Version = 0;
SoundLibrary = {
	header = {
		444;
		"A_BiomatterFarm_Destruct_01",
		"A_BiomatterFarm_Select_01",
		"A_Building_Burning_Big_01",
		"A_Building_Burning_Medium_01",
		"A_Building_Burning_Small_01",
		"A_Crusher_Destruct_01",
		"A_Crusher_Hit_01",
		"A_Crusher_Move_01",
		"A_Crusher_Move_02",
		"A_Crusher_Run_01",
		"A_Crusher_Run_02",
		"A_Crusher_Shot_01",
		"A_Devourer_Destruct_01",
		"A_Devourer_Hit_01",
		"A_Devourer_Move_01",
		"A_Devourer_Move_02",
		"A_Devourer_Run_01",
		"A_Devourer_Run_02",
		"A_Devourer_Shot_01",
		"A_Egg_Fly_01",
		"A_GiantMeteor_Destruct_01",
		"A_GiantWorm_Destruct_01",
		"A_GiantWorm_Hit_01",
		"A_GiantWorm_Move_01",
		"A_InceptionSpore_Destruct_01",
		"A_InceptionSpore_Install_01",
		"A_InceptionSpore_Production",
		"A_InceptionSpore_Select_01",
		"A_InceptionSpore_Upgrade_01",
		"A_LandDragon_Destruct_01",
		"A_LandDragon_Move_01",
		"A_LandDragon_Move_02",
		"A_LandDragon_Run_01",
		"A_LandDragon_Shot_01",
		"A_Leech_Destruct_01",
		"A_Leech_Destruct_02",
		"A_Leech_Move_01",
		"A_Leech_Run_01",
		"A_Leech_Shot_01",
		"A_Leech_Teleport_01",
		"A_Mammon_Destruct_01",
		"A_Mammon_Hit_01",
		"A_Mammon_Move_01",
		"A_Mammon_Move_02",
		"A_Mammon_Run_01",
		"A_Mammon_Run_02",
		"A_Mammon_WS1",
		"A_Mammon_WS11",
		"A_Mammon_WS2",
		"A_Mammon_WS3",
		"A_Mammon_WS4",
		"A_Mammon_WS5",
		"A_Mammon_WS6",
		"A_Mammon_WS7",
		"A_Mammon_WS8",
		"A_Meteor_Destruct_01",
		"A_Meteor_Move_01",
		"A_Meteor_Move_02",
		"A_Meteor_Run_01",
		"A_Meteor_Run_02",
		"A_Minion_Destruct_01",
		"A_MutagenWaterPump_Destruct_01",
		"A_MutagenWaterPump_Select_01",
		"A_Propagator_Destruct_01",
		"A_Propagator_Explode_01",
		"A_Propagator_Hit_01",
		"A_Propagator_Move_01",
		"A_Propagator_Move_02",
		"A_Propagator_Run_01",
		"A_Propagator_Run_02",
		"A_Psychic_Move_01",
		"A_Psychic_Run_01",
		"A_Ripper_Destruct_01",
		"A_Ripper_Hit_01",
		"A_Ripper_Move_01",
		"A_Ripper_Move_02",
		"A_Ripper_Run_01",
		"A_Ripper_Run_02",
		"A_Ripper_Shot_01",
		"A_Scooper_Destruct_01",
		"A_Scooper_Destruct_02",
		"A_Scooper_Move_01",
		"A_Scooper_Run_01",
		"A_Scooper_Shot_01",
		"A_Scorpion_Destruct_01",
		"A_Scorpion_Hit_01",
		"A_Scorpion_Move_01",
		"A_Scorpion_Run_01",
		"A_Scorpion_Shot_01",
		"A_Scuttler_Acid_01",
		"A_Scuttler_Explode_Big_01",
		"A_Scuttler_Explode_Small_01",
		"A_Scuttler_Hit_01",
		"A_Scuttler_Move_01",
		"A_Scuttler_Move_02",
		"A_Scuttler_Run_01",
		"A_Scuttler_Run_02",
		"A_Siren_Destruct_01",
		"A_Siren_Hit_01",
		"A_Siren_Move_01",
		"A_Siren_Move_02",
		"A_Siren_Run_01",
		"A_Siren_Run_02",
		"A_Siren_Shot_01",
		"A_Spawn_Destruct_01",
		"A_Spawn_Hit_01",
		"A_Spawn_Move_01",
		"A_Spawn_Move_02",
		"A_Spawn_Run_01",
		"A_Spawn_Run_02",
		"A_Tunneler_Destruct_01",
		"A_Tunneler_Move_01",
		"E_AirTransport_Destruct_01",
		"E_AirTransport_Move_01",
		"E_AirTransport_Shot_Laser_01",
		"E_AirTransport_Stand_01",
		"E_AirTransportHowitzer_Destruct_01",
		"E_AirTransportHowitzer_Shot_Electro_01",
		"E_AirTransportHowitzer_Shot_Plasma_01",
		"E_Build_L1_01",
		"E_Build_L2_01",
		"E_Building_Burning_Big_01",
		"E_Building_Burning_Medium_01",
		"E_Building_Burning_Small_01",
		"E_CommandPost_Building_01",
		"E_CommandPost_Building_02",
		"E_CommandPost_Building_03",
		"E_CommandPost_Building_04",
		"E_CommandPost_Building_05",
		"E_CommandPost_Building_06",
		"E_CommandPost_Building_07",
		"E_CommandPost_Building_08",
		"E_CommandPost_Building_09",
		"E_CommandPost_Building_10",
		"E_CommandPost_Building_11",
		"E_CommandPost_Building_12",
		"E_CommandPost_Building_13",
		"E_CommandPost_Destruct_01",
		"E_ConstructorBot_Destruct_01",
		"E_ConstructorBot_Hit_01",
		"E_ConstructorBot_Move_01",
		"E_ConstructorBot_Move_02",
		"E_ConstructorBot_Repair_01",
		"E_ConstructorBot_Run_01",
		"E_ConstructorBot_Run_02",
		"E_Freezer_Destruct_01",
		"E_Freezer_Hit_01",
		"E_Freezer_Shot_01",
		"E_GiantRobot_Destruct_01",
		"E_GiantRobot_Move_01",
		"E_GiantRobot_Move_02",
		"E_GiantRobot_Run_01",
		"E_GiantRobot_Run_02",
		"E_GiantRobot_Shot_Rocket_01",
		"E_HeavyRobot_Destruct_01",
		"E_HeavyRobot_Move_01",
		"E_HeavyRobot_Move_02",
		"E_HeavyRobot_Run_01",
		"E_HeavyRobot_Run_02",
		"E_HeavyRobotCopter_Destruct_01",
		"E_HeavyRobotCopter_Move_01",
		"E_HeavyRobotCopter_Shot_Electro_01",
		"E_HeavyRobotCopter_Stand_01",
		"E_HeavyTank_Destruct_01",
		"E_HeavyTank_Move_01",
		"E_HeavyTank_Shot_Electro_01",
		"E_HeavyTank_Shot_Plasma_01",
		"E_HeavyTank_Stand_01",
		"E_HeavyTankBomber_Destruct_01",
		"E_HeavyTankBomber_Move_01",
		"E_HeavyTankBomber_Stand_01",
		"E_HydroFusionGenerator_Destruct_01",
		"E_Leiko_Destruct_01",
		"E_Leiko_Destruct_02",
		"E_Leiko_Move_01",
		"E_Leiko_Move_02",
		"E_Leiko_Run_01",
		"E_Leiko_Run_02",
		"E_Leiko_Shot_Electro_01",
		"E_LightTank_Destruct_01",
		"E_LightTank_Fly_01",
		"E_LightTank_Move_01",
		"E_LightTank_Robot_Destruct_01",
		"E_LightTank_Robot_Move_01",
		"E_LightTank_Robot_Move_02",
		"E_LightTank_Robot_Run_01",
		"E_LightTank_Robot_Run_02",
		"E_LightTank_Shot_Laser_01",
		"E_LightTank_Stand_01",
		"E_Marine_Destruct_01",
		"E_Marine_Destruct_02",
		"E_Marine_Hit_01",
		"E_Marine_Move_01",
		"E_Marine_Move_02",
		"E_Marine_Run_01",
		"E_Marine_Run_02",
		"E_Marine_Shot_Electro_01",
		"E_Marine_Shot_Laser_01",
		"E_Marine_Swim_01",
		"E_MarineTrainingFacility_Destruct_01",
		"E_Maximilian_Destruct_01",
		"E_Maximilian_Destruct_02",
		"E_Maximilian_Hit_01",
		"E_Maximilian_Move_01",
		"E_Maximilian_Move_02",
		"E_Maximilian_Run_01",
		"E_Maximilian_Run_02",
		"E_Maximilian_Shot_Electro_01",
		"E_Maximilian_Shot_Laser_01",
		"E_Maximilian_Swim_01",
		"E_Maximilian_WS1",
		"E_Maximilian_WS2",
		"E_Maximilian_WS3",
		"E_Maximilian_WS4",
		"E_Maximilian_WS5",
		"E_Maximilian_WS6",
		"E_Maximilian_WS7",
		"E_Maximilian_WS8",
		"E_MobileCP_Destruct_01",
		"E_MobileCP_Move_01",
		"E_MobileCP_Shot_Electro_01",
		"E_MobileCP_Shot_Laser_01",
		"E_MobileCP_Stand_01",
		"E_MobileCP_Transform_01",
		"E_MobileCP_Transform_02",
		"E_MobileCP_Transform_03",
		"E_MobileCP_Transform_04",
		"E_MobileCP_Transform_05",
		"E_MobileCP_Transform_06",
		"E_MobileCP_Transform_07",
		"E_ReconBuggy_Destruct_01",
		"E_ReconBuggy_Move_01",
		"E_ReconBuggy_Shot_Electro_01",
		"E_ReconBuggy_Shot_Laser_01",
		"E_ReconBuggy_Stand_01",
		"E_ResearchLab_Destruct_01",
		"E_SpecialFactory_Destruct_01",
		"E_VehicleFactory_Destruct_01",
		"G_SFx_Env_Destruct_Building_Big_001",
		"G_SFx_Env_Destruct_Building_Medium_001",
		"G_SFx_Env_Destruct_Building_Small_001",
		"G_SFx_Env_Fall_Fence_Big_001",
		"G_SFx_Env_Fall_Fence_Medium_001",
		"G_SFx_Env_Fall_Fence_Small_001",
		"G_SFx_Env_Fall_Tree_Big_001",
		"G_SFx_Env_Fall_Tree_Medium_001",
		"G_SFx_Env_Fall_Tree_Small_001",
		"G_SFx_Env_Fire_Building_Big_001",
		"G_SFx_Env_Lightning_001",
		"G_SFx_Env_Rain_001",
		"G_SFx_Env_SeaWaves_001",
		"G_SFx_Env_Thunder_001",
		"G_SFx_Env_Wind_001",
		"G_SFx_Env_Wind_002",
		"G_SFx_Explode_Surface_Big_001",
		"G_SFx_Explode_Surface_Big_005",
		"G_SFx_Explode_Surface_Bullet_001",
		"G_SFx_Explode_Surface_ElectroBomb_001",
		"G_SFx_Explode_Surface_ElectroBullet_001",
		"G_SFx_Explode_Surface_Fireball_001",
		"G_SFx_Explode_Surface_Laser_001",
		"G_SFx_Explode_Surface_Medium_001",
		"G_SFx_Explode_Surface_Plasmagun_001",
		"G_SFx_Explode_Surface_Small_001",
		"G_SFx_Exposure_Chemistry_Small_001",
		"G_SFx_Exposure_Electric_001",
		"G_SFx_Exposure_Fire_Small_001",
		"G_SFx_Exposure_Healing_Small_001",
		"G_SFx_Exposure_Water_Medium_001",
		"G_SFx_Install_Building_Big_001",
		"G_SFx_Install_Building_Medium_001",
		"G_SFx_Install_Building_Small_001",
		"G_SFx_Interf_Al_But_01",
		"G_SFx_Interf_Al_But_02",
		"G_SFx_Interf_Asc_But_01",
		"G_SFx_Interf_Asc_But_02",
		"G_SFx_Interf_But_001",
		"G_SFx_Interf_But_002",
		"G_SFx_Interf_But_003",
		"G_SFx_Interf_Defeat",
		"G_SFx_Interf_Obj_Complete",
		"G_SFx_Interf_Rem_But_01",
		"G_SFx_Interf_Rem_But_02",
		"G_SFx_Interf_Scr_In_001",
		"G_SFx_Interf_Scr_Out_001",
		"G_SFx_Interf_Sel_001",
		"G_SFx_Interf_Sel_002",
		"G_SFx_Interf_Sel_003",
		"G_SFx_Interf_Sel_004",
		"G_SFx_Interf_Victory",
		"G_SFx_Interf_Victory_Aliens",
		"G_SFx_KDV_Cursor_01",
		"G_SFx_KDV_Fish_Go_01",
		"G_SFx_KDV_Fish_Stop_01",
		"G_SFx_KDV_Fish_Up_01",
		"G_SFx_KDV_Underwater_01",
		"G_SFx_KDV_Water_01",
		"G_SFx_LvlUp_Building_001",
		"G_SFx_LvlUp_Hero_001",
		"G_SFx_LvlUp_Unit_001",
		"G_SFx_Menu_Fire_001",
		"G_SFx_Menu_SeaWaves_001",
		"G_SFx_Menu_UnderWater_001",
		"G_SFx_Menu_Water_Flow_001",
		"G_SFx_NoInstal_Building_001",
		"G_SFx_Source_Bubbles_001",
		"G_SFx_Source_Chemistry_001",
		"G_SFx_Source_Electric_001",
		"G_SFx_Source_Fire_001",
		"G_SFx_Source_Geo_001",
		"G_SFx_Source_Healing_001",
		"G_SFx_Source_Insects_001",
		"G_SFx_Source_Water_001",
		"G_SFx_Source_Wind_001",
		"G_SFx_Twister_001",
		"R_Antonova_Destruct_01",
		"R_Antonova_Destruct_02",
		"R_Antonova_Move_01",
		"R_Antonova_Move_02",
		"R_Antonova_Run_01",
		"R_Antonova_Run_02",
		"R_Antonova_Shot_Gun_01",
		"R_Build_L1_01",
		"R_Building_Burning_Big_01",
		"R_Building_Burning_Medium_01",
		"R_Building_Burning_Small_01",
		"R_ChemicalHeli_Destruct_01",
		"R_ChemicalHeli_Move_01",
		"R_ChemicalHeli_Shot_Chaingun_01",
		"R_ChemicalHeli_Shot_Napalm_01",
		"R_ChemicalHeli_Stand_01",
		"R_ConstructorSuit_Destruct_01",
		"R_ConstructorSuit_Hit_01",
		"R_ConstructorSuit_Move_01",
		"R_ConstructorSuit_Move_02",
		"R_ConstructorSuit_Repair_01",
		"R_ConstructorSuit_Run_01",
		"R_ConstructorSuit_Run_02",
		"R_DemolitionFly_Destruct_01",
		"R_DemolitionFly_Move_01",
		"R_FireGrunt_Destruct_01",
		"R_FireGrunt_Hit_01",
		"R_FireGrunt_Shot_01",
		"R_FreshWaterExtractor_Destruct_01",
		"R_Grunt_Destruct_01",
		"R_Grunt_Destruct_02",
		"R_Grunt_Hit_01",
		"R_Grunt_Move_01",
		"R_Grunt_Move_02",
		"R_Grunt_Run_01",
		"R_Grunt_Run_02",
		"R_Grunt_Shot_Gun_001",
		"R_Grunt_Swim_01",
		"R_Grunt_Swim_02",
		"R_GruntWagon_Destruct_01",
		"R_GruntWagon_Move_01",
		"R_GruntWagon_Shot_Chaingun_01",
		"R_ChemicalHeli_Shot_Rocket_01",
		"R_GruntWagon_Stand_01",
		"R_GruntWagon_Swim_01",
		"R_GuardTower_Destruct_01",
		"R_GuardTower_Shot_Cannon_01",
		"R_GuardTower_Shot_Chaingun_01",
		"R_GuardTower_Shot_Rocket_01",
		"R_Haven_Destruct_01",
		"R_HeavyGrunt_Destruct_01",
		"R_HeavyGrunt_Hit_01",
		"R_HeavyGrunt_Shot_Chaingun_01",
		"R_HeavyGrunt_Shot_Gun_01",
		"R_HowitzerTank_Destruct_01",
		"R_HowitzerTank_Move_01",
		"R_HowitzerTank_Shot_Cannon_01",
		"R_HowitzerTank_Shot_Chemical_01",
		"R_HowitzerTank_Shot_Napalm_01",
		"R_HowitzerTank_Stand_01",
		"R_Invader_Destruct_01",
		"R_Invader_Shot_01",
		"R_JB_Destruct_01",
		"R_JB_Destruct_02",
		"R_JB_Hit_01",
		"R_JB_Move_01",
		"R_JB_Move_02",
		"R_JB_Run_01",
		"R_JB_Run_02",
		"R_JB_Shot_Chaingun_01",
		"R_JB_Swim_01",
		"R_JB_WS1",
		"R_JB_WS2",
		"R_JB_WS3",
		"R_JB_WS4",
		"R_JB_WS5",
		"R_JB_WS6",
		"R_JB_WS7",
		"R_JB_WS8",
		"R_JeepKamikaze_Destruct_01",
		"R_JeepKamikaze_Explode_01",
		"R_JeepKamikaze_Move_01",
		"R_JeepKamikaze_Shot_01",
		"R_JeepKamikaze_Stand_01",
		"R_Kamikaze_Destruct_01",
		"R_Kamikaze_Explode_01",
		"R_Kamikaze_Hit_01",
		"R_RocketJeep_Destruct_01",
		"R_RocketJeep_Move_01",
		"R_RocketJeep_Shot_01",
		"R_RocketJeep_Stand_01",
		"R_ScavengedSolarGenerator_Destruct_01",
		"R_Scrambler_Destruct_01",
		"R_Scrambler_Move_01",
		"R_Scrambler_Shot_01",
		"R_Scrambler_Stand_01",
		"R_ShelteredSanctuary_Destruct_01",
		"R_SniperGrunt_Shot_01",
		"R_SpecialFactory_Destruct_01",
		"R_Stockpile_Destruct_01",
		"R_Tank_Destruct_01",
		"R_Tank_Move_01",
		"R_Tank_Shot_Cannon_01",
		"R_Tank_Stand_01",
		"R_VehicleFactory_Destruct_01",
		"V_Saw_Hit_01",
		"V_Saw_Move_01",
		"V_Saw_Stand_01",
		"G_SFx_Menu_Mammon_WS7",
		"G_SFx_Menu_Mammon_WS8",
		"G_SFx_Menu_Rain_001",
		"G_SFx_Menu_Wind_001",
		"A_LandDragon_Run_02",
		"E_Drone_Move_01",
		"G_SFx_Explode_Surface_Nuke_001",
		"R_GruntWagon_Move_Water_01",
		"R_GruntWagon_Stand_Water_01",
		"R_JeepKamikaze_Move_Water_01",
		"R_JeepKamikaze_Stand_Water_01",
		"R_RocketJeep_Move_Water_01",
		"R_RocketJeep_Stand_Water_01",
		"R_Scrambler_Move_Water_01",
		"R_Scrambler_Stand_Water_01",
		"R_Tank_Move_Water_01",
		"R_Tank_Stand_Water_01",
		"G_SFx_Menu_Nuke_001",
		"A_Egg_Production_01",
		"A_Egg_Production_02",
		"R_ShelteredSanctuary_Amb_01"
	};
	strings = {
		444;
		{
			first = "A_BiomatterFarm_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = true;
				frequencyRndMin = 0.9;
				frequencyRndMax = 1.1;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_BiomatterFarm_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_BiomatterFarm_Select_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.4;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_BiomatterFarm_Select_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Building_Burning_Big_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Building_Burning_Big_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 500;
				fadeOut = 500;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Building_Burning_Medium_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Building_Burning_Medium_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 500;
