Version = 0;
ParameterValue = {
	header = {
		5282;
		"1 WATER DEMAGEHealth",
		"1HealthA-BIOCREEP",
		"1HealthA-BIOCREEP2",
		"1HealthA-BIOMASS GENERATOR",
		"1HealthA-BIOMASS GENERATOR2",
		"1HealthA-CRUSHER",
		"1HealthA-DEVOURER",
		"1HealthA-EGG1",
		"1HealthA-EGG2",
		"1HealthA-EGG3",
		"1HealthA-GIANT METEOR",
		"1HealthA-GIANT WORM",
		"1HealthA-INCEPTION SPORE",
		"1HealthA-INCEPTION SPORE2",
		"1HealthA-INCEPTION SPORE3",
		"1HealthA-INCEPTION SPORE4",
		"1HealthA-INCEPTION SPORE5",
		"1HealthA-LAND DRAGON",
		"1HealthA-LEECH",
		"1HealthA-PROPAGATOR",
		"1HealthA-RIPPER",
		"1HealthA-SCOOPER",
		"1HealthA-SCORPION",
		"1HealthA-SCUTTLER",
		"1HealthA-SIREN",
		"1HealthA-SPAWN",
		"1HealthA-TUNNELER",
		"1HealthANTONOVA",
		"1HealthAURIGA",
		"1HealthDRON",
		"1HealthE-AIRSHIP-HOWITZERTANK",
		"1HealthE-AIRTRANSPORT-HOWITZERTURRET",
		"1HealthE-COMMAND POST",
		"1HealthE-COMMAND POST2",
		"1HealthE-COMMAND POST3",
		"1HealthE-CONSTRUCTOR BOT",
		"1HealthE-FREEZER",
		"1HealthE-GRUNT",
		"1HealthE-HEAVYROBOT-HELICOPTER",
		"1HealthE-HELICOPTER-HEAVYROBOT",
		"1HealthE-HOWITZERTANK-AIRSHIP",
		"1HealthE-HOWITZERTURRET-AIRTRANSPORT",
		"1HealthE-HYDRO GENERATOR",
		"1HealthE-HYDRO GENERATOR2",
		"1HealthE-LIGHTTANK-ROBOT",
		"1HealthE-LIGHTTANK-ROBOT2",
		"1HealthE-MOBILE CP",
		"1HealthE-MOBILE CP2",
		"1HealthE-MOBILE CP3",
		"1HealthE-RESEARCH LAB",
		"1HealthE-RESEARCH LAB2",
		"1HealthE-RESEARCH LAB3",
		"1HealthE-ROBO-GIANT",
		"1HealthE-ROBOT-LIGHTTANK",
		"1HealthE-ROBOT-LIGHTTANK2",
		"1HealthE-SCOUTBAGGY-TURRET",
		"1HealthE-SCOUTBAGGY-TURRET2",
		"1HealthE-SPECIAL PLANT",
		"1HealthE-TURRET-SCOUTBAGGY",
		"1HealthE-TURRET-SCOUTBAGGY2",
		"1HealthE-VEHECLE PLANT",
		"1HealthE-VEHECLE PLANT2",
		"1HealthJB",
		"1HealthLEIKOSHO",
		"1HealthMAMMON",
		"1HealthMAMMON CLON",
		"1HealthMaximilian",
		"1HealthONieL",
		"1HealthPSYCHIC",
		"1HealthR-CHEMICAL HELI",
		"1HealthR-CONSTRACTOR SUIT",
		"1HealthR-FRESH WATER EXTRACTOR",
		"1HealthR-FRESH WATER EXTRACTOR2",
		"1HealthR-GRUNT",
		"1HealthR-GRUNT WAGON",
		"1HealthR-GUARD TOWER",
		"1HealthR-GUARD TOWER1",
		"1HealthR-GUARD TOWER2",
		"1HealthR-GUARD TOWER3",
		"1HealthR-HAVEN",
		"1HealthR-HAVEN2",
		"1HealthR-HAVEN3",
		"1HealthR-HEAVY-GRUNT",
		"1HealthR-HOWITZER",
		"1HealthR-INVADER",
		"1HealthR-JEEP-KAMIKAZE",
		"1HealthR-KAMIKAZE",
		"1HealthR-ROCKET JEEP",
		"1HealthR-ROCKET JEEP2",
		"1HealthR-SCRUMBLER",
		"1HealthR-SCRUMBLER2",
		"1HealthR-SHELTERED SANCTUARY",
		"1HealthR-SNIPER GRUNT",
		"1HealthR-SOLAR GENERATOR",
		"1HealthR-SOLAR GENERATOR2",
		"1HealthR-SPECIAL FACTORY",
		"1HealthR-STOCKPILE",
		"1HealthR-TANK middle2",
		"1HealthR-VENICLE FACTORY",
		"1HealthRR-TANK middle",
		"1HealthV-PEOPLE",
		"1RWATER DEMAGEHealth1",
		"2RWATER DEMAGEHealth",
		"3RWATER DEMAGEHealth",
		"4RWATER DEMAGEHealth4",
		"1WATER DEMAGEHealth",
		"1 WATER DEMAGEHealth2",
		"1 WATER DEMAGEHealth3",
		"1 WATER DEMAGEHealth4",
		"2 ICE DEMAGEHealth",
		"1WATER DEMAGEArmour",
		"2WATER DEMAGEHealth",
		"3WATER DEMAGEHealth",
		"4WATER DEMAGEHealth",
		"2WATER DEMAGEArmour",
		"3WATER DEMAGEArmour",
		"4WATER DEMAGEArmour",
		"2ICE DEMAGEHealth",
		"1RWATER DEMAGEArmour1",
		"2RWATER DEMAGEArmour",
		"4RWATER DEMAGEArmour",
		"3RWATER DEMAGEArmour",
		"2RICE DEMAGEHealth",
		"2HealhtA-GIANT WORM",
		"WC1-1 attack power (ray, bullet, zone) healthA-GIANT METEOR",
		"WC1-1 attack power (ray, bullet, zone) healthA-PROPAGATOR",
		"WC1-1 attack power (ray, bullet, zone) healthA-SPAWN",
		"WC1-1 attack power (ray, bullet, zone) health E-CONSTRUCTOR BOT",
		"WC1-1 attack power (ray, bullet, zone) healthE-FREEZER",
		"WC1-1 attack power (ray, bullet, zone) healthE-GRUNT",
		"WC1-1 attack power (ray, bullet, zone) healthE-HEAVYROBOT-HELICOPTER",
		"WC1-1 attack power (ray, bullet, zone) healthE-ROBO-GIANT",
		"WC1-1 attack power (ray, bullet, zone) healthJB",
		"WC1-1 attack power (ray, bullet, zone) healthMAMMON",
		"WC1-1 attack power (ray, bullet, zone) healthMaximilian",
		"WC1-1 attack power (ray, bullet, zone) healthR-CONSTRACTOR SUIT",
		"WC1-1 attack power (ray, bullet, zone) healthR-GRUNT",
		"WC1-1 attack power (ray, bullet, zone) healthR-HEAVY -GRUNT",
		"WC1-1 attack power (ray, bullet, zone) healthR-KAMIKAZE",
		"WC1-1 attack power (ray, bullet, zone) healthV-PEOPLE",
		"HealthJB factory",
		"1A-GIANT WORM recovery health",
		"1health recoveryE-ROBO-GIANT",
		"1Health recoveryMAMMON CLON",
		"2 A-GIANT WORM recovery health",
		"1ArmourANTONOVA",
		"1ArmourDRON",
		"1ArmourE-AIRSHIP-HOWITZERTANK",
		"1ArmourE-AIRTRANSPORT-HOWITZERTURRET",
		"1ArmourE-COMMAND POST",
		"1ArmourE-COMMAND POST2",
		"1ArmourE-COMMAND POST3",
		"1ArmourE-CONSTRUCTOR BOT",
		"1ArmourE-FREEZER",
		"1ArmourE-GRUNT",
		"1ArmourE-HEAVYROBOT-HELICOPTER",
		"1ArmourE-HELICOPTER-HEAVYROBOT",
		"1ArmourE-HOWITZERTANK-AIRSHIP",
		"1ArmourE-HOWITZERTURRET-AIRTRANSPORT",
		"1ArmourE-HYDRO GENERATOR",
		"1ArmourE-HYDRO GENERATOR2",
		"1ArmourE-LIGHTTANK-ROBOT",
		"1ArmourE-LIGHTTANK-ROBOT2",
		"1ArmourE-MOBILE CP",
		"1ArmourE-MOBILE CP2",
		"1ArmourE-MOBILE CP3",
		"1ArmourE-RESEARCH LAB",
		"1ArmourE-RESEARCH LAB2",
		"1ArmourE-RESEARCH LAB3",
		"1ArmourE-ROBOT-LIGHTTANK",
		"1ArmourE-ROBOT-LIGHTTANK2",
		"1ArmourE-SCOUTBAGGY-TURRET",
		"1ArmourE-SCOUTBAGGY-TURRET2",
		"1ArmourE-SPECIAL PLANT",
		"1ArmourE-TURRET-SCOUTBAGGY",
		"1ArmourE-TURRET-SCOUTBAGGY2",
		"1ArmourE-VEHECLE PLANT",
		"1ArmourE-VEHECLE PLANT2",
		"1ArmourJB",
		"1ArmourLEIKOSHO",
		"1ArmourMaximilian",
		"1ArmourONieL",
		"1ArmourR-CONSTRACTOR SUIT",
		"1ArmourR-FRESH WATER EXTRACTOR",
		"1ArmourR-FRESH WATER EXTRACTOR2",
		"1ArmourR-GRUNT",
		"1ArmourR-GRUNT WAGON",
		"1ArmourR-GUARD TOWER",
		"1ArmourR-GUARD TOWER1",
		"1ArmourR-GUARD TOWER2",
		"1ArmourR-GUARD TOWER3",
		"1ArmourR-HAVEN",
		"1ArmourR-HAVEN2",
		"1ArmourR-HEAVY-GRUNT",
		"1ArmourR-HOWITZER",
		"1ArmourR-INVADER",
		"1ArmourR-JEEP-KAMIKAZE",
		"1ArmourR-KAMIKAZE",
		"1ArmourR-ROCKET JEEP",
		"1ArmourR-ROCKET JEEP2",
		"1ArmourR-SCRUMBLER",
		"1ArmourR-SCRUMBLER2",
		"1ArmourR-SHELTERED SANCTUARY",
		"1ArmourR-SNIPER GRUNT",
		"1ArmourR-SOLAR GENERATOR",
		"1ArmourR-SOLAR GENERATOR2",
		"1ArmourR-SPECIAL FACTORY",
		"1ArmourR-STOCKPILE",
		"1ArmourR-TANK middle",
		"1ArmourR-TANK middle2",
		"1ArmourR-VENICLE FACTORY",
		"1ArmourR-HAVEN3",
		"2ICE DEMAGEArmour",
		"2RICE DEMAGEArmour",
		"WC1-1 attack power (ray, bullet, zone) armourA-GIANT METEOR",
		"WC1-1 attack power (ray, bullet, zone) armourA-PROPAGATOR",
		"WC1-1 attack power (ray, bullet, zone) armourA-SPAWN",
		"WC1-1 attack power (ray, bullet, zone) armourE-CONSTRUCTOR BOT",
		"WC1-1 attack power (ray, bullet, zone) armourE-FREEZER",
		"WC1-1 attack power (ray, bullet, zone) armourE-GRUNT",
		"WC1-1 attack power (ray, bullet, zone) armourE-HEAVYROBOT-HELICOPTER",
		"WC1-1 attack power (ray, bullet, zone) armourE-ROBO-GIANT",
		"WC1-1 attack power (ray, bullet, zone) armourJB",
		"WC1-1 attack power (ray, bullet, zone) armourMAMMON",
		"WC1-1 attack power (ray, bullet, zone) armourMaximilian",
		"WC1-1 attack power (ray, bullet, zone) armourR-CONSTRACTOR SUIT",
		"WC1-1 attack power (ray, bullet, zone) armourR-GRUNT",
		"WC1-1 attack power (ray, bullet, zone) armourR-HEAVY -GRUNT",
		"WC1-1 attack power (ray, bullet, zone) armourR-KAMIKAZE",
		"WC1-1 attack power (ray, bullet, zone) armourV-PEOPLE",
		"1Armour recovery DRON",
		"1Armour recovery E-AIRSHIP-HOWITZERTANK",
		"1Armour recovery E-AIRTRANSPORT-HOWITZERTURRET",
		"1Armour recovery E-COMMAND POST",
		"1Armour recovery E-COMMAND POST2",
		"1Armour recovery E-COMMAND POST3",
		"1Armour recovery E-CONSTRUCTOR BOT",
		"1Armour recovery E-FREEZER",
		"1Armour recovery E-GRUNT",
		"1Armour recovery E-HEAVYROBOT-HELICOPTER",
		"1Armour recovery E-HELICOPTER-HEAVYROBOT",
		"1Armour recovery E-HOWITZERTANK-AIRSHIP",
		"1Armour recovery E-HOWITZERTURRET-AIRTRANSPORT",
		"1Armour recovery E-HYDRO GENERATOR",
		"1Armour recovery E-HYDRO GENERATOR2",
		"1Armour recovery E-LIGHTTANK-ROBOT",
		"1Armour recovery E-LIGHTTANK-ROBOT2",
		"1Armour recovery E-MOBILE CP",
		"1Armour recovery E-MOBILE CP2",
		"1Armour recovery E-MOBILE CP3",
		"1Armour recovery E-RESEARCH LAB",
		"1Armour recovery E-RESEARCH LAB2",
		"1Armour recovery E-RESEARCH LAB3",
		"1Armour recovery E-ROBOT-LIGHTTANK",
		"1Armour recovery E-ROBOT-LIGHTTANK2",
		"1Armour recovery E-SCOUTBAGGY-TURRET",
		"1Armour recovery E-SCOUTBAGGY-TURRET2",
		"1Armour recovery E-SPECIAL PLANT",
		"1Armour recovery E-TURRET-SCOUTBAGGY",
		"1Armour recovery E-TURRET-SCOUTBAGGY2",
		"1Armour recovery E-VEHECLE PLANT",
		"1Armour recovery E-VEHECLE PLANT2",
		"1Armour recovery LEIKOSHO",
		"1Armour recovery Maximilian",
		"1Capturing  A-PROPAGATOR",
		"1Capturing  A-SPAWN",
		"1Capturing A-CRUSHER",
		"1Capturing A-DEVOURER",
		"1Capturing A-LAND DRAGON",
		"1Capturing A-LEECH",
		"1Capturing A-SCUTTLER",
		"1Capturing A-SIREN",
		"1Capturing A-TUNNELER",
		"1CapturingA-RIPPER",
		"1CapturingA-SCOOPER",
		"1CapturingA-SCORPION",
		"1Capturing  V-PEOPLE",
		"1Capturing E-AIRSHIP-HOWITZERTANK",
		"1Capturing E-AIRTRANSPORT-HOWITZERTURRET",
		"1Capturing E-CONSTRUCTOR BOT",
		"1Capturing E-HEAVYROBOT-HELICOPTER",
		"1Capturing E-HELICOPTER-HEAVYROBOT",
		"1Capturing E-HOWITZERTANK-AIRSHIP",
		"1Capturing E-HOWITZERTURRET-AIRTRANSPORT",
		"1Capturing E-LIGHTTANK-ROBOT",
		"1Capturing E-LIGHTTANK-ROBOT2",
		"1Capturing E-MOBILE CP",
		"1Capturing E-MOBILE CP2",
		"1Capturing E-MOBILE CP3",
		"1Capturing E-ROBOT-LIGHTTANK",
		"1Capturing E-ROBOT-LIGHTTANK2",
		"1Capturing E-SCOUTBAGGY-TURRET",
		"1Capturing E-SCOUTBAGGY-TURRET2",
		"1Capturing E-TURRET-SCOUTBAGGY",
		"1Capturing E-TURRET-SCOUTBAGGY2",
		"1Capturing back not-capturedA-CRUSHER",
		"1Capturing back not-capturedA-DEVOURER",
		"1Capturing back not-capturedA-LAND DRAGON",
		"1Capturing back not-capturedA-LEECH",
		"1Capturing back not-capturedA-PROPAGATOR",
		"1Capturing back not-capturedA-RIPPER",
		"1Capturing back not-capturedA-SCOOPER",
		"1Capturing back not-capturedA-SCORPION",
		"1Capturing back not-capturedA-SCUTTLER",
		"1Capturing back not-capturedA-SIREN",
		"1Capturing back not-capturedA-SPAWN",
		"1Capturing back not-capturedA-TUNNELER",
		"1Capturing back not-captured E-AIRSHIP-HOWITZERTANK",
		"1Capturing back not-captured E-AIRTRANSPORT-HOWITZERTURRET",
		"1Capturing back not-captured E-CONSTRUCTOR BOT",
		"1Capturing back not-captured E-HEAVYROBOT-HELICOPTER",
		"1Capturing back not-captured E-HELICOPTER-HEAVYROBOT",
		"1Capturing back not-captured E-HOWITZERTANK-AIRSHIP",
		"1Capturing back not-captured E-HOWITZERTURRET-AIRTRANSPORT",
		"1Capturing back not-captured E-LIGHTTANK-ROBOT",
		"1Capturing back not-captured E-LIGHTTANK-ROBOT2",
		"1Capturing back not-captured E-MOBILE CP",
		"1Capturing back not-captured E-MOBILE CP2",
		"1Capturing back not-captured E-MOBILE CP3",
		"1Capturing back not-captured E-ROBOT-LIGHTTANK",
		"1Capturing back not-captured E-ROBOT-LIGHTTANK2",
		"1Capturing back not-captured E-SCOUTBAGGY-TURRET",
		"1Capturing back not-captured E-SCOUTBAGGY-TURRET2",
		"1Capturing back not-captured E-TURRET-SCOUTBAGGY",
		"1Capturing back not-captured E-TURRET-SCOUTBAGGY2",
		"1Capturing back not-capturedV-PEOPLE",
		"1Capturing backA-CRUSHER",
		"1Capturing backA-DEVOURER",
		"1Capturing backA-LAND DRAGON",
		"1Capturing backA-LEECH",
		"1Capturing backA-PROPAGATOR",
		"1Capturing backA-RIPPER",
		"1Capturing backA-SCOOPER",
		"1Capturing backA-SCORPION",
		"1Capturing backA-SCUTTLER",
		"1Capturing backA-SIREN",
		"1Capturing backA-SPAWN",
		"1Capturing backA-TUNNELER",
		"1Capturing back E-AIRSHIP-HOWITZERTANK",
		"1Capturing back E-AIRTRANSPORT-HOWITZERTURRET",
		"1Capturing back E-CONSTRUCTOR BOT",
		"1Capturing back E-HEAVYROBOT-HELICOPTER",
		"1Capturing back E-HELICOPTER-HEAVYROBOT",
		"1Capturing back E-HOWITZERTANK-AIRSHIP",
		"1Capturing back E-HOWITZERTURRET-AIRTRANSPORT",
		"1Capturing back E-LIGHTTANK-ROBOT",
		"1Capturing back E-LIGHTTANK-ROBOT2",
		"1Capturing back E-MOBILE CP",
		"1Capturing back E-MOBILE CP2",
		"1Capturing back E-MOBILE CP3",
		"1Capturing back E-ROBOT-LIGHTTANK",
		"1Capturing back E-ROBOT-LIGHTTANK2",
		"1Capturing back E-SCOUTBAGGY-TURRET",
		"1Capturing back E-SCOUTBAGGY-TURRET2",
		"1Capturing back E-TURRET-SCOUTBAGG",
		"1Capturing back E-TURRET-SCOUTBAGGY2",
		"1Capturing backV-PEOPLE",
		"1Moving speedA-CRUSHER",
		"1Moving speedA-DEVOURER",
		"1Moving speedA-GIANT METEOR",
		"1Moving speedA-GIANT WORM",
		"1Moving speedA-LAND DRAGON",
		"1Moving speedA-LEECH",
		"1Moving speedA-PROPAGATOR",
		"1Moving speedA-RIPPER",
		"1Moving speedA-SCOOPER",
		"1Moving speedA-SCORPION",
		"1Moving speedA-SCUTTLER",
		"1Moving speedA-SIREN",
		"1Moving speedA-SPAWN",
		"1Moving speedA-TUNNELER",
		"1Moving speedANTONOVA",
		"1Moving speedAURIGA",
		"1Moving speedDRON",
		"1Moving speedE-AIRSHIP-HOWITZERTANK",
		"1Moving speedE-AIRTRANSPORT-HOWITZERTURRET",
		"1Moving speedE-CONSTRUCTOR BOT",
		"1Moving speedE-FREEZER",
		"1Moving speedE-GRUNT",
		"1Moving speedE-HEAVYROBOT-HELICOPTER",
		"1Moving speedE-HELICOPTER-HEAVYROBOT",
		"1Moving speedE-HOWITZERTANK-AIRSHIP",
		"1Moving speedE-LIGHTTANK-ROBOT",
		"1Moving speedE-LIGHTTANK-ROBOT2",
		"1Moving speedE-ROBO-GIANT",
		"1Moving speedE-ROBOT-LIGHTTANK",
		"1Moving speedE-ROBOT-LIGHTTANK2",
		"1Moving speedE-SCOUTBAGGY-TURRET",
		"1Moving speedE-SCOUTBAGGY-TURRET2",
		"1Moving speedJB",
		"1Moving speedLEIKOSHO",
		"1Moving speedMAMMON",
		"1Moving speedMAMMON CLON",
		"1Moving speedMaximilian",
		"1Moving speedONieL",
		"1Moving speedPSYCHIC",
		"1Moving speedR-CHEMICAL HELI",
		"1Moving speedR-CONSTRACTOR SUIT",
		"1Moving speedR-GRUNT",
		"1Moving speedR-GRUNT WAGON",
		"1Moving speedR-HEAVY-GRUNT",
		"1Moving speedR-HOW",
		"1Moving speedR-INVADER",
		"1Moving speedR-JEEP-KAMIKAZE",
		"1Moving speedR-KAMIKAZE",
		"1Moving speedR-ROCKET JEEP",
		"1Moving speedR-ROCKET JEEP2",
		"1Moving speedR-SCRUMBLER",
		"1Moving speedR-SCRUMBLER2",
		"1Moving speedR-SNIPER GRUNT",
		"1Moving speedR-TANK middle",
		"1Moving speedR-TANK middle2",
		"1Moving speedV-PEOPLE",
		"1sek-science resourceE-CONSTRUCTOR BOT",
		"1ECONSTRUCTOR time",
		"1WRange close fightALL",
		"2WMinimal fire range for closeweapon ALL",
		"2WRange flameALL",
		"3WRange mediumALL",
		"4WRange sniperALL",
		"5WRange superALL",
		"WS4 Range  IS F4",
		"WS5 Range  GM",
		"6WRange mediumALL(, )",
		"1WMinimal fire range for humansALL",
		"2WMinimal fire range for vehicleALL",
		"3WMinimal fire range for superALL",
		"WS1 Range   minimum IS",
		"Balistik shot time",
		"Shot time EGGS",
		"Shot time flameALL",
		"Shot time meteor",
		"Shot time rayALL",
		"WS Shot time IS2",
		"WS Shot time IS3",
		"WS Shot time IS4",
		"WS Shot time IS5",
		"12Asek-Units limit number2",
		"12Esek-Units limit number2",
		"13Asek-Units limit number3",
		"13Esek-Units limit number3",
		"14Asek-Units limit number4",
		"15Asek-Units limit number5",
		"1Asek-Units limit number",
		"1Esek-Units limit number",
		"1Rsek-Units limit number",
		"A0-Units limit number",
		"A1-Units limit number",
		"E0-Units limit number",
		"E1-Units limit number",
		"R0-Units limit number",
		"R1-Units limit number",
		"A1-Units limit number tip",
		"A1-Units limit number tip HERO",
		"A1-Units limit number tip HERO-M",
		"E1-Units limit number tip",
		"E1-Units limit number tip HERO",
		"E1-Units limit number tip HERO-M",
		"R1-Units limit number tip",
		"R1-Units limit number tip HERO",
		"R1-Units limit number tip HERO-M",
		"1A-KWATER",
		"MAMMON8=1",
		"apgraidA-M8",
		"apgraidA-M8=2",
		"apgraidA-M8=3",
		"JB1=1",
		"apgraidJB1",
		"apgraidJB1=2",
		"apgraidJB1=3",
		"JB2=1",
		"apgraidJB2",
		"apgraidJB2=2",
		"apgraidJB2=3",
		"JB3=1",
		"apgraidJB3",
		"apgraidJB3=2",
		"apgraidJB3=3",
		"JB4=1",
		"apgraidJB4",
		"apgraidJB4=2",
		"apgraidJB4=3",
		"JB5=1",
		"apgraidJB5",
		"apgraidJB5=2",
		"apgraidJB5=3",
		"JB6=1",
		"apgraidJB6",
		"apgraidJB6=2",
		"apgraidJB6=3",
		"JB7=1",
		"apgraidJB7",
		"apgraidJB7=2",
		"apgraidJB7=3",
		"JB8=1",
		"apgraidJB8",
		"apgraidJB8=2",
		"apgraidJB8=3",
		"MAX1=1",
		"apgraidM1=2",
		"apgraidM1=3",
		"apgraidMAX1",
		"MAX2=1",
		"apgraidM2=2",
		"apgraidM2=3",
		"apgraidMAX2",
		"MAX3=1",
		"apgraidM3=2",
		"apgraidM3=3",
		"apgraidMAX3",
		"MAX4=1",
		"apgraidM4=2",
		"apgraidM4=3",
		"apgraidMAX4",
		"MAX5=1",
		"apgraidM5=2",
		"apgraidM5=3",
		"apgraidMAX5",
		"MAX6=1",
		"apgraidM6=2",
		"apgraidM6=3",
		"apgraidMAX6",
		"MAX7=1",
		"apgraidM7=2",
		"apgraidM7=3",
		"apgraidMAX7",
		"MAX8=1",
		"apgraidM8=2",
		"apgraidM8=3",
		"apgraidMAX8",
		"MAMMON1=1",
		"apgraidA-M1=2",
		"apgraidA-M1=3",
		"apgraidM1",
		"MAMMON2=1",
		"apgraidA-M2=2",
		"apgraidA-M2=3",
		"apgraidM2",
		"MAMMON3=1",
		"apgraidA-M3=2",
		"apgraidA-M3=3",
		"apgraidM3",
		"MAMMON4=1",
		"apgraidA-M4=2",
		"apgraidA-M4=3",
		"apgraidM4",
		"MAMMON5=1",
		"apgraidA-M5=2",
		"apgraidA-M5=3",
		"apgraidM5",
		"MAMMON6=1",
		"apgraidA-M6=2",
		"apgraidA-M6=3",
		"apgraidM6",
		"MAMMON7=1",
		"apgraidA-M7=2",
		"apgraidA-M7=3",
		"apgraidM7",
		"2sek-hydro energy2",
		"1CONSTRUCTORhydro energy",
		"1Production cost nowE-hydro energy resourceMaximilian",
		"1Production cost now-hydro energyE-FREEZER",
		"1Production cost now-water energyE-HYDRO GENERATOR2",
		"1Production cost now-hydro energyE-ROBO-GIANT",
		"1sek-hydro energy",
		"2Deinstallation cost -water energyE-HYDRO GENERATOR2",
		"2 COST PARAMETR hydro energy",
		"1-hydro energy",
		"0sek-hydro energy",
		"2Rsek-fresh water2",
		"1CONSTRUCTORfresh water",
		"1Production cost nowR-fresh waterJB",
		"1Production cost nowR-fresh waterR-CHEMICAL HELI",
		"3Production cost nowR-fresh waterR-FRESH WATER EXTRACTOR2",
		"3Production cost nowR-fresh waterR-HAVEN3",
		"1Production cost nowR-fresh waterR-INVADER",
		"1Production cost nowR-fresh waterR-SPECIAL FACTORY",
		"1Rsek-fresh water",
		"2Deinstallation costsR-fresh waterR-FRESH WATER EXTRACTOR2",
		"2Deinstallation costsR-fresh waterR-HAVEN3",
		"2Deinstallation costsR-fresh waterR-SPECIAL FACTORY",
		"2 COST PARAMETR fresh water",
		"4Sales return sec.R-fresh waterR-SPECIAL FACTORY",
		"R1-fresh water",
		"HERO",
		"HERO100",
		"HERO200",
		"HERO300",
		"HERO400",
		"HERO500",
		"HERO600",
		"R-INVAIDER",
		"R-INVAIDER=1",
		"E-TRANSFORMER BOMBER",
		"E-TRANSFORMER BOMBER=1",
		"E-TRANSFORMER BAGGY",
		"E-TRANSFORMER BAGGY=1",
		"E-TRANSFORMER LTANK",
		"E-TRANSFORMER LTANK=1",
		"E-TRANSFORMER TRANSPORT",
		"E-TRANSFORMER TRANSPORT=1",
		"E-TRANSFORMER R-VERTOLET",
		"E-TRANSFORMER R-VERTOLET=1",
		"E-TRANSFORMER MOBILE",
		"E-TRANSFORMER MOBILE=1",
		"E-TRANSFORMER MOBILE=2",
		"E-UPGRADE UNVIZIBL BOMBER",
		"E-UPGRADE UNVIZIBL BOMBER=1",
		"E-SNIPER FIRST",
		"E-SNIPER FIRST=1",
		"0Rsek-fresh water",
		"2sek-solar energy2",
		"3sek-solar energy3",
		"1CONSTRUCTORsolar energy",
		"1Production cost now -solar energy E-AIRSHIP-HOWITZERTANK",
		"1Production cost now -water E-AIRTRANSPORT-HOWITZERTURRET",
		"3Production cost now -solar energy E-COMMAND POST",
		"3Production cost now -solar energy E-COMMAND POST2",
		"3Production cost now -solar energy E-COMMAND POST3",
		"1Production cost now -solar energy E-CONSTRUCTOR BOT",
		"1Production cost now -solar energy E-FREEZER",
		"1Production cost now -solar energy E-GRUNT",
		"1Production cost now -water E-HEAVYROBOT-HELICOPTER",
		"1Production cost now -solar energy E-HELICOPTER-HEAVYROBOT",
		"1Production cost now -water E-HOWITZERTANK-AIRSHIP",
		"1Production cost now -solar energy E-HOWITZERTURRET-AIRTRANSPORT",
		"1Production cost now -water E-HYDRO GENERATOR",
		"1Production cost now -solar energy E-HYDRO GENERATOR2",
		"1Production cost now -solar energy E-LIGHTTANK-ROBOT",
		"1Production cost now -solar energy E-LIGHTTANK-ROBOT2",
		"1Production cost now -solar energy E-MOBILE CP",
		"3Production cost now -solar energy E-MOBILE CP2",
		"3Production cost now -solar energy E-MOBILE CP3",
		"3Production cost now -solar energy E-RESEARCH LAB",
		"3Production cost now -solar energy E-RESEARCH LAB2",
		"3Production cost now -solar energy E-RESEARCH LAB3",
		"1Production cost now -solar energy E-ROBO-GIANT",
		"1Production cost now -solar energy E-ROBOT-LIGHTTANK",
		"1Production cost now -solar energy E-ROBOT-LIGHTTANK2",
		"1Production cost now -solar energy E-SCOUTBAGGY-TURRET",
		"1Production cost now -solar energy E-SCOUTBAGGY-TURRET2",
		"3Production cost now -solar energy E-SPECIAL PLANT",
		"1Production cost now -solar energy E-TURRET-SCOUTBAGGY",
		"1Production cost now -solar energy E-TURRET-SCOUTBAGGY2",
		"3Production cost now -solar energy E-VEHECLE PLANT",
		"3Production cost now -solar energy E-VEHECLE PLANT2",
		"1Production cost now -solar energy Maximilian",
		"1sek-solar energy",
		"2Cost runE-CONSTRUCTOR BOT",
		"2Cost run E-SCOUTBAGGY-TURRET",
		"2Cost runE-AIRSHIP-HOWITZERTANK",
		"2Cost runE-AIRTRANSPORT-HOWITZERTURRET",
		"2Cost run-solar energy E-GRUNT",
		"2Cost runE-MOBILE CP",
		"2Cost runE-MOBILE CP2",
		"2Cost runE-MOBILE CP3",
		"2Cost run E-SCOUTBAGGY-TURRET2",
		"2Cost runE-LIGHTTANK-ROBOT",
		"2Cost runMaximilian",
		"2Cost runDRON",
		"2Cost runE-LIGHTTANK-ROBOT2",
		"2Cost runLEIKOSHO",
		"2Cost runE-ROBOT-LIGHTTANK",
		"2Cost runE-ROBOT-LIGHTTANK2",
		"2Cost run E-HEAVYROBOT-HELICOPTER",
		"2Cost runE-HELICOPTER-HEAVYROBOT",
		"2Cost run E-HOWITZERTANK-AIRSHIP",
		"2Deinstallation costs-solar energy E-HYDRO GENERATOR",
		"2Deinstallation costs-solar energy E-HYDRO GENERATOR2",
		"2costsek-CONSTRUCTOR",
		"3Production cost now -solar energy E-MOBILE CP",
		"1-solar energy",
		"1CONSTRUCTORscience resource",
		"1Production cost now-science resourceE-AIRTRANSPORT-HOWITZERTURRET",
		"1Production cost now-science resourceE-CONSTRUCTOR BOT",
		"1Production cost now-science resourceE-FREEZER",
		"1Production cost now-science resourceE-GRUNT",
		"1Production cost now-science resourceE-HEAVYROBOT-HELICOPTER",
		"1Production cost now-science resourceE-HOWITZERTANK-AIRSHIP",
		"1Production cost now-science salvage resourceE-HYDRO GENERATOR",
		"1Production cost now-salvage resourceE-HYDRO GENERATOR2",
		"1Production cost now-science resourceE-LIGHTTANK-ROBOT",
		"1Production cost now-science resourceE-MOBILE CP",
		"1Production cost now-science resourceE-ROBO-GIANT",
		"1Production cost now-science resourceE-SCOUTBAGGY-TURRET",
		"1Production cost now-science resourceMaximilian",
		"1-science resource",
		"2Deinstallation costs-salvage resourceE-HYDRO GENERATOR",
		"2Deinstallation costs-science resourceE-HYDRO GENERATOR2",
		"1-science resource",
		"2Rsek-solar energy2",
		"1Production cost nowR-solar energyJB",
		"1Production cost nowR-solar energyR-CHEMICAL HELI",
		"1Production cost now R-solar energy R-FRESH WATER EXTRACTOR",
		"3Production cost now R-solar energy R-FRESH WATER EXTRACTOR2",
		"1Production cost nowR-solar energyR-GRUNT",
		"1Production cost nowR-waterR-GRUNT WAGON",
		"1Production cost now R-solar energy R-GUARD TOWER",
		"3Production cost now R-solar energyR-GUARD TOWER1",
		"3Production cost now R-solar energyR-GUARD TOWER2",
		"3Production cost now R-solar energyR-GUARD TOWER3",
		"3Production cost now R-solar energy R-HAVEN2",
		"3Production cost now R-solar energy R-HAVEN3",
		"1Production cost nowR-salvageR-HEAVY-GRUNT",
		"1Production cost nowR-waterR-HOWITZER",
		"1Production cost nowR-solar energyR-INVADER",
		"1Production cost nowR-waterR-JEEP-KAMIKAZE",
		"1Production cost nowR-waterR-KAMIKAZE",
		"1Production cost nowR-waterR-ROCKET JEEP",
		"1Production cost nowR-solar energyR-ROCKET JEEP2",
		"1Production cost nowR-waterR-SCRUMBLER",
		"1Production cost nowR-solar energyR-SCRUMBLER2",
		"1Production cost nowR-salvageR-SNIPER GRUNT",
		"3Production cost now R-solar energy R-SOLAR GENERATOR2",
		"1Production cost now R-solar energy R-SPECIAL FACTORY",
		"1Production cost now R-solar energyR-STOCKPILE",
		"1Production cost nowR-waterR-TANK middle",
		"1Production cost nowR-solar energyR-TANK middle2",
		"1Production cost now R-solar energy R-VENICLE FACTORY",
		"1RCONSTRUCTORsolar energy",
		"1Rsek-solar energy",
		"2Cost runE-FREEZER",
		"2Cost runR-INVADER",
		"2Cost run2R-HEAVY -GRUNT",
		"2Cost runR-GRUNT WAGON",
		"2Cost runR-TANK middle",
		"2Cost runR-TANK middle2",
		"2Cost runR-JEEP-KAMIKAZE",
		"2Cost runR-KAMIKAZE",
		"2Cost runR-ROCKET JEEP",
		"2Cost runR-ROCKET JEEP2",
		"2Cost runR-SCRUMBLER",
		"2Cost runR-SCRUMBLER2",
		"2Cost runR-SNIPER GRUNT",
		"2Cost runR-GRUNT",
		"2Cost runR-CONSTRACTOR SUIT",
		"2Cost runJB",
		"2Cost runANTONOVA",
		"2Cost run ONIEL",
		"2Deinstallation costsR-solar energyR-FRESH WATER EXTRACTOR",
		"2Deinstallation costsR-solar energyR-FRESH WATER EXTRACTOR2",
		"2Deinstallation costsR-solar energy R-GUARD TOWER",
		"2Deinstallation costsR-solar energyR-GUARD TOWER1",
		"2Deinstallation costsR-solar energyR-GUARD TOWER2",
		"2Deinstallation costsR-solar energyR-GUARD TOWER3",
		"2Deinstallation costsR-solar energyR-HAVEN2",
		"2Deinstallation costsR-solar energyR-HAVEN3",
		"2Deinstallation costsR-solar energyR-SOLAR GENERATOR2",
		"2Deinstallation costsR-solar energyR-SPECIAL FACTORY",
		"2Deinstallation costR-solar energyR-STOCKPILE",
		"2Deinstallation costsR-solar energyR-VENICLE FACTORY",
		"2costsek R-CONSTRUCTOR",
		"4Sales return sec.R-solar energyR-GUARD TOWER",
		"4Sales return sec.R-solar energyR-SPECIAL FACTORY",
		"4Sales return sec.R-solar energyR-STOCKPILE",
		"4Sales return sec.R-solar energyR-VENICLE FACTORY",
		"R1-solar energy",
		"1CONSTRUCTORsalvage",
		"1Production cost nowR-salvageJB",
		"1Production cost nowR-salvageR-CHEMICAL HELI",
		"1Production cost nowR-salvageR-CONSTRACTOR SUIT",
		"1Production cost nowR-water R-FRESH WATER EXTRACTOR",
		"3Production cost nowR-salvageR-FRESH WATER EXTRACTOR2",
		"1Production cost nowR-salvageR-GRUNT",
		"1Production cost nowR-salvageR-GRUNT WAGON",
		"1Production cost nowR-salvageR-GUARD TOWER",
		"1Production cost nowR-waterR-HAVEN",
		"3Production cost nowR-salvageR-HAVEN2",
		"3Production cost nowR-salvageR-HAVEN3",
		"1Production cost nowR-salvageR-HOWITZER",
		"1Production cost nowR-salvageR-INVADER",
		"1Production cost nowR-salvageR-JEEP-KAMIKAZE",
		"1Production cost nowR-salvageR-KAMIKAZE",
		"1Production cost nowR-salvageR-ROCKET JEEP",
		"1Production cost nowR-salvageR-SCRUMBLER",
		"1Production cost nowR-salvageR-SHELTERED SANCTUARY",
		"1Production cost nowR-salvageR-SOLAR GENERATOR",
		"3Production cost now R-salvageR-SOLAR GENERATOR2",
		"1Production cost nowR-salvageR-SPECIAL FACTORY",
		"1Production cost nowR-salvageR-STOCKPILE",
		"1Production cost nowR-salvageR-TANK middle",
		"1Production cost nowR-salvageR-VENICLE FACTORY",
		"1Rsek-salvage",
		"2Deinstallation costsR-water R-FRESH WATER EXTRACTOR",
		"2Deinstallation costsR-salvageR-FRESH WATER EXTRACTOR2",
		"2Deinstallation costsR-salvageR-GUARD TOWER",
		"2Deinstallation costsR-waterR-HAVEN",
		"2Deinstallation costsR-salvageR-HAVEN2",
		"2Deinstallation costsR-salvageR-HAVEN3",
		"2Deinstallation costsR-salvageR-SHELTERED SANCTUARY",
		"2Deinstallation costsR-salvageR-SOLAR GENERATOR",
		"2Deinstallation costsR-salvageR-SOLAR GENERATOR2",
		"2Deinstallation costsR-salvageR-SPECIAL FACTORY",
		"2Deinstallation costsR-salvageR-STOCKPILE",
		"2Deinstallation costsR-salvageR-VENICLE FACTORY",
		"4Sales return sec.R-salvageR-GUARD TOWER",
		"4Sales return sec.R-salvageR-SHELTERED SANCTUARY",
		"4Sales return sec.R-salvageR-SOLAR GENERATOR",
		"4Sales return sec.R-salvageR-SPECIAL FACTORY",
		"4Sales return sec.R-salvageR-STOCKPILE",
		"4Sales return sec.R-salvageR-VENICLE FACTORY",
		"R1-salvage",
		"2sek-biomass2",
		"1CONSTRUCTORbiomass",
		"3Production cost now-biomassA-BIOCREEP",
		"3Production cost now-biomassA-BIOCREEP2",
		"1Production cost now water A-BIOMASS GENERATOR",
		"3Production cost now waterA-BIOMASS GENERATOR2",
		"3Production cost now-biomassA-INCEPTION SPORE2",
		"3Production cost now-biomassA-INCEPTION SPORE3",
		"3Production cost now-biomassA-INCEPTION SPORE4",
		"3Production cost now-biomassA-INCEPTION SPORE5",
		"3Production cost now-biomassMAMMON",
		"1sek-biomass",
		"2Cost runAURIGA",
		"2Cost runMAMMON",
		"2Cost runMAMMON CLON",
		"2Cost runA-PROPAGATOR",
		"2Cost run PSYCHIC",
		"2Cost runA-SPAWN",
		"2Cost run A-CRUSHER",
		"2Cost runA-DEVOURER",
		"2Cost run A-LAND DRAGON",
		"2Cost run A-LEECH",
		"2Cost runA-RIPPER",
		"2Cost run A-SCOOPER",
		"2Cost run A-SCORPION",
		"2Cost runA-SCUTTLER",
		"2Cost runA-SIREN",
		"2Cost runA-TUNNELER",
		"2Deinstallation costs-biomassA-INCEPTION SPORE",
		"2Deinstallation costs-biomassA-INCEPTION SPORE2",
		"2Deinstallation costs-biomassA-INCEPTION SPORE3",
		"2Deinstallation costs-biomassA-INCEPTION SPORE4",
		"2Deinstallation costs-biomassA-INCEPTION SPORE5",
		"2costsek-ACONSTRUCTOR",
		"1-biomass",
		"2Asek-bioenergy2",
		"1Asek-bioenergy",
		"1CONSTRUCTORbioenergy",
		"3Production cost now waterA-BIOCREEP2",
		"3Production cost now waterA-INCEPTION SPORE3",
		"3Production cost now waterA-INCEPTION SPORE4",
		"3Production cost now water A-INCEPTION SPORE5",
		"3Production cost now-bioenergyMAMMON",
		"1Production cost now-bioenergyMAMMON CLON",
		"2 COST PARAMETR bioenergy",
		"2Deinstallation costsA-bioenergyA-INCEPTION SPORE3",
		"2Deinstallation costsA-bioenergyA-INCEPTION SPORE4",
		"2Deinstallation costsA-bioenergyA-INCEPTION SPORE5",
		"A0-bioenergy",
		"A1-bioenergy",
		"WS shot cost 2A-INCEPTION SPORE",
		"WS shot cost 2A-INCEPTION SPORE5",
		"WS shot cost A-INCEPTION SPORE4",
		"WS shot cost2A-INCEPTION SPORE2",
		"WS shot costA-INCEPTION SPORE3",
		"1Production cost nowA-bioenergyA-GM",
		"A-SKILLS",
		"A-SKILLS=10",
		"E-SKILLS",
		"E-SKILLS=10",
		"R-SKILLS",
		"R-SKILLS=10",
		"E-UPGRADE TRANSPORT BOMB",
		"E-UPGRADE TRANSPORT BOMB=1",
		"R- ",
		"HERO ANT",
		"HERO AURIGA",
		"HERO DRON",
		"HERO G",
		"HERO JB",
		"HERO L",
		"HERO MAMMON",
		"HERO MAX",
		"HERO Oiel",
		"HERO PSYC",
		"HERO ",
		"HERO 1",
		"HERO ",
		"HERO 1-100",
		"HERO 1-200",
		"HERO 1-300",
		"HERO 1-400",
		"HERO 1-500",
		"HERO 1-600",
		"R-JEEPKAMIKADZE",
		"R-JEEPKAMIKADZE=1",
		"E-CONSTRUKTOR ",
		"E-CONSTRUKTOR =1",
		"R-SCRAMBLER",
		"R-SCRAMBLER=1",
		"R-RJEEP",
		"R-RJEEP=1",
		"R-TANK",
		"R-TANK=1",
		"A-IMPULS",
		"A-IMPULS=1",
		"E-SPECIAL ABILITIES INVIZIBLE",
		"E-SPECIAL ABILITIES INVIZIBLE=1",
		"E-SPECIAL ABILITIES FLY",
		"E-SPECIAL ABILITIES FLY1=1",
		"E-Upgrade weapon elektroshoker",
		"E-Upgrade weapon elektroshoker=1",
		"E-Upgrade weapon elektroshoker=2",
		"E-Upgrade weapon elektroshoker=3",
		"R-Upgrade FIRE GRUNT",
		"R-Upgrade FIRE GRUNT=1",
		"R-Upgrade FIRE GRUNT=2",
		"R-Upgrade MISSILEUNDEWATER",
		"R-Upgrade MISSILEUNDEWATER=1",
		"R-Upgrade MISSILEUNDEWATER=2",
		"R-Upgrade MISSILEUNDEWATER=3",
		"R-SPECIAL ABILITIES FIRE",
		"R-SPECIAL ABILITIES FIRE  =1",
		"R-SPECIAL ABILITIES GAZ",
		"R-SPECIAL ABILITIES GAZ =1",
		"R-SPECIAL ABILITIES HEAVY",
		"R-SPECIAL ABILITIES GAZ =2",
		"R-SPECIAL ABILITIES HEAVY=1",
		"R-SPECIAL ABILITIES UNVISIBLE",
		"R-SPECIAL ABILITIES HEAVY=2",
		"R-SPECIAL ABILITIES UNVISIBLE=1",
		"R-SPECIAL ABILITIES TORCH",
		"R-SPECIAL ABILITIES TORCH=2",
		"R-SPECIAL ABILITIES KAMIKAZE",
		"R-SPECIAL ABILITIES KAMIKAZE=1",
		"R-SPECIAL ABILITIES KAMIKAZE=2",
		"R-SPECIAL ABILITIES KAMIKAZE=3",
		"R-SPECIAL ABILITIES SWIMMING",
		"R-SPECIAL ABILITIES SWIMMING=1",
		"E-Upgrade weaponSNIPER",
		"R-Upgrade SNIPER",
		"A-PARAMETR",
		"E-PARAMETR",
		"R-PARAMETR",
		"R-GROUND HEALTHY",
		"R-GROUND HEALTHY1=2",
		"EGG=0",
		"EGG=1",
		"EGG=100",
		"EGG=2",
		"EGG=3",
		"EGG=4",
		"EGG=5",
		"R-HOVITZER MISSEL",
		"R-HOVITZER MISSEL =1",
		"HERO10 - ",
		"",
		" ",
		"  ",
		"A-PROPAGATOR",
		"A-RIPPER",
		"A-DEVOURER",
		"A-TUNNELER",
		"A-SCUTTLER",
		"A-LAND DRAGON",
		"A-LEECH",
		"A-PROPAGATOR=1",
		"A-RIPPER=1",
		"A-DEVOURER=1",
		"A-TUNNELER=1",
		"A-SCUTTLER=3",
		"A-LAND DRAGON=1",
		"A-LEECH=1",
		"-",
		"A-SCUTTLER=2",
		" ALIEN",
		"MAMMON9=1",
		"MAX9=1",
		"MAX10=1",
		"JB9=1",
		"MAMMON9",
		"MAX9",
		"MAX10",
		"JB9",
		"1Capturing R-GRUNT",
		"1Capturing back not-capturedR-GRUNT",
		"1Capturing backR-GRUNT",
		"1Capturing backR-K",
		"1Capturing back not-capturedR-K",
		"1Capturing R-K",
		"WS AccuracyE-AIRTRANSPORT-HOWITZERTURRET1",
		"WC1-1 attack power (ray, bullet, zone) health LSH",
		"WC1-1 attack power (ray, bullet, zone) armour LSH",
		"WC1-1attack power (ray, bullet, zone) healthONIEL",
		"WC1-1 attack power (ray, bullet, zone) armourONIEL",
		"WC1-1 attack power (ray, bullet, zone) armourANTONOVA",
		"WC1-1 attack power (ray, bullet, zone) healthANTONOVA",
		"WC1-1 attack power (ray, bullet, zone) healthPSYCHIC",
		"WC1-1 attack power (ray, bullet, zone) armourPSYCHIC",
		"WC1-1 attack power (ray, bullet, zone) healthAURIGA",
		"WC1-1 attack power (ray, bullet, zone) armourAURIGA",
		"1ArmourR-CH",
		"1-1HEALTH ",
		"2-1HEALTH ",
		"3-1HEALTH ",
		"4-1HEALTH ",
		"1-1ARMOR ",
		"2-1ARMOR ",
		"3-1ARMOR ",
		"4-1ARMOR ",
		"1-2HEALTH  ,  ",
		"2-2HEALTH  ,  ",
		"3-2HEALTH  ,  ",
		"4-2HEALTH  ,  ",
		"1-2ARMOR  ,  ",
		"2-2ARMOR  ,  ",
		"3-2ARMOR  ,  ",
		"4-2ARMOR  ,  ",
		"1-3HEALTH -, ",
		"2-3HEALTH -, ",
		"3-3HEALTH -, ",
		"4-3HEALTH -, ",
		"1-3ARMOR -, ",
		"2-3ARMOR -, ",
		"3-3ARMOR -, ",
		"4-3ARMOR -, ",
		"1-4HEALTH ",
		"2-4HEALTH ",
		"3-4HEALTH ",
		"4-4HEALTH ",
		"1-4ARMOR ",
		"2-4ARMOR ",
		"3-4ARMOR ",
		"4-4ARMOR ",
		"1LIGHT health",
		"2MEDIUMhealth",
		"3HEAVYhealth",
		"4SUPER HEAVYhealth",
		"0Asek-bioenergy",
		"1sek-solar energy MCP",
		"1Production cost now-hydro energyE-MCP",
		"HERO  0",
		"1Production cost now-biomassA-INCEPTION SPORE",
		"3Production cost now-bioenergeA-PROPOGATOR",
		"3Production cost now-biomassA-SPAWN",
		"3Production cost now-biomassA-RIPPER",
		"3Production cost now-biomassA-SIREN",
		"3Production cost now-bioenergeA-D",
		"3Production cost now-bioenergeA-T",
		"3Production cost now-bioenergeA-SCUT",
		"3Production cost now-bioenergeA-LD",
		"3Production cost now-bioenergeA-CRUSHER",
		"3Production cost now-bioenergeA-SCORP",
		"3Production cost now-bioenergeA-LEECH",
		"3Production cost now-bioenergeA-SCOOPER",
		"1Production cost now-biomassA-GM",
		"1Production cost now-water A-PROPOGATOR",
		"1Production cost now water A-INCEPTION SPORE",
		"WS1 Range  IS",
		"2Deinstallation costsA-BIOMASS",
		"2Deinstallation costs now water A-BIOMASS2",
		"2Deinstallation costsA-BIOCREEP",
		"2Deinstallation costsA-BIOCREEP2",
		"ALIEN",
		"IMPERIA",
		"REMNANTS",
		"ALIEN=1",
		"IMPERIA=1",
		"REMNANT=1",
		"3Production cost nowR-fresh waterR-HAVEN2",
		"2Deinstallation costsR-fresh waterR-HAVEN2",
		"3Production cost now R-waterR-SOLAR GENERATOR2",
		"2Deinstallation costsR-waterR-SOLAR GENERATOR2",
		"1Rsek-salvage2",
		"1Rsek-salvage3",
		"WSR cost",
		"WSE cost",
		"1-1Health (, ,, )",
		"2-1Health (, ,, )",
		"3-1Health (, ,, )",
		"4-1Health (, ,, )",
		"1-1ARMOR (,, ,)",
		"2-1ARMOR (,, ,)",
		"3-1ARMOR (,, ,)",
		"4-1ARMOR (,, ,)",
		"1-2Health (, )",
		"2-2Health (, )",
		"1-3Health (,)",
		"1Capturing  ()",
		"1Capturing ()",
		"1Capturing ()",
		"1-5Health ()",
		"2-5Health ()",
		"3-5Health ()",
		"4-5Health ()",
		"1-5ARMOR ()",
		"WSA cost",
		"1-4Health ()",
		"2-4Health ()",
		"3-4Health ()",
		"4-4Health ()",
		"1-4ARMOR ()",
		"1-3ARMOR (,)",
		"Shot time shortALL",
		"Shot time WC",
		"A-SKILLS1",
		"A-SKILLS2",
		"E-SKILLS1",
		"E-SKILLS2",
		"R-SKILLS1",
		"R-SKILLS2",
		"A-SKILLS1=10",
		"A-SKILLS2=10",
		"E-SKILLS1=10",
		"E-SKILLS2=10",
		"R-SKILLS1=10",
		"R-SKILLS2=10",
		"ARMOR",
		"!WC",
		"!WF",
		"ARMOR=1",
		"ARMOR=2",
		"ARMOR=3",
		"ARMOR=4",
		"!WC=1",
		"!WC=2",
		"!WF=1",
		"!WF=2",
		"A-PROPOGATOR mina",
		"Shot time ",
		"",
		"E-GRUNT",
		"E-GRUNT=1",
		"E-GRUNT=2",
		"E-GRUNT=3",
		"1Moving speedE-MOBILE CP",
		"E-ROBOT GIANT",
		"E-ROBOT GIANT=1",
		"Shot time electroshild ALL",
		"Shot time firering ALL",
		"Shot time AREA ALL",
		"Shot time GEO ALL",
		"Shot time  ALL",
		"Shot time WS",
		"WS Shot time IS1",
		"WC1-2 attack power (ray, bullet, zone) armourV-PEOPLE",
		"WC1-3 attack power (ray, bullet, zone) armourV-PEOPLE",
		"WC1-4 attack power (ray, bullet, zone) armourV-PEOPLE",
		"WC1-2 attack power (ray, bullet, zone) armourA-PROPAGATOR",
		"WC1-3 attack power (ray, bullet, zone) armourA-PROPAGATOR",
		"WC1-4 attack power (ray, bullet, zone) armourA-PROPAGATOR",
		"WC1-2 attack power (ray, bullet, zone) armourA-SPAWN",
		"WC1-3 attack power (ray, bullet, zone) armourA-SPAWN",
		"WC1-4 attack power (ray, bullet, zone) armourA-SPAWN",
		"WC1-2 attack power (ray, bullet, zone) armourA-GIANT METEOR",
		"WC1-3 attack power (ray, bullet, zone) armourA-GIANT METEOR",
		"WC1-4 attack power (ray, bullet, zone) armourA-GIANT METEOR",
		"WC1-2 attack power (ray, bullet, zone) armourE-CONSTRUCTOR BOT",
		"WC1-3 attack power (ray, bullet, zone) armourE-CONSTRUCTOR BOT",
		"WC1-4 attack power (ray, bullet, zone) armourE-CONSTRUCTOR BOT",
		"WC1-2 attack power (ray, bullet, zone) armourE-HEAVYROBOT-HELICOPTER",
		"WC1-3 attack power (ray, bullet, zone) armourE-HEAVYROBOT-HELICOPTER",
		"WC1-4 attack power (ray, bullet, zone) armourE-HEAVYROBOT-HELICOPTER",
		"WC1-2 attack power (ray, bullet, zone) armourE-GRUNT",
		"WC1-3 attack power (ray, bullet, zone) armourE-GRUNT",
		"WC1-4 attack power (ray, bullet, zone) armourE-GRUNT",
		"WC1-2 attack power (ray, bullet, zone) armourE-FREEZER",
		"WC1-3 attack power (ray, bullet, zone) armourE-FREEZER",
		"WC1-4 attack power (ray, bullet, zone) armourE-FREEZER",
		"WC1-2 attack power (ray, bullet, zone) armourR-HEAVY -GRUNT",
		"WC1-3 attack power (ray, bullet, zone) armourR-HEAVY -GRUNT",
		"WC1-4 attack power (ray, bullet, zone) armourR-HEAVY -GRUNT",
		"WC1-2 attack power (ray, bullet, zone) armourR-KAMIKAZE",
		"WC1-3 attack power (ray, bullet, zone) armourR-KAMIKAZE",
		"WC1-4 attack power (ray, bullet, zone) armourR-KAMIKAZE",
		"WC1-2 attack power (ray, bullet, zone) armourR-GRUNT",
		"WC1-3 attack power (ray, bullet, zone) armourR-GRUNT",
		"WC1-4 attack power (ray, bullet, zone) armourR-GRUNT",
		"WC1-2 attack power (ray, bullet, zone) armourR-CONSTRACTOR SUIT",
		"WC1-3 attack power (ray, bullet, zone) armourR-CONSTRACTOR SUIT",
		"WC1-4 attack power (ray, bullet, zone) armourR-CONSTRACTOR SUIT",
		"WC1-2 attack power (ray, bullet, zone) armourJB",
		"WC1-3 attack power (ray, bullet, zone) armourJB",
		"WC1-4 attack power (ray, bullet, zone) armourJB",
		"WC1-2 attack power (ray, bullet, zone) armourANTONOVA",
		"WC1-3 attack power (ray, bullet, zone) armourANTONOVA",
		"WC1-4 attack power (ray, bullet, zone) armourANTONOVA",
		"WC1-2 attack power (ray, bullet, zone) armourONIEL",
		"WC1-3 attack power (ray, bullet, zone) armourONIEL",
		"WC1-4 attack power (ray, bullet, zone) armourONIEL",
		"WC1-2 attack power (ray, bullet, zone) armourMaximilian",
		"WC1-3 attack power (ray, bullet, zone) armourMaximilian",
		"WC1-4 attack power (ray, bullet, zone) armourMaximilian",
		"WC1-2 attack power (ray, bullet, zone) armour LSH",
		"WC1-3 attack power (ray, bullet, zone) armour LSH",
		"WC1-4 attack power (ray, bullet, zone) armour LSH",
		"WC1-2 attack power (ray, bullet, zone) armourMAMMON",
		"WC1-3 attack power (ray, bullet, zone) armourMAMMON",
		"WC1-4 attack power (ray, bullet, zone) armourMAMMON",
		"WC1-2 attack power (ray, bullet, zone) armourAURIGA",
		"WC1-3 attack power (ray, bullet, zone) armourAURIGA",
		"WC1-4 attack power (ray, bullet, zone) armourAURIGA",
		"WC1-2 attack power (ray, bullet, zone) armourPSYCHIC",
		"WC1-3 attack power (ray, bullet, zone) armourPSYCHIC",
		"WC1-4 attack power (ray, bullet, zone) armourPSYCHIC",
		"WC1-2 attack power (ray, bullet, zone) armourE-ROBO-GIANT",
		"WC1-3 attack power (ray, bullet, zone) armourE-ROBO-GIANT",
		"WC1-4 attack power (ray, bullet, zone) armourE-ROBO-GIANT",
		"WC1-1 attack power (ray, bullet, zone) armourA-DEVOURER",
		"WC1-1 attack power (ray, bullet, zone) health A-DEVOURER",
		"WC1-2 attack power (ray, bullet, zone) armourA-DEVOURER",
		"WC1-3 attack power (ray, bullet, zone) armourA-DEVOURER",
		"WC1-4 attack power (ray, bullet, zone) armourA-DEVOURER",
		"WC1-1 attack power (ray, bullet, zone) armourA-HOOVER",
		"WC1-2 attack power (ray, bullet, zone) armourA-HOOVER",
		"WC1-3 attack power (ray, bullet, zone) armourA-HOOVER",
		"WC1-4 attack power (ray, bullet, zone) armourA-HOOVER",
		"WC1-1 attack power (ray, bullet, zone) health A-HOOVER",
		"WC1-1 attack power (ray, bullet, zone) healthA-GIANT WORM",
		"WC1-1 attack power (ray, bullet, zone) armourA-GIANT WORM",
		"WC1-2 attack power (ray, bullet, zone) armourA-GIANT WORM",
		"WC1-3 attack power (ray, bullet, zone) armourA-GIANT WORM",
		"WC1-4 attack power (ray, bullet, zone) armourA-GIANT WORM",
		"WF1 Accuracy(, )",
		"WF1 Accuracy(,  )",
		"WF1 Accuracy(,-)",
		"WF1 Accuracy()",
		"2-3ARMOR (,)",
		"3-3ARMOR (,)",
		"4-3ARMOR (,)",
		"2-4ARMOR ()",
		"3-4ARMOR ()",
		"4-4ARMOR ()",
		"2-5ARMOR ()",
		"3-5ARMOR ()",
		"4-5ARMOR ()",
		"3-2Health (, )",
		"4-2Health (, )",
		"WC1-2 attack power (ray, bullet, zone) healthA-SPAWN",
		"WC1-3 attack power (ray, bullet, zone) healthA-SPAWN",
		"WC1-4 attack power (ray, bullet, zone) healthA-SPAWN",
		"WC1-2 attack power (ray, bullet, zone) healthA-PROPAGATOR",
		"WC1-3 attack power (ray, bullet, zone) healthA-PROPAGATOR",
		"WC1-4 attack power (ray, bullet, zone) healthA-PROPAGATOR",
		"WC1-3attack power (ray, bullet, zone) healthV-PEOPLE",
		"WC1-4 attack power (ray, bullet, zone) healthV-PEOPLE",
		"WC1-2 attack power (ray, bullet, zone) health A-DEVOURER",
		"WC1-3 attack power (ray, bullet, zone) health A-DEVOURER",
		"WC1-4 attack power (ray, bullet, zone) health A-DEVOURER",
		"WC1-2 attack power (ray, bullet, zone) health A-HOOVER",
		"WC1-3 attack power (ray, bullet, zone) health A-HOOVER",
		"WC1-4 attack power (ray, bullet, zone) health A-HOOVER",
		"WC1-2 attack power (ray, bullet, zone) healthA-GIANT WORM",
		"WC1-3 attack power (ray, bullet, zone) healthA-GIANT WORM",
		"WC1-4 attack power (ray, bullet, zone) healthA-GIANT WORM",
		"WC1-2 attack power (ray, bullet, zone) healthA-GIANT METEOR",
		"WC1-3 attack power (ray, bullet, zone) healthA-GIANT METEOR",
		"WC1-4 attack power (ray, bullet, zone) healthA-GIANT METEOR",
		"WC1-2 attack power (ray, bullet, zone) health E-CONSTRUCTOR BOT",
		"WC1-3 attack power (ray, bullet, zone) health E-CONSTRUCTOR BOT",
		"WC1-4 attack power (ray, bullet, zone) health E-CONSTRUCTOR BOT",
		"WC1-2 attack power (ray, bullet, zone) healthE-HEAVYROBOT-HELICOPTER",
		"WC1-3 attack power (ray, bullet, zone) healthE-HEAVYROBOT-HELICOPTER",
		"WC1-4 attack power (ray, bullet, zone) healthE-HEAVYROBOT-HELICOPTER",
		"WC1-2 attack power (ray, bullet, zone) healthE-GRUNT",
		"WC1-3 attack power (ray, bullet, zone) healthE-GRUNT",
		"WC1-4 attack power (ray, bullet, zone) healthE-GRUNT",
		"WC1-2 attack power (ray, bullet, zone) healthE-FREEZER",
		"WC1-3 attack power (ray, bullet, zone) healthE-FREEZER",
		"WC1-4 attack power (ray, bullet, zone) healthE-FREEZER",
		"WC1-2 attack power (ray, bullet, zone) healthE-ROBO-GIANT",
		"WC1-3 attack power (ray, bullet, zone) healthE-ROBO-GIANT",
		"WC1-4attack power (ray, bullet, zone) healthE-ROBO-GIANT",
		"WC1-2 attack power (ray, bullet, zone) healthR-HEAVY -GRUNT",
		"WC1-3 attack power (ray, bullet, zone) healthR-HEAVY -GRUNT",
		"WC1-4 attack power (ray, bullet, zone) healthR-HEAVY -GRUNT",
		"WC1-2 attack power (ray, bullet, zone) healthR-KAMIKAZE",
		"WC1-3 attack power (ray, bullet, zone) healthR-KAMIKAZE",
		"WC1-4 attack power (ray, bullet, zone) healthR-KAMIKAZE",
		"WC1-2 attack power (ray, bullet, zone) healthR-GRUNT",
		"WC1-3 attack power (ray, bullet, zone) healthR-GRUNT",
		"WC1-4 attack power (ray, bullet, zone) healthR-GRUNT",
		"WC1-2 attack power (ray, bullet, zone) healthR-CONSTRACTOR SUIT",
		"WC1-3 attack power (ray, bullet, zone) healthR-CONSTRACTOR SUIT",
		"WC1-4 attack power (ray, bullet, zone) healthR-CONSTRACTOR SUIT",
		"WC1-2 attack power (ray, bullet, zone) healthJB",
		"WC1-3 attack power (ray, bullet, zone) healthJB1",
		"WC1-4 attack power (ray, bullet, zone) healthJB",
		"WC1-2 attack power (ray, bullet, zone) healthANTONOVA",
		"WC1-3 attack power (ray, bullet, zone) healthANTONOVA",
		"WC1-4 attack power (ray, bullet, zone) healthANTONOVA",
		"WC1-2attack power (ray, bullet, zone) healthONIEL",
		"WC1-3attack power (ray, bullet, zone) healthONIEL",
		"WC1-4attack power (ray, bullet, zone) healthONIEL",
		"WC1-2 attack power (ray, bullet, zone) healthMaximilian",
		"WC1-3 attack power (ray, bullet, zone) healthMaximilian",
		"WC1-4 attack power (ray, bullet, zone) healthMaximilian",
		"WC1-2 attack power (ray, bullet, zone) health LSH",
		"WC1-3 attack power (ray, bullet, zone) health LSH",
		"WC1-4 attack power (ray, bullet, zone) health LSH",
		"WC1-2 attack power (ray, bullet, zone) healthMAMMON",
		"WC1-3 attack power (ray, bullet, zone) healthMAMMON",
		"WC1-4 attack power (ray, bullet, zone) healthMAMMON",
		"WC1-2 attack power (ray, bullet, zone) healthAURIGA",
		"WC1-3 attack power (ray, bullet, zone) healthAURIGA",
		"WC1-4 attack power (ray, bullet, zone) healthAURIGA",
		"WC1-2 attack power (ray, bullet, zone) healthPSYCHIC",
		"WC1-3 attack power (ray, bullet, zone) healthPSYCHIC",
		"WC1-4 attack power (ray, bullet, zone) healthPSYCHIC",
		"WC1-2 attack power (ray, bullet, zone) healthV-PEOPLE",
		"Recharge time EGGS",
		"Recharge time meteor",
		"Recharge time ",
		"Recharge time AREA",
		"4Recharge time GEO",
		"1Recharge time ",
		"1Recharge time WS",
		"2Recharge time WS2",
		"3Recharge time WS3",
		"1Capturing E-GRUNT",
		"1Capturing back not-capturedE-GRUNT",
		"1Capturing backE-GRUNT",
		"Recharge time WC",
		"1Recharge time flame ALL",
		"2Recharge time rayALL",
		"2Recharge time rayALLMAX",
		"1Recharge time short ALL",
		"3Recharge time short ALL()",
		"1Recharge time flame ISE",
		"1Recharge time short ALL()",
		"1Recharge time short ALL()",
		"1Recharge time short ALL()",
		"1RADIUS ()",
		"2RADIUS (-,)",
		"3RADIUS ()",
		"4RADIUS(hovitzer)",
		"2Recharge time short ALL()",
		"2Recharge time short ALL( )",
		"3Recharge time WS4",
		"WS2R cost",
		"WS3R cost",
		"WS2E cost",
		"WS3E cost",
		"WS2A cost",
		"WS3A cost",
		"WC1-1 attack power (ray, bullet, zone) healthA-R",
		"WC1-1 attack power (ray, bullet, zone) armourA-R",
		"WC1-2 attack power (ray, bullet, zone) armourA-R",
		"WC1-3 attack power (ray, bullet, zone) armourA-R",
		"WC1-4 attack power (ray, bullet, zone) armourA-R",
		"WC1-2 attack power (ray, bullet, zone) healthA-R",
		"WC1-3 attack power (ray, bullet, zone) healthA-R",
		"WC1-4 attack power (ray, bullet, zone) healthA-R",
		"R- =1",
		"Shot time WC",
		"  ",
		"  ",
		"  ",
		"RADIUS ZABOR",
		"-MOBILE1",
		"-MOBILE2",
		"-MOBILE3",
		"-RL1",
		"-RL2",
		"-RL3",
		"-SL",
		"-VP1",
		"-VP2",
		"-CP1",
		"-CP2",
		"-CP3",
		"-GGENERATOR1",
		"-GGENERATOR2",
		"-HAVEN1",
		"-HAVEN2",
		"-HAVEN3",
		"-VP",
		"-STOCPAIL",
		"-SPECLAB",
		"-GTOWER",
		"-FRESHWATER",
		"-IS1",
		"-IS2",
		"-IS3",
		"-IS4",
		"-IS5",
		"-BIOMASGENERATOR1",
		"-BIOMASGENERATOR2",
		"-BIOCREEP1",
		"-BIOCREEP2",
		"-LEICOSHA",
		"-DRON",
		"-ANTONOVA",
		"-ONEIL",
		"-PCIHIC",
		"-AURIGA",
		"1Recharge time sniper",
		"4Recharge time short ALL(ATV)",
		"4Recharge time short ALL(Oniel)",
		"HEALTH 1-1",
		"HEALTH 1-2",
		"HEALTH 1-3",
		"HEALTH 1-4",
		"ARMOR 1-1",
		"ARMOR 1-2",
		"ARMOR 1-3",
		"ARMOR 1-4",
		"HEALTH 2-1",
		"HEALTH 2-2",
		"HEALTH 2-3",
		"HEALTH 2-4",
		"ARMOR 2-1",
		"ARMOR 2-2",
		"ARMOR 2-3",
		"ARMOR 2-4",
		"HEALTH 3-1",
		"HEALTH 3-2",
		"HEALTH 3-3",
		"HEALTH 3-4",
		"ARMOR 3-1",
		"ARMOR 3-2",
		"ARMOR 3-3",
		"ARMOR 3-4",
		"WC1-1 attack power (ray, bullet, zone) healthA-CR",
		"WC1-1 attack power (ray, bullet, zone) armourA-CR",
		"WC1-2 attack power (ray, bullet, zone) armourA-CR",
		"WC1-3 attack power (ray, bullet, zone) armourA-CR",
		"WC1-4 attack power (ray, bullet, zone) armourA-CR",
		"WC1-2 attack power (ray, bullet, zone) healthA-CR",
		"WC1-3 attack power (ray, bullet, zone) healthA-CR",
		"WC1-4 attack power (ray, bullet, zone) healthA-CR",
		"R-",
		"1Recharge time  ",
		"2Recharge time  ",
		"3Recharge time  ",
		"  ",
		"  =1",
		"HERO1",
		"HERO2",
		"HERO2-100",
		"HERO2-200",
		"HERO2-300",
		"HERO2-400",
		"HERO2-500",
		"HERO2-600",
		"HERO =100",
		"HERO =200",
		"HERO =300",
		"1Cost ANTONOVA fwater",
		"1Cost ANTONOVA salvage",
		"1Cost ANTONOVA solar",
		"1Cost ONIEL fwater",
		"1Cost ONIELsalvage",
		"1Cost ONIELsolar",
		"1Cost DRON water",
		"1Cost DRON science",
		"1Cost DRON solar",
		"1Cost LEIKOSHOwater",
		"1Cost LEIKOSHO science",
		"1Cost LEIKOSHO solar",
		"1Cost AURIGA water",
		"1Cost AURIGA biomass",
		"1Cost PSYCHIC water",
		"1Cost PSYCHIC biomass",
		"1-5HEALTHsniper",
		"2-5HEALTHsniper",
		"3-5HEALTHsniper",
		"4-5HEALTHsniper",
		"1-5ARMOR sniper",
		"2-5ARMOR sniper",
		"3-5ARMOR sniper",
		"4-5ARMOR sniper",
		"WMinimal fire range for EGG",
		"WRange close EGG",
		"  =0",
		"  =1",
		"1Production cost now-science resourceE-MOBILE2",
		"1Production cost now -water E-MOBILE2",
		"1Production cost now -water E-MOBILE3",
		"1Production cost now-science resourceE-MOBILE3",
		"1Production cost now R-solar energy R-SHELTERED SANCTUARY",
		"2Deinstallation costsR-solarR-SHELTERED SANCTUARY",
		"4Sales return sec.R-solarR-SHELTERED SANCTUARY",
		"3Production cost now R-water R-GUARD TOWER1",
		"2Deinstallation costsR-water R-GUARD TOWER1",
		"3Production cost now R-waterR-GUARD TOWER2",
		"2Deinstallation costsR-waterR-GUARD TOWER2",
		"3Production cost now R-water R-GUARD TOWER3",
		"2Deinstallation costsR-water R-GUARD TOWER3",
		"3Production cost now-biomassA-D",
		"3Production cost now-biomassA-T",
		"3Production cost now-biomassA-SCUT",
		"3Production cost now-biomassA-LD",
		"3Production cost now-biomass A-CRUSHER",
		"3Production cost now-biomass A-SCORP",
		"3Production cost now-biomass A-LEECH",
		"3Production cost now-biomassA-SCOOPER",
		"3Production cost now waterA-INCEPTION SPORE2",
		"2Deinstallation costs-waterA-INCEPTION SPORE2",
		"3Production cost now-biomass A-BIOMASS GENERATOR2",
		"2Deinstallation costs water A-BIOMASS2",
		"2Deinstallation costs-waterA-INCEPTION SPORE",
		"2Deinstallation costs waterA-BIOCREEP2",
		"3Production cost now waterA-BIOCREEP",
		"2Deinstallation costs waterA-BIOCREEP",
		"3Production cost now  A-EGG1",
		"3Production cost now  A-EGG2",
		"3Production cost now  A-EGG3",
		"2Cost SHOT DOCTOR R-GRUNT",
		"2Cost SHOT DOCTOR R-CONSTRACTOR SUIT",
		"2Cost TERRAFORMING R-CONSTRACTOR SUIT",
		"2Cost OKOP",
		"2Cost LUCH",
		"Cost TERAFORMING E-CONSTRUCTOR BOT",
		"Cost SHOT DOCTOR E-CONSTRUCTOR BOT",
		"2Cost OKOP1",
		"1Health ANIMALS",
		"R-JEEPKAMIKADZE=2",
		"R-SCRAMBLER=2",
		"R-RJEEP=2",
		"R-TANK=2",
		"ARMOR1",
		"ARMOR2",
		"ARMOR3",
		"RANGE1",
		"RANGE2",
		"RANGE3",
		"MELEE1",
		"MELEE2",
		"MELEE3",
		"HARVEST1",
		"HARVEST2",
		"ELECTRO-FEILD",
		"MANIPULATOR LAZER",
		"HOVER",
		"CRUSHADER",
		"STORMWALKER",
		"PHANTOM ENFORCER",
		"COLOSSUS",
		"MOBILE2",
		"MOBILE3",
		"RARMOR1",
		"RARMOR2",
		"RARMOR3",
		"RRANGE1",
		"RRANGE2",
		"RRANGE3",
		"RMELEE1",
		"RMELEE2",
		"RMELEE3",
		"BULLSEYE",
		"MARAUDER",
		"FLAME GRENADE",
		"FIELD DOCTOR",
		"STEALTH",
		"LANDMINES",
		"CAPTURE ORGANIC",
		"AMPHIBIOUS",
		"RING of FIRE",
		"WATER1",
		"WATER2",
		"WATER3",
		"WATER4",
		"WATER5",
		"OVERWATCH",
		"TOXIC SPINES",
		"SONIC BLAST",
		"FIRE TRAIL",
		"SLIME",
		"ACID",
		"GIGANT WORM",
		"WORMHOLE",
		"HARVEST1 DNA",
		"HARVEST2 DNA",
		"COLOSSUS DNA",
		"MOBILE2 DNA",
		"MOBILE3 DNA",
		"2-3Health (,)",
		"1Recharge time short ALL(-2)",
		"Shot time shortALL RG",
		"1Recharge time short ALL(-2)",
		"Shot time shortALL RG2",
		"Shot time rayALL",
		"2Recharge time short ALL(2)",
		"2Recharge time short ALL( 2)",
		"2Recharge time short ALL(3)",
		"1-3HEALTH -, 2",
		"2-3HEALTH -, 2",
		"3-3HEALTH -, 2",
		"4-3HEALTH -, 2",
		"1-3ARMOR -, 2",
		"2-3ARMOR -, 2",
		"3-3ARMOR -, 2",
		"4-3ARMOR -, 2",
		"1-3HEALTH -, 3",
		"2-3HEALTH -, 3",
		"3-3HEALTH -, 3",
		"4-3HEALTH -, 3",
		"1-3ARMOR -, 3",
		"2-3ARMOR -, 3",
		"3-3ARMOR -, 3",
		"4-3ARMOR -, 3",
		"1-3HEALTH -, 4",
		"2-3HEALTH -, 4",
		"3-3HEALTH -, 4",
		"4-3HEALTH -, 4",
		"1-3ARMOR -, 4",
		"2-3ARMOR -, 4",
		"3-3ARMOR -, 4",
		"4-3ARMOR -, 4",
		"1Recharge time sniper2",
		"1Recharge time sniper3",
		"3-3Health (,)",
		"4-3Health (,)",
		"Recharge time ",
		"1Recharge time flame ALL2",
		" ST",
		" LR",
		" HR",
		" AT",
		" HT",
		" R-S",
		" R-RG",
		" R-GK",
		" R-T",
		" R-TH",
		" R-GV",
		" CB",
		" G",
		" F",
		" R-I",
		" R-CC",
		" R-K",
		"  =1",
		"R-GROUND HEALTHY1=1",
		"E-ROBOT GIANT=2",
		" MAX",
		"Recharge time ",
		" R- SOLAR",
		"1-1ARMOR (, )",
		"2-1ARMOR (, )",
		"3-1ARMOR (, )",
		"4-1ARMOR (, )",
		"-SIREN",
		" JB",
		" MAMMON",
		"-solar energy-s",
		"-science resource-s",
		"-hydro energy-s",
		"R-solar energy-s",
		"R-salvage-s",
		"R-fresh water-s",
		"-biomass-s",
		"A-bioenergy-s",
		"Shot time ",
		"1Capturing R-CC",
		"1Capturing R-GV",
		"1Capturing R-TM",
		"1Capturing R-JK",
		"1Capturing R-RJ",
		"1Capturing R-SKR",
		"1Capturing R-H",
		"1Capturing back not-captured R-CC",
		"1Capturing back not-captured R-GV",
		"1Capturing back not-captured R-TM",
		"1Capturing back not-captured R-JK",
		"1Capturing back not-captured R-RJ",
		"1Capturing back not-captured R-SKR",
		"1Capturing back not-captured R-H",
		"1Capturing back R-CC",
		"1Capturing back R-GV",
		"1Capturing back R-TM",
		"1Capturing back R-JK",
		"1Capturing back R-RJ",
		"1Capturing back R-SKR",
		"1Capturing back R-H",
		"Shot time WC-",
		"Recharge time WC",
		" =1",
		" =1",
		"  =1",
		" =1",
		" =1",
		" =1",
		" =1",
		"2WMinimal fire range for tower ALL",
		"2Cost LUCH2",
		"2Cost LUCH3",
		"Recharge time electro",
		"Manipulator_ / Initial_Parameters / Health2",
		"Manipulator_ / Initial_Parameters / Armour2",
		"Manipulator_ / Initial_Parameters / Armour2 Recovery (Ascension)",
		"Manipulator_ / Initial_Parameters / Capturing",
		"Manipulator_ / Initial_Parameters / Recovery of not fully captured unit",
		"Manipulator_ / Initial_Parameters / Recovery of captured unit",
		"Manipulator_ / Initial_Parameters / Capturing Asenshions-life ()",
		"Manipulator_ / Initial_Parameters / Sight radius",
		"Manipulator_ / Initial_Parameters / Speed of movement",
		"Manipulator_ / Initial_Parameters / E - time of resource gathering (for Ascension harvesters)",
		"Manipulator_ / Initial_Parameters /  ",
		"Manipulator_ / Install_Value / -solar energy",
		"Legionary_ / Initial_Parameters / Health",
		"Legionary_ / Initial_Parameters / Armour",
		"Legionary_ / Initial_Parameters / Armour Recovery (Ascension)",
		"Legionary_ / Initial_Parameters / Capturing 2-life",
		"Legionary_ / Initial_Parameters / Recovery of not fully captured unit2",
		"Legionary_ / Initial_Parameters / Recovery of captured unit2",
		"Legionary_ / Initial_Parameters / Capturing Asenshions-life ()",
		"Legionary_ / Initial_Parameters / Sight radius",
		"Legionary_ / Initial_Parameters / Speed of movement",
		"Legionary_ / Initial_Parameters / HERO ",
		"Legionary_ / Initial_Parameters / E-GRUNT",
		"Legionary_ / Install_Value / -science resource",
		"Viper_ / Initial_Parameters / Health2",
		"Viper_ / Initial_Parameters / Armour2",
		"Viper_ / Initial_Parameters / Armour2 Recovery (Ascension)",
		"Viper_ / Initial_Parameters / Capturing",
		"Viper_ / Initial_Parameters / Recovery of not fully captured unit",
		"Viper_ / Initial_Parameters / Recovery of captured unit",
		"Viper_ / Initial_Parameters / Capturing Asenshions-life ()",
		"Viper_ / Initial_Parameters / Sight radius",
		"Viper_ / Initial_Parameters / Speed of movement",
		"Viper_ / Install_Value / -science resource",
		"Crusader_ / Initial_Parameters / Health2",
		"Crusader_ / Initial_Parameters / Armour2",
		"Crusader_ / Initial_Parameters / Armour2 Recovery (Ascension)",
		"Crusader_ / Initial_Parameters / Capturing",
		"Crusader_ / Initial_Parameters / Recovery of not fully captured unit",
		"Crusader_ / Initial_Parameters / Recovery of captured unit",
		"Crusader_ / Initial_Parameters / Capturing Asenshions-life ()",
		"Crusader_ / Initial_Parameters / Sight radius",
		"Crusader_ / Initial_Parameters / Speed of movement",
		"Crusader_ / Install_Value / -science resource",
		"Crusader_Lancer_ / Initial_Parameters / Health2",
		"Crusader_Lancer_ / Initial_Parameters / Armour2",
		"Crusader_Lancer_ / Initial_Parameters / Armour2 Recovery (Ascension)",
		"Crusader_Lancer_ / Initial_Parameters / Capturing",
		"Crusader_Lancer_ / Initial_Parameters / Recovery of not fully captured unit",
		"Crusader_Lancer_ / Initial_Parameters / Recovery of captured unit",
		"Crusader_Lancer_ / Initial_Parameters / Capturing Asenshions-life ()",
		"Crusader_Lancer_ / Initial_Parameters / Sight radius",
		"Crusader_Lancer_ / Initial_Parameters / Speed of movement",
		"Stormwalker_ / Initial_Parameters / Health3",
		"Stormwalker_ / Initial_Parameters / Armour3",
		"Stormwalker_ / Initial_Parameters / Armour3 Recovery (Ascension)",
		"Stormwalker_ / Initial_Parameters / Capturing",
		"Stormwalker_ / Initial_Parameters / Recovery of not fully captured unit",
		"Stormwalker_ / Initial_Parameters / Recovery of captured unit",
		"Stormwalker_ / Initial_Parameters / Capturing Asenshions-life ()",
		"Stormwalker_ / Initial_Parameters / Sight radius",
		"Stormwalker_ / Initial_Parameters / Speed of movement",
		"Stormwalker_ / Install_Value / -science resource",
		"Stormwalker_ / Install_Value / -hydro energy",
		"Stormbringer_ / Initial_Parameters / Health2",
		"Stormbringer_ / Initial_Parameters / Armour2",
		"Stormbringer_ / Initial_Parameters / Armour2 Recovery (Ascension)",
		"Stormbringer_ / Initial_Parameters / Capturing",
		"Stormbringer_ / Initial_Parameters / Recovery of not fully captured unit",
		"Stormbringer_ / Initial_Parameters / Recovery of captured unit",
		"Stormbringer_ / Initial_Parameters / Capturing Asenshions-life ()",
		"Stormbringer_ / Initial_Parameters / Sight radius",
		"Stormbringer_ / Initial_Parameters / Speed of movement",
		"Phantom_Enforcer / Initial_Parameters / Health4",
		"Phantom_Enforcer / Initial_Parameters / Armour4",
		"Phantom_Enforcer / Initial_Parameters / Armour4 Recovery (Ascension)",
		"Phantom_Enforcer / Initial_Parameters / Capturing",
		"Phantom_Enforcer / Initial_Parameters / Recovery of not fully captured unit",
		"Phantom_Enforcer / Initial_Parameters / Recovery of captured unit",
		"Phantom_Enforcer / Initial_Parameters / Capturing Asenshions-life ()",
		"Phantom_Enforcer / Initial_Parameters / Sight radius",
		"Phantom_Enforcer / Initial_Parameters / Speed of movement",
		"Phantom_Enforcer / Install_Value / -science resource",
		"Phantom_Enforcer / Install_Value / -hydro energy",
		"_Phantom / Initial_Parameters / Health2",
		"_Phantom / Initial_Parameters / Armour2",
		"_Phantom / Initial_Parameters / Armour2 Recovery (Ascension)",
		"_Phantom / Initial_Parameters / Capturing",
		"_Phantom / Initial_Parameters / Recovery of not fully captured unit",
		"_Phantom / Initial_Parameters / Recovery of captured unit",
		"_Phantom / Initial_Parameters / Capturing Asenshions-life ()",
		"_Phantom / Initial_Parameters / Sight radius",
		"_Phantom / Initial_Parameters / Speed of movement",
		"Pegasus / Initial_Parameters / Health3",
		"Pegasus / Initial_Parameters / Armour3",
		"Pegasus / Initial_Parameters / Armour3 Recovery (Ascension)",
		"Pegasus / Initial_Parameters / Capturing",
		"Pegasus / Initial_Parameters / Recovery of not fully captured unit",
		"Pegasus / Initial_Parameters / Recovery of captured unit",
		"Pegasus / Initial_Parameters / Capturing Asenshions-life ()",
		"Pegasus / Initial_Parameters / Sight radius",
		"Pegasus / Initial_Parameters / Speed of movement",
		"Pegasus / Install_Value / -science resource",
		"Pegasus / Install_Value / -hydro energy",
		"Ice_Hammer / Initial_Parameters / Health",
		"Ice_Hammer / Initial_Parameters / Armour",
		"Ice_Hammer / Initial_Parameters / Armour Recovery (Ascension)",
		"Ice_Hammer / Initial_Parameters / Capturing 2-life",
		"Ice_Hammer / Initial_Parameters / Recovery of not fully captured unit2",
		"Ice_Hammer / Initial_Parameters / Recovery of captured unit2",
		"Ice_Hammer / Initial_Parameters / Capturing Asenshions-life ()",
		"Ice_Hammer / Initial_Parameters / Sight radius",
		"Ice_Hammer / Initial_Parameters / Speed of movement",
		"Ice_Hammer / Install_Value / -science resource",
		"Colossus / Initial_Parameters / Health",
		"Colossus / Initial_Parameters / Capturing Asenshions-life ()",
		"Colossus / Initial_Parameters / Sight radius",
		"Colossus / Initial_Parameters / Speed of movement",
		"Colossus / Install_Value / -solar energy",
		"Colossus / Install_Value / -science resource",
		"Colossus / Install_Value / -hydro energy",
		"Vanguard_ / Initial_Parameters / Health4",
		"Vanguard_ / Initial_Parameters / Armour4",
		"Vanguard_ / Initial_Parameters / Armour4 Recovery (Ascension)",
		"Vanguard_ / Initial_Parameters / Capturing Asenshions-life ()",
		"Vanguard_ / Initial_Parameters / Sight radius",
		"Vanguard_ / Initial_Parameters / Speed of movement",
		"Vanguard_ / Install_Value / -solar energy",
		"Vanguard_ / Install_Value / -science resource",
		"Vanguard_Mk_II / Initial_Parameters / Health4",
		"Vanguard_Mk_II / Initial_Parameters / Armour4",
		"Vanguard_Mk_II / Initial_Parameters / Armour4 Recovery (Ascension)",
		"Vanguard_Mk_II / Initial_Parameters / Capturing Asenshions-life ()",
		"Vanguard_Mk_II / Initial_Parameters / Sight radius",
		"Vanguard_Mk_II / Initial_Parameters / Speed of movement",
		"Vanguard_Mk_II / Install_Value / -solar energy",
		"Vanguard_Mk_II / Install_Value / -science resource",
		"Vanguard_Mk_II / Install_Value / -hydro energy",
		"Vanguard_Mk_III / Initial_Parameters / Health4",
		"Vanguard_Mk_III / Initial_Parameters / Armour4",
		"Vanguard_Mk_III / Initial_Parameters / Armour4 Recovery (Ascension)",
		"Vanguard_Mk_III / Initial_Parameters / Capturing Asenshions-life ()",
		"Vanguard_Mk_III / Initial_Parameters / Sight radius",
		"Vanguard_Mk_III / Initial_Parameters / Speed of movement",
		"Vanguard_Mk_III / Install_Value / -solar energy",
		"Vanguard_Mk_III / Install_Value / -science resource",
		"Vanguard_Mk_III / Install_Value / -hydro energy",
		"Viper_Sting__B_ / Initial_Parameters / Health3",
		"Viper_Sting__B_ / Initial_Parameters / Armour3",
		"Viper_Sting__B_ / Initial_Parameters / Armour3 Recovery (Ascension)",
		"Viper_Sting__B_ / Initial_Parameters / Capturing",
		"Viper_Sting__B_ / Initial_Parameters / Recovery of not fully captured unit",
		"Viper_Sting__B_ / Initial_Parameters / Recovery of captured unit",
		"Viper_Sting__B_ / Initial_Parameters / Capturing Asenshions-life ()",
		"Viper_Sting__B_ / Initial_Parameters / Sight radius",
		"Pegasus_Strike_B_ / Initial_Parameters / Health3",
		"Pegasus_Strike_B_ / Initial_Parameters / Armour3",
		"Pegasus_Strike_B_ / Initial_Parameters / Armour3 Recovery (Ascension)",
		"Pegasus_Strike_B_ / Initial_Parameters / Capturing",
		"Pegasus_Strike_B_ / Initial_Parameters / Recovery of not fully captured unit",
		"Pegasus_Strike_B_ / Initial_Parameters / Recovery of captured unit",
		"Pegasus_Strike_B_ / Initial_Parameters / Capturing Asenshions-life ()",
		"Pegasus_Strike_B_ / Initial_Parameters / Sight radius",
		"Command_Core__B_ / Initial_Parameters / Health4",
		"Command_Core__B_ / Initial_Parameters / Armour4",
		"Command_Core__B_ / Initial_Parameters / Armour4 Recovery (Ascension)",
		"Command_Core__B_ / Initial_Parameters / Capturing Asenshions-life ()",
		"Command_Core__B_ / Initial_Parameters / Sight radius",
		"Command_Core_Mk_II__B_ / Initial_Parameters / Health4",
		"Command_Core_Mk_II__B_ / Initial_Parameters / Armour4",
		"Command_Core_Mk_II__B_ / Initial_Parameters / Armour4 Recovery (Ascension)",
		"Command_Core_Mk_II__B_ / Initial_Parameters / Capturing Asenshions-life ()",
		"Command_Core_Mk_II__B_ / Initial_Parameters / Sight radius",
		"Command_Core_Mk_III__B_ / Initial_Parameters / Health4",
		"Command_Core_Mk_III__B_ / Initial_Parameters / Armour4",
		"Command_Core_Mk_III__B_ / Initial_Parameters / Armour4 Recovery (Ascension)",
		"Command_Core_Mk_III__B_ / Initial_Parameters / Capturing Asenshions-life ()",
		"Command_Core_Mk_III__B_ / Initial_Parameters / Sight radius",
		"Hydro_Generator__B_ / Initial_Parameters / Health2",
		"Hydro_Generator__B_ / Initial_Parameters / Armour2",
		"Hydro_Generator__B_ / Initial_Parameters / Armour2 Recovery (Ascension)",
		"Hydro_Generator__B_ / Initial_Parameters / Capturing Asenshions-life ()",
		"Hydro_Generator__B_ / Initial_Parameters / Sight radius",
		"Advanced_Hydro_Generator__B_ / Initial_Parameters / Health3",
		"Advanced_Hydro_Generator__B_ / Initial_Parameters / Armour3",
		"Advanced_Hydro_Generator__B_ / Initial_Parameters / Armour3 Recovery (Ascension)",
		"Advanced_Hydro_Generator__B_ / Initial_Parameters / Capturing Asenshions-life ()",
		"Advanced_Hydro_Generator__B_ / Initial_Parameters / Sight radius",
		"Replication_Plant_Mk_II__B_ / Initial_Parameters / Health4",
		"Replication_Plant_Mk_II__B_ / Initial_Parameters / Armour4",
		"Replication_Plant_Mk_II__B_ / Initial_Parameters / Armour4 Recovery (Ascension)",
		"Replication_Plant_Mk_II__B_ / Initial_Parameters / Capturing Asenshions-life ()",
		"Replication_Plant_Mk_II__B_ / Initial_Parameters / Sight radius",
		"Replication_Plant__B_ / Initial_Parameters / Health4",
		"Replication_Plant__B_ / Initial_Parameters / Armour4",
		"Replication_Plant__B_ / Initial_Parameters / Armour4 Recovery (Ascension)",
		"Replication_Plant__B_ / Initial_Parameters / Capturing Asenshions-life ()",
		"Replication_Plant__B_ / Initial_Parameters / Sight radius",
		"Advanced_Tech_Lab_B_ / Initial_Parameters / Health4",
		"Advanced_Tech_Lab_B_ / Initial_Parameters / Armour4",
		"Advanced_Tech_Lab_B_ / Initial_Parameters / Armour4 Recovery (Ascension)",
		"Advanced_Tech_Lab_B_ / Initial_Parameters / Capturing Asenshions-life ()",
		"Advanced_Tech_Lab_B_ / Initial_Parameters / Sight radius",
		"Research_Lab__B_ / Initial_Parameters / Health4",
		"Research_Lab__B_ / Initial_Parameters / Armour4",
		"Research_Lab__B_ / Initial_Parameters / Armour4 Recovery (Ascension)",
		"Research_Lab__B_ / Initial_Parameters / Capturing Asenshions-life ()",
		"Research_Lab__B_ / Initial_Parameters / Sight radius",
		"Research_Lab_Mk_II_B_ / Initial_Parameters / Health4",
		"Research_Lab_Mk_II_B_ / Initial_Parameters / Armour4",
		"Research_Lab_Mk_II_B_ / Initial_Parameters / Armour4 Recovery (Ascension)",
		"Research_Lab_Mk_II_B_ / Initial_Parameters / Capturing Asenshions-life ()",
		"Research_Lab_Mk_II_B_ / Initial_Parameters / Sight radius",
		"Research_Lab_Mk_III_B_ / Initial_Parameters / Health4",
		"Research_Lab_Mk_III_B_ / Initial_Parameters / Armour4",
		"Research_Lab_Mk_III_B_ / Initial_Parameters / Armour4 Recovery (Ascension)",
		"Research_Lab_Mk_III_B_ / Initial_Parameters / Capturing Asenshions-life ()",
		"Research_Lab_Mk_III_B_ / Initial_Parameters / Sight radius",
		"Maximilian_Khan / Initial_Parameters / Health2",
		"Maximilian_Khan / Initial_Parameters / Armour2",
		"Maximilian_Khan / Initial_Parameters / Armour2 Recovery (Ascension)",
		"Maximilian_Khan / Initial_Parameters / Capturing Asenshions-life ()",
		"Maximilian_Khan / Initial_Parameters / Sight radius",
		"Maximilian_Khan / Initial_Parameters / Speed of movement",
		"Maximilian_Khan / Initial_Parameters / E-GRUNT",
		"Maximilian_Khan / Install_Value / -solar energy",
		"Maximilian_Khan / Install_Value / -science resource",
		"Maximilian_Khan / Install_Value / -hydro energy",
		"Kie_Fujishima_ / Initial_Parameters / Health2",
		"Kie_Fujishima_ / Initial_Parameters / Armour2",
		"Kie_Fujishima_ / Initial_Parameters / Armour2 Recovery (Ascension)",
		"Kie_Fujishima_ / Initial_Parameters / Capturing Asenshions-life ()",
		"Kie_Fujishima_ / Initial_Parameters / Sight radius",
		"Kie_Fujishima_ / Initial_Parameters / Speed of movement",
		"AK_RD / Initial_Parameters / Health2",
		"AK_RD / Initial_Parameters / Armour2",
		"AK_RD / Initial_Parameters / Armour2 Recovery (Ascension)",
		"AK_RD / Initial_Parameters / Capturing Asenshions-life ()",
		"AK_RD / Initial_Parameters / Sight radius",
		"AK_RD / Initial_Parameters / Speed of movement",
		"Water_Station_B_ / Initial_Parameters /  ",
		"Water_Station_B_ / Initial_Parameters /   ",
		"Water_Station_B_ / Initial_Parameters / Sight radius",
		"Water_Station_B_ / Initial_Parameters / HEALSE ",
		"AK_RD / Initial_Parameters / HERO ",
		"Ascension_defenses_B_ / Initial_Parameters / Sight radius",
		"Ascension_defenses_B_ / Initial_Parameters / Health4",
		"Scavenger / Initial_Parameters / Health2",
		"Scavenger / Initial_Parameters / Armour2",
		"Scavenger / Initial_Parameters / Capturing",
		"Scavenger / Initial_Parameters / Recovery of not fully captured unit",
		"Scavenger / Initial_Parameters / Recovery of captured unit",
		"Scavenger / Initial_Parameters / Capturing Remnant-life ()",
		"Scavenger / Initial_Parameters / Sight radius",
		"Scavenger / Initial_Parameters / Speed of movement",
		"Scavenger / Install_Value / R-salvage",
		"Trooper / Initial_Parameters / Health",
		"Trooper / Initial_Parameters / Armour",
		"Trooper / Initial_Parameters / Capturing 2-life",
		"Trooper / Initial_Parameters / Recovery of not fully captured unit2",
		"Trooper / Initial_Parameters / Recovery of captured unit2",
		"Trooper / Initial_Parameters / Capturing Remnant-life ()",
		"Trooper / Initial_Parameters / Sight radius",
		"Trooper / Initial_Parameters / Speed of movement",
		"Trooper / Install_Value / R-salvage",
		"Bullseye / Initial_Parameters / Health",
		"Bullseye / Initial_Parameters / Armour",
		"Bullseye / Initial_Parameters / Capturing 2-life",
		"Bullseye / Initial_Parameters / Recovery of not fully captured unit2",
		"Bullseye / Initial_Parameters / Recovery of captured unit2",
		"Bullseye / Initial_Parameters / Capturing Remnant-life ()",
		"Bullseye / Initial_Parameters / Sight radius",
		"Bullseye / Initial_Parameters / Speed of movement",
		"Bullseye / Install_Value / R-salvage",
		"ATV_ / Initial_Parameters / Health2",
		"ATV_ / Initial_Parameters / Armour2",
		"ATV_ / Initial_Parameters / Capturing",
		"ATV_ / Initial_Parameters / Recovery of not fully captured unit",
		"ATV_ / Initial_Parameters / Recovery of captured unit",
		"ATV_ / Initial_Parameters / Capturing Remnant-life ()",
		"ATV_ / Initial_Parameters / Sight radius",
		"ATV_ / Initial_Parameters / Speed of movement",
		"ATV_ / Install_Value / R-salvage",
		"ATV_ / Install_Value / R-fresh water",
		"Rocket_Storm_ / Initial_Parameters / Health3",
		"Rocket_Storm_ / Initial_Parameters / Armour3",
		"Rocket_Storm_ / Initial_Parameters / Capturing",
		"Rocket_Storm_ / Initial_Parameters / Recovery of not fully captured unit",
		"Rocket_Storm_ / Initial_Parameters / Recovery of captured unit",
		"Rocket_Storm_ / Initial_Parameters / Capturing Remnant-life ()",
		"Rocket_Storm_ / Initial_Parameters / Sight radius",
		"Rocket_Storm_ / Initial_Parameters / Speed of movement",
		"Rocket_Storm_ / Install_Value / R-salvage",
		"Rocket_Storm_ / Install_Value / R-fresh water",
		"Firebug / Initial_Parameters / Health2",
		"Firebug / Initial_Parameters / Armour2",
		"Firebug / Initial_Parameters / Capturing 2-life",
		"Firebug / Initial_Parameters / Recovery of not fully captured unit2",
		"Firebug / Initial_Parameters / Recovery of captured unit2",
		"Firebug / Initial_Parameters / Capturing Remnant-life ()",
		"Firebug / Initial_Parameters / Sight radius",
		"Firebug / Initial_Parameters / Speed of movement",
		"Firebug / Install_Value / R-salvage",
		"Firebug / Install_Value / R-fresh water",
		"Jackhammer / Initial_Parameters / Health3",
		"Jackhammer / Initial_Parameters / Armour3",
		"Jackhammer / Initial_Parameters / Capturing",
		"Jackhammer / Initial_Parameters / Recovery of not fully captured unit",
		"Jackhammer / Initial_Parameters / Recovery of captured unit",
		"Jackhammer / Initial_Parameters / Capturing Remnant-life ()",
		"Jackhammer / Initial_Parameters / Sight radius",
		"Jackhammer / Initial_Parameters / Speed of movement",
		"Jackhammer / Install_Value / R-salvage",
		"Jackhammer / Install_Value / R-fresh water",
		"Ironside / Initial_Parameters / Health4",
		"Ironside / Initial_Parameters / Armour4",
		"Ironside / Initial_Parameters / Capturing",
		"Ironside / Initial_Parameters / Recovery of not fully captured unit",
		"Ironside / Initial_Parameters / Recovery of captured unit",
		"Ironside / Initial_Parameters / Capturing Remnant-life ()",
		"Ironside / Initial_Parameters / Sight radius",
		"Ironside / Initial_Parameters / Speed of movement",
		"Ironside / Install_Value / R-salvage",
		"Ironside / Install_Value / R-fresh water",
		"Ironside_ / Initial_Parameters / Health4",
		"Ironside_ / Initial_Parameters / Armour4",
		"Ironside_ / Initial_Parameters / Capturing",
		"Ironside_ / Initial_Parameters / Recovery of not fully captured unit",
		"Ironside_ / Initial_Parameters / Recovery of captured unit",
		"Ironside_ / Initial_Parameters / Capturing Remnant-life ()",
		"Ironside_ / Initial_Parameters / Sight radius",
		"Ironside_ / Initial_Parameters / Speed of movement",
		"APC / Initial_Parameters / Health4",
		"APC / Initial_Parameters / Armour4",
		"APC / Initial_Parameters / Capturing",
		"APC / Initial_Parameters / Recovery of not fully captured unit",
		"APC / Initial_Parameters / Recovery of captured unit",
		"APC / Initial_Parameters / Capturing Remnant-life ()",
		"APC / Initial_Parameters / Sight radius",
		"APC / Initial_Parameters / Speed of movement",
		"APC / Install_Value / R-salvage",
		"APC / Install_Value / R-fresh water",
		"Marauder / Initial_Parameters / Health",
		"Marauder / Initial_Parameters / Armour",
		"Marauder / Initial_Parameters / Capturing 2-life",
		"Marauder / Initial_Parameters / Recovery of not fully captured unit2",
		"Marauder / Initial_Parameters / Recovery of captured unit2",
		"Marauder / Initial_Parameters / Capturing Remnant-life ()",
		"Marauder / Initial_Parameters / Sight radius",
		"Marauder / Initial_Parameters / Speed of movement",
		"Marauder / Install_Value / R-salvage",
		"Hunter / Initial_Parameters / Health",
		"Hunter / Initial_Parameters / Armour",
		"Hunter / Initial_Parameters / Capturing 2-life",
		"Hunter / Initial_Parameters / Recovery of not fully captured unit2",
		"Hunter / Initial_Parameters / Recovery of captured unit2",
		"Hunter / Initial_Parameters / Capturing Remnant-life ()",
		"Hunter / Initial_Parameters / Sight radius",
		"Hunter / Initial_Parameters / Speed of movement",
		"Hunter / Install_Value / R-salvage",
		"Hunter / Install_Value / R-fresh water",
		"Valkyrie / Initial_Parameters / Health3",
		"Valkyrie / Initial_Parameters / Armour3",
		"Valkyrie / Initial_Parameters / Capturing",
		"Valkyrie / Initial_Parameters / Recovery of not fully captured unit",
		"Valkyrie / Initial_Parameters / Recovery of captured unit",
		"Valkyrie / Initial_Parameters / Capturing Remnant-life ()",
		"Valkyrie / Initial_Parameters / Sight radius",
		"Valkyrie / Initial_Parameters / Speed of movement",
		"Valkyrie / Install_Value / R-salvage",
		"Valkyrie / Install_Value / R-fresh water",
		"Watch_Tower_B_ / Initial_Parameters / Health4",
		"Watch_Tower_B_ / Initial_Parameters / Armour4",
		"Watch_Tower_B_ / Initial_Parameters / Capturing Remnant-life ()",
		"Watch_Tower_B_ / Initial_Parameters / Sight radius",
		"Watch_Tower_B_ / Install_Value / R-solar energy",
		"Watch_Tower_B_ / Install_Value / R-salvage",
		"Rocket_Tower_B_ / Initial_Parameters / Health4",
		"Rocket_Tower_B_ / Initial_Parameters / Armour4",
		"Rocket_Tower_B_ / Initial_Parameters / Capturing Remnant-life ()",
		"Rocket_Tower_B_ / Initial_Parameters / Sight radius",
		"MG_Tower_B_ / Initial_Parameters / Health4",
		"MG_Tower_B_ / Initial_Parameters / Armour4",
		"MG_Tower_B_ / Initial_Parameters / Capturing Remnant-life ()",
		"MG_Tower_B_ / Initial_Parameters / Sight radius",
		"Paladin_B_ / Initial_Parameters / Health4",
		"Paladin_B_ / Initial_Parameters / Armour4",
		"Paladin_B_ / Initial_Parameters / Capturing",
		"Paladin_B_ / Initial_Parameters / Recovery of not fully captured unit",
		"Paladin_B_ / Initial_Parameters / Recovery of captured unit",
		"Paladin_B_ / Initial_Parameters / Capturing Remnant-life ()",
		"Paladin_B_ / Initial_Parameters / Sight radius",
		"Cannon_Tower_B_ / Initial_Parameters / Health4",
		"Cannon_Tower_B_ / Initial_Parameters / Armour4",
		"Cannon_Tower_B_ / Initial_Parameters / Capturing Remnant-life ()",
		"Cannon_Tower_B_ / Initial_Parameters / Sight radius",
		"Haven__B_ / Initial_Parameters / Health4",
		"Haven__B_ / Initial_Parameters / Armour4",
		"Haven__B_ / Initial_Parameters / Capturing Remnant-life ()",
		"Haven__B_ / Initial_Parameters / Sight radius",
		"Haven__B_ / Install_Value / R-fresh water",
		"Improved_Haven__B_ / Initial_Parameters / Health4",
		"Improved_Haven__B_ / Initial_Parameters / Armour4",
		"Improved_Haven__B_ / Initial_Parameters / Capturing Remnant-life ()",
		"Improved_Haven__B_ / Initial_Parameters / Sight radius",
		"Advanced_Haven__B_ / Initial_Parameters / Health4",
		"Advanced_Haven__B_ / Initial_Parameters / Armour4",
		"Advanced_Haven__B_ / Initial_Parameters / Capturing Remnant-life ()",
		"Advanced_Haven__B_ / Initial_Parameters / Sight radius",
		"Sheltered_Sanctuary_B_ / Initial_Parameters / Health4",
		"Sheltered_Sanctuary_B_ / Initial_Parameters / Armour4",
		"Sheltered_Sanctuary_B_ / Initial_Parameters / Capturing Remnant-life ()",
		"Sheltered_Sanctuary_B_ / Initial_Parameters / Sight radius",
		"Sheltered_Sanctuary_B_ / Install_Value / R-solar energy",
		"Sheltered_Sanctuary_B_ / Install_Value / R-salvage",
		"Sun_Farm__B_ / Initial_Parameters / Health4",
		"Sun_Farm__B_ / Initial_Parameters / Armour4",
		"Sun_Farm__B_ / Initial_Parameters / Capturing Remnant-life ()",
		"Sun_Farm__B_ / Initial_Parameters / Sight radius",
		"Sun_Farm__B_ / Install_Value / R-salvage",
		"Advanced_Sun_Farm_B_ / Initial_Parameters / Health4",
		"Advanced_Sun_Farm_B_ / Initial_Parameters / Armour4",
		"Advanced_Sun_Farm_B_ / Initial_Parameters / Capturing Remnant-life ()",
		"Advanced_Sun_Farm_B_ / Initial_Parameters / Sight radius",
		"Water_Pump__B_ / Initial_Parameters / Health2",
		"Water_Pump__B_ / Initial_Parameters / Armour2",
		"Water_Pump__B_ / Initial_Parameters / Capturing Remnant-life ()",
		"Water_Pump__B_ / Initial_Parameters / Sight radius",
		"Advanced_Water_Pump__B_ / Initial_Parameters / Health3",
		"Advanced_Water_Pump__B_ / Initial_Parameters / Armour3",
		"Advanced_Water_Pump__B_ / Initial_Parameters / Capturing Remnant-life ()",
		"Advanced_Water_Pump__B_ / Initial_Parameters / Sight radius",
		"Scrap_Shack_B_ / Initial_Parameters / Health4",
		"Scrap_Shack_B_ / Initial_Parameters / Armour4",
		"Scrap_Shack_B_ / Initial_Parameters / Capturing Remnant-life ()",
		"Scrap_Shack_B_ / Initial_Parameters / Sight radius",
		"Scrap_Shack_B_ / Install_Value / R-solar energy",
		"Scrap_Shack_B_ / Install_Value / R-salvage",
		"Stockpile_B_ / Initial_Parameters / Health4",
		"Stockpile_B_ / Initial_Parameters / Armour4",
		"Stockpile_B_ / Initial_Parameters / Capturing Remnant-life ()",
		"Stockpile_B_ / Initial_Parameters / Sight radius",
		"Stockpile_B_ / Install_Value / R-solar energy",
		"Stockpile_B_ / Install_Value / R-salvage",
		"James_Buchanan / Initial_Parameters / Health2",
		"James_Buchanan / Initial_Parameters / Armour2",
		"James_Buchanan / Initial_Parameters / Sight radius",
		"James_Buchanan / Initial_Parameters / Speed of movement",
		"James_Buchanan / Install_Value / R-solar energy",
		"James_Buchanan / Install_Value / R-salvage",
		"James_Buchanan / Install_Value / R-fresh water",
		"James_Buchanan_s_body_B_ / Initial_Parameters / JB healsy",
		"James_Buchanan_s_body_B_ / Initial_Parameters / Sight radius",
		"Paladin / Initial_Parameters / Health4",
		"Paladin / Initial_Parameters / Armour4",
		"Paladin / Initial_Parameters / Capturing",
		"Paladin / Initial_Parameters / Recovery of not fully captured unit",
		"Paladin / Initial_Parameters / Recovery of captured unit",
		"Paladin / Initial_Parameters / Capturing Remnant-life ()",
		"Paladin / Initial_Parameters / Sight radius",
		"Paladin / Initial_Parameters / Speed of movement",
		"Paladin / Install_Value / R-salvage",
		"Paladin / Install_Value / R-fresh water",
		"Marcus_O_Neil / Initial_Parameters / Health2",
		"Marcus_O_Neil / Initial_Parameters / Armour2",
		"Marcus_O_Neil / Initial_Parameters / Capturing Remnant-life ()",
		"Marcus_O_Neil / Initial_Parameters / Sight radius",
		"Marcus_O_Neil / Initial_Parameters / Speed of movement",
		"Sasha_Antonova / Initial_Parameters / Health2",
		"Sasha_Antonova / Initial_Parameters / Armour2",
		"Sasha_Antonova / Initial_Parameters / Capturing Remnant-life ()",
		"Sasha_Antonova / Initial_Parameters / Sight radius",
		"Sasha_Antonova / Initial_Parameters / Speed of movement",
		"Water_station_B_ / Initial_Parameters /  ",
		"Water_station_B_ / Initial_Parameters /   ",
		"Water_station_B_ / Initial_Parameters / Sight radius",
		"Water_station_B_ / Initial_Parameters / HEALSE ",
		"Remnant_defenses_B_ / Initial_Parameters / Sight radius",
		"Remnant_defenses_B_ / Initial_Parameters / Health4",
		"Inception_Spore___B_ / Initial_Parameters / Health4",
		"Inception_Spore___B_ / Initial_Parameters / Capturing Alien-life ()",
		"Inception_Spore___B_ / Initial_Parameters / Sight radius",
		"Inception_Spore___B_ / Initial_Parameters / Aliens Water coefficient for construction time acceleration",
		"Fledgling_Spore___B_ / Initial_Parameters / Health4",
		"Fledgling_Spore___B_ / Initial_Parameters / Capturing Alien-life ()",
		"Fledgling_Spore___B_ / Initial_Parameters / Sight radius",
		"Fledgling_Spore___B_ / Initial_Parameters / Aliens Water coefficient for construction time acceleration",
		"Mature_Spore___B_ / Initial_Parameters / Health4",
		"Mature_Spore___B_ / Initial_Parameters / Capturing Alien-life ()",
		"Mature_Spore___B_ / Initial_Parameters / Sight radius",
		"Mature_Spore___B_ / Initial_Parameters / Aliens Water coefficient for construction time acceleration",
		"Superior_Spore___B_ / Initial_Parameters / Health4",
		"Superior_Spore___B_ / Initial_Parameters / Capturing Alien-life ()",
		"Superior_Spore___B_ / Initial_Parameters / Sight radius",
		"Superior_Spore___B_ / Initial_Parameters / Aliens Water coefficient for construction time acceleration",
		"Elder_Spore_____B_ / Initial_Parameters / Health4",
		"Elder_Spore_____B_ / Initial_Parameters / Capturing Alien-life ()",
		"Elder_Spore_____B_ / Initial_Parameters / Sight radius",
		"Elder_Spore_____B_ / Initial_Parameters / Aliens Water coefficient for construction time acceleration",
		"Biomass_Farm___B_ / Initial_Parameters / Health3",
		"Biomass_Farm___B_ / Initial_Parameters / Capturing Alien-life ()",
		"Biomass_Farm___B_ / Initial_Parameters / Sight radius",
		"Biomass_Farm___B_ / Initial_Parameters / Aliens Water coefficient for construction time acceleration",
		"Biomass_Farm___B_ / Install_Value / A-bioenergy",
		"Superior_Biomass_Farm___B_ / Initial_Parameters / Health4",
		"Superior_Biomass_Farm___B_ / Initial_Parameters / Capturing Alien-life ()",
		"Superior_Biomass_Farm___B_ / Initial_Parameters / Sight radius",
		"Superior_Biomass_Farm___B_ / Initial_Parameters / Aliens Water coefficient for construction time acceleration",
		"Mutagen_Pump_B_ / Initial_Parameters / Health3",
		"Mutagen_Pump_B_ / Initial_Parameters / Capturing Alien-life ()",
		"Mutagen_Pump_B_ / Initial_Parameters / Sight radius",
		"Mutagen_Pump_B_ / Initial_Parameters / Aliens Water coefficient for construction time acceleration",
		"Superior_Mutagen_Pump__B_ / Initial_Parameters / Health3",
		"Superior_Mutagen_Pump__B_ / Initial_Parameters / Capturing Alien-life ()",
		"Superior_Mutagen_Pump__B_ / Initial_Parameters / Sight radius",
		"Superior_Mutagen_Pump__B_ / Initial_Parameters / Aliens Water coefficient for construction time acceleration",
		"Mammon__ / Initial_Parameters / Health2",
		"Mammon__ / Initial_Parameters / Sight radius",
		"Mammon__ / Initial_Parameters / Speed of movement",
		"Mammon__ / Install_Value / -biomass",
		"Mammon__ / Install_Value / A-bioenergy",
		"Soulclade__ / Initial_Parameters / Health",
		"Soulclade__ / Initial_Parameters / Health recovery",
		"Soulclade__ / Initial_Parameters / Sight radius",
		"Soulclade__ / Initial_Parameters / Speed of movement",
		"Titan__ / Initial_Parameters / Health4",
		"Titan__ / Initial_Parameters / Capturing Alien-life ()",
		"Titan__ / Initial_Parameters / Sight radius",
		"Titan__ / Initial_Parameters / Speed of movement",
		"Amphis___B_ / Initial_Parameters / Health4",
		"Amphis___B_ / Initial_Parameters / Health recovery4",
		"Amphis___B_ / Initial_Parameters / Sight radius",
		"Small_Egg_B_ / Initial_Parameters / Health",
		"Small_Egg_B_ / Initial_Parameters / Capturing Alien-life ()",
		"Small_Egg_B_ / Initial_Parameters / Sight radius",
		"Small_Egg_B_ / Initial_Parameters / EGG",
		"Medium_Egg_B_ / Initial_Parameters / Health2",
		"Medium_Egg_B_ / Initial_Parameters / Capturing Alien-life ()",
		"Medium_Egg_B_ / Initial_Parameters / Sight radius",
		"Medium_Egg_B_ / Initial_Parameters / EGG",
		"Large_Egg_B_ / Initial_Parameters / Health3",
		"Large_Egg_B_ / Initial_Parameters / Capturing Alien-life ()",
		"Large_Egg_B_ / Initial_Parameters / Sight radius",
		"Large_Egg_B_ / Initial_Parameters / EGG",
		"Bio_thrall_ / Initial_Parameters / Health",
		"Bio_thrall_ / Initial_Parameters / Capturing 2-life",
		"Bio_thrall_ / Initial_Parameters / Recovery of not fully captured unit2",
		"Bio_thrall_ / Initial_Parameters / Recovery of captured unit2",
		"Bio_thrall_ / Initial_Parameters / Capturing Alien-life ()",
		"Bio_thrall_ / Initial_Parameters / Sight radius",
		"Bio_thrall_ / Initial_Parameters / Speed of movement",
		"Bio_thrall_ / Initial_Parameters / EGG",
		"Bio_thrall_ / Install_Value / A-bioenergy",
		"Spawn_ / Initial_Parameters / Health2",
		"Spawn_ / Initial_Parameters / Capturing 2-life",
		"Spawn_ / Initial_Parameters / Recovery of not fully captured unit2",
		"Spawn_ / Initial_Parameters / Recovery of captured unit2",
		"Spawn_ / Initial_Parameters / Capturing Alien-life ()",
		"Spawn_ / Initial_Parameters / Sight radius",
		"Spawn_ / Initial_Parameters / Speed of movement",
		"Spawn_ / Initial_Parameters / EGG",
		"Ripper_ / Initial_Parameters / Health2",
		"Ripper_ / Initial_Parameters / Capturing 2-life",
		"Ripper_ / Initial_Parameters / Recovery of not fully captured unit2",
		"Ripper_ / Initial_Parameters / Recovery of captured unit2",
		"Ripper_ / Initial_Parameters / Capturing Alien-life ()",
		"Ripper_ / Initial_Parameters / Sight radius",
		"Ripper_ / Initial_Parameters / Speed of movement",
		"Ripper_ / Initial_Parameters / EGG",
		"Siren_ / Initial_Parameters / Health",
		"Siren_ / Initial_Parameters / Capturing 2-life",
		"Siren_ / Initial_Parameters / Recovery of not fully captured unit2",
		"Siren_ / Initial_Parameters / Recovery of captured unit2",
		"Siren_ / Initial_Parameters / Capturing Alien-life ()",
		"Siren_ / Initial_Parameters / Sight radius",
		"Siren_ / Initial_Parameters / Speed of movement",
		"Siren_ / Initial_Parameters / EGG",
		"Devourer / Initial_Parameters / Health3",
		"Devourer / Initial_Parameters / Capturing 2-life",
		"Devourer / Initial_Parameters / Recovery of not fully captured unit2",
		"Devourer / Initial_Parameters / Recovery of captured unit2",
		"Devourer / Initial_Parameters / Capturing Alien-life ()",
		"Devourer / Initial_Parameters / Sight radius",
		"Devourer / Initial_Parameters / Speed of movement",
		"Devourer / Initial_Parameters / EGG",
		"Progenitor_ / Initial_Parameters / Health4",
		"Progenitor_ / Initial_Parameters / Capturing 2-life",
		"Progenitor_ / Initial_Parameters / Recovery of not fully captured unit2",
		"Progenitor_ / Initial_Parameters / Recovery of captured unit2",
		"Progenitor_ / Initial_Parameters / Capturing Alien-life ()",
		"Progenitor_ / Initial_Parameters / Sight radius",
		"Progenitor_ / Initial_Parameters / Speed of movement",
		"Progenitor_ / Initial_Parameters / EGG",
		"Scuttler_ / Initial_Parameters / Health",
		"Scuttler_ / Initial_Parameters / Capturing 2-life",
		"Scuttler_ / Initial_Parameters / Recovery of not fully captured unit2",
		"Scuttler_ / Initial_Parameters / Recovery of captured unit2",
		"Scuttler_ / Initial_Parameters / Capturing Alien-life ()",
		"Scuttler_ / Initial_Parameters / Sight radius",
		"Scuttler_ / Initial_Parameters / Speed of movement",
		"Scuttler_ / Initial_Parameters / EGG",
		"Salamander_ / Initial_Parameters / Health2",
		"Salamander_ / Initial_Parameters / Capturing 2-life",
		"Salamander_ / Initial_Parameters / Recovery of not fully captured unit2",
		"Salamander_ / Initial_Parameters / Recovery of captured unit2",
		"Salamander_ / Initial_Parameters / Capturing Alien-life ()",
		"Salamander_ / Initial_Parameters / Sight radius",
		"Salamander_ / Initial_Parameters / Speed of movement",
		"Salamander_ / Initial_Parameters / EGG",
		"Crusher / Initial_Parameters / Health4",
		"Crusher / Initial_Parameters / Capturing 2-life",
		"Crusher / Initial_Parameters / Recovery of not fully captured unit2",
		"Crusher / Initial_Parameters / Recovery of captured unit2",
		"Crusher / Initial_Parameters / Capturing Alien-life ()",
		"Crusher / Initial_Parameters / Sight radius",
		"Crusher / Initial_Parameters / Speed of movement",
		"Crusher / Initial_Parameters / EGG",
		"Scorpion_ / Initial_Parameters / Health3",
		"Scorpion_ / Initial_Parameters / Capturing 2-life",
		"Scorpion_ / Initial_Parameters / Recovery of not fully captured unit2",
		"Scorpion_ / Initial_Parameters / Recovery of captured unit2",
		"Scorpion_ / Initial_Parameters / Capturing Alien-life ()",
		"Scorpion_ / Initial_Parameters / Sight radius",
		"Scorpion_ / Initial_Parameters / Speed of movement",
		"Scorpion_ / Initial_Parameters / EGG",
		"Pestilence_ / Initial_Parameters / Health3",
		"Pestilence_ / Initial_Parameters / Capturing 2-life",
		"Pestilence_ / Initial_Parameters / Recovery of not fully captured unit2",
		"Pestilence_ / Initial_Parameters / Recovery of captured unit2",
		"Pestilence_ / Initial_Parameters / Capturing Alien-life ()",
		"Pestilence_ / Initial_Parameters / Sight radius",
		"Pestilence_ / Initial_Parameters / Speed of movement",
		"Pestilence_ / Initial_Parameters / EGG",
		"Raptor_ / Initial_Parameters / Health3",
		"Raptor_ / Initial_Parameters / Capturing 2-life",
		"Raptor_ / Initial_Parameters / Recovery of not fully captured unit2",
		"Raptor_ / Initial_Parameters / Recovery of captured unit2",
		"Raptor_ / Initial_Parameters / Capturing Alien-life ()",
		"Raptor_ / Initial_Parameters / Sight radius",
		"Raptor_ / Initial_Parameters / Speed of movement",
		"Raptor_ / Initial_Parameters / EGG",
		"Auriga_ / Initial_Parameters / Health2",
		"Auriga_ / Initial_Parameters / Capturing Alien-life ()",
		"Auriga_ / Initial_Parameters / Sight radius",
		"Auriga_ / Initial_Parameters / Speed of movement",
		"Psyclade_ / Initial_Parameters / Health2",
		"Psyclade_ / Initial_Parameters / Capturing Alien-life ()",
		"Psyclade_ / Initial_Parameters / Sight radius",
		"Psyclade_ / Initial_Parameters / Speed of movement",
		"Bio_thrall___Overwatch_form__B_ / Initial_Parameters / JB healsy",
		"Bio_thrall___Overwatch_form__B_ / Initial_Parameters / Capturing Alien-life ()",
		"Bio_thrall___Overwatch_form__B_ / Initial_Parameters / WC",
		"Water_Station_B_ / Initial_Parameters / Capturing Alien-life ()",
		"_B_ / Initial_Parameters / Health",
		"_B_ / Initial_Parameters / Health recovery",
		"_B_ / Initial_Parameters / Sight radius",
		"Survivor / Initial_Parameters / Health",
		"Survivor / Initial_Parameters / Capturing 2-life",
		"Survivor / Initial_Parameters / Recovery of not fully captured unit2",
		"Survivor / Initial_Parameters / Sight radius",
		"Survivor / Initial_Parameters / Speed of movement",
		"Initial_Parameters / Health",
		"Initial_Parameters / Speed of movement",
		"Maximilian_Khan / Initial_Parameters / Capturing 2-life",
		"Maximilian_Khan / Initial_Parameters / Recovery of not fully captured unit2",
		"Maximilian_Khan / Initial_Parameters / Recovery of captured unit2",
		"Maximilian_Khan / Initial_Parameters / HERO ",
		"Kie_Fujishima_ / Initial_Parameters / Capturing 2-life",
		"Kie_Fujishima_ / Initial_Parameters / Recovery of not fully captured unit2",
		"Kie_Fujishima_ / Initial_Parameters / Recovery of captured unit2",
		"Kie_Fujishima_ / Initial_Parameters / HERO ",
		"James_Buchanan / Initial_Parameters / Capturing 2-life",
		"James_Buchanan / Initial_Parameters / Recovery of not fully captured unit2",
		"James_Buchanan / Initial_Parameters / Recovery of captured unit2",
		"James_Buchanan / Initial_Parameters / HERO ",
		"Marcus_O_Neil / Initial_Parameters / Capturing 2-life",
		"Marcus_O_Neil / Initial_Parameters / Recovery of not fully captured unit2",
		"Marcus_O_Neil / Initial_Parameters / Recovery of captured unit2",
		"Marcus_O_Neil / Initial_Parameters / HERO ",
		"Sasha_Antonova / Initial_Parameters / Capturing 2-life",
		"Sasha_Antonova / Initial_Parameters / Recovery of not fully captured unit2",
		"Sasha_Antonova / Initial_Parameters / Recovery of captured unit2",
		"Sasha_Antonova / Initial_Parameters / HERO ",
		"Mammon__ / Initial_Parameters / HERO ",
		"Auriga_ / Initial_Parameters / HERO ",
		"Vanguard_ / Productivity__per_second_ / -solar energy",
		"Vanguard_Mk_II / Productivity__per_second_ / -solar energy",
		"Vanguard_Mk_III / Productivity__per_second_ / -solar energy",
		"Command_Core__B_ / Productivity__per_second_ / Maximun number of units",
		"Command_Core__B_ / Productivity__per_second_ / -solar energy",
		"Command_Core__B_ / Resource_Capacity / Maximun number of units",
		"Command_Core_Mk_II__B_ / Productivity__per_second_ / Maximun number of units",
		"Command_Core_Mk_II__B_ / Productivity__per_second_ / -solar energy",
		"Command_Core_Mk_II__B_ / Resource_Capacity / Maximun number of units",
		"Command_Core_Mk_III__B_ / Productivity__per_second_ / Maximun number of units",
		"Command_Core_Mk_III__B_ / Productivity__per_second_ / -solar energy",
		"Command_Core_Mk_III__B_ / Resource_Capacity / Maximun number of units",
		"Hydro_Generator__B_ / Productivity__per_second_ / -hydro energy",
		"Hydro_Generator__B_ / Productivity__per_second_ / IMPERIA",
		"Advanced_Hydro_Generator__B_ / Productivity__per_second_ / -hydro energy",
		"Advanced_Hydro_Generator__B_ / Productivity__per_second_ / IMPERIA",
		"Replication_Plant_Mk_II__B_ / Productivity__per_second_ / Maximun number of units",
		"Replication_Plant_Mk_II__B_ / Productivity__per_second_ / -solar energy",
		"Replication_Plant_Mk_II__B_ / Resource_Capacity / Maximun number of units",
		"Replication_Plant__B_ / Productivity__per_second_ / Maximun number of units",
		"Replication_Plant__B_ / Productivity__per_second_ / -solar energy",
		"Replication_Plant__B_ / Resource_Capacity / Maximun number of units",
		"Advanced_Tech_Lab_B_ / Productivity__per_second_ / Maximun number of units",
		"Advanced_Tech_Lab_B_ / Productivity__per_second_ / -solar energy",
		"Advanced_Tech_Lab_B_ / Resource_Capacity / Maximun number of units",
		"Research_Lab__B_ / Productivity__per_second_ / Maximun number of units",
		"Research_Lab__B_ / Productivity__per_second_ / -solar energy",
		"Research_Lab__B_ / Resource_Capacity / Maximun number of units",
		"Research_Lab_Mk_II_B_ / Productivity__per_second_ / Maximun number of units",
		"Research_Lab_Mk_II_B_ / Productivity__per_second_ / -solar energy",
		"Research_Lab_Mk_II_B_ / Resource_Capacity / Maximun number of units",
		"Research_Lab_Mk_III_B_ / Productivity__per_second_ / Maximun number of units",
		"Research_Lab_Mk_III_B_ / Productivity__per_second_ / -solar energy",
		"Research_Lab_Mk_III_B_ / Resource_Capacity / Maximun number of units",
		"Water_Station_B_ / Productivity__per_second_ / -hydro energy",
		"Water_Station_B_ / Productivity__per_second_ / IMPERIA",
		"Haven__B_ / Productivity__per_second_ / R-salvage",
		"Improved_Haven__B_ / Productivity__per_second_ / R-salvage",
		"Advanced_Haven__B_ / Productivity__per_second_ / R-salvage",
		"Sheltered_Sanctuary_B_ / Productivity__per_second_ / Maximun number of units",
		"Sheltered_Sanctuary_B_ / Resource_Capacity / Maximun number of units",
		"Sun_Farm__B_ / Productivity__per_second_ / R-solar energy",
		"Advanced_Sun_Farm_B_ / Productivity__per_second_ / R-solar energy",
		"Water_Pump__B_ / Productivity__per_second_ / R-fresh water",
		"Water_Pump__B_ / Productivity__per_second_ / REMNANT",
		"Advanced_Water_Pump__B_ / Productivity__per_second_ / R-fresh water",
		"Advanced_Water_Pump__B_ / Productivity__per_second_ / REMNANT",
		"Water_station_B_ / Productivity__per_second_ / R-fresh water",
		"Water_station_B_ / Productivity__per_second_ / REMNANT",
		"Inception_Spore___B_ / Productivity__per_second_ / Maximun number of units",
		"Inception_Spore___B_ / Resource_Capacity / Maximun number of units",
		"Fledgling_Spore___B_ / Productivity__per_second_ / Maximun number of units",
		"Fledgling_Spore___B_ / Resource_Capacity / Maximun number of units",
		"Mature_Spore___B_ / Productivity__per_second_ / Maximun number of units",
		"Mature_Spore___B_ / Resource_Capacity / Maximun number of units",
		"Superior_Spore___B_ / Productivity__per_second_ / Maximun number of units",
		"Superior_Spore___B_ / Resource_Capacity / Maximun number of units",
		"Elder_Spore_____B_ / Productivity__per_second_ / Maximun number of units",
		"Elder_Spore_____B_ / Resource_Capacity / Maximun number of units",
		"Biomass_Farm___B_ / Productivity__per_second_ / -biomass",
		"Biomass_Farm___B_ / Productivity__per_second_ / ALIEN",
		"Superior_Biomass_Farm___B_ / Productivity__per_second_ / -biomass",
		"Superior_Biomass_Farm___B_ / Productivity__per_second_ / ALIEN",
		"Mutagen_Pump_B_ / Productivity__per_second_ / A-bioenergy",
		"Superior_Mutagen_Pump__B_ / Productivity__per_second_ / A-bioenergy",
		"Water_Station_B_ / Productivity__per_second_ / A-bioenergy",
		"Water_Station_B_ / Productivity__per_second_ / ALIEN",
		"Manipulator_ / WC_E_CONSTRUCTOR / Initial_Parameters / Minimal weapon range",
		"Manipulator_ / WC_E_CONSTRUCTOR / Initial_Parameters / Weapon Range",
		"Manipulator_ / WC_E_CONSTRUCTOR / Initial_Parameters /  ",
		"Manipulator_ / WC_E_CONSTRUCTOR / Initial_Parameters / Weapon Recharge time",
		"Manipulator_ / WC_E_CONSTRUCTOR / E_CONSTRACTOR_SUITrukopashnaja / Damage / Health",
		"Manipulator_ / WC_E_CONSTRUCTOR / E_CONSTRACTOR_SUITrukopashnaja / Damage / Armour",
		"Manipulator_ / WC_E_CONSTRUCTOR / E_CONSTRACTOR_SUITrukopashnaja / Damage / Health2",
		"Manipulator_ / WC_E_CONSTRUCTOR / E_CONSTRACTOR_SUITrukopashnaja / Damage / Armour2",
		"Manipulator_ / WC_E_CONSTRUCTOR / E_CONSTRACTOR_SUITrukopashnaja / Damage / Health3",
		"Manipulator_ / WC_E_CONSTRUCTOR / E_CONSTRACTOR_SUITrukopashnaja / Damage / Armour3",
		"Manipulator_ / WC_E_CONSTRUCTOR / E_CONSTRACTOR_SUITrukopashnaja / Damage / Health4",
		"Manipulator_ / WC_E_CONSTRUCTOR / E_CONSTRACTOR_SUITrukopashnaja / Damage / Armour4",
		"Manipulator_ / E_CONSTRUKTOR / Initial_Parameters / Weapon Range",
		"Manipulator_ / E_CONSTRUKTOR / Initial_Parameters /  ",
		"Manipulator_ / E_CONSTRUKTOR / Initial_Parameters / Weapon Recharge time",
		"Manipulator_ / E_CONSTRUKTOR / Fire_Cost / -solar energy",
		"Manipulator_ / ZAXVAT_kluchevix_tochek / Initial_Parameters / Weapon Range",
		"Manipulator_ / ZAXVAT_kluchevix_tochek / Initial_Parameters /  ",
		"Manipulator_ / ZAXVAT_kluchevix_tochek / Damage /  ",
		"Manipulator_ / WF_CONSTRUCTOR_lechenie / Initial_Parameters / Weapon Range",
		"Manipulator_ / WF_CONSTRUCTOR_lechenie / Initial_Parameters /  ",
		"Manipulator_ / WF_CONSTRUCTOR_lechenie / Initial_Parameters / Weapon Recharge time",
		"Manipulator_ / WF_CONSTRUCTOR_lechenie / Fire_Cost / -solar energy",
		"Manipulator_ / WF_CONSTRUCTOR_lechenie / Damage / Health",
		"Manipulator_ / WF_CONSTRUCTOR_lechenie / Damage / Health2",
		"Manipulator_ / WF_CONSTRUCTOR_lechenie / Damage / Health3",
		"Manipulator_ / WF_CONSTRUCTOR_lechenie / Damage / Health4",
		"Manipulator_ / WF_CONSTRUCTOR_lechenie / Abnormal_State_Damage / Health",
		"Manipulator_ / WF_CONSTRUCTOR_lechenie / Abnormal_State_Damage / Health2",
		"Manipulator_ / WF_CONSTRUCTOR_lechenie / Abnormal_State_Damage / Health3",
		"Manipulator_ / WF_CONSTRUCTOR_lechenie / Abnormal_State_Damage / Health4",
		"Manipulator_ / E_CONSRTUCTOR_jami / Initial_Parameters / Weapon Range",
		"Manipulator_ / E_CONSRTUCTOR_jami / Initial_Parameters /  ",
		"Manipulator_ / E_CONSRTUCTOR_jami / Initial_Parameters / Weapon Recharge time",
		"Manipulator_ / E_CONSRTUCTOR_jami / Fire_Cost / -solar energy",
		"Manipulator_ / WA_ROBOT_impulbs / ROBOT_impulbs / Abnormal_State_Damage / Health",
		"Manipulator_ / WA_ROBOT_impulbs / ROBOT_impulbs / Abnormal_State_Damage / Armour",
		"Manipulator_ / WA_ROBOT_impulbs / ROBOT_impulbs / Abnormal_State_Damage / Health2",
		"Manipulator_ / WA_ROBOT_impulbs / ROBOT_impulbs / Abnormal_State_Damage / Armour2",
		"Manipulator_ / WA_ROBOT_impulbs / ROBOT_impulbs / Abnormal_State_Damage / Health3",
		"Manipulator_ / WA_ROBOT_impulbs / ROBOT_impulbs / Abnormal_State_Damage / Armour3",
		"Manipulator_ / WA_ROBOT_impulbs / ROBOT_impulbs / Abnormal_State_Damage / Health4",
		"Manipulator_ / WA_ROBOT_impulbs / ROBOT_impulbs / Abnormal_State_Damage / Armour4",
		"Manipulator_ / WF_CONSTRUCTOR_lazer / Initial_Parameters / Minimal weapon range",
		"Manipulator_ / WF_CONSTRUCTOR_lazer / Initial_Parameters / Weapon Range",
		"Manipulator_ / WF_CONSTRUCTOR_lazer / Initial_Parameters / Weapon accuracy",
		"Manipulator_ / WF_CONSTRUCTOR_lazer / Initial_Parameters /  ",
		"Manipulator_ / WF_CONSTRUCTOR_lazer / Initial_Parameters / Weapon Recharge time",
		"Manipulator_ / WF_CONSTRUCTOR_lazer / Damage / Health",
		"Manipulator_ / WF_CONSTRUCTOR_lazer / Damage / Armour",
		"Manipulator_ / WF_CONSTRUCTOR_lazer / Damage / Health2",
		"Manipulator_ / WF_CONSTRUCTOR_lazer / Damage / Armour2",
		"Manipulator_ / WF_CONSTRUCTOR_lazer / Damage / Health3",
		"Manipulator_ / WF_CONSTRUCTOR_lazer / Damage / Armour3",
		"Manipulator_ / WF_CONSTRUCTOR_lazer / Damage / Health4",
		"Manipulator_ / WF_CONSTRUCTOR_lazer / Damage / Armour4",
		"Manipulator_ / E_CONSTRUCTOR_flat / Initial_Parameters / Weapon Range",
		"Manipulator_ / E_CONSTRUCTOR_flat / Initial_Parameters /  ",
		"Manipulator_ / E_CONSTRUCTOR_flat / Initial_Parameters / Weapon Recharge time",
		"Manipulator_ / E_CONSTRUCTOR_flat / Fire_Cost / -solar energy",
		"Legionary_ / WF_E_GRUNT1lazer_tonkij / Initial_Parameters / Minimal weapon range",
		"Legionary_ / WF_E_GRUNT1lazer_tonkij / Initial_Parameters / Weapon Range",
		"Legionary_ / WF_E_GRUNT1lazer_tonkij / Initial_Parameters / Weapon accuracy",
		"Legionary_ / WF_E_GRUNT1lazer_tonkij / Initial_Parameters /  ",
		"Legionary_ / WF_E_GRUNT1lazer_tonkij / Initial_Parameters / Weapon Recharge time",
		"Legionary_ / WF_E_GRUNT1lazer_tonkij / Damage / Health",
		"Legionary_ / WF_E_GRUNT1lazer_tonkij / Damage / Armour",
		"Legionary_ / WF_E_GRUNT1lazer_tonkij / Damage / Health2",
		"Legionary_ / WF_E_GRUNT1lazer_tonkij / Damage / Armour2",
		"Legionary_ / WF_E_GRUNT1lazer_tonkij / Damage / Health3",
		"Legionary_ / WF_E_GRUNT1lazer_tonkij / Damage / Armour3",
		"Legionary_ / WF_E_GRUNT1lazer_tonkij / Damage / Health4",
		"Legionary_ / WF_E_GRUNT1lazer_tonkij / Damage / Armour4",
		"Legionary_ / WF_E_GRUNT2lazer_tonkij / Initial_Parameters / Minimal weapon range",
		"Legionary_ / WF_E_GRUNT2lazer_tonkij / Initial_Parameters / Weapon Range",
		"Legionary_ / WF_E_GRUNT2lazer_tonkij / Initial_Parameters / Weapon accuracy",
		"Legionary_ / WF_E_GRUNT2lazer_tonkij / Initial_Parameters /  ",
		"Legionary_ / WF_E_GRUNT2lazer_tonkij / Initial_Parameters / Weapon Recharge time",
		"Legionary_ / WF_E_GRUNT2lazer_tonkij / Damage / Health",
		"Legionary_ / WF_E_GRUNT2lazer_tonkij / Damage / Armour",
		"Legionary_ / WF_E_GRUNT2lazer_tonkij / Damage / Health2",
		"Legionary_ / WF_E_GRUNT2lazer_tonkij / Damage / Armour2",
		"Legionary_ / WF_E_GRUNT2lazer_tonkij / Damage / Health3",
		"Legionary_ / WF_E_GRUNT2lazer_tonkij / Damage / Armour3",
		"Legionary_ / WF_E_GRUNT2lazer_tonkij / Damage / Health4",
		"Legionary_ / WF_E_GRUNT2lazer_tonkij / Damage / Armour4",
		"Legionary_ / WF_E_GRUNT3lazer_tonkij / Initial_Parameters / Minimal weapon range",
		"Legionary_ / WF_E_GRUNT3lazer_tonkij / Initial_Parameters / Weapon Range",
		"Legionary_ / WF_E_GRUNT3lazer_tonkij / Initial_Parameters / Weapon accuracy",
		"Legionary_ / WF_E_GRUNT3lazer_tonkij / Initial_Parameters /  ",
		"Legionary_ / WF_E_GRUNT3lazer_tonkij / Initial_Parameters / Weapon Recharge time",
		"Legionary_ / WF_E_GRUNT3lazer_tonkij / Damage / Health",
		"Legionary_ / WF_E_GRUNT3lazer_tonkij / Damage / Armour",
		"Legionary_ / WF_E_GRUNT3lazer_tonkij / Damage / Health2",
		"Legionary_ / WF_E_GRUNT3lazer_tonkij / Damage / Armour2",
		"Legionary_ / WF_E_GRUNT3lazer_tonkij / Damage / Health3",
		"Legionary_ / WF_E_GRUNT3lazer_tonkij / Damage / Armour3",
		"Legionary_ / WF_E_GRUNT3lazer_tonkij / Damage / Health4",
		"Legionary_ / WF_E_GRUNT3lazer_tonkij / Damage / Armour4",
		"Legionary_ / WF_E_GRUNT4lazer_tonkij / Initial_Parameters / Minimal weapon range",
		"Legionary_ / WF_E_GRUNT4lazer_tonkij / Initial_Parameters / Weapon Range",
		"Legionary_ / WF_E_GRUNT4lazer_tonkij / Initial_Parameters / Weapon accuracy",
		"Legionary_ / WF_E_GRUNT4lazer_tonkij / Initial_Parameters /  ",
		"Legionary_ / WF_E_GRUNT4lazer_tonkij / Initial_Parameters / Weapon Recharge time",
		"Legionary_ / WF_E_GRUNT4lazer_tonkij / Damage / Health",
		"Legionary_ / WF_E_GRUNT4lazer_tonkij / Damage / Armour",
		"Legionary_ / WF_E_GRUNT4lazer_tonkij / Damage / Health2",
		"Legionary_ / WF_E_GRUNT4lazer_tonkij / Damage / Armour2",
		"Legionary_ / WF_E_GRUNT4lazer_tonkij / Damage / Health3",
		"Legionary_ / WF_E_GRUNT4lazer_tonkij / Damage / Armour3",
		"Legionary_ / WF_E_GRUNT4lazer_tonkij / Damage / Health4",
		"Legionary_ / WF_E_GRUNT4lazer_tonkij / Damage / Armour4",
		"Legionary_ / WC_E_GRUNT / Initial_Parameters / Minimal weapon range",
		"Legionary_ / WC_E_GRUNT / Initial_Parameters / Weapon Range",
		"Legionary_ / WC_E_GRUNT / Initial_Parameters /  ",
		"Legionary_ / WC_E_GRUNT / Initial_Parameters / Weapon Recharge time",
		"Legionary_ / WC_E_GRUNT / E_GRUNTrukopashnaja / Damage / Health",
		"Legionary_ / WC_E_GRUNT / E_GRUNTrukopashnaja / Damage / Armour",
		"Legionary_ / WC_E_GRUNT / E_GRUNTrukopashnaja / Damage / Health2",
		"Legionary_ / WC_E_GRUNT / E_GRUNTrukopashnaja / Damage / Armour2",
		"Legionary_ / WC_E_GRUNT / E_GRUNTrukopashnaja / Damage / Health3",
		"Legionary_ / WC_E_GRUNT / E_GRUNTrukopashnaja / Damage / Armour3",
		"Legionary_ / WC_E_GRUNT / E_GRUNTrukopashnaja / Damage / Health4",
		"Legionary_ / WC_E_GRUNT / E_GRUNTrukopashnaja / Damage / Armour4",
		"Legionary_ / WC_GRUNT_na_vode / Initial_Parameters / Minimal weapon range",
		"Legionary_ / WC_GRUNT_na_vode / Initial_Parameters / Weapon Range",
		"Legionary_ / WC_GRUNT_na_vode / Initial_Parameters /  ",
		"Legionary_ / WC_GRUNT_na_vode / Initial_Parameters / Weapon Recharge time",
		"Legionary_ / E_zaxvat_souznix_unitov / Initial_Parameters / Weapon Range",
		"Legionary_ / E_zaxvat_souznix_unitov / Initial_Parameters /  ",
		"Legionary_ / E_zaxvat_souznix_unitov / Damage / Capturing Asenshions-life ()",
		"Viper_ / WF_SCOTBAGGY_lazer_tonkij / Initial_Parameters / Minimal weapon range",
		"Viper_ / WF_SCOTBAGGY_lazer_tonkij / Initial_Parameters / Weapon Range",
		"Viper_ / WF_SCOTBAGGY_lazer_tonkij / Initial_Parameters / Weapon accuracy",
		"Viper_ / WF_SCOTBAGGY_lazer_tonkij / Initial_Parameters /  ",
		"Viper_ / WF_SCOTBAGGY_lazer_tonkij / Initial_Parameters / Weapon Recharge time",
		"Viper_ / WF_SCOTBAGGY_lazer_tonkij / Damage / Health",
		"Viper_ / WF_SCOTBAGGY_lazer_tonkij / Damage / Armour",
		"Viper_ / WF_SCOTBAGGY_lazer_tonkij / Damage / Health2",
		"Viper_ / WF_SCOTBAGGY_lazer_tonkij / Damage / Armour2",
		"Viper_ / WF_SCOTBAGGY_lazer_tonkij / Damage / Health3",
		"Viper_ / WF_SCOTBAGGY_lazer_tonkij / Damage / Armour3",
		"Viper_ / WF_SCOTBAGGY_lazer_tonkij / Damage / Health4",
		"Viper_ / WF_SCOTBAGGY_lazer_tonkij / Damage / Armour4",
		"Viper_ / WA_E_BUGGYTURET_elektropole / Initial_Parameters / Weapon Range",
		"Viper_ / WA_E_BUGGYTURET_elektropole / Initial_Parameters /  ",
		"Viper_ / WA_E_BUGGYTURET_elektropole / Initial_Parameters / Weapon Recharge time",
		"Viper_ / WA_E_BUGGYTURET_elektropole / E_SCOUTBAGGY_TURRET_elektroshok / Abnormal_State_Damage / Health",
		"Viper_ / WA_E_BUGGYTURET_elektropole / E_SCOUTBAGGY_TURRET_elektroshok / Abnormal_State_Damage / Armour",
		"Viper_ / WA_E_BUGGYTURET_elektropole / E_SCOUTBAGGY_TURRET_elektroshok / Abnormal_State_Damage / Health2",
		"Viper_ / WA_E_BUGGYTURET_elektropole / E_SCOUTBAGGY_TURRET_elektroshok / Abnormal_State_Damage / Armour2",
		"Viper_ / WA_E_BUGGYTURET_elektropole / E_SCOUTBAGGY_TURRET_elektroshok / Abnormal_State_Damage / Health3",
		"Viper_ / WA_E_BUGGYTURET_elektropole / E_SCOUTBAGGY_TURRET_elektroshok / Abnormal_State_Damage / Armour3",
		"Viper_ / WA_E_BUGGYTURET_elektropole / E_SCOUTBAGGY_TURRET_elektroshok / Abnormal_State_Damage / Health4",
		"Viper_ / WA_E_BUGGYTURET_elektropole / E_SCOUTBAGGY_TURRET_elektroshok / Abnormal_State_Damage / Armour4",
		"Viper_ / AREA / Initial_Parameters / Weapon Range",
		"Viper_ / AREA / Initial_Parameters /  ",
		"Viper_ / AREA / Initial_Parameters / Weapon Recharge time",
		"Crusader_ / WF_LTANK_lazer_tolstij_goluboj / Initial_Parameters / Minimal weapon range",
		"Crusader_ / WF_LTANK_lazer_tolstij_goluboj / Initial_Parameters / Weapon Range",
		"Crusader_ / WF_LTANK_lazer_tolstij_goluboj / Initial_Parameters / Weapon accuracy",
		"Crusader_ / WF_LTANK_lazer_tolstij_goluboj / Initial_Parameters /  ",
		"Crusader_ / WF_LTANK_lazer_tolstij_goluboj / Initial_Parameters / Weapon Recharge time",
		"Crusader_ / WF_LTANK_lazer_tolstij_goluboj / Damage / Health",
		"Crusader_ / WF_LTANK_lazer_tolstij_goluboj / Damage / Armour",
		"Crusader_ / WF_LTANK_lazer_tolstij_goluboj / Damage / Health2",
		"Crusader_ / WF_LTANK_lazer_tolstij_goluboj / Damage / Armour2",
		"Crusader_ / WF_LTANK_lazer_tolstij_goluboj / Damage / Health3",
		"Crusader_ / WF_LTANK_lazer_tolstij_goluboj / Damage / Armour3",
		"Crusader_ / WF_LTANK_lazer_tolstij_goluboj / Damage / Health4",
		"Crusader_ / WF_LTANK_lazer_tolstij_goluboj / Damage / Armour4",
		"Crusader_ / WA_E_LITHTANK_davitb / Initial_Parameters / Weapon Range",
		"Crusader_ / WA_E_LITHTANK_davitb / Initial_Parameters /  ",
		"Crusader_ / WA_E_LITHTANK_davitb / IMPULS_LIGHTTANK_MEX / Abnormal_State_Damage / Health",
		"Crusader_ / WA_E_LITHTANK_davitb / IMPULS_LIGHTTANK_MEX / Abnormal_State_Damage / Armour",
		"Crusader_ / WA_E_LITHTANK_davitb / IMPULS_LIGHTTANK_MEX / Abnormal_State_Damage / Health2",
		"Crusader_ / WA_E_LITHTANK_davitb / IMPULS_LIGHTTANK_MEX / Abnormal_State_Damage / Armour2",
		"Crusader_ / WA_E_LITHTANK_davitb / ZONA_LIGHTTANK_MEX / Damage / Health",
		"Crusader_ / WA_E_LITHTANK_davitb / ZONA_LIGHTTANK_MEX / Damage / Armour",
		"Crusader_Lancer_ / WC_E_ROBOTTANK / Initial_Parameters / Minimal weapon range",
		"Crusader_Lancer_ / WC_E_ROBOTTANK / Initial_Parameters / Weapon Range",
		"Crusader_Lancer_ / WC_E_ROBOTTANK / Initial_Parameters /  ",
		"Crusader_Lancer_ / WC_E_ROBOTTANK / Initial_Parameters / Weapon Recharge time",
		"Crusader_Lancer_ / WC_E_ROBOTTANK / Abnormal_State_Damage / Health",
		"Crusader_Lancer_ / WC_E_ROBOTTANK / Abnormal_State_Damage / Armour",
		"Crusader_Lancer_ / WC_E_ROBOTTANK / Abnormal_State_Damage / Health2",
		"Crusader_Lancer_ / WC_E_ROBOTTANK / Abnormal_State_Damage / Armour2",
		"Crusader_Lancer_ / WC_E_ROBOTTANK / Abnormal_State_Damage / Health3",
		"Crusader_Lancer_ / WC_E_ROBOTTANK / Abnormal_State_Damage / Armour3",
		"Crusader_Lancer_ / WC_E_ROBOTTANK / Abnormal_State_Damage / Health4",
		"Crusader_Lancer_ / WC_E_ROBOTTANK / Abnormal_State_Damage / Armour4",
		"Crusader_Lancer_ / WF_E_SNIPER / Initial_Parameters / Minimal weapon range",
		"Crusader_Lancer_ / WF_E_SNIPER / Initial_Parameters / Weapon Range",
		"Crusader_Lancer_ / WF_E_SNIPER / Initial_Parameters /  ",
		"Crusader_Lancer_ / WF_E_SNIPER / Initial_Parameters / Weapon Recharge time",
		"Crusader_Lancer_ / WF_E_SNIPER / Damage / Health",
		"Crusader_Lancer_ / WF_E_SNIPER / Damage / Armour",
		"Crusader_Lancer_ / WF_E_SNIPER / Damage / Health2",
		"Crusader_Lancer_ / WF_E_SNIPER / Damage / Armour2",
		"Crusader_Lancer_ / WF_E_SNIPER / Damage / Health3",
		"Crusader_Lancer_ / WF_E_SNIPER / Damage / Armour3",
		"Crusader_Lancer_ / WF_E_SNIPER / Damage / Health4",
		"Crusader_Lancer_ / WF_E_SNIPER / Damage / Armour4",
		"Stormwalker_ / E_HEAVYROBOT_HELICOP_zaxvat / Initial_Parameters / Minimal weapon range",
		"Stormwalker_ / E_HEAVYROBOT_HELICOP_zaxvat / Initial_Parameters / Weapon Range",
		"Stormwalker_ / E_HEAVYROBOT_HELICOP_zaxvat / Initial_Parameters /  ",
		"Stormwalker_ / E_HEAVYROBOT_HELICOP_zaxvat / Initial_Parameters / Weapon Recharge time",
		"Stormwalker_ / E_HEAVYROBOT_HELICOP_zaxvat / Damage / Health",
		"Stormwalker_ / E_HEAVYROBOT_HELICOP_zaxvat / Damage / Armour",
		"Stormwalker_ / E_HEAVYROBOT_HELICOP_zaxvat / Damage / Health2",
		"Stormwalker_ / E_HEAVYROBOT_HELICOP_zaxvat / Damage / Armour2",
		"Stormwalker_ / E_HEAVYROBOT_HELICOP_zaxvat / Damage / Health3",
		"Stormwalker_ / E_HEAVYROBOT_HELICOP_zaxvat / Damage / Armour3",
		"Stormwalker_ / E_HEAVYROBOT_HELICOP_zaxvat / Damage / Health4",
		"Stormwalker_ / E_HEAVYROBOT_HELICOP_zaxvat / Damage / Armour4",
		"Stormwalker_ / WF_HEAVYROBOT_elektrichestvo / Initial_Parameters / Minimal weapon range",
		"Stormwalker_ / WF_HEAVYROBOT_elektrichestvo / Initial_Parameters / Weapon Range",
		"Stormwalker_ / WF_HEAVYROBOT_elektrichestvo / Initial_Parameters / Weapon accuracy",
		"Stormwalker_ / WF_HEAVYROBOT_elektrichestvo / Initial_Parameters /  ",
		"Stormwalker_ / WF_HEAVYROBOT_elektrichestvo / Initial_Parameters / Weapon Recharge time",
		"Stormwalker_ / WF_HEAVYROBOT_elektrichestvo / Damage / Health",
		"Stormwalker_ / WF_HEAVYROBOT_elektrichestvo / Damage / Armour",
		"Stormwalker_ / WF_HEAVYROBOT_elektrichestvo / Damage / Health2",
		"Stormwalker_ / WF_HEAVYROBOT_elektrichestvo / Damage / Armour2",
		"Stormwalker_ / WF_HEAVYROBOT_elektrichestvo / Damage / Health3",
		"Stormwalker_ / WF_HEAVYROBOT_elektrichestvo / Damage / Armour3",
		"Stormwalker_ / WF_HEAVYROBOT_elektrichestvo / Damage / Health4",
		"Stormwalker_ / WF_HEAVYROBOT_elektrichestvo / Damage / Armour4",
		"Stormbringer_ / VETER / Initial_Parameters / Weapon Range",
		"Stormbringer_ / VETER / Initial_Parameters /  ",
		"Phantom_Enforcer / WF_HOVITZERTANK_snarjad / Initial_Parameters / Minimal weapon range",
		"Phantom_Enforcer / WF_HOVITZERTANK_snarjad / Initial_Parameters / Weapon Range",
		"Phantom_Enforcer / WF_HOVITZERTANK_snarjad / Initial_Parameters / Weapon accuracy",
		"Phantom_Enforcer / WF_HOVITZERTANK_snarjad / Initial_Parameters /  ",
		"Phantom_Enforcer / WF_HOVITZERTANK_snarjad / Initial_Parameters / Weapon Recharge time",
		"Phantom_Enforcer / WF_HOVITZERTANK_snarjad / E_HOWITZER_TANK___snarjad / Projectile_Damage / Health",
		"Phantom_Enforcer / WF_HOVITZERTANK_snarjad / E_HOWITZER_TANK___snarjad / Projectile_Damage / Armour",
		"Phantom_Enforcer / WF_HOVITZERTANK_snarjad / E_HOWITZER_TANK___snarjad / Projectile_Damage / Health2",
		"Phantom_Enforcer / WF_HOVITZERTANK_snarjad / E_HOWITZER_TANK___snarjad / Projectile_Damage / Armour2",
		"Phantom_Enforcer / WF_HOVITZERTANK_snarjad / E_HOWITZER_TANK___snarjad / Projectile_Damage / Health3",
		"Phantom_Enforcer / WF_HOVITZERTANK_snarjad / E_HOWITZER_TANK___snarjad / Projectile_Damage / Armour3",
		"Phantom_Enforcer / WF_HOVITZERTANK_snarjad / E_HOWITZER_TANK___snarjad / Projectile_Damage / Health4",
		"Phantom_Enforcer / WF_HOVITZERTANK_snarjad / E_HOWITZER_TANK___snarjad / Projectile_Damage / Armour4",
		"Phantom_Enforcer / WA_E_HOVITZERTANK_elektropole / Initial_Parameters / Weapon Range",
		"Phantom_Enforcer / WA_E_HOVITZERTANK_elektropole / Initial_Parameters /  ",
		"Phantom_Enforcer / WA_E_HOVITZERTANK_elektropole / Initial_Parameters / Weapon Recharge time",
		"Phantom_Enforcer / WA_E_HOVITZERTANK_elektropole / E_HOWITZERTANK_AIRSHI_elektroshok / Abnormal_State_Damage / Health",
		"Phantom_Enforcer / WA_E_HOVITZERTANK_elektropole / E_HOWITZERTANK_AIRSHI_elektroshok / Abnormal_State_Damage / Armour",
		"Phantom_Enforcer / WA_E_HOVITZERTANK_elektropole / E_HOWITZERTANK_AIRSHI_elektroshok / Abnormal_State_Damage / Health2",
		"Phantom_Enforcer / WA_E_HOVITZERTANK_elektropole / E_HOWITZERTANK_AIRSHI_elektroshok / Abnormal_State_Damage / Armour2",
		"Phantom_Enforcer / WA_E_HOVITZERTANK_elektropole / E_HOWITZERTANK_AIRSHI_elektroshok / Abnormal_State_Damage / Health3",
		"Phantom_Enforcer / WA_E_HOVITZERTANK_elektropole / E_HOWITZERTANK_AIRSHI_elektroshok / Abnormal_State_Damage / Armour3",
		"Phantom_Enforcer / WA_E_HOVITZERTANK_elektropole / E_HOWITZERTANK_AIRSHI_elektroshok / Abnormal_State_Damage / Health4",
		"Phantom_Enforcer / WA_E_HOVITZERTANK_elektropole / E_HOWITZERTANK_AIRSHI_elektroshok / Abnormal_State_Damage / Armour4",
		"Phantom_Enforcer / WA_E_HOVITZERTANK_davitb / Initial_Parameters / Weapon Range",
		"Phantom_Enforcer / WA_E_HOVITZERTANK_davitb / Initial_Parameters /  ",
		"Phantom_Enforcer / WA_E_HOVITZERTANK_davitb / IMPULS_MEX / Abnormal_State_Damage / Health",
		"Phantom_Enforcer / WA_E_HOVITZERTANK_davitb / IMPULS_MEX / Abnormal_State_Damage / Armour",
		"Phantom_Enforcer / WA_E_HOVITZERTANK_davitb / IMPULS_MEX / Abnormal_State_Damage / Health2",
		"Phantom_Enforcer / WA_E_HOVITZERTANK_davitb / IMPULS_MEX / Abnormal_State_Damage / Armour2",
		"Phantom_Enforcer / WA_E_HOVITZERTANK_davitb / ZONA_MEX / Damage / Health",
		"Phantom_Enforcer / WA_E_HOVITZERTANK_davitb / ZONA_MEX / Damage / Armour",
		"Phantom_Enforcer / WF_E_HOVITZERTANK_lazer / Initial_Parameters / Minimal weapon range",
		"Phantom_Enforcer / WF_E_HOVITZERTANK_lazer / Initial_Parameters / Weapon Range",
		"Phantom_Enforcer / WF_E_HOVITZERTANK_lazer / Initial_Parameters / Weapon accuracy",
		"Phantom_Enforcer / WF_E_HOVITZERTANK_lazer / Initial_Parameters /  ",
		"Phantom_Enforcer / WF_E_HOVITZERTANK_lazer / Initial_Parameters / Weapon Recharge time",
		"Phantom_Enforcer / WF_E_HOVITZERTANK_lazer / Damage / Health",
		"Phantom_Enforcer / WF_E_HOVITZERTANK_lazer / Damage / Armour",
		"Phantom_Enforcer / WF_E_HOVITZERTANK_lazer / Damage / Health2",
		"Phantom_Enforcer / WF_E_HOVITZERTANK_lazer / Damage / Armour2",
		"Phantom_Enforcer / WF_E_HOVITZERTANK_lazer / Damage / Health3",
		"Phantom_Enforcer / WF_E_HOVITZERTANK_lazer / Damage / Armour3",
		"Phantom_Enforcer / WF_E_HOVITZERTANK_lazer / Damage / Health4",
		"Phantom_Enforcer / WF_E_HOVITZERTANK_lazer / Damage / Armour4",
		"_Phantom / WF_AIRSHIP_bomba / Initial_Parameters / Weapon Range",
		"_Phantom / WF_AIRSHIP_bomba / Initial_Parameters / Weapon accuracy",
		"_Phantom / WF_AIRSHIP_bomba / Initial_Parameters /  ",
		"_Phantom / WF_AIRSHIP_bomba / Initial_Parameters / Weapon Recharge time",
		"_Phantom / WF_AIRSHIP_bomba / E_AIRSHIP_snarjad / Projectile_Damage / Health",
		"_Phantom / WF_AIRSHIP_bomba / E_AIRSHIP_snarjad / Projectile_Damage / Armour",
		"_Phantom / WF_AIRSHIP_bomba / E_AIRSHIP_snarjad / Projectile_Damage / Health2",
		"_Phantom / WF_AIRSHIP_bomba / E_AIRSHIP_snarjad / Projectile_Damage / Armour2",
		"_Phantom / WF_AIRSHIP_bomba / E_AIRSHIP_snarjad / Projectile_Damage / Health3",
		"_Phantom / WF_AIRSHIP_bomba / E_AIRSHIP_snarjad / Projectile_Damage / Armour3",
		"_Phantom / WF_AIRSHIP_bomba / E_AIRSHIP_snarjad / Projectile_Damage / Health4",
		"_Phantom / WF_AIRSHIP_bomba / E_AIRSHIP_snarjad / Projectile_Damage / Armour4",
		"_Phantom / WA_AIRSHEEP_nevidimostb / Initial_Parameters / Weapon Range",
		"_Phantom / WA_AIRSHEEP_nevidimostb / Initial_Parameters /  ",
		"_Phantom / WA_AIRSHEEP_nevidimostb / Initial_Parameters / Weapon Recharge time",
		"Pegasus / E__AIR_TRANSPORT_bomba / Initial_Parameters / Weapon Range",
		"Pegasus / E__AIR_TRANSPORT_bomba / Initial_Parameters / Weapon accuracy",
		"Pegasus / E__AIR_TRANSPORT_bomba / Initial_Parameters /  ",
		"Pegasus / E__AIR_TRANSPORT_bomba / Initial_Parameters / Weapon Recharge time",
		"Pegasus / E__AIR_TRANSPORT_bomba / Fire_Cost / -hydro energy",
		"Pegasus / E__AIR_TRANSPORT_bomba / E_AIRTRANSPORT_HOW_bomba / Projectile_Damage / Health",
		"Pegasus / E__AIR_TRANSPORT_bomba / E_AIRTRANSPORT_HOW_bomba / Projectile_Damage / Armour",
		"Pegasus / E__AIR_TRANSPORT_bomba / E_AIRTRANSPORT_HOW_bomba / Projectile_Damage / Health2",
		"Pegasus / E__AIR_TRANSPORT_bomba / E_AIRTRANSPORT_HOW_bomba / Projectile_Damage / Armour2",
		"Pegasus / E__AIR_TRANSPORT_bomba / E_AIRTRANSPORT_HOW_bomba / Projectile_Damage / Health3",
		"Pegasus / E__AIR_TRANSPORT_bomba / E_AIRTRANSPORT_HOW_bomba / Projectile_Damage / Armour3",
		"Pegasus / E__AIR_TRANSPORT_bomba / E_AIRTRANSPORT_HOW_bomba / Projectile_Damage / Health4",
		"Pegasus / E__AIR_TRANSPORT_bomba / E_AIRTRANSPORT_HOW_bomba / Projectile_Damage / Armour4",
		"Ice_Hammer / WF_FREEZER_zamorozka / Initial_Parameters / Minimal weapon range",
		"Ice_Hammer / WF_FREEZER_zamorozka / Initial_Parameters / Weapon Range",
		"Ice_Hammer / WF_FREEZER_zamorozka / Initial_Parameters / Weapon accuracy",
		"Ice_Hammer / WF_FREEZER_zamorozka / Initial_Parameters /  ",
		"Ice_Hammer / WF_FREEZER_zamorozka / Initial_Parameters / Weapon Recharge time",
		"Ice_Hammer / WF_FREEZER_zamorozka / E_FREEZER_zamorozka / Abnormal_State_Damage / Health",
		"Ice_Hammer / WF_FREEZER_zamorozka / E_FREEZER_zamorozka / Abnormal_State_Damage / Armour",
		"Ice_Hammer / WF_FREEZER_zamorozka / E_FREEZER_zamorozka / Abnormal_State_Damage / Health2",
		"Ice_Hammer / WF_FREEZER_zamorozka / E_FREEZER_zamorozka / Abnormal_State_Damage / Armour2",
		"Ice_Hammer / WF_FREEZER_zamorozka / E_FREEZER_zamorozka / Abnormal_State_Damage / Health3",
		"Ice_Hammer / WF_FREEZER_zamorozka / E_FREEZER_zamorozka / Abnormal_State_Damage / Armour3",
		"Ice_Hammer / WF_FREEZER_zamorozka / E_FREEZER_zamorozka / Abnormal_State_Damage / Health4",
		"Ice_Hammer / WF_FREEZER_zamorozka / E_FREEZER_zamorozka / Abnormal_State_Damage / Armour4",
		"Ice_Hammer / WF_FREEZER_zamorozka / E_FREEZERled / Damage / Health",
		"Ice_Hammer / WF_FREEZER_zamorozka / E_FREEZERled / Damage / Armour",
		"Ice_Hammer / WF_FREEZER_zamorozka / E_FREEZERled / Damage / Health2",
		"Ice_Hammer / WF_FREEZER_zamorozka / E_FREEZERled / Damage / Armour2",
		"Ice_Hammer / WF_FREEZER_zamorozka / E_FREEZERled / Damage / Health3",
		"Ice_Hammer / WF_FREEZER_zamorozka / E_FREEZERled / Damage / Armour3",
		"Ice_Hammer / WF_FREEZER_zamorozka / E_FREEZERled / Damage / Health4",
		"Ice_Hammer / WF_FREEZER_zamorozka / E_FREEZERled / Damage / Armour4",
		"Ice_Hammer / WC_E_FREEZER / Initial_Parameters / Minimal weapon range",
		"Ice_Hammer / WC_E_FREEZER / Initial_Parameters / Weapon Range",
		"Ice_Hammer / WC_E_FREEZER / Initial_Parameters /  ",
		"Ice_Hammer / WC_E_FREEZER / Initial_Parameters / Weapon Recharge time",
		"Ice_Hammer / WC_E_FREEZER / E_FREEZER_rukopashnaja / Damage / Health",
		"Ice_Hammer / WC_E_FREEZER / E_FREEZER_rukopashnaja / Damage / Armour",
		"Ice_Hammer / WC_E_FREEZER / E_FREEZER_rukopashnaja / Damage / Health2",
		"Ice_Hammer / WC_E_FREEZER / E_FREEZER_rukopashnaja / Damage / Armour2",
		"Ice_Hammer / WC_E_FREEZER / E_FREEZER_rukopashnaja / Damage / Health3",
		"Ice_Hammer / WC_E_FREEZER / E_FREEZER_rukopashnaja / Damage / Armour3",
		"Ice_Hammer / WC_E_FREEZER / E_FREEZER_rukopashnaja / Damage / Health4",
		"Ice_Hammer / WC_E_FREEZER / E_FREEZER_rukopashnaja / Damage / Armour4",
		"Ice_Hammer / WC_E_FREZER_na_vode / Initial_Parameters / Minimal weapon range",
		"Ice_Hammer / WC_E_FREZER_na_vode / Initial_Parameters / Weapon Range",
		"Ice_Hammer / WC_E_FREZER_na_vode / Initial_Parameters /  ",
		"Ice_Hammer / WC_E_FREZER_na_vode / Initial_Parameters / Weapon Recharge time",
		"Colossus / E_ROBO_GIANT_zaxvat / Initial_Parameters / Minimal weapon range",
		"Colossus / E_ROBO_GIANT_zaxvat / Initial_Parameters / Weapon Range",
		"Colossus / E_ROBO_GIANT_zaxvat / Initial_Parameters /  ",
		"Colossus / E_ROBO_GIANT_zaxvat / Initial_Parameters / Weapon Recharge time",
		"Colossus / E_ROBO_GIANT_zaxvat / Abnormal_State_Damage / Health",
		"Colossus / E_ROBO_GIANT_zaxvat / Abnormal_State_Damage / Armour",
		"Colossus / E_ROBO_GIANT_zaxvat / Abnormal_State_Damage / Health2",
		"Colossus / E_ROBO_GIANT_zaxvat / Abnormal_State_Damage / Armour2",
		"Colossus / E_ROBO_GIANT_zaxvat / Abnormal_State_Damage / Health3",
		"Colossus / E_ROBO_GIANT_zaxvat / Abnormal_State_Damage / Armour3",
		"Colossus / E_ROBO_GIANT_zaxvat / Abnormal_State_Damage / Health4",
		"Colossus / E_ROBO_GIANT_zaxvat / Abnormal_State_Damage / Armour4",
		"Colossus / WF_ROBOT_GIGANT_elektrichestvo / Initial_Parameters / Minimal weapon range",
		"Colossus / WF_ROBOT_GIGANT_elektrichestvo / Initial_Parameters / Weapon Range",
		"Colossus / WF_ROBOT_GIGANT_elektrichestvo / Initial_Parameters /  ",
		"Colossus / WF_ROBOT_GIGANT_elektrichestvo / Initial_Parameters / Weapon Recharge time",
		"Colossus / WF_ROBOT_GIGANT_elektrichestvo / Damage / Health",
		"Colossus / WF_ROBOT_GIGANT_elektrichestvo / Damage / Armour",
		"Colossus / WF_ROBOT_GIGANT_elektrichestvo / Damage / Health2",
		"Colossus / WF_ROBOT_GIGANT_elektrichestvo / Damage / Armour2",
		"Colossus / WF_ROBOT_GIGANT_elektrichestvo / Damage / Health3",
		"Colossus / WF_ROBOT_GIGANT_elektrichestvo / Damage / Armour3",
		"Colossus / WF_ROBOT_GIGANT_elektrichestvo / Damage / Health4",
		"Colossus / WF_ROBOT_GIGANT_elektrichestvo / Damage / Armour4",
		"Colossus / WF_ROBOT_GIGANT / Initial_Parameters / Minimal weapon range",
		"Colossus / WF_ROBOT_GIGANT / Initial_Parameters / Weapon Range",
		"Colossus / WF_ROBOT_GIGANT / Initial_Parameters / Weapon accuracy",
		"Colossus / WF_ROBOT_GIGANT / Initial_Parameters /  ",
		"Colossus / WF_ROBOT_GIGANT / Initial_Parameters / Weapon Recharge time",
		"Colossus / WF_ROBOT_GIGANT / R_STORM_raketa / Projectile_Damage / Health",
		"Colossus / WF_ROBOT_GIGANT / R_STORM_raketa / Projectile_Damage / Armour",
		"Colossus / WF_ROBOT_GIGANT / R_STORM_raketa / Projectile_Damage / Health2",
		"Colossus / WF_ROBOT_GIGANT / R_STORM_raketa / Projectile_Damage / Armour2",
		"Colossus / WF_ROBOT_GIGANT / R_STORM_raketa / Projectile_Damage / Health3",
		"Colossus / WF_ROBOT_GIGANT / R_STORM_raketa / Projectile_Damage / Armour3",
		"Colossus / WF_ROBOT_GIGANT / R_STORM_raketa / Projectile_Damage / Health4",
		"Colossus / WF_ROBOT_GIGANT / R_STORM_raketa / Projectile_Damage / Armour4",
		"Colossus / WF_STORMFIRE_raketi2 / Initial_Parameters / Minimal weapon range",
		"Colossus / WF_STORMFIRE_raketi2 / Initial_Parameters / Weapon Range",
		"Colossus / WF_STORMFIRE_raketi2 / Initial_Parameters / Weapon accuracy",
		"Colossus / WF_STORMFIRE_raketi2 / Initial_Parameters /  ",
		"Colossus / WF_STORMFIRE_raketi2 / Initial_Parameters / Weapon Recharge time",
		"Colossus / WF_STORMFIRE_raketi2 / R_STROMraketa2 / Projectile_Damage / Health",
		"Colossus / WF_STORMFIRE_raketi2 / R_STROMraketa2 / Projectile_Damage / Armour",
		"Colossus / WF_STORMFIRE_raketi2 / R_STROMraketa2 / Projectile_Damage / Health2",
		"Colossus / WF_STORMFIRE_raketi2 / R_STROMraketa2 / Projectile_Damage / Armour2",
		"Colossus / WF_STORMFIRE_raketi2 / R_STROMraketa2 / Projectile_Damage / Health3",
		"Colossus / WF_STORMFIRE_raketi2 / R_STROMraketa2 / Projectile_Damage / Armour3",
		"Colossus / WF_STORMFIRE_raketi2 / R_STROMraketa2 / Projectile_Damage / Health4",
		"Colossus / WF_STORMFIRE_raketi2 / R_STROMraketa2 / Projectile_Damage / Armour4",
		"Vanguard_ / WA_E_MOBILE_elektropole / Initial_Parameters / Weapon Range",
		"Vanguard_ / WA_E_MOBILE_elektropole / Initial_Parameters /  ",
		"Vanguard_ / WA_E_MOBILE_elektropole / Initial_Parameters / Weapon Recharge time",
		"Vanguard_ / WA_E_MOBILE_elektropole / E_MOBILE_CP_elektroshok / Abnormal_State_Damage / Health",
		"Vanguard_ / WA_E_MOBILE_elektropole / E_MOBILE_CP_elektroshok / Abnormal_State_Damage / Armour",
		"Vanguard_ / WA_E_MOBILE_elektropole / E_MOBILE_CP_elektroshok / Abnormal_State_Damage / Health2",
		"Vanguard_ / WA_E_MOBILE_elektropole / E_MOBILE_CP_elektroshok / Abnormal_State_Damage / Armour2",
		"Vanguard_ / WA_E_MOBILE_elektropole / E_MOBILE_CP_elektroshok / Abnormal_State_Damage / Health3",
		"Vanguard_ / WA_E_MOBILE_elektropole / E_MOBILE_CP_elektroshok / Abnormal_State_Damage / Armour3",
		"Vanguard_ / WA_E_MOBILE_elektropole / E_MOBILE_CP_elektroshok / Abnormal_State_Damage / Health4",
		"Vanguard_ / WA_E_MOBILE_elektropole / E_MOBILE_CP_elektroshok / Abnormal_State_Damage / Armour4",
		"Vanguard_ / WA_MOBILE_davitb / Initial_Parameters / Weapon Range",
		"Vanguard_ / WA_MOBILE_davitb / Initial_Parameters /  ",
		"Vanguard_Mk_II / WF_MOBILE2_tolstij_lazer / Initial_Parameters / Minimal weapon range",
		"Vanguard_Mk_II / WF_MOBILE2_tolstij_lazer / Initial_Parameters / Weapon Range",
		"Vanguard_Mk_II / WF_MOBILE2_tolstij_lazer / Initial_Parameters / Weapon accuracy",
		"Vanguard_Mk_II / WF_MOBILE2_tolstij_lazer / Initial_Parameters /  ",
		"Vanguard_Mk_II / WF_MOBILE2_tolstij_lazer / Initial_Parameters / Weapon Recharge time",
		"Vanguard_Mk_II / WF_MOBILE2_tolstij_lazer / Damage / Health",
		"Vanguard_Mk_II / WF_MOBILE2_tolstij_lazer / Damage / Armour",
		"Vanguard_Mk_II / WF_MOBILE2_tolstij_lazer / Damage / Health2",
		"Vanguard_Mk_II / WF_MOBILE2_tolstij_lazer / Damage / Armour2",
		"Vanguard_Mk_II / WF_MOBILE2_tolstij_lazer / Damage / Health3",
		"Vanguard_Mk_II / WF_MOBILE2_tolstij_lazer / Damage / Armour3",
		"Vanguard_Mk_II / WF_MOBILE2_tolstij_lazer / Damage / Health4",
		"Vanguard_Mk_II / WF_MOBILE2_tolstij_lazer / Damage / Armour4",
		"Viper_Sting__B_ / WF_TURET_BAGGY_lazer_tolstij_krasnij / Initial_Parameters / Minimal weapon range",
		"Viper_Sting__B_ / WF_TURET_BAGGY_lazer_tolstij_krasnij / Initial_Parameters / Weapon Range",
		"Viper_Sting__B_ / WF_TURET_BAGGY_lazer_tolstij_krasnij / Initial_Parameters / Weapon accuracy",
		"Viper_Sting__B_ / WF_TURET_BAGGY_lazer_tolstij_krasnij / Initial_Parameters /  ",
		"Viper_Sting__B_ / WF_TURET_BAGGY_lazer_tolstij_krasnij / Initial_Parameters / Weapon Recharge time",
		"Viper_Sting__B_ / WF_TURET_BAGGY_lazer_tolstij_krasnij / Damage / Health",
		"Viper_Sting__B_ / WF_TURET_BAGGY_lazer_tolstij_krasnij / Damage / Armour",
		"Viper_Sting__B_ / WF_TURET_BAGGY_lazer_tolstij_krasnij / Damage / Health2",
		"Viper_Sting__B_ / WF_TURET_BAGGY_lazer_tolstij_krasnij / Damage / Armour2",
		"Viper_Sting__B_ / WF_TURET_BAGGY_lazer_tolstij_krasnij / Damage / Health3",
		"Viper_Sting__B_ / WF_TURET_BAGGY_lazer_tolstij_krasnij / Damage / Armour3",
		"Viper_Sting__B_ / WF_TURET_BAGGY_lazer_tolstij_krasnij / Damage / Health4",
		"Viper_Sting__B_ / WF_TURET_BAGGY_lazer_tolstij_krasnij / Damage / Armour4",
		"Viper_Sting__B_ / WA_E_TURETBUGGY_elektropole / Initial_Parameters / Weapon Range",
		"Viper_Sting__B_ / WA_E_TURETBUGGY_elektropole / Initial_Parameters /  ",
		"Viper_Sting__B_ / WA_E_TURETBUGGY_elektropole / Initial_Parameters / Weapon Recharge time",
		"Viper_Sting__B_ / WA_E_TURETBUGGY_elektropole / E_TURRET_SCOUTBAGGY_elektroshok / Abnormal_State_Damage / Health",
		"Viper_Sting__B_ / WA_E_TURETBUGGY_elektropole / E_TURRET_SCOUTBAGGY_elektroshok / Abnormal_State_Damage / Armour",
		"Viper_Sting__B_ / WA_E_TURETBUGGY_elektropole / E_TURRET_SCOUTBAGGY_elektroshok / Abnormal_State_Damage / Health2",
		"Viper_Sting__B_ / WA_E_TURETBUGGY_elektropole / E_TURRET_SCOUTBAGGY_elektroshok / Abnormal_State_Damage / Armour2",
