Version = 0;
EffectContainerLibrary = {
	header = {
		540;
		"A_Biocreep_L2",
		"A_Biomatterfarm_L1",
		"A_Building_Explosion_Big_001",
		"A_Building_Explosion_Small_001",
		"A_Building_Explosion_Water_Big_001",
		"A_Building_Explosion_Water_Small_001",
		"A_Burning_IS_L1",
		"A_Burning_IS_L3",
		"A_Capture_Medium",
		"A_Capture_Zone",
		"A_Crusher_WF1",
		"A_Crusher_WF1_MovZone",
		"A_Egg",
		"A_Flattening",
		"A_Fx_Egg_Green_001",
		"A_Fx_Egg_Red_001",
		"A_Fx_Healing_Medium",
		"A_Giant_Meteor_Cursor",
		"A_Giant_Meteor_Falling",
		"A_Giant_Worm_Cursor",
		"A_Hero_Sign_001",
		"A_Hero_Sign_001_Water",
		"A_Hero_Sign_002",
		"A_Hero_Sign_002_Water",
		"A_Insects_IS_L3",
		"A_IS_Cursor",
		"A_IS_Falling",
		"A_IS_L1_Victim",
		"A_IS_L4_Victim",
		"A_LandDragon_WF1",
		"A_LandDragon_WF1_MovZone",
		"A_LandDragon_WF1_Zone",
		"A_Leech_WS_Cursor",
		"A_MAM",
		"A_MAM_DC_WS1",
		"A_MAM_DC_WS1_No",
		"A_MAM_DC_WS2",
		"A_MAM_DC_WS2_No",
		"A_MAM_DC_WS4",
		"A_MAM_DC_WS4_No",
		"A_MAM_DC_WS5",
		"A_MAM_DC_WS5_No",
		"A_MAM_DC_WS6",
		"A_MAM_DC_WS6_No",
		"A_MAM_DC_WS7",
		"A_MAM_DC_WS7_No",
		"A_MAM_DC_WS8",
		"A_MAM_DC_WS8_No",
		"A_MAM_DC_WS9",
		"A_MAM_DC_WS9_No",
		"A_MAM_LightSpot",
		"A_MAM_WF",
		"A_MAM_WS4_Cursor",
		"A_MAM_WS5_Cursor",
		"A_MAM_WS6_Cursor",
		"A_MAM_WS7_Cursor",
		"A_MAM_WS8_Cursor",
		"A_MAM_WS9_Cursor",
		"A_MAM_WS_1",
		"A_MAM_WS_6",
		"A_MAM_WS_7",
		"A_MAM_WS_8",
		"A_MAM_WS_9",
		"A_MeetPoint",
		"A_Propagator_WS1",
		"A_Propagator_WS1_Grass",
		"A_Propagator_WS1_Sand",
		"A_Propagator_WS1_Snow",
		"A_Propagator_WS1_Water",
		"A_Scooper_WF1",
		"A_Scuttler_WS1",
		"A_Scuttler_WS2_Zone",
		"A_Scuttler_WS_Grass",
		"A_Scuttler_WS_Sand",
		"A_Scuttler_WS_Snow",
		"A_Scuttler_WS_Water",
		"A_Siren_WF1",
		"A_Swimming_Underwater_Medium_001",
		"A_Swimming_Underwater_Small_001",
		"A_Tunneler_WF",
		"E_Air_Transport_Victim",
		"E_AirTransport_Bomb",
		"E_AirTransport_Grenade",
		"E_Airtransport_Howitzerturret_FLy",
		"E_Build_001",
		"E_Building_Explosion_001",
		"E_Building_Explosion_Water_001",
		"E_Burning_Command_Post_L1",
		"E_Burning_Command_Post_L3",
		"E_Burning_Factory_Special",
		"E_Burning_Factory_Vehicle",
		"E_Burning_Hydro_Generator",
		"E_Burning_Research_Lab",
		"E_Capture_Medium",
		"E_Constructor_WF1",
		"E_Constructor_WS",
		"E_Constructor_WS_Down",
		"E_Constructor_WS_Down_Cursor",
		"E_Constructor_WS_Snow",
		"E_Constructor_WS_Up",
		"E_Constructor_WS_Up_Cursor",
		"E_DRON",
		"E_DRON_Victim",
		"E_DRON_WF_1",
		"E_Dron_WF_Shot",
		"E_Fence_01",
		"E_Fence_02",
		"E_Fence_02_Light",
		"E_Flattening",
		"E_Freezer_WF",
		"E_Helicopter_HeavyRobot_FLy",
		"E_Helicopter_Victim",
		"E_Howitzer_Tank_Victim",
		"E_Insects_Command_Post_L1",
		"E_Insects_Command_Post_L3",
		"E_Insects_Factory_Special",
		"E_Insects_Factory_Vehicle",
		"E_Insects_Research_Lab",
		"E_LEIKO_WF_1",
		"E_Light_Tank_Victim",
		"E_LightTank_Fly",
		"E_Max",
		"E_MAX_CUT",
		"E_MAX_DC_WS1",
		"E_MAX_DC_WS10",
		"E_MAX_DC_WS10_No",
		"E_MAX_DC_WS1_No",
		"E_MAX_DC_WS2",
		"E_MAX_DC_WS2",
		"E_MAX_DC_WS2_No",
		"E_MAX_DC_WS3",
		"E_MAX_DC_WS3_No",
		"E_MAX_DC_WS4",
		"E_MAX_DC_WS4_No",
		"E_MAX_DC_WS5",
		"E_MAX_DC_WS5_No",
		"E_MAX_DC_WS6",
		"E_MAX_DC_WS6_No",
		"E_MAX_DC_WS7",
		"E_MAX_DC_WS7_No",
		"E_MAX_DC_WS8",
		"E_MAX_DC_WS8_No",
		"E_MAX_DC_WS9",
		"E_MAX_DC_WS9_No",
		"E_MAX_LightSpot",
		"E_MAX_WS1_Cursor",
		"E_MAX_WS2_Cursor",
		"E_MAX_WS3_Cursor",
		"E_MAX_WS4_Cursor",
		"E_MAX_WS6_Cursor",
		"E_MAX_WS7_Cursor",
		"E_MAX_WS8_Cursor",
		"E_MAX_WS9_Cursor",
		"E_MAX_WS_1",
		"E_MAX_WS_10",
		"E_MAX_WS_10_Cursor",
		"E_MAX_WS_2",
		"E_MAX_WS_3",
		"E_MAX_WS_4_Surface",
		"E_MAX_WS_6",
		"E_MAX_WS_9",
		"E_MeetPoint",
		"E_Mobile_CP_Victim",
		"E_Radar_Big",
		"E_ReconBuggy_Fly",
		"E_Robo_Giant_Victim",
		"E_Robo_Helicopter_Victim",
		"E_Robo_LightTank_WC",
		"E_Robo_Tank_Victim",
		"E_Robogiant_WF_1",
		"E_Unit_Sign_001",
		"E_Unit_Sign_001_Water",
		"E_Unit_Sign_L1",
		"E_Unit_Sign_L1_Water",
		"E_Unit_Sign_L2",
		"E_Unit_Sign_L2_Water",
		"E_Unit_Sign_L3",
		"E_Unit_Sign_L3_Water",
		"G_Fx_Airfield_001",
		"G_Fx_Airfield_002",
		"G_Fx_Airfield_003",
		"G_Fx_Airwings_Ground_001",
		"G_Fx_Airwings_Snow_001",
		"G_Fx_Airwings_Water_001",
		"G_Fx_Alien_Cave_Acid_001",
		"G_Fx_Alien_Cave_Acid_002",
		"G_Fx_Alien_Death_Big_001",
		"G_Fx_Alien_Death_Medium_001",
		"G_Fx_Alien_Death_Small_001",
		"G_Fx_Attack_Target_Big_001",
		"G_Fx_Avia_Fall_Medium_001",
		"G_Fx_Ballistic_Explosion_Surface_002",
		"G_Fx_Ballistic_Explosion_Water_002",
		"G_Fx_Blood_Exposure_001",
		"G_Fx_Blood_Green_Exposure_001",
		"G_Fx_Bomb_Explosion_Grass_002",
		"G_Fx_Bomb_Explosion_Sand_002",
		"G_Fx_Bomb_Explosion_Snow_002",
		"G_Fx_Bomb_Explosion_Surface_001",
		"G_Fx_Bomb_Explosion_Target",
		"G_Fx_Bomb_Explosion_Underwater_001",
		"G_Fx_Bomb_Explosion_Water_001",
		"G_Fx_Build_L1_Big_001",
		"G_Fx_Build_L2_Big_001",
		"G_Fx_Build_L3_Big_001",
		"G_Fx_Building_Explosion_001",
		"G_Fx_Building_Explosion_Water_001",
		"G_Fx_Bullet_Explosion_Building_001",
		"G_Fx_Bullet_Explosion_Ice_001",
		"G_Fx_Bullet_Explosion_Sphere_001",
		"G_Fx_Bullet_Explosion_Surface_003",
		"G_Fx_Bullet_Explosion_Surface_004",
		"G_Fx_Bullet_Explosion_Target_001",
		"G_Fx_Bullet_Explosion_Water_003",
		"G_Fx_Bullet_Water_001",
		"G_Fx_Burning_Big",
		"G_Fx_Burning_Medium",
		"G_Fx_Burning_Zone_001",
		"G_Fx_Burning_Zone_002",
		"G_Fx_Burning_Zone_004",
		"G_Fx_Capture_Medium_001",
		"G_Fx_Capture_Zone_001",
		"G_Fx_Chemistry_Medium",
		"G_Fx_Chemistry_Medium_002",
		"G_Fx_Chemistry_Pink_001",
		"G_Fx_Death_Fly_Small_001",
		"G_Fx_Death_Fly_Small_Green_001",
		"G_Fx_Debris_Big",
		"G_Fx_Debris_Bomb_001",
		"G_Fx_Debris_Medium",
		"G_Fx_Debris_Small",
		"G_Fx_Electric_001",
		"G_Fx_Electric_Explosion_Surface",
		"G_Fx_Electric_Weapon_Surface",
		"G_Fx_Electric_Weapon_Water",
		"G_Fx_Electrical_Field_Medium_001",
		"G_Fx_Electrical_Field_Medium_Fly_001",
		"G_Fx_EM_Explosion_002",
		"G_Fx_Env_Burning_Big_001",
		"G_Fx_Env_Burning_Mediuml_001",
		"G_Fx_Env_Burning_Mega_001",
		"G_Fx_Env_Burning_Mega_002",
		"G_Fx_Env_Burning_Small_001",
		"G_Fx_Env_Destruction_Big",
		"G_Fx_Env_Destruction_Big_002",
		"G_Fx_Env_Destruction_Big_003",
		"G_Fx_Env_Destruction_Medium",
		"G_Fx_Env_Destruction_Medium_002",
		"G_Fx_Env_Destruction_Medium_003",
		"G_Fx_Env_Destruction_Medium_004",
		"G_Fx_Env_Destruction_Medium_005",
		"G_Fx_Env_Destruction_Small",
		"G_Fx_Env_Fall_Fence_Big",
		"G_Fx_Env_Fall_Fence_Medium",
		"G_Fx_Env_Fall_Fence_Small",
		"G_Fx_Env_Fall_Tree_Big",
		"G_Fx_Exhaust_001",
		"G_Fx_Exhaust_Constructor_001",
		"G_Fx_Exhaust_Jeep_L2_001",
		"G_Fx_Exhaust_JeepK_001",
		"G_Fx_Exhaust_TankM_001",
		"G_Fx_Exposure_Dispersion_001",
		"G_Fx_Exposure_Fast_Shot_001",
		"G_Fx_Exposure_Fire_Black_Medium_001",
		"G_Fx_Exposure_Fire_Black_Small_001",
		"G_Fx_Exposure_Health_001",
		"G_Fx_Exposure_Smoke_Green_Medium_001",
		"G_Fx_Exposure_Smoke_Green_Small_001",
		"G_Fx_Exposure_Smoke_Yellow_Medium_001",
		"G_Fx_Exposure_Smoke_Yellow_Small_001",
		"G_Fx_Fire_001",
		"G_Fx_Fire_002",
		"G_Fx_Fire_High_001",
		"G_Fx_Fire_Light_001",
		"G_Fx_Fire_Weapon_001",
		"G_Fx_Fireball_Black_001",
		"G_Fx_Fireball_Explosion_Surface_001",
		"G_Fx_Frozen_Ray_001",
		"G_Fx_Geo_Wave_001",
		"G_Fx_Go_Big_001",
		"G_Fx_Go_Medium_001",
		"G_Fx_Go_Small_001",
		"G_Fx_Go_Water_Medium_001",
		"G_Fx_Healing_Field_Medium_001",
		"G_Fx_Healing_Medium",
		"G_Fx_Healing_Zone_001",
		"G_Fx_Hero_Sign_001",
		"G_Fx_Hero_Sign_001_Water",
		"G_Fx_Hero_Sign_002",
		"G_Fx_Hero_Sign_002_Water",
		"G_Fx_Hero_Sign_L0",
		"G_Fx_Hero_Sign_L0_Water",
		"G_Fx_Hero_Sign_L1",
		"G_Fx_Hero_Sign_L1_Water",
		"G_Fx_Hero_Sign_L2",
		"G_Fx_Hero_Sign_L2_Water",
		"G_Fx_Hero_Sign_L3",
		"G_Fx_Hero_Sign_L3_Water",
		"G_Fx_Hero_Sign_L4",
		"G_Fx_Hero_Sign_L4_Water",
		"G_Fx_Hero_Sign_L5",
		"G_Fx_Hero_Sign_L5_Water",
		"G_Fx_Hero_Sign_Up_L0",
		"G_Fx_Hero_Sign_Up_L1",
		"G_Fx_Hero_Sign_Up_L2",
		"G_Fx_Hero_Sign_Up_L3",
		"G_Fx_Hero_Sign_Up_L4",
		"G_Fx_Hero_Sign_Up_L5",
		"G_Fx_HoloOut",
		"G_Fx_Holoout_Ray",
		"G_Fx_Insects_Cloud_001",
		"G_Fx_Insects_Medium",
		"G_Fx_Insects_Shot_001.effect",
		"G_Fx_Laser_001",
		"G_Fx_Laser_002",
		"G_Fx_Laser_Big_001",
		"G_Fx_Laser_Blue_002",
		"G_Fx_Laser_Blue_Big_001",
		"G_Fx_Laser_Explosion_Ice_001",
		"G_Fx_Laser_Explosion_Surface_001",
		"G_Fx_Laser_Explosion_Water_001",
		"G_Fx_Laser_Violet_002",
		"G_Fx_Laser_Yellow_002",
		"G_Fx_Light_001",
		"G_Fx_Lightning_Exposure_Medium_001",
		"G_Fx_Lightning_Light_001",
		"G_Fx_Lightning_Menu_001",
		"G_Fx_Lightning_Menu_001",
		"G_Fx_Lightning_Menu_002",
		"G_Fx_Lightning_Zone_001",
		"G_Fx_LightRay_002",
		"G_Fx_Move_Underwater_Medium_001",
		"G_Fx_Move_Water_Medium_001",
		"G_Fx_Patrol_001",
		"G_Fx_Pipe_001",
		"G_Fx_Pipe_002",
		"G_Fx_Point_Repair_001",
		"G_Fx_Radiation_Exposure_Medium_001",
		"G_Fx_Radiation_Zone_001",
		"G_Fx_Radio_Ray_001",
		"G_Fx_Rocket_001",
		"G_Fx_Rocket_002",
		"G_Fx_Rocket_Small_Explosion_Grass_003",
		"G_Fx_Rocket_Small_Explosion_Sand_003",
		"G_Fx_Rocket_Small_Explosion_Snow_003",
		"G_Fx_Rocket_Small_Explosion_Surface_003",
		"G_Fx_Rocket_Small_Explosion_Underwater_001",
		"G_Fx_Rocket_Small_Explosion_Water_001",
		"G_Fx_Rootball_001",
		"G_Fx_Rootball_Explosion_Surface",
		"G_Fx_Rootball_Explosion_Water",
		"G_Fx_Sale_Building_Medium_001",
		"G_Fx_Shot_Bullet_001",
		"G_Fx_Shot_Cannon_001",
		"G_Fx_Shot_Chaingun_001",
		"G_Fx_Shot_Electric_001",
		"G_Fx_Shot_Laser_Bullet_001",
		"G_Fx_Shot_Laser_Bullet_002",
		"G_Fx_Shot_Laser_Bullet_003",
		"G_Fx_Shot_Laser_Multigun_001",
		"G_Fx_Shot_Rocket_Small_001",
		"G_Fx_ShotAir_Rocket_Small_001",
		"G_Fx_Sign_AI",
		"G_Fx_Sign_Attack_001",
		"G_Fx_Sign_Auriga_001",
		"G_Fx_Sign_Bomb_001",
		"G_Fx_Sign_Disconect",
		"G_Fx_Sign_Go_001",
		"G_Fx_Sign_Go_Water_001",
		"G_Fx_Sign_Helideck_001",
		"G_Fx_Sign_Lightning_Zone_001",
		"G_Fx_Sign_Physic_001",
		"G_Fx_Smoke_Gray_001",
		"G_Fx_Sniper_Ray_001",
		"G_Fx_Splash_Medium_001",
		"G_Fx_Splash_Small_001",
		"G_Fx_Steam_Slow_001",
		"G_Fx_Steam_Water_001",
		"G_Fx_Steam_Water_MovZone_001",
		"G_Fx_Stream_Yellow_001",
		"G_Fx_Streaming_Explosion_Grass_001",
		"G_Fx_Streaming_Explosion_Sand_001",
		"G_Fx_Streaming_Explosion_Snow_001",
		"G_Fx_Streaming_Explosion_Surface_001",
		"G_Fx_Streaming_Explosion_Water_001",
		"G_Fx_Swim_Big_001",
		"G_Fx_Swim_Medium_001",
		"G_Fx_Swim_Small_001",
		"G_Fx_Teleporting_Medium_001",
		"G_Fx_Tornado_Point_002",