				fadeOut = 500;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Building_Burning_Small_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Building_Burning_Small_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Crusher_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Crusher_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Crusher_Hit_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.4;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Crusher_Hit_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Crusher_Move_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					2;
					"Resource\\Sounds\\A_Crusher_Move_01.wav",
					"Resource\\Sounds\\A_Crusher_Move_03.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Crusher_Move_02";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					2;
					"Resource\\Sounds\\A_Crusher_Move_02.wav",
					"Resource\\Sounds\\A_Crusher_Move_04.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Crusher_Run_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					2;
					"Resource\\Sounds\\A_Crusher_Run_01.wav",
					"Resource\\Sounds\\A_Crusher_Run_03.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Crusher_Run_02";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					2;
					"Resource\\Sounds\\A_Crusher_Run_02.wav",
					"Resource\\Sounds\\A_Crusher_Run_04.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Crusher_Shot_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Crusher_Shot_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Devourer_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Devourer_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 700.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Devourer_Hit_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.4;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Devourer_Hit_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Devourer_Move_01";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Devourer_Move_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 350.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Devourer_Move_02";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Devourer_Move_02.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 350.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Devourer_Run_01";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Devourer_Run_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 350.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Devourer_Run_02";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Devourer_Run_02.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 350.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Devourer_Shot_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.4;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Devourer_Shot_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Egg_Fly_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Egg_Fly_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_GiantMeteor_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_GiantMeteor_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_GiantWorm_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_GiantWorm_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_GiantWorm_Hit_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.4;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_GiantWorm_Hit_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_GiantWorm_Move_01";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_GiantWorm_Move_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_InceptionSpore_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_InceptionSpore_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_InceptionSpore_Install_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.3;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_InceptionSpore_Install_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_InceptionSpore_Production";
			second = "class Sound3DAttribute" {
				volume = 0.7;
				volumeMin = 0.3;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					2;
					"Resource\\Sounds\\A_InceptionSpore_Production_01.wav",
					"Resource\\Sounds\\A_InceptionSpore_Production_02.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 700.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_InceptionSpore_Select_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.3;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_InceptionSpore_Select_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_InceptionSpore_Upgrade_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.3;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_InceptionSpore_Upgrade_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_LandDragon_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_LandDragon_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_LandDragon_Move_01";
			second = "class Sound3DAttribute" {
				volume = 0.5;
				volumeMin = 0.;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					2;
					"Resource\\Sounds\\A_LandDragon_Move_01.wav",
					"Resource\\Sounds\\A_LandDragon_Move_03.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_LandDragon_Move_02";
			second = "class Sound3DAttribute" {
				volume = 0.5;
				volumeMin = 0.;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					2;
					"Resource\\Sounds\\A_LandDragon_Move_02.wav",
					"Resource\\Sounds\\A_LandDragon_Move_04.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_LandDragon_Run_01";
			second = "class Sound3DAttribute" {
				volume = 0.5;
				volumeMin = 0.;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					4;
					"Resource\\Sounds\\A_LandDragon_Run_01.wav",
					"Resource\\Sounds\\A_LandDragon_Run_02.wav",
					"Resource\\Sounds\\A_LandDragon_Run_03.wav",
					"Resource\\Sounds\\A_LandDragon_Run_04.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_LandDragon_Shot_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_LandDragon_Shot_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Leech_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Leech_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Leech_Destruct_02";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Leech_Destruct_02.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Leech_Move_01";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Leech_Move_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 300;
				fadeOut = 500;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 350.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Leech_Run_01";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Leech_Run_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 300;
				fadeOut = 500;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 350.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Leech_Shot_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Leech_Shot_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Leech_Teleport_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Leech_Teleport_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Mammon_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Mammon_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 700.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Mammon_Hit_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Mammon_Hit_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Mammon_Move_01";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\A_Mammon_Move_01.wav",
					"Resource\\Sounds\\A_Mammon_Move_03.wav",
					"Resource\\Sounds\\A_Mammon_Move_05.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 250.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Mammon_Move_02";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\A_Mammon_Move_02.wav",
					"Resource\\Sounds\\A_Mammon_Move_04.wav",
					"Resource\\Sounds\\A_Mammon_Move_06.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 250.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Mammon_Run_01";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\A_Mammon_Run_01.wav",
					"Resource\\Sounds\\A_Mammon_Run_03.wav",
					"Resource\\Sounds\\A_Mammon_Run_05.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 250.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Mammon_Run_02";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\A_Mammon_Run_02.wav",
					"Resource\\Sounds\\A_Mammon_Run_04.wav",
					"Resource\\Sounds\\A_Mammon_Run_06.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 250.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Mammon_WS1";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Mammon_WS1.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 500.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Mammon_WS11";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Mammon_WS11.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Mammon_WS2";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Mammon_WS2.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Mammon_WS3";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Mammon_WS3.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Mammon_WS4";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Mammon_WS4.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Mammon_WS5";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Mammon_WS5.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Mammon_WS6";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Mammon_WS6.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Mammon_WS7";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Mammon_WS7.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Mammon_WS8";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Mammon_WS8.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Meteor_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Meteor_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Meteor_Move_01";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Meteor_Move_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Meteor_Move_02";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Meteor_Move_02.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Meteor_Run_01";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Meteor_Run_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Meteor_Run_02";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Meteor_Run_02.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Minion_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Minion_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_MutagenWaterPump_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_MutagenWaterPump_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_MutagenWaterPump_Select_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_MutagenWaterPump_Select_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Propagator_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Propagator_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Propagator_Explode_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Propagator_Explode_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Propagator_Hit_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\A_Propagator_Hit_01.wav",
					"Resource\\Sounds\\A_Propagator_Hit_02.wav",
					"Resource\\Sounds\\A_Propagator_Hit_03.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Propagator_Move_01";
			second = "class Sound3DAttribute" {
				volume = 0.4;
				volumeMin = 0.;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					2;
					"Resource\\Sounds\\A_Propagator_Move_01.wav",
					"Resource\\Sounds\\A_Propagator_Move_03.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 350.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Propagator_Move_02";
			second = "class Sound3DAttribute" {
				volume = 0.4;
				volumeMin = 0.;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					2;
					"Resource\\Sounds\\A_Propagator_Move_02.wav",
					"Resource\\Sounds\\A_Propagator_Move_04.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 350.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Propagator_Run_01";
			second = "class Sound3DAttribute" {
				volume = 0.4;
				volumeMin = 0.;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					2;
					"Resource\\Sounds\\A_Propagator_Run_01.wav",
					"Resource\\Sounds\\A_Propagator_Run_03.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 350.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Propagator_Run_02";
			second = "class Sound3DAttribute" {
				volume = 0.4;
				volumeMin = 0.;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					2;
					"Resource\\Sounds\\A_Propagator_Run_02.wav",
					"Resource\\Sounds\\A_Propagator_Run_04.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 350.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Psychic_Move_01";
			second = "class Sound3DAttribute" {
				volume = 0.3;