		"Viper_Sting__B_ / WA_E_TURETBUGGY_elektropole / E_TURRET_SCOUTBAGGY_elektroshok / Abnormal_State_Damage / Health3",
		"Viper_Sting__B_ / WA_E_TURETBUGGY_elektropole / E_TURRET_SCOUTBAGGY_elektroshok / Abnormal_State_Damage / Armour3",
		"Viper_Sting__B_ / WA_E_TURETBUGGY_elektropole / E_TURRET_SCOUTBAGGY_elektroshok / Abnormal_State_Damage / Health4",
		"Viper_Sting__B_ / WA_E_TURETBUGGY_elektropole / E_TURRET_SCOUTBAGGY_elektroshok / Abnormal_State_Damage / Armour4",
		"Pegasus_Strike_B_ / WF_HOVITZERTURRET_snarjad / Initial_Parameters / Minimal weapon range",
		"Pegasus_Strike_B_ / WF_HOVITZERTURRET_snarjad / Initial_Parameters / Weapon Range",
		"Pegasus_Strike_B_ / WF_HOVITZERTURRET_snarjad / Initial_Parameters / Weapon accuracy",
		"Pegasus_Strike_B_ / WF_HOVITZERTURRET_snarjad / Initial_Parameters /  ",
		"Pegasus_Strike_B_ / WF_HOVITZERTURRET_snarjad / Initial_Parameters / Weapon Recharge time",
		"Pegasus_Strike_B_ / WF_HOVITZERTURRET_snarjad / E_TURET_snarjad / Projectile_Damage / Health",
		"Pegasus_Strike_B_ / WF_HOVITZERTURRET_snarjad / E_TURET_snarjad / Projectile_Damage / Armour",
		"Pegasus_Strike_B_ / WF_HOVITZERTURRET_snarjad / E_TURET_snarjad / Projectile_Damage / Health2",
		"Pegasus_Strike_B_ / WF_HOVITZERTURRET_snarjad / E_TURET_snarjad / Projectile_Damage / Armour2",
		"Pegasus_Strike_B_ / WF_HOVITZERTURRET_snarjad / E_TURET_snarjad / Projectile_Damage / Health3",
		"Pegasus_Strike_B_ / WF_HOVITZERTURRET_snarjad / E_TURET_snarjad / Projectile_Damage / Armour3",
		"Pegasus_Strike_B_ / WF_HOVITZERTURRET_snarjad / E_TURET_snarjad / Projectile_Damage / Health4",
		"Pegasus_Strike_B_ / WF_HOVITZERTURRET_snarjad / E_TURET_snarjad / Projectile_Damage / Armour4",
		"Pegasus_Strike_B_ / WA_E_HOVITZERTURETelektropole / Initial_Parameters / Weapon Range",
		"Pegasus_Strike_B_ / WA_E_HOVITZERTURETelektropole / Initial_Parameters /  ",
		"Pegasus_Strike_B_ / WA_E_HOVITZERTURETelektropole / Initial_Parameters / Weapon Recharge time",
		"Pegasus_Strike_B_ / WA_E_HOVITZERTURETelektropole / E_HOWITZERTURRET_AIRT_elektroshok / Abnormal_State_Damage / Health",
		"Pegasus_Strike_B_ / WA_E_HOVITZERTURETelektropole / E_HOWITZERTURRET_AIRT_elektroshok / Abnormal_State_Damage / Armour",
		"Pegasus_Strike_B_ / WA_E_HOVITZERTURETelektropole / E_HOWITZERTURRET_AIRT_elektroshok / Abnormal_State_Damage / Health2",
		"Pegasus_Strike_B_ / WA_E_HOVITZERTURETelektropole / E_HOWITZERTURRET_AIRT_elektroshok / Abnormal_State_Damage / Armour2",
		"Pegasus_Strike_B_ / WA_E_HOVITZERTURETelektropole / E_HOWITZERTURRET_AIRT_elektroshok / Abnormal_State_Damage / Health3",
		"Pegasus_Strike_B_ / WA_E_HOVITZERTURETelektropole / E_HOWITZERTURRET_AIRT_elektroshok / Abnormal_State_Damage / Armour3",
		"Pegasus_Strike_B_ / WA_E_HOVITZERTURETelektropole / E_HOWITZERTURRET_AIRT_elektroshok / Abnormal_State_Damage / Health4",
		"Pegasus_Strike_B_ / WA_E_HOVITZERTURETelektropole / E_HOWITZERTURRET_AIRT_elektroshok / Abnormal_State_Damage / Armour4",
		"Pegasus_Strike_B_ / E_VOLNA_okop_ / Initial_Parameters / Weapon Range",
		"Pegasus_Strike_B_ / E_VOLNA_okop_ / Initial_Parameters /  ",
		"Pegasus_Strike_B_ / E_VOLNA_okop_ / Initial_Parameters / Weapon Recharge time",
		"Pegasus_Strike_B_ / E_VOLNA_okop_ / Fire_Cost / -solar energy",
		"Command_Core__B_ / E_COMMAND_POST3specweapon / Initial_Parameters / Weapon Range",
		"Command_Core__B_ / E_COMMAND_POST3specweapon / Initial_Parameters /  ",
		"Command_Core__B_ / E_COMMAND_POST3specweapon / Initial_Parameters / Weapon Recharge time",
		"Advanced_Hydro_Generator__B_ / WA_E_HIDROGENERATOR_elektropole / Initial_Parameters / Weapon Range",
		"Advanced_Hydro_Generator__B_ / WA_E_HIDROGENERATOR_elektropole / Initial_Parameters /  ",
		"Advanced_Hydro_Generator__B_ / WA_E_HIDROGENERATOR_elektropole / Initial_Parameters / Weapon Recharge time",
		"Advanced_Hydro_Generator__B_ / WA_E_HIDROGENERATOR_elektropole / E_HYDRO_GENERATOR_elektroshok / Abnormal_State_Damage / Health",
		"Advanced_Hydro_Generator__B_ / WA_E_HIDROGENERATOR_elektropole / E_HYDRO_GENERATOR_elektroshok / Abnormal_State_Damage / Armour",
		"Advanced_Hydro_Generator__B_ / WA_E_HIDROGENERATOR_elektropole / E_HYDRO_GENERATOR_elektroshok / Abnormal_State_Damage / Health2",
		"Advanced_Hydro_Generator__B_ / WA_E_HIDROGENERATOR_elektropole / E_HYDRO_GENERATOR_elektroshok / Abnormal_State_Damage / Armour2",
		"Advanced_Hydro_Generator__B_ / WA_E_HIDROGENERATOR_elektropole / E_HYDRO_GENERATOR_elektroshok / Abnormal_State_Damage / Health3",
		"Advanced_Hydro_Generator__B_ / WA_E_HIDROGENERATOR_elektropole / E_HYDRO_GENERATOR_elektroshok / Abnormal_State_Damage / Armour3",
		"Advanced_Hydro_Generator__B_ / WA_E_HIDROGENERATOR_elektropole / E_HYDRO_GENERATOR_elektroshok / Abnormal_State_Damage / Health4",
		"Advanced_Hydro_Generator__B_ / WA_E_HIDROGENERATOR_elektropole / E_HYDRO_GENERATOR_elektroshok / Abnormal_State_Damage / Armour4",
		"Advanced_Hydro_Generator__B_ / WF_HIDRO_elektrichestvo / Initial_Parameters / Minimal weapon range",
		"Advanced_Hydro_Generator__B_ / WF_HIDRO_elektrichestvo / Initial_Parameters / Weapon Range",
		"Advanced_Hydro_Generator__B_ / WF_HIDRO_elektrichestvo / Initial_Parameters / Weapon accuracy",
		"Advanced_Hydro_Generator__B_ / WF_HIDRO_elektrichestvo / Initial_Parameters /  ",
		"Advanced_Hydro_Generator__B_ / WF_HIDRO_elektrichestvo / Initial_Parameters / Weapon Recharge time",
		"Advanced_Hydro_Generator__B_ / WF_HIDRO_elektrichestvo / Damage / Health",
		"Advanced_Hydro_Generator__B_ / WF_HIDRO_elektrichestvo / Damage / Armour",
		"Advanced_Hydro_Generator__B_ / WF_HIDRO_elektrichestvo / Damage / Health2",
		"Advanced_Hydro_Generator__B_ / WF_HIDRO_elektrichestvo / Damage / Armour2",
		"Advanced_Hydro_Generator__B_ / WF_HIDRO_elektrichestvo / Damage / Health3",
		"Advanced_Hydro_Generator__B_ / WF_HIDRO_elektrichestvo / Damage / Armour3",
		"Advanced_Hydro_Generator__B_ / WF_HIDRO_elektrichestvo / Damage / Health4",
		"Advanced_Hydro_Generator__B_ / WF_HIDRO_elektrichestvo / Damage / Armour4",
		"Advanced_Hydro_Generator__B_ / WF_HIDRO_elektrichestvo / Abnormal_State_Damage / Health",
		"Advanced_Hydro_Generator__B_ / WF_HIDRO_elektrichestvo / Abnormal_State_Damage / Armour",
		"Maximilian_Khan / Maximilian_alwais / Initial_Parameters / Weapon Range",
		"Maximilian_Khan / Maximilian_alwais / Initial_Parameters /  ",
		"Maximilian_Khan / Maximilian_alwais / Initial_Parameters / Weapon Recharge time",
		"Maximilian_Khan / Maximilian1 / Initial_Parameters / Weapon Range",
		"Maximilian_Khan / Maximilian1 / Initial_Parameters /  ",
		"Maximilian_Khan / Maximilian1 / Initial_Parameters / Weapon Recharge time",
		"Maximilian_Khan / Maximilian1 / Fire_Cost / -hydro energy",
		"Maximilian_Khan / Maximilian1 / Maximilian / Abnormal_State_Damage / Health",
		"Maximilian_Khan / Maximilian1 / Maximilian / Abnormal_State_Damage / Armour",
		"Maximilian_Khan / Maximilian1 / Maximilian / Abnormal_State_Damage / Health2",
		"Maximilian_Khan / Maximilian1 / Maximilian / Abnormal_State_Damage / Armour2",
		"Maximilian_Khan / Maximilian1 / Maximilian / Abnormal_State_Damage / Health3",
		"Maximilian_Khan / Maximilian1 / Maximilian / Abnormal_State_Damage / Armour3",
		"Maximilian_Khan / Maximilian1 / Maximilian / Abnormal_State_Damage / Health4",
		"Maximilian_Khan / Maximilian1 / Maximilian / Abnormal_State_Damage / Armour4",
		"Maximilian_Khan / Maximilian1_2 / Initial_Parameters / Weapon Range",
		"Maximilian_Khan / Maximilian1_2 / Initial_Parameters /  ",
		"Maximilian_Khan / Maximilian1_2 / Initial_Parameters / Weapon Recharge time",
		"Maximilian_Khan / Maximilian1_2 / Fire_Cost / -hydro energy",
		"Maximilian_Khan / Maximilian1_2 / Maximilian1_2_impulbs / Abnormal_State_Damage / Health",
		"Maximilian_Khan / Maximilian1_2 / Maximilian1_2_impulbs / Abnormal_State_Damage / Armour",
		"Maximilian_Khan / Maximilian1_2 / Maximilian1_2_impulbs / Abnormal_State_Damage / Health2",
		"Maximilian_Khan / Maximilian1_2 / Maximilian1_2_impulbs / Abnormal_State_Damage / Armour2",
		"Maximilian_Khan / Maximilian1_2 / Maximilian1_2_impulbs / Abnormal_State_Damage / Health3",
		"Maximilian_Khan / Maximilian1_2 / Maximilian1_2_impulbs / Abnormal_State_Damage / Armour3",
		"Maximilian_Khan / Maximilian1_2 / Maximilian1_2_impulbs / Abnormal_State_Damage / Health4",
		"Maximilian_Khan / Maximilian1_2 / Maximilian1_2_impulbs / Abnormal_State_Damage / Armour4",
		"Maximilian_Khan / Maximilian1_3 / Initial_Parameters / Weapon Range",
		"Maximilian_Khan / Maximilian1_3 / Initial_Parameters /  ",
		"Maximilian_Khan / Maximilian1_3 / Initial_Parameters / Weapon Recharge time",
		"Maximilian_Khan / Maximilian1_3 / Fire_Cost / -hydro energy",
		"Maximilian_Khan / Maximilian1_3 / Maximilian1_3_impulbs / Abnormal_State_Damage / Health",
		"Maximilian_Khan / Maximilian1_3 / Maximilian1_3_impulbs / Abnormal_State_Damage / Armour",
		"Maximilian_Khan / Maximilian1_3 / Maximilian1_3_impulbs / Abnormal_State_Damage / Health2",
		"Maximilian_Khan / Maximilian1_3 / Maximilian1_3_impulbs / Abnormal_State_Damage / Armour2",
		"Maximilian_Khan / Maximilian1_3 / Maximilian1_3_impulbs / Abnormal_State_Damage / Health3",
		"Maximilian_Khan / Maximilian1_3 / Maximilian1_3_impulbs / Abnormal_State_Damage / Armour3",
		"Maximilian_Khan / Maximilian1_3 / Maximilian1_3_impulbs / Abnormal_State_Damage / Health4",
		"Maximilian_Khan / Maximilian1_3 / Maximilian1_3_impulbs / Abnormal_State_Damage / Armour4",
		"Maximilian_Khan / Maximilian3 / Initial_Parameters / Weapon Range",
		"Maximilian_Khan / Maximilian3 / Initial_Parameters /  ",
		"Maximilian_Khan / Maximilian3 / Initial_Parameters / Weapon Recharge time",
		"Maximilian_Khan / Maximilian3 / Fire_Cost / -hydro energy",
		"Maximilian_Khan / Maximilian3 / Maximilian3_molnija / Damage / Health",
		"Maximilian_Khan / Maximilian3 / Maximilian3_molnija / Damage / Armour",
		"Maximilian_Khan / Maximilian3 / Maximilian3_molnija / Damage / Health2",
		"Maximilian_Khan / Maximilian3 / Maximilian3_molnija / Damage / Armour2",
		"Maximilian_Khan / Maximilian3 / Maximilian3_molnija / Damage / Health3",
		"Maximilian_Khan / Maximilian3 / Maximilian3_molnija / Damage / Armour3",
		"Maximilian_Khan / Maximilian3 / Maximilian3_molnija / Damage / Health4",
		"Maximilian_Khan / Maximilian3 / Maximilian3_molnija / Damage / Armour4",
		"Maximilian_Khan / Maximilian3 / Maximilian3_molnija / Abnormal_State_Damage / Health",
		"Maximilian_Khan / Maximilian3 / Maximilian3_molnija / Abnormal_State_Damage / Armour",
		"Maximilian_Khan / Maximilian3 / Maximilian3_molnija / Abnormal_State_Damage / Health2",
		"Maximilian_Khan / Maximilian3 / Maximilian3_molnija / Abnormal_State_Damage / Armour2",
		"Maximilian_Khan / Maximilian3 / Maximilian3_molnija / Abnormal_State_Damage / Health3",
		"Maximilian_Khan / Maximilian3 / Maximilian3_molnija / Abnormal_State_Damage / Armour3",
		"Maximilian_Khan / Maximilian3 / Maximilian3_molnija / Abnormal_State_Damage / Health4",
		"Maximilian_Khan / Maximilian3 / Maximilian3_molnija / Abnormal_State_Damage / Armour4",
		"Maximilian_Khan / Maximilian3_2 / Initial_Parameters / Weapon Range",
		"Maximilian_Khan / Maximilian3_2 / Initial_Parameters /  ",
		"Maximilian_Khan / Maximilian3_2 / Initial_Parameters / Weapon Recharge time",
		"Maximilian_Khan / Maximilian3_2 / Fire_Cost / -hydro energy",
		"Maximilian_Khan / Maximilian3_3 / Initial_Parameters / Weapon Range",
		"Maximilian_Khan / Maximilian3_3 / Initial_Parameters /  ",
		"Maximilian_Khan / Maximilian3_3 / Initial_Parameters / Weapon Recharge time",
		"Maximilian_Khan / Maximilian3_3 / Fire_Cost / -hydro energy",
		"Maximilian_Khan / Maximilian4 / Initial_Parameters / Weapon Range",
		"Maximilian_Khan / Maximilian4 / Initial_Parameters /  ",
		"Maximilian_Khan / Maximilian4 / Initial_Parameters / Weapon Recharge time",
		"Maximilian_Khan / Maximilian4 / Fire_Cost / -hydro energy",
		"Maximilian_Khan / Maximilian4 / Maximilian_luch_zamorozka / Abnormal_State_Damage / Health",
		"Maximilian_Khan / Maximilian4 / Maximilian_luch_zamorozka / Abnormal_State_Damage / Armour",
		"Maximilian_Khan / Maximilian4 / Maximilian_luch_zamorozka / Abnormal_State_Damage / Health2",
		"Maximilian_Khan / Maximilian4 / Maximilian_luch_zamorozka / Abnormal_State_Damage / Armour2",
		"Maximilian_Khan / Maximilian4 / Maximilian_luch_zamorozka / Abnormal_State_Damage / Health3",
		"Maximilian_Khan / Maximilian4 / Maximilian_luch_zamorozka / Abnormal_State_Damage / Armour3",
		"Maximilian_Khan / Maximilian4 / Maximilian_luch_zamorozka / Abnormal_State_Damage / Health4",
		"Maximilian_Khan / Maximilian4 / Maximilian_luch_zamorozka / Abnormal_State_Damage / Armour4",
		"Maximilian_Khan / Maximilian4 / Maximilian_luch_zamorozka / Maximilian4 / Abnormal_State_Damage / Health",
		"Maximilian_Khan / Maximilian4 / Maximilian_luch_zamorozka / Maximilian4 / Abnormal_State_Damage / Armour",
		"Maximilian_Khan / Maximilian4 / Maximilian_luch_zamorozka / Maximilian4 / Abnormal_State_Damage / Health2",
		"Maximilian_Khan / Maximilian4 / Maximilian_luch_zamorozka / Maximilian4 / Abnormal_State_Damage / Armour2",
		"Maximilian_Khan / Maximilian4 / Maximilian_luch_zamorozka / Maximilian4 / Abnormal_State_Damage / Health3",
		"Maximilian_Khan / Maximilian4 / Maximilian_luch_zamorozka / Maximilian4 / Abnormal_State_Damage / Armour3",
		"Maximilian_Khan / Maximilian4 / Maximilian_luch_zamorozka / Maximilian4 / Abnormal_State_Damage / Health4",
		"Maximilian_Khan / Maximilian4 / Maximilian_luch_zamorozka / Maximilian4 / Abnormal_State_Damage / Armour4",
		"Maximilian_Khan / Maximilian4 / Maximilian_luch_zamorozka / Maximilian4_led / Damage / Health",
		"Maximilian_Khan / Maximilian4 / Maximilian_luch_zamorozka / Maximilian4_led / Damage / Armour",
		"Maximilian_Khan / Maximilian4 / Maximilian_luch_zamorozka / Maximilian4_led / Damage / Health2",
		"Maximilian_Khan / Maximilian4 / Maximilian_luch_zamorozka / Maximilian4_led / Damage / Armour2",
		"Maximilian_Khan / Maximilian4 / Maximilian_luch_zamorozka / Maximilian4_led / Damage / Health3",
		"Maximilian_Khan / Maximilian4 / Maximilian_luch_zamorozka / Maximilian4_led / Damage / Armour3",
		"Maximilian_Khan / Maximilian4 / Maximilian_luch_zamorozka / Maximilian4_led / Damage / Health4",
		"Maximilian_Khan / Maximilian4 / Maximilian_luch_zamorozka / Maximilian4_led / Damage / Armour4",
		"Maximilian_Khan / Maximilian4_2 / Initial_Parameters / Weapon Range",
		"Maximilian_Khan / Maximilian4_2 / Initial_Parameters /  ",
		"Maximilian_Khan / Maximilian4_2 / Initial_Parameters / Weapon Recharge time",
		"Maximilian_Khan / Maximilian4_2 / Fire_Cost / -hydro energy",
		"Maximilian_Khan / Maximilian4_3 / Initial_Parameters / Weapon Range",
		"Maximilian_Khan / Maximilian4_3 / Initial_Parameters /  ",
		"Maximilian_Khan / Maximilian4_3 / Initial_Parameters / Weapon Recharge time",
		"Maximilian_Khan / Maximilian4_3 / Fire_Cost / -hydro energy",
		"Maximilian_Khan / Maximilian6 / Initial_Parameters / Weapon Range",
		"Maximilian_Khan / Maximilian6 / Initial_Parameters /  ",
		"Maximilian_Khan / Maximilian6 / Initial_Parameters / Weapon Recharge time",
		"Maximilian_Khan / Maximilian6 / Fire_Cost / -hydro energy",
		"Maximilian_Khan / Maximilian6 / Maximilian6_luch__geo / Abnormal_State_Damage / Health",
		"Maximilian_Khan / Maximilian6 / Maximilian6_luch__geo / Abnormal_State_Damage / Armour",
		"Maximilian_Khan / Maximilian6 / Maximilian6_luch__geo / Abnormal_State_Damage / Health2",
		"Maximilian_Khan / Maximilian6 / Maximilian6_luch__geo / Abnormal_State_Damage / Armour2",
		"Maximilian_Khan / Maximilian6 / Maximilian6_luch__geo / Abnormal_State_Damage / Health3",
		"Maximilian_Khan / Maximilian6 / Maximilian6_luch__geo / Abnormal_State_Damage / Armour3",
		"Maximilian_Khan / Maximilian6 / Maximilian6_luch__geo / Abnormal_State_Damage / Health4",
		"Maximilian_Khan / Maximilian6 / Maximilian6_luch__geo / Abnormal_State_Damage / Armour4",
		"Maximilian_Khan / Maximilian6 / Maximilian6_luch__geo / MAX6_ogonb_lucha_po_vetru / Abnormal_State_Damage / Health",
		"Maximilian_Khan / Maximilian6 / Maximilian6_luch__geo / MAX6_ogonb_lucha_po_vetru / Abnormal_State_Damage / Armour",
		"Maximilian_Khan / Maximilian6 / Maximilian6_luch__geo / MAX6_ogonb_lucha_po_vetru / Abnormal_State_Damage / Health2",
		"Maximilian_Khan / Maximilian6 / Maximilian6_luch__geo / MAX6_ogonb_lucha_po_vetru / Abnormal_State_Damage / Armour2",
		"Maximilian_Khan / Maximilian6 / Maximilian6_luch__geo / MAX6_ogonb_lucha_po_vetru / Abnormal_State_Damage / Health3",
		"Maximilian_Khan / Maximilian6 / Maximilian6_luch__geo / MAX6_ogonb_lucha_po_vetru / Abnormal_State_Damage / Armour3",
		"Maximilian_Khan / Maximilian6 / Maximilian6_luch__geo / MAX6_ogonb_lucha_po_vetru / Abnormal_State_Damage / Health4",
		"Maximilian_Khan / Maximilian6 / Maximilian6_luch__geo / MAX6_ogonb_lucha_po_vetru / Abnormal_State_Damage / Armour4",
		"Maximilian_Khan / Maximilian6_2 / Initial_Parameters / Weapon Range",
		"Maximilian_Khan / Maximilian6_2 / Initial_Parameters /  ",
		"Maximilian_Khan / Maximilian6_2 / Initial_Parameters / Weapon Recharge time",
		"Maximilian_Khan / Maximilian6_2 / Fire_Cost / -hydro energy",
		"Maximilian_Khan / Maximilian6_3 / Initial_Parameters / Weapon Range",
		"Maximilian_Khan / Maximilian6_3 / Initial_Parameters /  ",
		"Maximilian_Khan / Maximilian6_3 / Initial_Parameters / Weapon Recharge time",
		"Maximilian_Khan / Maximilian6_3 / Fire_Cost / -hydro energy",
		"Maximilian_Khan / Maximilian9 / Initial_Parameters / Weapon Range",
		"Maximilian_Khan / Maximilian9 / Initial_Parameters /  ",
		"Maximilian_Khan / Maximilian9 / Initial_Parameters / Weapon Recharge time",
		"Maximilian_Khan / Maximilian9 / Fire_Cost / -hydro energy",
		"Maximilian_Khan / WC_MAX / Initial_Parameters / Minimal weapon range",
		"Maximilian_Khan / WC_MAX / Initial_Parameters / Weapon Range",
		"Maximilian_Khan / WC_MAX / Initial_Parameters /  ",
		"Maximilian_Khan / WC_MAX / Initial_Parameters / Weapon Recharge time",
		"Maximilian_Khan / WC_MAX / Maximilian_rukopashnaja / Damage / Health",
		"Maximilian_Khan / WC_MAX / Maximilian_rukopashnaja / Damage / Armour",
		"Maximilian_Khan / WC_MAX / Maximilian_rukopashnaja / Damage / Health2",
		"Maximilian_Khan / WC_MAX / Maximilian_rukopashnaja / Damage / Armour2",
		"Maximilian_Khan / WC_MAX / Maximilian_rukopashnaja / Damage / Health3",
		"Maximilian_Khan / WC_MAX / Maximilian_rukopashnaja / Damage / Armour3",
		"Maximilian_Khan / WC_MAX / Maximilian_rukopashnaja / Damage / Health4",
		"Maximilian_Khan / WC_MAX / Maximilian_rukopashnaja / Damage / Armour4",
		"Maximilian_Khan / WF_MAX_lazer1 / Initial_Parameters / Minimal weapon range",
		"Maximilian_Khan / WF_MAX_lazer1 / Initial_Parameters / Weapon Range",
		"Maximilian_Khan / WF_MAX_lazer1 / Initial_Parameters / Weapon accuracy",
		"Maximilian_Khan / WF_MAX_lazer1 / Initial_Parameters /  ",
		"Maximilian_Khan / WF_MAX_lazer1 / Initial_Parameters / Weapon Recharge time",
		"Maximilian_Khan / WF_MAX_lazer1 / Damage / Health",
		"Maximilian_Khan / WF_MAX_lazer1 / Damage / Armour",
		"Maximilian_Khan / WF_MAX_lazer1 / Damage / Health2",
		"Maximilian_Khan / WF_MAX_lazer1 / Damage / Armour2",
		"Maximilian_Khan / WF_MAX_lazer1 / Damage / Health3",
		"Maximilian_Khan / WF_MAX_lazer1 / Damage / Armour3",
		"Maximilian_Khan / WF_MAX_lazer1 / Damage / Health4",
		"Maximilian_Khan / WF_MAX_lazer1 / Damage / Armour4",
		"Maximilian_Khan / WF_MAX_lazer2 / Initial_Parameters / Minimal weapon range",
		"Maximilian_Khan / WF_MAX_lazer2 / Initial_Parameters / Weapon Range",
		"Maximilian_Khan / WF_MAX_lazer2 / Initial_Parameters / Weapon accuracy",
		"Maximilian_Khan / WF_MAX_lazer2 / Initial_Parameters /  ",
		"Maximilian_Khan / WF_MAX_lazer2 / Initial_Parameters / Weapon Recharge time",
		"Maximilian_Khan / WF_MAX_lazer2 / Damage / Health",
		"Maximilian_Khan / WF_MAX_lazer2 / Damage / Armour",
		"Maximilian_Khan / WF_MAX_lazer2 / Damage / Health2",
		"Maximilian_Khan / WF_MAX_lazer2 / Damage / Armour2",
		"Maximilian_Khan / WF_MAX_lazer2 / Damage / Health3",
		"Maximilian_Khan / WF_MAX_lazer2 / Damage / Armour3",
		"Maximilian_Khan / WF_MAX_lazer2 / Damage / Health4",
		"Maximilian_Khan / WF_MAX_lazer2 / Damage / Armour4",
		"Maximilian_Khan / WF_MAX_lazer3 / Initial_Parameters / Minimal weapon range",
		"Maximilian_Khan / WF_MAX_lazer3 / Initial_Parameters / Weapon Range",
		"Maximilian_Khan / WF_MAX_lazer3 / Initial_Parameters / Weapon accuracy",
		"Maximilian_Khan / WF_MAX_lazer3 / Initial_Parameters /  ",
		"Maximilian_Khan / WF_MAX_lazer3 / Initial_Parameters / Weapon Recharge time",
		"Maximilian_Khan / WF_MAX_lazer3 / Damage / Health",
		"Maximilian_Khan / WF_MAX_lazer3 / Damage / Armour",
		"Maximilian_Khan / WF_MAX_lazer3 / Damage / Health2",
		"Maximilian_Khan / WF_MAX_lazer3 / Damage / Armour2",
		"Maximilian_Khan / WF_MAX_lazer3 / Damage / Health3",
		"Maximilian_Khan / WF_MAX_lazer3 / Damage / Armour3",
		"Maximilian_Khan / WF_MAX_lazer3 / Damage / Health4",
		"Maximilian_Khan / WF_MAX_lazer3 / Damage / Armour4",
		"Maximilian_Khan / WF_MAX_lazer4 / Initial_Parameters / Minimal weapon range",
		"Maximilian_Khan / WF_MAX_lazer4 / Initial_Parameters / Weapon Range",
		"Maximilian_Khan / WF_MAX_lazer4 / Initial_Parameters / Weapon accuracy",
		"Maximilian_Khan / WF_MAX_lazer4 / Initial_Parameters /  ",
		"Maximilian_Khan / WF_MAX_lazer4 / Initial_Parameters / Weapon Recharge time",
		"Maximilian_Khan / WF_MAX_lazer4 / Damage / Health",
		"Maximilian_Khan / WF_MAX_lazer4 / Damage / Armour",
		"Maximilian_Khan / WF_MAX_lazer4 / Damage / Health2",
		"Maximilian_Khan / WF_MAX_lazer4 / Damage / Armour2",
		"Maximilian_Khan / WF_MAX_lazer4 / Damage / Health3",
		"Maximilian_Khan / WF_MAX_lazer4 / Damage / Armour3",
		"Maximilian_Khan / WF_MAX_lazer4 / Damage / Health4",
		"Maximilian_Khan / WF_MAX_lazer4 / Damage / Armour4",
		"Maximilian_Khan / MAX_DRON / Initial_Parameters / Weapon Range",
		"Maximilian_Khan / MAX_DRON / Initial_Parameters /  ",
		"Maximilian_Khan / MAX_DRON / Initial_Parameters / Weapon Recharge time",
		"Maximilian_Khan / MAX_DRON / Fire_Cost / -solar energy",
		"Maximilian_Khan / MAX_DRON / Fire_Cost / -science resource",
		"Maximilian_Khan / MAX_DRON / Fire_Cost / -hydro energy",
		"Maximilian_Khan / MAX_LEIKOSHO / Initial_Parameters / Weapon Range",
		"Maximilian_Khan / MAX_LEIKOSHO / Initial_Parameters /  ",
		"Maximilian_Khan / MAX_LEIKOSHO / Initial_Parameters / Weapon Recharge time",
		"Maximilian_Khan / MAX_LEIKOSHO / Fire_Cost / -solar energy",
		"Maximilian_Khan / MAX_LEIKOSHO / Fire_Cost / -science resource",
		"Maximilian_Khan / MAX_LEIKOSHO / Fire_Cost / -hydro energy",
		"Maximilian_Khan / WC_MAX_na_vode / Initial_Parameters / Minimal weapon range",
		"Maximilian_Khan / WC_MAX_na_vode / Initial_Parameters / Weapon Range",
		"Maximilian_Khan / WC_MAX_na_vode / Initial_Parameters /  ",
		"Maximilian_Khan / WC_MAX_na_vode / Initial_Parameters / Weapon Recharge time",
		"Maximilian_Khan / WF_MAX_lazer1_prjamoe_upravlenie_ / Initial_Parameters / Minimal weapon range",
		"Maximilian_Khan / WF_MAX_lazer1_prjamoe_upravlenie_ / Initial_Parameters / Weapon Range",
		"Maximilian_Khan / WF_MAX_lazer1_prjamoe_upravlenie_ / Initial_Parameters /  ",
		"Maximilian_Khan / WF_MAX_lazer1_prjamoe_upravlenie_ / Damage / Health",
		"Maximilian_Khan / WF_MAX_lazer1_prjamoe_upravlenie_ / Damage / Armour",
		"Maximilian_Khan / WF_MAX_lazer1_prjamoe_upravlenie_ / Damage / Health2",
		"Maximilian_Khan / WF_MAX_lazer1_prjamoe_upravlenie_ / Damage / Armour2",
		"Maximilian_Khan / WF_MAX_lazer1_prjamoe_upravlenie_ / Damage / Health3",
		"Maximilian_Khan / WF_MAX_lazer1_prjamoe_upravlenie_ / Damage / Armour3",
		"Maximilian_Khan / WF_MAX_lazer1_prjamoe_upravlenie_ / Damage / Health4",
		"Maximilian_Khan / WF_MAX_lazer1_prjamoe_upravlenie_ / Damage / Armour4",
		"Maximilian_Khan / WF_MAX_lazer2__prjamoe_upravlenie_ / Initial_Parameters / Minimal weapon range",
		"Maximilian_Khan / WF_MAX_lazer2__prjamoe_upravlenie_ / Initial_Parameters / Weapon Range",
		"Maximilian_Khan / WF_MAX_lazer2__prjamoe_upravlenie_ / Initial_Parameters /  ",
		"Maximilian_Khan / WF_MAX_lazer2__prjamoe_upravlenie_ / Damage / Health",
		"Maximilian_Khan / WF_MAX_lazer2__prjamoe_upravlenie_ / Damage / Armour",
		"Maximilian_Khan / WF_MAX_lazer2__prjamoe_upravlenie_ / Damage / Health2",
		"Maximilian_Khan / WF_MAX_lazer2__prjamoe_upravlenie_ / Damage / Armour2",
		"Maximilian_Khan / WF_MAX_lazer2__prjamoe_upravlenie_ / Damage / Health3",
		"Maximilian_Khan / WF_MAX_lazer2__prjamoe_upravlenie_ / Damage / Armour3",
		"Maximilian_Khan / WF_MAX_lazer2__prjamoe_upravlenie_ / Damage / Health4",
		"Maximilian_Khan / WF_MAX_lazer2__prjamoe_upravlenie_ / Damage / Armour4",
		"Maximilian_Khan / WF_MAX_lazer3__prjamoe_upravlenie_ / Initial_Parameters / Minimal weapon range",
		"Maximilian_Khan / WF_MAX_lazer3__prjamoe_upravlenie_ / Initial_Parameters / Weapon Range",
		"Maximilian_Khan / WF_MAX_lazer3__prjamoe_upravlenie_ / Initial_Parameters /  ",
		"Maximilian_Khan / WF_MAX_lazer3__prjamoe_upravlenie_ / Damage / Health",
		"Maximilian_Khan / WF_MAX_lazer3__prjamoe_upravlenie_ / Damage / Armour",
		"Maximilian_Khan / WF_MAX_lazer3__prjamoe_upravlenie_ / Damage / Health2",
		"Maximilian_Khan / WF_MAX_lazer3__prjamoe_upravlenie_ / Damage / Armour2",
		"Maximilian_Khan / WF_MAX_lazer3__prjamoe_upravlenie_ / Damage / Health3",
		"Maximilian_Khan / WF_MAX_lazer3__prjamoe_upravlenie_ / Damage / Armour3",
		"Maximilian_Khan / WF_MAX_lazer3__prjamoe_upravlenie_ / Damage / Health4",
		"Maximilian_Khan / WF_MAX_lazer3__prjamoe_upravlenie_ / Damage / Armour4",
		"Maximilian_Khan / WF_MAX_lazer4_prjamoe_upravlenie_ / Initial_Parameters / Minimal weapon range",
		"Maximilian_Khan / WF_MAX_lazer4_prjamoe_upravlenie_ / Initial_Parameters / Weapon Range",
		"Maximilian_Khan / WF_MAX_lazer4_prjamoe_upravlenie_ / Initial_Parameters /  ",
		"Maximilian_Khan / WF_MAX_lazer4_prjamoe_upravlenie_ / Damage / Health",
		"Maximilian_Khan / WF_MAX_lazer4_prjamoe_upravlenie_ / Damage / Armour",
		"Maximilian_Khan / WF_MAX_lazer4_prjamoe_upravlenie_ / Damage / Health2",
		"Maximilian_Khan / WF_MAX_lazer4_prjamoe_upravlenie_ / Damage / Armour2",
		"Maximilian_Khan / WF_MAX_lazer4_prjamoe_upravlenie_ / Damage / Health3",
		"Maximilian_Khan / WF_MAX_lazer4_prjamoe_upravlenie_ / Damage / Armour3",
		"Maximilian_Khan / WF_MAX_lazer4_prjamoe_upravlenie_ / Damage / Health4",
		"Maximilian_Khan / WF_MAX_lazer4_prjamoe_upravlenie_ / Damage / Armour4",
		"Kie_Fujishima_ / Maximilian5 / Initial_Parameters / Weapon Range",
		"Kie_Fujishima_ / Maximilian5 / Initial_Parameters /  ",
		"Kie_Fujishima_ / Maximilian5 / Initial_Parameters / Weapon Recharge time",
		"Kie_Fujishima_ / Maximilian5 / Fire_Cost / -hydro energy",
		"Kie_Fujishima_ / Maximilian5_2 / Initial_Parameters / Weapon Range",
		"Kie_Fujishima_ / Maximilian5_2 / Initial_Parameters /  ",
		"Kie_Fujishima_ / Maximilian5_2 / Initial_Parameters / Weapon Recharge time",
		"Kie_Fujishima_ / Maximilian5_2 / Fire_Cost / -hydro energy",
		"Kie_Fujishima_ / Maximilian5_3 / Initial_Parameters / Weapon Range",
		"Kie_Fujishima_ / Maximilian5_3 / Initial_Parameters /  ",
		"Kie_Fujishima_ / Maximilian5_3 / Initial_Parameters / Weapon Recharge time",
		"Kie_Fujishima_ / Maximilian5_3 / Fire_Cost / -hydro energy",
		"Kie_Fujishima_ / Maximilian10 / Initial_Parameters / Weapon Range",
		"Kie_Fujishima_ / Maximilian10 / Initial_Parameters /  ",
		"Kie_Fujishima_ / Maximilian10 / Initial_Parameters / Weapon Recharge time",
		"Kie_Fujishima_ / Maximilian10 / Fire_Cost / -hydro energy",
		"Kie_Fujishima_ / Maximilian10 / MAX10__zaxvat / Abnormal_State_Damage / Capturing",
		"Kie_Fujishima_ / WC_LEIKOSHO / Initial_Parameters / Minimal weapon range",
		"Kie_Fujishima_ / WC_LEIKOSHO / Initial_Parameters / Weapon Range",
		"Kie_Fujishima_ / WC_LEIKOSHO / Initial_Parameters /  ",
		"Kie_Fujishima_ / WC_LEIKOSHO / Initial_Parameters / Weapon Recharge time",
		"Kie_Fujishima_ / WC_LEIKOSHO / LEIKOSHO_rukopashnaja / Damage / Health",
		"Kie_Fujishima_ / WC_LEIKOSHO / LEIKOSHO_rukopashnaja / Damage / Armour",
		"Kie_Fujishima_ / WC_LEIKOSHO / LEIKOSHO_rukopashnaja / Damage / Health2",
		"Kie_Fujishima_ / WC_LEIKOSHO / LEIKOSHO_rukopashnaja / Damage / Armour2",
		"Kie_Fujishima_ / WC_LEIKOSHO / LEIKOSHO_rukopashnaja / Damage / Health3",
		"Kie_Fujishima_ / WC_LEIKOSHO / LEIKOSHO_rukopashnaja / Damage / Armour3",
		"Kie_Fujishima_ / WC_LEIKOSHO / LEIKOSHO_rukopashnaja / Damage / Health4",
		"Kie_Fujishima_ / WC_LEIKOSHO / LEIKOSHO_rukopashnaja / Damage / Armour4",
		"Kie_Fujishima_ / WF_LEICOSHO_elektrichestvo / Initial_Parameters / Minimal weapon range",
		"Kie_Fujishima_ / WF_LEICOSHO_elektrichestvo / Initial_Parameters / Weapon Range",
		"Kie_Fujishima_ / WF_LEICOSHO_elektrichestvo / Initial_Parameters /  ",
		"Kie_Fujishima_ / WF_LEICOSHO_elektrichestvo / Initial_Parameters / Weapon Recharge time",
		"Kie_Fujishima_ / WF_LEICOSHO_elektrichestvo / Damage / Health",
		"Kie_Fujishima_ / WF_LEICOSHO_elektrichestvo / Damage / Armour",
		"Kie_Fujishima_ / WF_LEICOSHO_elektrichestvo / Damage / Health2",
		"Kie_Fujishima_ / WF_LEICOSHO_elektrichestvo / Damage / Armour2",
		"Kie_Fujishima_ / WF_LEICOSHO_elektrichestvo / Damage / Health3",
		"Kie_Fujishima_ / WF_LEICOSHO_elektrichestvo / Damage / Armour3",
		"Kie_Fujishima_ / WF_LEICOSHO_elektrichestvo / Damage / Health4",
		"Kie_Fujishima_ / WF_LEICOSHO_elektrichestvo / Damage / Armour4",
		"Kie_Fujishima_ / WC_LEIKOSHA_na_vode / Initial_Parameters / Minimal weapon range",
		"Kie_Fujishima_ / WC_LEIKOSHA_na_vode / Initial_Parameters / Weapon Range",
		"Kie_Fujishima_ / WC_LEIKOSHA_na_vode / Initial_Parameters /  ",
		"Kie_Fujishima_ / WC_LEIKOSHA_na_vode / Initial_Parameters / Weapon Recharge time",
		"Kie_Fujishima_ / WF_LEIKOSHA__prjamoe_upravlenie_ / Initial_Parameters / Minimal weapon range",
		"Kie_Fujishima_ / WF_LEIKOSHA__prjamoe_upravlenie_ / Initial_Parameters / Weapon Range",
		"Kie_Fujishima_ / WF_LEIKOSHA__prjamoe_upravlenie_ / Initial_Parameters /  ",
		"Kie_Fujishima_ / WF_LEIKOSHA__prjamoe_upravlenie_ / Damage / Health",
		"Kie_Fujishima_ / WF_LEIKOSHA__prjamoe_upravlenie_ / Damage / Armour",
		"Kie_Fujishima_ / WF_LEIKOSHA__prjamoe_upravlenie_ / Damage / Health2",
		"Kie_Fujishima_ / WF_LEIKOSHA__prjamoe_upravlenie_ / Damage / Armour2",
		"Kie_Fujishima_ / WF_LEIKOSHA__prjamoe_upravlenie_ / Damage / Health3",
		"Kie_Fujishima_ / WF_LEIKOSHA__prjamoe_upravlenie_ / Damage / Armour3",
		"Kie_Fujishima_ / WF_LEIKOSHA__prjamoe_upravlenie_ / Damage / Health4",
		"Kie_Fujishima_ / WF_LEIKOSHA__prjamoe_upravlenie_ / Damage / Armour4",
		"AK_RD / Maximilian2 / Initial_Parameters / Weapon Range",
		"AK_RD / Maximilian2 / Initial_Parameters /  ",
		"AK_RD / Maximilian2 / Initial_Parameters / Weapon Recharge time",
		"AK_RD / Maximilian2 / Fire_Cost / -hydro energy",
		"AK_RD / Maximilian2_2 / Initial_Parameters / Weapon Range",
		"AK_RD / Maximilian2_2 / Initial_Parameters /  ",
		"AK_RD / Maximilian2_2 / Initial_Parameters / Weapon Recharge time",
		"AK_RD / Maximilian2_2 / Fire_Cost / -hydro energy",
		"AK_RD / Maximilian2_3 / Initial_Parameters / Weapon Range",
		"AK_RD / Maximilian2_3 / Initial_Parameters /  ",
		"AK_RD / Maximilian2_3 / Initial_Parameters / Weapon Recharge time",
		"AK_RD / Maximilian2_3 / Fire_Cost / -hydro energy",
		"AK_RD / Maximilian8 / Initial_Parameters / Weapon Range",
		"AK_RD / Maximilian8 / Initial_Parameters /  ",
		"AK_RD / Maximilian8 / Initial_Parameters / Weapon Recharge time",
		"AK_RD / Maximilian8 / Fire_Cost / -hydro energy",
		"AK_RD / Maximilian8_2 / Initial_Parameters / Weapon Range",
		"AK_RD / Maximilian8_2 / Initial_Parameters /  ",
		"AK_RD / Maximilian8_2 / Initial_Parameters / Weapon Recharge time",
		"AK_RD / Maximilian8_2 / Fire_Cost / -hydro energy",
		"AK_RD / Maximilian8_3 / Initial_Parameters / Weapon Range",
		"AK_RD / Maximilian8_3 / Initial_Parameters /  ",
		"AK_RD / Maximilian8_3 / Initial_Parameters / Weapon Recharge time",
		"AK_RD / Maximilian8_3 / Fire_Cost / -hydro energy",
		"AK_RD / WF_DRON_elektrichestvo / Initial_Parameters / Minimal weapon range",
		"AK_RD / WF_DRON_elektrichestvo / Initial_Parameters / Weapon Range",
		"AK_RD / WF_DRON_elektrichestvo / Initial_Parameters /  ",
		"AK_RD / WF_DRON_elektrichestvo / Initial_Parameters / Weapon Recharge time",
		"AK_RD / WF_DRON_elektrichestvo / Damage / Health",
		"AK_RD / WF_DRON_elektrichestvo / Damage / Armour",
		"AK_RD / WF_DRON_elektrichestvo / Damage / Health2",
		"AK_RD / WF_DRON_elektrichestvo / Damage / Armour2",
		"AK_RD / WF_DRON_elektrichestvo / Damage / Health3",
		"AK_RD / WF_DRON_elektrichestvo / Damage / Armour3",
		"AK_RD / WF_DRON_elektrichestvo / Damage / Health4",
		"AK_RD / WF_DRON_elektrichestvo / Damage / Armour4",
		"AK_RD / Maximilian7 / Initial_Parameters / Weapon Range",
		"AK_RD / Maximilian7 / Initial_Parameters /  ",
		"AK_RD / Maximilian7 / Initial_Parameters / Weapon Recharge time",
		"AK_RD / Maximilian7 / Fire_Cost / -hydro energy",
		"AK_RD / Maximilian7_2 / Initial_Parameters / Weapon Range",
		"AK_RD / Maximilian7_2 / Initial_Parameters /  ",
		"AK_RD / Maximilian7_2 / Initial_Parameters / Weapon Recharge time",
		"AK_RD / Maximilian7_2 / Fire_Cost / -hydro energy",
		"AK_RD / Maximilian7_3 / Initial_Parameters / Weapon Range",
		"AK_RD / Maximilian7_3 / Initial_Parameters /  ",
		"AK_RD / Maximilian7_3 / Initial_Parameters / Weapon Recharge time",
		"AK_RD / Maximilian7_3 / Fire_Cost / -hydro energy",
		"AK_RD / WF_DRON_elektrichestvo_prjamoe_upravlenie_ / Initial_Parameters / Minimal weapon range",
		"AK_RD / WF_DRON_elektrichestvo_prjamoe_upravlenie_ / Initial_Parameters / Weapon Range",
		"AK_RD / WF_DRON_elektrichestvo_prjamoe_upravlenie_ / Initial_Parameters /  ",
		"AK_RD / WF_DRON_elektrichestvo_prjamoe_upravlenie_ / Damage / Health",
		"AK_RD / WF_DRON_elektrichestvo_prjamoe_upravlenie_ / Damage / Armour",
		"AK_RD / WF_DRON_elektrichestvo_prjamoe_upravlenie_ / Damage / Health2",
		"AK_RD / WF_DRON_elektrichestvo_prjamoe_upravlenie_ / Damage / Armour2",
		"AK_RD / WF_DRON_elektrichestvo_prjamoe_upravlenie_ / Damage / Health3",
		"AK_RD / WF_DRON_elektrichestvo_prjamoe_upravlenie_ / Damage / Armour3",
		"AK_RD / WF_DRON_elektrichestvo_prjamoe_upravlenie_ / Damage / Health4",
		"AK_RD / WF_DRON_elektrichestvo_prjamoe_upravlenie_ / Damage / Armour4",
		"Ascension_defenses_B_ / E_VOROTA_molnija / Initial_Parameters / Weapon Recharge time",
		"Ascension_defenses_B_ / E_VOROTA_molnija / E_VOROTA_molnija / Damage / Health",
		"Ascension_defenses_B_ / E_VOROTA_molnija / E_VOROTA_molnija / Damage / Armour",
		"Ascension_defenses_B_ / E_VOROTA_molnija / E_VOROTA_molnija / Damage / Health2",
		"Ascension_defenses_B_ / E_VOROTA_molnija / E_VOROTA_molnija / Damage / Armour2",
		"Ascension_defenses_B_ / E_VOROTA_molnija / E_VOROTA_molnija / Damage / Health3",
		"Ascension_defenses_B_ / E_VOROTA_molnija / E_VOROTA_molnija / Damage / Armour3",
		"Ascension_defenses_B_ / E_VOROTA_molnija / E_VOROTA_molnija / Damage / Health4",
		"Ascension_defenses_B_ / E_VOROTA_molnija / E_VOROTA_molnija / Damage / Armour4",
		"Ascension_defenses_B_ / E_VOROTA_molnija / E_VOROTA_molnija / Abnormal_State_Damage / Health",
		"Ascension_defenses_B_ / E_VOROTA_molnija / E_VOROTA_molnija / Abnormal_State_Damage / Armour",
		"Ascension_defenses_B_ / E_VOROTA_molnija / E_VOROTA_molnija / Abnormal_State_Damage / Health2",
		"Ascension_defenses_B_ / E_VOROTA_molnija / E_VOROTA_molnija / Abnormal_State_Damage / Armour2",
		"Ascension_defenses_B_ / E_VOROTA_molnija / E_VOROTA_molnija / Abnormal_State_Damage / Health3",
		"Ascension_defenses_B_ / E_VOROTA_molnija / E_VOROTA_molnija / Abnormal_State_Damage / Armour3",
		"Ascension_defenses_B_ / E_VOROTA_molnija / E_VOROTA_molnija / Abnormal_State_Damage / Health4",
		"Ascension_defenses_B_ / E_VOROTA_molnija / E_VOROTA_molnija / Abnormal_State_Damage / Armour4",
		"Scavenger / WC_R_CONSTRUKTOR / Initial_Parameters / Minimal weapon range",
		"Scavenger / WC_R_CONSTRUKTOR / Initial_Parameters / Weapon Range",
		"Scavenger / WC_R_CONSTRUKTOR / Initial_Parameters /  ",
		"Scavenger / WC_R_CONSTRUKTOR / Initial_Parameters / Weapon Recharge time",
		"Scavenger / WC_R_CONSTRUKTOR / R_CONSTRACTOR_SUITrukopashnaja / Damage / Health",
		"Scavenger / WC_R_CONSTRUKTOR / R_CONSTRACTOR_SUITrukopashnaja / Damage / Armour",
		"Scavenger / WC_R_CONSTRUKTOR / R_CONSTRACTOR_SUITrukopashnaja / Damage / Health2",
		"Scavenger / WC_R_CONSTRUKTOR / R_CONSTRACTOR_SUITrukopashnaja / Damage / Armour2",
		"Scavenger / WC_R_CONSTRUKTOR / R_CONSTRACTOR_SUITrukopashnaja / Damage / Health3",
		"Scavenger / WC_R_CONSTRUKTOR / R_CONSTRACTOR_SUITrukopashnaja / Damage / Armour3",
		"Scavenger / WC_R_CONSTRUKTOR / R_CONSTRACTOR_SUITrukopashnaja / Damage / Health4",
		"Scavenger / WC_R_CONSTRUKTOR / R_CONSTRACTOR_SUITrukopashnaja / Damage / Armour4",
		"Scavenger / R_CONSTRUCTOR_gora / Initial_Parameters / Weapon Range",
		"Scavenger / R_CONSTRUCTOR_gora / Initial_Parameters /  ",
		"Scavenger / R_CONSTRUCTOR_gora / Initial_Parameters / Weapon Recharge time",
		"Scavenger / R_CONSTRUCTOR_gora / Fire_Cost / R-solar energy",
		"Scavenger / WF_R_CONSTRUCTOR_lechenie / Initial_Parameters / Weapon Range",
		"Scavenger / WF_R_CONSTRUCTOR_lechenie / Initial_Parameters /  ",
		"Scavenger / WF_R_CONSTRUCTOR_lechenie / Initial_Parameters / Weapon Recharge time",
		"Scavenger / WF_R_CONSTRUCTOR_lechenie / Fire_Cost / R-solar energy",
		"Scavenger / WF_R_CONSTRUCTOR_lechenie / Damage / Health",
		"Scavenger / WF_R_CONSTRUCTOR_lechenie / Damage / Armour",
		"Scavenger / WF_R_CONSTRUCTOR_lechenie / Damage / Health2",
		"Scavenger / WF_R_CONSTRUCTOR_lechenie / Damage / Armour2",
		"Scavenger / WF_R_CONSTRUCTOR_lechenie / Damage / Health3",
		"Scavenger / WF_R_CONSTRUCTOR_lechenie / Damage / Armour3",
		"Scavenger / WF_R_CONSTRUCTOR_lechenie / Damage / Health4",
		"Scavenger / WF_R_CONSTRUCTOR_lechenie / Damage / Armour4",
		"Scavenger / WF_R_CONSTRUCTOR_lechenie / Abnormal_State_Damage / Health",
		"Scavenger / WF_R_CONSTRUCTOR_lechenie / Abnormal_State_Damage / Armour",
		"Scavenger / WF_R_CONSTRUCTOR_lechenie / Abnormal_State_Damage / Health2",
		"Scavenger / WF_R_CONSTRUCTOR_lechenie / Abnormal_State_Damage / Armour2",
		"Scavenger / WF_R_CONSTRUCTOR_lechenie / Abnormal_State_Damage / Health3",
		"Scavenger / WF_R_CONSTRUCTOR_lechenie / Abnormal_State_Damage / Armour3",
		"Scavenger / WF_R_CONSTRUCTOR_lechenie / Abnormal_State_Damage / Health4",
		"Scavenger / WF_R_CONSTRUCTOR_lechenie / Abnormal_State_Damage / Armour4",
		"Scavenger / R_CONSTRUCTOR_jama / Initial_Parameters / Weapon Range",
		"Scavenger / R_CONSTRUCTOR_jama / Initial_Parameters /  ",
		"Scavenger / R_CONSTRUCTOR_jama / Initial_Parameters / Weapon Recharge time",
		"Scavenger / R_CONSTRUCTOR_jama / Fire_Cost / R-solar energy",
		"Scavenger / R_CONSTRUCTOR_flat / Initial_Parameters / Weapon Range",
		"Scavenger / R_CONSTRUCTOR_flat / Initial_Parameters /  ",
		"Scavenger / R_CONSTRUCTOR_flat / Initial_Parameters / Weapon Recharge time",
		"Scavenger / R_CONSTRUCTOR_flat / Fire_Cost / R-solar energy",
		"Trooper / WC_R_GRUNT / Initial_Parameters / Minimal weapon range",
		"Trooper / WC_R_GRUNT / Initial_Parameters / Weapon Range",
		"Trooper / WC_R_GRUNT / Initial_Parameters /  ",
		"Trooper / WC_R_GRUNT / Initial_Parameters / Weapon Recharge time",
		"Trooper / WC_R_GRUNT / R_GRUNTrukopashnaja / Damage / Health",
		"Trooper / WC_R_GRUNT / R_GRUNTrukopashnaja / Damage / Armour",
		"Trooper / WC_R_GRUNT / R_GRUNTrukopashnaja / Damage / Health2",
		"Trooper / WC_R_GRUNT / R_GRUNTrukopashnaja / Damage / Armour2",
		"Trooper / WC_R_GRUNT / R_GRUNTrukopashnaja / Damage / Health3",
		"Trooper / WC_R_GRUNT / R_GRUNTrukopashnaja / Damage / Armour3",
		"Trooper / WC_R_GRUNT / R_GRUNTrukopashnaja / Damage / Health4",
		"Trooper / WC_R_GRUNT / R_GRUNTrukopashnaja / Damage / Armour4",
		"Trooper / WF_R__puli / Initial_Parameters / Minimal weapon range",
		"Trooper / WF_R__puli / Initial_Parameters / Weapon Range",
		"Trooper / WF_R__puli / Initial_Parameters / Weapon accuracy",
		"Trooper / WF_R__puli / Initial_Parameters /  ",
		"Trooper / WF_R__puli / Initial_Parameters / Weapon Recharge time",
		"Trooper / WF_R__puli / R_pulemet / Projectile_Damage / Health",
		"Trooper / WF_R__puli / R_pulemet / Projectile_Damage / Armour",
		"Trooper / WF_R__puli / R_pulemet / Projectile_Damage / Health2",
		"Trooper / WF_R__puli / R_pulemet / Projectile_Damage / Armour2",
		"Trooper / WF_R__puli / R_pulemet / Projectile_Damage / Health3",
		"Trooper / WF_R__puli / R_pulemet / Projectile_Damage / Armour3",
		"Trooper / WF_R__puli / R_pulemet / Projectile_Damage / Health4",
		"Trooper / WF_R__puli / R_pulemet / Projectile_Damage / Armour4",
		"Trooper / WF_R_puli2 / Initial_Parameters / Minimal weapon range",
		"Trooper / WF_R_puli2 / Initial_Parameters / Weapon Range",
		"Trooper / WF_R_puli2 / Initial_Parameters / Weapon accuracy",
		"Trooper / WF_R_puli2 / Initial_Parameters /  ",
		"Trooper / WF_R_puli2 / Initial_Parameters / Weapon Recharge time",
		"Trooper / WF_R_puli2 / R_pulemet2 / Projectile_Damage / Health",
		"Trooper / WF_R_puli2 / R_pulemet2 / Projectile_Damage / Armour",
		"Trooper / WF_R_puli2 / R_pulemet2 / Projectile_Damage / Health2",
		"Trooper / WF_R_puli2 / R_pulemet2 / Projectile_Damage / Armour2",
		"Trooper / WF_R_puli2 / R_pulemet2 / Projectile_Damage / Health3",
		"Trooper / WF_R_puli2 / R_pulemet2 / Projectile_Damage / Armour3",
		"Trooper / WF_R_puli2 / R_pulemet2 / Projectile_Damage / Health4",
		"Trooper / WF_R_puli2 / R_pulemet2 / Projectile_Damage / Armour4",
		"Trooper / WS_R_GRUNT_lechenie / Initial_Parameters / Weapon Range",
		"Trooper / WS_R_GRUNT_lechenie / Initial_Parameters /  ",
		"Trooper / WS_R_GRUNT_lechenie / Initial_Parameters / Weapon Recharge time",
		"Trooper / WS_R_GRUNT_lechenie / Fire_Cost / R-solar energy",
		"Trooper / WS_R_GRUNT_lechenie / Damage / Health",
		"Trooper / WS_R_GRUNT_lechenie / Damage / Armour",
		"Trooper / WS_R_GRUNT_lechenie / Damage / Health2",
		"Trooper / WS_R_GRUNT_lechenie / Damage / Armour2",
		"Trooper / WS_R_GRUNT_lechenie / Damage / Health3",
		"Trooper / WS_R_GRUNT_lechenie / Damage / Armour3",
		"Trooper / WS_R_GRUNT_lechenie / Damage / Health4",
		"Trooper / WS_R_GRUNT_lechenie / Damage / Armour4",
		"Trooper / WS_R_GRUNT_lechenie / Abnormal_State_Damage / Health",
		"Trooper / WS_R_GRUNT_lechenie / Abnormal_State_Damage / Health2",
		"Trooper / WS_R_GRUNT_lechenie / Abnormal_State_Damage / Health3",
		"Trooper / WS_R_GRUNT_lechenie / Abnormal_State_Damage / Health4",
		"Trooper / WC_R_GRUNT_na_vode / Initial_Parameters / Minimal weapon range",
		"Trooper / WC_R_GRUNT_na_vode / Initial_Parameters / Weapon Range",
		"Trooper / WC_R_GRUNT_na_vode / Initial_Parameters /  ",
		"Trooper / WC_R_GRUNT_na_vode / Initial_Parameters / Weapon Recharge time",
		"Trooper / R_zaxvat_souznix_unitov / Initial_Parameters / Weapon Range",
		"Trooper / R_zaxvat_souznix_unitov / Initial_Parameters /  ",
		"Trooper / R_zaxvat_souznix_unitov / Damage / Capturing Remnant-life ()",
		"Bullseye / WF_R_SNIPER / Initial_Parameters / Minimal weapon range",
		"Bullseye / WF_R_SNIPER / Initial_Parameters / Weapon Range",
		"Bullseye / WF_R_SNIPER / Initial_Parameters /  ",
		"Bullseye / WF_R_SNIPER / Initial_Parameters / Weapon Recharge time",
		"Bullseye / WF_R_SNIPER / Damage / Health",
		"Bullseye / WF_R_SNIPER / Damage / Armour",
		"Bullseye / WF_R_SNIPER / Damage / Health2",
		"Bullseye / WF_R_SNIPER / Damage / Armour2",
		"Bullseye / WF_R_SNIPER / Damage / Health3",
		"Bullseye / WF_R_SNIPER / Damage / Armour3",
		"Bullseye / WF_R_SNIPER / Damage / Health4",
		"Bullseye / WF_R_SNIPER / Damage / Armour4",
		"Bullseye / WA_R_SNIPER_nevidimostb / Initial_Parameters / Weapon Range",
		"Bullseye / WA_R_SNIPER_nevidimostb / Initial_Parameters /  ",
		"ATV_ / WF_R_pulemetATV / Initial_Parameters / Minimal weapon range",
		"ATV_ / WF_R_pulemetATV / Initial_Parameters / Weapon Range",
		"ATV_ / WF_R_pulemetATV / Initial_Parameters / Weapon accuracy",
		"ATV_ / WF_R_pulemetATV / Initial_Parameters /  ",
		"ATV_ / WF_R_pulemetATV / Initial_Parameters / Weapon Recharge time",
		"ATV_ / WF_R__pulemet_ATV2 / Initial_Parameters / Minimal weapon range",
		"ATV_ / WF_R__pulemet_ATV2 / Initial_Parameters / Weapon Range",
		"ATV_ / WF_R__pulemet_ATV2 / Initial_Parameters / Weapon accuracy",
		"ATV_ / WF_R__pulemet_ATV2 / Initial_Parameters /  ",
		"ATV_ / WF_R__pulemet_ATV2 / Initial_Parameters / Weapon Recharge time",
		"ATV_ / AREA__R_ / Initial_Parameters / Weapon Range",
		"ATV_ / AREA__R_ / Initial_Parameters /  ",
		"ATV_ / AREA__R_ / Initial_Parameters / Weapon Recharge time",
		"Rocket_Storm_ / WF_ROCET_JEEP_raketi / Initial_Parameters / Minimal weapon range",
		"Rocket_Storm_ / WF_ROCET_JEEP_raketi / Initial_Parameters / Weapon Range",
		"Rocket_Storm_ / WF_ROCET_JEEP_raketi / Initial_Parameters / Weapon accuracy",
		"Rocket_Storm_ / WF_ROCET_JEEP_raketi / Initial_Parameters /  ",
		"Rocket_Storm_ / WF_ROCET_JEEP_raketi / Initial_Parameters / Weapon Recharge time",
		"Rocket_Storm_ / WF_ROCET_JEEP_raketi / R_ROCKET_JEEPraketa / Projectile_Damage / Health",
		"Rocket_Storm_ / WF_ROCET_JEEP_raketi / R_ROCKET_JEEPraketa / Projectile_Damage / Armour",
		"Rocket_Storm_ / WF_ROCET_JEEP_raketi / R_ROCKET_JEEPraketa / Projectile_Damage / Health2",
		"Rocket_Storm_ / WF_ROCET_JEEP_raketi / R_ROCKET_JEEPraketa / Projectile_Damage / Armour2",
		"Rocket_Storm_ / WF_ROCET_JEEP_raketi / R_ROCKET_JEEPraketa / Projectile_Damage / Health3",
		"Rocket_Storm_ / WF_ROCET_JEEP_raketi / R_ROCKET_JEEPraketa / Projectile_Damage / Armour3",
		"Rocket_Storm_ / WF_ROCET_JEEP_raketi / R_ROCKET_JEEPraketa / Projectile_Damage / Health4",
		"Rocket_Storm_ / WF_ROCET_JEEP_raketi / R_ROCKET_JEEPraketa / Projectile_Damage / Armour4",
		"Rocket_Storm_ / WF_ROCET_JEEP_raketi2 / Initial_Parameters / Minimal weapon range",
		"Rocket_Storm_ / WF_ROCET_JEEP_raketi2 / Initial_Parameters / Weapon Range",
		"Rocket_Storm_ / WF_ROCET_JEEP_raketi2 / Initial_Parameters / Weapon accuracy",
		"Rocket_Storm_ / WF_ROCET_JEEP_raketi2 / Initial_Parameters /  ",
		"Rocket_Storm_ / WF_ROCET_JEEP_raketi2 / Initial_Parameters / Weapon Recharge time",
		"Rocket_Storm_ / WF_ROCET_JEEP_raketi2 / R_ROCKET_JEEPraketa2 / Projectile_Damage / Health",
		"Rocket_Storm_ / WF_ROCET_JEEP_raketi2 / R_ROCKET_JEEPraketa2 / Projectile_Damage / Armour",
		"Rocket_Storm_ / WF_ROCET_JEEP_raketi2 / R_ROCKET_JEEPraketa2 / Projectile_Damage / Health2",
		"Rocket_Storm_ / WF_ROCET_JEEP_raketi2 / R_ROCKET_JEEPraketa2 / Projectile_Damage / Armour2",
		"Rocket_Storm_ / WF_ROCET_JEEP_raketi2 / R_ROCKET_JEEPraketa2 / Projectile_Damage / Health3",
		"Rocket_Storm_ / WF_ROCET_JEEP_raketi2 / R_ROCKET_JEEPraketa2 / Projectile_Damage / Armour3",
		"Rocket_Storm_ / WF_ROCET_JEEP_raketi2 / R_ROCKET_JEEPraketa2 / Projectile_Damage / Health4",
		"Rocket_Storm_ / WF_ROCET_JEEP_raketi2 / R_ROCKET_JEEPraketa2 / Projectile_Damage / Armour4",
		"Rocket_Storm_ / WA_R_RJ_davitb / Initial_Parameters / Weapon Range",
		"Rocket_Storm_ / WA_R_RJ_davitb / Initial_Parameters /  ",
		"Rocket_Storm_ / WA_R_RJ_davitb / IMPULS_RJ_MEX / Abnormal_State_Damage / Health",
		"Rocket_Storm_ / WA_R_RJ_davitb / IMPULS_RJ_MEX / Abnormal_State_Damage / Armour",
		"Rocket_Storm_ / WA_R_RJ_davitb / IMPULS_RJ_MEX / Abnormal_State_Damage / Health2",
		"Rocket_Storm_ / WA_R_RJ_davitb / IMPULS_RJ_MEX / Abnormal_State_Damage / Armour2",
		"Rocket_Storm_ / WA_R_RJ_davitb / ZONA_RJ_MEX / Damage / Health",
		"Rocket_Storm_ / WA_R_RJ_davitb / ZONA_RJ_MEX / Damage / Armour",
		"Firebug / WC_KAMIKADZE / Initial_Parameters / Minimal weapon range",
		"Firebug / WC_KAMIKADZE / Initial_Parameters / Weapon Range",
		"Firebug / WC_KAMIKADZE / Initial_Parameters /  ",
		"Firebug / WC_KAMIKADZE / Initial_Parameters / Weapon Recharge time",
		"Firebug / WC_KAMIKADZE / R_KAMIKAZE_rukopashnaja / Damage / Health",
		"Firebug / WC_KAMIKADZE / R_KAMIKAZE_rukopashnaja / Damage / Armour",
		"Firebug / WC_KAMIKADZE / R_KAMIKAZE_rukopashnaja / Damage / Health2",
		"Firebug / WC_KAMIKADZE / R_KAMIKAZE_rukopashnaja / Damage / Armour2",
		"Firebug / WC_KAMIKADZE / R_KAMIKAZE_rukopashnaja / Damage / Health3",
		"Firebug / WC_KAMIKADZE / R_KAMIKAZE_rukopashnaja / Damage / Armour3",
		"Firebug / WC_KAMIKADZE / R_KAMIKAZE_rukopashnaja / Damage / Health4",
		"Firebug / WC_KAMIKADZE / R_KAMIKAZE_rukopashnaja / Damage / Armour4",
		"Firebug / R_KAMIKAZE_specweapon / Initial_Parameters / Weapon Range",
		"Firebug / R_KAMIKAZE_specweapon / Initial_Parameters /  ",
		"Firebug / R_KAMIKAZE_specweapon / Initial_Parameters / Weapon Recharge time",
		"Firebug / R_KAMIKAZE_specweapon / Fire_Cost / R-fresh water",
		"Firebug / R_KAMIKAZE_specweapon / R_KAMIKAZE_mina1 / R_KAMIKAZE_impulbs / Abnormal_State_Damage / Health",
		"Firebug / R_KAMIKAZE_specweapon / R_KAMIKAZE_mina1 / R_KAMIKAZE_impulbs / Abnormal_State_Damage / Armour",
		"Firebug / R_KAMIKAZE_specweapon / R_KAMIKAZE_mina1 / R_KAMIKAZE_impulbs / Abnormal_State_Damage / Health2",
		"Firebug / R_KAMIKAZE_specweapon / R_KAMIKAZE_mina1 / R_KAMIKAZE_impulbs / Abnormal_State_Damage / Armour2",
		"Firebug / R_KAMIKAZE_specweapon / R_KAMIKAZE_mina1 / R_KAMIKAZE_impulbs / Abnormal_State_Damage / Health3",
		"Firebug / R_KAMIKAZE_specweapon / R_KAMIKAZE_mina1 / R_KAMIKAZE_impulbs / Abnormal_State_Damage / Armour3",
		"Firebug / R_KAMIKAZE_specweapon / R_KAMIKAZE_mina1 / R_KAMIKAZE_impulbs / Abnormal_State_Damage / Health4",
		"Firebug / R_KAMIKAZE_specweapon / R_KAMIKAZE_mina1 / R_KAMIKAZE_impulbs / Abnormal_State_Damage / Armour4",
		"Firebug / WF_KAMIKADZE_ognemet / Initial_Parameters / Minimal weapon range",
		"Firebug / WF_KAMIKADZE_ognemet / Initial_Parameters / Weapon Range",
		"Firebug / WF_KAMIKADZE_ognemet / Initial_Parameters /  ",
		"Firebug / WF_KAMIKADZE_ognemet / Initial_Parameters / Weapon Recharge time",
		"Firebug / WF_KAMIKADZE_ognemet / Damage / Health",
		"Firebug / WF_KAMIKADZE_ognemet / Damage / Armour",
		"Firebug / WF_KAMIKADZE_ognemet / Damage / Health2",
		"Firebug / WF_KAMIKADZE_ognemet / Damage / Armour2",
		"Firebug / WF_KAMIKADZE_ognemet / Damage / Health3",
		"Firebug / WF_KAMIKADZE_ognemet / Damage / Armour3",
		"Firebug / WF_KAMIKADZE_ognemet / Damage / Health4",
		"Firebug / WF_KAMIKADZE_ognemet / Damage / Armour4",
		"Firebug / WF_KAMIKADZE_ognemet / Abnormal_State_Damage / Health",
		"Firebug / WF_KAMIKADZE_ognemet / Abnormal_State_Damage / Armour",
		"Firebug / WF_KAMIKADZE_ognemet / Abnormal_State_Damage / Health2",
		"Firebug / WF_KAMIKADZE_ognemet / Abnormal_State_Damage / Armour2",
		"Firebug / WF_KAMIKADZE_ognemet / Abnormal_State_Damage / Health3",
		"Firebug / WF_KAMIKADZE_ognemet / Abnormal_State_Damage / Armour3",
		"Firebug / WF_KAMIKADZE_ognemet / Abnormal_State_Damage / Health4",
		"Firebug / WF_KAMIKADZE_ognemet / Abnormal_State_Damage / Armour4",
		"Firebug / WF_KAMIKADZE_ognemet / R_Kamikadze_ognemet / Abnormal_State_Damage / Health",
		"Firebug / WF_KAMIKADZE_ognemet / R_Kamikadze_ognemet / Abnormal_State_Damage / Armour",
		"Firebug / WF_KAMIKADZE_ognemet / R_Kamikadze_ognemet / Abnormal_State_Damage / Health2",
		"Firebug / WF_KAMIKADZE_ognemet / R_Kamikadze_ognemet / Abnormal_State_Damage / Armour2",
		"Firebug / WF_KAMIKADZE_ognemet / R_Kamikadze_ognemet / Abnormal_State_Damage / Health3",
		"Firebug / WF_KAMIKADZE_ognemet / R_Kamikadze_ognemet / Abnormal_State_Damage / Armour3",
		"Firebug / WF_KAMIKADZE_ognemet / R_Kamikadze_ognemet / Abnormal_State_Damage / Health4",
		"Firebug / WF_KAMIKADZE_ognemet / R_Kamikadze_ognemet / Abnormal_State_Damage / Armour4",
		"Firebug / WF_KAMIKADZE_ognemet / R_Kamikadze_ognemet / R_Kamikadze_ognemet2 / Abnormal_State_Damage / Health",
		"Firebug / WF_KAMIKADZE_ognemet / R_Kamikadze_ognemet / R_Kamikadze_ognemet2 / Abnormal_State_Damage / Armour",
		"Firebug / WF_KAMIKADZE_ognemet / R_Kamikadze_ognemet / R_Kamikadze_ognemet2 / Abnormal_State_Damage / Health2",
		"Firebug / WF_KAMIKADZE_ognemet / R_Kamikadze_ognemet / R_Kamikadze_ognemet2 / Abnormal_State_Damage / Armour2",
		"Firebug / WF_KAMIKADZE_ognemet / R_Kamikadze_ognemet / R_Kamikadze_ognemet2 / Abnormal_State_Damage / Health3",
		"Firebug / WF_KAMIKADZE_ognemet / R_Kamikadze_ognemet / R_Kamikadze_ognemet2 / Abnormal_State_Damage / Armour3",
		"Firebug / WF_KAMIKADZE_ognemet / R_Kamikadze_ognemet / R_Kamikadze_ognemet2 / Abnormal_State_Damage / Health4",
		"Firebug / WF_KAMIKADZE_ognemet / R_Kamikadze_ognemet / R_Kamikadze_ognemet2 / Abnormal_State_Damage / Armour4",
		"Firebug / WC_KAMIKADZE_na_vode / Initial_Parameters / Minimal weapon range",
		"Firebug / WC_KAMIKADZE_na_vode / Initial_Parameters / Weapon Range",
		"Firebug / WC_KAMIKADZE_na_vode / Initial_Parameters /  ",
		"Firebug / WC_KAMIKADZE_na_vode / Initial_Parameters / Weapon Recharge time",
		"Jackhammer / WF_JEEP_KAMIKADZE_snarjad / Initial_Parameters / Minimal weapon range",
		"Jackhammer / WF_JEEP_KAMIKADZE_snarjad / Initial_Parameters / Weapon Range",
		"Jackhammer / WF_JEEP_KAMIKADZE_snarjad / Initial_Parameters / Weapon accuracy",
		"Jackhammer / WF_JEEP_KAMIKADZE_snarjad / Initial_Parameters /  ",
		"Jackhammer / WF_JEEP_KAMIKADZE_snarjad / Initial_Parameters / Weapon Recharge time",
		"Jackhammer / WF_JEEP_KAMIKADZE_snarjad / R_KAMIKAZE_snarjadi1 / Projectile_Damage / Health",
		"Jackhammer / WF_JEEP_KAMIKADZE_snarjad / R_KAMIKAZE_snarjadi1 / Projectile_Damage / Armour",
		"Jackhammer / WF_JEEP_KAMIKADZE_snarjad / R_KAMIKAZE_snarjadi1 / Projectile_Damage / Health2",
		"Jackhammer / WF_JEEP_KAMIKADZE_snarjad / R_KAMIKAZE_snarjadi1 / Projectile_Damage / Armour2",
		"Jackhammer / WF_JEEP_KAMIKADZE_snarjad / R_KAMIKAZE_snarjadi1 / Projectile_Damage / Health3",
		"Jackhammer / WF_JEEP_KAMIKADZE_snarjad / R_KAMIKAZE_snarjadi1 / Projectile_Damage / Armour3",
		"Jackhammer / WF_JEEP_KAMIKADZE_snarjad / R_KAMIKAZE_snarjadi1 / Projectile_Damage / Health4",
		"Jackhammer / WF_JEEP_KAMIKADZE_snarjad / R_KAMIKAZE_snarjadi1 / Projectile_Damage / Armour4",
		"Jackhammer / WF_JEEP_KAMIKADZE_snarjad2 / Initial_Parameters / Minimal weapon range",
		"Jackhammer / WF_JEEP_KAMIKADZE_snarjad2 / Initial_Parameters / Weapon Range",
		"Jackhammer / WF_JEEP_KAMIKADZE_snarjad2 / Initial_Parameters / Weapon accuracy",
		"Jackhammer / WF_JEEP_KAMIKADZE_snarjad2 / Initial_Parameters /  ",
		"Jackhammer / WF_JEEP_KAMIKADZE_snarjad2 / Initial_Parameters / Weapon Recharge time",
		"Jackhammer / WF_JEEP_KAMIKADZE_snarjad2 / R_KAMIKAZE_snarjadi2 / Projectile_Damage / Health",
		"Jackhammer / WF_JEEP_KAMIKADZE_snarjad2 / R_KAMIKAZE_snarjadi2 / Projectile_Damage / Armour",
		"Jackhammer / WF_JEEP_KAMIKADZE_snarjad2 / R_KAMIKAZE_snarjadi2 / Projectile_Damage / Health2",
		"Jackhammer / WF_JEEP_KAMIKADZE_snarjad2 / R_KAMIKAZE_snarjadi2 / Projectile_Damage / Armour2",
		"Jackhammer / WF_JEEP_KAMIKADZE_snarjad2 / R_KAMIKAZE_snarjadi2 / Projectile_Damage / Health3",
		"Jackhammer / WF_JEEP_KAMIKADZE_snarjad2 / R_KAMIKAZE_snarjadi2 / Projectile_Damage / Armour3",
		"Jackhammer / WF_JEEP_KAMIKADZE_snarjad2 / R_KAMIKAZE_snarjadi2 / Projectile_Damage / Health4",
		"Jackhammer / WF_JEEP_KAMIKADZE_snarjad2 / R_KAMIKAZE_snarjadi2 / Projectile_Damage / Armour4",
		"Jackhammer / WA_R_JKAMIKADZE_ognenoe_kolbco / Initial_Parameters / Weapon Range",
		"Jackhammer / WA_R_JKAMIKADZE_ognenoe_kolbco / Initial_Parameters /  ",
		"Jackhammer / WA_R_JKAMIKADZE_ognenoe_kolbco / R_JEEP_KAMIKADZE_kolbco_ognja / Abnormal_State_Damage / Health",
		"Jackhammer / WA_R_JKAMIKADZE_ognenoe_kolbco / R_JEEP_KAMIKADZE_kolbco_ognja / Abnormal_State_Damage / Armour",
		"Jackhammer / WA_R_JKAMIKADZE_ognenoe_kolbco / R_JEEP_KAMIKADZE_kolbco_ognja / Abnormal_State_Damage / Health2",
		"Jackhammer / WA_R_JKAMIKADZE_ognenoe_kolbco / R_JEEP_KAMIKADZE_kolbco_ognja / Abnormal_State_Damage / Armour2",
		"Jackhammer / WA_R_JKAMIKADZE_ognenoe_kolbco / R_JEEP_KAMIKADZE_kolbco_ognja / Abnormal_State_Damage / Health3",
		"Jackhammer / WA_R_JKAMIKADZE_ognenoe_kolbco / R_JEEP_KAMIKADZE_kolbco_ognja / Abnormal_State_Damage / Armour3",
		"Jackhammer / WA_R_JKAMIKADZE_ognenoe_kolbco / R_JEEP_KAMIKADZE_kolbco_ognja / Abnormal_State_Damage / Health4",
		"Jackhammer / WA_R_JKAMIKADZE_ognenoe_kolbco / R_JEEP_KAMIKADZE_kolbco_ognja / Abnormal_State_Damage / Armour4",
		"Jackhammer / WA_R_JKAMIKADZE_davitb / Initial_Parameters / Weapon Range",
		"Jackhammer / WA_R_JKAMIKADZE_davitb / Initial_Parameters /  ",
		"Jackhammer / WA_R_JKAMIKADZE_davitb / IMPULS_JK_MEX / Abnormal_State_Damage / Health",
		"Jackhammer / WA_R_JKAMIKADZE_davitb / IMPULS_JK_MEX / Abnormal_State_Damage / Armour",
		"Jackhammer / WA_R_JKAMIKADZE_davitb / IMPULS_JK_MEX / Abnormal_State_Damage / Health2",
		"Jackhammer / WA_R_JKAMIKADZE_davitb / IMPULS_JK_MEX / Abnormal_State_Damage / Armour2",
		"Jackhammer / WA_R_JKAMIKADZE_davitb / ZONA_JK_MEX / Damage / Health",
		"Jackhammer / WA_R_JKAMIKADZE_davitb / ZONA_JK_MEX / Damage / Armour",
		"Ironside / WF_R_Tank_pulemet / Initial_Parameters / Minimal weapon range",
		"Ironside / WF_R_Tank_pulemet / Initial_Parameters / Weapon Range",
		"Ironside / WF_R_Tank_pulemet / Initial_Parameters / Weapon accuracy",
		"Ironside / WF_R_Tank_pulemet / Initial_Parameters /  ",
		"Ironside / WF_R_Tank_pulemet / Initial_Parameters / Weapon Recharge time",
		"Ironside / WF_R_Tank_pulemet2 / Initial_Parameters / Minimal weapon range",
		"Ironside / WF_R_Tank_pulemet2 / Initial_Parameters / Weapon Range",
		"Ironside / WF_R_Tank_pulemet2 / Initial_Parameters / Weapon accuracy",
		"Ironside / WF_R_Tank_pulemet2 / Initial_Parameters /  ",
		"Ironside / WF_R_Tank_pulemet2 / Initial_Parameters / Weapon Recharge time",
		"Ironside / WF_TANK_M_snarjad1 / Initial_Parameters / Minimal weapon range",
		"Ironside / WF_TANK_M_snarjad1 / Initial_Parameters / Weapon Range",
		"Ironside / WF_TANK_M_snarjad1 / Initial_Parameters / Weapon accuracy",
		"Ironside / WF_TANK_M_snarjad1 / Initial_Parameters /  ",
		"Ironside / WF_TANK_M_snarjad1 / Initial_Parameters / Weapon Recharge time",
		"Ironside / WF_TANK_M_snarjad1 / R__TANK_snarjad1 / Projectile_Damage / Health",
		"Ironside / WF_TANK_M_snarjad1 / R__TANK_snarjad1 / Projectile_Damage / Armour",
		"Ironside / WF_TANK_M_snarjad1 / R__TANK_snarjad1 / Projectile_Damage / Health2",
		"Ironside / WF_TANK_M_snarjad1 / R__TANK_snarjad1 / Projectile_Damage / Armour2",
		"Ironside / WF_TANK_M_snarjad1 / R__TANK_snarjad1 / Projectile_Damage / Health3",
		"Ironside / WF_TANK_M_snarjad1 / R__TANK_snarjad1 / Projectile_Damage / Armour3",
		"Ironside / WF_TANK_M_snarjad1 / R__TANK_snarjad1 / Projectile_Damage / Health4",
		"Ironside / WF_TANK_M_snarjad1 / R__TANK_snarjad1 / Projectile_Damage / Armour4",
		"Ironside / WF_TANK_M_snarjad2 / Initial_Parameters / Minimal weapon range",
		"Ironside / WF_TANK_M_snarjad2 / Initial_Parameters / Weapon Range",
		"Ironside / WF_TANK_M_snarjad2 / Initial_Parameters / Weapon accuracy",
		"Ironside / WF_TANK_M_snarjad2 / Initial_Parameters /  ",
		"Ironside / WF_TANK_M_snarjad2 / Initial_Parameters / Weapon Recharge time",
		"Ironside / WF_TANK_M_snarjad2 / R_TANK_snarjad2 / Projectile_Damage / Health",
		"Ironside / WF_TANK_M_snarjad2 / R_TANK_snarjad2 / Projectile_Damage / Armour",
		"Ironside / WF_TANK_M_snarjad2 / R_TANK_snarjad2 / Projectile_Damage / Health2",
		"Ironside / WF_TANK_M_snarjad2 / R_TANK_snarjad2 / Projectile_Damage / Armour2",
		"Ironside / WF_TANK_M_snarjad2 / R_TANK_snarjad2 / Projectile_Damage / Health3",
		"Ironside / WF_TANK_M_snarjad2 / R_TANK_snarjad2 / Projectile_Damage / Armour3",
		"Ironside / WF_TANK_M_snarjad2 / R_TANK_snarjad2 / Projectile_Damage / Health4",
		"Ironside / WF_TANK_M_snarjad2 / R_TANK_snarjad2 / Projectile_Damage / Armour4",
		"APC / WF_R__GV_T_pulemet / Initial_Parameters / Minimal weapon range",
		"APC / WF_R__GV_T_pulemet / Initial_Parameters / Weapon Range",
		"APC / WF_R__GV_T_pulemet / Initial_Parameters / Weapon accuracy",
		"APC / WF_R__GV_T_pulemet / Initial_Parameters /  ",
		"APC / WF_R__GV_T_pulemet / Initial_Parameters / Weapon Recharge time",
		"APC / WF_GV_T_pulemet2 / Initial_Parameters / Minimal weapon range",
		"APC / WF_GV_T_pulemet2 / Initial_Parameters / Weapon Range",
		"APC / WF_GV_T_pulemet2 / Initial_Parameters / Weapon accuracy",
		"APC / WF_GV_T_pulemet2 / Initial_Parameters /  ",
		"APC / WF_GV_T_pulemet2 / Initial_Parameters / Weapon Recharge time",
		"APC / WA_R_GRUNTWAGON_ognenoe_kolbco / Initial_Parameters / Weapon Range",
		"APC / WA_R_GRUNTWAGON_ognenoe_kolbco / Initial_Parameters /  ",
		"APC / WA_R_GRUNTWAGON_ognenoe_kolbco / R_GRUND_WAGON_ogonb / Abnormal_State_Damage / Health",
		"APC / WA_R_GRUNTWAGON_ognenoe_kolbco / R_GRUND_WAGON_ogonb / Abnormal_State_Damage / Armour",
		"APC / WA_R_GRUNTWAGON_ognenoe_kolbco / R_GRUND_WAGON_ogonb / Abnormal_State_Damage / Health2",
		"APC / WA_R_GRUNTWAGON_ognenoe_kolbco / R_GRUND_WAGON_ogonb / Abnormal_State_Damage / Armour2",
		"APC / WA_R_GRUNTWAGON_ognenoe_kolbco / R_GRUND_WAGON_ogonb / Abnormal_State_Damage / Health3",
		"APC / WA_R_GRUNTWAGON_ognenoe_kolbco / R_GRUND_WAGON_ogonb / Abnormal_State_Damage / Armour3",
		"APC / WA_R_GRUNTWAGON_ognenoe_kolbco / R_GRUND_WAGON_ogonb / Abnormal_State_Damage / Health4",
		"APC / WA_R_GRUNTWAGON_ognenoe_kolbco / R_GRUND_WAGON_ogonb / Abnormal_State_Damage / Armour4",
		"APC / WA_R_GWAGON_davitb / Initial_Parameters / Weapon Range",
		"APC / WA_R_GWAGON_davitb / Initial_Parameters /  ",
		"APC / WA_R_GWAGON_davitb / IMPULS_GW_MEX / Abnormal_State_Damage / Health",
		"APC / WA_R_GWAGON_davitb / IMPULS_GW_MEX / Abnormal_State_Damage / Armour",
		"APC / WA_R_GWAGON_davitb / IMPULS_GW_MEX / Abnormal_State_Damage / Health2",
		"APC / WA_R_GWAGON_davitb / IMPULS_GW_MEX / Abnormal_State_Damage / Armour2",
		"APC / WA_R_GWAGON_davitb / ZONA_GW_MEX / Damage / Health",
		"APC / WA_R_GWAGON_davitb / ZONA_GW_MEX / Damage / Armour",
		"Marauder / WF_R___pulemet / Initial_Parameters / Minimal weapon range",
		"Marauder / WF_R___pulemet / Initial_Parameters / Weapon Range",
		"Marauder / WF_R___pulemet / Initial_Parameters / Weapon accuracy",
		"Marauder / WF_R___pulemet / Initial_Parameters /  ",
		"Marauder / WF_R___pulemet / Initial_Parameters / Weapon Recharge time",
		"Marauder / WF_R_pulemet2 / Initial_Parameters / Minimal weapon range",
		"Marauder / WF_R_pulemet2 / Initial_Parameters / Weapon Range",
		"Marauder / WF_R_pulemet2 / Initial_Parameters / Weapon accuracy",
		"Marauder / WF_R_pulemet2 / Initial_Parameters /  ",
		"Marauder / WF_R_pulemet2 / Initial_Parameters / Weapon Recharge time",
		"Marauder / WC_HEAVYGRUNT / Initial_Parameters / Minimal weapon range",
		"Marauder / WC_HEAVYGRUNT / Initial_Parameters / Weapon Range",
		"Marauder / WC_HEAVYGRUNT / Initial_Parameters /  ",
		"Marauder / WC_HEAVYGRUNT / Initial_Parameters / Weapon Recharge time",
		"Marauder / WC_HEAVYGRUNT / R_HEAVY__GRUNT_rukopashnaja / Damage / Health",
		"Marauder / WC_HEAVYGRUNT / R_HEAVY__GRUNT_rukopashnaja / Damage / Armour",
		"Marauder / WC_HEAVYGRUNT / R_HEAVY__GRUNT_rukopashnaja / Damage / Health2",
		"Marauder / WC_HEAVYGRUNT / R_HEAVY__GRUNT_rukopashnaja / Damage / Armour2",
		"Marauder / WC_HEAVYGRUNT / R_HEAVY__GRUNT_rukopashnaja / Damage / Health3",
		"Marauder / WC_HEAVYGRUNT / R_HEAVY__GRUNT_rukopashnaja / Damage / Armour3",
		"Marauder / WC_HEAVYGRUNT / R_HEAVY__GRUNT_rukopashnaja / Damage / Health4",
		"Marauder / WC_HEAVYGRUNT / R_HEAVY__GRUNT_rukopashnaja / Damage / Armour4",
		"Marauder / WF_R_GRUNT_ognenaja_granata / Initial_Parameters / Minimal weapon range",
		"Marauder / WF_R_GRUNT_ognenaja_granata / Initial_Parameters / Weapon Range",
		"Marauder / WF_R_GRUNT_ognenaja_granata / Initial_Parameters / Weapon accuracy",
		"Marauder / WF_R_GRUNT_ognenaja_granata / Initial_Parameters /  ",
		"Marauder / WF_R_GRUNT_ognenaja_granata / Initial_Parameters / Weapon Recharge time",
		"Marauder / WF_R_GRUNT_ognenaja_granata / R_FIRE_GRUNT_ognemet2 / Projectile_Damage / Health",
		"Marauder / WF_R_GRUNT_ognenaja_granata / R_FIRE_GRUNT_ognemet2 / Projectile_Damage / Armour",
		"Marauder / WF_R_GRUNT_ognenaja_granata / R_FIRE_GRUNT_ognemet2 / Projectile_Damage / Health2",
		"Marauder / WF_R_GRUNT_ognenaja_granata / R_FIRE_GRUNT_ognemet2 / Projectile_Damage / Armour2",
		"Marauder / WF_R_GRUNT_ognenaja_granata / R_FIRE_GRUNT_ognemet2 / Projectile_Damage / Health3",
		"Marauder / WF_R_GRUNT_ognenaja_granata / R_FIRE_GRUNT_ognemet2 / Projectile_Damage / Armour3",
		"Marauder / WF_R_GRUNT_ognenaja_granata / R_FIRE_GRUNT_ognemet2 / Projectile_Damage / Health4",
		"Marauder / WF_R_GRUNT_ognenaja_granata / R_FIRE_GRUNT_ognemet2 / Projectile_Damage / Armour4",
		"Marauder / WF_R_GRUNT_ognenaja_granata / R_FIRE_GRUNT_ognemet2 / Projectile_Abnormal_State_Damage / Health",
		"Marauder / WF_R_GRUNT_ognenaja_granata / R_FIRE_GRUNT_ognemet2 / Projectile_Abnormal_State_Damage / Armour",
		"Marauder / WF_R_GRUNT_ognenaja_granata / R_FIRE_GRUNT_ognemet2 / Projectile_Abnormal_State_Damage / Health2",
		"Marauder / WF_R_GRUNT_ognenaja_granata / R_FIRE_GRUNT_ognemet2 / Projectile_Abnormal_State_Damage / Armour2",
		"Marauder / WF_R_GRUNT_ognenaja_granata / R_FIRE_GRUNT_ognemet2 / Projectile_Abnormal_State_Damage / Health3",
		"Marauder / WF_R_GRUNT_ognenaja_granata / R_FIRE_GRUNT_ognemet2 / Projectile_Abnormal_State_Damage / Armour3",
		"Marauder / WF_R_GRUNT_ognenaja_granata / R_FIRE_GRUNT_ognemet2 / Projectile_Abnormal_State_Damage / Health4",
		"Marauder / WF_R_GRUNT_ognenaja_granata / R_FIRE_GRUNT_ognemet2 / Projectile_Abnormal_State_Damage / Armour4",
		"Marauder / WC_HEAVYGRUNT_na_vode / Initial_Parameters / Minimal weapon range",
		"Marauder / WC_HEAVYGRUNT_na_vode / Initial_Parameters / Weapon Range",
		"Marauder / WC_HEAVYGRUNT_na_vode / Initial_Parameters /  ",
		"Marauder / WC_HEAVYGRUNT_na_vode / Initial_Parameters / Weapon Recharge time",
		"Hunter / WF_R_INVAIDER_mutacija / Initial_Parameters / Weapon Range",
		"Hunter / WF_R_INVAIDER_mutacija / Initial_Parameters /  ",
		"Hunter / WF_R_INVAIDER_mutacija / Initial_Parameters / Weapon Recharge time",
		"Hunter / WF_R_INVAIDER_mutacija / Damage / Capturing 2-life",
		"Hunter / WF_R_INVAIDER_mutacija / Damage / Capturing",
		"Valkyrie / WF_R__SS_pulemet / Initial_Parameters / Minimal weapon range",
		"Valkyrie / WF_R__SS_pulemet / Initial_Parameters / Weapon Range",
		"Valkyrie / WF_R__SS_pulemet / Initial_Parameters / Weapon accuracy",
		"Valkyrie / WF_R__SS_pulemet / Initial_Parameters /  ",
		"Valkyrie / WF_R__SS_pulemet / Initial_Parameters / Weapon Recharge time",
		"Valkyrie / WF_R_CC__pulemet2 / Initial_Parameters / Minimal weapon range",
		"Valkyrie / WF_R_CC__pulemet2 / Initial_Parameters / Weapon Range",
		"Valkyrie / WF_R_CC__pulemet2 / Initial_Parameters / Weapon accuracy",
		"Valkyrie / WF_R_CC__pulemet2 / Initial_Parameters /  ",
		"Valkyrie / WF_R_CC__pulemet2 / Initial_Parameters / Weapon Recharge time",
		"Valkyrie / WF_STORMFIRE_raketi / Initial_Parameters / Weapon Range",
		"Valkyrie / WF_STORMFIRE_raketi / Initial_Parameters / Weapon accuracy",
		"Valkyrie / WF_STORMFIRE_raketi / Initial_Parameters /  ",
		"Valkyrie / WF_STORMFIRE_raketi / Initial_Parameters / Weapon Recharge time",
		"Watch_Tower_B_ / WA_R_TOWER_ognenoe_kolbco / Initial_Parameters / Weapon Range",
		"Watch_Tower_B_ / WA_R_TOWER_ognenoe_kolbco / Initial_Parameters /  ",
		"Watch_Tower_B_ / WA_R_TOWER_ognenoe_kolbco / R_GUARD_TOWER_zashita / Abnormal_State_Damage / Health",
		"Watch_Tower_B_ / WA_R_TOWER_ognenoe_kolbco / R_GUARD_TOWER_zashita / Abnormal_State_Damage / Armour",
		"Watch_Tower_B_ / WA_R_TOWER_ognenoe_kolbco / R_GUARD_TOWER_zashita / Abnormal_State_Damage / Health2",
		"Watch_Tower_B_ / WA_R_TOWER_ognenoe_kolbco / R_GUARD_TOWER_zashita / Abnormal_State_Damage / Armour2",
		"Watch_Tower_B_ / WA_R_TOWER_ognenoe_kolbco / R_GUARD_TOWER_zashita / Abnormal_State_Damage / Health3",
		"Watch_Tower_B_ / WA_R_TOWER_ognenoe_kolbco / R_GUARD_TOWER_zashita / Abnormal_State_Damage / Armour3",
		"Watch_Tower_B_ / WA_R_TOWER_ognenoe_kolbco / R_GUARD_TOWER_zashita / Abnormal_State_Damage / Health4",
		"Watch_Tower_B_ / WA_R_TOWER_ognenoe_kolbco / R_GUARD_TOWER_zashita / Abnormal_State_Damage / Armour4",
		"Watch_Tower_B_ / WA_R_TOWER_detektor / Initial_Parameters / Weapon Range",
		"Watch_Tower_B_ / WA_R_TOWER_detektor / Initial_Parameters /  ",
		"Watch_Tower_B_ / WA_R_TOWER_detektor / Initial_Parameters / Weapon Recharge time",
		"Rocket_Tower_B_ / WF_R_TOWER_raketa / Initial_Parameters / Minimal weapon range",
		"Rocket_Tower_B_ / WF_R_TOWER_raketa / Initial_Parameters / Weapon Range",
		"Rocket_Tower_B_ / WF_R_TOWER_raketa / Initial_Parameters / Weapon accuracy",
		"Rocket_Tower_B_ / WF_R_TOWER_raketa / Initial_Parameters /  ",
		"Rocket_Tower_B_ / WF_R_TOWER_raketa / Initial_Parameters / Weapon Recharge time",
		"Rocket_Tower_B_ / WF_R_TOWER_raketa / R_GUARD_TOWER1_raketi / Projectile_Damage / Health",
		"Rocket_Tower_B_ / WF_R_TOWER_raketa / R_GUARD_TOWER1_raketi / Projectile_Damage / Armour",
		"Rocket_Tower_B_ / WF_R_TOWER_raketa / R_GUARD_TOWER1_raketi / Projectile_Damage / Health2",
		"Rocket_Tower_B_ / WF_R_TOWER_raketa / R_GUARD_TOWER1_raketi / Projectile_Damage / Armour2",
		"Rocket_Tower_B_ / WF_R_TOWER_raketa / R_GUARD_TOWER1_raketi / Projectile_Damage / Health3",
		"Rocket_Tower_B_ / WF_R_TOWER_raketa / R_GUARD_TOWER1_raketi / Projectile_Damage / Armour3",
		"Rocket_Tower_B_ / WF_R_TOWER_raketa / R_GUARD_TOWER1_raketi / Projectile_Damage / Health4",
		"Rocket_Tower_B_ / WF_R_TOWER_raketa / R_GUARD_TOWER1_raketi / Projectile_Damage / Armour4",
		"Rocket_Tower_B_ / WF_R_TOWER_raketa2 / Initial_Parameters / Minimal weapon range",
		"Rocket_Tower_B_ / WF_R_TOWER_raketa2 / Initial_Parameters / Weapon Range",
		"Rocket_Tower_B_ / WF_R_TOWER_raketa2 / Initial_Parameters / Weapon accuracy",
		"Rocket_Tower_B_ / WF_R_TOWER_raketa2 / Initial_Parameters /  ",
		"Rocket_Tower_B_ / WF_R_TOWER_raketa2 / Initial_Parameters / Weapon Recharge time",
		"Rocket_Tower_B_ / WF_R_TOWER_raketa2 / R_GUARD_TOWER1raketi2 / Projectile_Damage / Health",
		"Rocket_Tower_B_ / WF_R_TOWER_raketa2 / R_GUARD_TOWER1raketi2 / Projectile_Damage / Armour",
		"Rocket_Tower_B_ / WF_R_TOWER_raketa2 / R_GUARD_TOWER1raketi2 / Projectile_Damage / Health2",
		"Rocket_Tower_B_ / WF_R_TOWER_raketa2 / R_GUARD_TOWER1raketi2 / Projectile_Damage / Armour2",
		"Rocket_Tower_B_ / WF_R_TOWER_raketa2 / R_GUARD_TOWER1raketi2 / Projectile_Damage / Health3",
		"Rocket_Tower_B_ / WF_R_TOWER_raketa2 / R_GUARD_TOWER1raketi2 / Projectile_Damage / Armour3",
		"Rocket_Tower_B_ / WF_R_TOWER_raketa2 / R_GUARD_TOWER1raketi2 / Projectile_Damage / Health4",
		"Rocket_Tower_B_ / WF_R_TOWER_raketa2 / R_GUARD_TOWER1raketi2 / Projectile_Damage / Armour4",
		"MG_Tower_B_ / WF_R_TOWER_pulemet1 / Initial_Parameters / Minimal weapon range",
		"MG_Tower_B_ / WF_R_TOWER_pulemet1 / Initial_Parameters / Weapon Range",
		"MG_Tower_B_ / WF_R_TOWER_pulemet1 / Initial_Parameters / Weapon accuracy",
		"MG_Tower_B_ / WF_R_TOWER_pulemet1 / Initial_Parameters /  ",
		"MG_Tower_B_ / WF_R_TOWER_pulemet1 / Initial_Parameters / Weapon Recharge time",
		"MG_Tower_B_ / WF_R_TOWER_pulemet1 / R_GUARD_TOWER2_pulemet / Projectile_Damage / Health",
		"MG_Tower_B_ / WF_R_TOWER_pulemet1 / R_GUARD_TOWER2_pulemet / Projectile_Damage / Armour",
		"MG_Tower_B_ / WF_R_TOWER_pulemet1 / R_GUARD_TOWER2_pulemet / Projectile_Damage / Health2",
		"MG_Tower_B_ / WF_R_TOWER_pulemet1 / R_GUARD_TOWER2_pulemet / Projectile_Damage / Armour2",
		"MG_Tower_B_ / WF_R_TOWER_pulemet1 / R_GUARD_TOWER2_pulemet / Projectile_Damage / Health3",
		"MG_Tower_B_ / WF_R_TOWER_pulemet1 / R_GUARD_TOWER2_pulemet / Projectile_Damage / Armour3",
		"MG_Tower_B_ / WF_R_TOWER_pulemet1 / R_GUARD_TOWER2_pulemet / Projectile_Damage / Health4",
		"MG_Tower_B_ / WF_R_TOWER_pulemet1 / R_GUARD_TOWER2_pulemet / Projectile_Damage / Armour4",
		"MG_Tower_B_ / WF_R_TOWER_pulemet2 / Initial_Parameters / Minimal weapon range",
		"MG_Tower_B_ / WF_R_TOWER_pulemet2 / Initial_Parameters / Weapon Range",
		"MG_Tower_B_ / WF_R_TOWER_pulemet2 / Initial_Parameters / Weapon accuracy",
		"MG_Tower_B_ / WF_R_TOWER_pulemet2 / Initial_Parameters /  ",
		"MG_Tower_B_ / WF_R_TOWER_pulemet2 / Initial_Parameters / Weapon Recharge time",
		"MG_Tower_B_ / WF_R_TOWER_pulemet2 / R_GUARD_TOWER2_pulemet2 / Projectile_Damage / Health",
		"MG_Tower_B_ / WF_R_TOWER_pulemet2 / R_GUARD_TOWER2_pulemet2 / Projectile_Damage / Armour",
		"MG_Tower_B_ / WF_R_TOWER_pulemet2 / R_GUARD_TOWER2_pulemet2 / Projectile_Damage / Health2",
		"MG_Tower_B_ / WF_R_TOWER_pulemet2 / R_GUARD_TOWER2_pulemet2 / Projectile_Damage / Armour2",
		"MG_Tower_B_ / WF_R_TOWER_pulemet2 / R_GUARD_TOWER2_pulemet2 / Projectile_Damage / Health3",
		"MG_Tower_B_ / WF_R_TOWER_pulemet2 / R_GUARD_TOWER2_pulemet2 / Projectile_Damage / Armour3",
		"MG_Tower_B_ / WF_R_TOWER_pulemet2 / R_GUARD_TOWER2_pulemet2 / Projectile_Damage / Health4",
		"MG_Tower_B_ / WF_R_TOWER_pulemet2 / R_GUARD_TOWER2_pulemet2 / Projectile_Damage / Armour4",
		"Paladin_B_ / WF_HOVITZER_snarjad / Initial_Parameters / Minimal weapon range",
		"Paladin_B_ / WF_HOVITZER_snarjad / Initial_Parameters / Weapon Range",
		"Paladin_B_ / WF_HOVITZER_snarjad / Initial_Parameters / Weapon accuracy",
		"Paladin_B_ / WF_HOVITZER_snarjad / Initial_Parameters /  ",
		"Paladin_B_ / WF_HOVITZER_snarjad / Initial_Parameters / Weapon Recharge time",
		"Paladin_B_ / WF_HOVITZER_snarjad / R_HOVITZER_snarjad1 / Projectile_Damage / Health",
		"Paladin_B_ / WF_HOVITZER_snarjad / R_HOVITZER_snarjad1 / Projectile_Damage / Armour",
		"Paladin_B_ / WF_HOVITZER_snarjad / R_HOVITZER_snarjad1 / Projectile_Damage / Health2",
		"Paladin_B_ / WF_HOVITZER_snarjad / R_HOVITZER_snarjad1 / Projectile_Damage / Armour2",
		"Paladin_B_ / WF_HOVITZER_snarjad / R_HOVITZER_snarjad1 / Projectile_Damage / Health3",
		"Paladin_B_ / WF_HOVITZER_snarjad / R_HOVITZER_snarjad1 / Projectile_Damage / Armour3",
		"Paladin_B_ / WF_HOVITZER_snarjad / R_HOVITZER_snarjad1 / Projectile_Damage / Health4",
		"Paladin_B_ / WF_HOVITZER_snarjad / R_HOVITZER_snarjad1 / Projectile_Damage / Armour4",
		"Paladin_B_ / WA_R_HOVITZER_ognenoe_kolbco / Initial_Parameters / Weapon Range",
		"Paladin_B_ / WA_R_HOVITZER_ognenoe_kolbco / Initial_Parameters /  ",
		"Paladin_B_ / WA_R_HOVITZER_ognenoe_kolbco / R_HOVITZER_kolbco_ognja / Abnormal_State_Damage / Health",
		"Paladin_B_ / WA_R_HOVITZER_ognenoe_kolbco / R_HOVITZER_kolbco_ognja / Abnormal_State_Damage / Armour",
		"Paladin_B_ / WA_R_HOVITZER_ognenoe_kolbco / R_HOVITZER_kolbco_ognja / Abnormal_State_Damage / Health2",
		"Paladin_B_ / WA_R_HOVITZER_ognenoe_kolbco / R_HOVITZER_kolbco_ognja / Abnormal_State_Damage / Armour2",
		"Paladin_B_ / WA_R_HOVITZER_ognenoe_kolbco / R_HOVITZER_kolbco_ognja / Abnormal_State_Damage / Health3",
		"Paladin_B_ / WA_R_HOVITZER_ognenoe_kolbco / R_HOVITZER_kolbco_ognja / Abnormal_State_Damage / Armour3",
		"Paladin_B_ / WA_R_HOVITZER_ognenoe_kolbco / R_HOVITZER_kolbco_ognja / Abnormal_State_Damage / Health4",
		"Paladin_B_ / WA_R_HOVITZER_ognenoe_kolbco / R_HOVITZER_kolbco_ognja / Abnormal_State_Damage / Armour4",
		"Paladin_B_ / R_VOLNA_okop_ / Initial_Parameters / Weapon Range",
		"Paladin_B_ / R_VOLNA_okop_ / Initial_Parameters /  ",
		"Paladin_B_ / R_VOLNA_okop_ / Initial_Parameters / Weapon Recharge time",
		"Paladin_B_ / R_VOLNA_okop_ / Fire_Cost / R-solar energy",
		"Paladin_B_ / WF_HOVITZER_razrivnoj_snarjad2 / Initial_Parameters / Minimal weapon range",
		"Paladin_B_ / WF_HOVITZER_razrivnoj_snarjad2 / Initial_Parameters / Weapon Range",
		"Paladin_B_ / WF_HOVITZER_razrivnoj_snarjad2 / Initial_Parameters / Weapon accuracy",
		"Paladin_B_ / WF_HOVITZER_razrivnoj_snarjad2 / Initial_Parameters /  ",
		"Paladin_B_ / WF_HOVITZER_razrivnoj_snarjad2 / Initial_Parameters / Weapon Recharge time",
		"Paladin_B_ / WF_HOVITZER_razrivnoj_snarjad2 / R_HOWITZER_snarjadi2 / Projectile_Damage / Health",
		"Paladin_B_ / WF_HOVITZER_razrivnoj_snarjad2 / R_HOWITZER_snarjadi2 / Projectile_Damage / Armour",
		"Paladin_B_ / WF_HOVITZER_razrivnoj_snarjad2 / R_HOWITZER_snarjadi2 / Projectile_Damage / Health2",
		"Paladin_B_ / WF_HOVITZER_razrivnoj_snarjad2 / R_HOWITZER_snarjadi2 / Projectile_Damage / Armour2",
		"Paladin_B_ / WF_HOVITZER_razrivnoj_snarjad2 / R_HOWITZER_snarjadi2 / Projectile_Damage / Health3",
		"Paladin_B_ / WF_HOVITZER_razrivnoj_snarjad2 / R_HOWITZER_snarjadi2 / Projectile_Damage / Armour3",
		"Paladin_B_ / WF_HOVITZER_razrivnoj_snarjad2 / R_HOWITZER_snarjadi2 / Projectile_Damage / Health4",
		"Paladin_B_ / WF_HOVITZER_razrivnoj_snarjad2 / R_HOWITZER_snarjadi2 / Projectile_Damage / Armour4",
		"Paladin_B_ / WF_HOVITZER_ognenij_snarjad / Initial_Parameters / Minimal weapon range",
		"Paladin_B_ / WF_HOVITZER_ognenij_snarjad / Initial_Parameters / Weapon Range",
		"Paladin_B_ / WF_HOVITZER_ognenij_snarjad / Initial_Parameters / Weapon accuracy",
		"Paladin_B_ / WF_HOVITZER_ognenij_snarjad / Initial_Parameters /  ",
		"Paladin_B_ / WF_HOVITZER_ognenij_snarjad / Initial_Parameters / Weapon Recharge time",
		"Paladin_B_ / WF_HOVITZER_ognenij_snarjad / R_HOVITZER_Ogenij_snarjad / Projectile_Damage / Health",
		"Paladin_B_ / WF_HOVITZER_ognenij_snarjad / R_HOVITZER_Ogenij_snarjad / Projectile_Damage / Armour",
		"Paladin_B_ / WF_HOVITZER_ognenij_snarjad / R_HOVITZER_Ogenij_snarjad / Projectile_Damage / Health2",
		"Paladin_B_ / WF_HOVITZER_ognenij_snarjad / R_HOVITZER_Ogenij_snarjad / Projectile_Damage / Armour2",
		"Paladin_B_ / WF_HOVITZER_ognenij_snarjad / R_HOVITZER_Ogenij_snarjad / Projectile_Damage / Health3",
		"Paladin_B_ / WF_HOVITZER_ognenij_snarjad / R_HOVITZER_Ogenij_snarjad / Projectile_Damage / Armour3",
		"Paladin_B_ / WF_HOVITZER_ognenij_snarjad / R_HOVITZER_Ogenij_snarjad / Projectile_Damage / Health4",
		"Paladin_B_ / WF_HOVITZER_ognenij_snarjad / R_HOVITZER_Ogenij_snarjad / Projectile_Damage / Armour4",
		"Paladin_B_ / WF_HOVITZER_ognenij_snarjad / R_HOVITZER_Ogenij_snarjad / Projectile_Abnormal_State_Damage / Health",
		"Paladin_B_ / WF_HOVITZER_ognenij_snarjad / R_HOVITZER_Ogenij_snarjad / Projectile_Abnormal_State_Damage / Armour",
		"Paladin_B_ / WF_HOVITZER_ognenij_snarjad / R_HOVITZER_Ogenij_snarjad / Projectile_Abnormal_State_Damage / Health2",
		"Paladin_B_ / WF_HOVITZER_ognenij_snarjad / R_HOVITZER_Ogenij_snarjad / Projectile_Abnormal_State_Damage / Armour2",
		"Paladin_B_ / WF_HOVITZER_ognenij_snarjad / R_HOVITZER_Ogenij_snarjad / Projectile_Abnormal_State_Damage / Health3",
		"Paladin_B_ / WF_HOVITZER_ognenij_snarjad / R_HOVITZER_Ogenij_snarjad / Projectile_Abnormal_State_Damage / Armour3",
		"Paladin_B_ / WF_HOVITZER_ognenij_snarjad / R_HOVITZER_Ogenij_snarjad / Projectile_Abnormal_State_Damage / Health4",
		"Paladin_B_ / WF_HOVITZER_ognenij_snarjad / R_HOVITZER_Ogenij_snarjad / Projectile_Abnormal_State_Damage / Armour4",
		"Cannon_Tower_B_ / WF_R_TOWER_snarjad / Initial_Parameters / Minimal weapon range",
		"Cannon_Tower_B_ / WF_R_TOWER_snarjad / Initial_Parameters / Weapon Range",
		"Cannon_Tower_B_ / WF_R_TOWER_snarjad / Initial_Parameters / Weapon accuracy",
		"Cannon_Tower_B_ / WF_R_TOWER_snarjad / Initial_Parameters /  ",
		"Cannon_Tower_B_ / WF_R_TOWER_snarjad / Initial_Parameters / Weapon Recharge time",
		"Cannon_Tower_B_ / WF_R_TOWER_snarjad / R_GUARD_TOWER3_snarjadi / Projectile_Damage / Health",
		"Cannon_Tower_B_ / WF_R_TOWER_snarjad / R_GUARD_TOWER3_snarjadi / Projectile_Damage / Armour",
		"Cannon_Tower_B_ / WF_R_TOWER_snarjad / R_GUARD_TOWER3_snarjadi / Projectile_Damage / Health2",
		"Cannon_Tower_B_ / WF_R_TOWER_snarjad / R_GUARD_TOWER3_snarjadi / Projectile_Damage / Armour2",
		"Cannon_Tower_B_ / WF_R_TOWER_snarjad / R_GUARD_TOWER3_snarjadi / Projectile_Damage / Health3",
		"Cannon_Tower_B_ / WF_R_TOWER_snarjad / R_GUARD_TOWER3_snarjadi / Projectile_Damage / Armour3",
		"Cannon_Tower_B_ / WF_R_TOWER_snarjad / R_GUARD_TOWER3_snarjadi / Projectile_Damage / Health4",
		"Cannon_Tower_B_ / WF_R_TOWER_snarjad / R_GUARD_TOWER3_snarjadi / Projectile_Damage / Armour4",
		"Cannon_Tower_B_ / WF_R_TOWER_snarjad2 / Initial_Parameters / Minimal weapon range",
		"Cannon_Tower_B_ / WF_R_TOWER_snarjad2 / Initial_Parameters / Weapon Range",
		"Cannon_Tower_B_ / WF_R_TOWER_snarjad2 / Initial_Parameters / Weapon accuracy",
		"Cannon_Tower_B_ / WF_R_TOWER_snarjad2 / Initial_Parameters /  ",
		"Cannon_Tower_B_ / WF_R_TOWER_snarjad2 / Initial_Parameters / Weapon Recharge time",
		"Cannon_Tower_B_ / WF_R_TOWER_snarjad2 / R_GUARD_TOWER3_snarjadi2 / Projectile_Damage / Health",
		"Cannon_Tower_B_ / WF_R_TOWER_snarjad2 / R_GUARD_TOWER3_snarjadi2 / Projectile_Damage / Armour",
		"Cannon_Tower_B_ / WF_R_TOWER_snarjad2 / R_GUARD_TOWER3_snarjadi2 / Projectile_Damage / Health2",
		"Cannon_Tower_B_ / WF_R_TOWER_snarjad2 / R_GUARD_TOWER3_snarjadi2 / Projectile_Damage / Armour2",
		"Cannon_Tower_B_ / WF_R_TOWER_snarjad2 / R_GUARD_TOWER3_snarjadi2 / Projectile_Damage / Health3",
		"Cannon_Tower_B_ / WF_R_TOWER_snarjad2 / R_GUARD_TOWER3_snarjadi2 / Projectile_Damage / Armour3",
		"Cannon_Tower_B_ / WF_R_TOWER_snarjad2 / R_GUARD_TOWER3_snarjadi2 / Projectile_Damage / Health4",
		"Cannon_Tower_B_ / WF_R_TOWER_snarjad2 / R_GUARD_TOWER3_snarjadi2 / Projectile_Damage / Armour4",
		"Advanced_Water_Pump__B_ / WF_R_FW_pulemet / Initial_Parameters / Minimal weapon range",
		"Advanced_Water_Pump__B_ / WF_R_FW_pulemet / Initial_Parameters / Weapon Range",
		"Advanced_Water_Pump__B_ / WF_R_FW_pulemet / Initial_Parameters / Weapon accuracy",
		"Advanced_Water_Pump__B_ / WF_R_FW_pulemet / Initial_Parameters /  ",
		"Advanced_Water_Pump__B_ / WF_R_FW_pulemet / Initial_Parameters / Weapon Recharge time",
		"Advanced_Water_Pump__B_ / WF_R_FW_pulemet2 / Initial_Parameters / Minimal weapon range",
		"Advanced_Water_Pump__B_ / WF_R_FW_pulemet2 / Initial_Parameters / Weapon Range",
		"Advanced_Water_Pump__B_ / WF_R_FW_pulemet2 / Initial_Parameters / Weapon accuracy",
		"Advanced_Water_Pump__B_ / WF_R_FW_pulemet2 / Initial_Parameters /  ",
		"Advanced_Water_Pump__B_ / WF_R_FW_pulemet2 / Initial_Parameters / Weapon Recharge time",
		"James_Buchanan / JB_alvais / Initial_Parameters / Weapon Range",
		"James_Buchanan / JB_alvais / Initial_Parameters /  ",
		"James_Buchanan / JB_alvais / Initial_Parameters / Weapon Recharge time",
		"James_Buchanan / JB_3_jadernaja_bomba / Initial_Parameters / Weapon Range",
		"James_Buchanan / JB_3_jadernaja_bomba / Initial_Parameters /  ",
		"James_Buchanan / JB_3_jadernaja_bomba / Initial_Parameters / Weapon Recharge time",
		"James_Buchanan / JB_3_jadernaja_bomba / Fire_Cost / R-fresh water",
		"James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / Damage / Health",
		"James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / Damage / Armour",
		"James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / Damage / Health2",
		"James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / Damage / Armour2",
		"James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / Damage / Health3",
		"James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / Damage / Armour3",
		"James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / Damage / Health4",
		"James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / Damage / Armour4",
		"James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / R__KAMIKADZE_jadernaja_bomba / R_KAMIKADZE_radiacija_proizvodnaja / Abnormal_State_Damage / Health",
		"James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / R__KAMIKADZE_jadernaja_bomba / R_KAMIKADZE_radiacija_proizvodnaja / Abnormal_State_Damage / Armour",
		"James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / R__KAMIKADZE_jadernaja_bomba / R_KAMIKADZE_radiacija_proizvodnaja / Abnormal_State_Damage / Health2",
		"James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / R__KAMIKADZE_jadernaja_bomba / R_KAMIKADZE_radiacija_proizvodnaja / Abnormal_State_Damage / Armour2",
		"James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / R__KAMIKADZE_jadernaja_bomba / R_KAMIKADZE_radiacija_proizvodnaja / Abnormal_State_Damage / Health3",
		"James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / R__KAMIKADZE_jadernaja_bomba / R_KAMIKADZE_radiacija_proizvodnaja / Abnormal_State_Damage / Armour3",
		"James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / R__KAMIKADZE_jadernaja_bomba / R_KAMIKADZE_radiacija_proizvodnaja / Abnormal_State_Damage / Health4",
		"James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / R__KAMIKADZE_jadernaja_bomba / R_KAMIKADZE_radiacija_proizvodnaja / Abnormal_State_Damage / Armour4",
		"James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / R_KAMIKADZE_jadernij_vzriv / Abnormal_State_Damage / Health",
		"James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / R_KAMIKADZE_jadernij_vzriv / Abnormal_State_Damage / Armour",
		"James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / R_KAMIKADZE_jadernij_vzriv / Abnormal_State_Damage / Health2",
		"James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / R_KAMIKADZE_jadernij_vzriv / Abnormal_State_Damage / Armour2",
		"James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / R_KAMIKADZE_jadernij_vzriv / Abnormal_State_Damage / Health3",
		"James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / R_KAMIKADZE_jadernij_vzriv / Abnormal_State_Damage / Armour3",
		"James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / R_KAMIKADZE_jadernij_vzriv / Abnormal_State_Damage / Health4",
		"James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / R_KAMIKADZE_jadernij_vzriv / Abnormal_State_Damage / Armour4",
		"James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / R_KAMIKADZE_Jadernij_vzriv_ogonb / Damage / Health",
		"James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / R_KAMIKADZE_Jadernij_vzriv_ogonb / Damage / Armour",
		"James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / R_KAMIKADZE_Jadernij_vzriv_ogonb / Damage / Health2",
		"James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / R_KAMIKADZE_Jadernij_vzriv_ogonb / Damage / Armour2",
		"James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / R_KAMIKADZE_Jadernij_vzriv_ogonb / Damage / Health3",
		"James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / R_KAMIKADZE_Jadernij_vzriv_ogonb / Damage / Armour3",
		"James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / R_KAMIKADZE_Jadernij_vzriv_ogonb / Damage / Health4",
		"James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / R_KAMIKADZE_Jadernij_vzriv_ogonb / Damage / Armour4",
		"James_Buchanan / JB_3_2_jadernaja_bomba / Initial_Parameters / Weapon Range",
		"James_Buchanan / JB_3_2_jadernaja_bomba / Initial_Parameters /  ",
		"James_Buchanan / JB_3_2_jadernaja_bomba / Initial_Parameters / Weapon Recharge time",
		"James_Buchanan / JB_3_2_jadernaja_bomba / Fire_Cost / R-fresh water",
		"James_Buchanan / JB_3_3_jadernaja_bomba / Initial_Parameters / Weapon Range",
		"James_Buchanan / JB_3_3_jadernaja_bomba / Initial_Parameters /  ",
		"James_Buchanan / JB_3_3_jadernaja_bomba / Initial_Parameters / Weapon Recharge time",
		"James_Buchanan / JB_3_3_jadernaja_bomba / Fire_Cost / R-fresh water",
		"James_Buchanan / JB4 / Initial_Parameters / Weapon Range",
		"James_Buchanan / JB4 / Initial_Parameters /  ",
		"James_Buchanan / JB4 / Initial_Parameters / Weapon Recharge time",
		"James_Buchanan / JB4 / Fire_Cost / R-fresh water",
		"James_Buchanan / JB4 / JB_strimingovaja_bomba / JB_GRASS / BOMB_impuls / Abnormal_State_Damage / Health",
		"James_Buchanan / JB4 / JB_strimingovaja_bomba / JB_GRASS / BOMB_impuls / Abnormal_State_Damage / Armour",
		"James_Buchanan / JB4 / JB_strimingovaja_bomba / JB_GRASS / BOMB_impuls / Abnormal_State_Damage / Health2",
		"James_Buchanan / JB4 / JB_strimingovaja_bomba / JB_GRASS / BOMB_impuls / Abnormal_State_Damage / Armour2",
		"James_Buchanan / JB4 / JB_strimingovaja_bomba / JB_GRASS / BOMB_impuls / Abnormal_State_Damage / Health3",
		"James_Buchanan / JB4 / JB_strimingovaja_bomba / JB_GRASS / BOMB_impuls / Abnormal_State_Damage / Armour3",
		"James_Buchanan / JB4 / JB_strimingovaja_bomba / JB_GRASS / BOMB_impuls / Abnormal_State_Damage / Health4",
		"James_Buchanan / JB4 / JB_strimingovaja_bomba / JB_GRASS / BOMB_impuls / Abnormal_State_Damage / Armour4",
		"James_Buchanan / JB4 / JB_strimingovaja_bomba / JB_impulbs / Abnormal_State_Damage / Health",
		"James_Buchanan / JB4 / JB_strimingovaja_bomba / JB_impulbs / Abnormal_State_Damage / Armour",
		"James_Buchanan / JB4 / JB_strimingovaja_bomba / JB_impulbs / Abnormal_State_Damage / Health2",
		"James_Buchanan / JB4 / JB_strimingovaja_bomba / JB_impulbs / Abnormal_State_Damage / Armour2",
		"James_Buchanan / JB4 / JB_strimingovaja_bomba / JB_impulbs / Abnormal_State_Damage / Health3",
		"James_Buchanan / JB4 / JB_strimingovaja_bomba / JB_impulbs / Abnormal_State_Damage / Armour3",
		"James_Buchanan / JB4 / JB_strimingovaja_bomba / JB_impulbs / Abnormal_State_Damage / Health4",
		"James_Buchanan / JB4 / JB_strimingovaja_bomba / JB_impulbs / Abnormal_State_Damage / Armour4",
		"James_Buchanan / JB4 / JB_strimingovaja_bomba / A__impulbs_mashini_meteor / Abnormal_State_Damage / Health",
		"James_Buchanan / JB4 / JB_strimingovaja_bomba / A__impulbs_mashini_meteor / Abnormal_State_Damage / Armour",
		"James_Buchanan / JB4 / JB_strimingovaja_bomba / A__impulbs_mashini_meteor / Abnormal_State_Damage / Health2",
		"James_Buchanan / JB4 / JB_strimingovaja_bomba / A__impulbs_mashini_meteor / Abnormal_State_Damage / Armour2",
		"James_Buchanan / JB4 / JB_strimingovaja_bomba / A__impulbs_mashini_meteor / Abnormal_State_Damage / Health3",
		"James_Buchanan / JB4 / JB_strimingovaja_bomba / A__impulbs_mashini_meteor / Abnormal_State_Damage / Armour3",
		"James_Buchanan / JB4 / JB_strimingovaja_bomba / A__impulbs_mashini_meteor / Abnormal_State_Damage / Health4",
		"James_Buchanan / JB4 / JB_strimingovaja_bomba / A__impulbs_mashini_meteor / Abnormal_State_Damage / Armour4",
		"James_Buchanan / JB4_2 / Initial_Parameters / Weapon Range",
		"James_Buchanan / JB4_2 / Initial_Parameters /  ",
		"James_Buchanan / JB4_2 / Initial_Parameters / Weapon Recharge time",
		"James_Buchanan / JB4_2 / Fire_Cost / R-fresh water",
		"James_Buchanan / JB4_3 / Initial_Parameters / Weapon Range",
		"James_Buchanan / JB4_3 / Initial_Parameters /  ",
		"James_Buchanan / JB4_3 / Initial_Parameters / Weapon Recharge time",
		"James_Buchanan / JB4_3 / Fire_Cost / R-fresh water",
		"James_Buchanan / JB5ogonb / Initial_Parameters / Weapon Range",
		"James_Buchanan / JB5ogonb / Initial_Parameters /  ",
		"James_Buchanan / JB5ogonb / Initial_Parameters / Weapon Recharge time",
		"James_Buchanan / JB5ogonb / Fire_Cost / R-fresh water",
		"James_Buchanan / JB5ogonb / JB5ogonb / Projectile_Abnormal_State_Damage / Health",
		"James_Buchanan / JB5ogonb / JB5ogonb / Projectile_Abnormal_State_Damage / Armour",
		"James_Buchanan / JB5ogonb / JB5ogonb / Projectile_Abnormal_State_Damage / Health2",
		"James_Buchanan / JB5ogonb / JB5ogonb / Projectile_Abnormal_State_Damage / Armour2",
		"James_Buchanan / JB5ogonb / JB5ogonb / Projectile_Abnormal_State_Damage / Health3",
		"James_Buchanan / JB5ogonb / JB5ogonb / Projectile_Abnormal_State_Damage / Armour3",
		"James_Buchanan / JB5ogonb / JB5ogonb / Projectile_Abnormal_State_Damage / Health4",
		"James_Buchanan / JB5ogonb / JB5ogonb / Projectile_Abnormal_State_Damage / Armour4",
		"James_Buchanan / JB5_2_ogonb / Initial_Parameters / Weapon Range",
		"James_Buchanan / JB5_2_ogonb / Initial_Parameters /  ",
		"James_Buchanan / JB5_2_ogonb / Initial_Parameters / Weapon Recharge time",
		"James_Buchanan / JB5_2_ogonb / Fire_Cost / R-fresh water",
		"James_Buchanan / JB5_2_ogonb / JB5_2_ogonb / Projectile_Abnormal_State_Damage / Health",
		"James_Buchanan / JB5_2_ogonb / JB5_2_ogonb / Projectile_Abnormal_State_Damage / Armour",
		"James_Buchanan / JB5_2_ogonb / JB5_2_ogonb / Projectile_Abnormal_State_Damage / Health2",
		"James_Buchanan / JB5_2_ogonb / JB5_2_ogonb / Projectile_Abnormal_State_Damage / Armour2",
		"James_Buchanan / JB5_2_ogonb / JB5_2_ogonb / Projectile_Abnormal_State_Damage / Health3",
		"James_Buchanan / JB5_2_ogonb / JB5_2_ogonb / Projectile_Abnormal_State_Damage / Armour3",
		"James_Buchanan / JB5_2_ogonb / JB5_2_ogonb / Projectile_Abnormal_State_Damage / Health4",
		"James_Buchanan / JB5_2_ogonb / JB5_2_ogonb / Projectile_Abnormal_State_Damage / Armour4",
		"James_Buchanan / JB5_3_ogonb / Initial_Parameters / Weapon Range",
		"James_Buchanan / JB5_3_ogonb / Initial_Parameters /  ",
		"James_Buchanan / JB5_3_ogonb / Initial_Parameters / Weapon Recharge time",
		"James_Buchanan / JB5_3_ogonb / Fire_Cost / R-fresh water",
		"James_Buchanan / JB5_3_ogonb / JB5_3_ogonb / Projectile_Abnormal_State_Damage / Health",
		"James_Buchanan / JB5_3_ogonb / JB5_3_ogonb / Projectile_Abnormal_State_Damage / Armour",
		"James_Buchanan / JB5_3_ogonb / JB5_3_ogonb / Projectile_Abnormal_State_Damage / Health2",
		"James_Buchanan / JB5_3_ogonb / JB5_3_ogonb / Projectile_Abnormal_State_Damage / Armour2",
		"James_Buchanan / JB5_3_ogonb / JB5_3_ogonb / Projectile_Abnormal_State_Damage / Health3",
		"James_Buchanan / JB5_3_ogonb / JB5_3_ogonb / Projectile_Abnormal_State_Damage / Armour3",
		"James_Buchanan / JB5_3_ogonb / JB5_3_ogonb / Projectile_Abnormal_State_Damage / Health4",
		"James_Buchanan / JB5_3_ogonb / JB5_3_ogonb / Projectile_Abnormal_State_Damage / Armour4",
		"James_Buchanan / JB7 / Initial_Parameters / Weapon Range",
		"James_Buchanan / JB7 / Initial_Parameters /  ",
		"James_Buchanan / JB7 / Initial_Parameters / Weapon Recharge time",
		"James_Buchanan / JB7 / Fire_Cost / R-fresh water",
		"James_Buchanan / JB7_2 / Initial_Parameters / Weapon Range",
		"James_Buchanan / JB7_2 / Initial_Parameters /  ",
		"James_Buchanan / JB7_2 / Initial_Parameters / Weapon Recharge time",
		"James_Buchanan / JB7_2 / Fire_Cost / R-fresh water",
		"James_Buchanan / JB7_3 / Initial_Parameters / Weapon Range",
		"James_Buchanan / JB7_3 / Initial_Parameters /  ",
		"James_Buchanan / JB7_3 / Initial_Parameters / Weapon Recharge time",
		"James_Buchanan / JB7_3 / Fire_Cost / R-fresh water",
		"James_Buchanan / WC_JB / Initial_Parameters / Minimal weapon range",
		"James_Buchanan / WC_JB / Initial_Parameters / Weapon Range",
		"James_Buchanan / WC_JB / Initial_Parameters /  ",
		"James_Buchanan / WC_JB / Initial_Parameters / Weapon Recharge time",
		"James_Buchanan / WC_JB / JB_rukopashnaja / Damage / Health",
		"James_Buchanan / WC_JB / JB_rukopashnaja / Damage / Armour",
		"James_Buchanan / WC_JB / JB_rukopashnaja / Damage / Health2",
		"James_Buchanan / WC_JB / JB_rukopashnaja / Damage / Armour2",
		"James_Buchanan / WC_JB / JB_rukopashnaja / Damage / Health3",
		"James_Buchanan / WC_JB / JB_rukopashnaja / Damage / Armour3",
		"James_Buchanan / WC_JB / JB_rukopashnaja / Damage / Health4",
		"James_Buchanan / WC_JB / JB_rukopashnaja / Damage / Armour4",
		"James_Buchanan / WF_JB_vintovka / Initial_Parameters / Minimal weapon range",
		"James_Buchanan / WF_JB_vintovka / Initial_Parameters / Weapon Range",
		"James_Buchanan / WF_JB_vintovka / Initial_Parameters / Weapon accuracy",
		"James_Buchanan / WF_JB_vintovka / Initial_Parameters /  ",
		"James_Buchanan / WF_JB_vintovka / Initial_Parameters / Weapon Recharge time",
		"James_Buchanan / WF_JB_vintovka / JB_pulemet1 / Projectile_Damage / Health",
		"James_Buchanan / WF_JB_vintovka / JB_pulemet1 / Projectile_Damage / Armour",
		"James_Buchanan / WF_JB_vintovka / JB_pulemet1 / Projectile_Damage / Health2",
		"James_Buchanan / WF_JB_vintovka / JB_pulemet1 / Projectile_Damage / Armour2",
		"James_Buchanan / WF_JB_vintovka / JB_pulemet1 / Projectile_Damage / Health3",
		"James_Buchanan / WF_JB_vintovka / JB_pulemet1 / Projectile_Damage / Armour3",
		"James_Buchanan / WF_JB_vintovka / JB_pulemet1 / Projectile_Damage / Health4",
		"James_Buchanan / WF_JB_vintovka / JB_pulemet1 / Projectile_Damage / Armour4",
		"James_Buchanan / WF_JB2_vintovka / Initial_Parameters / Minimal weapon range",
		"James_Buchanan / WF_JB2_vintovka / Initial_Parameters / Weapon Range",
		"James_Buchanan / WF_JB2_vintovka / Initial_Parameters / Weapon accuracy",
		"James_Buchanan / WF_JB2_vintovka / Initial_Parameters /  ",
		"James_Buchanan / WF_JB2_vintovka / Initial_Parameters / Weapon Recharge time",
		"James_Buchanan / WF_JB2_vintovka / JB_pulemet2 / Projectile_Damage / Health",
		"James_Buchanan / WF_JB2_vintovka / JB_pulemet2 / Projectile_Damage / Armour",
		"James_Buchanan / WF_JB2_vintovka / JB_pulemet2 / Projectile_Damage / Health2",
		"James_Buchanan / WF_JB2_vintovka / JB_pulemet2 / Projectile_Damage / Armour2",
		"James_Buchanan / WF_JB2_vintovka / JB_pulemet2 / Projectile_Damage / Health3",
		"James_Buchanan / WF_JB2_vintovka / JB_pulemet2 / Projectile_Damage / Armour3",
		"James_Buchanan / WF_JB2_vintovka / JB_pulemet2 / Projectile_Damage / Health4",
		"James_Buchanan / WF_JB2_vintovka / JB_pulemet2 / Projectile_Damage / Armour4",
		"James_Buchanan / JB_ANTONOVA / Initial_Parameters / Weapon Range",
		"James_Buchanan / JB_ANTONOVA / Initial_Parameters /  ",
		"James_Buchanan / JB_ANTONOVA / Initial_Parameters / Weapon Recharge time",
		"James_Buchanan / JB_ANTONOVA / Fire_Cost / R-solar energy",
		"James_Buchanan / JB_ANTONOVA / Fire_Cost / R-salvage",
		"James_Buchanan / JB_ANTONOVA / Fire_Cost / R-fresh water",
		"James_Buchanan / JB_OnieL / Initial_Parameters / Weapon Range",
		"James_Buchanan / JB_OnieL / Initial_Parameters /  ",
		"James_Buchanan / JB_OnieL / Initial_Parameters / Weapon Recharge time",
		"James_Buchanan / JB_OnieL / Fire_Cost / R-solar energy",
		"James_Buchanan / JB_OnieL / Fire_Cost / R-salvage",
		"James_Buchanan / JB_OnieL / Fire_Cost / R-fresh water",
		"James_Buchanan / WC_JB_na_vode / Initial_Parameters / Minimal weapon range",
		"James_Buchanan / WC_JB_na_vode / Initial_Parameters / Weapon Range",
		"James_Buchanan / WC_JB_na_vode / Initial_Parameters /  ",
		"James_Buchanan / WC_JB_na_vode / Initial_Parameters / Weapon Recharge time",
		"James_Buchanan / WF_JB_prjamoe_upravlenie_ / Initial_Parameters / Minimal weapon range",
		"James_Buchanan / WF_JB_prjamoe_upravlenie_ / Initial_Parameters / Weapon Range",
		"James_Buchanan / WF_JB_prjamoe_upravlenie_ / Initial_Parameters /  ",
		"James_Buchanan / WF_JB2_prjamoe_upravlenie_ / Initial_Parameters / Minimal weapon range",
		"James_Buchanan / WF_JB2_prjamoe_upravlenie_ / Initial_Parameters / Weapon Range",
		"James_Buchanan / WF_JB2_prjamoe_upravlenie_ / Initial_Parameters /  ",
		"Marcus_O_Neil / JB1 / Initial_Parameters / Weapon Range",
		"Marcus_O_Neil / JB1 / Initial_Parameters /  ",
		"Marcus_O_Neil / JB1 / Initial_Parameters / Weapon Recharge time",
		"Marcus_O_Neil / JB1 / Fire_Cost / R-fresh water",
		"Marcus_O_Neil / JB1 / JB1_lechenie / Abnormal_State_Damage / Health",
		"Marcus_O_Neil / JB1 / JB1_lechenie / Abnormal_State_Damage / Armour",
		"Marcus_O_Neil / JB1 / JB1_lechenie / Abnormal_State_Damage / Health2",
		"Marcus_O_Neil / JB1 / JB1_lechenie / Abnormal_State_Damage / Armour2",
		"Marcus_O_Neil / JB1 / JB1_lechenie / Abnormal_State_Damage / Health3",
		"Marcus_O_Neil / JB1 / JB1_lechenie / Abnormal_State_Damage / Armour3",
		"Marcus_O_Neil / JB1 / JB1_lechenie / Abnormal_State_Damage / Health4",
		"Marcus_O_Neil / JB1 / JB1_lechenie / Abnormal_State_Damage / Armour4",
		"Marcus_O_Neil / JB1_2 / Initial_Parameters / Weapon Range",
		"Marcus_O_Neil / JB1_2 / Initial_Parameters /  ",
		"Marcus_O_Neil / JB1_2 / Initial_Parameters / Weapon Recharge time",
		"Marcus_O_Neil / JB1_2 / Fire_Cost / R-fresh water",
		"Marcus_O_Neil / JB1_2 / JB1_2lechenie / Abnormal_State_Damage / Health",
		"Marcus_O_Neil / JB1_2 / JB1_2lechenie / Abnormal_State_Damage / Armour",
		"Marcus_O_Neil / JB1_2 / JB1_2lechenie / Abnormal_State_Damage / Health2",
		"Marcus_O_Neil / JB1_2 / JB1_2lechenie / Abnormal_State_Damage / Armour2",
		"Marcus_O_Neil / JB1_2 / JB1_2lechenie / Abnormal_State_Damage / Health3",
		"Marcus_O_Neil / JB1_2 / JB1_2lechenie / Abnormal_State_Damage / Armour3",
		"Marcus_O_Neil / JB1_2 / JB1_2lechenie / Abnormal_State_Damage / Health4",
		"Marcus_O_Neil / JB1_2 / JB1_2lechenie / Abnormal_State_Damage / Armour4",
		"Marcus_O_Neil / JB1_3 / Initial_Parameters / Weapon Range",
		"Marcus_O_Neil / JB1_3 / Initial_Parameters /  ",
		"Marcus_O_Neil / JB1_3 / Initial_Parameters / Weapon Recharge time",
		"Marcus_O_Neil / JB1_3 / Fire_Cost / R-fresh water",
		"Marcus_O_Neil / JB1_3 / JB1_3_lechenie / Abnormal_State_Damage / Health",
		"Marcus_O_Neil / JB1_3 / JB1_3_lechenie / Abnormal_State_Damage / Armour",
		"Marcus_O_Neil / JB1_3 / JB1_3_lechenie / Abnormal_State_Damage / Health2",
		"Marcus_O_Neil / JB1_3 / JB1_3_lechenie / Abnormal_State_Damage / Armour2",
		"Marcus_O_Neil / JB1_3 / JB1_3_lechenie / Abnormal_State_Damage / Health3",
		"Marcus_O_Neil / JB1_3 / JB1_3_lechenie / Abnormal_State_Damage / Armour3",
		"Marcus_O_Neil / JB1_3 / JB1_3_lechenie / Abnormal_State_Damage / Health4",
		"Marcus_O_Neil / JB1_3 / JB1_3_lechenie / Abnormal_State_Damage / Armour4",
		"Marcus_O_Neil / JB6 / Initial_Parameters / Weapon Range",
		"Marcus_O_Neil / JB6 / Initial_Parameters /  ",
		"Marcus_O_Neil / JB6 / Initial_Parameters / Weapon Recharge time",
		"Marcus_O_Neil / JB6 / Fire_Cost / R-fresh water",
		"Marcus_O_Neil / JB6_2 / Initial_Parameters / Weapon Range",
		"Marcus_O_Neil / JB6_2 / Initial_Parameters /  ",
		"Marcus_O_Neil / JB6_2 / Initial_Parameters / Weapon Recharge time",
		"Marcus_O_Neil / JB6_2 / Fire_Cost / R-fresh water",
		"Marcus_O_Neil / JB6_3 / Initial_Parameters / Weapon Range",
		"Marcus_O_Neil / JB6_3 / Initial_Parameters /  ",
		"Marcus_O_Neil / JB6_3 / Initial_Parameters / Weapon Recharge time",
		"Marcus_O_Neil / JB6_3 / Fire_Cost / R-fresh water",
		"Marcus_O_Neil / WC_ONEL / Initial_Parameters / Minimal weapon range",
		"Marcus_O_Neil / WC_ONEL / Initial_Parameters / Weapon Range",
		"Marcus_O_Neil / WC_ONEL / Initial_Parameters /  ",
		"Marcus_O_Neil / WC_ONEL / Initial_Parameters / Weapon Recharge time",
		"Marcus_O_Neil / WC_ONEL / ONieL_rukopashnaja / Damage / Health",
		"Marcus_O_Neil / WC_ONEL / ONieL_rukopashnaja / Damage / Armour",
		"Marcus_O_Neil / WC_ONEL / ONieL_rukopashnaja / Damage / Health2",
		"Marcus_O_Neil / WC_ONEL / ONieL_rukopashnaja / Damage / Armour2",
		"Marcus_O_Neil / WC_ONEL / ONieL_rukopashnaja / Damage / Health3",
		"Marcus_O_Neil / WC_ONEL / ONieL_rukopashnaja / Damage / Armour3",
		"Marcus_O_Neil / WC_ONEL / ONieL_rukopashnaja / Damage / Health4",
		"Marcus_O_Neil / WC_ONEL / ONieL_rukopashnaja / Damage / Armour4",
		"Marcus_O_Neil / WF_ONIEL_vintovka_ / Initial_Parameters / Minimal weapon range",
		"Marcus_O_Neil / WF_ONIEL_vintovka_ / Initial_Parameters / Weapon Range",
		"Marcus_O_Neil / WF_ONIEL_vintovka_ / Initial_Parameters / Weapon accuracy",
		"Marcus_O_Neil / WF_ONIEL_vintovka_ / Initial_Parameters /  ",
		"Marcus_O_Neil / WF_ONIEL_vintovka_ / Initial_Parameters / Weapon Recharge time",
		"Marcus_O_Neil / WF_ONIEL_vintovka2_ / Initial_Parameters / Minimal weapon range",
		"Marcus_O_Neil / WF_ONIEL_vintovka2_ / Initial_Parameters / Weapon Range",
		"Marcus_O_Neil / WF_ONIEL_vintovka2_ / Initial_Parameters / Weapon accuracy",
		"Marcus_O_Neil / WF_ONIEL_vintovka2_ / Initial_Parameters /  ",
		"Marcus_O_Neil / WF_ONIEL_vintovka2_ / Initial_Parameters / Weapon Recharge time",
		"Marcus_O_Neil / JB9_zamedlenie / Initial_Parameters / Minimal weapon range",
		"Marcus_O_Neil / JB9_zamedlenie / Initial_Parameters / Weapon Range",
		"Marcus_O_Neil / JB9_zamedlenie / Initial_Parameters / Weapon accuracy",
		"Marcus_O_Neil / JB9_zamedlenie / Initial_Parameters /  ",
		"Marcus_O_Neil / JB9_zamedlenie / Initial_Parameters / Weapon Recharge time",
		"Marcus_O_Neil / JB9_zamedlenie / Fire_Cost / R-fresh water",
		"Marcus_O_Neil / WC_ONEIL_na_vode / Initial_Parameters / Minimal weapon range",
		"Marcus_O_Neil / WC_ONEIL_na_vode / Initial_Parameters / Weapon Range",
		"Marcus_O_Neil / WC_ONEIL_na_vode / Initial_Parameters /  ",
		"Marcus_O_Neil / WC_ONEIL_na_vode / Initial_Parameters / Weapon Recharge time",
		"Marcus_O_Neil / WF_ONIEL__prjamoe_upravlenie_ / Initial_Parameters / Minimal weapon range",
		"Marcus_O_Neil / WF_ONIEL__prjamoe_upravlenie_ / Initial_Parameters / Weapon Range",
		"Marcus_O_Neil / WF_ONIEL__prjamoe_upravlenie_ / Initial_Parameters /  ",
		"Marcus_O_Neil / WF_ONIEL_2_prjamoe_upravlenie_ / Initial_Parameters / Minimal weapon range",
		"Marcus_O_Neil / WF_ONIEL_2_prjamoe_upravlenie_ / Initial_Parameters / Weapon Range",
		"Marcus_O_Neil / WF_ONIEL_2_prjamoe_upravlenie_ / Initial_Parameters /  ",
		"Sasha_Antonova / JB2 / Initial_Parameters / Weapon Range",
		"Sasha_Antonova / JB2 / Initial_Parameters /  ",
		"Sasha_Antonova / JB2 / Initial_Parameters / Weapon Recharge time",
		"Sasha_Antonova / JB2 / Fire_Cost / R-fresh water",
		"Sasha_Antonova / JB2 / JB2_zaxvat / Abnormal_State_Damage / Capturing 2-life",
		"Sasha_Antonova / JB2 / JB2_zaxvat / Abnormal_State_Damage / Capturing",
		"Sasha_Antonova / JB2_2 / Initial_Parameters / Weapon Range",
		"Sasha_Antonova / JB2_2 / Initial_Parameters /  ",
		"Sasha_Antonova / JB2_2 / Initial_Parameters / Weapon Recharge time",
		"Sasha_Antonova / JB2_2 / Fire_Cost / R-fresh water",
		"Sasha_Antonova / JB2_2 / JB2_2zaxvat / Abnormal_State_Damage / Capturing 2-life",
		"Sasha_Antonova / JB2_2 / JB2_2zaxvat / Abnormal_State_Damage / Capturing",
		"Sasha_Antonova / JB2_3 / Initial_Parameters / Weapon Range",
		"Sasha_Antonova / JB2_3 / Initial_Parameters /  ",
		"Sasha_Antonova / JB2_3 / Initial_Parameters / Weapon Recharge time",
		"Sasha_Antonova / JB2_3 / Fire_Cost / R-fresh water",
		"Sasha_Antonova / JB2_3 / JB2_3zaxvat / Abnormal_State_Damage / Capturing 2-life",
		"Sasha_Antonova / JB2_3 / JB2_3zaxvat / Abnormal_State_Damage / Capturing",
		"Sasha_Antonova / JB8 / Initial_Parameters / Weapon Range",
		"Sasha_Antonova / JB8 / Initial_Parameters /  ",
		"Sasha_Antonova / JB8 / Initial_Parameters / Weapon Recharge time",
		"Sasha_Antonova / JB8 / Fire_Cost / R-fresh water",
		"Sasha_Antonova / JB8_2 / Initial_Parameters / Weapon Range",
		"Sasha_Antonova / JB8_2 / Initial_Parameters /  ",
		"Sasha_Antonova / JB8_2 / Initial_Parameters / Weapon Recharge time",
		"Sasha_Antonova / JB8_2 / Fire_Cost / R-fresh water",
		"Sasha_Antonova / JB8_3 / Initial_Parameters / Weapon Range",
		"Sasha_Antonova / JB8_3 / Initial_Parameters /  ",
		"Sasha_Antonova / JB8_3 / Initial_Parameters / Weapon Recharge time",
		"Sasha_Antonova / JB8_3 / Fire_Cost / R-fresh water",
		"Sasha_Antonova / WC_ANTONOVA / Initial_Parameters / Minimal weapon range",
		"Sasha_Antonova / WC_ANTONOVA / Initial_Parameters / Weapon Range",
		"Sasha_Antonova / WC_ANTONOVA / Initial_Parameters /  ",
		"Sasha_Antonova / WC_ANTONOVA / Initial_Parameters / Weapon Recharge time",
		"Sasha_Antonova / WC_ANTONOVA / ANTONOVA_rukopashnaja / Damage / Health",
		"Sasha_Antonova / WC_ANTONOVA / ANTONOVA_rukopashnaja / Damage / Armour",
		"Sasha_Antonova / WC_ANTONOVA / ANTONOVA_rukopashnaja / Damage / Health2",
		"Sasha_Antonova / WC_ANTONOVA / ANTONOVA_rukopashnaja / Damage / Armour2",
		"Sasha_Antonova / WC_ANTONOVA / ANTONOVA_rukopashnaja / Damage / Health3",
		"Sasha_Antonova / WC_ANTONOVA / ANTONOVA_rukopashnaja / Damage / Armour3",
		"Sasha_Antonova / WC_ANTONOVA / ANTONOVA_rukopashnaja / Damage / Health4",
		"Sasha_Antonova / WC_ANTONOVA / ANTONOVA_rukopashnaja / Damage / Armour4",
		"Sasha_Antonova / WF_ANTONOVA1_pistolet / Initial_Parameters / Minimal weapon range",
		"Sasha_Antonova / WF_ANTONOVA1_pistolet / Initial_Parameters / Weapon Range",
		"Sasha_Antonova / WF_ANTONOVA1_pistolet / Initial_Parameters / Weapon accuracy",
		"Sasha_Antonova / WF_ANTONOVA1_pistolet / Initial_Parameters /  ",
		"Sasha_Antonova / WF_ANTONOVA1_pistolet / Initial_Parameters / Weapon Recharge time",
		"Sasha_Antonova / WF_ANTONOVA1_pistolet / ANTONOVA_pulemet / Projectile_Damage / Health",
		"Sasha_Antonova / WF_ANTONOVA1_pistolet / ANTONOVA_pulemet / Projectile_Damage / Armour",
		"Sasha_Antonova / WF_ANTONOVA1_pistolet / ANTONOVA_pulemet / Projectile_Damage / Health2",
		"Sasha_Antonova / WF_ANTONOVA1_pistolet / ANTONOVA_pulemet / Projectile_Damage / Armour2",
		"Sasha_Antonova / WF_ANTONOVA1_pistolet / ANTONOVA_pulemet / Projectile_Damage / Health3",
		"Sasha_Antonova / WF_ANTONOVA1_pistolet / ANTONOVA_pulemet / Projectile_Damage / Armour3",
		"Sasha_Antonova / WF_ANTONOVA1_pistolet / ANTONOVA_pulemet / Projectile_Damage / Health4",
		"Sasha_Antonova / WF_ANTONOVA1_pistolet / ANTONOVA_pulemet / Projectile_Damage / Armour4",
		"Sasha_Antonova / WF_ANTONOVA2_pistolet / Initial_Parameters / Minimal weapon range",
		"Sasha_Antonova / WF_ANTONOVA2_pistolet / Initial_Parameters / Weapon Range",
		"Sasha_Antonova / WF_ANTONOVA2_pistolet / Initial_Parameters / Weapon accuracy",
		"Sasha_Antonova / WF_ANTONOVA2_pistolet / Initial_Parameters /  ",
		"Sasha_Antonova / WF_ANTONOVA2_pistolet / Initial_Parameters / Weapon Recharge time",
		"Sasha_Antonova / WF_ANTONOVA2_pistolet / ANTONOVA_pulemet2 / Projectile_Damage / Health",
		"Sasha_Antonova / WF_ANTONOVA2_pistolet / ANTONOVA_pulemet2 / Projectile_Damage / Armour",
		"Sasha_Antonova / WF_ANTONOVA2_pistolet / ANTONOVA_pulemet2 / Projectile_Damage / Health2",
		"Sasha_Antonova / WF_ANTONOVA2_pistolet / ANTONOVA_pulemet2 / Projectile_Damage / Armour2",
		"Sasha_Antonova / WF_ANTONOVA2_pistolet / ANTONOVA_pulemet2 / Projectile_Damage / Health3",
		"Sasha_Antonova / WF_ANTONOVA2_pistolet / ANTONOVA_pulemet2 / Projectile_Damage / Armour3",
		"Sasha_Antonova / WF_ANTONOVA2_pistolet / ANTONOVA_pulemet2 / Projectile_Damage / Health4",
		"Sasha_Antonova / WF_ANTONOVA2_pistolet / ANTONOVA_pulemet2 / Projectile_Damage / Armour4",
		"Sasha_Antonova / WC_ANTONOVA_Na_vode / Initial_Parameters / Minimal weapon range",
		"Sasha_Antonova / WC_ANTONOVA_Na_vode / Initial_Parameters / Weapon Range",
		"Sasha_Antonova / WC_ANTONOVA_Na_vode / Initial_Parameters /  ",
		"Sasha_Antonova / WC_ANTONOVA_Na_vode / Initial_Parameters / Weapon Recharge time",
		"Sasha_Antonova / WF_ANTONOVA__prjamoe_upravlenie_ / Initial_Parameters / Minimal weapon range",
		"Sasha_Antonova / WF_ANTONOVA__prjamoe_upravlenie_ / Initial_Parameters / Weapon Range",
		"Sasha_Antonova / WF_ANTONOVA__prjamoe_upravlenie_ / Initial_Parameters /  ",
		"Sasha_Antonova / WF_ANTONOVA2_prjamoe_upravlenie_ / Initial_Parameters / Minimal weapon range",
		"Sasha_Antonova / WF_ANTONOVA2_prjamoe_upravlenie_ / Initial_Parameters / Weapon Range",
		"Sasha_Antonova / WF_ANTONOVA2_prjamoe_upravlenie_ / Initial_Parameters /  ",
		"Inception_Spore___B_ / A_INCEPTION_SPOREeggsweaponI / Initial_Parameters / Minimal weapon range",
		"Inception_Spore___B_ / A_INCEPTION_SPOREeggsweaponI / Initial_Parameters / Weapon Range",
		"Inception_Spore___B_ / A_INCEPTION_SPOREeggsweaponI / Initial_Parameters /  ",
		"Inception_Spore___B_ / A_INCEPTION_SPOREeggsweaponI / Initial_Parameters / Weapon Recharge time",
		"Inception_Spore___B_ / A_INCEPTION_SPOREeggsweaponI / Fire_Cost / A-bioenergy",
		"Inception_Spore___B_ / A_INCEPTION_SPOREeggsweaponI / A__EGGS_impulbs / Abnormal_State_Damage / Health",
		"Inception_Spore___B_ / A_INCEPTION_SPOREeggsweaponI / A__EGGS_impulbs / Abnormal_State_Damage / Armour",
		"Inception_Spore___B_ / A_INCEPTION_SPOREeggsweaponI / A__EGGS_impulbs / Abnormal_State_Damage / Health2",
		"Inception_Spore___B_ / A_INCEPTION_SPOREeggsweaponI / A__EGGS_impulbs / Abnormal_State_Damage / Armour2",
		"Inception_Spore___B_ / A_INCEPTION_SPOREeggsweaponI / A__EGGS_impulbs / Abnormal_State_Damage / Armour3",
		"Inception_Spore___B_ / A_INCEPTION_SPOREeggsweaponI / A__EGGS_impulbs / Abnormal_State_Damage / Armour4",
		"Inception_Spore___B_ / A_IS_EGG1 / Initial_Parameters / Minimal weapon range",
		"Inception_Spore___B_ / A_IS_EGG1 / Initial_Parameters / Weapon Range",
		"Inception_Spore___B_ / A_IS_EGG1 / Initial_Parameters /  ",
		"Inception_Spore___B_ / A_IS_EGG1 / Initial_Parameters / Weapon Recharge time",
		"Inception_Spore___B_ / A_IS_EGG1 / Fire_Cost / -biomass",
		"Fledgling_Spore___B_ / A_IS_EGG1_3 / Initial_Parameters / Minimal weapon range",
		"Fledgling_Spore___B_ / A_IS_EGG1_3 / Initial_Parameters / Weapon Range",
		"Fledgling_Spore___B_ / A_IS_EGG1_3 / Initial_Parameters /  ",
		"Fledgling_Spore___B_ / A_IS_EGG1_3 / Initial_Parameters / Weapon Recharge time",
		"Fledgling_Spore___B_ / A_IS_EGG1_3 / Fire_Cost / -biomass",
		"Fledgling_Spore___B_ / A_IS_EGG2 / Initial_Parameters / Minimal weapon range",
		"Fledgling_Spore___B_ / A_IS_EGG2 / Initial_Parameters / Weapon Range",
		"Fledgling_Spore___B_ / A_IS_EGG2 / Initial_Parameters /  ",
		"Fledgling_Spore___B_ / A_IS_EGG2 / Initial_Parameters / Weapon Recharge time",
		"Fledgling_Spore___B_ / A_IS_EGG2 / Fire_Cost / -biomass",
		"Mature_Spore___B_ / A_INCEPTION_SPORE3specweapon / Initial_Parameters / Weapon Range",
		"Mature_Spore___B_ / A_INCEPTION_SPORE3specweapon / Initial_Parameters /  ",
		"Mature_Spore___B_ / A_INCEPTION_SPORE3specweapon / Initial_Parameters / Weapon Recharge time",
		"Mature_Spore___B_ / A_INCEPTION_SPORE3specweapon / Fire_Cost / A-bioenergy",
		"Mature_Spore___B_ / A_INCEPTION_SPORE3specweapon / A_INCEPTION_SPORE3specweapon_pole / Damage / Health",
		"Mature_Spore___B_ / A_INCEPTION_SPORE3specweapon / A_INCEPTION_SPORE3specweapon_pole / Damage / Armour",
		"Mature_Spore___B_ / A_INCEPTION_SPORE3specweapon / A_INCEPTION_SPORE3specweapon_pole / Damage / Health2",
		"Mature_Spore___B_ / A_INCEPTION_SPORE3specweapon / A_INCEPTION_SPORE3specweapon_pole / Damage / Armour2",
		"Mature_Spore___B_ / A_INCEPTION_SPORE3specweapon / A_INCEPTION_SPORE3specweapon_pole / Damage / Health3",
		"Mature_Spore___B_ / A_INCEPTION_SPORE3specweapon / A_INCEPTION_SPORE3specweapon_pole / Damage / Armour3",
		"Mature_Spore___B_ / A_INCEPTION_SPORE3specweapon / A_INCEPTION_SPORE3specweapon_pole / Damage / Health4",
		"Mature_Spore___B_ / A_INCEPTION_SPORE3specweapon / A_INCEPTION_SPORE3specweapon_pole / Damage / Armour4",
		"Mature_Spore___B_ / A_IS_EGG1_5 / Initial_Parameters / Minimal weapon range",
		"Mature_Spore___B_ / A_IS_EGG1_5 / Initial_Parameters / Weapon Range",
		"Mature_Spore___B_ / A_IS_EGG1_5 / Initial_Parameters /  ",
		"Mature_Spore___B_ / A_IS_EGG1_5 / Initial_Parameters / Weapon Recharge time",
		"Mature_Spore___B_ / A_IS_EGG1_5 / Fire_Cost / -biomass",
		"Mature_Spore___B_ / A_IS_EGG2_3 / Initial_Parameters / Minimal weapon range",
		"Mature_Spore___B_ / A_IS_EGG2_3 / Initial_Parameters / Weapon Range",
		"Mature_Spore___B_ / A_IS_EGG2_3 / Initial_Parameters /  ",
		"Mature_Spore___B_ / A_IS_EGG2_3 / Initial_Parameters / Weapon Recharge time",
		"Mature_Spore___B_ / A_IS_EGG2_3 / Fire_Cost / -biomass",
		"Mature_Spore___B_ / A_IS_EGG3 / Initial_Parameters / Minimal weapon range",
		"Mature_Spore___B_ / A_IS_EGG3 / Initial_Parameters / Weapon Range",
		"Mature_Spore___B_ / A_IS_EGG3 / Initial_Parameters /  ",
		"Mature_Spore___B_ / A_IS_EGG3 / Initial_Parameters / Weapon Recharge time",
		"Mature_Spore___B_ / A_IS_EGG3 / Fire_Cost / -biomass",
		"Superior_Spore___B_ / A_INCEPTION_SPORE4specweapon / Initial_Parameters / Weapon Range",
		"Superior_Spore___B_ / A_INCEPTION_SPORE4specweapon / Initial_Parameters /  ",
		"Superior_Spore___B_ / A_INCEPTION_SPORE4specweapon / Initial_Parameters / Weapon Recharge time",
		"Superior_Spore___B_ / A_INCEPTION_SPORE4specweapon / Fire_Cost / A-bioenergy",
		"Superior_Spore___B_ / A_INCEPTION_SPORE4specweapon / A_INCEPTION_SPORE4specweapon_pole / Damage / Health",
		"Superior_Spore___B_ / A_INCEPTION_SPORE4specweapon / A_INCEPTION_SPORE4specweapon_pole / Damage / Armour",
		"Superior_Spore___B_ / A_INCEPTION_SPORE4specweapon / A_INCEPTION_SPORE4specweapon_pole / Damage / Health2",
		"Superior_Spore___B_ / A_INCEPTION_SPORE4specweapon / A_INCEPTION_SPORE4specweapon_pole / Damage / Armour2",
		"Superior_Spore___B_ / A_INCEPTION_SPORE4specweapon / A_INCEPTION_SPORE4specweapon_pole / Damage / Health3",
		"Superior_Spore___B_ / A_INCEPTION_SPORE4specweapon / A_INCEPTION_SPORE4specweapon_pole / Damage / Armour3",
		"Superior_Spore___B_ / A_INCEPTION_SPORE4specweapon / A_INCEPTION_SPORE4specweapon_pole / Damage / Health4",
		"Superior_Spore___B_ / A_INCEPTION_SPORE4specweapon / A_INCEPTION_SPORE4specweapon_pole / Damage / Armour4",
		"Superior_Spore___B_ / A_IS_EGG2_5 / Initial_Parameters / Minimal weapon range",
		"Superior_Spore___B_ / A_IS_EGG2_5 / Initial_Parameters / Weapon Range",
		"Superior_Spore___B_ / A_IS_EGG2_5 / Initial_Parameters /  ",
		"Superior_Spore___B_ / A_IS_EGG2_5 / Initial_Parameters / Weapon Recharge time",
		"Superior_Spore___B_ / A_IS_EGG2_5 / Fire_Cost / -biomass",
		"Superior_Spore___B_ / A_IS_EGG3_3 / Initial_Parameters / Minimal weapon range",
		"Superior_Spore___B_ / A_IS_EGG3_3 / Initial_Parameters / Weapon Range",
		"Superior_Spore___B_ / A_IS_EGG3_3 / Initial_Parameters /  ",
		"Superior_Spore___B_ / A_IS_EGG3_3 / Initial_Parameters / Weapon Recharge time",
		"Superior_Spore___B_ / A_IS_EGG3_3 / Fire_Cost / -biomass",
		"Elder_Spore_____B_ / A_INCEPTION_SPORE5specweapon / Initial_Parameters / Weapon Range",
		"Elder_Spore_____B_ / A_INCEPTION_SPORE5specweapon / Initial_Parameters /  ",
		"Elder_Spore_____B_ / A_INCEPTION_SPORE5specweapon / Initial_Parameters / Weapon Recharge time",
		"Elder_Spore_____B_ / A_INCEPTION_SPORE5specweapon / Fire_Cost / A-bioenergy",
		"Elder_Spore_____B_ / A_INCEPTION_SPORE5specweapon / A_INCEPTION_SPORE5specweapon_pole / Damage / Health",
		"Elder_Spore_____B_ / A_INCEPTION_SPORE5specweapon / A_INCEPTION_SPORE5specweapon_pole / Damage / Armour",
		"Elder_Spore_____B_ / A_INCEPTION_SPORE5specweapon / A_INCEPTION_SPORE5specweapon_pole / Damage / Health2",
		"Elder_Spore_____B_ / A_INCEPTION_SPORE5specweapon / A_INCEPTION_SPORE5specweapon_pole / Damage / Armour2",
		"Elder_Spore_____B_ / A_INCEPTION_SPORE5specweapon / A_INCEPTION_SPORE5specweapon_pole / Damage / Health3",
		"Elder_Spore_____B_ / A_INCEPTION_SPORE5specweapon / A_INCEPTION_SPORE5specweapon_pole / Damage / Armour3",
		"Elder_Spore_____B_ / A_INCEPTION_SPORE5specweapon / A_INCEPTION_SPORE5specweapon_pole / Damage / Health4",
		"Elder_Spore_____B_ / A_INCEPTION_SPORE5specweapon / A_INCEPTION_SPORE5specweapon_pole / Damage / Armour4",
		"Elder_Spore_____B_ / A_IS_EGG3_5 / Initial_Parameters / Minimal weapon range",
		"Elder_Spore_____B_ / A_IS_EGG3_5 / Initial_Parameters / Weapon Range",
		"Elder_Spore_____B_ / A_IS_EGG3_5 / Initial_Parameters /  ",
		"Elder_Spore_____B_ / A_IS_EGG3_5 / Initial_Parameters / Weapon Recharge time",
		"Elder_Spore_____B_ / A_IS_EGG3_5 / Fire_Cost / -biomass",
		"Elder_Spore_____B_ / A_INCEPTION_SPORE5eggsweaponG / Initial_Parameters / Weapon Range",
		"Elder_Spore_____B_ / A_INCEPTION_SPORE5eggsweaponG / Initial_Parameters /  ",
		"Elder_Spore_____B_ / A_INCEPTION_SPORE5eggsweaponG / Initial_Parameters / Weapon Recharge time",
		"Elder_Spore_____B_ / A_INCEPTION_SPORE5eggsweaponG / Fire_Cost / -biomass",
		"Elder_Spore_____B_ / A_INCEPTION_SPORE5eggsweaponG / Fire_Cost / A-bioenergy",
		"Biomass_Farm___B_ / WA_BIOMASS_2_gaz / Initial_Parameters /  ",
		"Biomass_Farm___B_ / WA_BIOMASS_2_gaz / Initial_Parameters / Weapon Recharge time",
		"Biomass_Farm___B_ / WA_BIOMASS_2_gaz / A_BEOCREEP_2_gaz_po_vetru / Abnormal_State_Damage / Health",
		"Biomass_Farm___B_ / WA_BIOMASS_2_gaz / A_BEOCREEP_2_gaz_po_vetru / Abnormal_State_Damage / Armour",
		"Biomass_Farm___B_ / WA_BIOMASS_2_gaz / A_BEOCREEP_2_gaz_po_vetru / Abnormal_State_Damage / Health2",
		"Biomass_Farm___B_ / WA_BIOMASS_2_gaz / A_BEOCREEP_2_gaz_po_vetru / Abnormal_State_Damage / Armour2",
		"Biomass_Farm___B_ / WA_BIOMASS_2_gaz / A_BEOCREEP_2_gaz_po_vetru / Abnormal_State_Damage / Health3",
		"Biomass_Farm___B_ / WA_BIOMASS_2_gaz / A_BEOCREEP_2_gaz_po_vetru / Abnormal_State_Damage / Armour3",
		"Biomass_Farm___B_ / WA_BIOMASS_2_gaz / A_BEOCREEP_2_gaz_po_vetru / Abnormal_State_Damage / Health4",
		"Biomass_Farm___B_ / WA_BIOMASS_2_gaz / A_BEOCREEP_2_gaz_po_vetru / Abnormal_State_Damage / Armour4",
		"Mutagen_Pump_B_ / WA_BIOCREEP_voda / Initial_Parameters /  ",
		"Superior_Mutagen_Pump__B_ / WA_BIOCREEP_voda2 / Initial_Parameters /  ",
		"Superior_Mutagen_Pump__B_ / WA_BEOCREP2_gaz / Initial_Parameters /  ",
		"Superior_Mutagen_Pump__B_ / WA_BEOCREP2_gaz / Initial_Parameters / Weapon Recharge time",
		"Mammon__ / MAMMON_alwais / Initial_Parameters / Weapon Range",
		"Mammon__ / MAMMON_alwais / Initial_Parameters /  ",
		"Mammon__ / MAMMON_alwais / Initial_Parameters / Weapon Recharge time",
		"Mammon__ / MAMMON3 / Initial_Parameters / Weapon Range",
		"Mammon__ / MAMMON3 / Initial_Parameters /  ",
		"Mammon__ / MAMMON3 / Initial_Parameters / Weapon Recharge time",
		"Mammon__ / MAMMON3 / Fire_Cost / A-bioenergy",
		"Mammon__ / MAMMON3_2 / Initial_Parameters / Weapon Range",
		"Mammon__ / MAMMON3_2 / Initial_Parameters /  ",
		"Mammon__ / MAMMON3_2 / Initial_Parameters / Weapon Recharge time",
		"Mammon__ / MAMMON3_2 / Fire_Cost / A-bioenergy",
		"Mammon__ / MAMMON3_3 / Initial_Parameters / Weapon Range",
		"Mammon__ / MAMMON3_3 / Initial_Parameters /  ",
		"Mammon__ / MAMMON3_3 / Initial_Parameters / Weapon Recharge time",
		"Mammon__ / MAMMON3_3 / Fire_Cost / A-bioenergy",
		"Mammon__ / MAMMON5 / Initial_Parameters / Weapon Range",
		"Mammon__ / MAMMON5 / Initial_Parameters /  ",
		"Mammon__ / MAMMON5 / Initial_Parameters / Weapon Recharge time",
		"Mammon__ / MAMMON5 / Fire_Cost / A-bioenergy",
		"Mammon__ / MAMMON5 / MAMMON5_vixrb / Damage / Health",
		"Mammon__ / MAMMON5 / MAMMON5_vixrb / Damage / Armour",
		"Mammon__ / MAMMON5 / MAMMON5_vixrb / Damage / Health2",
		"Mammon__ / MAMMON5 / MAMMON5_vixrb / Damage / Armour2",
		"Mammon__ / MAMMON5 / MAMMON5_vixrb / Damage / Health3",
		"Mammon__ / MAMMON5 / MAMMON5_vixrb / Damage / Armour3",
		"Mammon__ / MAMMON5 / MAMMON5_vixrb / Damage / Health4",
		"Mammon__ / MAMMON5 / MAMMON5_vixrb / Damage / Armour4",
		"Mammon__ / MAMMON5 / MAMMON_5_vixrb_na_vode / Damage / Health",
		"Mammon__ / MAMMON5 / MAMMON_5_vixrb_na_vode / Damage / Armour",
		"Mammon__ / MAMMON5 / MAMMON_5_vixrb_na_vode / Damage / Health2",
		"Mammon__ / MAMMON5 / MAMMON_5_vixrb_na_vode / Damage / Armour2",
		"Mammon__ / MAMMON5 / MAMMON_5_vixrb_na_vode / Damage / Health3",
		"Mammon__ / MAMMON5 / MAMMON_5_vixrb_na_vode / Damage / Armour3",
		"Mammon__ / MAMMON5 / MAMMON_5_vixrb_na_vode / Damage / Health4",
		"Mammon__ / MAMMON5 / MAMMON_5_vixrb_na_vode / Damage / Armour4",
		"Mammon__ / MAMMON5 / MAMMON_5_vixrb_na_lbdu / Damage / Health",
		"Mammon__ / MAMMON5 / MAMMON_5_vixrb_na_lbdu / Damage / Armour",
		"Mammon__ / MAMMON5 / MAMMON_5_vixrb_na_lbdu / Damage / Health2",
		"Mammon__ / MAMMON5 / MAMMON_5_vixrb_na_lbdu / Damage / Armour2",
		"Mammon__ / MAMMON5 / MAMMON_5_vixrb_na_lbdu / Damage / Health3",
		"Mammon__ / MAMMON5 / MAMMON_5_vixrb_na_lbdu / Damage / Armour3",
		"Mammon__ / MAMMON5 / MAMMON_5_vixrb_na_lbdu / Damage / Health4",
		"Mammon__ / MAMMON5 / MAMMON_5_vixrb_na_lbdu / Damage / Armour4",
		"Mammon__ / MAMMON5_2 / Initial_Parameters / Weapon Range",
		"Mammon__ / MAMMON5_2 / Initial_Parameters /  ",
		"Mammon__ / MAMMON5_2 / Initial_Parameters / Weapon Recharge time",
		"Mammon__ / MAMMON5_2 / Fire_Cost / A-bioenergy",
		"Mammon__ / MAMMON5_3 / Initial_Parameters / Weapon Range",
		"Mammon__ / MAMMON5_3 / Initial_Parameters /  ",
		"Mammon__ / MAMMON5_3 / Initial_Parameters / Weapon Recharge time",
		"Mammon__ / MAMMON5_3 / Fire_Cost / A-bioenergy",
		"Mammon__ / MAMMON7 / Initial_Parameters / Weapon Range",
		"Mammon__ / MAMMON7 / Initial_Parameters /  ",
		"Mammon__ / MAMMON7 / Initial_Parameters / Weapon Recharge time",
		"Mammon__ / MAMMON7 / Fire_Cost / A-bioenergy",
		"Mammon__ / MAMMON7 / MAMMON7_meteorit / MAMMON_7_ogonb / Abnormal_State_Damage / Health",
		"Mammon__ / MAMMON7 / MAMMON7_meteorit / MAMMON_7_ogonb / Abnormal_State_Damage / Armour",
		"Mammon__ / MAMMON7 / MAMMON7_meteorit / MAMMON_7_ogonb / Abnormal_State_Damage / Health2",
		"Mammon__ / MAMMON7 / MAMMON7_meteorit / MAMMON_7_ogonb / Abnormal_State_Damage / Armour2",
		"Mammon__ / MAMMON7 / MAMMON7_meteorit / MAMMON_7_ogonb / Abnormal_State_Damage / Health3",
		"Mammon__ / MAMMON7 / MAMMON7_meteorit / MAMMON_7_ogonb / Abnormal_State_Damage / Armour3",
		"Mammon__ / MAMMON7 / MAMMON7_meteorit / MAMMON_7_ogonb / Abnormal_State_Damage / Health4",
		"Mammon__ / MAMMON7 / MAMMON7_meteorit / MAMMON_7_ogonb / Abnormal_State_Damage / Armour4",
		"Mammon__ / MAMMON7 / MAMMON7_meteorit / MAMMON7_impulbs_meteor / Abnormal_State_Damage / Health",
		"Mammon__ / MAMMON7 / MAMMON7_meteorit / MAMMON7_impulbs_meteor / Abnormal_State_Damage / Armour",
		"Mammon__ / MAMMON7 / MAMMON7_meteorit / MAMMON7_impulbs_meteor / Abnormal_State_Damage / Health2",
		"Mammon__ / MAMMON7 / MAMMON7_meteorit / MAMMON7_impulbs_meteor / Abnormal_State_Damage / Armour2",
		"Mammon__ / MAMMON7 / MAMMON7_meteorit / MAMMON7_impulbs_meteor / Abnormal_State_Damage / Health3",
		"Mammon__ / MAMMON7 / MAMMON7_meteorit / MAMMON7_impulbs_meteor / Abnormal_State_Damage / Armour3",
		"Mammon__ / MAMMON7 / MAMMON7_meteorit / MAMMON7_impulbs_meteor / Abnormal_State_Damage / Health4",
		"Mammon__ / MAMMON7 / MAMMON7_meteorit / MAMMON7_impulbs_meteor / Abnormal_State_Damage / Armour4",
		"Mammon__ / MAMMON7_2 / Initial_Parameters / Weapon Range",
		"Mammon__ / MAMMON7_2 / Initial_Parameters /  ",
		"Mammon__ / MAMMON7_2 / Initial_Parameters / Weapon Recharge time",
		"Mammon__ / MAMMON7_2 / Fire_Cost / A-bioenergy",
		"Mammon__ / MAMMON7_3 / Initial_Parameters / Weapon Range",
		"Mammon__ / MAMMON7_3 / Initial_Parameters /  ",
		"Mammon__ / MAMMON7_3 / Initial_Parameters / Weapon Recharge time",
		"Mammon__ / MAMMON7_3 / Fire_Cost / A-bioenergy",
		"Mammon__ / MAMMON8 / Initial_Parameters / Weapon Range",
		"Mammon__ / MAMMON8 / Initial_Parameters /  ",
		"Mammon__ / MAMMON8 / Initial_Parameters / Weapon Recharge time",
		"Mammon__ / MAMMON8 / Fire_Cost / A-bioenergy",
		"Mammon__ / MAMMON8 / MAMMON8_meteorit / NAMMON_8_impulbs / Abnormal_State_Damage / Health",
		"Mammon__ / MAMMON8 / MAMMON8_meteorit / NAMMON_8_impulbs / Abnormal_State_Damage / Armour",
		"Mammon__ / MAMMON8 / MAMMON8_meteorit / NAMMON_8_impulbs / Abnormal_State_Damage / Health2",
		"Mammon__ / MAMMON8 / MAMMON8_meteorit / NAMMON_8_impulbs / Abnormal_State_Damage / Armour2",
		"Mammon__ / MAMMON8 / MAMMON8_meteorit / NAMMON_8_impulbs / Abnormal_State_Damage / Health3",
		"Mammon__ / MAMMON8 / MAMMON8_meteorit / NAMMON_8_impulbs / Abnormal_State_Damage / Armour3",
		"Mammon__ / MAMMON8 / MAMMON8_meteorit / NAMMON_8_impulbs / Abnormal_State_Damage / Health4",
		"Mammon__ / MAMMON8 / MAMMON8_meteorit / NAMMON_8_impulbs / Abnormal_State_Damage / Armour4",
		"Mammon__ / MAMMON8_2 / Initial_Parameters / Weapon Range",
		"Mammon__ / MAMMON8_2 / Initial_Parameters /  ",
		"Mammon__ / MAMMON8_2 / Initial_Parameters / Weapon Recharge time",
		"Mammon__ / MAMMON8_2 / Fire_Cost / A-bioenergy",
		"Mammon__ / MAMMON8_3 / Initial_Parameters / Weapon Range",
		"Mammon__ / MAMMON8_3 / Initial_Parameters /  ",
		"Mammon__ / MAMMON8_3 / Initial_Parameters / Weapon Recharge time",
		"Mammon__ / MAMMON8_3 / Fire_Cost / A-bioenergy",
		"Mammon__ / MAMMON9 / Initial_Parameters / Weapon Range",
		"Mammon__ / MAMMON9 / Initial_Parameters /  ",
		"Mammon__ / MAMMON9 / Initial_Parameters / Weapon Recharge time",
		"Mammon__ / MAMMON9 / Fire_Cost / A-bioenergy",
		"Mammon__ / WC_MAMMON / Initial_Parameters / Minimal weapon range",
		"Mammon__ / WC_MAMMON / Initial_Parameters / Weapon Range",
		"Mammon__ / WC_MAMMON / Initial_Parameters /  ",
		"Mammon__ / WC_MAMMON / Initial_Parameters / Weapon Recharge time",
		"Mammon__ / WC_MAMMON / MAMMON_rukopashnaja / Damage / Health",
		"Mammon__ / WC_MAMMON / MAMMON_rukopashnaja / Damage / Armour",
		"Mammon__ / WC_MAMMON / MAMMON_rukopashnaja / Damage / Health2",
		"Mammon__ / WC_MAMMON / MAMMON_rukopashnaja / Damage / Armour2",
		"Mammon__ / WC_MAMMON / MAMMON_rukopashnaja / Damage / Health3",
		"Mammon__ / WC_MAMMON / MAMMON_rukopashnaja / Damage / Armour3",
		"Mammon__ / WC_MAMMON / MAMMON_rukopashnaja / Damage / Health4",
		"Mammon__ / WC_MAMMON / MAMMON_rukopashnaja / Damage / Armour4",
		"Mammon__ / WF_MAMMON_vixrb / Initial_Parameters / Weapon Range",
		"Mammon__ / WF_MAMMON_vixrb / Initial_Parameters /  ",
		"Mammon__ / WF_MAMMON_vixrb / Initial_Parameters / Weapon Recharge time",
		"Mammon__ / WF_MAMMON_vixrb / MAMON_farweapon / Damage / Health",
		"Mammon__ / WF_MAMMON_vixrb / MAMON_farweapon / Damage / Armour",
		"Mammon__ / WF_MAMMON_vixrb / MAMON_farweapon / Damage / Health2",
		"Mammon__ / WF_MAMMON_vixrb / MAMON_farweapon / Damage / Armour2",
		"Mammon__ / WF_MAMMON_vixrb / MAMON_farweapon / Damage / Health3",
		"Mammon__ / WF_MAMMON_vixrb / MAMON_farweapon / Damage / Armour3",
		"Mammon__ / WF_MAMMON_vixrb / MAMON_farweapon / Damage / Health4",
		"Mammon__ / WF_MAMMON_vixrb / MAMON_farweapon / Damage / Armour4",
		"Mammon__ / A_MAMMON_IS / Initial_Parameters / Minimal weapon range",
		"Mammon__ / A_MAMMON_IS / Initial_Parameters / Weapon Range",
		"Mammon__ / A_MAMMON_IS / Initial_Parameters /  ",
		"Mammon__ / A_MAMMON_IS / Initial_Parameters / Weapon Recharge time",
		"Mammon__ / A_MAMMON_IS / Fire_Cost / A-bioenergy",
		"Mammon__ / MAMMON_Auriga / Initial_Parameters / Weapon Range",
		"Mammon__ / MAMMON_Auriga / Initial_Parameters /  ",
		"Mammon__ / MAMMON_Auriga / Initial_Parameters / Weapon Recharge time",
		"Mammon__ / MAMMON_Auriga / Fire_Cost / -biomass",
		"Mammon__ / MAMMON_Auriga / Fire_Cost / A-bioenergy",
		"Mammon__ / MAMMON_Psychic / Initial_Parameters / Weapon Range",
		"Mammon__ / MAMMON_Psychic / Initial_Parameters /  ",
		"Mammon__ / MAMMON_Psychic / Initial_Parameters / Weapon Recharge time",
		"Mammon__ / MAMMON_Psychic / Fire_Cost / -biomass",
		"Mammon__ / MAMMON_Psychic / Fire_Cost / A-bioenergy",
		"Mammon__ / A_zaxvat_souznix_unitov / Initial_Parameters / Weapon Range",
		"Mammon__ / A_zaxvat_souznix_unitov / Initial_Parameters /  ",
		"Mammon__ / A_zaxvat_souznix_unitov / Damage / Capturing Alien-life ()",
		"Mammon__ / WF_AURIGA_impulbs__prjamoe_upravlenie_ / Initial_Parameters / Weapon Range",
		"Mammon__ / WF_AURIGA_impulbs__prjamoe_upravlenie_ / Initial_Parameters /  ",
		"Mammon__ / WF_AURIGA_impulbs__prjamoe_upravlenie_ / Initial_Parameters / Weapon Recharge time",
		"Mammon__ / WF_AURIGA_impulbs__prjamoe_upravlenie_ / Auriga_impulbs / Abnormal_State_Damage / Health",
		"Mammon__ / WF_AURIGA_impulbs__prjamoe_upravlenie_ / Auriga_impulbs / Abnormal_State_Damage / Armour",
		"Mammon__ / WF_AURIGA_impulbs__prjamoe_upravlenie_ / Auriga_impulbs / Abnormal_State_Damage / Health2",
		"Mammon__ / WF_AURIGA_impulbs__prjamoe_upravlenie_ / Auriga_impulbs / Abnormal_State_Damage / Armour2",
		"Mammon__ / WF_AURIGA_impulbs__prjamoe_upravlenie_ / Auriga_impulbs / Abnormal_State_Damage / Health3",
		"Mammon__ / WF_AURIGA_impulbs__prjamoe_upravlenie_ / Auriga_impulbs / Abnormal_State_Damage / Armour3",
		"Mammon__ / WF_AURIGA_impulbs__prjamoe_upravlenie_ / Auriga_impulbs / Abnormal_State_Damage / Health4",
		"Mammon__ / WF_AURIGA_impulbs__prjamoe_upravlenie_ / Auriga_impulbs / Abnormal_State_Damage / Armour4",
		"Titan__ / WC_GIGANT_METEOR / Initial_Parameters / Minimal weapon range",
		"Titan__ / WC_GIGANT_METEOR / Initial_Parameters / Weapon Range",
		"Titan__ / WC_GIGANT_METEOR / Initial_Parameters /  ",
		"Titan__ / WC_GIGANT_METEOR / Initial_Parameters / Weapon Recharge time",
		"Titan__ / WC_GIGANT_METEOR / A_GM_povrejdenija / Damage / Health",
		"Titan__ / WC_GIGANT_METEOR / A_GM_povrejdenija / Damage / Armour",
		"Titan__ / WC_GIGANT_METEOR / A_GM_povrejdenija / Damage / Health2",
		"Titan__ / WC_GIGANT_METEOR / A_GM_povrejdenija / Damage / Armour2",
		"Titan__ / WC_GIGANT_METEOR / A_GM_povrejdenija / Damage / Health3",
		"Titan__ / WC_GIGANT_METEOR / A_GM_povrejdenija / Damage / Armour3",
		"Titan__ / WC_GIGANT_METEOR / A_GM_povrejdenija / Damage / Health4",
		"Titan__ / WC_GIGANT_METEOR / A_GM_povrejdenija / Damage / Armour4",
		"Titan__ / WC_GIGANT_METEOR / A_GIANT_METEOR_impulbs / Abnormal_State_Damage / Health",
