<?xml version="1.0" encoding="utf-8"?>
<Mod id="f4005c34-6c7b-4292-9559-cb00c131a9f4" version="2">
  <Properties>
    <Name>Chinese Unique Units 0.5</Name>
    <Description>This mod contains a lot of unique units for China.
Now it only contains melee,cavalry and ranged units, further update incoming.</Description>
    <Teaser>This mod contains a lot of unique units for China</Teaser>
    <Authors>Windflier</Authors>
  </Properties>
  <InGameActions>
    <UpdateArt id="Art">
      <File>Starter - New Unit.dep</File>
    </UpdateArt>
    <UpdateDatabase id="Gameplay">
      <File>NewUnit_Gameplay.xml</File>
      <File>Improvements.xml</File>
    </UpdateDatabase>
    <UpdateIcons id="Icons">
      <File>NewUnit_Icons.xml</File>
    </UpdateIcons>
    <UpdateText id="Text">
      <File>NewUnit_Text.xml</File>
    </UpdateText>
  </InGameActions>
  <Files>
    <File>ArtDefs/Units (2).artdef</File>
    <File>ArtDefs/Units.artdef</File>
    <File>ArtDefs/Unit_Bins (2).artdef</File>
    <File>ArtDefs/Unit_Bins.artdef</File>
    <File>Assets/SJ_Armor.ast</File>
    <File>Assets/TW_Armor.ast</File>
    <File>Assets/TW_Shu.ast</File>
    <File>Assets/WU_Armor.ast</File>
    <File>Assets/WU_Helmet.ast</File>
    <File>Assets/WU_Shield.ast</File>
    <File>Assets/WU_Sword.ast</File>
    <File>Assets/YJ_Hat.ast</File>
    <File>Geometries/TW_Armor.fgx</File>
    <File>Geometries/TW_Armor.geo</File>
    <File>Geometries/TW_Shu.fgx</File>
    <File>Geometries/TW_Shu.geo</File>
    <File>Geometries/WU_Armor.fgx</File>
    <File>Geometries/WU_Armor.geo</File>
    <File>Geometries/WU_Helmet.fgx</File>
    <File>Geometries/WU_Helmet.geo</File>
    <File>Geometries/WU_Shield.fgx</File>
    <File>Geometries/WU_Shield.geo</File>
    <File>Geometries/WU_Sword.fgx</File>
    <File>Geometries/WU_Sword.geo</File>
    <File>Geometries/YJ_Hat.fgx</File>
    <File>Geometries/YJ_Hat.geo</File>
    <File>Improvements.xml</File>
    <File>Materials/TW_M.mtl</File>
    <File>Materials/WU_M.mtl</File>
    <File>NewUnit_Gameplay.xml</File>
    <File>NewUnit_Icons.xml</File>
    <File>NewUnit_Text.xml</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Archer_BraceA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Archer_BraceB</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Archer_BraceC</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Archer_BraceD</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Archer_CombatIdleA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Archer_DuckAndStepBackA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Archer_FireArrowStraightA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Archer_FireArrowThenSwingBowA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Archer_HeroFireArrowAndCelebrateA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Archer_SpawnA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Archer_StandingIdleA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Archer_StandingIdleB</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Archer_StandingIdleC</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Archer_StandingIdleD</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Berzerker_AttackA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Berzerker_DeathA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Berzerker_DeathFromHeroAttackA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Berzerker_DodgeA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Berzerker_HeroAttackA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Berzerker_IdleA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Berzerker_IdleB</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Berzerker_IdleC</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Berzerker_IdleCombatA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Berzerker_IdleCombatB</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Berzerker_IdleCombatC</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Berzerker_IdleCombatD</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Berzerker_IdleD</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Berzerker_React</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Berzerker_ReactRangedA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Berzerker_ReactRangedB</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Berzerker_ReactRangedC</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Berzerker_ReactRangedD</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Berzerker_RunA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Berzerker_RunStopA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Berzerker_RunStopB</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Berzerker_RunStopC</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Berzerker_RunStopD</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Berzerker_Spawn</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Catapult_AttackA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Catapult_BraceA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Catapult_BraceB</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Catapult_BraceC</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Catapult_DefendA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Catapult_IdleA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Catapult_IdleB</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Catapult_IdleCombatA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Catapult_IdleCombatB</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Catapult_RunFwdA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Catapult_RunFwdStopA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Catapult_TurnLeft</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Catapult_TurnRight</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_CavalryHorse_ReactA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_CavalryHorse_SpawnA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Cavalry_ReactA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Cavalry_SpawnA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Cavalry_Victory</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Conquistador_BraceA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Conquistador_BraceB</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Conquistador_BraceC</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Conquistador_Dodge</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Conquistador_IdleA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Conquistador_ReadyWeaponMatch</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Conquistador_RunFwdA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Conquistador_StrafeBackA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Conquistador_StrafeFwdA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Crossbowman_AttackA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Crossbowman_BackwardA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Crossbowman_BraceA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Crossbowman_BraceB</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Crossbowman_BraceC</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Crossbowman_DeathA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Crossbowman_DefendA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Crossbowman_Dodge</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Crossbowman_ForwardA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Crossbowman_HeroA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Crossbowman_Idle_CombatA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Crossbowman_Idle_CombatB</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Crossbowman_Idle_CombatC</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Crossbowman_Idle_CombatD</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Crossbowman_ReactA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Crossbowman_RunA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Crossbowman_Run_CombatA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Crossbowman_SpawnA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Crossbowman_VictoryA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Hoplite_CombatIdlePoseA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Hoplite_CombatIdlePoseB</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Hoplite_CombatIdlePoseC</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Hoplite_DodgeBack</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Hoplite_IdleA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Hoplite_IdleB</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Hoplite_IdleC</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Hoplite_IdleD</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Hoplite_JumpStabFlipUnitInAir</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Hoplite_PokeAttack</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Hoplite_React</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Hoplite_RunFwdA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Hoplite_SpawnA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Hoplite_StrafeBackA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Hoplite_StrafeFwdA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Hoplite_VictoryA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Horseman_BipedalDeathMeleeA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Horse_JoustDeathA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Horse_JoustDefendA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Horse_TurnLeftA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Horse_TurnRightA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Impr_HeroDeath</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Infantry_DeathB</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_KnightMounted_RunFwdB</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Knight_CombatIdleA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Knight_IdleA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Knight_IdleC</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Knight_IdleD</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Knight_JoustDeathA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Knight_JoustDefendA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Knight_ReactRangedA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Knight_ReactRangedB</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Knight_RunStopC</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Knight_RunStopD</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Legion_CombatD</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Legion_CombatIdleA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Legion_CombatIdleB</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Legion_CombatIdleC</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Legion_HeroAttackA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Legion_RunCombat_SwordAndShield</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Legion_Run_SwordAndShield</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Musketman_CombatIdlePoseA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Musketman_CombatIdlePoseB</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Musketman_CombatIdlePoseC</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Musketman_CombatIdlePoseD</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Musketman_IdleA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Musketman_IdleB</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Musketman_IdleC</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Musketman_IdleD</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Musketman_RunStopA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Musketman_RunStopB</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Musketman_RunStopC</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Musketman_RunStopD</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Musketman_Shoot</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Musketman_ShootAndReload</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Pikeman_Block</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Pikeman_BraceA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Pikeman_BraceB</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Pikeman_BraceC</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Pikeman_BreathingCombatIdleA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Pikeman_BreathingCombatIdleB</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Pikeman_DeathA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Pikeman_DeathB</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Pikeman_DodgeBack</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Pikeman_IdleA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Pikeman_Run</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Pikeman_RunStopCombatA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Pikeman_RunStopCombatB</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Pikeman_Spawn</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Pikeman_WalkBack</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Pikeman_WalkForward</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Pikemen_AttackCavalry</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Pikemen_AttackInfantry</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Pikemen_Charge</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Pikemen_DefendCavalry</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Pikemen_DefendInfantry</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_RedcoatGun_Idle</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Redcoat_DeathA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Redcoat_HeroicA_Death</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Scout_DeathA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Scout_DeathB</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Slinger_DeathA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Spearman_DeathFlyBackA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Spearman_DeathFromJumpStabFlipUnitInAir</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Spearman_StrafeBackA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Swordsman_AttackA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Swordsman_DodgeA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Swordsman_ReactA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Swordsman_ReactRangedA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Swordsman_ReactRangedB</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Swordsman_ReactRangedC</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Swordsman_ReactRangedD</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Swordsman_SpawnA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Tank_MainGunDeathA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_UnitHeavy_BreathingA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_UnitHeavy_Death_HitToHeadA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_UnitHeavy_MountedTurnLeftA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_UnitHorse_BreathingA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_UnitHorse_CombatIdleA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_UnitHorse_IdleC</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_UnitHorse_IdleD