<?xml version="1.0" encoding="utf-8" ?>
<Defs>



	<!-- ============================================================ -->

	<ThingDef ParentName="WMH_MonsterBase">
		<defName>WMHAux_Uwutross</defName>
		<label>uwutross</label>
		<description>Rawr x3 nuzzles! pounces on u, uwu u so warm. Couldn't help but ur bulge from across the floor, nuzzlez yo' necky~ murr~ hehe.\n\nMonster class traits: See me wag my widdle baby tail, all for your bolgy-wolgy! kisses n lickies yo neck, i hope daddy likeies nuzzles n wuzzles.</description>
		<statBases>
			<MoveSpeed>5.7</MoveSpeed>
			<ComfyTemperatureMin>-100</ComfyTemperatureMin>
			<MarketValue>4000</MarketValue>
			<PsychicSensitivity>0</PsychicSensitivity>
		</statBases>
		<tools>
			<li>
				<label>horn</label>
				<capacities>
					<li>Scratch</li>
				</capacities>
				<power>35</power>
				<cooldownTime>0.85</cooldownTime>
				<linkedBodyPartsGroup>HornAttackTool</linkedBodyPartsGroup>
			</li>
			<li>
				<label>horn</label>
				<capacities>
					<li>Blunt</li>
				</capacities>
				<power>27</power>
				<cooldownTime>1.7</cooldownTime>
				<linkedBodyPartsGroup>HornAttackTool</linkedBodyPartsGroup>
			</li>

			<li>
				<capacities>
					<li>Bite</li>
				</capacities>
				<power>12</power>
				<cooldownTime>1.65</cooldownTime>
				<linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup>
			</li>
			<li>
				<label>head</label>
				<capacities>
					<li>Blunt</li>
				</capacities>
				<power>9</power>
				<cooldownTime>1.65</cooldownTime>
				<linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup>
				<chanceFactor>0.2</chanceFactor>
			</li>

		</tools>
		<verbs>
			<li>
				<verbClass>Verb_Shoot</verbClass>
				<accuracyTouch>1</accuracyTouch>
				<accuracyShort>1</accuracyShort>
				<accuracyMedium>1</accuracyMedium>
				<accuracyLong>1</accuracyLong>
				<hasStandardCommand>true</hasStandardCommand>
				<defaultProjectile>WMH_Bullet_Rock</defaultProjectile>
				<warmupTime>0.66</warmupTime>
				<burstShotCount>1</burstShotCount>
				<forcedMissRadius>2</forcedMissRadius>

				<minRange>2</minRange>
				<range>30</range>
				<soundCast>WMH_RockThrow</soundCast>
				<muzzleFlashScale>0</muzzleFlashScale>
				<!--Commanility determines how frequent this range verb is chosen.-->
				<commonality>1</commonality>
			</li>


		</verbs>
		<race>

			<herdAnimal>false</herdAnimal>
			<predator>false</predator>
			<body>QuadrupedAnimalWithHoovesAndHorn</body>
			<baseBodySize>6.00</baseBodySize>
			<baseHungerRate>5.0</baseHungerRate>
			<baseHealthScale>60</baseHealthScale>
			<foodType>VegetarianRoughAnimal, DendrovoreAnimal</foodType>
			<leatherDef>Leather_Uwutross</leatherDef>
			<useMeatFrom>WMH_Chort</useMeatFrom>
			<wildness>0.99</wildness>
			<manhunterOnDamageChance>1.0</manhunterOnDamageChance>
			<manhunterOnTameFailChance>0.3</manhunterOnTameFailChance>
			<trainability>Advanced</trainability>
			<gestationPeriodDays>75</gestationPeriodDays>
			<litterSizeCurve>
				<points>
					<li>(0.99, 0)</li>
					<li>(1, 1)</li>
					<li>(1.01, 0)</li>
				</points>
			</litterSizeCurve>
			<lifeExpectancy>300</lifeExpectancy>
			<lifeStageAges>
				
				<li>
					<def>AnimalAdult</def>
					<minAge>0</minAge>
					<soundCall>Pawn_Thrumbo_Call</soundCall>
					<soundAngry>Pawn_Thrumbo_Angry</soundAngry>
					<soundWounded>Pawn_Thrumbo_Pain</soundWounded>
					<soundDeath>Pawn_Thrumbo_Death</soundDeath>
				</li>
			</lifeStageAges>
			<soundMeleeHitPawn>Pawn_Melee_BigBash_HitPawn</soundMeleeHitPawn>
			<soundMeleeHitBuilding>Pawn_Melee_BigBash_HitBuilding</soundMeleeHitBuilding>
			<soundMeleeMiss>Pawn_Melee_BigBash_Miss</soundMeleeMiss>
		</race>
		<tradeTags>
			<li>AnimalMonster</li>
		</tradeTags>
		<modExtensions>
			<li Class="WMHAnimalBehaviours.MonsterClass">
				<monsterClass>Relict</monsterClass>
			</li>
		</modExtensions>
	</ThingDef>

	<PawnKindDef ParentName="WMH_MonsterKindBase">
		<defName>WMHAux_Uwutross</defName>
		<label>uwutross</label>
		<race>WMHAux_Uwutross</race>
		<combatPower>1000</combatPower>
		<canArriveManhunter>false</canArriveManhunter>

		<lifeStages>
			
			<li>
				<bodyGraphicData>
					<texPath>Things/Pawn/Animal/WMH_Uwutross/WMHAux_Uwutross</texPath>
					<drawSize>4.5</drawSize>
					<shadowData>
						<volume>(0.8, 0.6, 0.6)</volume>
						<offset>(0,0,-0.3)</offset>
					</shadowData>
				</bodyGraphicData>
				<dessicatedBodyGraphicData>
					<texPath>Things/Pawn/Animal/WMH_Uwutross/WMHAux_Dessicated_Uwutross</texPath>
					<drawSize>4.5</drawSize>
				</dessicatedBodyGraphicData>
				
			</li>
		</lifeStages>
	</PawnKindDef>

</Defs>