		"Titan__ / WC_GIGANT_METEOR / A_GIANT_METEOR_impulbs / Abnormal_State_Damage / Armour",
		"Titan__ / WC_GIGANT_METEOR / A_GIANT_METEOR_impulbs / Abnormal_State_Damage / Health2",
		"Titan__ / WC_GIGANT_METEOR / A_GIANT_METEOR_impulbs / Abnormal_State_Damage / Armour2",
		"Titan__ / WC_GIGANT_METEOR / A_GIANT_METEOR_impulbs / Abnormal_State_Damage / Health3",
		"Titan__ / WC_GIGANT_METEOR / A_GIANT_METEOR_impulbs / Abnormal_State_Damage / Armour3",
		"Titan__ / WC_GIGANT_METEOR / A_GIANT_METEOR_impulbs / Abnormal_State_Damage / Health4",
		"Titan__ / WC_GIGANT_METEOR / A_GIANT_METEOR_impulbs / Abnormal_State_Damage / Armour4",
		"Titan__ / A_GIGANT_METEORzaxvat / Initial_Parameters / Minimal weapon range",
		"Titan__ / A_GIGANT_METEORzaxvat / Initial_Parameters / Weapon Range",
		"Titan__ / A_GIGANT_METEORzaxvat / Initial_Parameters /  ",
		"Titan__ / A_GIGANT_METEORzaxvat / Initial_Parameters / Weapon Recharge time",
		"Titan__ / A_GIGANT_METEORzaxvat / Damage / Health",
		"Titan__ / A_GIGANT_METEORzaxvat / Damage / Armour",
		"Titan__ / A_GIGANT_METEORzaxvat / Damage / Health2",
		"Titan__ / A_GIGANT_METEORzaxvat / Damage / Armour2",
		"Titan__ / A_GIGANT_METEORzaxvat / Damage / Health3",
		"Titan__ / A_GIGANT_METEORzaxvat / Damage / Armour3",
		"Titan__ / A_GIGANT_METEORzaxvat / Damage / Health4",
		"Titan__ / A_GIGANT_METEORzaxvat / Damage / Armour4",
		"Amphis___B_ / A_WORM / Initial_Parameters / Weapon Range",
		"Amphis___B_ / A_WORM / Initial_Parameters /  ",
		"Amphis___B_ / A_WORM / Initial_Parameters / Weapon Recharge time",
		"Amphis___B_ / A_WORM / Damage / Health",
		"Amphis___B_ / A_WORM / Damage / Armour",
		"Amphis___B_ / A_WORM / Damage / Health2",
		"Amphis___B_ / A_WORM / Damage / Armour2",
		"Amphis___B_ / A_WORM / Damage / Health3",
		"Amphis___B_ / A_WORM / Damage / Armour3",
		"Amphis___B_ / A_WORM / Damage / Health4",
		"Amphis___B_ / A_WORM / Damage / Armour4",
		"Bio_thrall_ / WC_PROPOGATOR / Initial_Parameters / Minimal weapon range",
		"Bio_thrall_ / WC_PROPOGATOR / Initial_Parameters / Weapon Range",
		"Bio_thrall_ / WC_PROPOGATOR / Initial_Parameters /  ",
		"Bio_thrall_ / WC_PROPOGATOR / Initial_Parameters / Weapon Recharge time",
		"Bio_thrall_ / WC_PROPOGATOR / A_PROPAGATOR_BASIK_rukopashnaja / Damage / Health",
		"Bio_thrall_ / WC_PROPOGATOR / A_PROPAGATOR_BASIK_rukopashnaja / Damage / Armour",
		"Bio_thrall_ / WC_PROPOGATOR / A_PROPAGATOR_BASIK_rukopashnaja / Damage / Health2",
		"Bio_thrall_ / WC_PROPOGATOR / A_PROPAGATOR_BASIK_rukopashnaja / Damage / Armour2",
		"Bio_thrall_ / WC_PROPOGATOR / A_PROPAGATOR_BASIK_rukopashnaja / Damage / Health3",
		"Bio_thrall_ / WC_PROPOGATOR / A_PROPAGATOR_BASIK_rukopashnaja / Damage / Armour3",
		"Bio_thrall_ / WC_PROPOGATOR / A_PROPAGATOR_BASIK_rukopashnaja / Damage / Health4",
		"Bio_thrall_ / WC_PROPOGATOR / A_PROPAGATOR_BASIK_rukopashnaja / Damage / Armour4",
		"Spawn_ / WC_SPAUN / Initial_Parameters / Minimal weapon range",
		"Spawn_ / WC_SPAUN / Initial_Parameters / Weapon Range",
		"Spawn_ / WC_SPAUN / Initial_Parameters /  ",
		"Spawn_ / WC_SPAUN / Initial_Parameters / Weapon Recharge time",
		"Spawn_ / WC_SPAUN / A_SPAWN_PACK_BASIC_rukopashnaja / Damage / Health",
		"Spawn_ / WC_SPAUN / A_SPAWN_PACK_BASIC_rukopashnaja / Damage / Armour",
		"Spawn_ / WC_SPAUN / A_SPAWN_PACK_BASIC_rukopashnaja / Damage / Health2",
		"Spawn_ / WC_SPAUN / A_SPAWN_PACK_BASIC_rukopashnaja / Damage / Armour2",
		"Spawn_ / WC_SPAUN / A_SPAWN_PACK_BASIC_rukopashnaja / Damage / Health3",
		"Spawn_ / WC_SPAUN / A_SPAWN_PACK_BASIC_rukopashnaja / Damage / Armour3",
		"Spawn_ / WC_SPAUN / A_SPAWN_PACK_BASIC_rukopashnaja / Damage / Health4",
		"Spawn_ / WC_SPAUN / A_SPAWN_PACK_BASIC_rukopashnaja / Damage / Armour4",
		"Ripper_ / WF_RIPER1_paralich / Initial_Parameters / Minimal weapon range",
		"Ripper_ / WF_RIPER1_paralich / Initial_Parameters / Weapon Range",
		"Ripper_ / WF_RIPER1_paralich / Initial_Parameters /  ",
		"Ripper_ / WF_RIPER1_paralich / Initial_Parameters / Weapon Recharge time",
		"Ripper_ / WF_RIPER1_paralich / A_RIPPER_igla / Projectile_Damage / Health",
		"Ripper_ / WF_RIPER1_paralich / A_RIPPER_igla / Projectile_Damage / Armour",
		"Ripper_ / WF_RIPER1_paralich / A_RIPPER_igla / Projectile_Damage / Health2",
		"Ripper_ / WF_RIPER1_paralich / A_RIPPER_igla / Projectile_Damage / Armour2",
		"Ripper_ / WF_RIPER1_paralich / A_RIPPER_igla / Projectile_Damage / Health3",
		"Ripper_ / WF_RIPER1_paralich / A_RIPPER_igla / Projectile_Damage / Armour3",
		"Ripper_ / WF_RIPER1_paralich / A_RIPPER_igla / Projectile_Damage / Health4",
		"Ripper_ / WF_RIPER1_paralich / A_RIPPER_igla / Projectile_Damage / Armour4",
		"Ripper_ / WF_RIPER1_paralich / A_RIPPER_igla / Projectile_Abnormal_State_Damage / Health",
		"Ripper_ / WF_RIPER1_paralich / A_RIPPER_igla / Projectile_Abnormal_State_Damage / Health2",
		"Ripper_ / WF_RIPER1_paralich / A_RIPPER_igla / Projectile_Abnormal_State_Damage / Health3",
		"Ripper_ / WF_RIPER1_paralich / A_RIPPER_igla / Projectile_Abnormal_State_Damage / Health4",
		"Ripper_ / WF_RIPPER2_paralija / Initial_Parameters / Weapon Range",
		"Ripper_ / WF_RIPPER2_paralija / Initial_Parameters /  ",
		"Ripper_ / WF_RIPPER2_paralija / Initial_Parameters / Weapon Recharge time",
		"Ripper_ / WF_RIPPER2_paralija / A_RIPPER_igla2 / Projectile_Damage / Health",
		"Ripper_ / WF_RIPPER2_paralija / A_RIPPER_igla2 / Projectile_Damage / Armour",
		"Ripper_ / WF_RIPPER2_paralija / A_RIPPER_igla2 / Projectile_Damage / Health2",
		"Ripper_ / WF_RIPPER2_paralija / A_RIPPER_igla2 / Projectile_Damage / Armour2",
		"Ripper_ / WF_RIPPER2_paralija / A_RIPPER_igla2 / Projectile_Damage / Health3",
		"Ripper_ / WF_RIPPER2_paralija / A_RIPPER_igla2 / Projectile_Damage / Armour3",
		"Ripper_ / WF_RIPPER2_paralija / A_RIPPER_igla2 / Projectile_Damage / Health4",
		"Ripper_ / WF_RIPPER2_paralija / A_RIPPER_igla2 / Projectile_Damage / Armour4",
		"Ripper_ / WF_RIPPER2_paralija / A_RIPPER_igla2 / Projectile_Abnormal_State_Damage / Health",
		"Ripper_ / WF_RIPPER2_paralija / A_RIPPER_igla2 / Projectile_Abnormal_State_Damage / Health2",
		"Ripper_ / WF_RIPPER2_paralija / A_RIPPER_igla2 / Projectile_Abnormal_State_Damage / Health3",
		"Ripper_ / WF_RIPPER2_paralija / A_RIPPER_igla2 / Projectile_Abnormal_State_Damage / Health4",
		"Ripper_ / WC_RIPPER / Initial_Parameters / Minimal weapon range",
		"Ripper_ / WC_RIPPER / Initial_Parameters / Weapon Range",
		"Ripper_ / WC_RIPPER / Initial_Parameters /  ",
		"Ripper_ / WC_RIPPER / Initial_Parameters / Weapon Recharge time",
		"Ripper_ / WC_RIPPER / A_RIPPER_rukopashnaja / Damage / Health",
		"Ripper_ / WC_RIPPER / A_RIPPER_rukopashnaja / Damage / Armour",
		"Ripper_ / WC_RIPPER / A_RIPPER_rukopashnaja / Damage / Health2",
		"Ripper_ / WC_RIPPER / A_RIPPER_rukopashnaja / Damage / Armour2",
		"Ripper_ / WC_RIPPER / A_RIPPER_rukopashnaja / Damage / Health3",
		"Ripper_ / WC_RIPPER / A_RIPPER_rukopashnaja / Damage / Armour3",
		"Ripper_ / WC_RIPPER / A_RIPPER_rukopashnaja / Damage / Health4",
		"Ripper_ / WC_RIPPER / A_RIPPER_rukopashnaja / Damage / Armour4",
		"Siren_ / WF_SIREN_snajper_zvuk / Initial_Parameters / Weapon Range",
		"Siren_ / WF_SIREN_snajper_zvuk / Initial_Parameters /  ",
		"Siren_ / WF_SIREN_snajper_zvuk / Initial_Parameters / Weapon Recharge time",
		"Siren_ / WF_SIREN_snajper_zvuk / Damage / Health",
		"Siren_ / WF_SIREN_snajper_zvuk / Damage / Armour",
		"Siren_ / WF_SIREN_snajper_zvuk / Damage / Health2",
		"Siren_ / WF_SIREN_snajper_zvuk / Damage / Armour2",
		"Siren_ / WF_SIREN_snajper_zvuk / Damage / Health3",
		"Siren_ / WF_SIREN_snajper_zvuk / Damage / Armour3",
		"Siren_ / WF_SIREN_snajper_zvuk / Damage / Health4",
		"Siren_ / WF_SIREN_snajper_zvuk / Damage / Armour4",
		"Siren_ / WA_SIREN_impulbs / Initial_Parameters / Weapon Range",
		"Siren_ / WA_SIREN_impulbs / Initial_Parameters /  ",
		"Siren_ / WA_SIREN_impulbs / Initial_Parameters / Weapon Recharge time",
		"Siren_ / WA_SIREN_impulbs / A_SIREN_impulbs / Abnormal_State_Damage / Health",
		"Siren_ / WA_SIREN_impulbs / A_SIREN_impulbs / Abnormal_State_Damage / Armour",
		"Siren_ / WA_SIREN_impulbs / A_SIREN_impulbs / Abnormal_State_Damage / Health2",
		"Siren_ / WA_SIREN_impulbs / A_SIREN_impulbs / Abnormal_State_Damage / Armour2",
		"Siren_ / WA_SIREN_impulbs / A_SIREN_impulbs / Abnormal_State_Damage / Health3",
		"Siren_ / WA_SIREN_impulbs / A_SIREN_impulbs / Abnormal_State_Damage / Armour3",
		"Siren_ / WA_SIREN_impulbs / A_SIREN_impulbs / Abnormal_State_Damage / Health4",
		"Siren_ / WA_SIREN_impulbs / A_SIREN_impulbs / Abnormal_State_Damage / Armour4",
		"Devourer / A_DEVOURER_zaxvat / Initial_Parameters / Minimal weapon range",
		"Devourer / A_DEVOURER_zaxvat / Initial_Parameters / Weapon Range",
		"Devourer / A_DEVOURER_zaxvat / Initial_Parameters /  ",
		"Devourer / A_DEVOURER_zaxvat / Initial_Parameters / Weapon Recharge time",
		"Devourer / A_DEVOURER_zaxvat / Damage / Health",
		"Devourer / A_DEVOURER_zaxvat / Damage / Armour",
		"Devourer / A_DEVOURER_zaxvat / Damage / Health2",
		"Devourer / A_DEVOURER_zaxvat / Damage / Armour2",
		"Devourer / A_DEVOURER_zaxvat / Damage / Armour3",
		"Devourer / A_DEVOURER_zaxvat / Damage / Armour4",
		"Devourer / WC_DEVOURER_impulbs / Initial_Parameters / Minimal weapon range",
		"Devourer / WC_DEVOURER_impulbs / Initial_Parameters / Weapon Range",
		"Devourer / WC_DEVOURER_impulbs / Initial_Parameters /  ",
		"Devourer / WC_DEVOURER_impulbs / Initial_Parameters / Weapon Recharge time",
		"Devourer / WC_DEVOURER_impulbs / A_DEVOURER_blijnij_boj / Damage / Health",
		"Devourer / WC_DEVOURER_impulbs / A_DEVOURER_blijnij_boj / Damage / Armour",
		"Devourer / WC_DEVOURER_impulbs / A_DEVOURER_blijnij_boj / Damage / Health2",
		"Devourer / WC_DEVOURER_impulbs / A_DEVOURER_blijnij_boj / Damage / Armour2",
		"Devourer / WC_DEVOURER_impulbs / A_DEVOURER_blijnij_boj / Damage / Health3",
		"Devourer / WC_DEVOURER_impulbs / A_DEVOURER_blijnij_boj / Damage / Armour3",
		"Devourer / WC_DEVOURER_impulbs / A_DEVOURER_blijnij_boj / Damage / Health4",
		"Devourer / WC_DEVOURER_impulbs / A_DEVOURER_blijnij_boj / Damage / Armour4",
		"Progenitor_ / A_TUNNELER_chervb / Initial_Parameters / Weapon Range",
		"Progenitor_ / A_TUNNELER_chervb / Initial_Parameters /  ",
		"Progenitor_ / A_TUNNELER_chervb / Initial_Parameters / Weapon Recharge time",
		"Progenitor_ / A_TUNNELER_chervb / Fire_Cost / A-bioenergy",
		"Progenitor_ / WF_TUNNELER_xvost / Initial_Parameters / Weapon Range",
		"Progenitor_ / WF_TUNNELER_xvost / Initial_Parameters /  ",
		"Progenitor_ / WF_TUNNELER_xvost / Initial_Parameters / Weapon Recharge time",
		"Progenitor_ / WF_TUNNELER_xvost / A_TUNNELER_xvost / A_TUNNELER_impulbs / Abnormal_State_Damage / Health",
		"Progenitor_ / WF_TUNNELER_xvost / A_TUNNELER_xvost / A_TUNNELER_impulbs / Abnormal_State_Damage / Armour",
		"Progenitor_ / WF_TUNNELER_xvost / A_TUNNELER_xvost / A_TUNNELER_impulbs / Abnormal_State_Damage / Health2",
		"Progenitor_ / WF_TUNNELER_xvost / A_TUNNELER_xvost / A_TUNNELER_impulbs / Abnormal_State_Damage / Armour2",
		"Progenitor_ / WF_TUNNELER_xvost / A_TUNNELER_xvost / A_TUNNELER_impulbs / Abnormal_State_Damage / Health3",
		"Progenitor_ / WF_TUNNELER_xvost / A_TUNNELER_xvost / A_TUNNELER_impulbs / Abnormal_State_Damage / Armour3",
		"Progenitor_ / WF_TUNNELER_xvost / A_TUNNELER_xvost / A_TUNNELER_impulbs / Abnormal_State_Damage / Health4",
		"Progenitor_ / WF_TUNNELER_xvost / A_TUNNELER_xvost / A_TUNNELER_impulbs / Abnormal_State_Damage / Armour4",
		"Scuttler_ / A_SCUTTLERvzriv_bolbshoj / Initial_Parameters / Weapon Range",
		"Scuttler_ / A_SCUTTLERvzriv_bolbshoj / Initial_Parameters /  ",
		"Scuttler_ / A_SCUTTLERvzriv_bolbshoj / Initial_Parameters / Weapon Recharge time",
		"Scuttler_ / A_SCUTTLERvzriv_bolbshoj / Fire_Cost / A-bioenergy",
		"Scuttler_ / A_SCUTTLERvzriv_bolbshoj / A_SCATLER_BIG / Damage / Health",
		"Scuttler_ / A_SCUTTLERvzriv_bolbshoj / A_SCATLER_BIG / Damage / Armour",
		"Scuttler_ / A_SCUTTLERvzriv_bolbshoj / A_SCATLER_BIG / Damage / Health2",
		"Scuttler_ / A_SCUTTLERvzriv_bolbshoj / A_SCATLER_BIG / Damage / Armour2",
		"Scuttler_ / A_SCUTTLERvzriv_bolbshoj / A_SCATLER_BIG / Damage / Health3",
		"Scuttler_ / A_SCUTTLERvzriv_bolbshoj / A_SCATLER_BIG / Damage / Armour3",
		"Scuttler_ / A_SCUTTLERvzriv_bolbshoj / A_SCATLER_BIG / Damage / Health4",
		"Scuttler_ / A_SCUTTLERvzriv_bolbshoj / A_SCATLER_BIG / Damage / Armour4",
		"Scuttler_ / A_SCUTTLERvzriv_bolbshoj / A_SCATLER_BIG / A_SCUTTLER_impulbs_bolbshoj / Abnormal_State_Damage / Health",
		"Scuttler_ / A_SCUTTLERvzriv_bolbshoj / A_SCATLER_BIG / A_SCUTTLER_impulbs_bolbshoj / Abnormal_State_Damage / Armour",
		"Scuttler_ / A_SCUTTLERvzriv_bolbshoj / A_SCATLER_BIG / A_SCUTTLER_impulbs_bolbshoj / Abnormal_State_Damage / Health2",
		"Scuttler_ / A_SCUTTLERvzriv_bolbshoj / A_SCATLER_BIG / A_SCUTTLER_impulbs_bolbshoj / Abnormal_State_Damage / Armour2",
		"Scuttler_ / A_SCUTTLERvzriv_bolbshoj / A_SCATLER_BIG / A_SCUTTLER_impulbs_bolbshoj / Abnormal_State_Damage / Health3",
		"Scuttler_ / A_SCUTTLERvzriv_bolbshoj / A_SCATLER_BIG / A_SCUTTLER_impulbs_bolbshoj / Abnormal_State_Damage / Armour3",
		"Scuttler_ / A_SCUTTLERvzriv_bolbshoj / A_SCATLER_BIG / A_SCUTTLER_impulbs_bolbshoj / Abnormal_State_Damage / Health4",
		"Scuttler_ / A_SCUTTLERvzriv_bolbshoj / A_SCATLER_BIG / A_SCUTTLER_impulbs_bolbshoj / Abnormal_State_Damage / Armour4",
		"Scuttler_ / A_SCUTTLERvzriv_malij / Initial_Parameters / Weapon Range",
		"Scuttler_ / A_SCUTTLERvzriv_malij / Initial_Parameters /  ",
		"Scuttler_ / A_SCUTTLERvzriv_malij / Initial_Parameters / Weapon Recharge time",
		"Scuttler_ / A_SCUTTLERvzriv_malij / Fire_Cost / A-bioenergy",
		"Scuttler_ / A_SCUTTLERvzriv_malij / A_SCATLER / Damage / Health",
		"Scuttler_ / A_SCUTTLERvzriv_malij / A_SCATLER / Damage / Armour",
		"Scuttler_ / A_SCUTTLERvzriv_malij / A_SCATLER / Damage / Health2",
		"Scuttler_ / A_SCUTTLERvzriv_malij / A_SCATLER / Damage / Armour2",
		"Scuttler_ / A_SCUTTLERvzriv_malij / A_SCATLER / Damage / Health3",
		"Scuttler_ / A_SCUTTLERvzriv_malij / A_SCATLER / Damage / Armour3",
		"Scuttler_ / A_SCUTTLERvzriv_malij / A_SCATLER / Damage / Health4",
		"Scuttler_ / A_SCUTTLERvzriv_malij / A_SCATLER / Damage / Armour4",
		"Scuttler_ / A_SCUTTLERvzriv_malij / A_SCATLER / A_SCUTTLER_impulbs_malij / Abnormal_State_Damage / Health",
		"Scuttler_ / A_SCUTTLERvzriv_malij / A_SCATLER / A_SCUTTLER_impulbs_malij / Abnormal_State_Damage / Armour",
		"Scuttler_ / A_SCUTTLERvzriv_malij / A_SCATLER / A_SCUTTLER_impulbs_malij / Abnormal_State_Damage / Health2",
		"Scuttler_ / A_SCUTTLERvzriv_malij / A_SCATLER / A_SCUTTLER_impulbs_malij / Abnormal_State_Damage / Armour2",
		"Scuttler_ / A_SCUTTLERvzriv_malij / A_SCATLER / A_SCUTTLER_impulbs_malij / Abnormal_State_Damage / Health3",
		"Scuttler_ / A_SCUTTLERvzriv_malij / A_SCATLER / A_SCUTTLER_impulbs_malij / Abnormal_State_Damage / Armour3",
		"Scuttler_ / A_SCUTTLERvzriv_malij / A_SCATLER / A_SCUTTLER_impulbs_malij / Abnormal_State_Damage / Health4",
		"Scuttler_ / A_SCUTTLERvzriv_malij / A_SCATLER / A_SCUTTLER_impulbs_malij / Abnormal_State_Damage / Armour4",
		"Scuttler_ / A_SCUTTLERvzriv_zamedljaushij / Initial_Parameters / Weapon Range",
		"Scuttler_ / A_SCUTTLERvzriv_zamedljaushij / Initial_Parameters /  ",
		"Scuttler_ / A_SCUTTLERvzriv_zamedljaushij / Initial_Parameters / Weapon Recharge time",
		"Scuttler_ / A_SCUTTLERvzriv_zamedljaushij / Fire_Cost / A-bioenergy",
		"Salamander_ / WC_LAND_DRAGON_chernij_ogonb / Initial_Parameters / Minimal weapon range",
		"Salamander_ / WC_LAND_DRAGON_chernij_ogonb / Initial_Parameters / Weapon Range",
		"Salamander_ / WC_LAND_DRAGON_chernij_ogonb / Initial_Parameters /  ",
		"Salamander_ / WC_LAND_DRAGON_chernij_ogonb / Initial_Parameters / Weapon Recharge time",
		"Salamander_ / WC_LAND_DRAGON_chernij_ogonb / Damage / Health",
		"Salamander_ / WC_LAND_DRAGON_chernij_ogonb / Damage / Armour",
		"Salamander_ / WC_LAND_DRAGON_chernij_ogonb / Damage / Health2",
		"Salamander_ / WC_LAND_DRAGON_chernij_ogonb / Damage / Armour2",
		"Salamander_ / WC_LAND_DRAGON_chernij_ogonb / Damage / Health3",
		"Salamander_ / WC_LAND_DRAGON_chernij_ogonb / Damage / Armour3",
		"Salamander_ / WC_LAND_DRAGON_chernij_ogonb / Damage / Health4",
		"Salamander_ / WC_LAND_DRAGON_chernij_ogonb / Damage / Armour4",
		"Salamander_ / WC_LAND_DRAGON_chernij_ogonb / A_LAND_DRACON_chernij_ogonb_po_vetru_ / Abnormal_State_Damage / Health",
		"Salamander_ / WC_LAND_DRAGON_chernij_ogonb / A_LAND_DRACON_chernij_ogonb_po_vetru_ / Abnormal_State_Damage / Armour",
		"Salamander_ / WC_LAND_DRAGON_chernij_ogonb / A_LAND_DRACON_chernij_ogonb_po_vetru_ / Abnormal_State_Damage / Health2",
		"Salamander_ / WC_LAND_DRAGON_chernij_ogonb / A_LAND_DRACON_chernij_ogonb_po_vetru_ / Abnormal_State_Damage / Armour2",
		"Salamander_ / WC_LAND_DRAGON_chernij_ogonb / A_LAND_DRACON_chernij_ogonb_po_vetru_ / Abnormal_State_Damage / Health3",
		"Salamander_ / WC_LAND_DRAGON_chernij_ogonb / A_LAND_DRACON_chernij_ogonb_po_vetru_ / Abnormal_State_Damage / Armour3",
		"Salamander_ / WC_LAND_DRAGON_chernij_ogonb / A_LAND_DRACON_chernij_ogonb_po_vetru_ / Abnormal_State_Damage / Health4",
		"Salamander_ / WC_LAND_DRAGON_chernij_ogonb / A_LAND_DRACON_chernij_ogonb_po_vetru_ / Abnormal_State_Damage / Armour4",
		"Salamander_ / WC_LAND_DRAGON_chernij_ogonb / A_LAND_DRACON_chernij_ogonb_po_vetru_ / A_LAND_DRACON_chernij_ogonb_proizvodnij / Abnormal_State_Damage / Health",
		"Salamander_ / WC_LAND_DRAGON_chernij_ogonb / A_LAND_DRACON_chernij_ogonb_po_vetru_ / A_LAND_DRACON_chernij_ogonb_proizvodnij / Abnormal_State_Damage / Armour",
		"Salamander_ / WC_LAND_DRAGON_chernij_ogonb / A_LAND_DRACON_chernij_ogonb_po_vetru_ / A_LAND_DRACON_chernij_ogonb_proizvodnij / Abnormal_State_Damage / Health2",
		"Salamander_ / WC_LAND_DRAGON_chernij_ogonb / A_LAND_DRACON_chernij_ogonb_po_vetru_ / A_LAND_DRACON_chernij_ogonb_proizvodnij / Abnormal_State_Damage / Armour2",
		"Salamander_ / WC_LAND_DRAGON_chernij_ogonb / A_LAND_DRACON_chernij_ogonb_po_vetru_ / A_LAND_DRACON_chernij_ogonb_proizvodnij / Abnormal_State_Damage / Health3",
		"Salamander_ / WC_LAND_DRAGON_chernij_ogonb / A_LAND_DRACON_chernij_ogonb_po_vetru_ / A_LAND_DRACON_chernij_ogonb_proizvodnij / Abnormal_State_Damage / Armour3",
		"Salamander_ / WC_LAND_DRAGON_chernij_ogonb / A_LAND_DRACON_chernij_ogonb_po_vetru_ / A_LAND_DRACON_chernij_ogonb_proizvodnij / Abnormal_State_Damage / Health4",
		"Salamander_ / WC_LAND_DRAGON_chernij_ogonb / A_LAND_DRACON_chernij_ogonb_po_vetru_ / A_LAND_DRACON_chernij_ogonb_proizvodnij / Abnormal_State_Damage / Armour4",
		"Salamander_ / WA_LAND_DRAGON_veter / Initial_Parameters /  ",
		"Crusher / WC_CRUSHER_gaz / Initial_Parameters / Minimal weapon range",
		"Crusher / WC_CRUSHER_gaz / Initial_Parameters / Weapon Range",
		"Crusher / WC_CRUSHER_gaz / Initial_Parameters /  ",
		"Crusher / WC_CRUSHER_gaz / Initial_Parameters / Weapon Recharge time",
		"Crusher / WC_CRUSHER_gaz / A_CRUSHER_gaz / Damage / Health",
		"Crusher / WC_CRUSHER_gaz / A_CRUSHER_gaz / Damage / Armour",
		"Crusher / WC_CRUSHER_gaz / A_CRUSHER_gaz / Damage / Health2",
		"Crusher / WC_CRUSHER_gaz / A_CRUSHER_gaz / Damage / Armour2",
		"Crusher / WC_CRUSHER_gaz / A_CRUSHER_gaz / Damage / Health3",
		"Crusher / WC_CRUSHER_gaz / A_CRUSHER_gaz / Damage / Armour3",
		"Crusher / WC_CRUSHER_gaz / A_CRUSHER_gaz / Damage / Health4",
		"Crusher / WC_CRUSHER_gaz / A_CRUSHER_gaz / Damage / Armour4",
		"Crusher / WC_CRUSHER_gaz / A_CRUSHER_gaz / Abnormal_State_Damage / Health",
		"Crusher / WC_CRUSHER_gaz / A_CRUSHER_gaz / Abnormal_State_Damage / Armour",
		"Crusher / WC_CRUSHER_gaz / A_CRUSHER_gaz / Abnormal_State_Damage / Health2",
		"Crusher / WC_CRUSHER_gaz / A_CRUSHER_gaz / Abnormal_State_Damage / Armour2",
		"Crusher / WC_CRUSHER_gaz / A_CRUSHER_gaz / Abnormal_State_Damage / Health3",
		"Crusher / WC_CRUSHER_gaz / A_CRUSHER_gaz / Abnormal_State_Damage / Armour3",
		"Crusher / WC_CRUSHER_gaz / A_CRUSHER_gaz / Abnormal_State_Damage / Health4",
		"Crusher / WC_CRUSHER_gaz / A_CRUSHER_gaz / Abnormal_State_Damage / Armour4",
		"Crusher / WC_CRUSHER / Initial_Parameters / Minimal weapon range",
		"Crusher / WC_CRUSHER / Initial_Parameters / Weapon Range",
		"Crusher / WC_CRUSHER / Initial_Parameters /  ",
		"Crusher / WC_CRUSHER / Initial_Parameters / Weapon Recharge time",
		"Crusher / WC_CRUSHER / A_CRUSHER_rukopashnaja / Damage / Health",
		"Crusher / WC_CRUSHER / A_CRUSHER_rukopashnaja / Damage / Armour",
		"Crusher / WC_CRUSHER / A_CRUSHER_rukopashnaja / Damage / Health2",
		"Crusher / WC_CRUSHER / A_CRUSHER_rukopashnaja / Damage / Armour2",
		"Crusher / WC_CRUSHER / A_CRUSHER_rukopashnaja / Damage / Health3",
		"Crusher / WC_CRUSHER / A_CRUSHER_rukopashnaja / Damage / Armour3",
		"Crusher / WC_CRUSHER / A_CRUSHER_rukopashnaja / Damage / Health4",
		"Crusher / WC_CRUSHER / A_CRUSHER_rukopashnaja / Damage / Armour4",
		"Scorpion_ / WF_SCORPION_chernij_ogonb / Initial_Parameters / Weapon Range",
		"Scorpion_ / WF_SCORPION_chernij_ogonb / Initial_Parameters /  ",
		"Scorpion_ / WF_SCORPION_chernij_ogonb / Initial_Parameters / Weapon Recharge time",
		"Scorpion_ / WF_SCORPION_chernij_ogonb / A_SCORPION_chernij_ogonb1 / Projectile_Damage / Health",
		"Scorpion_ / WF_SCORPION_chernij_ogonb / A_SCORPION_chernij_ogonb1 / Projectile_Damage / Armour",
		"Scorpion_ / WF_SCORPION_chernij_ogonb / A_SCORPION_chernij_ogonb1 / Projectile_Damage / Health2",
		"Scorpion_ / WF_SCORPION_chernij_ogonb / A_SCORPION_chernij_ogonb1 / Projectile_Damage / Armour2",
		"Scorpion_ / WF_SCORPION_chernij_ogonb / A_SCORPION_chernij_ogonb1 / Projectile_Damage / Health3",
		"Scorpion_ / WF_SCORPION_chernij_ogonb / A_SCORPION_chernij_ogonb1 / Projectile_Damage / Armour3",
		"Scorpion_ / WF_SCORPION_chernij_ogonb / A_SCORPION_chernij_ogonb1 / Projectile_Damage / Health4",
		"Scorpion_ / WF_SCORPION_chernij_ogonb / A_SCORPION_chernij_ogonb1 / Projectile_Damage / Armour4",
		"Scorpion_ / WF_SCORPION_chernij_ogonb / A_SCORPION_chernij_ogonb1 / Projectile_Abnormal_State_Damage / Health",
		"Scorpion_ / WF_SCORPION_chernij_ogonb / A_SCORPION_chernij_ogonb1 / Projectile_Abnormal_State_Damage / Armour",
		"Scorpion_ / WF_SCORPION_chernij_ogonb / A_SCORPION_chernij_ogonb1 / Projectile_Abnormal_State_Damage / Health2",
		"Scorpion_ / WF_SCORPION_chernij_ogonb / A_SCORPION_chernij_ogonb1 / Projectile_Abnormal_State_Damage / Armour2",
		"Scorpion_ / WF_SCORPION_chernij_ogonb / A_SCORPION_chernij_ogonb1 / Projectile_Abnormal_State_Damage / Health3",
		"Scorpion_ / WF_SCORPION_chernij_ogonb / A_SCORPION_chernij_ogonb1 / Projectile_Abnormal_State_Damage / Armour3",
		"Scorpion_ / WF_SCORPION_chernij_ogonb / A_SCORPION_chernij_ogonb1 / Projectile_Abnormal_State_Damage / Health4",
		"Scorpion_ / WF_SCORPION_chernij_ogonb / A_SCORPION_chernij_ogonb1 / Projectile_Abnormal_State_Damage / Armour4",
		"Scorpion_ / WC_SCORPION_mutacija / Initial_Parameters / Minimal weapon range",
		"Scorpion_ / WC_SCORPION_mutacija / Initial_Parameters / Weapon Range",
		"Scorpion_ / WC_SCORPION_mutacija / Initial_Parameters /  ",
		"Scorpion_ / WC_SCORPION_mutacija / Initial_Parameters / Weapon Recharge time",
		"Scorpion_ / WC_SCORPION_mutacija / A_SCORPION_zaxvat / Abnormal_State_Damage / Capturing 2-life",
		"Pestilence_ / A_LEECH_teleportacija / Initial_Parameters / Weapon Range",
		"Pestilence_ / A_LEECH_teleportacija / Initial_Parameters /  ",
		"Pestilence_ / A_LEECH_teleportacija / Initial_Parameters / Weapon Recharge time",
		"Pestilence_ / A_LEECH_teleportacija / Fire_Cost / A-bioenergy",
		"Pestilence_ / WC_LEECH_muxi / Initial_Parameters / Weapon Range",
		"Pestilence_ / WC_LEECH_muxi / Initial_Parameters /  ",
		"Pestilence_ / WC_LEECH_muxi / Initial_Parameters / Weapon Recharge time",
		"Pestilence_ / WC_LEECH_muxi / Damage / Health",
		"Pestilence_ / WC_LEECH_muxi / Damage / Armour",
		"Pestilence_ / WC_LEECH_muxi / Damage / Health2",
		"Pestilence_ / WC_LEECH_muxi / Damage / Armour2",
		"Pestilence_ / WC_LEECH_muxi / Damage / Health3",
		"Pestilence_ / WC_LEECH_muxi / Damage / Armour3",
		"Pestilence_ / WC_LEECH_muxi / Damage / Health4",
		"Pestilence_ / WC_LEECH_muxi / Damage / Armour4",
		"Pestilence_ / WC_LEECH_muxi / Abnormal_State_Damage / Health",
		"Pestilence_ / WC_LEECH_muxi / Abnormal_State_Damage / Armour",
		"Pestilence_ / WC_LEECH_muxi / Abnormal_State_Damage / Health2",
		"Pestilence_ / WC_LEECH_muxi / Abnormal_State_Damage / Armour2",
		"Pestilence_ / WC_LEECH_muxi / Abnormal_State_Damage / Health3",
		"Pestilence_ / WC_LEECH_muxi / Abnormal_State_Damage / Armour3",
		"Pestilence_ / WC_LEECH_muxi / Abnormal_State_Damage / Health4",
		"Pestilence_ / WC_LEECH_muxi / Abnormal_State_Damage / Armour4",
		"Pestilence_ / WC_LEECH_muxi / A_LEECH_muxi / Abnormal_State_Damage / Health",
		"Pestilence_ / WC_LEECH_muxi / A_LEECH_muxi / Abnormal_State_Damage / Armour",
		"Pestilence_ / WC_LEECH_muxi / A_LEECH_muxi / Abnormal_State_Damage / Health2",
		"Pestilence_ / WC_LEECH_muxi / A_LEECH_muxi / Abnormal_State_Damage / Armour2",
		"Pestilence_ / WC_LEECH_muxi / A_LEECH_muxi / Abnormal_State_Damage / Health3",
		"Pestilence_ / WC_LEECH_muxi / A_LEECH_muxi / Abnormal_State_Damage / Armour3",
		"Pestilence_ / WC_LEECH_muxi / A_LEECH_muxi / Abnormal_State_Damage / Health4",
		"Pestilence_ / WC_LEECH_muxi / A_LEECH_muxi / Abnormal_State_Damage / Armour4",
		"Raptor_ / WF_HOVER_povrejdenija / Initial_Parameters / Weapon Range",
		"Raptor_ / WF_HOVER_povrejdenija / Initial_Parameters /  ",
		"Raptor_ / WF_HOVER_povrejdenija / Initial_Parameters / Weapon Recharge time",
		"Raptor_ / WF_HOVER_povrejdenija / HOVER_tornado / Abnormal_State_Damage / Health",
		"Raptor_ / WF_HOVER_povrejdenija / HOVER_tornado / Abnormal_State_Damage / Armour",
		"Raptor_ / WF_HOVER_povrejdenija / HOVER_tornado / Abnormal_State_Damage / Health2",
		"Raptor_ / WF_HOVER_povrejdenija / HOVER_tornado / Abnormal_State_Damage / Armour2",
		"Raptor_ / WF_HOVER_povrejdenija / HOVER_tornado / Abnormal_State_Damage / Health3",
		"Raptor_ / WF_HOVER_povrejdenija / HOVER_tornado / Abnormal_State_Damage / Armour3",
		"Raptor_ / WF_HOVER_povrejdenija / HOVER_tornado / Abnormal_State_Damage / Health4",
		"Raptor_ / WF_HOVER_povrejdenija / HOVER_tornado / Abnormal_State_Damage / Armour4",
		"Auriga_ / MAMMON6 / Initial_Parameters / Weapon Range",
		"Auriga_ / MAMMON6 / Initial_Parameters /  ",
		"Auriga_ / MAMMON6 / Initial_Parameters / Weapon Recharge time",
		"Auriga_ / MAMMON6 / Fire_Cost / A-bioenergy",
		"Auriga_ / MAMMON6_2 / Initial_Parameters / Weapon Range",
		"Auriga_ / MAMMON6_2 / Initial_Parameters /  ",
		"Auriga_ / MAMMON6_2 / Initial_Parameters / Weapon Recharge time",
		"Auriga_ / MAMMON6_2 / Fire_Cost / A-bioenergy",
		"Auriga_ / MAMMON6_3 / Initial_Parameters / Weapon Range",
		"Auriga_ / MAMMON6_3 / Initial_Parameters /  ",
		"Auriga_ / MAMMON6_3 / Initial_Parameters / Weapon Recharge time",
		"Auriga_ / MAMMON6_3 / Fire_Cost / A-bioenergy",
		"Auriga_ / MAMMON4 / Initial_Parameters / Weapon Range",
		"Auriga_ / MAMMON4 / Initial_Parameters /  ",
		"Auriga_ / MAMMON4 / Initial_Parameters / Weapon Recharge time",
		"Auriga_ / MAMMON4 / Fire_Cost / A-bioenergy",
		"Auriga_ / MAMMON4_2 / Initial_Parameters / Weapon Range",
		"Auriga_ / MAMMON4_2 / Initial_Parameters /  ",
		"Auriga_ / MAMMON4_2 / Initial_Parameters / Weapon Recharge time",
		"Auriga_ / MAMMON4_2 / Fire_Cost / A-bioenergy",
		"Auriga_ / MAMMON4_3 / Initial_Parameters / Weapon Range",
		"Auriga_ / MAMMON4_3 / Initial_Parameters /  ",
		"Auriga_ / MAMMON4_3 / Initial_Parameters / Weapon Recharge time",
		"Auriga_ / MAMMON4_3 / Fire_Cost / A-bioenergy",
		"Auriga_ / WC_Auriga / Initial_Parameters / Minimal weapon range",
		"Auriga_ / WC_Auriga / Initial_Parameters / Weapon Range",
		"Auriga_ / WC_Auriga / Initial_Parameters /  ",
		"Auriga_ / WC_Auriga / Initial_Parameters / Weapon Recharge time",
		"Auriga_ / WC_Auriga / Auriga_rukopashnaja / Damage / Health",
		"Auriga_ / WC_Auriga / Auriga_rukopashnaja / Damage / Armour",
		"Auriga_ / WC_Auriga / Auriga_rukopashnaja / Damage / Health2",
		"Auriga_ / WC_Auriga / Auriga_rukopashnaja / Damage / Armour2",
		"Auriga_ / WC_Auriga / Auriga_rukopashnaja / Damage / Health3",
		"Auriga_ / WC_Auriga / Auriga_rukopashnaja / Damage / Armour3",
		"Auriga_ / WC_Auriga / Auriga_rukopashnaja / Damage / Health4",
		"Auriga_ / WC_Auriga / Auriga_rukopashnaja / Damage / Armour4",
		"Auriga_ / WF_AURIGA_impulbs / Initial_Parameters / Weapon Range",
		"Auriga_ / WF_AURIGA_impulbs / Initial_Parameters / Weapon accuracy",
		"Auriga_ / WF_AURIGA_impulbs / Initial_Parameters /  ",
		"Auriga_ / WF_AURIGA_impulbs / Initial_Parameters / Weapon Recharge time",
		"Psyclade_ / MAMMON1 / Initial_Parameters / Weapon Range",
		"Psyclade_ / MAMMON1 / Initial_Parameters /  ",
		"Psyclade_ / MAMMON1 / Initial_Parameters / Weapon Recharge time",
		"Psyclade_ / MAMMON1 / Fire_Cost / A-bioenergy",
		"Psyclade_ / MAMMON1 / MAMMON1impulbs / Abnormal_State_Damage / Health",
		"Psyclade_ / MAMMON1 / MAMMON1impulbs / Abnormal_State_Damage / Armour",
		"Psyclade_ / MAMMON1 / MAMMON1impulbs / Abnormal_State_Damage / Health2",
		"Psyclade_ / MAMMON1 / MAMMON1impulbs / Abnormal_State_Damage / Armour2",
		"Psyclade_ / MAMMON1 / MAMMON1impulbs / Abnormal_State_Damage / Health3",
		"Psyclade_ / MAMMON1 / MAMMON1impulbs / Abnormal_State_Damage / Armour3",
		"Psyclade_ / MAMMON1 / MAMMON1impulbs / Abnormal_State_Damage / Health4",
		"Psyclade_ / MAMMON1 / MAMMON1impulbs / Abnormal_State_Damage / Armour4",
		"Psyclade_ / MAMMON1_2 / Initial_Parameters / Weapon Range",
		"Psyclade_ / MAMMON1_2 / Initial_Parameters /  ",
		"Psyclade_ / MAMMON1_2 / Initial_Parameters / Weapon Recharge time",
		"Psyclade_ / MAMMON1_2 / Fire_Cost / A-bioenergy",
		"Psyclade_ / MAMMON1_3 / Initial_Parameters / Weapon Range",
		"Psyclade_ / MAMMON1_3 / Initial_Parameters /  ",
		"Psyclade_ / MAMMON1_3 / Initial_Parameters / Weapon Recharge time",
		"Psyclade_ / MAMMON1_3 / Fire_Cost / A-bioenergy",
		"Psyclade_ / MAMMON2 / Initial_Parameters / Weapon Range",
		"Psyclade_ / MAMMON2 / Initial_Parameters /  ",
		"Psyclade_ / MAMMON2 / Initial_Parameters / Weapon Recharge time",
		"Psyclade_ / MAMMON2 / Fire_Cost / A-bioenergy",
		"Psyclade_ / MAMMON2 / MAMON2_pole / Damage / Health",
		"Psyclade_ / MAMMON2 / MAMON2_pole / Damage / Armour",
		"Psyclade_ / MAMMON2 / MAMON2_pole / Damage / Health2",
		"Psyclade_ / MAMMON2 / MAMON2_pole / Damage / Armour2",
		"Psyclade_ / MAMMON2 / MAMON2_pole / Damage / Health3",
		"Psyclade_ / MAMMON2 / MAMON2_pole / Damage / Armour3",
		"Psyclade_ / MAMMON2 / MAMON2_pole / Damage / Health4",
		"Psyclade_ / MAMMON2 / MAMON2_pole / Damage / Armour4",
		"Psyclade_ / MAMMON2_2 / Initial_Parameters / Weapon Range",
		"Psyclade_ / MAMMON2_2 / Initial_Parameters /  ",
		"Psyclade_ / MAMMON2_2 / Initial_Parameters / Weapon Recharge time",
		"Psyclade_ / MAMMON2_2 / Fire_Cost / A-bioenergy",
		"Psyclade_ / MAMMON2_3 / Initial_Parameters / Weapon Range",
		"Psyclade_ / MAMMON2_3 / Initial_Parameters /  ",
		"Psyclade_ / MAMMON2_3 / Initial_Parameters / Weapon Recharge time",
		"Psyclade_ / MAMMON2_3 / Fire_Cost / A-bioenergy",
		"Psyclade_ / WF_PSYCHIC_mutacija_ludej / Initial_Parameters / Minimal weapon range",
		"Psyclade_ / WF_PSYCHIC_mutacija_ludej / Initial_Parameters / Weapon Range",
		"Psyclade_ / WF_PSYCHIC_mutacija_ludej / Initial_Parameters /  ",
		"Psyclade_ / WF_PSYCHIC_mutacija_ludej / Initial_Parameters / Weapon Recharge time",
		"Psyclade_ / WF_PSYCHIC_mutacija_ludej / Damage / Capturing 2-life",
		"Psyclade_ / WF_PCSIXIK_mutacija_prjamoe_upravlenie_ / Initial_Parameters / Weapon Range",
		"Psyclade_ / WF_PCSIXIK_mutacija_prjamoe_upravlenie_ / Initial_Parameters /  ",
		"Psyclade_ / WF_PCSIXIK_mutacija_prjamoe_upravlenie_ / Damage / Capturing 2-life",
		"Psyclade_ / WF_PCSIXIK_mutacija_prjamoe_upravlenie_ / Abnormal_State_Damage / Capturing 2-life",
		"Bio_thrall___Overwatch_form__B_ / WA_PROPOGATOR_MINA / Initial_Parameters / Weapon Range",
		"Bio_thrall___Overwatch_form__B_ / WA_PROPOGATOR_MINA / Initial_Parameters /  ",
		"Bio_thrall___Overwatch_form__B_ / WA_PROPOGATOR_MINA / Initial_Parameters / Weapon Recharge time",
		"Bio_thrall___Overwatch_form__B_ / WA_PROPOGATOR_MINA / Fire_Cost / WC",
		"Bio_thrall___Overwatch_form__B_ / WA_PROPOGATOR_MINA / A_PRORACTOR_MINA / A_PROPAGATOR_impulbs / Abnormal_State_Damage / Health",
		"Bio_thrall___Overwatch_form__B_ / WA_PROPOGATOR_MINA / A_PRORACTOR_MINA / A_PROPAGATOR_impulbs / Abnormal_State_Damage / Armour",
		"Bio_thrall___Overwatch_form__B_ / WA_PROPOGATOR_MINA / A_PRORACTOR_MINA / A_PROPAGATOR_impulbs / Abnormal_State_Damage / Health2",
		"Bio_thrall___Overwatch_form__B_ / WA_PROPOGATOR_MINA / A_PRORACTOR_MINA / A_PROPAGATOR_impulbs / Abnormal_State_Damage / Armour2",
		"Bio_thrall___Overwatch_form__B_ / WA_PROPOGATOR_MINA / A_PRORACTOR_MINA / A_PROPAGATOR_impulbs / Abnormal_State_Damage / Health3",
		"Bio_thrall___Overwatch_form__B_ / WA_PROPOGATOR_MINA / A_PRORACTOR_MINA / A_PROPAGATOR_impulbs / Abnormal_State_Damage / Armour3",
		"Bio_thrall___Overwatch_form__B_ / WA_PROPOGATOR_MINA / A_PRORACTOR_MINA / A_PROPAGATOR_impulbs / Abnormal_State_Damage / Health4",
		"Bio_thrall___Overwatch_form__B_ / WA_PROPOGATOR_MINA / A_PRORACTOR_MINA / A_PROPAGATOR_impulbs / Abnormal_State_Damage / Armour4",
		"Water_Station_B_ / WA_TOCHKA_voda / Initial_Parameters /  ",
		"Survivor / WC_PEOPLE / Initial_Parameters / Minimal weapon range",
		"Survivor / WC_PEOPLE / Initial_Parameters / Weapon Range",
		"Survivor / WC_PEOPLE / Initial_Parameters /  ",
		"Survivor / WC_PEOPLE / Initial_Parameters / Weapon Recharge time",
		"Survivor / WC_PEOPLE / V_PEOPLE_rukopashnaja / Damage / Health",
		"Survivor / WC_PEOPLE / V_PEOPLE_rukopashnaja / Damage / Armour",
		"Survivor / WC_PEOPLE / V_PEOPLE_rukopashnaja / Damage / Health2",
		"Survivor / WC_PEOPLE / V_PEOPLE_rukopashnaja / Damage / Armour2",
		"Survivor / WC_PEOPLE / V_PEOPLE_rukopashnaja / Damage / Health3",
		"Survivor / WC_PEOPLE / V_PEOPLE_rukopashnaja / Damage / Armour3",
		"Survivor / WC_PEOPLE / V_PEOPLE_rukopashnaja / Damage / Health4",
		"Survivor / WC_PEOPLE / V_PEOPLE_rukopashnaja / Damage / Armour4",
		"AK_RD / HAN_nevidimostb / Initial_Parameters / Weapon Range",
		"AK_RD / HAN_nevidimostb / Initial_Parameters /  ",
		"Legionary_ / Spawn_ / A-bioenergy",
		"Viper_ / Viper_Sting_ / -solar energy",
		"Crusader_ / Crusader_Lancer_ / -solar energy",
		"Crusader_Lancer_ / Crusader_ / -solar energy",
		"Stormwalker_ / Stormbringer_ / -solar energy",
		"Stormbringer_ / Stormwalker_ / -solar energy",
		"Phantom_Enforcer / _Phantom / -solar energy",
		"_Phantom / Phantom_Enforcer / -solar energy",
		"Pegasus / Pegasus_Strike / -solar energy",
		"Ice_Hammer / Spawn_ / A-bioenergy",
		"Ice_Hammer / Devourer /  - ",
		"Vanguard_ / Vanguard_Mk_II / -science resource",
		"Vanguard_ / Vanguard_Mk_II / -hydro energy",
		"Vanguard_ / Command_Core_ / -solar energy",
		"Vanguard_ / Research_Lab_ / -solar energy",
		"Vanguard_ / Vanguard_Mk_III / -science resource",
		"Vanguard_ / Vanguard_Mk_III / -hydro energy",
		"Vanguard_Mk_II / Vanguard_Mk_III / -science resource",
		"Vanguard_Mk_II / Vanguard_Mk_III / -hydro energy",
		"Vanguard_Mk_II / Command_Core_Mk_II_ / -solar energy",
		"Vanguard_Mk_II / Research_Lab_Mk_II / -solar energy",
		"Vanguard_Mk_II / Replication_Plant_ / -solar energy",
		"Vanguard_Mk_III / Command_Core_Mk_III_ / -solar energy",
		"Vanguard_Mk_III / Research_Lab_Mk_III / -solar energy",
		"Vanguard_Mk_III / Replication_Plant_Mk_II_ / -solar energy",
		"Vanguard_Mk_III / Advanced_Tech_Lab / -solar energy",
		"Viper_Sting__B_ / Viper_ / -solar energy",
		"Pegasus_Strike_B_ / Pegasus / -solar energy",
		"Command_Core__B_ / Command_Core_Mk_II_ / -solar energy",
		"Command_Core__B_ / Vanguard_ / -solar energy",
		"Command_Core_Mk_II__B_ / Command_Core_Mk_III_ / -solar energy",
		"Command_Core_Mk_II__B_ / Vanguard_Mk_II / -solar energy",
		"Command_Core_Mk_III__B_ / Vanguard_Mk_III / -solar energy",
		"Hydro_Generator__B_ / Advanced_Hydro_Generator_ / -hydro energy",
		"Replication_Plant_Mk_II__B_ / Vanguard_Mk_III / -solar energy",
		"Replication_Plant__B_ / Vanguard_Mk_II / -solar energy",
		"Advanced_Tech_Lab_B_ / Vanguard_Mk_III / -solar energy",
		"Research_Lab__B_ / Vanguard_ / -solar energy",
		"Research_Lab_Mk_II_B_ / Vanguard_Mk_II / -solar energy",
		"Research_Lab_Mk_III_B_ / Vanguard_Mk_III / -solar energy",
		"Maximilian_Khan / Spawn_ / A-bioenergy",
		"Kie_Fujishima_ / Spawn_ / A-bioenergy",
		"Water_Station_B_ / Hydro_Generator_ / -hydro energy",
		"Water_Station_B_ / Water_station / REMNANT",
		"Water_Station_B_ / Water_Station / ALIEN",
		"Trooper / Bullseye / R-salvage",
		"Trooper / Marauder / R-salvage",
		"Trooper / Spawn_ / -biomass",
		"Bullseye / Spawn_ / A-bioenergy",
		"Firebug / Spawn_ / A-bioenergy",
		"Marauder / Spawn_ / A-bioenergy",
		"Hunter / Spawn_ / A-bioenergy",
		"Watch_Tower_B_ / Rocket_Tower / R-solar energy",
		"Watch_Tower_B_ / Rocket_Tower / R-fresh water",
		"Watch_Tower_B_ / MG_Tower / R-solar energy",
		"Watch_Tower_B_ / MG_Tower / R-fresh water",
		"Watch_Tower_B_ / Cannon_Tower / R-solar energy",
		"Watch_Tower_B_ / Cannon_Tower / R-fresh water",
		"Paladin_B_ / Paladin / R-fresh water",
		"Haven__B_ / Improved_Haven_ / R-solar energy",
		"Haven__B_ / Improved_Haven_ / R-salvage",
		"Haven__B_ / Improved_Haven_ / R-fresh water",
		"Improved_Haven__B_ / Advanced_Haven_ / R-solar energy",
		"Improved_Haven__B_ / Advanced_Haven_ / R-salvage",
		"Improved_Haven__B_ / Advanced_Haven_ / R-fresh water",
		"Sun_Farm__B_ / Advanced_Sun_Farm / R-solar energy",
		"Water_Pump__B_ / Advanced_Water_Pump_ / R-solar energy",
		"Water_Pump__B_ / Advanced_Water_Pump_ / R-salvage",
		"Water_Pump__B_ / Advanced_Water_Pump_ / R-fresh water",
		"James_Buchanan / Spawn_ / A-bioenergy",
		"James_Buchanan_s_body_B_ / James_Buchanan / R-solar energy",
		"James_Buchanan_s_body_B_ / James_Buchanan / R-salvage",
		"James_Buchanan_s_body_B_ / James_Buchanan / R-fresh water",
		"Paladin / Paladin / R-fresh water",
		"Marcus_O_Neil / Spawn_ / A-bioenergy",
		"Sasha_Antonova / Spawn_ / A-bioenergy",
		"Water_station_B_ / Water_Pump_ / R-solar energy",
		"Water_station_B_ / Water_Pump_ / R-fresh water",
		"Water_station_B_ / Water_Station / ALIEN",
		"Water_station_B_ / Water_Station / IMPERIA",
		"Inception_Spore___B_ / Fledgling_Spore__ / -biomass",
		"Inception_Spore___B_ / Fledgling_Spore__ / A-bioenergy",
		"Fledgling_Spore___B_ / Mature_Spore__ / -biomass",
		"Fledgling_Spore___B_ / Mature_Spore__ / A-bioenergy",
		"Mature_Spore___B_ / Superior_Spore__ / -biomass",
		"Mature_Spore___B_ / Superior_Spore__ / A-bioenergy",
		"Superior_Spore___B_ / Elder_Spore____ / -biomass",
		"Superior_Spore___B_ / Elder_Spore____ / A-bioenergy",
		"Biomass_Farm___B_ / Superior_Biomass_Farm__ / -biomass",
		"Biomass_Farm___B_ / Superior_Biomass_Farm__ / A-bioenergy",
		"Mutagen_Pump_B_ / Superior_Mutagen_Pump_ / -biomass",
		"Mutagen_Pump_B_ / Superior_Mutagen_Pump_ / A-bioenergy",
		"Small_Egg_B_ / Bio_thrall_ / A-bioenergy",
		"Small_Egg_B_ / Spawn_ / -biomass",
		"Small_Egg_B_ / Ripper_ / -biomass",
		"Small_Egg_B_ / Siren_ / -biomass",
		"Medium_Egg_B_ / Devourer / -biomass",
		"Medium_Egg_B_ / Devourer / A-bioenergy",
		"Medium_Egg_B_ / Pestilence_ / -biomass",
		"Medium_Egg_B_ / Pestilence_ / A-bioenergy",
		"Medium_Egg_B_ / Scuttler_ / -biomass",
		"Medium_Egg_B_ / Scuttler_ / A-bioenergy",
		"Medium_Egg_B_ / Salamander_ / -biomass",
		"Medium_Egg_B_ / Salamander_ / A-bioenergy",
		"Large_Egg_B_ / Crusher / -biomass",
		"Large_Egg_B_ / Crusher / A-bioenergy",
		"Large_Egg_B_ / Scorpion_ / -biomass",
		"Large_Egg_B_ / Scorpion_ / A-bioenergy",
		"Large_Egg_B_ / Progenitor_ / -biomass",
		"Large_Egg_B_ / Progenitor_ / A-bioenergy",
		"Large_Egg_B_ / Raptor_ / -biomass",
		"Large_Egg_B_ / Raptor_ / A-bioenergy",
		"Bio_thrall_ / Bio_thrall___Overwatch_form_ / A-bioenergy",
		"Bio_thrall_ / Mammon__ / -biomass",
		"Bio_thrall_ / Mammon__ / A-bioenergy",
		"Water_Station_B_ / Mutagen_Pump / -biomass",
		"Water_Station_B_ / Mutagen_Pump / A-bioenergy",
		"Water_Station_B_ / Water_Station / IMPERIA",
		"Survivor / Spawn_ / A-bioenergy",
		"Water_station_B_ / Water_station / REMNANT",
		"Command_Core_Mk_II__B_ / 0 / -science resource",
		"Command_Core_Mk_II__B_ / 0 / -hydro energy",
		"Command_Core_Mk_III__B_ / 0 / -science resource",
		"Command_Core_Mk_III__B_ / 0 / -hydro energy",
		"Command_Core_Mk_III__B_ / 1 / -science resource",
		"Command_Core_Mk_III__B_ / 1 / -hydro energy",
		"Advanced_Tech_Lab_B_ / 0 / -hydro energy",
		"Advanced_Tech_Lab_B_ / 1 / -hydro energy",
		"Advanced_Tech_Lab_B_ / 2 / -hydro energy",
		"Advanced_Tech_Lab_B_ / 3 / -hydro energy",
		"Advanced_Tech_Lab_B_ / 4 / -hydro energy",
		"Advanced_Tech_Lab_B_ / 5 / -hydro energy",
		"Advanced_Tech_Lab_B_ / 6 / -hydro energy",
		"Advanced_Tech_Lab_B_ / 7 / -hydro energy",
		"Advanced_Tech_Lab_B_ / 8 / -hydro energy",
		"Advanced_Tech_Lab_B_ / 9 / -hydro energy",
		"Advanced_Tech_Lab_B_ / 10 / -hydro energy",
		"Advanced_Tech_Lab_B_ / 11 / -hydro energy",
		"Advanced_Tech_Lab_B_ / 12 / -hydro energy",
		"Advanced_Tech_Lab_B_ / 13 / -hydro energy",
		"Advanced_Tech_Lab_B_ / 14 / -hydro energy",
		"Advanced_Tech_Lab_B_ / 15 / -hydro energy",
		"Advanced_Tech_Lab_B_ / 16 / -hydro energy",
		"Advanced_Tech_Lab_B_ / 22 / -hydro energy",
		"Advanced_Tech_Lab_B_ / 23 / -hydro energy",
		"Research_Lab__B_ / 0 / -hydro energy",
		"Research_Lab__B_ / 1 / -hydro energy",
		"Research_Lab__B_ / 2 / -hydro energy",
		"Research_Lab__B_ / 20 / -science resource",
		"Research_Lab__B_ / 20 / -hydro energy",
		"Research_Lab_Mk_II_B_ / 0 / -hydro energy",
		"Research_Lab_Mk_II_B_ / 1 / -hydro energy",
		"Research_Lab_Mk_II_B_ / 2 / -hydro energy",
		"Research_Lab_Mk_II_B_ / 3 / -hydro energy",
		"Research_Lab_Mk_II_B_ / 4 / -hydro energy",
		"Research_Lab_Mk_II_B_ / 5 / -hydro energy",
		"Research_Lab_Mk_II_B_ / 20 / -science resource",
		"Research_Lab_Mk_II_B_ / 20 / -hydro energy",
		"Research_Lab_Mk_II_B_ / 22 / -science resource",
		"Research_Lab_Mk_II_B_ / 22 / -hydro energy",
		"Research_Lab_Mk_II_B_ / 26 / -hydro energy",
		"Research_Lab_Mk_II_B_ / 27 / -hydro energy",
		"Research_Lab_Mk_II_B_ / 31 / -hydro energy",
		"Research_Lab_Mk_III_B_ / 0 / -hydro energy",
		"Research_Lab_Mk_III_B_ / 1 / -hydro energy",
		"Research_Lab_Mk_III_B_ / 2 / -hydro energy",
		"Research_Lab_Mk_III_B_ / 3 / -hydro energy",
		"Research_Lab_Mk_III_B_ / 4 / -hydro energy",
		"Research_Lab_Mk_III_B_ / 5 / -hydro energy",
		"Research_Lab_Mk_III_B_ / 6 / -hydro energy",
		"Research_Lab_Mk_III_B_ / 7 / -hydro energy",
		"Research_Lab_Mk_III_B_ / 8 / -hydro energy",
		"Research_Lab_Mk_III_B_ / 9 / -hydro energy",
		"Research_Lab_Mk_III_B_ / 23 / -hydro energy",
		"Research_Lab_Mk_III_B_ / 25 / -hydro energy",
		"Research_Lab_Mk_III_B_ / 26 / -hydro energy",
		"Research_Lab_Mk_III_B_ / 27 / -hydro energy",
		"Research_Lab_Mk_III_B_ / 28 / -hydro energy",
		"Research_Lab_Mk_III_B_ / 29 / -hydro energy",
		"Research_Lab_Mk_III_B_ / 30 / -hydro energy",
		"Research_Lab_Mk_III_B_ / 31 / -hydro energy",
		"Maximilian_Khan / 1 / SKILLS",
		"Maximilian_Khan / 3 / SKILLS",
		"Maximilian_Khan / 4 / SKILLS",
		"Maximilian_Khan / 6 / SKILLS",
		"Maximilian_Khan / 9 / SKILLS",
		"Kie_Fujishima_ / 5 / SKILLS1",
		"Kie_Fujishima_ / 10 / SKILLS1",
		"AK_RD / 2 / SKILLS2",
		"AK_RD / 7 / SKILLS2",
		"AK_RD / 8 / SKILLS2",
		"Haven__B_ / 24 / R-fresh water",
		"Haven__B_ / 27 / R-fresh water",
		"Improved_Haven__B_ / 16 / R-fresh water",
		"Improved_Haven__B_ / 24 / R-fresh water",
		"Improved_Haven__B_ / 25 / R-fresh water",
		"Improved_Haven__B_ / 26 / R-fresh water",
		"Improved_Haven__B_ / 27 / R-fresh water",
		"Advanced_Haven__B_ / 2 / R-fresh water",
		"Advanced_Haven__B_ / 16 / R-fresh water",
		"Advanced_Haven__B_ / 20 / R-fresh water",
		"Advanced_Haven__B_ / 24 / R-fresh water",
		"Advanced_Haven__B_ / 25 / R-fresh water",
		"Advanced_Haven__B_ / 26 / R-fresh water",
		"Advanced_Haven__B_ / 27 / R-fresh water",
		"Scrap_Shack_B_ / 30 / R-fresh water",
		"Scrap_Shack_B_ / 31 / R-fresh water",
		"Scrap_Shack_B_ / 32 / R-fresh water",
		"Scrap_Shack_B_ / 33 / R-fresh water",
		"Stockpile_B_ / 0 / R-fresh water",
		"Stockpile_B_ / 1 / R-fresh water",
		"Stockpile_B_ / 2 / R-fresh water",
		"Stockpile_B_ / 3 / R-fresh water",
		"Stockpile_B_ / 4 / R-fresh water",
		"Stockpile_B_ / 5 / R-fresh water",
		"Stockpile_B_ / 6 / R-fresh water",
		"Stockpile_B_ / 7 / R-fresh water",
		"Stockpile_B_ / 8 / R-fresh water",
		"Stockpile_B_ / 9 / R-fresh water",
		"Stockpile_B_ / 100 / R-fresh water",
		"Stockpile_B_ / 101 / R-fresh water",
		"Stockpile_B_ / 102 / R-fresh water",
		"Stockpile_B_ / 103 / R-fresh water",
		"Stockpile_B_ / 104 / R-fresh water",
		"Stockpile_B_ / 105 / R-fresh water",
		"Stockpile_B_ / 106 / R-fresh water",
		"Stockpile_B_ / 107 / R-fresh water",
		"Stockpile_B_ / 108 / R-fresh water",
		"Stockpile_B_ / 109 / R-fresh water",
		"Stockpile_B_ / 110 / R-fresh water",
		"Stockpile_B_ / 111 / R-fresh water",
		"Stockpile_B_ / 112 / R-fresh water",
		"Stockpile_B_ / 113 / R-fresh water",
		"Stockpile_B_ / 114 / R-fresh water",
		"Stockpile_B_ / 115 / R-fresh water",
		"Stockpile_B_ / 128 / R-fresh water",
		"James_Buchanan / 3 / SKILLS",
		"James_Buchanan / 4 / SKILLS",
		"James_Buchanan / 5 / SKILLS",
		"James_Buchanan / 7 / SKILLS",
		"Marcus_O_Neil / 1 / SKILLS1",
		"Marcus_O_Neil / 6 / SKILLS1",
		"Marcus_O_Neil / 9 / SKILLS1",
		"Sasha_Antonova / 2 / SKILLS2",
		"Sasha_Antonova / 8 / SKILLS2",
		"Inception_Spore___B_ / 1 / A-bioenergy",
		"Inception_Spore___B_ / 22 / A-bioenergy",
		"Inception_Spore___B_ / 23 / A-bioenergy",
		"Fledgling_Spore___B_ / 0 / A-bioenergy",
		"Fledgling_Spore___B_ / 1 / A-bioenergy",
		"Fledgling_Spore___B_ / 2 / A-bioenergy",
		"Fledgling_Spore___B_ / 22 / A-bioenergy",
		"Fledgling_Spore___B_ / 23 / A-bioenergy",
		"Mature_Spore___B_ / 0 / A-bioenergy",
		"Mature_Spore___B_ / 1 / A-bioenergy",
		"Mature_Spore___B_ / 2 / A-bioenergy",
		"Mature_Spore___B_ / 3 / A-bioenergy",
		"Mature_Spore___B_ / 22 / A-bioenergy",
		"Mature_Spore___B_ / 23 / A-bioenergy",
		"Mature_Spore___B_ / 26 / A-bioenergy",
		"Mature_Spore___B_ / 27 / A-bioenergy",
		"Superior_Spore___B_ / 0 / A-bioenergy",
		"Superior_Spore___B_ / 1 / A-bioenergy",
		"Superior_Spore___B_ / 2 / A-bioenergy",
		"Superior_Spore___B_ / 3 / A-bioenergy",
		"Superior_Spore___B_ / 4 / A-bioenergy",
		"Superior_Spore___B_ / 5 / A-bioenergy",
		"Superior_Spore___B_ / 6 / A-bioenergy",
		"Superior_Spore___B_ / 7 / A-bioenergy",
		"Superior_Spore___B_ / 8 / A-bioenergy",
		"Superior_Spore___B_ / 9 / A-bioenergy",
		"Superior_Spore___B_ / 10 / A-bioenergy",
		"Superior_Spore___B_ / 11 / A-bioenergy",
		"Superior_Spore___B_ / 12 / A-bioenergy",
		"Superior_Spore___B_ / 22 / A-bioenergy",
		"Superior_Spore___B_ / 23 / A-bioenergy",
		"Superior_Spore___B_ / 25 / A-bioenergy",
		"Superior_Spore___B_ / 26 / A-bioenergy",
		"Superior_Spore___B_ / 27 / A-bioenergy",
		"Superior_Spore___B_ / 30 / A-bioenergy",
		"Elder_Spore_____B_ / 0 / A-bioenergy",
		"Elder_Spore_____B_ / 1 / A-bioenergy",
		"Elder_Spore_____B_ / 2 / A-bioenergy",
		"Elder_Spore_____B_ / 3 / A-bioenergy",
		"Elder_Spore_____B_ / 4 / A-bioenergy",
		"Elder_Spore_____B_ / 5 / A-bioenergy",
		"Elder_Spore_____B_ / 6 / A-bioenergy",
		"Elder_Spore_____B_ / 7 / A-bioenergy",
		"Elder_Spore_____B_ / 8 / A-bioenergy",
		"Elder_Spore_____B_ / 9 / A-bioenergy",
		"Elder_Spore_____B_ / 10 / A-bioenergy",
		"Elder_Spore_____B_ / 11 / A-bioenergy",
		"Elder_Spore_____B_ / 12 / A-bioenergy",
		"Elder_Spore_____B_ / 13 / A-bioenergy",
		"Elder_Spore_____B_ / 14 / A-bioenergy",
		"Elder_Spore_____B_ / 15 / A-bioenergy",
		"Elder_Spore_____B_ / 16 / A-bioenergy",
		"Elder_Spore_____B_ / 17 / A-bioenergy",
		"Elder_Spore_____B_ / 18 / A-bioenergy",
		"Elder_Spore_____B_ / 19 / A-bioenergy",
		"Elder_Spore_____B_ / 20 / A-bioenergy",
		"Elder_Spore_____B_ / 21 / A-bioenergy",
		"Elder_Spore_____B_ / 22 / A-bioenergy",
		"Elder_Spore_____B_ / 23 / A-bioenergy",
		"Elder_Spore_____B_ / 25 / A-bioenergy",
		"Elder_Spore_____B_ / 26 / A-bioenergy",
		"Elder_Spore_____B_ / 27 / A-bioenergy",
		"Elder_Spore_____B_ / 28 / A-bioenergy",
		"Elder_Spore_____B_ / 30 / A-bioenergy",
		"Mammon__ / 3 / SKILLS",
		"Mammon__ / 5 / SKILLS",
		"Mammon__ / 7 / SKILLS",
		"Mammon__ / 8 / SKILLS",
		"Mammon__ / 9 / SKILLS",
		"Auriga_ / 4 / SKILLS1",
		"Auriga_ / 6 / SKILLS1",
		"Psyclade_ / 1 / SKILLS2",
		"Psyclade_ / 2 / SKILLS2"
	};
	strings = {
		5282;
		{
			name = "1 WATER DEMAGEHealth";
			value = -5.;
			type = "Health";
			formula = "";
			group = "ALIENS";
			can_modify = true;
		},
		{
			name = "1HealthA-BIOCREEP";
			value = 2.;
			type = "Health3";
			formula = "3ARMOR";
			group = "A-BIOCREEP(2)";
			can_modify = true;
		},
		{
			name = "1HealthA-BIOCREEP2";
			value = 3.;
			type = "Health3";
			formula = "3ARMOR";
			group = "A-BIOCREEP2(3)";
			can_modify = true;
		},
		{
			name = "1HealthA-BIOMASS GENERATOR";
			value = 2.;
			type = "Health3";
			formula = "4ARMOR";
			group = "A-BIOMASS GENERATOR(4)";
			can_modify = true;
		},
		{
			name = "1HealthA-BIOMASS GENERATOR2";
			value = 2.25;
			type = "Health4";
			formula = "4ARMOR";
			group = "A-BIOMASS GENERATOR2(4)";
			can_modify = true;
		},
		{
			name = "1HealthA-CRUSHER";
			value = 3.;
			type = "Health4";
			formula = "4ARMOR";
			group = "A-CRUSHER(4,WC,WS2)";
			can_modify = true;
		},
		{
			name = "1HealthA-DEVOURER";
			value = 3.;
			type = "Health3";
			formula = "3ARMOR";
			group = "A-DEVOURER(3,WC)";
			can_modify = true;
		},
		{
			name = "1HealthA-EGG1";
			value = 2.;
			type = "Health";
			formula = "1ARMOR";
			group = "A-EGG1(1)";
			can_modify = true;
		},
		{
			name = "1HealthA-EGG2";
			value = 2.;
			type = "Health2";
			formula = "2ARMOR";
			group = "A-EGG2(2)";
			can_modify = true;
		},
		{
			name = "1HealthA-EGG3";
			value = 2.;
			type = "Health3";
			formula = "3ARMOR";
			group = "A-EGG3(3)";
			can_modify = true;
		},
		{
			name = "1HealthA-GIANT METEOR";
			value = 25.;
			type = "Health4";
			formula = "4ARMOR";
			group = "A-GIANT METEOR(4,WC,WS3)";
			can_modify = true;
		},
		{
			name = "1HealthA-GIANT WORM";
			value = 3.;
			type = "Health4";
			formula = "4ARMOR";
			group = "A-GIANT WORM(4,WC,WS1)";
			can_modify = true;
		},
		{
			name = "1HealthA-INCEPTION SPORE";
			value = 1.5;
			type = "Health4";
			formula = "4ARMOR";
			group = "A-INCEPTION SPORE(4)";
			can_modify = true;
		},
		{
			name = "1HealthA-INCEPTION SPORE2";
			value = 2.;
			type = "Health4";
			formula = "4ARMOR";
			group = "A-INCEPTION SPORE2(4)";
			can_modify = true;
		},
		{
			name = "1HealthA-INCEPTION SPORE3";
			value = 2.5;
			type = "Health4";
			formula = "4ARMOR";
			group = "A-INCEPTION SPORE3(4)";
			can_modify = true;
		},
		{
			name = "1HealthA-INCEPTION SPORE4";
			value = 3.;
			type = "Health4";
			formula = "4ARMOR";
			group = "A-INCEPTION SPORE4(4)";
			can_modify = true;
		},
		{
			name = "1HealthA-INCEPTION SPORE5";
			value = 3.5;
			type = "Health4";
			formula = "4ARMOR";
			group = "A-INCEPTION SPORE5(4)";
			can_modify = true;
		},
		{
			name = "1HealthA-LAND DRAGON";
			value = 2.5;
			type = "Health2";
			formula = "3ARMOR";
			group = "A-LAND DRAGON(3,WS1,WF3)";
			can_modify = true;
		},
		{
			name = "1HealthA-LEECH";
			value = 2.25;
			type = "Health3";
			formula = "3ARMOR";
			group = "A-LEECH(3,WS1,WF2)";
			can_modify = true;
		},
		{
			name = "1HealthA-PROPAGATOR";
			value = 2.;
			type = "Health";
			formula = "1ARMOR";
			group = "A-PROPOGATOR(1,WC)";
			can_modify = true;
		},
		{
			name = "1HealthA-RIPPER";
			value = 3.;
			type = "Health2";
			formula = "1ARMOR";
			group = "A-RIPPER(2,WC,WS2)";
			can_modify = true;
		},
		{
			name = "1HealthA-SCOOPER";
			value = 2.5;
			type = "Health3";
			formula = "4ARMOR";
			group = "A-SCOOPER(4,WS5)";
			can_modify = true;
		},
		{
			name = "1HealthA-SCORPION";
			value = 2.25;
			type = "Health3";
			formula = "4ARMOR";
			group = "A-SCORPION(3,WS1,WF3)";
			can_modify = true;
		},
		{
			name = "1HealthA-SCUTTLER";
			value = 2.;
			type = "Health";
			formula = "3ARMOR";
			group = "A-SCUTTLER(3,WS3,WF4)";
			can_modify = true;
		},
		{
			name = "1HealthA-SIREN";
			value = 2.;
			type = "Health";
			formula = "1ARMOR";
			group = "A-SIREN(1,WF1)";
			can_modify = true;
		},
		{
			name = "1HealthA-SPAWN";
			value = 3.;
			type = "Health2";
			formula = "1ARMOR";
			group = "A-SPAWN(2,WC)";
			can_modify = true;
		},
		{
			name = "1HealthA-TUNNELER";
			value = 2.;
			type = "Health4";
			formula = "4ARMOR";
			group = "A-TUNNELER(4,WS3)";
			can_modify = true;
		},
		{
			name = "1HealthANTONOVA";
			value = 1.;
			type = "Health2";
			formula = "HEALTHY Remnant";
			group = "ANTONOVA(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "1HealthAURIGA";
			value = 15.;
			type = "Health2";
			formula = "2ARMOR";
			group = "AURIGA(2,WC,WS3)";
			can_modify = true;
		},
		{
			name = "1HealthDRON";
			value = 1.;
			type = "Health2";
			formula = "HEALTHY Assenshions";
			group = "DRON(2,WC,WF3)";
			can_modify = true;
		},
		{
			name = "1HealthE-AIRSHIP-HOWITZERTANK";
			value = 1.;
			type = "Health2";
			formula = "HEALTHY Assenshions";
			group = "E-AIRSHIP-HOWITZERTANK(3,WF4)";
			can_modify = true;
		},
		{
			name = "1HealthE-AIRTRANSPORT-HOWITZERTURRET";
			value = 1.;
			type = "Health3";
			formula = "HEALTHY Assenshions";
			group = "E-AIRTRANSPORT-HOWITZERTURR(4,WF1,WF4)";
			can_modify = true;
		},
		{
			name = "1HealthE-COMMAND POST";
			value = 1.;
			type = "Health4";
			formula = "HEALTHY Assenshions";
			group = "E-COMMAND POST(4)";
			can_modify = true;
		},
		{
			name = "1HealthE-COMMAND POST2";
			value = 1.;
			type = "Health4";
			formula = "HEALTHY Assenshions";
			group = "E-COMMAND POST2(4)";
			can_modify = true;
		},
		{
			name = "1HealthE-COMMAND POST3";
			value = 1.;
			type = "Health4";
			formula = "HEALTHY Assenshions";
			group = "E-COMMAND POST3(4)";
			can_modify = true;
		},
		{
			name = "1HealthE-CONSTRUCTOR BOT";
			value = 1.;
			type = "Health2";
			formula = "HEALTHY Assenshions";
			group = "E-CONSTRUCTOR BOT(2,WC,WS4)";
			can_modify = true;
		},
		{
			name = "1HealthE-FREEZER";
			value = 1.;
			type = "Health";
			formula = "HEALTHY Assenshions";
			group = "E-FREEZER(1,WC,WS2)";
			can_modify = true;
		},
		{
			name = "1HealthE-GRUNT";
			value = 1.;
			type = "Health";
			formula = "HEALTHY Assenshions";
			group = "E-GRUNT(1,WC,WF1)";
			can_modify = true;
		},
		{
			name = "1HealthE-HEAVYROBOT-HELICOPTER";
			value = 1.;
			type = "Health3";
			formula = "HEALTHY Assenshions";
			group = "E-HEAVYROBOT-HELICOPTER(3,WC,WF3,WS1)";
			can_modify = true;
		},
		{
			name = "1HealthE-HELICOPTER-HEAVYROBOT";
			value = 1.;
			type = "Health2";
			formula = "HEALTHY Assenshions";
			group = "E-HELICOPTER-HEAVYROBOT(2,WF3)";
			can_modify = true;
		},
		{
			name = "1HealthE-HOWITZERTANK-AIRSHIP";
			value = 1.;
			type = "Health4";
			formula = "HEALTHY Assenshions";
			group = "E-HOWITZERTANK-AIRSHIP(4,WF4,WS1)";
			can_modify = true;
		},
		{
			name = "1HealthE-HOWITZERTURRET-AIRTRANSPORT";
			value = 1.;
			type = "Health3";
			formula = "HEALTHY Assenshions";
			group = "E-HOWITZERTURRET-AIRTRANSPORT(4,WF4,WS1)";
			can_modify = true;
		},
		{
			name = "1HealthE-HYDRO GENERATOR";
			value = 0.5;
			type = "Health2";
			formula = "HEALTHY Assenshions";
			group = "E-HYDRO GENERATOR(2)";
			can_modify = true;
		},
		{
			name = "1HealthE-HYDRO GENERATOR2";
			value = 0.5;
			type = "Health3";
			formula = "HEALTHY Assenshions";
			group = "E-HYDRO GENERATOR(3,WF2)";
			can_modify = true;
		},
		{
			name = "1HealthE-LIGHTTANK-ROBOT";
			value = 1.;
			type = "Health2";
			formula = "HEALTHY Assenshions";
			group = "E-LIGHTTANK-ROBOT(3,WF2)";
			can_modify = true;
		},
		{
			name = "1HealthE-LIGHTTANK-ROBOT2";
			value = 1.;
			type = "Health2";
			formula = "HEALTHY Assenshions";
			group = "E-LIGHTTANK-ROBOT2(3,WF2)";
			can_modify = true;
		},
		{
			name = "1HealthE-MOBILE CP";
			value = 0.5;
			type = "Health4";
			formula = "HEALTHY Assenshions";
			group = "E-MOBILE CP(4)";
			can_modify = true;
		},
		{
			name = "1HealthE-MOBILE CP2";
			value = 0.5;
			type = "Health4";
			formula = "HEALTHY Assenshions";
			group = "E-MOBILE CP2(4,WF2)";
			can_modify = true;
		},
		{
			name = "1HealthE-MOBILE CP3";
			value = 0.5;
			type = "Health4";
			formula = "HEALTHY Assenshions";
			group = "E-MOBILE CP3(4,WF2)";
			can_modify = true;
		},
		{
			name = "1HealthE-RESEARCH LAB";
			value = 4.;
			type = "Health4";
			formula = "HEALTHY Assenshions";
			group = "E-RESEARCH LAB(4)";
			can_modify = true;
		},
		{
			name = "1HealthE-RESEARCH LAB2";
			value = 1.;
			type = "Health4";
			formula = "HEALTHY Assenshions";
			group = "E-RESEARCH LAB2(4)";
			can_modify = true;
		},
		{
			name = "1HealthE-RESEARCH LAB3";
			value = 1.;
			type = "Health4";
			formula = "HEALTHY Assenshions";
			group = "E-RESEARCH LAB3(4)";
			can_modify = true;
		},
		{
			name = "1HealthE-ROBO-GIANT";
			value = 10000.;
			type = "Health";
			formula = "";
			group = "E-ROBO-GIANT(4,WC,WF3)";
			can_modify = true;
		},
		{
			name = "1HealthE-ROBOT-LIGHTTANK";
			value = 1.;
			type = "Health2";
			formula = "HEALTHY Assenshions";
			group = "E-ROBOT-LIGHTTANK(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "1HealthE-ROBOT-LIGHTTANK2";
			value = 1.;
			type = "Health2";
			formula = "HEALTHY Assenshions";
			group = "E-ROBOT-LIGHTTANK2(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "1HealthE-SCOUTBAGGY-TURRET";
			value = 1.;
			type = "Health2";
			formula = "HEALTHY Assenshions";
			group = "E-SCOUTBAGGY-TURRET(2,WF1)";
			can_modify = true;
		},
		{
			name = "1HealthE-SCOUTBAGGY-TURRET2";
			value = 1.;
			type = "Health2";
			formula = "HEALTHY Assenshions";
			group = "E-SCOUTBAGGY-TURRET2(2,WF1)";
			can_modify = true;
		},
		{
			name = "1HealthE-SPECIAL PLANT";
			value = 1.;
			type = "Health4";
			formula = "HEALTHY Assenshions";
			group = "E-SPECIAL PLANT(4)";
			can_modify = true;
		},
		{
			name = "1HealthE-TURRET-SCOUTBAGGY";
			value = 1.;
			type = "Health3";
			formula = "HEALTHY Assenshions";
			group = "E-TURRET-SCOUTBAGGY(3,WF2,WS1)";
			can_modify = true;
		},
		{
			name = "1HealthE-TURRET-SCOUTBAGGY2";
			value = 1.;
			type = "Health3";
			formula = "HEALTHY Assenshions";
			group = "E-TURRET-SCOUTBAGGY2(3,WF2,WS1)";
			can_modify = true;
		},
		{
			name = "1HealthE-VEHECLE PLANT";
			value = 1.;
			type = "Health4";
			formula = "HEALTHY Assenshions";
			group = "E-VEHECLE PLANT(4)";
			can_modify = true;
		},
		{
			name = "1HealthE-VEHECLE PLANT2";
			value = 1.;
			type = "Health4";
			formula = "HEALTHY Assenshions";
			group = "E-VEHECLE PLANT2(4)";
			can_modify = true;
		},
		{
			name = "1HealthJB";
			value = 1.;
			type = "Health2";
			formula = "HEALTHY Remnant";
			group = "JB(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "1HealthLEIKOSHO";
			value = 1.;
			type = "Health2";
			formula = "HEALTHY Assenshions";
			group = "LEIKOSHO(2,WC,WF2)";
			can_modify = true;
		},
		{
			name = "1HealthMAMMON";
			value = 15.;
			type = "Health2";
			formula = "2ARMOR";
			group = "MAMMON(2,WC,WS3)";
			can_modify = true;
		},
		{
			name = "1HealthMAMMON CLON";
			value = 10.;
			type = "Health";
			formula = "2ARMOR";
			group = "MAMMON CLON";
			can_modify = true;
		},
		{
			name = "1HealthMaximilian";
			value = 1.;
			type = "Health2";
			formula = "HEALTHY Assenshions";
			group = "Maximilian(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "1HealthONieL";
			value = 1.;
			type = "Health2";
			formula = "HEALTHY Remnant";
			group = "ONieL(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "1HealthPSYCHIC";
			value = 15.;
			type = "Health2";
			formula = "2ARMOR";
			group = "PSYCHIC(2,WS)";
			can_modify = true;
		},
		{
			name = "1HealthR-CHEMICAL HELI";
			value = 1.;
			type = "Health3";
			formula = "HEALTHY Remnant";
			group = "R-CHEMICAL HELI(3,WF3,WF1,WS4)";
			can_modify = true;
		},
		{
			name = "1HealthR-CONSTRACTOR SUIT";
			value = 1.;
			type = "Health2";
			formula = "HEALTHY Remnant";
			group = "R-CONSTRACTOR SUIT(2,WC,WS4)";
			can_modify = true;
		},
		{
			name = "1HealthR-FRESH WATER EXTRACTOR";
			value = 0.5;
			type = "Health2";
			formula = "HEALTHY Remnant";
			group = "R-FRESH WATER EXTRACTOR(2)";
			can_modify = true;
		},
		{
			name = "1HealthR-FRESH WATER EXTRACTOR2";
			value = 0.5;
			type = "Health3";
			formula = "HEALTHY Remnant";
			group = "R-FRESH WATER EXTRACTOR2(3,WF1)";
			can_modify = true;
		},
		{
			name = "1HealthR-GRUNT";
			value = 1.;
			type = "Health";
			formula = "HEALTHY Remnant";
			group = "R-GRUNT(1,WF1)";
			can_modify = true;
		},
		{
			name = "1HealthR-GRUNT WAGON";
			value = 1.;
			type = "Health4";
			formula = "HEALTHY Remnant";
			group = "R-GRUNT WAGON(4,WF1,WS1)";
			can_modify = true;
		},
		{
			name = "1HealthR-GUARD TOWER";
			value = 0.5;
			type = "Health4";
			formula = "HEALTHY Remnant";
			group = "R-GUARD TOWER(4,WS1)";
			can_modify = true;
		},
		{
			name = "1HealthR-GUARD TOWER1";
			value = 0.5;
			type = "Health4";
			formula = "HEALTHY Remnant";
			group = "R-GUARD TOWER1(4,WF3,WS1)";
			can_modify = true;
		},
		{
			name = "1HealthR-GUARD TOWER2";
			value = 0.5;
			type = "Health4";
			formula = "HEALTHY Remnant";
			group = "R-GUARD TOWER2(4,WF1,WS1)";
			can_modify = true;
		},
		{
			name = "1HealthR-GUARD TOWER3";
			value = 0.5;
			type = "Health4";
			formula = "HEALTHY Remnant";
			group = "R-GUARD TOWER3(4,WF4,WS1)";
			can_modify = true;
		},
		{
			name = "1HealthR-HAVEN";
			value = 1.;
			type = "Health4";
			formula = "HEALTHY Remnant";
			group = "R-HAVEN(4)";
			can_modify = true;
		},
		{
			name = "1HealthR-HAVEN2";
			value = 1.;
			type = "Health4";
			formula = "HEALTHY Remnant";
			group = "R-HAVEN2(4)";
			can_modify = true;
		},
		{
			name = "1HealthR-HAVEN3";
			value = 1.;
			type = "Health4";
			formula = "HEALTHY Remnant";
			group = "R-HAVEN3(4)";
			can_modify = true;
		},
		{
			name = "1HealthR-HEAVY-GRUNT";
			value = 1.;
			type = "Health";
			formula = "HEALTHY Remnant";
			group = "R-HEAVY-GRUNT(1,WC,WF1)";
			can_modify = true;
		},
		{
			name = "1HealthR-HOWITZER";
			value = 1.;
			type = "Health4";
			formula = "HEALTHY Remnant";
			group = "R-HOWITZER(4,WF4,WS1)";
			can_modify = true;
		},
		{
			name = "1HealthR-INVADER";
			value = 1.;
			type = "Health";
			formula = "HEALTHY Remnant";
			group = "R-INVADER(1,WC,WS)";
			can_modify = true;
		},
		{
			name = "1HealthR-JEEP-KAMIKAZE";
			value = 1.;
			type = "Health3";
			formula = "HEALTHY Remnant";
			group = "R-JEEP-KAMIKAZE(3,WF4,WS1)";
			can_modify = true;
		},
		{
			name = "1HealthR-KAMIKAZE";
			value = 1.;
			type = "Health2";
			formula = "HEALTHY Remnant";
			group = "R-KAMIKAZE(2,WC,WS1,WF2)";
			can_modify = true;
		},
		{
			name = "1HealthR-ROCKET JEEP";
			value = 1.;
			type = "Health3";
			formula = "HEALTHY Remnant";
			group = "R-ROCKET JEEP(3,WF3)";
			can_modify = true;
		},
		{
			name = "1HealthR-ROCKET JEEP2";
			value = 1.;
			type = "Health3";
			formula = "HEALTHY Remnant";
			group = "R-ROCKET JEEP2(3,WF3)";
			can_modify = true;
		},
		{
			name = "1HealthR-SCRUMBLER";
			value = 1.;
			type = "Health2";
			formula = "HEALTHY Remnant";
			group = "R-SCRUMBLER(2,WF1)";
			can_modify = true;
		},
		{
			name = "1HealthR-SCRUMBLER2";
			value = 1.;
			type = "Health2";
			formula = "HEALTHY Remnant";
			group = "R-SCRUMBLER2(2,WF1)";
			can_modify = true;
		},
		{
			name = "1HealthR-SHELTERED SANCTUARY";
			value = 1.;
			type = "Health4";
			formula = "HEALTHY Remnant";
			group = "R-SHELTERED SANCTUARY(4)";
			can_modify = true;
		},
		{
			name = "1HealthR-SNIPER GRUNT";
			value = 1.;
			type = "Health";
			formula = "HEALTHY Remnant";
			group = "R-SNIPER GRUNT(1,WF1)";
			can_modify = true;
		},
		{
			name = "1HealthR-SOLAR GENERATOR";
			value = 1.;
			type = "Health4";
			formula = "HEALTHY Remnant";
			group = "R-SOLAR GENERATOR(4)";
			can_modify = true;
		},
		{
			name = "1HealthR-SOLAR GENERATOR2";
			value = 1.;
			type = "Health4";
			formula = "HEALTHY Remnant";
			group = "R-SOLAR GENERATOR2(4)";
			can_modify = true;
		},
		{
			name = "1HealthR-SPECIAL FACTORY";
			value = 1.;
			type = "Health4";
			formula = "HEALTHY Remnant";
			group = "R-SPECIAL FACTORY(4)";
			can_modify = true;
		},
		{
			name = "1HealthR-STOCKPILE";
			value = 1.;
			type = "Health4";
			formula = "HEALTHY Remnant";
			group = "R-STOCKPILE(4)";
			can_modify = true;
		},
		{
			name = "1HealthR-TANK middle2";
			value = 1.;
			type = "Health4";
			formula = "HEALTHY Remnant";
			group = "R-TANK middle2(4,WF4,WS1,WF1)";
			can_modify = true;
		},
		{
			name = "1HealthR-VENICLE FACTORY";
			value = 1.;
			type = "Health4";
			formula = "HEALTHY Remnant";
			group = "R-VENICLE FACTORY(4)";
			can_modify = true;
		},
		{
			name = "1HealthRR-TANK middle";
			value = 1.;
			type = "Health4";
			formula = "HEALTHY Remnant";
			group = "R-TANK middle(4,WF4,WS1,WF1)";
			can_modify = true;
		},
		{
			name = "1HealthV-PEOPLE";
			value = 1.;
			type = "Health";
			formula = "1ARMOR";
			group = "V-PEOPLE(1,WC)";
			can_modify = true;
		},
		{
			name = "1RWATER DEMAGEHealth1";
			value = 1.;
			type = "Health";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = "2RWATER DEMAGEHealth";
			value = 2.;
			type = "Health2";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = "3RWATER DEMAGEHealth";
			value = 3.;
			type = "Health3";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = "4RWATER DEMAGEHealth4";
			value = 10.;
			type = "Health4";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = "1WATER DEMAGEHealth";
			value = 10.;
			type = "Health";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "1 WATER DEMAGEHealth2";
			value = -8.;
			type = "Health2";
			formula = "";
			group = "ALIENS";
			can_modify = true;
		},
		{
			name = "1 WATER DEMAGEHealth3";
			value = -10.;
			type = "Health3";
			formula = "";
			group = "ALIENS";
			can_modify = true;
		},
		{
			name = "1 WATER DEMAGEHealth4";
			value = -12.;
			type = "Health4";
			formula = "";
			group = "ALIENS";
			can_modify = true;
		},
		{
			name = "2 ICE DEMAGEHealth";
			value = 10.;
			type = "Health";
			formula = "";
			group = "ALIENS";
			can_modify = true;
		},
		{
			name = "1WATER DEMAGEArmour";
			value = 10.;
			type = "Armour";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "2WATER DEMAGEHealth";
			value = 15.;
			type = "Health2";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "3WATER DEMAGEHealth";
			value = 10.;
			type = "Health3";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "4WATER DEMAGEHealth";
			value = 20.;
			type = "Health4";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "2WATER DEMAGEArmour";
			value = 10.;
			type = "Armour2";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "3WATER DEMAGEArmour";
			value = 15.;
			type = "Armour3";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "4WATER DEMAGEArmour";
			value = 20.;
			type = "Armour4";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "2ICE DEMAGEHealth";
			value = 20.;
			type = "Health";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "1RWATER DEMAGEArmour1";
			value = 1.;
			type = "Armour";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = "2RWATER DEMAGEArmour";
			value = 2.;
			type = "Armour2";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = "4RWATER DEMAGEArmour";
			value = 10.;
			type = "Armour4";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = "3RWATER DEMAGEArmour";
			value = 3.;
			type = "Armour3";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = "2RICE DEMAGEHealth";
			value = 1.;
			type = "Health";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = "2HealhtA-GIANT WORM";
			value = 0.5;
			type = "Health";
			formula = "";
			group = "A-GIANT WORM(4,WC,WS1)";
			can_modify = true;
		},
		{
			name = "WC1-1 attack power (ray, bullet, zone) healthA-GIANT METEOR";
			value = 5.e-002;
			type = "Health";
			formula = "WC- HEALTH";
			group = "A-GIANT METEOR(4,WC,WS3)";
			can_modify = true;
		},
		{
			name = "WC1-1 attack power (ray, bullet, zone) healthA-PROPAGATOR";
			value = 0.5;
			type = "Health";
			formula = "WC- HEALTH";
			group = "A-PROPOGATOR(1,WC)";
			can_modify = true;
		},
		{
			name = "WC1-1 attack power (ray, bullet, zone) healthA-SPAWN";
			value = 0.5;
			type = "Health";
			formula = "WC- HEALTH";
			group = "A-SPAWN(2,WC)";
			can_modify = true;
		},
		{
			name = "WC1-1 attack power (ray, bullet, zone) health E-CONSTRUCTOR BOT";
			value = 1.;
			type = "Health";
			formula = "WC- HEALTH";
			group = "E-CONSTRUCTOR BOT(2,WC,WS4)";
			can_modify = true;
		},
		{
			name = "WC1-1 attack power (ray, bullet, zone) healthE-FREEZER";
			value = 0.5;
			type = "Health";
			formula = "WC- HEALTH";
			group = "E-FREEZER(1,WC,WS2)";
			can_modify = true;
		},
		{
			name = "WC1-1 attack power (ray, bullet, zone) healthE-GRUNT";
			value = 0.5;
			type = "Health";
			formula = "WC- HEALTH";
			group = "E-GRUNT(1,WC,WF1)";
			can_modify = true;
		},
		{
			name = "WC1-1 attack power (ray, bullet, zone) healthE-HEAVYROBOT-HELICOPTER";
			value = 0.3;
			type = "Health";
			formula = "WC- HEALTH";
			group = "E-HEAVYROBOT-HELICOPTER(3,WC,WF3,WS1)";
			can_modify = true;
		},
		{
			name = "WC1-1 attack power (ray, bullet, zone) healthE-ROBO-GIANT";
			value = 1.e-002;
			type = "Health";
			formula = "WC- HEALTH";
			group = "E-ROBO-GIANT(4,WC,WF3)";
			can_modify = true;
		},
		{
			name = "WC1-1 attack power (ray, bullet, zone) healthJB";
			value = 0.3;
			type = "Health";
			formula = "WC- HEALTH";
			group = "JB(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "WC1-1 attack power (ray, bullet, zone) healthMAMMON";
			value = 0.3;
			type = "Health";
			formula = "WC- HEALTH";
			group = "MAMMON(2,WC,WS3)";
			can_modify = true;
		},
		{
			name = "WC1-1 attack power (ray, bullet, zone) healthMaximilian";
			value = 0.3;
			type = "Health";
			formula = "WC- HEALTH";
			group = "Maximilian(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "WC1-1 attack power (ray, bullet, zone) healthR-CONSTRACTOR SUIT";
			value = 1.;
			type = "Health";
			formula = "WC- HEALTH";
			group = "R-CONSTRACTOR SUIT(2,WC,WS4)";
			can_modify = true;
		},
		{
			name = "WC1-1 attack power (ray, bullet, zone) healthR-GRUNT";
			value = 1.;
			type = "Health";
			formula = "WC- HEALTH";
			group = "R-GRUNT(1,WF1)";
			can_modify = true;
		},
		{
			name = "WC1-1 attack power (ray, bullet, zone) healthR-HEAVY -GRUNT";
			value = 1.;
			type = "Health";
			formula = "WC- HEALTH";
			group = "R-HEAVY-GRUNT(1,WC,WF1)";
			can_modify = true;
		},
		{
			name = "WC1-1 attack power (ray, bullet, zone) healthR-KAMIKAZE";
			value = 0.5;
			type = "Health";
			formula = "WC- HEALTH";
			group = "R-KAMIKAZE(2,WC,WS1,WF2)";
			can_modify = true;
		},
		{
			name = "WC1-1 attack power (ray, bullet, zone) healthV-PEOPLE";
			value = 1.;
			type = "Health";
			formula = "WC- HEALTH";
			group = "V-PEOPLE(1,WC)";
			can_modify = true;
		},
		{
			name = "HealthJB factory";
			value = 2000.;
			type = "JB healsy";
			formula = "";
			group = "JB FACTORY";
			can_modify = false;
		},
		{
			name = "1A-GIANT WORM recovery health";
			value = -50.;
			type = "Health recovery4";
			formula = "";
			group = "A-GIANT WORM(4,WC,WS1)";
			can_modify = true;
		},
		{
			name = "1health recoveryE-ROBO-GIANT";
			value = -10.;
			type = "Health recovery";
			formula = "";
			group = "E-ROBO-GIANT(4,WC,WF3)";
			can_modify = true;
		},
		{
			name = "1Health recoveryMAMMON CLON";
			value = -5.;
			type = "Health recovery";
			formula = "";
			group = "MAMMON CLON";
			can_modify = true;
		},
		{
			name = "2 A-GIANT WORM recovery health";
			value = -125.;
			type = "Health recovery";
			formula = "";
			group = "A-GIANT WORM(4,WC,WS1)";
			can_modify = true;
		},
		{
			name = "1ArmourANTONOVA";
			value = 10.;
			type = "Armour2";
			formula = "2ARMOR";
			group = "ANTONOVA(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "1ArmourDRON";
			value = 2.;
			type = "Armour2";
			formula = "2ARMOR";
			group = "DRON(2,WC,WF3)";
			can_modify = true;
		},
		{
			name = "1ArmourE-AIRSHIP-HOWITZERTANK";
			value = 1.;
			type = "Armour2";
			formula = "2ARMOR";
			group = "E-AIRSHIP-HOWITZERTANK(3,WF4)";
			can_modify = true;
		},
		{
			name = "1ArmourE-AIRTRANSPORT-HOWITZERTURRET";
			value = 0.75;
			type = "Armour3";
			formula = "3ARMOR";
			group = "E-AIRTRANSPORT-HOWITZERTURR(4,WF1,WF4)";
			can_modify = true;
		},
		{
			name = "1ArmourE-COMMAND POST";
			value = 0.5;
			type = "Armour4";
			formula = "4ARMOR";
			group = "E-COMMAND POST(4)";
			can_modify = true;
		},
		{
			name = "1ArmourE-COMMAND POST2";
			value = 0.75;
			type = "Armour4";
			formula = "4ARMOR";
			group = "E-COMMAND POST2(4)";
			can_modify = true;
		},
		{
			name = "1ArmourE-COMMAND POST3";
			value = 1.;
			type = "Armour4";
			formula = "4ARMOR";
			group = "E-COMMAND POST3(4)";
			can_modify = true;
		},
		{
			name = "1ArmourE-CONSTRUCTOR BOT";
			value = 0.5;
			type = "Armour2";
			formula = "2ARMOR";
			group = "E-CONSTRUCTOR BOT(2,WC,WS4)";
			can_modify = true;
		},
		{
			name = "1ArmourE-FREEZER";
			value = 1.;
			type = "Armour";
			formula = "1ARMOR";
			group = "E-FREEZER(1,WC,WS2)";
			can_modify = true;
		},
		{
			name = "1ArmourE-GRUNT";
			value = 0.75;
			type = "Armour";
			formula = "1ARMOR";
			group = "E-GRUNT(1,WC,WF1)";
			can_modify = true;
		},
		{
			name = "1ArmourE-HEAVYROBOT-HELICOPTER";
			value = 0.75;
			type = "Armour3";
			formula = "3ARMOR";
			group = "E-HEAVYROBOT-HELICOPTER(3,WC,WF3,WS1)";
			can_modify = true;
		},
		{
			name = "1ArmourE-HELICOPTER-HEAVYROBOT";
			value = 1.;
			type = "Armour2";
			formula = "2ARMOR";
			group = "E-HELICOPTER-HEAVYROBOT(2,WF3)";
			can_modify = true;
		},
		{
			name = "1ArmourE-HOWITZERTANK-AIRSHIP";
			value = 0.75;
			type = "Armour4";
			formula = "4ARMOR";
			group = "E-HOWITZERTANK-AIRSHIP(4,WF4,WS1)";
			can_modify = true;
		},
		{
			name = "1ArmourE-HOWITZERTURRET-AIRTRANSPORT";
			value = 0.5;
			type = "Armour3";
			formula = "3ARMOR";
			group = "E-HOWITZERTURRET-AIRTRANSPORT(4,WF4,WS1)";
			can_modify = true;
		},
		{
			name = "1ArmourE-HYDRO GENERATOR";
			value = 0.75;
			type = "Armour2";
			formula = "2ARMOR";
			group = "E-HYDRO GENERATOR(2)";
			can_modify = true;
		},
		{
			name = "1ArmourE-HYDRO GENERATOR2";
			value = 0.5;
			type = "Armour3";
			formula = "3ARMOR";
			group = "E-HYDRO GENERATOR(3,WF2)";
			can_modify = true;
		},
		{
			name = "1ArmourE-LIGHTTANK-ROBOT";
			value = 0.5;
			type = "Armour2";
			formula = "2ARMOR";
			group = "E-LIGHTTANK-ROBOT(3,WF2)";
			can_modify = true;
		},
		{
			name = "1ArmourE-LIGHTTANK-ROBOT2";
			value = 0.5;
			type = "Armour2";
			formula = "2ARMOR";
			group = "E-LIGHTTANK-ROBOT2(3,WF2)";
			can_modify = true;
		},
		{
			name = "1ArmourE-MOBILE CP";
			value = 0.25;
			type = "Armour4";
			formula = "4ARMOR";
			group = "E-MOBILE CP(4)";
			can_modify = true;
		},
		{
			name = "1ArmourE-MOBILE CP2";
			value = 0.25;
			type = "Armour4";
			formula = "4ARMOR";
			group = "E-MOBILE CP2(4,WF2)";
			can_modify = true;
		},
		{
			name = "1ArmourE-MOBILE CP3";
			value = 0.25;
			type = "Armour4";
			formula = "4ARMOR";
			group = "E-MOBILE CP3(4,WF2)";
			can_modify = true;
		},
		{
			name = "1ArmourE-RESEARCH LAB";
			value = 0.5;
			type = "Armour4";
			formula = "4ARMOR";
			group = "E-RESEARCH LAB(4)";
			can_modify = true;
		},
		{
			name = "1ArmourE-RESEARCH LAB2";
			value = 0.75;
			type = "Armour4";
			formula = "4ARMOR";
			group = "E-RESEARCH LAB2(4)";
			can_modify = true;
		},
		{
			name = "1ArmourE-RESEARCH LAB3";
			value = 1.;
			type = "Armour4";
			formula = "4ARMOR";
			group = "E-RESEARCH LAB3(4)";
			can_modify = true;
		},
		{
			name = "1ArmourE-ROBOT-LIGHTTANK";
			value = 0.75;
			type = "Armour2";
			formula = "2ARMOR";
			group = "E-ROBOT-LIGHTTANK(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "1ArmourE-ROBOT-LIGHTTANK2";
			value = 0.75;
			type = "Armour2";
			formula = "2ARMOR";
			group = "E-ROBOT-LIGHTTANK2(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "1ArmourE-SCOUTBAGGY-TURRET";
			value = 0.75;
			type = "Armour2";
			formula = "2ARMOR";
			group = "E-SCOUTBAGGY-TURRET(2,WF1)";
			can_modify = true;
		},
		{
			name = "1ArmourE-SCOUTBAGGY-TURRET2";
			value = 0.75;
			type = "Armour2";
			formula = "2ARMOR";
			group = "E-SCOUTBAGGY-TURRET2(2,WF1)";
			can_modify = true;
		},
		{
			name = "1ArmourE-SPECIAL PLANT";
			value = 0.75;
			type = "Armour4";
			formula = "4ARMOR";
			group = "E-SPECIAL PLANT(4)";
			can_modify = true;
		},
		{
			name = "1ArmourE-TURRET-SCOUTBAGGY";
			value = 0.5;
			type = "Armour3";
			formula = "3ARMOR";
			group = "E-TURRET-SCOUTBAGGY(3,WF2,WS1)";
			can_modify = true;
		},
		{
			name = "1ArmourE-TURRET-SCOUTBAGGY2";
			value = 0.5;
			type = "Armour3";
			formula = "3ARMOR";
			group = "E-TURRET-SCOUTBAGGY2(3,WF2,WS1)";
			can_modify = true;
		},
		{
			name = "1ArmourE-VEHECLE PLANT";
			value = 0.75;
			type = "Armour4";
			formula = "4ARMOR";
			group = "E-VEHECLE PLANT(4)";
			can_modify = true;
		},
		{
			name = "1ArmourE-VEHECLE PLANT2";
			value = 1.;
			type = "Armour4";
			formula = "4ARMOR";
			group = "E-VEHECLE PLANT2(4)";
			can_modify = true;
		},
		{
			name = "1ArmourJB";
			value = 10.;
			type = "Armour2";
			formula = "2ARMOR";
			group = "JB(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "1ArmourLEIKOSHO";
			value = 2.;
			type = "Armour2";
			formula = "2ARMOR";
			group = "LEIKOSHO(2,WC,WF2)";
			can_modify = true;
		},
		{
			name = "1ArmourMaximilian";
			value = 2.;
			type = "Armour2";
			formula = "2ARMOR";
			group = "Maximilian(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "1ArmourONieL";
			value = 10.;
			type = "Armour2";
			formula = "2ARMOR";
			group = "ONieL(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "1ArmourR-CONSTRACTOR SUIT";
			value = 1.25;
			type = "Armour2";
			formula = "2ARMOR";
			group = "R-CONSTRACTOR SUIT(2,WC,WS4)";
			can_modify = true;
		},
		{
			name = "1ArmourR-FRESH WATER EXTRACTOR";
			value = 2.;
			type = "Armour2";
			formula = "2ARMOR";
			group = "R-FRESH WATER EXTRACTOR(2)";
			can_modify = true;
		},
		{
			name = "1ArmourR-FRESH WATER EXTRACTOR2";
			value = 1.25;
			type = "Armour3";
			formula = "3ARMOR";
			group = "R-FRESH WATER EXTRACTOR2(3,WF1)";
			can_modify = true;
		},
		{
			name = "1ArmourR-GRUNT";
			value = 1.5;
			type = "Armour";
			formula = "1ARMOR";
			group = "R-GRUNT(1,WF1)";
			can_modify = true;
		},
		{
			name = "1ArmourR-GRUNT WAGON";
			value = 1.;
			type = "Armour4";
			formula = "4ARMOR";
			group = "R-GRUNT WAGON(4,WF1,WS1)";
			can_modify = true;
		},
		{
			name = "1ArmourR-GUARD TOWER";
			value = 1.;
			type = "Armour4";
			formula = "4ARMOR";
			group = "R-GUARD TOWER(4,WS1)";
			can_modify = true;
		},
		{
			name = "1ArmourR-GUARD TOWER1";
			value = 1.25;
			type = "Armour4";
			formula = "4ARMOR";
			group = "R-GUARD TOWER1(4,WF3,WS1)";
			can_modify = true;
		},
		{
			name = "1ArmourR-GUARD TOWER2";
			value = 1.25;
			type = "Armour4";
			formula = "4ARMOR";
			group = "R-GUARD TOWER2(4,WF1,WS1)";
			can_modify = true;
		},
		{
			name = "1ArmourR-GUARD TOWER3";
			value = 1.25;
			type = "Armour4";
			formula = "4ARMOR";
			group = "R-GUARD TOWER3(4,WF4,WS1)";
			can_modify = true;
		},
		{
			name = "1ArmourR-HAVEN";
			value = 1.5;
			type = "Armour4";
			formula = "4ARMOR";
			group = "R-HAVEN(4)";
			can_modify = true;
		},
		{
			name = "1ArmourR-HAVEN2";
			value = 1.75;
			type = "Armour4";
			formula = "4ARMOR";
			group = "R-HAVEN2(4)";
			can_modify = true;
		},
		{
			name = "1ArmourR-HEAVY-GRUNT";
			value = 2.;
			type = "Armour";
			formula = "1ARMOR";
			group = "R-HEAVY-GRUNT(1,WC,WF1)";
			can_modify = true;
		},
		{
			name = "1ArmourR-HOWITZER";
			value = 1.25;
			type = "Armour4";
			formula = "4ARMOR";
			group = "R-HOWITZER(4,WF4,WS1)";
			can_modify = true;
		},
		{
			name = "1ArmourR-INVADER";
			value = 1.;
			type = "Armour";
			formula = "1ARMOR";
			group = "R-INVADER(1,WC,WS)";
			can_modify = true;
		},
		{
			name = "1ArmourR-JEEP-KAMIKAZE";
			value = 1.25;
			type = "Armour3";
			formula = "3ARMOR";
			group = "R-JEEP-KAMIKAZE(3,WF4,WS1)";
			can_modify = true;
		},
		{
			name = "1ArmourR-KAMIKAZE";
			value = 1.;
			type = "Armour2";
			formula = "2ARMOR";
			group = "R-KAMIKAZE(2,WC,WS1,WF2)";
			can_modify = true;
		},
		{
			name = "1ArmourR-ROCKET JEEP";
			value = 1.;
			type = "Armour3";
			formula = "3ARMOR";
			group = "R-ROCKET JEEP(3,WF3)";
			can_modify = true;
		},
		{
			name = "1ArmourR-ROCKET JEEP2";
			value = 1.;
			type = "Armour3";
			formula = "3ARMOR";
			group = "R-ROCKET JEEP2(3,WF3)";
			can_modify = true;
		},
		{
			name = "1ArmourR-SCRUMBLER";
			value = 1.5;
			type = "Armour2";
			formula = "2ARMOR";
			group = "R-SCRUMBLER(2,WF1)";
			can_modify = true;
		},
		{
			name = "1ArmourR-SCRUMBLER2";
			value = 1.5;
			type = "Armour2";
			formula = "2ARMOR";
			group = "R-SCRUMBLER2(2,WF1)";
			can_modify = true;
		},
		{
			name = "1ArmourR-SHELTERED SANCTUARY";
			value = 1.;
			type = "Armour4";
			formula = "4ARMOR";
			group = "R-SHELTERED SANCTUARY(4)";
			can_modify = true;
		},
		{
			name = "1ArmourR-SNIPER GRUNT";
			value = 1.5;
			type = "Armour";
			formula = "1ARMOR";
			group = "R-SNIPER GRUNT(1,WF1)";
			can_modify = true;
		},
		{
			name = "1ArmourR-SOLAR GENERATOR";
			value = 1.;
			type = "Armour4";
			formula = "4ARMOR";
			group = "R-SOLAR GENERATOR(4)";
			can_modify = true;
		},
		{
			name = "1ArmourR-SOLAR GENERATOR2";
			value = 1.25;
			type = "Armour4";
			formula = "4ARMOR";
			group = "R-SOLAR GENERATOR2(4)";
			can_modify = true;
		},
		{
			name = "1ArmourR-SPECIAL FACTORY";
			value = 1.;
			type = "Armour4";
			formula = "4ARMOR";
			group = "R-SPECIAL FACTORY(4)";
			can_modify = true;
		},
		{
			name = "1ArmourR-STOCKPILE";
			value = 1.75;
			type = "Armour4";
			formula = "4ARMOR";
			group = "R-STOCKPILE(4)";
			can_modify = true;
		},
		{
			name = "1ArmourR-TANK middle";
			value = 1.5;
			type = "Armour4";
			formula = "4ARMOR";
			group = "R-TANK middle(4,WF4,WS1,WF1)";
			can_modify = true;
		},
		{
			name = "1ArmourR-TANK middle2";
			value = 1.5;
			type = "Armour4";
			formula = "4ARMOR";
			group = "R-TANK middle2(4,WF4,WS1,WF1)";
			can_modify = true;
		},
		{
			name = "1ArmourR-VENICLE FACTORY";
			value = 2.;
			type = "Armour4";
			formula = "4ARMOR";
			group = "R-VENICLE FACTORY(4)";
			can_modify = true;
		},
		{
			name = "1ArmourR-HAVEN3";
			value = 2.;
			type = "Armour4";
			formula = "4ARMOR";
			group = "R-HAVEN3(4)";
			can_modify = true;
		},
		{
			name = "2ICE DEMAGEArmour";
			value = 20.;
			type = "Armour";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "2RICE DEMAGEArmour";
			value = 1.;
			type = "Armour";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = "WC1-1 attack power (ray, bullet, zone) armourA-GIANT METEOR";
			value = 1.;
			type = "Armour";
			formula = "WC - ARMOR1";
			group = "A-GIANT METEOR(4,WC,WS3)";
			can_modify = false;
		},
		{
			name = "WC1-1 attack power (ray, bullet, zone) armourA-PROPAGATOR";
			value = 1.;
			type = "Armour";
			formula = "WC - ARMOR1";
			group = "A-PROPOGATOR(1,WC)";
			can_modify = false;
		},
		{
			name = "WC1-1 attack power (ray, bullet, zone) armourA-SPAWN";
			value = 1.;
			type = "Armour";
			formula = "WC - ARMOR1";
			group = "A-SPAWN(2,WC)";
			can_modify = false;
		},
		{
			name = "WC1-1 attack power (ray, bullet, zone) armourE-CONSTRUCTOR BOT";
			value = 1.;
			type = "Armour";
			formula = "WC - ARMOR1";
			group = "E-CONSTRUCTOR BOT(2,WC,WS4)";
			can_modify = false;
		},
		{
			name = "WC1-1 attack power (ray, bullet, zone) armourE-FREEZER";
			value = 1.;
			type = "Armour";
			formula = "WC - ARMOR1";
			group = "E-FREEZER(1,WC,WS2)";
			can_modify = false;
		},
		{
			name = "WC1-1 attack power (ray, bullet, zone) armourE-GRUNT";
			value = 1.;
			type = "Armour";
			formula = "WC - ARMOR1";
			group = "E-GRUNT(1,WC,WF1)";
			can_modify = false;
		},
		{
			name = "WC1-1 attack power (ray, bullet, zone) armourE-HEAVYROBOT-HELICOPTER";
			value = 1.;
			type = "Armour";
			formula = "WC - ARMOR1";
			group = "E-HEAVYROBOT-HELICOPTER(3,WC,WF3,WS1)";
			can_modify = false;
		},
		{
			name = "WC1-1 attack power (ray, bullet, zone) armourE-ROBO-GIANT";
			value = 1.;
			type = "Armour";
			formula = "WC - ARMOR1";
			group = "E-ROBO-GIANT(4,WC,WF3)";
			can_modify = false;
		},
		{
			name = "WC1-1 attack power (ray, bullet, zone) armourJB";
			value = 1.;
			type = "Armour";
			formula = "WC - ARMOR1";
			group = "JB(2,WC,WF1)";
			can_modify = false;
		},
		{
			name = "WC1-1 attack power (ray, bullet, zone) armourMAMMON";
			value = 1.;
			type = "Armour";
			formula = "WC - ARMOR1";
			group = "MAMMON(2,WC,WS3)";
			can_modify = false;
		},
		{
			name = "WC1-1 attack power (ray, bullet, zone) armourMaximilian";
			value = 1.;
			type = "Armour";
			formula = "WC - ARMOR1";
			group = "Maximilian(2,WC,WF1)";
			can_modify = false;
		},
		{
			name = "WC1-1 attack power (ray, bullet, zone) armourR-CONSTRACTOR SUIT";
			value = 1.;
			type = "Armour";
			formula = "WC - ARMOR1";
			group = "R-CONSTRACTOR SUIT(2,WC,WS4)";
			can_modify = false;
		},
		{
			name = "WC1-1 attack power (ray, bullet, zone) armourR-GRUNT";
			value = 1.;
			type = "Armour";
			formula = "WC - ARMOR1";
			group = "R-GRUNT(1,WF1)";
			can_modify = false;
		},
		{
			name = "WC1-1 attack power (ray, bullet, zone) armourR-HEAVY -GRUNT";
			value = 1.;
			type = "Armour";
			formula = "WC - ARMOR1";
			group = "R-HEAVY-GRUNT(1,WC,WF1)";
			can_modify = false;
		},
		{
			name = "WC1-1 attack power (ray, bullet, zone) armourR-KAMIKAZE";
			value = 1.;
			type = "Armour";
			formula = "WC - ARMOR1";
			group = "R-KAMIKAZE(2,WC,WS1,WF2)";
			can_modify = false;
		},
		{
			name = "WC1-1 attack power (ray, bullet, zone) armourV-PEOPLE";
			value = 1.;
			type = "Armour";
			formula = "WC - ARMOR1";
			group = "V-PEOPLE(1,WC)";
			can_modify = false;
		},
		{
			name = "1Armour recovery DRON";
			value = 0.1;
			type = "Armour2 Recovery (Ascension)";
			formula = "E-ARMOR RECOVERY";
			group = "DRON(2,WC,WF3)";
			can_modify = true;
		},
		{
			name = "1Armour recovery E-AIRSHIP-HOWITZERTANK";
			value = 0.1;
			type = "Armour2 Recovery (Ascension)";
			formula = "E-ARMOR RECOVERY";
			group = "E-AIRSHIP-HOWITZERTANK(3,WF4)";
			can_modify = true;
		},
		{
			name = "1Armour recovery E-AIRTRANSPORT-HOWITZERTURRET";
			value = 0.1;
			type = "Armour3 Recovery (Ascension)";
			formula = "E-ARMOR RECOVERY";
			group = "E-AIRTRANSPORT-HOWITZERTURR(4,WF1,WF4)";
			can_modify = true;
		},
		{
			name = "1Armour recovery E-COMMAND POST";
			value = 5.e-002;
			type = "Armour4 Recovery (Ascension)";
			formula = "E-ARMOR RECOVERY";
			group = "E-COMMAND POST(4)";
			can_modify = true;
		},
		{
			name = "1Armour recovery E-COMMAND POST2";
			value = 5.e-002;
			type = "Armour4 Recovery (Ascension)";
			formula = "E-ARMOR RECOVERY";
			group = "E-COMMAND POST2(4)";
			can_modify = true;
		},
		{
			name = "1Armour recovery E-COMMAND POST3";
			value = 5.e-002;
			type = "Armour4 Recovery (Ascension)";
			formula = "E-ARMOR RECOVERY";
			group = "E-COMMAND POST3(4)";
			can_modify = true;
		},
		{
			name = "1Armour recovery E-CONSTRUCTOR BOT";
			value = 0.1;
			type = "Armour2 Recovery (Ascension)";
			formula = "E-ARMOR RECOVERY";
			group = "E-CONSTRUCTOR BOT(2,WC,WS4)";
			can_modify = true;
		},
		{
			name = "1Armour recovery E-FREEZER";
			value = 0.1;
			type = "Armour Recovery (Ascension)";
			formula = "E-ARMOR RECOVERY";
			group = "E-FREEZER(1,WC,WS2)";
			can_modify = true;
		},
		{
			name = "1Armour recovery E-GRUNT";
			value = 0.1;
			type = "Armour Recovery (Ascension)";
			formula = "E-ARMOR RECOVERY";
			group = "E-GRUNT(1,WC,WF1)";
			can_modify = true;
		},
		{
			name = "1Armour recovery E-HEAVYROBOT-HELICOPTER";
			value = 0.1;
			type = "Armour3 Recovery (Ascension)";
			formula = "E-ARMOR RECOVERY";
			group = "E-HEAVYROBOT-HELICOPTER(3,WC,WF3,WS1)";
			can_modify = true;
		},
		{
			name = "1Armour recovery E-HELICOPTER-HEAVYROBOT";
			value = 0.1;
			type = "Armour2 Recovery (Ascension)";
			formula = "E-ARMOR RECOVERY";
			group = "E-HELICOPTER-HEAVYROBOT(2,WF3)";
			can_modify = true;
		},
		{
			name = "1Armour recovery E-HOWITZERTANK-AIRSHIP";
			value = 0.1;
			type = "Armour4 Recovery (Ascension)";
			formula = "E-ARMOR RECOVERY";
			group = "E-HOWITZERTANK-AIRSHIP(4,WF4,WS1)";
			can_modify = true;
		},
		{
			name = "1Armour recovery E-HOWITZERTURRET-AIRTRANSPORT";
			value = 0.1;
			type = "Armour3 Recovery (Ascension)";
			formula = "E-ARMOR RECOVERY";
			group = "E-HOWITZERTURRET-AIRTRANSPORT(4,WF4,WS1)";
			can_modify = true;
		},
		{
			name = "1Armour recovery E-HYDRO GENERATOR";
			value = 5.e-002;
			type = "Armour2 Recovery (Ascension)";
			formula = "E-ARMOR RECOVERY";
			group = "E-HYDRO GENERATOR(2)";
			can_modify = true;
		},
		{
			name = "1Armour recovery E-HYDRO GENERATOR2";
			value = 5.e-002;
			type = "Armour3 Recovery (Ascension)";
			formula = "E-ARMOR RECOVERY";
			group = "E-HYDRO GENERATOR(3,WF2)";
			can_modify = true;
		},
		{
			name = "1Armour recovery E-LIGHTTANK-ROBOT";
			value = 0.1;
			type = "Armour2 Recovery (Ascension)";
			formula = "E-ARMOR RECOVERY";
			group = "E-LIGHTTANK-ROBOT(3,WF2)";
			can_modify = true;
		},
		{
			name = "1Armour recovery E-LIGHTTANK-ROBOT2";
			value = 0.1;
			type = "Armour2 Recovery (Ascension)";
			formula = "E-ARMOR RECOVERY";
			group = "E-LIGHTTANK-ROBOT2(3,WF2)";
			can_modify = true;
		},
		{
			name = "1Armour recovery E-MOBILE CP";
			value = 0.1;
			type = "Armour4 Recovery (Ascension)";
			formula = "E-ARMOR RECOVERY";
			group = "E-MOBILE CP(4)";
			can_modify = true;
		},
		{
			name = "1Armour recovery E-MOBILE CP2";
			value = 0.1;
			type = "Armour4 Recovery (Ascension)";
			formula = "E-ARMOR RECOVERY";
			group = "E-MOBILE CP2(4,WF2)";
			can_modify = true;
		},
		{
			name = "1Armour recovery E-MOBILE CP3";
			value = 0.1;
			type = "Armour4 Recovery (Ascension)";
			formula = "E-ARMOR RECOVERY";
			group = "E-MOBILE CP3(4,WF2)";
			can_modify = true;
		},
		{
			name = "1Armour recovery E-RESEARCH LAB";
			value = 5.e-002;
			type = "Armour4 Recovery (Ascension)";
			formula = "E-ARMOR RECOVERY";
			group = "E-RESEARCH LAB(4)";
			can_modify = true;
		},
		{
			name = "1Armour recovery E-RESEARCH LAB2";
			value = 5.e-002;
			type = "Armour4 Recovery (Ascension)";
			formula = "E-ARMOR RECOVERY";
			group = "E-RESEARCH LAB2(4)";
			can_modify = true;
		},
		{
			name = "1Armour recovery E-RESEARCH LAB3";
			value = 5.e-002;
			type = "Armour4 Recovery (Ascension)";
			formula = "E-ARMOR RECOVERY";
			group = "E-RESEARCH LAB3(4)";
			can_modify = true;
		},
		{
			name = "1Armour recovery E-ROBOT-LIGHTTANK";
			value = 0.1;
			type = "Armour2 Recovery (Ascension)";
			formula = "E-ARMOR RECOVERY";
			group = "E-ROBOT-LIGHTTANK(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "1Armour recovery E-ROBOT-LIGHTTANK2";
			value = 0.1;
			type = "Armour2 Recovery (Ascension)";
			formula = "E-ARMOR RECOVERY";
			group = "E-ROBOT-LIGHTTANK2(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "1Armour recovery E-SCOUTBAGGY-TURRET";
			value = 0.1;
			type = "Armour2 Recovery (Ascension)";
			formula = "E-ARMOR RECOVERY";
			group = "E-SCOUTBAGGY-TURRET(2,WF1)";
			can_modify = true;
		},
		{
			name = "1Armour recovery E-SCOUTBAGGY-TURRET2";
			value = 0.1;
			type = "Armour2 Recovery (Ascension)";
			formula = "E-ARMOR RECOVERY";
			group = "E-SCOUTBAGGY-TURRET2(2,WF1)";
			can_modify = true;
		},
		{
			name = "1Armour recovery E-SPECIAL PLANT";
			value = 5.e-002;
			type = "Armour4 Recovery (Ascension)";
			formula = "E-ARMOR RECOVERY";
			group = "E-SPECIAL PLANT(4)";
			can_modify = true;
		},
		{
			name = "1Armour recovery E-TURRET-SCOUTBAGGY";
			value = 0.1;
			type = "Armour3 Recovery (Ascension)";
			formula = "E-ARMOR RECOVERY";
			group = "E-TURRET-SCOUTBAGGY(3,WF2,WS1)";
			can_modify = true;
		},
		{
			name = "1Armour recovery E-TURRET-SCOUTBAGGY2";
			value = 0.1;
			type = "Armour3 Recovery (Ascension)";
			formula = "E-ARMOR RECOVERY";
			group = "E-TURRET-SCOUTBAGGY2(3,WF2,WS1)";
			can_modify = true;
		},
		{
			name = "1Armour recovery E-VEHECLE PLANT";
			value = 5.e-002;
			type = "Armour4 Recovery (Ascension)";
			formula = "E-ARMOR RECOVERY";
			group = "E-VEHECLE PLANT(4)";
			can_modify = true;
		},
		{
			name = "1Armour recovery E-VEHECLE PLANT2";
			value = 5.e-002;
			type = "Armour4 Recovery (Ascension)";
			formula = "E-ARMOR RECOVERY";
			group = "E-VEHECLE PLANT2(4)";
			can_modify = true;
		},
		{
			name = "1Armour recovery LEIKOSHO";
			value = 0.1;
			type = "Armour2 Recovery (Ascension)";
			formula = "E-ARMOR RECOVERY";
			group = "LEIKOSHO(2,WC,WF2)";
			can_modify = true;
		},
		{
			name = "1Armour recovery Maximilian";
			value = 0.1;
			type = "Armour2 Recovery (Ascension)";
			formula = "E-ARMOR RECOVERY";
			group = "Maximilian(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "1Capturing  A-PROPAGATOR";
			value = 1.;
			type = "Capturing 2-life";
			formula = "( )";
			group = "A-PROPOGATOR(1,WC)";
			can_modify = true;
		},
		{
			name = "1Capturing  A-SPAWN";
			value = 1.;
			type = "Capturing 2-life";
			formula = "( )";
			group = "A-SPAWN(2,WC)";
			can_modify = true;
		},
		{
			name = "1Capturing A-CRUSHER";
			value = 1.;
			type = "Capturing 2-life";
			formula = "( )";
			group = "A-CRUSHER(4,WC,WS2)";
			can_modify = true;
		},
		{
			name = "1Capturing A-DEVOURER";
			value = 1.;
			type = "Capturing 2-life";
			formula = "( )";
			group = "A-DEVOURER(3,WC)";
			can_modify = true;
		},
		{
			name = "1Capturing A-LAND DRAGON";
			value = 1.;
			type = "Capturing 2-life";
			formula = "( )";
			group = "A-LAND DRAGON(3,WS1,WF3)";
			can_modify = true;
		},
		{
			name = "1Capturing A-LEECH";
			value = 1.;
			type = "Capturing 2-life";
			formula = "( )";
			group = "A-LEECH(3,WS1,WF2)";
			can_modify = true;
		},
		{
			name = "1Capturing A-SCUTTLER";
			value = 1.;
			type = "Capturing 2-life";
			formula = "( )";
			group = "A-SCUTTLER(3,WS3,WF4)";
			can_modify = true;
		},
		{
			name = "1Capturing A-SIREN";
			value = 1.;
			type = "Capturing 2-life";
			formula = "( )";
			group = "A-SIREN(1,WF1)";
			can_modify = true;
		},
		{
			name = "1Capturing A-TUNNELER";
			value = 1.;
			type = "Capturing 2-life";
			formula = "( )";
			group = "A-TUNNELER(4,WS3)";
			can_modify = true;
		},
		{
			name = "1CapturingA-RIPPER";
			value = 1.;
			type = "Capturing 2-life";
			formula = "( )";
			group = "A-RIPPER(2,WC,WS2)";
			can_modify = true;
		},
		{
			name = "1CapturingA-SCOOPER";
			value = 1.;
			type = "Capturing 2-life";
			formula = "( )";
			group = "A-SCOOPER(4,WS5)";
			can_modify = true;
		},
		{
			name = "1CapturingA-SCORPION";
			value = 1.;
			type = "Capturing 2-life";
			formula = "( )";
			group = "A-SCORPION(3,WS1,WF3)";
			can_modify = true;
		},
		{
			name = "1Capturing  V-PEOPLE";
			value = 1.;
			type = "Capturing 2-life";
			formula = "( )";
			group = "V-PEOPLE(1,WC)";
			can_modify = true;
		},
		{
			name = "1Capturing E-AIRSHIP-HOWITZERTANK";
			value = 1.;
			type = "Capturing";
			formula = "( )";
			group = "E-AIRSHIP-HOWITZERTANK(3,WF4)";
			can_modify = true;
		},
		{
			name = "1Capturing E-AIRTRANSPORT-HOWITZERTURRET";
			value = 1.;
			type = "Capturing";
			formula = "( )";
			group = "E-AIRTRANSPORT-HOWITZERTURR(4,WF1,WF4)";
			can_modify = true;
		},
		{
			name = "1Capturing E-CONSTRUCTOR BOT";
			value = 1.;
			type = "Capturing";
			formula = "( )";
			group = "E-CONSTRUCTOR BOT(2,WC,WS4)";
			can_modify = true;
		},
		{
			name = "1Capturing E-HEAVYROBOT-HELICOPTER";
			value = 1.;
			type = "Capturing";
			formula = "( )";
			group = "E-HEAVYROBOT-HELICOPTER(3,WC,WF3,WS1)";
			can_modify = true;
		},
		{
			name = "1Capturing E-HELICOPTER-HEAVYROBOT";
			value = 1.;
			type = "Capturing";
			formula = "( )";
			group = "E-HELICOPTER-HEAVYROBOT(2,WF3)";
			can_modify = true;
		},
		{
			name = "1Capturing E-HOWITZERTANK-AIRSHIP";
			value = 1.;
			type = "Capturing";
			formula = "( )";
			group = "E-HOWITZERTANK-AIRSHIP(4,WF4,WS1)";
			can_modify = true;
		},
		{
			name = "1Capturing E-HOWITZERTURRET-AIRTRANSPORT";
			value = 1.;
			type = "Capturing";
			formula = "( )";
			group = "E-HOWITZERTURRET-AIRTRANSPORT(4,WF4,WS1)";
			can_modify = true;
		},
		{
			name = "1Capturing E-LIGHTTANK-ROBOT";
			value = 1.;
			type = "Capturing";
			formula = "( )";
			group = "E-LIGHTTANK-ROBOT(3,WF2)";
			can_modify = true;
		},
		{
			name = "1Capturing E-LIGHTTANK-ROBOT2";
			value = 1.;
			type = "Capturing";
			formula = "( )";
			group = "E-LIGHTTANK-ROBOT2(3,WF2)";
			can_modify = true;
		},
		{
			name = "1Capturing E-MOBILE CP";
			value = 1.;
			type = "Capturing";
			formula = "( )";
			group = "E-MOBILE CP(4)";
			can_modify = true;
		},
		{
			name = "1Capturing E-MOBILE CP2";
			value = 1.;
			type = "Capturing";
			formula = "( )";
			group = "E-MOBILE CP2(4,WF2)";
			can_modify = true;
		},
		{
			name = "1Capturing E-MOBILE CP3";
			value = 1.;
			type = "Capturing";
			formula = "( )";
			group = "E-MOBILE CP3(4,WF2)";
			can_modify = true;
		},
		{
			name = "1Capturing E-ROBOT-LIGHTTANK";
			value = 1.;
			type = "Capturing";
			formula = "( )";
			group = "E-ROBOT-LIGHTTANK(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "1Capturing E-ROBOT-LIGHTTANK2";
			value = 1.;
			type = "Capturing";
			formula = "( )";
			group = "E-ROBOT-LIGHTTANK2(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "1Capturing E-SCOUTBAGGY-TURRET";
			value = 1.;
			type = "Capturing";
			formula = "( )";
			group = "E-SCOUTBAGGY-TURRET(2,WF1)";
			can_modify = true;
		},
		{
			name = "1Capturing E-SCOUTBAGGY-TURRET2";
			value = 1.;
			type = "Capturing";
			formula = "( )";
			group = "E-SCOUTBAGGY-TURRET2(2,WF1)";
			can_modify = true;
		},
		{
			name = "1Capturing E-TURRET-SCOUTBAGGY";
			value = 1.;
			type = "Capturing";
			formula = "( )";
			group = "E-TURRET-SCOUTBAGGY(3,WF2,WS1)";
			can_modify = true;
		},
		{
			name = "1Capturing E-TURRET-SCOUTBAGGY2";
			value = 1.;
			type = "Capturing";
			formula = "( )";
			group = "E-TURRET-SCOUTBAGGY2(3,WF2,WS1)";
			can_modify = true;
		},
		{
			name = "1Capturing back not-capturedA-CRUSHER";
			value = 1.;
			type = "Recovery of not fully captured unit2";
			formula = " ( )";
			group = "A-CRUSHER(4,WC,WS2)";
			can_modify = false;
		},
		{
			name = "1Capturing back not-capturedA-DEVOURER";
			value = 1.;
			type = "Recovery of not fully captured unit2";
			formula = " ( )";
			group = "A-DEVOURER(3,WC)";
			can_modify = false;
		},
		{
			name = "1Capturing back not-capturedA-LAND DRAGON";
			value = 1.;
			type = "Recovery of not fully captured unit2";
			formula = " ( )";
			group = "A-LAND DRAGON(3,WS1,WF3)";
			can_modify = false;
		},
		{
			name = "1Capturing back not-capturedA-LEECH";
			value = 1.;
			type = "Recovery of not fully captured unit2";
			formula = " ( )";
			group = "A-LEECH(3,WS1,WF2)";
			can_modify = false;
		},
		{
			name = "1Capturing back not-capturedA-PROPAGATOR";
			value = 1.;
			type = "Recovery of not fully captured unit2";
			formula = " ( )";
			group = "A-PROPOGATOR(1,WC)";
			can_modify = false;
		},
		{
			name = "1Capturing back not-capturedA-RIPPER";
			value = 1.;
			type = "Recovery of not fully captured unit2";
			formula = " ( )";
			group = "A-RIPPER(2,WC,WS2)";
			can_modify = false;
		},
		{
			name = "1Capturing back not-capturedA-SCOOPER";
			value = 1.;
			type = "Recovery of not fully captured unit2";
			formula = " ( )";
			group = "A-SCOOPER(4,WS5)";
			can_modify = false;
		},
		{
			name = "1Capturing back not-capturedA-SCORPION";
			value = 1.;
			type = "Recovery of not fully captured unit2";
			formula = " ( )";
			group = "A-SCORPION(3,WS1,WF3)";
			can_modify = false;
		},
		{
			name = "1Capturing back not-capturedA-SCUTTLER";
			value = 1.;
			type = "Recovery of not fully captured unit2";
			formula = " ( )";
			group = "A-SCUTTLER(3,WS3,WF4)";
			can_modify = false;
		},
		{
			name = "1Capturing back not-capturedA-SIREN";
			value = 1.;
			type = "Recovery of not fully captured unit2";
			formula = " ( )";
			group = "A-SIREN(1,WF1)";
			can_modify = false;
		},
		{
			name = "1Capturing back not-capturedA-SPAWN";
			value = 1.;
			type = "Recovery of not fully captured unit2";
			formula = " ( )";
			group = "A-SPAWN(2,WC)";
			can_modify = false;
		},
		{
			name = "1Capturing back not-capturedA-TUNNELER";
			value = 1.;
			type = "Recovery of not fully captured unit2";
			formula = " ( )";
			group = "A-TUNNELER(4,WS3)";
			can_modify = false;
		},
		{
			name = "1Capturing back not-captured E-AIRSHIP-HOWITZERTANK";
			value = 1.;
			type = "Recovery of not fully captured unit";
			formula = " ( )";
			group = "E-AIRSHIP-HOWITZERTANK(3,WF4)";
			can_modify = false;
		},
		{
			name = "1Capturing back not-captured E-AIRTRANSPORT-HOWITZERTURRET";
			value = 1.;
			type = "Recovery of not fully captured unit";
			formula = " ( )";
			group = "E-AIRTRANSPORT-HOWITZERTURR(4,WF1,WF4)";
			can_modify = false;
		},
		{
			name = "1Capturing back not-captured E-CONSTRUCTOR BOT";
			value = 1.;
			type = "Recovery of not fully captured unit";
			formula = " ( )";
			group = "E-CONSTRUCTOR BOT(2,WC,WS4)";
			can_modify = false;
		},
		{
			name = "1Capturing back not-captured E-HEAVYROBOT-HELICOPTER";
			value = 1.;
			type = "Recovery of not fully captured unit";
			formula = " ( )";
			group = "E-HEAVYROBOT-HELICOPTER(3,WC,WF3,WS1)";
			can_modify = false;
		},
		{
			name = "1Capturing back not-captured E-HELICOPTER-HEAVYROBOT";
			value = 1.;
			type = "Recovery of not fully captured unit";
			formula = " ( )";
			group = "E-HELICOPTER-HEAVYROBOT(2,WF3)";
			can_modify = false;
		},
		{
			name = "1Capturing back not-captured E-HOWITZERTANK-AIRSHIP";
			value = 1.;
			type = "Recovery of not fully captured unit";
			formula = " ( )";
			group = "E-HOWITZERTANK-AIRSHIP(4,WF4,WS1)";
			can_modify = false;
		},
		{
			name = "1Capturing back not-captured E-HOWITZERTURRET-AIRTRANSPORT";
			value = 1.;
			type = "Recovery of not fully captured unit";
			formula = " ( )";
			group = "E-HOWITZERTURRET-AIRTRANSPORT(4,WF4,WS1)";
			can_modify = false;
		},
		{
			name = "1Capturing back not-captured E-LIGHTTANK-ROBOT";
			value = 1.;
			type = "Recovery of not fully captured unit";
			formula = " ( )";
			group = "E-LIGHTTANK-ROBOT(3,WF2)";
			can_modify = false;
		},
		{
			name = "1Capturing back not-captured E-LIGHTTANK-ROBOT2";
			value = 1.;
			type = "Recovery of not fully captured unit";
			formula = " ( )";
			group = "E-LIGHTTANK-ROBOT2(3,WF2)";
			can_modify = false;
		},
		{
			name = "1Capturing back not-captured E-MOBILE CP";
			value = 1.;
			type = "Recovery of not fully captured unit";
			formula = " ( )";
			group = "E-MOBILE CP(4)";
			can_modify = false;
		},
		{
			name = "1Capturing back not-captured E-MOBILE CP2";
			value = 1.;
			type = "Recovery of not fully captured unit";
			formula = " ( )";
			group = "E-MOBILE CP2(4,WF2)";
			can_modify = false;
		},
		{
			name = "1Capturing back not-captured E-MOBILE CP3";
			value = 1.;
			type = "Recovery of not fully captured unit";
			formula = " ( )";
			group = "E-MOBILE CP3(4,WF2)";
			can_modify = false;
		},
		{
			name = "1Capturing back not-captured E-ROBOT-LIGHTTANK";
			value = 1.;
			type = "Recovery of not fully captured unit";
			formula = " ( )";
			group = "E-ROBOT-LIGHTTANK(2,WC,WF1)";
			can_modify = false;
		},
		{
			name = "1Capturing back not-captured E-ROBOT-LIGHTTANK2";
			value = 1.;
			type = "Recovery of not fully captured unit";
			formula = " ( )";
			group = "E-ROBOT-LIGHTTANK2(2,WC,WF1)";
			can_modify = false;
		},
		{
			name = "1Capturing back not-captured E-SCOUTBAGGY-TURRET";
			value = 1.;
			type = "Recovery of not fully captured unit";
			formula = " ( )";
			group = "E-SCOUTBAGGY-TURRET(2,WF1)";
			can_modify = false;
		},
		{
			name = "1Capturing back not-captured E-SCOUTBAGGY-TURRET2";
			value = 1.;
			type = "Recovery of not fully captured unit";
			formula = " ( )";
			group = "E-SCOUTBAGGY-TURRET2(2,WF1)";
			can_modify = false;
		},
		{
			name = "1Capturing back not-captured E-TURRET-SCOUTBAGGY";
			value = 1.;
			type = "Recovery of not fully captured unit";
			formula = " ( )";
			group = "E-TURRET-SCOUTBAGGY(3,WF2,WS1)";
			can_modify = false;
		},
		{
			name = "1Capturing back not-captured E-TURRET-SCOUTBAGGY2";
			value = 1.;
			type = "Recovery of not fully captured unit";
			formula = " ( )";
			group = "E-TURRET-SCOUTBAGGY2(3,WF2,WS1)";
			can_modify = false;
		},
		{
			name = "1Capturing back not-capturedV-PEOPLE";
			value = 1.;
			type = "Recovery of not fully captured unit2";
			formula = " ( )";
			group = "V-PEOPLE(1,WC)";
			can_modify = false;
		},
		{
			name = "1Capturing backA-CRUSHER";
			value = 1.;
			type = "Recovery of captured unit2";
			formula = " ( )";
			group = "A-CRUSHER(4,WC,WS2)";
			can_modify = false;
		},
		{
			name = "1Capturing backA-DEVOURER";
			value = 1.;
			type = "Recovery of captured unit2";
			formula = " ( )";
			group = "A-DEVOURER(3,WC)";
			can_modify = false;
		},
		{
			name = "1Capturing backA-LAND DRAGON";
			value = 1.;
			type = "Recovery of captured unit2";
			formula = " ( )";
			group = "A-LAND DRAGON(3,WS1,WF3)";
			can_modify = false;
		},
		{
			name = "1Capturing backA-LEECH";
			value = 1.;
			type = "Recovery of captured unit2";
			formula = " ( )";
			group = "A-LEECH(3,WS1,WF2)";
			can_modify = false;
		},
		{
			name = "1Capturing backA-PROPAGATOR";
			value = 1.;
			type = "Recovery of captured unit2";
			formula = " ( )";
			group = "A-PROPOGATOR(1,WC)";
			can_modify = false;
		},
		{
			name = "1Capturing backA-RIPPER";
			value = 1.;
			type = "Recovery of captured unit2";
			formula = " ( )";
			group = "A-RIPPER(2,WC,WS2)";
			can_modify = false;
		},
		{
			name = "1Capturing backA-SCOOPER";
			value = 1.;
			type = "Recovery of captured unit2";
			formula = " ( )";
			group = "A-SCOOPER(4,WS5)";
			can_modify = false;
		},
		{
			name = "1Capturing backA-SCORPION";
			value = 1.;
			type = "Recovery of captured unit2";
			formula = " ( )";
			group = "A-SCORPION(3,WS1,WF3)";
			can_modify = false;
		},
		{
			name = "1Capturing backA-SCUTTLER";
			value = 1.;
			type = "Recovery of captured unit2";
			formula = " ( )";
			group = "A-SCUTTLER(3,WS3,WF4)";
			can_modify = false;
		},
		{
			name = "1Capturing backA-SIREN";
			value = 1.;
			type = "Recovery of captured unit2";
			formula = " ( )";
			group = "A-SIREN(1,WF1)";
			can_modify = false;
		},
		{
			name = "1Capturing backA-SPAWN";
			value = 1.;
			type = "Recovery of captured unit2";
			formula = " ( )";
			group = "A-SPAWN(2,WC)";
			can_modify = false;
		},
		{
			name = "1Capturing backA-TUNNELER";
			value = 1.;
			type = "Recovery of captured unit2";
			formula = " ( )";
			group = "A-TUNNELER(4,WS3)";
			can_modify = false;
		},
		{
			name = "1Capturing back E-AIRSHIP-HOWITZERTANK";
			value = 1.;
			type = "Recovery of captured unit";
			formula = " ( )";
			group = "E-AIRSHIP-HOWITZERTANK(3,WF4)";
			can_modify = false;
		},
		{
			name = "1Capturing back E-AIRTRANSPORT-HOWITZERTURRET";
			value = 1.;
			type = "Recovery of captured unit";
			formula = " ( )";
			group = "E-AIRTRANSPORT-HOWITZERTURR(4,WF1,WF4)";
			can_modify = false;
		},
		{
			name = "1Capturing back E-CONSTRUCTOR BOT";
			value = 1.;
			type = "Recovery of captured unit";
			formula = " ( )";
			group = "E-CONSTRUCTOR BOT(2,WC,WS4)";
			can_modify = false;
		},
		{
			name = "1Capturing back E-HEAVYROBOT-HELICOPTER";
			value = 0.3;
			type = "Recovery of captured unit";
			formula = " ( )";
			group = "E-HEAVYROBOT-HELICOPTER(3,WC,WF3,WS1)";
			can_modify = false;
		},
		{
			name = "1Capturing back E-HELICOPTER-HEAVYROBOT";
			value = 1.;
			type = "Recovery of captured unit";
			formula = " ( )";
			group = "E-HELICOPTER-HEAVYROBOT(2,WF3)";
			can_modify = false;
		},
		{
			name = "1Capturing back E-HOWITZERTANK-AIRSHIP";
			value = 1.;
			type = "Recovery of captured unit";
			formula = " ( )";
			group = "E-HOWITZERTANK-AIRSHIP(4,WF4,WS1)";
			can_modify = false;
		},
		{
			name = "1Capturing back E-HOWITZERTURRET-AIRTRANSPORT";
			value = 1.;
			type = "Recovery of captured unit";
			formula = " ( )";
			group = "E-HOWITZERTURRET-AIRTRANSPORT(4,WF4,WS1)";
			can_modify = false;
		},
		{
			name = "1Capturing back E-LIGHTTANK-ROBOT";
			value = 1.;
			type = "Recovery of captured unit";
			formula = " ( )";
			group = "E-LIGHTTANK-ROBOT(3,WF2)";
			can_modify = false;
		},
		{
			name = "1Capturing back E-LIGHTTANK-ROBOT2";
			value = 1.;
			type = "Recovery of captured unit";
			formula = " ( )";
			group = "E-LIGHTTANK-ROBOT2(3,WF2)";
			can_modify = false;
		},
		{
			name = "1Capturing back E-MOBILE CP";
			value = 1.;
			type = "Recovery of captured unit";
			formula = " ( )";
			group = "E-MOBILE CP(4)";
			can_modify = false;
		},
		{
			name = "1Capturing back E-MOBILE CP2";
			value = 1.;
			type = "Recovery of captured unit";
			formula = " ( )";
			group = "E-MOBILE CP2(4,WF2)";
			can_modify = false;
		},
		{
			name = "1Capturing back E-MOBILE CP3";
			value = 1.;
			type = "Recovery of captured unit";
			formula = " ( )";
			group = "E-MOBILE CP3(4,WF2)";
			can_modify = false;
		},
		{
			name = "1Capturing back E-ROBOT-LIGHTTANK";
			value = 1.;
			type = "Recovery of captured unit";
			formula = " ( )";
			group = "E-ROBOT-LIGHTTANK(2,WC,WF1)";
			can_modify = false;
		},
		{
			name = "1Capturing back E-ROBOT-LIGHTTANK2";
			value = 1.;
			type = "Recovery of captured unit";
			formula = " ( )";
			group = "E-ROBOT-LIGHTTANK2(2,WC,WF1)";
			can_modify = false;
		},
		{
			name = "1Capturing back E-SCOUTBAGGY-TURRET";
			value = 1.;
			type = "Recovery of captured unit";
			formula = " ( )";
			group = "E-SCOUTBAGGY-TURRET(2,WF1)";
			can_modify = false;
		},
		{
			name = "1Capturing back E-SCOUTBAGGY-TURRET2";
			value = 1.;
			type = "Recovery of captured unit";
			formula = " ( )";
			group = "E-SCOUTBAGGY-TURRET2(2,WF1)";
			can_modify = false;
		},
		{
			name = "1Capturing back E-TURRET-SCOUTBAGG";
			value = 1.;
			type = "Recovery of captured unit";
			formula = " ( )";
			group = "E-TURRET-SCOUTBAGGY(3,WF2,WS1)";
			can_modify = false;
		},
		{
			name = "1Capturing back E-TURRET-SCOUTBAGGY2";
			value = 1.;
			type = "Recovery of captured unit";
			formula = " ( )";
			group = "E-TURRET-SCOUTBAGGY2(3,WF2,WS1)";
			can_modify = false;
		},
		{
			name = "1Capturing backV-PEOPLE";
			value = 1.;
			type = "Recovery of captured unit";
			formula = " ( )";
			group = "V-PEOPLE(1,WC)";
			can_modify = false;
		},
		{
			name = "1Moving speedA-CRUSHER";
			value = 30.;
			type = "Speed of movement";
			formula = "";
			group = "A-CRUSHER(4,WC,WS2)";
			can_modify = true;
		},
		{
			name = "1Moving speedA-DEVOURER";
			value = 40.;
			type = "Speed of movement";
			formula = "";
			group = "A-DEVOURER(3,WC)";
			can_modify = true;
		},
		{
			name = "1Moving speedA-GIANT METEOR";
			value = 40.;
			type = "Speed of movement";
			formula = "";
			group = "A-GIANT METEOR(4,WC,WS3)";
			can_modify = true;
		},
		{
			name = "1Moving speedA-GIANT WORM";
			value = 15.;
			type = "Speed of movement";
			formula = "";
			group = "A-GIANT WORM(4,WC,WS1)";
			can_modify = true;
		},
		{
			name = "1Moving speedA-LAND DRAGON";
			value = 40.;
			type = "Speed of movement";
			formula = "";
			group = "A-LAND DRAGON(3,WS1,WF3)";
			can_modify = true;
		},
		{
			name = "1Moving speedA-LEECH";
			value = 50.;
			type = "Speed of movement";
			formula = "";
			group = "A-LEECH(3,WS1,WF2)";
			can_modify = true;
		},
		{
			name = "1Moving speedA-PROPAGATOR";
			value = 30.;
			type = "Speed of movement";
			formula = "";
			group = "A-PROPOGATOR(1,WC)";
			can_modify = true;
		},
		{
			name = "1Moving speedA-RIPPER";
			value = 30.;
			type = "Speed of movement";
			formula = "";
			group = "A-RIPPER(2,WC,WS2)";
			can_modify = true;
		},
		{
			name = "1Moving speedA-SCOOPER";
			value = 30.;
			type = "Speed of movement";
			formula = "";
			group = "A-SCOOPER(4,WS5)";
			can_modify = true;
		},
		{
			name = "1Moving speedA-SCORPION";
			value = 40.;
			type = "Speed of movement";
			formula = "";
			group = "A-SCORPION(3,WS1,WF3)";
			can_modify = true;
		},
		{
			name = "1Moving speedA-SCUTTLER";
			value = 50.;
			type = "Speed of movement";
			formula = "";
			group = "A-SCUTTLER(3,WS3,WF4)";
			can_modify = true;
		},
		{
			name = "1Moving speedA-SIREN";
			value = 30.;
			type = "Speed of movement";
			formula = "";
			group = "A-SIREN(1,WF1)";
			can_modify = true;
		},
		{
			name = "1Moving speedA-SPAWN";
			value = 30.;
			type = "Speed of movement";
			formula = "";
			group = "A-SPAWN(2,WC)";
			can_modify = true;
		},
		{
			name = "1Moving speedA-TUNNELER";
			value = 15.;
			type = "Speed of movement";
			formula = "";
			group = "A-TUNNELER(4,WS3)";
			can_modify = true;
		},
		{
			name = "1Moving speedANTONOVA";
			value = 30.;
			type = "Speed of movement";
			formula = "";
			group = "ANTONOVA(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "1Moving speedAURIGA";
			value = 30.;
			type = "Speed of movement";
			formula = "";
			group = "AURIGA(2,WC,WS3)";
			can_modify = true;
		},
		{
			name = "1Moving speedDRON";
			value = 30.;
			type = "Speed of movement";
			formula = "";
			group = "DRON(2,WC,WF3)";
			can_modify = true;
		},
		{
			name = "1Moving speedE-AIRSHIP-HOWITZERTANK";
			value = 70.;
			type = "Speed of movement";
			formula = "";
			group = "E-AIRSHIP-HOWITZERTANK(3,WF4)";
			can_modify = true;
		},
		{
			name = "1Moving speedE-AIRTRANSPORT-HOWITZERTURRET";
			value = 60.;
			type = "Speed of movement";
			formula = "";
			group = "E-AIRTRANSPORT-HOWITZERTURR(4,WF1,WF4)";
			can_modify = true;
		},
		{
			name = "1Moving speedE-CONSTRUCTOR BOT";
			value = 25.;
			type = "Speed of movement";
			formula = "";
			group = "E-CONSTRUCTOR BOT(2,WC,WS4)";
			can_modify = true;
		},
		{
			name = "1Moving speedE-FREEZER";
			value = 15.;
			type = "Speed of movement";
			formula = "";
			group = "E-FREEZER(1,WC,WS2)";
			can_modify = true;
		},
		{
			name = "1Moving speedE-GRUNT";
			value = 30.;
			type = "Speed of movement";
			formula = "";
			group = "E-GRUNT(1,WC,WF1)";
			can_modify = true;
		},
		{
			name = "1Moving speedE-HEAVYROBOT-HELICOPTER";
			value = 30.;
			type = "Speed of movement";
			formula = "";
			group = "E-HEAVYROBOT-HELICOPTER(3,WC,WF3,WS1)";
			can_modify = true;
		},
		{
			name = "1Moving speedE-HELICOPTER-HEAVYROBOT";
			value = 50.;
			type = "Speed of movement";
			formula = "";
			group = "E-HELICOPTER-HEAVYROBOT(2,WF3)";
			can_modify = true;
		},
		{
			name = "1Moving speedE-HOWITZERTANK-AIRSHIP";
			value = 30.;
			type = "Speed of movement";
			formula = "";
			group = "E-HOWITZERTANK-AIRSHIP(4,WF4,WS1)";
			can_modify = true;
		},
		{
			name = "1Moving speedE-LIGHTTANK-ROBOT";
			value = 40.;
			type = "Speed of movement";
			formula = "";
			group = "E-LIGHTTANK-ROBOT(3,WF2)";
			can_modify = true;
		},
		{
			name = "1Moving speedE-LIGHTTANK-ROBOT2";
			value = 40.;
			type = "Speed of movement";
			formula = "";
			group = "E-LIGHTTANK-ROBOT2(3,WF2)";
			can_modify = true;
		},
		{
			name = "1Moving speedE-ROBO-GIANT";
			value = 30.;
			type = "Speed of movement";
			formula = "";
			group = "E-ROBO-GIANT(4,WC,WF3)";
			can_modify = true;
		},
		{
			name = "1Moving speedE-ROBOT-LIGHTTANK";
			value = 30.;
			type = "Speed of movement";
			formula = "";
			group = "E-ROBOT-LIGHTTANK(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "1Moving speedE-ROBOT-LIGHTTANK2";
			value = 30.;
			type = "Speed of movement";
			formula = "";
			group = "E-ROBOT-LIGHTTANK2(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "1Moving speedE-SCOUTBAGGY-TURRET";
			value = 50.;
			type = "Speed of movement";
			formula = "";
			group = "E-SCOUTBAGGY-TURRET(2,WF1)";
			can_modify = true;
		},
		{
			name = "1Moving speedE-SCOUTBAGGY-TURRET2";
			value = 50.;
			type = "Speed of movement";
			formula = "";
			group = "E-SCOUTBAGGY-TURRET2(2,WF1)";
			can_modify = true;
		},
		{
			name = "1Moving speedJB";
			value = 30.;
			type = "Speed of movement";
			formula = "";
			group = "JB(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "1Moving speedLEIKOSHO";
			value = 30.;
			type = "Speed of movement";
			formula = "";
			group = "LEIKOSHO(2,WC,WF2)";
			can_modify = true;
		},
		{
			name = "1Moving speedMAMMON";
			value = 30.;
			type = "Speed of movement";
			formula = "";
			group = "MAMMON(2,WC,WS3)";
			can_modify = true;
		},
		{
			name = "1Moving speedMAMMON CLON";
			value = 30.;
			type = "Speed of movement";
			formula = "";
			group = "MAMMON CLON";
			can_modify = true;
		},
		{
			name = "1Moving speedMaximilian";
			value = 30.;
			type = "Speed of movement";
			formula = "";
			group = "Maximilian(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "1Moving speedONieL";
			value = 30.;
			type = "Speed of movement";
			formula = "";
			group = "ONieL(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "1Moving speedPSYCHIC";
			value = 30.;
			type = "Speed of movement";
			formula = "";
			group = "PSYCHIC(2,WS)";
			can_modify = true;
		},
		{
			name = "1Moving speedR-CHEMICAL HELI";
			value = 70.;
			type = "Speed of movement";
			formula = "";
			group = "R-CHEMICAL HELI(3,WF3,WF1,WS4)";
			can_modify = true;
		},
		{
			name = "1Moving speedR-CONSTRACTOR SUIT";
			value = 25.;
			type = "Speed of movement";
			formula = "";
			group = "R-CONSTRACTOR SUIT(2,WC,WS4)";
			can_modify = true;
		},
		{
			name = "1Moving speedR-GRUNT";
			value = 30.;
			type = "Speed of movement";
			formula = "";
			group = "R-GRUNT(1,WF1)";
			can_modify = true;
		},
		{
			name = "1Moving speedR-GRUNT WAGON";
			value = 40.;
			type = "Speed of movement";
			formula = "";
			group = "R-GRUNT WAGON(4,WF1,WS1)";
			can_modify = true;
		},
		{
			name = "1Moving speedR-HEAVY-GRUNT";
			value = 25.;
			type = "Speed of movement";
			formula = "";
			group = "R-HEAVY-GRUNT(1,WC,WF1)";
			can_modify = true;
		},
		{
			name = "1Moving speedR-HOW";
			value = 30.;
			type = "Speed of movement";
			formula = "";
			group = "R-HOWITZER(4,WF4,WS1)";
			can_modify = true;
		},
		{
			name = "1Moving speedR-INVADER";
			value = 30.;
			type = "Speed of movement";
			formula = "";
			group = "R-INVADER(1,WC,WS)";
			can_modify = true;
		},
		{
			name = "1Moving speedR-JEEP-KAMIKAZE";
			value = 40.;
			type = "Speed of movement";
			formula = "";
			group = "R-JEEP-KAMIKAZE(3,WF4,WS1)";
			can_modify = true;
		},
		{
			name = "1Moving speedR-KAMIKAZE";
			value = 25.;
			type = "Speed of movement";
			formula = "";
			group = "R-KAMIKAZE(2,WC,WS1,WF2)";
			can_modify = true;
		},
		{
			name = "1Moving speedR-ROCKET JEEP";
			value = 40.;
			type = "Speed of movement";
			formula = "";
			group = "R-ROCKET JEEP(3,WF3)";
			can_modify = true;
		},
		{
			name = "1Moving speedR-ROCKET JEEP2";
			value = 40.;
			type = "Speed of movement";
			formula = "";
			group = "R-ROCKET JEEP2(3,WF3)";
			can_modify = true;
		},
		{
			name = "1Moving speedR-SCRUMBLER";
			value = 50.;
			type = "Speed of movement";
			formula = "";
			group = "R-SCRUMBLER(2,WF1)";
			can_modify = true;
		},
		{
			name = "1Moving speedR-SCRUMBLER2";
			value = 50.;
			type = "Speed of movement";
			formula = "";
			group = "R-SCRUMBLER2(2,WF1)";
			can_modify = true;
		},
		{
			name = "1Moving speedR-SNIPER GRUNT";
			value = 30.;
			type = "Speed of movement";
			formula = "";
			group = "R-SNIPER GRUNT(1,WF1)";
			can_modify = true;
		},
		{
			name = "1Moving speedR-TANK middle";
			value = 30.;
			type = "Speed of movement";
			formula = "";
			group = "R-TANK middle(4,WF4,WS1,WF1)";
			can_modify = true;
		},
		{
			name = "1Moving speedR-TANK middle2";
			value = 30.;
			type = "Speed of movement";
			formula = "";
			group = "R-TANK middle2(4,WF4,WS1,WF1)";
			can_modify = true;
		},
		{
			name = "1Moving speedV-PEOPLE";
			value = 20.;
			type = "Speed of movement";
			formula = "";
			group = "V-PEOPLE(1,WC)";
			can_modify = true;
		},
		{
			name = "1sek-science resourceE-CONSTRUCTOR BOT";
			value = 2.;
			type = "E - time of resource gathering (for Ascension harvesters)";
			formula = "";
			group = "E-CONSTRUCTOR BOT(2,WC,WS4)";
			can_modify = true;
		},
		{
			name = "1ECONSTRUCTOR time";
			value = 1.;
			type = " ";
			formula = "";
			group = "E-CONSTRUCTOR BOT(2,WC,WS4)";
			can_modify = true;
		},
		{
			name = "1WRange close fightALL";
			value = 15.;
			type = "Weapon Range";
			formula = "";
			group = "For all weapon";
			can_modify = true;
		},
		{
			name = "2WMinimal fire range for closeweapon ALL";
			value = 0.;
			type = "Minimal weapon range";
			formula = "";
			group = "For all weapon";
			can_modify = true;
		},
		{
			name = "2WRange flameALL";
			value = 50.;
			type = "Weapon Range";
			formula = "";
			group = "For all weapon";
			can_modify = true;
		},
		{
			name = "3WRange mediumALL";
			value = 100.;
			type = "Weapon Range";
			formula = "";
			group = "For all weapon";
			can_modify = true;
		},
		{
			name = "4WRange sniperALL";
			value = 200.;
			type = "Weapon Range";
			formula = "";
			group = "For all weapon";
			can_modify = true;
		},
		{
			name = "5WRange superALL";
			value = 1000.;
			type = "Weapon Range";
			formula = "";
			group = "For all weapon";
			can_modify = true;
		},
		{
			name = "WS4 Range  IS F4";
			value = 80.;
			type = "Weapon Range";
			formula = "";
			group = "A-INCEPTION SPORE5(4)";
			can_modify = true;
		},
		{
			name = "WS5 Range  GM";
			value = 400.;
			type = "Weapon Range";
			formula = "";
			group = "A-INCEPTION SPORE5(4)";
			can_modify = true;
		},
		{
			name = "6WRange mediumALL(, )";
			value = 250.;
			type = "Weapon Range";
			formula = "";
			group = "For all weapon";
			can_modify = true;
		},
		{
			name = "1WMinimal fire range for humansALL";
			value = 5.;
			type = "Minimal weapon range";
			formula = "";
			group = "For all weapon";
			can_modify = true;
		},
		{
			name = "2WMinimal fire range for vehicleALL";
			value = 20.;
			type = "Minimal weapon range";
			formula = "";
			group = "For all weapon";
			can_modify = true;
		},
		{
			name = "3WMinimal fire range for superALL";
			value = 200.;
			type = "Minimal weapon range";
			formula = "";
			group = "For all weapon";
			can_modify = true;
		},
		{
			name = "WS1 Range   minimum IS";
			value = 100.;
			type = "Minimal weapon range";
			formula = "";
			group = "A-INCEPTION SPORE(4)";
			can_modify = true;
		},
		{
			name = "Balistik shot time";
			value = 10.;
			type = " ";
			formula = "";
			group = "For all weapon";
			can_modify = true;
		},
		{
			name = "Shot time EGGS";
			value = 1.;
			type = " ";
			formula = "";
			group = "For all weapon";
			can_modify = true;
		},
		{
			name = "Shot time flameALL";
			value = 0.9;
			type = " ";
			formula = "";
			group = "For all weapon";
			can_modify = true;
		},
		{
			name = "Shot time meteor";
			value = 5.;
			type = " ";
			formula = "";
			group = "For all weapon";
			can_modify = true;
		},
		{
			name = "Shot time rayALL";
			value = 0.5;
			type = " ";
			formula = "";
			group = "For all weapon";
			can_modify = true;
		},
		{
			name = "WS Shot time IS2";
			value = 20.;
			type = " ";
			formula = "";
			group = "A-INCEPTION SPORE2(4)";
			can_modify = true;
		},
		{
			name = "WS Shot time IS3";
			value = 30.;
			type = " ";
			formula = "";
			group = "A-INCEPTION SPORE3(4)";
			can_modify = true;
		},
		{
			name = "WS Shot time IS4";
			value = 40.;
			type = " ";
			formula = "";
			group = "A-INCEPTION SPORE4(4)";
			can_modify = true;
		},
		{
			name = "WS Shot time IS5";
			value = 50.;
			type = " ";
			formula = "";
			group = "A-INCEPTION SPORE5(4)";
			can_modify = true;
		},
		{
			name = "12Asek-Units limit number2";
			value = 11.;
			type = "Maximun number of units";
			formula = "";
			group = "ALIENS";
			can_modify = true;
		},
		{
			name = "12Esek-Units limit number2";
			value = 20.;
			type = "Maximun number of units";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "13Asek-Units limit number3";
			value = 12.;
			type = "Maximun number of units";
			formula = "";
			group = "ALIENS";
			can_modify = true;
		},
		{
			name = "13Esek-Units limit number3";
			value = 20.;
			type = "Maximun number of units";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "14Asek-Units limit number4";
			value = 14.;
			type = "Maximun number of units";
			formula = "";
			group = "ALIENS";
			can_modify = true;
		},
		{
			name = "15Asek-Units limit number5";
			value = 15.;
			type = "Maximun number of units";
			formula = "";
			group = "ALIENS";
			can_modify = true;
		},
		{
			name = "1Asek-Units limit number";
			value = 10.;
			type = "Maximun number of units";
			formula = "";
			group = "ALIENS";
			can_modify = true;
		},
		{
			name = "1Esek-Units limit number";
			value = 20.;
			type = "Maximun number of units";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "1Rsek-Units limit number";
			value = 10.;
			type = "Maximun number of units";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = "A0-Units limit number";
			value = 20.;
			type = "Maximun number of units";
			formula = "";
			group = "Accumulated parameres for each Faction";
			can_modify = true;
		},
		{
			name = "A1-Units limit number";
			value = 20.;
			type = "Maximun number of units";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "E0-Units limit number";
			value = 20.;
			type = "Maximun number of units";
			formula = "";
			group = "Accumulated parameres for each Faction";
			can_modify = true;
		},
		{
			name = "E1-Units limit number";
			value = 20.;
			type = "Maximun number of units";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "R0-Units limit number";
			value = 20.;
			type = "Maximun number of units";
			formula = "";
			group = "Accumulated parameres for each Faction";
			can_modify = true;
		},
		{
			name = "R1-Units limit number";
			value = 20.;
			type = "Maximun number of units";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "A1-Units limit number tip";
			value = 7.;
			type = "Maximun number of units tip";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "A1-Units limit number tip HERO";
			value = 1.;
			type = "Maximun number of units tip";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "A1-Units limit number tip HERO-M";
			value = 1.;
			type = "Maximun number of units tip";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "E1-Units limit number tip";
			value = 5.;
			type = "Maximun number of units tip";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "E1-Units limit number tip HERO";
			value = 1.;
			type = "Maximun number of units tip";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "E1-Units limit number tip HERO-M";
			value = 1.;
			type = "Maximun number of units tip";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "R1-Units limit number tip";
			value = 10.;
			type = "Maximun number of units tip";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "R1-Units limit number tip HERO";
			value = 1.;
			type = "Maximun number of units tip";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "R1-Units limit number tip HERO-M";
			value = 1.;
			type = "Maximun number of units tip";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "1A-KWATER";
			value = 3.;
			type = "Aliens Water coefficient for construction time acceleration";
			formula = "";
			group = "ALIENS";
			can_modify = true;
		},
		{
			name = "MAMMON8=1";
			value = 1.;
			type = "MAMMON8";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidA-M8";
			value = 0.;
			type = "MAMMON8";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "apgraidA-M8=2";
			value = 2.;
			type = "MAMMON8";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidA-M8=3";
			value = 3.;
			type = "MAMMON8";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "JB1=1";
			value = 1.;
			type = "JB1";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidJB1";
			value = 0.;
			type = "JB1";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "apgraidJB1=2";
			value = 2.;
			type = "JB1";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidJB1=3";
			value = 3.;
			type = "JB1";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "JB2=1";
			value = 1.;
			type = "JB2";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidJB2";
			value = 0.;
			type = "JB2";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "apgraidJB2=2";
			value = 2.;
			type = "JB2";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidJB2=3";
			value = 3.;
			type = "JB2";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "JB3=1";
			value = 1.;
			type = "JB3";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidJB3";
			value = 0.;
			type = "JB3";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "apgraidJB3=2";
			value = 2.;
			type = "JB3";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidJB3=3";
			value = 3.;
			type = "JB3";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "JB4=1";
			value = 1.;
			type = "JB4";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidJB4";
			value = 0.;
			type = "JB4";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "apgraidJB4=2";
			value = 2.;
			type = "JB4";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidJB4=3";
			value = 3.;
			type = "JB4";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "JB5=1";
			value = 1.;
			type = "JB5";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidJB5";
			value = 0.;
			type = "JB5";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "apgraidJB5=2";
			value = 2.;
			type = "JB5";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidJB5=3";
			value = 3.;
			type = "JB5";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "JB6=1";
			value = 1.;
			type = "JB6";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidJB6";
			value = 0.;
			type = "JB6";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "apgraidJB6=2";
			value = 2.;
			type = "JB6";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidJB6=3";
			value = 3.;
			type = "JB6";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "JB7=1";
			value = 1.;
			type = "JB7";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidJB7";
			value = 0.;
			type = "JB7";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "apgraidJB7=2";
			value = 2.;
			type = "JB7";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidJB7=3";
			value = 3.;
			type = "JB7";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "JB8=1";
			value = 1.;
			type = "JB8";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidJB8";
			value = 0.;
			type = "JB8";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "apgraidJB8=2";
			value = 2.;
			type = "JB8";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidJB8=3";
			value = 3.;
			type = "JB8";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "MAX1=1";
			value = 1.;
			type = "Maximilian1";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidM1=2";