</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_UnitHorse_MountedDeathC</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_UnitHorse_RunFwdB</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_UnitHorse_RunStopC</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_UnitHorse_RunStopD</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_UnitMedium_BreathingA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_UnitMedium_BreathingA_NoArms</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_UnitMedium_CombatRun_SwordAndShieldA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_UnitMedium_CorkscrewDeathFromSwordsmanHeroA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_UnitMedium_Death_LegionHeroAttackA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_UnitMedium_Death_SamuraiHeroAttackA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_UnitMedium_MountedDeathA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_UnitMedium_MountedDeathB</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_UnitMedium_MountedDeathC</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_UnitMedium_ProjectileDeathFlyBackA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_UnitMedium_RunCombat_BowAndArrowA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_UnitMedium_RunStop_SwordAndShieldA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_UnitMedium_Run_BowAndArrowA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_UnitMedium_StrafeBack_BowAndArrowA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_UnitMedium_StrafeBack_SwordAndShieldA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_UnitMedium_StrafeFwd_BowAndArrowA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_UnitMedium_StrafeFwd_SwordAndShieldA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_UniyHeavy_MountedTurnRightA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_WarCart_CartAttackB</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_WarCart_CartRunA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_WarCart_CartRunStopA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_WarCart_Cart_DeathA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_WarCart_Cart_IdleA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_WarriorMonk_Death</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_WarriorMonk_HeroDeath</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Warrior_DeathMeleeA</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/ANIMATION_Warrior_DeathMeleeB</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Archer_ao</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Archer_g</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Archer_m</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Archer_n0</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Archer_n1</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Berzerker_ArmorA_ao</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Berzerker_ArmorA_g</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Berzerker_ArmorA_m</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Berzerker_ArmorA_n0</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Berzerker_ArmorA_n1</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Catapult_ao</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Catapult_g</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Catapult_m</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Catapult_n0</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Catapult_n1</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Crossbowman_ao</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Crossbowman_gloss</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Crossbowman_metalness</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Crossbowman_normal0</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Crossbowman_normal1</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_CrouchingTigerArmor_ao</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_CrouchingTigerArmor_g</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_CrouchingTigerArmor_m</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_CrouchingTigerArmor_n0</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_CrouchingTigerArmor_n1</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_Archer_a_null</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_Berzerker_ArmorA_a_Berzerker_ArmorA_t</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_Catapult_a_Catapult_t</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_Crossbowman_albedo_Crossbowman_t</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_CrouchingTigerArmor_a_null</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_Hoplite_a_Hoplite_t</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_Infantry_Armor_a_null</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_JJ_M_slinger_armor_t</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_Samurai_Armor_a_Samurai_Armor_t</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_slinger_armor_a_slinger_armor_t</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_TW_M_Berzerker_ArmorA_t</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_WarCart_A_a_null</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_WarCart_Rider_a_null</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_WU_M_legion_t</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_XuanJia_Armor_Knight_Armor_t</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_XuanJia_HorseArmor_mamluk_t</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Hoplite_ao</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Hoplite_g</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Hoplite_m</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Hoplite_n0</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Hoplite_n1</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Infantry_Armor_ao</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Infantry_Armor_g</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Infantry_Armor_m</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Infantry_Armor_n0</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Infantry_Armor_n1</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Knight_Armor_ao</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Knight_Armor_g</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Knight_Armor_m</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Knight_Armor_n0</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Knight_Armor_n1</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_legion_ao</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_legion_g</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_legion_m</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_legion_n0</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_legion_n1</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_mamluk_ao</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_mamluk_g</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_mamluk_m</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_mamluk_n0</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_mamluk_n1</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Samurai_Armor_ao</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Samurai_Armor_g</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Samurai_Armor_m</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Samurai_Armor_n0</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_Samurai_Armor_n1</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_slinger_armor_ao</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_slinger_armor_g</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_slinger_armor_m</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_slinger_armor_n0</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_slinger_armor_n1</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_WarCart_A_ao</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_WarCart_A_g</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_WarCart_A_m</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_WarCart_A_n0</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_WarCart_A_n1</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_WarCart_Rider_ao</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_WarCart_Rider_g</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_WarCart_Rider_m</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_WarCart_Rider_n0</File>