		"G_Fx_Tornado_Point_Water_002",
		"G_Fx_ToSwim_Small_001",
		"G_Fx_Transform_001",
		"G_Fx_UnderRocket_001",
		"G_Fx_UnderRocket_Explosion_Grass_001",
		"G_Fx_UnderRocket_Explosion_Sand_001",
		"G_Fx_UnderRocket_Explosion_Snow_001",
		"G_Fx_UnderRocket_Explosion_Surface_001",
		"G_Fx_UnderRocket_Explosion_Underwater_001",
		"G_Fx_UnderRocket_Explosion_Water_001",
		"G_Fx_Unit_Explosion_001",
		"G_Fx_Upgrade_L1_Building_Big_001",
		"G_Fx_Upgrade_L1_Building_Medium_001",
		"G_Fx_Upgrade_L1_Building_Small_001",
		"G_Fx_Upgrade_L1_Unit_Big_001",
		"G_Fx_Upgrade_L1_Unit_Medium_001",
		"G_Fx_Upgrade_L1_Unit_Small_001",
		"G_Fx_Upgrade_Weapon_Medium_001",
		"G_Fx_Victim_Big_001",
		"G_Fx_Victim_Big_001",
		"G_Fx_Victim_Medium_001",
		"G_Fx_Victim_Medium_001",
		"G_Fx_Victim_Rocket_Medium_001",
		"G_Fx_Victim_Small_001",
		"G_Fx_Victim_Small_001",
		"G_Fx_Water_Point_002",
		"G_Fx_Water_Round_Wave_001",
		"G_Fx_WeaponSign_Fire_Ring_001",
		"G_Fx_WeaponSign_Fire_Ring_No_001",
		"G_Fx_WeaponSign_Impulse_Ring_001",
		"G_Fx_WeaponSign_Impulse_Ring_No_001",
		"G_Fx_WeaponSign_Lightning_Ring_001",
		"G_Fx_WeaponSign_Lightning_Ring_No_001",
		"G_Fx_Zone_001",
		"G_Remains_Alien",
		"G_Remains_Building",
		"G_Remains_Mech",
		"G_Remains_Men",
		"Light_Constructor",
		"Light_E_Heavyrobot_Helicopter",
		"Light_E_Mobile_CP_L1",
		"Light_E_ReconBuggy_L1",
		"Light_GWagon",
		"Light_Howitzer",
		"Light_Hummer",
		"Light_Jeep",
		"Light_Scrambler",
		"Light_Tank",
		"R_Build_001",
		"R_Building_Explosion_001",
		"R_Building_Explosion_Water_001",
		"R_Burning_Guard_Tower",
		"R_Burning_Haven",
		"R_Burning_Sheltered_Sanctuary",
		"R_Burning_Solar_Generator",
		"R_Burning_Stockpile",
		"R_Burning_Vehicle_Factory",
		"R_Constructor_Suit_Build",
		"R_Constructor_WF1",
		"R_Damage_L1_FW_001",
		"R_Damage_L1_Haven_001",
		"R_Damage_L1_Solar_001",
		"R_Damage_L1_Stockpile_001",
		"R_Damage_L1_Tower_001",
		"R_Damage_L1_Vehicle_001",
		"R_Damage_L2_FW_001",
		"R_Damage_L2_Haven_001",
		"R_Damage_L2_Shelt_001",
		"R_Damage_L2_Solar_001",
		"R_Damage_L2_Stockpile_001",
		"R_Damage_L2_Tower_001",
		"R_Damage_L2_Vehicle_001",
		"R_Damage_L3_FW_001",
		"R_Damage_L3_Haven_001",
		"R_Damage_L3_Shelt_001",
		"R_Damage_L3_Solar_001",
		"R_Damage_L3_Stockpile_001",
		"R_Damage_L3_Tower_001",
		"R_Damage_L3_Vehicle_001",
		"R_Fire_MovZone",
		"R_FireRing_Big_001",
		"R_FireRing_Medium_001",
		"R_Flattening",
		"R_Grunt_T1_WS_Grenade",
		"R_Grunt_T1_WS_Grenade_Yellow",
		"R_Grunt_T3_WS",
		"R_Grunt_T3_WS_Grenade",
		"R_Hero_Sign_001",
		"R_Hero_Sign_001_Water",
		"R_Hero_Sign_002",
		"R_Hero_Sign_002_Water",
		"R_Insects_Guard_Tower",
		"R_Insects_Haven",
		"R_Insects_Solar_Generator",
		"R_Invader_WF1",
		"R_JB_DC_WS1",
		"R_JB_DC_WS1_No",
		"R_JB_DC_WS2",
		"R_JB_DC_WS2_No",
		"R_JB_DC_WS3",
		"R_JB_DC_WS3_No",
		"R_JB_DC_WS4",
		"R_JB_DC_WS4_No",
		"R_JB_DC_WS5",
		"R_JB_DC_WS5_No",
		"R_JB_DC_WS7",
		"R_JB_DC_WS7_No",
		"R_JB_DC_WS8",
		"R_JB_DC_WS8_No",
		"R_JB_DC_WS9",
		"R_JB_DC_WS9_No",
		"R_JB_DC_WS_Detonate",
		"R_JB_DC_WS_Detonate_No",
		"R_JB_LightSpot",
		"R_JB_Regeneration",
		"R_JB_WS1_Cursor",
		"R_JB_WS2_Cursor",
		"R_JB_WS4_Cursor",
		"R_JB_WS5_Cursor",
		"R_JB_WS7_Cursor",
		"R_JB_WS9_Cursor",
		"R_JB_WS_5",
		"R_JB_WS_9",
		"R_MeetPoint",
		"R_Radar_Medium",
		"R_Radiation_Grenade",
		"R_Radiation_Zone",
		"R_Shot_ANT",
		"R_Shot_Chemical_Heli",
		"R_Shot_Grunt_Wagon",
		"R_Shot_Guard_Tower_L1",
		"R_Shot_Guard_Tower_L2",
		"R_Shot_Heavy_Grunt",
		"R_Shot_JB",
		"R_Shot_Scrambler",
		"R_Sign_Attack",
		"R_Sign_Nuke",
		"R_Spotlight_001",
		"R_Unit_Round_001",
		"R_Unit_Round_001_Water",
		"R_Unit_Sign_001",
		"R_Unit_Sign_001_Water",
		"R_Unit_Square_001",
		"R_Unit_Square_001_Water",
		"R_Unit_Triangle_001",
		"R_Unit_Triangle_001_Water",
		"R_Victim_Haven",
		"Survival_Hatch_Ring_001",
		"Survival_Hatch_Sign_001",
		"Water_Point_Sign_001"
	};
	strings = {
		540;
		{
			first = "A_Biocreep_L2";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_Biocreep_L2.effect";
			};
		},
		{
			first = "A_Biomatterfarm_L1";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_Biomatterfarm_L1.effect";
			};
		},
		{
			first = "A_Building_Explosion_Big_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_Building_Explosion_Big_001.effect";
			};
		},
		{
			first = "A_Building_Explosion_Small_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_Building_Explosion_Small_001.effect";
			};
		},
		{
			first = "A_Building_Explosion_Water_Big_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_Building_Explosion_Water_Big_001.effect";
			};
		},
		{
			first = "A_Building_Explosion_Water_Small_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_Building_Explosion_Water_Small_001.effect";
			};
		},
		{
			first = "A_Burning_IS_L1";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_Burning_IS_L1.effect";
			};
		},
		{
			first = "A_Burning_IS_L3";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_Burning_IS_L3.effect";
			};
		},
		{
			first = "A_Capture_Medium";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_Capture_Medium.effect";
			};
		},
		{
			first = "A_Capture_Zone";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_Capture_Zone.effect";
			};
		},
		{
			first = "A_Crusher_WF1";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_Crusher_WF1.effect";
			};
		},
		{
			first = "A_Crusher_WF1_MovZone";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_Crusher_WF1_MovZone.effect";
			};
		},
		{
			first = "A_Egg";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_Egg.effect";
			};
		},
		{
			first = "A_Flattening";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_Flattening.effect";
			};
		},
		{
			first = "A_Fx_Egg_Green_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_Fx_Egg_Green_001.effect";
			};
		},
		{
			first = "A_Fx_Egg_Red_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_Fx_Egg_Red_001.effect";
			};
		},
		{
			first = "A_Fx_Healing_Medium";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_Fx_Healing_Medium.effect";
			};
		},
		{
			first = "A_Giant_Meteor_Cursor";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_Giant_Meteor_Cursor.effect";
			};
		},
		{
			first = "A_Giant_Meteor_Falling";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_Giant_Meteor_Falling.effect";
			};
		},
		{
			first = "A_Giant_Worm_Cursor";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_Giant_Worm_Cursor.effect";
			};
		},
		{
			first = "A_Hero_Sign_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_Hero_Sign_001.effect";
			};
		},
		{
			first = "A_Hero_Sign_001_Water";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_Hero_Sign_001_Water.effect";
			};
		},
		{
			first = "A_Hero_Sign_002";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_Hero_Sign_002.effect";
			};
		},
		{
			first = "A_Hero_Sign_002_Water";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_Hero_Sign_002_Water.effect";
			};
		},
		{
			first = "A_Insects_IS_L3";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_Insects_IS_L3.effect";
			};
		},
		{
			first = "A_IS_Cursor";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_IS_Cursor.effect";
			};
		},
		{
			first = "A_IS_Falling";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_IS_Falling.effect";
			};
		},
		{
			first = "A_IS_L1_Victim";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_IS_L1_Victim.effect";
			};
		},
		{
			first = "A_IS_L4_Victim";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_IS_L4_Victim.effect";
			};
		},
		{
			first = "A_LandDragon_WF1";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_LandDragon_WF1.effect";
			};
		},
		{
			first = "A_LandDragon_WF1_MovZone";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_LandDragon_WF1_MovZone.effect";
			};
		},
		{
			first = "A_LandDragon_WF1_Zone";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_LandDragon_WF1_Zone.effect";
			};
		},
		{
			first = "A_Leech_WS_Cursor";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_Leech_WS_Cursor.effect";
			};
		},
		{
			first = "A_MAM";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_MAM.effect";
			};
		},
		{
			first = "A_MAM_DC_WS1";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_MAM_DC_WS1.effect";
			};
		},
		{
			first = "A_MAM_DC_WS1_No";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_MAM_DC_WS1_No.effect";
			};
		},
		{
			first = "A_MAM_DC_WS2";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_MAM_DC_WS2.effect";
			};
		},
		{
			first = "A_MAM_DC_WS2_No";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_MAM_DC_WS2_No.effect";
			};
		},
		{
			first = "A_MAM_DC_WS4";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_MAM_DC_WS4.effect";
			};
		},
		{
			first = "A_MAM_DC_WS4_No";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_MAM_DC_WS4_No.effect";
			};
		},
		{
			first = "A_MAM_DC_WS5";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_MAM_DC_WS5.effect";
			};
		},
		{
			first = "A_MAM_DC_WS5_No";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_MAM_DC_WS5_No.effect";
			};
		},
		{
			first = "A_MAM_DC_WS6";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_MAM_DC_WS6.effect";
			};
		},
		{
			first = "A_MAM_DC_WS6_No";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_MAM_DC_WS6_No.effect";
			};
		},
		{
			first = "A_MAM_DC_WS7";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_MAM_DC_WS7.effect";
			};
		},
		{
			first = "A_MAM_DC_WS7_No";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_MAM_DC_WS7_No.effect";
			};
		},
		{
			first = "A_MAM_DC_WS8";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_MAM_DC_WS8.effect";
			};
		},
		{
			first = "A_MAM_DC_WS8_No";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_MAM_DC_WS8_No.effect";
			};
		},
		{
			first = "A_MAM_DC_WS9";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_MAM_DC_WS9.effect";
			};
		},
		{
			first = "A_MAM_DC_WS9_No";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_MAM_DC_WS9_No.effect";
			};
		},
		{
			first = "A_MAM_LightSpot";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_MAM_LightSpot.effect";
			};
		},
		{
			first = "A_MAM_WF";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_MAM_WF.effect";
			};
		},
		{
			first = "A_MAM_WS4_Cursor";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_MAM_WS4_Cursor.effect";
			};
		},
		{
