Version = 0;
UI_GlobalAttributes = {
	taskColors = {
		12;
		{
			color = {
				r = 1.;
				g = 1.;
				b = 1.;
				a = 1.;
			};
			tag = "";
		},
		{
			color = {
				r = 0.;
				g = 1.;
				b = 0.;
				a = 1.;
			};
			tag = "<img=OBJ_COMP_GREEN;style=2>";
		},
		{
			color = {
				r = 1.;
				g = 0.;
				b = 0.;
				a = 1.;
			};
			tag = "<img=OBJ_COMP_RED;style=2>";
		},
		{
			color = {
				r = 1.;
				g = 1.;
				b = 1.;
				a = 1.;
			};
			tag = "";
		},
		{
			color = {
				r = 0.;
				g = 1.;
				b = 0.;
				a = 1.;
			};
			tag = "<img=OBJ_COMP_GREEN;style=2>";
		},
		{
			color = {
				r = 1.;
				g = 0.;
				b = 0.;
				a = 1.;
			};
			tag = "<img=OBJ_COMP_RED;style=2>";
		},
		{
			color = {
				r = 1.;
				g = 1.;
				b = 1.;
				a = 1.;
			};
			tag = "";
		},
		{
			color = {
				r = 0.;
				g = 1.;
				b = 0.;
				a = 1.;
			};
			tag = "<img=OBJ_COMP_GREEN;style=2>";
		},
		{
			color = {
				r = 1.;
				g = 0.;
				b = 0.;
				a = 1.;
			};
			tag = "<img=OBJ_COMP_RED;style=2>";
		},
		{
			color = {
				r = 1.;
				g = 1.;
				b = 1.;
				a = 1.;
			};
			tag = "";
		},
		{
			color = {
				r = 0.;
				g = 1.;
				b = 0.;
				a = 1.;
			};
			tag = "<img=OBJ_COMP_GREEN;style=2>";
		},
		{
			color = {
				r = 1.;
				g = 0.;
				b = 0.;
				a = 1.;
			};
			tag = "<img=OBJ_COMP_RED;style=2>";
		}
	};
	privateMessage = {
		r = 0.;
		g = 1.;
		b = 0.;
		a = 1.;
	};
	chatMessageDelay = 5.;
	UI_CURSOR_PASSABLE = "G_Cur_Go";
	UI_CURSOR_IMPASSABLE = "G_Cur_NoGo";
	UI_CURSOR_WATER = "G_Cur_Water";
	UI_CURSOR_PLAYER_OBJECT = "G_Cur_Player_Object";
	UI_CURSOR_ALLY_OBJECT = "G_Cur_Ally_Object";
	UI_CURSOR_ENEMY_OBJECT = "G_Cur_Enemy_Object";
	UI_CURSOR_ITEM_OBJECT = "G_Cur_Ally_Object";
	UI_CURSOR_ITEM_CAN_PIC = "G_Cur_TakeThing";
	UI_CURSOR_ITEM_EXTRACT = "G_Cur_Gathering";
	UI_CURSOR_INTERFACE = "G_Cur_Main";
	UI_CURSOR_MAIN_MENU = "G_Cur_Main";
	UI_CURSOR_WAITING = "G_Cur_Wait";
	UI_CURSOR_MOUSE_LBUTTON_DOWN = "G_Cur_Main";
	UI_CURSOR_MOUSE_RBUTTON_DOWN = "G_Cur_Main";
	UI_CURSOR_WALK = "G_Cur_Go";
	UI_CURSOR_WALK_DISABLED = "G_Cur_NoGo";
	UI_CURSOR_PATROL = "Waypoint";
	UI_CURSOR_PATROL_DISABLED = "Nowaypoint";
	UI_CURSOR_ATTACK = "G_Cur_Attack";
	UI_CURSOR_PLAYER_CONTROL_DISABLED = "G_Cur_Main";
	UI_CURSOR_FRIEND_ATTACK = "G_Cur_Repair";
	UI_CURSOR_ATTACK_DISABLED = "G_Cur_NoAttack";
	UI_CURSOR_WORLD_OBJECT = "G_Cur_Environment_Object";