    <File>Platforms/MacOS/BLPs/SHARED_DATA/TEXTURE_WarCart_Rider_n1</File>
    <File>Platforms/MacOS/BLPs/units/units.blp</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Archer_BraceA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Archer_BraceB</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Archer_BraceC</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Archer_BraceD</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Archer_CombatIdleA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Archer_DuckAndStepBackA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Archer_FireArrowStraightA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Archer_FireArrowThenSwingBowA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Archer_HeroFireArrowAndCelebrateA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Archer_SpawnA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Archer_StandingIdleA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Archer_StandingIdleB</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Archer_StandingIdleC</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Archer_StandingIdleD</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Berzerker_AttackA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Berzerker_DeathA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Berzerker_DeathFromHeroAttackA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Berzerker_DodgeA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Berzerker_HeroAttackA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Berzerker_IdleA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Berzerker_IdleB</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Berzerker_IdleC</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Berzerker_IdleCombatA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Berzerker_IdleCombatB</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Berzerker_IdleCombatC</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Berzerker_IdleCombatD</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Berzerker_IdleD</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Berzerker_React</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Berzerker_ReactRangedA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Berzerker_ReactRangedB</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Berzerker_ReactRangedC</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Berzerker_ReactRangedD</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Berzerker_RunA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Berzerker_RunStopA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Berzerker_RunStopB</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Berzerker_RunStopC</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Berzerker_RunStopD</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Berzerker_Spawn</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Catapult_AttackA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Catapult_BraceA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Catapult_BraceB</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Catapult_BraceC</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Catapult_DefendA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Catapult_IdleA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Catapult_IdleB</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Catapult_IdleCombatA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Catapult_IdleCombatB</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Catapult_RunFwdA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Catapult_RunFwdStopA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Catapult_TurnLeft</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Catapult_TurnRight</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_CavalryHorse_ReactA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_CavalryHorse_SpawnA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Cavalry_ReactA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Cavalry_SpawnA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Cavalry_Victory</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Conquistador_BraceA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Conquistador_BraceB</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Conquistador_BraceC</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Conquistador_Dodge</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Conquistador_IdleA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Conquistador_ReadyWeaponMatch</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Conquistador_RunFwdA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Conquistador_StrafeBackA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Conquistador_StrafeFwdA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Crossbowman_AttackA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Crossbowman_BackwardA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Crossbowman_BraceA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Crossbowman_BraceB</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Crossbowman_BraceC</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Crossbowman_DeathA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Crossbowman_DefendA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Crossbowman_Dodge</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Crossbowman_ForwardA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Crossbowman_HeroA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Crossbowman_Idle_CombatA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Crossbowman_Idle_CombatB</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Crossbowman_Idle_CombatC</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Crossbowman_Idle_CombatD</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Crossbowman_ReactA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Crossbowman_RunA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Crossbowman_Run_CombatA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Crossbowman_SpawnA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Crossbowman_VictoryA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Hoplite_CombatIdlePoseA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Hoplite_CombatIdlePoseB</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Hoplite_CombatIdlePoseC</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Hoplite_DodgeBack</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Hoplite_IdleA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Hoplite_IdleB</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Hoplite_IdleC</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Hoplite_IdleD</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Hoplite_JumpStabFlipUnitInAir</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Hoplite_PokeAttack</