			first = "A_MAM_WS5_Cursor";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_MAM_WS5_Cursor.effect";
			};
		},
		{
			first = "A_MAM_WS6_Cursor";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_MAM_WS6_Cursor.effect";
			};
		},
		{
			first = "A_MAM_WS7_Cursor";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_MAM_WS7_Cursor.effect";
			};
		},
		{
			first = "A_MAM_WS8_Cursor";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_MAM_WS8_Cursor.effect";
			};
		},
		{
			first = "A_MAM_WS9_Cursor";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_MAM_WS9_Cursor.effect";
			};
		},
		{
			first = "A_MAM_WS_1";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_MAM_WS_1.effect";
			};
		},
		{
			first = "A_MAM_WS_6";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_MAM_WS_6.effect";
			};
		},
		{
			first = "A_MAM_WS_7";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_MAM_WS_7.effect";
			};
		},
		{
			first = "A_MAM_WS_8";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_MAM_WS_8.effect";
			};
		},
		{
			first = "A_MAM_WS_9";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_MAM_WS_9.effect";
			};
		},
		{
			first = "A_MeetPoint";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_MeetPoint.effect";
			};
		},
		{
			first = "A_Propagator_WS1";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_Propagator_WS1.effect";
			};
		},
		{
			first = "A_Propagator_WS1_Grass";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_Propagator_WS1_Grass.effect";
			};
		},
		{
			first = "A_Propagator_WS1_Sand";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_Propagator_WS1_Sand.effect";
			};
		},
		{
			first = "A_Propagator_WS1_Snow";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_Propagator_WS1_Snow.effect";
			};
		},
		{
			first = "A_Propagator_WS1_Water";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_Propagator_WS1_Water.effect";
			};
		},
		{
			first = "A_Scooper_WF1";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_Scooper_WF1.effect";
			};
		},
		{
			first = "A_Scuttler_WS1";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_Scuttler_WS1.effect";
			};
		},
		{
			first = "A_Scuttler_WS2_Zone";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_Scuttler_WS2_Zone.effect";
			};
		},
		{
			first = "A_Scuttler_WS_Grass";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_Scuttler_WS_Grass.effect";
			};
		},
		{
			first = "A_Scuttler_WS_Sand";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_Scuttler_WS_Sand.effect";
			};
		},
		{
			first = "A_Scuttler_WS_Snow";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_Scuttler_WS_Snow.effect";
			};
		},
		{
			first = "A_Scuttler_WS_Water";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_Scuttler_WS_Water.effect";
			};
		},
		{
			first = "A_Siren_WF1";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_Siren_WF1.effect";
			};
		},
		{
			first = "A_Swimming_Underwater_Medium_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_Swimming_Underwater_Medium_001.effect";
			};
		},
		{
			first = "A_Swimming_Underwater_Small_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_Swimming_Underwater_Small_001.effect";
			};
		},
		{
			first = "A_Tunneler_WF";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\A_Tunneler_WF.effect";
			};
		},
		{
			first = "E_Air_Transport_Victim";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_Air_Transport_Victim.effect";
			};
		},
		{
			first = "E_AirTransport_Bomb";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_AirTransport_Bomb.effect";
			};
		},
		{
			first = "E_AirTransport_Grenade";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_AirTransport_Grenade.effect";
			};
		},
		{
			first = "E_Airtransport_Howitzerturret_FLy";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_Airtransport_Howitzerturret_FLy.effect";
			};
		},
		{
			first = "E_Build_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_Build_001.effect";
			};
		},
		{
			first = "E_Building_Explosion_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_Building_Explosion_001.effect";
			};
		},
		{
			first = "E_Building_Explosion_Water_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_Building_Explosion_Water_001.effect";
			};
		},
		{
			first = "E_Burning_Command_Post_L1";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_Burning_Command_Post_L1.effect";
			};
		},
		{
			first = "E_Burning_Command_Post_L3";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_Burning_Command_Post_L3.effect";
			};
		},
		{
			first = "E_Burning_Factory_Special";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_Burning_Factory_Special.effect";
			};
		},
		{
			first = "E_Burning_Factory_Vehicle";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_Burning_Factory_Vehicle.effect";
			};
		},
		{
			first = "E_Burning_Hydro_Generator";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_Burning_Hydro_Generator.effect";
			};
		},
		{
			first = "E_Burning_Research_Lab";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_Burning_Research_Lab.effect";
			};
		},
		{
			first = "E_Capture_Medium";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_Capture_Medium.effect";
			};
		},
		{
			first = "E_Constructor_WF1";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_Constructor_WF1.effect";
			};
		},
		{
			first = "E_Constructor_WS";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_Constructor_WS.effect";
			};
		},
		{
			first = "E_Constructor_WS_Down";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_Constructor_WS_Down.effect";
			};
		},
		{
			first = "E_Constructor_WS_Down_Cursor";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_Constructor_WS_Down_Cursor.effect";
			};
		},
		{
			first = "E_Constructor_WS_Snow";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_Constructor_WS_Snow.effect";
			};
		},
		{
			first = "E_Constructor_WS_Up";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_Constructor_WS_Up.effect";
			};
		},
		{
			first = "E_Constructor_WS_Up_Cursor";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_Constructor_WS_Up_Cursor.effect";
			};
		},
		{
			first = "E_DRON";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_DRON.effect";
			};
		},
		{
			first = "E_DRON_Victim";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_DRON_Victim.effect";
			};
		},
		{
			first = "E_DRON_WF_1";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_DRON_WF_1.effect";
			};
		},
		{
			first = "E_Dron_WF_Shot";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_Dron_WF_Shot.effect";
			};
		},
		{
			first = "E_Fence_01";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_Fence_01.effect";
			};
		},
		{
			first = "E_Fence_02";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_Fence_02.effect";
			};
		},
		{
			first = "E_Fence_02_Light";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_Fence_02_Light.effect";
			};
		},
		{
			first = "E_Flattening";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_Flattening.effect";
			};
		},
		{
			first = "E_Freezer_WF";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_Freezer_WF.effect";
			};
		},
		{
			first = "E_Helicopter_HeavyRobot_FLy";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_Helicopter_HeavyRobot_FLy.effect";
			};
		},
		{
			first = "E_Helicopter_Victim";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_Helicopter_Victim.effect";
			};
		},
		{
			first = "E_Howitzer_Tank_Victim";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_Howitzer_Tank_Victim.effect";
			};
		},
		{
			first = "E_Insects_Command_Post_L1";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_Insects_Command_Post_L1.effect";
			};
		},
		{
			first = "E_Insects_Command_Post_L3";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_Insects_Command_Post_L3.effect";
			};
		},
		{
			first = "E_Insects_Factory_Special";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_Insects_Factory_Special.effect";
			};
		},
		{
			first = "E_Insects_Factory_Vehicle";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_Insects_Factory_Vehicle.effect";
			};
		},
		{
			first = "E_Insects_Research_Lab";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_Insects_Research_Lab.effect";
			};
		},
		{
			first = "E_LEIKO_WF_1";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_LEIKO_WF_1.effect";
			};
		},
		{
			first = "E_Light_Tank_Victim";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_Light_Tank_Victim.effect";
			};
		},
		{
			first = "E_LightTank_Fly";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_LightTank_Fly.effect";
			};
		},
		{
			first = "E_Max";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_Max.effect";
			};
		},
		{
			first = "E_MAX_CUT";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_MAX_CUT.effect";
			};
		},
		{
			first = "E_MAX_DC_WS1";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_MAX_DC_WS1.effect";
			};
		},
		{
			first = "E_MAX_DC_WS10";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_MAX_DC_WS10.effect";
			};
		},
		{
			first = "E_MAX_DC_WS10_No";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_MAX_DC_WS10_No.effect";
			};
		},
		{
			first = "E_MAX_DC_WS1_No";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_MAX_DC_WS1_No.effect";
			};
		},
		{
			first = "E_MAX_DC_WS2";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_MAX_DC_WS2.effect";
			};
		},
		{
			first = "E_MAX_DC_WS2";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_MAX_DC_WS2.effect";
			};
		},
		{
			first = "E_MAX_DC_WS2_No";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_MAX_DC_WS2_No.effect";
			};
		},
		{
			first = "E_MAX_DC_WS3";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_MAX_DC_WS3.effect";
			};
		},
		{
			first = "E_MAX_DC_WS3_No";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_MAX_DC_WS3_No.effect";
			};
		},
		{
			first = "E_MAX_DC_WS4";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_MAX_DC_WS4.effect";
			};
		},
		{
			first = "E_MAX_DC_WS4_No";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_MAX_DC_WS4_No.effect";
			};
		},
		{
			first = "E_MAX_DC_WS5";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_MAX_DC_WS5.effect";
			};
		},
		{
			first = "E_MAX_DC_WS5_No";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_MAX_DC_WS5_No.effect";
			};
		},
		{
