<?xml version="1.0" encoding="utf-8"?>
<Defs>

	<!-- Chort (lower pitch Relict) -->

	<SoundDef>
		<defName>WMH_Pawn_Chort_Angry</defName>
		<context>MapOnly</context>
		<eventNames />
		<maxVoices>2</maxVoices>
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Relict/Pawn_Relict_Angry</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>36</min>
					<max>36</max>
				</volumeRange>
				<pitchRange>
					<min>0.5</min>
					<max>0.65</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<SoundDef>
		<defName>WMH_Pawn_Chort_Wounded</defName>
		<context>MapOnly</context>
		<eventNames />
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Relict/Pawn_Relict_Wounded</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>36</min>
					<max>36</max>
				</volumeRange>
				<pitchRange>
					<min>0.5</min>
					<max>0.65</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<repeatMode>NeverTwice</repeatMode>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<SoundDef>
		<defName>WMH_Pawn_Chort_Death</defName>
		<context>MapOnly</context>
		<eventNames />
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Relict/Pawn_Relict_Death</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>40</min>
					<max>40</max>
				</volumeRange>
				<pitchRange>
					<min>0.5</min>
					<max>0.65</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<SoundDef>
		<defName>WMH_Pawn_Chort_Call</defName>
		<context>MapOnly</context>
		<eventNames />
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Relict/Pawn_Relict_Call</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>36</min>
					<max>36</max>
				</volumeRange>
				<pitchRange>
					<min>0.5</min>
					<max>0.65</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<!-- Djinn (higher pitched elementa) -->

	<SoundDef>
		<defName>WMH_Pawn_Djinn_Angry</defName>
		<context>MapOnly</context>
		<eventNames />
		<maxVoices>2</maxVoices>
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Elementa/Pawn_Elementa_Angry</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>36</min>
					<max>36</max>
				</volumeRange>
				<pitchRange>
					<min>1.3</min>
					<max>1.5</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<SoundDef>
		<defName>WMH_Pawn_Djinn_Wounded</defName>
		<context>MapOnly</context>
		<eventNames />
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Elementa/Pawn_Elementa_Wounded</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>36</min>
					<max>36</max>
				</volumeRange>
				<pitchRange>
					<min>1.3</min>
					<max>1.5</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<repeatMode>NeverTwice</repeatMode>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<SoundDef>
		<defName>WMH_Pawn_Djinn_Death</defName>
		<context>MapOnly</context>
		<eventNames />
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Elementa/Pawn_Elementa_Death</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>40</min>
					<max>40</max>
				</volumeRange>
				<pitchRange>
					<min>1.3</min>
					<max>1.5</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<SoundDef>
		<defName>WMH_Pawn_Djinn_Call</defName>
		<context>MapOnly</context>
		<eventNames />
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Elementa/Pawn_Elementa_Call</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>36</min>
					<max>36</max>
				</volumeRange>
				<pitchRange>
					<min>1.3</min>
					<max>1.5</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<!-- Draconid -->

	<SoundDef>
		<defName>WMH_Pawn_Draconid_Angry</defName>
		<context>MapOnly</context>
		<eventNames />
		<maxVoices>2</maxVoices>
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Draconid/Pawn_Draconid_Angry</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>32</min>
					<max>32</max>
				</volumeRange>
				<pitchRange>
					<min>0.9</min>
					<max>1.1</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<SoundDef>
		<defName>WMH_Pawn_Draconid_Wounded</defName>
		<context>MapOnly</context>
		<eventNames />
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Draconid/Pawn_Draconid_Wounded</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>32</min>
					<max>32</max>
				</volumeRange>
				<pitchRange>
					<min>0.9</min>
					<max>1.1</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<repeatMode>NeverTwice</repeatMode>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<SoundDef>
		<defName>WMH_Pawn_Draconid_Death</defName>
		<context>MapOnly</context>
		<eventNames />
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Draconid/Pawn_Draconid_Death</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>40</min>
					<max>40</max>
				</volumeRange>
				<pitchRange>
					<min>0.9</min>
					<max>1.1</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<SoundDef>
		<defName>WMH_Pawn_Draconid_Call</defName>
		<context>MapOnly</context>
		<eventNames />
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Draconid/Pawn_Draconid_Call</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>32</min>
					<max>32</max>
				</volumeRange>
				<pitchRange>
					<min>0.9</min>
					<max>1.1</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<!-- Ekimmara -->