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Hoplite_React</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Hoplite_RunFwdA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Hoplite_SpawnA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Hoplite_StrafeBackA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Hoplite_StrafeFwdA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Hoplite_VictoryA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Horseman_BipedalDeathMeleeA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Horse_JoustDeathA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Horse_JoustDefendA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Horse_TurnLeftA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Horse_TurnRightA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Impr_HeroDeath</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Infantry_DeathB</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_KnightMounted_RunFwdB</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Knight_CombatIdleA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Knight_IdleA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Knight_IdleC</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Knight_IdleD</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Knight_JoustDeathA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Knight_JoustDefendA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Knight_ReactRangedA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Knight_ReactRangedB</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Knight_RunStopC</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Knight_RunStopD</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Legion_CombatD</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Legion_CombatIdleA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Legion_CombatIdleB</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Legion_CombatIdleC</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Legion_HeroAttackA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Legion_RunCombat_SwordAndShield</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Legion_Run_SwordAndShield</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Musketman_CombatIdlePoseA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Musketman_CombatIdlePoseB</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Musketman_CombatIdlePoseC</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Musketman_CombatIdlePoseD</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Musketman_IdleA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Musketman_IdleB</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Musketman_IdleC</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Musketman_IdleD</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Musketman_RunStopA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Musketman_RunStopB</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Musketman_RunStopC</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Musketman_RunStopD</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Musketman_Shoot</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Musketman_ShootAndReload</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Pikeman_Block</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Pikeman_BraceA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Pikeman_BraceB</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Pikeman_BraceC</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Pikeman_BreathingCombatIdleA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Pikeman_BreathingCombatIdleB</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Pikeman_DeathA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Pikeman_DeathB</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Pikeman_DodgeBack</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Pikeman_IdleA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Pikeman_Run</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Pikeman_RunStopCombatA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Pikeman_RunStopCombatB</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Pikeman_Spawn</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Pikeman_WalkBack</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Pikeman_WalkForward</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Pikemen_AttackCavalry</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Pikemen_AttackInfantry</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Pikemen_Charge</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Pikemen_DefendCavalry</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Pikemen_DefendInfantry</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_RedcoatGun_Idle</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Redcoat_DeathA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Redcoat_HeroicA_Death</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Scout_DeathA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Scout_DeathB</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Slinger_DeathA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Spearman_DeathFlyBackA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Spearman_DeathFromJumpStabFlipUnitInAir</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Spearman_StrafeBackA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Swordsman_AttackA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Swordsman_DodgeA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Swordsman_ReactA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Swordsman_ReactRangedA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Swordsman_ReactRangedB</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Swordsman_ReactRangedC</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Swordsman_ReactRangedD</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Swordsman_SpawnA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Tank_MainGunDeathA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_UnitHeavy_BreathingA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_UnitHeavy_Death_HitToHeadA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_UnitHeavy_MountedTurnLeftA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_UnitHorse_BreathingA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_UnitHorse_CombatIdleA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_UnitHorse_IdleC</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_UnitHorse_IdleD</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_UnitHorse_MountedDeathC</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_UnitHorse_RunFwdB</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_UnitHorse_RunStopC</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_UnitHorse_RunStopD</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_UnitMedium_BreathingA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_UnitMedium_BreathingA_NoArms</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_UnitMedium_CombatRun_SwordAndShieldA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_UnitMedium_CorkscrewDeathFromSwordsmanHeroA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_UnitMedium_Death_LegionHeroAttackA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_UnitMedium_Death_SamuraiHeroAttackA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_UnitMedium_MountedDeathA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_UnitMedium_MountedDeathB</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_UnitMedium_MountedDeathC</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_UnitMedium_ProjectileDeathFlyBackA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