				volumeMin = 0.;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Psychic_Move_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 500;
				fadeOut = 500;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Psychic_Run_01";
			second = "class Sound3DAttribute" {
				volume = 0.3;
				volumeMin = 0.;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Psychic_Run_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 500;
				fadeOut = 500;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Ripper_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Ripper_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Ripper_Hit_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\A_Ripper_Hit_01.wav",
					"Resource\\Sounds\\A_Ripper_Hit_02.wav",
					"Resource\\Sounds\\A_Ripper_Hit_03.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Ripper_Move_01";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\A_Ripper_Move_01.wav",
					"Resource\\Sounds\\A_Ripper_Move_03.wav",
					"Resource\\Sounds\\A_Ripper_Move_05.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 350.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Ripper_Move_02";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\A_Ripper_Move_02.wav",
					"Resource\\Sounds\\A_Ripper_Move_04.wav",
					"Resource\\Sounds\\A_Ripper_Move_06.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 350.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Ripper_Run_01";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\A_Ripper_Run_01.wav",
					"Resource\\Sounds\\A_Ripper_Run_03.wav",
					"Resource\\Sounds\\A_Ripper_Run_05.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 350.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Ripper_Run_02";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\A_Ripper_Run_02.wav",
					"Resource\\Sounds\\A_Ripper_Run_04.wav",
					"Resource\\Sounds\\A_Ripper_Run_06.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 350.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Ripper_Shot_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.3;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Ripper_Shot_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Scooper_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Scooper_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Scooper_Destruct_02";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Scooper_Destruct_02.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Scooper_Move_01";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Scooper_Move_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 350.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Scooper_Run_01";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Scooper_Run_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 350.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Scooper_Shot_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Scooper_Shot_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Scorpion_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Scorpion_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Scorpion_Hit_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Scorpion_Hit_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Scorpion_Move_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.4;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\A_Scorpion_Move_01.wav",
					"Resource\\Sounds\\A_Scorpion_Move_02.wav",
					"Resource\\Sounds\\A_Scorpion_Move_03.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Scorpion_Run_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.4;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Scorpion_Run_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Scorpion_Shot_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Scorpion_Shot_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Scuttler_Acid_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.4;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Scuttler_Acid_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 700.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Scuttler_Explode_Big_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Scuttler_Explode_Big_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Scuttler_Explode_Small_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Scuttler_Explode_Small_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Scuttler_Hit_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Scuttler_Hit_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Scuttler_Move_01";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\A_Scuttler_Move_01.wav",
					"Resource\\Sounds\\A_Scuttler_Move_03.wav",
					"Resource\\Sounds\\A_Scuttler_Move_05.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 350.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Scuttler_Move_02";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\A_Scuttler_Move_02.wav",
					"Resource\\Sounds\\A_Scuttler_Move_04.wav",
					"Resource\\Sounds\\A_Scuttler_Move_06.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 350.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Scuttler_Run_01";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\A_Scuttler_Run_01.wav",
					"Resource\\Sounds\\A_Scuttler_Run_03.wav",
					"Resource\\Sounds\\A_Scuttler_Run_05.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 350.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Scuttler_Run_02";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\A_Scuttler_Run_02.wav",
					"Resource\\Sounds\\A_Scuttler_Run_04.wav",
					"Resource\\Sounds\\A_Scuttler_Run_06.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 350.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Siren_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Siren_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Siren_Hit_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\A_Siren_Hit_01.wav",
					"Resource\\Sounds\\A_Siren_Hit_02.wav",
					"Resource\\Sounds\\A_Siren_Hit_03.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Siren_Move_01";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\A_Siren_Move_01.wav",
					"Resource\\Sounds\\A_Siren_Move_03.wav",
					"Resource\\Sounds\\A_Siren_Move_05.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 350.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Siren_Move_02";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\A_Siren_Move_02.wav",
					"Resource\\Sounds\\A_Siren_Move_04.wav",
					"Resource\\Sounds\\A_Siren_Move_06.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 350.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Siren_Run_01";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\A_Siren_Run_01.wav",
					"Resource\\Sounds\\A_Siren_Run_03.wav",
					"Resource\\Sounds\\A_Siren_Run_05.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 350.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Siren_Run_02";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\A_Siren_Run_02.wav",
					"Resource\\Sounds\\A_Siren_Run_04.wav",
					"Resource\\Sounds\\A_Siren_Run_06.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 350.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Siren_Shot_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Siren_Shot_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Spawn_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Spawn_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Spawn_Hit_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.3;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\A_Spawn_Hit_01.wav",
					"Resource\\Sounds\\A_Spawn_Hit_02.wav",
					"Resource\\Sounds\\A_Spawn_Hit_03.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Spawn_Move_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\A_Spawn_Move_01.wav",
					"Resource\\Sounds\\A_Spawn_Move_03.wav",
					"Resource\\Sounds\\A_Spawn_Move_05.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 350.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Spawn_Move_02";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\A_Spawn_Move_02.wav",
					"Resource\\Sounds\\A_Spawn_Move_04.wav",
					"Resource\\Sounds\\A_Spawn_Move_06.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 350.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Spawn_Run_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\A_Spawn_Run_01.wav",
					"Resource\\Sounds\\A_Spawn_Run_03.wav",
					"Resource\\Sounds\\A_Spawn_Run_05.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 350.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Spawn_Run_02";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\A_Spawn_Run_02.wav",
					"Resource\\Sounds\\A_Spawn_Run_04.wav",
					"Resource\\Sounds\\A_Spawn_Run_06.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 350.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Tunneler_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Tunneler_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Tunneler_Move_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.4;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					2;
					"Resource\\Sounds\\A_Tunneler_Move_01.wav",
					"Resource\\Sounds\\A_Tunneler_Move_02.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 500;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_AirTransport_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_AirTransport_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_AirTransport_Move_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.4;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_AirTransport_Move_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_AirTransport_Shot_Laser_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_AirTransport_Shot_Laser_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 1500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_AirTransport_Stand_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.4;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_AirTransport_Stand_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_AirTransportHowitzer_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_AirTransportHowitzer_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_AirTransportHowitzer_Shot_Electro_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_AirTransportHowitzer_Shot_Electro_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 350.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_AirTransportHowitzer_Shot_Plasma_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_AirTransportHowitzer_Shot_Plasma_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_Build_L1_01";
			second = "class Sound3DAttribute" {
				volume = 0.5;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_Build_L1_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_Build_L2_01";
			second = "class Sound3DAttribute" {
				volume = 0.5;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_Build_L2_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_Building_Burning_Big_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.3;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_Building_Burning_Big_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 500;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_Building_Burning_Medium_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.3;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_Building_Burning_Medium_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 500;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_Building_Burning_Small_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.3;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_Building_Burning_Small_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 500;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_CommandPost_Building_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_CommandPost_Building_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_CommandPost_Building_02";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_CommandPost_Building_02.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_CommandPost_Building_03";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_CommandPost_Building_03.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_CommandPost_Building_04";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_CommandPost_Building_04.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_CommandPost_Building_05";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_CommandPost_Building_05.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_CommandPost_Building_06";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_CommandPost_Building_06.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_CommandPost_Building_07";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_CommandPost_Building_07.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_CommandPost_Building_08";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_CommandPost_Building_08.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_CommandPost_Building_09";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_CommandPost_Building_09.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_CommandPost_Building_10";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_CommandPost_Building_10.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_CommandPost_Building_11";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_CommandPost_Building_11.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_CommandPost_Building_12";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_CommandPost_Building_12.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_CommandPost_Building_13";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_CommandPost_Building_13.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_CommandPost_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_CommandPost_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_ConstructorBot_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_ConstructorBot_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1300.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_ConstructorBot_Hit_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_ConstructorBot_Hit_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 1000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_ConstructorBot_Move_01";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_ConstructorBot_Move_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 250.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_ConstructorBot_Move_02";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_ConstructorBot_Move_02.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 250.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_ConstructorBot_Repair_01";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_ConstructorBot_Repair_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 500;