	<SoundDef>
		<defName>WMH_Pawn_Ekimmara_Angry</defName>
		<context>MapOnly</context>
		<eventNames />
		<maxVoices>2</maxVoices>
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Ekimmara/Pawn_Ekimmara_Angry</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>36</min>
					<max>36</max>
				</volumeRange>
				<pitchRange>
					<min>0.9</min>
					<max>1.1</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<SoundDef>
		<defName>WMH_Pawn_Ekimmara_Wounded</defName>
		<context>MapOnly</context>
		<eventNames />
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Ekimmara/Pawn_Ekimmara_Wounded</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>36</min>
					<max>36</max>
				</volumeRange>
				<pitchRange>
					<min>0.9</min>
					<max>1.1</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<repeatMode>NeverTwice</repeatMode>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<SoundDef>
		<defName>WMH_Pawn_Ekimmara_Death</defName>
		<context>MapOnly</context>
		<eventNames />
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Ekimmara/Pawn_Ekimmara_Death</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>40</min>
					<max>40</max>
				</volumeRange>
				<pitchRange>
					<min>0.9</min>
					<max>1.1</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<SoundDef>
		<defName>WMH_Pawn_Ekimmara_Call</defName>
		<context>MapOnly</context>
		<eventNames />
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Ekimmara/Pawn_Ekimmara_Call</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>36</min>
					<max>36</max>
				</volumeRange>
				<pitchRange>
					<min>0.9</min>
					<max>1.1</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<!-- Elementa -->

	<SoundDef>
		<defName>WMH_Pawn_Elementa_Angry</defName>
		<context>MapOnly</context>
		<eventNames />
		<maxVoices>2</maxVoices>
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Elementa/Pawn_Elementa_Angry</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>36</min>
					<max>36</max>
				</volumeRange>
				<pitchRange>
					<min>0.9</min>
					<max>1.1</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<SoundDef>
		<defName>WMH_Pawn_Elementa_Wounded</defName>
		<context>MapOnly</context>
		<eventNames />
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Elementa/Pawn_Elementa_Wounded</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>36</min>
					<max>36</max>
				</volumeRange>
				<pitchRange>
					<min>0.9</min>
					<max>1.1</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<repeatMode>NeverTwice</repeatMode>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<SoundDef>
		<defName>WMH_Pawn_Elementa_Death</defName>
		<context>MapOnly</context>
		<eventNames />
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Elementa/Pawn_Elementa_Death</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>40</min>
					<max>40</max>
				</volumeRange>
				<pitchRange>
					<min>0.9</min>
					<max>1.1</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<SoundDef>
		<defName>WMH_Pawn_Elementa_Call</defName>
		<context>MapOnly</context>
		<eventNames />
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Elementa/Pawn_Elementa_Call</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>36</min>
					<max>36</max>
				</volumeRange>
				<pitchRange>
					<min>0.9</min>
					<max>1.1</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<!-- Fleder (lower pitcher Ekimmara) -->

	<SoundDef>
		<defName>WMH_Pawn_Fleder_Angry</defName>
		<context>MapOnly</context>
		<eventNames />
		<maxVoices>2</maxVoices>
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Ekimmara/Pawn_Ekimmara_Angry</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>36</min>
					<max>36</max>
				</volumeRange>
				<pitchRange>
					<min>0.5</min>
					<max>0.65</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<SoundDef>
		<defName>WMH_Pawn_Fleder_Wounded</defName>
		<context>MapOnly</context>
		<eventNames />
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Ekimmara/Pawn_Ekimmara_Wounded</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>36</min>
					<max>36</max>
				</volumeRange>
				<pitchRange>
					<min>0.5</min>
					<max>0.65</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<repeatMode>NeverTwice</repeatMode>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<SoundDef>
		<defName>WMH_Pawn_Fleder_Death</defName>
		<context>MapOnly</context>
		<eventNames />
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Ekimmara/Pawn_Ekimmara_Death</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>40</min>
					<max>40</max>
				</volumeRange>
				<pitchRange>
					<min>0.5</min>
					<max>0.65</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<SoundDef>
		<defName>WMH_Pawn_Fleder_Call</defName>
		<context>MapOnly</context>
		<eventNames />
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Ekimmara/Pawn_Ekimmara_Call</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>36</min>
					<max>36</max>
				</volumeRange>
				<pitchRange>
					<min>0.5</min>
					<max>0.65</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<!-- Fogler (lower pitched Necrophage) -->