			first = "E_MAX_DC_WS6";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_MAX_DC_WS6.effect";
			};
		},
		{
			first = "E_MAX_DC_WS6_No";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_MAX_DC_WS6_No.effect";
			};
		},
		{
			first = "E_MAX_DC_WS7";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_MAX_DC_WS7.effect";
			};
		},
		{
			first = "E_MAX_DC_WS7_No";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_MAX_DC_WS7_No.effect";
			};
		},
		{
			first = "E_MAX_DC_WS8";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_MAX_DC_WS8.effect";
			};
		},
		{
			first = "E_MAX_DC_WS8_No";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_MAX_DC_WS8_No.effect";
			};
		},
		{
			first = "E_MAX_DC_WS9";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_MAX_DC_WS9.effect";
			};
		},
		{
			first = "E_MAX_DC_WS9_No";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_MAX_DC_WS9_No.effect";
			};
		},
		{
			first = "E_MAX_LightSpot";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_MAX_LightSpot.effect";
			};
		},
		{
			first = "E_MAX_WS1_Cursor";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_MAX_WS1_Cursor.effect";
			};
		},
		{
			first = "E_MAX_WS2_Cursor";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_MAX_WS2_Cursor.effect";
			};
		},
		{
			first = "E_MAX_WS3_Cursor";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_MAX_WS3_Cursor.effect";
			};
		},
		{
			first = "E_MAX_WS4_Cursor";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_MAX_WS4_Cursor.effect";
			};
		},
		{
			first = "E_MAX_WS6_Cursor";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_MAX_WS6_Cursor.effect";
			};
		},
		{
			first = "E_MAX_WS7_Cursor";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_MAX_WS7_Cursor.effect";
			};
		},
		{
			first = "E_MAX_WS8_Cursor";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_MAX_WS8_Cursor.effect";
			};
		},
		{
			first = "E_MAX_WS9_Cursor";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_MAX_WS9_Cursor.effect";
			};
		},
		{
			first = "E_MAX_WS_1";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_MAX_WS_1.effect";
			};
		},
		{
			first = "E_MAX_WS_10";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_MAX_WS_10.effect";
			};
		},
		{
			first = "E_MAX_WS_10_Cursor";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_MAX_WS_10_Cursor.effect";
			};
		},
		{
			first = "E_MAX_WS_2";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_MAX_WS_2.effect";
			};
		},
		{
			first = "E_MAX_WS_3";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_MAX_WS_3.effect";
			};
		},
		{
			first = "E_MAX_WS_4_Surface";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_MAX_WS_4_Surface.effect";
			};
		},
		{
			first = "E_MAX_WS_6";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_MAX_WS_6.effect";
			};
		},
		{
			first = "E_MAX_WS_9";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_MAX_WS_9.effect";
			};
		},
		{
			first = "E_MeetPoint";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_MeetPoint.effect";
			};
		},
		{
			first = "E_Mobile_CP_Victim";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_Mobile_CP_Victim.effect";
			};
		},
		{
			first = "E_Radar_Big";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_Radar_Big.effect";
			};
		},
		{
			first = "E_ReconBuggy_Fly";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_ReconBuggy_Fly.effect";
			};
		},
		{
			first = "E_Robo_Giant_Victim";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_Robo_Giant_Victim.effect";
			};
		},
		{
			first = "E_Robo_Helicopter_Victim";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_Robo_Helicopter_Victim.effect";
			};
		},
		{
			first = "E_Robo_LightTank_WC";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_Robo_LightTank_WC.effect";
			};
		},
		{
			first = "E_Robo_Tank_Victim";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_Robo_Tank_Victim.effect";
			};
		},
		{
			first = "E_Robogiant_WF_1";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_Robogiant_WF_1.effect";
			};
		},
		{
			first = "E_Unit_Sign_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_Unit_Sign_001.effect";
			};
		},
		{
			first = "E_Unit_Sign_001_Water";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_Unit_Sign_001_Water.effect";
			};
		},
		{
			first = "E_Unit_Sign_L1";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_Unit_Sign_L1.effect";
			};
		},
		{
			first = "E_Unit_Sign_L1_Water";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_Unit_Sign_L1_Water.effect";
			};
		},
		{
			first = "E_Unit_Sign_L2";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_Unit_Sign_L2.effect";
			};
		},
		{
			first = "E_Unit_Sign_L2_Water";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_Unit_Sign_L2_Water.effect";
			};
		},
		{
			first = "E_Unit_Sign_L3";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_Unit_Sign_L3.effect";
			};
		},
		{
			first = "E_Unit_Sign_L3_Water";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\E_Unit_Sign_L3_Water.effect";
			};
		},
		{
			first = "G_Fx_Airfield_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Airfield_001.effect";
			};
		},
		{
			first = "G_Fx_Airfield_002";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Airfield_002.effect";
			};
		},
		{
			first = "G_Fx_Airfield_003";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Airfield_003.effect";
			};
		},
		{
			first = "G_Fx_Airwings_Ground_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Airwings_Ground_001.effect";
			};
		},
		{
			first = "G_Fx_Airwings_Snow_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Airwings_Snow_001.effect";
			};
		},
		{
			first = "G_Fx_Airwings_Water_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Airwings_Water_001.effect";
			};
		},
		{
			first = "G_Fx_Alien_Cave_Acid_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Alien_Cave_Acid_001.effect";
			};
		},
		{
			first = "G_Fx_Alien_Cave_Acid_002";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Alien_Cave_Acid_002.effect";
			};
		},
		{
			first = "G_Fx_Alien_Death_Big_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Alien_Death_Big_001.effect";
			};
		},
		{
			first = "G_Fx_Alien_Death_Medium_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Alien_Death_Medium_001.effect";
			};
		},
		{
			first = "G_Fx_Alien_Death_Small_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Alien_Death_Small_001.effect";
			};
		},
		{
			first = "G_Fx_Attack_Target_Big_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Attack_Target_Big_001.effect";
			};
		},
		{
			first = "G_Fx_Avia_Fall_Medium_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Avia_Fall_Medium_001.effect";
			};
		},
		{
			first = "G_Fx_Ballistic_Explosion_Surface_002";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Ballistic_Explosion_Surface_002.effect";
			};
		},
		{
			first = "G_Fx_Ballistic_Explosion_Water_002";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Ballistic_Explosion_Water_002.effect";
			};
		},
		{
			first = "G_Fx_Blood_Exposure_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Blood_Exposure_001.effect";
			};
		},
		{
			first = "G_Fx_Blood_Green_Exposure_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Blood_Green_Exposure_001.effect";
			};
		},
		{
			first = "G_Fx_Bomb_Explosion_Grass_002";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Bomb_Explosion_Grass_002.effect";
			};
		},
		{
			first = "G_Fx_Bomb_Explosion_Sand_002";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Bomb_Explosion_Sand_002.effect";
			};
		},
		{
			first = "G_Fx_Bomb_Explosion_Snow_002";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Bomb_Explosion_Snow_002.effect";
			};
		},
		{
			first = "G_Fx_Bomb_Explosion_Surface_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Bomb_Explosion_Surface_001.effect";
			};
		},
		{
			first = "G_Fx_Bomb_Explosion_Target";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Bomb_Explosion_Target.effect";
			};
		},
		{
			first = "G_Fx_Bomb_Explosion_Underwater_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Bomb_Explosion_Underwater_001.effect";
			};
		},
		{
			first = "G_Fx_Bomb_Explosion_Water_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Bomb_Explosion_Water_001.effect";
			};
		},
		{
			first = "G_Fx_Build_L1_Big_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Build_L1_Big_001.effect";
			};
		},
		{
			first = "G_Fx_Build_L2_Big_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Build_L2_Big_001.effect";
			};
		},
		{
			first = "G_Fx_Build_L3_Big_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Build_L3_Big_001.effect";
			};
		},
		{
			first = "G_Fx_Building_Explosion_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Building_Explosion_001.effect";
			};
		},
		{
			first = "G_Fx_Building_Explosion_Water_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Building_Explosion_Water_001.effect";
			};
		},
		{
			first = "G_Fx_Bullet_Explosion_Building_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Bullet_Explosion_Building_001.effect";
			};
		},
		{
			first = "G_Fx_Bullet_Explosion_Ice_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Bullet_Explosion_Ice_001.effect";
			};
		},
		{
			first = "G_Fx_Bullet_Explosion_Sphere_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Bullet_Explosion_Sphere_001.effect";
			};
		},
		{
			first = "G_Fx_Bullet_Explosion_Surface_003";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Bullet_Explosion_Surface_003.effect";
			};
		},
		{
			first = "G_Fx_Bullet_Explosion_Surface_004";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Bullet_Explosion_Surface_004.effect";
			};
		},
		{
			first = "G_Fx_Bullet_Explosion_Target_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Bullet_Explosion_Target_001.effect";
			};
		},
		{
			first = "G_Fx_Bullet_Explosion_Water_003";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Bullet_Explosion_Water_003.effect";
			};
		},
		{
			first = "G_Fx_Bullet_Water_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Bullet_Water_001.effect";
			};
		},
		{
			first = "G_Fx_Burning_Big";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Burning_Big.effect";
			};
		},
		{
			first = "G_Fx_Burning_Medium";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Burning_Medium.effect";
			};
		},
		{
			first = "G_Fx_Burning_Zone_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Burning_Zone_001.effect";
