<?xml version="1.0" encoding="utf-8"?>
<Mod id="3ff29ead-abf3-475b-aee8-9a91b4f7602d" version="1">
  <Properties>
    <Name>Dark Souls</Name>
    <Description>It is a Dark Soul Mod with Civilization Dark Soul and its leader FireKeeper.</Description>
    <Teaser>Prepare to Die</Teaser>
    <Authors>KCucumber furion1986 Sakemy</Authors>
  </Properties>
  <Dependencies>
    <Mod id="E2749E9A-8056-45CD-901B-C368C8E83DEB" title="DLC: Persia and Macedon Civilization Pack" />
  </Dependencies>
  <ActionCriteria>
    <Criteria id="LeaderCriteria">
      <LeaderPlayable>StandardPlayers::LEADER_FIREKEEPER</LeaderPlayable>
    </Criteria>
  </ActionCriteria>
  <FrontEndActions>
    <UpdateDatabase id="Config">
      <File>DS_Config.xml</File>
    </UpdateDatabase>
    <UpdateText id="ConfigText">
      <File>DS_Text.xml</File>
      <File>DS_Text_CN.xml</File>
    </UpdateText>
    <UpdateIcons id="ConfigIcons">
      <File>DS_Icons.xml</File>
    </UpdateIcons>
    <UpdateArt id="ConfigArt">
      <File>Dark Soul.dep</File>
    </UpdateArt>
  </FrontEndActions>
  <InGameActions>
    <UpdateDatabase id="Gameplay">
      <Criteria>LeaderCriteria</Criteria>
      <File>DS_FireKeeper.xml</File>
      <File>DS_FirelinkShrine.xml</File>
      <File>DS_Buildings.xml</File>
      <File>DS_Projects.xml</File>
      <File>DS_Equipments.xml</File>
      <File>DS_Weapons.xml</File>
      <File>DS_Unit.xml</File>
    </UpdateDatabase>
    <UpdateText id="Text">
      <Criteria>LeaderCriteria</Criteria>
      <File>DS_Text.xml</File>
      <File>DS_Text_CN.xml</File>
    </UpdateText>
    <UpdateIcons id="Icons">
      <Criteria>LeaderCriteria</Criteria>
      <File>DS_Icons.xml</File>
    </UpdateIcons>
    <UpdateArt id="Art">
      <Criteria>LeaderCriteria</Criteria>
      <File>Dark Soul.dep</File>
    </UpdateArt>
    <AddGameplayScripts id="Script">
      <File>GameScripts/DS_GameScripts.lua</File>
    </AddGameplayScripts>
  </InGameActions>
  <Files>
    <File>ArtDefs/Buildings.artdef</File>
    <File>ArtDefs/Districts.artdef</File>
    <File>ArtDefs/FallbackLeaders.artdef</File>
    <File>ArtDefs/Landmarks.artdef</File>
    <File>ArtDefs/Units.artdef</File>
    <File>ArtDefs/Unit_Bins.artdef</File>
    <File>Assets/BUILDING_INVIS_BONFIRE.ast</File>
    <File>Assets/DIS_REL_Firelink_Base_01.ast</File>
    <File>Assets/DIS_REL_Firelink_Base_02.ast</File>
    <File>Assets/DIS_REL_Firelink_Base_03.ast</File>
    <File>Assets/DIS_REL_Firelink_Base_04.ast</File>
    <File>Assets/DIS_REL_Firelink_BF.ast</File>
    <File>Assets/LothricKnight_ArmorA.ast</File>
    <File>Assets/LothricRanged_ArmorA.ast</File>
    <File>Dark Soul.dep</File>
    <File>DS_Buildings.xml</File>
    <File>DS_Config.xml</File>
    <File>DS_Equipments.xml</File>
    <File>DS_FireKeeper.xml</File>
    <File>DS_FirelinkShrine.xml</File>
    <File>DS_Icons.xml</File>
    <File>DS_Projects.xml</File>
    <File>DS_Promotions.xml</File>
    <File>DS_Text.xml</File>
    <File>DS_Text_CN.xml</File>
    <File>DS_Unit.xml</File>
    <File>DS_Weapons.xml</File>
    <File>GameScripts/DS_GameScripts.lua</File>
    <File>Platforms/MacOS/BLPs/DistrictBuilding.blp</File>
    <File>Platforms/MacOS/BLPs/DSProject.blp</File>
    <File>Platforms/MacOS/BLPs/DSUnits.blp</File>
    <File>Platforms/MacOS/BLPs/DSUnitsProfile.blp</File>
    <File>Platforms/MacOS/BLPs/landmarks/hero_buildings.blp</File>
    <File>Platforms/MacOS/BLPs/landmarks/tilebases.blp</File>
    <File>Platforms/MacOS/BLPs/LeaderCiv.blp</File>
    <File>Platforms/MacOS/BLPs/LeaderFallbacks.blp</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Archer_BraceA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Archer_BraceB</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Archer_BraceC</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Archer_BraceD</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Archer_CombatIdleA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Archer_DuckAndStepBackA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Archer_FireArrowStraightA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Archer_FireArrowThenSwingBowA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Archer_HeroFireArrowAndCelebrateA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Archer_StandingIdleA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Archer_StandingIdleB</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Archer_StandingIdleC</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Archer_StandingIdleD</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Berzerker_DeathA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Berzerker_DeathFromHeroAttackA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Bow_FireArrowStraightA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Bow_FireArrowThenSwingBowA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Bow_SpawnA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Horseman_BipedalDeathMeleeA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Infantry_DeathB</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Lothric_Knight_PS_anim</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Pikeman_DeathA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Pikeman_DeathB</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Redcoat_DeathA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Redcoat_HeroicA_Death</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Scout_DeathA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Scout_DeathB</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Slinger_DeathA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Spearman_DeathFlyBackA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Spearman_DeathFromJumpStabFlipUnitInAir</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Swordsman_AttackA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Swordsman_DodgeA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Swordsman_HeroAttackA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Swordsman_IdleCombatA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Swordsman_IdleCombatB</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Swordsman_IdleCombatC</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Swordsman_IdleCombatD</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Swordsman_ReactA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Swordsman_ReactRangedA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Swordsman_ReactRangedB</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Swordsman_ReactRangedC</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Swordsman_ReactRangedD</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Tank_MainGunDeathA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_UnitHeavy_Death_HitToHeadA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_UnitMedium_BreathingA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_UnitMedium_CombatRun_SwordAndShieldA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_UnitMedium_CorkscrewDeathFromSwordsmanHeroA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_UnitMedium_Death_LegionHeroAttackA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_UnitMedium_Death_SamuraiHeroAttackA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_UnitMedium_ProjectileDeathFlyBackA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_UnitMedium_RunCombat_BowAndArrowA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_UnitMedium_RunStop_SwordAndShieldA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_UnitMedium_Run_BowAndArrowA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_UnitMedium_Run_SwordAndShieldA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_UnitMedium_StrafeBack_BowAndArrowA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_UnitMedium_StrafeBack_SwordAndShieldA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_UnitMedium_StrafeFwd_BowAndArrowA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_UnitMedium_StrafeFwd_SwordAndShieldA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Warrior_DeathMeleeA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Warrior_DeathMeleeB</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Archer_ao</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Archer_g</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Archer_m</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Archer_n0</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Archer_n1</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_BF_AO</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_BF_Normals0</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_BF_Normals1</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Burn_BaseColor</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Burn_G</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Burn_M</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Cloak_AO</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Decals_Parts_Ancient_01_B</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Decals_Parts_Ancient_01_FOW</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Decals_Parts_Ancient_01_H</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Decals_Parts_Ancient_PIL_B</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Decals_Parts_Ancient_PIL_H</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Decals_Parts_Classical_01_B</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Decals_Parts_Classical_01_H</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Decals_Parts_Classical_PIL_B</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Decals_Parts_Classical_PIL_H</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Decals_Parts_Industrial_01_FOW</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_Archer_a_null</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_BF_Base_null</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_Cloak_Base_null</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_Decals_Parts_Ancient_01_B_null</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_Decals_Parts_Ancient_PIL_B_null</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_Decals_Parts_Classical_01_B_null</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_Decals_Parts_Classical_PIL_B_null</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_KnightArmor_Base_null</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_Knight_Armor_a_Knight_Armor_t</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_Pikemen_Var_a_Pikemen_Var_t</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_KnightArmor_AO</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_KnightArmor_Bump0</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_KnightArmor_Bump1</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_KnightArmor_Gloss</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_KnightArmor_Metalness</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Knight_Armor_ao</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Knight_Armor_g</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Knight_Armor_m</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Knight_Armor_n0</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Knight_Armor_n1</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Pikemen_Var_ao</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Pikemen_Var_g</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Pikemen_Var_m</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Pikemen_Var_n0</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Pikemen_Var_n1</File>
    <File>Platforms/MacOS/BLPs/units/units.blp</File>
    <File>Platforms/Windows/BLPs/DistrictBuilding.blp</File>
    <File>Platforms/Windows/BLPs/DSProject.blp</File>
    <File>Platforms/Windows/BLPs/DSUnits.blp</File>
    <File>Platforms/Windows/BLPs/DSUnitsProfile.blp</File>
    <File>Platforms/Windows/BLPs/landmarks/hero_buildings.blp</File>
    <File>Platforms/Windows/BLPs/landmarks/tilebases.blp</File>
    <File>Platforms/Windows/BLPs/LeaderCiv.blp</File>
    <File>Platforms/Windows/BLPs/LeaderFallbacks.blp</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Archer_BraceA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Archer_BraceB</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Archer_BraceC</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Archer_BraceD</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Archer_CombatIdleA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Archer_DuckAndStepBackA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Archer_FireArrowStraightA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Archer_FireArrowThenSwingBowA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Archer_HeroFireArrowAndCelebrateA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Archer_StandingIdleA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Archer_StandingIdleB</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Archer_StandingIdleC</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Archer_StandingIdleD</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Berzerker_DeathA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Berzerker_DeathFromHeroAttackA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Bow_FireArrowStraightA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Bow_FireArrowThenSwingBowA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Bow_SpawnA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Horseman_BipedalDeathMeleeA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Infantry_DeathB</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Lothric_Knight_PS_anim</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