	<SoundDef>
		<defName>WMH_Pawn_Fogler_Angry</defName>
		<context>MapOnly</context>
		<eventNames />
		<maxVoices>2</maxVoices>
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Necrophage/Pawn_Necrophage_Angry</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>36</min>
					<max>36</max>
				</volumeRange>
				<pitchRange>
					<min>0.5</min>
					<max>0.65</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<SoundDef>
		<defName>WMH_Pawn_Fogler_Wounded</defName>
		<context>MapOnly</context>
		<eventNames />
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Necrophage/Pawn_Necrophage_Wounded</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>36</min>
					<max>36</max>
				</volumeRange>
				<pitchRange>
					<min>0.5</min>
					<max>0.65</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<repeatMode>NeverTwice</repeatMode>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<SoundDef>
		<defName>WMH_Pawn_Fogler_Death</defName>
		<context>MapOnly</context>
		<eventNames />
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Necrophage/Pawn_Necrophage_Death</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>40</min>
					<max>40</max>
				</volumeRange>
				<pitchRange>
					<min>0.5</min>
					<max>0.65</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<SoundDef>
		<defName>WMH_Pawn_Fogler_Call</defName>
		<context>MapOnly</context>
		<eventNames />
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Necrophage/Pawn_Necrophage_Call</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>36</min>
					<max>36</max>
				</volumeRange>
				<pitchRange>
					<min>0.5</min>
					<max>0.65</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<!-- Hym (lower pitched Wraith) -->

	<SoundDef>
		<defName>WMH_Pawn_Hym_Angry</defName>
		<context>MapOnly</context>
		<eventNames />
		<maxVoices>2</maxVoices>
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Wraith/Pawn_Wraith_Angry</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>36</min>
					<max>36</max>
				</volumeRange>
				<pitchRange>
					<min>0.7</min>
					<max>0.8</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<SoundDef>
		<defName>WMH_Pawn_Hym_Wounded</defName>
		<context>MapOnly</context>
		<eventNames />
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Wraith/Pawn_Wraith_Wounded</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>36</min>
					<max>36</max>
				</volumeRange>
				<pitchRange>
					<min>0.7</min>
					<max>0.8</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<repeatMode>NeverTwice</repeatMode>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<SoundDef>
		<defName>WMH_Pawn_Hym_Death</defName>
		<context>MapOnly</context>
		<eventNames />
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Wraith/Pawn_Wraith_Death</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>40</min>
					<max>40</max>
				</volumeRange>
				<pitchRange>
					<min>0.7</min>
					<max>0.8</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<SoundDef>
		<defName>WMH_Pawn_Hym_Call</defName>
		<context>MapOnly</context>
		<eventNames />
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Wraith/Pawn_Wraith_Call</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>36</min>
					<max>36</max>
				</volumeRange>
				<pitchRange>
					<min>0.7</min>
					<max>0.8</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<!-- Leshy -->

