<?xml version="1.0" encoding="utf-8" ?>
<Defs>



	<!-- ============================================================ -->

	<ThingDef ParentName="WMH_MonsterBase">
		<defName>WMH_Fiend</defName>
		<label>fiend</label>

		<description>Fiend is a walking mountain of muscle capped with horned, tooth-filled head. Is enormous size and strength allows it to take on an entire raiding party, whilst the third eye located in the center of their forehead is used to draw their prey into a state of hypnosis.\n\nMonster class traits: Being a Relict, Fiend contract provides much higher rewards.</description>		
		<statBases>
			<MoveSpeed>5</MoveSpeed>
			<ComfyTemperatureMin>-100</ComfyTemperatureMin>
			<Flammability>0</Flammability>
			<MarketValue>4000</MarketValue>
		</statBases>
		<tools>
			<li>
				<label>left claw</label>
				<capacities>
					<li>Scratch</li>
				</capacities>
				<power>22</power>
				<cooldownTime>0.85</cooldownTime>
				<linkedBodyPartsGroup>FrontLeftPaw</linkedBodyPartsGroup>
			</li>
			<li>
				<label>right claw</label>
				<capacities>
					<li>Scratch</li>
				</capacities>
				<power>22</power>
				<cooldownTime>0.85</cooldownTime>
				<linkedBodyPartsGroup>FrontRightPaw</linkedBodyPartsGroup>
			</li>
			<li>
				<label>horn</label>
				<capacities>
					<li>Blunt</li>
				</capacities>
				<power>27</power>
				<cooldownTime>1.7</cooldownTime>
				<linkedBodyPartsGroup>HornAttackTool</linkedBodyPartsGroup>
			</li>

			<li>
				<capacities>
					<li>Bite</li>
				</capacities>
				<power>12</power>
				<cooldownTime>1.65</cooldownTime>
				<linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup>
			</li>
			<li>
				<label>head</label>
				<capacities>
					<li>Blunt</li>
				</capacities>
				<power>9</power>
				<cooldownTime>1.65</cooldownTime>
				<linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup>
				<chanceFactor>0.2</chanceFactor>
			</li>

		</tools>
		<comps>
			<li Class="WMHAnimalBehaviours.CompProperties_MindEffecter">
				<radius>40</radius>
				<tickInterval>450</tickInterval>
				<mentalState>Wander_Psychotic</mentalState>
			</li>
		</comps>
		<race>

			<body>WMH_QuadrupedWithPawsAndHorns</body>
			<baseBodySize>7.00</baseBodySize>
			<baseHungerRate>3.0</baseHungerRate>
			<baseHealthScale>20</baseHealthScale>
			<foodType>OmnivoreAnimal</foodType>
			<leatherDef>Leather_Heavy</leatherDef>
			<useMeatFrom>WMH_Chort</useMeatFrom>
			<wildness>0.99</wildness>
			<manhunterOnDamageChance>1.0</manhunterOnDamageChance>
			<manhunterOnTameFailChance>1.0</manhunterOnTameFailChance>
			<trainability>Advanced</trainability>
			<gestationPeriodDays>75</gestationPeriodDays>
			<litterSizeCurve>
				<points>
					<li>(0.99, 0)</li>
					<li>(1, 1)</li>
					<li>(1.01, 0)</li>
				</points>
			</litterSizeCurve>
			<lifeExpectancy>300</lifeExpectancy>
			<lifeStageAges>

				<li>
					<def>AnimalAdult</def>
					<minAge>0</minAge>
					<soundWounded>WMH_Pawn_Relict_Wounded</soundWounded>
					<soundDeath>WMH_Pawn_Relict_Death</soundDeath>
					<soundCall>WMH_Pawn_Relict_Call</soundCall>
					<soundAngry>WMH_Pawn_Relict_Angry</soundAngry>
				</li>
			</lifeStageAges>
			<soundMeleeHitPawn>Pawn_Melee_BigBash_HitPawn</soundMeleeHitPawn>
			<soundMeleeHitBuilding>Pawn_Melee_BigBash_HitBuilding</soundMeleeHitBuilding>
			<soundMeleeMiss>Pawn_Melee_BigBash_Miss</soundMeleeMiss>
		</race>
		<tradeTags>
			<li>AnimalMonster</li>
		</tradeTags>
		<modExtensions>
			<li Class="WMHAnimalBehaviours.MonsterClass">
				<monsterClass>Relict</monsterClass>
			</li>
		</modExtensions>
	</ThingDef>

	<PawnKindDef ParentName="WMH_MonsterKindBase">
		<defName>WMH_Fiend</defName>
		<label>fiend</label>
		<race>WMH_Fiend</race>
		<combatPower>1000</combatPower>
		<canArriveManhunter>false</canArriveManhunter>

		<lifeStages>

			<li>
				<bodyGraphicData>
					<texPath>Things/Pawn/Animal/WMH_Fiend/WMH_Fiend</texPath>
					<drawSize>4.5</drawSize>
					<shadowData>
						<volume>(0.8, 0.6, 0.6)</volume>
						<offset>(0,0,-0.3)</offset>
					</shadowData>
				</bodyGraphicData>
				<dessicatedBodyGraphicData>
					<texPath>Things/Pawn/Animal/WMH_Fiend/WMH_Dessicated_Fiend</texPath>
					<drawSize>4.5</drawSize>
				</dessicatedBodyGraphicData>

			</li>
		</lifeStages>
	</PawnKindDef>

</Defs>