			value = 2.;
			type = "Maximilian1";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidM1=3";
			value = 3.;
			type = "Maximilian1";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidMAX1";
			value = 0.;
			type = "Maximilian1";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "MAX2=1";
			value = 1.;
			type = "Maximilian2";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidM2=2";
			value = 2.;
			type = "Maximilian2";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidM2=3";
			value = 3.;
			type = "Maximilian2";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidMAX2";
			value = 0.;
			type = "Maximilian2";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "MAX3=1";
			value = 1.;
			type = "Maximilian3";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidM3=2";
			value = 2.;
			type = "Maximilian3";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidM3=3";
			value = 3.;
			type = "Maximilian3";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidMAX3";
			value = 0.;
			type = "Maximilian3";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "MAX4=1";
			value = 1.;
			type = "Maximilian4";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidM4=2";
			value = 2.;
			type = "Maximilian4";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidM4=3";
			value = 3.;
			type = "Maximilian4";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidMAX4";
			value = 0.;
			type = "Maximilian4";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "MAX5=1";
			value = 1.;
			type = "Maximilian5";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidM5=2";
			value = 2.;
			type = "Maximilian5";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidM5=3";
			value = 3.;
			type = "Maximilian5";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidMAX5";
			value = 0.;
			type = "Maximilian5";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "MAX6=1";
			value = 1.;
			type = "Maximilian6";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidM6=2";
			value = 2.;
			type = "Maximilian6";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidM6=3";
			value = 3.;
			type = "Maximilian6";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidMAX6";
			value = 0.;
			type = "Maximilian6";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "MAX7=1";
			value = 1.;
			type = "Maximilian7";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidM7=2";
			value = 2.;
			type = "Maximilian7";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidM7=3";
			value = 3.;
			type = "Maximilian7";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidMAX7";
			value = 0.;
			type = "Maximilian7";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "MAX8=1";
			value = 1.;
			type = "Maximilian8";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidM8=2";
			value = 2.;
			type = "Maximilian8";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidM8=3";
			value = 3.;
			type = "Maximilian8";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidMAX8";
			value = 0.;
			type = "Maximilian8";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "MAMMON1=1";
			value = 1.;
			type = "MAMMON1";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidA-M1=2";
			value = 2.;
			type = "MAMMON1";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidA-M1=3";
			value = 3.;
			type = "MAMMON1";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidM1";
			value = 0.;
			type = "MAMMON1";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "MAMMON2=1";
			value = 1.;
			type = "MAMMON2";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidA-M2=2";
			value = 2.;
			type = "MAMMON2";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidA-M2=3";
			value = 3.;
			type = "MAMMON2";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidM2";
			value = 0.;
			type = "MAMMON2";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "MAMMON3=1";
			value = 1.;
			type = "MAMMON3";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidA-M3=2";
			value = 2.;
			type = "MAMMON3";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidA-M3=3";
			value = 3.;
			type = "MAMMON3";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidM3";
			value = 0.;
			type = "MAMMON3";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "MAMMON4=1";
			value = 1.;
			type = "MAMMON4";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidA-M4=2";
			value = 2.;
			type = "MAMMON4";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidA-M4=3";
			value = 3.;
			type = "MAMMON4";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidM4";
			value = 0.;
			type = "MAMMON4";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "MAMMON5=1";
			value = 1.;
			type = "MAMMON5";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidA-M5=2";
			value = 2.;
			type = "MAMMON5";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidA-M5=3";
			value = 3.;
			type = "MAMMON5";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidM5";
			value = 0.;
			type = "MAMMON5";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "MAMMON6=1";
			value = 1.;
			type = "MAMMON6";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidA-M6=2";
			value = 2.;
			type = "MAMMON6";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidA-M6=3";
			value = 3.;
			type = "MAMMON6";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidM6";
			value = 0.;
			type = "MAMMON6";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "MAMMON7=1";
			value = 1.;
			type = "MAMMON7";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidA-M7=2";
			value = 2.;
			type = "MAMMON7";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidA-M7=3";
			value = 3.;
			type = "MAMMON7";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "apgraidM7";
			value = 0.;
			type = "MAMMON7";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "2sek-hydro energy2";
			value = 5.;
			type = "-hydro energy";
			formula = "";
			group = "For resource gathers";
			can_modify = true;
		},
		{
			name = "1CONSTRUCTORhydro energy";
			value = 1.;
			type = "-hydro energy";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "1Production cost nowE-hydro energy resourceMaximilian";
			value = 10.;
			type = "-hydro energy";
			formula = "E-WATER COST";
			group = "Maximilian(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "1Production cost now-hydro energyE-FREEZER";
			value = 6.;
			type = "-hydro energy";
			formula = "E-WATER COST";
			group = "E-FREEZER(1,WC,WS2)";
			can_modify = true;
		},
		{
			name = "1Production cost now-water energyE-HYDRO GENERATOR2";
			value = 5.;
			type = "-hydro energy";
			formula = "E-WATER COST";
			group = "E-HYDRO GENERATOR(3,WF2)";
			can_modify = true;
		},
		{
			name = "1Production cost now-hydro energyE-ROBO-GIANT";
			value = 10.;
			type = "-hydro energy";
			formula = "E-WATER COST";
			group = "E-ROBO-GIANT(4,WC,WF3)";
			can_modify = true;
		},
		{
			name = "1sek-hydro energy";
			value = 2.;
			type = "-hydro energy";
			formula = "";
			group = "For resource gathers";
			can_modify = true;
		},
		{
			name = "2Deinstallation cost -water energyE-HYDRO GENERATOR2";
			value = 1.;
			type = "-hydro energy";
			formula = "DEINSTAL(water)";
			group = "E-HYDRO GENERATOR(3,WF2)";
			can_modify = true;
		},
		{
			name = "2 COST PARAMETR hydro energy";
			value = 100.;
			type = "-hydro energy";
			formula = "E- COST WS";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "1-hydro energy";
			value = 1000.;
			type = "-hydro energy";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "0sek-hydro energy";
			value = 1.;
			type = "-hydro energy";
			formula = "";
			group = "For resource gathers";
			can_modify = true;
		},
		{
			name = "2Rsek-fresh water2";
			value = 5.;
			type = "R-fresh water";
			formula = "";
			group = "For resource gathers";
			can_modify = true;
		},
		{
			name = "1CONSTRUCTORfresh water";
			value = 2.;
			type = "R-fresh water";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = "1Production cost nowR-fresh waterJB";
			value = 10.;
			type = "R-fresh water";
			formula = "R-WATER COST";
			group = "JB(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "1Production cost nowR-fresh waterR-CHEMICAL HELI";
			value = 7.;
			type = "R-fresh water";
			formula = "R-WATER COST";
			group = "R-CHEMICAL HELI(3,WF3,WF1,WS4)";
			can_modify = true;
		},
		{
			name = "3Production cost nowR-fresh waterR-FRESH WATER EXTRACTOR2";
			value = 4.;
			type = "R-fresh water";
			formula = "R-WATER COST";
			group = "R-FRESH WATER EXTRACTOR2(3,WF1)";
			can_modify = true;
		},
		{
			name = "3Production cost nowR-fresh waterR-HAVEN3";
			value = 4.;
			type = "R-fresh water";
			formula = "R-WATER COST";
			group = "R-HAVEN3(4)";
			can_modify = true;
		},
		{
			name = "1Production cost nowR-fresh waterR-INVADER";
			value = 6.;
			type = "R-fresh water";
			formula = "R-WATER COST";
			group = "R-INVADER(1,WC,WS)";
			can_modify = true;
		},
		{
			name = "1Production cost nowR-fresh waterR-SPECIAL FACTORY";
			value = 4.;
			type = "R-fresh water";
			formula = "R-WATER COST";
			group = "R-SPECIAL FACTORY(4)";
			can_modify = true;
		},
		{
			name = "1Rsek-fresh water";
			value = 2.;
			type = "R-fresh water";
			formula = "";
			group = "For resource gathers";
			can_modify = true;
		},
		{
			name = "2Deinstallation costsR-fresh waterR-FRESH WATER EXTRACTOR2";
			value = 1.;
			type = "R-fresh water";
			formula = "DEINSTAL(water)";
			group = "R-FRESH WATER EXTRACTOR2(3,WF1)";
			can_modify = true;
		},
		{
			name = "2Deinstallation costsR-fresh waterR-HAVEN3";
			value = 1.;
			type = "R-fresh water";
			formula = "DEINSTAL(water)";
			group = "R-HAVEN3(4)";
			can_modify = true;
		},
		{
			name = "2Deinstallation costsR-fresh waterR-SPECIAL FACTORY";
			value = 1.;
			type = "R-fresh water";
			formula = "DEINSTAL(water)";
			group = "R-SPECIAL FACTORY(4)";
			can_modify = true;
		},
		{
			name = "2 COST PARAMETR fresh water";
			value = 100.;
			type = "R-fresh water";
			formula = "R - COST WS";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = "4Sales return sec.R-fresh waterR-SPECIAL FACTORY";
			value = 1.;
			type = "R-fresh water";
			formula = "R - SALE RETURN (water)";
			group = "R-SPECIAL FACTORY(4)";
			can_modify = true;
		},
		{
			name = "R1-fresh water";
			value = 1000.;
			type = "R-fresh water";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "HERO";
			value = 0.;
			type = "HERO";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "HERO100";
			value = 100.;
			type = "HERO";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "HERO200";
			value = 200.;
			type = "HERO";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "HERO300";
			value = 300.;
			type = "HERO";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "HERO400";
			value = 400.;
			type = "HERO";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "HERO500";
			value = 500.;
			type = "HERO";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "HERO600";
			value = 600.;
			type = "HERO";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "R-INVAIDER";
			value = 0.;
			type = "R-INVAIDER";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "R-INVAIDER=1";
			value = 1.;
			type = "R-INVAIDER";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "E-TRANSFORMER BOMBER";
			value = 0.;
			type = "E-TRANSFORMER BOMBER";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "E-TRANSFORMER BOMBER=1";
			value = 1.;
			type = "E-TRANSFORMER BOMBER";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "E-TRANSFORMER BAGGY";
			value = 0.;
			type = "E-TRANSFORMER BAGGY";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "E-TRANSFORMER BAGGY=1";
			value = 1.;
			type = "E-TRANSFORMER BAGGY";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "E-TRANSFORMER LTANK";
			value = 0.;
			type = "E-TRANSFORMER LTANK";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "E-TRANSFORMER LTANK=1";
			value = 1.;
			type = "E-TRANSFORMER LTANK";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "E-TRANSFORMER TRANSPORT";
			value = 0.;
			type = "E-TRANSFORMER TRANSPORT";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "E-TRANSFORMER TRANSPORT=1";
			value = 1.;
			type = "E-TRANSFORMER TRANSPORT";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "E-TRANSFORMER R-VERTOLET";
			value = 0.;
			type = "E-TRANSFORMER R-VERTOLET";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "E-TRANSFORMER R-VERTOLET=1";
			value = 1.;
			type = "E-TRANSFORMER R-VERTOLET";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "E-TRANSFORMER MOBILE";
			value = 0.;
			type = "E-TRANSFORME MOBILE";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "E-TRANSFORMER MOBILE=1";
			value = 1.;
			type = "E-TRANSFORME MOBILE";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "E-TRANSFORMER MOBILE=2";
			value = 2.;
			type = "E-TRANSFORME MOBILE";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "E-UPGRADE UNVIZIBL BOMBER";
			value = 0.;
			type = "E-UPGRADE  UNVIZIBL BOMBER";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "E-UPGRADE UNVIZIBL BOMBER=1";
			value = 1.;
			type = "E-UPGRADE  UNVIZIBL BOMBER";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "E-SNIPER FIRST";
			value = 0.;
			type = "E- SNIPER FIRST";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "E-SNIPER FIRST=1";
			value = 1.;
			type = "E- SNIPER FIRST";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "0Rsek-fresh water";
			value = 1.;
			type = "R-fresh water";
			formula = "";
			group = "For resource gathers";
			can_modify = true;
		},
		{
			name = "2sek-solar energy2";
			value = 10.;
			type = "-solar energy";
			formula = "";
			group = "For resource gathers";
			can_modify = true;
		},
		{
			name = "3sek-solar energy3";
			value = 15.;
			type = "-solar energy";
			formula = "";
			group = "For resource gathers";
			can_modify = true;
		},
		{
			name = "1CONSTRUCTORsolar energy";
			value = 1.;
			type = "-solar energy";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "1Production cost now -solar energy E-AIRSHIP-HOWITZERTANK";
			value = 7.;
			type = "-solar energy";
			formula = "E-SOLAR COST";
			group = "E-AIRSHIP-HOWITZERTANK(3,WF4)";
			can_modify = true;
		},
		{
			name = "1Production cost now -water E-AIRTRANSPORT-HOWITZERTURRET";
			value = 5.;
			type = "-hydro energy";
			formula = "E-WATER COST";
			group = "E-AIRTRANSPORT-HOWITZERTURR(4,WF1,WF4)";
			can_modify = true;
		},
		{
			name = "3Production cost now -solar energy E-COMMAND POST";
			value = 4.;
			type = "-solar energy";
			formula = "E-SOLAR COST";
			group = "E-COMMAND POST(4)";
			can_modify = true;
		},
		{
			name = "3Production cost now -solar energy E-COMMAND POST2";
			value = 4.;
			type = "-solar energy";
			formula = "E-SOLAR COST";
			group = "E-COMMAND POST2(4)";
			can_modify = true;
		},
		{
			name = "3Production cost now -solar energy E-COMMAND POST3";
			value = 4.;
			type = "-solar energy";
			formula = "E-SOLAR COST";
			group = "E-COMMAND POST3(4)";
			can_modify = true;
		},
		{
			name = "1Production cost now -solar energy E-CONSTRUCTOR BOT";
			value = 7.;
			type = "-solar energy";
			formula = "E-SOLAR COST";
			group = "E-CONSTRUCTOR BOT(2,WC,WS4)";
			can_modify = true;
		},
		{
			name = "1Production cost now -solar energy E-FREEZER";
			value = 6.;
			type = "-solar energy";
			formula = "E-SOLAR COST";
			group = "E-FREEZER(1,WC,WS2)";
			can_modify = true;
		},
		{
			name = "1Production cost now -solar energy E-GRUNT";
			value = 1.;
			type = "-solar energy";
			formula = "E-SOLAR COST";
			group = "E-GRUNT(1,WC,WF1)";
			can_modify = true;
		},
		{
			name = "1Production cost now -water E-HEAVYROBOT-HELICOPTER";
			value = 6.;
			type = "-hydro energy";
			formula = "E-WATER COST";
			group = "E-HEAVYROBOT-HELICOPTER(3,WC,WF3,WS1)";
			can_modify = true;
		},
		{
			name = "1Production cost now -solar energy E-HELICOPTER-HEAVYROBOT";
			value = 5.;
			type = "-solar energy";
			formula = "E-SOLAR COST";
			group = "E-HELICOPTER-HEAVYROBOT(2,WF3)";
			can_modify = true;
		},
		{
			name = "1Production cost now -water E-HOWITZERTANK-AIRSHIP";
			value = 8.;
			type = "-hydro energy";
			formula = "E-WATER COST";
			group = "E-HOWITZERTANK-AIRSHIP(4,WF4,WS1)";
			can_modify = true;
		},
		{
			name = "1Production cost now -solar energy E-HOWITZERTURRET-AIRTRANSPORT";
			value = 8.;
			type = "-solar energy";
			formula = "E-SOLAR COST";
			group = "E-HOWITZERTURRET-AIRTRANSPORT(4,WF4,WS1)";
			can_modify = true;
		},
		{
			name = "1Production cost now -water E-HYDRO GENERATOR";
			value = 2.;
			type = "-hydro energy";
			formula = "E-WATER COST";
			group = "E-HYDRO GENERATOR(2)";
			can_modify = true;
		},
		{
			name = "1Production cost now -solar energy E-HYDRO GENERATOR2";
			value = 5.;
			type = "-solar energy";
			formula = "E-SOLAR COST";
			group = "E-HYDRO GENERATOR(3,WF2)";
			can_modify = true;
		},
		{
			name = "1Production cost now -solar energy E-LIGHTTANK-ROBOT";
			value = 5.;
			type = "-solar energy";
			formula = "E-SOLAR COST";
			group = "E-LIGHTTANK-ROBOT(3,WF2)";
			can_modify = true;
		},
		{
			name = "1Production cost now -solar energy E-LIGHTTANK-ROBOT2";
			value = 5.;
			type = "-solar energy";
			formula = "E-SOLAR COST";
			group = "E-LIGHTTANK-ROBOT2(3,WF2)";
			can_modify = true;
		},
		{
			name = "1Production cost now -solar energy E-MOBILE CP";
			value = 1.;
			type = "-solar energy";
			formula = "E-SOLAR COST";
			group = "E-MOBILE CP(4)";
			can_modify = true;
		},
		{
			name = "3Production cost now -solar energy E-MOBILE CP2";
			value = 1.;
			type = "-solar energy";
			formula = "E-SOLAR COST";
			group = "E-MOBILE CP2(4,WF2)";
			can_modify = true;
		},
		{
			name = "3Production cost now -solar energy E-MOBILE CP3";
			value = 2.;
			type = "-solar energy";
			formula = "E-SOLAR COST";
			group = "E-MOBILE CP3(4,WF2)";
			can_modify = true;
		},
		{
			name = "3Production cost now -solar energy E-RESEARCH LAB";
			value = 1.;
			type = "-solar energy";
			formula = "E-SOLAR COST";
			group = "E-RESEARCH LAB(4)";
			can_modify = true;
		},
		{
			name = "3Production cost now -solar energy E-RESEARCH LAB2";
			value = 4.;
			type = "-solar energy";
			formula = "E-SOLAR COST";
			group = "E-RESEARCH LAB2(4)";
			can_modify = true;
		},
		{
			name = "3Production cost now -solar energy E-RESEARCH LAB3";
			value = 4.;
			type = "-solar energy";
			formula = "E-SOLAR COST";
			group = "E-RESEARCH LAB3(4)";
			can_modify = true;
		},
		{
			name = "1Production cost now -solar energy E-ROBO-GIANT";
			value = 10.;
			type = "-solar energy";
			formula = "E-SOLAR COST";
			group = "E-ROBO-GIANT(4,WC,WF3)";
			can_modify = true;
		},
		{
			name = "1Production cost now -solar energy E-ROBOT-LIGHTTANK";
			value = 3.;
			type = "-solar energy";
			formula = "E-SOLAR COST";
			group = "E-ROBOT-LIGHTTANK(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "1Production cost now -solar energy E-ROBOT-LIGHTTANK2";
			value = 3.;
			type = "-solar energy";
			formula = "E-SOLAR COST";
			group = "E-ROBOT-LIGHTTANK2(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "1Production cost now -solar energy E-SCOUTBAGGY-TURRET";
			value = 3.;
			type = "-solar energy";
			formula = "E-SOLAR COST";
			group = "E-SCOUTBAGGY-TURRET(2,WF1)";
			can_modify = true;
		},
		{
			name = "1Production cost now -solar energy E-SCOUTBAGGY-TURRET2";
			value = 3.;
			type = "-solar energy";
			formula = "E-SOLAR COST";
			group = "E-SCOUTBAGGY-TURRET2(2,WF1)";
			can_modify = true;
		},
		{
			name = "3Production cost now -solar energy E-SPECIAL PLANT";
			value = 4.;
			type = "-solar energy";
			formula = "E-SOLAR COST";
			group = "E-SPECIAL PLANT(4)";
			can_modify = true;
		},
		{
			name = "1Production cost now -solar energy E-TURRET-SCOUTBAGGY";
			value = 5.;
			type = "-solar energy";
			formula = "E-SOLAR COST";
			group = "E-TURRET-SCOUTBAGGY(3,WF2,WS1)";
			can_modify = true;
		},
		{
			name = "1Production cost now -solar energy E-TURRET-SCOUTBAGGY2";
			value = 5.;
			type = "-solar energy";
			formula = "E-SOLAR COST";
			group = "E-TURRET-SCOUTBAGGY2(3,WF2,WS1)";
			can_modify = true;
		},
		{
			name = "3Production cost now -solar energy E-VEHECLE PLANT";
			value = 4.;
			type = "-solar energy";
			formula = "E-SOLAR COST";
			group = "E-VEHECLE PLANT(4)";
			can_modify = true;
		},
		{
			name = "3Production cost now -solar energy E-VEHECLE PLANT2";
			value = 4.;
			type = "-solar energy";
			formula = "E-SOLAR COST";
			group = "E-VEHECLE PLANT2(4)";
			can_modify = true;
		},
		{
			name = "1Production cost now -solar energy Maximilian";
			value = 10.;
			type = "-solar energy";
			formula = "E-SOLAR COST";
			group = "Maximilian(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "1sek-solar energy";
			value = 5.;
			type = "-solar energy";
			formula = "";
			group = "For resource gathers";
			can_modify = true;
		},
		{
			name = "2Cost runE-CONSTRUCTOR BOT";
			value = 10.;
			type = "-hydro energy";
			formula = "";
			group = "E-CONSTRUCTOR BOT(2,WC,WS4)";
			can_modify = true;
		},
		{
			name = "2Cost run E-SCOUTBAGGY-TURRET";
			value = 10.;
			type = "-hydro energy";
			formula = "";
			group = "E-SCOUTBAGGY-TURRET(2,WF1)";
			can_modify = true;
		},
		{
			name = "2Cost runE-AIRSHIP-HOWITZERTANK";
			value = 10.;
			type = "-hydro energy";
			formula = "";
			group = "E-AIRSHIP-HOWITZERTANK(3,WF4)";
			can_modify = true;
		},
		{
			name = "2Cost runE-AIRTRANSPORT-HOWITZERTURRET";
			value = 10.;
			type = "-hydro energy";
			formula = "";
			group = "E-AIRTRANSPORT-HOWITZERTURR(4,WF1,WF4)";
			can_modify = true;
		},
		{
			name = "2Cost run-solar energy E-GRUNT";
			value = 10.;
			type = "-hydro energy";
			formula = "";
			group = "E-GRUNT(1,WC,WF1)";
			can_modify = true;
		},
		{
			name = "2Cost runE-MOBILE CP";
			value = 10.;
			type = "-hydro energy";
			formula = "";
			group = "E-MOBILE CP(4)";
			can_modify = true;
		},
		{
			name = "2Cost runE-MOBILE CP2";
			value = 10.;
			type = "-hydro energy";
			formula = "";
			group = "E-MOBILE CP2(4,WF2)";
			can_modify = true;
		},
		{
			name = "2Cost runE-MOBILE CP3";
			value = 10.;
			type = "-hydro energy";
			formula = "";
			group = "E-MOBILE CP3(4,WF2)";
			can_modify = true;
		},
		{
			name = "2Cost run E-SCOUTBAGGY-TURRET2";
			value = 10.;
			type = "-hydro energy";
			formula = "";
			group = "E-SCOUTBAGGY-TURRET2(2,WF1)";
			can_modify = true;
		},
		{
			name = "2Cost runE-LIGHTTANK-ROBOT";
			value = 10.;
			type = "-hydro energy";
			formula = "";
			group = "E-LIGHTTANK-ROBOT(3,WF2)";
			can_modify = true;
		},
		{
			name = "2Cost runMaximilian";
			value = 10.;
			type = "-hydro energy";
			formula = "";
			group = "Maximilian(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "2Cost runDRON";
			value = 10.;
			type = "-hydro energy";
			formula = "";
			group = "DRON(2,WC,WF3)";
			can_modify = true;
		},
		{
			name = "2Cost runE-LIGHTTANK-ROBOT2";
			value = 10.;
			type = "-hydro energy";
			formula = "";
			group = "E-LIGHTTANK-ROBOT2(3,WF2)";
			can_modify = true;
		},
		{
			name = "2Cost runLEIKOSHO";
			value = 10.;
			type = "-hydro energy";
			formula = "";
			group = "LEIKOSHO(2,WC,WF2)";
			can_modify = true;
		},
		{
			name = "2Cost runE-ROBOT-LIGHTTANK";
			value = 10.;
			type = "-hydro energy";
			formula = "";
			group = "E-ROBOT-LIGHTTANK(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "2Cost runE-ROBOT-LIGHTTANK2";
			value = 10.;
			type = "-hydro energy";
			formula = "";
			group = "E-ROBOT-LIGHTTANK2(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "2Cost run E-HEAVYROBOT-HELICOPTER";
			value = 10.;
			type = "-hydro energy";
			formula = "";
			group = "E-HEAVYROBOT-HELICOPTER(3,WC,WF3,WS1)";
			can_modify = true;
		},
		{
			name = "2Cost runE-HELICOPTER-HEAVYROBOT";
			value = 10.;
			type = "-hydro energy";
			formula = "";
			group = "E-HELICOPTER-HEAVYROBOT(2,WF3)";
			can_modify = true;
		},
		{
			name = "2Cost run E-HOWITZERTANK-AIRSHIP";
			value = 10.;
			type = "-hydro energy";
			formula = "";
			group = "E-HOWITZERTANK-AIRSHIP(4,WF4,WS1)";
			can_modify = true;
		},
		{
			name = "2Deinstallation costs-solar energy E-HYDRO GENERATOR";
			value = 1.;
			type = "-solar energy";
			formula = "DEINSTAL(solar)";
			group = "E-HYDRO GENERATOR(2)";
			can_modify = true;
		},
		{
			name = "2Deinstallation costs-solar energy E-HYDRO GENERATOR2";
			value = 1.;
			type = "-solar energy";
			formula = "DEINSTAL(solar)";
			group = "E-HYDRO GENERATOR(3,WF2)";
			can_modify = true;
		},
		{
			name = "2costsek-CONSTRUCTOR";
			value = 10.;
			type = "-solar energy";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "3Production cost now -solar energy E-MOBILE CP";
			value = 4.;
			type = "-solar energy";
			formula = "E-SOLAR COST";
			group = "E-MOBILE CP(4)";
			can_modify = true;
		},
		{
			name = "1-solar energy";
			value = 1000.;
			type = "-solar energy";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "1CONSTRUCTORscience resource";
			value = 1.;
			type = "-science resource";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "1Production cost now-science resourceE-AIRTRANSPORT-HOWITZERTURRET";
			value = 5.;
			type = "-science resource";
			formula = "E-SEINCE COST";
			group = "E-AIRTRANSPORT-HOWITZERTURR(4,WF1,WF4)";
			can_modify = true;
		},
		{
			name = "1Production cost now-science resourceE-CONSTRUCTOR BOT";
			value = 7.;
			type = "-science resource";
			formula = "E-SEINCE COST";
			group = "E-CONSTRUCTOR BOT(2,WC,WS4)";
			can_modify = true;
		},
		{
			name = "1Production cost now-science resourceE-FREEZER";
			value = 6.;
			type = "-science resource";
			formula = "E-SEINCE COST";
			group = "E-FREEZER(1,WC,WS2)";
			can_modify = true;
		},
		{
			name = "1Production cost now-science resourceE-GRUNT";
			value = 1.;
			type = "-science resource";
			formula = "E-SEINCE COST";
			group = "E-GRUNT(1,WC,WF1)";
			can_modify = true;
		},
		{
			name = "1Production cost now-science resourceE-HEAVYROBOT-HELICOPTER";
			value = 6.;
			type = "-science resource";
			formula = "E-SEINCE COST";
			group = "E-HEAVYROBOT-HELICOPTER(3,WC,WF3,WS1)";
			can_modify = true;
		},
		{
			name = "1Production cost now-science resourceE-HOWITZERTANK-AIRSHIP";
			value = 8.;
			type = "-science resource";
			formula = "E-SEINCE COST";
			group = "E-HOWITZERTANK-AIRSHIP(4,WF4,WS1)";
			can_modify = true;
		},
		{
			name = "1Production cost now-science salvage resourceE-HYDRO GENERATOR";
			value = 2.;
			type = "-science resource";
			formula = "E-SEINCE COST";
			group = "E-HYDRO GENERATOR(2)";
			can_modify = true;
		},
		{
			name = "1Production cost now-salvage resourceE-HYDRO GENERATOR2";
			value = 5.;
			type = "-science resource";
			formula = "E-SEINCE COST";
			group = "E-HYDRO GENERATOR(3,WF2)";
			can_modify = true;
		},
		{
			name = "1Production cost now-science resourceE-LIGHTTANK-ROBOT";
			value = 5.;
			type = "-science resource";
			formula = "E-SEINCE COST";
			group = "E-LIGHTTANK-ROBOT(3,WF2)";
			can_modify = true;
		},
		{
			name = "1Production cost now-science resourceE-MOBILE CP";
			value = 4.;
			type = "-science resource";
			formula = "E-SEINCE COST";
			group = "E-MOBILE CP(4)";
			can_modify = true;
		},
		{
			name = "1Production cost now-science resourceE-ROBO-GIANT";
			value = 10.;
			type = "-science resource";
			formula = "E-SEINCE COST";
			group = "E-ROBO-GIANT(4,WC,WF3)";
			can_modify = true;
		},
		{
			name = "1Production cost now-science resourceE-SCOUTBAGGY-TURRET";
			value = 3.;
			type = "-science resource";
			formula = "E-SEINCE COST";
			group = "E-SCOUTBAGGY-TURRET(2,WF1)";
			can_modify = true;
		},
		{
			name = "1Production cost now-science resourceMaximilian";
			value = 10.;
			type = "-science resource";
			formula = "E-SEINCE COST";
			group = "Maximilian(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "1-science resource";
			value = 10.;
			type = "-science resource";
			formula = "";
			group = "For resource gathers";
			can_modify = true;
		},
		{
			name = "2Deinstallation costs-salvage resourceE-HYDRO GENERATOR";
			value = 1.;
			type = "-science resource";
			formula = "DEINSTAL(salvage)";
			group = "E-HYDRO GENERATOR(2)";
			can_modify = true;
		},
		{
			name = "2Deinstallation costs-science resourceE-HYDRO GENERATOR2";
			value = 1.;
			type = "-science resource";
			formula = "DEINSTAL(salvage)";
			group = "E-HYDRO GENERATOR(3,WF2)";
			can_modify = true;
		},
		{
			name = "1-science resource";
			value = 1000.;
			type = "-science resource";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "2Rsek-solar energy2";
			value = 5.;
			type = "R-solar energy";
			formula = "";
			group = "For resource gathers";
			can_modify = true;
		},
		{
			name = "1Production cost nowR-solar energyJB";
			value = 10.;
			type = "R-solar energy";
			formula = "R-SOLAR COST";
			group = "JB(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "1Production cost nowR-solar energyR-CHEMICAL HELI";
			value = 7.;
			type = "R-solar energy";
			formula = "R-SOLAR COST";
			group = "R-CHEMICAL HELI(3,WF3,WF1,WS4)";
			can_modify = true;
		},
		{
			name = "1Production cost now R-solar energy R-FRESH WATER EXTRACTOR";
			value = 2.;
			type = "R-solar energy";
			formula = "R-SOLAR COST";
			group = "R-FRESH WATER EXTRACTOR(2)";
			can_modify = true;
		},
		{
			name = "3Production cost now R-solar energy R-FRESH WATER EXTRACTOR2";
			value = 4.;
			type = "R-solar energy";
			formula = "R-SOLAR COST";
			group = "R-FRESH WATER EXTRACTOR2(3,WF1)";
			can_modify = true;
		},
		{
			name = "1Production cost nowR-solar energyR-GRUNT";
			value = 2.;
			type = "R-solar energy";
			formula = "R-SOLAR COST";
			group = "R-GRUNT(1,WF1)";
			can_modify = true;
		},
		{
			name = "1Production cost nowR-waterR-GRUNT WAGON";
			value = 5.;
			type = "R-fresh water";
			formula = "R-WATER COST";
			group = "R-GRUNT WAGON(4,WF1,WS1)";
			can_modify = true;
		},
		{
			name = "1Production cost now R-solar energy R-GUARD TOWER";
			value = 4.;
			type = "R-solar energy";
			formula = "R-SOLAR COST";
			group = "R-GUARD TOWER(4,WS1)";
			can_modify = true;
		},
		{
			name = "3Production cost now R-solar energyR-GUARD TOWER1";
			value = 7.;
			type = "R-solar energy";
			formula = "R-SOLAR COST";
			group = "R-GUARD TOWER1(4,WF3,WS1)";
			can_modify = true;
		},
		{
			name = "3Production cost now R-solar energyR-GUARD TOWER2";
			value = 5.;
			type = "R-solar energy";
			formula = "R-SOLAR COST";
			group = "R-GUARD TOWER2(4,WF1,WS1)";
			can_modify = true;
		},
		{
			name = "3Production cost now R-solar energyR-GUARD TOWER3";
			value = 8.;
			type = "R-solar energy";
			formula = "R-SOLAR COST";
			group = "R-GUARD TOWER3(4,WF4,WS1)";
			can_modify = true;
		},
		{
			name = "3Production cost now R-solar energy R-HAVEN2";
			value = 4.;
			type = "R-solar energy";
			formula = "R-SOLAR COST";
			group = "R-HAVEN2(4)";
			can_modify = true;
		},
		{
			name = "3Production cost now R-solar energy R-HAVEN3";
			value = 4.;
			type = "R-solar energy";
			formula = "R-SOLAR COST";
			group = "R-HAVEN3(4)";
			can_modify = true;
		},
		{
			name = "1Production cost nowR-salvageR-HEAVY-GRUNT";
			value = 2.;
			type = "R-salvage";
			formula = "R-SEINCE COST";
			group = "R-HEAVY-GRUNT(1,WC,WF1)";
			can_modify = true;
		},
		{
			name = "1Production cost nowR-waterR-HOWITZER";
			value = 8.;
			type = "R-fresh water";
			formula = "R-WATER COST";
			group = "R-HOWITZER(4,WF4,WS1)";
			can_modify = true;
		},
		{
			name = "1Production cost nowR-solar energyR-INVADER";
			value = 6.;
			type = "R-solar energy";
			formula = "R-SOLAR COST";
			group = "R-INVADER(1,WC,WS)";
			can_modify = true;
		},
		{
			name = "1Production cost nowR-waterR-JEEP-KAMIKAZE";
			value = 7.;
			type = "R-fresh water";
			formula = "R-WATER COST";
			group = "R-JEEP-KAMIKAZE(3,WF4,WS1)";
			can_modify = true;
		},
		{
			name = "1Production cost nowR-waterR-KAMIKAZE";
			value = 5.;
			type = "R-fresh water";
			formula = "R-WATER COST";
			group = "R-KAMIKAZE(2,WC,WS1,WF2)";
			can_modify = true;
		},
		{
			name = "1Production cost nowR-waterR-ROCKET JEEP";
			value = 6.;
			type = "R-fresh water";
			formula = "R-WATER COST";
			group = "R-ROCKET JEEP(3,WF3)";
			can_modify = true;
		},
		{
			name = "1Production cost nowR-solar energyR-ROCKET JEEP2";
			value = 6.;
			type = "R-solar energy";
			formula = "R-SOLAR COST";
			group = "R-ROCKET JEEP2(3,WF3)";
			can_modify = true;
		},
		{
			name = "1Production cost nowR-waterR-SCRUMBLER";
			value = 3.;
			type = "R-fresh water";
			formula = "R-WATER COST";
			group = "R-SCRUMBLER(2,WF1)";
			can_modify = true;
		},
		{
			name = "1Production cost nowR-solar energyR-SCRUMBLER2";
			value = 3.;
			type = "R-solar energy";
			formula = "R-SOLAR COST";
			group = "R-SCRUMBLER2(2,WF1)";
			can_modify = true;
		},
		{
			name = "1Production cost nowR-salvageR-SNIPER GRUNT";
			value = 1.;
			type = "R-salvage";
			formula = "R-SEINCE COST";
			group = "R-SNIPER GRUNT(1,WF1)";
			can_modify = true;
		},
		{
			name = "3Production cost now R-solar energy R-SOLAR GENERATOR2";
			value = 4.;
			type = "R-solar energy";
			formula = "R-SOLAR COST";
			group = "R-SOLAR GENERATOR2(4)";
			can_modify = true;
		},
		{
			name = "1Production cost now R-solar energy R-SPECIAL FACTORY";
			value = 4.;
			type = "R-solar energy";
			formula = "R-SOLAR COST";
			group = "R-SPECIAL FACTORY(4)";
			can_modify = true;
		},
		{
			name = "1Production cost now R-solar energyR-STOCKPILE";
			value = 4.;
			type = "R-solar energy";
			formula = "R-SOLAR COST";
			group = "R-STOCKPILE(4)";
			can_modify = true;
		},
		{
			name = "1Production cost nowR-waterR-TANK middle";
			value = 9.;
			type = "R-fresh water";
			formula = "R-WATER COST";
			group = "R-TANK middle(4,WF4,WS1,WF1)";
			can_modify = true;
		},
		{
			name = "1Production cost nowR-solar energyR-TANK middle2";
			value = 9.;
			type = "R-solar energy";
			formula = "R-SOLAR COST";
			group = "R-TANK middle2(4,WF4,WS1,WF1)";
			can_modify = true;
		},
		{
			name = "1Production cost now R-solar energy R-VENICLE FACTORY";
			value = 4.;
			type = "R-solar energy";
			formula = "R-SOLAR COST";
			group = "R-VENICLE FACTORY(4)";
			can_modify = true;
		},
		{
			name = "1RCONSTRUCTORsolar energy";
			value = 2.;
			type = "R-solar energy";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = "1Rsek-solar energy";
			value = 3.;
			type = "R-solar energy";
			formula = "";
			group = "For resource gathers";
			can_modify = true;
		},
		{
			name = "2Cost runE-FREEZER";
			value = 10.;
			type = "-hydro energy";
			formula = "";
			group = "E-FREEZER(1,WC,WS2)";
			can_modify = true;
		},
		{
			name = "2Cost runR-INVADER";
			value = 10.;
			type = "R-fresh water";
			formula = "";
			group = "R-INVADER(1,WC,WS)";
			can_modify = true;
		},
		{
			name = "2Cost run2R-HEAVY -GRUNT";
			value = 10.;
			type = "R-fresh water";
			formula = "";
			group = "R-HEAVY-GRUNT(1,WC,WF1)";
			can_modify = true;
		},
		{
			name = "2Cost runR-GRUNT WAGON";
			value = 10.;
			type = "R-fresh water";
			formula = "";
			group = "R-GRUNT WAGON(4,WF1,WS1)";
			can_modify = true;
		},
		{
			name = "2Cost runR-TANK middle";
			value = 10.;
			type = "R-fresh water";
			formula = "";
			group = "R-TANK middle(4,WF4,WS1,WF1)";
			can_modify = true;
		},
		{
			name = "2Cost runR-TANK middle2";
			value = 10.;
			type = "R-fresh water";
			formula = "";
			group = "R-TANK middle2(4,WF4,WS1,WF1)";
			can_modify = true;
		},
		{
			name = "2Cost runR-JEEP-KAMIKAZE";
			value = 10.;
			type = "R-fresh water";
			formula = "";
			group = "R-JEEP-KAMIKAZE(3,WF4,WS1)";
			can_modify = true;
		},
		{
			name = "2Cost runR-KAMIKAZE";
			value = 10.;
			type = "R-fresh water";
			formula = "";
			group = "R-KAMIKAZE(2,WC,WS1,WF2)";
			can_modify = true;
		},
		{
			name = "2Cost runR-ROCKET JEEP";
			value = 10.;
			type = "R-fresh water";
			formula = "";
			group = "R-ROCKET JEEP(3,WF3)";
			can_modify = true;
		},
		{
			name = "2Cost runR-ROCKET JEEP2";
			value = 10.;
			type = "R-fresh water";
			formula = "";
			group = "R-ROCKET JEEP2(3,WF3)";
			can_modify = true;
		},
		{
			name = "2Cost runR-SCRUMBLER";
			value = 10.;
			type = "R-fresh water";
			formula = "";
			group = "R-SCRUMBLER(2,WF1)";
			can_modify = true;
		},
		{
			name = "2Cost runR-SCRUMBLER2";
			value = 10.;
			type = "R-fresh water";
			formula = "";
			group = "R-SCRUMBLER2(2,WF1)";
			can_modify = true;
		},
		{
			name = "2Cost runR-SNIPER GRUNT";
			value = 2.;
			type = "R-fresh water";
			formula = "";
			group = "R-SNIPER GRUNT(1,WF1)";
			can_modify = true;
		},
		{
			name = "2Cost runR-GRUNT";
			value = 10.;
			type = "R-fresh water";
			formula = "";
			group = "R-GRUNT(1,WF1)";
			can_modify = true;
		},
		{
			name = "2Cost runR-CONSTRACTOR SUIT";
			value = 10.;
			type = "R-fresh water";
			formula = "";
			group = "R-CONSTRACTOR SUIT(2,WC,WS4)";
			can_modify = true;
		},
		{
			name = "2Cost runJB";
			value = 10.;
			type = "R-fresh water";
			formula = "";
			group = "JB(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "2Cost runANTONOVA";
			value = 10.;
			type = "R-fresh water";
			formula = "";
			group = "ANTONOVA(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "2Cost run ONIEL";
			value = 10.;
			type = "R-fresh water";
			formula = "";
			group = "ONieL(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "2Deinstallation costsR-solar energyR-FRESH WATER EXTRACTOR";
			value = 1.;
			type = "R-solar energy";
			formula = "DEINSTAL(solar)";
			group = "R-FRESH WATER EXTRACTOR(2)";
			can_modify = true;
		},
		{
			name = "2Deinstallation costsR-solar energyR-FRESH WATER EXTRACTOR2";
			value = 1.;
			type = "R-solar energy";
			formula = "DEINSTAL(solar)";
			group = "R-FRESH WATER EXTRACTOR2(3,WF1)";
			can_modify = true;
		},
		{
			name = "2Deinstallation costsR-solar energy R-GUARD TOWER";
			value = 1.;
			type = "R-solar energy";
			formula = "DEINSTAL(solar)";
			group = "R-GUARD TOWER(4,WS1)";
			can_modify = true;
		},
		{
			name = "2Deinstallation costsR-solar energyR-GUARD TOWER1";
			value = 1.;
			type = "R-solar energy";
			formula = "DEINSTAL(solar)";
			group = "R-GUARD TOWER1(4,WF3,WS1)";
			can_modify = true;
		},
		{
			name = "2Deinstallation costsR-solar energyR-GUARD TOWER2";
			value = 1.;
			type = "R-solar energy";
			formula = "DEINSTAL(solar)";
			group = "R-GUARD TOWER2(4,WF1,WS1)";
			can_modify = true;
		},
		{
			name = "2Deinstallation costsR-solar energyR-GUARD TOWER3";
			value = 1.;
			type = "R-solar energy";
			formula = "DEINSTAL(solar)";
			group = "R-GUARD TOWER3(4,WF4,WS1)";
			can_modify = true;
		},
		{
			name = "2Deinstallation costsR-solar energyR-HAVEN2";
			value = 1.;
			type = "R-solar energy";
			formula = "DEINSTAL(solar)";
			group = "R-HAVEN2(4)";
			can_modify = true;
		},
		{
			name = "2Deinstallation costsR-solar energyR-HAVEN3";
			value = 1.;
			type = "R-solar energy";
			formula = "DEINSTAL(solar)";
			group = "R-HAVEN3(4)";
			can_modify = true;
		},
		{
			name = "2Deinstallation costsR-solar energyR-SOLAR GENERATOR2";
			value = 1.;
			type = "R-solar energy";
			formula = "DEINSTAL(solar)";
			group = "R-SOLAR GENERATOR2(4)";
			can_modify = true;
		},
		{
			name = "2Deinstallation costsR-solar energyR-SPECIAL FACTORY";
			value = 1.;
			type = "R-solar energy";
			formula = "DEINSTAL(solar)";
			group = "R-SPECIAL FACTORY(4)";
			can_modify = true;
		},
		{
			name = "2Deinstallation costR-solar energyR-STOCKPILE";
			value = 1.;
			type = "R-solar energy";
			formula = "DEINSTAL(solar)";
			group = "R-STOCKPILE(4)";
			can_modify = true;
		},
		{
			name = "2Deinstallation costsR-solar energyR-VENICLE FACTORY";
			value = 1.;
			type = "R-solar energy";
			formula = "DEINSTAL(solar)";
			group = "R-VENICLE FACTORY(4)";
			can_modify = true;
		},
		{
			name = "2costsek R-CONSTRUCTOR";
			value = 1.;
			type = "R-fresh water";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = "4Sales return sec.R-solar energyR-GUARD TOWER";
			value = 1.;
			type = "R-solar energy";
			formula = "R - SALE RETURN (solar)";
			group = "R-GUARD TOWER(4,WS1)";
			can_modify = true;
		},
		{
			name = "4Sales return sec.R-solar energyR-SPECIAL FACTORY";
			value = 1.;
			type = "R-solar energy";
			formula = "R - SALE RETURN (solar)";
			group = "R-SPECIAL FACTORY(4)";
			can_modify = true;
		},
		{
			name = "4Sales return sec.R-solar energyR-STOCKPILE";
			value = 1.;
			type = "R-solar energy";
			formula = "R - SALE RETURN (solar)";
			group = "R-STOCKPILE(4)";
			can_modify = true;
		},
		{
			name = "4Sales return sec.R-solar energyR-VENICLE FACTORY";
			value = 1.;
			type = "R-solar energy";
			formula = "R - SALE RETURN (solar)";
			group = "R-VENICLE FACTORY(4)";
			can_modify = true;
		},
		{
			name = "R1-solar energy";
			value = 1000.;
			type = "R-solar energy";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "1CONSTRUCTORsalvage";
			value = 2.;
			type = "R-salvage";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = "1Production cost nowR-salvageJB";
			value = 10.;
			type = "R-salvage";
			formula = "R-SEINCE COST";
			group = "JB(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "1Production cost nowR-salvageR-CHEMICAL HELI";
			value = 7.;
			type = "R-salvage";
			formula = "R-SEINCE COST";
			group = "R-CHEMICAL HELI(3,WF3,WF1,WS4)";
			can_modify = true;
		},
		{
			name = "1Production cost nowR-salvageR-CONSTRACTOR SUIT";
			value = 7.;
			type = "R-salvage";
			formula = "R-SEINCE COST";
			group = "R-CONSTRACTOR SUIT(2,WC,WS4)";
			can_modify = true;
		},
		{
			name = "1Production cost nowR-water R-FRESH WATER EXTRACTOR";
			value = 2.;
			type = "R-fresh water";
			formula = "R-WATER COST";
			group = "R-FRESH WATER EXTRACTOR(2)";
			can_modify = true;
		},
		{
			name = "3Production cost nowR-salvageR-FRESH WATER EXTRACTOR2";
			value = 4.;
			type = "R-salvage";
			formula = "R-SEINCE COST";
			group = "R-FRESH WATER EXTRACTOR2(3,WF1)";
			can_modify = true;
		},
		{
			name = "1Production cost nowR-salvageR-GRUNT";
			value = 2.;
			type = "R-salvage";
			formula = "R-SEINCE COST";
			group = "R-GRUNT(1,WF1)";
			can_modify = true;
		},
		{
			name = "1Production cost nowR-salvageR-GRUNT WAGON";
			value = 5.;
			type = "R-salvage";
			formula = "R-SEINCE COST";
			group = "R-GRUNT WAGON(4,WF1,WS1)";
			can_modify = true;
		},
		{
			name = "1Production cost nowR-salvageR-GUARD TOWER";
			value = 4.;
			type = "R-salvage";
			formula = "R-SEINCE COST";
			group = "R-GUARD TOWER(4,WS1)";
			can_modify = true;
		},
		{
			name = "1Production cost nowR-waterR-HAVEN";
			value = 4.;
			type = "R-fresh water";
			formula = "R-WATER COST";
			group = "R-HAVEN(4)";
			can_modify = true;
		},
		{
			name = "3Production cost nowR-salvageR-HAVEN2";
			value = 4.;
			type = "R-salvage";
			formula = "R-SEINCE COST";
			group = "R-HAVEN2(4)";
			can_modify = true;
		},
		{
			name = "3Production cost nowR-salvageR-HAVEN3";
			value = 4.;
			type = "R-salvage";
			formula = "R-SEINCE COST";
			group = "R-HAVEN3(4)";
			can_modify = true;
		},
		{
			name = "1Production cost nowR-salvageR-HOWITZER";
			value = 8.;
			type = "R-salvage";
			formula = "R-SEINCE COST";
			group = "R-HOWITZER(4,WF4,WS1)";
			can_modify = true;
		},
		{
			name = "1Production cost nowR-salvageR-INVADER";
			value = 6.;
			type = "R-salvage";
			formula = "R-SEINCE COST";
			group = "R-INVADER(1,WC,WS)";
			can_modify = true;
		},
		{
			name = "1Production cost nowR-salvageR-JEEP-KAMIKAZE";
			value = 7.;
			type = "R-salvage";
			formula = "R-SEINCE COST";
			group = "R-JEEP-KAMIKAZE(3,WF4,WS1)";
			can_modify = true;
		},
		{
			name = "1Production cost nowR-salvageR-KAMIKAZE";
			value = 5.;
			type = "R-salvage";
			formula = "R-SEINCE COST";
			group = "R-KAMIKAZE(2,WC,WS1,WF2)";
			can_modify = true;
		},
		{
			name = "1Production cost nowR-salvageR-ROCKET JEEP";
			value = 6.;
			type = "R-salvage";
			formula = "R-SEINCE COST";
			group = "R-ROCKET JEEP(3,WF3)";
			can_modify = true;
		},
		{
			name = "1Production cost nowR-salvageR-SCRUMBLER";
			value = 3.;
			type = "R-salvage";
			formula = "R-SEINCE COST";
			group = "R-SCRUMBLER(2,WF1)";
			can_modify = true;
		},
		{
			name = "1Production cost nowR-salvageR-SHELTERED SANCTUARY";
			value = 4.;
			type = "R-salvage";
			formula = "R-SEINCE COST";
			group = "R-SHELTERED SANCTUARY(4)";
			can_modify = true;
		},
		{
			name = "1Production cost nowR-salvageR-SOLAR GENERATOR";
			value = 4.;
			type = "R-salvage";
			formula = "R-SEINCE COST";
			group = "R-SOLAR GENERATOR(4)";
			can_modify = true;
		},
		{
			name = "3Production cost now R-salvageR-SOLAR GENERATOR2";
			value = 4.;
			type = "R-salvage";
			formula = "R-SEINCE COST";
			group = "R-SOLAR GENERATOR2(4)";
			can_modify = true;
		},
		{
			name = "1Production cost nowR-salvageR-SPECIAL FACTORY";
			value = 4.;
			type = "R-salvage";
			formula = "R-SEINCE COST";
			group = "R-SPECIAL FACTORY(4)";
			can_modify = true;
		},
		{
			name = "1Production cost nowR-salvageR-STOCKPILE";
			value = 4.;
			type = "R-salvage";
			formula = "R-SEINCE COST";
			group = "R-STOCKPILE(4)";
			can_modify = true;
		},
		{
			name = "1Production cost nowR-salvageR-TANK middle";
			value = 9.;
			type = "R-salvage";
			formula = "R-SEINCE COST";
			group = "R-TANK middle(4,WF4,WS1,WF1)";
			can_modify = true;
		},
		{
			name = "1Production cost nowR-salvageR-VENICLE FACTORY";
			value = 4.;
			type = "R-salvage";
			formula = "R-SEINCE COST";
			group = "R-VENICLE FACTORY(4)";
			can_modify = true;
		},
		{
			name = "1Rsek-salvage";
			value = 10.;
			type = "R-salvage";
			formula = "";
			group = "For resource gathers";
			can_modify = true;
		},
		{
			name = "2Deinstallation costsR-water R-FRESH WATER EXTRACTOR";
			value = 1.;
			type = "R-fresh water";
			formula = "DEINSTAL(water)";
			group = "R-FRESH WATER EXTRACTOR(2)";
			can_modify = true;
		},
		{
			name = "2Deinstallation costsR-salvageR-FRESH WATER EXTRACTOR2";
			value = 1.;
			type = "R-salvage";
			formula = "DEINSTAL(salvage)";
			group = "R-FRESH WATER EXTRACTOR2(3,WF1)";
			can_modify = true;
		},
		{
			name = "2Deinstallation costsR-salvageR-GUARD TOWER";
			value = 1.;
			type = "R-salvage";
			formula = "DEINSTAL(salvage)";
			group = "R-GUARD TOWER(4,WS1)";
			can_modify = true;
		},
		{
			name = "2Deinstallation costsR-waterR-HAVEN";
			value = 1.;
			type = "R-fresh water";
			formula = "DEINSTAL(water)";
			group = "R-HAVEN(4)";
			can_modify = true;
		},
		{
			name = "2Deinstallation costsR-salvageR-HAVEN2";
			value = 1.;
			type = "R-salvage";
			formula = "DEINSTAL(salvage)";
			group = "R-HAVEN2(4)";
			can_modify = true;
		},
		{
			name = "2Deinstallation costsR-salvageR-HAVEN3";
			value = 1.;
			type = "R-salvage";
			formula = "DEINSTAL(salvage)";
			group = "R-HAVEN3(4)";
			can_modify = true;
		},
		{
			name = "2Deinstallation costsR-salvageR-SHELTERED SANCTUARY";
			value = 1.;
			type = "R-salvage";
			formula = "DEINSTAL(salvage)";
			group = "R-SHELTERED SANCTUARY(4)";
			can_modify = true;
		},
		{
			name = "2Deinstallation costsR-salvageR-SOLAR GENERATOR";
			value = 1.;
			type = "R-salvage";
			formula = "DEINSTAL(salvage)";
			group = "R-SOLAR GENERATOR(4)";
			can_modify = true;
		},
		{
			name = "2Deinstallation costsR-salvageR-SOLAR GENERATOR2";
			value = 1.;
			type = "R-salvage";
			formula = "DEINSTAL(salvage)";
			group = "R-SOLAR GENERATOR2(4)";
			can_modify = true;
		},
		{
			name = "2Deinstallation costsR-salvageR-SPECIAL FACTORY";
			value = 1.;
			type = "R-salvage";
			formula = "DEINSTAL(salvage)";
			group = "R-SPECIAL FACTORY(4)";
			can_modify = true;
		},
		{
			name = "2Deinstallation costsR-salvageR-STOCKPILE";
			value = 1.;
			type = "R-salvage";
			formula = "DEINSTAL(salvage)";
			group = "R-STOCKPILE(4)";
			can_modify = true;
		},
		{
			name = "2Deinstallation costsR-salvageR-VENICLE FACTORY";
			value = 1.;
			type = "R-salvage";
			formula = "DEINSTAL(salvage)";
			group = "R-VENICLE FACTORY(4)";
			can_modify = true;
		},
		{
			name = "4Sales return sec.R-salvageR-GUARD TOWER";
			value = 1.;
			type = "R-salvage";
			formula = "R - SALE RETURN (salvage)";
			group = "R-GUARD TOWER(4,WS1)";
			can_modify = true;
		},
		{
			name = "4Sales return sec.R-salvageR-SHELTERED SANCTUARY";
			value = 1.;
			type = "R-salvage";
			formula = "R - SALE RETURN (salvage)";
			group = "R-SHELTERED SANCTUARY(4)";
			can_modify = true;
		},
		{
			name = "4Sales return sec.R-salvageR-SOLAR GENERATOR";
			value = 1.;
			type = "R-salvage";
			formula = "R - SALE RETURN (salvage)";
			group = "R-SOLAR GENERATOR(4)";
			can_modify = true;
		},
		{
			name = "4Sales return sec.R-salvageR-SPECIAL FACTORY";
			value = 1.;
			type = "R-salvage";
			formula = "R - SALE RETURN (salvage)";
			group = "R-SPECIAL FACTORY(4)";
			can_modify = true;
		},
		{
			name = "4Sales return sec.R-salvageR-STOCKPILE";
			value = 1.;
			type = "R-salvage";
			formula = "R - SALE RETURN (salvage)";
			group = "R-STOCKPILE(4)";
			can_modify = true;
		},
		{
			name = "4Sales return sec.R-salvageR-VENICLE FACTORY";
			value = 1.;
			type = "R-salvage";
			formula = "R - SALE RETURN (salvage)";
			group = "R-VENICLE FACTORY(4)";
			can_modify = true;
		},
		{
			name = "R1-salvage";
			value = 1000.;
			type = "R-salvage";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "2sek-biomass2";
			value = 10.;
			type = "-biomass";
			formula = "";
			group = "For resource gathers";
			can_modify = true;
		},
		{
			name = "1CONSTRUCTORbiomass";
			value = 1.;
			type = "-biomass";
			formula = "";
			group = "ALIENS";
			can_modify = true;
		},
		{
			name = "3Production cost now-biomassA-BIOCREEP";
			value = 2.;
			type = "-biomass";
			formula = "A-BIOMASS COST";
			group = "A-BIOCREEP(2)";
			can_modify = true;
		},
		{
			name = "3Production cost now-biomassA-BIOCREEP2";
			value = 3.;
			type = "-biomass";
			formula = "A-BIOMASS COST";
			group = "A-BIOCREEP2(3)";
			can_modify = true;
		},
		{
			name = "1Production cost now water A-BIOMASS GENERATOR";
			value = 4.;
			type = "A-bioenergy";
			formula = "A-WATER COST";
			group = "A-BIOMASS GENERATOR(4)";
			can_modify = true;
		},
		{
			name = "3Production cost now waterA-BIOMASS GENERATOR2";
			value = 4.;
			type = "A-bioenergy";
			formula = "A-WATER COST";
			group = "A-BIOMASS GENERATOR2(4)";
			can_modify = true;
		},
		{
			name = "3Production cost now-biomassA-INCEPTION SPORE2";
			value = 4.;
			type = "-biomass";
			formula = "A-BIOMASS COST";
			group = "A-INCEPTION SPORE2(4)";
			can_modify = true;
		},
		{
			name = "3Production cost now-biomassA-INCEPTION SPORE3";
			value = 4.;
			type = "-biomass";
			formula = "A-BIOMASS COST";
			group = "A-INCEPTION SPORE3(4)";
			can_modify = true;
		},
		{
			name = "3Production cost now-biomassA-INCEPTION SPORE4";
			value = 4.;
			type = "-biomass";
			formula = "A-BIOMASS COST";
			group = "A-INCEPTION SPORE4(4)";
			can_modify = true;
		},
		{
			name = "3Production cost now-biomassA-INCEPTION SPORE5";
			value = 4.;
			type = "-biomass";
			formula = "A-BIOMASS COST";
			group = "A-INCEPTION SPORE5(4)";
			can_modify = true;
		},
		{
			name = "3Production cost now-biomassMAMMON";
			value = 10.;
			type = "-biomass";
			formula = "A-BIOMASS COST";
			group = "MAMMON(2,WC,WS3)";
			can_modify = true;
		},
		{
			name = "1sek-biomass";
			value = 5.;
			type = "-biomass";
			formula = "";
			group = "For resource gathers";
			can_modify = true;
		},
		{
			name = "2Cost runAURIGA";
			value = 10.;
			type = "A-bioenergy";
			formula = "";
			group = "AURIGA(2,WC,WS3)";
			can_modify = true;
		},
		{
			name = "2Cost runMAMMON";
			value = 10.;
			type = "A-bioenergy";
			formula = "";
			group = "MAMMON(2,WC,WS3)";
			can_modify = true;
		},
		{
			name = "2Cost runMAMMON CLON";
			value = 10.;
			type = "A-bioenergy";
			formula = "";
			group = "MAMMON CLON";
			can_modify = true;
		},
		{
			name = "2Cost runA-PROPAGATOR";
			value = 10.;
			type = "A-bioenergy";
			formula = "";
			group = "A-PROPOGATOR(1,WC)";
			can_modify = true;
		},
		{
			name = "2Cost run PSYCHIC";
			value = 10.;
			type = "A-bioenergy";
			formula = "";
			group = "PSYCHIC(2,WS)";
			can_modify = true;
		},
		{
			name = "2Cost runA-SPAWN";
			value = 10.;
			type = "A-bioenergy";
			formula = "";
			group = "A-SPAWN(2,WC)";
			can_modify = true;
		},
		{
			name = "2Cost run A-CRUSHER";
			value = 10.;
			type = "A-bioenergy";
			formula = "";
			group = "A-CRUSHER(4,WC,WS2)";
			can_modify = true;
		},
		{
			name = "2Cost runA-DEVOURER";
			value = 10.;
			type = "A-bioenergy";
			formula = "";
			group = "A-DEVOURER(3,WC)";
			can_modify = true;
		},
		{
			name = "2Cost run A-LAND DRAGON";
			value = 10.;
			type = "A-bioenergy";
			formula = "";
			group = "A-LAND DRAGON(3,WS1,WF3)";
			can_modify = true;
		},
		{
			name = "2Cost run A-LEECH";
			value = 10.;
			type = "A-bioenergy";
			formula = "";
			group = "A-LEECH(3,WS1,WF2)";
			can_modify = true;
		},
		{
			name = "2Cost runA-RIPPER";
			value = 10.;
			type = "A-bioenergy";
			formula = "";
			group = "A-RIPPER(2,WC,WS2)";
			can_modify = true;
		},
		{
			name = "2Cost run A-SCOOPER";
			value = 10.;
			type = "A-bioenergy";
			formula = "";
			group = "A-SCOOPER(4,WS5)";
			can_modify = true;
		},
		{
			name = "2Cost run A-SCORPION";
			value = 10.;
			type = "A-bioenergy";
			formula = "";
			group = "A-SCORPION(3,WS1,WF3)";
			can_modify = true;
		},
		{
			name = "2Cost runA-SCUTTLER";
			value = 10.;
			type = "A-bioenergy";
			formula = "";
			group = "A-SCUTTLER(3,WS3,WF4)";
			can_modify = true;
		},
		{
			name = "2Cost runA-SIREN";
			value = 10.;
			type = "A-bioenergy";
			formula = "";
			group = "A-SIREN(1,WF1)";
			can_modify = true;
		},
		{
			name = "2Cost runA-TUNNELER";
			value = 10.;
			type = "A-bioenergy";
			formula = "";
			group = "A-TUNNELER(4,WS3)";
			can_modify = true;
		},
		{
			name = "2Deinstallation costs-biomassA-INCEPTION SPORE";
			value = 1.;
			type = "-biomass";
			formula = "DEINSTAL (biomass)";
			group = "A-INCEPTION SPORE(4)";
			can_modify = true;
		},
		{
			name = "2Deinstallation costs-biomassA-INCEPTION SPORE2";
			value = 1.;
			type = "-biomass";
			formula = "DEINSTAL (biomass)";
			group = "A-INCEPTION SPORE2(4)";
			can_modify = true;
		},
		{
			name = "2Deinstallation costs-biomassA-INCEPTION SPORE3";
			value = 1.;
			type = "-biomass";
			formula = "DEINSTAL (biomass)";
			group = "A-INCEPTION SPORE3(4)";
			can_modify = true;
		},
		{
			name = "2Deinstallation costs-biomassA-INCEPTION SPORE4";
			value = 1.;
			type = "-biomass";
			formula = "DEINSTAL (biomass)";
			group = "A-INCEPTION SPORE4(4)";
			can_modify = true;
		},
		{
			name = "2Deinstallation costs-biomassA-INCEPTION SPORE5";
			value = 1.;
			type = "-biomass";
			formula = "DEINSTAL (biomass)";
			group = "A-INCEPTION SPORE5(4)";
			can_modify = true;
		},
		{
			name = "2costsek-ACONSTRUCTOR";
			value = 1.;
			type = "-biomass";
			formula = "";
			group = "ALIENS";
			can_modify = true;
		},
		{
			name = "1-biomass";
			value = 1000.;
			type = "-biomass";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "2Asek-bioenergy2";
			value = 5.;
			type = "A-bioenergy";
			formula = "";
			group = "For resource gathers";
			can_modify = true;
		},
		{
			name = "1Asek-bioenergy";
			value = 2.;
			type = "A-bioenergy";
			formula = "";
			group = "For resource gathers";
			can_modify = true;
		},
		{
			name = "1CONSTRUCTORbioenergy";
			value = 1.;
			type = "A-bioenergy";
			formula = "";
			group = "ALIENS";
			can_modify = true;
		},
		{
			name = "3Production cost now waterA-BIOCREEP2";
			value = 3.;
			type = "A-bioenergy";
			formula = "A-WATER COST";
			group = "A-BIOCREEP2(3)";
			can_modify = true;
		},
		{
			name = "3Production cost now waterA-INCEPTION SPORE3";
			value = 4.;
			type = "A-bioenergy";
			formula = "A-WATER COST";
			group = "A-INCEPTION SPORE3(4)";
			can_modify = true;
		},
		{
			name = "3Production cost now waterA-INCEPTION SPORE4";
			value = 4.;
			type = "A-bioenergy";
			formula = "A-WATER COST";
			group = "A-INCEPTION SPORE4(4)";
			can_modify = true;
		},
		{
			name = "3Production cost now water A-INCEPTION SPORE5";
			value = 4.;
			type = "A-bioenergy";
			formula = "A-WATER COST";
			group = "A-INCEPTION SPORE5(4)";
			can_modify = true;
		},
		{
			name = "3Production cost now-bioenergyMAMMON";
			value = 10.;
			type = "A-bioenergy";
			formula = "A-WATER COST";
			group = "MAMMON(2,WC,WS3)";
			can_modify = true;
		},
		{
			name = "1Production cost now-bioenergyMAMMON CLON";
			value = 2000.;
			type = "A-bioenergy";
			formula = "";
			group = "MAMMON CLON";
			can_modify = true;
		},
		{
			name = "2 COST PARAMETR bioenergy";
			value = 100.;
			type = "A-bioenergy";
			formula = "A - COST WS";
			group = "ALIENS";
			can_modify = true;
		},
		{
			name = "2Deinstallation costsA-bioenergyA-INCEPTION SPORE3";
			value = 1.;
			type = "A-bioenergy";
			formula = "DEINSTAL(water)";
			group = "A-INCEPTION SPORE3(4)";
			can_modify = true;
		},
		{
			name = "2Deinstallation costsA-bioenergyA-INCEPTION SPORE4";
			value = 1.;
			type = "A-bioenergy";
			formula = "DEINSTAL(water)";
			group = "A-INCEPTION SPORE4(4)";
			can_modify = true;
		},
		{
			name = "2Deinstallation costsA-bioenergyA-INCEPTION SPORE5";
			value = 1.;
			type = "A-bioenergy";
			formula = "DEINSTAL(water)";
			group = "A-INCEPTION SPORE5(4)";
			can_modify = true;
		},
		{
			name = "A0-bioenergy";
			value = 1000.;
			type = "A-bioenergy";
			formula = "";
			group = "Accumulated parameres for each Faction";
			can_modify = true;
		},
		{
			name = "A1-bioenergy";
			value = 1000.;
			type = "A-bioenergy";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "WS shot cost 2A-INCEPTION SPORE";
			value = 1.;
			type = "A-bioenergy";
			formula = "A - COST WS";
			group = "A-INCEPTION SPORE(4)";
			can_modify = true;
		},
		{
			name = "WS shot cost 2A-INCEPTION SPORE5";
			value = 500.;
			type = "A-bioenergy";
			formula = "A - COST WS";
			group = "A-INCEPTION SPORE5(4)";
			can_modify = true;
		},
		{
			name = "WS shot cost A-INCEPTION SPORE4";
			value = 500.;
			type = "A-bioenergy";
			formula = "A - COST WS";
			group = "A-INCEPTION SPORE4(4)";
			can_modify = true;
		},
		{
			name = "WS shot cost2A-INCEPTION SPORE2";
			value = 100.;
			type = "A-bioenergy";
			formula = "A - COST WS";
			group = "A-INCEPTION SPORE2(4)";
			can_modify = true;
		},
		{
			name = "WS shot costA-INCEPTION SPORE3";
			value = 500.;
			type = "A-bioenergy";
			formula = "A - COST WS";
			group = "A-INCEPTION SPORE3(4)";
			can_modify = true;
		},
		{
			name = "1Production cost nowA-bioenergyA-GM";
			value = 10.;
			type = "A-bioenergy";
			formula = "A-WATER COST";
			group = "A-GIANT METEOR(4,WC,WS3)";
			can_modify = true;
		},
		{
			name = "A-SKILLS";
			value = 0.;
			type = "SKILLS";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "A-SKILLS=10";
			value = 10.;
			type = "SKILLS";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "E-SKILLS";
			value = 0.;
			type = "SKILLS";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "E-SKILLS=10";
			value = 10.;
			type = "SKILLS";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "R-SKILLS";
			value = 0.;
			type = "SKILLS";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "R-SKILLS=10";
			value = 10.;
			type = "SKILLS";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "E-UPGRADE TRANSPORT BOMB";
			value = 0.;
			type = "E-UPGRADE TRANSPORT BOMB";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "E-UPGRADE TRANSPORT BOMB=1";
			value = 1.;
			type = "E-UPGRADE TRANSPORT BOMB";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "R- ";
			value = 1.;
			type = "R-  ";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = "HERO ANT";
			value = 0.;
			type = "HERO ";
			formula = "";
			group = "ANTONOVA(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "HERO AURIGA";
			value = 0.;
			type = "HERO ";
			formula = "";
			group = "AURIGA(2,WC,WS3)";
			can_modify = true;
		},
		{
			name = "HERO DRON";
			value = 0.;
			type = "HERO ";
			formula = "";
			group = "DRON(2,WC,WF3)";
			can_modify = true;
		},
		{
			name = "HERO G";
			value = 0.;
			type = "HERO ";
			formula = "";
			group = "E-GRUNT(1,WC,WF1)";
			can_modify = true;
		},
		{
			name = "HERO JB";
			value = 0.;
			type = "HERO ";
			formula = "";
			group = "JB(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "HERO L";
			value = 0.;
			type = "HERO ";
			formula = "";
			group = "LEIKOSHO(2,WC,WF2)";
			can_modify = true;
		},
		{
			name = "HERO MAMMON";
			value = 0.;
			type = "HERO ";
			formula = "";
			group = "MAMMON(2,WC,WS3)";
			can_modify = true;
		},
		{
			name = "HERO MAX";
			value = 0.;
			type = "HERO ";
			formula = "";
			group = "Maximilian(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "HERO Oiel";
			value = 0.;
			type = "HERO ";
			formula = "";
			group = "ONieL(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "HERO PSYC";
			value = 0.;
			type = "HERO ";
			formula = "";
			group = "PSYCHIC(2,WS)";
			can_modify = true;
		},
		{
			name = "HERO ";
			value = 0.;
			type = "HERO ";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = "HERO 1";
			value = 0.;
			type = "HERO ";
			formula = "";
			group = "ALIENS";
			can_modify = true;
		},
		{
			name = "HERO ";
			value = 0.;
			type = "HERO ";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "HERO 1-100";
			value = 100.;
			type = "HERO1";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "HERO 1-200";
			value = 200.;
			type = "HERO1";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "HERO 1-300";
			value = 300.;
			type = "HERO1";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "HERO 1-400";
			value = 400.;
			type = "HERO1";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "HERO 1-500";
			value = 500.;
			type = "HERO1";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "HERO 1-600";
			value = 600.;
			type = "HERO1";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "R-JEEPKAMIKADZE";
			value = 1.;
			type = "R-JEEPKAMIKADZE";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "R-JEEPKAMIKADZE=1";
			value = 1.;
			type = "R-JEEPKAMIKADZE";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "E-CONSTRUKTOR ";
			value = 0.;
			type = "E-CONSTRUKTOR ";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "E-CONSTRUKTOR =1";
			value = 1.;
			type = "E-CONSTRUKTOR ";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "R-SCRAMBLER";
			value = 1.;
			type = "R-SCRAMBLER";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "R-SCRAMBLER=1";
			value = 1.;
			type = "R-SCRAMBLER";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "R-RJEEP";
			value = 1.;
			type = "R-RJEEP";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "R-RJEEP=1";
			value = 1.;
			type = "R-RJEEP";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "R-TANK";
			value = 1.;
			type = "R-TANK";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "R-TANK=1";
			value = 1.;
			type = "R-TANK";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "A-IMPULS";
			value = 0.;
			type = "- IMPULS";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "A-IMPULS=1";
			value = 1.;
			type = "- IMPULS";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "E-SPECIAL ABILITIES INVIZIBLE";
			value = 0.;
			type = "E-SPECIAL ABILITIES INVIZIBLE";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "E-SPECIAL ABILITIES INVIZIBLE=1";
			value = 1.;
			type = "E-SPECIAL ABILITIES INVIZIBLE";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "E-SPECIAL ABILITIES FLY";
			value = 0.;
			type = "E-SPECIAL ABILITIES FLY";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "E-SPECIAL ABILITIES FLY1=1";
			value = 1.;
			type = "E-SPECIAL ABILITIES FLY";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "E-Upgrade weapon elektroshoker";
			value = 0.;
			type = "E-Upgrade weapon elektroshoker";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "E-Upgrade weapon elektroshoker=1";
			value = 1.;
			type = "E-Upgrade weapon elektroshoker";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "E-Upgrade weapon elektroshoker=2";
			value = 2.;
			type = "E-Upgrade weapon elektroshoker";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "E-Upgrade weapon elektroshoker=3";
			value = 3.;
			type = "E-Upgrade weapon elektroshoker";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "R-Upgrade FIRE GRUNT";
			value = 0.;
			type = "R-Upgrade FIRE GRUNT";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "R-Upgrade FIRE GRUNT=1";
			value = 1.;
			type = "R-Upgrade FIRE GRUNT";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "R-Upgrade FIRE GRUNT=2";
			value = 2.;
			type = "R-Upgrade FIRE GRUNT";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "R-Upgrade MISSILEUNDEWATER";
			value = 0.;
			type = "R-Upgrade MISSILEUNDEWATER";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "R-Upgrade MISSILEUNDEWATER=1";
			value = 1.;
			type = "R-Upgrade MISSILEUNDEWATER";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "R-Upgrade MISSILEUNDEWATER=2";
			value = 2.;
			type = "R-Upgrade MISSILEUNDEWATER";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "R-Upgrade MISSILEUNDEWATER=3";
			value = 3.;
			type = "R-Upgrade MISSILEUNDEWATER";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "R-SPECIAL ABILITIES FIRE";
			value = 0.;
			type = "R-SPECIAL ABILITIES FIRE";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "R-SPECIAL ABILITIES FIRE  =1";
			value = 1.;
			type = "R-SPECIAL ABILITIES FIRE";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "R-SPECIAL ABILITIES GAZ";
			value = 1.;
			type = "R-SPECIAL ABILITIES GAZ";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "R-SPECIAL ABILITIES GAZ =1";
			value = 1.;
			type = "R-SPECIAL ABILITIES GAZ";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "R-SPECIAL ABILITIES HEAVY";
			value = 1.;
			type = "R-SPECIAL ABILITIES HEAVY";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "R-SPECIAL ABILITIES GAZ =2";
			value = 2.;
			type = "R-SPECIAL ABILITIES GAZ";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "R-SPECIAL ABILITIES HEAVY=1";
			value = 1.;
			type = "R-SPECIAL ABILITIES HEAVY";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "R-SPECIAL ABILITIES UNVISIBLE";
			value = 0.;
			type = "R-SPECIAL ABILITIES UNVISIBLE";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "R-SPECIAL ABILITIES HEAVY=2";
			value = 2.;
			type = "R-SPECIAL ABILITIES HEAVY";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "R-SPECIAL ABILITIES UNVISIBLE=1";
			value = 1.;
			type = "R-SPECIAL ABILITIES UNVISIBLE";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "R-SPECIAL ABILITIES TORCH";
			value = 1.;
			type = "R-SPECIAL ABILITIES TORCH";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "R-SPECIAL ABILITIES TORCH=2";
			value = 2.;
			type = "R-SPECIAL ABILITIES TORCH";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "R-SPECIAL ABILITIES KAMIKAZE";
			value = 0.;
			type = "R-SPECIAL ABILITIES KAMIKAZE";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "R-SPECIAL ABILITIES KAMIKAZE=1";
			value = 1.;
			type = "R-SPECIAL ABILITIES KAMIKAZE";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "R-SPECIAL ABILITIES KAMIKAZE=2";
			value = 2.;
			type = "R-SPECIAL ABILITIES KAMIKAZE";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "R-SPECIAL ABILITIES KAMIKAZE=3";
			value = 3.;
			type = "R-SPECIAL ABILITIES KAMIKAZE";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "R-SPECIAL ABILITIES SWIMMING";
			value = 0.;
			type = "R-SPECIAL ABILITIES SWIMMING";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "R-SPECIAL ABILITIES SWIMMING=1";
			value = 1.;
			type = "R-SPECIAL ABILITIES SWIMMING";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "E-Upgrade weaponSNIPER";
			value = 1.;
			type = "E-Upgrade weaponSNIPER";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "R-Upgrade SNIPER";
			value = 1.;
			type = "R-Upgrade SNIPER";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "A-PARAMETR";
			value = 0.;
			type = "A-PARAMETR";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "E-PARAMETR";
			value = 0.;
			type = "E-PARAMETR";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "R-PARAMETR";
			value = 0.;
			type = "R-PARAMETR";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "R-GROUND HEALTHY";
			value = 1.;
			type = "R-GRAUND HEALTHY";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "R-GROUND HEALTHY1=2";
			value = 2.;
			type = "R-GRAUND HEALTHY";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "EGG=0";
			value = 0.;
			type = "EGG";
			formula = "";
			group = "A-EGG1(1)";
			can_modify = true;
		},
		{
			name = "EGG=1";
			value = 1.;
			type = "EGG";
			formula = "";
			group = "A-EGG1(1)";
			can_modify = true;
		},
		{
			name = "EGG=100";
			value = 100.;
			type = "EGG";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "EGG=2";
			value = 2.;
			type = "EGG";
			formula = "";
			group = "A-EGG1(1)";
			can_modify = true;
		},
		{
			name = "EGG=3";
			value = 3.;
			type = "EGG";
			formula = "";
			group = "A-EGG1(1)";
			can_modify = true;
		},
		{
			name = "EGG=4";
			value = 4.;
			type = "EGG";
			formula = "";
			group = "A-EGG1(1)";
			can_modify = true;
		},
		{
			name = "EGG=5";
			value = 5.;
			type = "EGG";
			formula = "";
			group = "A-EGG1(1)";
			can_modify = true;
		},
		{
			name = "R-HOVITZER MISSEL";
			value = 0.;
			type = "R-HOVITZER MISSEL";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "R-HOVITZER MISSEL =1";
			value = 1.;
			type = "R-HOVITZER MISSEL";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "HERO10 - ";
			value = 10.;
			type = "HERO";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "";
			value = 1000.;
			type = " ";
			formula = "";
			group = "V-PEOPLE(1,WC)";
			can_modify = true;
		},
		{
			name = " ";
			value = 100.;
			type = "HEALSE ";
			formula = "";
			group = "V-PEOPLE(1,WC)";
			can_modify = true;
		},
		{
			name = "  ";
			value = 5.;
			type = "  ";
			formula = "";
			group = "V-PEOPLE(1,WC)";
			can_modify = true;
		},
		{
			name = "A-PROPAGATOR";
			value = 0.;
			type = "A-PROPAGATOR";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "A-RIPPER";
			value = 0.;
			type = "A-RIPPER";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "A-DEVOURER";
			value = 0.;
			type = "A-DEVOURER";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "A-TUNNELER";
			value = 0.;
			type = "A-TUNELLER";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "A-SCUTTLER";
			value = 1.;
			type = "A-SCUTTLER";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "A-LAND DRAGON";
			value = 0.;
			type = "A-LAND DRAGON";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "A-LEECH";
			value = 0.;
			type = "A-LEECH";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "A-PROPAGATOR=1";
			value = 1.;
			type = "A-PROPAGATOR";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "A-RIPPER=1";
			value = 1.;
			type = "A-RIPPER";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "A-DEVOURER=1";
			value = 1.;
			type = "A-DEVOURER";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "A-TUNNELER=1";
			value = 1.;
			type = "A-TUNELLER";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "A-SCUTTLER=3";
			value = 3.;
			type = "A-SCUTTLER";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "A-LAND DRAGON=1";
			value = 1.;
			type = "A-LAND DRAGON";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "A-LEECH=1";
			value = 1.;
			type = "A-LEECH";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "-";
			value = 100.;
			type = "Capturing 2-life";
			formula = "";
			group = "A-DEVOURER(3,WC)";
			can_modify = true;
		},
		{
			name = "A-SCUTTLER=2";
			value = 2.;
			type = "A-SCUTTLER";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = " ALIEN";
			value = 1000.;
			type = "Health";
			formula = "";
			group = "ALIENS";
			can_modify = true;
		},
		{
			name = "MAMMON9=1";
			value = 1.;
			type = "MAMMON9";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "MAX9=1";
			value = 1.;
			type = "Maximilian9";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "MAX10=1";
			value = 1.;
			type = "Maximilian10";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "JB9=1";
			value = 1.;
			type = "JB9";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "MAMMON9";
			value = 0.;
			type = "MAMMON9";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "MAX9";
			value = 0.;
			type = "Maximilian9";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "MAX10";
			value = 0.;
			type = "Maximilian10";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "JB9";
			value = 0.;
			type = "JB9";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "1Capturing R-GRUNT";
			value = 1.;
			type = "Capturing 2-life";
			formula = "( )";
			group = "R-GRUNT(1,WF1)";
			can_modify = true;
		},
		{
			name = "1Capturing back not-capturedR-GRUNT";
			value = 1.;
			type = "Recovery of not fully captured unit2";
			formula = " ( )";
			group = "R-GRUNT(1,WF1)";
			can_modify = false;
		},
		{
			name = "1Capturing backR-GRUNT";
			value = 1.;
			type = "Recovery of captured unit2";
			formula = " ( )";
			group = "R-GRUNT(1,WF1)";
			can_modify = false;
		},
		{
			name = "1Capturing backR-K";
			value = 1.;
			type = "Recovery of captured unit2";
			formula = " ( )";
			group = "R-KAMIKAZE(2,WC,WS1,WF2)";
			can_modify = false;
		},
		{
			name = "1Capturing back not-capturedR-K";
			value = 1.;
			type = "Recovery of not fully captured unit2";
			formula = " ( )";
			group = "R-KAMIKAZE(2,WC,WS1,WF2)";
			can_modify = false;
		},
		{
			name = "1Capturing R-K";
			value = 1.;
			type = "Capturing 2-life";
			formula = "( )";
			group = "R-KAMIKAZE(2,WC,WS1,WF2)";
			can_modify = true;
		},
		{
			name = "WS AccuracyE-AIRTRANSPORT-HOWITZERTURRET1";
			value = 25.;
			type = "Weapon accuracy";
			formula = "";
			group = "E-AIRTRANSPORT-HOWITZERTURR(4,WF1,WF4)";
			can_modify = true;
		},
		{
			name = "WC1-1 attack power (ray, bullet, zone) health LSH";
			value = 0.2;
			type = "Health";
			formula = "WC- HEALTH";
			group = "LEIKOSHO(2,WC,WF2)";
			can_modify = true;
		},
		{
			name = "WC1-1 attack power (ray, bullet, zone) armour LSH";
			value = 0.5;
			type = "Armour";
			formula = "WC - ARMOR1";
			group = "LEIKOSHO(2,WC,WF2)";
			can_modify = false;
		},
		{
			name = "WC1-1attack power (ray, bullet, zone) healthONIEL";
			value = 0.3;
			type = "Health";
			formula = "WC- HEALTH";
			group = "ONieL(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "WC1-1 attack power (ray, bullet, zone) armourONIEL";
			value = 1.;
			type = "Armour";
			formula = "WC - ARMOR1";
			group = "ONieL(2,WC,WF1)";
			can_modify = false;
		},
		{
			name = "WC1-1 attack power (ray, bullet, zone) armourANTONOVA";
			value = 0.2;
			type = "Armour";
			formula = "WC - ARMOR1";
			group = "ANTONOVA(2,WC,WF1)";
			can_modify = false;
		},
		{
			name = "WC1-1 attack power (ray, bullet, zone) healthANTONOVA";
			value = 1.;
			type = "Health";
			formula = "WC- HEALTH";
			group = "ANTONOVA(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "WC1-1 attack power (ray, bullet, zone) healthPSYCHIC";
			value = 1.;
			type = "Health";
			formula = "WC- HEALTH";
			group = "PSYCHIC(2,WS)";
			can_modify = true;
		},
		{
			name = "WC1-1 attack power (ray, bullet, zone) armourPSYCHIC";
			value = 1.;
			type = "Armour";
			formula = "WC - ARMOR1";
			group = "PSYCHIC(2,WS)";
			can_modify = false;
		},
		{
			name = "WC1-1 attack power (ray, bullet, zone) healthAURIGA";
			value = 0.3;
			type = "Health";
			formula = "WC- HEALTH";
			group = "AURIGA(2,WC,WS3)";
			can_modify = true;
		},
		{
			name = "WC1-1 attack power (ray, bullet, zone) armourAURIGA";
			value = 1.;
			type = "Armour";
			formula = "WC - ARMOR1";
			group = "AURIGA(2,WC,WS3)";
			can_modify = false;
		},
		{
			name = "1ArmourR-CH";
			value = 1.;
			type = "Armour3";
			formula = "3ARMOR";
			group = "R-CHEMICAL HELI(3,WF3,WF1,WS4)";
			can_modify = true;
		},
		{
			name = "1-1HEALTH ";
			value = 1.;
			type = "Health";
			formula = "WF1-1";
			group = "WF1 ()";
			can_modify = false;
		},
		{
			name = "2-1HEALTH ";
			value = 1.;
			type = "Health2";
			formula = "WF1-2";
			group = "WF1 ()";
			can_modify = false;
		},
		{
			name = "3-1HEALTH ";
			value = 1.;
			type = "Health3";
			formula = "WF1-3";
			group = "WF1 ()";
			can_modify = false;
		},
		{
			name = "4-1HEALTH ";
			value = 1.;
			type = "Health4";
			formula = "WF1-4";
			group = "WF1 ()";
			can_modify = false;
		},
		{
			name = "1-1ARMOR ";
			value = 8.;
			type = "Armour";
			formula = "WF1";
			group = "WF1 ()";
			can_modify = true;
		},
		{
			name = "2-1ARMOR ";
			value = 1.;
			type = "Armour2";
			formula = "WF1-2";
			group = "WF1 ()";
			can_modify = false;
		},
		{
			name = "3-1ARMOR ";
			value = 1.;
			type = "Armour3";
			formula = "WF1-3";
			group = "WF1 ()";
			can_modify = false;
		},
		{
			name = "4-1ARMOR ";
			value = 1.;
			type = "Armour4";
			formula = "WF1-4";
			group = "WF1 ()";
			can_modify = false;
		},
		{
			name = "1-2HEALTH  ,  ";
			value = 1.;
			type = "Health";
			formula = "WF2-1";
			group = "WF2( ,  )";
			can_modify = false;
		},
		{
			name = "2-2HEALTH  ,  ";
			value = 1.;
			type = "Health2";
			formula = "WF2-1";
			group = "WF2( ,  )";
			can_modify = false;
		},
		{
			name = "3-2HEALTH  ,  ";
			value = 1.;
			type = "Health3";
			formula = "WF2-3";
			group = "WF2( ,  )";
			can_modify = false;
		},
		{
			name = "4-2HEALTH  ,  ";
			value = 1.5;
			type = "Health4";
			formula = "WF2-4";
			group = "WF2( ,  )";
			can_modify = false;
		},
		{
			name = "1-2ARMOR  ,  ";
			value = 1.;
			type = "Armour";
			formula = "WF2-1";
			group = "WF2( ,  )";
			can_modify = false;
		},
		{
			name = "2-2ARMOR  ,  ";
			value = 16.;
			type = "Armour2";
			formula = "WF2";
			group = "WF2( ,  )";
			can_modify = true;
		},
		{
			name = "3-2ARMOR  ,  ";
			value = 1.;
			type = "Armour3";
			formula = "WF2-3";
			group = "WF2( ,  )";
			can_modify = false;
		},
		{
			name = "4-2ARMOR  ,  ";
			value = 1.;
			type = "Armour4";
			formula = "WF2-4";
			group = "WF2( ,  )";
			can_modify = false;
		},
		{
			name = "1-3HEALTH -, ";
			value = 1.;
			type = "Health";
			formula = "WF3-1";
			group = "WF3 (-, )";
			can_modify = false;
		},
		{
			name = "2-3HEALTH -, ";
			value = 1.;
			type = "Health2";
			formula = "WF3-1";
			group = "WF3 (-, )";
			can_modify = false;
		},
		{
			name = "3-3HEALTH -, ";
			value = 1.;
			type = "Health3";
			formula = "WF3-1";
			group = "WF3 (-, )";
			can_modify = false;
		},
		{
			name = "4-3HEALTH -, ";
			value = 1.;
			type = "Health4";
			formula = "WF3-4";
			group = "WF3 (-, )";
			can_modify = false;
		},
		{
			name = "1-3ARMOR -, ";
			value = 1.;
			type = "Armour";
			formula = "WF3-1";
			group = "WF3 (-, )";
			can_modify = false;
		},
		{
			name = "2-3ARMOR -, ";
			value = 1.;
			type = "Armour2";
			formula = "WF3-1";
			group = "WF3 (-, )";
			can_modify = false;
		},
		{
			name = "3-3ARMOR -, ";
			value = 32.;
			type = "Armour3";
			formula = "WF3";
			group = "WF3 (-, )";
			can_modify = true;
		},
		{
			name = "4-3ARMOR -, ";
			value = 1.;
			type = "Armour4";
			formula = "WF3-4";
			group = "WF3 (-, )";
			can_modify = false;
		},
		{
			name = "1-4HEALTH ";
			value = 1.;
			type = "Health";
			formula = "WF4-1";
			group = "WF4 ( )";
			can_modify = false;
		},
		{
			name = "2-4HEALTH ";
			value = 1.;
			type = "Health2";
			formula = "WF4-1";
			group = "WF4 ( )";
			can_modify = false;
		},
		{
			name = "3-4HEALTH ";
			value = 1.;
			type = "Health3";
			formula = "WF4-1";
			group = "WF4 ( )";
			can_modify = false;
		},
		{
			name = "4-4HEALTH ";
			value = 1.;
			type = "Health4";
			formula = "WF4-1";
			group = "WF4 ( )";
			can_modify = false;
		},
		{
			name = "1-4ARMOR ";
			value = 1.;
			type = "Armour";
			formula = "WF4-1";
			group = "WF4 ( )";
			can_modify = false;
		},
		{
			name = "2-4ARMOR ";
			value = 1.;
			type = "Armour2";
			formula = "WF4-1";
			group = "WF4 ( )";
			can_modify = false;
		},
		{
			name = "3-4ARMOR ";
			value = 1.;
			type = "Armour3";
			formula = "WF4-1";
			group = "WF4 ( )";
			can_modify = false;
		},
		{
			name = "4-4ARMOR ";
			value = 25.6;
			type = "Armour4";
			formula = "WF4";
			group = "WF4 ( )";
			can_modify = true;
		},
		{
			name = "1LIGHT health";
			value = 250.;
			type = "Health";
			formula = "";
			group = "UNIT ()";
			can_modify = true;
		},
		{
			name = "2MEDIUMhealth";
			value = 500.;
			type = "Health2";
			formula = "";
			group = "UNIT ()";
			can_modify = true;
		},
		{
			name = "3HEAVYhealth";
			value = 800.;
			type = "Health3";
			formula = "";
			group = "UNIT ()";
			can_modify = true;
		},
		{
			name = "4SUPER HEAVYhealth";
			value = 1000.;
			type = "Health4";
			formula = "";
			group = "UNIT ()";
			can_modify = true;
		},
		{
			name = "0Asek-bioenergy";
			value = 1.;
			type = "A-bioenergy";
			formula = "";
			group = "For resource gathers";
			can_modify = true;
		},
		{
			name = "1sek-solar energy MCP";
			value = 2.;
			type = "-solar energy";
			formula = "";
			group = "For resource gathers";
			can_modify = true;
		},
		{
			name = "1Production cost now-hydro energyE-MCP";
			value = 4.;
			type = "-hydro energy";
			formula = "E-WATER COST";
			group = "E-MOBILE CP(4)";
			can_modify = true;
		},
		{
			name = "HERO  0";
			value = 50.;
			type = "HERO ";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "1Production cost now-biomassA-INCEPTION SPORE";
			value = 4.;
			type = "-biomass";
			formula = "A-BIOMASS COST";
			group = "A-INCEPTION SPORE(4)";
			can_modify = true;
		},
		{
			name = "3Production cost now-bioenergeA-PROPOGATOR";
			value = 1.;
			type = "A-bioenergy";
			formula = "A-WATER COST";
			group = "A-PROPOGATOR(1,WC)";
			can_modify = true;
		},
		{
			name = "3Production cost now-biomassA-SPAWN";
			value = 1.;
			type = "-biomass";
			formula = "A-BIOMASS COST";
			group = "A-SPAWN(2,WC)";
			can_modify = true;
		},
		{
			name = "3Production cost now-biomassA-RIPPER";
			value = 2.;
			type = "-biomass";
			formula = "A-BIOMASS COST";
			group = "A-RIPPER(2,WC,WS2)";
			can_modify = true;
		},
		{
			name = "3Production cost now-biomassA-SIREN";
			value = 2.;
			type = "-biomass";
			formula = "A-BIOMASS COST";
			group = "A-SIREN(1,WF1)";
			can_modify = true;
		},
		{
			name = "3Production cost now-bioenergeA-D";
			value = 8.;
			type = "A-bioenergy";
			formula = "A-WATER COST";
			group = "A-DEVOURER(3,WC)";
			can_modify = true;
		},
		{
			name = "3Production cost now-bioenergeA-T";
			value = 9.;
			type = "A-bioenergy";
			formula = "A-WATER COST";
			group = "A-TUNNELER(4,WS3)";
			can_modify = true;
		},
		{
			name = "3Production cost now-bioenergeA-SCUT";
			value = 7.;
			type = "A-bioenergy";
			formula = "A-WATER COST";
			group = "A-SCUTTLER(3,WS3,WF4)";
			can_modify = true;
		},
		{
			name = "3Production cost now-bioenergeA-LD";
			value = 6.;
			type = "A-bioenergy";
			formula = "A-WATER COST";
			group = "A-LAND DRAGON(3,WS1,WF3)";
			can_modify = true;
		},
		{
			name = "3Production cost now-bioenergeA-CRUSHER";
			value = 1.;
			type = "A-bioenergy";
			formula = "A-WATER COST";
			group = "A-CRUSHER(4,WC,WS2)";
			can_modify = true;
		},
		{
			name = "3Production cost now-bioenergeA-SCORP";
			value = 6.;
			type = "A-bioenergy";
			formula = "A-WATER COST";
			group = "A-SCORPION(3,WS1,WF3)";
			can_modify = true;
		},
		{
			name = "3Production cost now-bioenergeA-LEECH";
			value = 5.;
			type = "A-bioenergy";
			formula = "A-WATER COST";
			group = "A-LEECH(3,WS1,WF2)";
			can_modify = true;
		},
		{
			name = "3Production cost now-bioenergeA-SCOOPER";
			value = 1.;
			type = "A-bioenergy";
			formula = "A-WATER COST";
			group = "A-SCOOPER(4,WS5)";
			can_modify = true;
		},
		{
			name = "1Production cost now-biomassA-GM";
			value = 10.;
			type = "-biomass";
			formula = "A-BIOMASS COST";
			group = "A-GIANT METEOR(4,WC,WS3)";
			can_modify = true;
		},
		{
			name = "1Production cost now-water A-PROPOGATOR";
			value = 1.;
			type = "A-bioenergy";
			formula = "A-WATER COST";
			group = "A-PROPOGATOR(1,WC)";
			can_modify = true;
		},
		{
			name = "1Production cost now water A-INCEPTION SPORE";
			value = 4.;
			type = "A-bioenergy";
			formula = "A-WATER COST";
			group = "A-INCEPTION SPORE(4)";
			can_modify = true;
		},
		{
			name = "WS1 Range  IS";
			value = 200.;
			type = "Weapon Range";
			formula = "";
			group = "A-INCEPTION SPORE(4)";
			can_modify = true;
		},
		{
			name = "2Deinstallation costsA-BIOMASS";
			value = 1.;
			type = "A-bioenergy";
			formula = "DEINSTAL(water)";
			group = "A-BIOMASS GENERATOR(4)";
			can_modify = true;
		},
		{
			name = "2Deinstallation costs now water A-BIOMASS2";
			value = 1.;
			type = "A-bioenergy";
			formula = "DEINSTAL(water)";
			group = "A-BIOMASS GENERATOR2(4)";
			can_modify = true;
		},
		{
			name = "2Deinstallation costsA-BIOCREEP";
			value = 1.;
			type = "-biomass";
			formula = "DEINSTAL (biomass)";
			group = "A-BIOCREEP(2)";
			can_modify = true;
		},
		{
			name = "2Deinstallation costsA-BIOCREEP2";
			value = 1.;
			type = "-biomass";
			formula = "DEINSTAL (biomass)";
			group = "A-BIOCREEP2(3)";
			can_modify = true;
		},
		{
			name = "ALIEN";
			value = 10.;
			type = "ALIEN";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "IMPERIA";
			value = 10.;
			type = "IMPERIA";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "REMNANTS";
			value = 10.;
			type = "REMNANT";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "ALIEN=1";
			value = 1.;
			type = "ALIEN";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "IMPERIA=1";
			value = 1.;
			type = "IMPERIA";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "REMNANT=1";
			value = 1.;
			type = "REMNANT";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "3Production cost nowR-fresh waterR-HAVEN2";
			value = 4.;
			type = "R-fresh water";
			formula = "R-WATER COST";
			group = "R-HAVEN2(4)";
			can_modify = true;
		},
		{
			name = "2Deinstallation costsR-fresh waterR-HAVEN2";
			value = 1.;
			type = "R-fresh water";
			formula = "DEINSTAL(water)";
			group = "R-HAVEN2(4)";
			can_modify = true;
		},
		{
			name = "3Production cost now R-waterR-SOLAR GENERATOR2";
			value = 4.;
			type = "R-fresh water";
			formula = "R-WATER COST";
			group = "R-SOLAR GENERATOR2(4)";
			can_modify = true;
		},
		{
			name = "2Deinstallation costsR-waterR-SOLAR GENERATOR2";
			value = 1.;
			type = "R-fresh water";
			formula = "DEINSTAL(water)";
			group = "R-SOLAR GENERATOR2(4)";
			can_modify = true;
		},
		{
			name = "1Rsek-salvage2";
			value = 15.;
			type = "R-salvage";
			formula = "";
			group = "For resource gathers";
			can_modify = true;
		},
		{
			name = "1Rsek-salvage3";
			value = 20.;
			type = "R-salvage";
			formula = "";
			group = "For resource gathers";
			can_modify = true;
		},
		{
			name = "WSR cost";
			value = 100.;
			type = "R-fresh water";
			formula = "R - COST WS";
			group = "HERO WS";
			can_modify = true;
		},
		{
			name = "WSE cost";
			value = 100.;
			type = "-hydro energy";
			formula = "E- COST WS";
			group = "HERO WS";
			can_modify = true;
		},
		{
			name = "1-1Health (, ,, )";
			value = 5.;
			type = "Health";
			formula = "WS - 1";
			group = "WS 1(,,,)";
			can_modify = true;
		},
		{
			name = "2-1Health (, ,, )";
			value = 1.;
			type = "Health2";
			formula = "WS-2";
			group = "WS 1(,,,)";
			can_modify = false;
		},
		{
			name = "3-1Health (, ,, )";
			value = 1.;
			type = "Health3";
			formula = "WS-3";
			group = "WS 1(,,,)";
			can_modify = false;
		},
		{
			name = "4-1Health (, ,, )";
			value = 1.;
			type = "Health4";
			formula = "WS-4";
			group = "WS 1(,,,)";
			can_modify = false;
		},
		{
			name = "1-1ARMOR (,, ,)";
			value = 1.;
			type = "Armour";
			formula = "WS - 1";
			group = "WS 1(,,,)";
			can_modify = false;
		},
		{
			name = "2-1ARMOR (,, ,)";
			value = 1.;
			type = "Armour2";
			formula = "WS - 1";
			group = "WS 1(,,,)";
			can_modify = false;
		},
		{
			name = "3-1ARMOR (,, ,)";
			value = 1.;
			type = "Armour3";
			formula = "WS - 1";
			group = "WS 1(,,,)";
			can_modify = false;
		},
		{
			name = "4-1ARMOR (,, ,)";
			value = 1.;
			type = "Armour4";
			formula = "WS - 1";
			group = "WS 1(,,,)";
			can_modify = false;
		},
		{
			name = "1-2Health (, )";
			value = 5.;
			type = "Health";
			formula = "WS - 1";
			group = "WS 2 (, )";
			can_modify = true;
		},
		{
			name = "2-2Health (, )";
			value = 1.;
			type = "Health2";
			formula = "WS-2";
			group = "WS 2 (, )";
			can_modify = true;
		},
		{
			name = "1-3Health (,)";
			value = 5.;
			type = "Health";
			formula = "WS - 1";
			group = "WS 3 (, )";
			can_modify = true;
		},
		{
			name = "1Capturing  ()";
			value = 40.;
			type = "Capturing 2-life";
			formula = "";
			group = "WS ()";
			can_modify = true;
		},
		{
			name = "1Capturing ()";
			value = 100.;
			type = "Capturing";
			formula = "";
			group = "WS ()";
			can_modify = true;
		},
		{
			name = "1Capturing ()";
			value = 10.;
			type = " ";
			formula = "";
			group = "WS ()";
			can_modify = true;
		},
		{
			name = "1-5Health ()";
			value = 100.;
			type = "Health";
			formula = "WS - 1";
			group = "WS 5 ()";
			can_modify = true;
		},
		{
			name = "2-5Health ()";
			value = 100.;
			type = "Health2";
			formula = "WS - 1";
			group = "WS 5 ()";
			can_modify = false;
		},
		{
			name = "3-5Health ()";
			value = 100.;
			type = "Health3";
			formula = "WS - 1";
			group = "WS 5 ()";
			can_modify = false;
		},
		{
			name = "4-5Health ()";
			value = 100.;
			type = "Health4";
			formula = "WS - 1";
			group = "WS 5 ()";
			can_modify = false;
		},
		{
			name = "1-5ARMOR ()";
			value = 100.;
			type = "Armour";
			formula = "WS - 1";
			group = "WS 5 ()";
			can_modify = false;
		},
		{
			name = "WSA cost";
			value = 100.;
			type = "A-bioenergy";
			formula = "A - COST WS";
			group = "HERO WS";
			can_modify = true;
		},
		{
			name = "1-4Health ()";
			value = -50.;
			type = "Health";
			formula = "";
			group = "WS 4 ()";
			can_modify = true;
		},
		{
			name = "2-4Health ()";
			value = 1.;
			type = "Health2";
			formula = "WS-2";
			group = "WS 4 ()";
			can_modify = true;
		},
		{
			name = "3-4Health ()";
			value = 1.;
			type = "Health3";
			formula = "WS-3";
			group = "WS 4 ()";
			can_modify = true;
		},
		{
			name = "4-4Health ()";
			value = 10.;
			type = "Health4";
			formula = "WS-4";
			group = "WS 4 ()";
			can_modify = true;
		},
		{
			name = "1-4ARMOR ()";
			value = 1.;
			type = "Armour";
			formula = "WS-2";
			group = "WS 4 ()";
			can_modify = true;
		},
		{
			name = "1-3ARMOR (,)";
			value = 5.;
			type = "Armour";
			formula = "WS - 1";
			group = "WS 3 (, )";
			can_modify = false;
		},
		{
			name = "Shot time shortALL";
			value = 0.2;
			type = " ";
			formula = "";
			group = "For all weapon";
			can_modify = true;
		},
		{
			name = "Shot time WC";
			value = 1.;
			type = " ";
			formula = "";
			group = "For all weapon";
			can_modify = true;
		},
		{
			name = "A-SKILLS1";
			value = 0.;
			type = "SKILLS1";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "A-SKILLS2";
			value = 0.;
			type = "SKILLS2";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "E-SKILLS1";
			value = 0.;
			type = "SKILLS1";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "E-SKILLS2";
			value = 0.;
			type = "SKILLS2";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "R-SKILLS1";
			value = 0.;
			type = "SKILLS1";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "R-SKILLS2";
			value = 0.;
			type = "SKILLS2";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "A-SKILLS1=10";
			value = 10.;
			type = "SKILLS1";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "A-SKILLS2=10";
			value = 10.;
			type = "SKILLS2";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "E-SKILLS1=10";
			value = 10.;
			type = "SKILLS1";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "E-SKILLS2=10";
			value = 10.;
			type = "SKILLS2";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "R-SKILLS1=10";
			value = 10.;
			type = "SKILLS1";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "R-SKILLS2=10";
			value = 10.;
			type = "SKILLS2";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "ARMOR";
			value = 0.;
			type = "ARMOR";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "!WC";
			value = 0.;
			type = "WC";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "!WF";
			value = 0.;
			type = "WF";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "ARMOR=1";
			value = 1.;
			type = "ARMOR";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "ARMOR=2";
			value = 2.;
			type = "ARMOR";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "ARMOR=3";
			value = 3.;
			type = "ARMOR";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "ARMOR=4";
			value = 4.;
			type = "ARMOR";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "!WC=1";
			value = 1.;
			type = "WC";
			formula = "";
			group = "PARAMETRS";
			can_modify = false;
		},
		{
			name = "!WC=2";
			value = 2.;
			type = "WC";
			formula = "";
			group = "PARAMETRS";
			can_modify = false;
		},
		{
			name = "!WF=1";
			value = 1.;
			type = "WF";
			formula = "";
			group = "PARAMETRS";
			can_modify = false;
		},
		{
			name = "!WF=2";
			value = 2.;
			type = "WF";
			formula = "";
			group = "PARAMETRS";
			can_modify = false;
		},
		{
			name = "A-PROPOGATOR mina";
			value = 1.;
			type = "WC";
			formula = "";
			group = "A-PROPOGATOR(1,WC)";
			can_modify = true;
		},
		{
			name = "Shot time ";
			value = 0.5;
			type = " ";
			formula = "";
			group = "For all weapon";
			can_modify = true;
		},
		{
			name = "";
			value = 1000.;
			type = "HEALSE ";
			formula = "";
			group = "PARAMETRS";
			can_modify = false;
		},
		{
			name = "E-GRUNT";
			value = 0.;
			type = "E-GRUNT";
			formula = "";
			group = "For every Faction";
			can_modify = false;
		},
		{
			name = "E-GRUNT=1";
			value = 1.;
			type = "E-GRUNT";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "E-GRUNT=2";
			value = 2.;
			type = "E-GRUNT";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "E-GRUNT=3";
			value = 3.;
			type = "E-GRUNT";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "1Moving speedE-MOBILE CP";
			value = 20.;
			type = "Speed of movement";
			formula = "";
			group = "E-MOBILE CP(4)";
			can_modify = true;
		},
		{
			name = "E-ROBOT GIANT";
			value = 1.;
			type = "E-ROBOT GIANT";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "E-ROBOT GIANT=1";
			value = 1.;
			type = "E-ROBOT GIANT";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "Shot time electroshild ALL";
			value = 2.;
			type = " ";
			formula = "";
			group = "For all weapon";
			can_modify = true;
		},
		{
			name = "Shot time firering ALL";
			value = 0.5;
			type = " ";
			formula = "";
			group = "For all weapon";
			can_modify = true;
		},
		{
			name = "Shot time AREA ALL";
			value = 2.;
			type = " ";
			formula = "";
			group = "For all weapon";
			can_modify = true;
		},
		{
			name = "Shot time GEO ALL";
			value = 0.9;
			type = " ";
			formula = "";
			group = "For all weapon";
			can_modify = true;
		},
		{
			name = "Shot time  ALL";
			value = 2.;
			type = " ";
			formula = "";
			group = "For all weapon";
			can_modify = true;
		},
		{
			name = "Shot time WS";
			value = 10.;
			type = " ";
			formula = "";
			group = "For all weapon";
			can_modify = true;
		},
		{
			name = "WS Shot time IS1";
			value = 15.;
			type = " ";
			formula = "";
			group = "A-INCEPTION SPORE(4)";
			can_modify = true;
		},
		{
			name = "WC1-2 attack power (ray, bullet, zone) armourV-PEOPLE";
			value = 1.;
			type = "Armour2";
			formula = "WC - ARMOR2";
			group = "V-PEOPLE(1,WC)";
			can_modify = false;
		},
		{
			name = "WC1-3 attack power (ray, bullet, zone) armourV-PEOPLE";
			value = 1.;
			type = "Armour3";
			formula = "WC - ARMOR3";
			group = "V-PEOPLE(1,WC)";
			can_modify = false;
		},
		{
			name = "WC1-4 attack power (ray, bullet, zone) armourV-PEOPLE";
			value = 1.;
			type = "Armour4";
			formula = "WC - ARMOR4";
			group = "V-PEOPLE(1,WC)";
			can_modify = false;
		},
		{
			name = "WC1-2 attack power (ray, bullet, zone) armourA-PROPAGATOR";
			value = 1.;
			type = "Armour2";
			formula = "WC - ARMOR2";
			group = "A-PROPOGATOR(1,WC)";
			can_modify = false;
		},
		{
			name = "WC1-3 attack power (ray, bullet, zone) armourA-PROPAGATOR";
			value = 1.;
			type = "Armour3";
			formula = "WC - ARMOR3";
			group = "A-PROPOGATOR(1,WC)";
			can_modify = false;
		},
		{
			name = "WC1-4 attack power (ray, bullet, zone) armourA-PROPAGATOR";
			value = 1.;
			type = "Armour4";
			formula = "WC - ARMOR4";
			group = "A-PROPOGATOR(1,WC)";
			can_modify = false;
		},
		{
			name = "WC1-2 attack power (ray, bullet, zone) armourA-SPAWN";
			value = 1.;
			type = "Armour2";
			formula = "WC - ARMOR2";
			group = "A-SPAWN(2,WC)";
			can_modify = false;
		},
		{
			name = "WC1-3 attack power (ray, bullet, zone) armourA-SPAWN";
			value = 1.;
			type = "Armour3";
			formula = "WC - ARMOR3";
			group = "A-SPAWN(2,WC)";
			can_modify = false;
		},
		{
			name = "WC1-4 attack power (ray, bullet, zone) armourA-SPAWN";
			value = 1.;
			type = "Armour4";
			formula = "WC - ARMOR4";
			group = "A-SPAWN(2,WC)";
			can_modify = false;
		},
		{
			name = "WC1-2 attack power (ray, bullet, zone) armourA-GIANT METEOR";
			value = 1.;
			type = "Armour2";
			formula = "WC - ARMOR2";
			group = "A-GIANT METEOR(4,WC,WS3)";
			can_modify = false;
		},
		{
			name = "WC1-3 attack power (ray, bullet, zone) armourA-GIANT METEOR";
			value = 1.;
			type = "Armour3";
			formula = "WC - ARMOR3";
			group = "A-GIANT METEOR(4,WC,WS3)";
			can_modify = false;
		},
		{
			name = "WC1-4 attack power (ray, bullet, zone) armourA-GIANT METEOR";
			value = 1.;
			type = "Armour4";
			formula = "WC - ARMOR4";
			group = "A-GIANT METEOR(4,WC,WS3)";
			can_modify = false;
		},
		{
			name = "WC1-2 attack power (ray, bullet, zone) armourE-CONSTRUCTOR BOT";
			value = 1.;
			type = "Armour2";
			formula = "WC - ARMOR2";
			group = "E-CONSTRUCTOR BOT(2,WC,WS4)";
			can_modify = false;
		},
		{
			name = "WC1-3 attack power (ray, bullet, zone) armourE-CONSTRUCTOR BOT";
			value = 1.;
			type = "Armour3";
			formula = "WC - ARMOR3";
			group = "E-CONSTRUCTOR BOT(2,WC,WS4)";
			can_modify = false;
		},
		{
			name = "WC1-4 attack power (ray, bullet, zone) armourE-CONSTRUCTOR BOT";
			value = 1.;
			type = "Armour4";
			formula = "WC - ARMOR4";
			group = "E-CONSTRUCTOR BOT(2,WC,WS4)";
			can_modify = false;
		},
		{
			name = "WC1-2 attack power (ray, bullet, zone) armourE-HEAVYROBOT-HELICOPTER";
			value = 1.;
			type = "Armour2";
			formula = "WC - ARMOR2";
			group = "E-HEAVYROBOT-HELICOPTER(3,WC,WF3,WS1)";
			can_modify = false;
		},
		{
			name = "WC1-3 attack power (ray, bullet, zone) armourE-HEAVYROBOT-HELICOPTER";
			value = 1.;
			type = "Armour3";
			formula = "WC - ARMOR3";
			group = "E-HEAVYROBOT-HELICOPTER(3,WC,WF3,WS1)";
			can_modify = false;
		},
		{
			name = "WC1-4 attack power (ray, bullet, zone) armourE-HEAVYROBOT-HELICOPTER";
			value = 1.;
			type = "Armour4";
			formula = "WC - ARMOR4";
			group = "E-HEAVYROBOT-HELICOPTER(3,WC,WF3,WS1)";
			can_modify = false;
		},
		{
			name = "WC1-2 attack power (ray, bullet, zone) armourE-GRUNT";
			value = 1.;
			type = "Armour2";
			formula = "WC - ARMOR2";
			group = "E-GRUNT(1,WC,WF1)";
			can_modify = false;
		},
		{
			name = "WC1-3 attack power (ray, bullet, zone) armourE-GRUNT";
			value = 1.;
			type = "Armour3";
			formula = "WC - ARMOR3";
			group = "E-GRUNT(1,WC,WF1)";
			can_modify = false;
		},
		{
			name = "WC1-4 attack power (ray, bullet, zone) armourE-GRUNT";
			value = 1.;
			type = "Armour4";
			formula = "WC - ARMOR4";
			group = "E-GRUNT(1,WC,WF1)";
			can_modify = false;
		},
		{
			name = "WC1-2 attack power (ray, bullet, zone) armourE-FREEZER";
			value = 1.;
			type = "Armour2";
			formula = "WC - ARMOR2";
			group = "E-FREEZER(1,WC,WS2)";
			can_modify = false;
		},
		{
			name = "WC1-3 attack power (ray, bullet, zone) armourE-FREEZER";
			value = 1.;
			type = "Armour3";
			formula = "WC - ARMOR3";
			group = "E-FREEZER(1,WC,WS2)";
			can_modify = false;
		},
		{
			name = "WC1-4 attack power (ray, bullet, zone) armourE-FREEZER";
			value = 1.;
			type = "Armour4";
			formula = "WC - ARMOR4";
			group = "E-FREEZER(1,WC,WS2)";
			can_modify = false;
		},
		{
			name = "WC1-2 attack power (ray, bullet, zone) armourR-HEAVY -GRUNT";
			value = 1.;
			type = "Armour2";
			formula = "WC - ARMOR2";
			group = "R-HEAVY-GRUNT(1,WC,WF1)";
			can_modify = false;
		},
		{
			name = "WC1-3 attack power (ray, bullet, zone) armourR-HEAVY -GRUNT";
			value = 1.;
			type = "Armour3";
			formula = "WC - ARMOR3";
			group = "R-HEAVY-GRUNT(1,WC,WF1)";
			can_modify = false;
		},
		{
			name = "WC1-4 attack power (ray, bullet, zone) armourR-HEAVY -GRUNT";
			value = 1.;
			type = "Armour4";
			formula = "WC - ARMOR4";
			group = "R-HEAVY-GRUNT(1,WC,WF1)";
			can_modify = false;
		},
		{
			name = "WC1-2 attack power (ray, bullet, zone) armourR-KAMIKAZE";
			value = 1.;
			type = "Armour2";
			formula = "WC - ARMOR2";
			group = "R-KAMIKAZE(2,WC,WS1,WF2)";
			can_modify = false;
		},
		{
			name = "WC1-3 attack power (ray, bullet, zone) armourR-KAMIKAZE";
			value = 1.;
			type = "Armour3";
			formula = "WC - ARMOR3";
			group = "R-KAMIKAZE(2,WC,WS1,WF2)";
			can_modify = false;
		},
		{
			name = "WC1-4 attack power (ray, bullet, zone) armourR-KAMIKAZE";
			value = 1.;
			type = "Armour4";
			formula = "WC - ARMOR4";
			group = "R-KAMIKAZE(2,WC,WS1,WF2)";
			can_modify = false;
		},
		{
			name = "WC1-2 attack power (ray, bullet, zone) armourR-GRUNT";
			value = 1.;
			type = "Armour2";
			formula = "WC - ARMOR2";
			group = "R-GRUNT(1,WF1)";
			can_modify = false;
		},
		{
			name = "WC1-3 attack power (ray, bullet, zone) armourR-GRUNT";
			value = 1.;
			type = "Armour3";
			formula = "WC - ARMOR3";
			group = "R-GRUNT(1,WF1)";
			can_modify = false;
		},
		{
			name = "WC1-4 attack power (ray, bullet, zone) armourR-GRUNT";
			value = 1.;
			type = "Armour4";
			formula = "WC - ARMOR4";
			group = "R-GRUNT(1,WF1)";
			can_modify = false;
		},
		{
			name = "WC1-2 attack power (ray, bullet, zone) armourR-CONSTRACTOR SUIT";
			value = 1.;
			type = "Armour2";
			formula = "WC - ARMOR2";
			group = "R-CONSTRACTOR SUIT(2,WC,WS4)";
			can_modify = false;
		},
		{
			name = "WC1-3 attack power (ray, bullet, zone) armourR-CONSTRACTOR SUIT";
			value = 1.;
			type = "Armour3";
			formula = "WC - ARMOR3";
			group = "R-CONSTRACTOR SUIT(2,WC,WS4)";
			can_modify = false;
		},
		{
			name = "WC1-4 attack power (ray, bullet, zone) armourR-CONSTRACTOR SUIT";
			value = 1.;
			type = "Armour4";
			formula = "WC - ARMOR4";
			group = "R-CONSTRACTOR SUIT(2,WC,WS4)";
			can_modify = false;
		},
		{
			name = "WC1-2 attack power (ray, bullet, zone) armourJB";
			value = 1.;
			type = "Armour2";
			formula = "WC - ARMOR2";
			group = "JB(2,WC,WF1)";
			can_modify = false;
		},
		{
			name = "WC1-3 attack power (ray, bullet, zone) armourJB";
			value = 1.;
			type = "Armour3";
			formula = "WC - ARMOR3";
			group = "JB(2,WC,WF1)";
			can_modify = false;
		},
		{
			name = "WC1-4 attack power (ray, bullet, zone) armourJB";
			value = 1.;
			type = "Armour4";
			formula = "WC - ARMOR4";
			group = "JB(2,WC,WF1)";
			can_modify = false;
		},
		{
			name = "WC1-2 attack power (ray, bullet, zone) armourANTONOVA";
			value = 1.;
			type = "Armour2";
			formula = "WC - ARMOR2";
			group = "ANTONOVA(2,WC,WF1)";
			can_modify = false;
		},
		{
			name = "WC1-3 attack power (ray, bullet, zone) armourANTONOVA";
			value = 1.;
			type = "Armour3";
			formula = "WC - ARMOR3";
			group = "ANTONOVA(2,WC,WF1)";
			can_modify = false;
		},
		{
			name = "WC1-4 attack power (ray, bullet, zone) armourANTONOVA";
			value = 1.;
			type = "Armour4";
			formula = "WC - ARMOR4";
			group = "ANTONOVA(2,WC,WF1)";
			can_modify = false;
		},
		{
			name = "WC1-2 attack power (ray, bullet, zone) armourONIEL";
			value = 1.;
			type = "Armour2";
			formula = "WC - ARMOR2";
			group = "ONieL(2,WC,WF1)";
			can_modify = false;
		},
		{
			name = "WC1-3 attack power (ray, bullet, zone) armourONIEL";
			value = 1.;
			type = "Armour3";
			formula = "WC - ARMOR3";
			group = "ONieL(2,WC,WF1)";
			can_modify = false;
		},
		{
			name = "WC1-4 attack power (ray, bullet, zone) armourONIEL";
			value = 1.;
			type = "Armour4";
			formula = "WC - ARMOR4";
			group = "ONieL(2,WC,WF1)";
			can_modify = false;
		},
		{
			name = "WC1-2 attack power (ray, bullet, zone) armourMaximilian";
			value = 1.;
			type = "Armour2";
			formula = "WC - ARMOR2";
			group = "Maximilian(2,WC,WF1)";
			can_modify = false;
		},
		{
			name = "WC1-3 attack power (ray, bullet, zone) armourMaximilian";
			value = 1.;
			type = "Armour3";
			formula = "WC - ARMOR3";
			group = "Maximilian(2,WC,WF1)";
			can_modify = false;
		},
		{
			name = "WC1-4 attack power (ray, bullet, zone) armourMaximilian";
			value = 1.;
			type = "Armour4";
			formula = "WC - ARMOR4";
			group = "Maximilian(2,WC,WF1)";
			can_modify = false;
		},
		{
			name = "WC1-2 attack power (ray, bullet, zone) armour LSH";
			value = 1.;
			type = "Armour2";
			formula = "WC - ARMOR2";
			group = "LEIKOSHO(2,WC,WF2)";
			can_modify = false;
		},
		{
			name = "WC1-3 attack power (ray, bullet, zone) armour LSH";
			value = 1.;
			type = "Armour3";
			formula = "WC - ARMOR3";
			group = "LEIKOSHO(2,WC,WF2)";
			can_modify = false;
		},
		{
			name = "WC1-4 attack power (ray, bullet, zone) armour LSH";
			value = 1.;
			type = "Armour4";
			formula = "WC - ARMOR4";
			group = "LEIKOSHO(2,WC,WF2)";
			can_modify = false;
		},
		{
			name = "WC1-2 attack power (ray, bullet, zone) armourMAMMON";
			value = 1.;
			type = "Armour2";
			formula = "WC - ARMOR2";
			group = "MAMMON(2,WC,WS3)";
			can_modify = false;
		},
		{
			name = "WC1-3 attack power (ray, bullet, zone) armourMAMMON";
			value = 1.;
			type = "Armour3";
			formula = "WC - ARMOR3";
			group = "MAMMON(2,WC,WS3)";
			can_modify = false;
		},
		{
			name = "WC1-4 attack power (ray, bullet, zone) armourMAMMON";
			value = 1.;
			type = "Armour4";
			formula = "WC - ARMOR4";
			group = "MAMMON(2,WC,WS3)";
			can_modify = false;
		},
		{
			name = "WC1-2 attack power (ray, bullet, zone) armourAURIGA";
			value = 1.;
			type = "Armour2";
			formula = "WC - ARMOR2";
			group = "AURIGA(2,WC,WS3)";
			can_modify = false;
		},
		{
			name = "WC1-3 attack power (ray, bullet, zone) armourAURIGA";
			value = 1.;
			type = "Armour3";
			formula = "WC - ARMOR3";
			group = "AURIGA(2,WC,WS3)";
			can_modify = false;
		},
		{
			name = "WC1-4 attack power (ray, bullet, zone) armourAURIGA";
			value = 1.;
			type = "Armour4";
			formula = "WC - ARMOR4";
			group = "AURIGA(2,WC,WS3)";
			can_modify = false;
		},
		{
			name = "WC1-2 attack power (ray, bullet, zone) armourPSYCHIC";
			value = 1.;
			type = "Armour2";
			formula = "WC - ARMOR2";
			group = "PSYCHIC(2,WS)";
			can_modify = false;
		},
		{
			name = "WC1-3 attack power (ray, bullet, zone) armourPSYCHIC";
			value = 1.;
			type = "Armour3";
			formula = "WC - ARMOR3";
			group = "PSYCHIC(2,WS)";
			can_modify = false;
		},
		{
			name = "WC1-4 attack power (ray, bullet, zone) armourPSYCHIC";
			value = 1.;
			type = "Armour4";
			formula = "WC - ARMOR4";
			group = "PSYCHIC(2,WS)";
			can_modify = false;
		},
		{
			name = "WC1-2 attack power (ray, bullet, zone) armourE-ROBO-GIANT";
			value = 1.;
			type = "Armour2";
			formula = "WC - ARMOR2";
			group = "E-ROBO-GIANT(4,WC,WF3)";
			can_modify = false;
		},
		{
			name = "WC1-3 attack power (ray, bullet, zone) armourE-ROBO-GIANT";
			value = 1.;
			type = "Armour3";
			formula = "WC - ARMOR3";
			group = "E-ROBO-GIANT(4,WC,WF3)";
			can_modify = false;
		},
		{
			name = "WC1-4 attack power (ray, bullet, zone) armourE-ROBO-GIANT";
			value = 1.;
			type = "Armour4";
			formula = "WC - ARMOR4";
			group = "E-ROBO-GIANT(4,WC,WF3)";
			can_modify = false;
		},
		{
			name = "WC1-1 attack power (ray, bullet, zone) armourA-DEVOURER";
			value = 0.5;
			type = "Armour";
			formula = "WC - ARMOR1";
			group = "A-DEVOURER(3,WC)";
			can_modify = false;
		},
		{
			name = "WC1-1 attack power (ray, bullet, zone) health A-DEVOURER";
			value = 1.;
			type = "Health";
			formula = "WC- HEALTH";
			group = "A-DEVOURER(3,WC)";
			can_modify = true;
		},
		{
			name = "WC1-2 attack power (ray, bullet, zone) armourA-DEVOURER";
			value = 1.;
			type = "Armour2";
			formula = "WC - ARMOR2";
			group = "A-DEVOURER(3,WC)";
			can_modify = false;
		},
		{
			name = "WC1-3 attack power (ray, bullet, zone) armourA-DEVOURER";
			value = 1.;
			type = "Armour3";
			formula = "WC - ARMOR3";
			group = "A-DEVOURER(3,WC)";
			can_modify = false;
		},
		{
			name = "WC1-4 attack power (ray, bullet, zone) armourA-DEVOURER";
			value = 1.;
			type = "Armour4";
			formula = "WC - ARMOR4";
			group = "A-DEVOURER(3,WC)";
			can_modify = false;
		},
		{
			name = "WC1-1 attack power (ray, bullet, zone) armourA-HOOVER";
			value = 1.;
			type = "Armour";
			formula = "WC - ARMOR1";
			group = "A-SCOOPER(4,WS5)";
			can_modify = false;
		},
		{
			name = "WC1-2 attack power (ray, bullet, zone) armourA-HOOVER";
			value = 1.;
			type = "Armour2";
			formula = "WC - ARMOR2";
			group = "A-SCOOPER(4,WS5)";
			can_modify = false;
		},
		{
			name = "WC1-3 attack power (ray, bullet, zone) armourA-HOOVER";
			value = 1.;
			type = "Armour3";
			formula = "WC - ARMOR3";
			group = "A-SCOOPER(4,WS5)";
			can_modify = false;
		},
		{
			name = "WC1-4 attack power (ray, bullet, zone) armourA-HOOVER";
			value = 1.;
			type = "Armour4";
			formula = "WC - ARMOR4";
			group = "A-SCOOPER(4,WS5)";
			can_modify = false;
		},
		{
			name = "WC1-1 attack power (ray, bullet, zone) health A-HOOVER";
			value = 1.;
			type = "Health";
			formula = "WC- HEALTH";
			group = "A-SCOOPER(4,WS5)";
			can_modify = true;
		},
		{
			name = "WC1-1 attack power (ray, bullet, zone) healthA-GIANT WORM";
			value = 1.;
			type = "Health";
			formula = "WC- HEALTH";
			group = "A-GIANT WORM(4,WC,WS1)";
			can_modify = true;
		},
		{
			name = "WC1-1 attack power (ray, bullet, zone) armourA-GIANT WORM";
			value = 1.;
			type = "Armour";
			formula = "WC - ARMOR1";
			group = "A-GIANT WORM(4,WC,WS1)";
			can_modify = false;
		},
		{
			name = "WC1-2 attack power (ray, bullet, zone) armourA-GIANT WORM";
			value = 1.;
			type = "Armour2";
			formula = "WC - ARMOR2";
			group = "A-GIANT WORM(4,WC,WS1)";
			can_modify = false;
		},
		{
			name = "WC1-3 attack power (ray, bullet, zone) armourA-GIANT WORM";
			value = 1.;
			type = "Armour3";
			formula = "WC - ARMOR3";
			group = "A-GIANT WORM(4,WC,WS1)";
			can_modify = false;
		},
		{
			name = "WC1-4 attack power (ray, bullet, zone) armourA-GIANT WORM";
			value = 1.;
			type = "Armour4";
			formula = "WC - ARMOR4";
			group = "A-GIANT WORM(4,WC,WS1)";
			can_modify = false;
		},
		{
			name = "WF1 Accuracy(, )";
			value = 10.;
			type = "Weapon accuracy";
			formula = "";
			group = "WF1 ()";
			can_modify = true;
		},
		{
			name = "WF1 Accuracy(,  )";
			value = 15.;
			type = "Weapon accuracy";
			formula = "";
			group = "WF2( ,  )";
			can_modify = true;
		},
		{
			name = "WF1 Accuracy(,-)";
			value = 15.;
			type = "Weapon accuracy";
			formula = "";
			group = "WF3 (-, )";
			can_modify = true;
		},
		{
			name = "WF1 Accuracy()";
			value = 50.;
			type = "Weapon accuracy";
			formula = "";
			group = "WF4 ( )";
			can_modify = true;
		},
		{
			name = "2-3ARMOR (,)";
			value = 1.;
			type = "Armour2";
			formula = "WS-2";
			group = "WS 3 (, )";
			can_modify = false;
		},
		{
			name = "3-3ARMOR (,)";
			value = 1.;
			type = "Armour3";
			formula = "WS-3";
			group = "WS 3 (, )";
			can_modify = false;
		},
		{
			name = "4-3ARMOR (,)";
			value = 1.;
			type = "Armour4";
			formula = "WS-4";
			group = "WS 3 (, )";
			can_modify = false;
		},
		{
			name = "2-4ARMOR ()";
			value = 1.;
			type = "Armour2";
			formula = "WS-2";
			group = "WS 4 ()";
			can_modify = false;
		},
		{
			name = "3-4ARMOR ()";
			value = 1.;
			type = "Armour3";
			formula = "WS-3";
			group = "WS 4 ()";
			can_modify = false;
		},
		{
			name = "4-4ARMOR ()";
			value = 1.;
			type = "Armour4";
			formula = "WS-4";
			group = "WS 4 ()";
			can_modify = false;
		},
		{
			name = "2-5ARMOR ()";
			value = 100.;
			type = "Armour2";
			formula = "WS - 1";
			group = "WS 5 ()";
			can_modify = false;
		},
		{
			name = "3-5ARMOR ()";
			value = 100.;
			type = "Armour3";
			formula = "WS - 1";
			group = "WS 5 ()";
			can_modify = false;
		},
		{
			name = "4-5ARMOR ()";
			value = 100.;
			type = "Armour4";
			formula = "WS - 1";
			group = "WS 5 ()";
			can_modify = false;
		},
		{
			name = "3-2Health (, )";
			value = 1.;
			type = "Health3";
			formula = "WS-3";
			group = "WS 2 (, )";
			can_modify = true;
		},
		{
			name = "4-2Health (, )";
			value = 1.;
			type = "Health4";
			formula = "WS-4";
			group = "WS 2 (, )";
			can_modify = true;
		},
		{
			name = "WC1-2 attack power (ray, bullet, zone) healthA-SPAWN";
			value = 1.;
			type = "Health2";
			formula = "WC - ARMOR2";
			group = "A-SPAWN(2,WC)";
			can_modify = false;
		},
		{
			name = "WC1-3 attack power (ray, bullet, zone) healthA-SPAWN";
			value = 1.;
			type = "Health3";
			formula = "WC - ARMOR3";
			group = "A-SPAWN(2,WC)";
			can_modify = false;
		},
		{
			name = "WC1-4 attack power (ray, bullet, zone) healthA-SPAWN";
			value = 1.;
			type = "Health4";
			formula = "WC - ARMOR4";
			group = "A-SPAWN(2,WC)";
			can_modify = false;
		},
		{
			name = "WC1-2 attack power (ray, bullet, zone) healthA-PROPAGATOR";
			value = 1.;
			type = "Health2";
			formula = "WC - ARMOR2";
			group = "A-PROPOGATOR(1,WC)";
			can_modify = false;
		},
		{
			name = "WC1-3 attack power (ray, bullet, zone) healthA-PROPAGATOR";
			value = 1.;
			type = "Health3";
			formula = "WC - ARMOR3";
			group = "A-PROPOGATOR(1,WC)";
			can_modify = false;
		},
		{
			name = "WC1-4 attack power (ray, bullet, zone) healthA-PROPAGATOR";
			value = 1.;
			type = "Health4";
			formula = "WC - ARMOR4";
			group = "A-PROPOGATOR(1,WC)";
			can_modify = false;
		},
		{
			name = "WC1-3attack power (ray, bullet, zone) healthV-PEOPLE";
			value = 1.;
			type = "Health3";
			formula = "WC - ARMOR3";
			group = "V-PEOPLE(1,WC)";
			can_modify = false;
		},
		{
			name = "WC1-4 attack power (ray, bullet, zone) healthV-PEOPLE";
			value = 1.;
			type = "Health4";
			formula = "WC - ARMOR4";
			group = "V-PEOPLE(1,WC)";
			can_modify = false;
		},
		{
			name = "WC1-2 attack power (ray, bullet, zone) health A-DEVOURER";
			value = 1.;
			type = "Health2";
			formula = "WC - ARMOR2";
			group = "A-DEVOURER(3,WC)";
			can_modify = false;
		},
		{
			name = "WC1-3 attack power (ray, bullet, zone) health A-DEVOURER";
			value = 1.;
			type = "Health3";
			formula = "WC - ARMOR3";
			group = "A-DEVOURER(3,WC)";
			can_modify = false;
		},
		{
			name = "WC1-4 attack power (ray, bullet, zone) health A-DEVOURER";
			value = 1.;
			type = "Health4";
			formula = "WC - ARMOR4";
			group = "A-DEVOURER(3,WC)";
			can_modify = false;
		},
		{
			name = "WC1-2 attack power (ray, bullet, zone) health A-HOOVER";
			value = 1.;
			type = "Health2";
			formula = "WC - ARMOR2";
			group = "A-SCOOPER(4,WS5)";
			can_modify = false;
		},
		{
			name = "WC1-3 attack power (ray, bullet, zone) health A-HOOVER";
			value = 1.;
			type = "Health3";
			formula = "WC - ARMOR3";
			group = "A-SCOOPER(4,WS5)";
			can_modify = false;
		},
		{
			name = "WC1-4 attack power (ray, bullet, zone) health A-HOOVER";
			value = 1.;
			type = "Health4";
			formula = "WC - ARMOR4";
			group = "A-SCOOPER(4,WS5)";
			can_modify = false;
		},
		{
			name = "WC1-2 attack power (ray, bullet, zone) healthA-GIANT WORM";
			value = 1.;
			type = "Health2";
			formula = "WC - ARMOR2";
			group = "A-GIANT WORM(4,WC,WS1)";
			can_modify = false;
		},
		{
			name = "WC1-3 attack power (ray, bullet, zone) healthA-GIANT WORM";
			value = 1.;
			type = "Health3";
			formula = "WC - ARMOR3";
			group = "A-GIANT WORM(4,WC,WS1)";
			can_modify = false;
		},
		{
			name = "WC1-4 attack power (ray, bullet, zone) healthA-GIANT WORM";
			value = 1.;
			type = "Health4";
			formula = "WC - ARMOR4";
			group = "A-GIANT WORM(4,WC,WS1)";
			can_modify = false;
		},
		{
			name = "WC1-2 attack power (ray, bullet, zone) healthA-GIANT METEOR";
			value = 1.;
			type = "Health2";
			formula = "WC - ARMOR2";
			group = "A-GIANT METEOR(4,WC,WS3)";
			can_modify = false;
		},
		{
			name = "WC1-3 attack power (ray, bullet, zone) healthA-GIANT METEOR";
			value = 1.;
			type = "Health3";
			formula = "WC - ARMOR3";
			group = "A-GIANT METEOR(4,WC,WS3)";
			can_modify = false;
		},
		{
			name = "WC1-4 attack power (ray, bullet, zone) healthA-GIANT METEOR";
			value = 1.;
			type = "Health4";
			formula = "WC - ARMOR4";
			group = "A-GIANT METEOR(4,WC,WS3)";
			can_modify = false;
		},
		{
			name = "WC1-2 attack power (ray, bullet, zone) health E-CONSTRUCTOR BOT";
			value = 1.;
			type = "Health2";
			formula = "WC - ARMOR2";
			group = "E-CONSTRUCTOR BOT(2,WC,WS4)";
			can_modify = false;
		},
		{
			name = "WC1-3 attack power (ray, bullet, zone) health E-CONSTRUCTOR BOT";
			value = 1.;
			type = "Health3";
			formula = "WC - ARMOR3";
			group = "E-CONSTRUCTOR BOT(2,WC,WS4)";
			can_modify = false;
		},
		{
			name = "WC1-4 attack power (ray, bullet, zone) health E-CONSTRUCTOR BOT";
			value = 1.;
			type = "Health4";
			formula = "WC - ARMOR4";
			group = "E-CONSTRUCTOR BOT(2,WC,WS4)";
			can_modify = false;
		},
		{
			name = "WC1-2 attack power (ray, bullet, zone) healthE-HEAVYROBOT-HELICOPTER";
			value = 1.;
			type = "Health2";
			formula = "WC - ARMOR2";
			group = "E-HEAVYROBOT-HELICOPTER(3,WC,WF3,WS1)";
			can_modify = false;
		},
		{
			name = "WC1-3 attack power (ray, bullet, zone) healthE-HEAVYROBOT-HELICOPTER";
			value = 1.;
			type = "Health3";
			formula = "WC - ARMOR3";
			group = "E-HEAVYROBOT-HELICOPTER(3,WC,WF3,WS1)";
			can_modify = false;
		},
		{
			name = "WC1-4 attack power (ray, bullet, zone) healthE-HEAVYROBOT-HELICOPTER";
			value = 1.;
			type = "Health4";
			formula = "WC - ARMOR4";
			group = "E-HEAVYROBOT-HELICOPTER(3,WC,WF3,WS1)";
			can_modify = false;
		},
		{
			name = "WC1-2 attack power (ray, bullet, zone) healthE-GRUNT";
			value = 1.;
			type = "Health2";
			formula = "WC - ARMOR2";
			group = "E-GRUNT(1,WC,WF1)";
			can_modify = false;
		},
		{
			name = "WC1-3 attack power (ray, bullet, zone) healthE-GRUNT";
			value = 1.;
			type = "Health3";
			formula = "WC - ARMOR3";
			group = "E-GRUNT(1,WC,WF1)";
			can_modify = false;
		},
		{
			name = "WC1-4 attack power (ray, bullet, zone) healthE-GRUNT";
			value = 1.;
			type = "Health4";
			formula = "WC - ARMOR4";
			group = "E-GRUNT(1,WC,WF1)";
			can_modify = false;
		},
		{
			name = "WC1-2 attack power (ray, bullet, zone) healthE-FREEZER";
			value = 1.;
			type = "Health2";
			formula = "WC - ARMOR2";
			group = "E-FREEZER(1,WC,WS2)";
			can_modify = false;
		},
		{
			name = "WC1-3 attack power (ray, bullet, zone) healthE-FREEZER";
			value = 1.;
			type = "Health3";
			formula = "WC - ARMOR3";
			group = "E-FREEZER(1,WC,WS2)";
			can_modify = false;
		},
		{
			name = "WC1-4 attack power (ray, bullet, zone) healthE-FREEZER";
			value = 1.;
			type = "Health4";
			formula = "WC - ARMOR4";
			group = "E-FREEZER(1,WC,WS2)";
			can_modify = false;
		},
		{
			name = "WC1-2 attack power (ray, bullet, zone) healthE-ROBO-GIANT";
			value = 1.;
			type = "Health2";
			formula = "WC - ARMOR2";
			group = "E-ROBO-GIANT(4,WC,WF3)";
			can_modify = false;
		},
		{
			name = "WC1-3 attack power (ray, bullet, zone) healthE-ROBO-GIANT";
			value = 1.;
			type = "Health3";
			formula = "WC - ARMOR3";
			group = "E-ROBO-GIANT(4,WC,WF3)";
			can_modify = false;
		},
		{
			name = "WC1-4attack power (ray, bullet, zone) healthE-ROBO-GIANT";
			value = 1.;
			type = "Health4";
			formula = "WC - ARMOR4";
			group = "E-ROBO-GIANT(4,WC,WF3)";
			can_modify = false;
		},
		{
			name = "WC1-2 attack power (ray, bullet, zone) healthR-HEAVY -GRUNT";
			value = 1.;
			type = "Health2";
			formula = "WC - ARMOR2";
			group = "R-HEAVY-GRUNT(1,WC,WF1)";
			can_modify = false;
		},
		{
			name = "WC1-3 attack power (ray, bullet, zone) healthR-HEAVY -GRUNT";
			value = 1.;
			type = "Health3";
			formula = "WC - ARMOR3";
			group = "R-HEAVY-GRUNT(1,WC,WF1)";
			can_modify = false;
		},
		{
			name = "WC1-4 attack power (ray, bullet, zone) healthR-HEAVY -GRUNT";
			value = 1.;
			type = "Health4";
			formula = "WC - ARMOR4";
			group = "R-HEAVY-GRUNT(1,WC,WF1)";
			can_modify = false;
		},
		{
			name = "WC1-2 attack power (ray, bullet, zone) healthR-KAMIKAZE";
			value = 1.;
			type = "Health2";
			formula = "WC - ARMOR2";
			group = "R-KAMIKAZE(2,WC,WS1,WF2)";
			can_modify = false;
		},
		{
			name = "WC1-3 attack power (ray, bullet, zone) healthR-KAMIKAZE";
			value = 1.;
			type = "Health3";
			formula = "WC - ARMOR3";
			group = "R-KAMIKAZE(2,WC,WS1,WF2)";
			can_modify = false;
		},
		{
			name = "WC1-4 attack power (ray, bullet, zone) healthR-KAMIKAZE";
			value = 1.;
			type = "Health4";
			formula = "WC - ARMOR4";
			group = "R-KAMIKAZE(2,WC,WS1,WF2)";
			can_modify = false;
		},
		{
			name = "WC1-2 attack power (ray, bullet, zone) healthR-GRUNT";
			value = 1.;
			type = "Health2";
			formula = "WC - ARMOR2";
			group = "R-GRUNT(1,WF1)";
			can_modify = false;
		},
		{
			name = "WC1-3 attack power (ray, bullet, zone) healthR-GRUNT";
			value = 1.;
			type = "Health3";
			formula = "WC - ARMOR3";
			group = "R-GRUNT(1,WF1)";
			can_modify = false;
		},
		{
			name = "WC1-4 attack power (ray, bullet, zone) healthR-GRUNT";
			value = 1.;
			type = "Health4";
			formula = "WC - ARMOR4";
			group = "R-GRUNT(1,WF1)";
			can_modify = false;
		},
		{
			name = "WC1-2 attack power (ray, bullet, zone) healthR-CONSTRACTOR SUIT";
			value = 1.;
			type = "Health2";
			formula = "WC - ARMOR2";
			group = "R-CONSTRACTOR SUIT(2,WC,WS4)";
			can_modify = false;
		},
		{
			name = "WC1-3 attack power (ray, bullet, zone) healthR-CONSTRACTOR SUIT";
			value = 1.;
			type = "Health3";
			formula = "WC - ARMOR3";
			group = "R-CONSTRACTOR SUIT(2,WC,WS4)";
			can_modify = false;
		},
		{
			name = "WC1-4 attack power (ray, bullet, zone) healthR-CONSTRACTOR SUIT";
			value = 1.;
			type = "Health4";
			formula = "WC - ARMOR4";
			group = "R-CONSTRACTOR SUIT(2,WC,WS4)";
			can_modify = false;
		},
		{
			name = "WC1-2 attack power (ray, bullet, zone) healthJB";
			value = 1.;
			type = "Health2";
			formula = "WC - ARMOR2";
			group = "JB(2,WC,WF1)";
			can_modify = false;
		},
		{
			name = "WC1-3 attack power (ray, bullet, zone) healthJB1";
			value = 1.;
			type = "Health3";
			formula = "WC - ARMOR3";
			group = "JB(2,WC,WF1)";
			can_modify = false;
		},
		{
			name = "WC1-4 attack power (ray, bullet, zone) healthJB";
			value = 1.;
			type = "Health4";
			formula = "WC - ARMOR4";
			group = "JB(2,WC,WF1)";
			can_modify = false;
		},
		{
			name = "WC1-2 attack power (ray, bullet, zone) healthANTONOVA";
			value = 1.;
			type = "Health2";
			formula = "WC - ARMOR2";
			group = "ANTONOVA(2,WC,WF1)";
			can_modify = false;
		},
		{
			name = "WC1-3 attack power (ray, bullet, zone) healthANTONOVA";
			value = 1.;
			type = "Health3";
			formula = "WC - ARMOR3";
			group = "ANTONOVA(2,WC,WF1)";
			can_modify = false;
		},
		{
			name = "WC1-4 attack power (ray, bullet, zone) healthANTONOVA";
			value = 1.;
			type = "Health4";
			formula = "WC - ARMOR4";
			group = "ANTONOVA(2,WC,WF1)";
			can_modify = false;
		},
		{
			name = "WC1-2attack power (ray, bullet, zone) healthONIEL";
			value = 1.;
			type = "Health2";
			formula = "WC - ARMOR2";
			group = "ONieL(2,WC,WF1)";
			can_modify = false;
		},
		{
			name = "WC1-3attack power (ray, bullet, zone) healthONIEL";
			value = 1.;
			type = "Health3";
			formula = "WC - ARMOR3";
			group = "ONieL(2,WC,WF1)";
			can_modify = false;
		},
		{
			name = "WC1-4attack power (ray, bullet, zone) healthONIEL";
			value = 1.;
			type = "Health4";
			formula = "WC - ARMOR4";
			group = "ONieL(2,WC,WF1)";
			can_modify = false;
		},
		{
			name = "WC1-2 attack power (ray, bullet, zone) healthMaximilian";
			value = 1.;
			type = "Health2";
			formula = "WC - ARMOR2";
			group = "Maximilian(2,WC,WF1)";
			can_modify = false;
		},
		{
			name = "WC1-3 attack power (ray, bullet, zone) healthMaximilian";
			value = 1.;
			type = "Health3";
			formula = "WC - ARMOR3";
			group = "Maximilian(2,WC,WF1)";
			can_modify = false;
		},
		{
			name = "WC1-4 attack power (ray, bullet, zone) healthMaximilian";
			value = 1.;
			type = "Health4";
			formula = "WC - ARMOR4";
			group = "Maximilian(2,WC,WF1)";
			can_modify = false;
		},
		{
			name = "WC1-2 attack power (ray, bullet, zone) health LSH";
			value = 1.;
			type = "Health2";
			formula = "WC - ARMOR2";
			group = "LEIKOSHO(2,WC,WF2)";
			can_modify = false;
		},
		{
			name = "WC1-3 attack power (ray, bullet, zone) health LSH";
			value = 1.;
			type = "Health3";
			formula = "WC - ARMOR3";
			group = "LEIKOSHO(2,WC,WF2)";
			can_modify = false;
		},
		{
			name = "WC1-4 attack power (ray, bullet, zone) health LSH";
			value = 1.;
			type = "Health4";
			formula = "WC - ARMOR4";
			group = "LEIKOSHO(2,WC,WF2)";
			can_modify = false;
		},
		{
			name = "WC1-2 attack power (ray, bullet, zone) healthMAMMON";
			value = 1.;
			type = "Health2";
			formula = "WC - ARMOR2";
			group = "MAMMON(2,WC,WS3)";
			can_modify = false;
		},
		{
			name = "WC1-3 attack power (ray, bullet, zone) healthMAMMON";
			value = 1.;
			type = "Health3";
			formula = "WC - ARMOR3";
			group = "MAMMON(2,WC,WS3)";
			can_modify = false;
		},
		{
			name = "WC1-4 attack power (ray, bullet, zone) healthMAMMON";
			value = 1.;
			type = "Health4";
			formula = "WC - ARMOR4";
			group = "MAMMON(2,WC,WS3)";
			can_modify = false;
		},
		{
			name = "WC1-2 attack power (ray, bullet, zone) healthAURIGA";
			value = 1.;
			type = "Health2";
			formula = "WC - ARMOR2";
			group = "AURIGA(2,WC,WS3)";
			can_modify = false;
		},
		{
			name = "WC1-3 attack power (ray, bullet, zone) healthAURIGA";
			value = 1.;
			type = "Health3";
			formula = "WC - ARMOR3";
			group = "AURIGA(2,WC,WS3)";
			can_modify = false;
		},
		{
			name = "WC1-4 attack power (ray, bullet, zone) healthAURIGA";
			value = 1.;
			type = "Health4";
			formula = "WC - ARMOR4";
			group = "AURIGA(2,WC,WS3)";
			can_modify = false;
		},
		{
			name = "WC1-2 attack power (ray, bullet, zone) healthPSYCHIC";
			value = 1.;
			type = "Health2";
			formula = "WC - ARMOR2";
			group = "PSYCHIC(2,WS)";
			can_modify = false;
		},
		{
			name = "WC1-3 attack power (ray, bullet, zone) healthPSYCHIC";
			value = 1.;
			type = "Health3";
			formula = "WC - ARMOR3";
			group = "PSYCHIC(2,WS)";
			can_modify = false;
		},
		{
			name = "WC1-4 attack power (ray, bullet, zone) healthPSYCHIC";
			value = 1.;
			type = "Health4";
			formula = "WC - ARMOR4";
			group = "PSYCHIC(2,WS)";
			can_modify = false;
		},
		{
			name = "WC1-2 attack power (ray, bullet, zone) healthV-PEOPLE";
			value = 1.;
			type = "Health2";
			formula = "WC - ARMOR2";
			group = "V-PEOPLE(1,WC)";
			can_modify = false;
		},
		{
			name = "Recharge time EGGS";
			value = 2.;
			type = "Weapon Recharge time";
			formula = "Recharge time EGGS";
			group = "For all weapon";
			can_modify = false;
		},
		{
			name = "Recharge time meteor";
			value = 6.;
			type = "Weapon Recharge time";
			formula = "Recharge time  meteor";
			group = "For all weapon";
			can_modify = false;
		},
		{
			name = "Recharge time ";
			value = 3.;
			type = "Weapon Recharge time";
			formula = "Recharge time ";
			group = "For all weapon";
			can_modify = false;
		},
		{
			name = "Recharge time AREA";
			value = 3.;
			type = "Weapon Recharge time";
			formula = "Recharge time AREA ALL";
			group = "For all weapon";
			can_modify = false;
		},
		{
			name = "4Recharge time GEO";
			value = 1.;
			type = "Weapon Recharge time";
			formula = "Recharge time GEO";
			group = "HERO WS";
			can_modify = true;
		},
		{
			name = "1Recharge time ";
			value = 4.;
			type = "Weapon Recharge time";
			formula = "Recharge time ";
			group = "WS ()";
			can_modify = true;
		},
		{
			name = "1Recharge time WS";
			value = 60.;
			type = "Weapon Recharge time";
			formula = "";
			group = "HERO WS";
			can_modify = true;
		},
		{
			name = "2Recharge time WS2";
			value = 40.;
			type = "Weapon Recharge time";
			formula = "";
			group = "HERO WS";
			can_modify = true;
		},
		{
			name = "3Recharge time WS3";
			value = 20.;
			type = "Weapon Recharge time";
			formula = "";
			group = "HERO WS";
			can_modify = true;
		},
		{
			name = "1Capturing E-GRUNT";
			value = 1.;
			type = "Capturing 2-life";
			formula = "( )";
			group = "E-GRUNT(1,WC,WF1)";
			can_modify = true;
		},
		{
			name = "1Capturing back not-capturedE-GRUNT";
			value = 1.;
			type = "Recovery of not fully captured unit2";
			formula = " ( )";
			group = "E-GRUNT(1,WC,WF1)";
			can_modify = false;
		},
		{
			name = "1Capturing backE-GRUNT";
			value = 1.;
			type = "Recovery of captured unit2";
			formula = " ( )";
			group = "E-GRUNT(1,WC,WF1)";
			can_modify = false;
		},
		{
			name = "Recharge time WC";
			value = 1.1;
			type = "Weapon Recharge time";
			formula = "Recharge time WC";
			group = "For all weapon";
			can_modify = true;
		},
		{
			name = "1Recharge time flame ALL";
			value = 1.;
			type = "Weapon Recharge time";
			formula = "Recharge time Flame ALL";
			group = "WS 1(,,,)";
			can_modify = true;
		},
		{
			name = "2Recharge time rayALL";
			value = 1.;
			type = "Weapon Recharge time";
			formula = "Recharge time rayALL";
			group = "WF1 ()";
			can_modify = true;
		},
		{
			name = "2Recharge time rayALLMAX";
			value = 0.8;
			type = "Weapon Recharge time";
			formula = "Recharge time rayALL";
			group = "WF1 ()";
			can_modify = true;
		},
		{
			name = "1Recharge time short ALL";
			value = 1.;
			type = "Weapon Recharge time";
			formula = "Recharge time short ALL";
			group = "WF1 ()";
			can_modify = true;
		},
		{
			name = "3Recharge time short ALL()";
			value = 0.5;
			type = "Weapon Recharge time";
			formula = "Recharge time short ALL";
			group = "WF1 ()";
			can_modify = true;
		},
		{
			name = "1Recharge time flame ISE";
			value = 30.;
			type = "Weapon Recharge time";
			formula = "Recharge time Flame ALL";
			group = "WS 2 (, )";
			can_modify = true;
		},
		{
			name = "1Recharge time short ALL()";
			value = 1.;
			type = "Weapon Recharge time";
			formula = "Recharge time short ALL";
			group = "WF2( ,  )";
			can_modify = true;
		},
		{
			name = "1Recharge time short ALL()";
			value = 2.;
			type = "Weapon Recharge time";
			formula = "Recharge time short ALL";
			group = "WF3 (-, )";
			can_modify = true;
		},
		{
			name = "1Recharge time short ALL()";
			value = 5.;
			type = "Weapon Recharge time";