			};
		},
		{
			first = "G_Fx_Burning_Zone_002";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Burning_Zone_002.effect";
			};
		},
		{
			first = "G_Fx_Burning_Zone_004";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Burning_Zone_004.effect";
			};
		},
		{
			first = "G_Fx_Capture_Medium_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Capture_Medium_001.effect";
			};
		},
		{
			first = "G_Fx_Capture_Zone_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Capture_Zone_001.effect";
			};
		},
		{
			first = "G_Fx_Chemistry_Medium";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Chemistry_Medium.effect";
			};
		},
		{
			first = "G_Fx_Chemistry_Medium_002";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Chemistry_Medium_002.effect";
			};
		},
		{
			first = "G_Fx_Chemistry_Pink_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Chemistry_Pink_001.effect";
			};
		},
		{
			first = "G_Fx_Death_Fly_Small_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Death_Fly_Small_001.effect";
			};
		},
		{
			first = "G_Fx_Death_Fly_Small_Green_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Death_Fly_Small_Green_001.effect";
			};
		},
		{
			first = "G_Fx_Debris_Big";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Debris_Big.effect";
			};
		},
		{
			first = "G_Fx_Debris_Bomb_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Debris_Bomb_001.effect";
			};
		},
		{
			first = "G_Fx_Debris_Medium";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Debris_Medium.effect";
			};
		},
		{
			first = "G_Fx_Debris_Small";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Debris_Small.effect";
			};
		},
		{
			first = "G_Fx_Electric_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Electric_001.effect";
			};
		},
		{
			first = "G_Fx_Electric_Explosion_Surface";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Electric_Explosion_Surface.effect";
			};
		},
		{
			first = "G_Fx_Electric_Weapon_Surface";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Electric_Weapon_Surface.effect";
			};
		},
		{
			first = "G_Fx_Electric_Weapon_Water";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Electric_Weapon_Water.effect";
			};
		},
		{
			first = "G_Fx_Electrical_Field_Medium_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Electrical_Field_Medium_001.effect";
			};
		},
		{
			first = "G_Fx_Electrical_Field_Medium_Fly_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Electrical_Field_Medium_Fly_001.effect";
			};
		},
		{
			first = "G_Fx_EM_Explosion_002";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_EM_Explosion_002.effect";
			};
		},
		{
			first = "G_Fx_Env_Burning_Big_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Env_Burning_Big_001.effect";
			};
		},
		{
			first = "G_Fx_Env_Burning_Mediuml_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Env_Burning_Medium_001.effect";
			};
		},
		{
			first = "G_Fx_Env_Burning_Mega_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Env_Burning_Mega_001.effect";
			};
		},
		{
			first = "G_Fx_Env_Burning_Mega_002";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Env_Burning_Mega_002.effect";
			};
		},
		{
			first = "G_Fx_Env_Burning_Small_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Env_Burning_Small_001.effect";
			};
		},
		{
			first = "G_Fx_Env_Destruction_Big";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Env_Destruction_Big.effect";
			};
		},
		{
			first = "G_Fx_Env_Destruction_Big_002";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Env_Destruction_Big_002.effect";
			};
		},
		{
			first = "G_Fx_Env_Destruction_Big_003";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Env_Destruction_Big_003.effect";
			};
		},
		{
			first = "G_Fx_Env_Destruction_Medium";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Env_Destruction_Medium.effect";
			};
		},
		{
			first = "G_Fx_Env_Destruction_Medium_002";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Env_Destruction_Medium_002.effect";
			};
		},
		{
			first = "G_Fx_Env_Destruction_Medium_003";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Env_Destruction_Medium_003.effect";
			};
		},
		{
			first = "G_Fx_Env_Destruction_Medium_004";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Env_Destruction_Medium_004.effect";
			};
		},
		{
			first = "G_Fx_Env_Destruction_Medium_005";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Env_Destruction_Medium_005.effect";
			};
		},
		{
			first = "G_Fx_Env_Destruction_Small";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Env_Destruction_Small.effect";
			};
		},
		{
			first = "G_Fx_Env_Fall_Fence_Big";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Env_Fall_Fence_Big.effect";
			};
		},
		{
			first = "G_Fx_Env_Fall_Fence_Medium";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Env_Fall_Fence_Medium.effect";
			};
		},
		{
			first = "G_Fx_Env_Fall_Fence_Small";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Env_Fall_Fence_Small.effect";
			};
		},
		{
			first = "G_Fx_Env_Fall_Tree_Big";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Env_Fall_Tree_Big.effect";
			};
		},
		{
			first = "G_Fx_Exhaust_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Exhaust_001.effect";
			};
		},
		{
			first = "G_Fx_Exhaust_Constructor_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Exhaust_Constructor_001.effect";
			};
		},
		{
			first = "G_Fx_Exhaust_Jeep_L2_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Exhaust_Jeep_L2_001.effect";
			};
		},
		{
			first = "G_Fx_Exhaust_JeepK_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Exhaust_JeepK_001.effect";
			};
		},
		{
			first = "G_Fx_Exhaust_TankM_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Exhaust_TankM_001.effect";
			};
		},
		{
			first = "G_Fx_Exposure_Dispersion_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Exposure_Dispersion_001.effect";
			};
		},
		{
			first = "G_Fx_Exposure_Fast_Shot_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Exposure_Fast_Shot_001.effect";
			};
		},
		{
			first = "G_Fx_Exposure_Fire_Black_Medium_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Exposure_Fire_Black_Medium_001.effect";
			};
		},
		{
			first = "G_Fx_Exposure_Fire_Black_Small_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Exposure_Fire_Black_Small_001.effect";
			};
		},
		{
			first = "G_Fx_Exposure_Health_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Exposure_Health_001.effect";
			};
		},
		{
			first = "G_Fx_Exposure_Smoke_Green_Medium_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Exposure_Smoke_Green_Medium_001.effect";
			};
		},
		{
			first = "G_Fx_Exposure_Smoke_Green_Small_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Exposure_Smoke_Green_Small_001.effect";
			};
		},
		{
			first = "G_Fx_Exposure_Smoke_Yellow_Medium_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Exposure_Smoke_Yellow_Medium_001.effect";
			};
		},
		{
			first = "G_Fx_Exposure_Smoke_Yellow_Small_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Exposure_Smoke_Yellow_Small_001.effect";
			};
		},
		{
			first = "G_Fx_Fire_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Fire_001.effect";
			};
		},
		{
			first = "G_Fx_Fire_002";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Fire_002.effect";
			};
		},
		{
			first = "G_Fx_Fire_High_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Fire_High_001.effect";
			};
		},
		{
			first = "G_Fx_Fire_Light_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Fire_Light_001.effect";
			};
		},
		{
			first = "G_Fx_Fire_Weapon_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Fire_Weapon_001.effect";
			};
		},
		{
			first = "G_Fx_Fireball_Black_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Fireball_Black_001.effect";
			};
		},
		{
			first = "G_Fx_Fireball_Explosion_Surface_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Fireball_Explosion_Surface_001.effect";
			};
		},
		{
			first = "G_Fx_Frozen_Ray_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Frozen_Ray_001.effect";
			};
		},
		{
			first = "G_Fx_Geo_Wave_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Geo_Wave_001.effect";
			};
		},
		{
			first = "G_Fx_Go_Big_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Go_Big_001.effect";
			};
		},
		{
			first = "G_Fx_Go_Medium_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Go_Medium_001.effect";
			};
		},
		{
			first = "G_Fx_Go_Small_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Go_Small_001.effect";
			};
		},
		{
			first = "G_Fx_Go_Water_Medium_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Go_Water_Medium_001.effect";
			};
		},
		{
			first = "G_Fx_Healing_Field_Medium_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Healing_Field_Medium_001.effect";
			};
		},
		{
			first = "G_Fx_Healing_Medium";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Healing_Medium.effect";
			};
		},
		{
			first = "G_Fx_Healing_Zone_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Healing_Zone_001.effect";
			};
		},
		{
			first = "G_Fx_Hero_Sign_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Hero_Sign_001.effect";
			};
		},
		{
			first = "G_Fx_Hero_Sign_001_Water";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Hero_Sign_001_Water.effect";
			};
		},
		{
			first = "G_Fx_Hero_Sign_002";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Hero_Sign_002.effect";
			};
		},
		{
			first = "G_Fx_Hero_Sign_002_Water";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Hero_Sign_002_Water.effect";
			};
		},
		{
			first = "G_Fx_Hero_Sign_L0";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Hero_Sign_L0.effect";
			};
		},
		{
			first = "G_Fx_Hero_Sign_L0_Water";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Hero_Sign_L0_Water.effect";
			};
		},
		{
			first = "G_Fx_Hero_Sign_L1";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Hero_Sign_L1.effect";
			};
		},
		{
			first = "G_Fx_Hero_Sign_L1_Water";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Hero_Sign_L1_Water.effect";
			};
		},
		{
			first = "G_Fx_Hero_Sign_L2";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Hero_Sign_L2.effect";
			};
		},
		{
			first = "G_Fx_Hero_Sign_L2_Water";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Hero_Sign_L2_Water.effect";
			};
		},
		{
			first = "G_Fx_Hero_Sign_L3";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Hero_Sign_L3.effect";