				fadeOut = 500;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_ConstructorBot_Run_01";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_ConstructorBot_Run_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 250.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_ConstructorBot_Run_02";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_ConstructorBot_Run_02.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 250.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_Freezer_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_Freezer_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_Freezer_Hit_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.3;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_Freezer_Hit_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_Freezer_Shot_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.3;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_Freezer_Shot_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_GiantRobot_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_GiantRobot_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_GiantRobot_Move_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.3;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_GiantRobot_Move_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 70.;
				radiusMax = 350.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_GiantRobot_Move_02";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.3;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_GiantRobot_Move_02.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 70.;
				radiusMax = 350.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_GiantRobot_Run_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.3;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_GiantRobot_Run_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 70.;
				radiusMax = 350.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_GiantRobot_Run_02";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.3;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_GiantRobot_Run_02.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 70.;
				radiusMax = 350.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_GiantRobot_Shot_Rocket_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 10;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_GiantRobot_Shot_Rocket_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_HeavyRobot_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_HeavyRobot_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_HeavyRobot_Move_01";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_HeavyRobot_Move_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 70.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_HeavyRobot_Move_02";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_HeavyRobot_Move_02.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 70.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_HeavyRobot_Run_01";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_HeavyRobot_Run_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 70.;
				radiusMax = 300.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_HeavyRobot_Run_02";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_HeavyRobot_Run_02.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 70.;
				radiusMax = 300.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_HeavyRobotCopter_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_HeavyRobotCopter_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_HeavyRobotCopter_Move_01";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_HeavyRobotCopter_Move_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_HeavyRobotCopter_Shot_Electro_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_HeavyRobotCopter_Shot_Electro_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_HeavyRobotCopter_Stand_01";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_HeavyRobotCopter_Stand_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 300.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_HeavyTank_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_HeavyTank_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 300.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_HeavyTank_Move_01";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_HeavyTank_Move_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_HeavyTank_Shot_Electro_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_HeavyTank_Shot_Electro_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_HeavyTank_Shot_Plasma_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_HeavyTank_Shot_Plasma_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_HeavyTank_Stand_01";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_HeavyTank_Stand_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_HeavyTankBomber_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_HeavyTankBomber_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 300.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_HeavyTankBomber_Move_01";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_HeavyTankBomber_Move_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_HeavyTankBomber_Stand_01";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_HeavyTankBomber_Stand_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_HydroFusionGenerator_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_HydroFusionGenerator_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_Leiko_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_Leiko_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 300.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_Leiko_Destruct_02";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_Leiko_Destruct_02.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 300.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_Leiko_Move_01";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\E_Leiko_Move_01.wav",
					"Resource\\Sounds\\E_Leiko_Move_03.wav",
					"Resource\\Sounds\\E_Leiko_Move_05.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 250.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_Leiko_Move_02";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\E_Leiko_Move_02.wav",
					"Resource\\Sounds\\E_Leiko_Move_04.wav",
					"Resource\\Sounds\\E_Leiko_Move_06.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 250.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_Leiko_Run_01";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\E_Leiko_Run_01.wav",
					"Resource\\Sounds\\E_Leiko_Run_03.wav",
					"Resource\\Sounds\\E_Leiko_Run_05.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 250.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_Leiko_Run_02";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\E_Leiko_Run_02.wav",
					"Resource\\Sounds\\E_Leiko_Run_04.wav",
					"Resource\\Sounds\\E_Leiko_Run_06.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 250.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_Leiko_Shot_Electro_01";
			second = "class Sound3DAttribute" {
				volume = 0.5;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_Leiko_Shot_Electro_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_LightTank_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_LightTank_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_LightTank_Fly_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_LightTank_Fly_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_LightTank_Move_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.3;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_LightTank_Move_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_LightTank_Robot_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_LightTank_Robot_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_LightTank_Robot_Move_01";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_LightTank_Robot_Move_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 250.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_LightTank_Robot_Move_02";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_LightTank_Robot_Move_02.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 250.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_LightTank_Robot_Run_01";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_LightTank_Robot_Run_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 250.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_LightTank_Robot_Run_02";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_LightTank_Robot_Run_02.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 250.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_LightTank_Shot_Laser_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.3;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_LightTank_Shot_Laser_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_LightTank_Stand_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.3;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_LightTank_Stand_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_Marine_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_Marine_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 300.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_Marine_Destruct_02";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_Marine_Destruct_02.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 300.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_Marine_Hit_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_Marine_Hit_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 1000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_Marine_Move_01";
			second = "class Sound3DAttribute" {
				volume = 0.5;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\E_Marine_Move_01.wav",
					"Resource\\Sounds\\E_Marine_Move_03.wav",
					"Resource\\Sounds\\E_Marine_Move_05.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 250.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_Marine_Move_02";
			second = "class Sound3DAttribute" {
				volume = 0.5;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\E_Marine_Move_02.wav",
					"Resource\\Sounds\\E_Marine_Move_04.wav",
					"Resource\\Sounds\\E_Marine_Move_06.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 250.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_Marine_Run_01";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\E_Marine_Run_01.wav",
					"Resource\\Sounds\\E_Marine_Run_03.wav",
					"Resource\\Sounds\\E_Marine_Run_05.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 250.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_Marine_Run_02";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\E_Marine_Run_02.wav",
					"Resource\\Sounds\\E_Marine_Run_04.wav",
					"Resource\\Sounds\\E_Marine_Run_06.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 250.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_Marine_Shot_Electro_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_Marine_Shot_Electro_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_Marine_Shot_Laser_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = true;