			formula = "Recharge time short ALL";
			group = "WF4 ( )";
			can_modify = true;
		},
		{
			name = "1RADIUS ()";
			value = 1.;
			type = "Sight radius";
			formula = "Range medium";
			group = "UNIT ()";
			can_modify = true;
		},
		{
			name = "2RADIUS (-,)";
			value = 1.;
			type = "Sight radius";
			formula = "Range medium (, )";
			group = "UNIT ()";
			can_modify = true;
		},
		{
			name = "3RADIUS ()";
			value = 1.;
			type = "Sight radius";
			formula = "Range sniper";
			group = "UNIT ()";
			can_modify = true;
		},
		{
			name = "4RADIUS(hovitzer)";
			value = 80.;
			type = "Sight radius";
			formula = "";
			group = "UNIT ()";
			can_modify = true;
		},
		{
			name = "2Recharge time short ALL()";
			value = 2.;
			type = "Weapon Recharge time";
			formula = "Recharge time rayALL";
			group = "WF3 (-, )";
			can_modify = true;
		},
		{
			name = "2Recharge time short ALL( )";
			value = 1.;
			type = "Weapon Recharge time";
			formula = "Recharge time rayALL";
			group = "WF2( ,  )";
			can_modify = true;
		},
		{
			name = "3Recharge time WS4";
			value = 30.;
			type = "Weapon Recharge time";
			formula = "";
			group = "HERO WS";
			can_modify = true;
		},
		{
			name = "WS2R cost";
			value = 80.;
			type = "R-fresh water";
			formula = "R - COST WS";
			group = "HERO WS";
			can_modify = true;
		},
		{
			name = "WS3R cost";
			value = 50.;
			type = "R-fresh water";
			formula = "R - COST WS";
			group = "HERO WS";
			can_modify = true;
		},
		{
			name = "WS2E cost";
			value = 80.;
			type = "-hydro energy";
			formula = "E- COST WS";
			group = "HERO WS";
			can_modify = true;
		},
		{
			name = "WS3E cost";
			value = 50.;
			type = "-hydro energy";
			formula = "E- COST WS";
			group = "HERO WS";
			can_modify = true;
		},
		{
			name = "WS2A cost";
			value = 80.;
			type = "A-bioenergy";
			formula = "A - COST WS";
			group = "HERO WS";
			can_modify = true;
		},
		{
			name = "WS3A cost";
			value = 50.;
			type = "A-bioenergy";
			formula = "A - COST WS";
			group = "HERO WS";
			can_modify = true;
		},
		{
			name = "WC1-1 attack power (ray, bullet, zone) healthA-R";
			value = 0.3;
			type = "Health";
			formula = "WC- HEALTH";
			group = "A-RIPPER(2,WC,WS2)";
			can_modify = true;
		},
		{
			name = "WC1-1 attack power (ray, bullet, zone) armourA-R";
			value = 1.;
			type = "Armour";
			formula = "WC - ARMOR1";
			group = "A-RIPPER(2,WC,WS2)";
			can_modify = false;
		},
		{
			name = "WC1-2 attack power (ray, bullet, zone) armourA-R";
			value = 1.;
			type = "Armour2";
			formula = "WC - ARMOR2";
			group = "A-RIPPER(2,WC,WS2)";
			can_modify = false;
		},
		{
			name = "WC1-3 attack power (ray, bullet, zone) armourA-R";
			value = 1.;
			type = "Armour3";
			formula = "WC - ARMOR3";
			group = "A-RIPPER(2,WC,WS2)";
			can_modify = false;
		},
		{
			name = "WC1-4 attack power (ray, bullet, zone) armourA-R";
			value = 1.;
			type = "Armour4";
			formula = "WC - ARMOR4";
			group = "A-RIPPER(2,WC,WS2)";
			can_modify = false;
		},
		{
			name = "WC1-2 attack power (ray, bullet, zone) healthA-R";
			value = 1.;
			type = "Health2";
			formula = "WC - ARMOR2";
			group = "A-RIPPER(2,WC,WS2)";
			can_modify = false;
		},
		{
			name = "WC1-3 attack power (ray, bullet, zone) healthA-R";
			value = 1.;
			type = "Health3";
			formula = "WC - ARMOR3";
			group = "A-RIPPER(2,WC,WS2)";
			can_modify = false;
		},
		{
			name = "WC1-4 attack power (ray, bullet, zone) healthA-R";
			value = 1.;
			type = "Health4";
			formula = "WC - ARMOR4";
			group = "A-RIPPER(2,WC,WS2)";
			can_modify = false;
		},
		{
			name = "R- =1";
			value = 1.;
			type = "R-  ";
			formula = "";
			group = "R-KAMIKAZE(2,WC,WS1,WF2)";
			can_modify = true;
		},
		{
			name = "Shot time WC";
			value = 2.33;
			type = " ";
			formula = "";
			group = "For all weapon";
			can_modify = true;
		},
		{
			name = "  ";
			value = 1000.;
			type = "Capturing Remnant-life ()";
			formula = "";
			group = "UNIT ()";
			can_modify = true;
		},
		{
			name = "  ";
			value = 1000.;
			type = "Capturing Asenshions-life ()";
			formula = "";
			group = "UNIT ()";
			can_modify = true;
		},
		{
			name = "  ";
			value = 1000.;
			type = "Capturing Alien-life ()";
			formula = "";
			group = "UNIT ()";
			can_modify = true;
		},
		{
			name = "RADIUS ZABOR";
			value = 20.;
			type = "Sight radius";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = "-MOBILE1";
			value = 1.;
			type = " -E-MOBILE1";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "-MOBILE2";
			value = 1.;
			type = " -E-MOBILE2";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "-MOBILE3";
			value = 1.;
			type = " -E-MOBILE3";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "-RL1";
			value = 1.;
			type = " -E-RL";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "-RL2";
			value = 1.;
			type = " -E-RL2";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "-RL3";
			value = 1.;
			type = " -E-RL3";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "-SL";
			value = 1.;
			type = " -E-SL";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "-VP1";
			value = 1.;
			type = " -E-VP";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "-VP2";
			value = 1.;
			type = " -E-VP2";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "-CP1";
			value = 1.;
			type = " -E-CP1";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "-CP2";
			value = 1.;
			type = " -E-CP2";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "-CP3";
			value = 0.;
			type = " -E-CP3";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "-GGENERATOR1";
			value = 1.;
			type = " -E-GIDROGENERATOR1";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "-GGENERATOR2";
			value = 1.;
			type = " -E-GIDROGENERATOR2";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "-HAVEN1";
			value = 1.;
			type = " -R-HAVEN1";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = "-HAVEN2";
			value = 1.;
			type = " -R-HAVEN2";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = "-HAVEN3";
			value = 1.;
			type = " -R-HAVEN3";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = "-VP";
			value = 1.;
			type = " -R-VP";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = "-STOCPAIL";
			value = 1.;
			type = " -R-STOCPAIL";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = "-SPECLAB";
			value = 1.;
			type = " -R-SPECLAB";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = "-GTOWER";
			value = 1.;
			type = " -R-GTOWER";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = "-FRESHWATER";
			value = 1.;
			type = " -R-FRESHWATER";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = "-IS1";
			value = 1.;
			type = " -A-IS1";
			formula = "";
			group = "ALIENS";
			can_modify = true;
		},
		{
			name = "-IS2";
			value = 1.;
			type = " -A-IS2";
			formula = "";
			group = "ALIENS";
			can_modify = true;
		},
		{
			name = "-IS3";
			value = 1.;
			type = " -A-IS3";
			formula = "";
			group = "ALIENS";
			can_modify = true;
		},
		{
			name = "-IS4";
			value = 1.;
			type = " -A-IS4";
			formula = "";
			group = "ALIENS";
			can_modify = true;
		},
		{
			name = "-IS5";
			value = 1.;
			type = " -A-IS5";
			formula = "";
			group = "ALIENS";
			can_modify = true;
		},
		{
			name = "-BIOMASGENERATOR1";
			value = 1.;
			type = " -A-BIOMASSGENERATOR";
			formula = "";
			group = "ALIENS";
			can_modify = true;
		},
		{
			name = "-BIOMASGENERATOR2";
			value = 1.;
			type = " -A-BIOMASSGENERATOR2";
			formula = "";
			group = "ALIENS";
			can_modify = true;
		},
		{
			name = "-BIOCREEP1";
			value = 1.;
			type = " -A-BIOCREEP";
			formula = "";
			group = "ALIENS";
			can_modify = true;
		},
		{
			name = "-BIOCREEP2";
			value = 1.;
			type = " -A-BIOCREEP2";
			formula = "";
			group = "ALIENS";
			can_modify = true;
		},
		{
			name = "-LEICOSHA";
			value = 1.;
			type = " -LEICOSHO";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "-DRON";
			value = 1.;
			type = " -DRON";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "-ANTONOVA";
			value = 1.;
			type = " -ANTONOVA";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = "-ONEIL";
			value = 1.;
			type = " -ONEIL";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = "-PCIHIC";
			value = 1.;
			type = " -PCIHIC";
			formula = "";
			group = "ALIENS";
			can_modify = true;
		},
		{
			name = "-AURIGA";
			value = 1.;
			type = " -AURIGA";
			formula = "";
			group = "ALIENS";
			can_modify = true;
		},
		{
			name = "1Recharge time sniper";
			value = 5.;
			type = "Weapon Recharge time";
			formula = "Recharge time short ALL";
			group = "WF5(sniper)";
			can_modify = true;
		},
		{
			name = "4Recharge time short ALL(ATV)";
			value = 0.3;
			type = "Weapon Recharge time";
			formula = "Recharge time short ALL";
			group = "WF1 ()";
			can_modify = true;
		},
		{
			name = "4Recharge time short ALL(Oniel)";
			value = 0.4;
			type = "Weapon Recharge time";
			formula = "Recharge time short ALL";
			group = "WF1 ()";
			can_modify = true;
		},
		{
			name = "HEALTH 1-1";
			value = 1.2;
			type = "Health";
			formula = "UPGRADE WF()";
			group = "WF1 ()";
			can_modify = true;
		},
		{
			name = "HEALTH 1-2";
			value = 1.2;
			type = "Health2";
			formula = "UPGRADE2 WF()";
			group = "WF1 ()";
			can_modify = true;
		},
		{
			name = "HEALTH 1-3";
			value = 1.2;
			type = "Health3";
			formula = "UPGRADE3 WF()";
			group = "WF1 ()";
			can_modify = true;
		},
		{
			name = "HEALTH 1-4";
			value = 1.2;
			type = "Health4";
			formula = "UPGRADE4 WF()";
			group = "WF1 ()";
			can_modify = true;
		},
		{
			name = "ARMOR 1-1";
			value = 1.2;
			type = "Armour";
			formula = "UPGRADE WF()";
			group = "WF1 ()";
			can_modify = true;
		},
		{
			name = "ARMOR 1-2";
			value = 1.2;
			type = "Armour2";
			formula = "UPGRADE2 WF()";
			group = "WF1 ()";
			can_modify = true;
		},
		{
			name = "ARMOR 1-3";
			value = 1.2;
			type = "Armour3";
			formula = "UPGRADE3 WF()";
			group = "WF1 ()";
			can_modify = true;
		},
		{
			name = "ARMOR 1-4";
			value = 1.2;
			type = "Armour4";
			formula = "UPGRADE4 WF()";
			group = "WF1 ()";
			can_modify = true;
		},
		{
			name = "HEALTH 2-1";
			value = 1.4;
			type = "Health";
			formula = "UPGRADE WF()";
			group = "WF1 ()";
			can_modify = true;
		},
		{
			name = "HEALTH 2-2";
			value = 1.4;
			type = "Health2";
			formula = "UPGRADE2 WF()";
			group = "WF1 ()";
			can_modify = true;
		},
		{
			name = "HEALTH 2-3";
			value = 1.4;
			type = "Health3";
			formula = "UPGRADE3 WF()";
			group = "WF1 ()";
			can_modify = true;
		},
		{
			name = "HEALTH 2-4";
			value = 1.4;
			type = "Health4";
			formula = "UPGRADE4 WF()";
			group = "WF1 ()";
			can_modify = true;
		},
		{
			name = "ARMOR 2-1";
			value = 1.4;
			type = "Armour";
			formula = "UPGRADE WF()";
			group = "WF1 ()";
			can_modify = true;
		},
		{
			name = "ARMOR 2-2";
			value = 1.4;
			type = "Armour2";
			formula = "UPGRADE2 WF()";
			group = "WF1 ()";
			can_modify = true;
		},
		{
			name = "ARMOR 2-3";
			value = 1.4;
			type = "Armour3";
			formula = "UPGRADE3 WF()";
			group = "WF1 ()";
			can_modify = true;
		},
		{
			name = "ARMOR 2-4";
			value = 1.4;
			type = "Armour4";
			formula = "UPGRADE4 WF()";
			group = "WF1 ()";
			can_modify = true;
		},
		{
			name = "HEALTH 3-1";
			value = 1.6;
			type = "Health";
			formula = "UPGRADE WF()";
			group = "WF1 ()";
			can_modify = true;
		},
		{
			name = "HEALTH 3-2";
			value = 1.6;
			type = "Health2";
			formula = "UPGRADE2 WF()";
			group = "WF1 ()";
			can_modify = true;
		},
		{
			name = "HEALTH 3-3";
			value = 1.6;
			type = "Health3";
			formula = "UPGRADE3 WF()";
			group = "WF1 ()";
			can_modify = true;
		},
		{
			name = "HEALTH 3-4";
			value = 1.6;
			type = "Health4";
			formula = "UPGRADE4 WF()";
			group = "WF1 ()";
			can_modify = true;
		},
		{
			name = "ARMOR 3-1";
			value = 1.6;
			type = "Armour";
			formula = "UPGRADE WF()";
			group = "WF1 ()";
			can_modify = true;
		},
		{
			name = "ARMOR 3-2";
			value = 1.6;
			type = "Armour2";
			formula = "UPGRADE2 WF()";
			group = "WF1 ()";
			can_modify = true;
		},
		{
			name = "ARMOR 3-3";
			value = 1.6;
			type = "Armour3";
			formula = "UPGRADE3 WF()";
			group = "WF1 ()";
			can_modify = true;
		},
		{
			name = "ARMOR 3-4";
			value = 1.6;
			type = "Armour4";
			formula = "UPGRADE4 WF()";
			group = "WF1 ()";
			can_modify = true;
		},
		{
			name = "WC1-1 attack power (ray, bullet, zone) healthA-CR";
			value = 0.5;
			type = "Health";
			formula = "WC- HEALTH";
			group = "A-CRUSHER(4,WC,WS2)";
			can_modify = true;
		},
		{
			name = "WC1-1 attack power (ray, bullet, zone) armourA-CR";
			value = 1.;
			type = "Armour";
			formula = "WC - ARMOR1";
			group = "A-CRUSHER(4,WC,WS2)";
			can_modify = false;
		},
		{
			name = "WC1-2 attack power (ray, bullet, zone) armourA-CR";
			value = 1.;
			type = "Armour2";
			formula = "WC - ARMOR2";
			group = "A-CRUSHER(4,WC,WS2)";
			can_modify = false;
		},
		{
			name = "WC1-3 attack power (ray, bullet, zone) armourA-CR";
			value = 1.;
			type = "Armour3";
			formula = "WC - ARMOR3";
			group = "A-CRUSHER(4,WC,WS2)";
			can_modify = false;
		},
		{
			name = "WC1-4 attack power (ray, bullet, zone) armourA-CR";
			value = 1.;
			type = "Armour4";
			formula = "WC - ARMOR4";
			group = "A-CRUSHER(4,WC,WS2)";
			can_modify = false;
		},
		{
			name = "WC1-2 attack power (ray, bullet, zone) healthA-CR";
			value = 1.;
			type = "Health2";
			formula = "WC - ARMOR2";
			group = "A-CRUSHER(4,WC,WS2)";
			can_modify = false;
		},
		{
			name = "WC1-3 attack power (ray, bullet, zone) healthA-CR";
			value = 1.;
			type = "Health3";
			formula = "WC - ARMOR3";
			group = "A-CRUSHER(4,WC,WS2)";
			can_modify = false;
		},
		{
			name = "WC1-4 attack power (ray, bullet, zone) healthA-CR";
			value = 1.;
			type = "Health4";
			formula = "WC - ARMOR4";
			group = "A-CRUSHER(4,WC,WS2)";
			can_modify = false;
		},
		{
			name = "R-";
			value = 0.;
			type = "R-  ";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "1Recharge time  ";
			value = 300.;
			type = "Weapon Recharge time";
			formula = "";
			group = "For all weapon";
			can_modify = true;
		},
		{
			name = "2Recharge time  ";
			value = 250.;
			type = "Weapon Recharge time";
			formula = "";
			group = "For all weapon";
			can_modify = true;
		},
		{
			name = "3Recharge time  ";
			value = 200.;
			type = "Weapon Recharge time";
			formula = "";
			group = "For all weapon";
			can_modify = true;
		},
		{
			name = "  ";
			value = 0.;
			type = " - ";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "  =1";
			value = 1.;
			type = " - ";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "HERO1";
			value = 0.;
			type = "HERO1";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "HERO2";
			value = 0.;
			type = "HERO2";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "HERO2-100";
			value = 100.;
			type = "HERO2";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "HERO2-200";
			value = 200.;
			type = "HERO2";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "HERO2-300";
			value = 300.;
			type = "HERO2";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "HERO2-400";
			value = 400.;
			type = "HERO2";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "HERO2-500";
			value = 500.;
			type = "HERO2";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "HERO2-600";
			value = 600.;
			type = "HERO2";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "HERO =100";
			value = 10.;
			type = "HERO ";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "HERO =200";
			value = 20.;
			type = "HERO ";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "HERO =300";
			value = 30.;
			type = "HERO ";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "1Cost ANTONOVA fwater";
			value = 10.;
			type = "R-fresh water";
			formula = "R-WATER COST";
			group = "ANTONOVA(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "1Cost ANTONOVA salvage";
			value = 10.;
			type = "R-salvage";
			formula = "R-SEINCE COST";
			group = "ANTONOVA(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "1Cost ANTONOVA solar";
			value = 10.;
			type = "R-solar energy";
			formula = "R-SOLAR COST";
			group = "ANTONOVA(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "1Cost ONIEL fwater";
			value = 10.;
			type = "R-fresh water";
			formula = "R-WATER COST";
			group = "ONieL(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "1Cost ONIELsalvage";
			value = 10.;
			type = "R-salvage";
			formula = "R-SEINCE COST";
			group = "ONieL(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "1Cost ONIELsolar";
			value = 10.;
			type = "R-solar energy";
			formula = "R-SOLAR COST";
			group = "ONieL(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "1Cost DRON water";
			value = 25.;
			type = "-hydro energy";
			formula = "E-WATER COST";
			group = "DRON(2,WC,WF3)";
			can_modify = true;
		},
		{
			name = "1Cost DRON science";
			value = 25.;
			type = "-science resource";
			formula = "E-SEINCE COST";
			group = "DRON(2,WC,WF3)";
			can_modify = true;
		},
		{
			name = "1Cost DRON solar";
			value = 25.;
			type = "-solar energy";
			formula = "E-SOLAR COST";
			group = "DRON(2,WC,WF3)";
			can_modify = true;
		},
		{
			name = "1Cost LEIKOSHOwater";
			value = 25.;
			type = "-hydro energy";
			formula = "E-WATER COST";
			group = "LEIKOSHO(2,WC,WF2)";
			can_modify = true;
		},
		{
			name = "1Cost LEIKOSHO science";
			value = 25.;
			type = "-science resource";
			formula = "E-SEINCE COST";
			group = "LEIKOSHO(2,WC,WF2)";
			can_modify = true;
		},
		{
			name = "1Cost LEIKOSHO solar";
			value = 25.;
			type = "-solar energy";
			formula = "E-SOLAR COST";
			group = "LEIKOSHO(2,WC,WF2)";
			can_modify = true;
		},
		{
			name = "1Cost AURIGA water";
			value = 10.;
			type = "A-bioenergy";
			formula = "A-WATER COST";
			group = "AURIGA(2,WC,WS3)";
			can_modify = true;
		},
		{
			name = "1Cost AURIGA biomass";
			value = 10.;
			type = "-biomass";
			formula = "A-BIOMASS COST";
			group = "AURIGA(2,WC,WS3)";
			can_modify = true;
		},
		{
			name = "1Cost PSYCHIC water";
			value = 10.;
			type = "A-bioenergy";
			formula = "A-WATER COST";
			group = "PSYCHIC(2,WS)";
			can_modify = true;
		},
		{
			name = "1Cost PSYCHIC biomass";
			value = 10.;
			type = "-biomass";
			formula = "A-BIOMASS COST";
			group = "PSYCHIC(2,WS)";
			can_modify = true;
		},
		{
			name = "1-5HEALTHsniper";
			value = 1.;
			type = "Health";
			formula = "WF5-1";
			group = "WF5(sniper)";
			can_modify = false;
		},
		{
			name = "2-5HEALTHsniper";
			value = 1.;
			type = "Health2";
			formula = "WF5-2";
			group = "WF5(sniper)";
			can_modify = false;
		},
		{
			name = "3-5HEALTHsniper";
			value = 1.;
			type = "Health3";
			formula = "WF5-3";
			group = "WF5(sniper)";
			can_modify = false;
		},
		{
			name = "4-5HEALTHsniper";
			value = 1.;
			type = "Health4";
			formula = "WF5-4";
			group = "WF5(sniper)";
			can_modify = false;
		},
		{
			name = "1-5ARMOR sniper";
			value = 32.;
			type = "Armour";
			formula = "";
			group = "WF5(sniper)";
			can_modify = true;
		},
		{
			name = "2-5ARMOR sniper";
			value = 1.;
			type = "Armour2";
			formula = "WF5-2";
			group = "WF5(sniper)";
			can_modify = false;
		},
		{
			name = "3-5ARMOR sniper";
			value = 1.;
			type = "Armour3";
			formula = "WF5-3";
			group = "WF5(sniper)";
			can_modify = false;
		},
		{
			name = "4-5ARMOR sniper";
			value = 1.;
			type = "Armour4";
			formula = "WF5-4";
			group = "WF5(sniper)";
			can_modify = false;
		},
		{
			name = "WMinimal fire range for EGG";
			value = 30.;
			type = "Minimal weapon range";
			formula = "";
			group = "For all weapon";
			can_modify = true;
		},
		{
			name = "WRange close EGG";
			value = 60.;
			type = "Weapon Range";
			formula = "";
			group = "For all weapon";
			can_modify = true;
		},
		{
			name = "  =0";
			value = 0.;
			type = " ";
			formula = "";
			group = "For every Faction";
			can_modify = true;
		},
		{
			name = "  =1";
			value = 1.;
			type = " ";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "1Production cost now-science resourceE-MOBILE2";
			value = 6.;
			type = "-science resource";
			formula = "E-SEINCE COST";
			group = "E-MOBILE CP2(4,WF2)";
			can_modify = true;
		},
		{
			name = "1Production cost now -water E-MOBILE2";
			value = 6.;
			type = "-hydro energy";
			formula = "E-WATER COST";
			group = "E-MOBILE CP2(4,WF2)";
			can_modify = true;
		},
		{
			name = "1Production cost now -water E-MOBILE3";
			value = 6.;
			type = "-hydro energy";
			formula = "E-WATER COST";
			group = "E-MOBILE CP3(4,WF2)";
			can_modify = true;
		},
		{
			name = "1Production cost now-science resourceE-MOBILE3";
			value = 6.;
			type = "-science resource";
			formula = "E-SEINCE COST";
			group = "E-MOBILE CP3(4,WF2)";
			can_modify = true;
		},
		{
			name = "1Production cost now R-solar energy R-SHELTERED SANCTUARY";
			value = 4.;
			type = "R-solar energy";
			formula = "R-SOLAR COST";
			group = "R-SHELTERED SANCTUARY(4)";
			can_modify = true;
		},
		{
			name = "2Deinstallation costsR-solarR-SHELTERED SANCTUARY";
			value = 1.;
			type = "R-solar energy";
			formula = "DEINSTAL(solar)";
			group = "R-SHELTERED SANCTUARY(4)";
			can_modify = true;
		},
		{
			name = "4Sales return sec.R-solarR-SHELTERED SANCTUARY";
			value = 1.;
			type = "R-solar energy";
			formula = "R - SALE RETURN (solar)";
			group = "R-SHELTERED SANCTUARY(4)";
			can_modify = true;
		},
		{
			name = "3Production cost now R-water R-GUARD TOWER1";
			value = 7.;
			type = "R-fresh water";
			formula = "R-WATER COST";
			group = "R-GUARD TOWER1(4,WF3,WS1)";
			can_modify = true;
		},
		{
			name = "2Deinstallation costsR-water R-GUARD TOWER1";
			value = 2.;
			type = "R-fresh water";
			formula = "DEINSTAL(water)";
			group = "R-GUARD TOWER1(4,WF3,WS1)";
			can_modify = true;
		},
		{
			name = "3Production cost now R-waterR-GUARD TOWER2";
			value = 5.;
			type = "R-fresh water";
			formula = "R-WATER COST";
			group = "R-GUARD TOWER2(4,WF1,WS1)";
			can_modify = true;
		},
		{
			name = "2Deinstallation costsR-waterR-GUARD TOWER2";
			value = 1.;
			type = "R-fresh water";
			formula = "DEINSTAL(water)";
			group = "R-GUARD TOWER2(4,WF1,WS1)";
			can_modify = true;
		},
		{
			name = "3Production cost now R-water R-GUARD TOWER3";
			value = 8.;
			type = "R-fresh water";
			formula = "R-WATER COST";
			group = "R-GUARD TOWER3(4,WF4,WS1)";
			can_modify = true;
		},
		{
			name = "2Deinstallation costsR-water R-GUARD TOWER3";
			value = 1.;
			type = "R-fresh water";
			formula = "DEINSTAL(water)";
			group = "R-GUARD TOWER3(4,WF4,WS1)";
			can_modify = true;
		},
		{
			name = "3Production cost now-biomassA-D";
			value = 1.;
			type = "-biomass";
			formula = "A-BIOMASS COST";
			group = "A-DEVOURER(3,WC)";
			can_modify = true;
		},
		{
			name = "3Production cost now-biomassA-T";
			value = 9.;
			type = "-biomass";
			formula = "A-BIOMASS COST";
			group = "A-TUNNELER(4,WS3)";
			can_modify = true;
		},
		{
			name = "3Production cost now-biomassA-SCUT";
			value = 7.;
			type = "-biomass";
			formula = "A-BIOMASS COST";
			group = "A-SCUTTLER(3,WS3,WF4)";
			can_modify = true;
		},
		{
			name = "3Production cost now-biomassA-LD";
			value = 6.;
			type = "-biomass";
			formula = "A-BIOMASS COST";
			group = "A-LAND DRAGON(3,WS1,WF3)";
			can_modify = true;
		},
		{
			name = "3Production cost now-biomass A-CRUSHER";
			value = 9.;
			type = "-biomass";
			formula = "A-BIOMASS COST";
			group = "A-CRUSHER(4,WC,WS2)";
			can_modify = true;
		},
		{
			name = "3Production cost now-biomass A-SCORP";
			value = 6.;
			type = "-biomass";
			formula = "A-BIOMASS COST";
			group = "A-SCORPION(3,WS1,WF3)";
			can_modify = true;
		},
		{
			name = "3Production cost now-biomass A-LEECH";
			value = 5.;
			type = "-biomass";
			formula = "A-BIOMASS COST";
			group = "A-LEECH(3,WS1,WF2)";
			can_modify = true;
		},
		{
			name = "3Production cost now-biomassA-SCOOPER";
			value = 9.;
			type = "-biomass";
			formula = "A-BIOMASS COST";
			group = "A-SCOOPER(4,WS5)";
			can_modify = true;
		},
		{
			name = "3Production cost now waterA-INCEPTION SPORE2";
			value = 4.;
			type = "A-bioenergy";
			formula = "A-WATER COST";
			group = "A-INCEPTION SPORE2(4)";
			can_modify = true;
		},
		{
			name = "2Deinstallation costs-waterA-INCEPTION SPORE2";
			value = 1.;
			type = "A-bioenergy";
			formula = "DEINSTAL(water)";
			group = "A-INCEPTION SPORE2(4)";
			can_modify = true;
		},
		{
			name = "3Production cost now-biomass A-BIOMASS GENERATOR2";
			value = 1.;
			type = "-biomass";
			formula = "A-BIOMASS COST";
			group = "A-BIOMASS GENERATOR2(4)";
			can_modify = true;
		},
		{
			name = "2Deinstallation costs water A-BIOMASS2";
			value = 1.;
			type = "-biomass";
			formula = "DEINSTAL (biomass)";
			group = "A-BIOMASS GENERATOR2(4)";
			can_modify = true;
		},
		{
			name = "2Deinstallation costs-waterA-INCEPTION SPORE";
			value = 1.;
			type = "A-bioenergy";
			formula = "DEINSTAL(water)";
			group = "A-INCEPTION SPORE(4)";
			can_modify = true;
		},
		{
			name = "2Deinstallation costs waterA-BIOCREEP2";
			value = 1.;
			type = "A-bioenergy";
			formula = "DEINSTAL(water)";
			group = "A-BIOCREEP2(3)";
			can_modify = true;
		},
		{
			name = "3Production cost now waterA-BIOCREEP";
			value = 2.;
			type = "A-bioenergy";
			formula = "A-WATER COST";
			group = "A-BIOCREEP(2)";
			can_modify = true;
		},
		{
			name = "2Deinstallation costs waterA-BIOCREEP";
			value = 1.;
			type = "A-bioenergy";
			formula = "DEINSTAL(water)";
			group = "A-BIOCREEP(2)";
			can_modify = true;
		},
		{
			name = "3Production cost now  A-EGG1";
			value = 1.;
			type = "-biomass";
			formula = "A-BIOMASS COST";
			group = "A-EGG1(1)";
			can_modify = true;
		},
		{
			name = "3Production cost now  A-EGG2";
			value = 2.;
			type = "-biomass";
			formula = "A-BIOMASS COST";
			group = "A-EGG2(2)";
			can_modify = true;
		},
		{
			name = "3Production cost now  A-EGG3";
			value = 3.;
			type = "-biomass";
			formula = "A-BIOMASS COST";
			group = "A-EGG3(3)";
			can_modify = true;
		},
		{
			name = "2Cost SHOT DOCTOR R-GRUNT";
			value = 15.;
			type = "R-solar energy";
			formula = "R - COST WS";
			group = "R-GRUNT(1,WF1)";
			can_modify = true;
		},
		{
			name = "2Cost SHOT DOCTOR R-CONSTRACTOR SUIT";
			value = 25.;
			type = "R-solar energy";
			formula = "R - COST WS";
			group = "R-CONSTRACTOR SUIT(2,WC,WS4)";
			can_modify = true;
		},
		{
			name = "2Cost TERRAFORMING R-CONSTRACTOR SUIT";
			value = 10.;
			type = "R-solar energy";
			formula = "";
			group = "R-CONSTRACTOR SUIT(2,WC,WS4)";
			can_modify = true;
		},
		{
			name = "2Cost OKOP";
			value = 100.;
			type = "R-solar energy";
			formula = "";
			group = "R-HOWITZER(4,WF4,WS1)";
			can_modify = true;
		},
		{
			name = "2Cost LUCH";
			value = 100.;
			type = "-hydro energy";
			formula = "";
			group = "Maximilian(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "Cost TERAFORMING E-CONSTRUCTOR BOT";
			value = 10.;
			type = "-solar energy";
			formula = "";
			group = "E-CONSTRUCTOR BOT(2,WC,WS4)";
			can_modify = true;
		},
		{
			name = "Cost SHOT DOCTOR E-CONSTRUCTOR BOT";
			value = 20.;
			type = "-solar energy";
			formula = "";
			group = "E-CONSTRUCTOR BOT(2,WC,WS4)";
			can_modify = true;
		},
		{
			name = "2Cost OKOP1";
			value = 100.;
			type = "-solar energy";
			formula = "";
			group = "E-HOWITZERTURRET-AIRTRANSPORT(4,WF4,WS1)";
			can_modify = true;
		},
		{
			name = "1Health ANIMALS";
			value = 20.;
			type = "Health";
			formula = "";
			group = "V-PEOPLE(1,WC)";
			can_modify = true;
		},
		{
			name = "R-JEEPKAMIKADZE=2";
			value = 2.;
			type = "R-JEEPKAMIKADZE";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "R-SCRAMBLER=2";
			value = 2.;
			type = "R-SCRAMBLER";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "R-RJEEP=2";
			value = 2.;
			type = "R-RJEEP";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "R-TANK=2";
			value = 2.;
			type = "R-TANK";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "ARMOR1";
			value = 100.;
			type = "-hydro energy";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "ARMOR2";
			value = 100.;
			type = "-hydro energy";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "ARMOR3";
			value = 100.;
			type = "-hydro energy";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "RANGE1";
			value = 100.;
			type = "-hydro energy";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "RANGE2";
			value = 100.;
			type = "-hydro energy";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "RANGE3";
			value = 100.;
			type = "-hydro energy";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "MELEE1";
			value = 100.;
			type = "-hydro energy";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "MELEE2";
			value = 100.;
			type = "-hydro energy";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "MELEE3";
			value = 100.;
			type = "-hydro energy";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "HARVEST1";
			value = 100.;
			type = "-hydro energy";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "HARVEST2";
			value = 100.;
			type = "-hydro energy";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "ELECTRO-FEILD";
			value = 100.;
			type = "-hydro energy";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "MANIPULATOR LAZER";
			value = 100.;
			type = "-hydro energy";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "HOVER";
			value = 100.;
			type = "-hydro energy";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "CRUSHADER";
			value = 100.;
			type = "-hydro energy";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "STORMWALKER";
			value = 100.;
			type = "-hydro energy";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "PHANTOM ENFORCER";
			value = 100.;
			type = "-hydro energy";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "COLOSSUS";
			value = 100.;
			type = "-hydro energy";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "MOBILE2";
			value = 100.;
			type = "-hydro energy";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "MOBILE3";
			value = 100.;
			type = "-hydro energy";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "RARMOR1";
			value = 100.;
			type = "R-fresh water";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = "RARMOR2";
			value = 100.;
			type = "R-fresh water";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = "RARMOR3";
			value = 100.;
			type = "R-fresh water";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = "RRANGE1";
			value = 100.;
			type = "R-fresh water";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = "RRANGE2";
			value = 100.;
			type = "R-fresh water";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = "RRANGE3";
			value = 100.;
			type = "R-fresh water";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = "RMELEE1";
			value = 100.;
			type = "R-fresh water";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = "RMELEE2";
			value = 100.;
			type = "R-fresh water";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = "RMELEE3";
			value = 100.;
			type = "R-fresh water";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = "BULLSEYE";
			value = 100.;
			type = "R-fresh water";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = "MARAUDER";
			value = 100.;
			type = "R-fresh water";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = "FLAME GRENADE";
			value = 100.;
			type = "R-fresh water";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = "FIELD DOCTOR";
			value = 100.;
			type = "R-fresh water";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = "STEALTH";
			value = 100.;
			type = "R-fresh water";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = "LANDMINES";
			value = 100.;
			type = "R-fresh water";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = "CAPTURE ORGANIC";
			value = 100.;
			type = "R-fresh water";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = "AMPHIBIOUS";
			value = 100.;
			type = "R-fresh water";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = "RING of FIRE";
			value = 100.;
			type = "R-fresh water";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = "WATER1";
			value = 100.;
			type = "A-bioenergy";
			formula = "";
			group = "ALIENS";
			can_modify = true;
		},
		{
			name = "WATER2";
			value = 100.;
			type = "A-bioenergy";
			formula = "";
			group = "ALIENS";
			can_modify = true;
		},
		{
			name = "WATER3";
			value = 100.;
			type = "A-bioenergy";
			formula = "";
			group = "ALIENS";
			can_modify = true;
		},
		{
			name = "WATER4";
			value = 100.;
			type = "A-bioenergy";
			formula = "";
			group = "ALIENS";
			can_modify = true;
		},
		{
			name = "WATER5";
			value = 100.;
			type = "A-bioenergy";
			formula = "";
			group = "ALIENS";
			can_modify = true;
		},
		{
			name = "OVERWATCH";
			value = 100.;
			type = "A-bioenergy";
			formula = "";
			group = "ALIENS";
			can_modify = true;
		},
		{
			name = "TOXIC SPINES";
			value = 100.;
			type = "A-bioenergy";
			formula = "";
			group = "ALIENS";
			can_modify = true;
		},
		{
			name = "SONIC BLAST";
			value = 100.;
			type = "A-bioenergy";
			formula = "";
			group = "ALIENS";
			can_modify = true;
		},
		{
			name = "FIRE TRAIL";
			value = 100.;
			type = "A-bioenergy";
			formula = "";
			group = "ALIENS";
			can_modify = true;
		},
		{
			name = "SLIME";
			value = 100.;
			type = "A-bioenergy";
			formula = "";
			group = "ALIENS";
			can_modify = true;
		},
		{
			name = "ACID";
			value = 100.;
			type = "A-bioenergy";
			formula = "";
			group = "ALIENS";
			can_modify = true;
		},
		{
			name = "GIGANT WORM";
			value = 100.;
			type = "A-bioenergy";
			formula = "";
			group = "ALIENS";
			can_modify = true;
		},
		{
			name = "WORMHOLE";
			value = 100.;
			type = "A-bioenergy";
			formula = "";
			group = "ALIENS";
			can_modify = true;
		},
		{
			name = "HARVEST1 DNA";
			value = 200.;
			type = "-science resource";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "HARVEST2 DNA";
			value = 200.;
			type = "-science resource";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "COLOSSUS DNA";
			value = 200.;
			type = "-science resource";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "MOBILE2 DNA";
			value = 200.;
			type = "-science resource";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "MOBILE3 DNA";
			value = 200.;
			type = "-science resource";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "2-3Health (,)";
			value = 1.;
			type = "Health2";
			formula = "WS-2";
			group = "WS 3 (, )";
			can_modify = true;
		},
		{
			name = "1Recharge time short ALL(-2)";
			value = 3.;
			type = "Weapon Recharge time";
			formula = "Recharge time short ALL";
			group = "WF4 ( )";
			can_modify = true;
		},
		{
			name = "Shot time shortALL RG";
			value = 1.5;
			type = " ";
			formula = "";
			group = "For all weapon";
			can_modify = true;
		},
		{
			name = "1Recharge time short ALL(-2)";
			value = 4.;
			type = "Weapon Recharge time";
			formula = "Recharge time short ALL2";
			group = "WF3 (-, )";
			can_modify = true;
		},
		{
			name = "Shot time shortALL RG2";
			value = 3.;
			type = " ";
			formula = "";
			group = "For all weapon";
			can_modify = true;
		},
		{
			name = "Shot time rayALL";
			value = 1.;
			type = " ";
			formula = "";
			group = "For all weapon";
			can_modify = true;
		},
		{
			name = "2Recharge time short ALL(2)";
			value = 2.;
			type = "Weapon Recharge time";
			formula = "Recharge time rayALL";
			group = "WF3 (-, )";
			can_modify = true;
		},
		{
			name = "2Recharge time short ALL( 2)";
			value = 2.;
			type = "Weapon Recharge time";
			formula = "Recharge time rayALL";
			group = "WF2( ,  )";
			can_modify = true;
		},
		{
			name = "2Recharge time short ALL(3)";
			value = 1.5;
			type = "Weapon Recharge time";
			formula = "Recharge time rayALL";
			group = "WF3 (-, )";
			can_modify = true;
		},
		{
			name = "1-3HEALTH -, 2";
			value = 1.2;
			type = "Health";
			formula = "UPGRADE WF()";
			group = "WF3 (-, )";
			can_modify = true;
		},
		{
			name = "2-3HEALTH -, 2";
			value = 1.2;
			type = "Health2";
			formula = "UPGRADE2 WF()";
			group = "WF3 (-, )";
			can_modify = true;
		},
		{
			name = "3-3HEALTH -, 2";
			value = 1.2;
			type = "Health3";
			formula = "UPGRADE3 WF()";
			group = "WF3 (-, )";
			can_modify = true;
		},
		{
			name = "4-3HEALTH -, 2";
			value = 1.2;
			type = "Health4";
			formula = "UPGRADE4 WF()";
			group = "WF3 (-, )";
			can_modify = true;
		},
		{
			name = "1-3ARMOR -, 2";
			value = 1.2;
			type = "Armour";
			formula = "UPGRADE WF()";
			group = "WF3 (-, )";
			can_modify = true;
		},
		{
			name = "2-3ARMOR -, 2";
			value = 1.2;
			type = "Armour2";
			formula = "UPGRADE2 WF()";
			group = "WF3 (-, )";
			can_modify = true;
		},
		{
			name = "3-3ARMOR -, 2";
			value = 1.2;
			type = "Armour3";
			formula = "UPGRADE3 WF()";
			group = "WF3 (-, )";
			can_modify = true;
		},
		{
			name = "4-3ARMOR -, 2";
			value = 1.2;
			type = "Armour4";
			formula = "UPGRADE4 WF()";
			group = "WF3 (-, )";
			can_modify = true;
		},
		{
			name = "1-3HEALTH -, 3";
			value = 1.4;
			type = "Health";
			formula = "UPGRADE WF()";
			group = "WF3 (-, )";
			can_modify = true;
		},
		{
			name = "2-3HEALTH -, 3";
			value = 1.4;
			type = "Health2";
			formula = "UPGRADE2 WF()";
			group = "WF3 (-, )";
			can_modify = true;
		},
		{
			name = "3-3HEALTH -, 3";
			value = 1.4;
			type = "Health3";
			formula = "UPGRADE3 WF()";
			group = "WF3 (-, )";
			can_modify = true;
		},
		{
			name = "4-3HEALTH -, 3";
			value = 1.4;
			type = "Health4";
			formula = "UPGRADE4 WF()";
			group = "WF3 (-, )";
			can_modify = true;
		},
		{
			name = "1-3ARMOR -, 3";
			value = 1.4;
			type = "Armour";
			formula = "UPGRADE WF()";
			group = "WF3 (-, )";
			can_modify = true;
		},
		{
			name = "2-3ARMOR -, 3";
			value = 1.4;
			type = "Armour2";
			formula = "UPGRADE2 WF()";
			group = "WF3 (-, )";
			can_modify = true;
		},
		{
			name = "3-3ARMOR -, 3";
			value = 1.4;
			type = "Armour3";
			formula = "UPGRADE3 WF()";
			group = "WF3 (-, )";
			can_modify = true;
		},
		{
			name = "4-3ARMOR -, 3";
			value = 1.4;
			type = "Armour4";
			formula = "UPGRADE4 WF()";
			group = "WF3 (-, )";
			can_modify = true;
		},
		{
			name = "1-3HEALTH -, 4";
			value = 1.6;
			type = "Health";
			formula = "UPGRADE WF()";
			group = "WF3 (-, )";
			can_modify = true;
		},
		{
			name = "2-3HEALTH -, 4";
			value = 1.6;
			type = "Health2";
			formula = "UPGRADE2 WF()";
			group = "WF3 (-, )";
			can_modify = true;
		},
		{
			name = "3-3HEALTH -, 4";
			value = 1.6;
			type = "Health3";
			formula = "UPGRADE3 WF()";
			group = "WF3 (-, )";
			can_modify = true;
		},
		{
			name = "4-3HEALTH -, 4";
			value = 1.6;
			type = "Health4";
			formula = "UPGRADE4 WF()";
			group = "WF3 (-, )";
			can_modify = true;
		},
		{
			name = "1-3ARMOR -, 4";
			value = 1.6;
			type = "Armour";
			formula = "UPGRADE WF()";
			group = "WF3 (-, )";
			can_modify = true;
		},
		{
			name = "2-3ARMOR -, 4";
			value = 1.6;
			type = "Armour2";
			formula = "UPGRADE2 WF()";
			group = "WF3 (-, )";
			can_modify = true;
		},
		{
			name = "3-3ARMOR -, 4";
			value = 1.6;
			type = "Armour3";
			formula = "UPGRADE3 WF()";
			group = "WF3 (-, )";
			can_modify = true;
		},
		{
			name = "4-3ARMOR -, 4";
			value = 1.6;
			type = "Armour4";
			formula = "UPGRADE4 WF()";
			group = "WF3 (-, )";
			can_modify = true;
		},
		{
			name = "1Recharge time sniper2";
			value = 2.;
			type = "Weapon Recharge time";
			formula = "Recharge time short ALL";
			group = "WF5(sniper)";
			can_modify = true;
		},
		{
			name = "1Recharge time sniper3";
			value = 4.;
			type = "Weapon Recharge time";
			formula = "Recharge time short ALL";
			group = "WF5(sniper)";
			can_modify = true;
		},
		{
			name = "3-3Health (,)";
			value = 1.;
			type = "Health3";
			formula = "WS-3";
			group = "WS 3 (, )";
			can_modify = true;
		},
		{
			name = "4-3Health (,)";
			value = 1.;
			type = "Health4";
			formula = "WS-4";
			group = "WS 3 (, )";
			can_modify = true;
		},
		{
			name = "Recharge time ";
			value = 10.;
			type = "Weapon Recharge time";
			formula = "";
			group = "For all weapon";
			can_modify = true;
		},
		{
			name = "1Recharge time flame ALL2";
			value = 2.;
			type = "Weapon Recharge time";
			formula = "Recharge time Flame ALL";
			group = "WS 1(,,,)";
			can_modify = true;
		},
		{
			name = " ST";
			value = 1.;
			type = " ST";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = " LR";
			value = 1.;
			type = " LR";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = " HR";
			value = 1.;
			type = " HR";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = " AT";
			value = 1.;
			type = " AT";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = " HT";
			value = 1.;
			type = " HT";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = " R-S";
			value = 1.;
			type = " R-S";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = " R-RG";
			value = 1.;
			type = " R-RG";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = " R-GK";
			value = 1.;
			type = " R-GK";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = " R-T";
			value = 1.;
			type = " R-T";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = " R-TH";
			value = 1.;
			type = " R-TH";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = " R-GV";
			value = 1.;
			type = " R-GV";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = " CB";
			value = 1.;
			type = " CB";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = " G";
			value = 1.;
			type = " G";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = " F";
			value = 1.;
			type = " F";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = " R-I";
			value = 1.;
			type = " R-I";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = " R-CC";
			value = 1.;
			type = " R-CC";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = " R-K";
			value = 1.;
			type = " R-K";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = "  =1";
			value = 1.;
			type = "  =1";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "R-GROUND HEALTHY1=1";
			value = 1.;
			type = "R-GRAUND HEALTHY";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = "E-ROBOT GIANT=2";
			value = 2.;
			type = "E-ROBOT GIANT";
			formula = "";
			group = "PARAMETRS";
			can_modify = true;
		},
		{
			name = " MAX";
			value = 1.;
			type = " MAX";
			formula = "";
			group = "ASCENSION";
			can_modify = true;
		},
		{
			name = "Recharge time ";
			value = 5.;
			type = "Weapon Recharge time";
			formula = "";
			group = "For all weapon";
			can_modify = true;
		},
		{
			name = " R- SOLAR";
			value = 1.;
			type = " R-STP";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = "1-1ARMOR (, )";
			value = 5.;
			type = "Armour";
			formula = "WS - 1";
			group = "WS 2 (, )";
			can_modify = true;
		},
		{
			name = "2-1ARMOR (, )";
			value = 1.;
			type = "Armour2";
			formula = "WS-2";
			group = "WS 2 (, )";
			can_modify = true;
		},
		{
			name = "3-1ARMOR (, )";
			value = 1.;
			type = "Armour3";
			formula = "WS-3";
			group = "WS 2 (, )";
			can_modify = true;
		},
		{
			name = "4-1ARMOR (, )";
			value = 1.;
			type = "Armour4";
			formula = "WS-4";
			group = "WS 2 (, )";
			can_modify = true;
		},
		{
			name = "-SIREN";
			value = 1.;
			type = " SIREN";
			formula = "";
			group = "ALIENS";
			can_modify = true;
		},
		{
			name = " JB";
			value = 1.;
			type = " JB";
			formula = "";
			group = "REMNANTS";
			can_modify = true;
		},
		{
			name = " MAMMON";
			value = 1.;
			type = " MAMMON";
			formula = "";
			group = "ALIENS";
			can_modify = true;
		},
		{
			name = "-solar energy-s";
			value = 1.;
			type = "-solar energy";
			formula = "";
			group = "Accumulated parameres for each Faction";
			can_modify = true;
		},
		{
			name = "-science resource-s";
			value = 1.;
			type = "-science resource";
			formula = "";
			group = "Accumulated parameres for each Faction";
			can_modify = true;
		},
		{
			name = "-hydro energy-s";
			value = 1.;
			type = "-hydro energy";
			formula = "";
			group = "Accumulated parameres for each Faction";
			can_modify = true;
		},
		{
			name = "R-solar energy-s";
			value = 1.;
			type = "R-solar energy";
			formula = "";
			group = "Accumulated parameres for each Faction";
			can_modify = true;
		},
		{
			name = "R-salvage-s";
			value = 1.;
			type = "R-salvage";
			formula = "";
			group = "Accumulated parameres for each Faction";
			can_modify = true;
		},
		{
			name = "R-fresh water-s";
			value = 1.;
			type = "R-fresh water";
			formula = "";
			group = "Accumulated parameres for each Faction";
			can_modify = true;
		},
		{
			name = "-biomass-s";
			value = 1.;
			type = "-biomass";
			formula = "";
			group = "Accumulated parameres for each Faction";
			can_modify = true;
		},
		{
			name = "A-bioenergy-s";
			value = 1.;
			type = "A-bioenergy";
			formula = "";
			group = "Accumulated parameres for each Faction";
			can_modify = true;
		},
		{
			name = "Shot time ";
			value = 180.;
			type = " ";
			formula = "";
			group = "For all weapon";
			can_modify = true;
		},
		{
			name = "1Capturing R-CC";
			value = 1.;
			type = "Capturing";
			formula = "( )";
			group = "R-CHEMICAL HELI(3,WF3,WF1,WS4)";
			can_modify = true;
		},
		{
			name = "1Capturing R-GV";
			value = 1.;
			type = "Capturing";
			formula = "( )";
			group = "R-GRUNT WAGON(4,WF1,WS1)";
			can_modify = true;
		},
		{
			name = "1Capturing R-TM";
			value = 1.;
			type = "Capturing";
			formula = "( )";
			group = "R-TANK middle(4,WF4,WS1,WF1)";
			can_modify = true;
		},
		{
			name = "1Capturing R-JK";
			value = 1.;
			type = "Capturing";
			formula = "( )";
			group = "R-JEEP-KAMIKAZE(3,WF4,WS1)";
			can_modify = true;
		},
		{
			name = "1Capturing R-RJ";
			value = 1.;
			type = "Capturing";
			formula = "( )";
			group = "R-ROCKET JEEP(3,WF3)";
			can_modify = true;
		},
		{
			name = "1Capturing R-SKR";
			value = 1.;
			type = "Capturing";
			formula = "( )";
			group = "R-SCRUMBLER(2,WF1)";
			can_modify = true;
		},
		{
			name = "1Capturing R-H";
			value = 1.;
			type = "Capturing";
			formula = "( )";
			group = "R-HOWITZER(4,WF4,WS1)";
			can_modify = true;
		},
		{
			name = "1Capturing back not-captured R-CC";
			value = 1.;
			type = "Recovery of not fully captured unit";
			formula = " ( )";
			group = "R-CHEMICAL HELI(3,WF3,WF1,WS4)";
			can_modify = false;
		},
		{
			name = "1Capturing back not-captured R-GV";
			value = 1.;
			type = "Recovery of not fully captured unit";
			formula = " ( )";
			group = "R-GRUNT WAGON(4,WF1,WS1)";
			can_modify = false;
		},
		{
			name = "1Capturing back not-captured R-TM";
			value = 1.;
			type = "Recovery of not fully captured unit";
			formula = " ( )";
			group = "R-TANK middle(4,WF4,WS1,WF1)";
			can_modify = false;
		},
		{
			name = "1Capturing back not-captured R-JK";
			value = 1.;
			type = "Recovery of not fully captured unit";
			formula = " ( )";
			group = "R-JEEP-KAMIKAZE(3,WF4,WS1)";
			can_modify = false;
		},
		{
			name = "1Capturing back not-captured R-RJ";
			value = 1.;
			type = "Recovery of not fully captured unit";
			formula = " ( )";
			group = "R-ROCKET JEEP(3,WF3)";
			can_modify = false;
		},
		{
			name = "1Capturing back not-captured R-SKR";
			value = 1.;
			type = "Recovery of not fully captured unit";
			formula = " ( )";
			group = "R-SCRUMBLER(2,WF1)";
			can_modify = false;
		},
		{
			name = "1Capturing back not-captured R-H";
			value = 1.;
			type = "Recovery of not fully captured unit";
			formula = " ( )";
			group = "R-HOWITZER(4,WF4,WS1)";
			can_modify = false;
		},
		{
			name = "1Capturing back R-CC";
			value = 1.;
			type = "Recovery of captured unit";
			formula = " ( )";
			group = "R-CHEMICAL HELI(3,WF3,WF1,WS4)";
			can_modify = false;
		},
		{
			name = "1Capturing back R-GV";
			value = 1.;
			type = "Recovery of captured unit";
			formula = " ( )";
			group = "R-GRUNT WAGON(4,WF1,WS1)";
			can_modify = false;
		},
		{
			name = "1Capturing back R-TM";
			value = 1.;
			type = "Recovery of captured unit";
			formula = " ( )";
			group = "R-TANK middle(4,WF4,WS1,WF1)";
			can_modify = false;
		},
		{
			name = "1Capturing back R-JK";
			value = 1.;
			type = "Recovery of captured unit";
			formula = " ( )";
			group = "R-JEEP-KAMIKAZE(3,WF4,WS1)";
			can_modify = false;
		},
		{
			name = "1Capturing back R-RJ";
			value = 1.;
			type = "Recovery of captured unit";
			formula = " ( )";
			group = "R-ROCKET JEEP(3,WF3)";
			can_modify = false;
		},
		{
			name = "1Capturing back R-SKR";
			value = 1.;
			type = "Recovery of captured unit";
			formula = " ( )";
			group = "R-SCRUMBLER(2,WF1)";
			can_modify = false;
		},
		{
			name = "1Capturing back R-H";
			value = 1.;
			type = "Recovery of captured unit";
			formula = " ( )";
			group = "R-HOWITZER(4,WF4,WS1)";
			can_modify = false;
		},
		{
			name = "Shot time WC-";
			value = 1.3;
			type = " ";
			formula = "";
			group = "For all weapon";
			can_modify = true;
		},
		{
			name = "Recharge time WC";
			value = 2.;
			type = "Weapon Recharge time";
			formula = "Recharge time WC";
			group = "For all weapon";
			can_modify = true;
		},
		{
			name = " =1";
			value = 1.;
			type = " ";
			formula = "";
			group = "ALIENS";
			can_modify = true;
		},
		{
			name = " =1";
			value = 1.;
			type = " ";
			formula = "";
			group = "ALIENS";
			can_modify = true;
		},
		{
			name = "  =1";
			value = 1.;
			type = " -";
			formula = "";
			group = "ALIENS";
			can_modify = true;
		},
		{
			name = " =1";
			value = 1.;
			type = " ";
			formula = "";
			group = "ALIENS";
			can_modify = true;
		},
		{
			name = " =1";
			value = 1.;
			type = " ";
			formula = "";
			group = "ALIENS";
			can_modify = true;
		},
		{
			name = " =1";
			value = 1.;
			type = " ";
			formula = "";
			group = "ALIENS";
			can_modify = true;
		},
		{
			name = " =1";
			value = 1.;
			type = " ";
			formula = "";
			group = "ALIENS";
			can_modify = true;
		},
		{
			name = "2WMinimal fire range for tower ALL";
			value = 105.;
			type = "Minimal weapon range";
			formula = "";
			group = "For all weapon";
			can_modify = true;
		},
		{
			name = "2Cost LUCH2";
			value = 80.;
			type = "-hydro energy";
			formula = "";
			group = "Maximilian(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "2Cost LUCH3";
			value = 50.;
			type = "-hydro energy";
			formula = "";
			group = "Maximilian(2,WC,WF1)";
			can_modify = true;
		},
		{
			name = "Recharge time electro";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "For all weapon";
			can_modify = true;
		},
		{
			name = "Manipulator_ / Initial_Parameters / Health2";
			value = 100.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Manipulator_ / Initial_Parameters / Armour2";
			value = 40.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Manipulator_ / Initial_Parameters / Armour2 Recovery (Ascension)";
			value = 4.;
			type = "Armour2 Recovery (Ascension)";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Manipulator_ / Initial_Parameters / Capturing";
			value = 100.;
			type = "Capturing";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Manipulator_ / Initial_Parameters / Recovery of not fully captured unit";
			value = 10.;
			type = "Recovery of not fully captured unit";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Manipulator_ / Initial_Parameters / Recovery of captured unit";
			value = 0.5;
			type = "Recovery of captured unit";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Manipulator_ / Initial_Parameters / Capturing Asenshions-life ()";
			value = 1000.;
			type = "Capturing Asenshions-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Manipulator_ / Initial_Parameters / Sight radius";
			value = 250.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Manipulator_ / Initial_Parameters / Speed of movement";
			value = 25.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Manipulator_ / Initial_Parameters / E - time of resource gathering (for Ascension harvesters)";
			value = 2.;
			type = "E - time of resource gathering (for Ascension harvesters)";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Manipulator_ / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Manipulator_ / Install_Value / -solar energy";
			value = 150.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / Initial_Parameters / Health";
			value = 60.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / Initial_Parameters / Armour";
			value = 40.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / Initial_Parameters / Armour Recovery (Ascension)";
			value = 3.;
			type = "Armour Recovery (Ascension)";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / Initial_Parameters / Capturing 2-life";
			value = 40.;
			type = "Capturing 2-life";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / Initial_Parameters / Recovery of not fully captured unit2";
			value = 3.;
			type = "Recovery of not fully captured unit2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Legionary_ / Initial_Parameters / Recovery of captured unit2";
			value = 0.1;
			type = "Recovery of captured unit2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Legionary_ / Initial_Parameters / Capturing Asenshions-life ()";
			value = 1000.;
			type = "Capturing Asenshions-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / Initial_Parameters / Sight radius";
			value = 250.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / Initial_Parameters / Speed of movement";
			value = 30.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / Initial_Parameters / HERO ";
			value = 0.;
			type = "HERO ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / Initial_Parameters / E-GRUNT";
			value = 0.;
			type = "E-GRUNT";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Legionary_ / Install_Value / -science resource";
			value = 45.;
			type = "-science resource";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Viper_ / Initial_Parameters / Health2";
			value = 160.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Viper_ / Initial_Parameters / Armour2";
			value = 60.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Viper_ / Initial_Parameters / Armour2 Recovery (Ascension)";
			value = 4.;
			type = "Armour2 Recovery (Ascension)";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Viper_ / Initial_Parameters / Capturing";
			value = 150.;
			type = "Capturing";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Viper_ / Initial_Parameters / Recovery of not fully captured unit";
			value = 10.;
			type = "Recovery of not fully captured unit";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Viper_ / Initial_Parameters / Recovery of captured unit";
			value = 0.5;
			type = "Recovery of captured unit";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Viper_ / Initial_Parameters / Capturing Asenshions-life ()";
			value = 1000.;
			type = "Capturing Asenshions-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Viper_ / Initial_Parameters / Sight radius";
			value = 250.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Viper_ / Initial_Parameters / Speed of movement";
			value = 50.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Viper_ / Install_Value / -science resource";
			value = 150.;
			type = "-science resource";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusader_ / Initial_Parameters / Health2";
			value = 200.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusader_ / Initial_Parameters / Armour2";
			value = 120.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusader_ / Initial_Parameters / Armour2 Recovery (Ascension)";
			value = 6.;
			type = "Armour2 Recovery (Ascension)";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusader_ / Initial_Parameters / Capturing";
			value = 250.;
			type = "Capturing";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusader_ / Initial_Parameters / Recovery of not fully captured unit";
			value = 10.;
			type = "Recovery of not fully captured unit";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Crusader_ / Initial_Parameters / Recovery of captured unit";
			value = 0.5;
			type = "Recovery of captured unit";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Crusader_ / Initial_Parameters / Capturing Asenshions-life ()";
			value = 1000.;
			type = "Capturing Asenshions-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusader_ / Initial_Parameters / Sight radius";
			value = 300.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusader_ / Initial_Parameters / Speed of movement";
			value = 35.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusader_ / Install_Value / -science resource";
			value = 300.;
			type = "-science resource";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusader_Lancer_ / Initial_Parameters / Health2";
			value = 200.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusader_Lancer_ / Initial_Parameters / Armour2";
			value = 80.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusader_Lancer_ / Initial_Parameters / Armour2 Recovery (Ascension)";
			value = 4.;
			type = "Armour2 Recovery (Ascension)";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusader_Lancer_ / Initial_Parameters / Capturing";
			value = 250.;
			type = "Capturing";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusader_Lancer_ / Initial_Parameters / Recovery of not fully captured unit";
			value = 10.;
			type = "Recovery of not fully captured unit";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Crusader_Lancer_ / Initial_Parameters / Recovery of captured unit";
			value = 0.5;
			type = "Recovery of captured unit";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Crusader_Lancer_ / Initial_Parameters / Capturing Asenshions-life ()";
			value = 1000.;
			type = "Capturing Asenshions-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusader_Lancer_ / Initial_Parameters / Sight radius";
			value = 350.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusader_Lancer_ / Initial_Parameters / Speed of movement";
			value = 30.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stormwalker_ / Initial_Parameters / Health3";
			value = 250.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stormwalker_ / Initial_Parameters / Armour3";
			value = 150.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stormwalker_ / Initial_Parameters / Armour3 Recovery (Ascension)";
			value = 10.;
			type = "Armour3 Recovery (Ascension)";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stormwalker_ / Initial_Parameters / Capturing";
			value = 400.;
			type = "Capturing";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stormwalker_ / Initial_Parameters / Recovery of not fully captured unit";
			value = 10.;
			type = "Recovery of not fully captured unit";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Stormwalker_ / Initial_Parameters / Recovery of captured unit";
			value = 0.15;
			type = "Recovery of captured unit";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Stormwalker_ / Initial_Parameters / Capturing Asenshions-life ()";
			value = 1000.;
			type = "Capturing Asenshions-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stormwalker_ / Initial_Parameters / Sight radius";
			value = 350.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stormwalker_ / Initial_Parameters / Speed of movement";
			value = 30.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stormwalker_ / Install_Value / -science resource";
			value = 350.;
			type = "-science resource";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stormwalker_ / Install_Value / -hydro energy";
			value = 175.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stormbringer_ / Initial_Parameters / Health2";
			value = 250.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stormbringer_ / Initial_Parameters / Armour2";
			value = 75.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stormbringer_ / Initial_Parameters / Armour2 Recovery (Ascension)";
			value = 5.;
			type = "Armour2 Recovery (Ascension)";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stormbringer_ / Initial_Parameters / Capturing";
			value = 400.;
			type = "Capturing";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stormbringer_ / Initial_Parameters / Recovery of not fully captured unit";
			value = 10.;
			type = "Recovery of not fully captured unit";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Stormbringer_ / Initial_Parameters / Recovery of captured unit";
			value = 0.5;
			type = "Recovery of captured unit";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Stormbringer_ / Initial_Parameters / Capturing Asenshions-life ()";
			value = 1000.;
			type = "Capturing Asenshions-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stormbringer_ / Initial_Parameters / Sight radius";
			value = 500.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stormbringer_ / Initial_Parameters / Speed of movement";
			value = 50.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Phantom_Enforcer / Initial_Parameters / Health4";
			value = 500.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Phantom_Enforcer / Initial_Parameters / Armour4";
			value = 300.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Phantom_Enforcer / Initial_Parameters / Armour4 Recovery (Ascension)";
			value = 12.;
			type = "Armour4 Recovery (Ascension)";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Phantom_Enforcer / Initial_Parameters / Capturing";
			value = 600.;
			type = "Capturing";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Phantom_Enforcer / Initial_Parameters / Recovery of not fully captured unit";
			value = 10.;
			type = "Recovery of not fully captured unit";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Phantom_Enforcer / Initial_Parameters / Recovery of captured unit";
			value = 0.5;
			type = "Recovery of captured unit";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Phantom_Enforcer / Initial_Parameters / Capturing Asenshions-life ()";
			value = 1000.;
			type = "Capturing Asenshions-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Phantom_Enforcer / Initial_Parameters / Sight radius";
			value = 350.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Phantom_Enforcer / Initial_Parameters / Speed of movement";
			value = 25.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Phantom_Enforcer / Install_Value / -science resource";
			value = 650.;
			type = "-science resource";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Phantom_Enforcer / Install_Value / -hydro energy";
			value = 400.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "_Phantom / Initial_Parameters / Health2";
			value = 500.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "_Phantom / Initial_Parameters / Armour2";
			value = 300.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "_Phantom / Initial_Parameters / Armour2 Recovery (Ascension)";
			value = 6.;
			type = "Armour2 Recovery (Ascension)";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "_Phantom / Initial_Parameters / Capturing";
			value = 600.;
			type = "Capturing";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "_Phantom / Initial_Parameters / Recovery of not fully captured unit";
			value = 10.;
			type = "Recovery of not fully captured unit";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "_Phantom / Initial_Parameters / Recovery of captured unit";
			value = 4.;
			type = "Recovery of captured unit";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "_Phantom / Initial_Parameters / Capturing Asenshions-life ()";
			value = 1000.;
			type = "Capturing Asenshions-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "_Phantom / Initial_Parameters / Sight radius";
			value = 500.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "_Phantom / Initial_Parameters / Speed of movement";
			value = 35.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pegasus / Initial_Parameters / Health3";
			value = 350.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pegasus / Initial_Parameters / Armour3";
			value = 150.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pegasus / Initial_Parameters / Armour3 Recovery (Ascension)";
			value = 4.;
			type = "Armour3 Recovery (Ascension)";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pegasus / Initial_Parameters / Capturing";
			value = 450.;
			type = "Capturing";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pegasus / Initial_Parameters / Recovery of not fully captured unit";
			value = 10.;
			type = "Recovery of not fully captured unit";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Pegasus / Initial_Parameters / Recovery of captured unit";
			value = 0.5;
			type = "Recovery of captured unit";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Pegasus / Initial_Parameters / Capturing Asenshions-life ()";
			value = 1000.;
			type = "Capturing Asenshions-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pegasus / Initial_Parameters / Sight radius";
			value = 500.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pegasus / Initial_Parameters / Speed of movement";
			value = 50.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pegasus / Install_Value / -science resource";
			value = 400.;
			type = "-science resource";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pegasus / Install_Value / -hydro energy";
			value = 250.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ice_Hammer / Initial_Parameters / Health";
			value = 80.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ice_Hammer / Initial_Parameters / Armour";
			value = 40.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ice_Hammer / Initial_Parameters / Armour Recovery (Ascension)";
			value = 5.;
			type = "Armour Recovery (Ascension)";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ice_Hammer / Initial_Parameters / Capturing 2-life";
			value = 120.;
			type = "Capturing 2-life";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ice_Hammer / Initial_Parameters / Recovery of not fully captured unit2";
			value = 6.;
			type = "Recovery of not fully captured unit2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ice_Hammer / Initial_Parameters / Recovery of captured unit2";
			value = 0.2;
			type = "Recovery of captured unit2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ice_Hammer / Initial_Parameters / Capturing Asenshions-life ()";
			value = 1000.;
			type = "Capturing Asenshions-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ice_Hammer / Initial_Parameters / Sight radius";
			value = 250.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ice_Hammer / Initial_Parameters / Speed of movement";
			value = 25.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ice_Hammer / Install_Value / -science resource";
			value = 150.;
			type = "-science resource";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Colossus / Initial_Parameters / Health";
			value = 5000.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Colossus / Initial_Parameters / Capturing Asenshions-life ()";
			value = 1000.;
			type = "Capturing Asenshions-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Colossus / Initial_Parameters / Sight radius";
			value = 400.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Colossus / Initial_Parameters / Speed of movement";
			value = 25.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Colossus / Install_Value / -solar energy";
			value = 2500.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Colossus / Install_Value / -science resource";
			value = 2500.;
			type = "-science resource";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Colossus / Install_Value / -hydro energy";
			value = 2500.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_ / Initial_Parameters / Health4";
			value = 250.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_ / Initial_Parameters / Armour4";
			value = 100.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_ / Initial_Parameters / Armour4 Recovery (Ascension)";
			value = 5.;
			type = "Armour4 Recovery (Ascension)";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_ / Initial_Parameters / Capturing Asenshions-life ()";
			value = 1000.;
			type = "Capturing Asenshions-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_ / Initial_Parameters / Sight radius";
			value = 250.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_ / Initial_Parameters / Speed of movement";
			value = 20.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_ / Install_Value / -solar energy";
			value = 350.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_ / Install_Value / -science resource";
			value = 450.;
			type = "-science resource";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_Mk_II / Initial_Parameters / Health4";
			value = 400.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_Mk_II / Initial_Parameters / Armour4";
			value = 150.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_Mk_II / Initial_Parameters / Armour4 Recovery (Ascension)";
			value = 8.;
			type = "Armour4 Recovery (Ascension)";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_Mk_II / Initial_Parameters / Capturing Asenshions-life ()";
			value = 1000.;
			type = "Capturing Asenshions-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_Mk_II / Initial_Parameters / Sight radius";
			value = 250.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_Mk_II / Initial_Parameters / Speed of movement";
			value = 20.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_Mk_II / Install_Value / -solar energy";
			value = 350.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_Mk_II / Install_Value / -science resource";
			value = 550.;
			type = "-science resource";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_Mk_II / Install_Value / -hydro energy";
			value = 150.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_Mk_III / Initial_Parameters / Health4";
			value = 550.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_Mk_III / Initial_Parameters / Armour4";
			value = 200.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_Mk_III / Initial_Parameters / Armour4 Recovery (Ascension)";
			value = 12.;
			type = "Armour4 Recovery (Ascension)";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_Mk_III / Initial_Parameters / Capturing Asenshions-life ()";
			value = 1000.;
			type = "Capturing Asenshions-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_Mk_III / Initial_Parameters / Sight radius";
			value = 250.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_Mk_III / Initial_Parameters / Speed of movement";
			value = 20.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_Mk_III / Install_Value / -solar energy";
			value = 350.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_Mk_III / Install_Value / -science resource";
			value = 650.;
			type = "-science resource";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_Mk_III / Install_Value / -hydro energy";
			value = 250.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Viper_Sting__B_ / Initial_Parameters / Health3";
			value = 160.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Viper_Sting__B_ / Initial_Parameters / Armour3";
			value = 100.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Viper_Sting__B_ / Initial_Parameters / Armour3 Recovery (Ascension)";
			value = 8.;
			type = "Armour3 Recovery (Ascension)";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Viper_Sting__B_ / Initial_Parameters / Capturing";
			value = 150.;
			type = "Capturing";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Viper_Sting__B_ / Initial_Parameters / Recovery of not fully captured unit";
			value = 10.;
			type = "Recovery of not fully captured unit";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Viper_Sting__B_ / Initial_Parameters / Recovery of captured unit";
			value = 0.5;
			type = "Recovery of captured unit";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Viper_Sting__B_ / Initial_Parameters / Capturing Asenshions-life ()";
			value = 1000.;
			type = "Capturing Asenshions-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Viper_Sting__B_ / Initial_Parameters / Sight radius";
			value = 350.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pegasus_Strike_B_ / Initial_Parameters / Health3";
			value = 350.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pegasus_Strike_B_ / Initial_Parameters / Armour3";
			value = 150.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pegasus_Strike_B_ / Initial_Parameters / Armour3 Recovery (Ascension)";
			value = 8.;
			type = "Armour3 Recovery (Ascension)";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pegasus_Strike_B_ / Initial_Parameters / Capturing";
			value = 450.;
			type = "Capturing";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pegasus_Strike_B_ / Initial_Parameters / Recovery of not fully captured unit";
			value = 10.;
			type = "Recovery of not fully captured unit";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Pegasus_Strike_B_ / Initial_Parameters / Recovery of captured unit";
			value = 0.5;
			type = "Recovery of captured unit";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Pegasus_Strike_B_ / Initial_Parameters / Capturing Asenshions-life ()";
			value = 1000.;
			type = "Capturing Asenshions-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pegasus_Strike_B_ / Initial_Parameters / Sight radius";
			value = 350.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Command_Core__B_ / Initial_Parameters / Health4";
			value = 600.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Command_Core__B_ / Initial_Parameters / Armour4";
			value = 100.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Command_Core__B_ / Initial_Parameters / Armour4 Recovery (Ascension)";
			value = 10.;
			type = "Armour4 Recovery (Ascension)";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Command_Core__B_ / Initial_Parameters / Capturing Asenshions-life ()";
			value = 1000.;
			type = "Capturing Asenshions-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Command_Core__B_ / Initial_Parameters / Sight radius";
			value = 250.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Command_Core_Mk_II__B_ / Initial_Parameters / Health4";
			value = 900.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Command_Core_Mk_II__B_ / Initial_Parameters / Armour4";
			value = 150.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Command_Core_Mk_II__B_ / Initial_Parameters / Armour4 Recovery (Ascension)";
			value = 12.;
			type = "Armour4 Recovery (Ascension)";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Command_Core_Mk_II__B_ / Initial_Parameters / Capturing Asenshions-life ()";
			value = 1000.;
			type = "Capturing Asenshions-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Command_Core_Mk_II__B_ / Initial_Parameters / Sight radius";
			value = 350.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Command_Core_Mk_III__B_ / Initial_Parameters / Health4";
			value = 1200.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Command_Core_Mk_III__B_ / Initial_Parameters / Armour4";
			value = 200.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Command_Core_Mk_III__B_ / Initial_Parameters / Armour4 Recovery (Ascension)";
			value = 15.;
			type = "Armour4 Recovery (Ascension)";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Command_Core_Mk_III__B_ / Initial_Parameters / Capturing Asenshions-life ()";
			value = 1000.;
			type = "Capturing Asenshions-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Command_Core_Mk_III__B_ / Initial_Parameters / Sight radius";
			value = 450.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Hydro_Generator__B_ / Initial_Parameters / Health2";
			value = 300.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Hydro_Generator__B_ / Initial_Parameters / Armour2";
			value = 100.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Hydro_Generator__B_ / Initial_Parameters / Armour2 Recovery (Ascension)";
			value = 6.;
			type = "Armour2 Recovery (Ascension)";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Hydro_Generator__B_ / Initial_Parameters / Capturing Asenshions-life ()";
			value = 1000.;
			type = "Capturing Asenshions-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Hydro_Generator__B_ / Initial_Parameters / Sight radius";
			value = 250.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Hydro_Generator__B_ / Initial_Parameters / Health3";
			value = 400.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Hydro_Generator__B_ / Initial_Parameters / Armour3";
			value = 150.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Hydro_Generator__B_ / Initial_Parameters / Armour3 Recovery (Ascension)";
			value = 8.;
			type = "Armour3 Recovery (Ascension)";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Hydro_Generator__B_ / Initial_Parameters / Capturing Asenshions-life ()";
			value = 1000.;
			type = "Capturing Asenshions-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Hydro_Generator__B_ / Initial_Parameters / Sight radius";
			value = 300.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Replication_Plant_Mk_II__B_ / Initial_Parameters / Health4";
			value = 1200.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Replication_Plant_Mk_II__B_ / Initial_Parameters / Armour4";
			value = 200.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Replication_Plant_Mk_II__B_ / Initial_Parameters / Armour4 Recovery (Ascension)";
			value = 15.;
			type = "Armour4 Recovery (Ascension)";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Replication_Plant_Mk_II__B_ / Initial_Parameters / Capturing Asenshions-life ()";
			value = 1000.;
			type = "Capturing Asenshions-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Replication_Plant_Mk_II__B_ / Initial_Parameters / Sight radius";
			value = 450.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Replication_Plant__B_ / Initial_Parameters / Health4";
			value = 900.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Replication_Plant__B_ / Initial_Parameters / Armour4";
			value = 150.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Replication_Plant__B_ / Initial_Parameters / Armour4 Recovery (Ascension)";
			value = 12.;
			type = "Armour4 Recovery (Ascension)";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Replication_Plant__B_ / Initial_Parameters / Capturing Asenshions-life ()";
			value = 1000.;
			type = "Capturing Asenshions-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Replication_Plant__B_ / Initial_Parameters / Sight radius";
			value = 350.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Tech_Lab_B_ / Initial_Parameters / Health4";
			value = 1200.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Tech_Lab_B_ / Initial_Parameters / Armour4";
			value = 200.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Tech_Lab_B_ / Initial_Parameters / Armour4 Recovery (Ascension)";
			value = 15.;
			type = "Armour4 Recovery (Ascension)";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Tech_Lab_B_ / Initial_Parameters / Capturing Asenshions-life ()";
			value = 1000.;
			type = "Capturing Asenshions-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Tech_Lab_B_ / Initial_Parameters / Sight radius";
			value = 450.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab__B_ / Initial_Parameters / Health4";
			value = 600.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab__B_ / Initial_Parameters / Armour4";
			value = 100.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab__B_ / Initial_Parameters / Armour4 Recovery (Ascension)";
			value = 10.;
			type = "Armour4 Recovery (Ascension)";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab__B_ / Initial_Parameters / Capturing Asenshions-life ()";
			value = 1000.;
			type = "Capturing Asenshions-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab__B_ / Initial_Parameters / Sight radius";
			value = 250.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab_Mk_II_B_ / Initial_Parameters / Health4";
			value = 900.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab_Mk_II_B_ / Initial_Parameters / Armour4";
			value = 150.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab_Mk_II_B_ / Initial_Parameters / Armour4 Recovery (Ascension)";
			value = 12.;
			type = "Armour4 Recovery (Ascension)";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab_Mk_II_B_ / Initial_Parameters / Capturing Asenshions-life ()";
			value = 1000.;
			type = "Capturing Asenshions-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab_Mk_II_B_ / Initial_Parameters / Sight radius";
			value = 350.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab_Mk_III_B_ / Initial_Parameters / Health4";
			value = 1200.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab_Mk_III_B_ / Initial_Parameters / Armour4";
			value = 200.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab_Mk_III_B_ / Initial_Parameters / Armour4 Recovery (Ascension)";
			value = 15.;
			type = "Armour4 Recovery (Ascension)";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab_Mk_III_B_ / Initial_Parameters / Capturing Asenshions-life ()";
			value = 1000.;
			type = "Capturing Asenshions-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab_Mk_III_B_ / Initial_Parameters / Sight radius";
			value = 450.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Initial_Parameters / Health2";
			value = 600.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Initial_Parameters / Armour2";
			value = 100.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Initial_Parameters / Armour2 Recovery (Ascension)";
			value = 15.;
			type = "Armour2 Recovery (Ascension)";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Initial_Parameters / Capturing Asenshions-life ()";
			value = 1000.;
			type = "Capturing Asenshions-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Initial_Parameters / Sight radius";
			value = 300.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Initial_Parameters / Speed of movement";
			value = 30.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Initial_Parameters / E-GRUNT";
			value = 0.;
			type = "E-GRUNT";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / Install_Value / -solar energy";
			value = 500.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Install_Value / -science resource";
			value = 500.;
			type = "-science resource";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Install_Value / -hydro energy";
			value = 500.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Kie_Fujishima_ / Initial_Parameters / Health2";
			value = 500.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Kie_Fujishima_ / Initial_Parameters / Armour2";
			value = 100.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Kie_Fujishima_ / Initial_Parameters / Armour2 Recovery (Ascension)";
			value = 15.;
			type = "Armour2 Recovery (Ascension)";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Kie_Fujishima_ / Initial_Parameters / Capturing Asenshions-life ()";
			value = 1000.;
			type = "Capturing Asenshions-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Kie_Fujishima_ / Initial_Parameters / Sight radius";
			value = 300.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Kie_Fujishima_ / Initial_Parameters / Speed of movement";
			value = 30.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / Initial_Parameters / Health2";
			value = 550.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / Initial_Parameters / Armour2";
			value = 100.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / Initial_Parameters / Armour2 Recovery (Ascension)";
			value = 15.;
			type = "Armour2 Recovery (Ascension)";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / Initial_Parameters / Capturing Asenshions-life ()";
			value = 1000.;
			type = "Capturing Asenshions-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / Initial_Parameters / Sight radius";
			value = 300.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / Initial_Parameters / Speed of movement";
			value = 30.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Water_Station_B_ / Initial_Parameters /  ";
			value = 1000.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Water_Station_B_ / Initial_Parameters /   ";
			value = 5.;
			type = "  ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Water_Station_B_ / Initial_Parameters / Sight radius";
			value = 180.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Water_Station_B_ / Initial_Parameters / HEALSE ";
			value = 100.;
			type = "HEALSE ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / Initial_Parameters / HERO ";
			value = 0.;
			type = "HERO ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ascension_defenses_B_ / Initial_Parameters / Sight radius";
			value = 20.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ascension_defenses_B_ / Initial_Parameters / Health4";
			value = 96.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scavenger / Initial_Parameters / Health2";
			value = 100.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scavenger / Initial_Parameters / Armour2";
			value = 100.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scavenger / Initial_Parameters / Capturing";
			value = 100.;
			type = "Capturing";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scavenger / Initial_Parameters / Recovery of not fully captured unit";
			value = 10.;
			type = "Recovery of not fully captured unit";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scavenger / Initial_Parameters / Recovery of captured unit";
			value = 0.5;
			type = "Recovery of captured unit";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scavenger / Initial_Parameters / Capturing Remnant-life ()";
			value = 1000.;
			type = "Capturing Remnant-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scavenger / Initial_Parameters / Sight radius";
			value = 250.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scavenger / Initial_Parameters / Speed of movement";
			value = 25.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scavenger / Install_Value / R-salvage";
			value = 75.;
			type = "R-salvage";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Trooper / Initial_Parameters / Health";
			value = 60.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Trooper / Initial_Parameters / Armour";
			value = 60.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Trooper / Initial_Parameters / Capturing 2-life";
			value = 40.;
			type = "Capturing 2-life";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Trooper / Initial_Parameters / Recovery of not fully captured unit2";
			value = 4.;
			type = "Recovery of not fully captured unit2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Trooper / Initial_Parameters / Recovery of captured unit2";
			value = 0.2;
			type = "Recovery of captured unit2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Trooper / Initial_Parameters / Capturing Remnant-life ()";
			value = 1000.;
			type = "Capturing Remnant-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Trooper / Initial_Parameters / Sight radius";
			value = 250.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Trooper / Initial_Parameters / Speed of movement";
			value = 30.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Trooper / Install_Value / R-salvage";
			value = 30.;
			type = "R-salvage";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Bullseye / Initial_Parameters / Health";
			value = 60.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Bullseye / Initial_Parameters / Armour";
			value = 60.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Bullseye / Initial_Parameters / Capturing 2-life";
			value = 60.;
			type = "Capturing 2-life";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Bullseye / Initial_Parameters / Recovery of not fully captured unit2";
			value = 4.;
			type = "Recovery of not fully captured unit2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Bullseye / Initial_Parameters / Recovery of captured unit2";
			value = 0.2;
			type = "Recovery of captured unit2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Bullseye / Initial_Parameters / Capturing Remnant-life ()";
			value = 1000.;
			type = "Capturing Remnant-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Bullseye / Initial_Parameters / Sight radius";
			value = 325.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Bullseye / Initial_Parameters / Speed of movement";
			value = 30.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Bullseye / Install_Value / R-salvage";
			value = 55.;
			type = "R-salvage";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "ATV_ / Initial_Parameters / Health2";
			value = 150.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "ATV_ / Initial_Parameters / Armour2";
			value = 100.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "ATV_ / Initial_Parameters / Capturing";
			value = 150.;
			type = "Capturing";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "ATV_ / Initial_Parameters / Recovery of not fully captured unit";
			value = 10.;
			type = "Recovery of not fully captured unit";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "ATV_ / Initial_Parameters / Recovery of captured unit";
			value = 0.5;
			type = "Recovery of captured unit";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "ATV_ / Initial_Parameters / Capturing Remnant-life ()";
			value = 1000.;
			type = "Capturing Remnant-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "ATV_ / Initial_Parameters / Sight radius";
			value = 250.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "ATV_ / Initial_Parameters / Speed of movement";
			value = 50.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "ATV_ / Install_Value / R-salvage";
			value = 85.;
			type = "R-salvage";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "ATV_ / Install_Value / R-fresh water";
			value = 10.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Rocket_Storm_ / Initial_Parameters / Health3";
			value = 250.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Rocket_Storm_ / Initial_Parameters / Armour3";
			value = 100.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Rocket_Storm_ / Initial_Parameters / Capturing";
			value = 250.;
			type = "Capturing";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Rocket_Storm_ / Initial_Parameters / Recovery of not fully captured unit";
			value = 10.;
			type = "Recovery of not fully captured unit";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Rocket_Storm_ / Initial_Parameters / Recovery of captured unit";
			value = 0.5;
			type = "Recovery of captured unit";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Rocket_Storm_ / Initial_Parameters / Capturing Remnant-life ()";
			value = 1000.;
			type = "Capturing Remnant-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Rocket_Storm_ / Initial_Parameters / Sight radius";
			value = 300.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Rocket_Storm_ / Initial_Parameters / Speed of movement";
			value = 40.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Rocket_Storm_ / Install_Value / R-salvage";
			value = 200.;
			type = "R-salvage";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Rocket_Storm_ / Install_Value / R-fresh water";
			value = 75.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Firebug / Initial_Parameters / Health2";
			value = 80.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Firebug / Initial_Parameters / Armour2";
			value = 150.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Firebug / Initial_Parameters / Capturing 2-life";
			value = 120.;
			type = "Capturing 2-life";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Firebug / Initial_Parameters / Recovery of not fully captured unit2";
			value = 4.;
			type = "Recovery of not fully captured unit2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Firebug / Initial_Parameters / Recovery of captured unit2";
			value = 0.2;
			type = "Recovery of captured unit2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Firebug / Initial_Parameters / Capturing Remnant-life ()";
			value = 1000.;
			type = "Capturing Remnant-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Firebug / Initial_Parameters / Sight radius";
			value = 250.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Firebug / Initial_Parameters / Speed of movement";
			value = 25.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Firebug / Install_Value / R-salvage";
			value = 100.;
			type = "R-salvage";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Firebug / Install_Value / R-fresh water";
			value = 20.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Jackhammer / Initial_Parameters / Health3";
			value = 350.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Jackhammer / Initial_Parameters / Armour3";
			value = 150.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Jackhammer / Initial_Parameters / Capturing";
			value = 400.;
			type = "Capturing";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Jackhammer / Initial_Parameters / Recovery of not fully captured unit";
			value = 10.;
			type = "Recovery of not fully captured unit";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Jackhammer / Initial_Parameters / Recovery of captured unit";
			value = 0.5;
			type = "Recovery of captured unit";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Jackhammer / Initial_Parameters / Capturing Remnant-life ()";
			value = 1000.;
			type = "Capturing Remnant-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Jackhammer / Initial_Parameters / Sight radius";
			value = 300.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Jackhammer / Initial_Parameters / Speed of movement";
			value = 40.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Jackhammer / Install_Value / R-salvage";
			value = 250.;
			type = "R-salvage";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Jackhammer / Install_Value / R-fresh water";
			value = 100.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ironside / Initial_Parameters / Health4";
			value = 500.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ironside / Initial_Parameters / Armour4";
			value = 500.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ironside / Initial_Parameters / Capturing";
			value = 600.;
			type = "Capturing";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ironside / Initial_Parameters / Recovery of not fully captured unit";
			value = 10.;
			type = "Recovery of not fully captured unit";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ironside / Initial_Parameters / Recovery of captured unit";
			value = 0.5;
			type = "Recovery of captured unit";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ironside / Initial_Parameters / Capturing Remnant-life ()";
			value = 1000.;
			type = "Capturing Remnant-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ironside / Initial_Parameters / Sight radius";
			value = 350.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ironside / Initial_Parameters / Speed of movement";
			value = 25.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ironside / Install_Value / R-salvage";
			value = 700.;
			type = "R-salvage";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ironside / Install_Value / R-fresh water";
			value = 300.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ironside_ / Initial_Parameters / Health4";
			value = 500.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ironside_ / Initial_Parameters / Armour4";
			value = 500.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ironside_ / Initial_Parameters / Capturing";
			value = 600.;
			type = "Capturing";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ironside_ / Initial_Parameters / Recovery of not fully captured unit";
			value = 10.;
			type = "Recovery of not fully captured unit";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ironside_ / Initial_Parameters / Recovery of captured unit";
			value = 0.5;
			type = "Recovery of captured unit";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ironside_ / Initial_Parameters / Capturing Remnant-life ()";
			value = 1000.;
			type = "Capturing Remnant-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ironside_ / Initial_Parameters / Sight radius";
			value = 350.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ironside_ / Initial_Parameters / Speed of movement";
			value = 25.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "APC / Initial_Parameters / Health4";
			value = 400.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "APC / Initial_Parameters / Armour4";
			value = 400.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "APC / Initial_Parameters / Capturing";
			value = 450.;
			type = "Capturing";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "APC / Initial_Parameters / Recovery of not fully captured unit";
			value = 10.;
			type = "Recovery of not fully captured unit";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "APC / Initial_Parameters / Recovery of captured unit";
			value = 0.5;
			type = "Recovery of captured unit";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "APC / Initial_Parameters / Capturing Remnant-life ()";
			value = 1000.;
			type = "Capturing Remnant-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "APC / Initial_Parameters / Sight radius";
			value = 300.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "APC / Initial_Parameters / Speed of movement";
			value = 40.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "APC / Install_Value / R-salvage";
			value = 350.;
			type = "R-salvage";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "APC / Install_Value / R-fresh water";
			value = 75.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marauder / Initial_Parameters / Health";
			value = 60.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marauder / Initial_Parameters / Armour";
			value = 100.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marauder / Initial_Parameters / Capturing 2-life";
			value = 60.;
			type = "Capturing 2-life";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marauder / Initial_Parameters / Recovery of not fully captured unit2";
			value = 4.;
			type = "Recovery of not fully captured unit2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Marauder / Initial_Parameters / Recovery of captured unit2";
			value = 0.2;
			type = "Recovery of captured unit2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Marauder / Initial_Parameters / Capturing Remnant-life ()";
			value = 1000.;
			type = "Capturing Remnant-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marauder / Initial_Parameters / Sight radius";
			value = 250.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marauder / Initial_Parameters / Speed of movement";
			value = 25.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marauder / Install_Value / R-salvage";
			value = 55.;
			type = "R-salvage";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Hunter / Initial_Parameters / Health";
			value = 60.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Hunter / Initial_Parameters / Armour";
			value = 40.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Hunter / Initial_Parameters / Capturing 2-life";
			value = 500.;
			type = "Capturing 2-life";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Hunter / Initial_Parameters / Recovery of not fully captured unit2";
			value = 4.;
			type = "Recovery of not fully captured unit2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Hunter / Initial_Parameters / Recovery of captured unit2";
			value = 0.2;
			type = "Recovery of captured unit2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Hunter / Initial_Parameters / Capturing Remnant-life ()";
			value = 1000.;
			type = "Capturing Remnant-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Hunter / Initial_Parameters / Sight radius";
			value = 250.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Hunter / Initial_Parameters / Speed of movement";
			value = 30.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Hunter / Install_Value / R-salvage";
			value = 75.;
			type = "R-salvage";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Hunter / Install_Value / R-fresh water";
			value = 125.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Valkyrie / Initial_Parameters / Health3";
			value = 300.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Valkyrie / Initial_Parameters / Armour3";
			value = 75.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Valkyrie / Initial_Parameters / Capturing";
			value = 450.;
			type = "Capturing";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Valkyrie / Initial_Parameters / Recovery of not fully captured unit";
			value = 10.;
			type = "Recovery of not fully captured unit";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Valkyrie / Initial_Parameters / Recovery of captured unit";
			value = 0.5;
			type = "Recovery of captured unit";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Valkyrie / Initial_Parameters / Capturing Remnant-life ()";
			value = 1000.;
			type = "Capturing Remnant-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Valkyrie / Initial_Parameters / Sight radius";
			value = 500.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Valkyrie / Initial_Parameters / Speed of movement";
			value = 55.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Valkyrie / Install_Value / R-salvage";
			value = 450.;
			type = "R-salvage";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Valkyrie / Install_Value / R-fresh water";
			value = 650.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Watch_Tower_B_ / Initial_Parameters / Health4";
			value = 450.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Watch_Tower_B_ / Initial_Parameters / Armour4";
			value = 150.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Watch_Tower_B_ / Initial_Parameters / Capturing Remnant-life ()";
			value = 1000.;
			type = "Capturing Remnant-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Watch_Tower_B_ / Initial_Parameters / Sight radius";
			value = 500.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Watch_Tower_B_ / Install_Value / R-solar energy";
			value = 250.;
			type = "R-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Watch_Tower_B_ / Install_Value / R-salvage";
			value = 150.;
			type = "R-salvage";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Rocket_Tower_B_ / Initial_Parameters / Health4";
			value = 450.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Rocket_Tower_B_ / Initial_Parameters / Armour4";
			value = 200.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Rocket_Tower_B_ / Initial_Parameters / Capturing Remnant-life ()";
			value = 1000.;
			type = "Capturing Remnant-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Rocket_Tower_B_ / Initial_Parameters / Sight radius";
			value = 500.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "MG_Tower_B_ / Initial_Parameters / Health4";
			value = 450.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "MG_Tower_B_ / Initial_Parameters / Armour4";
			value = 200.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "MG_Tower_B_ / Initial_Parameters / Capturing Remnant-life ()";
			value = 1000.;
			type = "Capturing Remnant-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "MG_Tower_B_ / Initial_Parameters / Sight radius";
			value = 500.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Paladin_B_ / Initial_Parameters / Health4";
			value = 480.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Paladin_B_ / Initial_Parameters / Armour4";
			value = 480.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Paladin_B_ / Initial_Parameters / Capturing";
			value = 450.;
			type = "Capturing";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Paladin_B_ / Initial_Parameters / Recovery of not fully captured unit";
			value = 10.;
			type = "Recovery of not fully captured unit";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Paladin_B_ / Initial_Parameters / Recovery of captured unit";
			value = 0.5;
			type = "Recovery of captured unit";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Paladin_B_ / Initial_Parameters / Capturing Remnant-life ()";
			value = 1000.;
			type = "Capturing Remnant-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Paladin_B_ / Initial_Parameters / Sight radius";
			value = 350.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Cannon_Tower_B_ / Initial_Parameters / Health4";
			value = 450.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Cannon_Tower_B_ / Initial_Parameters / Armour4";
			value = 200.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Cannon_Tower_B_ / Initial_Parameters / Capturing Remnant-life ()";
			value = 1000.;
			type = "Capturing Remnant-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Cannon_Tower_B_ / Initial_Parameters / Sight radius";
			value = 500.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Haven__B_ / Initial_Parameters / Health4";
			value = 600.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Haven__B_ / Initial_Parameters / Armour4";
			value = 200.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Haven__B_ / Initial_Parameters / Capturing Remnant-life ()";
			value = 1000.;
			type = "Capturing Remnant-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Haven__B_ / Initial_Parameters / Sight radius";
			value = 250.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Haven__B_ / Install_Value / R-fresh water";
			value = 250.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Improved_Haven__B_ / Initial_Parameters / Health4";
			value = 900.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Improved_Haven__B_ / Initial_Parameters / Armour4";
			value = 300.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Improved_Haven__B_ / Initial_Parameters / Capturing Remnant-life ()";
			value = 1000.;
			type = "Capturing Remnant-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Improved_Haven__B_ / Initial_Parameters / Sight radius";
			value = 350.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Haven__B_ / Initial_Parameters / Health4";
			value = 1200.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Haven__B_ / Initial_Parameters / Armour4";
			value = 400.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Haven__B_ / Initial_Parameters / Capturing Remnant-life ()";
			value = 1000.;
			type = "Capturing Remnant-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Haven__B_ / Initial_Parameters / Sight radius";
			value = 450.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sheltered_Sanctuary_B_ / Initial_Parameters / Health4";
			value = 300.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sheltered_Sanctuary_B_ / Initial_Parameters / Armour4";
			value = 150.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sheltered_Sanctuary_B_ / Initial_Parameters / Capturing Remnant-life ()";
			value = 1000.;
			type = "Capturing Remnant-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sheltered_Sanctuary_B_ / Initial_Parameters / Sight radius";
			value = 250.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sheltered_Sanctuary_B_ / Install_Value / R-solar energy";
			value = 150.;
			type = "R-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sheltered_Sanctuary_B_ / Install_Value / R-salvage";
			value = 75.;
			type = "R-salvage";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sun_Farm__B_ / Initial_Parameters / Health4";
			value = 400.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sun_Farm__B_ / Initial_Parameters / Armour4";
			value = 100.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sun_Farm__B_ / Initial_Parameters / Capturing Remnant-life ()";
			value = 1000.;
			type = "Capturing Remnant-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sun_Farm__B_ / Initial_Parameters / Sight radius";
			value = 250.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sun_Farm__B_ / Install_Value / R-salvage";
			value = 250.;
			type = "R-salvage";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Sun_Farm_B_ / Initial_Parameters / Health4";
			value = 450.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Sun_Farm_B_ / Initial_Parameters / Armour4";
			value = 150.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Sun_Farm_B_ / Initial_Parameters / Capturing Remnant-life ()";
			value = 1000.;
			type = "Capturing Remnant-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Sun_Farm_B_ / Initial_Parameters / Sight radius";
			value = 250.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Water_Pump__B_ / Initial_Parameters / Health2";
			value = 400.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Water_Pump__B_ / Initial_Parameters / Armour2";
			value = 150.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Water_Pump__B_ / Initial_Parameters / Capturing Remnant-life ()";
			value = 1000.;
			type = "Capturing Remnant-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Water_Pump__B_ / Initial_Parameters / Sight radius";
			value = 300.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Water_Pump__B_ / Initial_Parameters / Health3";
			value = 500.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Water_Pump__B_ / Initial_Parameters / Armour3";
			value = 200.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Water_Pump__B_ / Initial_Parameters / Capturing Remnant-life ()";
			value = 1000.;
			type = "Capturing Remnant-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Water_Pump__B_ / Initial_Parameters / Sight radius";
			value = 350.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scrap_Shack_B_ / Initial_Parameters / Health4";
			value = 1200.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scrap_Shack_B_ / Initial_Parameters / Armour4";
			value = 400.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scrap_Shack_B_ / Initial_Parameters / Capturing Remnant-life ()";
			value = 1000.;
			type = "Capturing Remnant-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scrap_Shack_B_ / Initial_Parameters / Sight radius";
			value = 400.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scrap_Shack_B_ / Install_Value / R-solar energy";
			value = 500.;
			type = "R-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scrap_Shack_B_ / Install_Value / R-salvage";
			value = 250.;
			type = "R-salvage";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stockpile_B_ / Initial_Parameters / Health4";
			value = 900.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stockpile_B_ / Initial_Parameters / Armour4";
			value = 300.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stockpile_B_ / Initial_Parameters / Capturing Remnant-life ()";
			value = 1000.;
			type = "Capturing Remnant-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stockpile_B_ / Initial_Parameters / Sight radius";
			value = 350.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stockpile_B_ / Install_Value / R-solar energy";
			value = 350.;
			type = "R-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stockpile_B_ / Install_Value / R-salvage";
			value = 200.;
			type = "R-salvage";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / Initial_Parameters / Health2";
			value = 600.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / Initial_Parameters / Armour2";
			value = 150.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / Initial_Parameters / Sight radius";
			value = 300.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / Initial_Parameters / Speed of movement";
			value = 30.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / Install_Value / R-solar energy";
			value = 500.;
			type = "R-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / Install_Value / R-salvage";
			value = 500.;
			type = "R-salvage";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / Install_Value / R-fresh water";
			value = 500.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan_s_body_B_ / Initial_Parameters / JB healsy";
			value = 2000.;
			type = "JB healsy";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan_s_body_B_ / Initial_Parameters / Sight radius";
			value = 30.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Paladin / Initial_Parameters / Health4";
			value = 480.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Paladin / Initial_Parameters / Armour4";
			value = 480.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Paladin / Initial_Parameters / Capturing";
			value = 450.;
			type = "Capturing";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Paladin / Initial_Parameters / Recovery of not fully captured unit";
			value = 10.;
			type = "Recovery of not fully captured unit";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Paladin / Initial_Parameters / Recovery of captured unit";
			value = 0.5;
			type = "Recovery of captured unit";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Paladin / Initial_Parameters / Capturing Remnant-life ()";
			value = 1000.;
			type = "Capturing Remnant-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Paladin / Initial_Parameters / Sight radius";
			value = 350.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Paladin / Initial_Parameters / Speed of movement";
			value = 30.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Paladin / Install_Value / R-salvage";
			value = 600.;
			type = "R-salvage";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Paladin / Install_Value / R-fresh water";
			value = 250.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / Initial_Parameters / Health2";
			value = 550.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / Initial_Parameters / Armour2";
			value = 150.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / Initial_Parameters / Capturing Remnant-life ()";
			value = 1000.;
			type = "Capturing Remnant-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / Initial_Parameters / Sight radius";
			value = 300.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / Initial_Parameters / Speed of movement";
			value = 30.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / Initial_Parameters / Health2";
			value = 500.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / Initial_Parameters / Armour2";
			value = 150.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / Initial_Parameters / Capturing Remnant-life ()";
			value = 1000.;
			type = "Capturing Remnant-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / Initial_Parameters / Sight radius";
			value = 300.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / Initial_Parameters / Speed of movement";
			value = 30.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Water_station_B_ / Initial_Parameters /  ";
			value = 1000.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Water_station_B_ / Initial_Parameters /   ";
			value = 5.;
			type = "  ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Water_station_B_ / Initial_Parameters / Sight radius";
			value = 200.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Water_station_B_ / Initial_Parameters / HEALSE ";
			value = 100.;
			type = "HEALSE ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Remnant_defenses_B_ / Initial_Parameters / Sight radius";
			value = 20.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Remnant_defenses_B_ / Initial_Parameters / Health4";
			value = 576.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Inception_Spore___B_ / Initial_Parameters / Health4";
			value = 700.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Inception_Spore___B_ / Initial_Parameters / Capturing Alien-life ()";
			value = 1000.;
			type = "Capturing Alien-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Inception_Spore___B_ / Initial_Parameters / Sight radius";
			value = 225.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Inception_Spore___B_ / Initial_Parameters / Aliens Water coefficient for construction time acceleration";
			value = 3.;
			type = "Aliens Water coefficient for construction time acceleration";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Fledgling_Spore___B_ / Initial_Parameters / Health4";
			value = 950.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Fledgling_Spore___B_ / Initial_Parameters / Capturing Alien-life ()";
			value = 1000.;
			type = "Capturing Alien-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Fledgling_Spore___B_ / Initial_Parameters / Sight radius";
			value = 270.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Fledgling_Spore___B_ / Initial_Parameters / Aliens Water coefficient for construction time acceleration";
			value = 3.;
			type = "Aliens Water coefficient for construction time acceleration";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mature_Spore___B_ / Initial_Parameters / Health4";
			value = 1200.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mature_Spore___B_ / Initial_Parameters / Capturing Alien-life ()";
			value = 1000.;
			type = "Capturing Alien-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mature_Spore___B_ / Initial_Parameters / Sight radius";
			value = 315.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mature_Spore___B_ / Initial_Parameters / Aliens Water coefficient for construction time acceleration";
			value = 3.;
			type = "Aliens Water coefficient for construction time acceleration";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Spore___B_ / Initial_Parameters / Health4";
			value = 1450.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Spore___B_ / Initial_Parameters / Capturing Alien-life ()";
			value = 1000.;
			type = "Capturing Alien-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Spore___B_ / Initial_Parameters / Sight radius";
			value = 360.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Spore___B_ / Initial_Parameters / Aliens Water coefficient for construction time acceleration";
			value = 3.;
			type = "Aliens Water coefficient for construction time acceleration";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Elder_Spore_____B_ / Initial_Parameters / Health4";
			value = 1700.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Elder_Spore_____B_ / Initial_Parameters / Capturing Alien-life ()";
			value = 1000.;
			type = "Capturing Alien-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Elder_Spore_____B_ / Initial_Parameters / Sight radius";
			value = 405.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Elder_Spore_____B_ / Initial_Parameters / Aliens Water coefficient for construction time acceleration";
			value = 3.;
			type = "Aliens Water coefficient for construction time acceleration";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Biomass_Farm___B_ / Initial_Parameters / Health3";
			value = 700.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Biomass_Farm___B_ / Initial_Parameters / Capturing Alien-life ()";
			value = 1000.;
			type = "Capturing Alien-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Biomass_Farm___B_ / Initial_Parameters / Sight radius";
			value = 225.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Biomass_Farm___B_ / Initial_Parameters / Aliens Water coefficient for construction time acceleration";
			value = 3.;
			type = "Aliens Water coefficient for construction time acceleration";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Biomass_Farm___B_ / Install_Value / A-bioenergy";
			value = 200.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Biomass_Farm___B_ / Initial_Parameters / Health4";
			value = 900.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Biomass_Farm___B_ / Initial_Parameters / Capturing Alien-life ()";
			value = 1000.;
			type = "Capturing Alien-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Biomass_Farm___B_ / Initial_Parameters / Sight radius";
			value = 270.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Biomass_Farm___B_ / Initial_Parameters / Aliens Water coefficient for construction time acceleration";
			value = 3.;
			type = "Aliens Water coefficient for construction time acceleration";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mutagen_Pump_B_ / Initial_Parameters / Health3";
			value = 400.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mutagen_Pump_B_ / Initial_Parameters / Capturing Alien-life ()";
			value = 1000.;
			type = "Capturing Alien-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mutagen_Pump_B_ / Initial_Parameters / Sight radius";
			value = 225.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mutagen_Pump_B_ / Initial_Parameters / Aliens Water coefficient for construction time acceleration";
			value = 3.;
			type = "Aliens Water coefficient for construction time acceleration";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Mutagen_Pump__B_ / Initial_Parameters / Health3";
			value = 500.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Mutagen_Pump__B_ / Initial_Parameters / Capturing Alien-life ()";
			value = 1000.;
			type = "Capturing Alien-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Mutagen_Pump__B_ / Initial_Parameters / Sight radius";
			value = 270.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Mutagen_Pump__B_ / Initial_Parameters / Aliens Water coefficient for construction time acceleration";
			value = 3.;
			type = "Aliens Water coefficient for construction time acceleration";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / Initial_Parameters / Health2";
			value = 800.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / Initial_Parameters / Sight radius";
			value = 270.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / Initial_Parameters / Speed of movement";
			value = 30.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / Install_Value / -biomass";
			value = 500.;
			type = "-biomass";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / Install_Value / A-bioenergy";
			value = 500.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Soulclade__ / Initial_Parameters / Health";
			value = 400.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Soulclade__ / Initial_Parameters / Health recovery";
			value = 0.;
			type = "Health recovery";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Soulclade__ / Initial_Parameters / Sight radius";
			value = 270.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Soulclade__ / Initial_Parameters / Speed of movement";
			value = 30.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Titan__ / Initial_Parameters / Health4";
			value = 4000.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Titan__ / Initial_Parameters / Capturing Alien-life ()";
			value = 1000.;
			type = "Capturing Alien-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Titan__ / Initial_Parameters / Sight radius";
			value = 360.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Titan__ / Initial_Parameters / Speed of movement";
			value = 40.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Amphis___B_ / Initial_Parameters / Health4";
			value = 500.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Amphis___B_ / Initial_Parameters / Health recovery4";
			value = -125.;
			type = "Health recovery4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Amphis___B_ / Initial_Parameters / Sight radius";
			value = 135.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Small_Egg_B_ / Initial_Parameters / Health";
			value = 150.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Small_Egg_B_ / Initial_Parameters / Capturing Alien-life ()";
			value = 1000.;
			type = "Capturing Alien-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Small_Egg_B_ / Initial_Parameters / Sight radius";
			value = 135.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Small_Egg_B_ / Initial_Parameters / EGG";
			value = 0.;
			type = "EGG";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Medium_Egg_B_ / Initial_Parameters / Health2";
			value = 300.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Medium_Egg_B_ / Initial_Parameters / Capturing Alien-life ()";
			value = 1000.;
			type = "Capturing Alien-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Medium_Egg_B_ / Initial_Parameters / Sight radius";
			value = 135.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Medium_Egg_B_ / Initial_Parameters / EGG";
			value = 0.;
			type = "EGG";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Large_Egg_B_ / Initial_Parameters / Health3";
			value = 450.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Large_Egg_B_ / Initial_Parameters / Capturing Alien-life ()";
			value = 1000.;
			type = "Capturing Alien-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Large_Egg_B_ / Initial_Parameters / Sight radius";
			value = 135.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Large_Egg_B_ / Initial_Parameters / EGG";
			value = 0.;
			type = "EGG";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Bio_thrall_ / Initial_Parameters / Health";
			value = 60.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Bio_thrall_ / Initial_Parameters / Capturing 2-life";
			value = 30.;
			type = "Capturing 2-life";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Bio_thrall_ / Initial_Parameters / Recovery of not fully captured unit2";
			value = 4.;
			type = "Recovery of not fully captured unit2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Bio_thrall_ / Initial_Parameters / Recovery of captured unit2";
			value = 0.2;
			type = "Recovery of captured unit2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Bio_thrall_ / Initial_Parameters / Capturing Alien-life ()";
			value = 1000.;
			type = "Capturing Alien-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Bio_thrall_ / Initial_Parameters / Sight radius";
			value = 225.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Bio_thrall_ / Initial_Parameters / Speed of movement";
			value = 30.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Bio_thrall_ / Initial_Parameters / EGG";
			value = 0.;
			type = "EGG";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Bio_thrall_ / Install_Value / A-bioenergy";
			value = 10.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Spawn_ / Initial_Parameters / Health2";
			value = 100.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Spawn_ / Initial_Parameters / Capturing 2-life";
			value = 40.;
			type = "Capturing 2-life";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Spawn_ / Initial_Parameters / Recovery of not fully captured unit2";
			value = 4.;
			type = "Recovery of not fully captured unit2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Spawn_ / Initial_Parameters / Recovery of captured unit2";
			value = 0.2;
			type = "Recovery of captured unit2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Spawn_ / Initial_Parameters / Capturing Alien-life ()";
			value = 1000.;
			type = "Capturing Alien-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Spawn_ / Initial_Parameters / Sight radius";
			value = 225.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Spawn_ / Initial_Parameters / Speed of movement";
			value = 40.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Spawn_ / Initial_Parameters / EGG";
			value = 0.;
			type = "EGG";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ripper_ / Initial_Parameters / Health2";
			value = 100.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ripper_ / Initial_Parameters / Capturing 2-life";
			value = 60.;
			type = "Capturing 2-life";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ripper_ / Initial_Parameters / Recovery of not fully captured unit2";
			value = 4.;
			type = "Recovery of not fully captured unit2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ripper_ / Initial_Parameters / Recovery of captured unit2";
			value = 0.2;
			type = "Recovery of captured unit2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ripper_ / Initial_Parameters / Capturing Alien-life ()";
			value = 1000.;
			type = "Capturing Alien-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ripper_ / Initial_Parameters / Sight radius";
			value = 225.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ripper_ / Initial_Parameters / Speed of movement";
			value = 35.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ripper_ / Initial_Parameters / EGG";
			value = 0.;
			type = "EGG";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Siren_ / Initial_Parameters / Health";
			value = 120.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Siren_ / Initial_Parameters / Capturing 2-life";
			value = 60.;
			type = "Capturing 2-life";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Siren_ / Initial_Parameters / Recovery of not fully captured unit2";
			value = 4.;
			type = "Recovery of not fully captured unit2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Siren_ / Initial_Parameters / Recovery of captured unit2";
			value = 0.2;
			type = "Recovery of captured unit2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Siren_ / Initial_Parameters / Capturing Alien-life ()";
			value = 1000.;
			type = "Capturing Alien-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Siren_ / Initial_Parameters / Sight radius";
			value = 290.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Siren_ / Initial_Parameters / Speed of movement";
			value = 30.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Siren_ / Initial_Parameters / EGG";
			value = 0.;
			type = "EGG";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Devourer / Initial_Parameters / Health3";
			value = 400.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Devourer / Initial_Parameters / Capturing 2-life";
			value = 120.;
			type = "Capturing 2-life";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Devourer / Initial_Parameters / Recovery of not fully captured unit2";
			value = 4.;
			type = "Recovery of not fully captured unit2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Devourer / Initial_Parameters / Recovery of captured unit2";
			value = 0.2;
			type = "Recovery of captured unit2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Devourer / Initial_Parameters / Capturing Alien-life ()";
			value = 1000.;
			type = "Capturing Alien-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Devourer / Initial_Parameters / Sight radius";
			value = 270.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Devourer / Initial_Parameters / Speed of movement";
			value = 30.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Devourer / Initial_Parameters / EGG";
			value = 0.;
			type = "EGG";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Progenitor_ / Initial_Parameters / Health4";
			value = 800.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Progenitor_ / Initial_Parameters / Capturing 2-life";
			value = 240.;
			type = "Capturing 2-life";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Progenitor_ / Initial_Parameters / Recovery of not fully captured unit2";
			value = 4.;
			type = "Recovery of not fully captured unit2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Progenitor_ / Initial_Parameters / Recovery of captured unit2";
			value = 0.2;
			type = "Recovery of captured unit2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Progenitor_ / Initial_Parameters / Capturing Alien-life ()";
			value = 1000.;
			type = "Capturing Alien-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Progenitor_ / Initial_Parameters / Sight radius";
			value = 270.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Progenitor_ / Initial_Parameters / Speed of movement";
