to appear in the crafting workbenches.&#13;&#10;
Binoculars are in the Weaponsmith bench - under ELECTRONIC EQUIPMENT.&#13;&#10;
Batteries are in the Ammunition bench - under ELECTRONIC EQUIPMENT.&#13;&#10;
</description> 
							<files> 
								<file source="Binoculars AWKCR Merged.esp" destination="Binoculars.esp" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
					</plugins> 
				</group> 
				<group name="Overlay" type="SelectExactlyOne"> 
					<plugins order="Explicit"> 
						<plugin name="Standard Viewfinder"> 
							<description>Standard scope overlay</description> 
							<image path="StandardOverlay.jpg" /> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
						<plugin name="Alternative Viewfinder"> 
							<description>Alternative scope overlay. Not compatible with any mods that edit scope overlays.</description> 
							<image path="AlternativeOverlay1\alternativeOverlay1.jpg" /> 
							<files> 
								<file source="AlternativeOverlay1\ScopeMenu.swf" destination="interface\ScopeMenu.swf" priority="0" /> 
							</files> 
							<typeDescriptor> 
								<type name="Optional"/> 
							</typeDescriptor> 
						</plugin> 
					</plugins> 
				</group> 
			</optionalFileGroups> 
		</installStep> 
	</installSteps> 
</config>