				frequencyRndMin = 0.9;
				frequencyRndMax = 1.1;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_Marine_Shot_Laser_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_Marine_Swim_01";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					4;
					"Resource\\Sounds\\E_Marine_Swim_01.wav",
					"Resource\\Sounds\\E_Marine_Swim_02.wav",
					"Resource\\Sounds\\E_Marine_Swim_03.wav",
					"Resource\\Sounds\\E_Marine_Swim_04.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 250.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_MarineTrainingFacility_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_MarineTrainingFacility_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_Maximilian_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_Maximilian_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 300.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_Maximilian_Destruct_02";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_Maximilian_Destruct_02.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 300.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_Maximilian_Hit_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_Maximilian_Hit_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 1000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_Maximilian_Move_01";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\E_Maximilian_Move_01.wav",
					"Resource\\Sounds\\E_Maximilian_Move_03.wav",
					"Resource\\Sounds\\E_Maximilian_Move_05.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 250.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_Maximilian_Move_02";
			second = "class Sound3DAttribute" {
				volume = 0.5;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\E_Maximilian_Move_02.wav",
					"Resource\\Sounds\\E_Maximilian_Move_04.wav",
					"Resource\\Sounds\\E_Maximilian_Move_06.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 250.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_Maximilian_Run_01";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\E_Maximilian_Run_01.wav",
					"Resource\\Sounds\\E_Maximilian_Run_03.wav",
					"Resource\\Sounds\\E_Maximilian_Run_05.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 250.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_Maximilian_Run_02";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\E_Maximilian_Run_02.wav",
					"Resource\\Sounds\\E_Maximilian_Run_04.wav",
					"Resource\\Sounds\\E_Maximilian_Run_06.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 250.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_Maximilian_Shot_Electro_01";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_Maximilian_Shot_Electro_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_Maximilian_Shot_Laser_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_Maximilian_Shot_Laser_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_Maximilian_Swim_01";
			second = "class Sound3DAttribute" {
				volume = 0.5;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\E_Maximilian_Swim_01.wav",
					"Resource\\Sounds\\E_Maximilian_Swim_02.wav",
					"Resource\\Sounds\\E_Maximilian_Swim_04.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 250.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_Maximilian_WS1";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_Maximilian_WS1.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_Maximilian_WS2";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_Maximilian_WS2.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_Maximilian_WS3";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_Maximilian_WS3.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_Maximilian_WS4";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_Maximilian_WS4.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_Maximilian_WS5";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_Maximilian_WS5.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_Maximilian_WS6";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_Maximilian_WS6.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_Maximilian_WS7";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_Maximilian_WS7.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_Maximilian_WS8";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_Maximilian_WS8.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_MobileCP_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_MobileCP_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_MobileCP_Move_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.6;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_MobileCP_Move_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_MobileCP_Shot_Electro_01";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_MobileCP_Shot_Electro_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_MobileCP_Shot_Laser_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_MobileCP_Shot_Laser_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_MobileCP_Stand_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.6;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_MobileCP_Stand_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_MobileCP_Transform_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_MobileCP_Transform_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_MobileCP_Transform_02";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_MobileCP_Transform_02.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_MobileCP_Transform_03";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_MobileCP_Transform_03.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_MobileCP_Transform_04";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_MobileCP_Transform_04.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_MobileCP_Transform_05";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_MobileCP_Transform_05.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_MobileCP_Transform_06";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_MobileCP_Transform_06.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_MobileCP_Transform_07";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_MobileCP_Transform_07.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_ReconBuggy_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_ReconBuggy_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_ReconBuggy_Move_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.3;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_ReconBuggy_Move_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_ReconBuggy_Shot_Electro_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_ReconBuggy_Shot_Electro_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_ReconBuggy_Shot_Laser_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_ReconBuggy_Shot_Laser_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_ReconBuggy_Stand_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.3;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_ReconBuggy_Stand_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_ResearchLab_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_ResearchLab_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_SpecialFactory_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_SpecialFactory_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_VehicleFactory_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_VehicleFactory_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "G_SFx_Env_Destruct_Building_Big_001";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Env_Destruct_Building_Big_001.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "G_SFx_Env_Destruct_Building_Medium_001";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Env_Destruct_Building_Medium_001.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "G_SFx_Env_Destruct_Building_Small_001";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Env_Destruct_Building_Small_001.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "G_SFx_Env_Fall_Fence_Big_001";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Env_Fall_Fence_Big_001.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 1500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "G_SFx_Env_Fall_Fence_Medium_001";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Env_Fall_Fence_Medium_001.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 1000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "G_SFx_Env_Fall_Fence_Small_001";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Env_Fall_Fence_Small_001.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 1000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "G_SFx_Env_Fall_Tree_Big_001";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Env_Fall_Tree_Big_001.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "G_SFx_Env_Fall_Tree_Medium_001";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Env_Fall_Tree_Medium_001.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "G_SFx_Env_Fall_Tree_Small_001";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Env_Fall_Tree_Small_001.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "G_SFx_Env_Fire_Building_Big_001";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Env_Fire_Building_Big_001.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "G_SFx_Env_Lightning_001";
			second = "class Sound2DAttribute" {
				volume = 1.;
				volumeMin = 0.;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\G_SFx_Env_Lightning_001.wav",
					"Resource\\Sounds\\G_SFx_Env_Lightning_002.wav",
					"Resource\\Sounds\\G_SFx_Env_Lightning_003.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = false;
				useGlobalFade = false;
			};
		},
		{
			first = "G_SFx_Env_Rain_001";
			second = "class Sound2DAttribute" {
				volume = 1.;
				volumeMin = 1.;
				maxCount = 1;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Env_Rain_001.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 3000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
			};
		},
		{
			first = "G_SFx_Env_SeaWaves_001";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.75;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Env_SeaWaves_001.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 500;
				fadeOut = 500;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 300.;
				radiusMax = 1500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "G_SFx_Env_Thunder_001";
			second = "class Sound2DAttribute" {
				volume = 1.;
				volumeMin = 0.;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					2;
					"Resource\\Sounds\\G_SFx_Env_Thunder_001.wav",
					"Resource\\Sounds\\G_SFx_Env_Thunder_002.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = false;
				useGlobalFade = false;
			};
		},
		{
			first = "G_SFx_Env_Wind_001";
			second = "class Sound2DAttribute" {
				volume = 1.;
				volumeMin = 0.;
				maxCount = 1;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Env_Wind_001.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 3000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
			};
		},
		{
			first = "G_SFx_Env_Wind_002";
			second = "class Sound2DAttribute" {
				volume = 1.;
				volumeMin = 0.;
				maxCount = 1;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Env_Wind_002.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 3000;
				fadeOut = 3000;
				stopInFogOfWar = true;
				useGlobalFade = true;
			};
		},
		{
			first = "G_SFx_Explode_Surface_Big_001";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 4;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					4;
					"Resource\\Sounds\\G_SFx_Explode_Surface_Big_001.wav",
					"Resource\\Sounds\\G_SFx_Explode_Surface_Big_002.wav",
					"Resource\\Sounds\\G_SFx_Explode_Surface_Big_003.wav",
					"Resource\\Sounds\\G_SFx_Explode_Surface_Big_004.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "G_SFx_Explode_Surface_Big_005";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Explode_Surface_Big_005.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "G_SFx_Explode_Surface_Bullet_001";
			second = "class Sound3DAttribute" {
				volume = 0.5;
				volumeMin = 0.;
				maxCount = 5;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					4;
					"Resource\\Sounds\\G_SFx_Explode_Surface_Bullet_001.wav",
					"Resource\\Sounds\\G_SFx_Explode_Surface_Bullet_002.wav",
					"Resource\\Sounds\\G_SFx_Explode_Surface_Bullet_003.wav",
					"Resource\\Sounds\\G_SFx_Explode_Surface_Bullet_004.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "G_SFx_Explode_Surface_ElectroBomb_001";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					2;
					"Resource\\Sounds\\G_SFx_Explode_Surface_ElectroBomb_001.wav",
					"Resource\\Sounds\\G_SFx_Explode_Surface_ElectroBomb_002.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "G_SFx_Explode_Surface_ElectroBullet_001";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\G_SFx_Explode_Surface_ElectroBullet_001.wav",
					"Resource\\Sounds\\G_SFx_Explode_Surface_ElectroBullet_002.wav",