			};
		},
		{
			first = "G_Fx_Hero_Sign_L3_Water";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Hero_Sign_L3_Water.effect";
			};
		},
		{
			first = "G_Fx_Hero_Sign_L4";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Hero_Sign_L4.effect";
			};
		},
		{
			first = "G_Fx_Hero_Sign_L4_Water";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Hero_Sign_L4_Water.effect";
			};
		},
		{
			first = "G_Fx_Hero_Sign_L5";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Hero_Sign_L5.effect";
			};
		},
		{
			first = "G_Fx_Hero_Sign_L5_Water";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Hero_Sign_L5_Water.effect";
			};
		},
		{
			first = "G_Fx_Hero_Sign_Up_L0";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Hero_Sign_Up_L0.effect";
			};
		},
		{
			first = "G_Fx_Hero_Sign_Up_L1";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Hero_Sign_Up_L1.effect";
			};
		},
		{
			first = "G_Fx_Hero_Sign_Up_L2";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Hero_Sign_Up_L2.effect";
			};
		},
		{
			first = "G_Fx_Hero_Sign_Up_L3";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Hero_Sign_Up_L3.effect";
			};
		},
		{
			first = "G_Fx_Hero_Sign_Up_L4";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Hero_Sign_Up_L4.effect";
			};
		},
		{
			first = "G_Fx_Hero_Sign_Up_L5";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Hero_Sign_Up_L5.effect";
			};
		},
		{
			first = "G_Fx_HoloOut";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_HoloOut.effect";
			};
		},
		{
			first = "G_Fx_Holoout_Ray";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Holoout_Ray.effect";
			};
		},
		{
			first = "G_Fx_Insects_Cloud_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Insects_Cloud_001.effect";
			};
		},
		{
			first = "G_Fx_Insects_Medium";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Insects_Medium.effect";
			};
		},
		{
			first = "G_Fx_Insects_Shot_001.effect";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Insects_Shot_001.effect";
			};
		},
		{
			first = "G_Fx_Laser_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Laser_001.effect";
			};
		},
		{
			first = "G_Fx_Laser_002";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Laser_002.effect";
			};
		},
		{
			first = "G_Fx_Laser_Big_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Laser_Big_001.effect";
			};
		},
		{
			first = "G_Fx_Laser_Blue_002";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Laser_Blue_002.effect";
			};
		},
		{
			first = "G_Fx_Laser_Blue_Big_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Laser_Blue_Big_001.effect";
			};
		},
		{
			first = "G_Fx_Laser_Explosion_Ice_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Laser_Explosion_Ice_001.effect";
			};
		},
		{
			first = "G_Fx_Laser_Explosion_Surface_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Laser_Explosion_Surface_001.effect";
			};
		},
		{
			first = "G_Fx_Laser_Explosion_Water_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Laser_Explosion_Water_001.effect";
			};
		},
		{
			first = "G_Fx_Laser_Violet_002";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Laser_Violet_002.effect";
			};
		},
		{
			first = "G_Fx_Laser_Yellow_002";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Laser_Yellow_002.effect";
			};
		},
		{
			first = "G_Fx_Light_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Light_001.effect";
			};
		},
		{
			first = "G_Fx_Lightning_Exposure_Medium_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Lightning_Exposure_Medium_001.effect";
			};
		},
		{
			first = "G_Fx_Lightning_Light_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Lightning_Light_001.effect";
			};
		},
		{
			first = "G_Fx_Lightning_Menu_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Lightning_Menu_001.effect";
			};
		},
		{
			first = "G_Fx_Lightning_Menu_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Lightning_Menu_001.effect";
			};
		},
		{
			first = "G_Fx_Lightning_Menu_002";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Lightning_Menu_002.effect";
			};
		},
		{
			first = "G_Fx_Lightning_Zone_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Lightning_Zone_001.effect";
			};
		},
		{
			first = "G_Fx_LightRay_002";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_LightRay_002.effect";
			};
		},
		{
			first = "G_Fx_Move_Underwater_Medium_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Move_Underwater_Medium_001.effect";
			};
		},
		{
			first = "G_Fx_Move_Water_Medium_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Move_Water_Medium_001.effect";
			};
		},
		{
			first = "G_Fx_Patrol_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Patrol_001.effect";
			};
		},
		{
			first = "G_Fx_Pipe_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Pipe_001.effect";
			};
		},
		{
			first = "G_Fx_Pipe_002";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Pipe_002.effect";
			};
		},
		{
			first = "G_Fx_Point_Repair_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Point_Repair_001.effect";
			};
		},
		{
			first = "G_Fx_Radiation_Exposure_Medium_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Radiation_Exposure_Medium_001.effect";
			};
		},
		{
			first = "G_Fx_Radiation_Zone_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Radiation_Zone_001.effect";
			};
		},
		{
			first = "G_Fx_Radio_Ray_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Radio_Ray_001.effect";
			};
		},
		{
			first = "G_Fx_Rocket_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Rocket_001.effect";
			};
		},
		{
			first = "G_Fx_Rocket_002";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Rocket_002.effect";
			};
		},
		{
			first = "G_Fx_Rocket_Small_Explosion_Grass_003";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Rocket_Small_Explosion_Grass_003.effect";
			};
		},
		{
			first = "G_Fx_Rocket_Small_Explosion_Sand_003";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Rocket_Small_Explosion_Sand_003.effect";
			};
		},
		{
			first = "G_Fx_Rocket_Small_Explosion_Snow_003";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Rocket_Small_Explosion_Snow_003.effect";
			};
		},
		{
			first = "G_Fx_Rocket_Small_Explosion_Surface_003";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Rocket_Small_Explosion_Surface_003.effect";
			};
		},
		{
			first = "G_Fx_Rocket_Small_Explosion_Underwater_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Rocket_Small_Explosion_Underwater_001.effect";
			};
		},
		{
			first = "G_Fx_Rocket_Small_Explosion_Water_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Rocket_Small_Explosion_Water_001.effect";
			};
		},
		{
			first = "G_Fx_Rootball_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Rootball_001.effect";
			};
		},
		{
			first = "G_Fx_Rootball_Explosion_Surface";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Rootball_Explosion_Surface.effect";
			};
		},
		{
			first = "G_Fx_Rootball_Explosion_Water";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Rootball_Explosion_Water.effect";
			};
		},
		{
			first = "G_Fx_Sale_Building_Medium_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Sale_Building_Medium_001.effect";
			};
		},
		{
			first = "G_Fx_Shot_Bullet_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Shot_Bullet_001.effect";
			};
		},
		{
			first = "G_Fx_Shot_Cannon_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Shot_Cannon_001.effect";
			};
		},
		{
			first = "G_Fx_Shot_Chaingun_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Shot_Chaingun_001.effect";
			};
		},
		{
			first = "G_Fx_Shot_Electric_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Shot_Electric_001.effect";
			};
		},
		{
			first = "G_Fx_Shot_Laser_Bullet_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Shot_Laser_Bullet_001.effect";
			};
		},
		{
			first = "G_Fx_Shot_Laser_Bullet_002";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Shot_Laser_Bullet_002.effect";
			};
		},
		{
			first = "G_Fx_Shot_Laser_Bullet_003";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Shot_Laser_Bullet_003.effect";
			};
		},
		{
			first = "G_Fx_Shot_Laser_Multigun_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Shot_Laser_Multigun_001.effect";
			};
		},
		{
			first = "G_Fx_Shot_Rocket_Small_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Shot_Rocket_Small_001.effect";
			};
		},
		{
			first = "G_Fx_ShotAir_Rocket_Small_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_ShotAir_Rocket_Small_001.effect";
			};
		},
		{
			first = "G_Fx_Sign_AI";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Sign_AI.effect";
			};
		},
		{
			first = "G_Fx_Sign_Attack_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Sign_Attack_001.effect";
			};
		},
		{
			first = "G_Fx_Sign_Auriga_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Sign_Auriga_001.effect";
			};
		},
		{
			first = "G_Fx_Sign_Bomb_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Sign_Bomb_001.effect";
			};
		},
		{
			first = "G_Fx_Sign_Disconect";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Sign_Disconect.effect";
			};
		},
		{
			first = "G_Fx_Sign_Go_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Sign_Go_001.effect";
			};
		},
		{
			first = "G_Fx_Sign_Go_Water_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Sign_Go_Water_001.effect";
			};
		},
		{
			first = "G_Fx_Sign_Helideck_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Sign_Helideck_001.effect";
			};
		},
		{
			first = "G_Fx_Sign_Lightning_Zone_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Sign_Lightning_Zone_001.effect";
			};
		},
		{
			first = "G_Fx_Sign_Physic_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Sign_Physic_001.effect";
			};
		},
		{
			first = "G_Fx_Smoke_Gray_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Smoke_Gray_001.effect";
			};
		},
		{
			first = "G_Fx_Sniper_Ray_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Sniper_Ray_001.effect";
			};
		},
		{
			first = "G_Fx_Splash_Medium_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Splash_Medium_001.effect";
			};
		},
		{
			first = "G_Fx_Splash_Small_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Splash_Small_001.effect";
			};
		},
		{
			first = "G_Fx_Steam_Slow_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Steam_Slow_001.effect";
			};
		},
		{