			value = 20.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Progenitor_ / Initial_Parameters / EGG";
			value = 0.;
			type = "EGG";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scuttler_ / Initial_Parameters / Health";
			value = 150.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scuttler_ / Initial_Parameters / Capturing 2-life";
			value = 120.;
			type = "Capturing 2-life";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scuttler_ / Initial_Parameters / Recovery of not fully captured unit2";
			value = 4.;
			type = "Recovery of not fully captured unit2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scuttler_ / Initial_Parameters / Recovery of captured unit2";
			value = 0.2;
			type = "Recovery of captured unit2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scuttler_ / Initial_Parameters / Capturing Alien-life ()";
			value = 1000.;
			type = "Capturing Alien-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scuttler_ / Initial_Parameters / Sight radius";
			value = 225.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scuttler_ / Initial_Parameters / Speed of movement";
			value = 55.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scuttler_ / Initial_Parameters / EGG";
			value = 0.;
			type = "EGG";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Salamander_ / Initial_Parameters / Health2";
			value = 400.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Salamander_ / Initial_Parameters / Capturing 2-life";
			value = 180.;
			type = "Capturing 2-life";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Salamander_ / Initial_Parameters / Recovery of not fully captured unit2";
			value = 4.;
			type = "Recovery of not fully captured unit2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Salamander_ / Initial_Parameters / Recovery of captured unit2";
			value = 0.2;
			type = "Recovery of captured unit2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Salamander_ / Initial_Parameters / Capturing Alien-life ()";
			value = 1000.;
			type = "Capturing Alien-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Salamander_ / Initial_Parameters / Sight radius";
			value = 270.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Salamander_ / Initial_Parameters / Speed of movement";
			value = 35.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Salamander_ / Initial_Parameters / EGG";
			value = 0.;
			type = "EGG";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusher / Initial_Parameters / Health4";
			value = 1000.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusher / Initial_Parameters / Capturing 2-life";
			value = 240.;
			type = "Capturing 2-life";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusher / Initial_Parameters / Recovery of not fully captured unit2";
			value = 4.;
			type = "Recovery of not fully captured unit2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Crusher / Initial_Parameters / Recovery of captured unit2";
			value = 0.2;
			type = "Recovery of captured unit2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Crusher / Initial_Parameters / Capturing Alien-life ()";
			value = 1000.;
			type = "Capturing Alien-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusher / Initial_Parameters / Sight radius";
			value = 270.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusher / Initial_Parameters / Speed of movement";
			value = 25.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusher / Initial_Parameters / EGG";
			value = 0.;
			type = "EGG";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scorpion_ / Initial_Parameters / Health3";
			value = 750.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scorpion_ / Initial_Parameters / Capturing 2-life";
			value = 240.;
			type = "Capturing 2-life";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scorpion_ / Initial_Parameters / Recovery of not fully captured unit2";
			value = 4.;
			type = "Recovery of not fully captured unit2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scorpion_ / Initial_Parameters / Recovery of captured unit2";
			value = 0.2;
			type = "Recovery of captured unit2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scorpion_ / Initial_Parameters / Capturing Alien-life ()";
			value = 1000.;
			type = "Capturing Alien-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scorpion_ / Initial_Parameters / Sight radius";
			value = 315.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scorpion_ / Initial_Parameters / Speed of movement";
			value = 30.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scorpion_ / Initial_Parameters / EGG";
			value = 0.;
			type = "EGG";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pestilence_ / Initial_Parameters / Health3";
			value = 350.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pestilence_ / Initial_Parameters / Capturing 2-life";
			value = 180.;
			type = "Capturing 2-life";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pestilence_ / Initial_Parameters / Recovery of not fully captured unit2";
			value = 4.;
			type = "Recovery of not fully captured unit2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Pestilence_ / Initial_Parameters / Recovery of captured unit2";
			value = 0.2;
			type = "Recovery of captured unit2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Pestilence_ / Initial_Parameters / Capturing Alien-life ()";
			value = 1000.;
			type = "Capturing Alien-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pestilence_ / Initial_Parameters / Sight radius";
			value = 450.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pestilence_ / Initial_Parameters / Speed of movement";
			value = 45.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pestilence_ / Initial_Parameters / EGG";
			value = 0.;
			type = "EGG";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Raptor_ / Initial_Parameters / Health3";
			value = 450.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Raptor_ / Initial_Parameters / Capturing 2-life";
			value = 240.;
			type = "Capturing 2-life";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Raptor_ / Initial_Parameters / Recovery of not fully captured unit2";
			value = 4.;
			type = "Recovery of not fully captured unit2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Raptor_ / Initial_Parameters / Recovery of captured unit2";
			value = 0.2;
			type = "Recovery of captured unit2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Raptor_ / Initial_Parameters / Capturing Alien-life ()";
			value = 1000.;
			type = "Capturing Alien-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Raptor_ / Initial_Parameters / Sight radius";
			value = 450.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Raptor_ / Initial_Parameters / Speed of movement";
			value = 30.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Raptor_ / Initial_Parameters / EGG";
			value = 0.;
			type = "EGG";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Auriga_ / Initial_Parameters / Health2";
			value = 750.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Auriga_ / Initial_Parameters / Capturing Alien-life ()";
			value = 1000.;
			type = "Capturing Alien-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Auriga_ / Initial_Parameters / Sight radius";
			value = 270.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Auriga_ / Initial_Parameters / Speed of movement";
			value = 30.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Psyclade_ / Initial_Parameters / Health2";
			value = 700.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Psyclade_ / Initial_Parameters / Capturing Alien-life ()";
			value = 1000.;
			type = "Capturing Alien-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Psyclade_ / Initial_Parameters / Sight radius";
			value = 270.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Psyclade_ / Initial_Parameters / Speed of movement";
			value = 30.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Bio_thrall___Overwatch_form__B_ / Initial_Parameters / JB healsy";
			value = 2000.;
			type = "JB healsy";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Bio_thrall___Overwatch_form__B_ / Initial_Parameters / Capturing Alien-life ()";
			value = 1000.;
			type = "Capturing Alien-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Bio_thrall___Overwatch_form__B_ / Initial_Parameters / WC";
			value = 1.;
			type = "WC";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Water_Station_B_ / Initial_Parameters / Capturing Alien-life ()";
			value = 1000.;
			type = "Capturing Alien-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "_B_ / Initial_Parameters / Health";
			value = 20.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "_B_ / Initial_Parameters / Health recovery";
			value = -125.;
			type = "Health recovery";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "_B_ / Initial_Parameters / Sight radius";
			value = 135.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Survivor / Initial_Parameters / Health";
			value = 40.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Survivor / Initial_Parameters / Capturing 2-life";
			value = 20.;
			type = "Capturing 2-life";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Survivor / Initial_Parameters / Recovery of not fully captured unit2";
			value = 4.;
			type = "Recovery of not fully captured unit2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Survivor / Initial_Parameters / Sight radius";
			value = 250.;
			type = "Sight radius";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Survivor / Initial_Parameters / Speed of movement";
			value = 20.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Initial_Parameters / Health";
			value = 20.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Initial_Parameters / Speed of movement";
			value = 20.;
			type = "Speed of movement";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Initial_Parameters / Capturing 2-life";
			value = 100.;
			type = "Capturing 2-life";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Initial_Parameters / Recovery of not fully captured unit2";
			value = 10.;
			type = "Recovery of not fully captured unit2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / Initial_Parameters / Recovery of captured unit2";
			value = 0.5;
			type = "Recovery of captured unit2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / Initial_Parameters / HERO ";
			value = 0.;
			type = "HERO ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Kie_Fujishima_ / Initial_Parameters / Capturing 2-life";
			value = 100.;
			type = "Capturing 2-life";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Kie_Fujishima_ / Initial_Parameters / Recovery of not fully captured unit2";
			value = 10.;
			type = "Recovery of not fully captured unit2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Kie_Fujishima_ / Initial_Parameters / Recovery of captured unit2";
			value = 0.5;
			type = "Recovery of captured unit2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Kie_Fujishima_ / Initial_Parameters / HERO ";
			value = 0.;
			type = "HERO ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / Initial_Parameters / Capturing 2-life";
			value = 40.;
			type = "Capturing 2-life";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / Initial_Parameters / Recovery of not fully captured unit2";
			value = 4.;
			type = "Recovery of not fully captured unit2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / Initial_Parameters / Recovery of captured unit2";
			value = 0.2;
			type = "Recovery of captured unit2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / Initial_Parameters / HERO ";
			value = 0.;
			type = "HERO ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / Initial_Parameters / Capturing 2-life";
			value = 40.;
			type = "Capturing 2-life";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / Initial_Parameters / Recovery of not fully captured unit2";
			value = 4.;
			type = "Recovery of not fully captured unit2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Marcus_O_Neil / Initial_Parameters / Recovery of captured unit2";
			value = 0.2;
			type = "Recovery of captured unit2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Marcus_O_Neil / Initial_Parameters / HERO ";
			value = 0.;
			type = "HERO ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / Initial_Parameters / Capturing 2-life";
			value = 40.;
			type = "Capturing 2-life";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / Initial_Parameters / Recovery of not fully captured unit2";
			value = 4.;
			type = "Recovery of not fully captured unit2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Sasha_Antonova / Initial_Parameters / Recovery of captured unit2";
			value = 0.2;
			type = "Recovery of captured unit2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Sasha_Antonova / Initial_Parameters / HERO ";
			value = 0.;
			type = "HERO ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / Initial_Parameters / HERO ";
			value = 0.;
			type = "HERO ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Auriga_ / Initial_Parameters / HERO ";
			value = 0.;
			type = "HERO ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_ / Productivity__per_second_ / -solar energy";
			value = 2.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_Mk_II / Productivity__per_second_ / -solar energy";
			value = 2.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_Mk_III / Productivity__per_second_ / -solar energy";
			value = 2.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Command_Core__B_ / Productivity__per_second_ / Maximun number of units";
			value = 20.;
			type = "Maximun number of units";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Command_Core__B_ / Productivity__per_second_ / -solar energy";
			value = 4.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Command_Core__B_ / Resource_Capacity / Maximun number of units";
			value = 20.;
			type = "Maximun number of units";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Command_Core_Mk_II__B_ / Productivity__per_second_ / Maximun number of units";
			value = 20.;
			type = "Maximun number of units";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Command_Core_Mk_II__B_ / Productivity__per_second_ / -solar energy";
			value = 4.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Command_Core_Mk_II__B_ / Resource_Capacity / Maximun number of units";
			value = 20.;
			type = "Maximun number of units";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Command_Core_Mk_III__B_ / Productivity__per_second_ / Maximun number of units";
			value = 20.;
			type = "Maximun number of units";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Command_Core_Mk_III__B_ / Productivity__per_second_ / -solar energy";
			value = 4.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Command_Core_Mk_III__B_ / Resource_Capacity / Maximun number of units";
			value = 20.;
			type = "Maximun number of units";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Hydro_Generator__B_ / Productivity__per_second_ / -hydro energy";
			value = 2.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Hydro_Generator__B_ / Productivity__per_second_ / IMPERIA";
			value = 1.;
			type = "IMPERIA";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Hydro_Generator__B_ / Productivity__per_second_ / -hydro energy";
			value = 3.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Hydro_Generator__B_ / Productivity__per_second_ / IMPERIA";
			value = 1.;
			type = "IMPERIA";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Replication_Plant_Mk_II__B_ / Productivity__per_second_ / Maximun number of units";
			value = 20.;
			type = "Maximun number of units";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Replication_Plant_Mk_II__B_ / Productivity__per_second_ / -solar energy";
			value = 3.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Replication_Plant_Mk_II__B_ / Resource_Capacity / Maximun number of units";
			value = 20.;
			type = "Maximun number of units";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Replication_Plant__B_ / Productivity__per_second_ / Maximun number of units";
			value = 20.;
			type = "Maximun number of units";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Replication_Plant__B_ / Productivity__per_second_ / -solar energy";
			value = 3.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Replication_Plant__B_ / Resource_Capacity / Maximun number of units";
			value = 20.;
			type = "Maximun number of units";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Tech_Lab_B_ / Productivity__per_second_ / Maximun number of units";
			value = 20.;
			type = "Maximun number of units";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Tech_Lab_B_ / Productivity__per_second_ / -solar energy";
			value = 6.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Tech_Lab_B_ / Resource_Capacity / Maximun number of units";
			value = 20.;
			type = "Maximun number of units";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab__B_ / Productivity__per_second_ / Maximun number of units";
			value = 20.;
			type = "Maximun number of units";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab__B_ / Productivity__per_second_ / -solar energy";
			value = 5.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab__B_ / Resource_Capacity / Maximun number of units";
			value = 20.;
			type = "Maximun number of units";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab_Mk_II_B_ / Productivity__per_second_ / Maximun number of units";
			value = 20.;
			type = "Maximun number of units";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab_Mk_II_B_ / Productivity__per_second_ / -solar energy";
			value = 5.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab_Mk_II_B_ / Resource_Capacity / Maximun number of units";
			value = 20.;
			type = "Maximun number of units";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab_Mk_III_B_ / Productivity__per_second_ / Maximun number of units";
			value = 20.;
			type = "Maximun number of units";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab_Mk_III_B_ / Productivity__per_second_ / -solar energy";
			value = 5.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab_Mk_III_B_ / Resource_Capacity / Maximun number of units";
			value = 20.;
			type = "Maximun number of units";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Water_Station_B_ / Productivity__per_second_ / -hydro energy";
			value = 1.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Water_Station_B_ / Productivity__per_second_ / IMPERIA";
			value = 1.;
			type = "IMPERIA";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Haven__B_ / Productivity__per_second_ / R-salvage";
			value = 6.;
			type = "R-salvage";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Improved_Haven__B_ / Productivity__per_second_ / R-salvage";
			value = 7.;
			type = "R-salvage";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Haven__B_ / Productivity__per_second_ / R-salvage";
			value = 8.;
			type = "R-salvage";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sheltered_Sanctuary_B_ / Productivity__per_second_ / Maximun number of units";
			value = 10.;
			type = "Maximun number of units";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sheltered_Sanctuary_B_ / Resource_Capacity / Maximun number of units";
			value = 10.;
			type = "Maximun number of units";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sun_Farm__B_ / Productivity__per_second_ / R-solar energy";
			value = 3.;
			type = "R-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Sun_Farm_B_ / Productivity__per_second_ / R-solar energy";
			value = 7.;
			type = "R-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Water_Pump__B_ / Productivity__per_second_ / R-fresh water";
			value = 2.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Water_Pump__B_ / Productivity__per_second_ / REMNANT";
			value = 1.;
			type = "REMNANT";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Water_Pump__B_ / Productivity__per_second_ / R-fresh water";
			value = 3.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Water_Pump__B_ / Productivity__per_second_ / REMNANT";
			value = 1.;
			type = "REMNANT";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Water_station_B_ / Productivity__per_second_ / R-fresh water";
			value = 1.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Water_station_B_ / Productivity__per_second_ / REMNANT";
			value = 1.;
			type = "REMNANT";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Inception_Spore___B_ / Productivity__per_second_ / Maximun number of units";
			value = 10.;
			type = "Maximun number of units";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Inception_Spore___B_ / Resource_Capacity / Maximun number of units";
			value = 10.;
			type = "Maximun number of units";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Fledgling_Spore___B_ / Productivity__per_second_ / Maximun number of units";
			value = 11.;
			type = "Maximun number of units";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Fledgling_Spore___B_ / Resource_Capacity / Maximun number of units";
			value = 11.;
			type = "Maximun number of units";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mature_Spore___B_ / Productivity__per_second_ / Maximun number of units";
			value = 12.;
			type = "Maximun number of units";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mature_Spore___B_ / Resource_Capacity / Maximun number of units";
			value = 12.;
			type = "Maximun number of units";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Spore___B_ / Productivity__per_second_ / Maximun number of units";
			value = 14.;
			type = "Maximun number of units";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Spore___B_ / Resource_Capacity / Maximun number of units";
			value = 14.;
			type = "Maximun number of units";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Elder_Spore_____B_ / Productivity__per_second_ / Maximun number of units";
			value = 15.;
			type = "Maximun number of units";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Elder_Spore_____B_ / Resource_Capacity / Maximun number of units";
			value = 15.;
			type = "Maximun number of units";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Biomass_Farm___B_ / Productivity__per_second_ / -biomass";
			value = 6.;
			type = "-biomass";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Biomass_Farm___B_ / Productivity__per_second_ / ALIEN";
			value = 1.;
			type = "ALIEN";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Biomass_Farm___B_ / Productivity__per_second_ / -biomass";
			value = 10.;
			type = "-biomass";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Biomass_Farm___B_ / Productivity__per_second_ / ALIEN";
			value = 1.;
			type = "ALIEN";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mutagen_Pump_B_ / Productivity__per_second_ / A-bioenergy";
			value = 3.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Mutagen_Pump__B_ / Productivity__per_second_ / A-bioenergy";
			value = 5.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Water_Station_B_ / Productivity__per_second_ / A-bioenergy";
			value = 1.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Water_Station_B_ / Productivity__per_second_ / ALIEN";
			value = 1.;
			type = "ALIEN";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Manipulator_ / WC_E_CONSTRUCTOR / Initial_Parameters / Minimal weapon range";
			value = 0.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Manipulator_ / WC_E_CONSTRUCTOR / Initial_Parameters / Weapon Range";
			value = 15.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Manipulator_ / WC_E_CONSTRUCTOR / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Manipulator_ / WC_E_CONSTRUCTOR / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Manipulator_ / WC_E_CONSTRUCTOR / E_CONSTRACTOR_SUITrukopashnaja / Damage / Health";
			value = 25.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Manipulator_ / WC_E_CONSTRUCTOR / E_CONSTRACTOR_SUITrukopashnaja / Damage / Armour";
			value = 25.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Manipulator_ / WC_E_CONSTRUCTOR / E_CONSTRACTOR_SUITrukopashnaja / Damage / Health2";
			value = 20.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Manipulator_ / WC_E_CONSTRUCTOR / E_CONSTRACTOR_SUITrukopashnaja / Damage / Armour2";
			value = 20.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Manipulator_ / WC_E_CONSTRUCTOR / E_CONSTRACTOR_SUITrukopashnaja / Damage / Health3";
			value = 15.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Manipulator_ / WC_E_CONSTRUCTOR / E_CONSTRACTOR_SUITrukopashnaja / Damage / Armour3";
			value = 15.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Manipulator_ / WC_E_CONSTRUCTOR / E_CONSTRACTOR_SUITrukopashnaja / Damage / Health4";
			value = 10.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Manipulator_ / WC_E_CONSTRUCTOR / E_CONSTRACTOR_SUITrukopashnaja / Damage / Armour4";
			value = 10.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Manipulator_ / E_CONSTRUKTOR / Initial_Parameters / Weapon Range";
			value = 200.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Manipulator_ / E_CONSTRUKTOR / Initial_Parameters /  ";
			value = 0.9;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Manipulator_ / E_CONSTRUKTOR / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Manipulator_ / E_CONSTRUKTOR / Fire_Cost / -solar energy";
			value = 5.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Manipulator_ / ZAXVAT_kluchevix_tochek / Initial_Parameters / Weapon Range";
			value = 30.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Manipulator_ / ZAXVAT_kluchevix_tochek / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Manipulator_ / ZAXVAT_kluchevix_tochek / Damage /  ";
			value = 10.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Manipulator_ / WF_CONSTRUCTOR_lechenie / Initial_Parameters / Weapon Range";
			value = 50.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Manipulator_ / WF_CONSTRUCTOR_lechenie / Initial_Parameters /  ";
			value = 0.5;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Manipulator_ / WF_CONSTRUCTOR_lechenie / Initial_Parameters / Weapon Recharge time";
			value = 5.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Manipulator_ / WF_CONSTRUCTOR_lechenie / Fire_Cost / -solar energy";
			value = 20.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Manipulator_ / WF_CONSTRUCTOR_lechenie / Damage / Health";
			value = -20.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Manipulator_ / WF_CONSTRUCTOR_lechenie / Damage / Health2";
			value = -20.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Manipulator_ / WF_CONSTRUCTOR_lechenie / Damage / Health3";
			value = -20.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Manipulator_ / WF_CONSTRUCTOR_lechenie / Damage / Health4";
			value = -20.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Manipulator_ / WF_CONSTRUCTOR_lechenie / Abnormal_State_Damage / Health";
			value = -20.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Manipulator_ / WF_CONSTRUCTOR_lechenie / Abnormal_State_Damage / Health2";
			value = -20.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Manipulator_ / WF_CONSTRUCTOR_lechenie / Abnormal_State_Damage / Health3";
			value = -20.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Manipulator_ / WF_CONSTRUCTOR_lechenie / Abnormal_State_Damage / Health4";
			value = -20.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Manipulator_ / E_CONSRTUCTOR_jami / Initial_Parameters / Weapon Range";
			value = 200.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Manipulator_ / E_CONSRTUCTOR_jami / Initial_Parameters /  ";
			value = 0.9;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Manipulator_ / E_CONSRTUCTOR_jami / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Manipulator_ / E_CONSRTUCTOR_jami / Fire_Cost / -solar energy";
			value = 5.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Manipulator_ / WA_ROBOT_impulbs / ROBOT_impulbs / Abnormal_State_Damage / Health";
			value = 40.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Manipulator_ / WA_ROBOT_impulbs / ROBOT_impulbs / Abnormal_State_Damage / Armour";
			value = 40.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Manipulator_ / WA_ROBOT_impulbs / ROBOT_impulbs / Abnormal_State_Damage / Health2";
			value = 32.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Manipulator_ / WA_ROBOT_impulbs / ROBOT_impulbs / Abnormal_State_Damage / Armour2";
			value = 32.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Manipulator_ / WA_ROBOT_impulbs / ROBOT_impulbs / Abnormal_State_Damage / Health3";
			value = 24.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Manipulator_ / WA_ROBOT_impulbs / ROBOT_impulbs / Abnormal_State_Damage / Armour3";
			value = 24.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Manipulator_ / WA_ROBOT_impulbs / ROBOT_impulbs / Abnormal_State_Damage / Health4";
			value = 12.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Manipulator_ / WA_ROBOT_impulbs / ROBOT_impulbs / Abnormal_State_Damage / Armour4";
			value = 12.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Manipulator_ / WF_CONSTRUCTOR_lazer / Initial_Parameters / Minimal weapon range";
			value = 5.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Manipulator_ / WF_CONSTRUCTOR_lazer / Initial_Parameters / Weapon Range";
			value = 150.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Manipulator_ / WF_CONSTRUCTOR_lazer / Initial_Parameters / Weapon accuracy";
			value = 10.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Manipulator_ / WF_CONSTRUCTOR_lazer / Initial_Parameters /  ";
			value = 0.5;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Manipulator_ / WF_CONSTRUCTOR_lazer / Initial_Parameters / Weapon Recharge time";
			value = 0.5;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Manipulator_ / WF_CONSTRUCTOR_lazer / Damage / Health";
			value = 20.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Manipulator_ / WF_CONSTRUCTOR_lazer / Damage / Armour";
			value = 20.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Manipulator_ / WF_CONSTRUCTOR_lazer / Damage / Health2";
			value = 16.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Manipulator_ / WF_CONSTRUCTOR_lazer / Damage / Armour2";
			value = 16.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Manipulator_ / WF_CONSTRUCTOR_lazer / Damage / Health3";
			value = 12.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Manipulator_ / WF_CONSTRUCTOR_lazer / Damage / Armour3";
			value = 12.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Manipulator_ / WF_CONSTRUCTOR_lazer / Damage / Health4";
			value = 8.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Manipulator_ / WF_CONSTRUCTOR_lazer / Damage / Armour4";
			value = 8.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Manipulator_ / E_CONSTRUCTOR_flat / Initial_Parameters / Weapon Range";
			value = 200.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Manipulator_ / E_CONSTRUCTOR_flat / Initial_Parameters /  ";
			value = 0.9;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Manipulator_ / E_CONSTRUCTOR_flat / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Manipulator_ / E_CONSTRUCTOR_flat / Fire_Cost / -solar energy";
			value = 5.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WF_E_GRUNT1lazer_tonkij / Initial_Parameters / Minimal weapon range";
			value = 5.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WF_E_GRUNT1lazer_tonkij / Initial_Parameters / Weapon Range";
			value = 150.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WF_E_GRUNT1lazer_tonkij / Initial_Parameters / Weapon accuracy";
			value = 10.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WF_E_GRUNT1lazer_tonkij / Initial_Parameters /  ";
			value = 0.5;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WF_E_GRUNT1lazer_tonkij / Initial_Parameters / Weapon Recharge time";
			value = 0.3;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WF_E_GRUNT1lazer_tonkij / Damage / Health";
			value = 16.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Legionary_ / WF_E_GRUNT1lazer_tonkij / Damage / Armour";
			value = 16.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WF_E_GRUNT1lazer_tonkij / Damage / Health2";
			value = 12.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Legionary_ / WF_E_GRUNT1lazer_tonkij / Damage / Armour2";
			value = 12.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Legionary_ / WF_E_GRUNT1lazer_tonkij / Damage / Health3";
			value = 9.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Legionary_ / WF_E_GRUNT1lazer_tonkij / Damage / Armour3";
			value = 9.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Legionary_ / WF_E_GRUNT1lazer_tonkij / Damage / Health4";
			value = 7.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Legionary_ / WF_E_GRUNT1lazer_tonkij / Damage / Armour4";
			value = 7.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Legionary_ / WF_E_GRUNT2lazer_tonkij / Initial_Parameters / Minimal weapon range";
			value = 5.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WF_E_GRUNT2lazer_tonkij / Initial_Parameters / Weapon Range";
			value = 160.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WF_E_GRUNT2lazer_tonkij / Initial_Parameters / Weapon accuracy";
			value = 10.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WF_E_GRUNT2lazer_tonkij / Initial_Parameters /  ";
			value = 0.5;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WF_E_GRUNT2lazer_tonkij / Initial_Parameters / Weapon Recharge time";
			value = 0.3;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WF_E_GRUNT2lazer_tonkij / Damage / Health";
			value = 22.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WF_E_GRUNT2lazer_tonkij / Damage / Armour";
			value = 22.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WF_E_GRUNT2lazer_tonkij / Damage / Health2";
			value = 17.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WF_E_GRUNT2lazer_tonkij / Damage / Armour2";
			value = 17.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WF_E_GRUNT2lazer_tonkij / Damage / Health3";
			value = 13.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WF_E_GRUNT2lazer_tonkij / Damage / Armour3";
			value = 13.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WF_E_GRUNT2lazer_tonkij / Damage / Health4";
			value = 10.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WF_E_GRUNT2lazer_tonkij / Damage / Armour4";
			value = 10.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WF_E_GRUNT3lazer_tonkij / Initial_Parameters / Minimal weapon range";
			value = 5.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WF_E_GRUNT3lazer_tonkij / Initial_Parameters / Weapon Range";
			value = 170.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WF_E_GRUNT3lazer_tonkij / Initial_Parameters / Weapon accuracy";
			value = 10.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WF_E_GRUNT3lazer_tonkij / Initial_Parameters /  ";
			value = 0.5;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WF_E_GRUNT3lazer_tonkij / Initial_Parameters / Weapon Recharge time";
			value = 0.3;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WF_E_GRUNT3lazer_tonkij / Damage / Health";
			value = 28.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WF_E_GRUNT3lazer_tonkij / Damage / Armour";
			value = 28.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WF_E_GRUNT3lazer_tonkij / Damage / Health2";
			value = 22.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WF_E_GRUNT3lazer_tonkij / Damage / Armour2";
			value = 22.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WF_E_GRUNT3lazer_tonkij / Damage / Health3";
			value = 17.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WF_E_GRUNT3lazer_tonkij / Damage / Armour3";
			value = 17.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WF_E_GRUNT3lazer_tonkij / Damage / Health4";
			value = 13.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WF_E_GRUNT3lazer_tonkij / Damage / Armour4";
			value = 13.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WF_E_GRUNT4lazer_tonkij / Initial_Parameters / Minimal weapon range";
			value = 5.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WF_E_GRUNT4lazer_tonkij / Initial_Parameters / Weapon Range";
			value = 175.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WF_E_GRUNT4lazer_tonkij / Initial_Parameters / Weapon accuracy";
			value = 10.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WF_E_GRUNT4lazer_tonkij / Initial_Parameters /  ";
			value = 0.5;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WF_E_GRUNT4lazer_tonkij / Initial_Parameters / Weapon Recharge time";
			value = 0.3;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WF_E_GRUNT4lazer_tonkij / Damage / Health";
			value = 34.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WF_E_GRUNT4lazer_tonkij / Damage / Armour";
			value = 34.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WF_E_GRUNT4lazer_tonkij / Damage / Health2";
			value = 27.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WF_E_GRUNT4lazer_tonkij / Damage / Armour2";
			value = 27.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WF_E_GRUNT4lazer_tonkij / Damage / Health3";
			value = 21.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WF_E_GRUNT4lazer_tonkij / Damage / Armour3";
			value = 21.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WF_E_GRUNT4lazer_tonkij / Damage / Health4";
			value = 16.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WF_E_GRUNT4lazer_tonkij / Damage / Armour4";
			value = 16.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WC_E_GRUNT / Initial_Parameters / Minimal weapon range";
			value = 0.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WC_E_GRUNT / Initial_Parameters / Weapon Range";
			value = 15.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WC_E_GRUNT / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WC_E_GRUNT / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WC_E_GRUNT / E_GRUNTrukopashnaja / Damage / Health";
			value = 16.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WC_E_GRUNT / E_GRUNTrukopashnaja / Damage / Armour";
			value = 16.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Legionary_ / WC_E_GRUNT / E_GRUNTrukopashnaja / Damage / Health2";
			value = 12.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Legionary_ / WC_E_GRUNT / E_GRUNTrukopashnaja / Damage / Armour2";
			value = 12.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Legionary_ / WC_E_GRUNT / E_GRUNTrukopashnaja / Damage / Health3";
			value = 9.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Legionary_ / WC_E_GRUNT / E_GRUNTrukopashnaja / Damage / Armour3";
			value = 9.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Legionary_ / WC_E_GRUNT / E_GRUNTrukopashnaja / Damage / Health4";
			value = 7.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Legionary_ / WC_E_GRUNT / E_GRUNTrukopashnaja / Damage / Armour4";
			value = 7.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Legionary_ / WC_GRUNT_na_vode / Initial_Parameters / Minimal weapon range";
			value = 0.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WC_GRUNT_na_vode / Initial_Parameters / Weapon Range";
			value = 15.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WC_GRUNT_na_vode / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / WC_GRUNT_na_vode / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / E_zaxvat_souznix_unitov / Initial_Parameters / Weapon Range";
			value = 100.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / E_zaxvat_souznix_unitov / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / E_zaxvat_souznix_unitov / Damage / Capturing Asenshions-life ()";
			value = 1000.;
			type = "Capturing Asenshions-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Viper_ / WF_SCOTBAGGY_lazer_tonkij / Initial_Parameters / Minimal weapon range";
			value = 5.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Viper_ / WF_SCOTBAGGY_lazer_tonkij / Initial_Parameters / Weapon Range";
			value = 175.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Viper_ / WF_SCOTBAGGY_lazer_tonkij / Initial_Parameters / Weapon accuracy";
			value = 10.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Viper_ / WF_SCOTBAGGY_lazer_tonkij / Initial_Parameters /  ";
			value = 0.5;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Viper_ / WF_SCOTBAGGY_lazer_tonkij / Initial_Parameters / Weapon Recharge time";
			value = 0.3;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Viper_ / WF_SCOTBAGGY_lazer_tonkij / Damage / Health";
			value = 24.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Viper_ / WF_SCOTBAGGY_lazer_tonkij / Damage / Armour";
			value = 24.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Viper_ / WF_SCOTBAGGY_lazer_tonkij / Damage / Health2";
			value = 20.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Viper_ / WF_SCOTBAGGY_lazer_tonkij / Damage / Armour2";
			value = 20.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Viper_ / WF_SCOTBAGGY_lazer_tonkij / Damage / Health3";
			value = 18.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Viper_ / WF_SCOTBAGGY_lazer_tonkij / Damage / Armour3";
			value = 18.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Viper_ / WF_SCOTBAGGY_lazer_tonkij / Damage / Health4";
			value = 16.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Viper_ / WF_SCOTBAGGY_lazer_tonkij / Damage / Armour4";
			value = 16.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Viper_ / WA_E_BUGGYTURET_elektropole / Initial_Parameters / Weapon Range";
			value = 15.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Viper_ / WA_E_BUGGYTURET_elektropole / Initial_Parameters /  ";
			value = 2.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Viper_ / WA_E_BUGGYTURET_elektropole / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Viper_ / WA_E_BUGGYTURET_elektropole / E_SCOUTBAGGY_TURRET_elektroshok / Abnormal_State_Damage / Health";
			value = 30.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Viper_ / WA_E_BUGGYTURET_elektropole / E_SCOUTBAGGY_TURRET_elektroshok / Abnormal_State_Damage / Armour";
			value = 30.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Viper_ / WA_E_BUGGYTURET_elektropole / E_SCOUTBAGGY_TURRET_elektroshok / Abnormal_State_Damage / Health2";
			value = 30.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Viper_ / WA_E_BUGGYTURET_elektropole / E_SCOUTBAGGY_TURRET_elektroshok / Abnormal_State_Damage / Armour2";
			value = 30.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Viper_ / WA_E_BUGGYTURET_elektropole / E_SCOUTBAGGY_TURRET_elektroshok / Abnormal_State_Damage / Health3";
			value = 30.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Viper_ / WA_E_BUGGYTURET_elektropole / E_SCOUTBAGGY_TURRET_elektroshok / Abnormal_State_Damage / Armour3";
			value = 30.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Viper_ / WA_E_BUGGYTURET_elektropole / E_SCOUTBAGGY_TURRET_elektroshok / Abnormal_State_Damage / Health4";
			value = 30.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Viper_ / WA_E_BUGGYTURET_elektropole / E_SCOUTBAGGY_TURRET_elektroshok / Abnormal_State_Damage / Armour4";
			value = 30.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Viper_ / AREA / Initial_Parameters / Weapon Range";
			value = 150.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Viper_ / AREA / Initial_Parameters /  ";
			value = 2.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Viper_ / AREA / Initial_Parameters / Weapon Recharge time";
			value = 1.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Crusader_ / WF_LTANK_lazer_tolstij_goluboj / Initial_Parameters / Minimal weapon range";
			value = 20.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusader_ / WF_LTANK_lazer_tolstij_goluboj / Initial_Parameters / Weapon Range";
			value = 175.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusader_ / WF_LTANK_lazer_tolstij_goluboj / Initial_Parameters / Weapon accuracy";
			value = 10.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusader_ / WF_LTANK_lazer_tolstij_goluboj / Initial_Parameters /  ";
			value = 0.5;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusader_ / WF_LTANK_lazer_tolstij_goluboj / Initial_Parameters / Weapon Recharge time";
			value = 0.5;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusader_ / WF_LTANK_lazer_tolstij_goluboj / Damage / Health";
			value = 30.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Crusader_ / WF_LTANK_lazer_tolstij_goluboj / Damage / Armour";
			value = 30.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Crusader_ / WF_LTANK_lazer_tolstij_goluboj / Damage / Health2";
			value = 25.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Crusader_ / WF_LTANK_lazer_tolstij_goluboj / Damage / Armour2";
			value = 25.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusader_ / WF_LTANK_lazer_tolstij_goluboj / Damage / Health3";
			value = 20.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Crusader_ / WF_LTANK_lazer_tolstij_goluboj / Damage / Armour3";
			value = 20.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Crusader_ / WF_LTANK_lazer_tolstij_goluboj / Damage / Health4";
			value = 16.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Crusader_ / WF_LTANK_lazer_tolstij_goluboj / Damage / Armour4";
			value = 16.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Crusader_ / WA_E_LITHTANK_davitb / Initial_Parameters / Weapon Range";
			value = 50.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusader_ / WA_E_LITHTANK_davitb / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusader_ / WA_E_LITHTANK_davitb / IMPULS_LIGHTTANK_MEX / Abnormal_State_Damage / Health";
			value = 40.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusader_ / WA_E_LITHTANK_davitb / IMPULS_LIGHTTANK_MEX / Abnormal_State_Damage / Armour";
			value = 40.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Crusader_ / WA_E_LITHTANK_davitb / IMPULS_LIGHTTANK_MEX / Abnormal_State_Damage / Health2";
			value = 32.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusader_ / WA_E_LITHTANK_davitb / IMPULS_LIGHTTANK_MEX / Abnormal_State_Damage / Armour2";
			value = 32.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Crusader_ / WA_E_LITHTANK_davitb / ZONA_LIGHTTANK_MEX / Damage / Health";
			value = 50.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusader_ / WA_E_LITHTANK_davitb / ZONA_LIGHTTANK_MEX / Damage / Armour";
			value = 50.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Crusader_Lancer_ / WC_E_ROBOTTANK / Initial_Parameters / Minimal weapon range";
			value = 0.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusader_Lancer_ / WC_E_ROBOTTANK / Initial_Parameters / Weapon Range";
			value = 15.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusader_Lancer_ / WC_E_ROBOTTANK / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusader_Lancer_ / WC_E_ROBOTTANK / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusader_Lancer_ / WC_E_ROBOTTANK / Abnormal_State_Damage / Health";
			value = 50.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Crusader_Lancer_ / WC_E_ROBOTTANK / Abnormal_State_Damage / Armour";
			value = 50.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Crusader_Lancer_ / WC_E_ROBOTTANK / Abnormal_State_Damage / Health2";
			value = 45.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Crusader_Lancer_ / WC_E_ROBOTTANK / Abnormal_State_Damage / Armour2";
			value = 45.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Crusader_Lancer_ / WC_E_ROBOTTANK / Abnormal_State_Damage / Health3";
			value = 35.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Crusader_Lancer_ / WC_E_ROBOTTANK / Abnormal_State_Damage / Armour3";
			value = 35.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusader_Lancer_ / WC_E_ROBOTTANK / Abnormal_State_Damage / Health4";
			value = 25.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Crusader_Lancer_ / WC_E_ROBOTTANK / Abnormal_State_Damage / Armour4";
			value = 25.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Crusader_Lancer_ / WF_E_SNIPER / Initial_Parameters / Minimal weapon range";
			value = 20.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusader_Lancer_ / WF_E_SNIPER / Initial_Parameters / Weapon Range";
			value = 225.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusader_Lancer_ / WF_E_SNIPER / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusader_Lancer_ / WF_E_SNIPER / Initial_Parameters / Weapon Recharge time";
			value = 1.8;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusader_Lancer_ / WF_E_SNIPER / Damage / Health";
			value = 65.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Crusader_Lancer_ / WF_E_SNIPER / Damage / Armour";
			value = 65.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusader_Lancer_ / WF_E_SNIPER / Damage / Health2";
			value = 45.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Crusader_Lancer_ / WF_E_SNIPER / Damage / Armour2";
			value = 45.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Crusader_Lancer_ / WF_E_SNIPER / Damage / Health3";
			value = 25.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Crusader_Lancer_ / WF_E_SNIPER / Damage / Armour3";
			value = 25.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Crusader_Lancer_ / WF_E_SNIPER / Damage / Health4";
			value = 15.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Crusader_Lancer_ / WF_E_SNIPER / Damage / Armour4";
			value = 15.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Stormwalker_ / E_HEAVYROBOT_HELICOP_zaxvat / Initial_Parameters / Minimal weapon range";
			value = 0.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stormwalker_ / E_HEAVYROBOT_HELICOP_zaxvat / Initial_Parameters / Weapon Range";
			value = 15.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stormwalker_ / E_HEAVYROBOT_HELICOP_zaxvat / Initial_Parameters /  ";
			value = 2.33;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stormwalker_ / E_HEAVYROBOT_HELICOP_zaxvat / Initial_Parameters / Weapon Recharge time";
			value = 1.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Stormwalker_ / E_HEAVYROBOT_HELICOP_zaxvat / Damage / Health";
			value = 60.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stormwalker_ / E_HEAVYROBOT_HELICOP_zaxvat / Damage / Armour";
			value = 60.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Stormwalker_ / E_HEAVYROBOT_HELICOP_zaxvat / Damage / Health2";
			value = 50.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Stormwalker_ / E_HEAVYROBOT_HELICOP_zaxvat / Damage / Armour2";
			value = 50.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Stormwalker_ / E_HEAVYROBOT_HELICOP_zaxvat / Damage / Health3";
			value = 40.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Stormwalker_ / E_HEAVYROBOT_HELICOP_zaxvat / Damage / Armour3";
			value = 40.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Stormwalker_ / E_HEAVYROBOT_HELICOP_zaxvat / Damage / Health4";
			value = 30.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Stormwalker_ / E_HEAVYROBOT_HELICOP_zaxvat / Damage / Armour4";
			value = 30.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Stormwalker_ / WF_HEAVYROBOT_elektrichestvo / Initial_Parameters / Minimal weapon range";
			value = 10.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stormwalker_ / WF_HEAVYROBOT_elektrichestvo / Initial_Parameters / Weapon Range";
			value = 200.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stormwalker_ / WF_HEAVYROBOT_elektrichestvo / Initial_Parameters / Weapon accuracy";
			value = 15.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stormwalker_ / WF_HEAVYROBOT_elektrichestvo / Initial_Parameters /  ";
			value = 0.5;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stormwalker_ / WF_HEAVYROBOT_elektrichestvo / Initial_Parameters / Weapon Recharge time";
			value = 1.2;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stormwalker_ / WF_HEAVYROBOT_elektrichestvo / Damage / Health";
			value = 60.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Stormwalker_ / WF_HEAVYROBOT_elektrichestvo / Damage / Armour";
			value = 60.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Stormwalker_ / WF_HEAVYROBOT_elektrichestvo / Damage / Health2";
			value = 50.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Stormwalker_ / WF_HEAVYROBOT_elektrichestvo / Damage / Armour2";
			value = 50.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Stormwalker_ / WF_HEAVYROBOT_elektrichestvo / Damage / Health3";
			value = 42.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Stormwalker_ / WF_HEAVYROBOT_elektrichestvo / Damage / Armour3";
			value = 42.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stormwalker_ / WF_HEAVYROBOT_elektrichestvo / Damage / Health4";
			value = 36.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Stormwalker_ / WF_HEAVYROBOT_elektrichestvo / Damage / Armour4";
			value = 36.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Stormbringer_ / VETER / Initial_Parameters / Weapon Range";
			value = 50.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stormbringer_ / VETER / Initial_Parameters /  ";
			value = 0.5;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Phantom_Enforcer / WF_HOVITZERTANK_snarjad / Initial_Parameters / Minimal weapon range";
			value = 20.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Phantom_Enforcer / WF_HOVITZERTANK_snarjad / Initial_Parameters / Weapon Range";
			value = 250.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Phantom_Enforcer / WF_HOVITZERTANK_snarjad / Initial_Parameters / Weapon accuracy";
			value = 50.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Phantom_Enforcer / WF_HOVITZERTANK_snarjad / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Phantom_Enforcer / WF_HOVITZERTANK_snarjad / Initial_Parameters / Weapon Recharge time";
			value = 5.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Phantom_Enforcer / WF_HOVITZERTANK_snarjad / E_HOWITZER_TANK___snarjad / Projectile_Damage / Health";
			value = 200.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Phantom_Enforcer / WF_HOVITZERTANK_snarjad / E_HOWITZER_TANK___snarjad / Projectile_Damage / Armour";
			value = 200.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Phantom_Enforcer / WF_HOVITZERTANK_snarjad / E_HOWITZER_TANK___snarjad / Projectile_Damage / Health2";
			value = 200.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Phantom_Enforcer / WF_HOVITZERTANK_snarjad / E_HOWITZER_TANK___snarjad / Projectile_Damage / Armour2";
			value = 200.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Phantom_Enforcer / WF_HOVITZERTANK_snarjad / E_HOWITZER_TANK___snarjad / Projectile_Damage / Health3";
			value = 200.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Phantom_Enforcer / WF_HOVITZERTANK_snarjad / E_HOWITZER_TANK___snarjad / Projectile_Damage / Armour3";
			value = 200.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Phantom_Enforcer / WF_HOVITZERTANK_snarjad / E_HOWITZER_TANK___snarjad / Projectile_Damage / Health4";
			value = 200.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Phantom_Enforcer / WF_HOVITZERTANK_snarjad / E_HOWITZER_TANK___snarjad / Projectile_Damage / Armour4";
			value = 200.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Phantom_Enforcer / WA_E_HOVITZERTANK_elektropole / Initial_Parameters / Weapon Range";
			value = 15.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Phantom_Enforcer / WA_E_HOVITZERTANK_elektropole / Initial_Parameters /  ";
			value = 2.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Phantom_Enforcer / WA_E_HOVITZERTANK_elektropole / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Phantom_Enforcer / WA_E_HOVITZERTANK_elektropole / E_HOWITZERTANK_AIRSHI_elektroshok / Abnormal_State_Damage / Health";
			value = 30.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Phantom_Enforcer / WA_E_HOVITZERTANK_elektropole / E_HOWITZERTANK_AIRSHI_elektroshok / Abnormal_State_Damage / Armour";
			value = 30.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Phantom_Enforcer / WA_E_HOVITZERTANK_elektropole / E_HOWITZERTANK_AIRSHI_elektroshok / Abnormal_State_Damage / Health2";
			value = 30.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Phantom_Enforcer / WA_E_HOVITZERTANK_elektropole / E_HOWITZERTANK_AIRSHI_elektroshok / Abnormal_State_Damage / Armour2";
			value = 30.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Phantom_Enforcer / WA_E_HOVITZERTANK_elektropole / E_HOWITZERTANK_AIRSHI_elektroshok / Abnormal_State_Damage / Health3";
			value = 30.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Phantom_Enforcer / WA_E_HOVITZERTANK_elektropole / E_HOWITZERTANK_AIRSHI_elektroshok / Abnormal_State_Damage / Armour3";
			value = 30.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Phantom_Enforcer / WA_E_HOVITZERTANK_elektropole / E_HOWITZERTANK_AIRSHI_elektroshok / Abnormal_State_Damage / Health4";
			value = 30.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Phantom_Enforcer / WA_E_HOVITZERTANK_elektropole / E_HOWITZERTANK_AIRSHI_elektroshok / Abnormal_State_Damage / Armour4";
			value = 30.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Phantom_Enforcer / WA_E_HOVITZERTANK_davitb / Initial_Parameters / Weapon Range";
			value = 50.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Phantom_Enforcer / WA_E_HOVITZERTANK_davitb / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Phantom_Enforcer / WA_E_HOVITZERTANK_davitb / IMPULS_MEX / Abnormal_State_Damage / Health";
			value = 40.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Phantom_Enforcer / WA_E_HOVITZERTANK_davitb / IMPULS_MEX / Abnormal_State_Damage / Armour";
			value = 40.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Phantom_Enforcer / WA_E_HOVITZERTANK_davitb / IMPULS_MEX / Abnormal_State_Damage / Health2";
			value = 32.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Phantom_Enforcer / WA_E_HOVITZERTANK_davitb / IMPULS_MEX / Abnormal_State_Damage / Armour2";
			value = 32.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Phantom_Enforcer / WA_E_HOVITZERTANK_davitb / ZONA_MEX / Damage / Health";
			value = 300.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Phantom_Enforcer / WA_E_HOVITZERTANK_davitb / ZONA_MEX / Damage / Armour";
			value = 300.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Phantom_Enforcer / WF_E_HOVITZERTANK_lazer / Initial_Parameters / Minimal weapon range";
			value = 5.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Phantom_Enforcer / WF_E_HOVITZERTANK_lazer / Initial_Parameters / Weapon Range";
			value = 150.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Phantom_Enforcer / WF_E_HOVITZERTANK_lazer / Initial_Parameters / Weapon accuracy";
			value = 10.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Phantom_Enforcer / WF_E_HOVITZERTANK_lazer / Initial_Parameters /  ";
			value = 0.5;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Phantom_Enforcer / WF_E_HOVITZERTANK_lazer / Initial_Parameters / Weapon Recharge time";
			value = 0.5;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Phantom_Enforcer / WF_E_HOVITZERTANK_lazer / Damage / Health";
			value = 35.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Phantom_Enforcer / WF_E_HOVITZERTANK_lazer / Damage / Armour";
			value = 35.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Phantom_Enforcer / WF_E_HOVITZERTANK_lazer / Damage / Health2";
			value = 25.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Phantom_Enforcer / WF_E_HOVITZERTANK_lazer / Damage / Armour2";
			value = 25.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Phantom_Enforcer / WF_E_HOVITZERTANK_lazer / Damage / Health3";
			value = 20.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Phantom_Enforcer / WF_E_HOVITZERTANK_lazer / Damage / Armour3";
			value = 20.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Phantom_Enforcer / WF_E_HOVITZERTANK_lazer / Damage / Health4";
			value = 15.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Phantom_Enforcer / WF_E_HOVITZERTANK_lazer / Damage / Armour4";
			value = 15.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "_Phantom / WF_AIRSHIP_bomba / Initial_Parameters / Weapon Range";
			value = 150.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "_Phantom / WF_AIRSHIP_bomba / Initial_Parameters / Weapon accuracy";
			value = 50.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "_Phantom / WF_AIRSHIP_bomba / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "_Phantom / WF_AIRSHIP_bomba / Initial_Parameters / Weapon Recharge time";
			value = 2.5;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "_Phantom / WF_AIRSHIP_bomba / E_AIRSHIP_snarjad / Projectile_Damage / Health";
			value = 125.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "_Phantom / WF_AIRSHIP_bomba / E_AIRSHIP_snarjad / Projectile_Damage / Armour";
			value = 125.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "_Phantom / WF_AIRSHIP_bomba / E_AIRSHIP_snarjad / Projectile_Damage / Health2";
			value = 125.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "_Phantom / WF_AIRSHIP_bomba / E_AIRSHIP_snarjad / Projectile_Damage / Armour2";
			value = 125.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "_Phantom / WF_AIRSHIP_bomba / E_AIRSHIP_snarjad / Projectile_Damage / Health3";
			value = 125.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "_Phantom / WF_AIRSHIP_bomba / E_AIRSHIP_snarjad / Projectile_Damage / Armour3";
			value = 125.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "_Phantom / WF_AIRSHIP_bomba / E_AIRSHIP_snarjad / Projectile_Damage / Health4";
			value = 125.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "_Phantom / WF_AIRSHIP_bomba / E_AIRSHIP_snarjad / Projectile_Damage / Armour4";
			value = 125.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "_Phantom / WA_AIRSHEEP_nevidimostb / Initial_Parameters / Weapon Range";
			value = 5.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "_Phantom / WA_AIRSHEEP_nevidimostb / Initial_Parameters /  ";
			value = 15.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "_Phantom / WA_AIRSHEEP_nevidimostb / Initial_Parameters / Weapon Recharge time";
			value = 15.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pegasus / E__AIR_TRANSPORT_bomba / Initial_Parameters / Weapon Range";
			value = 150.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pegasus / E__AIR_TRANSPORT_bomba / Initial_Parameters / Weapon accuracy";
			value = 50.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pegasus / E__AIR_TRANSPORT_bomba / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pegasus / E__AIR_TRANSPORT_bomba / Initial_Parameters / Weapon Recharge time";
			value = 60.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pegasus / E__AIR_TRANSPORT_bomba / Fire_Cost / -hydro energy";
			value = 0.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pegasus / E__AIR_TRANSPORT_bomba / E_AIRTRANSPORT_HOW_bomba / Projectile_Damage / Health";
			value = 250.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Pegasus / E__AIR_TRANSPORT_bomba / E_AIRTRANSPORT_HOW_bomba / Projectile_Damage / Armour";
			value = 250.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Pegasus / E__AIR_TRANSPORT_bomba / E_AIRTRANSPORT_HOW_bomba / Projectile_Damage / Health2";
			value = 250.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Pegasus / E__AIR_TRANSPORT_bomba / E_AIRTRANSPORT_HOW_bomba / Projectile_Damage / Armour2";
			value = 250.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Pegasus / E__AIR_TRANSPORT_bomba / E_AIRTRANSPORT_HOW_bomba / Projectile_Damage / Health3";
			value = 250.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Pegasus / E__AIR_TRANSPORT_bomba / E_AIRTRANSPORT_HOW_bomba / Projectile_Damage / Armour3";
			value = 250.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Pegasus / E__AIR_TRANSPORT_bomba / E_AIRTRANSPORT_HOW_bomba / Projectile_Damage / Health4";
			value = 250.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Pegasus / E__AIR_TRANSPORT_bomba / E_AIRTRANSPORT_HOW_bomba / Projectile_Damage / Armour4";
			value = 250.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ice_Hammer / WF_FREEZER_zamorozka / Initial_Parameters / Minimal weapon range";
			value = 20.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ice_Hammer / WF_FREEZER_zamorozka / Initial_Parameters / Weapon Range";
			value = 75.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ice_Hammer / WF_FREEZER_zamorozka / Initial_Parameters / Weapon accuracy";
			value = 10.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ice_Hammer / WF_FREEZER_zamorozka / Initial_Parameters /  ";
			value = 0.9;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ice_Hammer / WF_FREEZER_zamorozka / Initial_Parameters / Weapon Recharge time";
			value = 20.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ice_Hammer / WF_FREEZER_zamorozka / E_FREEZER_zamorozka / Abnormal_State_Damage / Health";
			value = 20.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ice_Hammer / WF_FREEZER_zamorozka / E_FREEZER_zamorozka / Abnormal_State_Damage / Armour";
			value = 4.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ice_Hammer / WF_FREEZER_zamorozka / E_FREEZER_zamorozka / Abnormal_State_Damage / Health2";
			value = 20.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ice_Hammer / WF_FREEZER_zamorozka / E_FREEZER_zamorozka / Abnormal_State_Damage / Armour2";
			value = 4.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ice_Hammer / WF_FREEZER_zamorozka / E_FREEZER_zamorozka / Abnormal_State_Damage / Health3";
			value = 20.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ice_Hammer / WF_FREEZER_zamorozka / E_FREEZER_zamorozka / Abnormal_State_Damage / Armour3";
			value = 4.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ice_Hammer / WF_FREEZER_zamorozka / E_FREEZER_zamorozka / Abnormal_State_Damage / Health4";
			value = 20.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ice_Hammer / WF_FREEZER_zamorozka / E_FREEZER_zamorozka / Abnormal_State_Damage / Armour4";
			value = 4.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ice_Hammer / WF_FREEZER_zamorozka / E_FREEZERled / Damage / Health";
			value = 40.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ice_Hammer / WF_FREEZER_zamorozka / E_FREEZERled / Damage / Armour";
			value = 40.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ice_Hammer / WF_FREEZER_zamorozka / E_FREEZERled / Damage / Health2";
			value = 32.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ice_Hammer / WF_FREEZER_zamorozka / E_FREEZERled / Damage / Armour2";
			value = 32.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ice_Hammer / WF_FREEZER_zamorozka / E_FREEZERled / Damage / Health3";
			value = 24.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ice_Hammer / WF_FREEZER_zamorozka / E_FREEZERled / Damage / Armour3";
			value = 24.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ice_Hammer / WF_FREEZER_zamorozka / E_FREEZERled / Damage / Health4";
			value = 12.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ice_Hammer / WF_FREEZER_zamorozka / E_FREEZERled / Damage / Armour4";
			value = 12.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ice_Hammer / WC_E_FREEZER / Initial_Parameters / Minimal weapon range";
			value = 0.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ice_Hammer / WC_E_FREEZER / Initial_Parameters / Weapon Range";
			value = 15.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ice_Hammer / WC_E_FREEZER / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ice_Hammer / WC_E_FREEZER / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ice_Hammer / WC_E_FREEZER / E_FREEZER_rukopashnaja / Damage / Health";
			value = 20.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ice_Hammer / WC_E_FREEZER / E_FREEZER_rukopashnaja / Damage / Armour";
			value = 20.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ice_Hammer / WC_E_FREEZER / E_FREEZER_rukopashnaja / Damage / Health2";
			value = 15.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ice_Hammer / WC_E_FREEZER / E_FREEZER_rukopashnaja / Damage / Armour2";
			value = 15.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ice_Hammer / WC_E_FREEZER / E_FREEZER_rukopashnaja / Damage / Health3";
			value = 10.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ice_Hammer / WC_E_FREEZER / E_FREEZER_rukopashnaja / Damage / Armour3";
			value = 10.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ice_Hammer / WC_E_FREEZER / E_FREEZER_rukopashnaja / Damage / Health4";
			value = 7.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ice_Hammer / WC_E_FREEZER / E_FREEZER_rukopashnaja / Damage / Armour4";
			value = 7.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ice_Hammer / WC_E_FREZER_na_vode / Initial_Parameters / Minimal weapon range";
			value = 0.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ice_Hammer / WC_E_FREZER_na_vode / Initial_Parameters / Weapon Range";
			value = 15.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ice_Hammer / WC_E_FREZER_na_vode / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ice_Hammer / WC_E_FREZER_na_vode / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Colossus / E_ROBO_GIANT_zaxvat / Initial_Parameters / Minimal weapon range";
			value = 0.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Colossus / E_ROBO_GIANT_zaxvat / Initial_Parameters / Weapon Range";
			value = 25.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Colossus / E_ROBO_GIANT_zaxvat / Initial_Parameters /  ";
			value = 2.33;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Colossus / E_ROBO_GIANT_zaxvat / Initial_Parameters / Weapon Recharge time";
			value = 2.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Colossus / E_ROBO_GIANT_zaxvat / Abnormal_State_Damage / Health";
			value = 400.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Colossus / E_ROBO_GIANT_zaxvat / Abnormal_State_Damage / Armour";
			value = 400.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Colossus / E_ROBO_GIANT_zaxvat / Abnormal_State_Damage / Health2";
			value = 400.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Colossus / E_ROBO_GIANT_zaxvat / Abnormal_State_Damage / Armour2";
			value = 400.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Colossus / E_ROBO_GIANT_zaxvat / Abnormal_State_Damage / Health3";
			value = 400.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Colossus / E_ROBO_GIANT_zaxvat / Abnormal_State_Damage / Armour3";
			value = 400.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Colossus / E_ROBO_GIANT_zaxvat / Abnormal_State_Damage / Health4";
			value = 400.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Colossus / E_ROBO_GIANT_zaxvat / Abnormal_State_Damage / Armour4";
			value = 400.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Colossus / WF_ROBOT_GIGANT_elektrichestvo / Initial_Parameters / Minimal weapon range";
			value = 20.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Colossus / WF_ROBOT_GIGANT_elektrichestvo / Initial_Parameters / Weapon Range";
			value = 250.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Colossus / WF_ROBOT_GIGANT_elektrichestvo / Initial_Parameters /  ";
			value = 0.5;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Colossus / WF_ROBOT_GIGANT_elektrichestvo / Initial_Parameters / Weapon Recharge time";
			value = 1.5;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Colossus / WF_ROBOT_GIGANT_elektrichestvo / Damage / Health";
			value = 200.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Colossus / WF_ROBOT_GIGANT_elektrichestvo / Damage / Armour";
			value = 200.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Colossus / WF_ROBOT_GIGANT_elektrichestvo / Damage / Health2";
			value = 200.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Colossus / WF_ROBOT_GIGANT_elektrichestvo / Damage / Armour2";
			value = 200.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Colossus / WF_ROBOT_GIGANT_elektrichestvo / Damage / Health3";
			value = 200.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Colossus / WF_ROBOT_GIGANT_elektrichestvo / Damage / Armour3";
			value = 200.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Colossus / WF_ROBOT_GIGANT_elektrichestvo / Damage / Health4";
			value = 150.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Colossus / WF_ROBOT_GIGANT_elektrichestvo / Damage / Armour4";
			value = 150.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Colossus / WF_ROBOT_GIGANT / Initial_Parameters / Minimal weapon range";
			value = 20.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Colossus / WF_ROBOT_GIGANT / Initial_Parameters / Weapon Range";
			value = 250.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Colossus / WF_ROBOT_GIGANT / Initial_Parameters / Weapon accuracy";
			value = 15.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Colossus / WF_ROBOT_GIGANT / Initial_Parameters /  ";
			value = 3.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Colossus / WF_ROBOT_GIGANT / Initial_Parameters / Weapon Recharge time";
			value = 1.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Colossus / WF_ROBOT_GIGANT / R_STORM_raketa / Projectile_Damage / Health";
			value = 150.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Colossus / WF_ROBOT_GIGANT / R_STORM_raketa / Projectile_Damage / Armour";
			value = 150.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Colossus / WF_ROBOT_GIGANT / R_STORM_raketa / Projectile_Damage / Health2";
			value = 150.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Colossus / WF_ROBOT_GIGANT / R_STORM_raketa / Projectile_Damage / Armour2";
			value = 150.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Colossus / WF_ROBOT_GIGANT / R_STORM_raketa / Projectile_Damage / Health3";
			value = 150.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Colossus / WF_ROBOT_GIGANT / R_STORM_raketa / Projectile_Damage / Armour3";
			value = 150.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Colossus / WF_ROBOT_GIGANT / R_STORM_raketa / Projectile_Damage / Health4";
			value = 150.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Colossus / WF_ROBOT_GIGANT / R_STORM_raketa / Projectile_Damage / Armour4";
			value = 150.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Colossus / WF_STORMFIRE_raketi2 / Initial_Parameters / Minimal weapon range";
			value = 20.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Colossus / WF_STORMFIRE_raketi2 / Initial_Parameters / Weapon Range";
			value = 250.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Colossus / WF_STORMFIRE_raketi2 / Initial_Parameters / Weapon accuracy";
			value = 15.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Colossus / WF_STORMFIRE_raketi2 / Initial_Parameters /  ";
			value = 3.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Colossus / WF_STORMFIRE_raketi2 / Initial_Parameters / Weapon Recharge time";
			value = 1.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Colossus / WF_STORMFIRE_raketi2 / R_STROMraketa2 / Projectile_Damage / Health";
			value = 150.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Colossus / WF_STORMFIRE_raketi2 / R_STROMraketa2 / Projectile_Damage / Armour";
			value = 150.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Colossus / WF_STORMFIRE_raketi2 / R_STROMraketa2 / Projectile_Damage / Health2";
			value = 150.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Colossus / WF_STORMFIRE_raketi2 / R_STROMraketa2 / Projectile_Damage / Armour2";
			value = 150.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Colossus / WF_STORMFIRE_raketi2 / R_STROMraketa2 / Projectile_Damage / Health3";
			value = 150.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Colossus / WF_STORMFIRE_raketi2 / R_STROMraketa2 / Projectile_Damage / Armour3";
			value = 150.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Colossus / WF_STORMFIRE_raketi2 / R_STROMraketa2 / Projectile_Damage / Health4";
			value = 150.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Colossus / WF_STORMFIRE_raketi2 / R_STROMraketa2 / Projectile_Damage / Armour4";
			value = 150.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Vanguard_ / WA_E_MOBILE_elektropole / Initial_Parameters / Weapon Range";
			value = 15.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_ / WA_E_MOBILE_elektropole / Initial_Parameters /  ";
			value = 2.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_ / WA_E_MOBILE_elektropole / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_ / WA_E_MOBILE_elektropole / E_MOBILE_CP_elektroshok / Abnormal_State_Damage / Health";
			value = 30.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_ / WA_E_MOBILE_elektropole / E_MOBILE_CP_elektroshok / Abnormal_State_Damage / Armour";
			value = 30.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Vanguard_ / WA_E_MOBILE_elektropole / E_MOBILE_CP_elektroshok / Abnormal_State_Damage / Health2";
			value = 30.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Vanguard_ / WA_E_MOBILE_elektropole / E_MOBILE_CP_elektroshok / Abnormal_State_Damage / Armour2";
			value = 30.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Vanguard_ / WA_E_MOBILE_elektropole / E_MOBILE_CP_elektroshok / Abnormal_State_Damage / Health3";
			value = 30.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Vanguard_ / WA_E_MOBILE_elektropole / E_MOBILE_CP_elektroshok / Abnormal_State_Damage / Armour3";
			value = 30.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Vanguard_ / WA_E_MOBILE_elektropole / E_MOBILE_CP_elektroshok / Abnormal_State_Damage / Health4";
			value = 30.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Vanguard_ / WA_E_MOBILE_elektropole / E_MOBILE_CP_elektroshok / Abnormal_State_Damage / Armour4";
			value = 30.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Vanguard_ / WA_MOBILE_davitb / Initial_Parameters / Weapon Range";
			value = 50.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_ / WA_MOBILE_davitb / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_Mk_II / WF_MOBILE2_tolstij_lazer / Initial_Parameters / Minimal weapon range";
			value = 20.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_Mk_II / WF_MOBILE2_tolstij_lazer / Initial_Parameters / Weapon Range";
			value = 150.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_Mk_II / WF_MOBILE2_tolstij_lazer / Initial_Parameters / Weapon accuracy";
			value = 15.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_Mk_II / WF_MOBILE2_tolstij_lazer / Initial_Parameters /  ";
			value = 0.5;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_Mk_II / WF_MOBILE2_tolstij_lazer / Initial_Parameters / Weapon Recharge time";
			value = 0.5;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_Mk_II / WF_MOBILE2_tolstij_lazer / Damage / Health";
			value = 16.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Vanguard_Mk_II / WF_MOBILE2_tolstij_lazer / Damage / Armour";
			value = 16.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Vanguard_Mk_II / WF_MOBILE2_tolstij_lazer / Damage / Health2";
			value = 16.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Vanguard_Mk_II / WF_MOBILE2_tolstij_lazer / Damage / Armour2";
			value = 16.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_Mk_II / WF_MOBILE2_tolstij_lazer / Damage / Health3";
			value = 12.8;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Vanguard_Mk_II / WF_MOBILE2_tolstij_lazer / Damage / Armour3";
			value = 12.8;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Vanguard_Mk_II / WF_MOBILE2_tolstij_lazer / Damage / Health4";
			value = 12.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Vanguard_Mk_II / WF_MOBILE2_tolstij_lazer / Damage / Armour4";
			value = 8.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Viper_Sting__B_ / WF_TURET_BAGGY_lazer_tolstij_krasnij / Initial_Parameters / Minimal weapon range";
			value = 5.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Viper_Sting__B_ / WF_TURET_BAGGY_lazer_tolstij_krasnij / Initial_Parameters / Weapon Range";
			value = 175.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Viper_Sting__B_ / WF_TURET_BAGGY_lazer_tolstij_krasnij / Initial_Parameters / Weapon accuracy";
			value = 10.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Viper_Sting__B_ / WF_TURET_BAGGY_lazer_tolstij_krasnij / Initial_Parameters /  ";
			value = 0.5;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Viper_Sting__B_ / WF_TURET_BAGGY_lazer_tolstij_krasnij / Initial_Parameters / Weapon Recharge time";
			value = 0.3;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Viper_Sting__B_ / WF_TURET_BAGGY_lazer_tolstij_krasnij / Damage / Health";
			value = 24.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Viper_Sting__B_ / WF_TURET_BAGGY_lazer_tolstij_krasnij / Damage / Armour";
			value = 24.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Viper_Sting__B_ / WF_TURET_BAGGY_lazer_tolstij_krasnij / Damage / Health2";
			value = 20.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Viper_Sting__B_ / WF_TURET_BAGGY_lazer_tolstij_krasnij / Damage / Armour2";
			value = 20.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Viper_Sting__B_ / WF_TURET_BAGGY_lazer_tolstij_krasnij / Damage / Health3";
			value = 18.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Viper_Sting__B_ / WF_TURET_BAGGY_lazer_tolstij_krasnij / Damage / Armour3";
			value = 18.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Viper_Sting__B_ / WF_TURET_BAGGY_lazer_tolstij_krasnij / Damage / Health4";
			value = 16.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Viper_Sting__B_ / WF_TURET_BAGGY_lazer_tolstij_krasnij / Damage / Armour4";
			value = 16.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Viper_Sting__B_ / WA_E_TURETBUGGY_elektropole / Initial_Parameters / Weapon Range";
			value = 15.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Viper_Sting__B_ / WA_E_TURETBUGGY_elektropole / Initial_Parameters /  ";
			value = 2.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Viper_Sting__B_ / WA_E_TURETBUGGY_elektropole / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Viper_Sting__B_ / WA_E_TURETBUGGY_elektropole / E_TURRET_SCOUTBAGGY_elektroshok / Abnormal_State_Damage / Health";
			value = 30.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Viper_Sting__B_ / WA_E_TURETBUGGY_elektropole / E_TURRET_SCOUTBAGGY_elektroshok / Abnormal_State_Damage / Armour";
			value = 30.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Viper_Sting__B_ / WA_E_TURETBUGGY_elektropole / E_TURRET_SCOUTBAGGY_elektroshok / Abnormal_State_Damage / Health2";
			value = 30.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Viper_Sting__B_ / WA_E_TURETBUGGY_elektropole / E_TURRET_SCOUTBAGGY_elektroshok / Abnormal_State_Damage / Armour2";
			value = 30.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Viper_Sting__B_ / WA_E_TURETBUGGY_elektropole / E_TURRET_SCOUTBAGGY_elektroshok / Abnormal_State_Damage / Health3";
			value = 30.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Viper_Sting__B_ / WA_E_TURETBUGGY_elektropole / E_TURRET_SCOUTBAGGY_elektroshok / Abnormal_State_Damage / Armour3";
			value = 30.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Viper_Sting__B_ / WA_E_TURETBUGGY_elektropole / E_TURRET_SCOUTBAGGY_elektroshok / Abnormal_State_Damage / Health4";
			value = 30.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Viper_Sting__B_ / WA_E_TURETBUGGY_elektropole / E_TURRET_SCOUTBAGGY_elektroshok / Abnormal_State_Damage / Armour4";
			value = 30.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Pegasus_Strike_B_ / WF_HOVITZERTURRET_snarjad / Initial_Parameters / Minimal weapon range";
			value = 200.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pegasus_Strike_B_ / WF_HOVITZERTURRET_snarjad / Initial_Parameters / Weapon Range";
			value = 750.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pegasus_Strike_B_ / WF_HOVITZERTURRET_snarjad / Initial_Parameters / Weapon accuracy";
			value = 40.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pegasus_Strike_B_ / WF_HOVITZERTURRET_snarjad / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pegasus_Strike_B_ / WF_HOVITZERTURRET_snarjad / Initial_Parameters / Weapon Recharge time";
			value = 8.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pegasus_Strike_B_ / WF_HOVITZERTURRET_snarjad / E_TURET_snarjad / Projectile_Damage / Health";
			value = 250.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Pegasus_Strike_B_ / WF_HOVITZERTURRET_snarjad / E_TURET_snarjad / Projectile_Damage / Armour";
			value = 250.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Pegasus_Strike_B_ / WF_HOVITZERTURRET_snarjad / E_TURET_snarjad / Projectile_Damage / Health2";
			value = 250.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Pegasus_Strike_B_ / WF_HOVITZERTURRET_snarjad / E_TURET_snarjad / Projectile_Damage / Armour2";
			value = 250.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Pegasus_Strike_B_ / WF_HOVITZERTURRET_snarjad / E_TURET_snarjad / Projectile_Damage / Health3";
			value = 250.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Pegasus_Strike_B_ / WF_HOVITZERTURRET_snarjad / E_TURET_snarjad / Projectile_Damage / Armour3";
			value = 250.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Pegasus_Strike_B_ / WF_HOVITZERTURRET_snarjad / E_TURET_snarjad / Projectile_Damage / Health4";
			value = 250.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Pegasus_Strike_B_ / WF_HOVITZERTURRET_snarjad / E_TURET_snarjad / Projectile_Damage / Armour4";
			value = 250.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pegasus_Strike_B_ / WA_E_HOVITZERTURETelektropole / Initial_Parameters / Weapon Range";
			value = 15.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pegasus_Strike_B_ / WA_E_HOVITZERTURETelektropole / Initial_Parameters /  ";
			value = 2.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pegasus_Strike_B_ / WA_E_HOVITZERTURETelektropole / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pegasus_Strike_B_ / WA_E_HOVITZERTURETelektropole / E_HOWITZERTURRET_AIRT_elektroshok / Abnormal_State_Damage / Health";
			value = 30.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pegasus_Strike_B_ / WA_E_HOVITZERTURETelektropole / E_HOWITZERTURRET_AIRT_elektroshok / Abnormal_State_Damage / Armour";
			value = 30.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Pegasus_Strike_B_ / WA_E_HOVITZERTURETelektropole / E_HOWITZERTURRET_AIRT_elektroshok / Abnormal_State_Damage / Health2";
			value = 30.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Pegasus_Strike_B_ / WA_E_HOVITZERTURETelektropole / E_HOWITZERTURRET_AIRT_elektroshok / Abnormal_State_Damage / Armour2";
			value = 30.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Pegasus_Strike_B_ / WA_E_HOVITZERTURETelektropole / E_HOWITZERTURRET_AIRT_elektroshok / Abnormal_State_Damage / Health3";
			value = 30.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Pegasus_Strike_B_ / WA_E_HOVITZERTURETelektropole / E_HOWITZERTURRET_AIRT_elektroshok / Abnormal_State_Damage / Armour3";
			value = 30.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Pegasus_Strike_B_ / WA_E_HOVITZERTURETelektropole / E_HOWITZERTURRET_AIRT_elektroshok / Abnormal_State_Damage / Health4";
			value = 30.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Pegasus_Strike_B_ / WA_E_HOVITZERTURETelektropole / E_HOWITZERTURRET_AIRT_elektroshok / Abnormal_State_Damage / Armour4";
			value = 30.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Pegasus_Strike_B_ / E_VOLNA_okop_ / Initial_Parameters / Weapon Range";
			value = 15.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pegasus_Strike_B_ / E_VOLNA_okop_ / Initial_Parameters /  ";
			value = 0.5;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pegasus_Strike_B_ / E_VOLNA_okop_ / Initial_Parameters / Weapon Recharge time";
			value = 2.5;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Pegasus_Strike_B_ / E_VOLNA_okop_ / Fire_Cost / -solar energy";
			value = 0.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Command_Core__B_ / E_COMMAND_POST3specweapon / Initial_Parameters / Weapon Range";
			value = 15.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Command_Core__B_ / E_COMMAND_POST3specweapon / Initial_Parameters /  ";
			value = 10.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Command_Core__B_ / E_COMMAND_POST3specweapon / Initial_Parameters / Weapon Recharge time";
			value = 20.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Hydro_Generator__B_ / WA_E_HIDROGENERATOR_elektropole / Initial_Parameters / Weapon Range";
			value = 15.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Hydro_Generator__B_ / WA_E_HIDROGENERATOR_elektropole / Initial_Parameters /  ";
			value = 2.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Hydro_Generator__B_ / WA_E_HIDROGENERATOR_elektropole / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Hydro_Generator__B_ / WA_E_HIDROGENERATOR_elektropole / E_HYDRO_GENERATOR_elektroshok / Abnormal_State_Damage / Health";
			value = 30.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Hydro_Generator__B_ / WA_E_HIDROGENERATOR_elektropole / E_HYDRO_GENERATOR_elektroshok / Abnormal_State_Damage / Armour";
			value = 30.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Advanced_Hydro_Generator__B_ / WA_E_HIDROGENERATOR_elektropole / E_HYDRO_GENERATOR_elektroshok / Abnormal_State_Damage / Health2";
			value = 30.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Advanced_Hydro_Generator__B_ / WA_E_HIDROGENERATOR_elektropole / E_HYDRO_GENERATOR_elektroshok / Abnormal_State_Damage / Armour2";
			value = 30.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Advanced_Hydro_Generator__B_ / WA_E_HIDROGENERATOR_elektropole / E_HYDRO_GENERATOR_elektroshok / Abnormal_State_Damage / Health3";
			value = 30.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Advanced_Hydro_Generator__B_ / WA_E_HIDROGENERATOR_elektropole / E_HYDRO_GENERATOR_elektroshok / Abnormal_State_Damage / Armour3";
			value = 30.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Advanced_Hydro_Generator__B_ / WA_E_HIDROGENERATOR_elektropole / E_HYDRO_GENERATOR_elektroshok / Abnormal_State_Damage / Health4";
			value = 30.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Advanced_Hydro_Generator__B_ / WA_E_HIDROGENERATOR_elektropole / E_HYDRO_GENERATOR_elektroshok / Abnormal_State_Damage / Armour4";
			value = 30.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Advanced_Hydro_Generator__B_ / WF_HIDRO_elektrichestvo / Initial_Parameters / Minimal weapon range";
			value = 1.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Hydro_Generator__B_ / WF_HIDRO_elektrichestvo / Initial_Parameters / Weapon Range";
			value = 250.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Hydro_Generator__B_ / WF_HIDRO_elektrichestvo / Initial_Parameters / Weapon accuracy";
			value = 15.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Hydro_Generator__B_ / WF_HIDRO_elektrichestvo / Initial_Parameters /  ";
			value = 0.5;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Hydro_Generator__B_ / WF_HIDRO_elektrichestvo / Initial_Parameters / Weapon Recharge time";
			value = 1.5;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Hydro_Generator__B_ / WF_HIDRO_elektrichestvo / Damage / Health";
			value = 25.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Advanced_Hydro_Generator__B_ / WF_HIDRO_elektrichestvo / Damage / Armour";
			value = 25.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Advanced_Hydro_Generator__B_ / WF_HIDRO_elektrichestvo / Damage / Health2";
			value = 20.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Advanced_Hydro_Generator__B_ / WF_HIDRO_elektrichestvo / Damage / Armour2";
			value = 20.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Hydro_Generator__B_ / WF_HIDRO_elektrichestvo / Damage / Health3";
			value = 16.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Advanced_Hydro_Generator__B_ / WF_HIDRO_elektrichestvo / Damage / Armour3";
			value = 16.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Advanced_Hydro_Generator__B_ / WF_HIDRO_elektrichestvo / Damage / Health4";
			value = 12.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Advanced_Hydro_Generator__B_ / WF_HIDRO_elektrichestvo / Damage / Armour4";
			value = 12.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Advanced_Hydro_Generator__B_ / WF_HIDRO_elektrichestvo / Abnormal_State_Damage / Health";
			value = 20.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Hydro_Generator__B_ / WF_HIDRO_elektrichestvo / Abnormal_State_Damage / Armour";
			value = 4.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / Maximilian_alwais / Initial_Parameters / Weapon Range";
			value = 100.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian_alwais / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian_alwais / Initial_Parameters / Weapon Recharge time";
			value = 0.8;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian1 / Initial_Parameters / Weapon Range";
			value = 250.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian1 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian1 / Initial_Parameters / Weapon Recharge time";
			value = 30.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian1 / Fire_Cost / -hydro energy";
			value = 0.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian1 / Maximilian / Abnormal_State_Damage / Health";
			value = 40.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian1 / Maximilian / Abnormal_State_Damage / Armour";
			value = 40.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / Maximilian1 / Maximilian / Abnormal_State_Damage / Health2";
			value = 32.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian1 / Maximilian / Abnormal_State_Damage / Armour2";
			value = 32.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / Maximilian1 / Maximilian / Abnormal_State_Damage / Health3";
			value = 24.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian1 / Maximilian / Abnormal_State_Damage / Armour3";
			value = 24.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / Maximilian1 / Maximilian / Abnormal_State_Damage / Health4";
			value = 12.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian1 / Maximilian / Abnormal_State_Damage / Armour4";
			value = 12.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / Maximilian1_2 / Initial_Parameters / Weapon Range";
			value = 300.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian1_2 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian1_2 / Initial_Parameters / Weapon Recharge time";
			value = 30.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian1_2 / Fire_Cost / -hydro energy";
			value = 0.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian1_2 / Maximilian1_2_impulbs / Abnormal_State_Damage / Health";
			value = 60.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian1_2 / Maximilian1_2_impulbs / Abnormal_State_Damage / Armour";
			value = 60.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / Maximilian1_2 / Maximilian1_2_impulbs / Abnormal_State_Damage / Health2";
			value = 48.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian1_2 / Maximilian1_2_impulbs / Abnormal_State_Damage / Armour2";
			value = 48.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / Maximilian1_2 / Maximilian1_2_impulbs / Abnormal_State_Damage / Health3";
			value = 36.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian1_2 / Maximilian1_2_impulbs / Abnormal_State_Damage / Armour3";
			value = 36.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / Maximilian1_2 / Maximilian1_2_impulbs / Abnormal_State_Damage / Health4";
			value = 18.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian1_2 / Maximilian1_2_impulbs / Abnormal_State_Damage / Armour4";
			value = 18.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / Maximilian1_3 / Initial_Parameters / Weapon Range";
			value = 350.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian1_3 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian1_3 / Initial_Parameters / Weapon Recharge time";
			value = 30.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian1_3 / Fire_Cost / -hydro energy";
			value = 0.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian1_3 / Maximilian1_3_impulbs / Abnormal_State_Damage / Health";
			value = 80.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian1_3 / Maximilian1_3_impulbs / Abnormal_State_Damage / Armour";
			value = 80.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / Maximilian1_3 / Maximilian1_3_impulbs / Abnormal_State_Damage / Health2";
			value = 64.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian1_3 / Maximilian1_3_impulbs / Abnormal_State_Damage / Armour2";
			value = 64.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / Maximilian1_3 / Maximilian1_3_impulbs / Abnormal_State_Damage / Health3";
			value = 48.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian1_3 / Maximilian1_3_impulbs / Abnormal_State_Damage / Armour3";
			value = 48.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / Maximilian1_3 / Maximilian1_3_impulbs / Abnormal_State_Damage / Health4";
			value = 24.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian1_3 / Maximilian1_3_impulbs / Abnormal_State_Damage / Armour4";
			value = 24.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / Maximilian3 / Initial_Parameters / Weapon Range";
			value = 400.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian3 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian3 / Initial_Parameters / Weapon Recharge time";
			value = 180.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian3 / Fire_Cost / -hydro energy";
			value = 0.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian3 / Maximilian3_molnija / Damage / Health";
			value = 400.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / Maximilian3 / Maximilian3_molnija / Damage / Armour";
			value = 400.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / Maximilian3 / Maximilian3_molnija / Damage / Health2";
			value = 400.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / Maximilian3 / Maximilian3_molnija / Damage / Armour2";
			value = 400.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / Maximilian3 / Maximilian3_molnija / Damage / Health3";
			value = 400.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / Maximilian3 / Maximilian3_molnija / Damage / Armour3";
			value = 400.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian3 / Maximilian3_molnija / Damage / Health4";
			value = 400.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / Maximilian3 / Maximilian3_molnija / Damage / Armour4";
			value = 400.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / Maximilian3 / Maximilian3_molnija / Abnormal_State_Damage / Health";
			value = 20.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian3 / Maximilian3_molnija / Abnormal_State_Damage / Armour";
			value = 4.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / Maximilian3 / Maximilian3_molnija / Abnormal_State_Damage / Health2";
			value = 20.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / Maximilian3 / Maximilian3_molnija / Abnormal_State_Damage / Armour2";
			value = 4.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / Maximilian3 / Maximilian3_molnija / Abnormal_State_Damage / Health3";
			value = 20.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / Maximilian3 / Maximilian3_molnija / Abnormal_State_Damage / Armour3";
			value = 4.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / Maximilian3 / Maximilian3_molnija / Abnormal_State_Damage / Health4";
			value = 20.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / Maximilian3 / Maximilian3_molnija / Abnormal_State_Damage / Armour4";
			value = 4.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / Maximilian3_2 / Initial_Parameters / Weapon Range";
			value = 450.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian3_2 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian3_2 / Initial_Parameters / Weapon Recharge time";
			value = 150.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian3_2 / Fire_Cost / -hydro energy";
			value = 0.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian3_3 / Initial_Parameters / Weapon Range";
			value = 500.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian3_3 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian3_3 / Initial_Parameters / Weapon Recharge time";
			value = 120.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian3_3 / Fire_Cost / -hydro energy";
			value = 0.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian4 / Initial_Parameters / Weapon Range";
			value = 250.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian4 / Initial_Parameters /  ";
			value = 10.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian4 / Initial_Parameters / Weapon Recharge time";
			value = 120.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian4 / Fire_Cost / -hydro energy";
			value = 0.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian4 / Maximilian_luch_zamorozka / Abnormal_State_Damage / Health";
			value = 20.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian4 / Maximilian_luch_zamorozka / Abnormal_State_Damage / Armour";
			value = 4.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian4 / Maximilian_luch_zamorozka / Abnormal_State_Damage / Health2";
			value = 20.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian4 / Maximilian_luch_zamorozka / Abnormal_State_Damage / Armour2";
			value = 4.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian4 / Maximilian_luch_zamorozka / Abnormal_State_Damage / Health3";
			value = 20.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian4 / Maximilian_luch_zamorozka / Abnormal_State_Damage / Armour3";
			value = 4.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian4 / Maximilian_luch_zamorozka / Abnormal_State_Damage / Health4";
			value = 20.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian4 / Maximilian_luch_zamorozka / Abnormal_State_Damage / Armour4";
			value = 4.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian4 / Maximilian_luch_zamorozka / Maximilian4 / Abnormal_State_Damage / Health";
			value = 20.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian4 / Maximilian_luch_zamorozka / Maximilian4 / Abnormal_State_Damage / Armour";
			value = 4.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian4 / Maximilian_luch_zamorozka / Maximilian4 / Abnormal_State_Damage / Health2";
			value = 20.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian4 / Maximilian_luch_zamorozka / Maximilian4 / Abnormal_State_Damage / Armour2";
			value = 4.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian4 / Maximilian_luch_zamorozka / Maximilian4 / Abnormal_State_Damage / Health3";
			value = 20.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian4 / Maximilian_luch_zamorozka / Maximilian4 / Abnormal_State_Damage / Armour3";
			value = 4.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian4 / Maximilian_luch_zamorozka / Maximilian4 / Abnormal_State_Damage / Health4";
			value = 20.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian4 / Maximilian_luch_zamorozka / Maximilian4 / Abnormal_State_Damage / Armour4";
			value = 4.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian4 / Maximilian_luch_zamorozka / Maximilian4_led / Damage / Health";
			value = 20.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian4 / Maximilian_luch_zamorozka / Maximilian4_led / Damage / Armour";
			value = 4.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian4 / Maximilian_luch_zamorozka / Maximilian4_led / Damage / Health2";
			value = 20.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian4 / Maximilian_luch_zamorozka / Maximilian4_led / Damage / Armour2";
			value = 4.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian4 / Maximilian_luch_zamorozka / Maximilian4_led / Damage / Health3";
			value = 20.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian4 / Maximilian_luch_zamorozka / Maximilian4_led / Damage / Armour3";
			value = 4.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian4 / Maximilian_luch_zamorozka / Maximilian4_led / Damage / Health4";
			value = 20.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian4 / Maximilian_luch_zamorozka / Maximilian4_led / Damage / Armour4";
			value = 4.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian4_2 / Initial_Parameters / Weapon Range";
			value = 300.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian4_2 / Initial_Parameters /  ";
			value = 10.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian4_2 / Initial_Parameters / Weapon Recharge time";
			value = 90.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian4_2 / Fire_Cost / -hydro energy";
			value = 0.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian4_3 / Initial_Parameters / Weapon Range";
			value = 350.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian4_3 / Initial_Parameters /  ";
			value = 10.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian4_3 / Initial_Parameters / Weapon Recharge time";
			value = 60.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian4_3 / Fire_Cost / -hydro energy";
			value = 0.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian6 / Initial_Parameters / Weapon Range";
			value = 750.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian6 / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian6 / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian6 / Fire_Cost / -hydro energy";
			value = 250.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian6 / Maximilian6_luch__geo / Abnormal_State_Damage / Health";
			value = 300.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian6 / Maximilian6_luch__geo / Abnormal_State_Damage / Armour";
			value = 300.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / Maximilian6 / Maximilian6_luch__geo / Abnormal_State_Damage / Health2";
			value = 300.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / Maximilian6 / Maximilian6_luch__geo / Abnormal_State_Damage / Armour2";
			value = 300.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / Maximilian6 / Maximilian6_luch__geo / Abnormal_State_Damage / Health3";
			value = 300.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / Maximilian6 / Maximilian6_luch__geo / Abnormal_State_Damage / Armour3";
			value = 300.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / Maximilian6 / Maximilian6_luch__geo / Abnormal_State_Damage / Health4";
			value = 300.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / Maximilian6 / Maximilian6_luch__geo / Abnormal_State_Damage / Armour4";
			value = 300.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / Maximilian6 / Maximilian6_luch__geo / MAX6_ogonb_lucha_po_vetru / Abnormal_State_Damage / Health";
			value = 20.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian6 / Maximilian6_luch__geo / MAX6_ogonb_lucha_po_vetru / Abnormal_State_Damage / Armour";
			value = 4.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / Maximilian6 / Maximilian6_luch__geo / MAX6_ogonb_lucha_po_vetru / Abnormal_State_Damage / Health2";
			value = 20.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / Maximilian6 / Maximilian6_luch__geo / MAX6_ogonb_lucha_po_vetru / Abnormal_State_Damage / Armour2";
			value = 4.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / Maximilian6 / Maximilian6_luch__geo / MAX6_ogonb_lucha_po_vetru / Abnormal_State_Damage / Health3";
			value = 20.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / Maximilian6 / Maximilian6_luch__geo / MAX6_ogonb_lucha_po_vetru / Abnormal_State_Damage / Armour3";
			value = 4.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / Maximilian6 / Maximilian6_luch__geo / MAX6_ogonb_lucha_po_vetru / Abnormal_State_Damage / Health4";
			value = 20.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / Maximilian6 / Maximilian6_luch__geo / MAX6_ogonb_lucha_po_vetru / Abnormal_State_Damage / Armour4";
			value = 4.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / Maximilian6_2 / Initial_Parameters / Weapon Range";
			value = 1000.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian6_2 / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian6_2 / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian6_2 / Fire_Cost / -hydro energy";
			value = 200.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian6_3 / Initial_Parameters / Weapon Range";
			value = 1500.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian6_3 / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian6_3 / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian6_3 / Fire_Cost / -hydro energy";
			value = 150.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian9 / Initial_Parameters / Weapon Range";
			value = 5000.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian9 / Initial_Parameters /  ";
			value = 5.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian9 / Initial_Parameters / Weapon Recharge time";
			value = 45.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Maximilian9 / Fire_Cost / -hydro energy";
			value = 0.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WC_MAX / Initial_Parameters / Minimal weapon range";
			value = 0.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WC_MAX / Initial_Parameters / Weapon Range";
			value = 15.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WC_MAX / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WC_MAX / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WC_MAX / Maximilian_rukopashnaja / Damage / Health";
			value = 25.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WC_MAX / Maximilian_rukopashnaja / Damage / Armour";
			value = 25.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / WC_MAX / Maximilian_rukopashnaja / Damage / Health2";
			value = 20.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / WC_MAX / Maximilian_rukopashnaja / Damage / Armour2";
			value = 20.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / WC_MAX / Maximilian_rukopashnaja / Damage / Health3";
			value = 15.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / WC_MAX / Maximilian_rukopashnaja / Damage / Armour3";
			value = 15.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / WC_MAX / Maximilian_rukopashnaja / Damage / Health4";
			value = 10.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / WC_MAX / Maximilian_rukopashnaja / Damage / Armour4";
			value = 10.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer1 / Initial_Parameters / Minimal weapon range";
			value = 5.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer1 / Initial_Parameters / Weapon Range";
			value = 150.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer1 / Initial_Parameters / Weapon accuracy";
			value = 10.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer1 / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer1 / Initial_Parameters / Weapon Recharge time";
			value = 0.5;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer1 / Damage / Health";
			value = 40.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer1 / Damage / Armour";
			value = 40.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer1 / Damage / Health2";
			value = 34.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer1 / Damage / Armour2";
			value = 34.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer1 / Damage / Health3";
			value = 28.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer1 / Damage / Armour3";
			value = 28.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer1 / Damage / Health4";
			value = 22.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer1 / Damage / Armour4";
			value = 22.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer2 / Initial_Parameters / Minimal weapon range";
			value = 5.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer2 / Initial_Parameters / Weapon Range";
			value = 160.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer2 / Initial_Parameters / Weapon accuracy";
			value = 10.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer2 / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer2 / Initial_Parameters / Weapon Recharge time";
			value = 0.5;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer2 / Damage / Health";
			value = 45.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer2 / Damage / Armour";
			value = 45.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer2 / Damage / Health2";
			value = 38.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer2 / Damage / Armour2";
			value = 38.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer2 / Damage / Health3";
			value = 31.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer2 / Damage / Armour3";
			value = 31.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer2 / Damage / Health4";
			value = 25.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer2 / Damage / Armour4";
			value = 25.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer3 / Initial_Parameters / Minimal weapon range";
			value = 5.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer3 / Initial_Parameters / Weapon Range";
			value = 170.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer3 / Initial_Parameters / Weapon accuracy";
			value = 10.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer3 / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer3 / Initial_Parameters / Weapon Recharge time";
			value = 0.5;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer3 / Damage / Health";
			value = 50.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer3 / Damage / Armour";
			value = 50.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer3 / Damage / Health2";
			value = 42.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer3 / Damage / Armour2";
			value = 42.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer3 / Damage / Health3";
			value = 34.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer3 / Damage / Armour3";
			value = 34.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer3 / Damage / Health4";
			value = 28.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer3 / Damage / Armour4";
			value = 28.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer4 / Initial_Parameters / Minimal weapon range";
			value = 5.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer4 / Initial_Parameters / Weapon Range";
			value = 180.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer4 / Initial_Parameters / Weapon accuracy";
			value = 10.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer4 / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer4 / Initial_Parameters / Weapon Recharge time";
			value = 0.5;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer4 / Damage / Health";
			value = 55.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer4 / Damage / Armour";
			value = 55.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer4 / Damage / Health2";
			value = 46.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer4 / Damage / Armour2";
			value = 46.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer4 / Damage / Health3";
			value = 37.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer4 / Damage / Armour3";
			value = 37.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer4 / Damage / Health4";
			value = 31.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer4 / Damage / Armour4";
			value = 31.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / MAX_DRON / Initial_Parameters / Weapon Range";
			value = 50.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / MAX_DRON / Initial_Parameters /  ";
			value = 0.5;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / MAX_DRON / Initial_Parameters / Weapon Recharge time";
			value = 60.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / MAX_DRON / Fire_Cost / -solar energy";
			value = 500.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / MAX_DRON / Fire_Cost / -science resource";
			value = 500.;
			type = "-science resource";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / MAX_DRON / Fire_Cost / -hydro energy";
			value = 500.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / MAX_LEIKOSHO / Initial_Parameters / Weapon Range";
			value = 50.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / MAX_LEIKOSHO / Initial_Parameters /  ";
			value = 0.5;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / MAX_LEIKOSHO / Initial_Parameters / Weapon Recharge time";
			value = 60.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / MAX_LEIKOSHO / Fire_Cost / -solar energy";
			value = 500.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / MAX_LEIKOSHO / Fire_Cost / -science resource";
			value = 500.;
			type = "-science resource";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / MAX_LEIKOSHO / Fire_Cost / -hydro energy";
			value = 500.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WC_MAX_na_vode / Initial_Parameters / Minimal weapon range";
			value = 0.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WC_MAX_na_vode / Initial_Parameters / Weapon Range";
			value = 15.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WC_MAX_na_vode / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WC_MAX_na_vode / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer1_prjamoe_upravlenie_ / Initial_Parameters / Minimal weapon range";
			value = 5.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer1_prjamoe_upravlenie_ / Initial_Parameters / Weapon Range";
			value = 150.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer1_prjamoe_upravlenie_ / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer1_prjamoe_upravlenie_ / Damage / Health";
			value = 40.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer1_prjamoe_upravlenie_ / Damage / Armour";
			value = 40.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer1_prjamoe_upravlenie_ / Damage / Health2";
			value = 34.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer1_prjamoe_upravlenie_ / Damage / Armour2";
			value = 34.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer1_prjamoe_upravlenie_ / Damage / Health3";
			value = 28.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer1_prjamoe_upravlenie_ / Damage / Armour3";
			value = 28.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer1_prjamoe_upravlenie_ / Damage / Health4";
			value = 22.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer1_prjamoe_upravlenie_ / Damage / Armour4";
			value = 22.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer2__prjamoe_upravlenie_ / Initial_Parameters / Minimal weapon range";
			value = 5.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer2__prjamoe_upravlenie_ / Initial_Parameters / Weapon Range";
			value = 160.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer2__prjamoe_upravlenie_ / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer2__prjamoe_upravlenie_ / Damage / Health";
			value = 45.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer2__prjamoe_upravlenie_ / Damage / Armour";
			value = 45.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer2__prjamoe_upravlenie_ / Damage / Health2";
			value = 38.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer2__prjamoe_upravlenie_ / Damage / Armour2";
			value = 38.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer2__prjamoe_upravlenie_ / Damage / Health3";
			value = 31.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer2__prjamoe_upravlenie_ / Damage / Armour3";
			value = 31.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer2__prjamoe_upravlenie_ / Damage / Health4";
			value = 25.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer2__prjamoe_upravlenie_ / Damage / Armour4";
			value = 25.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer3__prjamoe_upravlenie_ / Initial_Parameters / Minimal weapon range";
			value = 5.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer3__prjamoe_upravlenie_ / Initial_Parameters / Weapon Range";
			value = 170.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer3__prjamoe_upravlenie_ / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer3__prjamoe_upravlenie_ / Damage / Health";
			value = 50.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer3__prjamoe_upravlenie_ / Damage / Armour";
			value = 50.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer3__prjamoe_upravlenie_ / Damage / Health2";
			value = 42.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer3__prjamoe_upravlenie_ / Damage / Armour2";
			value = 42.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer3__prjamoe_upravlenie_ / Damage / Health3";
			value = 34.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer3__prjamoe_upravlenie_ / Damage / Armour3";
			value = 34.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer3__prjamoe_upravlenie_ / Damage / Health4";
			value = 28.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer3__prjamoe_upravlenie_ / Damage / Armour4";
			value = 28.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer4_prjamoe_upravlenie_ / Initial_Parameters / Minimal weapon range";
			value = 5.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer4_prjamoe_upravlenie_ / Initial_Parameters / Weapon Range";
			value = 180.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer4_prjamoe_upravlenie_ / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer4_prjamoe_upravlenie_ / Damage / Health";
			value = 55.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer4_prjamoe_upravlenie_ / Damage / Armour";
			value = 55.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer4_prjamoe_upravlenie_ / Damage / Health2";
			value = 46.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer4_prjamoe_upravlenie_ / Damage / Armour2";
			value = 46.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer4_prjamoe_upravlenie_ / Damage / Health3";
			value = 37.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer4_prjamoe_upravlenie_ / Damage / Armour3";
			value = 37.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer4_prjamoe_upravlenie_ / Damage / Health4";
			value = 31.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / WF_MAX_lazer4_prjamoe_upravlenie_ / Damage / Armour4";
			value = 31.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Kie_Fujishima_ / Maximilian5 / Initial_Parameters / Weapon Range";
			value = 200.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Kie_Fujishima_ / Maximilian5 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Kie_Fujishima_ / Maximilian5 / Initial_Parameters / Weapon Recharge time";
			value = 2.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Kie_Fujishima_ / Maximilian5 / Fire_Cost / -hydro energy";
			value = 5.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Kie_Fujishima_ / Maximilian5_2 / Initial_Parameters / Weapon Range";
			value = 250.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Kie_Fujishima_ / Maximilian5_2 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Kie_Fujishima_ / Maximilian5_2 / Initial_Parameters / Weapon Recharge time";
			value = 2.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Kie_Fujishima_ / Maximilian5_2 / Fire_Cost / -hydro energy";
			value = 4.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Kie_Fujishima_ / Maximilian5_3 / Initial_Parameters / Weapon Range";
			value = 300.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Kie_Fujishima_ / Maximilian5_3 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Kie_Fujishima_ / Maximilian5_3 / Initial_Parameters / Weapon Recharge time";
			value = 2.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Kie_Fujishima_ / Maximilian5_3 / Fire_Cost / -hydro energy";
			value = 3.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Kie_Fujishima_ / Maximilian10 / Initial_Parameters / Weapon Range";
			value = 400.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Kie_Fujishima_ / Maximilian10 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Kie_Fujishima_ / Maximilian10 / Initial_Parameters / Weapon Recharge time";
			value = 30.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Kie_Fujishima_ / Maximilian10 / Fire_Cost / -hydro energy";
			value = 0.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Kie_Fujishima_ / Maximilian10 / MAX10__zaxvat / Abnormal_State_Damage / Capturing";
			value = 100.;
			type = "Capturing";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Kie_Fujishima_ / WC_LEIKOSHO / Initial_Parameters / Minimal weapon range";
			value = 0.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Kie_Fujishima_ / WC_LEIKOSHO / Initial_Parameters / Weapon Range";
			value = 15.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Kie_Fujishima_ / WC_LEIKOSHO / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Kie_Fujishima_ / WC_LEIKOSHO / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Kie_Fujishima_ / WC_LEIKOSHO / LEIKOSHO_rukopashnaja / Damage / Health";
			value = 25.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Kie_Fujishima_ / WC_LEIKOSHO / LEIKOSHO_rukopashnaja / Damage / Armour";
			value = 25.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Kie_Fujishima_ / WC_LEIKOSHO / LEIKOSHO_rukopashnaja / Damage / Health2";
			value = 20.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Kie_Fujishima_ / WC_LEIKOSHO / LEIKOSHO_rukopashnaja / Damage / Armour2";
			value = 20.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Kie_Fujishima_ / WC_LEIKOSHO / LEIKOSHO_rukopashnaja / Damage / Health3";
			value = 15.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Kie_Fujishima_ / WC_LEIKOSHO / LEIKOSHO_rukopashnaja / Damage / Armour3";
			value = 15.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Kie_Fujishima_ / WC_LEIKOSHO / LEIKOSHO_rukopashnaja / Damage / Health4";
			value = 10.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Kie_Fujishima_ / WC_LEIKOSHO / LEIKOSHO_rukopashnaja / Damage / Armour4";
			value = 10.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Kie_Fujishima_ / WF_LEICOSHO_elektrichestvo / Initial_Parameters / Minimal weapon range";
			value = 5.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Kie_Fujishima_ / WF_LEICOSHO_elektrichestvo / Initial_Parameters / Weapon Range";
			value = 150.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Kie_Fujishima_ / WF_LEICOSHO_elektrichestvo / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Kie_Fujishima_ / WF_LEICOSHO_elektrichestvo / Initial_Parameters / Weapon Recharge time";
			value = 0.5;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Kie_Fujishima_ / WF_LEICOSHO_elektrichestvo / Damage / Health";
			value = 40.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Kie_Fujishima_ / WF_LEICOSHO_elektrichestvo / Damage / Armour";
			value = 40.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Kie_Fujishima_ / WF_LEICOSHO_elektrichestvo / Damage / Health2";
			value = 32.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Kie_Fujishima_ / WF_LEICOSHO_elektrichestvo / Damage / Armour2";
			value = 32.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Kie_Fujishima_ / WF_LEICOSHO_elektrichestvo / Damage / Health3";
			value = 24.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Kie_Fujishima_ / WF_LEICOSHO_elektrichestvo / Damage / Armour3";
			value = 24.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Kie_Fujishima_ / WF_LEICOSHO_elektrichestvo / Damage / Health4";
			value = 16.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Kie_Fujishima_ / WF_LEICOSHO_elektrichestvo / Damage / Armour4";
			value = 16.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Kie_Fujishima_ / WC_LEIKOSHA_na_vode / Initial_Parameters / Minimal weapon range";
			value = 0.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Kie_Fujishima_ / WC_LEIKOSHA_na_vode / Initial_Parameters / Weapon Range";
			value = 15.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Kie_Fujishima_ / WC_LEIKOSHA_na_vode / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Kie_Fujishima_ / WC_LEIKOSHA_na_vode / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Kie_Fujishima_ / WF_LEIKOSHA__prjamoe_upravlenie_ / Initial_Parameters / Minimal weapon range";
			value = 5.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Kie_Fujishima_ / WF_LEIKOSHA__prjamoe_upravlenie_ / Initial_Parameters / Weapon Range";
			value = 150.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Kie_Fujishima_ / WF_LEIKOSHA__prjamoe_upravlenie_ / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Kie_Fujishima_ / WF_LEIKOSHA__prjamoe_upravlenie_ / Damage / Health";
			value = 40.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Kie_Fujishima_ / WF_LEIKOSHA__prjamoe_upravlenie_ / Damage / Armour";
			value = 40.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Kie_Fujishima_ / WF_LEIKOSHA__prjamoe_upravlenie_ / Damage / Health2";
			value = 32.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Kie_Fujishima_ / WF_LEIKOSHA__prjamoe_upravlenie_ / Damage / Armour2";
			value = 32.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Kie_Fujishima_ / WF_LEIKOSHA__prjamoe_upravlenie_ / Damage / Health3";
			value = 24.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Kie_Fujishima_ / WF_LEIKOSHA__prjamoe_upravlenie_ / Damage / Armour3";
			value = 24.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Kie_Fujishima_ / WF_LEIKOSHA__prjamoe_upravlenie_ / Damage / Health4";
			value = 16.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Kie_Fujishima_ / WF_LEIKOSHA__prjamoe_upravlenie_ / Damage / Armour4";
			value = 16.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "AK_RD / Maximilian2 / Initial_Parameters / Weapon Range";
			value = 600.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / Maximilian2 / Initial_Parameters /  ";
			value = 30.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / Maximilian2 / Initial_Parameters / Weapon Recharge time";
			value = 30.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / Maximilian2 / Fire_Cost / -hydro energy";
			value = 0.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / Maximilian2_2 / Initial_Parameters / Weapon Range";
			value = 800.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / Maximilian2_2 / Initial_Parameters /  ";
			value = 40.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / Maximilian2_2 / Initial_Parameters / Weapon Recharge time";
			value = 20.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / Maximilian2_2 / Fire_Cost / -hydro energy";
			value = 0.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / Maximilian2_3 / Initial_Parameters / Weapon Range";
			value = 1000.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / Maximilian2_3 / Initial_Parameters /  ";
			value = 50.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / Maximilian2_3 / Initial_Parameters / Weapon Recharge time";
			value = 10.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / Maximilian2_3 / Fire_Cost / -hydro energy";
			value = 0.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / Maximilian8 / Initial_Parameters / Weapon Range";
			value = 750.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / Maximilian8 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / Maximilian8 / Initial_Parameters / Weapon Recharge time";
			value = 90.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / Maximilian8 / Fire_Cost / -hydro energy";
			value = 0.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / Maximilian8_2 / Initial_Parameters / Weapon Range";
			value = 1000.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / Maximilian8_2 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / Maximilian8_2 / Initial_Parameters / Weapon Recharge time";
			value = 70.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / Maximilian8_2 / Fire_Cost / -hydro energy";
			value = 0.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / Maximilian8_3 / Initial_Parameters / Weapon Range";