					"Resource\\Sounds\\G_SFx_Explode_Surface_ElectroBullet_003.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "G_SFx_Explode_Surface_Fireball_001";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Explode_Surface_Fireball_001.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "G_SFx_Explode_Surface_Laser_001";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 0.;
				frequencyRndMax = 0.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Explode_Surface_Laser_001.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "G_SFx_Explode_Surface_Medium_001";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\G_SFx_Explode_Surface_Medium_001.wav",
					"Resource\\Sounds\\G_SFx_Explode_Surface_Medium_002.wav",
					"Resource\\Sounds\\G_SFx_Explode_Surface_Medium_003.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "G_SFx_Explode_Surface_Plasmagun_001";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Explode_Surface_Plasmagun_001.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "G_SFx_Explode_Surface_Small_001";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					2;
					"Resource\\Sounds\\G_SFx_Explode_Surface_Small_001.wav",
					"Resource\\Sounds\\G_SFx_Explode_Surface_Small_002.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "G_SFx_Exposure_Chemistry_Small_001";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Exposure_Chemistry_Small_001.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "G_SFx_Exposure_Electric_001";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Exposure_Electric_001.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "G_SFx_Exposure_Fire_Small_001";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Exposure_Fire_Small_001.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "G_SFx_Exposure_Healing_Small_001";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Exposure_Healing_Small_001.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "G_SFx_Exposure_Water_Medium_001";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Exposure_Water_Medium_001.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "G_SFx_Install_Building_Big_001";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Install_Building_Big_001.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "G_SFx_Install_Building_Medium_001";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Install_Building_Medium_001.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "G_SFx_Install_Building_Small_001";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Install_Building_Small_001.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "G_SFx_Interf_Al_But_01";
			second = "class Sound2DAttribute" {
				volume = 1.;
				volumeMin = 0.;
				maxCount = 2;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Interf_Al_But_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = false;
				useGlobalFade = false;
			};
		},
		{
			first = "G_SFx_Interf_Al_But_02";
			second = "class Sound2DAttribute" {
				volume = 1.;
				volumeMin = 0.;
				maxCount = 2;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Interf_Al_But_02.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = false;
				useGlobalFade = false;
			};
		},
		{
			first = "G_SFx_Interf_Asc_But_01";
			second = "class Sound2DAttribute" {
				volume = 1.;
				volumeMin = 0.;
				maxCount = 2;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Interf_Asc_But_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = false;
				useGlobalFade = false;
			};
		},
		{
			first = "G_SFx_Interf_Asc_But_02";
			second = "class Sound2DAttribute" {
				volume = 1.;
				volumeMin = 0.;
				maxCount = 2;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Interf_Asc_But_02.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = false;
				useGlobalFade = false;
			};
		},
		{
			first = "G_SFx_Interf_But_001";
			second = "class Sound2DAttribute" {
				volume = 1.;
				volumeMin = 0.;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Interf_But_001.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = false;
				useGlobalFade = false;
			};
		},
		{
			first = "G_SFx_Interf_But_002";
			second = "class Sound2DAttribute" {
				volume = 1.;
				volumeMin = 0.;
				maxCount = 2;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Interf_But_002.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = false;
				useGlobalFade = false;
			};
		},
		{
			first = "G_SFx_Interf_But_003";
			second = "class Sound2DAttribute" {
				volume = 1.;
				volumeMin = 0.;
				maxCount = 5;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Interf_But_003.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = false;
				useGlobalFade = false;
			};
		},
		{
			first = "G_SFx_Interf_Defeat";
			second = "class Sound2DAttribute" {
				volume = 1.;
				volumeMin = 0.;
				maxCount = 1;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Interf_Defeat.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = false;
				useGlobalFade = false;
			};
		},
		{
			first = "G_SFx_Interf_Obj_Complete";
			second = "class Sound2DAttribute" {
				volume = 1.;
				volumeMin = 0.;
				maxCount = 1;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Interf_Obj_Complete.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = false;
				useGlobalFade = false;
			};
		},
		{
			first = "G_SFx_Interf_Rem_But_01";
			second = "class Sound2DAttribute" {
				volume = 1.;
				volumeMin = 0.;
				maxCount = 2;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Interf_Rem_But_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = false;
				useGlobalFade = false;
			};
		},
		{
			first = "G_SFx_Interf_Rem_But_02";
			second = "class Sound2DAttribute" {
				volume = 1.;
				volumeMin = 0.;
				maxCount = 2;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Interf_Rem_But_02.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = false;
				useGlobalFade = false;
			};
		},
		{
			first = "G_SFx_Interf_Scr_In_001";
			second = "class Sound2DAttribute" {
				volume = 1.;
				volumeMin = 0.;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Interf_Scr_In_001.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = false;
				useGlobalFade = false;
			};
		},
		{
			first = "G_SFx_Interf_Scr_Out_001";
			second = "class Sound2DAttribute" {
				volume = 1.;
				volumeMin = 0.;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Interf_Scr_Out_001.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = false;
				useGlobalFade = false;
			};
		},
		{
			first = "G_SFx_Interf_Sel_001";
			second = "class Sound2DAttribute" {
				volume = 1.;
				volumeMin = 0.;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Interf_Sel_001.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = false;
				useGlobalFade = false;
			};
		},
		{
			first = "G_SFx_Interf_Sel_002";
			second = "class Sound2DAttribute" {
				volume = 1.;
				volumeMin = 0.;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Interf_Sel_002.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = false;
				useGlobalFade = false;
			};
		},
		{
			first = "G_SFx_Interf_Sel_003";
			second = "class Sound2DAttribute" {
				volume = 1.;
				volumeMin = 0.;
				maxCount = 2;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Interf_Sel_003.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = false;
				useGlobalFade = false;
			};
		},
		{
			first = "G_SFx_Interf_Sel_004";
			second = "class Sound2DAttribute" {
				volume = 1.;
				volumeMin = 0.;
				maxCount = 2;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Interf_Sel_004.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = false;
				useGlobalFade = false;
			};
		},
		{
			first = "G_SFx_Interf_Victory";
			second = "class Sound2DAttribute" {
				volume = 1.;
				volumeMin = 0.;
				maxCount = 1;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Interf_Victory.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = false;
				useGlobalFade = false;
			};
		},
		{
			first = "G_SFx_Interf_Victory_Aliens";
			second = "class Sound2DAttribute" {
				volume = 1.;
				volumeMin = 0.;
				maxCount = 1;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Interf_Victory_Aliens.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = false;
				useGlobalFade = false;
			};
		},
		{
			first = "G_SFx_KDV_Cursor_01";
			second = "class Sound2DAttribute" {
				volume = 1.;
				volumeMin = 0.;
				maxCount = 1;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_KDV_Cursor_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 500;
				stopInFogOfWar = false;
				useGlobalFade = true;
			};
		},
		{
			first = "G_SFx_KDV_Fish_Go_01";
			second = "class Sound2DAttribute" {
				volume = 1.;
				volumeMin = 0.;
				maxCount = 2;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_KDV_Fish_Go_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 500;
				fadeOut = 500;
				stopInFogOfWar = false;
				useGlobalFade = true;
			};
		},
		{
			first = "G_SFx_KDV_Fish_Stop_01";
			second = "class Sound2DAttribute" {
				volume = 1.;
				volumeMin = 0.;
				maxCount = 2;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_KDV_Fish_Stop_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = false;
				useGlobalFade = true;
			};
		},
		{
			first = "G_SFx_KDV_Fish_Up_01";
			second = "class Sound2DAttribute" {
				volume = 1.;
				volumeMin = 0.;
				maxCount = 1;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_KDV_Fish_Up_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = false;
				useGlobalFade = true;
			};
		},
		{
			first = "G_SFx_KDV_Underwater_01";
			second = "class Sound2DAttribute" {
				volume = 1.;
				volumeMin = 0.;
				maxCount = 1;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_KDV_Underwater_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 2000;
				fadeOut = 1000;
				stopInFogOfWar = false;
				useGlobalFade = true;
			};
		},
		{
			first = "G_SFx_KDV_Water_01";
			second = "class Sound2DAttribute" {
				volume = 1.;
				volumeMin = 0.;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_KDV_Water_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 500;
				fadeOut = 1000;
				stopInFogOfWar = false;
				useGlobalFade = true;
			};
		},
		{
			first = "G_SFx_LvlUp_Building_001";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_LvlUp_Building_001.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "G_SFx_LvlUp_Hero_001";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_LvlUp_Hero_001.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 500.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "G_SFx_LvlUp_Unit_001";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_LvlUp_Unit_001.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 500.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "G_SFx_Menu_Fire_001";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Menu_Fire_001.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 300.;
				radiusMax = 1000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "G_SFx_Menu_SeaWaves_001";
			second = "class Sound3DAttribute" {
				volume = 0.3;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Menu_SeaWaves_001.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 500.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "G_SFx_Menu_UnderWater_001";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 2;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Menu_UnderWater_001.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 500;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = false;
				radius = 150.;
				radiusMax = 350.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "G_SFx_Menu_Water_Flow_001";
			second = "class Sound3DAttribute" {
				volume = 0.4;
				volumeMin = 0.;
				maxCount = 5;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Menu_Water_Flow_001.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 400.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "G_SFx_NoInstal_Building_001";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_NoInstal_Building_001.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "G_SFx_Source_Bubbles_001";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Source_Bubbles_001.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "G_SFx_Source_Chemistry_001";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Source_Chemistry_001.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "G_SFx_Source_Electric_001";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Source_Electric_001.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "G_SFx_Source_Fire_001";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Source_Fire_001.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "G_SFx_Source_Geo_001";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Source_Geo_001.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 1500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "G_SFx_Source_Healing_001";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Source_Healing_001.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "G_SFx_Source_Insects_001";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Source_Insects_001.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 500.;
