<?xml version="1.0" encoding="utf-8" ?>
<Defs>


	<ManeuverDef>
		<defName>WMH_VeryToxicBite</defName>
		<requiredCapacity>WMH_VeryToxicBite</requiredCapacity>
		<verb>
			<verbClass>Verb_MeleeAttackDamage</verbClass>
			<meleeDamageDef>WMH_VeryToxicBite</meleeDamageDef>
		</verb>
		<logEntryDef>MeleeAttack</logEntryDef>
		<combatLogRulesHit>Maneuver_Bite_MeleeHit</combatLogRulesHit>
		<combatLogRulesDeflect>Maneuver_Bite_MeleeDeflect</combatLogRulesDeflect>
		<combatLogRulesMiss>Maneuver_Bite_MeleeMiss</combatLogRulesMiss>
		<combatLogRulesDodge>Maneuver_Bite_MeleeDodge</combatLogRulesDodge>
	</ManeuverDef>

	<ManeuverDef>
		<defName>WMH_WerewolfBite</defName>
		<requiredCapacity>WMH_WerewolfBite</requiredCapacity>
		<verb>
			<verbClass>Verb_MeleeAttackDamage</verbClass>
			<meleeDamageDef>WMH_WerewolfBite</meleeDamageDef>
		</verb>
		<logEntryDef>MeleeAttack</logEntryDef>
		<combatLogRulesHit>Maneuver_Bite_MeleeHit</combatLogRulesHit>
		<combatLogRulesDeflect>Maneuver_Bite_MeleeDeflect</combatLogRulesDeflect>
		<combatLogRulesMiss>Maneuver_Bite_MeleeMiss</combatLogRulesMiss>
		<combatLogRulesDodge>Maneuver_Bite_MeleeDodge</combatLogRulesDodge>
	</ManeuverDef>

	<ManeuverDef>
		<defName>WMH_EkimmaraBite</defName>
		<requiredCapacity>WMH_EkimmaraBite</requiredCapacity>
		<verb>
			<verbClass>Verb_MeleeAttackDamage</verbClass>
			<meleeDamageDef>WMH_EkimmaraBite</meleeDamageDef>
		</verb>
		<logEntryDef>MeleeAttack</logEntryDef>
		<combatLogRulesHit>Maneuver_Bite_MeleeHit</combatLogRulesHit>
		<combatLogRulesDeflect>Maneuver_Bite_MeleeDeflect</combatLogRulesDeflect>
		<combatLogRulesMiss>Maneuver_Bite_MeleeMiss</combatLogRulesMiss>
		<combatLogRulesDodge>Maneuver_Bite_MeleeDodge</combatLogRulesDodge>
	</ManeuverDef>

	<ManeuverDef>
		<defName>WMH_FlederBite</defName>
		<requiredCapacity>WMH_FlederBite</requiredCapacity>
		<verb>
			<verbClass>Verb_MeleeAttackDamage</verbClass>
			<meleeDamageDef>WMH_FlederBite</meleeDamageDef>
		</verb>
		<logEntryDef>MeleeAttack</logEntryDef>
		<combatLogRulesHit>Maneuver_Bite_MeleeHit</combatLogRulesHit>
		<combatLogRulesDeflect>Maneuver_Bite_MeleeDeflect</combatLogRulesDeflect>
		<combatLogRulesMiss>Maneuver_Bite_MeleeMiss</combatLogRulesMiss>
		<combatLogRulesDodge>Maneuver_Bite_MeleeDodge</combatLogRulesDodge>
	</ManeuverDef>

	<ManeuverDef>
		<defName>WMH_InfectedClaws</defName>
		<requiredCapacity>WMH_InfectedClaws</requiredCapacity>
		<verb>
			<verbClass>Verb_MeleeAttackDamage</verbClass>
			<meleeDamageDef>WMH_InfectedClaws</meleeDamageDef>
		</verb>
		<logEntryDef>MeleeAttack</logEntryDef>
		<combatLogRulesHit>Maneuver_Slash_MeleeHit</combatLogRulesHit>
		<combatLogRulesDeflect>Maneuver_Slash_MeleeDeflect</combatLogRulesDeflect>
		<combatLogRulesMiss>Maneuver_Slash_MeleeMiss</combatLogRulesMiss>
		<combatLogRulesDodge>Maneuver_Slash_MeleeDodge</combatLogRulesDodge>
	</ManeuverDef>

	<ManeuverDef>
		<defName>WMH_HymPunch</defName>
		<requiredCapacity>WMH_HymPunch</requiredCapacity>
		<verb>
			<verbClass>Verb_MeleeAttackDamage</verbClass>
			<meleeDamageDef>WMH_HymPunch</meleeDamageDef>
		</verb>
		<logEntryDef>MeleeAttack</logEntryDef>
		<combatLogRulesHit>Maneuver_Smash_MeleeHit</combatLogRulesHit>
		<combatLogRulesDeflect>Maneuver_Smash_MeleeDeflect</combatLogRulesDeflect>
		<combatLogRulesMiss>Maneuver_Smash_MeleeMiss</combatLogRulesMiss>
		<combatLogRulesDodge>Maneuver_Smash_MeleeDodge</combatLogRulesDodge>
	</ManeuverDef>

	<ManeuverDef>
		<defName>WMH_ParalysingBite</defName>
		<requiredCapacity>WMH_ParalysingBite</requiredCapacity>
		<verb>
			<verbClass>Verb_MeleeAttackDamage</verbClass>
			<meleeDamageDef>WMH_ParalysingBite</meleeDamageDef>
		</verb>
		<logEntryDef>MeleeAttack</logEntryDef>
		<combatLogRulesHit>Maneuver_Bite_MeleeHit</combatLogRulesHit>
		<combatLogRulesDeflect>Maneuver_Bite_MeleeDeflect</combatLogRulesDeflect>
		<combatLogRulesMiss>Maneuver_Bite_MeleeMiss</combatLogRulesMiss>
		<combatLogRulesDodge>Maneuver_Bite_MeleeDodge</combatLogRulesDodge>
	</ManeuverDef>


</Defs>
