Version = 0;
DifficultyTable = {
	header = {
		3;
		"Easy",
		"Normal",
		"Hard"
	};
	strings = {
		3;
		{
			name = "Easy";
			locName = {
				key = "L_Easy";
				id = 15422;
			};
			aiDelay = 5;
			triggerDelayFactor = 5.;
			orderBuildingsDelay = 5;
			orderUnitsDelay = 5;
			orderParametersDelay = 5;
			upgradeUnitDelay = 0;
			simpleScanDelay = 5;
			eventScanDelay = 5;
		},
		{
			name = "Normal";
			locName = {
				key = "L_Normal";
				id = 15424;
			};
			aiDelay = 2;
			triggerDelayFactor = 2.;
			orderBuildingsDelay = 2;
			orderUnitsDelay = 2;
			orderParametersDelay = 2;
			upgradeUnitDelay = 0;
			simpleScanDelay = 2;
			eventScanDelay = 2;
		},
		{
			name = "Hard";
			locName = {
				key = "L_Hard";
				id = 15426;
			};
			aiDelay = 0;
			triggerDelayFactor = 0.;
			orderBuildingsDelay = 0;
			orderUnitsDelay = 0;
			orderParametersDelay = 0;
			upgradeUnitDelay = 0;
			simpleScanDelay = 0;
			eventScanDelay = 0;
		}
	};
};