	<SoundDef>
		<defName>WMH_Pawn_Leshy_Angry</defName>
		<context>MapOnly</context>
		<eventNames />
		<maxVoices>2</maxVoices>
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Leshy/Pawn_Leshy_Angry</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>36</min>
					<max>36</max>
				</volumeRange>
				<pitchRange>
					<min>0.9</min>
					<max>1.1</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<SoundDef>
		<defName>WMH_Pawn_Leshy_Wounded</defName>
		<context>MapOnly</context>
		<eventNames />
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Leshy/Pawn_Leshy_Wounded</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>36</min>
					<max>36</max>
				</volumeRange>
				<pitchRange>
					<min>0.9</min>
					<max>1.1</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<repeatMode>NeverTwice</repeatMode>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<SoundDef>
		<defName>WMH_Pawn_Leshy_Death</defName>
		<context>MapOnly</context>
		<eventNames />
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Leshy/Pawn_Leshy_Death</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>40</min>
					<max>40</max>
				</volumeRange>
				<pitchRange>
					<min>0.9</min>
					<max>1.1</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<SoundDef>
		<defName>WMH_Pawn_Leshy_Call</defName>
		<context>MapOnly</context>
		<eventNames />
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Leshy/Pawn_Leshy_Call</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>36</min>
					<max>36</max>
				</volumeRange>
				<pitchRange>
					<min>0.9</min>
					<max>1.1</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<!-- Necrophage -->

	<SoundDef>
		<defName>WMH_Pawn_Necrophage_Angry</defName>
		<context>MapOnly</context>
		<eventNames />
		<maxVoices>2</maxVoices>
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Necrophage/Pawn_Necrophage_Angry</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>36</min>
					<max>36</max>
				</volumeRange>
				<pitchRange>
					<min>0.9</min>
					<max>1.1</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<SoundDef>
		<defName>WMH_Pawn_Necrophage_Wounded</defName>
		<context>MapOnly</context>
		<eventNames />
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Necrophage/Pawn_Necrophage_Wounded</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>36</min>
					<max>36</max>
				</volumeRange>
				<pitchRange>
					<min>0.9</min>
					<max>1.1</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<repeatMode>NeverTwice</repeatMode>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<SoundDef>
		<defName>WMH_Pawn_Necrophage_Death</defName>
		<context>MapOnly</context>
		<eventNames />
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Necrophage/Pawn_Necrophage_Death</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>40</min>
					<max>40</max>
				</volumeRange>
				<pitchRange>
					<min>0.9</min>
					<max>1.1</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<SoundDef>
		<defName>WMH_Pawn_Necrophage_Call</defName>
		<context>MapOnly</context>
		<eventNames />
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Necrophage/Pawn_Necrophage_Call</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>36</min>
					<max>36</max>
				</volumeRange>
				<pitchRange>
					<min>0.9</min>
					<max>1.1</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<!-- Nekker -->

	<SoundDef>
		<defName>WMH_Pawn_Nekker_Angry</defName>
		<context>MapOnly</context>
		<eventNames />
		<maxVoices>2</maxVoices>
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Nekker/Pawn_Nekker_Angry</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>32</min>
					<max>32</max>
				</volumeRange>
				<pitchRange>
					<min>0.9</min>
					<max>1.1</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<SoundDef>
		<defName>WMH_Pawn_Nekker_Wounded</defName>
		<context>MapOnly</context>
		<eventNames />
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Nekker/Pawn_Nekker_Wounded</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>32</min>
					<max>32</max>
				</volumeRange>
				<pitchRange>
					<min>0.9</min>
					<max>1.1</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<repeatMode>NeverTwice</repeatMode>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<SoundDef>
		<defName>WMH_Pawn_Nekker_Death</defName>
		<context>MapOnly</context>
		<eventNames />
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Nekker/Pawn_Nekker_Death</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>40</min>
					<max>40</max>
				</volumeRange>
				<pitchRange>
					<min>0.9</min>
					<max>1.1</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<SoundDef>
		<defName>WMH_Pawn_Nekker_Call</defName>
		<context>MapOnly</context>
		<eventNames />
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Nekker/Pawn_Nekker_Call</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>32</min>
					<max>32</max>
				</volumeRange>
				<pitchRange>
					<min>0.9</min>
					<max>1.1</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<!-- Ogroid -->

