2011-07-26 Added option to disable undo, saves memory.
2011-07-26 Changing version to reflect assembly version (2.0.8.0)
2011-07-09 better brush outlining
2011-07-08 exception flattening and better logging
2011-07-07 Fixed imported schematic chests not working.
2011-07-05 delete undo
2011-07-05 Delete command added to history and fixed delete/fill not working.
2011-07-05 Corrected moon phases
2011-07-05 V2.7 RC3
2011-07-05 Undo/Redo
2011-07-05 Big performance boost for brush
2011-07-05 Fixed height/width of brush swapping when changing tools
2011-07-04 Added old-man icon.
2011-07-04 Readme file updates
2011-07-04 Removed loaded schematics, schematic names
2011-07-04 Layout tweaks for improved view on 800x600
2011-07-03 Tools (excluding paste) must obey selection, closes #59
2011-07-03 Bucket fill (contigous / selection), closes #41
2011-07-03 Color options (source code) closes #77
2011-07-03 Goblin invasion settings, closes #67
2011-07-01 Bedrock and surface level editing, sprite place makes unusable chests.
2011-07-01 Fixed save-as and copy/paste chest bug
2011-06-30 Lots of changes...Clipboard manager, importing/exporting schematics, save as, closes #66, closes #60
2011-06-30 Visible world changes for sprite placer
2011-06-30 Framework for sprite placer
2011-06-30 First fix attempt for copy/paste
2011-06-29 Delete selection
2011-06-29 Adding changelog/readme updates
2011-06-29 Copy. Paste.
2011-06-29 Code cleanup
2011-06-29 Added additional file type handling
2011-06-29 Refactor tools, beginning copy/paste functionality
2011-06-29 Smoothed and improved zoom centering - removed the jumpiness, closes #57
2011-06-29 World Property Editor
2011-06-29 Editable Signs!
2011-06-29 Fixed load/save crash when loading a second world
2011-06-29 Chests Popups
2011-06-28 Error log file name update
2011-06-28 Some test error trapping
2011-06-28 Added Terrafirma style sign popup to arrow tool
2011-06-28 Resharper megacleanup...
2011-06-28 Arrow tool - right clicking chests opens a popup. Idea from Terrafirma.
2011-06-28 Marker scaling and dynamic loading. Converted chests, signs, and npcs to observablecollections. Zoom textbox is now editable directly - closes #55
2011-06-28 Added Dungeon Point Picker
2011-06-27 Brush saves last size used, closes #51.
2011-06-27 Scroll bar for tools
2011-06-27 default water as checked
2011-06-27 platform color blended with dirt wall too much
2011-06-27 Spawn point tool and fixed some issues with refactoring not renaming string values.
2011-06-27 fixed oversize selector
2011-06-27 Added icons to repo and renamed project folder
2011-06-27 Refactor namespace to Tedit (from TEditWPF)
2011-06-27 Fix issue #49 "Checkbox selection" with bad mouse clicks on groupbox.
2011-06-27 Krude's Awesome Color Upgrade!
2011-06-26 Added NPC and Spawn icons
2011-06-26 Mask fix
2011-06-26 Merge branch 'master' into release
2011-06-26 Merge branch 'WPF'
2011-06-26 Outline and walls
2011-06-26 Brush, pencil, eraser and horizontal/vertical snapping complete
2011-06-26 Basic functionality complete
2011-06-25 tile and mask picker
2011-06-25 color and property tweaks
2011-06-25 better colors
2011-06-25 tile color handling changes
2011-06-25 Rendering enhancements
2011-06-24 Merge branch 'master' into release
2011-06-24 1.0.5 compatibility patch
2011-06-24 Tool rendering, ellipse updating, working eraser
2011-06-23 updated for new tile types
2011-06-23 Resharper code cleanup
2011-06-23 Tool prep for refactor
2011-06-23 Bresenham's line algorithm
2011-06-23 layout transform zooming
2011-06-21 stuff with overlay, probably won't be used
2011-06-21 FRAMERATE FTW
2011-06-21 selection implemented but not scaled with zoom, too tired fix tomorrow
2011-06-20 Hover Tile Text
2011-06-20 fix spelling on furnace
2011-06-20 Tool Interface
2011-06-17 remove zip from git
2011-06-17 Added a zip of this prerelease.
2011-06-16 MEF!
2011-06-14 UI organization
2011-06-13 Loading and rendering working properly and threaded.
2011-06-13 Improved scroll and zoom interaction and decoupled view/viewmodel
2011-06-13 More refactoring
2011-06-13 A little bit of refactoring
2011-06-13 fixed scroll zoom issue
2011-06-12 added some initial rendering tests
2011-06-12 Added world handling to WPF project, removed winforms and world lib. Merging everything into one project for one file to download this time. May change in the future.
2011-06-12 Improved scroll and zoom
2011-06-12 Added scrolling and zooming support, refactoring on world.header
2011-06-12 Hooked up mouse events to viewport
2011-06-11 Made WPF the startup project
2011-06-11 Starting infrastructure for wpf project
2011-06-09 Adding WPF test project, attempting to improve performance
2011-06-11 Merge branch 'dev' and terminated 'dev'
2011-06-11 Merge pull request #31 from ShaneK/ShanesDevBranch
2011-06-11 Added the ability to jump to chests by clicking on them while holding a pre-determined button. DEFAULT is ALT but you can change in the chest editor context menu.
2011-06-10 Made jumping to selected chest a context menu with a state change.
2011-06-07 Removed the option to jump to selected chests from the chest editor and placed it in the context menu. Still disabled by default, but that may change.
2011-06-06 Merge branch 'master' of git://github.com/BinaryConstruct/Terraria-Map-Editor
2011-06-06 Merge branch 'master' into dev
2011-06-06 Merge branch 'master' into release
2011-06-06 Merge branch 'master' into release
2011-06-06 Merge branch 'master' into release
2011-06-06 Merge pull request #24 from ShaneK/ShanesDevBranch
2011-06-06 Didn't really change anything. Just updating before pushing.
2011-06-06 Was trying to make jumping to the chest more centered, but failed and gave up. I did, however, add a checkbox that lets the user chose if they wanna jump to the chest or not. (Disabled by default)
2011-06-06 Merge branch 'dev'
2011-06-06 Modified readme for new download location
2011-06-05 Fixed exception with pan-dragging outside of viewport by adding check for mouse-in-viewport.
2011-06-05 Merge branch 'dev'
2011-06-05 file extension block, not the best but will suffice for now
2011-06-05 Added error logging
2011-06-05 Made jumping to chests when you select them in the list.
2011-06-05 Added Shirkit's panning code to middle mouse
2011-06-05 Test
2011-05-30 Merge branch 'dev'
2011-05-30 Added mouse-wheel zoom
2011-05-29 Fixed wall type in status bar
2011-05-28 Merge branch 'dev'
2011-05-28 v1.0.1.2
2011-05-26 easier method of saving tile properties
2011-05-24 release notes to readme
2011-05-24 Release version 1.0.1.1
2011-05-24 Adding .gitignore