_UnitMedium_RunCombat_BowAndArrowA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_UnitMedium_RunStop_SwordAndShieldA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_UnitMedium_Run_BowAndArrowA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_UnitMedium_StrafeBack_BowAndArrowA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_UnitMedium_StrafeBack_SwordAndShieldA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_UnitMedium_StrafeFwd_BowAndArrowA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_UnitMedium_StrafeFwd_SwordAndShieldA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_UniyHeavy_MountedTurnRightA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_WarCart_CartAttackB</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_WarCart_CartRunA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_WarCart_CartRunStopA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_WarCart_Cart_DeathA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_WarCart_Cart_IdleA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_WarriorMonk_Death</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_WarriorMonk_HeroDeath</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Warrior_DeathMeleeA</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/ANIMATION_Warrior_DeathMeleeB</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Archer_ao</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Archer_g</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Archer_m</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Archer_n0</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Archer_n1</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Berzerker_ArmorA_ao</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Berzerker_ArmorA_g</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Berzerker_ArmorA_m</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Berzerker_ArmorA_n0</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Berzerker_ArmorA_n1</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Catapult_ao</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Catapult_g</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Catapult_m</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Catapult_n0</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Catapult_n1</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Crossbowman_ao</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Crossbowman_gloss</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Crossbowman_metalness</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Crossbowman_normal0</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Crossbowman_normal1</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_CrouchingTigerArmor_ao</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_CrouchingTigerArmor_g</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_CrouchingTigerArmor_m</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_CrouchingTigerArmor_n0</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_CrouchingTigerArmor_n1</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_Archer_a_null</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_Berzerker_ArmorA_a_Berzerker_ArmorA_t</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_Catapult_a_Catapult_t</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_Crossbowman_albedo_Crossbowman_t</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_CrouchingTigerArmor_a_null</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_Hoplite_a_Hoplite_t</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_Infantry_Armor_a_null</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_JJ_M_slinger_armor_t</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_Samurai_Armor_a_Samurai_Armor_t</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_slinger_armor_a_slinger_armor_t</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_TW_M_Berzerker_ArmorA_t</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_WarCart_A_a_null</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_WarCart_Rider_a_null</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_WU_M_legion_t</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_XuanJia_Armor_Knight_Armor_t</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_DiffuseTint_XuanJia_HorseArmor_mamluk_t</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Hoplite_ao</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Hoplite_g</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Hoplite_m</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Hoplite_n0</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Hoplite_n1</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Infantry_Armor_ao</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Infantry_Armor_g</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Infantry_Armor_m</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Infantry_Armor_n0</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Infantry_Armor_n1</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Knight_Armor_ao</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Knight_Armor_g</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Knight_Armor_m</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Knight_Armor_n0</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Knight_Armor_n1</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_legion_ao</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_legion_g</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_legion_m</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_legion_n0</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_legion_n1</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_mamluk_ao</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_mamluk_g</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_mamluk_m</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_mamluk_n0</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_mamluk_n1</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Samurai_Armor_ao</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Samurai_Armor_g</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Samurai_Armor_m</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Samurai_Armor_n0</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_Samurai_Armor_n1</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_slinger_armor_ao</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_slinger_armor_g</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_slinger_armor_m</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_slinger_armor_n0</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_slinger_armor_n1</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_WarCart_A_ao</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_WarCart_A_g</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_WarCart_A_m</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_WarCart_A_n0</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_WarCart_A_n1</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_WarCart_Rider_ao</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_WarCart_Rider_g</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_WarCart_Rider_m</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_WarCart_Rider_n0</File>
    <File>Platforms/Windows/BLPs/SHARED_DATA/TEXTURE_WarCart_Rider_n1</File>
    <File>Platforms/Windows/BLPs/units/units.blp</File>
    <File>Starter - New Unit.dep</File>
    <File>Textures/TW_M.dds</File>
    <File>Textures/TW_M.tex</File>
    <File>Textures/WU_M.dds</File>
    <File>Textures/WU_M.tex</File>
    <File>XLPs/Units.xlp</File>
  </Files>
</Mod>