	<SoundDef>
		<defName>WMH_Pawn_Ogroid_Angry</defName>
		<context>MapOnly</context>
		<eventNames />
		<maxVoices>2</maxVoices>
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Ogroid/Pawn_Ogroid_Angry</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>36</min>
					<max>36</max>
				</volumeRange>
				<pitchRange>
					<min>0.9</min>
					<max>1.1</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<SoundDef>
		<defName>WMH_Pawn_Ogroid_Wounded</defName>
		<context>MapOnly</context>
		<eventNames />
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Ogroid/Pawn_Ogroid_Wounded</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>36</min>
					<max>36</max>
				</volumeRange>
				<pitchRange>
					<min>0.9</min>
					<max>1.1</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<repeatMode>NeverTwice</repeatMode>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<SoundDef>
		<defName>WMH_Pawn_Ogroid_Death</defName>
		<context>MapOnly</context>
		<eventNames />
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Ogroid/Pawn_Ogroid_Death</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>40</min>
					<max>40</max>
				</volumeRange>
				<pitchRange>
					<min>0.9</min>
					<max>1.1</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<SoundDef>
		<defName>WMH_Pawn_Ogroid_Call</defName>
		<context>MapOnly</context>
		<eventNames />
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Ogroid/Pawn_Ogroid_Call</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>36</min>
					<max>36</max>
				</volumeRange>
				<pitchRange>
					<min>0.9</min>
					<max>1.1</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<!-- Relict -->

	<SoundDef>
		<defName>WMH_Pawn_Relict_Angry</defName>
		<context>MapOnly</context>
		<eventNames />
		<maxVoices>2</maxVoices>
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Relict/Pawn_Relict_Angry</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>36</min>
					<max>36</max>
				</volumeRange>
				<pitchRange>
					<min>0.9</min>
					<max>1.1</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<SoundDef>
		<defName>WMH_Pawn_Relict_Wounded</defName>
		<context>MapOnly</context>
		<eventNames />
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Relict/Pawn_Relict_Wounded</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>36</min>
					<max>36</max>
				</volumeRange>
				<pitchRange>
					<min>0.9</min>
					<max>1.1</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<repeatMode>NeverTwice</repeatMode>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<SoundDef>
		<defName>WMH_Pawn_Relict_Death</defName>
		<context>MapOnly</context>
		<eventNames />
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Relict/Pawn_Relict_Death</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>40</min>
					<max>40</max>
				</volumeRange>
				<pitchRange>
					<min>0.9</min>
					<max>1.1</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<SoundDef>
		<defName>WMH_Pawn_Relict_Call</defName>
		<context>MapOnly</context>
		<eventNames />
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Relict/Pawn_Relict_Call</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>36</min>
					<max>36</max>
				</volumeRange>
				<pitchRange>
					<min>0.9</min>
					<max>1.1</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<!-- Werewolf -->

	<SoundDef>
		<defName>WMH_Pawn_Werewolf_Call</defName>  
		<context>MapOnly</context>
		<eventNames />  
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Pawn/Animal/Dog/Dog_Call</clipFolderPath>
					</li>
				</grains>      
				<volumeRange>
					<min>36</min>
					<max>36</max>
				</volumeRange>      
				<pitchRange>
					<min>0.6</min>        
					<max>0.8</max>
				</pitchRange>      
				<distRange>
					<min>0</min>        
					<max>50</max>
				</distRange>
			</li>
		</subSounds>
	</SoundDef>

	<SoundDef>
		<defName>WMH_Pawn_Werewolf_Angry</defName>  
		<context>MapOnly</context>
		<eventNames />  
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Pawn/Animal/Dog/Dog_Angry</clipFolderPath>
					</li>
				</grains>      
				<volumeRange>
					<min>36</min>
					<max>36</max>
				</volumeRange>      
				<pitchRange>
					<min>0.6</min>        
					<max>0.8</max>
				</pitchRange>      
				<distRange>
					<min>0</min>        
					<max>70</max>
				</distRange>      
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<SoundDef>
		<defName>WMH_Pawn_Werewolf_Wounded</defName>  
		<context>MapOnly</context>
		<eventNames />  
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Pawn/Animal/Dog/Dog_Injured</clipFolderPath>
					</li>
				</grains>      
				<volumeRange>
					<min>32</min>
					<max>32</max>
				</volumeRange>      
				<pitchRange>
					<min>0.6</min>        
					<max>0.8</max>
				</pitchRange>      
				<distRange>
					<min>0</min>        
					<max>70</max>
				</distRange>
			</li>
		</subSounds>
	</SoundDef>

