Patch 1.2.57 - November 9, 2019

Improvement: The cattle farm now produces 1 cattle immediately, after feeding with corn and water (1-5 depending on ground quality)
Improvement: The pig farm now produces 1 pig immediately, after feeding with 2 corn and 2 water
Improvement: Crop field grow process is now shown in the profile window
Improvement: Faster movement of residents
Improvement: Residents can pick up consume goods like water or food on horses
Improvement: Residents can pick up weapons on horses
Improvement: Laborers can now pick up resources, dropped by a transport wagon
Bugfix: Trader and transport wagons pathfinding got stuck when buildings are to close to each other
Bugfix: Injured residents try to get a job
Bugfix: Crop field blueprint couldn't rotate sometimes

1.1d.57 - October 20, 2019
Bugfix: Cattle doesn't give meat when butchered
1.1c.57 - October 18, 2019
Bugfix: Corn and potatoes do not replenish hunger when eaten
Bugfix: Hunter tries to get leather from an animal when the leather production limit for the city is set
1.1b.57 - October 17, 2019
Bugfix: Butcher could not produce leather anymore
1.1a.57 - October 15, 2019
Bugfix: Various production buildings do not produce goods anymore
1.1.57 - October 14, 2019
Improvement: Transport wagon is now able to pick up resources from ground
Bugfix: Sometimes the diplomacy window doesn't open
Bugfix: Crop fields were not shown on the mini map
Bugfix: When fulfilling contracts, the town hall goods were not included
Bugfix: You could trade goods with natives they don't even want
Bugfix: Work area reset doesn't reset the line to the circle
Bugfix: Watermill blueprint could be built on other buildings
Bugfix: Contracts in the UI were shown for every city
Bugfix: Hunter/Butcher has a red work area even though it was not empty
Bugfix: Warning boxes show cities from old saves
Bugfix: Warning boxes of destroyed cities will not be removed
1.0d.57 - September 30, 2019
Improvement: Player controlled residents do not go automatically to the doctor when health is low
Improvement: Residents now give silos priority over warehouses when transporting crops
Bugfix: Transport wagons could not store crops into silos when doing their routes
Bugfix: Contracts order window UI issues
Bugfix: Contracts disappear when accepted
Bugfix: Contracts can not be delivered while a warehouse has been upgraded
Bugfix: Armed residents keep highlighted after a new game has been loaded
1.0c.57 - September 30, 2019
Improvement: Readded the zZz above residents heads when they are player controlled
Bugfix: Hunters could not hunt anymore
Bugfix: Residents could not attack enemies
Bugfix: Not hired Gunslingers cannot be attacked anymore
1.0b.57 - September 29, 2019
Improvement: New Arrow button next to the profile picture of each resident to show their needs
Improvement: Enlarged some texts/windows in the UI
Improvement: Residents who are sent to a position now run by default
Improvement: Residents attack stance to offensive by default
Improvement: Residents now automatically stop their activities when you move them somewhere or put them on a horse, so you can control them better. You have to activate their activities in their profile (little zzZz icon) again to let them do their things. However, they will automatically do it when they need something really bad and get angry about it
Improvement: The watermill can now be build above fishing spots
Bugfix: Sometimes residents cannot store resources for build up in the storage
Bugfix: The residents did not fall off the horse when they died
1.0a.57 - September 27, 2019
Improvement: Removed version number from ingame screen
Improvement: Added arrows to the crop field blueprint to indicate the possibility to resize
Bugfix: No despawn of Native American/Bandit camps (Woman is running away from animal across the map)
Bugfix: Native Americans/Bandits attacking construction sites
Bugfix: Sometimes residents get stuck by storing goods in buildings
Bugfix: Localization
Bugfix: Save/Load failures
Bugfix: Sometimes the train get stuck at the train station
Bugfix: Builder is still playing the build animation when mounting a horse
Bugfix: Sometimes the symbol "fire a resident" is displayed when you switch to a Native American
Bugfix: Bank building had the wrong required resident type to build up
1.0.57 - September 21, 2019
New: Added Russian language
New: Added Polish language
Improvement: Adjusted the camera angle slightly
Improvement: Added two more worker slots to the forester
Improvement: Languages overhaul
Bugfix: Contract system couldn't access the silo
Bugfix: Silo could hold more than 200 crops