Pikeman_DeathA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Pikeman_DeathB</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Redcoat_DeathA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Redcoat_HeroicA_Death</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Scout_DeathA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Scout_DeathB</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Slinger_DeathA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Spearman_DeathFlyBackA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Spearman_DeathFromJumpStabFlipUnitInAir</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Swordsman_AttackA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Swordsman_DodgeA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Swordsman_HeroAttackA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Swordsman_IdleCombatA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Swordsman_IdleCombatB</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Swordsman_IdleCombatC</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Swordsman_IdleCombatD</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Swordsman_ReactA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Swordsman_ReactRangedA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Swordsman_ReactRangedB</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Swordsman_ReactRangedC</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Swordsman_ReactRangedD</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Tank_MainGunDeathA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_UnitHeavy_Death_HitToHeadA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_UnitMedium_BreathingA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_UnitMedium_CombatRun_SwordAndShieldA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_UnitMedium_CorkscrewDeathFromSwordsmanHeroA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_UnitMedium_Death_LegionHeroAttackA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_UnitMedium_Death_SamuraiHeroAttackA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_UnitMedium_ProjectileDeathFlyBackA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_UnitMedium_RunCombat_BowAndArrowA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_UnitMedium_RunStop_SwordAndShieldA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_UnitMedium_Run_BowAndArrowA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_UnitMedium_Run_SwordAndShieldA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_UnitMedium_StrafeBack_BowAndArrowA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_UnitMedium_StrafeBack_SwordAndShieldA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_UnitMedium_StrafeFwd_BowAndArrowA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_UnitMedium_StrafeFwd_SwordAndShieldA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Warrior_DeathMeleeA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Warrior_DeathMeleeB</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Archer_ao</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Archer_g</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Archer_m</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Archer_n0</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Archer_n1</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_BF_AO</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_BF_Normals0</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_BF_Normals1</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Burn_BaseColor</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Burn_G</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Burn_M</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Cloak_AO</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Decals_Parts_Ancient_01_B</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Decals_Parts_Ancient_01_FOW</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Decals_Parts_Ancient_01_H</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Decals_Parts_Ancient_PIL_B</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Decals_Parts_Ancient_PIL_H</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Decals_Parts_Classical_01_B</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Decals_Parts_Classical_01_H</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Decals_Parts_Classical_PIL_B</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Decals_Parts_Classical_PIL_H</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Decals_Parts_Industrial_01_FOW</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_Archer_a_null</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_BF_Base_null</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_Cloak_Base_null</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_Decals_Parts_Ancient_01_B_null</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_Decals_Parts_Ancient_PIL_B_null</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_Decals_Parts_Classical_01_B_null</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_Decals_Parts_Classical_PIL_B_null</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_KnightArmor_Base_null</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_Knight_Armor_a_Knight_Armor_t</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_Pikemen_Var_a_Pikemen_Var_t</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_KnightArmor_AO</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_KnightArmor_Bump0</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_KnightArmor_Bump1</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_KnightArmor_Gloss</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_KnightArmor_Metalness</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Knight_Armor_ao</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Knight_Armor_g</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Knight_Armor_m</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Knight_Armor_n0</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Knight_Armor_n1</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Pikemen_Var_ao</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Pikemen_Var_g</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Pikemen_Var_m</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Pikemen_Var_n0</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Pikemen_Var_n1</File>
    <File>Platforms/Windows/BLPs/units/units.blp</File>
    <File>XLPs/DistrictBuilding.xlp</File>
    <File>XLPs/DSProject.xlp</File>
    <File>XLPs/DSUnits.xlp</File>
    <File>XLPs/DSUnitsProfile.xlp</File>
    <File>XLPs/hero_buildings.xlp</File>
    <File>XLPs/LeaderCiv.xlp</File>
    <File>XLPs/LeaderFallbacks.xlp</File>
    <File>XLPs/tilebases.xlp</File>
    <File>XLPs/Units.xlp</File>
  </Files>
</Mod>