			value = 1250.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / Maximilian8_3 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / Maximilian8_3 / Initial_Parameters / Weapon Recharge time";
			value = 50.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / Maximilian8_3 / Fire_Cost / -hydro energy";
			value = 0.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / WF_DRON_elektrichestvo / Initial_Parameters / Minimal weapon range";
			value = 5.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / WF_DRON_elektrichestvo / Initial_Parameters / Weapon Range";
			value = 150.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / WF_DRON_elektrichestvo / Initial_Parameters /  ";
			value = 0.8;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / WF_DRON_elektrichestvo / Initial_Parameters / Weapon Recharge time";
			value = 0.2;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / WF_DRON_elektrichestvo / Damage / Health";
			value = 30.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "AK_RD / WF_DRON_elektrichestvo / Damage / Armour";
			value = 30.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "AK_RD / WF_DRON_elektrichestvo / Damage / Health2";
			value = 25.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "AK_RD / WF_DRON_elektrichestvo / Damage / Armour2";
			value = 25.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / WF_DRON_elektrichestvo / Damage / Health3";
			value = 20.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "AK_RD / WF_DRON_elektrichestvo / Damage / Armour3";
			value = 20.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "AK_RD / WF_DRON_elektrichestvo / Damage / Health4";
			value = 15.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "AK_RD / WF_DRON_elektrichestvo / Damage / Armour4";
			value = 15.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "AK_RD / Maximilian7 / Initial_Parameters / Weapon Range";
			value = 100.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / Maximilian7 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / Maximilian7 / Initial_Parameters / Weapon Recharge time";
			value = 100.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / Maximilian7 / Fire_Cost / -hydro energy";
			value = 0.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / Maximilian7_2 / Initial_Parameters / Weapon Range";
			value = 100.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / Maximilian7_2 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / Maximilian7_2 / Initial_Parameters / Weapon Recharge time";
			value = 75.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / Maximilian7_2 / Fire_Cost / -hydro energy";
			value = 0.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / Maximilian7_3 / Initial_Parameters / Weapon Range";
			value = 100.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / Maximilian7_3 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / Maximilian7_3 / Initial_Parameters / Weapon Recharge time";
			value = 50.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / Maximilian7_3 / Fire_Cost / -hydro energy";
			value = 0.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / WF_DRON_elektrichestvo_prjamoe_upravlenie_ / Initial_Parameters / Minimal weapon range";
			value = 5.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / WF_DRON_elektrichestvo_prjamoe_upravlenie_ / Initial_Parameters / Weapon Range";
			value = 150.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / WF_DRON_elektrichestvo_prjamoe_upravlenie_ / Initial_Parameters /  ";
			value = 0.8;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / WF_DRON_elektrichestvo_prjamoe_upravlenie_ / Damage / Health";
			value = 30.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "AK_RD / WF_DRON_elektrichestvo_prjamoe_upravlenie_ / Damage / Armour";
			value = 30.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "AK_RD / WF_DRON_elektrichestvo_prjamoe_upravlenie_ / Damage / Health2";
			value = 25.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "AK_RD / WF_DRON_elektrichestvo_prjamoe_upravlenie_ / Damage / Armour2";
			value = 25.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / WF_DRON_elektrichestvo_prjamoe_upravlenie_ / Damage / Health3";
			value = 20.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "AK_RD / WF_DRON_elektrichestvo_prjamoe_upravlenie_ / Damage / Armour3";
			value = 20.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "AK_RD / WF_DRON_elektrichestvo_prjamoe_upravlenie_ / Damage / Health4";
			value = 15.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "AK_RD / WF_DRON_elektrichestvo_prjamoe_upravlenie_ / Damage / Armour4";
			value = 15.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ascension_defenses_B_ / E_VOROTA_molnija / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ascension_defenses_B_ / E_VOROTA_molnija / E_VOROTA_molnija / Damage / Health";
			value = 64.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ascension_defenses_B_ / E_VOROTA_molnija / E_VOROTA_molnija / Damage / Armour";
			value = 64.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ascension_defenses_B_ / E_VOROTA_molnija / E_VOROTA_molnija / Damage / Health2";
			value = 64.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ascension_defenses_B_ / E_VOROTA_molnija / E_VOROTA_molnija / Damage / Armour2";
			value = 64.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ascension_defenses_B_ / E_VOROTA_molnija / E_VOROTA_molnija / Damage / Health3";
			value = 64.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ascension_defenses_B_ / E_VOROTA_molnija / E_VOROTA_molnija / Damage / Armour3";
			value = 64.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ascension_defenses_B_ / E_VOROTA_molnija / E_VOROTA_molnija / Damage / Health4";
			value = 51.2;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ascension_defenses_B_ / E_VOROTA_molnija / E_VOROTA_molnija / Damage / Armour4";
			value = 51.2;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ascension_defenses_B_ / E_VOROTA_molnija / E_VOROTA_molnija / Abnormal_State_Damage / Health";
			value = 20.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ascension_defenses_B_ / E_VOROTA_molnija / E_VOROTA_molnija / Abnormal_State_Damage / Armour";
			value = 4.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ascension_defenses_B_ / E_VOROTA_molnija / E_VOROTA_molnija / Abnormal_State_Damage / Health2";
			value = 20.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ascension_defenses_B_ / E_VOROTA_molnija / E_VOROTA_molnija / Abnormal_State_Damage / Armour2";
			value = 4.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ascension_defenses_B_ / E_VOROTA_molnija / E_VOROTA_molnija / Abnormal_State_Damage / Health3";
			value = 20.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ascension_defenses_B_ / E_VOROTA_molnija / E_VOROTA_molnija / Abnormal_State_Damage / Armour3";
			value = 4.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ascension_defenses_B_ / E_VOROTA_molnija / E_VOROTA_molnija / Abnormal_State_Damage / Health4";
			value = 20.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ascension_defenses_B_ / E_VOROTA_molnija / E_VOROTA_molnija / Abnormal_State_Damage / Armour4";
			value = 4.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scavenger / WC_R_CONSTRUKTOR / Initial_Parameters / Minimal weapon range";
			value = 0.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scavenger / WC_R_CONSTRUKTOR / Initial_Parameters / Weapon Range";
			value = 15.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scavenger / WC_R_CONSTRUKTOR / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scavenger / WC_R_CONSTRUKTOR / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scavenger / WC_R_CONSTRUKTOR / R_CONSTRACTOR_SUITrukopashnaja / Damage / Health";
			value = 30.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scavenger / WC_R_CONSTRUKTOR / R_CONSTRACTOR_SUITrukopashnaja / Damage / Armour";
			value = 30.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scavenger / WC_R_CONSTRUKTOR / R_CONSTRACTOR_SUITrukopashnaja / Damage / Health2";
			value = 25.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scavenger / WC_R_CONSTRUKTOR / R_CONSTRACTOR_SUITrukopashnaja / Damage / Armour2";
			value = 25.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scavenger / WC_R_CONSTRUKTOR / R_CONSTRACTOR_SUITrukopashnaja / Damage / Health3";
			value = 16.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scavenger / WC_R_CONSTRUKTOR / R_CONSTRACTOR_SUITrukopashnaja / Damage / Armour3";
			value = 16.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scavenger / WC_R_CONSTRUKTOR / R_CONSTRACTOR_SUITrukopashnaja / Damage / Health4";
			value = 10.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scavenger / WC_R_CONSTRUKTOR / R_CONSTRACTOR_SUITrukopashnaja / Damage / Armour4";
			value = 10.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scavenger / R_CONSTRUCTOR_gora / Initial_Parameters / Weapon Range";
			value = 200.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scavenger / R_CONSTRUCTOR_gora / Initial_Parameters /  ";
			value = 0.9;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scavenger / R_CONSTRUCTOR_gora / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scavenger / R_CONSTRUCTOR_gora / Fire_Cost / R-solar energy";
			value = 10.;
			type = "R-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scavenger / WF_R_CONSTRUCTOR_lechenie / Initial_Parameters / Weapon Range";
			value = 50.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scavenger / WF_R_CONSTRUCTOR_lechenie / Initial_Parameters /  ";
			value = 0.5;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scavenger / WF_R_CONSTRUCTOR_lechenie / Initial_Parameters / Weapon Recharge time";
			value = 2.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scavenger / WF_R_CONSTRUCTOR_lechenie / Fire_Cost / R-solar energy";
			value = 25.;
			type = "R-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scavenger / WF_R_CONSTRUCTOR_lechenie / Damage / Health";
			value = -20.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scavenger / WF_R_CONSTRUCTOR_lechenie / Damage / Armour";
			value = -20.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scavenger / WF_R_CONSTRUCTOR_lechenie / Damage / Health2";
			value = -20.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scavenger / WF_R_CONSTRUCTOR_lechenie / Damage / Armour2";
			value = -20.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scavenger / WF_R_CONSTRUCTOR_lechenie / Damage / Health3";
			value = -20.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scavenger / WF_R_CONSTRUCTOR_lechenie / Damage / Armour3";
			value = -20.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scavenger / WF_R_CONSTRUCTOR_lechenie / Damage / Health4";
			value = -20.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scavenger / WF_R_CONSTRUCTOR_lechenie / Damage / Armour4";
			value = -20.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scavenger / WF_R_CONSTRUCTOR_lechenie / Abnormal_State_Damage / Health";
			value = -20.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scavenger / WF_R_CONSTRUCTOR_lechenie / Abnormal_State_Damage / Armour";
			value = -20.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scavenger / WF_R_CONSTRUCTOR_lechenie / Abnormal_State_Damage / Health2";
			value = -20.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scavenger / WF_R_CONSTRUCTOR_lechenie / Abnormal_State_Damage / Armour2";
			value = -20.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scavenger / WF_R_CONSTRUCTOR_lechenie / Abnormal_State_Damage / Health3";
			value = -20.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scavenger / WF_R_CONSTRUCTOR_lechenie / Abnormal_State_Damage / Armour3";
			value = -20.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scavenger / WF_R_CONSTRUCTOR_lechenie / Abnormal_State_Damage / Health4";
			value = -20.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scavenger / WF_R_CONSTRUCTOR_lechenie / Abnormal_State_Damage / Armour4";
			value = -20.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scavenger / R_CONSTRUCTOR_jama / Initial_Parameters / Weapon Range";
			value = 200.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scavenger / R_CONSTRUCTOR_jama / Initial_Parameters /  ";
			value = 0.9;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scavenger / R_CONSTRUCTOR_jama / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scavenger / R_CONSTRUCTOR_jama / Fire_Cost / R-solar energy";
			value = 10.;
			type = "R-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scavenger / R_CONSTRUCTOR_flat / Initial_Parameters / Weapon Range";
			value = 200.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scavenger / R_CONSTRUCTOR_flat / Initial_Parameters /  ";
			value = 0.9;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scavenger / R_CONSTRUCTOR_flat / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scavenger / R_CONSTRUCTOR_flat / Fire_Cost / R-solar energy";
			value = 10.;
			type = "R-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Trooper / WC_R_GRUNT / Initial_Parameters / Minimal weapon range";
			value = 0.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Trooper / WC_R_GRUNT / Initial_Parameters / Weapon Range";
			value = 15.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Trooper / WC_R_GRUNT / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Trooper / WC_R_GRUNT / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Trooper / WC_R_GRUNT / R_GRUNTrukopashnaja / Damage / Health";
			value = 16.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Trooper / WC_R_GRUNT / R_GRUNTrukopashnaja / Damage / Armour";
			value = 16.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Trooper / WC_R_GRUNT / R_GRUNTrukopashnaja / Damage / Health2";
			value = 13.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Trooper / WC_R_GRUNT / R_GRUNTrukopashnaja / Damage / Armour2";
			value = 13.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Trooper / WC_R_GRUNT / R_GRUNTrukopashnaja / Damage / Health3";
			value = 10.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Trooper / WC_R_GRUNT / R_GRUNTrukopashnaja / Damage / Armour3";
			value = 10.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Trooper / WC_R_GRUNT / R_GRUNTrukopashnaja / Damage / Health4";
			value = 8.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Trooper / WC_R_GRUNT / R_GRUNTrukopashnaja / Damage / Armour4";
			value = 8.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Trooper / WF_R__puli / Initial_Parameters / Minimal weapon range";
			value = 5.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Trooper / WF_R__puli / Initial_Parameters / Weapon Range";
			value = 150.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Trooper / WF_R__puli / Initial_Parameters / Weapon accuracy";
			value = 10.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Trooper / WF_R__puli / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Trooper / WF_R__puli / Initial_Parameters / Weapon Recharge time";
			value = 1.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Trooper / WF_R__puli / R_pulemet / Projectile_Damage / Health";
			value = 16.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Trooper / WF_R__puli / R_pulemet / Projectile_Damage / Armour";
			value = 16.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Trooper / WF_R__puli / R_pulemet / Projectile_Damage / Health2";
			value = 12.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Trooper / WF_R__puli / R_pulemet / Projectile_Damage / Armour2";
			value = 12.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Trooper / WF_R__puli / R_pulemet / Projectile_Damage / Health3";
			value = 10.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Trooper / WF_R__puli / R_pulemet / Projectile_Damage / Armour3";
			value = 10.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Trooper / WF_R__puli / R_pulemet / Projectile_Damage / Health4";
			value = 8.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Trooper / WF_R__puli / R_pulemet / Projectile_Damage / Armour4";
			value = 8.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Trooper / WF_R_puli2 / Initial_Parameters / Minimal weapon range";
			value = 5.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Trooper / WF_R_puli2 / Initial_Parameters / Weapon Range";
			value = 150.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Trooper / WF_R_puli2 / Initial_Parameters / Weapon accuracy";
			value = 10.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Trooper / WF_R_puli2 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Trooper / WF_R_puli2 / Initial_Parameters / Weapon Recharge time";
			value = 1.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Trooper / WF_R_puli2 / R_pulemet2 / Projectile_Damage / Health";
			value = 16.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Trooper / WF_R_puli2 / R_pulemet2 / Projectile_Damage / Armour";
			value = 16.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Trooper / WF_R_puli2 / R_pulemet2 / Projectile_Damage / Health2";
			value = 12.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Trooper / WF_R_puli2 / R_pulemet2 / Projectile_Damage / Armour2";
			value = 12.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Trooper / WF_R_puli2 / R_pulemet2 / Projectile_Damage / Health3";
			value = 10.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Trooper / WF_R_puli2 / R_pulemet2 / Projectile_Damage / Armour3";
			value = 10.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Trooper / WF_R_puli2 / R_pulemet2 / Projectile_Damage / Health4";
			value = 8.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Trooper / WF_R_puli2 / R_pulemet2 / Projectile_Damage / Armour4";
			value = 8.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Trooper / WS_R_GRUNT_lechenie / Initial_Parameters / Weapon Range";
			value = 50.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Trooper / WS_R_GRUNT_lechenie / Initial_Parameters /  ";
			value = 0.5;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Trooper / WS_R_GRUNT_lechenie / Initial_Parameters / Weapon Recharge time";
			value = 3.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Trooper / WS_R_GRUNT_lechenie / Fire_Cost / R-solar energy";
			value = 15.;
			type = "R-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Trooper / WS_R_GRUNT_lechenie / Damage / Health";
			value = -20.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Trooper / WS_R_GRUNT_lechenie / Damage / Armour";
			value = -20.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Trooper / WS_R_GRUNT_lechenie / Damage / Health2";
			value = -20.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Trooper / WS_R_GRUNT_lechenie / Damage / Armour2";
			value = -20.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Trooper / WS_R_GRUNT_lechenie / Damage / Health3";
			value = -20.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Trooper / WS_R_GRUNT_lechenie / Damage / Armour3";
			value = -20.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Trooper / WS_R_GRUNT_lechenie / Damage / Health4";
			value = -20.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Trooper / WS_R_GRUNT_lechenie / Damage / Armour4";
			value = -20.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Trooper / WS_R_GRUNT_lechenie / Abnormal_State_Damage / Health";
			value = -20.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Trooper / WS_R_GRUNT_lechenie / Abnormal_State_Damage / Health2";
			value = -20.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Trooper / WS_R_GRUNT_lechenie / Abnormal_State_Damage / Health3";
			value = -20.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Trooper / WS_R_GRUNT_lechenie / Abnormal_State_Damage / Health4";
			value = -20.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Trooper / WC_R_GRUNT_na_vode / Initial_Parameters / Minimal weapon range";
			value = 0.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Trooper / WC_R_GRUNT_na_vode / Initial_Parameters / Weapon Range";
			value = 15.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Trooper / WC_R_GRUNT_na_vode / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Trooper / WC_R_GRUNT_na_vode / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Trooper / R_zaxvat_souznix_unitov / Initial_Parameters / Weapon Range";
			value = 150.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Trooper / R_zaxvat_souznix_unitov / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Trooper / R_zaxvat_souznix_unitov / Damage / Capturing Remnant-life ()";
			value = 1000.;
			type = "Capturing Remnant-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Bullseye / WF_R_SNIPER / Initial_Parameters / Minimal weapon range";
			value = 5.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Bullseye / WF_R_SNIPER / Initial_Parameters / Weapon Range";
			value = 200.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Bullseye / WF_R_SNIPER / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Bullseye / WF_R_SNIPER / Initial_Parameters / Weapon Recharge time";
			value = 2.5;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Bullseye / WF_R_SNIPER / Damage / Health";
			value = 60.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Bullseye / WF_R_SNIPER / Damage / Armour";
			value = 25.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Bullseye / WF_R_SNIPER / Damage / Health2";
			value = 50.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Bullseye / WF_R_SNIPER / Damage / Armour2";
			value = 20.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Bullseye / WF_R_SNIPER / Damage / Health3";
			value = 20.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Bullseye / WF_R_SNIPER / Damage / Armour3";
			value = 8.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Bullseye / WF_R_SNIPER / Damage / Health4";
			value = 10.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Bullseye / WF_R_SNIPER / Damage / Armour4";
			value = 4.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Bullseye / WA_R_SNIPER_nevidimostb / Initial_Parameters / Weapon Range";
			value = 1.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Bullseye / WA_R_SNIPER_nevidimostb / Initial_Parameters /  ";
			value = 1800.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "ATV_ / WF_R_pulemetATV / Initial_Parameters / Minimal weapon range";
			value = 20.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "ATV_ / WF_R_pulemetATV / Initial_Parameters / Weapon Range";
			value = 175.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "ATV_ / WF_R_pulemetATV / Initial_Parameters / Weapon accuracy";
			value = 10.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "ATV_ / WF_R_pulemetATV / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "ATV_ / WF_R_pulemetATV / Initial_Parameters / Weapon Recharge time";
			value = 0.4;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "ATV_ / WF_R__pulemet_ATV2 / Initial_Parameters / Minimal weapon range";
			value = 20.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "ATV_ / WF_R__pulemet_ATV2 / Initial_Parameters / Weapon Range";
			value = 100.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "ATV_ / WF_R__pulemet_ATV2 / Initial_Parameters / Weapon accuracy";
			value = 10.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "ATV_ / WF_R__pulemet_ATV2 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "ATV_ / WF_R__pulemet_ATV2 / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "ATV_ / AREA__R_ / Initial_Parameters / Weapon Range";
			value = 150.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "ATV_ / AREA__R_ / Initial_Parameters /  ";
			value = 2.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "ATV_ / AREA__R_ / Initial_Parameters / Weapon Recharge time";
			value = 1.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Rocket_Storm_ / WF_ROCET_JEEP_raketi / Initial_Parameters / Minimal weapon range";
			value = 20.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Rocket_Storm_ / WF_ROCET_JEEP_raketi / Initial_Parameters / Weapon Range";
			value = 200.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Rocket_Storm_ / WF_ROCET_JEEP_raketi / Initial_Parameters / Weapon accuracy";
			value = 15.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Rocket_Storm_ / WF_ROCET_JEEP_raketi / Initial_Parameters /  ";
			value = 1.5;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Rocket_Storm_ / WF_ROCET_JEEP_raketi / Initial_Parameters / Weapon Recharge time";
			value = 0.5;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Rocket_Storm_ / WF_ROCET_JEEP_raketi / R_ROCKET_JEEPraketa / Projectile_Damage / Health";
			value = 35.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Rocket_Storm_ / WF_ROCET_JEEP_raketi / R_ROCKET_JEEPraketa / Projectile_Damage / Armour";
			value = 35.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Rocket_Storm_ / WF_ROCET_JEEP_raketi / R_ROCKET_JEEPraketa / Projectile_Damage / Health2";
			value = 35.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Rocket_Storm_ / WF_ROCET_JEEP_raketi / R_ROCKET_JEEPraketa / Projectile_Damage / Armour2";
			value = 35.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Rocket_Storm_ / WF_ROCET_JEEP_raketi / R_ROCKET_JEEPraketa / Projectile_Damage / Health3";
			value = 30.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Rocket_Storm_ / WF_ROCET_JEEP_raketi / R_ROCKET_JEEPraketa / Projectile_Damage / Armour3";
			value = 30.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Rocket_Storm_ / WF_ROCET_JEEP_raketi / R_ROCKET_JEEPraketa / Projectile_Damage / Health4";
			value = 15.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Rocket_Storm_ / WF_ROCET_JEEP_raketi / R_ROCKET_JEEPraketa / Projectile_Damage / Armour4";
			value = 15.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Rocket_Storm_ / WF_ROCET_JEEP_raketi2 / Initial_Parameters / Minimal weapon range";
			value = 20.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Rocket_Storm_ / WF_ROCET_JEEP_raketi2 / Initial_Parameters / Weapon Range";
			value = 200.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Rocket_Storm_ / WF_ROCET_JEEP_raketi2 / Initial_Parameters / Weapon accuracy";
			value = 15.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Rocket_Storm_ / WF_ROCET_JEEP_raketi2 / Initial_Parameters /  ";
			value = 1.5;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Rocket_Storm_ / WF_ROCET_JEEP_raketi2 / Initial_Parameters / Weapon Recharge time";
			value = 0.5;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Rocket_Storm_ / WF_ROCET_JEEP_raketi2 / R_ROCKET_JEEPraketa2 / Projectile_Damage / Health";
			value = 35.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Rocket_Storm_ / WF_ROCET_JEEP_raketi2 / R_ROCKET_JEEPraketa2 / Projectile_Damage / Armour";
			value = 35.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Rocket_Storm_ / WF_ROCET_JEEP_raketi2 / R_ROCKET_JEEPraketa2 / Projectile_Damage / Health2";
			value = 35.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Rocket_Storm_ / WF_ROCET_JEEP_raketi2 / R_ROCKET_JEEPraketa2 / Projectile_Damage / Armour2";
			value = 35.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Rocket_Storm_ / WF_ROCET_JEEP_raketi2 / R_ROCKET_JEEPraketa2 / Projectile_Damage / Health3";
			value = 30.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Rocket_Storm_ / WF_ROCET_JEEP_raketi2 / R_ROCKET_JEEPraketa2 / Projectile_Damage / Armour3";
			value = 30.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Rocket_Storm_ / WF_ROCET_JEEP_raketi2 / R_ROCKET_JEEPraketa2 / Projectile_Damage / Health4";
			value = 15.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Rocket_Storm_ / WF_ROCET_JEEP_raketi2 / R_ROCKET_JEEPraketa2 / Projectile_Damage / Armour4";
			value = 15.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Rocket_Storm_ / WA_R_RJ_davitb / Initial_Parameters / Weapon Range";
			value = 50.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Rocket_Storm_ / WA_R_RJ_davitb / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Rocket_Storm_ / WA_R_RJ_davitb / IMPULS_RJ_MEX / Abnormal_State_Damage / Health";
			value = 30.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Rocket_Storm_ / WA_R_RJ_davitb / IMPULS_RJ_MEX / Abnormal_State_Damage / Armour";
			value = 30.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Rocket_Storm_ / WA_R_RJ_davitb / IMPULS_RJ_MEX / Abnormal_State_Damage / Health2";
			value = 30.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Rocket_Storm_ / WA_R_RJ_davitb / IMPULS_RJ_MEX / Abnormal_State_Damage / Armour2";
			value = 30.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Rocket_Storm_ / WA_R_RJ_davitb / ZONA_RJ_MEX / Damage / Health";
			value = 40.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Rocket_Storm_ / WA_R_RJ_davitb / ZONA_RJ_MEX / Damage / Armour";
			value = 40.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Firebug / WC_KAMIKADZE / Initial_Parameters / Minimal weapon range";
			value = 0.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Firebug / WC_KAMIKADZE / Initial_Parameters / Weapon Range";
			value = 15.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Firebug / WC_KAMIKADZE / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Firebug / WC_KAMIKADZE / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Firebug / WC_KAMIKADZE / R_KAMIKAZE_rukopashnaja / Damage / Health";
			value = 16.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Firebug / WC_KAMIKADZE / R_KAMIKAZE_rukopashnaja / Damage / Armour";
			value = 16.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Firebug / WC_KAMIKADZE / R_KAMIKAZE_rukopashnaja / Damage / Health2";
			value = 14.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Firebug / WC_KAMIKADZE / R_KAMIKAZE_rukopashnaja / Damage / Armour2";
			value = 14.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Firebug / WC_KAMIKADZE / R_KAMIKAZE_rukopashnaja / Damage / Health3";
			value = 11.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Firebug / WC_KAMIKADZE / R_KAMIKAZE_rukopashnaja / Damage / Armour3";
			value = 11.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Firebug / WC_KAMIKADZE / R_KAMIKAZE_rukopashnaja / Damage / Health4";
			value = 8.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Firebug / WC_KAMIKADZE / R_KAMIKAZE_rukopashnaja / Damage / Armour4";
			value = 8.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Firebug / R_KAMIKAZE_specweapon / Initial_Parameters / Weapon Range";
			value = 15.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Firebug / R_KAMIKAZE_specweapon / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Firebug / R_KAMIKAZE_specweapon / Initial_Parameters / Weapon Recharge time";
			value = 15.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Firebug / R_KAMIKAZE_specweapon / Fire_Cost / R-fresh water";
			value = 50.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Firebug / R_KAMIKAZE_specweapon / R_KAMIKAZE_mina1 / R_KAMIKAZE_impulbs / Abnormal_State_Damage / Health";
			value = 400.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Firebug / R_KAMIKAZE_specweapon / R_KAMIKAZE_mina1 / R_KAMIKAZE_impulbs / Abnormal_State_Damage / Armour";
			value = 400.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Firebug / R_KAMIKAZE_specweapon / R_KAMIKAZE_mina1 / R_KAMIKAZE_impulbs / Abnormal_State_Damage / Health2";
			value = 400.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Firebug / R_KAMIKAZE_specweapon / R_KAMIKAZE_mina1 / R_KAMIKAZE_impulbs / Abnormal_State_Damage / Armour2";
			value = 400.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Firebug / R_KAMIKAZE_specweapon / R_KAMIKAZE_mina1 / R_KAMIKAZE_impulbs / Abnormal_State_Damage / Health3";
			value = 400.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Firebug / R_KAMIKAZE_specweapon / R_KAMIKAZE_mina1 / R_KAMIKAZE_impulbs / Abnormal_State_Damage / Armour3";
			value = 400.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Firebug / R_KAMIKAZE_specweapon / R_KAMIKAZE_mina1 / R_KAMIKAZE_impulbs / Abnormal_State_Damage / Health4";
			value = 400.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Firebug / R_KAMIKAZE_specweapon / R_KAMIKAZE_mina1 / R_KAMIKAZE_impulbs / Abnormal_State_Damage / Armour4";
			value = 400.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Firebug / WF_KAMIKADZE_ognemet / Initial_Parameters / Minimal weapon range";
			value = 5.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Firebug / WF_KAMIKADZE_ognemet / Initial_Parameters / Weapon Range";
			value = 100.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Firebug / WF_KAMIKADZE_ognemet / Initial_Parameters /  ";
			value = 0.9;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Firebug / WF_KAMIKADZE_ognemet / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Firebug / WF_KAMIKADZE_ognemet / Damage / Health";
			value = 40.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Firebug / WF_KAMIKADZE_ognemet / Damage / Armour";
			value = 20.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Firebug / WF_KAMIKADZE_ognemet / Damage / Health2";
			value = 40.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Firebug / WF_KAMIKADZE_ognemet / Damage / Armour2";
			value = 15.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Firebug / WF_KAMIKADZE_ognemet / Damage / Health3";
			value = 35.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Firebug / WF_KAMIKADZE_ognemet / Damage / Armour3";
			value = 10.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Firebug / WF_KAMIKADZE_ognemet / Damage / Health4";
			value = 30.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Firebug / WF_KAMIKADZE_ognemet / Damage / Armour4";
			value = 5.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Firebug / WF_KAMIKADZE_ognemet / Abnormal_State_Damage / Health";
			value = 20.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Firebug / WF_KAMIKADZE_ognemet / Abnormal_State_Damage / Armour";
			value = 4.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Firebug / WF_KAMIKADZE_ognemet / Abnormal_State_Damage / Health2";
			value = 20.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Firebug / WF_KAMIKADZE_ognemet / Abnormal_State_Damage / Armour2";
			value = 4.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Firebug / WF_KAMIKADZE_ognemet / Abnormal_State_Damage / Health3";
			value = 20.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Firebug / WF_KAMIKADZE_ognemet / Abnormal_State_Damage / Armour3";
			value = 4.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Firebug / WF_KAMIKADZE_ognemet / Abnormal_State_Damage / Health4";
			value = 20.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Firebug / WF_KAMIKADZE_ognemet / Abnormal_State_Damage / Armour4";
			value = 4.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Firebug / WF_KAMIKADZE_ognemet / R_Kamikadze_ognemet / Abnormal_State_Damage / Health";
			value = 20.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Firebug / WF_KAMIKADZE_ognemet / R_Kamikadze_ognemet / Abnormal_State_Damage / Armour";
			value = 4.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Firebug / WF_KAMIKADZE_ognemet / R_Kamikadze_ognemet / Abnormal_State_Damage / Health2";
			value = 20.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Firebug / WF_KAMIKADZE_ognemet / R_Kamikadze_ognemet / Abnormal_State_Damage / Armour2";
			value = 4.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Firebug / WF_KAMIKADZE_ognemet / R_Kamikadze_ognemet / Abnormal_State_Damage / Health3";
			value = 20.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Firebug / WF_KAMIKADZE_ognemet / R_Kamikadze_ognemet / Abnormal_State_Damage / Armour3";
			value = 4.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Firebug / WF_KAMIKADZE_ognemet / R_Kamikadze_ognemet / Abnormal_State_Damage / Health4";
			value = 20.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Firebug / WF_KAMIKADZE_ognemet / R_Kamikadze_ognemet / Abnormal_State_Damage / Armour4";
			value = 4.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Firebug / WF_KAMIKADZE_ognemet / R_Kamikadze_ognemet / R_Kamikadze_ognemet2 / Abnormal_State_Damage / Health";
			value = 20.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Firebug / WF_KAMIKADZE_ognemet / R_Kamikadze_ognemet / R_Kamikadze_ognemet2 / Abnormal_State_Damage / Armour";
			value = 4.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Firebug / WF_KAMIKADZE_ognemet / R_Kamikadze_ognemet / R_Kamikadze_ognemet2 / Abnormal_State_Damage / Health2";
			value = 20.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Firebug / WF_KAMIKADZE_ognemet / R_Kamikadze_ognemet / R_Kamikadze_ognemet2 / Abnormal_State_Damage / Armour2";
			value = 4.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Firebug / WF_KAMIKADZE_ognemet / R_Kamikadze_ognemet / R_Kamikadze_ognemet2 / Abnormal_State_Damage / Health3";
			value = 20.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Firebug / WF_KAMIKADZE_ognemet / R_Kamikadze_ognemet / R_Kamikadze_ognemet2 / Abnormal_State_Damage / Armour3";
			value = 4.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Firebug / WF_KAMIKADZE_ognemet / R_Kamikadze_ognemet / R_Kamikadze_ognemet2 / Abnormal_State_Damage / Health4";
			value = 20.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Firebug / WF_KAMIKADZE_ognemet / R_Kamikadze_ognemet / R_Kamikadze_ognemet2 / Abnormal_State_Damage / Armour4";
			value = 4.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Firebug / WC_KAMIKADZE_na_vode / Initial_Parameters / Minimal weapon range";
			value = 0.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Firebug / WC_KAMIKADZE_na_vode / Initial_Parameters / Weapon Range";
			value = 15.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Firebug / WC_KAMIKADZE_na_vode / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Firebug / WC_KAMIKADZE_na_vode / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Jackhammer / WF_JEEP_KAMIKADZE_snarjad / Initial_Parameters / Minimal weapon range";
			value = 20.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Jackhammer / WF_JEEP_KAMIKADZE_snarjad / Initial_Parameters / Weapon Range";
			value = 250.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Jackhammer / WF_JEEP_KAMIKADZE_snarjad / Initial_Parameters / Weapon accuracy";
			value = 30.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Jackhammer / WF_JEEP_KAMIKADZE_snarjad / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Jackhammer / WF_JEEP_KAMIKADZE_snarjad / Initial_Parameters / Weapon Recharge time";
			value = 2.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Jackhammer / WF_JEEP_KAMIKADZE_snarjad / R_KAMIKAZE_snarjadi1 / Projectile_Damage / Health";
			value = 75.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Jackhammer / WF_JEEP_KAMIKADZE_snarjad / R_KAMIKAZE_snarjadi1 / Projectile_Damage / Armour";
			value = 75.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Jackhammer / WF_JEEP_KAMIKADZE_snarjad / R_KAMIKAZE_snarjadi1 / Projectile_Damage / Health2";
			value = 60.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Jackhammer / WF_JEEP_KAMIKADZE_snarjad / R_KAMIKAZE_snarjadi1 / Projectile_Damage / Armour2";
			value = 70.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Jackhammer / WF_JEEP_KAMIKADZE_snarjad / R_KAMIKAZE_snarjadi1 / Projectile_Damage / Health3";
			value = 50.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Jackhammer / WF_JEEP_KAMIKADZE_snarjad / R_KAMIKAZE_snarjadi1 / Projectile_Damage / Armour3";
			value = 70.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Jackhammer / WF_JEEP_KAMIKADZE_snarjad / R_KAMIKAZE_snarjadi1 / Projectile_Damage / Health4";
			value = 45.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Jackhammer / WF_JEEP_KAMIKADZE_snarjad / R_KAMIKAZE_snarjadi1 / Projectile_Damage / Armour4";
			value = 65.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Jackhammer / WF_JEEP_KAMIKADZE_snarjad2 / Initial_Parameters / Minimal weapon range";
			value = 20.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Jackhammer / WF_JEEP_KAMIKADZE_snarjad2 / Initial_Parameters / Weapon Range";
			value = 250.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Jackhammer / WF_JEEP_KAMIKADZE_snarjad2 / Initial_Parameters / Weapon accuracy";
			value = 15.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Jackhammer / WF_JEEP_KAMIKADZE_snarjad2 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Jackhammer / WF_JEEP_KAMIKADZE_snarjad2 / Initial_Parameters / Weapon Recharge time";
			value = 0.8;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Jackhammer / WF_JEEP_KAMIKADZE_snarjad2 / R_KAMIKAZE_snarjadi2 / Projectile_Damage / Health";
			value = 75.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Jackhammer / WF_JEEP_KAMIKADZE_snarjad2 / R_KAMIKAZE_snarjadi2 / Projectile_Damage / Armour";
			value = 75.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Jackhammer / WF_JEEP_KAMIKADZE_snarjad2 / R_KAMIKAZE_snarjadi2 / Projectile_Damage / Health2";
			value = 60.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Jackhammer / WF_JEEP_KAMIKADZE_snarjad2 / R_KAMIKAZE_snarjadi2 / Projectile_Damage / Armour2";
			value = 70.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Jackhammer / WF_JEEP_KAMIKADZE_snarjad2 / R_KAMIKAZE_snarjadi2 / Projectile_Damage / Health3";
			value = 50.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Jackhammer / WF_JEEP_KAMIKADZE_snarjad2 / R_KAMIKAZE_snarjadi2 / Projectile_Damage / Armour3";
			value = 70.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Jackhammer / WF_JEEP_KAMIKADZE_snarjad2 / R_KAMIKAZE_snarjadi2 / Projectile_Damage / Health4";
			value = 45.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Jackhammer / WF_JEEP_KAMIKADZE_snarjad2 / R_KAMIKAZE_snarjadi2 / Projectile_Damage / Armour4";
			value = 65.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Jackhammer / WA_R_JKAMIKADZE_ognenoe_kolbco / Initial_Parameters / Weapon Range";
			value = 15.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Jackhammer / WA_R_JKAMIKADZE_ognenoe_kolbco / Initial_Parameters /  ";
			value = 0.5;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Jackhammer / WA_R_JKAMIKADZE_ognenoe_kolbco / R_JEEP_KAMIKADZE_kolbco_ognja / Abnormal_State_Damage / Health";
			value = 30.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Jackhammer / WA_R_JKAMIKADZE_ognenoe_kolbco / R_JEEP_KAMIKADZE_kolbco_ognja / Abnormal_State_Damage / Armour";
			value = 30.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Jackhammer / WA_R_JKAMIKADZE_ognenoe_kolbco / R_JEEP_KAMIKADZE_kolbco_ognja / Abnormal_State_Damage / Health2";
			value = 30.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Jackhammer / WA_R_JKAMIKADZE_ognenoe_kolbco / R_JEEP_KAMIKADZE_kolbco_ognja / Abnormal_State_Damage / Armour2";
			value = 30.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Jackhammer / WA_R_JKAMIKADZE_ognenoe_kolbco / R_JEEP_KAMIKADZE_kolbco_ognja / Abnormal_State_Damage / Health3";
			value = 30.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Jackhammer / WA_R_JKAMIKADZE_ognenoe_kolbco / R_JEEP_KAMIKADZE_kolbco_ognja / Abnormal_State_Damage / Armour3";
			value = 30.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Jackhammer / WA_R_JKAMIKADZE_ognenoe_kolbco / R_JEEP_KAMIKADZE_kolbco_ognja / Abnormal_State_Damage / Health4";
			value = 30.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Jackhammer / WA_R_JKAMIKADZE_ognenoe_kolbco / R_JEEP_KAMIKADZE_kolbco_ognja / Abnormal_State_Damage / Armour4";
			value = 30.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Jackhammer / WA_R_JKAMIKADZE_davitb / Initial_Parameters / Weapon Range";
			value = 50.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Jackhammer / WA_R_JKAMIKADZE_davitb / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Jackhammer / WA_R_JKAMIKADZE_davitb / IMPULS_JK_MEX / Abnormal_State_Damage / Health";
			value = 40.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Jackhammer / WA_R_JKAMIKADZE_davitb / IMPULS_JK_MEX / Abnormal_State_Damage / Armour";
			value = 40.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Jackhammer / WA_R_JKAMIKADZE_davitb / IMPULS_JK_MEX / Abnormal_State_Damage / Health2";
			value = 32.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Jackhammer / WA_R_JKAMIKADZE_davitb / IMPULS_JK_MEX / Abnormal_State_Damage / Armour2";
			value = 32.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Jackhammer / WA_R_JKAMIKADZE_davitb / ZONA_JK_MEX / Damage / Health";
			value = 200.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Jackhammer / WA_R_JKAMIKADZE_davitb / ZONA_JK_MEX / Damage / Armour";
			value = 200.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ironside / WF_R_Tank_pulemet / Initial_Parameters / Minimal weapon range";
			value = 20.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ironside / WF_R_Tank_pulemet / Initial_Parameters / Weapon Range";
			value = 175.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ironside / WF_R_Tank_pulemet / Initial_Parameters / Weapon accuracy";
			value = 10.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ironside / WF_R_Tank_pulemet / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ironside / WF_R_Tank_pulemet / Initial_Parameters / Weapon Recharge time";
			value = 0.4;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ironside / WF_R_Tank_pulemet2 / Initial_Parameters / Minimal weapon range";
			value = 20.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ironside / WF_R_Tank_pulemet2 / Initial_Parameters / Weapon Range";
			value = 175.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ironside / WF_R_Tank_pulemet2 / Initial_Parameters / Weapon accuracy";
			value = 10.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ironside / WF_R_Tank_pulemet2 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ironside / WF_R_Tank_pulemet2 / Initial_Parameters / Weapon Recharge time";
			value = 0.4;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ironside / WF_TANK_M_snarjad1 / Initial_Parameters / Minimal weapon range";
			value = 20.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ironside / WF_TANK_M_snarjad1 / Initial_Parameters / Weapon Range";
			value = 250.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ironside / WF_TANK_M_snarjad1 / Initial_Parameters / Weapon accuracy";
			value = 40.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ironside / WF_TANK_M_snarjad1 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ironside / WF_TANK_M_snarjad1 / Initial_Parameters / Weapon Recharge time";
			value = 5.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ironside / WF_TANK_M_snarjad1 / R__TANK_snarjad1 / Projectile_Damage / Health";
			value = 200.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ironside / WF_TANK_M_snarjad1 / R__TANK_snarjad1 / Projectile_Damage / Armour";
			value = 200.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ironside / WF_TANK_M_snarjad1 / R__TANK_snarjad1 / Projectile_Damage / Health2";
			value = 200.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ironside / WF_TANK_M_snarjad1 / R__TANK_snarjad1 / Projectile_Damage / Armour2";
			value = 200.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ironside / WF_TANK_M_snarjad1 / R__TANK_snarjad1 / Projectile_Damage / Health3";
			value = 200.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ironside / WF_TANK_M_snarjad1 / R__TANK_snarjad1 / Projectile_Damage / Armour3";
			value = 200.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ironside / WF_TANK_M_snarjad1 / R__TANK_snarjad1 / Projectile_Damage / Health4";
			value = 200.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ironside / WF_TANK_M_snarjad1 / R__TANK_snarjad1 / Projectile_Damage / Armour4";
			value = 200.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ironside / WF_TANK_M_snarjad2 / Initial_Parameters / Minimal weapon range";
			value = 20.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ironside / WF_TANK_M_snarjad2 / Initial_Parameters / Weapon Range";
			value = 250.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ironside / WF_TANK_M_snarjad2 / Initial_Parameters / Weapon accuracy";
			value = 40.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ironside / WF_TANK_M_snarjad2 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ironside / WF_TANK_M_snarjad2 / Initial_Parameters / Weapon Recharge time";
			value = 5.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ironside / WF_TANK_M_snarjad2 / R_TANK_snarjad2 / Projectile_Damage / Health";
			value = 200.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ironside / WF_TANK_M_snarjad2 / R_TANK_snarjad2 / Projectile_Damage / Armour";
			value = 200.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ironside / WF_TANK_M_snarjad2 / R_TANK_snarjad2 / Projectile_Damage / Health2";
			value = 200.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ironside / WF_TANK_M_snarjad2 / R_TANK_snarjad2 / Projectile_Damage / Armour2";
			value = 200.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ironside / WF_TANK_M_snarjad2 / R_TANK_snarjad2 / Projectile_Damage / Health3";
			value = 200.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ironside / WF_TANK_M_snarjad2 / R_TANK_snarjad2 / Projectile_Damage / Armour3";
			value = 200.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ironside / WF_TANK_M_snarjad2 / R_TANK_snarjad2 / Projectile_Damage / Health4";
			value = 200.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ironside / WF_TANK_M_snarjad2 / R_TANK_snarjad2 / Projectile_Damage / Armour4";
			value = 200.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "APC / WF_R__GV_T_pulemet / Initial_Parameters / Minimal weapon range";
			value = 20.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "APC / WF_R__GV_T_pulemet / Initial_Parameters / Weapon Range";
			value = 175.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "APC / WF_R__GV_T_pulemet / Initial_Parameters / Weapon accuracy";
			value = 10.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "APC / WF_R__GV_T_pulemet / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "APC / WF_R__GV_T_pulemet / Initial_Parameters / Weapon Recharge time";
			value = 0.4;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "APC / WF_GV_T_pulemet2 / Initial_Parameters / Minimal weapon range";
			value = 20.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "APC / WF_GV_T_pulemet2 / Initial_Parameters / Weapon Range";
			value = 175.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "APC / WF_GV_T_pulemet2 / Initial_Parameters / Weapon accuracy";
			value = 10.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "APC / WF_GV_T_pulemet2 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "APC / WF_GV_T_pulemet2 / Initial_Parameters / Weapon Recharge time";
			value = 0.4;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "APC / WA_R_GRUNTWAGON_ognenoe_kolbco / Initial_Parameters / Weapon Range";
			value = 50.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "APC / WA_R_GRUNTWAGON_ognenoe_kolbco / Initial_Parameters /  ";
			value = 0.5;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "APC / WA_R_GRUNTWAGON_ognenoe_kolbco / R_GRUND_WAGON_ogonb / Abnormal_State_Damage / Health";
			value = 30.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "APC / WA_R_GRUNTWAGON_ognenoe_kolbco / R_GRUND_WAGON_ogonb / Abnormal_State_Damage / Armour";
			value = 30.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "APC / WA_R_GRUNTWAGON_ognenoe_kolbco / R_GRUND_WAGON_ogonb / Abnormal_State_Damage / Health2";
			value = 30.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "APC / WA_R_GRUNTWAGON_ognenoe_kolbco / R_GRUND_WAGON_ogonb / Abnormal_State_Damage / Armour2";
			value = 30.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "APC / WA_R_GRUNTWAGON_ognenoe_kolbco / R_GRUND_WAGON_ogonb / Abnormal_State_Damage / Health3";
			value = 30.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "APC / WA_R_GRUNTWAGON_ognenoe_kolbco / R_GRUND_WAGON_ogonb / Abnormal_State_Damage / Armour3";
			value = 30.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "APC / WA_R_GRUNTWAGON_ognenoe_kolbco / R_GRUND_WAGON_ogonb / Abnormal_State_Damage / Health4";
			value = 30.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "APC / WA_R_GRUNTWAGON_ognenoe_kolbco / R_GRUND_WAGON_ogonb / Abnormal_State_Damage / Armour4";
			value = 30.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "APC / WA_R_GWAGON_davitb / Initial_Parameters / Weapon Range";
			value = 50.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "APC / WA_R_GWAGON_davitb / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "APC / WA_R_GWAGON_davitb / IMPULS_GW_MEX / Abnormal_State_Damage / Health";
			value = 40.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "APC / WA_R_GWAGON_davitb / IMPULS_GW_MEX / Abnormal_State_Damage / Armour";
			value = 40.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "APC / WA_R_GWAGON_davitb / IMPULS_GW_MEX / Abnormal_State_Damage / Health2";
			value = 32.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "APC / WA_R_GWAGON_davitb / IMPULS_GW_MEX / Abnormal_State_Damage / Armour2";
			value = 32.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "APC / WA_R_GWAGON_davitb / ZONA_GW_MEX / Damage / Health";
			value = 100.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "APC / WA_R_GWAGON_davitb / ZONA_GW_MEX / Damage / Armour";
			value = 100.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Marauder / WF_R___pulemet / Initial_Parameters / Minimal weapon range";
			value = 20.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marauder / WF_R___pulemet / Initial_Parameters / Weapon Range";
			value = 150.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marauder / WF_R___pulemet / Initial_Parameters / Weapon accuracy";
			value = 10.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marauder / WF_R___pulemet / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marauder / WF_R___pulemet / Initial_Parameters / Weapon Recharge time";
			value = 0.6;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marauder / WF_R_pulemet2 / Initial_Parameters / Minimal weapon range";
			value = 20.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marauder / WF_R_pulemet2 / Initial_Parameters / Weapon Range";
			value = 150.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marauder / WF_R_pulemet2 / Initial_Parameters / Weapon accuracy";
			value = 10.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marauder / WF_R_pulemet2 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marauder / WF_R_pulemet2 / Initial_Parameters / Weapon Recharge time";
			value = 0.6;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marauder / WC_HEAVYGRUNT / Initial_Parameters / Minimal weapon range";
			value = 0.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marauder / WC_HEAVYGRUNT / Initial_Parameters / Weapon Range";
			value = 15.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marauder / WC_HEAVYGRUNT / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marauder / WC_HEAVYGRUNT / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marauder / WC_HEAVYGRUNT / R_HEAVY__GRUNT_rukopashnaja / Damage / Health";
			value = 20.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marauder / WC_HEAVYGRUNT / R_HEAVY__GRUNT_rukopashnaja / Damage / Armour";
			value = 20.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Marauder / WC_HEAVYGRUNT / R_HEAVY__GRUNT_rukopashnaja / Damage / Health2";
			value = 16.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Marauder / WC_HEAVYGRUNT / R_HEAVY__GRUNT_rukopashnaja / Damage / Armour2";
			value = 16.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Marauder / WC_HEAVYGRUNT / R_HEAVY__GRUNT_rukopashnaja / Damage / Health3";
			value = 12.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Marauder / WC_HEAVYGRUNT / R_HEAVY__GRUNT_rukopashnaja / Damage / Armour3";
			value = 12.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Marauder / WC_HEAVYGRUNT / R_HEAVY__GRUNT_rukopashnaja / Damage / Health4";
			value = 8.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Marauder / WC_HEAVYGRUNT / R_HEAVY__GRUNT_rukopashnaja / Damage / Armour4";
			value = 8.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Marauder / WF_R_GRUNT_ognenaja_granata / Initial_Parameters / Minimal weapon range";
			value = 5.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marauder / WF_R_GRUNT_ognenaja_granata / Initial_Parameters / Weapon Range";
			value = 150.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marauder / WF_R_GRUNT_ognenaja_granata / Initial_Parameters / Weapon accuracy";
			value = 15.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marauder / WF_R_GRUNT_ognenaja_granata / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marauder / WF_R_GRUNT_ognenaja_granata / Initial_Parameters / Weapon Recharge time";
			value = 29.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marauder / WF_R_GRUNT_ognenaja_granata / R_FIRE_GRUNT_ognemet2 / Projectile_Damage / Health";
			value = 20.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Marauder / WF_R_GRUNT_ognenaja_granata / R_FIRE_GRUNT_ognemet2 / Projectile_Damage / Armour";
			value = 15.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Marauder / WF_R_GRUNT_ognenaja_granata / R_FIRE_GRUNT_ognemet2 / Projectile_Damage / Health2";
			value = 20.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Marauder / WF_R_GRUNT_ognenaja_granata / R_FIRE_GRUNT_ognemet2 / Projectile_Damage / Armour2";
			value = 12.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marauder / WF_R_GRUNT_ognenaja_granata / R_FIRE_GRUNT_ognemet2 / Projectile_Damage / Health3";
			value = 16.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Marauder / WF_R_GRUNT_ognenaja_granata / R_FIRE_GRUNT_ognemet2 / Projectile_Damage / Armour3";
			value = 10.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Marauder / WF_R_GRUNT_ognenaja_granata / R_FIRE_GRUNT_ognemet2 / Projectile_Damage / Health4";
			value = 15.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Marauder / WF_R_GRUNT_ognenaja_granata / R_FIRE_GRUNT_ognemet2 / Projectile_Damage / Armour4";
			value = 8.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Marauder / WF_R_GRUNT_ognenaja_granata / R_FIRE_GRUNT_ognemet2 / Projectile_Abnormal_State_Damage / Health";
			value = 20.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marauder / WF_R_GRUNT_ognenaja_granata / R_FIRE_GRUNT_ognemet2 / Projectile_Abnormal_State_Damage / Armour";
			value = 4.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Marauder / WF_R_GRUNT_ognenaja_granata / R_FIRE_GRUNT_ognemet2 / Projectile_Abnormal_State_Damage / Health2";
			value = 20.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Marauder / WF_R_GRUNT_ognenaja_granata / R_FIRE_GRUNT_ognemet2 / Projectile_Abnormal_State_Damage / Armour2";
			value = 4.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Marauder / WF_R_GRUNT_ognenaja_granata / R_FIRE_GRUNT_ognemet2 / Projectile_Abnormal_State_Damage / Health3";
			value = 20.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Marauder / WF_R_GRUNT_ognenaja_granata / R_FIRE_GRUNT_ognemet2 / Projectile_Abnormal_State_Damage / Armour3";
			value = 4.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Marauder / WF_R_GRUNT_ognenaja_granata / R_FIRE_GRUNT_ognemet2 / Projectile_Abnormal_State_Damage / Health4";
			value = 20.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Marauder / WF_R_GRUNT_ognenaja_granata / R_FIRE_GRUNT_ognemet2 / Projectile_Abnormal_State_Damage / Armour4";
			value = 4.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Marauder / WC_HEAVYGRUNT_na_vode / Initial_Parameters / Minimal weapon range";
			value = 0.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marauder / WC_HEAVYGRUNT_na_vode / Initial_Parameters / Weapon Range";
			value = 15.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marauder / WC_HEAVYGRUNT_na_vode / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marauder / WC_HEAVYGRUNT_na_vode / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Hunter / WF_R_INVAIDER_mutacija / Initial_Parameters / Weapon Range";
			value = 150.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Hunter / WF_R_INVAIDER_mutacija / Initial_Parameters /  ";
			value = 2.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Hunter / WF_R_INVAIDER_mutacija / Initial_Parameters / Weapon Recharge time";
			value = 0.5;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Hunter / WF_R_INVAIDER_mutacija / Damage / Capturing 2-life";
			value = 15.;
			type = "Capturing 2-life";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Hunter / WF_R_INVAIDER_mutacija / Damage / Capturing";
			value = 35.;
			type = "Capturing";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Valkyrie / WF_R__SS_pulemet / Initial_Parameters / Minimal weapon range";
			value = 20.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Valkyrie / WF_R__SS_pulemet / Initial_Parameters / Weapon Range";
			value = 200.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Valkyrie / WF_R__SS_pulemet / Initial_Parameters / Weapon accuracy";
			value = 10.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Valkyrie / WF_R__SS_pulemet / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Valkyrie / WF_R__SS_pulemet / Initial_Parameters / Weapon Recharge time";
			value = 0.4;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Valkyrie / WF_R_CC__pulemet2 / Initial_Parameters / Minimal weapon range";
			value = 20.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Valkyrie / WF_R_CC__pulemet2 / Initial_Parameters / Weapon Range";
			value = 200.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Valkyrie / WF_R_CC__pulemet2 / Initial_Parameters / Weapon accuracy";
			value = 10.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Valkyrie / WF_R_CC__pulemet2 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Valkyrie / WF_R_CC__pulemet2 / Initial_Parameters / Weapon Recharge time";
			value = 0.4;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Valkyrie / WF_STORMFIRE_raketi / Initial_Parameters / Weapon Range";
			value = 250.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Valkyrie / WF_STORMFIRE_raketi / Initial_Parameters / Weapon accuracy";
			value = 15.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Valkyrie / WF_STORMFIRE_raketi / Initial_Parameters /  ";
			value = 3.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Valkyrie / WF_STORMFIRE_raketi / Initial_Parameters / Weapon Recharge time";
			value = 9.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Watch_Tower_B_ / WA_R_TOWER_ognenoe_kolbco / Initial_Parameters / Weapon Range";
			value = 100.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Watch_Tower_B_ / WA_R_TOWER_ognenoe_kolbco / Initial_Parameters /  ";
			value = 0.5;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Watch_Tower_B_ / WA_R_TOWER_ognenoe_kolbco / R_GUARD_TOWER_zashita / Abnormal_State_Damage / Health";
			value = 30.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Watch_Tower_B_ / WA_R_TOWER_ognenoe_kolbco / R_GUARD_TOWER_zashita / Abnormal_State_Damage / Armour";
			value = 30.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Watch_Tower_B_ / WA_R_TOWER_ognenoe_kolbco / R_GUARD_TOWER_zashita / Abnormal_State_Damage / Health2";
			value = 30.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Watch_Tower_B_ / WA_R_TOWER_ognenoe_kolbco / R_GUARD_TOWER_zashita / Abnormal_State_Damage / Armour2";
			value = 30.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Watch_Tower_B_ / WA_R_TOWER_ognenoe_kolbco / R_GUARD_TOWER_zashita / Abnormal_State_Damage / Health3";
			value = 30.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Watch_Tower_B_ / WA_R_TOWER_ognenoe_kolbco / R_GUARD_TOWER_zashita / Abnormal_State_Damage / Armour3";
			value = 30.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Watch_Tower_B_ / WA_R_TOWER_ognenoe_kolbco / R_GUARD_TOWER_zashita / Abnormal_State_Damage / Health4";
			value = 30.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Watch_Tower_B_ / WA_R_TOWER_ognenoe_kolbco / R_GUARD_TOWER_zashita / Abnormal_State_Damage / Armour4";
			value = 30.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Watch_Tower_B_ / WA_R_TOWER_detektor / Initial_Parameters / Weapon Range";
			value = 150.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Watch_Tower_B_ / WA_R_TOWER_detektor / Initial_Parameters /  ";
			value = 10.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Watch_Tower_B_ / WA_R_TOWER_detektor / Initial_Parameters / Weapon Recharge time";
			value = 60.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Rocket_Tower_B_ / WF_R_TOWER_raketa / Initial_Parameters / Minimal weapon range";
			value = 80.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Rocket_Tower_B_ / WF_R_TOWER_raketa / Initial_Parameters / Weapon Range";
			value = 300.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Rocket_Tower_B_ / WF_R_TOWER_raketa / Initial_Parameters / Weapon accuracy";
			value = 30.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Rocket_Tower_B_ / WF_R_TOWER_raketa / Initial_Parameters /  ";
			value = 3.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Rocket_Tower_B_ / WF_R_TOWER_raketa / Initial_Parameters / Weapon Recharge time";
			value = 1.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Rocket_Tower_B_ / WF_R_TOWER_raketa / R_GUARD_TOWER1_raketi / Projectile_Damage / Health";
			value = 60.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Rocket_Tower_B_ / WF_R_TOWER_raketa / R_GUARD_TOWER1_raketi / Projectile_Damage / Armour";
			value = 60.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Rocket_Tower_B_ / WF_R_TOWER_raketa / R_GUARD_TOWER1_raketi / Projectile_Damage / Health2";
			value = 60.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Rocket_Tower_B_ / WF_R_TOWER_raketa / R_GUARD_TOWER1_raketi / Projectile_Damage / Armour2";
			value = 60.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Rocket_Tower_B_ / WF_R_TOWER_raketa / R_GUARD_TOWER1_raketi / Projectile_Damage / Health3";
			value = 50.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Rocket_Tower_B_ / WF_R_TOWER_raketa / R_GUARD_TOWER1_raketi / Projectile_Damage / Armour3";
			value = 50.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Rocket_Tower_B_ / WF_R_TOWER_raketa / R_GUARD_TOWER1_raketi / Projectile_Damage / Health4";
			value = 30.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Rocket_Tower_B_ / WF_R_TOWER_raketa / R_GUARD_TOWER1_raketi / Projectile_Damage / Armour4";
			value = 30.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Rocket_Tower_B_ / WF_R_TOWER_raketa2 / Initial_Parameters / Minimal weapon range";
			value = 80.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Rocket_Tower_B_ / WF_R_TOWER_raketa2 / Initial_Parameters / Weapon Range";
			value = 300.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Rocket_Tower_B_ / WF_R_TOWER_raketa2 / Initial_Parameters / Weapon accuracy";
			value = 30.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Rocket_Tower_B_ / WF_R_TOWER_raketa2 / Initial_Parameters /  ";
			value = 3.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Rocket_Tower_B_ / WF_R_TOWER_raketa2 / Initial_Parameters / Weapon Recharge time";
			value = 1.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Rocket_Tower_B_ / WF_R_TOWER_raketa2 / R_GUARD_TOWER1raketi2 / Projectile_Damage / Health";
			value = 60.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Rocket_Tower_B_ / WF_R_TOWER_raketa2 / R_GUARD_TOWER1raketi2 / Projectile_Damage / Armour";
			value = 60.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Rocket_Tower_B_ / WF_R_TOWER_raketa2 / R_GUARD_TOWER1raketi2 / Projectile_Damage / Health2";
			value = 60.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Rocket_Tower_B_ / WF_R_TOWER_raketa2 / R_GUARD_TOWER1raketi2 / Projectile_Damage / Armour2";
			value = 60.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Rocket_Tower_B_ / WF_R_TOWER_raketa2 / R_GUARD_TOWER1raketi2 / Projectile_Damage / Health3";
			value = 50.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Rocket_Tower_B_ / WF_R_TOWER_raketa2 / R_GUARD_TOWER1raketi2 / Projectile_Damage / Armour3";
			value = 50.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Rocket_Tower_B_ / WF_R_TOWER_raketa2 / R_GUARD_TOWER1raketi2 / Projectile_Damage / Health4";
			value = 30.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Rocket_Tower_B_ / WF_R_TOWER_raketa2 / R_GUARD_TOWER1raketi2 / Projectile_Damage / Armour4";
			value = 30.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "MG_Tower_B_ / WF_R_TOWER_pulemet1 / Initial_Parameters / Minimal weapon range";
			value = 20.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "MG_Tower_B_ / WF_R_TOWER_pulemet1 / Initial_Parameters / Weapon Range";
			value = 300.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "MG_Tower_B_ / WF_R_TOWER_pulemet1 / Initial_Parameters / Weapon accuracy";
			value = 10.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "MG_Tower_B_ / WF_R_TOWER_pulemet1 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "MG_Tower_B_ / WF_R_TOWER_pulemet1 / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "MG_Tower_B_ / WF_R_TOWER_pulemet1 / R_GUARD_TOWER2_pulemet / Projectile_Damage / Health";
			value = 16.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "MG_Tower_B_ / WF_R_TOWER_pulemet1 / R_GUARD_TOWER2_pulemet / Projectile_Damage / Armour";
			value = 16.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "MG_Tower_B_ / WF_R_TOWER_pulemet1 / R_GUARD_TOWER2_pulemet / Projectile_Damage / Health2";
			value = 12.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "MG_Tower_B_ / WF_R_TOWER_pulemet1 / R_GUARD_TOWER2_pulemet / Projectile_Damage / Armour2";
			value = 12.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "MG_Tower_B_ / WF_R_TOWER_pulemet1 / R_GUARD_TOWER2_pulemet / Projectile_Damage / Health3";
			value = 10.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "MG_Tower_B_ / WF_R_TOWER_pulemet1 / R_GUARD_TOWER2_pulemet / Projectile_Damage / Armour3";
			value = 10.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "MG_Tower_B_ / WF_R_TOWER_pulemet1 / R_GUARD_TOWER2_pulemet / Projectile_Damage / Health4";
			value = 8.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "MG_Tower_B_ / WF_R_TOWER_pulemet1 / R_GUARD_TOWER2_pulemet / Projectile_Damage / Armour4";
			value = 8.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "MG_Tower_B_ / WF_R_TOWER_pulemet2 / Initial_Parameters / Minimal weapon range";
			value = 20.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "MG_Tower_B_ / WF_R_TOWER_pulemet2 / Initial_Parameters / Weapon Range";
			value = 300.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "MG_Tower_B_ / WF_R_TOWER_pulemet2 / Initial_Parameters / Weapon accuracy";
			value = 10.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "MG_Tower_B_ / WF_R_TOWER_pulemet2 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "MG_Tower_B_ / WF_R_TOWER_pulemet2 / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "MG_Tower_B_ / WF_R_TOWER_pulemet2 / R_GUARD_TOWER2_pulemet2 / Projectile_Damage / Health";
			value = 16.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "MG_Tower_B_ / WF_R_TOWER_pulemet2 / R_GUARD_TOWER2_pulemet2 / Projectile_Damage / Armour";
			value = 16.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "MG_Tower_B_ / WF_R_TOWER_pulemet2 / R_GUARD_TOWER2_pulemet2 / Projectile_Damage / Health2";
			value = 12.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "MG_Tower_B_ / WF_R_TOWER_pulemet2 / R_GUARD_TOWER2_pulemet2 / Projectile_Damage / Armour2";
			value = 12.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "MG_Tower_B_ / WF_R_TOWER_pulemet2 / R_GUARD_TOWER2_pulemet2 / Projectile_Damage / Health3";
			value = 10.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "MG_Tower_B_ / WF_R_TOWER_pulemet2 / R_GUARD_TOWER2_pulemet2 / Projectile_Damage / Armour3";
			value = 10.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "MG_Tower_B_ / WF_R_TOWER_pulemet2 / R_GUARD_TOWER2_pulemet2 / Projectile_Damage / Health4";
			value = 8.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "MG_Tower_B_ / WF_R_TOWER_pulemet2 / R_GUARD_TOWER2_pulemet2 / Projectile_Damage / Armour4";
			value = 8.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Paladin_B_ / WF_HOVITZER_snarjad / Initial_Parameters / Minimal weapon range";
			value = 200.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Paladin_B_ / WF_HOVITZER_snarjad / Initial_Parameters / Weapon Range";
			value = 1000.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Paladin_B_ / WF_HOVITZER_snarjad / Initial_Parameters / Weapon accuracy";
			value = 50.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Paladin_B_ / WF_HOVITZER_snarjad / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Paladin_B_ / WF_HOVITZER_snarjad / Initial_Parameters / Weapon Recharge time";
			value = 8.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Paladin_B_ / WF_HOVITZER_snarjad / R_HOVITZER_snarjad1 / Projectile_Damage / Health";
			value = 200.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Paladin_B_ / WF_HOVITZER_snarjad / R_HOVITZER_snarjad1 / Projectile_Damage / Armour";
			value = 200.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Paladin_B_ / WF_HOVITZER_snarjad / R_HOVITZER_snarjad1 / Projectile_Damage / Health2";
			value = 200.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Paladin_B_ / WF_HOVITZER_snarjad / R_HOVITZER_snarjad1 / Projectile_Damage / Armour2";
			value = 200.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Paladin_B_ / WF_HOVITZER_snarjad / R_HOVITZER_snarjad1 / Projectile_Damage / Health3";
			value = 200.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Paladin_B_ / WF_HOVITZER_snarjad / R_HOVITZER_snarjad1 / Projectile_Damage / Armour3";
			value = 200.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Paladin_B_ / WF_HOVITZER_snarjad / R_HOVITZER_snarjad1 / Projectile_Damage / Health4";
			value = 200.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Paladin_B_ / WF_HOVITZER_snarjad / R_HOVITZER_snarjad1 / Projectile_Damage / Armour4";
			value = 200.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Paladin_B_ / WA_R_HOVITZER_ognenoe_kolbco / Initial_Parameters / Weapon Range";
			value = 15.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Paladin_B_ / WA_R_HOVITZER_ognenoe_kolbco / Initial_Parameters /  ";
			value = 0.5;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Paladin_B_ / WA_R_HOVITZER_ognenoe_kolbco / R_HOVITZER_kolbco_ognja / Abnormal_State_Damage / Health";
			value = 30.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Paladin_B_ / WA_R_HOVITZER_ognenoe_kolbco / R_HOVITZER_kolbco_ognja / Abnormal_State_Damage / Armour";
			value = 30.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Paladin_B_ / WA_R_HOVITZER_ognenoe_kolbco / R_HOVITZER_kolbco_ognja / Abnormal_State_Damage / Health2";
			value = 30.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Paladin_B_ / WA_R_HOVITZER_ognenoe_kolbco / R_HOVITZER_kolbco_ognja / Abnormal_State_Damage / Armour2";
			value = 30.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Paladin_B_ / WA_R_HOVITZER_ognenoe_kolbco / R_HOVITZER_kolbco_ognja / Abnormal_State_Damage / Health3";
			value = 30.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Paladin_B_ / WA_R_HOVITZER_ognenoe_kolbco / R_HOVITZER_kolbco_ognja / Abnormal_State_Damage / Armour3";
			value = 30.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Paladin_B_ / WA_R_HOVITZER_ognenoe_kolbco / R_HOVITZER_kolbco_ognja / Abnormal_State_Damage / Health4";
			value = 30.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Paladin_B_ / WA_R_HOVITZER_ognenoe_kolbco / R_HOVITZER_kolbco_ognja / Abnormal_State_Damage / Armour4";
			value = 30.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Paladin_B_ / R_VOLNA_okop_ / Initial_Parameters / Weapon Range";
			value = 15.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Paladin_B_ / R_VOLNA_okop_ / Initial_Parameters /  ";
			value = 0.5;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Paladin_B_ / R_VOLNA_okop_ / Initial_Parameters / Weapon Recharge time";
			value = 2.5;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Paladin_B_ / R_VOLNA_okop_ / Fire_Cost / R-solar energy";
			value = 0.;
			type = "R-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Paladin_B_ / WF_HOVITZER_razrivnoj_snarjad2 / Initial_Parameters / Minimal weapon range";
			value = 200.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Paladin_B_ / WF_HOVITZER_razrivnoj_snarjad2 / Initial_Parameters / Weapon Range";
			value = 1000.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Paladin_B_ / WF_HOVITZER_razrivnoj_snarjad2 / Initial_Parameters / Weapon accuracy";
			value = 50.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Paladin_B_ / WF_HOVITZER_razrivnoj_snarjad2 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Paladin_B_ / WF_HOVITZER_razrivnoj_snarjad2 / Initial_Parameters / Weapon Recharge time";
			value = 8.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Paladin_B_ / WF_HOVITZER_razrivnoj_snarjad2 / R_HOWITZER_snarjadi2 / Projectile_Damage / Health";
			value = 250.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Paladin_B_ / WF_HOVITZER_razrivnoj_snarjad2 / R_HOWITZER_snarjadi2 / Projectile_Damage / Armour";
			value = 250.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Paladin_B_ / WF_HOVITZER_razrivnoj_snarjad2 / R_HOWITZER_snarjadi2 / Projectile_Damage / Health2";
			value = 250.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Paladin_B_ / WF_HOVITZER_razrivnoj_snarjad2 / R_HOWITZER_snarjadi2 / Projectile_Damage / Armour2";
			value = 250.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Paladin_B_ / WF_HOVITZER_razrivnoj_snarjad2 / R_HOWITZER_snarjadi2 / Projectile_Damage / Health3";
			value = 250.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Paladin_B_ / WF_HOVITZER_razrivnoj_snarjad2 / R_HOWITZER_snarjadi2 / Projectile_Damage / Armour3";
			value = 250.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Paladin_B_ / WF_HOVITZER_razrivnoj_snarjad2 / R_HOWITZER_snarjadi2 / Projectile_Damage / Health4";
			value = 250.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Paladin_B_ / WF_HOVITZER_razrivnoj_snarjad2 / R_HOWITZER_snarjadi2 / Projectile_Damage / Armour4";
			value = 250.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Paladin_B_ / WF_HOVITZER_ognenij_snarjad / Initial_Parameters / Minimal weapon range";
			value = 200.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Paladin_B_ / WF_HOVITZER_ognenij_snarjad / Initial_Parameters / Weapon Range";
			value = 1000.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Paladin_B_ / WF_HOVITZER_ognenij_snarjad / Initial_Parameters / Weapon accuracy";
			value = 50.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Paladin_B_ / WF_HOVITZER_ognenij_snarjad / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Paladin_B_ / WF_HOVITZER_ognenij_snarjad / Initial_Parameters / Weapon Recharge time";
			value = 8.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Paladin_B_ / WF_HOVITZER_ognenij_snarjad / R_HOVITZER_Ogenij_snarjad / Projectile_Damage / Health";
			value = 120.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Paladin_B_ / WF_HOVITZER_ognenij_snarjad / R_HOVITZER_Ogenij_snarjad / Projectile_Damage / Armour";
			value = 120.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Paladin_B_ / WF_HOVITZER_ognenij_snarjad / R_HOVITZER_Ogenij_snarjad / Projectile_Damage / Health2";
			value = 120.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Paladin_B_ / WF_HOVITZER_ognenij_snarjad / R_HOVITZER_Ogenij_snarjad / Projectile_Damage / Armour2";
			value = 120.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Paladin_B_ / WF_HOVITZER_ognenij_snarjad / R_HOVITZER_Ogenij_snarjad / Projectile_Damage / Health3";
			value = 120.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Paladin_B_ / WF_HOVITZER_ognenij_snarjad / R_HOVITZER_Ogenij_snarjad / Projectile_Damage / Armour3";
			value = 120.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Paladin_B_ / WF_HOVITZER_ognenij_snarjad / R_HOVITZER_Ogenij_snarjad / Projectile_Damage / Health4";
			value = 120.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Paladin_B_ / WF_HOVITZER_ognenij_snarjad / R_HOVITZER_Ogenij_snarjad / Projectile_Damage / Armour4";
			value = 120.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Paladin_B_ / WF_HOVITZER_ognenij_snarjad / R_HOVITZER_Ogenij_snarjad / Projectile_Abnormal_State_Damage / Health";
			value = 20.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Paladin_B_ / WF_HOVITZER_ognenij_snarjad / R_HOVITZER_Ogenij_snarjad / Projectile_Abnormal_State_Damage / Armour";
			value = 4.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Paladin_B_ / WF_HOVITZER_ognenij_snarjad / R_HOVITZER_Ogenij_snarjad / Projectile_Abnormal_State_Damage / Health2";
			value = 20.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Paladin_B_ / WF_HOVITZER_ognenij_snarjad / R_HOVITZER_Ogenij_snarjad / Projectile_Abnormal_State_Damage / Armour2";
			value = 4.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Paladin_B_ / WF_HOVITZER_ognenij_snarjad / R_HOVITZER_Ogenij_snarjad / Projectile_Abnormal_State_Damage / Health3";
			value = 20.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Paladin_B_ / WF_HOVITZER_ognenij_snarjad / R_HOVITZER_Ogenij_snarjad / Projectile_Abnormal_State_Damage / Armour3";
			value = 4.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Paladin_B_ / WF_HOVITZER_ognenij_snarjad / R_HOVITZER_Ogenij_snarjad / Projectile_Abnormal_State_Damage / Health4";
			value = 20.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Paladin_B_ / WF_HOVITZER_ognenij_snarjad / R_HOVITZER_Ogenij_snarjad / Projectile_Abnormal_State_Damage / Armour4";
			value = 4.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Cannon_Tower_B_ / WF_R_TOWER_snarjad / Initial_Parameters / Minimal weapon range";
			value = 100.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Cannon_Tower_B_ / WF_R_TOWER_snarjad / Initial_Parameters / Weapon Range";
			value = 300.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Cannon_Tower_B_ / WF_R_TOWER_snarjad / Initial_Parameters / Weapon accuracy";
			value = 30.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Cannon_Tower_B_ / WF_R_TOWER_snarjad / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Cannon_Tower_B_ / WF_R_TOWER_snarjad / Initial_Parameters / Weapon Recharge time";
			value = 2.5;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Cannon_Tower_B_ / WF_R_TOWER_snarjad / R_GUARD_TOWER3_snarjadi / Projectile_Damage / Health";
			value = 200.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Cannon_Tower_B_ / WF_R_TOWER_snarjad / R_GUARD_TOWER3_snarjadi / Projectile_Damage / Armour";
			value = 200.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Cannon_Tower_B_ / WF_R_TOWER_snarjad / R_GUARD_TOWER3_snarjadi / Projectile_Damage / Health2";
			value = 200.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Cannon_Tower_B_ / WF_R_TOWER_snarjad / R_GUARD_TOWER3_snarjadi / Projectile_Damage / Armour2";
			value = 200.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Cannon_Tower_B_ / WF_R_TOWER_snarjad / R_GUARD_TOWER3_snarjadi / Projectile_Damage / Health3";
			value = 200.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Cannon_Tower_B_ / WF_R_TOWER_snarjad / R_GUARD_TOWER3_snarjadi / Projectile_Damage / Armour3";
			value = 200.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Cannon_Tower_B_ / WF_R_TOWER_snarjad / R_GUARD_TOWER3_snarjadi / Projectile_Damage / Health4";
			value = 200.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Cannon_Tower_B_ / WF_R_TOWER_snarjad / R_GUARD_TOWER3_snarjadi / Projectile_Damage / Armour4";
			value = 200.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Cannon_Tower_B_ / WF_R_TOWER_snarjad2 / Initial_Parameters / Minimal weapon range";
			value = 100.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Cannon_Tower_B_ / WF_R_TOWER_snarjad2 / Initial_Parameters / Weapon Range";
			value = 300.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Cannon_Tower_B_ / WF_R_TOWER_snarjad2 / Initial_Parameters / Weapon accuracy";
			value = 30.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Cannon_Tower_B_ / WF_R_TOWER_snarjad2 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Cannon_Tower_B_ / WF_R_TOWER_snarjad2 / Initial_Parameters / Weapon Recharge time";
			value = 2.5;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Cannon_Tower_B_ / WF_R_TOWER_snarjad2 / R_GUARD_TOWER3_snarjadi2 / Projectile_Damage / Health";
			value = 200.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Cannon_Tower_B_ / WF_R_TOWER_snarjad2 / R_GUARD_TOWER3_snarjadi2 / Projectile_Damage / Armour";
			value = 200.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Cannon_Tower_B_ / WF_R_TOWER_snarjad2 / R_GUARD_TOWER3_snarjadi2 / Projectile_Damage / Health2";
			value = 200.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Cannon_Tower_B_ / WF_R_TOWER_snarjad2 / R_GUARD_TOWER3_snarjadi2 / Projectile_Damage / Armour2";
			value = 200.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Cannon_Tower_B_ / WF_R_TOWER_snarjad2 / R_GUARD_TOWER3_snarjadi2 / Projectile_Damage / Health3";
			value = 200.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Cannon_Tower_B_ / WF_R_TOWER_snarjad2 / R_GUARD_TOWER3_snarjadi2 / Projectile_Damage / Armour3";
			value = 200.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Cannon_Tower_B_ / WF_R_TOWER_snarjad2 / R_GUARD_TOWER3_snarjadi2 / Projectile_Damage / Health4";
			value = 200.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Cannon_Tower_B_ / WF_R_TOWER_snarjad2 / R_GUARD_TOWER3_snarjadi2 / Projectile_Damage / Armour4";
			value = 200.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Water_Pump__B_ / WF_R_FW_pulemet / Initial_Parameters / Minimal weapon range";
			value = 20.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Water_Pump__B_ / WF_R_FW_pulemet / Initial_Parameters / Weapon Range";
			value = 250.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Water_Pump__B_ / WF_R_FW_pulemet / Initial_Parameters / Weapon accuracy";
			value = 10.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Water_Pump__B_ / WF_R_FW_pulemet / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Water_Pump__B_ / WF_R_FW_pulemet / Initial_Parameters / Weapon Recharge time";
			value = 0.2;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Water_Pump__B_ / WF_R_FW_pulemet2 / Initial_Parameters / Minimal weapon range";
			value = 20.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Water_Pump__B_ / WF_R_FW_pulemet2 / Initial_Parameters / Weapon Range";
			value = 250.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Water_Pump__B_ / WF_R_FW_pulemet2 / Initial_Parameters / Weapon accuracy";
			value = 10.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Water_Pump__B_ / WF_R_FW_pulemet2 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Water_Pump__B_ / WF_R_FW_pulemet2 / Initial_Parameters / Weapon Recharge time";
			value = 0.2;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB_alvais / Initial_Parameters / Weapon Range";
			value = 100.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB_alvais / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB_alvais / Initial_Parameters / Weapon Recharge time";
			value = 0.8;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB_3_jadernaja_bomba / Initial_Parameters / Weapon Range";
			value = 100.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB_3_jadernaja_bomba / Initial_Parameters /  ";
			value = 10.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB_3_jadernaja_bomba / Initial_Parameters / Weapon Recharge time";
			value = 360.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB_3_jadernaja_bomba / Fire_Cost / R-fresh water";
			value = 0.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / Damage / Health";
			value = 2.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / Damage / Armour";
			value = 5.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / Damage / Health2";
			value = 2.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / Damage / Armour2";
			value = 5.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / Damage / Health3";
			value = 2.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / Damage / Armour3";
			value = 5.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / Damage / Health4";
			value = 2.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / Damage / Armour4";
			value = 5.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / R__KAMIKADZE_jadernaja_bomba / R_KAMIKADZE_radiacija_proizvodnaja / Abnormal_State_Damage / Health";
			value = 20.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / R__KAMIKADZE_jadernaja_bomba / R_KAMIKADZE_radiacija_proizvodnaja / Abnormal_State_Damage / Armour";
			value = 4.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / R__KAMIKADZE_jadernaja_bomba / R_KAMIKADZE_radiacija_proizvodnaja / Abnormal_State_Damage / Health2";
			value = 20.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / R__KAMIKADZE_jadernaja_bomba / R_KAMIKADZE_radiacija_proizvodnaja / Abnormal_State_Damage / Armour2";
			value = 4.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / R__KAMIKADZE_jadernaja_bomba / R_KAMIKADZE_radiacija_proizvodnaja / Abnormal_State_Damage / Health3";
			value = 20.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / R__KAMIKADZE_jadernaja_bomba / R_KAMIKADZE_radiacija_proizvodnaja / Abnormal_State_Damage / Armour3";
			value = 4.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / R__KAMIKADZE_jadernaja_bomba / R_KAMIKADZE_radiacija_proizvodnaja / Abnormal_State_Damage / Health4";
			value = 20.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / R__KAMIKADZE_jadernaja_bomba / R_KAMIKADZE_radiacija_proizvodnaja / Abnormal_State_Damage / Armour4";
			value = 4.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / R_KAMIKADZE_jadernij_vzriv / Abnormal_State_Damage / Health";
			value = 5000.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / R_KAMIKADZE_jadernij_vzriv / Abnormal_State_Damage / Armour";
			value = 5000.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / R_KAMIKADZE_jadernij_vzriv / Abnormal_State_Damage / Health2";
			value = 5000.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / R_KAMIKADZE_jadernij_vzriv / Abnormal_State_Damage / Armour2";
			value = 5000.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / R_KAMIKADZE_jadernij_vzriv / Abnormal_State_Damage / Health3";
			value = 5000.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / R_KAMIKADZE_jadernij_vzriv / Abnormal_State_Damage / Armour3";
			value = 5000.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / R_KAMIKADZE_jadernij_vzriv / Abnormal_State_Damage / Health4";
			value = 5000.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / R_KAMIKADZE_jadernij_vzriv / Abnormal_State_Damage / Armour4";
			value = 5000.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / R_KAMIKADZE_Jadernij_vzriv_ogonb / Damage / Health";
			value = 20.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / R_KAMIKADZE_Jadernij_vzriv_ogonb / Damage / Armour";
			value = 4.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / R_KAMIKADZE_Jadernij_vzriv_ogonb / Damage / Health2";
			value = 20.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / R_KAMIKADZE_Jadernij_vzriv_ogonb / Damage / Armour2";
			value = 4.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / R_KAMIKADZE_Jadernij_vzriv_ogonb / Damage / Health3";
			value = 20.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / R_KAMIKADZE_Jadernij_vzriv_ogonb / Damage / Armour3";
			value = 4.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / R_KAMIKADZE_Jadernij_vzriv_ogonb / Damage / Health4";
			value = 20.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB_3_jadernaja_bomba / R_KAMIKADZE_jadernij / R_KAMIKADZE_Jadernij_vzriv_ogonb / Damage / Armour4";
			value = 4.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB_3_2_jadernaja_bomba / Initial_Parameters / Weapon Range";
			value = 100.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB_3_2_jadernaja_bomba / Initial_Parameters /  ";
			value = 10.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB_3_2_jadernaja_bomba / Initial_Parameters / Weapon Recharge time";
			value = 270.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB_3_2_jadernaja_bomba / Fire_Cost / R-fresh water";
			value = 0.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB_3_3_jadernaja_bomba / Initial_Parameters / Weapon Range";
			value = 100.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB_3_3_jadernaja_bomba / Initial_Parameters /  ";
			value = 10.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB_3_3_jadernaja_bomba / Initial_Parameters / Weapon Recharge time";
			value = 210.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB_3_3_jadernaja_bomba / Fire_Cost / R-fresh water";
			value = 0.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB4 / Initial_Parameters / Weapon Range";
			value = 100.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB4 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB4 / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB4 / Fire_Cost / R-fresh water";
			value = 50.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB4 / JB_strimingovaja_bomba / JB_GRASS / BOMB_impuls / Abnormal_State_Damage / Health";
			value = 40.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB4 / JB_strimingovaja_bomba / JB_GRASS / BOMB_impuls / Abnormal_State_Damage / Armour";
			value = 40.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB4 / JB_strimingovaja_bomba / JB_GRASS / BOMB_impuls / Abnormal_State_Damage / Health2";
			value = 32.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB4 / JB_strimingovaja_bomba / JB_GRASS / BOMB_impuls / Abnormal_State_Damage / Armour2";
			value = 32.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB4 / JB_strimingovaja_bomba / JB_GRASS / BOMB_impuls / Abnormal_State_Damage / Health3";
			value = 24.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB4 / JB_strimingovaja_bomba / JB_GRASS / BOMB_impuls / Abnormal_State_Damage / Armour3";
			value = 24.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB4 / JB_strimingovaja_bomba / JB_GRASS / BOMB_impuls / Abnormal_State_Damage / Health4";
			value = 12.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB4 / JB_strimingovaja_bomba / JB_GRASS / BOMB_impuls / Abnormal_State_Damage / Armour4";
			value = 12.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB4 / JB_strimingovaja_bomba / JB_impulbs / Abnormal_State_Damage / Health";
			value = 250.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB4 / JB_strimingovaja_bomba / JB_impulbs / Abnormal_State_Damage / Armour";
			value = 250.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB4 / JB_strimingovaja_bomba / JB_impulbs / Abnormal_State_Damage / Health2";
			value = 250.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB4 / JB_strimingovaja_bomba / JB_impulbs / Abnormal_State_Damage / Armour2";
			value = 250.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB4 / JB_strimingovaja_bomba / JB_impulbs / Abnormal_State_Damage / Health3";
			value = 250.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB4 / JB_strimingovaja_bomba / JB_impulbs / Abnormal_State_Damage / Armour3";
			value = 250.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB4 / JB_strimingovaja_bomba / JB_impulbs / Abnormal_State_Damage / Health4";
			value = 250.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB4 / JB_strimingovaja_bomba / JB_impulbs / Abnormal_State_Damage / Armour4";
			value = 250.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB4 / JB_strimingovaja_bomba / A__impulbs_mashini_meteor / Abnormal_State_Damage / Health";
			value = 250.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB4 / JB_strimingovaja_bomba / A__impulbs_mashini_meteor / Abnormal_State_Damage / Armour";
			value = 250.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB4 / JB_strimingovaja_bomba / A__impulbs_mashini_meteor / Abnormal_State_Damage / Health2";
			value = 250.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB4 / JB_strimingovaja_bomba / A__impulbs_mashini_meteor / Abnormal_State_Damage / Armour2";
			value = 250.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB4 / JB_strimingovaja_bomba / A__impulbs_mashini_meteor / Abnormal_State_Damage / Health3";
			value = 250.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB4 / JB_strimingovaja_bomba / A__impulbs_mashini_meteor / Abnormal_State_Damage / Armour3";
			value = 250.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB4 / JB_strimingovaja_bomba / A__impulbs_mashini_meteor / Abnormal_State_Damage / Health4";
			value = 250.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB4 / JB_strimingovaja_bomba / A__impulbs_mashini_meteor / Abnormal_State_Damage / Armour4";
			value = 250.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB4_2 / Initial_Parameters / Weapon Range";
			value = 100.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB4_2 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB4_2 / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB4_2 / Fire_Cost / R-fresh water";
			value = 40.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB4_3 / Initial_Parameters / Weapon Range";
			value = 100.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB4_3 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB4_3 / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB4_3 / Fire_Cost / R-fresh water";
			value = 30.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB5ogonb / Initial_Parameters / Weapon Range";
			value = 100.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB5ogonb / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB5ogonb / Initial_Parameters / Weapon Recharge time";
			value = 12.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB5ogonb / Fire_Cost / R-fresh water";
			value = 0.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB5ogonb / JB5ogonb / Projectile_Abnormal_State_Damage / Health";
			value = 20.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB5ogonb / JB5ogonb / Projectile_Abnormal_State_Damage / Armour";
			value = 4.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB5ogonb / JB5ogonb / Projectile_Abnormal_State_Damage / Health2";
			value = 20.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB5ogonb / JB5ogonb / Projectile_Abnormal_State_Damage / Armour2";
			value = 4.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB5ogonb / JB5ogonb / Projectile_Abnormal_State_Damage / Health3";
			value = 20.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB5ogonb / JB5ogonb / Projectile_Abnormal_State_Damage / Armour3";
			value = 4.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB5ogonb / JB5ogonb / Projectile_Abnormal_State_Damage / Health4";
			value = 20.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB5ogonb / JB5ogonb / Projectile_Abnormal_State_Damage / Armour4";
			value = 4.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB5_2_ogonb / Initial_Parameters / Weapon Range";
			value = 150.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB5_2_ogonb / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB5_2_ogonb / Initial_Parameters / Weapon Recharge time";
			value = 8.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB5_2_ogonb / Fire_Cost / R-fresh water";
			value = 0.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB5_2_ogonb / JB5_2_ogonb / Projectile_Abnormal_State_Damage / Health";
			value = 20.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB5_2_ogonb / JB5_2_ogonb / Projectile_Abnormal_State_Damage / Armour";
			value = 4.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB5_2_ogonb / JB5_2_ogonb / Projectile_Abnormal_State_Damage / Health2";
			value = 20.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB5_2_ogonb / JB5_2_ogonb / Projectile_Abnormal_State_Damage / Armour2";
			value = 4.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB5_2_ogonb / JB5_2_ogonb / Projectile_Abnormal_State_Damage / Health3";
			value = 20.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB5_2_ogonb / JB5_2_ogonb / Projectile_Abnormal_State_Damage / Armour3";
			value = 4.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB5_2_ogonb / JB5_2_ogonb / Projectile_Abnormal_State_Damage / Health4";
			value = 20.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB5_2_ogonb / JB5_2_ogonb / Projectile_Abnormal_State_Damage / Armour4";
			value = 4.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB5_3_ogonb / Initial_Parameters / Weapon Range";
			value = 200.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB5_3_ogonb / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB5_3_ogonb / Initial_Parameters / Weapon Recharge time";
			value = 4.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB5_3_ogonb / Fire_Cost / R-fresh water";
			value = 0.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB5_3_ogonb / JB5_3_ogonb / Projectile_Abnormal_State_Damage / Health";
			value = 20.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB5_3_ogonb / JB5_3_ogonb / Projectile_Abnormal_State_Damage / Armour";
			value = 4.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB5_3_ogonb / JB5_3_ogonb / Projectile_Abnormal_State_Damage / Health2";
			value = 20.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB5_3_ogonb / JB5_3_ogonb / Projectile_Abnormal_State_Damage / Armour2";
			value = 4.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB5_3_ogonb / JB5_3_ogonb / Projectile_Abnormal_State_Damage / Health3";
			value = 20.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB5_3_ogonb / JB5_3_ogonb / Projectile_Abnormal_State_Damage / Armour3";
			value = 4.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB5_3_ogonb / JB5_3_ogonb / Projectile_Abnormal_State_Damage / Health4";
			value = 20.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB5_3_ogonb / JB5_3_ogonb / Projectile_Abnormal_State_Damage / Armour4";
			value = 4.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB7 / Initial_Parameters / Weapon Range";
			value = 100.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB7 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB7 / Initial_Parameters / Weapon Recharge time";
			value = 90.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB7 / Fire_Cost / R-fresh water";
			value = 0.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB7_2 / Initial_Parameters / Weapon Range";
			value = 100.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB7_2 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB7_2 / Initial_Parameters / Weapon Recharge time";
			value = 60.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB7_2 / Fire_Cost / R-fresh water";
			value = 0.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB7_3 / Initial_Parameters / Weapon Range";
			value = 100.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB7_3 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB7_3 / Initial_Parameters / Weapon Recharge time";
			value = 30.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB7_3 / Fire_Cost / R-fresh water";
			value = 0.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / WC_JB / Initial_Parameters / Minimal weapon range";
			value = 0.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / WC_JB / Initial_Parameters / Weapon Range";
			value = 15.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / WC_JB / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / WC_JB / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / WC_JB / JB_rukopashnaja / Damage / Health";
			value = 25.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / WC_JB / JB_rukopashnaja / Damage / Armour";
			value = 25.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / WC_JB / JB_rukopashnaja / Damage / Health2";
			value = 20.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / WC_JB / JB_rukopashnaja / Damage / Armour2";
			value = 20.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / WC_JB / JB_rukopashnaja / Damage / Health3";
			value = 16.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / WC_JB / JB_rukopashnaja / Damage / Armour3";
			value = 16.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / WC_JB / JB_rukopashnaja / Damage / Health4";
			value = 12.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / WC_JB / JB_rukopashnaja / Damage / Armour4";
			value = 12.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / WF_JB_vintovka / Initial_Parameters / Minimal weapon range";
			value = 5.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / WF_JB_vintovka / Initial_Parameters / Weapon Range";
			value = 150.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / WF_JB_vintovka / Initial_Parameters / Weapon accuracy";
			value = 10.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / WF_JB_vintovka / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / WF_JB_vintovka / Initial_Parameters / Weapon Recharge time";
			value = 0.3;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / WF_JB_vintovka / JB_pulemet1 / Projectile_Damage / Health";
			value = 30.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / WF_JB_vintovka / JB_pulemet1 / Projectile_Damage / Armour";
			value = 30.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / WF_JB_vintovka / JB_pulemet1 / Projectile_Damage / Health2";
			value = 24.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / WF_JB_vintovka / JB_pulemet1 / Projectile_Damage / Armour2";
			value = 24.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / WF_JB_vintovka / JB_pulemet1 / Projectile_Damage / Health3";
			value = 18.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / WF_JB_vintovka / JB_pulemet1 / Projectile_Damage / Armour3";
			value = 18.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / WF_JB_vintovka / JB_pulemet1 / Projectile_Damage / Health4";
			value = 12.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / WF_JB_vintovka / JB_pulemet1 / Projectile_Damage / Armour4";
			value = 12.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / WF_JB2_vintovka / Initial_Parameters / Minimal weapon range";
			value = 5.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / WF_JB2_vintovka / Initial_Parameters / Weapon Range";
			value = 150.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / WF_JB2_vintovka / Initial_Parameters / Weapon accuracy";
			value = 10.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / WF_JB2_vintovka / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / WF_JB2_vintovka / Initial_Parameters / Weapon Recharge time";
			value = 0.3;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / WF_JB2_vintovka / JB_pulemet2 / Projectile_Damage / Health";
			value = 30.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / WF_JB2_vintovka / JB_pulemet2 / Projectile_Damage / Armour";
			value = 30.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / WF_JB2_vintovka / JB_pulemet2 / Projectile_Damage / Health2";
			value = 24.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / WF_JB2_vintovka / JB_pulemet2 / Projectile_Damage / Armour2";
			value = 24.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / WF_JB2_vintovka / JB_pulemet2 / Projectile_Damage / Health3";
			value = 18.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / WF_JB2_vintovka / JB_pulemet2 / Projectile_Damage / Armour3";
			value = 18.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / WF_JB2_vintovka / JB_pulemet2 / Projectile_Damage / Health4";
			value = 12.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / WF_JB2_vintovka / JB_pulemet2 / Projectile_Damage / Armour4";
			value = 12.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "James_Buchanan / JB_ANTONOVA / Initial_Parameters / Weapon Range";
			value = 50.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB_ANTONOVA / Initial_Parameters /  ";
			value = 0.5;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB_ANTONOVA / Initial_Parameters / Weapon Recharge time";
			value = 60.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB_ANTONOVA / Fire_Cost / R-solar energy";
			value = 500.;
			type = "R-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB_ANTONOVA / Fire_Cost / R-salvage";
			value = 500.;
			type = "R-salvage";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB_ANTONOVA / Fire_Cost / R-fresh water";
			value = 500.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB_OnieL / Initial_Parameters / Weapon Range";
			value = 50.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB_OnieL / Initial_Parameters /  ";
			value = 0.5;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB_OnieL / Initial_Parameters / Weapon Recharge time";
			value = 60.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB_OnieL / Fire_Cost / R-solar energy";
			value = 500.;
			type = "R-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB_OnieL / Fire_Cost / R-salvage";
			value = 500.;
			type = "R-salvage";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / JB_OnieL / Fire_Cost / R-fresh water";
			value = 500.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / WC_JB_na_vode / Initial_Parameters / Minimal weapon range";
			value = 0.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / WC_JB_na_vode / Initial_Parameters / Weapon Range";
			value = 15.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / WC_JB_na_vode / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / WC_JB_na_vode / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / WF_JB_prjamoe_upravlenie_ / Initial_Parameters / Minimal weapon range";
			value = 5.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / WF_JB_prjamoe_upravlenie_ / Initial_Parameters / Weapon Range";
			value = 150.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / WF_JB_prjamoe_upravlenie_ / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / WF_JB2_prjamoe_upravlenie_ / Initial_Parameters / Minimal weapon range";
			value = 5.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / WF_JB2_prjamoe_upravlenie_ / Initial_Parameters / Weapon Range";
			value = 100.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / WF_JB2_prjamoe_upravlenie_ / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / JB1 / Initial_Parameters / Weapon Range";
			value = 200.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / JB1 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / JB1 / Initial_Parameters / Weapon Recharge time";
			value = 60.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / JB1 / Fire_Cost / R-fresh water";
			value = 0.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / JB1 / JB1_lechenie / Abnormal_State_Damage / Health";
			value = -60.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / JB1 / JB1_lechenie / Abnormal_State_Damage / Armour";
			value = -60.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / JB1 / JB1_lechenie / Abnormal_State_Damage / Health2";
			value = -60.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / JB1 / JB1_lechenie / Abnormal_State_Damage / Armour2";
			value = -60.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Marcus_O_Neil / JB1 / JB1_lechenie / Abnormal_State_Damage / Health3";
			value = -60.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / JB1 / JB1_lechenie / Abnormal_State_Damage / Armour3";
			value = -60.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Marcus_O_Neil / JB1 / JB1_lechenie / Abnormal_State_Damage / Health4";
			value = -60.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / JB1 / JB1_lechenie / Abnormal_State_Damage / Armour4";
			value = -60.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Marcus_O_Neil / JB1_2 / Initial_Parameters / Weapon Range";
			value = 200.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / JB1_2 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / JB1_2 / Initial_Parameters / Weapon Recharge time";
			value = 45.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / JB1_2 / Fire_Cost / R-fresh water";
			value = 0.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / JB1_2 / JB1_2lechenie / Abnormal_State_Damage / Health";
			value = -90.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / JB1_2 / JB1_2lechenie / Abnormal_State_Damage / Armour";
			value = -90.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / JB1_2 / JB1_2lechenie / Abnormal_State_Damage / Health2";
			value = -90.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / JB1_2 / JB1_2lechenie / Abnormal_State_Damage / Armour2";
			value = -90.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Marcus_O_Neil / JB1_2 / JB1_2lechenie / Abnormal_State_Damage / Health3";
			value = -90.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / JB1_2 / JB1_2lechenie / Abnormal_State_Damage / Armour3";
			value = -90.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Marcus_O_Neil / JB1_2 / JB1_2lechenie / Abnormal_State_Damage / Health4";
			value = -90.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / JB1_2 / JB1_2lechenie / Abnormal_State_Damage / Armour4";
			value = -90.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Marcus_O_Neil / JB1_3 / Initial_Parameters / Weapon Range";
			value = 200.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / JB1_3 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / JB1_3 / Initial_Parameters / Weapon Recharge time";
			value = 30.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / JB1_3 / Fire_Cost / R-fresh water";
			value = 0.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / JB1_3 / JB1_3_lechenie / Abnormal_State_Damage / Health";
			value = -120.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / JB1_3 / JB1_3_lechenie / Abnormal_State_Damage / Armour";
			value = -120.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / JB1_3 / JB1_3_lechenie / Abnormal_State_Damage / Health2";
			value = -120.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / JB1_3 / JB1_3_lechenie / Abnormal_State_Damage / Armour2";
			value = -120.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Marcus_O_Neil / JB1_3 / JB1_3_lechenie / Abnormal_State_Damage / Health3";
			value = -120.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / JB1_3 / JB1_3_lechenie / Abnormal_State_Damage / Armour3";
			value = -120.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Marcus_O_Neil / JB1_3 / JB1_3_lechenie / Abnormal_State_Damage / Health4";
			value = -120.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / JB1_3 / JB1_3_lechenie / Abnormal_State_Damage / Armour4";
			value = -120.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Marcus_O_Neil / JB6 / Initial_Parameters / Weapon Range";
			value = 200.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / JB6 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / JB6 / Initial_Parameters / Weapon Recharge time";
			value = 2.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / JB6 / Fire_Cost / R-fresh water";
			value = 5.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / JB6_2 / Initial_Parameters / Weapon Range";
			value = 250.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / JB6_2 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / JB6_2 / Initial_Parameters / Weapon Recharge time";
			value = 2.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / JB6_2 / Fire_Cost / R-fresh water";
			value = 4.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / JB6_3 / Initial_Parameters / Weapon Range";
			value = 300.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / JB6_3 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / JB6_3 / Initial_Parameters / Weapon Recharge time";
			value = 2.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / JB6_3 / Fire_Cost / R-fresh water";
			value = 3.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / WC_ONEL / Initial_Parameters / Minimal weapon range";
			value = 0.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / WC_ONEL / Initial_Parameters / Weapon Range";
			value = 15.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / WC_ONEL / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / WC_ONEL / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / WC_ONEL / ONieL_rukopashnaja / Damage / Health";
			value = 25.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / WC_ONEL / ONieL_rukopashnaja / Damage / Armour";
			value = 25.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Marcus_O_Neil / WC_ONEL / ONieL_rukopashnaja / Damage / Health2";
			value = 20.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Marcus_O_Neil / WC_ONEL / ONieL_rukopashnaja / Damage / Armour2";
			value = 20.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Marcus_O_Neil / WC_ONEL / ONieL_rukopashnaja / Damage / Health3";
			value = 15.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Marcus_O_Neil / WC_ONEL / ONieL_rukopashnaja / Damage / Armour3";
			value = 15.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Marcus_O_Neil / WC_ONEL / ONieL_rukopashnaja / Damage / Health4";
			value = 10.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Marcus_O_Neil / WC_ONEL / ONieL_rukopashnaja / Damage / Armour4";
			value = 10.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Marcus_O_Neil / WF_ONIEL_vintovka_ / Initial_Parameters / Minimal weapon range";
			value = 5.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / WF_ONIEL_vintovka_ / Initial_Parameters / Weapon Range";
			value = 150.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / WF_ONIEL_vintovka_ / Initial_Parameters / Weapon accuracy";
			value = 10.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / WF_ONIEL_vintovka_ / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / WF_ONIEL_vintovka_ / Initial_Parameters / Weapon Recharge time";
			value = 0.3;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / WF_ONIEL_vintovka2_ / Initial_Parameters / Minimal weapon range";
			value = 5.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / WF_ONIEL_vintovka2_ / Initial_Parameters / Weapon Range";
			value = 150.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / WF_ONIEL_vintovka2_ / Initial_Parameters / Weapon accuracy";
			value = 10.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / WF_ONIEL_vintovka2_ / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / WF_ONIEL_vintovka2_ / Initial_Parameters / Weapon Recharge time";
			value = 0.3;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / JB9_zamedlenie / Initial_Parameters / Minimal weapon range";
			value = 20.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / JB9_zamedlenie / Initial_Parameters / Weapon Range";
			value = 200.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / JB9_zamedlenie / Initial_Parameters / Weapon accuracy";
			value = 10.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / JB9_zamedlenie / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / JB9_zamedlenie / Initial_Parameters / Weapon Recharge time";
			value = 15.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / JB9_zamedlenie / Fire_Cost / R-fresh water";
			value = 0.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / WC_ONEIL_na_vode / Initial_Parameters / Minimal weapon range";
			value = 0.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / WC_ONEIL_na_vode / Initial_Parameters / Weapon Range";
			value = 15.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / WC_ONEIL_na_vode / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / WC_ONEIL_na_vode / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / WF_ONIEL__prjamoe_upravlenie_ / Initial_Parameters / Minimal weapon range";
			value = 5.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / WF_ONIEL__prjamoe_upravlenie_ / Initial_Parameters / Weapon Range";
			value = 150.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / WF_ONIEL__prjamoe_upravlenie_ / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / WF_ONIEL_2_prjamoe_upravlenie_ / Initial_Parameters / Minimal weapon range";
			value = 5.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / WF_ONIEL_2_prjamoe_upravlenie_ / Initial_Parameters / Weapon Range";
			value = 100.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / WF_ONIEL_2_prjamoe_upravlenie_ / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / JB2 / Initial_Parameters / Weapon Range";
			value = 125.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / JB2 / Initial_Parameters /  ";
			value = 10.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / JB2 / Initial_Parameters / Weapon Recharge time";
			value = 60.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / JB2 / Fire_Cost / R-fresh water";
			value = 0.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / JB2 / JB2_zaxvat / Abnormal_State_Damage / Capturing 2-life";
			value = 6.;
			type = "Capturing 2-life";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / JB2 / JB2_zaxvat / Abnormal_State_Damage / Capturing";
			value = 10.;
			type = "Capturing";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / JB2_2 / Initial_Parameters / Weapon Range";
			value = 150.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / JB2_2 / Initial_Parameters /  ";
			value = 10.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / JB2_2 / Initial_Parameters / Weapon Recharge time";
			value = 60.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / JB2_2 / Fire_Cost / R-fresh water";
			value = 0.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / JB2_2 / JB2_2zaxvat / Abnormal_State_Damage / Capturing 2-life";
			value = 12.;
			type = "Capturing 2-life";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / JB2_2 / JB2_2zaxvat / Abnormal_State_Damage / Capturing";
			value = 25.;
			type = "Capturing";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / JB2_3 / Initial_Parameters / Weapon Range";
			value = 175.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / JB2_3 / Initial_Parameters /  ";
			value = 10.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / JB2_3 / Initial_Parameters / Weapon Recharge time";
			value = 60.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / JB2_3 / Fire_Cost / R-fresh water";
			value = 0.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / JB2_3 / JB2_3zaxvat / Abnormal_State_Damage / Capturing 2-life";
			value = 18.;
			type = "Capturing 2-life";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / JB2_3 / JB2_3zaxvat / Abnormal_State_Damage / Capturing";
			value = 40.;
			type = "Capturing";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / JB8 / Initial_Parameters / Weapon Range";
			value = 100.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / JB8 / Initial_Parameters /  ";
			value = 70.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / JB8 / Initial_Parameters / Weapon Recharge time";
			value = 45.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / JB8 / Fire_Cost / R-fresh water";
			value = 0.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / JB8_2 / Initial_Parameters / Weapon Range";
			value = 150.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / JB8_2 / Initial_Parameters /  ";
			value = 80.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / JB8_2 / Initial_Parameters / Weapon Recharge time";
			value = 30.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / JB8_2 / Fire_Cost / R-fresh water";
			value = 0.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / JB8_3 / Initial_Parameters / Weapon Range";
			value = 200.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / JB8_3 / Initial_Parameters /  ";
			value = 90.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / JB8_3 / Initial_Parameters / Weapon Recharge time";
			value = 15.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / JB8_3 / Fire_Cost / R-fresh water";
			value = 0.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / WC_ANTONOVA / Initial_Parameters / Minimal weapon range";
			value = 0.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / WC_ANTONOVA / Initial_Parameters / Weapon Range";
			value = 15.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / WC_ANTONOVA / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / WC_ANTONOVA / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / WC_ANTONOVA / ANTONOVA_rukopashnaja / Damage / Health";
			value = 25.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / WC_ANTONOVA / ANTONOVA_rukopashnaja / Damage / Armour";
			value = 25.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Sasha_Antonova / WC_ANTONOVA / ANTONOVA_rukopashnaja / Damage / Health2";
			value = 20.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Sasha_Antonova / WC_ANTONOVA / ANTONOVA_rukopashnaja / Damage / Armour2";
			value = 20.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Sasha_Antonova / WC_ANTONOVA / ANTONOVA_rukopashnaja / Damage / Health3";
			value = 15.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Sasha_Antonova / WC_ANTONOVA / ANTONOVA_rukopashnaja / Damage / Armour3";
			value = 15.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Sasha_Antonova / WC_ANTONOVA / ANTONOVA_rukopashnaja / Damage / Health4";
			value = 10.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Sasha_Antonova / WC_ANTONOVA / ANTONOVA_rukopashnaja / Damage / Armour4";
			value = 10.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Sasha_Antonova / WF_ANTONOVA1_pistolet / Initial_Parameters / Minimal weapon range";
			value = 5.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / WF_ANTONOVA1_pistolet / Initial_Parameters / Weapon Range";
			value = 150.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / WF_ANTONOVA1_pistolet / Initial_Parameters / Weapon accuracy";
			value = 15.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / WF_ANTONOVA1_pistolet / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / WF_ANTONOVA1_pistolet / Initial_Parameters / Weapon Recharge time";
			value = 0.2;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / WF_ANTONOVA1_pistolet / ANTONOVA_pulemet / Projectile_Damage / Health";
			value = 30.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Sasha_Antonova / WF_ANTONOVA1_pistolet / ANTONOVA_pulemet / Projectile_Damage / Armour";
			value = 30.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Sasha_Antonova / WF_ANTONOVA1_pistolet / ANTONOVA_pulemet / Projectile_Damage / Health2";
			value = 24.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Sasha_Antonova / WF_ANTONOVA1_pistolet / ANTONOVA_pulemet / Projectile_Damage / Armour2";
			value = 24.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / WF_ANTONOVA1_pistolet / ANTONOVA_pulemet / Projectile_Damage / Health3";
			value = 18.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Sasha_Antonova / WF_ANTONOVA1_pistolet / ANTONOVA_pulemet / Projectile_Damage / Armour3";
			value = 18.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Sasha_Antonova / WF_ANTONOVA1_pistolet / ANTONOVA_pulemet / Projectile_Damage / Health4";
			value = 12.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Sasha_Antonova / WF_ANTONOVA1_pistolet / ANTONOVA_pulemet / Projectile_Damage / Armour4";
			value = 12.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Sasha_Antonova / WF_ANTONOVA2_pistolet / Initial_Parameters / Minimal weapon range";
			value = 5.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / WF_ANTONOVA2_pistolet / Initial_Parameters / Weapon Range";
			value = 150.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / WF_ANTONOVA2_pistolet / Initial_Parameters / Weapon accuracy";
			value = 15.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / WF_ANTONOVA2_pistolet / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / WF_ANTONOVA2_pistolet / Initial_Parameters / Weapon Recharge time";
			value = 0.2;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / WF_ANTONOVA2_pistolet / ANTONOVA_pulemet2 / Projectile_Damage / Health";
			value = 30.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Sasha_Antonova / WF_ANTONOVA2_pistolet / ANTONOVA_pulemet2 / Projectile_Damage / Armour";
			value = 30.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / WF_ANTONOVA2_pistolet / ANTONOVA_pulemet2 / Projectile_Damage / Health2";
			value = 24.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Sasha_Antonova / WF_ANTONOVA2_pistolet / ANTONOVA_pulemet2 / Projectile_Damage / Armour2";
			value = 24.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Sasha_Antonova / WF_ANTONOVA2_pistolet / ANTONOVA_pulemet2 / Projectile_Damage / Health3";
			value = 18.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Sasha_Antonova / WF_ANTONOVA2_pistolet / ANTONOVA_pulemet2 / Projectile_Damage / Armour3";
			value = 18.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Sasha_Antonova / WF_ANTONOVA2_pistolet / ANTONOVA_pulemet2 / Projectile_Damage / Health4";
			value = 12.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Sasha_Antonova / WF_ANTONOVA2_pistolet / ANTONOVA_pulemet2 / Projectile_Damage / Armour4";
			value = 12.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Sasha_Antonova / WC_ANTONOVA_Na_vode / Initial_Parameters / Minimal weapon range";
			value = 0.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / WC_ANTONOVA_Na_vode / Initial_Parameters / Weapon Range";
			value = 15.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / WC_ANTONOVA_Na_vode / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / WC_ANTONOVA_Na_vode / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / WF_ANTONOVA__prjamoe_upravlenie_ / Initial_Parameters / Minimal weapon range";
			value = 5.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / WF_ANTONOVA__prjamoe_upravlenie_ / Initial_Parameters / Weapon Range";
			value = 150.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / WF_ANTONOVA__prjamoe_upravlenie_ / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / WF_ANTONOVA2_prjamoe_upravlenie_ / Initial_Parameters / Minimal weapon range";
			value = 5.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / WF_ANTONOVA2_prjamoe_upravlenie_ / Initial_Parameters / Weapon Range";
			value = 100.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / WF_ANTONOVA2_prjamoe_upravlenie_ / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Inception_Spore___B_ / A_INCEPTION_SPOREeggsweaponI / Initial_Parameters / Minimal weapon range";
			value = 100.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Inception_Spore___B_ / A_INCEPTION_SPOREeggsweaponI / Initial_Parameters / Weapon Range";
			value = 200.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Inception_Spore___B_ / A_INCEPTION_SPOREeggsweaponI / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Inception_Spore___B_ / A_INCEPTION_SPOREeggsweaponI / Initial_Parameters / Weapon Recharge time";
			value = 0.8;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Inception_Spore___B_ / A_INCEPTION_SPOREeggsweaponI / Fire_Cost / A-bioenergy";
			value = 450.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Inception_Spore___B_ / A_INCEPTION_SPOREeggsweaponI / A__EGGS_impulbs / Abnormal_State_Damage / Health";
			value = 40.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Inception_Spore___B_ / A_INCEPTION_SPOREeggsweaponI / A__EGGS_impulbs / Abnormal_State_Damage / Armour";
			value = 40.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Inception_Spore___B_ / A_INCEPTION_SPOREeggsweaponI / A__EGGS_impulbs / Abnormal_State_Damage / Health2";
			value = 32.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Inception_Spore___B_ / A_INCEPTION_SPOREeggsweaponI / A__EGGS_impulbs / Abnormal_State_Damage / Armour2";
			value = 32.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Inception_Spore___B_ / A_INCEPTION_SPOREeggsweaponI / A__EGGS_impulbs / Abnormal_State_Damage / Armour3";