	<SoundDef>
		<defName>WMH_Pawn_Werewolf_Death</defName>
		<context>MapOnly</context>
		<eventNames />
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Pawn/Animal/Dog/Dog_Dead</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>36</min>
					<max>36</max>
				</volumeRange>
				<pitchRange>
					<min>0.6</min>        
					<max>0.8</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
			</li>
		</subSounds>
	</SoundDef>


	<!-- Wraith -->

	<SoundDef>
		<defName>WMH_Pawn_Wraith_Angry</defName>
		<context>MapOnly</context>
		<eventNames />
		<maxVoices>2</maxVoices>
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Wraith/Pawn_Wraith_Angry</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>36</min>
					<max>36</max>
				</volumeRange>
				<pitchRange>
					<min>0.9</min>
					<max>1.1</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<SoundDef>
		<defName>WMH_Pawn_Wraith_Wounded</defName>
		<context>MapOnly</context>
		<eventNames />
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Wraith/Pawn_Wraith_Wounded</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>36</min>
					<max>36</max>
				</volumeRange>
				<pitchRange>
					<min>0.9</min>
					<max>1.1</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<repeatMode>NeverTwice</repeatMode>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<SoundDef>
		<defName>WMH_Pawn_Wraith_Death</defName>
		<context>MapOnly</context>
		<eventNames />
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Wraith/Pawn_Wraith_Death</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>40</min>
					<max>40</max>
				</volumeRange>
				<pitchRange>
					<min>0.9</min>
					<max>1.1</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<SoundDef>
		<defName>WMH_Pawn_Wraith_Call</defName>
		<context>MapOnly</context>
		<eventNames />
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Wraith/Pawn_Wraith_Call</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>36</min>
					<max>36</max>
				</volumeRange>
				<pitchRange>
					<min>0.9</min>
					<max>1.1</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>
	
	<!-- Wyvern (lower pitched Draconid) -->

	<SoundDef>
		<defName>WMH_Pawn_Wyvern_Angry</defName>
		<context>MapOnly</context>
		<eventNames />
		<maxVoices>2</maxVoices>
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Draconid/Pawn_Draconid_Angry</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>32</min>
					<max>32</max>
				</volumeRange>
				<pitchRange>
					<min>0.6</min>        
					<max>0.8</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<SoundDef>
		<defName>WMH_Pawn_Wyvern_Wounded</defName>
		<context>MapOnly</context>
		<eventNames />
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Draconid/Pawn_Draconid_Wounded</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>32</min>
					<max>32</max>
				</volumeRange>
				<pitchRange>
					<min>0.6</min>        
					<max>0.8</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<repeatMode>NeverTwice</repeatMode>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<SoundDef>
		<defName>WMH_Pawn_Wyvern_Death</defName>
		<context>MapOnly</context>
		<eventNames />
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Draconid/Pawn_Draconid_Death</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>40</min>
					<max>40</max>
				</volumeRange>
				<pitchRange>
					<min>0.6</min>        
					<max>0.8</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

	<SoundDef>
		<defName>WMH_Pawn_Wyvern_Call</defName>
		<context>MapOnly</context>
		<eventNames />
		<subSounds>
			<li>
				<grains>
					<li Class="AudioGrain_Folder">
						<clipFolderPath>Draconid/Pawn_Draconid_Call</clipFolderPath>
					</li>
				</grains>
				<volumeRange>
					<min>32</min>
					<max>32</max>
				</volumeRange>
				<pitchRange>
					<min>0.6</min>        
					<max>0.8</max>
				</pitchRange>
				<distRange>
					<min>0</min>
					<max>70</max>
				</distRange>
				<sustainLoop>False</sustainLoop>
			</li>
		</subSounds>
	</SoundDef>

</Defs>