				radiusMax = 1500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "G_SFx_Source_Water_001";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Source_Water_001.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "G_SFx_Source_Wind_001";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Source_Wind_001.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "G_SFx_Twister_001";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.3;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Twister_001.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 1500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_Antonova_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_Antonova_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 300.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_Antonova_Destruct_02";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_Antonova_Destruct_02.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 300.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_Antonova_Move_01";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\R_Antonova_Move_01.wav",
					"Resource\\Sounds\\R_Antonova_Move_03.wav",
					"Resource\\Sounds\\R_Antonova_Move_05.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 250.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_Antonova_Move_02";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\R_Antonova_Move_02.wav",
					"Resource\\Sounds\\R_Antonova_Move_04.wav",
					"Resource\\Sounds\\R_Antonova_Move_06.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 250.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_Antonova_Run_01";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\R_Antonova_Run_01.wav",
					"Resource\\Sounds\\R_Antonova_Run_03.wav",
					"Resource\\Sounds\\R_Antonova_Run_05.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 250.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_Antonova_Run_02";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\R_Antonova_Run_02.wav",
					"Resource\\Sounds\\R_Antonova_Run_04.wav",
					"Resource\\Sounds\\R_Antonova_Run_06.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 250.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_Antonova_Shot_Gun_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 7;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					2;
					"Resource\\Sounds\\R_Antonova_Shot_Gun_01.wav",
					"Resource\\Sounds\\R_Antonova_Shot_Gun_02.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_Build_L1_01";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_Build_L1_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_Building_Burning_Big_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_Building_Burning_Big_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_Building_Burning_Medium_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_Building_Burning_Medium_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_Building_Burning_Small_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_Building_Burning_Small_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 700.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_ChemicalHeli_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_ChemicalHeli_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_ChemicalHeli_Move_01";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_ChemicalHeli_Move_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_ChemicalHeli_Shot_Chaingun_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_ChemicalHeli_Shot_Chaingun_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_ChemicalHeli_Shot_Napalm_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_ChemicalHeli_Shot_Napalm_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_ChemicalHeli_Stand_01";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_ChemicalHeli_Stand_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_ConstructorSuit_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_ConstructorSuit_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_ConstructorSuit_Hit_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_ConstructorSuit_Hit_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 250.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_ConstructorSuit_Move_01";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_ConstructorSuit_Move_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 250.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_ConstructorSuit_Move_02";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_ConstructorSuit_Move_02.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 250.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_ConstructorSuit_Repair_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_ConstructorSuit_Repair_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 250.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_ConstructorSuit_Run_01";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_ConstructorSuit_Run_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 250.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_ConstructorSuit_Run_02";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_ConstructorSuit_Run_02.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 250.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_DemolitionFly_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_DemolitionFly_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_DemolitionFly_Move_01";
			second = "class Sound3DAttribute" {
				volume = 0.5;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_DemolitionFly_Move_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_FireGrunt_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_FireGrunt_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 300.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_FireGrunt_Hit_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_FireGrunt_Hit_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_FireGrunt_Shot_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_FireGrunt_Shot_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 500;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_FreshWaterExtractor_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_FreshWaterExtractor_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_Grunt_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_Grunt_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 300.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_Grunt_Destruct_02";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_Grunt_Destruct_02.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 300.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_Grunt_Hit_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_Grunt_Hit_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_Grunt_Move_01";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = true;
				frequencyRndMin = 0.9;
				frequencyRndMax = 1.1;
				soundFiles = {
					3;
					"Resource\\Sounds\\R_Grunt_Move_01.wav",
					"Resource\\Sounds\\R_Grunt_Move_03.wav",
					"Resource\\Sounds\\R_Grunt_Move_05.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 250.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_Grunt_Move_02";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\R_Grunt_Move_02.wav",
					"Resource\\Sounds\\R_Grunt_Move_04.wav",
					"Resource\\Sounds\\R_Grunt_Move_06.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 250.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_Grunt_Run_01";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = true;
				frequencyRndMin = 0.9;
				frequencyRndMax = 1.1;
				soundFiles = {
					3;
					"Resource\\Sounds\\R_Grunt_Run_01.wav",
					"Resource\\Sounds\\R_Grunt_Run_03.wav",
					"Resource\\Sounds\\R_Grunt_Run_05.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 250.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_Grunt_Run_02";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\R_Grunt_Run_02.wav",
					"Resource\\Sounds\\R_Grunt_Run_04.wav",
					"Resource\\Sounds\\R_Grunt_Run_06.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 250.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_Grunt_Shot_Gun_001";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 7;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_Grunt_Shot_Gun_001.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_Grunt_Swim_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_Grunt_Swim_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 500;
				fadeOut = 500;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_Grunt_Swim_02";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\R_Grunt_Swim_02.wav",
					"Resource\\Sounds\\R_Grunt_Swim_03.wav",
					"Resource\\Sounds\\R_Grunt_Swim_04.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_GruntWagon_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_GruntWagon_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_GruntWagon_Move_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.4;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_GruntWagon_Move_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_GruntWagon_Shot_Chaingun_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_GruntWagon_Shot_Chaingun_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_ChemicalHeli_Shot_Rocket_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_ChemicalHeli_Shot_Rocket_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_GruntWagon_Stand_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.3;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_GruntWagon_Stand_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_GruntWagon_Swim_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.3;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_GruntWagon_Swim_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_GuardTower_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_GuardTower_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_GuardTower_Shot_Cannon_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_GuardTower_Shot_Cannon_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_GuardTower_Shot_Chaingun_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					2;
					"Resource\\Sounds\\R_GuardTower_Shot_Chaingun_01.wav",
					"Resource\\Sounds\\R_GuardTower_Shot_Chaingun_02.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_GuardTower_Shot_Rocket_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 10;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_GuardTower_Shot_Rocket_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_Haven_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_Haven_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_HeavyGrunt_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_HeavyGrunt_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 300.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_HeavyGrunt_Hit_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_HeavyGrunt_Hit_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_HeavyGrunt_Shot_Chaingun_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					2;
					"Resource\\Sounds\\R_HeavyGrunt_Shot_Chaingun_01.wav",
					"Resource\\Sounds\\R_HeavyGrunt_Shot_Chaingun_02.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_HeavyGrunt_Shot_Gun_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_HeavyGrunt_Shot_Gun_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_HowitzerTank_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_HowitzerTank_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_HowitzerTank_Move_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.3;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_HowitzerTank_Move_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_HowitzerTank_Shot_Cannon_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_HowitzerTank_Shot_Cannon_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_HowitzerTank_Shot_Chemical_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_HowitzerTank_Shot_Chemical_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_HowitzerTank_Shot_Napalm_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_HowitzerTank_Shot_Napalm_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_HowitzerTank_Stand_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_HowitzerTank_Stand_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_Invader_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_Invader_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 700.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_Invader_Shot_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_Invader_Shot_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 500;