			value = 24.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Inception_Spore___B_ / A_INCEPTION_SPOREeggsweaponI / A__EGGS_impulbs / Abnormal_State_Damage / Armour4";
			value = 12.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Inception_Spore___B_ / A_IS_EGG1 / Initial_Parameters / Minimal weapon range";
			value = 30.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Inception_Spore___B_ / A_IS_EGG1 / Initial_Parameters / Weapon Range";
			value = 50.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Inception_Spore___B_ / A_IS_EGG1 / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Inception_Spore___B_ / A_IS_EGG1 / Initial_Parameters / Weapon Recharge time";
			value = 3.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Inception_Spore___B_ / A_IS_EGG1 / Fire_Cost / -biomass";
			value = 5.;
			type = "-biomass";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Fledgling_Spore___B_ / A_IS_EGG1_3 / Initial_Parameters / Minimal weapon range";
			value = 30.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Fledgling_Spore___B_ / A_IS_EGG1_3 / Initial_Parameters / Weapon Range";
			value = 50.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Fledgling_Spore___B_ / A_IS_EGG1_3 / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Fledgling_Spore___B_ / A_IS_EGG1_3 / Initial_Parameters / Weapon Recharge time";
			value = 2.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Fledgling_Spore___B_ / A_IS_EGG1_3 / Fire_Cost / -biomass";
			value = 5.;
			type = "-biomass";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Fledgling_Spore___B_ / A_IS_EGG2 / Initial_Parameters / Minimal weapon range";
			value = 30.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Fledgling_Spore___B_ / A_IS_EGG2 / Initial_Parameters / Weapon Range";
			value = 50.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Fledgling_Spore___B_ / A_IS_EGG2 / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Fledgling_Spore___B_ / A_IS_EGG2 / Initial_Parameters / Weapon Recharge time";
			value = 6.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Fledgling_Spore___B_ / A_IS_EGG2 / Fire_Cost / -biomass";
			value = 20.;
			type = "-biomass";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mature_Spore___B_ / A_INCEPTION_SPORE3specweapon / Initial_Parameters / Weapon Range";
			value = 100.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mature_Spore___B_ / A_INCEPTION_SPORE3specweapon / Initial_Parameters /  ";
			value = 20.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mature_Spore___B_ / A_INCEPTION_SPORE3specweapon / Initial_Parameters / Weapon Recharge time";
			value = 60.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mature_Spore___B_ / A_INCEPTION_SPORE3specweapon / Fire_Cost / A-bioenergy";
			value = 300.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mature_Spore___B_ / A_INCEPTION_SPORE3specweapon / A_INCEPTION_SPORE3specweapon_pole / Damage / Health";
			value = 400.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mature_Spore___B_ / A_INCEPTION_SPORE3specweapon / A_INCEPTION_SPORE3specweapon_pole / Damage / Armour";
			value = 400.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mature_Spore___B_ / A_INCEPTION_SPORE3specweapon / A_INCEPTION_SPORE3specweapon_pole / Damage / Health2";
			value = 400.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mature_Spore___B_ / A_INCEPTION_SPORE3specweapon / A_INCEPTION_SPORE3specweapon_pole / Damage / Armour2";
			value = 400.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mature_Spore___B_ / A_INCEPTION_SPORE3specweapon / A_INCEPTION_SPORE3specweapon_pole / Damage / Health3";
			value = 400.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mature_Spore___B_ / A_INCEPTION_SPORE3specweapon / A_INCEPTION_SPORE3specweapon_pole / Damage / Armour3";
			value = 400.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mature_Spore___B_ / A_INCEPTION_SPORE3specweapon / A_INCEPTION_SPORE3specweapon_pole / Damage / Health4";
			value = 400.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mature_Spore___B_ / A_INCEPTION_SPORE3specweapon / A_INCEPTION_SPORE3specweapon_pole / Damage / Armour4";
			value = 400.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mature_Spore___B_ / A_IS_EGG1_5 / Initial_Parameters / Minimal weapon range";
			value = 30.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mature_Spore___B_ / A_IS_EGG1_5 / Initial_Parameters / Weapon Range";
			value = 50.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mature_Spore___B_ / A_IS_EGG1_5 / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mature_Spore___B_ / A_IS_EGG1_5 / Initial_Parameters / Weapon Recharge time";
			value = 1.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mature_Spore___B_ / A_IS_EGG1_5 / Fire_Cost / -biomass";
			value = 5.;
			type = "-biomass";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mature_Spore___B_ / A_IS_EGG2_3 / Initial_Parameters / Minimal weapon range";
			value = 30.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mature_Spore___B_ / A_IS_EGG2_3 / Initial_Parameters / Weapon Range";
			value = 50.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mature_Spore___B_ / A_IS_EGG2_3 / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mature_Spore___B_ / A_IS_EGG2_3 / Initial_Parameters / Weapon Recharge time";
			value = 4.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mature_Spore___B_ / A_IS_EGG2_3 / Fire_Cost / -biomass";
			value = 20.;
			type = "-biomass";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mature_Spore___B_ / A_IS_EGG3 / Initial_Parameters / Minimal weapon range";
			value = 30.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mature_Spore___B_ / A_IS_EGG3 / Initial_Parameters / Weapon Range";
			value = 50.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mature_Spore___B_ / A_IS_EGG3 / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mature_Spore___B_ / A_IS_EGG3 / Initial_Parameters / Weapon Recharge time";
			value = 9.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mature_Spore___B_ / A_IS_EGG3 / Fire_Cost / -biomass";
			value = 80.;
			type = "-biomass";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Spore___B_ / A_INCEPTION_SPORE4specweapon / Initial_Parameters / Weapon Range";
			value = 100.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Spore___B_ / A_INCEPTION_SPORE4specweapon / Initial_Parameters /  ";
			value = 25.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Spore___B_ / A_INCEPTION_SPORE4specweapon / Initial_Parameters / Weapon Recharge time";
			value = 45.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Spore___B_ / A_INCEPTION_SPORE4specweapon / Fire_Cost / A-bioenergy";
			value = 400.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Spore___B_ / A_INCEPTION_SPORE4specweapon / A_INCEPTION_SPORE4specweapon_pole / Damage / Health";
			value = 700.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Spore___B_ / A_INCEPTION_SPORE4specweapon / A_INCEPTION_SPORE4specweapon_pole / Damage / Armour";
			value = 700.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Superior_Spore___B_ / A_INCEPTION_SPORE4specweapon / A_INCEPTION_SPORE4specweapon_pole / Damage / Health2";
			value = 700.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Superior_Spore___B_ / A_INCEPTION_SPORE4specweapon / A_INCEPTION_SPORE4specweapon_pole / Damage / Armour2";
			value = 700.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Superior_Spore___B_ / A_INCEPTION_SPORE4specweapon / A_INCEPTION_SPORE4specweapon_pole / Damage / Health3";
			value = 700.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Superior_Spore___B_ / A_INCEPTION_SPORE4specweapon / A_INCEPTION_SPORE4specweapon_pole / Damage / Armour3";
			value = 700.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Superior_Spore___B_ / A_INCEPTION_SPORE4specweapon / A_INCEPTION_SPORE4specweapon_pole / Damage / Health4";
			value = 700.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Superior_Spore___B_ / A_INCEPTION_SPORE4specweapon / A_INCEPTION_SPORE4specweapon_pole / Damage / Armour4";
			value = 700.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Superior_Spore___B_ / A_IS_EGG2_5 / Initial_Parameters / Minimal weapon range";
			value = 30.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Spore___B_ / A_IS_EGG2_5 / Initial_Parameters / Weapon Range";
			value = 50.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Spore___B_ / A_IS_EGG2_5 / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Spore___B_ / A_IS_EGG2_5 / Initial_Parameters / Weapon Recharge time";
			value = 2.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Spore___B_ / A_IS_EGG2_5 / Fire_Cost / -biomass";
			value = 20.;
			type = "-biomass";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Spore___B_ / A_IS_EGG3_3 / Initial_Parameters / Minimal weapon range";
			value = 30.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Spore___B_ / A_IS_EGG3_3 / Initial_Parameters / Weapon Range";
			value = 50.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Spore___B_ / A_IS_EGG3_3 / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Spore___B_ / A_IS_EGG3_3 / Initial_Parameters / Weapon Recharge time";
			value = 6.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Spore___B_ / A_IS_EGG3_3 / Fire_Cost / -biomass";
			value = 80.;
			type = "-biomass";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Elder_Spore_____B_ / A_INCEPTION_SPORE5specweapon / Initial_Parameters / Weapon Range";
			value = 100.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Elder_Spore_____B_ / A_INCEPTION_SPORE5specweapon / Initial_Parameters /  ";
			value = 30.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Elder_Spore_____B_ / A_INCEPTION_SPORE5specweapon / Initial_Parameters / Weapon Recharge time";
			value = 35.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Elder_Spore_____B_ / A_INCEPTION_SPORE5specweapon / Fire_Cost / A-bioenergy";
			value = 500.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Elder_Spore_____B_ / A_INCEPTION_SPORE5specweapon / A_INCEPTION_SPORE5specweapon_pole / Damage / Health";
			value = 2500.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Elder_Spore_____B_ / A_INCEPTION_SPORE5specweapon / A_INCEPTION_SPORE5specweapon_pole / Damage / Armour";
			value = 2500.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Elder_Spore_____B_ / A_INCEPTION_SPORE5specweapon / A_INCEPTION_SPORE5specweapon_pole / Damage / Health2";
			value = 2500.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Elder_Spore_____B_ / A_INCEPTION_SPORE5specweapon / A_INCEPTION_SPORE5specweapon_pole / Damage / Armour2";
			value = 2500.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Elder_Spore_____B_ / A_INCEPTION_SPORE5specweapon / A_INCEPTION_SPORE5specweapon_pole / Damage / Health3";
			value = 2500.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Elder_Spore_____B_ / A_INCEPTION_SPORE5specweapon / A_INCEPTION_SPORE5specweapon_pole / Damage / Armour3";
			value = 2500.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Elder_Spore_____B_ / A_INCEPTION_SPORE5specweapon / A_INCEPTION_SPORE5specweapon_pole / Damage / Health4";
			value = 2500.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Elder_Spore_____B_ / A_INCEPTION_SPORE5specweapon / A_INCEPTION_SPORE5specweapon_pole / Damage / Armour4";
			value = 2500.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Elder_Spore_____B_ / A_IS_EGG3_5 / Initial_Parameters / Minimal weapon range";
			value = 30.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Elder_Spore_____B_ / A_IS_EGG3_5 / Initial_Parameters / Weapon Range";
			value = 50.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Elder_Spore_____B_ / A_IS_EGG3_5 / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Elder_Spore_____B_ / A_IS_EGG3_5 / Initial_Parameters / Weapon Recharge time";
			value = 3.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Elder_Spore_____B_ / A_IS_EGG3_5 / Fire_Cost / -biomass";
			value = 80.;
			type = "-biomass";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Elder_Spore_____B_ / A_INCEPTION_SPORE5eggsweaponG / Initial_Parameters / Weapon Range";
			value = 400.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Elder_Spore_____B_ / A_INCEPTION_SPORE5eggsweaponG / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Elder_Spore_____B_ / A_INCEPTION_SPORE5eggsweaponG / Initial_Parameters / Weapon Recharge time";
			value = 180.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Elder_Spore_____B_ / A_INCEPTION_SPORE5eggsweaponG / Fire_Cost / -biomass";
			value = 2500.;
			type = "-biomass";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Elder_Spore_____B_ / A_INCEPTION_SPORE5eggsweaponG / Fire_Cost / A-bioenergy";
			value = 2500.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Biomass_Farm___B_ / WA_BIOMASS_2_gaz / Initial_Parameters /  ";
			value = 10.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Biomass_Farm___B_ / WA_BIOMASS_2_gaz / Initial_Parameters / Weapon Recharge time";
			value = 60.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Biomass_Farm___B_ / WA_BIOMASS_2_gaz / A_BEOCREEP_2_gaz_po_vetru / Abnormal_State_Damage / Health";
			value = 40.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Biomass_Farm___B_ / WA_BIOMASS_2_gaz / A_BEOCREEP_2_gaz_po_vetru / Abnormal_State_Damage / Armour";
			value = 40.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Biomass_Farm___B_ / WA_BIOMASS_2_gaz / A_BEOCREEP_2_gaz_po_vetru / Abnormal_State_Damage / Health2";
			value = 32.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Biomass_Farm___B_ / WA_BIOMASS_2_gaz / A_BEOCREEP_2_gaz_po_vetru / Abnormal_State_Damage / Armour2";
			value = 32.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Biomass_Farm___B_ / WA_BIOMASS_2_gaz / A_BEOCREEP_2_gaz_po_vetru / Abnormal_State_Damage / Health3";
			value = 24.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Biomass_Farm___B_ / WA_BIOMASS_2_gaz / A_BEOCREEP_2_gaz_po_vetru / Abnormal_State_Damage / Armour3";
			value = 24.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Biomass_Farm___B_ / WA_BIOMASS_2_gaz / A_BEOCREEP_2_gaz_po_vetru / Abnormal_State_Damage / Health4";
			value = 12.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Biomass_Farm___B_ / WA_BIOMASS_2_gaz / A_BEOCREEP_2_gaz_po_vetru / Abnormal_State_Damage / Armour4";
			value = 12.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mutagen_Pump_B_ / WA_BIOCREEP_voda / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Mutagen_Pump__B_ / WA_BIOCREEP_voda2 / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Mutagen_Pump__B_ / WA_BEOCREP2_gaz / Initial_Parameters /  ";
			value = 10.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Mutagen_Pump__B_ / WA_BEOCREP2_gaz / Initial_Parameters / Weapon Recharge time";
			value = 60.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON_alwais / Initial_Parameters / Weapon Range";
			value = 150.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON_alwais / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON_alwais / Initial_Parameters / Weapon Recharge time";
			value = 0.8;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON3 / Initial_Parameters / Weapon Range";
			value = 200.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON3 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON3 / Initial_Parameters / Weapon Recharge time";
			value = 2.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON3 / Fire_Cost / A-bioenergy";
			value = 5.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON3_2 / Initial_Parameters / Weapon Range";
			value = 250.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON3_2 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON3_2 / Initial_Parameters / Weapon Recharge time";
			value = 2.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON3_2 / Fire_Cost / A-bioenergy";
			value = 4.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON3_3 / Initial_Parameters / Weapon Range";
			value = 300.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON3_3 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON3_3 / Initial_Parameters / Weapon Recharge time";
			value = 2.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON3_3 / Fire_Cost / A-bioenergy";
			value = 3.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON5 / Initial_Parameters / Weapon Range";
			value = 300.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON5 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON5 / Initial_Parameters / Weapon Recharge time";
			value = 60.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON5 / Fire_Cost / A-bioenergy";
			value = 0.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON5 / MAMMON5_vixrb / Damage / Health";
			value = 80.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / MAMMON5 / MAMMON5_vixrb / Damage / Armour";
			value = 80.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / MAMMON5 / MAMMON5_vixrb / Damage / Health2";
			value = 80.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / MAMMON5 / MAMMON5_vixrb / Damage / Armour2";
			value = 80.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / MAMMON5 / MAMMON5_vixrb / Damage / Health3";
			value = 80.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / MAMMON5 / MAMMON5_vixrb / Damage / Armour3";
			value = 80.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / MAMMON5 / MAMMON5_vixrb / Damage / Health4";
			value = 80.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / MAMMON5 / MAMMON5_vixrb / Damage / Armour4";
			value = 80.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON5 / MAMMON_5_vixrb_na_vode / Damage / Health";
			value = 80.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / MAMMON5 / MAMMON_5_vixrb_na_vode / Damage / Armour";
			value = 80.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / MAMMON5 / MAMMON_5_vixrb_na_vode / Damage / Health2";
			value = 80.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / MAMMON5 / MAMMON_5_vixrb_na_vode / Damage / Armour2";
			value = 80.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / MAMMON5 / MAMMON_5_vixrb_na_vode / Damage / Health3";
			value = 80.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / MAMMON5 / MAMMON_5_vixrb_na_vode / Damage / Armour3";
			value = 80.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / MAMMON5 / MAMMON_5_vixrb_na_vode / Damage / Health4";
			value = 80.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / MAMMON5 / MAMMON_5_vixrb_na_vode / Damage / Armour4";
			value = 80.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON5 / MAMMON_5_vixrb_na_lbdu / Damage / Health";
			value = 80.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / MAMMON5 / MAMMON_5_vixrb_na_lbdu / Damage / Armour";
			value = 80.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / MAMMON5 / MAMMON_5_vixrb_na_lbdu / Damage / Health2";
			value = 80.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / MAMMON5 / MAMMON_5_vixrb_na_lbdu / Damage / Armour2";
			value = 80.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / MAMMON5 / MAMMON_5_vixrb_na_lbdu / Damage / Health3";
			value = 80.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / MAMMON5 / MAMMON_5_vixrb_na_lbdu / Damage / Armour3";
			value = 80.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / MAMMON5 / MAMMON_5_vixrb_na_lbdu / Damage / Health4";
			value = 80.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / MAMMON5 / MAMMON_5_vixrb_na_lbdu / Damage / Armour4";
			value = 80.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON5_2 / Initial_Parameters / Weapon Range";
			value = 400.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON5_2 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON5_2 / Initial_Parameters / Weapon Recharge time";
			value = 40.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON5_2 / Fire_Cost / A-bioenergy";
			value = 0.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON5_3 / Initial_Parameters / Weapon Range";
			value = 500.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON5_3 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON5_3 / Initial_Parameters / Weapon Recharge time";
			value = 30.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON5_3 / Fire_Cost / A-bioenergy";
			value = 0.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON7 / Initial_Parameters / Weapon Range";
			value = 500.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON7 / Initial_Parameters /  ";
			value = 5.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON7 / Initial_Parameters / Weapon Recharge time";
			value = 240.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON7 / Fire_Cost / A-bioenergy";
			value = 0.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON7 / MAMMON7_meteorit / MAMMON_7_ogonb / Abnormal_State_Damage / Health";
			value = 5000.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON7 / MAMMON7_meteorit / MAMMON_7_ogonb / Abnormal_State_Damage / Armour";
			value = 5000.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / MAMMON7 / MAMMON7_meteorit / MAMMON_7_ogonb / Abnormal_State_Damage / Health2";
			value = 5000.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / MAMMON7 / MAMMON7_meteorit / MAMMON_7_ogonb / Abnormal_State_Damage / Armour2";
			value = 5000.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / MAMMON7 / MAMMON7_meteorit / MAMMON_7_ogonb / Abnormal_State_Damage / Health3";
			value = 5000.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / MAMMON7 / MAMMON7_meteorit / MAMMON_7_ogonb / Abnormal_State_Damage / Armour3";
			value = 5000.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / MAMMON7 / MAMMON7_meteorit / MAMMON_7_ogonb / Abnormal_State_Damage / Health4";
			value = 5000.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / MAMMON7 / MAMMON7_meteorit / MAMMON_7_ogonb / Abnormal_State_Damage / Armour4";
			value = 5000.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / MAMMON7 / MAMMON7_meteorit / MAMMON7_impulbs_meteor / Abnormal_State_Damage / Health";
			value = 5000.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON7 / MAMMON7_meteorit / MAMMON7_impulbs_meteor / Abnormal_State_Damage / Armour";
			value = 5000.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / MAMMON7 / MAMMON7_meteorit / MAMMON7_impulbs_meteor / Abnormal_State_Damage / Health2";
			value = 5000.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / MAMMON7 / MAMMON7_meteorit / MAMMON7_impulbs_meteor / Abnormal_State_Damage / Armour2";
			value = 5000.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / MAMMON7 / MAMMON7_meteorit / MAMMON7_impulbs_meteor / Abnormal_State_Damage / Health3";
			value = 5000.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / MAMMON7 / MAMMON7_meteorit / MAMMON7_impulbs_meteor / Abnormal_State_Damage / Armour3";
			value = 5000.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / MAMMON7 / MAMMON7_meteorit / MAMMON7_impulbs_meteor / Abnormal_State_Damage / Health4";
			value = 5000.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / MAMMON7 / MAMMON7_meteorit / MAMMON7_impulbs_meteor / Abnormal_State_Damage / Armour4";
			value = 5000.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / MAMMON7_2 / Initial_Parameters / Weapon Range";
			value = 750.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON7_2 / Initial_Parameters /  ";
			value = 5.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON7_2 / Initial_Parameters / Weapon Recharge time";
			value = 180.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON7_2 / Fire_Cost / A-bioenergy";
			value = 0.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON7_3 / Initial_Parameters / Weapon Range";
			value = 1000.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON7_3 / Initial_Parameters /  ";
			value = 5.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON7_3 / Initial_Parameters / Weapon Recharge time";
			value = 120.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON7_3 / Fire_Cost / A-bioenergy";
			value = 0.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON8 / Initial_Parameters / Weapon Range";
			value = 300.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON8 / Initial_Parameters /  ";
			value = 5.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON8 / Initial_Parameters / Weapon Recharge time";
			value = 180.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON8 / Fire_Cost / A-bioenergy";
			value = 0.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON8 / MAMMON8_meteorit / NAMMON_8_impulbs / Abnormal_State_Damage / Health";
			value = 50.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON8 / MAMMON8_meteorit / NAMMON_8_impulbs / Abnormal_State_Damage / Armour";
			value = 50.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / MAMMON8 / MAMMON8_meteorit / NAMMON_8_impulbs / Abnormal_State_Damage / Health2";
			value = 90.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / MAMMON8 / MAMMON8_meteorit / NAMMON_8_impulbs / Abnormal_State_Damage / Armour2";
			value = 90.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / MAMMON8 / MAMMON8_meteorit / NAMMON_8_impulbs / Abnormal_State_Damage / Health3";
			value = 150.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / MAMMON8 / MAMMON8_meteorit / NAMMON_8_impulbs / Abnormal_State_Damage / Armour3";
			value = 150.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / MAMMON8 / MAMMON8_meteorit / NAMMON_8_impulbs / Abnormal_State_Damage / Health4";
			value = 200.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / MAMMON8 / MAMMON8_meteorit / NAMMON_8_impulbs / Abnormal_State_Damage / Armour4";
			value = 200.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / MAMMON8_2 / Initial_Parameters / Weapon Range";
			value = 450.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON8_2 / Initial_Parameters /  ";
			value = 5.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON8_2 / Initial_Parameters / Weapon Recharge time";
			value = 150.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON8_2 / Fire_Cost / A-bioenergy";
			value = 0.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON8_3 / Initial_Parameters / Weapon Range";
			value = 600.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON8_3 / Initial_Parameters /  ";
			value = 5.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON8_3 / Initial_Parameters / Weapon Recharge time";
			value = 120.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON8_3 / Fire_Cost / A-bioenergy";
			value = 0.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON9 / Initial_Parameters / Weapon Range";
			value = 5000.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON9 / Initial_Parameters /  ";
			value = 10.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON9 / Initial_Parameters / Weapon Recharge time";
			value = 45.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON9 / Fire_Cost / A-bioenergy";
			value = 500.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / WC_MAMMON / Initial_Parameters / Minimal weapon range";
			value = 0.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / WC_MAMMON / Initial_Parameters / Weapon Range";
			value = 15.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / WC_MAMMON / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / WC_MAMMON / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / WC_MAMMON / MAMMON_rukopashnaja / Damage / Health";
			value = 35.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / WC_MAMMON / MAMMON_rukopashnaja / Damage / Armour";
			value = 35.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / WC_MAMMON / MAMMON_rukopashnaja / Damage / Health2";
			value = 35.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / WC_MAMMON / MAMMON_rukopashnaja / Damage / Armour2";
			value = 35.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / WC_MAMMON / MAMMON_rukopashnaja / Damage / Health3";
			value = 25.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / WC_MAMMON / MAMMON_rukopashnaja / Damage / Armour3";
			value = 25.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / WC_MAMMON / MAMMON_rukopashnaja / Damage / Health4";
			value = 20.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / WC_MAMMON / MAMMON_rukopashnaja / Damage / Armour4";
			value = 20.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / WF_MAMMON_vixrb / Initial_Parameters / Weapon Range";
			value = 150.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / WF_MAMMON_vixrb / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / WF_MAMMON_vixrb / Initial_Parameters / Weapon Recharge time";
			value = 10.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / WF_MAMMON_vixrb / MAMON_farweapon / Damage / Health";
			value = 80.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / WF_MAMMON_vixrb / MAMON_farweapon / Damage / Armour";
			value = 80.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / WF_MAMMON_vixrb / MAMON_farweapon / Damage / Health2";
			value = 70.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / WF_MAMMON_vixrb / MAMON_farweapon / Damage / Armour2";
			value = 70.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / WF_MAMMON_vixrb / MAMON_farweapon / Damage / Health3";
			value = 60.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / WF_MAMMON_vixrb / MAMON_farweapon / Damage / Armour3";
			value = 60.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / WF_MAMMON_vixrb / MAMON_farweapon / Damage / Health4";
			value = 50.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / WF_MAMMON_vixrb / MAMON_farweapon / Damage / Armour4";
			value = 50.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / A_MAMMON_IS / Initial_Parameters / Minimal weapon range";
			value = 20.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / A_MAMMON_IS / Initial_Parameters / Weapon Range";
			value = 150.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / A_MAMMON_IS / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / A_MAMMON_IS / Initial_Parameters / Weapon Recharge time";
			value = 120.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / A_MAMMON_IS / Fire_Cost / A-bioenergy";
			value = 450.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON_Auriga / Initial_Parameters / Weapon Range";
			value = 50.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON_Auriga / Initial_Parameters /  ";
			value = 0.5;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON_Auriga / Initial_Parameters / Weapon Recharge time";
			value = 60.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON_Auriga / Fire_Cost / -biomass";
			value = 500.;
			type = "-biomass";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON_Auriga / Fire_Cost / A-bioenergy";
			value = 500.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON_Psychic / Initial_Parameters / Weapon Range";
			value = 50.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON_Psychic / Initial_Parameters /  ";
			value = 0.5;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON_Psychic / Initial_Parameters / Weapon Recharge time";
			value = 60.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON_Psychic / Fire_Cost / -biomass";
			value = 500.;
			type = "-biomass";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / MAMMON_Psychic / Fire_Cost / A-bioenergy";
			value = 500.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / A_zaxvat_souznix_unitov / Initial_Parameters / Weapon Range";
			value = 150.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / A_zaxvat_souznix_unitov / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / A_zaxvat_souznix_unitov / Damage / Capturing Alien-life ()";
			value = 1000.;
			type = "Capturing Alien-life ()";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / WF_AURIGA_impulbs__prjamoe_upravlenie_ / Initial_Parameters / Weapon Range";
			value = 100.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / WF_AURIGA_impulbs__prjamoe_upravlenie_ / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / WF_AURIGA_impulbs__prjamoe_upravlenie_ / Initial_Parameters / Weapon Recharge time";
			value = 0.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / WF_AURIGA_impulbs__prjamoe_upravlenie_ / Auriga_impulbs / Abnormal_State_Damage / Health";
			value = 16.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / WF_AURIGA_impulbs__prjamoe_upravlenie_ / Auriga_impulbs / Abnormal_State_Damage / Armour";
			value = 16.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / WF_AURIGA_impulbs__prjamoe_upravlenie_ / Auriga_impulbs / Abnormal_State_Damage / Health2";
			value = 16.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / WF_AURIGA_impulbs__prjamoe_upravlenie_ / Auriga_impulbs / Abnormal_State_Damage / Armour2";
			value = 16.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / WF_AURIGA_impulbs__prjamoe_upravlenie_ / Auriga_impulbs / Abnormal_State_Damage / Health3";
			value = 12.8;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / WF_AURIGA_impulbs__prjamoe_upravlenie_ / Auriga_impulbs / Abnormal_State_Damage / Armour3";
			value = 12.8;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / WF_AURIGA_impulbs__prjamoe_upravlenie_ / Auriga_impulbs / Abnormal_State_Damage / Health4";
			value = 12.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Mammon__ / WF_AURIGA_impulbs__prjamoe_upravlenie_ / Auriga_impulbs / Abnormal_State_Damage / Armour4";
			value = 8.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Titan__ / WC_GIGANT_METEOR / Initial_Parameters / Minimal weapon range";
			value = 0.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Titan__ / WC_GIGANT_METEOR / Initial_Parameters / Weapon Range";
			value = 50.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Titan__ / WC_GIGANT_METEOR / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Titan__ / WC_GIGANT_METEOR / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Titan__ / WC_GIGANT_METEOR / A_GM_povrejdenija / Damage / Health";
			value = 500.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Titan__ / WC_GIGANT_METEOR / A_GM_povrejdenija / Damage / Armour";
			value = 500.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Titan__ / WC_GIGANT_METEOR / A_GM_povrejdenija / Damage / Health2";
			value = 500.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Titan__ / WC_GIGANT_METEOR / A_GM_povrejdenija / Damage / Armour2";
			value = 500.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Titan__ / WC_GIGANT_METEOR / A_GM_povrejdenija / Damage / Health3";
			value = 500.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Titan__ / WC_GIGANT_METEOR / A_GM_povrejdenija / Damage / Armour3";
			value = 500.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Titan__ / WC_GIGANT_METEOR / A_GM_povrejdenija / Damage / Health4";
			value = 500.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Titan__ / WC_GIGANT_METEOR / A_GM_povrejdenija / Damage / Armour4";
			value = 500.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Titan__ / WC_GIGANT_METEOR / A_GIANT_METEOR_impulbs / Abnormal_State_Damage / Health";
			value = 200.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Titan__ / WC_GIGANT_METEOR / A_GIANT_METEOR_impulbs / Abnormal_State_Damage / Armour";
			value = 200.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Titan__ / WC_GIGANT_METEOR / A_GIANT_METEOR_impulbs / Abnormal_State_Damage / Health2";
			value = 200.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Titan__ / WC_GIGANT_METEOR / A_GIANT_METEOR_impulbs / Abnormal_State_Damage / Armour2";
			value = 200.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Titan__ / WC_GIGANT_METEOR / A_GIANT_METEOR_impulbs / Abnormal_State_Damage / Health3";
			value = 200.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Titan__ / WC_GIGANT_METEOR / A_GIANT_METEOR_impulbs / Abnormal_State_Damage / Armour3";
			value = 200.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Titan__ / WC_GIGANT_METEOR / A_GIANT_METEOR_impulbs / Abnormal_State_Damage / Health4";
			value = 200.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Titan__ / WC_GIGANT_METEOR / A_GIANT_METEOR_impulbs / Abnormal_State_Damage / Armour4";
			value = 200.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Titan__ / A_GIGANT_METEORzaxvat / Initial_Parameters / Minimal weapon range";
			value = 0.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Titan__ / A_GIGANT_METEORzaxvat / Initial_Parameters / Weapon Range";
			value = 15.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Titan__ / A_GIGANT_METEORzaxvat / Initial_Parameters /  ";
			value = 2.33;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Titan__ / A_GIGANT_METEORzaxvat / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Titan__ / A_GIGANT_METEORzaxvat / Damage / Health";
			value = 500.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Titan__ / A_GIGANT_METEORzaxvat / Damage / Armour";
			value = 500.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Titan__ / A_GIGANT_METEORzaxvat / Damage / Health2";
			value = 500.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Titan__ / A_GIGANT_METEORzaxvat / Damage / Armour2";
			value = 500.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Titan__ / A_GIGANT_METEORzaxvat / Damage / Health3";
			value = 500.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Titan__ / A_GIGANT_METEORzaxvat / Damage / Armour3";
			value = 500.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Titan__ / A_GIGANT_METEORzaxvat / Damage / Health4";
			value = 500.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Titan__ / A_GIGANT_METEORzaxvat / Damage / Armour4";
			value = 500.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Amphis___B_ / A_WORM / Initial_Parameters / Weapon Range";
			value = 50.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Amphis___B_ / A_WORM / Initial_Parameters /  ";
			value = 2.33;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Amphis___B_ / A_WORM / Initial_Parameters / Weapon Recharge time";
			value = 2.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Amphis___B_ / A_WORM / Damage / Health";
			value = 400.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Amphis___B_ / A_WORM / Damage / Armour";
			value = 400.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Amphis___B_ / A_WORM / Damage / Health2";
			value = 350.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Amphis___B_ / A_WORM / Damage / Armour2";
			value = 350.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Amphis___B_ / A_WORM / Damage / Health3";
			value = 300.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Amphis___B_ / A_WORM / Damage / Armour3";
			value = 300.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Amphis___B_ / A_WORM / Damage / Health4";
			value = 250.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Amphis___B_ / A_WORM / Damage / Armour4";
			value = 250.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Bio_thrall_ / WC_PROPOGATOR / Initial_Parameters / Minimal weapon range";
			value = 0.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Bio_thrall_ / WC_PROPOGATOR / Initial_Parameters / Weapon Range";
			value = 15.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Bio_thrall_ / WC_PROPOGATOR / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Bio_thrall_ / WC_PROPOGATOR / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Bio_thrall_ / WC_PROPOGATOR / A_PROPAGATOR_BASIK_rukopashnaja / Damage / Health";
			value = 15.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Bio_thrall_ / WC_PROPOGATOR / A_PROPAGATOR_BASIK_rukopashnaja / Damage / Armour";
			value = 15.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Bio_thrall_ / WC_PROPOGATOR / A_PROPAGATOR_BASIK_rukopashnaja / Damage / Health2";
			value = 12.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Bio_thrall_ / WC_PROPOGATOR / A_PROPAGATOR_BASIK_rukopashnaja / Damage / Armour2";
			value = 12.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Bio_thrall_ / WC_PROPOGATOR / A_PROPAGATOR_BASIK_rukopashnaja / Damage / Health3";
			value = 9.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Bio_thrall_ / WC_PROPOGATOR / A_PROPAGATOR_BASIK_rukopashnaja / Damage / Armour3";
			value = 9.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Bio_thrall_ / WC_PROPOGATOR / A_PROPAGATOR_BASIK_rukopashnaja / Damage / Health4";
			value = 7.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Bio_thrall_ / WC_PROPOGATOR / A_PROPAGATOR_BASIK_rukopashnaja / Damage / Armour4";
			value = 7.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Spawn_ / WC_SPAUN / Initial_Parameters / Minimal weapon range";
			value = 0.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Spawn_ / WC_SPAUN / Initial_Parameters / Weapon Range";
			value = 15.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Spawn_ / WC_SPAUN / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Spawn_ / WC_SPAUN / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Spawn_ / WC_SPAUN / A_SPAWN_PACK_BASIC_rukopashnaja / Damage / Health";
			value = 35.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Spawn_ / WC_SPAUN / A_SPAWN_PACK_BASIC_rukopashnaja / Damage / Armour";
			value = 35.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Spawn_ / WC_SPAUN / A_SPAWN_PACK_BASIC_rukopashnaja / Damage / Health2";
			value = 30.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Spawn_ / WC_SPAUN / A_SPAWN_PACK_BASIC_rukopashnaja / Damage / Armour2";
			value = 30.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Spawn_ / WC_SPAUN / A_SPAWN_PACK_BASIC_rukopashnaja / Damage / Health3";
			value = 27.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Spawn_ / WC_SPAUN / A_SPAWN_PACK_BASIC_rukopashnaja / Damage / Armour3";
			value = 27.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Spawn_ / WC_SPAUN / A_SPAWN_PACK_BASIC_rukopashnaja / Damage / Health4";
			value = 25.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Spawn_ / WC_SPAUN / A_SPAWN_PACK_BASIC_rukopashnaja / Damage / Armour4";
			value = 25.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ripper_ / WF_RIPER1_paralich / Initial_Parameters / Minimal weapon range";
			value = 5.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ripper_ / WF_RIPER1_paralich / Initial_Parameters / Weapon Range";
			value = 150.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ripper_ / WF_RIPER1_paralich / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ripper_ / WF_RIPER1_paralich / Initial_Parameters / Weapon Recharge time";
			value = 2.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ripper_ / WF_RIPER1_paralich / A_RIPPER_igla / Projectile_Damage / Health";
			value = 12.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ripper_ / WF_RIPER1_paralich / A_RIPPER_igla / Projectile_Damage / Armour";
			value = 12.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ripper_ / WF_RIPER1_paralich / A_RIPPER_igla / Projectile_Damage / Health2";
			value = 8.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ripper_ / WF_RIPER1_paralich / A_RIPPER_igla / Projectile_Damage / Armour2";
			value = 8.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ripper_ / WF_RIPER1_paralich / A_RIPPER_igla / Projectile_Damage / Health3";
			value = 6.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ripper_ / WF_RIPER1_paralich / A_RIPPER_igla / Projectile_Damage / Armour3";
			value = 6.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ripper_ / WF_RIPER1_paralich / A_RIPPER_igla / Projectile_Damage / Health4";
			value = 4.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ripper_ / WF_RIPER1_paralich / A_RIPPER_igla / Projectile_Damage / Armour4";
			value = 4.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ripper_ / WF_RIPER1_paralich / A_RIPPER_igla / Projectile_Abnormal_State_Damage / Health";
			value = 24.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ripper_ / WF_RIPER1_paralich / A_RIPPER_igla / Projectile_Abnormal_State_Damage / Health2";
			value = 16.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ripper_ / WF_RIPER1_paralich / A_RIPPER_igla / Projectile_Abnormal_State_Damage / Health3";
			value = 12.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ripper_ / WF_RIPER1_paralich / A_RIPPER_igla / Projectile_Abnormal_State_Damage / Health4";
			value = 8.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ripper_ / WF_RIPPER2_paralija / Initial_Parameters / Weapon Range";
			value = 150.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ripper_ / WF_RIPPER2_paralija / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ripper_ / WF_RIPPER2_paralija / Initial_Parameters / Weapon Recharge time";
			value = 2.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ripper_ / WF_RIPPER2_paralija / A_RIPPER_igla2 / Projectile_Damage / Health";
			value = 12.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ripper_ / WF_RIPPER2_paralija / A_RIPPER_igla2 / Projectile_Damage / Armour";
			value = 12.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ripper_ / WF_RIPPER2_paralija / A_RIPPER_igla2 / Projectile_Damage / Health2";
			value = 8.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ripper_ / WF_RIPPER2_paralija / A_RIPPER_igla2 / Projectile_Damage / Armour2";
			value = 8.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ripper_ / WF_RIPPER2_paralija / A_RIPPER_igla2 / Projectile_Damage / Health3";
			value = 6.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ripper_ / WF_RIPPER2_paralija / A_RIPPER_igla2 / Projectile_Damage / Armour3";
			value = 6.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ripper_ / WF_RIPPER2_paralija / A_RIPPER_igla2 / Projectile_Damage / Health4";
			value = 4.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ripper_ / WF_RIPPER2_paralija / A_RIPPER_igla2 / Projectile_Damage / Armour4";
			value = 4.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ripper_ / WF_RIPPER2_paralija / A_RIPPER_igla2 / Projectile_Abnormal_State_Damage / Health";
			value = 24.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ripper_ / WF_RIPPER2_paralija / A_RIPPER_igla2 / Projectile_Abnormal_State_Damage / Health2";
			value = 16.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ripper_ / WF_RIPPER2_paralija / A_RIPPER_igla2 / Projectile_Abnormal_State_Damage / Health3";
			value = 12.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ripper_ / WF_RIPPER2_paralija / A_RIPPER_igla2 / Projectile_Abnormal_State_Damage / Health4";
			value = 8.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ripper_ / WC_RIPPER / Initial_Parameters / Minimal weapon range";
			value = 0.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ripper_ / WC_RIPPER / Initial_Parameters / Weapon Range";
			value = 15.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ripper_ / WC_RIPPER / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ripper_ / WC_RIPPER / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ripper_ / WC_RIPPER / A_RIPPER_rukopashnaja / Damage / Health";
			value = 12.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ripper_ / WC_RIPPER / A_RIPPER_rukopashnaja / Damage / Armour";
			value = 12.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ripper_ / WC_RIPPER / A_RIPPER_rukopashnaja / Damage / Health2";
			value = 10.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ripper_ / WC_RIPPER / A_RIPPER_rukopashnaja / Damage / Armour2";
			value = 10.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ripper_ / WC_RIPPER / A_RIPPER_rukopashnaja / Damage / Health3";
			value = 8.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ripper_ / WC_RIPPER / A_RIPPER_rukopashnaja / Damage / Armour3";
			value = 8.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ripper_ / WC_RIPPER / A_RIPPER_rukopashnaja / Damage / Health4";
			value = 6.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Ripper_ / WC_RIPPER / A_RIPPER_rukopashnaja / Damage / Armour4";
			value = 6.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Siren_ / WF_SIREN_snajper_zvuk / Initial_Parameters / Weapon Range";
			value = 200.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Siren_ / WF_SIREN_snajper_zvuk / Initial_Parameters /  ";
			value = 0.5;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Siren_ / WF_SIREN_snajper_zvuk / Initial_Parameters / Weapon Recharge time";
			value = 1.5;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Siren_ / WF_SIREN_snajper_zvuk / Damage / Health";
			value = 30.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Siren_ / WF_SIREN_snajper_zvuk / Damage / Armour";
			value = 30.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Siren_ / WF_SIREN_snajper_zvuk / Damage / Health2";
			value = 30.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Siren_ / WF_SIREN_snajper_zvuk / Damage / Armour2";
			value = 30.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Siren_ / WF_SIREN_snajper_zvuk / Damage / Health3";
			value = 35.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Siren_ / WF_SIREN_snajper_zvuk / Damage / Armour3";
			value = 35.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Siren_ / WF_SIREN_snajper_zvuk / Damage / Health4";
			value = 15.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Siren_ / WF_SIREN_snajper_zvuk / Damage / Armour4";
			value = 15.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Siren_ / WA_SIREN_impulbs / Initial_Parameters / Weapon Range";
			value = 15.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Siren_ / WA_SIREN_impulbs / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Siren_ / WA_SIREN_impulbs / Initial_Parameters / Weapon Recharge time";
			value = 30.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Siren_ / WA_SIREN_impulbs / A_SIREN_impulbs / Abnormal_State_Damage / Health";
			value = 60.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Siren_ / WA_SIREN_impulbs / A_SIREN_impulbs / Abnormal_State_Damage / Armour";
			value = 60.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Siren_ / WA_SIREN_impulbs / A_SIREN_impulbs / Abnormal_State_Damage / Health2";
			value = 50.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Siren_ / WA_SIREN_impulbs / A_SIREN_impulbs / Abnormal_State_Damage / Armour2";
			value = 50.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Siren_ / WA_SIREN_impulbs / A_SIREN_impulbs / Abnormal_State_Damage / Health3";
			value = 40.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Siren_ / WA_SIREN_impulbs / A_SIREN_impulbs / Abnormal_State_Damage / Armour3";
			value = 40.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Siren_ / WA_SIREN_impulbs / A_SIREN_impulbs / Abnormal_State_Damage / Health4";
			value = 20.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Siren_ / WA_SIREN_impulbs / A_SIREN_impulbs / Abnormal_State_Damage / Armour4";
			value = 20.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Devourer / A_DEVOURER_zaxvat / Initial_Parameters / Minimal weapon range";
			value = 0.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Devourer / A_DEVOURER_zaxvat / Initial_Parameters / Weapon Range";
			value = 15.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Devourer / A_DEVOURER_zaxvat / Initial_Parameters /  ";
			value = 2.33;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Devourer / A_DEVOURER_zaxvat / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Devourer / A_DEVOURER_zaxvat / Damage / Health";
			value = 250.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Devourer / A_DEVOURER_zaxvat / Damage / Armour";
			value = 125.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Devourer / A_DEVOURER_zaxvat / Damage / Health2";
			value = 200.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Devourer / A_DEVOURER_zaxvat / Damage / Armour2";
			value = 200.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Devourer / A_DEVOURER_zaxvat / Damage / Armour3";
			value = 125.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Devourer / A_DEVOURER_zaxvat / Damage / Armour4";
			value = 75.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Devourer / WC_DEVOURER_impulbs / Initial_Parameters / Minimal weapon range";
			value = 0.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Devourer / WC_DEVOURER_impulbs / Initial_Parameters / Weapon Range";
			value = 15.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Devourer / WC_DEVOURER_impulbs / Initial_Parameters /  ";
			value = 2.33;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Devourer / WC_DEVOURER_impulbs / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Devourer / WC_DEVOURER_impulbs / A_DEVOURER_blijnij_boj / Damage / Health";
			value = 150.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Devourer / WC_DEVOURER_impulbs / A_DEVOURER_blijnij_boj / Damage / Armour";
			value = 150.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Devourer / WC_DEVOURER_impulbs / A_DEVOURER_blijnij_boj / Damage / Health2";
			value = 80.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Devourer / WC_DEVOURER_impulbs / A_DEVOURER_blijnij_boj / Damage / Armour2";
			value = 80.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Devourer / WC_DEVOURER_impulbs / A_DEVOURER_blijnij_boj / Damage / Health3";
			value = 55.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Devourer / WC_DEVOURER_impulbs / A_DEVOURER_blijnij_boj / Damage / Armour3";
			value = 55.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Devourer / WC_DEVOURER_impulbs / A_DEVOURER_blijnij_boj / Damage / Health4";
			value = 45.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Devourer / WC_DEVOURER_impulbs / A_DEVOURER_blijnij_boj / Damage / Armour4";
			value = 45.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Progenitor_ / A_TUNNELER_chervb / Initial_Parameters / Weapon Range";
			value = 250.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Progenitor_ / A_TUNNELER_chervb / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Progenitor_ / A_TUNNELER_chervb / Initial_Parameters / Weapon Recharge time";
			value = 180.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Progenitor_ / A_TUNNELER_chervb / Fire_Cost / A-bioenergy";
			value = 0.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Progenitor_ / WF_TUNNELER_xvost / Initial_Parameters / Weapon Range";
			value = 150.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Progenitor_ / WF_TUNNELER_xvost / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Progenitor_ / WF_TUNNELER_xvost / Initial_Parameters / Weapon Recharge time";
			value = 3.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Progenitor_ / WF_TUNNELER_xvost / A_TUNNELER_xvost / A_TUNNELER_impulbs / Abnormal_State_Damage / Health";
			value = 120.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Progenitor_ / WF_TUNNELER_xvost / A_TUNNELER_xvost / A_TUNNELER_impulbs / Abnormal_State_Damage / Armour";
			value = 120.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Progenitor_ / WF_TUNNELER_xvost / A_TUNNELER_xvost / A_TUNNELER_impulbs / Abnormal_State_Damage / Health2";
			value = 120.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Progenitor_ / WF_TUNNELER_xvost / A_TUNNELER_xvost / A_TUNNELER_impulbs / Abnormal_State_Damage / Armour2";
			value = 120.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Progenitor_ / WF_TUNNELER_xvost / A_TUNNELER_xvost / A_TUNNELER_impulbs / Abnormal_State_Damage / Health3";
			value = 120.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Progenitor_ / WF_TUNNELER_xvost / A_TUNNELER_xvost / A_TUNNELER_impulbs / Abnormal_State_Damage / Armour3";
			value = 120.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Progenitor_ / WF_TUNNELER_xvost / A_TUNNELER_xvost / A_TUNNELER_impulbs / Abnormal_State_Damage / Health4";
			value = 120.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Progenitor_ / WF_TUNNELER_xvost / A_TUNNELER_xvost / A_TUNNELER_impulbs / Abnormal_State_Damage / Armour4";
			value = 120.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scuttler_ / A_SCUTTLERvzriv_bolbshoj / Initial_Parameters / Weapon Range";
			value = 75.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scuttler_ / A_SCUTTLERvzriv_bolbshoj / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scuttler_ / A_SCUTTLERvzriv_bolbshoj / Initial_Parameters / Weapon Recharge time";
			value = 0.8;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scuttler_ / A_SCUTTLERvzriv_bolbshoj / Fire_Cost / A-bioenergy";
			value = 0.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scuttler_ / A_SCUTTLERvzriv_bolbshoj / A_SCATLER_BIG / Damage / Health";
			value = 400.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scuttler_ / A_SCUTTLERvzriv_bolbshoj / A_SCATLER_BIG / Damage / Armour";
			value = 400.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scuttler_ / A_SCUTTLERvzriv_bolbshoj / A_SCATLER_BIG / Damage / Health2";
			value = 400.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scuttler_ / A_SCUTTLERvzriv_bolbshoj / A_SCATLER_BIG / Damage / Armour2";
			value = 400.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scuttler_ / A_SCUTTLERvzriv_bolbshoj / A_SCATLER_BIG / Damage / Health3";
			value = 400.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scuttler_ / A_SCUTTLERvzriv_bolbshoj / A_SCATLER_BIG / Damage / Armour3";
			value = 400.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scuttler_ / A_SCUTTLERvzriv_bolbshoj / A_SCATLER_BIG / Damage / Health4";
			value = 400.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scuttler_ / A_SCUTTLERvzriv_bolbshoj / A_SCATLER_BIG / Damage / Armour4";
			value = 400.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scuttler_ / A_SCUTTLERvzriv_bolbshoj / A_SCATLER_BIG / A_SCUTTLER_impulbs_bolbshoj / Abnormal_State_Damage / Health";
			value = 400.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scuttler_ / A_SCUTTLERvzriv_bolbshoj / A_SCATLER_BIG / A_SCUTTLER_impulbs_bolbshoj / Abnormal_State_Damage / Armour";
			value = 400.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scuttler_ / A_SCUTTLERvzriv_bolbshoj / A_SCATLER_BIG / A_SCUTTLER_impulbs_bolbshoj / Abnormal_State_Damage / Health2";
			value = 400.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scuttler_ / A_SCUTTLERvzriv_bolbshoj / A_SCATLER_BIG / A_SCUTTLER_impulbs_bolbshoj / Abnormal_State_Damage / Armour2";
			value = 400.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scuttler_ / A_SCUTTLERvzriv_bolbshoj / A_SCATLER_BIG / A_SCUTTLER_impulbs_bolbshoj / Abnormal_State_Damage / Health3";
			value = 400.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scuttler_ / A_SCUTTLERvzriv_bolbshoj / A_SCATLER_BIG / A_SCUTTLER_impulbs_bolbshoj / Abnormal_State_Damage / Armour3";
			value = 400.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scuttler_ / A_SCUTTLERvzriv_bolbshoj / A_SCATLER_BIG / A_SCUTTLER_impulbs_bolbshoj / Abnormal_State_Damage / Health4";
			value = 400.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scuttler_ / A_SCUTTLERvzriv_bolbshoj / A_SCATLER_BIG / A_SCUTTLER_impulbs_bolbshoj / Abnormal_State_Damage / Armour4";
			value = 400.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scuttler_ / A_SCUTTLERvzriv_malij / Initial_Parameters / Weapon Range";
			value = 10.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scuttler_ / A_SCUTTLERvzriv_malij / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scuttler_ / A_SCUTTLERvzriv_malij / Initial_Parameters / Weapon Recharge time";
			value = 0.8;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scuttler_ / A_SCUTTLERvzriv_malij / Fire_Cost / A-bioenergy";
			value = 0.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scuttler_ / A_SCUTTLERvzriv_malij / A_SCATLER / Damage / Health";
			value = 350.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scuttler_ / A_SCUTTLERvzriv_malij / A_SCATLER / Damage / Armour";
			value = 350.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scuttler_ / A_SCUTTLERvzriv_malij / A_SCATLER / Damage / Health2";
			value = 350.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scuttler_ / A_SCUTTLERvzriv_malij / A_SCATLER / Damage / Armour2";
			value = 350.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scuttler_ / A_SCUTTLERvzriv_malij / A_SCATLER / Damage / Health3";
			value = 350.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scuttler_ / A_SCUTTLERvzriv_malij / A_SCATLER / Damage / Armour3";
			value = 350.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scuttler_ / A_SCUTTLERvzriv_malij / A_SCATLER / Damage / Health4";
			value = 350.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scuttler_ / A_SCUTTLERvzriv_malij / A_SCATLER / Damage / Armour4";
			value = 350.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scuttler_ / A_SCUTTLERvzriv_malij / A_SCATLER / A_SCUTTLER_impulbs_malij / Abnormal_State_Damage / Health";
			value = 20.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scuttler_ / A_SCUTTLERvzriv_malij / A_SCATLER / A_SCUTTLER_impulbs_malij / Abnormal_State_Damage / Armour";
			value = 4.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scuttler_ / A_SCUTTLERvzriv_malij / A_SCATLER / A_SCUTTLER_impulbs_malij / Abnormal_State_Damage / Health2";
			value = 20.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scuttler_ / A_SCUTTLERvzriv_malij / A_SCATLER / A_SCUTTLER_impulbs_malij / Abnormal_State_Damage / Armour2";
			value = 4.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scuttler_ / A_SCUTTLERvzriv_malij / A_SCATLER / A_SCUTTLER_impulbs_malij / Abnormal_State_Damage / Health3";
			value = 20.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scuttler_ / A_SCUTTLERvzriv_malij / A_SCATLER / A_SCUTTLER_impulbs_malij / Abnormal_State_Damage / Armour3";
			value = 4.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scuttler_ / A_SCUTTLERvzriv_malij / A_SCATLER / A_SCUTTLER_impulbs_malij / Abnormal_State_Damage / Health4";
			value = 20.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scuttler_ / A_SCUTTLERvzriv_malij / A_SCATLER / A_SCUTTLER_impulbs_malij / Abnormal_State_Damage / Armour4";
			value = 4.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scuttler_ / A_SCUTTLERvzriv_zamedljaushij / Initial_Parameters / Weapon Range";
			value = 100.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scuttler_ / A_SCUTTLERvzriv_zamedljaushij / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scuttler_ / A_SCUTTLERvzriv_zamedljaushij / Initial_Parameters / Weapon Recharge time";
			value = 0.8;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scuttler_ / A_SCUTTLERvzriv_zamedljaushij / Fire_Cost / A-bioenergy";
			value = 0.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Salamander_ / WC_LAND_DRAGON_chernij_ogonb / Initial_Parameters / Minimal weapon range";
			value = 0.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Salamander_ / WC_LAND_DRAGON_chernij_ogonb / Initial_Parameters / Weapon Range";
			value = 75.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Salamander_ / WC_LAND_DRAGON_chernij_ogonb / Initial_Parameters /  ";
			value = 0.9;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Salamander_ / WC_LAND_DRAGON_chernij_ogonb / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Salamander_ / WC_LAND_DRAGON_chernij_ogonb / Damage / Health";
			value = 40.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Salamander_ / WC_LAND_DRAGON_chernij_ogonb / Damage / Armour";
			value = 20.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Salamander_ / WC_LAND_DRAGON_chernij_ogonb / Damage / Health2";
			value = 40.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Salamander_ / WC_LAND_DRAGON_chernij_ogonb / Damage / Armour2";
			value = 15.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Salamander_ / WC_LAND_DRAGON_chernij_ogonb / Damage / Health3";
			value = 35.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Salamander_ / WC_LAND_DRAGON_chernij_ogonb / Damage / Armour3";
			value = 10.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Salamander_ / WC_LAND_DRAGON_chernij_ogonb / Damage / Health4";
			value = 30.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Salamander_ / WC_LAND_DRAGON_chernij_ogonb / Damage / Armour4";
			value = 5.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Salamander_ / WC_LAND_DRAGON_chernij_ogonb / A_LAND_DRACON_chernij_ogonb_po_vetru_ / Abnormal_State_Damage / Health";
			value = 20.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Salamander_ / WC_LAND_DRAGON_chernij_ogonb / A_LAND_DRACON_chernij_ogonb_po_vetru_ / Abnormal_State_Damage / Armour";
			value = 4.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Salamander_ / WC_LAND_DRAGON_chernij_ogonb / A_LAND_DRACON_chernij_ogonb_po_vetru_ / Abnormal_State_Damage / Health2";
			value = 20.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Salamander_ / WC_LAND_DRAGON_chernij_ogonb / A_LAND_DRACON_chernij_ogonb_po_vetru_ / Abnormal_State_Damage / Armour2";
			value = 4.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Salamander_ / WC_LAND_DRAGON_chernij_ogonb / A_LAND_DRACON_chernij_ogonb_po_vetru_ / Abnormal_State_Damage / Health3";
			value = 20.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Salamander_ / WC_LAND_DRAGON_chernij_ogonb / A_LAND_DRACON_chernij_ogonb_po_vetru_ / Abnormal_State_Damage / Armour3";
			value = 4.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Salamander_ / WC_LAND_DRAGON_chernij_ogonb / A_LAND_DRACON_chernij_ogonb_po_vetru_ / Abnormal_State_Damage / Health4";
			value = 20.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Salamander_ / WC_LAND_DRAGON_chernij_ogonb / A_LAND_DRACON_chernij_ogonb_po_vetru_ / Abnormal_State_Damage / Armour4";
			value = 4.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Salamander_ / WC_LAND_DRAGON_chernij_ogonb / A_LAND_DRACON_chernij_ogonb_po_vetru_ / A_LAND_DRACON_chernij_ogonb_proizvodnij / Abnormal_State_Damage / Health";
			value = 20.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Salamander_ / WC_LAND_DRAGON_chernij_ogonb / A_LAND_DRACON_chernij_ogonb_po_vetru_ / A_LAND_DRACON_chernij_ogonb_proizvodnij / Abnormal_State_Damage / Armour";
			value = 4.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Salamander_ / WC_LAND_DRAGON_chernij_ogonb / A_LAND_DRACON_chernij_ogonb_po_vetru_ / A_LAND_DRACON_chernij_ogonb_proizvodnij / Abnormal_State_Damage / Health2";
			value = 20.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Salamander_ / WC_LAND_DRAGON_chernij_ogonb / A_LAND_DRACON_chernij_ogonb_po_vetru_ / A_LAND_DRACON_chernij_ogonb_proizvodnij / Abnormal_State_Damage / Armour2";
			value = 4.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Salamander_ / WC_LAND_DRAGON_chernij_ogonb / A_LAND_DRACON_chernij_ogonb_po_vetru_ / A_LAND_DRACON_chernij_ogonb_proizvodnij / Abnormal_State_Damage / Health3";
			value = 20.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Salamander_ / WC_LAND_DRAGON_chernij_ogonb / A_LAND_DRACON_chernij_ogonb_po_vetru_ / A_LAND_DRACON_chernij_ogonb_proizvodnij / Abnormal_State_Damage / Armour3";
			value = 4.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Salamander_ / WC_LAND_DRAGON_chernij_ogonb / A_LAND_DRACON_chernij_ogonb_po_vetru_ / A_LAND_DRACON_chernij_ogonb_proizvodnij / Abnormal_State_Damage / Health4";
			value = 20.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Salamander_ / WC_LAND_DRAGON_chernij_ogonb / A_LAND_DRACON_chernij_ogonb_po_vetru_ / A_LAND_DRACON_chernij_ogonb_proizvodnij / Abnormal_State_Damage / Armour4";
			value = 4.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Salamander_ / WA_LAND_DRAGON_veter / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusher / WC_CRUSHER_gaz / Initial_Parameters / Minimal weapon range";
			value = 20.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusher / WC_CRUSHER_gaz / Initial_Parameters / Weapon Range";
			value = 100.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusher / WC_CRUSHER_gaz / Initial_Parameters /  ";
			value = 0.9;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusher / WC_CRUSHER_gaz / Initial_Parameters / Weapon Recharge time";
			value = 29.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusher / WC_CRUSHER_gaz / A_CRUSHER_gaz / Damage / Health";
			value = 40.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusher / WC_CRUSHER_gaz / A_CRUSHER_gaz / Damage / Armour";
			value = 40.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusher / WC_CRUSHER_gaz / A_CRUSHER_gaz / Damage / Health2";
			value = 32.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusher / WC_CRUSHER_gaz / A_CRUSHER_gaz / Damage / Armour2";
			value = 32.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusher / WC_CRUSHER_gaz / A_CRUSHER_gaz / Damage / Health3";
			value = 24.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusher / WC_CRUSHER_gaz / A_CRUSHER_gaz / Damage / Armour3";
			value = 24.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusher / WC_CRUSHER_gaz / A_CRUSHER_gaz / Damage / Health4";
			value = 20.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusher / WC_CRUSHER_gaz / A_CRUSHER_gaz / Damage / Armour4";
			value = 20.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusher / WC_CRUSHER_gaz / A_CRUSHER_gaz / Abnormal_State_Damage / Health";
			value = 40.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusher / WC_CRUSHER_gaz / A_CRUSHER_gaz / Abnormal_State_Damage / Armour";
			value = 40.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusher / WC_CRUSHER_gaz / A_CRUSHER_gaz / Abnormal_State_Damage / Health2";
			value = 32.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusher / WC_CRUSHER_gaz / A_CRUSHER_gaz / Abnormal_State_Damage / Armour2";
			value = 32.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusher / WC_CRUSHER_gaz / A_CRUSHER_gaz / Abnormal_State_Damage / Health3";
			value = 24.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusher / WC_CRUSHER_gaz / A_CRUSHER_gaz / Abnormal_State_Damage / Armour3";
			value = 24.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusher / WC_CRUSHER_gaz / A_CRUSHER_gaz / Abnormal_State_Damage / Health4";
			value = 20.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusher / WC_CRUSHER_gaz / A_CRUSHER_gaz / Abnormal_State_Damage / Armour4";
			value = 20.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusher / WC_CRUSHER / Initial_Parameters / Minimal weapon range";
			value = 0.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusher / WC_CRUSHER / Initial_Parameters / Weapon Range";
			value = 15.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusher / WC_CRUSHER / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusher / WC_CRUSHER / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusher / WC_CRUSHER / A_CRUSHER_rukopashnaja / Damage / Health";
			value = 150.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusher / WC_CRUSHER / A_CRUSHER_rukopashnaja / Damage / Armour";
			value = 150.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Crusher / WC_CRUSHER / A_CRUSHER_rukopashnaja / Damage / Health2";
			value = 120.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Crusher / WC_CRUSHER / A_CRUSHER_rukopashnaja / Damage / Armour2";
			value = 120.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Crusher / WC_CRUSHER / A_CRUSHER_rukopashnaja / Damage / Health3";
			value = 100.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Crusher / WC_CRUSHER / A_CRUSHER_rukopashnaja / Damage / Armour3";
			value = 100.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Crusher / WC_CRUSHER / A_CRUSHER_rukopashnaja / Damage / Health4";
			value = 80.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Crusher / WC_CRUSHER / A_CRUSHER_rukopashnaja / Damage / Armour4";
			value = 80.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scorpion_ / WF_SCORPION_chernij_ogonb / Initial_Parameters / Weapon Range";
			value = 250.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scorpion_ / WF_SCORPION_chernij_ogonb / Initial_Parameters /  ";
			value = 0.9;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scorpion_ / WF_SCORPION_chernij_ogonb / Initial_Parameters / Weapon Recharge time";
			value = 1.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scorpion_ / WF_SCORPION_chernij_ogonb / A_SCORPION_chernij_ogonb1 / Projectile_Damage / Health";
			value = 75.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scorpion_ / WF_SCORPION_chernij_ogonb / A_SCORPION_chernij_ogonb1 / Projectile_Damage / Armour";
			value = 75.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scorpion_ / WF_SCORPION_chernij_ogonb / A_SCORPION_chernij_ogonb1 / Projectile_Damage / Health2";
			value = 75.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scorpion_ / WF_SCORPION_chernij_ogonb / A_SCORPION_chernij_ogonb1 / Projectile_Damage / Armour2";
			value = 75.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scorpion_ / WF_SCORPION_chernij_ogonb / A_SCORPION_chernij_ogonb1 / Projectile_Damage / Health3";
			value = 75.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scorpion_ / WF_SCORPION_chernij_ogonb / A_SCORPION_chernij_ogonb1 / Projectile_Damage / Armour3";
			value = 75.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scorpion_ / WF_SCORPION_chernij_ogonb / A_SCORPION_chernij_ogonb1 / Projectile_Damage / Health4";
			value = 75.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scorpion_ / WF_SCORPION_chernij_ogonb / A_SCORPION_chernij_ogonb1 / Projectile_Damage / Armour4";
			value = 75.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scorpion_ / WF_SCORPION_chernij_ogonb / A_SCORPION_chernij_ogonb1 / Projectile_Abnormal_State_Damage / Health";
			value = 20.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scorpion_ / WF_SCORPION_chernij_ogonb / A_SCORPION_chernij_ogonb1 / Projectile_Abnormal_State_Damage / Armour";
			value = 4.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scorpion_ / WF_SCORPION_chernij_ogonb / A_SCORPION_chernij_ogonb1 / Projectile_Abnormal_State_Damage / Health2";
			value = 20.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scorpion_ / WF_SCORPION_chernij_ogonb / A_SCORPION_chernij_ogonb1 / Projectile_Abnormal_State_Damage / Armour2";
			value = 4.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scorpion_ / WF_SCORPION_chernij_ogonb / A_SCORPION_chernij_ogonb1 / Projectile_Abnormal_State_Damage / Health3";
			value = 20.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scorpion_ / WF_SCORPION_chernij_ogonb / A_SCORPION_chernij_ogonb1 / Projectile_Abnormal_State_Damage / Armour3";
			value = 4.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scorpion_ / WF_SCORPION_chernij_ogonb / A_SCORPION_chernij_ogonb1 / Projectile_Abnormal_State_Damage / Health4";
			value = 20.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scorpion_ / WF_SCORPION_chernij_ogonb / A_SCORPION_chernij_ogonb1 / Projectile_Abnormal_State_Damage / Armour4";
			value = 4.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Scorpion_ / WC_SCORPION_mutacija / Initial_Parameters / Minimal weapon range";
			value = 0.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scorpion_ / WC_SCORPION_mutacija / Initial_Parameters / Weapon Range";
			value = 15.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scorpion_ / WC_SCORPION_mutacija / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scorpion_ / WC_SCORPION_mutacija / Initial_Parameters / Weapon Recharge time";
			value = 4.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scorpion_ / WC_SCORPION_mutacija / A_SCORPION_zaxvat / Abnormal_State_Damage / Capturing 2-life";
			value = 120.;
			type = "Capturing 2-life";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pestilence_ / A_LEECH_teleportacija / Initial_Parameters / Weapon Range";
			value = 750.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pestilence_ / A_LEECH_teleportacija / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pestilence_ / A_LEECH_teleportacija / Initial_Parameters / Weapon Recharge time";
			value = 30.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pestilence_ / A_LEECH_teleportacija / Fire_Cost / A-bioenergy";
			value = 0.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pestilence_ / WC_LEECH_muxi / Initial_Parameters / Weapon Range";
			value = 125.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pestilence_ / WC_LEECH_muxi / Initial_Parameters /  ";
			value = 0.9;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pestilence_ / WC_LEECH_muxi / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pestilence_ / WC_LEECH_muxi / Damage / Health";
			value = 50.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Pestilence_ / WC_LEECH_muxi / Damage / Armour";
			value = 50.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Pestilence_ / WC_LEECH_muxi / Damage / Health2";
			value = 50.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Pestilence_ / WC_LEECH_muxi / Damage / Armour2";
			value = 50.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pestilence_ / WC_LEECH_muxi / Damage / Health3";
			value = 50.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Pestilence_ / WC_LEECH_muxi / Damage / Armour3";
			value = 50.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Pestilence_ / WC_LEECH_muxi / Damage / Health4";
			value = 25.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Pestilence_ / WC_LEECH_muxi / Damage / Armour4";
			value = 25.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Pestilence_ / WC_LEECH_muxi / Abnormal_State_Damage / Health";
			value = 10.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pestilence_ / WC_LEECH_muxi / Abnormal_State_Damage / Armour";
			value = 4.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Pestilence_ / WC_LEECH_muxi / Abnormal_State_Damage / Health2";
			value = 10.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Pestilence_ / WC_LEECH_muxi / Abnormal_State_Damage / Armour2";
			value = 4.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Pestilence_ / WC_LEECH_muxi / Abnormal_State_Damage / Health3";
			value = 10.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Pestilence_ / WC_LEECH_muxi / Abnormal_State_Damage / Armour3";
			value = 4.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Pestilence_ / WC_LEECH_muxi / Abnormal_State_Damage / Health4";
			value = 6.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Pestilence_ / WC_LEECH_muxi / Abnormal_State_Damage / Armour4";
			value = 4.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Pestilence_ / WC_LEECH_muxi / A_LEECH_muxi / Abnormal_State_Damage / Health";
			value = 10.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pestilence_ / WC_LEECH_muxi / A_LEECH_muxi / Abnormal_State_Damage / Armour";
			value = 4.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Pestilence_ / WC_LEECH_muxi / A_LEECH_muxi / Abnormal_State_Damage / Health2";
			value = 10.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Pestilence_ / WC_LEECH_muxi / A_LEECH_muxi / Abnormal_State_Damage / Armour2";
			value = 4.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Pestilence_ / WC_LEECH_muxi / A_LEECH_muxi / Abnormal_State_Damage / Health3";
			value = 10.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Pestilence_ / WC_LEECH_muxi / A_LEECH_muxi / Abnormal_State_Damage / Armour3";
			value = 4.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Pestilence_ / WC_LEECH_muxi / A_LEECH_muxi / Abnormal_State_Damage / Health4";
			value = 6.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Pestilence_ / WC_LEECH_muxi / A_LEECH_muxi / Abnormal_State_Damage / Armour4";
			value = 4.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Raptor_ / WF_HOVER_povrejdenija / Initial_Parameters / Weapon Range";
			value = 50.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Raptor_ / WF_HOVER_povrejdenija / Initial_Parameters /  ";
			value = 4.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Raptor_ / WF_HOVER_povrejdenija / Initial_Parameters / Weapon Recharge time";
			value = 4.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Raptor_ / WF_HOVER_povrejdenija / HOVER_tornado / Abnormal_State_Damage / Health";
			value = 60.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Raptor_ / WF_HOVER_povrejdenija / HOVER_tornado / Abnormal_State_Damage / Armour";
			value = 60.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Raptor_ / WF_HOVER_povrejdenija / HOVER_tornado / Abnormal_State_Damage / Health2";
			value = 60.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Raptor_ / WF_HOVER_povrejdenija / HOVER_tornado / Abnormal_State_Damage / Armour2";
			value = 60.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Raptor_ / WF_HOVER_povrejdenija / HOVER_tornado / Abnormal_State_Damage / Health3";
			value = 60.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Raptor_ / WF_HOVER_povrejdenija / HOVER_tornado / Abnormal_State_Damage / Armour3";
			value = 60.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Raptor_ / WF_HOVER_povrejdenija / HOVER_tornado / Abnormal_State_Damage / Health4";
			value = 60.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Raptor_ / WF_HOVER_povrejdenija / HOVER_tornado / Abnormal_State_Damage / Armour4";
			value = 60.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Auriga_ / MAMMON6 / Initial_Parameters / Weapon Range";
			value = 100.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Auriga_ / MAMMON6 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Auriga_ / MAMMON6 / Initial_Parameters / Weapon Recharge time";
			value = 120.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Auriga_ / MAMMON6 / Fire_Cost / A-bioenergy";
			value = 0.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Auriga_ / MAMMON6_2 / Initial_Parameters / Weapon Range";
			value = 100.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Auriga_ / MAMMON6_2 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Auriga_ / MAMMON6_2 / Initial_Parameters / Weapon Recharge time";
			value = 90.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Auriga_ / MAMMON6_2 / Fire_Cost / A-bioenergy";
			value = 0.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Auriga_ / MAMMON6_3 / Initial_Parameters / Weapon Range";
			value = 100.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Auriga_ / MAMMON6_3 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Auriga_ / MAMMON6_3 / Initial_Parameters / Weapon Recharge time";
			value = 60.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Auriga_ / MAMMON6_3 / Fire_Cost / A-bioenergy";
			value = 0.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Auriga_ / MAMMON4 / Initial_Parameters / Weapon Range";
			value = 100.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Auriga_ / MAMMON4 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Auriga_ / MAMMON4 / Initial_Parameters / Weapon Recharge time";
			value = 60.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Auriga_ / MAMMON4 / Fire_Cost / A-bioenergy";
			value = 0.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Auriga_ / MAMMON4_2 / Initial_Parameters / Weapon Range";
			value = 100.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Auriga_ / MAMMON4_2 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Auriga_ / MAMMON4_2 / Initial_Parameters / Weapon Recharge time";
			value = 45.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Auriga_ / MAMMON4_2 / Fire_Cost / A-bioenergy";
			value = 0.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Auriga_ / MAMMON4_3 / Initial_Parameters / Weapon Range";
			value = 100.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Auriga_ / MAMMON4_3 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Auriga_ / MAMMON4_3 / Initial_Parameters / Weapon Recharge time";
			value = 30.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Auriga_ / MAMMON4_3 / Fire_Cost / A-bioenergy";
			value = 0.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Auriga_ / WC_Auriga / Initial_Parameters / Minimal weapon range";
			value = 0.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Auriga_ / WC_Auriga / Initial_Parameters / Weapon Range";
			value = 15.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Auriga_ / WC_Auriga / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Auriga_ / WC_Auriga / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Auriga_ / WC_Auriga / Auriga_rukopashnaja / Damage / Health";
			value = 35.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Auriga_ / WC_Auriga / Auriga_rukopashnaja / Damage / Armour";
			value = 35.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Auriga_ / WC_Auriga / Auriga_rukopashnaja / Damage / Health2";
			value = 35.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Auriga_ / WC_Auriga / Auriga_rukopashnaja / Damage / Armour2";
			value = 35.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Auriga_ / WC_Auriga / Auriga_rukopashnaja / Damage / Health3";
			value = 25.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Auriga_ / WC_Auriga / Auriga_rukopashnaja / Damage / Armour3";
			value = 25.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Auriga_ / WC_Auriga / Auriga_rukopashnaja / Damage / Health4";
			value = 20.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Auriga_ / WC_Auriga / Auriga_rukopashnaja / Damage / Armour4";
			value = 20.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Auriga_ / WF_AURIGA_impulbs / Initial_Parameters / Weapon Range";
			value = 150.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Auriga_ / WF_AURIGA_impulbs / Initial_Parameters / Weapon accuracy";
			value = 50.;
			type = "Weapon accuracy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Auriga_ / WF_AURIGA_impulbs / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Auriga_ / WF_AURIGA_impulbs / Initial_Parameters / Weapon Recharge time";
			value = 10.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Psyclade_ / MAMMON1 / Initial_Parameters / Weapon Range";
			value = 150.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Psyclade_ / MAMMON1 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Psyclade_ / MAMMON1 / Initial_Parameters / Weapon Recharge time";
			value = 40.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Psyclade_ / MAMMON1 / Fire_Cost / A-bioenergy";
			value = 0.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Psyclade_ / MAMMON1 / MAMMON1impulbs / Abnormal_State_Damage / Health";
			value = 50.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Psyclade_ / MAMMON1 / MAMMON1impulbs / Abnormal_State_Damage / Armour";
			value = 50.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Psyclade_ / MAMMON1 / MAMMON1impulbs / Abnormal_State_Damage / Health2";
			value = 50.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Psyclade_ / MAMMON1 / MAMMON1impulbs / Abnormal_State_Damage / Armour2";
			value = 50.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Psyclade_ / MAMMON1 / MAMMON1impulbs / Abnormal_State_Damage / Health3";
			value = 50.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Psyclade_ / MAMMON1 / MAMMON1impulbs / Abnormal_State_Damage / Armour3";
			value = 50.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Psyclade_ / MAMMON1 / MAMMON1impulbs / Abnormal_State_Damage / Health4";
			value = 50.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Psyclade_ / MAMMON1 / MAMMON1impulbs / Abnormal_State_Damage / Armour4";
			value = 50.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Psyclade_ / MAMMON1_2 / Initial_Parameters / Weapon Range";
			value = 150.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Psyclade_ / MAMMON1_2 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Psyclade_ / MAMMON1_2 / Initial_Parameters / Weapon Recharge time";
			value = 30.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Psyclade_ / MAMMON1_2 / Fire_Cost / A-bioenergy";
			value = 0.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Psyclade_ / MAMMON1_3 / Initial_Parameters / Weapon Range";
			value = 150.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Psyclade_ / MAMMON1_3 / Initial_Parameters /  ";
			value = 0.2;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Psyclade_ / MAMMON1_3 / Initial_Parameters / Weapon Recharge time";
			value = 20.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Psyclade_ / MAMMON1_3 / Fire_Cost / A-bioenergy";
			value = 0.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Psyclade_ / MAMMON2 / Initial_Parameters / Weapon Range";
			value = 75.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Psyclade_ / MAMMON2 / Initial_Parameters /  ";
			value = 10.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Psyclade_ / MAMMON2 / Initial_Parameters / Weapon Recharge time";
			value = 90.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Psyclade_ / MAMMON2 / Fire_Cost / A-bioenergy";
			value = 0.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Psyclade_ / MAMMON2 / MAMON2_pole / Damage / Health";
			value = 200.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Psyclade_ / MAMMON2 / MAMON2_pole / Damage / Armour";
			value = 200.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Psyclade_ / MAMMON2 / MAMON2_pole / Damage / Health2";
			value = 200.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Psyclade_ / MAMMON2 / MAMON2_pole / Damage / Armour2";
			value = 200.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Psyclade_ / MAMMON2 / MAMON2_pole / Damage / Health3";
			value = 200.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Psyclade_ / MAMMON2 / MAMON2_pole / Damage / Armour3";
			value = 200.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Psyclade_ / MAMMON2 / MAMON2_pole / Damage / Health4";
			value = 200.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Psyclade_ / MAMMON2 / MAMON2_pole / Damage / Armour4";
			value = 200.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Psyclade_ / MAMMON2_2 / Initial_Parameters / Weapon Range";
			value = 75.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Psyclade_ / MAMMON2_2 / Initial_Parameters /  ";
			value = 10.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Psyclade_ / MAMMON2_2 / Initial_Parameters / Weapon Recharge time";
			value = 60.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Psyclade_ / MAMMON2_2 / Fire_Cost / A-bioenergy";
			value = 0.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Psyclade_ / MAMMON2_3 / Initial_Parameters / Weapon Range";
			value = 75.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Psyclade_ / MAMMON2_3 / Initial_Parameters /  ";
			value = 10.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Psyclade_ / MAMMON2_3 / Initial_Parameters / Weapon Recharge time";
			value = 30.;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Psyclade_ / MAMMON2_3 / Fire_Cost / A-bioenergy";
			value = 0.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Psyclade_ / WF_PSYCHIC_mutacija_ludej / Initial_Parameters / Minimal weapon range";
			value = 5.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Psyclade_ / WF_PSYCHIC_mutacija_ludej / Initial_Parameters / Weapon Range";
			value = 175.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Psyclade_ / WF_PSYCHIC_mutacija_ludej / Initial_Parameters /  ";
			value = 2.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Psyclade_ / WF_PSYCHIC_mutacija_ludej / Initial_Parameters / Weapon Recharge time";
			value = 0.2;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Psyclade_ / WF_PSYCHIC_mutacija_ludej / Damage / Capturing 2-life";
			value = 30.;
			type = "Capturing 2-life";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Psyclade_ / WF_PCSIXIK_mutacija_prjamoe_upravlenie_ / Initial_Parameters / Weapon Range";
			value = 175.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Psyclade_ / WF_PCSIXIK_mutacija_prjamoe_upravlenie_ / Initial_Parameters /  ";
			value = 2.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Psyclade_ / WF_PCSIXIK_mutacija_prjamoe_upravlenie_ / Damage / Capturing 2-life";
			value = 30.;
			type = "Capturing 2-life";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Psyclade_ / WF_PCSIXIK_mutacija_prjamoe_upravlenie_ / Abnormal_State_Damage / Capturing 2-life";
			value = 30.;
			type = "Capturing 2-life";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Bio_thrall___Overwatch_form__B_ / WA_PROPOGATOR_MINA / Initial_Parameters / Weapon Range";
			value = 50.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Bio_thrall___Overwatch_form__B_ / WA_PROPOGATOR_MINA / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Bio_thrall___Overwatch_form__B_ / WA_PROPOGATOR_MINA / Initial_Parameters / Weapon Recharge time";
			value = 0.8;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Bio_thrall___Overwatch_form__B_ / WA_PROPOGATOR_MINA / Fire_Cost / WC";
			value = 1.;
			type = "WC";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Bio_thrall___Overwatch_form__B_ / WA_PROPOGATOR_MINA / A_PRORACTOR_MINA / A_PROPAGATOR_impulbs / Abnormal_State_Damage / Health";
			value = 200.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Bio_thrall___Overwatch_form__B_ / WA_PROPOGATOR_MINA / A_PRORACTOR_MINA / A_PROPAGATOR_impulbs / Abnormal_State_Damage / Armour";
			value = 200.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Bio_thrall___Overwatch_form__B_ / WA_PROPOGATOR_MINA / A_PRORACTOR_MINA / A_PROPAGATOR_impulbs / Abnormal_State_Damage / Health2";
			value = 200.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Bio_thrall___Overwatch_form__B_ / WA_PROPOGATOR_MINA / A_PRORACTOR_MINA / A_PROPAGATOR_impulbs / Abnormal_State_Damage / Armour2";
			value = 200.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Bio_thrall___Overwatch_form__B_ / WA_PROPOGATOR_MINA / A_PRORACTOR_MINA / A_PROPAGATOR_impulbs / Abnormal_State_Damage / Health3";
			value = 200.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Bio_thrall___Overwatch_form__B_ / WA_PROPOGATOR_MINA / A_PRORACTOR_MINA / A_PROPAGATOR_impulbs / Abnormal_State_Damage / Armour3";
			value = 200.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Bio_thrall___Overwatch_form__B_ / WA_PROPOGATOR_MINA / A_PRORACTOR_MINA / A_PROPAGATOR_impulbs / Abnormal_State_Damage / Health4";
			value = 200.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Bio_thrall___Overwatch_form__B_ / WA_PROPOGATOR_MINA / A_PRORACTOR_MINA / A_PROPAGATOR_impulbs / Abnormal_State_Damage / Armour4";
			value = 200.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Water_Station_B_ / WA_TOCHKA_voda / Initial_Parameters /  ";
			value = 0.5;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Survivor / WC_PEOPLE / Initial_Parameters / Minimal weapon range";
			value = 0.;
			type = "Minimal weapon range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Survivor / WC_PEOPLE / Initial_Parameters / Weapon Range";
			value = 15.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Survivor / WC_PEOPLE / Initial_Parameters /  ";
			value = 1.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Survivor / WC_PEOPLE / Initial_Parameters / Weapon Recharge time";
			value = 0.1;
			type = "Weapon Recharge time";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Survivor / WC_PEOPLE / V_PEOPLE_rukopashnaja / Damage / Health";
			value = 15.;
			type = "Health";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Survivor / WC_PEOPLE / V_PEOPLE_rukopashnaja / Damage / Armour";
			value = 15.;
			type = "Armour";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Survivor / WC_PEOPLE / V_PEOPLE_rukopashnaja / Damage / Health2";
			value = 12.;
			type = "Health2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Survivor / WC_PEOPLE / V_PEOPLE_rukopashnaja / Damage / Armour2";
			value = 12.;
			type = "Armour2";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Survivor / WC_PEOPLE / V_PEOPLE_rukopashnaja / Damage / Health3";
			value = 9.;
			type = "Health3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Survivor / WC_PEOPLE / V_PEOPLE_rukopashnaja / Damage / Armour3";
			value = 9.;
			type = "Armour3";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Survivor / WC_PEOPLE / V_PEOPLE_rukopashnaja / Damage / Health4";
			value = 6.;
			type = "Health4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "Survivor / WC_PEOPLE / V_PEOPLE_rukopashnaja / Damage / Armour4";
			value = 6.;
			type = "Armour4";
			formula = "";
			group = "";
			can_modify = false;
		},
		{
			name = "AK_RD / HAN_nevidimostb / Initial_Parameters / Weapon Range";
			value = 50.;
			type = "Weapon Range";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / HAN_nevidimostb / Initial_Parameters /  ";
			value = 10.;
			type = " ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Legionary_ / Spawn_ / A-bioenergy";
			value = 1.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Viper_ / Viper_Sting_ / -solar energy";
			value = 150.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusader_ / Crusader_Lancer_ / -solar energy";
			value = 50.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Crusader_Lancer_ / Crusader_ / -solar energy";
			value = 50.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stormwalker_ / Stormbringer_ / -solar energy";
			value = 200.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stormbringer_ / Stormwalker_ / -solar energy";
			value = 100.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Phantom_Enforcer / _Phantom / -solar energy";
			value = 250.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "_Phantom / Phantom_Enforcer / -solar energy";
			value = 125.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pegasus / Pegasus_Strike / -solar energy";
			value = 400.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ice_Hammer / Spawn_ / A-bioenergy";
			value = 1.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Ice_Hammer / Devourer /  - ";
			value = 1.;
			type = " - ";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_ / Vanguard_Mk_II / -science resource";
			value = 75.;
			type = "-science resource";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_ / Vanguard_Mk_II / -hydro energy";
			value = 110.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_ / Command_Core_ / -solar energy";
			value = 150.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_ / Research_Lab_ / -solar energy";
			value = 150.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_ / Vanguard_Mk_III / -science resource";
			value = 150.;
			type = "-science resource";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_ / Vanguard_Mk_III / -hydro energy";
			value = 180.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_Mk_II / Vanguard_Mk_III / -science resource";
			value = 75.;
			type = "-science resource";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_Mk_II / Vanguard_Mk_III / -hydro energy";
			value = 75.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_Mk_II / Command_Core_Mk_II_ / -solar energy";
			value = 225.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_Mk_II / Research_Lab_Mk_II / -solar energy";
			value = 225.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_Mk_II / Replication_Plant_ / -solar energy";
			value = 225.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_Mk_III / Command_Core_Mk_III_ / -solar energy";
			value = 300.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_Mk_III / Research_Lab_Mk_III / -solar energy";
			value = 300.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_Mk_III / Replication_Plant_Mk_II_ / -solar energy";
			value = 300.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Vanguard_Mk_III / Advanced_Tech_Lab / -solar energy";
			value = 300.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Viper_Sting__B_ / Viper_ / -solar energy";
			value = 40.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Pegasus_Strike_B_ / Pegasus / -solar energy";
			value = 100.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Command_Core__B_ / Command_Core_Mk_II_ / -solar energy";
			value = 225.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Command_Core__B_ / Vanguard_ / -solar energy";
			value = 50.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Command_Core_Mk_II__B_ / Command_Core_Mk_III_ / -solar energy";
			value = 300.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Command_Core_Mk_II__B_ / Vanguard_Mk_II / -solar energy";
			value = 75.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Command_Core_Mk_III__B_ / Vanguard_Mk_III / -solar energy";
			value = 100.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Hydro_Generator__B_ / Advanced_Hydro_Generator_ / -hydro energy";
			value = 100.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Replication_Plant_Mk_II__B_ / Vanguard_Mk_III / -solar energy";
			value = 100.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Replication_Plant__B_ / Vanguard_Mk_II / -solar energy";
			value = 75.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Tech_Lab_B_ / Vanguard_Mk_III / -solar energy";
			value = 100.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab__B_ / Vanguard_ / -solar energy";
			value = 50.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab_Mk_II_B_ / Vanguard_Mk_II / -solar energy";
			value = 75.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab_Mk_III_B_ / Vanguard_Mk_III / -solar energy";
			value = 100.;
			type = "-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / Spawn_ / A-bioenergy";
			value = 1.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Kie_Fujishima_ / Spawn_ / A-bioenergy";
			value = 1.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Water_Station_B_ / Hydro_Generator_ / -hydro energy";
			value = 50.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Water_Station_B_ / Water_station / REMNANT";
			value = 1.;
			type = "REMNANT";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Water_Station_B_ / Water_Station / ALIEN";
			value = 1.;
			type = "ALIEN";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Trooper / Bullseye / R-salvage";
			value = 25.;
			type = "R-salvage";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Trooper / Marauder / R-salvage";
			value = 25.;
			type = "R-salvage";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Trooper / Spawn_ / -biomass";
			value = 1.;
			type = "-biomass";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Bullseye / Spawn_ / A-bioenergy";
			value = 1.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Firebug / Spawn_ / A-bioenergy";
			value = 1.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marauder / Spawn_ / A-bioenergy";
			value = 1.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Hunter / Spawn_ / A-bioenergy";
			value = 1.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Watch_Tower_B_ / Rocket_Tower / R-solar energy";
			value = 150.;
			type = "R-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Watch_Tower_B_ / Rocket_Tower / R-fresh water";
			value = 200.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Watch_Tower_B_ / MG_Tower / R-solar energy";
			value = 75.;
			type = "R-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Watch_Tower_B_ / MG_Tower / R-fresh water";
			value = 100.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Watch_Tower_B_ / Cannon_Tower / R-solar energy";
			value = 250.;
			type = "R-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Watch_Tower_B_ / Cannon_Tower / R-fresh water";
			value = 175.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Paladin_B_ / Paladin / R-fresh water";
			value = 0.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Haven__B_ / Improved_Haven_ / R-solar energy";
			value = 400.;
			type = "R-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Haven__B_ / Improved_Haven_ / R-salvage";
			value = 300.;
			type = "R-salvage";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Haven__B_ / Improved_Haven_ / R-fresh water";
			value = 300.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Improved_Haven__B_ / Advanced_Haven_ / R-solar energy";
			value = 500.;
			type = "R-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Improved_Haven__B_ / Advanced_Haven_ / R-salvage";
			value = 400.;
			type = "R-salvage";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Improved_Haven__B_ / Advanced_Haven_ / R-fresh water";
			value = 400.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sun_Farm__B_ / Advanced_Sun_Farm / R-solar energy";
			value = 150.;
			type = "R-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Water_Pump__B_ / Advanced_Water_Pump_ / R-solar energy";
			value = 100.;
			type = "R-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Water_Pump__B_ / Advanced_Water_Pump_ / R-salvage";
			value = 50.;
			type = "R-salvage";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Water_Pump__B_ / Advanced_Water_Pump_ / R-fresh water";
			value = 50.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / Spawn_ / A-bioenergy";
			value = 1.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan_s_body_B_ / James_Buchanan / R-solar energy";
			value = 500.;
			type = "R-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan_s_body_B_ / James_Buchanan / R-salvage";
			value = 500.;
			type = "R-salvage";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan_s_body_B_ / James_Buchanan / R-fresh water";
			value = 500.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Paladin / Paladin / R-fresh water";
			value = 0.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / Spawn_ / A-bioenergy";
			value = 1.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / Spawn_ / A-bioenergy";
			value = 1.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Water_station_B_ / Water_Pump_ / R-solar energy";
			value = 40.;
			type = "R-solar energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Water_station_B_ / Water_Pump_ / R-fresh water";
			value = 30.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Water_station_B_ / Water_Station / ALIEN";
			value = 1.;
			type = "ALIEN";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Water_station_B_ / Water_Station / IMPERIA";
			value = 1.;
			type = "IMPERIA";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Inception_Spore___B_ / Fledgling_Spore__ / -biomass";
			value = 400.;
			type = "-biomass";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Inception_Spore___B_ / Fledgling_Spore__ / A-bioenergy";
			value = 400.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Fledgling_Spore___B_ / Mature_Spore__ / -biomass";
			value = 450.;
			type = "-biomass";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Fledgling_Spore___B_ / Mature_Spore__ / A-bioenergy";
			value = 450.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mature_Spore___B_ / Superior_Spore__ / -biomass";
			value = 500.;
			type = "-biomass";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mature_Spore___B_ / Superior_Spore__ / A-bioenergy";
			value = 500.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Spore___B_ / Elder_Spore____ / -biomass";
			value = 550.;
			type = "-biomass";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Spore___B_ / Elder_Spore____ / A-bioenergy";
			value = 550.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Biomass_Farm___B_ / Superior_Biomass_Farm__ / -biomass";
			value = 150.;
			type = "-biomass";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Biomass_Farm___B_ / Superior_Biomass_Farm__ / A-bioenergy";
			value = 150.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mutagen_Pump_B_ / Superior_Mutagen_Pump_ / -biomass";
			value = 120.;
			type = "-biomass";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mutagen_Pump_B_ / Superior_Mutagen_Pump_ / A-bioenergy";
			value = 150.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Small_Egg_B_ / Bio_thrall_ / A-bioenergy";
			value = 5.33333;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Small_Egg_B_ / Spawn_ / -biomass";
			value = 20.;
			type = "-biomass";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Small_Egg_B_ / Ripper_ / -biomass";
			value = 55.;
			type = "-biomass";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Small_Egg_B_ / Siren_ / -biomass";
			value = 80.;
			type = "-biomass";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Medium_Egg_B_ / Devourer / -biomass";
			value = 125.;
			type = "-biomass";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Medium_Egg_B_ / Devourer / A-bioenergy";
			value = 25.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Medium_Egg_B_ / Pestilence_ / -biomass";
			value = 150.;
			type = "-biomass";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Medium_Egg_B_ / Pestilence_ / A-bioenergy";
			value = 175.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Medium_Egg_B_ / Scuttler_ / -biomass";
			value = 25.;
			type = "-biomass";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Medium_Egg_B_ / Scuttler_ / A-bioenergy";
			value = 75.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Medium_Egg_B_ / Salamander_ / -biomass";
			value = 250.;
			type = "-biomass";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Medium_Egg_B_ / Salamander_ / A-bioenergy";
			value = 150.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Large_Egg_B_ / Crusher / -biomass";
			value = 650.;
			type = "-biomass";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Large_Egg_B_ / Crusher / A-bioenergy";
			value = 75.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Large_Egg_B_ / Scorpion_ / -biomass";
			value = 500.;
			type = "-biomass";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Large_Egg_B_ / Scorpion_ / A-bioenergy";
			value = 350.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Large_Egg_B_ / Progenitor_ / -biomass";
			value = 400.;
			type = "-biomass";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Large_Egg_B_ / Progenitor_ / A-bioenergy";
			value = 250.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Large_Egg_B_ / Raptor_ / -biomass";
			value = 350.;
			type = "-biomass";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Large_Egg_B_ / Raptor_ / A-bioenergy";
			value = 400.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Bio_thrall_ / Bio_thrall___Overwatch_form_ / A-bioenergy";
			value = 10.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Bio_thrall_ / Mammon__ / -biomass";
			value = 500.;
			type = "-biomass";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Bio_thrall_ / Mammon__ / A-bioenergy";
			value = 500.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Water_Station_B_ / Mutagen_Pump / -biomass";
			value = 50.;
			type = "-biomass";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Water_Station_B_ / Mutagen_Pump / A-bioenergy";
			value = 75.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Water_Station_B_ / Water_Station / IMPERIA";
			value = 1.;
			type = "IMPERIA";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Survivor / Spawn_ / A-bioenergy";
			value = 1.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Water_station_B_ / Water_station / REMNANT";
			value = 1.;
			type = "REMNANT";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Command_Core_Mk_II__B_ / 0 / -science resource";
			value = 450.;
			type = "-science resource";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Command_Core_Mk_II__B_ / 0 / -hydro energy";
			value = 450.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Command_Core_Mk_III__B_ / 0 / -science resource";
			value = 450.;
			type = "-science resource";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Command_Core_Mk_III__B_ / 0 / -hydro energy";
			value = 450.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Command_Core_Mk_III__B_ / 1 / -science resource";
			value = 450.;
			type = "-science resource";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Command_Core_Mk_III__B_ / 1 / -hydro energy";
			value = 450.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Tech_Lab_B_ / 0 / -hydro energy";
			value = 150.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Tech_Lab_B_ / 1 / -hydro energy";
			value = 300.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Tech_Lab_B_ / 2 / -hydro energy";
			value = 150.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Tech_Lab_B_ / 3 / -hydro energy";
			value = 300.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Tech_Lab_B_ / 4 / -hydro energy";
			value = 150.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Tech_Lab_B_ / 5 / -hydro energy";
			value = 300.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Tech_Lab_B_ / 6 / -hydro energy";
			value = 150.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Tech_Lab_B_ / 7 / -hydro energy";
			value = 300.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Tech_Lab_B_ / 8 / -hydro energy";
			value = 150.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Tech_Lab_B_ / 9 / -hydro energy";
			value = 300.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Tech_Lab_B_ / 10 / -hydro energy";
			value = 300.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Tech_Lab_B_ / 11 / -hydro energy";
			value = 600.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Tech_Lab_B_ / 12 / -hydro energy";
			value = 200.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Tech_Lab_B_ / 13 / -hydro energy";
			value = 400.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Tech_Lab_B_ / 14 / -hydro energy";
			value = 150.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Tech_Lab_B_ / 15 / -hydro energy";
			value = 300.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Tech_Lab_B_ / 16 / -hydro energy";
			value = 250.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Tech_Lab_B_ / 22 / -hydro energy";
			value = 600.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Tech_Lab_B_ / 23 / -hydro energy";
			value = 1000.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab__B_ / 0 / -hydro energy";
			value = 500.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab__B_ / 1 / -hydro energy";
			value = 300.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab__B_ / 2 / -hydro energy";
			value = 400.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab__B_ / 20 / -science resource";
			value = 350.;
			type = "-science resource";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab__B_ / 20 / -hydro energy";
			value = 200.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab_Mk_II_B_ / 0 / -hydro energy";
			value = 500.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab_Mk_II_B_ / 1 / -hydro energy";
			value = 300.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab_Mk_II_B_ / 2 / -hydro energy";
			value = 400.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab_Mk_II_B_ / 3 / -hydro energy";
			value = 700.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab_Mk_II_B_ / 4 / -hydro energy";
			value = 500.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab_Mk_II_B_ / 5 / -hydro energy";
			value = 600.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab_Mk_II_B_ / 20 / -science resource";
			value = 350.;
			type = "-science resource";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab_Mk_II_B_ / 20 / -hydro energy";
			value = 200.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab_Mk_II_B_ / 22 / -science resource";
			value = 550.;
			type = "-science resource";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab_Mk_II_B_ / 22 / -hydro energy";
			value = 350.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab_Mk_II_B_ / 26 / -hydro energy";
			value = 400.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab_Mk_II_B_ / 27 / -hydro energy";
			value = 250.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab_Mk_II_B_ / 31 / -hydro energy";
			value = 400.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab_Mk_III_B_ / 0 / -hydro energy";
			value = 500.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab_Mk_III_B_ / 1 / -hydro energy";
			value = 300.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab_Mk_III_B_ / 2 / -hydro energy";
			value = 400.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab_Mk_III_B_ / 3 / -hydro energy";
			value = 700.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab_Mk_III_B_ / 4 / -hydro energy";
			value = 500.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab_Mk_III_B_ / 5 / -hydro energy";
			value = 600.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab_Mk_III_B_ / 6 / -hydro energy";
			value = 900.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab_Mk_III_B_ / 7 / -hydro energy";
			value = 700.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab_Mk_III_B_ / 8 / -hydro energy";
			value = 800.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab_Mk_III_B_ / 9 / -hydro energy";
			value = 750.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab_Mk_III_B_ / 23 / -hydro energy";
			value = 300.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab_Mk_III_B_ / 25 / -hydro energy";
			value = 850.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab_Mk_III_B_ / 26 / -hydro energy";
			value = 400.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab_Mk_III_B_ / 27 / -hydro energy";
			value = 250.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab_Mk_III_B_ / 28 / -hydro energy";
			value = 750.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab_Mk_III_B_ / 29 / -hydro energy";
			value = 500.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab_Mk_III_B_ / 30 / -hydro energy";
			value = 550.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Research_Lab_Mk_III_B_ / 31 / -hydro energy";
			value = 400.;
			type = "-hydro energy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / 1 / SKILLS";
			value = 10.;
			type = "SKILLS";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / 3 / SKILLS";
			value = 10.;
			type = "SKILLS";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / 4 / SKILLS";
			value = 10.;
			type = "SKILLS";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / 6 / SKILLS";
			value = 10.;
			type = "SKILLS";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Maximilian_Khan / 9 / SKILLS";
			value = 10.;
			type = "SKILLS";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Kie_Fujishima_ / 5 / SKILLS1";
			value = 10.;
			type = "SKILLS1";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Kie_Fujishima_ / 10 / SKILLS1";
			value = 10.;
			type = "SKILLS1";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / 2 / SKILLS2";
			value = 10.;
			type = "SKILLS2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / 7 / SKILLS2";
			value = 10.;
			type = "SKILLS2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "AK_RD / 8 / SKILLS2";
			value = 10.;
			type = "SKILLS2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Haven__B_ / 24 / R-fresh water";
			value = 350.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Haven__B_ / 27 / R-fresh water";
			value = 350.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Improved_Haven__B_ / 16 / R-fresh water";
			value = 350.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Improved_Haven__B_ / 24 / R-fresh water";
			value = 350.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Improved_Haven__B_ / 25 / R-fresh water";
			value = 500.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Improved_Haven__B_ / 26 / R-fresh water";
			value = 500.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Improved_Haven__B_ / 27 / R-fresh water";
			value = 350.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Haven__B_ / 2 / R-fresh water";
			value = 400.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Haven__B_ / 16 / R-fresh water";
			value = 350.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Haven__B_ / 20 / R-fresh water";
			value = 350.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Haven__B_ / 24 / R-fresh water";
			value = 350.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Haven__B_ / 25 / R-fresh water";
			value = 400.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Haven__B_ / 26 / R-fresh water";
			value = 500.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Advanced_Haven__B_ / 27 / R-fresh water";
			value = 350.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scrap_Shack_B_ / 30 / R-fresh water";
			value = 250.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scrap_Shack_B_ / 31 / R-fresh water";
			value = 300.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scrap_Shack_B_ / 32 / R-fresh water";
			value = 400.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Scrap_Shack_B_ / 33 / R-fresh water";
			value = 350.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stockpile_B_ / 0 / R-fresh water";
			value = 500.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stockpile_B_ / 1 / R-fresh water";
			value = 700.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stockpile_B_ / 2 / R-fresh water";
			value = 900.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stockpile_B_ / 3 / R-fresh water";
			value = 300.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stockpile_B_ / 4 / R-fresh water";
			value = 500.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stockpile_B_ / 5 / R-fresh water";
			value = 700.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stockpile_B_ / 6 / R-fresh water";
			value = 400.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stockpile_B_ / 7 / R-fresh water";
			value = 600.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stockpile_B_ / 8 / R-fresh water";
			value = 800.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stockpile_B_ / 9 / R-fresh water";
			value = 600.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stockpile_B_ / 100 / R-fresh water";
			value = 150.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stockpile_B_ / 101 / R-fresh water";
			value = 300.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stockpile_B_ / 102 / R-fresh water";
			value = 250.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stockpile_B_ / 103 / R-fresh water";
			value = 500.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stockpile_B_ / 104 / R-fresh water";
			value = 500.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stockpile_B_ / 105 / R-fresh water";
			value = 1000.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stockpile_B_ / 106 / R-fresh water";
			value = 300.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stockpile_B_ / 107 / R-fresh water";
			value = 600.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stockpile_B_ / 108 / R-fresh water";
			value = 150.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stockpile_B_ / 109 / R-fresh water";
			value = 300.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stockpile_B_ / 110 / R-fresh water";
			value = 150.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stockpile_B_ / 111 / R-fresh water";
			value = 300.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stockpile_B_ / 112 / R-fresh water";
			value = 200.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stockpile_B_ / 113 / R-fresh water";
			value = 400.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stockpile_B_ / 114 / R-fresh water";
			value = 350.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stockpile_B_ / 115 / R-fresh water";
			value = 550.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Stockpile_B_ / 128 / R-fresh water";
			value = 500.;
			type = "R-fresh water";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / 3 / SKILLS";
			value = 10.;
			type = "SKILLS";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / 4 / SKILLS";
			value = 10.;
			type = "SKILLS";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / 5 / SKILLS";
			value = 10.;
			type = "SKILLS";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "James_Buchanan / 7 / SKILLS";
			value = 10.;
			type = "SKILLS";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / 1 / SKILLS1";
			value = 10.;
			type = "SKILLS1";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / 6 / SKILLS1";
			value = 10.;
			type = "SKILLS1";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Marcus_O_Neil / 9 / SKILLS1";
			value = 10.;
			type = "SKILLS1";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / 2 / SKILLS2";
			value = 10.;
			type = "SKILLS2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Sasha_Antonova / 8 / SKILLS2";
			value = 10.;
			type = "SKILLS2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Inception_Spore___B_ / 1 / A-bioenergy";
			value = 350.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Inception_Spore___B_ / 22 / A-bioenergy";
			value = 250.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Inception_Spore___B_ / 23 / A-bioenergy";
			value = 250.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Fledgling_Spore___B_ / 0 / A-bioenergy";
			value = 250.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Fledgling_Spore___B_ / 1 / A-bioenergy";
			value = 350.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Fledgling_Spore___B_ / 2 / A-bioenergy";
			value = 500.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Fledgling_Spore___B_ / 22 / A-bioenergy";
			value = 250.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Fledgling_Spore___B_ / 23 / A-bioenergy";
			value = 250.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mature_Spore___B_ / 0 / A-bioenergy";
			value = 250.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mature_Spore___B_ / 1 / A-bioenergy";
			value = 350.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mature_Spore___B_ / 2 / A-bioenergy";
			value = 500.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mature_Spore___B_ / 3 / A-bioenergy";
			value = 750.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mature_Spore___B_ / 22 / A-bioenergy";
			value = 250.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mature_Spore___B_ / 23 / A-bioenergy";
			value = 250.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mature_Spore___B_ / 26 / A-bioenergy";
			value = 250.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mature_Spore___B_ / 27 / A-bioenergy";
			value = 350.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Spore___B_ / 0 / A-bioenergy";
			value = 150.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Spore___B_ / 1 / A-bioenergy";
			value = 200.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Spore___B_ / 2 / A-bioenergy";
			value = 150.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Spore___B_ / 3 / A-bioenergy";
			value = 200.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Spore___B_ / 4 / A-bioenergy";
			value = 200.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Spore___B_ / 5 / A-bioenergy";
			value = 250.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Spore___B_ / 6 / A-bioenergy";
			value = 500.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Spore___B_ / 7 / A-bioenergy";
			value = 500.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Spore___B_ / 8 / A-bioenergy";
			value = 250.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Spore___B_ / 9 / A-bioenergy";
			value = 350.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Spore___B_ / 10 / A-bioenergy";
			value = 500.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Spore___B_ / 11 / A-bioenergy";
			value = 750.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Spore___B_ / 12 / A-bioenergy";
			value = 1000.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Spore___B_ / 22 / A-bioenergy";
			value = 250.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Spore___B_ / 23 / A-bioenergy";
			value = 250.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Spore___B_ / 25 / A-bioenergy";
			value = 1500.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Spore___B_ / 26 / A-bioenergy";
			value = 250.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Spore___B_ / 27 / A-bioenergy";
			value = 350.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Superior_Spore___B_ / 30 / A-bioenergy";
			value = 550.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Elder_Spore_____B_ / 0 / A-bioenergy";
			value = 150.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Elder_Spore_____B_ / 1 / A-bioenergy";
			value = 200.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Elder_Spore_____B_ / 2 / A-bioenergy";
			value = 150.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Elder_Spore_____B_ / 3 / A-bioenergy";
			value = 200.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Elder_Spore_____B_ / 4 / A-bioenergy";
			value = 200.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Elder_Spore_____B_ / 5 / A-bioenergy";
			value = 250.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Elder_Spore_____B_ / 6 / A-bioenergy";
			value = 400.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Elder_Spore_____B_ / 7 / A-bioenergy";
			value = 400.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Elder_Spore_____B_ / 8 / A-bioenergy";
			value = 300.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Elder_Spore_____B_ / 9 / A-bioenergy";
			value = 400.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Elder_Spore_____B_ / 10 / A-bioenergy";
			value = 300.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Elder_Spore_____B_ / 11 / A-bioenergy";
			value = 400.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Elder_Spore_____B_ / 12 / A-bioenergy";
			value = 400.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Elder_Spore_____B_ / 13 / A-bioenergy";
			value = 500.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Elder_Spore_____B_ / 14 / A-bioenergy";
			value = 750.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Elder_Spore_____B_ / 15 / A-bioenergy";
			value = 750.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Elder_Spore_____B_ / 16 / A-bioenergy";
			value = 250.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Elder_Spore_____B_ / 17 / A-bioenergy";
			value = 350.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Elder_Spore_____B_ / 18 / A-bioenergy";
			value = 500.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Elder_Spore_____B_ / 19 / A-bioenergy";
			value = 750.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Elder_Spore_____B_ / 20 / A-bioenergy";
			value = 1000.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Elder_Spore_____B_ / 21 / A-bioenergy";
			value = 1250.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Elder_Spore_____B_ / 22 / A-bioenergy";
			value = 250.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Elder_Spore_____B_ / 23 / A-bioenergy";
			value = 300.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Elder_Spore_____B_ / 25 / A-bioenergy";
			value = 1500.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Elder_Spore_____B_ / 26 / A-bioenergy";
			value = 250.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Elder_Spore_____B_ / 27 / A-bioenergy";
			value = 600.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Elder_Spore_____B_ / 28 / A-bioenergy";
			value = 550.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Elder_Spore_____B_ / 30 / A-bioenergy";
			value = 550.;
			type = "A-bioenergy";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / 3 / SKILLS";
			value = 10.;
			type = "SKILLS";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / 5 / SKILLS";
			value = 10.;
			type = "SKILLS";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / 7 / SKILLS";
			value = 10.;
			type = "SKILLS";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / 8 / SKILLS";
			value = 10.;
			type = "SKILLS";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Mammon__ / 9 / SKILLS";
			value = 10.;
			type = "SKILLS";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Auriga_ / 4 / SKILLS1";
			value = 10.;
			type = "SKILLS1";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Auriga_ / 6 / SKILLS1";
			value = 10.;
			type = "SKILLS1";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Psyclade_ / 1 / SKILLS2";
			value = 10.;
			type = "SKILLS2";
			formula = "";
			group = "";
			can_modify = true;
		},
		{
			name = "Psyclade_ / 2 / SKILLS2";
			value = 10.;
			type = "SKILLS2";
			formula = "";
			group = "";
			can_modify = true;
		}
	};
};
