Patch v1.0.2.3 [Harbour Hotfix]


Changelog:

[V1.0.2.3]
- Fixed bug where boats could leave a harbour while a stackbot was still interacting with it, causing the bot to get stuck
- Fixed cancelling colony expedition resource collection potentially causing an error

[V1.0.2.1]
- Fixed issue with listing savegames with PCs running certain regional calendar systems
- Fixed bug with storage yard being placed with shared path to harbour and then expedition resources being sourced from there
- Fixed bug when Residence completes upgrade and the stackbot happened to be delivering a resource into the residence, creating a chance it could stall later on
- Fixed harbour construction resources being incorrectly delivered to outgoing storage if delivered directly from another building
- Fixed edge case where boat would leave whilst harbour bot was on way to unload a resource, which could lead to issues
- Fixed Road Layer bot getting stuck sometimes when conflicting with another Road Layer bot
- Fixed Road Layer bot idle pose so it resets correctly after worker animation
- Fixed Salt description which had incorrect mine levels
- Fixed savegame not loading for people with unusual calendars