			first = "G_Fx_Steam_Water_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Steam_Water_001.effect";
			};
		},
		{
			first = "G_Fx_Steam_Water_MovZone_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Steam_Water_MovZone_001.effect";
			};
		},
		{
			first = "G_Fx_Stream_Yellow_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Stream_Yellow_001.effect";
			};
		},
		{
			first = "G_Fx_Streaming_Explosion_Grass_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Streaming_Explosion_Grass_001.effect";
			};
		},
		{
			first = "G_Fx_Streaming_Explosion_Sand_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Streaming_Explosion_Sand_001.effect";
			};
		},
		{
			first = "G_Fx_Streaming_Explosion_Snow_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Streaming_Explosion_Snow_001.effect";
			};
		},
		{
			first = "G_Fx_Streaming_Explosion_Surface_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Streaming_Explosion_Surface_001.effect";
			};
		},
		{
			first = "G_Fx_Streaming_Explosion_Water_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Streaming_Explosion_Water_001.effect";
			};
		},
		{
			first = "G_Fx_Swim_Big_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Swim_Big_001.effect";
			};
		},
		{
			first = "G_Fx_Swim_Medium_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Swim_Medium_001.effect";
			};
		},
		{
			first = "G_Fx_Swim_Small_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Swim_Small_001.effect";
			};
		},
		{
			first = "G_Fx_Teleporting_Medium_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Teleporting_Medium_001.effect";
			};
		},
		{
			first = "G_Fx_Tornado_Point_002";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Tornado_Point_002.effect";
			};
		},
		{
			first = "G_Fx_Tornado_Point_Water_002";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Tornado_Point_Water_002.effect";
			};
		},
		{
			first = "G_Fx_ToSwim_Small_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_ToSwim_Small_001.effect";
			};
		},
		{
			first = "G_Fx_Transform_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Transform_001.effect";
			};
		},
		{
			first = "G_Fx_UnderRocket_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_UnderRocket_001.effect";
			};
		},
		{
			first = "G_Fx_UnderRocket_Explosion_Grass_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_UnderRocket_Explosion_Grass_001.effect";
			};
		},
		{
			first = "G_Fx_UnderRocket_Explosion_Sand_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_UnderRocket_Explosion_Sand_001.effect";
			};
		},
		{
			first = "G_Fx_UnderRocket_Explosion_Snow_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_UnderRocket_Explosion_Snow_001.effect";
			};
		},
		{
			first = "G_Fx_UnderRocket_Explosion_Surface_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_UnderRocket_Explosion_Surface_001.effect";
			};
		},
		{
			first = "G_Fx_UnderRocket_Explosion_Underwater_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_UnderRocket_Explosion_Underwater_001.effect";
			};
		},
		{
			first = "G_Fx_UnderRocket_Explosion_Water_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_UnderRocket_Explosion_Water_001.effect";
			};
		},
		{
			first = "G_Fx_Unit_Explosion_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Unit_Explosion_001.effect";
			};
		},
		{
			first = "G_Fx_Upgrade_L1_Building_Big_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Upgrade_L1_Building_Big_001.effect";
			};
		},
		{
			first = "G_Fx_Upgrade_L1_Building_Medium_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Upgrade_L1_Building_Medium_001.effect";
			};
		},
		{
			first = "G_Fx_Upgrade_L1_Building_Small_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Upgrade_L1_Building_Small_001.effect";
			};
		},
		{
			first = "G_Fx_Upgrade_L1_Unit_Big_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Upgrade_L1_Unit_Big_001.effect";
			};
		},
		{
			first = "G_Fx_Upgrade_L1_Unit_Medium_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Upgrade_L1_Unit_Medium_001.effect";
			};
		},
		{
			first = "G_Fx_Upgrade_L1_Unit_Small_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Upgrade_L1_Unit_Small_001.effect";
			};
		},
		{
			first = "G_Fx_Upgrade_Weapon_Medium_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Upgrade_Weapon_Medium_001.effect";
			};
		},
		{
			first = "G_Fx_Victim_Big_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Victim_Big_001.effect";
			};
		},
		{
			first = "G_Fx_Victim_Big_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Victim_Big_001.effect";
			};
		},
		{
			first = "G_Fx_Victim_Medium_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Victim_Medium_001.effect";
			};
		},
		{
			first = "G_Fx_Victim_Medium_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Victim_Medium_001.effect";
			};
		},
		{
			first = "G_Fx_Victim_Rocket_Medium_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Victim_Rocket_Medium_001.effect";
			};
		},
		{
			first = "G_Fx_Victim_Small_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Victim_Small_001.effect";
			};
		},
		{
			first = "G_Fx_Victim_Small_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Victim_Small_001.effect";
			};
		},
		{
			first = "G_Fx_Water_Point_002";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Water_Point_002.effect";
			};
		},
		{
			first = "G_Fx_Water_Round_Wave_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Water_Round_Wave_001.effect";
			};
		},
		{
			first = "G_Fx_WeaponSign_Fire_Ring_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_WeaponSign_Fire_Ring_001.effect";
			};
		},
		{
			first = "G_Fx_WeaponSign_Fire_Ring_No_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_WeaponSign_Fire_Ring_No_001.effect";
			};
		},
		{
			first = "G_Fx_WeaponSign_Impulse_Ring_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_WeaponSign_Impulse_Ring_001.effect";
			};
		},
		{
			first = "G_Fx_WeaponSign_Impulse_Ring_No_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_WeaponSign_Impulse_Ring_No_001.effect";
			};
		},
		{
			first = "G_Fx_WeaponSign_Lightning_Ring_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_WeaponSign_Lightning_Ring_001.effect";
			};
		},
		{
			first = "G_Fx_WeaponSign_Lightning_Ring_No_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_WeaponSign_Lightning_Ring_No_001.effect";
			};
		},
		{
			first = "G_Fx_Zone_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Fx_Zone_001.effect";
			};
		},
		{
			first = "G_Remains_Alien";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Remains_Alien.effect";
			};
		},
		{
			first = "G_Remains_Building";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Remains_Building.effect";
			};
		},
		{
			first = "G_Remains_Mech";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Remains_Mech.effect";
			};
		},
		{
			first = "G_Remains_Men";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\G_Remains_Men.effect";
			};
		},
		{
			first = "Light_Constructor";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\Light_Constructor.effect";
			};
		},
		{
			first = "Light_E_Heavyrobot_Helicopter";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\Light_E_Heavyrobot_Helicopter.effect";
			};
		},
		{
			first = "Light_E_Mobile_CP_L1";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\Light_E_Mobile_CP_L1.effect";
			};
		},
		{
			first = "Light_E_ReconBuggy_L1";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\Light_E_ReconBuggy_L1.effect";
			};
		},
		{
			first = "Light_GWagon";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\Light_GWagon.effect";
			};
		},
		{
			first = "Light_Howitzer";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\Light_Howitzer.effect";
			};
		},
		{
			first = "Light_Hummer";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\Light_Hummer.effect";
			};
		},
		{
			first = "Light_Jeep";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\Light_Jeep.effect";
			};
		},
		{
			first = "Light_Scrambler";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\Light_Scrambler.effect";
			};
		},
		{
			first = "Light_Tank";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\Light_Tank.effect";
			};
		},
		{
			first = "R_Build_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Build_001.effect";
			};
		},
		{
			first = "R_Building_Explosion_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Building_Explosion_001.effect";
			};
		},
		{
			first = "R_Building_Explosion_Water_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Building_Explosion_Water_001.effect";
			};
		},
		{
			first = "R_Burning_Guard_Tower";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Burning_Guard_Tower.effect";
			};
		},
		{
			first = "R_Burning_Haven";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Burning_Haven.effect";
			};
		},
		{
			first = "R_Burning_Sheltered_Sanctuary";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Burning_Sheltered_Sanctuary.effect";
			};
		},
		{
			first = "R_Burning_Solar_Generator";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Burning_Solar_Generator.effect";
			};
		},
		{
			first = "R_Burning_Stockpile";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Burning_Stockpile.effect";
			};
		},
		{
			first = "R_Burning_Vehicle_Factory";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Burning_Vehicle_Factory.effect";
			};
		},
		{
			first = "R_Constructor_Suit_Build";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Constructor_Suit_Build.effect";
			};
		},
		{
			first = "R_Constructor_WF1";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Constructor_WF1.effect";
			};
		},
		{
			first = "R_Damage_L1_FW_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Damage_L1_FW_001.effect";
			};
		},
		{
			first = "R_Damage_L1_Haven_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Damage_L1_Haven_001.effect";
			};
		},
		{
			first = "R_Damage_L1_Solar_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Damage_L1_Solar_001.effect";
			};
		},
		{
			first = "R_Damage_L1_Stockpile_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Damage_L1_Stockpile_001.effect";
			};
		},
		{
			first = "R_Damage_L1_Tower_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Damage_L1_Tower_001.effect";
			};
		},
		{
			first = "R_Damage_L1_Vehicle_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Damage_L1_Vehicle_001.effect";
			};
		},
		{
