<?xml version="1.0" encoding="utf-8" ?>
<Defs>

	<ThingDef ParentName="AnimalThingBase" Name="WMH_MonsterBase" Abstract="True">

		<race>
			<fleshType>WMH_Flesh</fleshType>
			<needsRest>false</needsRest>
			<foodType>None</foodType>
		</race>
	</ThingDef>

	<ThingDef ParentName="AnimalThingBase" Name="WMH_InsectoidMonsterBase" Abstract="True">
		<statBases>
			<ToxicSensitivity>0</ToxicSensitivity>
			<ComfyTemperatureMax>60</ComfyTemperatureMax>
		</statBases>
		<race>
			<fleshType>Insectoid</fleshType>
			<bloodDef>Filth_BloodInsect</bloodDef>
			<meatColor>(160,168,139)</meatColor>
			<meatMarketValue>0.5</meatMarketValue>
			<manhunterOnDamageChance>0.35</manhunterOnDamageChance>
			<manhunterOnTameFailChance>0.20</manhunterOnTameFailChance>
			<needsRest>false</needsRest>
			<foodType>None</foodType>
		</race>
	</ThingDef>

	<PawnKindDef Name="WMH_MonsterKindBase" Abstract="True">
		<defaultFactionType>WMH_Monsters</defaultFactionType>
		<aiAvoidCover>true</aiAvoidCover>
	</PawnKindDef>


	<ThingDef ParentName="BasePawn" Name="WMH_UndeadMonsterBase" Abstract="True">
		<statBases>
			
			<LeatherAmount>30</LeatherAmount>
		</statBases>
		<race>
			<fleshType>WMH_Flesh</fleshType>
			<needsRest>false</needsRest>
			<foodType>None</foodType>
			<thinkTreeMain>Animal</thinkTreeMain>
			<thinkTreeConstant>AnimalConstant</thinkTreeConstant>
			<hasGenders>true</hasGenders>
			<nameGenerator>NamerAnimalGenericMale</nameGenerator>
			<nameGeneratorFemale>NamerAnimalGenericFemale</nameGeneratorFemale>
			<manhunterOnDamageChance>0.02</manhunterOnDamageChance>
			<manhunterOnTameFailChance>0.013</manhunterOnTameFailChance>
			<nameOnNuzzleChance>0.5</nameOnNuzzleChance>
			<trainability>Intermediate</trainability>

		</race>
		<recipes>

			<li>RemoveBodyPart</li>
			<li>Euthanize</li>
			<li>Anesthetize</li>
		</recipes>
	</ThingDef>
</Defs>