				fadeOut = 500;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_JB_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_JB_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 300.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_JB_Destruct_02";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_JB_Destruct_02.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 300.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_JB_Hit_01";
			second = "class Sound3DAttribute" {
				volume = 0.5;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_JB_Hit_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 250.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_JB_Move_01";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 5;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\R_JB_Move_01.wav",
					"Resource\\Sounds\\R_JB_Move_03.wav",
					"Resource\\Sounds\\R_JB_Move_05.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 250.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_JB_Move_02";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\R_JB_Move_02.wav",
					"Resource\\Sounds\\R_JB_Move_04.wav",
					"Resource\\Sounds\\R_JB_Move_06.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 250.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_JB_Run_01";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 5;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\R_JB_Run_01.wav",
					"Resource\\Sounds\\R_JB_Run_03.wav",
					"Resource\\Sounds\\R_JB_Run_05.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 250.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_JB_Run_02";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					3;
					"Resource\\Sounds\\R_JB_Run_02.wav",
					"Resource\\Sounds\\R_JB_Run_04.wav",
					"Resource\\Sounds\\R_Grunt_Run_06.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 250.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_JB_Shot_Chaingun_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_JB_Shot_Chaingun_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_JB_Swim_01";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_JB_Swim_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 250.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_JB_WS1";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_JB_WS1.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_JB_WS2";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_JB_WS2.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_JB_WS3";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_JB_WS3.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_JB_WS4";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_JB_WS4.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_JB_WS5";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_JB_WS5.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_JB_WS6";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_JB_WS6.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_JB_WS7";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_JB_WS7.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_JB_WS8";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_JB_WS8.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_JeepKamikaze_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_JeepKamikaze_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_JeepKamikaze_Explode_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_JeepKamikaze_Explode_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_JeepKamikaze_Move_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.4;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_JeepKamikaze_Move_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_JeepKamikaze_Shot_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_JeepKamikaze_Shot_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_JeepKamikaze_Stand_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_JeepKamikaze_Stand_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_Kamikaze_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_Kamikaze_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 300.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_Kamikaze_Explode_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_Kamikaze_Explode_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_Kamikaze_Hit_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_Kamikaze_Hit_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 250.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_RocketJeep_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.5;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_RocketJeep_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_RocketJeep_Move_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.3;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_RocketJeep_Move_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_RocketJeep_Shot_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 10;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_RocketJeep_Shot_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_RocketJeep_Stand_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_RocketJeep_Stand_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_ScavengedSolarGenerator_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_ScavengedSolarGenerator_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_Scrambler_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_Scrambler_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_Scrambler_Move_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.3;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_Scrambler_Move_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 350.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_Scrambler_Shot_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_Scrambler_Shot_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_Scrambler_Stand_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_Scrambler_Stand_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 50.;
				radiusMax = 350.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_ShelteredSanctuary_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_ShelteredSanctuary_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_SniperGrunt_Shot_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_SniperGrunt_Shot_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_SpecialFactory_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_SpecialFactory_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_Stockpile_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_Stockpile_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_Tank_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_Tank_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_Tank_Move_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.3;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_Tank_Move_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_Tank_Shot_Cannon_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_Tank_Shot_Cannon_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_Tank_Stand_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_Tank_Stand_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_VehicleFactory_Destruct_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_VehicleFactory_Destruct_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 200.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "V_Saw_Hit_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.3;
				maxCount = 2;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\V_Saw_Hit_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 500;
				fadeOut = 500;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "V_Saw_Move_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.3;
				maxCount = 2;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\V_Saw_Move_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1000.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "V_Saw_Stand_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\V_Saw_Stand_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "G_SFx_Menu_Mammon_WS7";
			second = "class Sound2DAttribute" {
				volume = 0.6;
				volumeMin = 0.;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Menu_Mammon_WS7.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = false;
				useGlobalFade = false;
			};
		},
		{
			first = "G_SFx_Menu_Mammon_WS8";
			second = "class Sound2DAttribute" {
				volume = 0.6;
				volumeMin = 0.;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Menu_Mammon_WS8.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = false;
				useGlobalFade = false;
			};
		},
		{
			first = "G_SFx_Menu_Rain_001";
			second = "class Sound2DAttribute" {
				volume = 1.;
				volumeMin = 0.;
				maxCount = 1;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Menu_Rain_001.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 3000;
				fadeOut = 1000;
				stopInFogOfWar = false;
				useGlobalFade = false;
			};
		},
		{
			first = "G_SFx_Menu_Wind_001";
			second = "class Sound2DAttribute" {
				volume = 1.;
				volumeMin = 0.;
				maxCount = 1;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Menu_Wind_001.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 3000;
				fadeOut = 1000;
				stopInFogOfWar = false;
				useGlobalFade = false;
			};
		},
		{
			first = "A_LandDragon_Run_02";
			second = "class Sound3DAttribute" {
				volume = 0.5;
				volumeMin = 0.;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_LandDragon_Run_02.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "E_Drone_Move_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\E_Drone_Move_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "G_SFx_Explode_Surface_Nuke_001";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Explode_Surface_Nuke_001.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = false;
				useGlobalFade = true;
				radius = 300.;
				radiusMax = 2500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_GruntWagon_Move_Water_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_GruntWagon_Move_Water_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_GruntWagon_Stand_Water_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_GruntWagon_Stand_Water_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_JeepKamikaze_Move_Water_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_JeepKamikaze_Move_Water_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_JeepKamikaze_Stand_Water_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_JeepKamikaze_Stand_Water_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_RocketJeep_Move_Water_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_RocketJeep_Move_Water_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_RocketJeep_Stand_Water_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_RocketJeep_Stand_Water_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_Scrambler_Move_Water_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_Scrambler_Move_Water_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_Scrambler_Stand_Water_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_Scrambler_Stand_Water_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_Tank_Move_Water_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_Tank_Move_Water_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_Tank_Stand_Water_01";
			second = "class Sound3DAttribute" {
				volume = 0.8;
				volumeMin = 0.2;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_Tank_Stand_Water_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 1000;
				fadeOut = 1000;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "G_SFx_Menu_Nuke_001";
			second = "class Sound2DAttribute" {
				volume = 0.2;
				volumeMin = 0.;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\G_SFx_Menu_Nuke_001.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = false;
				useGlobalFade = false;
			};
		},
		{
			first = "A_Egg_Production_01";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 5;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Egg_Production_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "A_Egg_Production_02";
			second = "class Sound3DAttribute" {
				volume = 1.;
				volumeMin = 0.2;
				maxCount = 5;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\A_Egg_Production_02.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = false;
				fadeIn = 0;
				fadeOut = 0;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 1500.;
				muteByMaxDistance = true;
			};
		},
		{
			first = "R_ShelteredSanctuary_Amb_01";
			second = "class Sound3DAttribute" {
				volume = 0.6;
				volumeMin = 0.;
				maxCount = 3;
				frequencyRnd = false;
				frequencyRndMin = 1.;
				frequencyRndMax = 1.;
				soundFiles = {
					1;
					"Resource\\Sounds\\R_ShelteredSanctuary_Amb_01.wav"
				};
				surfKind = SOUND_SURF_ALL;
				cycled = true;
				fadeIn = 500;
				fadeOut = 500;
				stopInFogOfWar = true;
				useGlobalFade = true;
				radius = 100.;
				radiusMax = 500.;
				muteByMaxDistance = true;
			};
		}
	};
};