	UI_CURSOR_SCROLL_UP = "G_Cur_Up";
	UI_CURSOR_SCROLL_LEFT = "G_Cur_Left";
	UI_CURSOR_SCROLL_UPLEFT = "G_Cur_LeftUp";
	UI_CURSOR_SCROLL_RIGHT = "G_Cur_Right";
	UI_CURSOR_SCROLL_UPRIGHT = "G_Cur_RightUp";
	UI_CURSOR_SCROLL_BOTTOM = "G_Cur_Down";
	UI_CURSOR_SCROLL_BOTTOMLEFT = "G_Cur_LeftDown";
	UI_CURSOR_SCROLL_BOTTOMRIGHT = "G_Cur_RightDown";
	UI_CURSOR_ROTATE = "Empty";
	UI_CURSOR_ROTATE_DIRECT_CONTROL = "Empty";
	UI_CURSOR_DIRECT_CONTROL_ATTACK = "Empty";
	UI_CURSOR_DIRECT_CONTROL = "Empty";
	UI_CURSOR_TRANSPORT = "G_Cur_InTransport";
	UI_CURSOR_CAN_BUILD = "G_Cur_Build";
	UI_CURSOR_TELEPORT = "G_Cur_Teleporting";
	UI_MESSAGE_NOT_ENOUGH_RESOURCES_FOR_BUILDING = {
		messageType = " ";
		textReference = "";
		syncroBySound = false;
		isVoiceInterruptable = false;
		isInterruptOnDestroy = true;
		isCanInterruptVoice = true;
		isCanPaused = true;
		isPlayVoiceAlways = false;
		displayTime = 1.;
		enableVoice = true;
	};
	UI_MESSAGE_NOT_ENOUGH_RESOURCES_FOR_SHOOTING = {
		messageType = " ";
		textReference = "";
		syncroBySound = false;
		isVoiceInterruptable = false;
		isInterruptOnDestroy = true;
		isCanInterruptVoice = true;
		isCanPaused = true;
		isPlayVoiceAlways = false;
		displayTime = 1.;
		enableVoice = true;
	};
	UI_MESSAGE_UNIT_LIMIT_REACHED = {
		messageType = " ";
		textReference = "";
		syncroBySound = false;
		isVoiceInterruptable = false;
		isInterruptOnDestroy = true;
		isCanInterruptVoice = true;
		isCanPaused = true;
		isPlayVoiceAlways = false;
		displayTime = 1.;
		enableVoice = true;
	};
	UI_MESSAGE_TASK_ASSIGNED = {
		messageType = " ";
		textReference = "";
		syncroBySound = false;
		isVoiceInterruptable = false;
		isInterruptOnDestroy = true;
		isCanInterruptVoice = true;
		isCanPaused = true;
		isPlayVoiceAlways = false;
		displayTime = 0.;
		enableVoice = true;
	};
	UI_MESSAGE_TASK_COMPLETED = {
		messageType = " ";
		textReference = "";
		syncroBySound = false;
		isVoiceInterruptable = false;
		isInterruptOnDestroy = true;
		isCanInterruptVoice = true;
		isCanPaused = true;
		isPlayVoiceAlways = false;
		displayTime = 0.;
		enableVoice = true;
	};
	UI_MESSAGE_TASK_FAILED = {
		messageType = " ";
		textReference = "";
		syncroBySound = false;
		isVoiceInterruptable = false;
		isInterruptOnDestroy = true;
		isCanInterruptVoice = true;
		isCanPaused = true;
		isPlayVoiceAlways = false;
		displayTime = 0.;
		enableVoice = true;
	};
};