			first = "R_Damage_L2_FW_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Damage_L2_FW_001.effect";
			};
		},
		{
			first = "R_Damage_L2_Haven_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Damage_L2_Haven_001.effect";
			};
		},
		{
			first = "R_Damage_L2_Shelt_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Damage_L2_Shelt_001.effect";
			};
		},
		{
			first = "R_Damage_L2_Solar_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Damage_L2_Solar_001.effect";
			};
		},
		{
			first = "R_Damage_L2_Stockpile_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Damage_L2_Stockpile_001.effect";
			};
		},
		{
			first = "R_Damage_L2_Tower_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Damage_L2_Tower_001.effect";
			};
		},
		{
			first = "R_Damage_L2_Vehicle_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Damage_L2_Vehicle_001.effect";
			};
		},
		{
			first = "R_Damage_L3_FW_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Damage_L3_FW_001.effect";
			};
		},
		{
			first = "R_Damage_L3_Haven_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Damage_L3_Haven_001.effect";
			};
		},
		{
			first = "R_Damage_L3_Shelt_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Damage_L3_Shelt_001.effect";
			};
		},
		{
			first = "R_Damage_L3_Solar_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Damage_L3_Solar_001.effect";
			};
		},
		{
			first = "R_Damage_L3_Stockpile_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Damage_L3_Stockpile_001.effect";
			};
		},
		{
			first = "R_Damage_L3_Tower_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Damage_L3_Tower_001.effect";
			};
		},
		{
			first = "R_Damage_L3_Vehicle_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Damage_L3_Vehicle_001.effect";
			};
		},
		{
			first = "R_Fire_MovZone";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Fire_MovZone.effect";
			};
		},
		{
			first = "R_FireRing_Big_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_FireRing_Big_001.effect";
			};
		},
		{
			first = "R_FireRing_Medium_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_FireRing_Medium_001.effect";
			};
		},
		{
			first = "R_Flattening";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Flattening.effect";
			};
		},
		{
			first = "R_Grunt_T1_WS_Grenade";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Grunt_T1_WS_Grenade.effect";
			};
		},
		{
			first = "R_Grunt_T1_WS_Grenade_Yellow";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Grunt_T1_WS_Grenade_Yellow.effect";
			};
		},
		{
			first = "R_Grunt_T3_WS";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Grunt_T3_WS.effect";
			};
		},
		{
			first = "R_Grunt_T3_WS_Grenade";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Grunt_T3_WS_Grenade.effect";
			};
		},
		{
			first = "R_Hero_Sign_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Hero_Sign_001.effect";
			};
		},
		{
			first = "R_Hero_Sign_001_Water";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Hero_Sign_001_Water.effect";
			};
		},
		{
			first = "R_Hero_Sign_002";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Hero_Sign_002.effect";
			};
		},
		{
			first = "R_Hero_Sign_002_Water";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Hero_Sign_002_Water.effect";
			};
		},
		{
			first = "R_Insects_Guard_Tower";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Insects_Guard_Tower.effect";
			};
		},
		{
			first = "R_Insects_Haven";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Insects_Haven.effect";
			};
		},
		{
			first = "R_Insects_Solar_Generator";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Insects_Solar_Generator.effect";
			};
		},
		{
			first = "R_Invader_WF1";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Invader_WF1.effect";
			};
		},
		{
			first = "R_JB_DC_WS1";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_JB_DC_WS1.effect";
			};
		},
		{
			first = "R_JB_DC_WS1_No";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_JB_DC_WS1_No.effect";
			};
		},
		{
			first = "R_JB_DC_WS2";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_JB_DC_WS2.effect";
			};
		},
		{
			first = "R_JB_DC_WS2_No";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_JB_DC_WS2_No.effect";
			};
		},
		{
			first = "R_JB_DC_WS3";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_JB_DC_WS3.effect";
			};
		},
		{
			first = "R_JB_DC_WS3_No";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_JB_DC_WS3_No.effect";
			};
		},
		{
			first = "R_JB_DC_WS4";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_JB_DC_WS4.effect";
			};
		},
		{
			first = "R_JB_DC_WS4_No";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_JB_DC_WS4_No.effect";
			};
		},
		{
			first = "R_JB_DC_WS5";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_JB_DC_WS5.effect";
			};
		},
		{
			first = "R_JB_DC_WS5_No";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_JB_DC_WS5_No.effect";
			};
		},
		{
			first = "R_JB_DC_WS7";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_JB_DC_WS7.effect";
			};
		},
		{
			first = "R_JB_DC_WS7_No";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_JB_DC_WS7_No.effect";
			};
		},
		{
			first = "R_JB_DC_WS8";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_JB_DC_WS8.effect";
			};
		},
		{
			first = "R_JB_DC_WS8_No";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_JB_DC_WS8_No.effect";
			};
		},
		{
			first = "R_JB_DC_WS9";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_JB_DC_WS9.effect";
			};
		},
		{
			first = "R_JB_DC_WS9_No";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_JB_DC_WS9_No.effect";
			};
		},
		{
			first = "R_JB_DC_WS_Detonate";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_JB_DC_WS_Detonate.effect";
			};
		},
		{
			first = "R_JB_DC_WS_Detonate_No";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_JB_DC_WS_Detonate_No.effect";
			};
		},
		{
			first = "R_JB_LightSpot";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_JB_LightSpot.effect";
			};
		},
		{
			first = "R_JB_Regeneration";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_JB_Regeneration.effect";
			};
		},
		{
			first = "R_JB_WS1_Cursor";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_JB_WS1_Cursor.effect";
			};
		},
		{
			first = "R_JB_WS2_Cursor";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_JB_WS2_Cursor.effect";
			};
		},
		{
			first = "R_JB_WS4_Cursor";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_JB_WS4_Cursor.effect";
			};
		},
		{
			first = "R_JB_WS5_Cursor";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_JB_WS5_Cursor.effect";
			};
		},
		{
			first = "R_JB_WS7_Cursor";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_JB_WS7_Cursor.effect";
			};
		},
		{
			first = "R_JB_WS9_Cursor";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_JB_WS9_Cursor.effect";
			};
		},
		{
			first = "R_JB_WS_5";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_JB_WS_5.effect";
			};
		},
		{
			first = "R_JB_WS_9";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_JB_WS_9.effect";
			};
		},
		{
			first = "R_MeetPoint";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_MeetPoint.effect";
			};
		},
		{
			first = "R_Radar_Medium";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Radar_Medium.effect";
			};
		},
		{
			first = "R_Radiation_Grenade";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Radiation_Grenade.effect";
			};
		},
		{
			first = "R_Radiation_Zone";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Radiation_Zone.effect";
			};
		},
		{
			first = "R_Shot_ANT";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Shot_ANT.effect";
			};
		},
		{
			first = "R_Shot_Chemical_Heli";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Shot_Chemical_Heli.effect";
			};
		},
		{
			first = "R_Shot_Grunt_Wagon";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Shot_Grunt_Wagon.effect";
			};
		},
		{
			first = "R_Shot_Guard_Tower_L1";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Shot_Guard_Tower_L1.effect";
			};
		},
		{
			first = "R_Shot_Guard_Tower_L2";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Shot_Guard_Tower_L2.effect";
			};
		},
		{
			first = "R_Shot_Heavy_Grunt";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Shot_Heavy_Grunt.effect";
			};
		},
		{
			first = "R_Shot_JB";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Shot_JB.effect";
			};
		},
		{
			first = "R_Shot_Scrambler";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Shot_Scrambler.effect";
			};
		},
		{
			first = "R_Sign_Attack";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Sign_Attack.effect";
			};
		},
		{
			first = "R_Sign_Nuke";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Sign_Nuke.effect";
			};
		},
		{
			first = "R_Spotlight_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Spotlight_001.effect";
			};
		},
		{
			first = "R_Unit_Round_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Unit_Round_001.effect";
			};
		},
		{
			first = "R_Unit_Round_001_Water";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Unit_Round_001_Water.effect";
			};
		},
		{
			first = "R_Unit_Sign_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Unit_Sign_001.effect";
			};
		},
		{
			first = "R_Unit_Sign_001_Water";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Unit_Sign_001_Water.effect";
			};
		},
		{
			first = "R_Unit_Square_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Unit_Square_001.effect";
			};
		},
		{
			first = "R_Unit_Square_001_Water";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Unit_Square_001_Water.effect";
			};
		},
		{
			first = "R_Unit_Triangle_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Unit_Triangle_001.effect";
			};
		},
		{
			first = "R_Unit_Triangle_001_Water";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Unit_Triangle_001_Water.effect";
			};
		},
		{
			first = "R_Victim_Haven";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\R_Victim_Haven.effect";
			};
		},
		{
			first = "Survival_Hatch_Ring_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\Survival_Hatch_Ring_001.effect";
			};
		},
		{
			first = "Survival_Hatch_Sign_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\Survival_Hatch_Sign_001.effect";
			};
		},
		{
			first = "Water_Point_Sign_001";
			second = "class EffectContainer" {
				fileName_ = ".\\Resource\\Fx\\Water_Point_Sign_001.effect";
			};
		}
	};
};
